reflexion 0.1.12 → 0.1.13
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- checksums.yaml +5 -5
- data/.doc/ext/reflex/application.cpp +9 -5
- data/.doc/ext/reflex/capture_event.cpp +0 -4
- data/.doc/ext/reflex/contact_event.cpp +17 -10
- data/.doc/ext/reflex/draw_event.cpp +1 -5
- data/.doc/ext/reflex/ellipse_shape.cpp +51 -24
- data/.doc/ext/reflex/event.cpp +0 -4
- data/.doc/ext/reflex/filter.cpp +81 -0
- data/.doc/ext/reflex/focus_event.cpp +9 -13
- data/.doc/ext/reflex/frame_event.cpp +40 -6
- data/.doc/ext/reflex/image_view.cpp +1 -10
- data/.doc/ext/reflex/key_event.cpp +2 -6
- data/.doc/ext/reflex/line_shape.cpp +99 -0
- data/.doc/ext/reflex/motion_event.cpp +75 -0
- data/.doc/ext/reflex/native.cpp +18 -18
- data/.doc/ext/reflex/pointer_event.cpp +5 -11
- data/.doc/ext/reflex/polygon_shape.cpp +65 -0
- data/.doc/ext/reflex/rect_shape.cpp +102 -23
- data/.doc/ext/reflex/reflex.cpp +21 -2
- data/.doc/ext/reflex/scroll_event.cpp +0 -6
- data/.doc/ext/reflex/selector.cpp +43 -15
- data/.doc/ext/reflex/shape.cpp +211 -0
- data/.doc/ext/reflex/style.cpp +359 -185
- data/.doc/ext/reflex/style_length.cpp +163 -35
- data/.doc/ext/reflex/timer.cpp +101 -0
- data/.doc/ext/reflex/timer_event.cpp +123 -0
- data/.doc/ext/reflex/update_event.cpp +11 -6
- data/.doc/ext/reflex/view.cpp +548 -144
- data/.doc/ext/reflex/wheel_event.cpp +0 -22
- data/.doc/ext/reflex/window.cpp +7 -15
- data/README.md +1 -1
- data/Rakefile +14 -12
- data/VERSION +1 -1
- data/ext/reflex/application.cpp +10 -5
- data/ext/reflex/capture_event.cpp +1 -5
- data/ext/reflex/contact_event.cpp +19 -11
- data/ext/reflex/defs.h +5 -2
- data/ext/reflex/draw_event.cpp +2 -6
- data/ext/reflex/ellipse_shape.cpp +56 -25
- data/ext/reflex/event.cpp +0 -4
- data/ext/reflex/extconf.rb +1 -2
- data/ext/reflex/filter.cpp +86 -0
- data/ext/reflex/focus_event.cpp +11 -15
- data/ext/reflex/frame_event.cpp +46 -7
- data/ext/reflex/image_view.cpp +1 -10
- data/ext/reflex/key_event.cpp +3 -7
- data/ext/reflex/line_shape.cpp +104 -0
- data/ext/reflex/motion_event.cpp +79 -0
- data/ext/reflex/native.cpp +18 -18
- data/ext/reflex/pointer_event.cpp +6 -12
- data/ext/reflex/polygon_shape.cpp +68 -0
- data/ext/reflex/rect_shape.cpp +113 -24
- data/ext/reflex/reflex.cpp +21 -2
- data/ext/reflex/scroll_event.cpp +1 -7
- data/ext/reflex/selector.cpp +46 -16
- data/ext/reflex/selector.h +130 -0
- data/ext/reflex/shape.cpp +231 -0
- data/ext/reflex/style.cpp +363 -192
- data/ext/reflex/style_length.cpp +164 -37
- data/ext/reflex/timer.cpp +108 -0
- data/ext/reflex/timer_event.cpp +133 -0
- data/ext/reflex/update_event.cpp +13 -7
- data/ext/reflex/view.cpp +594 -150
- data/ext/reflex/wheel_event.cpp +1 -25
- data/ext/reflex/window.cpp +7 -15
- data/include/reflex/application.h +2 -0
- data/include/reflex/debug.h +22 -0
- data/include/reflex/defs.h +45 -0
- data/include/reflex/event.h +60 -16
- data/include/reflex/exception.h +9 -0
- data/include/reflex/filter.h +56 -0
- data/include/reflex/image_view.h +1 -1
- data/include/reflex/ruby/application.h +17 -9
- data/include/reflex/ruby/event.h +22 -0
- data/include/reflex/ruby/filter.h +69 -0
- data/include/reflex/ruby/selector.h +1 -1
- data/include/reflex/ruby/shape.h +140 -0
- data/include/reflex/ruby/style.h +1 -1
- data/include/reflex/ruby/timer.h +69 -0
- data/include/reflex/ruby/view.h +43 -76
- data/include/reflex/ruby/window.h +17 -32
- data/include/reflex/ruby.h +6 -4
- data/include/reflex/selector.h +54 -2
- data/include/reflex/shape.h +211 -0
- data/include/reflex/style.h +111 -77
- data/include/reflex/timer.h +73 -0
- data/include/reflex/view.h +181 -59
- data/include/reflex/window.h +4 -3
- data/include/reflex.h +5 -4
- data/lib/reflex/application.rb +6 -3
- data/lib/reflex/button.rb +2 -2
- data/lib/reflex/capture_event.rb +7 -6
- data/lib/reflex/contact_event.rb +10 -12
- data/lib/reflex/draw_event.rb +6 -1
- data/lib/reflex/ellipse_shape.rb +27 -0
- data/lib/reflex/filter.rb +18 -0
- data/lib/reflex/fixture.rb +4 -0
- data/lib/reflex/focus_event.rb +10 -12
- data/lib/reflex/frame_event.rb +1 -1
- data/lib/reflex/helper.rb +17 -29
- data/lib/reflex/key_event.rb +13 -11
- data/lib/reflex/line_shape.rb +18 -0
- data/lib/reflex/{texture.rb → matrix.rb} +2 -2
- data/lib/reflex/module.rb +4 -19
- data/lib/reflex/pointer_event.rb +26 -37
- data/lib/reflex/polygon.rb +14 -0
- data/lib/reflex/polygon_shape.rb +23 -0
- data/lib/reflex/polyline.rb +13 -0
- data/lib/reflex/rect_shape.rb +20 -0
- data/lib/reflex/reflex.rb +1 -3
- data/lib/reflex/scroll_event.rb +1 -1
- data/lib/reflex/selector.rb +2 -2
- data/lib/reflex/shape.rb +62 -0
- data/lib/reflex/style.rb +78 -11
- data/lib/reflex/style_length.rb +0 -11
- data/lib/reflex/text_view.rb +7 -24
- data/lib/reflex/timer.rb +30 -0
- data/lib/reflex/timer_event.rb +29 -0
- data/lib/reflex/update_event.rb +1 -1
- data/lib/reflex/view.rb +127 -32
- data/lib/reflex/wheel_event.rb +9 -1
- data/lib/reflex/window.rb +29 -9
- data/lib/reflex.rb +11 -5
- data/lib/reflexion.rb +23 -7
- data/reflex.gemspec +8 -10
- data/samples/bats.rb +4 -4
- data/samples/fans.rb +1 -1
- data/samples/fps.rb +5 -3
- data/samples/hello.rb +4 -6
- data/samples/image.rb +5 -4
- data/samples/ios/hello/hello.xcodeproj/project.pbxproj +0 -2
- data/samples/layout.rb +16 -7
- data/samples/model.rb +10 -7
- data/samples/physics.rb +22 -20
- data/samples/reflexion/breakout.rb +4 -5
- data/samples/reflexion/hello.rb +2 -2
- data/samples/reflexion/jump_action.rb +191 -0
- data/samples/reflexion/noise.rb +23 -0
- data/samples/reflexion/paint.rb +7 -6
- data/samples/reflexion/physics.rb +15 -8
- data/samples/reflexion/pulse.rb +24 -10
- data/samples/shader.rb +8 -6
- data/samples/shapes.rb +63 -14
- data/samples/tree.rb +9 -10
- data/samples/views.rb +3 -3
- data/samples/visuals.rb +2 -5
- data/src/body.cpp +146 -345
- data/src/body.h +91 -0
- data/src/event.cpp +66 -16
- data/src/exception.cpp +13 -3
- data/src/filter.cpp +76 -0
- data/src/fixture.cpp +164 -39
- data/src/fixture.h +85 -0
- data/src/image_view.cpp +4 -4
- data/src/ios/app_delegate.h +5 -10
- data/src/ios/app_delegate.mm +79 -41
- data/src/ios/application.h +32 -0
- data/src/ios/application.mm +35 -25
- data/src/ios/event.mm +8 -4
- data/src/ios/reflex.mm +0 -7
- data/src/ios/view_controller.h +33 -0
- data/src/ios/view_controller.mm +436 -0
- data/src/ios/window.h +40 -0
- data/src/ios/window.mm +59 -250
- data/src/osx/app_delegate.h +5 -10
- data/src/osx/app_delegate.mm +52 -55
- data/src/osx/application.h +32 -0
- data/src/osx/application.mm +44 -39
- data/src/osx/native_window.h +0 -15
- data/src/osx/native_window.mm +131 -115
- data/src/osx/opengl_view.h +0 -2
- data/src/osx/opengl_view.mm +12 -3
- data/src/osx/reflex.mm +0 -9
- data/src/osx/window.h +42 -0
- data/src/osx/window.mm +45 -252
- data/src/selector.cpp +232 -7
- data/src/selector.h +52 -0
- data/src/shape.cpp +1191 -0
- data/src/shape.h +61 -0
- data/src/style.cpp +571 -374
- data/src/style.h +39 -0
- data/src/timer.cpp +291 -0
- data/src/timer.h +55 -0
- data/src/view.cpp +1624 -984
- data/src/view.h +56 -0
- data/src/win32/window.cpp +3 -4
- data/src/window.cpp +275 -20
- data/src/window.h +92 -0
- data/src/world.cpp +112 -111
- data/src/world.h +34 -53
- data/task/box2d.rake +31 -10
- data/test/test_capture_event.rb +8 -6
- data/test/test_pointer_event.rb +85 -0
- data/test/test_selector.rb +1 -1
- data/test/test_shape.rb +71 -0
- data/test/test_style.rb +77 -11
- data/test/test_style_length.rb +42 -13
- data/test/test_view.rb +138 -14
- metadata +109 -210
- data/.doc/ext/reflex/arc_shape.cpp +0 -89
- data/.doc/ext/reflex/body.cpp +0 -299
- data/.doc/ext/reflex/fixture.cpp +0 -101
- data/.doc/ext/reflex/shape_view.cpp +0 -153
- data/ext/reflex/arc_shape.cpp +0 -94
- data/ext/reflex/body.cpp +0 -328
- data/ext/reflex/fixture.cpp +0 -108
- data/ext/reflex/shape_view.cpp +0 -161
- data/include/reflex/bitmap.h +0 -20
- data/include/reflex/body.h +0 -128
- data/include/reflex/bounds.h +0 -20
- data/include/reflex/color.h +0 -20
- data/include/reflex/color_space.h +0 -20
- data/include/reflex/fixture.h +0 -117
- data/include/reflex/font.h +0 -20
- data/include/reflex/image.h +0 -20
- data/include/reflex/matrix.h +0 -20
- data/include/reflex/painter.h +0 -20
- data/include/reflex/point.h +0 -24
- data/include/reflex/ruby/body.h +0 -41
- data/include/reflex/ruby/fixture.h +0 -41
- data/include/reflex/ruby/shape_view.h +0 -96
- data/include/reflex/shader.h +0 -20
- data/include/reflex/shape_view.h +0 -146
- data/include/reflex/texture.h +0 -20
- data/lib/reflex/body.rb +0 -22
- data/lib/reflex/flags.rb +0 -18
- data/lib/reflex/shape_view.rb +0 -25
- data/src/ios/application_data.h +0 -45
- data/src/ios/native_window.h +0 -39
- data/src/ios/native_window.mm +0 -224
- data/src/ios/opengl_view.h +0 -13
- data/src/ios/opengl_view.mm +0 -139
- data/src/ios/window_data.h +0 -75
- data/src/osx/application_data.h +0 -45
- data/src/osx/window_data.h +0 -75
- data/src/physics/Box2D/Box2D.h +0 -68
- data/src/physics/Box2D/Collision/Shapes/b2ChainShape.cpp +0 -193
- data/src/physics/Box2D/Collision/Shapes/b2ChainShape.h +0 -105
- data/src/physics/Box2D/Collision/Shapes/b2CircleShape.cpp +0 -99
- data/src/physics/Box2D/Collision/Shapes/b2CircleShape.h +0 -91
- data/src/physics/Box2D/Collision/Shapes/b2EdgeShape.cpp +0 -138
- data/src/physics/Box2D/Collision/Shapes/b2EdgeShape.h +0 -74
- data/src/physics/Box2D/Collision/Shapes/b2PolygonShape.cpp +0 -467
- data/src/physics/Box2D/Collision/Shapes/b2PolygonShape.h +0 -101
- data/src/physics/Box2D/Collision/Shapes/b2Shape.h +0 -101
- data/src/physics/Box2D/Collision/b2BroadPhase.cpp +0 -119
- data/src/physics/Box2D/Collision/b2BroadPhase.h +0 -257
- data/src/physics/Box2D/Collision/b2CollideCircle.cpp +0 -154
- data/src/physics/Box2D/Collision/b2CollideEdge.cpp +0 -698
- data/src/physics/Box2D/Collision/b2CollidePolygon.cpp +0 -239
- data/src/physics/Box2D/Collision/b2Collision.cpp +0 -252
- data/src/physics/Box2D/Collision/b2Collision.h +0 -277
- data/src/physics/Box2D/Collision/b2Distance.cpp +0 -603
- data/src/physics/Box2D/Collision/b2Distance.h +0 -141
- data/src/physics/Box2D/Collision/b2DynamicTree.cpp +0 -778
- data/src/physics/Box2D/Collision/b2DynamicTree.h +0 -289
- data/src/physics/Box2D/Collision/b2TimeOfImpact.cpp +0 -486
- data/src/physics/Box2D/Collision/b2TimeOfImpact.h +0 -58
- data/src/physics/Box2D/Common/b2BlockAllocator.cpp +0 -215
- data/src/physics/Box2D/Common/b2BlockAllocator.h +0 -62
- data/src/physics/Box2D/Common/b2Draw.cpp +0 -44
- data/src/physics/Box2D/Common/b2Draw.h +0 -86
- data/src/physics/Box2D/Common/b2GrowableStack.h +0 -85
- data/src/physics/Box2D/Common/b2Math.cpp +0 -94
- data/src/physics/Box2D/Common/b2Math.h +0 -720
- data/src/physics/Box2D/Common/b2Settings.cpp +0 -44
- data/src/physics/Box2D/Common/b2Settings.h +0 -151
- data/src/physics/Box2D/Common/b2StackAllocator.cpp +0 -83
- data/src/physics/Box2D/Common/b2StackAllocator.h +0 -60
- data/src/physics/Box2D/Common/b2Timer.cpp +0 -101
- data/src/physics/Box2D/Common/b2Timer.h +0 -50
- data/src/physics/Box2D/Dynamics/Contacts/b2ChainAndCircleContact.cpp +0 -53
- data/src/physics/Box2D/Dynamics/Contacts/b2ChainAndCircleContact.h +0 -39
- data/src/physics/Box2D/Dynamics/Contacts/b2ChainAndPolygonContact.cpp +0 -53
- data/src/physics/Box2D/Dynamics/Contacts/b2ChainAndPolygonContact.h +0 -39
- data/src/physics/Box2D/Dynamics/Contacts/b2CircleContact.cpp +0 -52
- data/src/physics/Box2D/Dynamics/Contacts/b2CircleContact.h +0 -39
- data/src/physics/Box2D/Dynamics/Contacts/b2Contact.cpp +0 -247
- data/src/physics/Box2D/Dynamics/Contacts/b2Contact.h +0 -349
- data/src/physics/Box2D/Dynamics/Contacts/b2ContactSolver.cpp +0 -838
- data/src/physics/Box2D/Dynamics/Contacts/b2ContactSolver.h +0 -95
- data/src/physics/Box2D/Dynamics/Contacts/b2EdgeAndCircleContact.cpp +0 -49
- data/src/physics/Box2D/Dynamics/Contacts/b2EdgeAndCircleContact.h +0 -39
- data/src/physics/Box2D/Dynamics/Contacts/b2EdgeAndPolygonContact.cpp +0 -49
- data/src/physics/Box2D/Dynamics/Contacts/b2EdgeAndPolygonContact.h +0 -39
- data/src/physics/Box2D/Dynamics/Contacts/b2PolygonAndCircleContact.cpp +0 -49
- data/src/physics/Box2D/Dynamics/Contacts/b2PolygonAndCircleContact.h +0 -38
- data/src/physics/Box2D/Dynamics/Contacts/b2PolygonContact.cpp +0 -52
- data/src/physics/Box2D/Dynamics/Contacts/b2PolygonContact.h +0 -39
- data/src/physics/Box2D/Dynamics/Joints/b2DistanceJoint.cpp +0 -260
- data/src/physics/Box2D/Dynamics/Joints/b2DistanceJoint.h +0 -169
- data/src/physics/Box2D/Dynamics/Joints/b2FrictionJoint.cpp +0 -251
- data/src/physics/Box2D/Dynamics/Joints/b2FrictionJoint.h +0 -119
- data/src/physics/Box2D/Dynamics/Joints/b2GearJoint.cpp +0 -419
- data/src/physics/Box2D/Dynamics/Joints/b2GearJoint.h +0 -125
- data/src/physics/Box2D/Dynamics/Joints/b2Joint.cpp +0 -211
- data/src/physics/Box2D/Dynamics/Joints/b2Joint.h +0 -226
- data/src/physics/Box2D/Dynamics/Joints/b2MotorJoint.cpp +0 -304
- data/src/physics/Box2D/Dynamics/Joints/b2MotorJoint.h +0 -133
- data/src/physics/Box2D/Dynamics/Joints/b2MouseJoint.cpp +0 -222
- data/src/physics/Box2D/Dynamics/Joints/b2MouseJoint.h +0 -129
- data/src/physics/Box2D/Dynamics/Joints/b2PrismaticJoint.cpp +0 -629
- data/src/physics/Box2D/Dynamics/Joints/b2PrismaticJoint.h +0 -196
- data/src/physics/Box2D/Dynamics/Joints/b2PulleyJoint.cpp +0 -348
- data/src/physics/Box2D/Dynamics/Joints/b2PulleyJoint.h +0 -152
- data/src/physics/Box2D/Dynamics/Joints/b2RevoluteJoint.cpp +0 -502
- data/src/physics/Box2D/Dynamics/Joints/b2RevoluteJoint.h +0 -204
- data/src/physics/Box2D/Dynamics/Joints/b2RopeJoint.cpp +0 -241
- data/src/physics/Box2D/Dynamics/Joints/b2RopeJoint.h +0 -114
- data/src/physics/Box2D/Dynamics/Joints/b2WeldJoint.cpp +0 -344
- data/src/physics/Box2D/Dynamics/Joints/b2WeldJoint.h +0 -126
- data/src/physics/Box2D/Dynamics/Joints/b2WheelJoint.cpp +0 -419
- data/src/physics/Box2D/Dynamics/Joints/b2WheelJoint.h +0 -210
- data/src/physics/Box2D/Dynamics/b2Body.cpp +0 -549
- data/src/physics/Box2D/Dynamics/b2Body.h +0 -860
- data/src/physics/Box2D/Dynamics/b2ContactManager.cpp +0 -296
- data/src/physics/Box2D/Dynamics/b2ContactManager.h +0 -52
- data/src/physics/Box2D/Dynamics/b2Fixture.cpp +0 -303
- data/src/physics/Box2D/Dynamics/b2Fixture.h +0 -345
- data/src/physics/Box2D/Dynamics/b2Island.cpp +0 -539
- data/src/physics/Box2D/Dynamics/b2Island.h +0 -93
- data/src/physics/Box2D/Dynamics/b2TimeStep.h +0 -70
- data/src/physics/Box2D/Dynamics/b2World.cpp +0 -1339
- data/src/physics/Box2D/Dynamics/b2World.h +0 -354
- data/src/physics/Box2D/Dynamics/b2WorldCallbacks.cpp +0 -36
- data/src/physics/Box2D/Dynamics/b2WorldCallbacks.h +0 -155
- data/src/physics/Box2D/Rope/b2Rope.cpp +0 -259
- data/src/physics/Box2D/Rope/b2Rope.h +0 -115
- data/src/shape_view.cpp +0 -306
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* Copyright (c) 2006-2009 Erin Catto http://www.box2d.org
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* This software is provided 'as-is', without any express or implied
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* warranty. In no event will the authors be held liable for any damages
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* arising from the use of this software.
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* Permission is granted to anyone to use this software for any purpose,
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* including commercial applications, and to alter it and redistribute it
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#ifndef B2_COLLISION_H
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/// @file
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class b2Shape;
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class b2CircleShape;
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class b2EdgeShape;
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struct b2ContactFeature
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{
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uint8 indexA; ///< Feature index on shapeA
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uint8 indexB; ///< Feature index on shapeB
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uint8 typeA; ///< The feature type on shapeA
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uint8 typeB; ///< The feature type on shapeB
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};
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union b2ContactID
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b2ContactFeature cf;
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/// manifold. It holds details related to the geometry and dynamics
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/// of the contact points.
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/// The local point usage depends on the manifold type:
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/// -e_circles: the local center of circleB
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/// -e_faceA: the local center of cirlceB or the clip point of polygonB
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/// -e_faceB: the clip point of polygonA
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/// This structure is stored across time steps, so we keep it small.
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/// Note: the impulses are used for internal caching and may not
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/// provide reliable contact forces, especially for high speed collisions.
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struct b2ManifoldPoint
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{
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b2Vec2 localPoint; ///< usage depends on manifold type
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float32 normalImpulse; ///< the non-penetration impulse
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float32 tangentImpulse; ///< the friction impulse
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74
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b2ContactID id; ///< uniquely identifies a contact point between two shapes
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};
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/// A manifold for two touching convex shapes.
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/// Box2D supports multiple types of contact:
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/// - clip point versus plane with radius
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/// - point versus point with radius (circles)
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/// The local point usage depends on the manifold type:
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/// -e_circles: the local center of circleA
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/// -e_faceA: the center of faceA
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/// -e_faceB: the center of faceB
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/// Similarly the local normal usage:
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/// -e_circles: not used
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/// -e_faceA: the normal on polygonA
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/// -e_faceB: the normal on polygonB
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/// We store contacts in this way so that position correction can
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/// account for movement, which is critical for continuous physics.
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/// All contact scenarios must be expressed in one of these types.
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/// This structure is stored across time steps, so we keep it small.
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struct b2Manifold
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{
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enum Type
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{
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e_circles,
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e_faceA,
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e_faceB
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};
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b2ManifoldPoint points[b2_maxManifoldPoints]; ///< the points of contact
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b2Vec2 localNormal; ///< not use for Type::e_points
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b2Vec2 localPoint; ///< usage depends on manifold type
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Type type;
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int32 pointCount; ///< the number of manifold points
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};
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/// This is used to compute the current state of a contact manifold.
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struct b2WorldManifold
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{
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/// Evaluate the manifold with supplied transforms. This assumes
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/// modest motion from the original state. This does not change the
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/// point count, impulses, etc. The radii must come from the shapes
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/// that generated the manifold.
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void Initialize(const b2Manifold* manifold,
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const b2Transform& xfA, float32 radiusA,
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const b2Transform& xfB, float32 radiusB);
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b2Vec2 normal; ///< world vector pointing from A to B
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b2Vec2 points[b2_maxManifoldPoints]; ///< world contact point (point of intersection)
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float32 separations[b2_maxManifoldPoints]; ///< a negative value indicates overlap, in meters
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123
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};
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125
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/// This is used for determining the state of contact points.
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enum b2PointState
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127
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{
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128
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b2_nullState, ///< point does not exist
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b2_addState, ///< point was added in the update
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b2_persistState, ///< point persisted across the update
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b2_removeState ///< point was removed in the update
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132
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};
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134
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/// Compute the point states given two manifolds. The states pertain to the transition from manifold1
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135
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/// to manifold2. So state1 is either persist or remove while state2 is either add or persist.
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void b2GetPointStates(b2PointState state1[b2_maxManifoldPoints], b2PointState state2[b2_maxManifoldPoints],
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137
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const b2Manifold* manifold1, const b2Manifold* manifold2);
|
138
|
-
|
139
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/// Used for computing contact manifolds.
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140
|
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struct b2ClipVertex
|
141
|
-
{
|
142
|
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b2Vec2 v;
|
143
|
-
b2ContactID id;
|
144
|
-
};
|
145
|
-
|
146
|
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/// Ray-cast input data. The ray extends from p1 to p1 + maxFraction * (p2 - p1).
|
147
|
-
struct b2RayCastInput
|
148
|
-
{
|
149
|
-
b2Vec2 p1, p2;
|
150
|
-
float32 maxFraction;
|
151
|
-
};
|
152
|
-
|
153
|
-
/// Ray-cast output data. The ray hits at p1 + fraction * (p2 - p1), where p1 and p2
|
154
|
-
/// come from b2RayCastInput.
|
155
|
-
struct b2RayCastOutput
|
156
|
-
{
|
157
|
-
b2Vec2 normal;
|
158
|
-
float32 fraction;
|
159
|
-
};
|
160
|
-
|
161
|
-
/// An axis aligned bounding box.
|
162
|
-
struct b2AABB
|
163
|
-
{
|
164
|
-
/// Verify that the bounds are sorted.
|
165
|
-
bool IsValid() const;
|
166
|
-
|
167
|
-
/// Get the center of the AABB.
|
168
|
-
b2Vec2 GetCenter() const
|
169
|
-
{
|
170
|
-
return 0.5f * (lowerBound + upperBound);
|
171
|
-
}
|
172
|
-
|
173
|
-
/// Get the extents of the AABB (half-widths).
|
174
|
-
b2Vec2 GetExtents() const
|
175
|
-
{
|
176
|
-
return 0.5f * (upperBound - lowerBound);
|
177
|
-
}
|
178
|
-
|
179
|
-
/// Get the perimeter length
|
180
|
-
float32 GetPerimeter() const
|
181
|
-
{
|
182
|
-
float32 wx = upperBound.x - lowerBound.x;
|
183
|
-
float32 wy = upperBound.y - lowerBound.y;
|
184
|
-
return 2.0f * (wx + wy);
|
185
|
-
}
|
186
|
-
|
187
|
-
/// Combine an AABB into this one.
|
188
|
-
void Combine(const b2AABB& aabb)
|
189
|
-
{
|
190
|
-
lowerBound = b2Min(lowerBound, aabb.lowerBound);
|
191
|
-
upperBound = b2Max(upperBound, aabb.upperBound);
|
192
|
-
}
|
193
|
-
|
194
|
-
/// Combine two AABBs into this one.
|
195
|
-
void Combine(const b2AABB& aabb1, const b2AABB& aabb2)
|
196
|
-
{
|
197
|
-
lowerBound = b2Min(aabb1.lowerBound, aabb2.lowerBound);
|
198
|
-
upperBound = b2Max(aabb1.upperBound, aabb2.upperBound);
|
199
|
-
}
|
200
|
-
|
201
|
-
/// Does this aabb contain the provided AABB.
|
202
|
-
bool Contains(const b2AABB& aabb) const
|
203
|
-
{
|
204
|
-
bool result = true;
|
205
|
-
result = result && lowerBound.x <= aabb.lowerBound.x;
|
206
|
-
result = result && lowerBound.y <= aabb.lowerBound.y;
|
207
|
-
result = result && aabb.upperBound.x <= upperBound.x;
|
208
|
-
result = result && aabb.upperBound.y <= upperBound.y;
|
209
|
-
return result;
|
210
|
-
}
|
211
|
-
|
212
|
-
bool RayCast(b2RayCastOutput* output, const b2RayCastInput& input) const;
|
213
|
-
|
214
|
-
b2Vec2 lowerBound; ///< the lower vertex
|
215
|
-
b2Vec2 upperBound; ///< the upper vertex
|
216
|
-
};
|
217
|
-
|
218
|
-
/// Compute the collision manifold between two circles.
|
219
|
-
void b2CollideCircles(b2Manifold* manifold,
|
220
|
-
const b2CircleShape* circleA, const b2Transform& xfA,
|
221
|
-
const b2CircleShape* circleB, const b2Transform& xfB);
|
222
|
-
|
223
|
-
/// Compute the collision manifold between a polygon and a circle.
|
224
|
-
void b2CollidePolygonAndCircle(b2Manifold* manifold,
|
225
|
-
const b2PolygonShape* polygonA, const b2Transform& xfA,
|
226
|
-
const b2CircleShape* circleB, const b2Transform& xfB);
|
227
|
-
|
228
|
-
/// Compute the collision manifold between two polygons.
|
229
|
-
void b2CollidePolygons(b2Manifold* manifold,
|
230
|
-
const b2PolygonShape* polygonA, const b2Transform& xfA,
|
231
|
-
const b2PolygonShape* polygonB, const b2Transform& xfB);
|
232
|
-
|
233
|
-
/// Compute the collision manifold between an edge and a circle.
|
234
|
-
void b2CollideEdgeAndCircle(b2Manifold* manifold,
|
235
|
-
const b2EdgeShape* polygonA, const b2Transform& xfA,
|
236
|
-
const b2CircleShape* circleB, const b2Transform& xfB);
|
237
|
-
|
238
|
-
/// Compute the collision manifold between an edge and a circle.
|
239
|
-
void b2CollideEdgeAndPolygon(b2Manifold* manifold,
|
240
|
-
const b2EdgeShape* edgeA, const b2Transform& xfA,
|
241
|
-
const b2PolygonShape* circleB, const b2Transform& xfB);
|
242
|
-
|
243
|
-
/// Clipping for contact manifolds.
|
244
|
-
int32 b2ClipSegmentToLine(b2ClipVertex vOut[2], const b2ClipVertex vIn[2],
|
245
|
-
const b2Vec2& normal, float32 offset, int32 vertexIndexA);
|
246
|
-
|
247
|
-
/// Determine if two generic shapes overlap.
|
248
|
-
bool b2TestOverlap( const b2Shape* shapeA, int32 indexA,
|
249
|
-
const b2Shape* shapeB, int32 indexB,
|
250
|
-
const b2Transform& xfA, const b2Transform& xfB);
|
251
|
-
|
252
|
-
// ---------------- Inline Functions ------------------------------------------
|
253
|
-
|
254
|
-
inline bool b2AABB::IsValid() const
|
255
|
-
{
|
256
|
-
b2Vec2 d = upperBound - lowerBound;
|
257
|
-
bool valid = d.x >= 0.0f && d.y >= 0.0f;
|
258
|
-
valid = valid && lowerBound.IsValid() && upperBound.IsValid();
|
259
|
-
return valid;
|
260
|
-
}
|
261
|
-
|
262
|
-
inline bool b2TestOverlap(const b2AABB& a, const b2AABB& b)
|
263
|
-
{
|
264
|
-
b2Vec2 d1, d2;
|
265
|
-
d1 = b.lowerBound - a.upperBound;
|
266
|
-
d2 = a.lowerBound - b.upperBound;
|
267
|
-
|
268
|
-
if (d1.x > 0.0f || d1.y > 0.0f)
|
269
|
-
return false;
|
270
|
-
|
271
|
-
if (d2.x > 0.0f || d2.y > 0.0f)
|
272
|
-
return false;
|
273
|
-
|
274
|
-
return true;
|
275
|
-
}
|
276
|
-
|
277
|
-
#endif
|