reflexion 0.1.12 → 0.1.13

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Files changed (329) hide show
  1. checksums.yaml +5 -5
  2. data/.doc/ext/reflex/application.cpp +9 -5
  3. data/.doc/ext/reflex/capture_event.cpp +0 -4
  4. data/.doc/ext/reflex/contact_event.cpp +17 -10
  5. data/.doc/ext/reflex/draw_event.cpp +1 -5
  6. data/.doc/ext/reflex/ellipse_shape.cpp +51 -24
  7. data/.doc/ext/reflex/event.cpp +0 -4
  8. data/.doc/ext/reflex/filter.cpp +81 -0
  9. data/.doc/ext/reflex/focus_event.cpp +9 -13
  10. data/.doc/ext/reflex/frame_event.cpp +40 -6
  11. data/.doc/ext/reflex/image_view.cpp +1 -10
  12. data/.doc/ext/reflex/key_event.cpp +2 -6
  13. data/.doc/ext/reflex/line_shape.cpp +99 -0
  14. data/.doc/ext/reflex/motion_event.cpp +75 -0
  15. data/.doc/ext/reflex/native.cpp +18 -18
  16. data/.doc/ext/reflex/pointer_event.cpp +5 -11
  17. data/.doc/ext/reflex/polygon_shape.cpp +65 -0
  18. data/.doc/ext/reflex/rect_shape.cpp +102 -23
  19. data/.doc/ext/reflex/reflex.cpp +21 -2
  20. data/.doc/ext/reflex/scroll_event.cpp +0 -6
  21. data/.doc/ext/reflex/selector.cpp +43 -15
  22. data/.doc/ext/reflex/shape.cpp +211 -0
  23. data/.doc/ext/reflex/style.cpp +359 -185
  24. data/.doc/ext/reflex/style_length.cpp +163 -35
  25. data/.doc/ext/reflex/timer.cpp +101 -0
  26. data/.doc/ext/reflex/timer_event.cpp +123 -0
  27. data/.doc/ext/reflex/update_event.cpp +11 -6
  28. data/.doc/ext/reflex/view.cpp +548 -144
  29. data/.doc/ext/reflex/wheel_event.cpp +0 -22
  30. data/.doc/ext/reflex/window.cpp +7 -15
  31. data/README.md +1 -1
  32. data/Rakefile +14 -12
  33. data/VERSION +1 -1
  34. data/ext/reflex/application.cpp +10 -5
  35. data/ext/reflex/capture_event.cpp +1 -5
  36. data/ext/reflex/contact_event.cpp +19 -11
  37. data/ext/reflex/defs.h +5 -2
  38. data/ext/reflex/draw_event.cpp +2 -6
  39. data/ext/reflex/ellipse_shape.cpp +56 -25
  40. data/ext/reflex/event.cpp +0 -4
  41. data/ext/reflex/extconf.rb +1 -2
  42. data/ext/reflex/filter.cpp +86 -0
  43. data/ext/reflex/focus_event.cpp +11 -15
  44. data/ext/reflex/frame_event.cpp +46 -7
  45. data/ext/reflex/image_view.cpp +1 -10
  46. data/ext/reflex/key_event.cpp +3 -7
  47. data/ext/reflex/line_shape.cpp +104 -0
  48. data/ext/reflex/motion_event.cpp +79 -0
  49. data/ext/reflex/native.cpp +18 -18
  50. data/ext/reflex/pointer_event.cpp +6 -12
  51. data/ext/reflex/polygon_shape.cpp +68 -0
  52. data/ext/reflex/rect_shape.cpp +113 -24
  53. data/ext/reflex/reflex.cpp +21 -2
  54. data/ext/reflex/scroll_event.cpp +1 -7
  55. data/ext/reflex/selector.cpp +46 -16
  56. data/ext/reflex/selector.h +130 -0
  57. data/ext/reflex/shape.cpp +231 -0
  58. data/ext/reflex/style.cpp +363 -192
  59. data/ext/reflex/style_length.cpp +164 -37
  60. data/ext/reflex/timer.cpp +108 -0
  61. data/ext/reflex/timer_event.cpp +133 -0
  62. data/ext/reflex/update_event.cpp +13 -7
  63. data/ext/reflex/view.cpp +594 -150
  64. data/ext/reflex/wheel_event.cpp +1 -25
  65. data/ext/reflex/window.cpp +7 -15
  66. data/include/reflex/application.h +2 -0
  67. data/include/reflex/debug.h +22 -0
  68. data/include/reflex/defs.h +45 -0
  69. data/include/reflex/event.h +60 -16
  70. data/include/reflex/exception.h +9 -0
  71. data/include/reflex/filter.h +56 -0
  72. data/include/reflex/image_view.h +1 -1
  73. data/include/reflex/ruby/application.h +17 -9
  74. data/include/reflex/ruby/event.h +22 -0
  75. data/include/reflex/ruby/filter.h +69 -0
  76. data/include/reflex/ruby/selector.h +1 -1
  77. data/include/reflex/ruby/shape.h +140 -0
  78. data/include/reflex/ruby/style.h +1 -1
  79. data/include/reflex/ruby/timer.h +69 -0
  80. data/include/reflex/ruby/view.h +43 -76
  81. data/include/reflex/ruby/window.h +17 -32
  82. data/include/reflex/ruby.h +6 -4
  83. data/include/reflex/selector.h +54 -2
  84. data/include/reflex/shape.h +211 -0
  85. data/include/reflex/style.h +111 -77
  86. data/include/reflex/timer.h +73 -0
  87. data/include/reflex/view.h +181 -59
  88. data/include/reflex/window.h +4 -3
  89. data/include/reflex.h +5 -4
  90. data/lib/reflex/application.rb +6 -3
  91. data/lib/reflex/button.rb +2 -2
  92. data/lib/reflex/capture_event.rb +7 -6
  93. data/lib/reflex/contact_event.rb +10 -12
  94. data/lib/reflex/draw_event.rb +6 -1
  95. data/lib/reflex/ellipse_shape.rb +27 -0
  96. data/lib/reflex/filter.rb +18 -0
  97. data/lib/reflex/fixture.rb +4 -0
  98. data/lib/reflex/focus_event.rb +10 -12
  99. data/lib/reflex/frame_event.rb +1 -1
  100. data/lib/reflex/helper.rb +17 -29
  101. data/lib/reflex/key_event.rb +13 -11
  102. data/lib/reflex/line_shape.rb +18 -0
  103. data/lib/reflex/{texture.rb → matrix.rb} +2 -2
  104. data/lib/reflex/module.rb +4 -19
  105. data/lib/reflex/pointer_event.rb +26 -37
  106. data/lib/reflex/polygon.rb +14 -0
  107. data/lib/reflex/polygon_shape.rb +23 -0
  108. data/lib/reflex/polyline.rb +13 -0
  109. data/lib/reflex/rect_shape.rb +20 -0
  110. data/lib/reflex/reflex.rb +1 -3
  111. data/lib/reflex/scroll_event.rb +1 -1
  112. data/lib/reflex/selector.rb +2 -2
  113. data/lib/reflex/shape.rb +62 -0
  114. data/lib/reflex/style.rb +78 -11
  115. data/lib/reflex/style_length.rb +0 -11
  116. data/lib/reflex/text_view.rb +7 -24
  117. data/lib/reflex/timer.rb +30 -0
  118. data/lib/reflex/timer_event.rb +29 -0
  119. data/lib/reflex/update_event.rb +1 -1
  120. data/lib/reflex/view.rb +127 -32
  121. data/lib/reflex/wheel_event.rb +9 -1
  122. data/lib/reflex/window.rb +29 -9
  123. data/lib/reflex.rb +11 -5
  124. data/lib/reflexion.rb +23 -7
  125. data/reflex.gemspec +8 -10
  126. data/samples/bats.rb +4 -4
  127. data/samples/fans.rb +1 -1
  128. data/samples/fps.rb +5 -3
  129. data/samples/hello.rb +4 -6
  130. data/samples/image.rb +5 -4
  131. data/samples/ios/hello/hello.xcodeproj/project.pbxproj +0 -2
  132. data/samples/layout.rb +16 -7
  133. data/samples/model.rb +10 -7
  134. data/samples/physics.rb +22 -20
  135. data/samples/reflexion/breakout.rb +4 -5
  136. data/samples/reflexion/hello.rb +2 -2
  137. data/samples/reflexion/jump_action.rb +191 -0
  138. data/samples/reflexion/noise.rb +23 -0
  139. data/samples/reflexion/paint.rb +7 -6
  140. data/samples/reflexion/physics.rb +15 -8
  141. data/samples/reflexion/pulse.rb +24 -10
  142. data/samples/shader.rb +8 -6
  143. data/samples/shapes.rb +63 -14
  144. data/samples/tree.rb +9 -10
  145. data/samples/views.rb +3 -3
  146. data/samples/visuals.rb +2 -5
  147. data/src/body.cpp +146 -345
  148. data/src/body.h +91 -0
  149. data/src/event.cpp +66 -16
  150. data/src/exception.cpp +13 -3
  151. data/src/filter.cpp +76 -0
  152. data/src/fixture.cpp +164 -39
  153. data/src/fixture.h +85 -0
  154. data/src/image_view.cpp +4 -4
  155. data/src/ios/app_delegate.h +5 -10
  156. data/src/ios/app_delegate.mm +79 -41
  157. data/src/ios/application.h +32 -0
  158. data/src/ios/application.mm +35 -25
  159. data/src/ios/event.mm +8 -4
  160. data/src/ios/reflex.mm +0 -7
  161. data/src/ios/view_controller.h +33 -0
  162. data/src/ios/view_controller.mm +436 -0
  163. data/src/ios/window.h +40 -0
  164. data/src/ios/window.mm +59 -250
  165. data/src/osx/app_delegate.h +5 -10
  166. data/src/osx/app_delegate.mm +52 -55
  167. data/src/osx/application.h +32 -0
  168. data/src/osx/application.mm +44 -39
  169. data/src/osx/native_window.h +0 -15
  170. data/src/osx/native_window.mm +131 -115
  171. data/src/osx/opengl_view.h +0 -2
  172. data/src/osx/opengl_view.mm +12 -3
  173. data/src/osx/reflex.mm +0 -9
  174. data/src/osx/window.h +42 -0
  175. data/src/osx/window.mm +45 -252
  176. data/src/selector.cpp +232 -7
  177. data/src/selector.h +52 -0
  178. data/src/shape.cpp +1191 -0
  179. data/src/shape.h +61 -0
  180. data/src/style.cpp +571 -374
  181. data/src/style.h +39 -0
  182. data/src/timer.cpp +291 -0
  183. data/src/timer.h +55 -0
  184. data/src/view.cpp +1624 -984
  185. data/src/view.h +56 -0
  186. data/src/win32/window.cpp +3 -4
  187. data/src/window.cpp +275 -20
  188. data/src/window.h +92 -0
  189. data/src/world.cpp +112 -111
  190. data/src/world.h +34 -53
  191. data/task/box2d.rake +31 -10
  192. data/test/test_capture_event.rb +8 -6
  193. data/test/test_pointer_event.rb +85 -0
  194. data/test/test_selector.rb +1 -1
  195. data/test/test_shape.rb +71 -0
  196. data/test/test_style.rb +77 -11
  197. data/test/test_style_length.rb +42 -13
  198. data/test/test_view.rb +138 -14
  199. metadata +109 -210
  200. data/.doc/ext/reflex/arc_shape.cpp +0 -89
  201. data/.doc/ext/reflex/body.cpp +0 -299
  202. data/.doc/ext/reflex/fixture.cpp +0 -101
  203. data/.doc/ext/reflex/shape_view.cpp +0 -153
  204. data/ext/reflex/arc_shape.cpp +0 -94
  205. data/ext/reflex/body.cpp +0 -328
  206. data/ext/reflex/fixture.cpp +0 -108
  207. data/ext/reflex/shape_view.cpp +0 -161
  208. data/include/reflex/bitmap.h +0 -20
  209. data/include/reflex/body.h +0 -128
  210. data/include/reflex/bounds.h +0 -20
  211. data/include/reflex/color.h +0 -20
  212. data/include/reflex/color_space.h +0 -20
  213. data/include/reflex/fixture.h +0 -117
  214. data/include/reflex/font.h +0 -20
  215. data/include/reflex/image.h +0 -20
  216. data/include/reflex/matrix.h +0 -20
  217. data/include/reflex/painter.h +0 -20
  218. data/include/reflex/point.h +0 -24
  219. data/include/reflex/ruby/body.h +0 -41
  220. data/include/reflex/ruby/fixture.h +0 -41
  221. data/include/reflex/ruby/shape_view.h +0 -96
  222. data/include/reflex/shader.h +0 -20
  223. data/include/reflex/shape_view.h +0 -146
  224. data/include/reflex/texture.h +0 -20
  225. data/lib/reflex/body.rb +0 -22
  226. data/lib/reflex/flags.rb +0 -18
  227. data/lib/reflex/shape_view.rb +0 -25
  228. data/src/ios/application_data.h +0 -45
  229. data/src/ios/native_window.h +0 -39
  230. data/src/ios/native_window.mm +0 -224
  231. data/src/ios/opengl_view.h +0 -13
  232. data/src/ios/opengl_view.mm +0 -139
  233. data/src/ios/window_data.h +0 -75
  234. data/src/osx/application_data.h +0 -45
  235. data/src/osx/window_data.h +0 -75
  236. data/src/physics/Box2D/Box2D.h +0 -68
  237. data/src/physics/Box2D/Collision/Shapes/b2ChainShape.cpp +0 -193
  238. data/src/physics/Box2D/Collision/Shapes/b2ChainShape.h +0 -105
  239. data/src/physics/Box2D/Collision/Shapes/b2CircleShape.cpp +0 -99
  240. data/src/physics/Box2D/Collision/Shapes/b2CircleShape.h +0 -91
  241. data/src/physics/Box2D/Collision/Shapes/b2EdgeShape.cpp +0 -138
  242. data/src/physics/Box2D/Collision/Shapes/b2EdgeShape.h +0 -74
  243. data/src/physics/Box2D/Collision/Shapes/b2PolygonShape.cpp +0 -467
  244. data/src/physics/Box2D/Collision/Shapes/b2PolygonShape.h +0 -101
  245. data/src/physics/Box2D/Collision/Shapes/b2Shape.h +0 -101
  246. data/src/physics/Box2D/Collision/b2BroadPhase.cpp +0 -119
  247. data/src/physics/Box2D/Collision/b2BroadPhase.h +0 -257
  248. data/src/physics/Box2D/Collision/b2CollideCircle.cpp +0 -154
  249. data/src/physics/Box2D/Collision/b2CollideEdge.cpp +0 -698
  250. data/src/physics/Box2D/Collision/b2CollidePolygon.cpp +0 -239
  251. data/src/physics/Box2D/Collision/b2Collision.cpp +0 -252
  252. data/src/physics/Box2D/Collision/b2Collision.h +0 -277
  253. data/src/physics/Box2D/Collision/b2Distance.cpp +0 -603
  254. data/src/physics/Box2D/Collision/b2Distance.h +0 -141
  255. data/src/physics/Box2D/Collision/b2DynamicTree.cpp +0 -778
  256. data/src/physics/Box2D/Collision/b2DynamicTree.h +0 -289
  257. data/src/physics/Box2D/Collision/b2TimeOfImpact.cpp +0 -486
  258. data/src/physics/Box2D/Collision/b2TimeOfImpact.h +0 -58
  259. data/src/physics/Box2D/Common/b2BlockAllocator.cpp +0 -215
  260. data/src/physics/Box2D/Common/b2BlockAllocator.h +0 -62
  261. data/src/physics/Box2D/Common/b2Draw.cpp +0 -44
  262. data/src/physics/Box2D/Common/b2Draw.h +0 -86
  263. data/src/physics/Box2D/Common/b2GrowableStack.h +0 -85
  264. data/src/physics/Box2D/Common/b2Math.cpp +0 -94
  265. data/src/physics/Box2D/Common/b2Math.h +0 -720
  266. data/src/physics/Box2D/Common/b2Settings.cpp +0 -44
  267. data/src/physics/Box2D/Common/b2Settings.h +0 -151
  268. data/src/physics/Box2D/Common/b2StackAllocator.cpp +0 -83
  269. data/src/physics/Box2D/Common/b2StackAllocator.h +0 -60
  270. data/src/physics/Box2D/Common/b2Timer.cpp +0 -101
  271. data/src/physics/Box2D/Common/b2Timer.h +0 -50
  272. data/src/physics/Box2D/Dynamics/Contacts/b2ChainAndCircleContact.cpp +0 -53
  273. data/src/physics/Box2D/Dynamics/Contacts/b2ChainAndCircleContact.h +0 -39
  274. data/src/physics/Box2D/Dynamics/Contacts/b2ChainAndPolygonContact.cpp +0 -53
  275. data/src/physics/Box2D/Dynamics/Contacts/b2ChainAndPolygonContact.h +0 -39
  276. data/src/physics/Box2D/Dynamics/Contacts/b2CircleContact.cpp +0 -52
  277. data/src/physics/Box2D/Dynamics/Contacts/b2CircleContact.h +0 -39
  278. data/src/physics/Box2D/Dynamics/Contacts/b2Contact.cpp +0 -247
  279. data/src/physics/Box2D/Dynamics/Contacts/b2Contact.h +0 -349
  280. data/src/physics/Box2D/Dynamics/Contacts/b2ContactSolver.cpp +0 -838
  281. data/src/physics/Box2D/Dynamics/Contacts/b2ContactSolver.h +0 -95
  282. data/src/physics/Box2D/Dynamics/Contacts/b2EdgeAndCircleContact.cpp +0 -49
  283. data/src/physics/Box2D/Dynamics/Contacts/b2EdgeAndCircleContact.h +0 -39
  284. data/src/physics/Box2D/Dynamics/Contacts/b2EdgeAndPolygonContact.cpp +0 -49
  285. data/src/physics/Box2D/Dynamics/Contacts/b2EdgeAndPolygonContact.h +0 -39
  286. data/src/physics/Box2D/Dynamics/Contacts/b2PolygonAndCircleContact.cpp +0 -49
  287. data/src/physics/Box2D/Dynamics/Contacts/b2PolygonAndCircleContact.h +0 -38
  288. data/src/physics/Box2D/Dynamics/Contacts/b2PolygonContact.cpp +0 -52
  289. data/src/physics/Box2D/Dynamics/Contacts/b2PolygonContact.h +0 -39
  290. data/src/physics/Box2D/Dynamics/Joints/b2DistanceJoint.cpp +0 -260
  291. data/src/physics/Box2D/Dynamics/Joints/b2DistanceJoint.h +0 -169
  292. data/src/physics/Box2D/Dynamics/Joints/b2FrictionJoint.cpp +0 -251
  293. data/src/physics/Box2D/Dynamics/Joints/b2FrictionJoint.h +0 -119
  294. data/src/physics/Box2D/Dynamics/Joints/b2GearJoint.cpp +0 -419
  295. data/src/physics/Box2D/Dynamics/Joints/b2GearJoint.h +0 -125
  296. data/src/physics/Box2D/Dynamics/Joints/b2Joint.cpp +0 -211
  297. data/src/physics/Box2D/Dynamics/Joints/b2Joint.h +0 -226
  298. data/src/physics/Box2D/Dynamics/Joints/b2MotorJoint.cpp +0 -304
  299. data/src/physics/Box2D/Dynamics/Joints/b2MotorJoint.h +0 -133
  300. data/src/physics/Box2D/Dynamics/Joints/b2MouseJoint.cpp +0 -222
  301. data/src/physics/Box2D/Dynamics/Joints/b2MouseJoint.h +0 -129
  302. data/src/physics/Box2D/Dynamics/Joints/b2PrismaticJoint.cpp +0 -629
  303. data/src/physics/Box2D/Dynamics/Joints/b2PrismaticJoint.h +0 -196
  304. data/src/physics/Box2D/Dynamics/Joints/b2PulleyJoint.cpp +0 -348
  305. data/src/physics/Box2D/Dynamics/Joints/b2PulleyJoint.h +0 -152
  306. data/src/physics/Box2D/Dynamics/Joints/b2RevoluteJoint.cpp +0 -502
  307. data/src/physics/Box2D/Dynamics/Joints/b2RevoluteJoint.h +0 -204
  308. data/src/physics/Box2D/Dynamics/Joints/b2RopeJoint.cpp +0 -241
  309. data/src/physics/Box2D/Dynamics/Joints/b2RopeJoint.h +0 -114
  310. data/src/physics/Box2D/Dynamics/Joints/b2WeldJoint.cpp +0 -344
  311. data/src/physics/Box2D/Dynamics/Joints/b2WeldJoint.h +0 -126
  312. data/src/physics/Box2D/Dynamics/Joints/b2WheelJoint.cpp +0 -419
  313. data/src/physics/Box2D/Dynamics/Joints/b2WheelJoint.h +0 -210
  314. data/src/physics/Box2D/Dynamics/b2Body.cpp +0 -549
  315. data/src/physics/Box2D/Dynamics/b2Body.h +0 -860
  316. data/src/physics/Box2D/Dynamics/b2ContactManager.cpp +0 -296
  317. data/src/physics/Box2D/Dynamics/b2ContactManager.h +0 -52
  318. data/src/physics/Box2D/Dynamics/b2Fixture.cpp +0 -303
  319. data/src/physics/Box2D/Dynamics/b2Fixture.h +0 -345
  320. data/src/physics/Box2D/Dynamics/b2Island.cpp +0 -539
  321. data/src/physics/Box2D/Dynamics/b2Island.h +0 -93
  322. data/src/physics/Box2D/Dynamics/b2TimeStep.h +0 -70
  323. data/src/physics/Box2D/Dynamics/b2World.cpp +0 -1339
  324. data/src/physics/Box2D/Dynamics/b2World.h +0 -354
  325. data/src/physics/Box2D/Dynamics/b2WorldCallbacks.cpp +0 -36
  326. data/src/physics/Box2D/Dynamics/b2WorldCallbacks.h +0 -155
  327. data/src/physics/Box2D/Rope/b2Rope.cpp +0 -259
  328. data/src/physics/Box2D/Rope/b2Rope.h +0 -115
  329. data/src/shape_view.cpp +0 -306
@@ -1,277 +0,0 @@
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- /*
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- * Copyright (c) 2006-2009 Erin Catto http://www.box2d.org
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- *
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- * This software is provided 'as-is', without any express or implied
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- * warranty. In no event will the authors be held liable for any damages
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- * arising from the use of this software.
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- * Permission is granted to anyone to use this software for any purpose,
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- * including commercial applications, and to alter it and redistribute it
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- * freely, subject to the following restrictions:
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- * 1. The origin of this software must not be misrepresented; you must not
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- * claim that you wrote the original software. If you use this software
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- * in a product, an acknowledgment in the product documentation would be
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- * appreciated but is not required.
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- * 2. Altered source versions must be plainly marked as such, and must not be
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- * misrepresented as being the original software.
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- * 3. This notice may not be removed or altered from any source distribution.
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- */
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-
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- #ifndef B2_COLLISION_H
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- #define B2_COLLISION_H
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-
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- #include <Box2D/Common/b2Math.h>
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- #include <limits.h>
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-
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- /// @file
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- /// Structures and functions used for computing contact points, distance
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- /// queries, and TOI queries.
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-
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- class b2Shape;
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- class b2CircleShape;
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- class b2EdgeShape;
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- class b2PolygonShape;
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-
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- const uint8 b2_nullFeature = UCHAR_MAX;
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-
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- /// The features that intersect to form the contact point
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- /// This must be 4 bytes or less.
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- struct b2ContactFeature
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- {
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- enum Type
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- {
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- e_vertex = 0,
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- e_face = 1
44
- };
45
-
46
- uint8 indexA; ///< Feature index on shapeA
47
- uint8 indexB; ///< Feature index on shapeB
48
- uint8 typeA; ///< The feature type on shapeA
49
- uint8 typeB; ///< The feature type on shapeB
50
- };
51
-
52
- /// Contact ids to facilitate warm starting.
53
- union b2ContactID
54
- {
55
- b2ContactFeature cf;
56
- uint32 key; ///< Used to quickly compare contact ids.
57
- };
58
-
59
- /// A manifold point is a contact point belonging to a contact
60
- /// manifold. It holds details related to the geometry and dynamics
61
- /// of the contact points.
62
- /// The local point usage depends on the manifold type:
63
- /// -e_circles: the local center of circleB
64
- /// -e_faceA: the local center of cirlceB or the clip point of polygonB
65
- /// -e_faceB: the clip point of polygonA
66
- /// This structure is stored across time steps, so we keep it small.
67
- /// Note: the impulses are used for internal caching and may not
68
- /// provide reliable contact forces, especially for high speed collisions.
69
- struct b2ManifoldPoint
70
- {
71
- b2Vec2 localPoint; ///< usage depends on manifold type
72
- float32 normalImpulse; ///< the non-penetration impulse
73
- float32 tangentImpulse; ///< the friction impulse
74
- b2ContactID id; ///< uniquely identifies a contact point between two shapes
75
- };
76
-
77
- /// A manifold for two touching convex shapes.
78
- /// Box2D supports multiple types of contact:
79
- /// - clip point versus plane with radius
80
- /// - point versus point with radius (circles)
81
- /// The local point usage depends on the manifold type:
82
- /// -e_circles: the local center of circleA
83
- /// -e_faceA: the center of faceA
84
- /// -e_faceB: the center of faceB
85
- /// Similarly the local normal usage:
86
- /// -e_circles: not used
87
- /// -e_faceA: the normal on polygonA
88
- /// -e_faceB: the normal on polygonB
89
- /// We store contacts in this way so that position correction can
90
- /// account for movement, which is critical for continuous physics.
91
- /// All contact scenarios must be expressed in one of these types.
92
- /// This structure is stored across time steps, so we keep it small.
93
- struct b2Manifold
94
- {
95
- enum Type
96
- {
97
- e_circles,
98
- e_faceA,
99
- e_faceB
100
- };
101
-
102
- b2ManifoldPoint points[b2_maxManifoldPoints]; ///< the points of contact
103
- b2Vec2 localNormal; ///< not use for Type::e_points
104
- b2Vec2 localPoint; ///< usage depends on manifold type
105
- Type type;
106
- int32 pointCount; ///< the number of manifold points
107
- };
108
-
109
- /// This is used to compute the current state of a contact manifold.
110
- struct b2WorldManifold
111
- {
112
- /// Evaluate the manifold with supplied transforms. This assumes
113
- /// modest motion from the original state. This does not change the
114
- /// point count, impulses, etc. The radii must come from the shapes
115
- /// that generated the manifold.
116
- void Initialize(const b2Manifold* manifold,
117
- const b2Transform& xfA, float32 radiusA,
118
- const b2Transform& xfB, float32 radiusB);
119
-
120
- b2Vec2 normal; ///< world vector pointing from A to B
121
- b2Vec2 points[b2_maxManifoldPoints]; ///< world contact point (point of intersection)
122
- float32 separations[b2_maxManifoldPoints]; ///< a negative value indicates overlap, in meters
123
- };
124
-
125
- /// This is used for determining the state of contact points.
126
- enum b2PointState
127
- {
128
- b2_nullState, ///< point does not exist
129
- b2_addState, ///< point was added in the update
130
- b2_persistState, ///< point persisted across the update
131
- b2_removeState ///< point was removed in the update
132
- };
133
-
134
- /// Compute the point states given two manifolds. The states pertain to the transition from manifold1
135
- /// to manifold2. So state1 is either persist or remove while state2 is either add or persist.
136
- void b2GetPointStates(b2PointState state1[b2_maxManifoldPoints], b2PointState state2[b2_maxManifoldPoints],
137
- const b2Manifold* manifold1, const b2Manifold* manifold2);
138
-
139
- /// Used for computing contact manifolds.
140
- struct b2ClipVertex
141
- {
142
- b2Vec2 v;
143
- b2ContactID id;
144
- };
145
-
146
- /// Ray-cast input data. The ray extends from p1 to p1 + maxFraction * (p2 - p1).
147
- struct b2RayCastInput
148
- {
149
- b2Vec2 p1, p2;
150
- float32 maxFraction;
151
- };
152
-
153
- /// Ray-cast output data. The ray hits at p1 + fraction * (p2 - p1), where p1 and p2
154
- /// come from b2RayCastInput.
155
- struct b2RayCastOutput
156
- {
157
- b2Vec2 normal;
158
- float32 fraction;
159
- };
160
-
161
- /// An axis aligned bounding box.
162
- struct b2AABB
163
- {
164
- /// Verify that the bounds are sorted.
165
- bool IsValid() const;
166
-
167
- /// Get the center of the AABB.
168
- b2Vec2 GetCenter() const
169
- {
170
- return 0.5f * (lowerBound + upperBound);
171
- }
172
-
173
- /// Get the extents of the AABB (half-widths).
174
- b2Vec2 GetExtents() const
175
- {
176
- return 0.5f * (upperBound - lowerBound);
177
- }
178
-
179
- /// Get the perimeter length
180
- float32 GetPerimeter() const
181
- {
182
- float32 wx = upperBound.x - lowerBound.x;
183
- float32 wy = upperBound.y - lowerBound.y;
184
- return 2.0f * (wx + wy);
185
- }
186
-
187
- /// Combine an AABB into this one.
188
- void Combine(const b2AABB& aabb)
189
- {
190
- lowerBound = b2Min(lowerBound, aabb.lowerBound);
191
- upperBound = b2Max(upperBound, aabb.upperBound);
192
- }
193
-
194
- /// Combine two AABBs into this one.
195
- void Combine(const b2AABB& aabb1, const b2AABB& aabb2)
196
- {
197
- lowerBound = b2Min(aabb1.lowerBound, aabb2.lowerBound);
198
- upperBound = b2Max(aabb1.upperBound, aabb2.upperBound);
199
- }
200
-
201
- /// Does this aabb contain the provided AABB.
202
- bool Contains(const b2AABB& aabb) const
203
- {
204
- bool result = true;
205
- result = result && lowerBound.x <= aabb.lowerBound.x;
206
- result = result && lowerBound.y <= aabb.lowerBound.y;
207
- result = result && aabb.upperBound.x <= upperBound.x;
208
- result = result && aabb.upperBound.y <= upperBound.y;
209
- return result;
210
- }
211
-
212
- bool RayCast(b2RayCastOutput* output, const b2RayCastInput& input) const;
213
-
214
- b2Vec2 lowerBound; ///< the lower vertex
215
- b2Vec2 upperBound; ///< the upper vertex
216
- };
217
-
218
- /// Compute the collision manifold between two circles.
219
- void b2CollideCircles(b2Manifold* manifold,
220
- const b2CircleShape* circleA, const b2Transform& xfA,
221
- const b2CircleShape* circleB, const b2Transform& xfB);
222
-
223
- /// Compute the collision manifold between a polygon and a circle.
224
- void b2CollidePolygonAndCircle(b2Manifold* manifold,
225
- const b2PolygonShape* polygonA, const b2Transform& xfA,
226
- const b2CircleShape* circleB, const b2Transform& xfB);
227
-
228
- /// Compute the collision manifold between two polygons.
229
- void b2CollidePolygons(b2Manifold* manifold,
230
- const b2PolygonShape* polygonA, const b2Transform& xfA,
231
- const b2PolygonShape* polygonB, const b2Transform& xfB);
232
-
233
- /// Compute the collision manifold between an edge and a circle.
234
- void b2CollideEdgeAndCircle(b2Manifold* manifold,
235
- const b2EdgeShape* polygonA, const b2Transform& xfA,
236
- const b2CircleShape* circleB, const b2Transform& xfB);
237
-
238
- /// Compute the collision manifold between an edge and a circle.
239
- void b2CollideEdgeAndPolygon(b2Manifold* manifold,
240
- const b2EdgeShape* edgeA, const b2Transform& xfA,
241
- const b2PolygonShape* circleB, const b2Transform& xfB);
242
-
243
- /// Clipping for contact manifolds.
244
- int32 b2ClipSegmentToLine(b2ClipVertex vOut[2], const b2ClipVertex vIn[2],
245
- const b2Vec2& normal, float32 offset, int32 vertexIndexA);
246
-
247
- /// Determine if two generic shapes overlap.
248
- bool b2TestOverlap( const b2Shape* shapeA, int32 indexA,
249
- const b2Shape* shapeB, int32 indexB,
250
- const b2Transform& xfA, const b2Transform& xfB);
251
-
252
- // ---------------- Inline Functions ------------------------------------------
253
-
254
- inline bool b2AABB::IsValid() const
255
- {
256
- b2Vec2 d = upperBound - lowerBound;
257
- bool valid = d.x >= 0.0f && d.y >= 0.0f;
258
- valid = valid && lowerBound.IsValid() && upperBound.IsValid();
259
- return valid;
260
- }
261
-
262
- inline bool b2TestOverlap(const b2AABB& a, const b2AABB& b)
263
- {
264
- b2Vec2 d1, d2;
265
- d1 = b.lowerBound - a.upperBound;
266
- d2 = a.lowerBound - b.upperBound;
267
-
268
- if (d1.x > 0.0f || d1.y > 0.0f)
269
- return false;
270
-
271
- if (d2.x > 0.0f || d2.y > 0.0f)
272
- return false;
273
-
274
- return true;
275
- }
276
-
277
- #endif