reflexion 0.1.12 → 0.1.13
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- checksums.yaml +5 -5
- data/.doc/ext/reflex/application.cpp +9 -5
- data/.doc/ext/reflex/capture_event.cpp +0 -4
- data/.doc/ext/reflex/contact_event.cpp +17 -10
- data/.doc/ext/reflex/draw_event.cpp +1 -5
- data/.doc/ext/reflex/ellipse_shape.cpp +51 -24
- data/.doc/ext/reflex/event.cpp +0 -4
- data/.doc/ext/reflex/filter.cpp +81 -0
- data/.doc/ext/reflex/focus_event.cpp +9 -13
- data/.doc/ext/reflex/frame_event.cpp +40 -6
- data/.doc/ext/reflex/image_view.cpp +1 -10
- data/.doc/ext/reflex/key_event.cpp +2 -6
- data/.doc/ext/reflex/line_shape.cpp +99 -0
- data/.doc/ext/reflex/motion_event.cpp +75 -0
- data/.doc/ext/reflex/native.cpp +18 -18
- data/.doc/ext/reflex/pointer_event.cpp +5 -11
- data/.doc/ext/reflex/polygon_shape.cpp +65 -0
- data/.doc/ext/reflex/rect_shape.cpp +102 -23
- data/.doc/ext/reflex/reflex.cpp +21 -2
- data/.doc/ext/reflex/scroll_event.cpp +0 -6
- data/.doc/ext/reflex/selector.cpp +43 -15
- data/.doc/ext/reflex/shape.cpp +211 -0
- data/.doc/ext/reflex/style.cpp +359 -185
- data/.doc/ext/reflex/style_length.cpp +163 -35
- data/.doc/ext/reflex/timer.cpp +101 -0
- data/.doc/ext/reflex/timer_event.cpp +123 -0
- data/.doc/ext/reflex/update_event.cpp +11 -6
- data/.doc/ext/reflex/view.cpp +548 -144
- data/.doc/ext/reflex/wheel_event.cpp +0 -22
- data/.doc/ext/reflex/window.cpp +7 -15
- data/README.md +1 -1
- data/Rakefile +14 -12
- data/VERSION +1 -1
- data/ext/reflex/application.cpp +10 -5
- data/ext/reflex/capture_event.cpp +1 -5
- data/ext/reflex/contact_event.cpp +19 -11
- data/ext/reflex/defs.h +5 -2
- data/ext/reflex/draw_event.cpp +2 -6
- data/ext/reflex/ellipse_shape.cpp +56 -25
- data/ext/reflex/event.cpp +0 -4
- data/ext/reflex/extconf.rb +1 -2
- data/ext/reflex/filter.cpp +86 -0
- data/ext/reflex/focus_event.cpp +11 -15
- data/ext/reflex/frame_event.cpp +46 -7
- data/ext/reflex/image_view.cpp +1 -10
- data/ext/reflex/key_event.cpp +3 -7
- data/ext/reflex/line_shape.cpp +104 -0
- data/ext/reflex/motion_event.cpp +79 -0
- data/ext/reflex/native.cpp +18 -18
- data/ext/reflex/pointer_event.cpp +6 -12
- data/ext/reflex/polygon_shape.cpp +68 -0
- data/ext/reflex/rect_shape.cpp +113 -24
- data/ext/reflex/reflex.cpp +21 -2
- data/ext/reflex/scroll_event.cpp +1 -7
- data/ext/reflex/selector.cpp +46 -16
- data/ext/reflex/selector.h +130 -0
- data/ext/reflex/shape.cpp +231 -0
- data/ext/reflex/style.cpp +363 -192
- data/ext/reflex/style_length.cpp +164 -37
- data/ext/reflex/timer.cpp +108 -0
- data/ext/reflex/timer_event.cpp +133 -0
- data/ext/reflex/update_event.cpp +13 -7
- data/ext/reflex/view.cpp +594 -150
- data/ext/reflex/wheel_event.cpp +1 -25
- data/ext/reflex/window.cpp +7 -15
- data/include/reflex/application.h +2 -0
- data/include/reflex/debug.h +22 -0
- data/include/reflex/defs.h +45 -0
- data/include/reflex/event.h +60 -16
- data/include/reflex/exception.h +9 -0
- data/include/reflex/filter.h +56 -0
- data/include/reflex/image_view.h +1 -1
- data/include/reflex/ruby/application.h +17 -9
- data/include/reflex/ruby/event.h +22 -0
- data/include/reflex/ruby/filter.h +69 -0
- data/include/reflex/ruby/selector.h +1 -1
- data/include/reflex/ruby/shape.h +140 -0
- data/include/reflex/ruby/style.h +1 -1
- data/include/reflex/ruby/timer.h +69 -0
- data/include/reflex/ruby/view.h +43 -76
- data/include/reflex/ruby/window.h +17 -32
- data/include/reflex/ruby.h +6 -4
- data/include/reflex/selector.h +54 -2
- data/include/reflex/shape.h +211 -0
- data/include/reflex/style.h +111 -77
- data/include/reflex/timer.h +73 -0
- data/include/reflex/view.h +181 -59
- data/include/reflex/window.h +4 -3
- data/include/reflex.h +5 -4
- data/lib/reflex/application.rb +6 -3
- data/lib/reflex/button.rb +2 -2
- data/lib/reflex/capture_event.rb +7 -6
- data/lib/reflex/contact_event.rb +10 -12
- data/lib/reflex/draw_event.rb +6 -1
- data/lib/reflex/ellipse_shape.rb +27 -0
- data/lib/reflex/filter.rb +18 -0
- data/lib/reflex/fixture.rb +4 -0
- data/lib/reflex/focus_event.rb +10 -12
- data/lib/reflex/frame_event.rb +1 -1
- data/lib/reflex/helper.rb +17 -29
- data/lib/reflex/key_event.rb +13 -11
- data/lib/reflex/line_shape.rb +18 -0
- data/lib/reflex/{texture.rb → matrix.rb} +2 -2
- data/lib/reflex/module.rb +4 -19
- data/lib/reflex/pointer_event.rb +26 -37
- data/lib/reflex/polygon.rb +14 -0
- data/lib/reflex/polygon_shape.rb +23 -0
- data/lib/reflex/polyline.rb +13 -0
- data/lib/reflex/rect_shape.rb +20 -0
- data/lib/reflex/reflex.rb +1 -3
- data/lib/reflex/scroll_event.rb +1 -1
- data/lib/reflex/selector.rb +2 -2
- data/lib/reflex/shape.rb +62 -0
- data/lib/reflex/style.rb +78 -11
- data/lib/reflex/style_length.rb +0 -11
- data/lib/reflex/text_view.rb +7 -24
- data/lib/reflex/timer.rb +30 -0
- data/lib/reflex/timer_event.rb +29 -0
- data/lib/reflex/update_event.rb +1 -1
- data/lib/reflex/view.rb +127 -32
- data/lib/reflex/wheel_event.rb +9 -1
- data/lib/reflex/window.rb +29 -9
- data/lib/reflex.rb +11 -5
- data/lib/reflexion.rb +23 -7
- data/reflex.gemspec +8 -10
- data/samples/bats.rb +4 -4
- data/samples/fans.rb +1 -1
- data/samples/fps.rb +5 -3
- data/samples/hello.rb +4 -6
- data/samples/image.rb +5 -4
- data/samples/ios/hello/hello.xcodeproj/project.pbxproj +0 -2
- data/samples/layout.rb +16 -7
- data/samples/model.rb +10 -7
- data/samples/physics.rb +22 -20
- data/samples/reflexion/breakout.rb +4 -5
- data/samples/reflexion/hello.rb +2 -2
- data/samples/reflexion/jump_action.rb +191 -0
- data/samples/reflexion/noise.rb +23 -0
- data/samples/reflexion/paint.rb +7 -6
- data/samples/reflexion/physics.rb +15 -8
- data/samples/reflexion/pulse.rb +24 -10
- data/samples/shader.rb +8 -6
- data/samples/shapes.rb +63 -14
- data/samples/tree.rb +9 -10
- data/samples/views.rb +3 -3
- data/samples/visuals.rb +2 -5
- data/src/body.cpp +146 -345
- data/src/body.h +91 -0
- data/src/event.cpp +66 -16
- data/src/exception.cpp +13 -3
- data/src/filter.cpp +76 -0
- data/src/fixture.cpp +164 -39
- data/src/fixture.h +85 -0
- data/src/image_view.cpp +4 -4
- data/src/ios/app_delegate.h +5 -10
- data/src/ios/app_delegate.mm +79 -41
- data/src/ios/application.h +32 -0
- data/src/ios/application.mm +35 -25
- data/src/ios/event.mm +8 -4
- data/src/ios/reflex.mm +0 -7
- data/src/ios/view_controller.h +33 -0
- data/src/ios/view_controller.mm +436 -0
- data/src/ios/window.h +40 -0
- data/src/ios/window.mm +59 -250
- data/src/osx/app_delegate.h +5 -10
- data/src/osx/app_delegate.mm +52 -55
- data/src/osx/application.h +32 -0
- data/src/osx/application.mm +44 -39
- data/src/osx/native_window.h +0 -15
- data/src/osx/native_window.mm +131 -115
- data/src/osx/opengl_view.h +0 -2
- data/src/osx/opengl_view.mm +12 -3
- data/src/osx/reflex.mm +0 -9
- data/src/osx/window.h +42 -0
- data/src/osx/window.mm +45 -252
- data/src/selector.cpp +232 -7
- data/src/selector.h +52 -0
- data/src/shape.cpp +1191 -0
- data/src/shape.h +61 -0
- data/src/style.cpp +571 -374
- data/src/style.h +39 -0
- data/src/timer.cpp +291 -0
- data/src/timer.h +55 -0
- data/src/view.cpp +1624 -984
- data/src/view.h +56 -0
- data/src/win32/window.cpp +3 -4
- data/src/window.cpp +275 -20
- data/src/window.h +92 -0
- data/src/world.cpp +112 -111
- data/src/world.h +34 -53
- data/task/box2d.rake +31 -10
- data/test/test_capture_event.rb +8 -6
- data/test/test_pointer_event.rb +85 -0
- data/test/test_selector.rb +1 -1
- data/test/test_shape.rb +71 -0
- data/test/test_style.rb +77 -11
- data/test/test_style_length.rb +42 -13
- data/test/test_view.rb +138 -14
- metadata +109 -210
- data/.doc/ext/reflex/arc_shape.cpp +0 -89
- data/.doc/ext/reflex/body.cpp +0 -299
- data/.doc/ext/reflex/fixture.cpp +0 -101
- data/.doc/ext/reflex/shape_view.cpp +0 -153
- data/ext/reflex/arc_shape.cpp +0 -94
- data/ext/reflex/body.cpp +0 -328
- data/ext/reflex/fixture.cpp +0 -108
- data/ext/reflex/shape_view.cpp +0 -161
- data/include/reflex/bitmap.h +0 -20
- data/include/reflex/body.h +0 -128
- data/include/reflex/bounds.h +0 -20
- data/include/reflex/color.h +0 -20
- data/include/reflex/color_space.h +0 -20
- data/include/reflex/fixture.h +0 -117
- data/include/reflex/font.h +0 -20
- data/include/reflex/image.h +0 -20
- data/include/reflex/matrix.h +0 -20
- data/include/reflex/painter.h +0 -20
- data/include/reflex/point.h +0 -24
- data/include/reflex/ruby/body.h +0 -41
- data/include/reflex/ruby/fixture.h +0 -41
- data/include/reflex/ruby/shape_view.h +0 -96
- data/include/reflex/shader.h +0 -20
- data/include/reflex/shape_view.h +0 -146
- data/include/reflex/texture.h +0 -20
- data/lib/reflex/body.rb +0 -22
- data/lib/reflex/flags.rb +0 -18
- data/lib/reflex/shape_view.rb +0 -25
- data/src/ios/application_data.h +0 -45
- data/src/ios/native_window.h +0 -39
- data/src/ios/native_window.mm +0 -224
- data/src/ios/opengl_view.h +0 -13
- data/src/ios/opengl_view.mm +0 -139
- data/src/ios/window_data.h +0 -75
- data/src/osx/application_data.h +0 -45
- data/src/osx/window_data.h +0 -75
- data/src/physics/Box2D/Box2D.h +0 -68
- data/src/physics/Box2D/Collision/Shapes/b2ChainShape.cpp +0 -193
- data/src/physics/Box2D/Collision/Shapes/b2ChainShape.h +0 -105
- data/src/physics/Box2D/Collision/Shapes/b2CircleShape.cpp +0 -99
- data/src/physics/Box2D/Collision/Shapes/b2CircleShape.h +0 -91
- data/src/physics/Box2D/Collision/Shapes/b2EdgeShape.cpp +0 -138
- data/src/physics/Box2D/Collision/Shapes/b2EdgeShape.h +0 -74
- data/src/physics/Box2D/Collision/Shapes/b2PolygonShape.cpp +0 -467
- data/src/physics/Box2D/Collision/Shapes/b2PolygonShape.h +0 -101
- data/src/physics/Box2D/Collision/Shapes/b2Shape.h +0 -101
- data/src/physics/Box2D/Collision/b2BroadPhase.cpp +0 -119
- data/src/physics/Box2D/Collision/b2BroadPhase.h +0 -257
- data/src/physics/Box2D/Collision/b2CollideCircle.cpp +0 -154
- data/src/physics/Box2D/Collision/b2CollideEdge.cpp +0 -698
- data/src/physics/Box2D/Collision/b2CollidePolygon.cpp +0 -239
- data/src/physics/Box2D/Collision/b2Collision.cpp +0 -252
- data/src/physics/Box2D/Collision/b2Collision.h +0 -277
- data/src/physics/Box2D/Collision/b2Distance.cpp +0 -603
- data/src/physics/Box2D/Collision/b2Distance.h +0 -141
- data/src/physics/Box2D/Collision/b2DynamicTree.cpp +0 -778
- data/src/physics/Box2D/Collision/b2DynamicTree.h +0 -289
- data/src/physics/Box2D/Collision/b2TimeOfImpact.cpp +0 -486
- data/src/physics/Box2D/Collision/b2TimeOfImpact.h +0 -58
- data/src/physics/Box2D/Common/b2BlockAllocator.cpp +0 -215
- data/src/physics/Box2D/Common/b2BlockAllocator.h +0 -62
- data/src/physics/Box2D/Common/b2Draw.cpp +0 -44
- data/src/physics/Box2D/Common/b2Draw.h +0 -86
- data/src/physics/Box2D/Common/b2GrowableStack.h +0 -85
- data/src/physics/Box2D/Common/b2Math.cpp +0 -94
- data/src/physics/Box2D/Common/b2Math.h +0 -720
- data/src/physics/Box2D/Common/b2Settings.cpp +0 -44
- data/src/physics/Box2D/Common/b2Settings.h +0 -151
- data/src/physics/Box2D/Common/b2StackAllocator.cpp +0 -83
- data/src/physics/Box2D/Common/b2StackAllocator.h +0 -60
- data/src/physics/Box2D/Common/b2Timer.cpp +0 -101
- data/src/physics/Box2D/Common/b2Timer.h +0 -50
- data/src/physics/Box2D/Dynamics/Contacts/b2ChainAndCircleContact.cpp +0 -53
- data/src/physics/Box2D/Dynamics/Contacts/b2ChainAndCircleContact.h +0 -39
- data/src/physics/Box2D/Dynamics/Contacts/b2ChainAndPolygonContact.cpp +0 -53
- data/src/physics/Box2D/Dynamics/Contacts/b2ChainAndPolygonContact.h +0 -39
- data/src/physics/Box2D/Dynamics/Contacts/b2CircleContact.cpp +0 -52
- data/src/physics/Box2D/Dynamics/Contacts/b2CircleContact.h +0 -39
- data/src/physics/Box2D/Dynamics/Contacts/b2Contact.cpp +0 -247
- data/src/physics/Box2D/Dynamics/Contacts/b2Contact.h +0 -349
- data/src/physics/Box2D/Dynamics/Contacts/b2ContactSolver.cpp +0 -838
- data/src/physics/Box2D/Dynamics/Contacts/b2ContactSolver.h +0 -95
- data/src/physics/Box2D/Dynamics/Contacts/b2EdgeAndCircleContact.cpp +0 -49
- data/src/physics/Box2D/Dynamics/Contacts/b2EdgeAndCircleContact.h +0 -39
- data/src/physics/Box2D/Dynamics/Contacts/b2EdgeAndPolygonContact.cpp +0 -49
- data/src/physics/Box2D/Dynamics/Contacts/b2EdgeAndPolygonContact.h +0 -39
- data/src/physics/Box2D/Dynamics/Contacts/b2PolygonAndCircleContact.cpp +0 -49
- data/src/physics/Box2D/Dynamics/Contacts/b2PolygonAndCircleContact.h +0 -38
- data/src/physics/Box2D/Dynamics/Contacts/b2PolygonContact.cpp +0 -52
- data/src/physics/Box2D/Dynamics/Contacts/b2PolygonContact.h +0 -39
- data/src/physics/Box2D/Dynamics/Joints/b2DistanceJoint.cpp +0 -260
- data/src/physics/Box2D/Dynamics/Joints/b2DistanceJoint.h +0 -169
- data/src/physics/Box2D/Dynamics/Joints/b2FrictionJoint.cpp +0 -251
- data/src/physics/Box2D/Dynamics/Joints/b2FrictionJoint.h +0 -119
- data/src/physics/Box2D/Dynamics/Joints/b2GearJoint.cpp +0 -419
- data/src/physics/Box2D/Dynamics/Joints/b2GearJoint.h +0 -125
- data/src/physics/Box2D/Dynamics/Joints/b2Joint.cpp +0 -211
- data/src/physics/Box2D/Dynamics/Joints/b2Joint.h +0 -226
- data/src/physics/Box2D/Dynamics/Joints/b2MotorJoint.cpp +0 -304
- data/src/physics/Box2D/Dynamics/Joints/b2MotorJoint.h +0 -133
- data/src/physics/Box2D/Dynamics/Joints/b2MouseJoint.cpp +0 -222
- data/src/physics/Box2D/Dynamics/Joints/b2MouseJoint.h +0 -129
- data/src/physics/Box2D/Dynamics/Joints/b2PrismaticJoint.cpp +0 -629
- data/src/physics/Box2D/Dynamics/Joints/b2PrismaticJoint.h +0 -196
- data/src/physics/Box2D/Dynamics/Joints/b2PulleyJoint.cpp +0 -348
- data/src/physics/Box2D/Dynamics/Joints/b2PulleyJoint.h +0 -152
- data/src/physics/Box2D/Dynamics/Joints/b2RevoluteJoint.cpp +0 -502
- data/src/physics/Box2D/Dynamics/Joints/b2RevoluteJoint.h +0 -204
- data/src/physics/Box2D/Dynamics/Joints/b2RopeJoint.cpp +0 -241
- data/src/physics/Box2D/Dynamics/Joints/b2RopeJoint.h +0 -114
- data/src/physics/Box2D/Dynamics/Joints/b2WeldJoint.cpp +0 -344
- data/src/physics/Box2D/Dynamics/Joints/b2WeldJoint.h +0 -126
- data/src/physics/Box2D/Dynamics/Joints/b2WheelJoint.cpp +0 -419
- data/src/physics/Box2D/Dynamics/Joints/b2WheelJoint.h +0 -210
- data/src/physics/Box2D/Dynamics/b2Body.cpp +0 -549
- data/src/physics/Box2D/Dynamics/b2Body.h +0 -860
- data/src/physics/Box2D/Dynamics/b2ContactManager.cpp +0 -296
- data/src/physics/Box2D/Dynamics/b2ContactManager.h +0 -52
- data/src/physics/Box2D/Dynamics/b2Fixture.cpp +0 -303
- data/src/physics/Box2D/Dynamics/b2Fixture.h +0 -345
- data/src/physics/Box2D/Dynamics/b2Island.cpp +0 -539
- data/src/physics/Box2D/Dynamics/b2Island.h +0 -93
- data/src/physics/Box2D/Dynamics/b2TimeStep.h +0 -70
- data/src/physics/Box2D/Dynamics/b2World.cpp +0 -1339
- data/src/physics/Box2D/Dynamics/b2World.h +0 -354
- data/src/physics/Box2D/Dynamics/b2WorldCallbacks.cpp +0 -36
- data/src/physics/Box2D/Dynamics/b2WorldCallbacks.h +0 -155
- data/src/physics/Box2D/Rope/b2Rope.cpp +0 -259
- data/src/physics/Box2D/Rope/b2Rope.h +0 -115
- data/src/shape_view.cpp +0 -306
data/samples/views.rb
CHANGED
@@ -14,9 +14,9 @@ win = Window.new do
|
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14
14
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images = [:red, :blue].map do |col|
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15
15
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Image.new(32, 32).tap do |img|
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16
16
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img.paint do
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17
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-
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17
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+
fill :white
|
18
18
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rect img.bounds
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19
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-
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19
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+
fill col
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20
20
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ellipse img.bounds.inset_by(2, 2)
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21
21
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end
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22
22
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end
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@@ -33,7 +33,7 @@ win = Window.new do
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33
33
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image1.image = images[count % 2]
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34
34
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end
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35
35
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36
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-
set title: 'Many View Sample', frame: [100, 100, 500, 400]
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36
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+
set title: 'Many View Sample', frame: [100, 100, 500, 400], flow: :right
|
37
37
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end
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38
38
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39
39
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data/samples/visuals.rb
CHANGED
@@ -10,12 +10,9 @@ require 'reflex'
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10
10
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11
11
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Reflex::Application.start name: 'Visuals' do |app|
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12
12
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Reflex::Window.new title: app.name, frame: [100, 100, 600, 500] do |win|
|
13
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-
win.
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13
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+
win.style.background 0.1
|
14
14
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10.times do |i|
|
15
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-
Reflex::TextView.new name: 'hello', data: 'HELLO WORLD!'
|
16
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-
v.move_to *([i * 5] * 2)
|
17
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-
win.add v
|
18
|
-
end
|
15
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+
win.add Reflex::TextView.new name: 'hello', pos: [i * 5] * 2, data: 'HELLO WORLD!'
|
19
16
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end
|
20
17
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end.show
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21
18
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end
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data/src/body.cpp
CHANGED
@@ -1,505 +1,306 @@
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1
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-
#include "
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1
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+
#include "body.h"
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2
2
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3
3
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4
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-
#include <math.h>
|
5
4
|
#include <assert.h>
|
6
|
-
#include <vector>
|
7
|
-
#include <Box2D/Common/b2Math.h>
|
8
5
|
#include <Box2D/Dynamics/b2Body.h>
|
9
|
-
#include <Box2D/Dynamics/
|
10
|
-
#include <Box2D/Collision/Shapes/b2CircleShape.h>
|
11
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-
#include <Box2D/Collision/Shapes/b2EdgeShape.h>
|
12
|
-
#include <Box2D/Collision/Shapes/b2ChainShape.h>
|
13
|
-
#include <Box2D/Collision/Shapes/b2PolygonShape.h>
|
6
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+
#include <Box2D/Dynamics/b2World.h>
|
14
7
|
#include <xot/util.h>
|
15
8
|
#include "reflex/exception.h"
|
16
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-
#include "reflex/painter.h"
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#include "world.h"
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#define PTR ((b2Body*) handle)
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namespace Reflex
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{
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static const float PI_2 = PI * 2;
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Body::Body (Handle h, float pixels_per_meter)
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: handle(h), ppm(pixels_per_meter)
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struct Body::Data
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{
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assert(h);
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}
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Fixture
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Body::add_box (coord width, coord height)
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{
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assert(PTR && PTR->GetWorld());
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if (PTR->GetWorld()->IsLocked())
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invalid_state_error(__FILE__, __LINE__);
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b2Body* b2body;
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shape.SetAsBox(size.x, size.y);
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for (int i = 0; i < 4; ++i)
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shape.m_vertices[i] += size;
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b2FixtureDef fixture;
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fixture.shape = &shape;
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return PTR->CreateFixture(&fixture);
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}
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Fixture
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add_circle (b2Body* handle, coord size, float ppm)
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{
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coord radius = size / ppm / 2.f;
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b2CircleShape shape;
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shape.m_radius = radius;
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shape.m_p.Set(radius, radius);
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b2FixtureDef fixture;
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fixture.shape = &shape;
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return PTR->CreateFixture(&fixture);
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}
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float ppm;
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{
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coord w = width / 2, h = height / 2;
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if (nsegment == 0) nsegment = Painter::ELLIPSE_NSEGMENT;
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Data ()
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: b2body(NULL), ppm(0)
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{
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}
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vecs.reserve(nsegment);
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for (uint seg = 0; seg < nsegment; ++seg)
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bool is_valid () const
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{
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float radian = (from + (to - from) * pos) * PI_2;
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float x = cos(radian);
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float y = -sin(radian);
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vecs.push_back(b2Vec2(to_b2coord(w + w * x, ppm), to_b2coord(h + h * y, ppm)));
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return b2body && ppm > 0;
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}
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shape.Set(&vecs[0], (int32) nsegment);
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};// Body::Data
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b2FixtureDef fixture;
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fixture.shape = &shape;
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Fixture
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Body::add_ellipse (coord width, coord height, coord radius_min, uint nsegment)
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static void
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validate (const Body* body, bool check_world_lock = false)
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{
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assert(
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assert(body);
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if (
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if (!body->self->is_valid())
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invalid_state_error(__FILE__, __LINE__);
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if (
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return add_circle(PTR, width, ppm);
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else
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if (check_world_lock)
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{
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PTR, width, height, 0, 360, radius_min, nsegment, ppm);
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}
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}
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Fixture
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Body::add_arc (
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coord width, coord height, float angle_from, float angle_to,
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coord radius_min, uint nsegment)
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{
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assert(PTR && PTR->GetWorld());
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if (PTR->GetWorld()->IsLocked())
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invalid_state_error(__FILE__, __LINE__);
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assert(body->self->b2body->GetWorld());
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else
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{
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return Reflex::add_ellipse(
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PTR, width, height, angle_from, angle_to, radius_min, nsegment, ppm);
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if (body->self->b2body->GetWorld()->IsLocked())
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physics_error(__FILE__, __LINE__);
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}
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}
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Fixture
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Body::add_edge (const Point& begin, const Point& end)
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{
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assert(PTR && PTR->GetWorld());
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if (PTR->GetWorld()->IsLocked())
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invalid_state_error(__FILE__, __LINE__);
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b2EdgeShape shape;
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shape.Set(to_b2vec2(begin, ppm), to_b2vec2(end, ppm));
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b2FixtureDef fixture;
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fixture.shape = &shape;
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}
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Fixture
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Body::add_edge (const Point* points, size_t size, bool loop)
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Body::Body (World* world, const Point& position, float angle)
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{
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assert(
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if (PTR->GetWorld()->IsLocked())
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invalid_state_error(__FILE__, __LINE__);
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if (size == 2)
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return add_edge(points[0], points[1]);
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assert(world);
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vecs.push_back(to_b2vec2(points[i], ppm));
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b2World* b2world = World_get_b2ptr(world);
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float ppm = world->meter2pixel();
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assert(b2world && ppm > 0);
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if (loop)
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shape.CreateLoop(&vecs[0], (int32) size);
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else
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shape.CreateChain(&vecs[0], (int32) size);
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b2FixtureDef fixture;
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fixture.shape = &shape;
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return PTR->CreateFixture(&fixture);
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}
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Fixture
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Body::add_polygon (const Point* points, size_t size)
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{
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assert(PTR && PTR->GetWorld());
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if (PTR->GetWorld()->IsLocked())
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if (b2world->IsLocked())
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invalid_state_error(__FILE__, __LINE__);
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vecs.push_back(to_b2vec2(points[i], ppm));
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b2PolygonShape shape;
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shape.Set(&vecs[0], (int32) size);
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b2BodyDef def;
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def.position = to_b2vec2(position, ppm);
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def.angle = Xot::deg2rad(angle);
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b2Body* b2body = b2world->CreateBody(&def);
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if (!b2body)
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physics_error(__FILE__, __LINE__);
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self->b2body = b2body;
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self->ppm = ppm;
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}
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Body::clear_fixtures ()
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Body::~Body ()
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{
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if (PTR->GetWorld()->IsLocked())
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invalid_state_error(__FILE__, __LINE__);
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validate(this, true);
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215
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while ((f = PTR->GetFixtureList()))
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PTR->DestroyFixture(f);
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self->b2body->GetWorld()->DestroyBody(self->b2body);
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}
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83
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Body::
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void
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Body::apply_force (coord x, coord y)
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86
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{
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apply_force(Point(x, y));
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}
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89
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225
90
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void
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Body::
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Body::apply_force (const Point& force)
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{
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validate(this);
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94
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230
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231
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invalid_state_error(__FILE__, __LINE__);
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PTR->SetType(state ? b2_staticBody : b2_dynamicBody);
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self->b2body->ApplyForceToCenter(to_b2vec2(force, self->ppm), true);
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}
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97
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236
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237
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Body::
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void
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Body::apply_torque (float torque)
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100
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{
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239
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101
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validate(this);
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240
102
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241
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103
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self->b2body->ApplyTorque(torque, true);
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242
104
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}
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243
105
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|
244
106
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void
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Body::
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Body::apply_linear_impulse (coord x, coord y)
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246
108
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{
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247
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248
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249
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if (PTR->GetWorld()->IsLocked())
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invalid_state_error(__FILE__, __LINE__);
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252
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PTR->SetType(state ? b2_dynamicBody : b2_staticBody);
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apply_linear_impulse(Point(x, y));
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253
110
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}
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254
111
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|
255
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|
256
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Body::
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112
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void
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113
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Body::apply_linear_impulse (const Point& impulse)
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257
114
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{
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258
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-
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115
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validate(this);
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259
116
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260
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117
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self->b2body->ApplyLinearImpulse(
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to_b2vec2(impulse, self->ppm), self->b2body->GetWorldCenter(), true);
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261
119
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}
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262
120
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|
263
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|
264
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Body::
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+
void
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122
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Body::apply_angular_impulse (float impulse)
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265
123
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{
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266
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-
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124
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+
validate(this);
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267
125
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|
268
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-
|
126
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+
self->b2body->ApplyAngularImpulse(impulse, true);
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269
127
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}
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270
128
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|
271
129
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float
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272
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Body::
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130
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+
Body::meter2pixel (float meter) const
|
273
131
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{
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274
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-
|
275
|
-
|
276
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-
return Xot::rad2deg(PTR->GetAngle());
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132
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+
return meter * self->ppm;
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277
133
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}
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278
134
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|
279
135
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void
|
280
|
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Body::
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281
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{
|
282
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set_linear_velocity(Point(x, y));
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283
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}
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284
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-
|
285
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void
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286
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Body::set_linear_velocity (const Point& velocity)
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Body::set_transform (coord x, coord y, float degree)
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287
137
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{
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288
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-
|
138
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+
validate(this, true);
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289
139
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|
290
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-
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140
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+
self->b2body->SetTransform(
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141
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+
to_b2vec2(x, y, self->ppm), Xot::deg2rad(degree));
|
291
142
|
}
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292
143
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|
293
144
|
Point
|
294
|
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Body::
|
145
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+
Body::position () const
|
295
146
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{
|
296
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-
|
147
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+
validate(this);
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297
148
|
|
298
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-
return to_point(
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149
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+
return to_point(self->b2body->GetPosition(), self->ppm);
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299
150
|
}
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300
151
|
|
301
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-
|
302
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-
Body::
|
152
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+
float
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153
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+
Body::angle () const
|
303
154
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{
|
304
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-
|
155
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+
validate(this);
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305
156
|
|
306
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-
|
157
|
+
return Xot::rad2deg(self->b2body->GetAngle());
|
307
158
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}
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308
159
|
|
309
|
-
|
310
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-
Body
|
160
|
+
static bool
|
161
|
+
is_body_dynamic (const Body* body)
|
311
162
|
{
|
312
|
-
assert(
|
163
|
+
assert(body);
|
313
164
|
|
314
|
-
return
|
165
|
+
return body->self->b2body->GetType() == b2_dynamicBody;
|
315
166
|
}
|
316
167
|
|
317
168
|
void
|
318
|
-
Body::
|
169
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+
Body::set_dynamic (bool dynamic)
|
319
170
|
{
|
320
|
-
|
321
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-
|
171
|
+
if (dynamic == is_body_dynamic(this))
|
172
|
+
return;
|
322
173
|
|
323
|
-
|
324
|
-
Body::apply_force (const Point& force)
|
325
|
-
{
|
326
|
-
assert(PTR);
|
174
|
+
validate(this, true);
|
327
175
|
|
328
|
-
|
176
|
+
self->b2body->SetType(dynamic ? b2_dynamicBody : b2_staticBody);
|
329
177
|
}
|
330
178
|
|
331
|
-
|
332
|
-
Body::
|
179
|
+
bool
|
180
|
+
Body::is_dynamic () const
|
333
181
|
{
|
334
|
-
|
182
|
+
validate(this);
|
335
183
|
|
336
|
-
|
184
|
+
return is_body_dynamic(this);
|
337
185
|
}
|
338
186
|
|
339
|
-
void
|
340
|
-
|
187
|
+
static void
|
188
|
+
make_body_kinematic (Body* body)
|
341
189
|
{
|
342
|
-
|
190
|
+
if (body->self->b2body->GetType() == b2_staticBody)
|
191
|
+
body->self->b2body->SetType(b2_kinematicBody);
|
343
192
|
}
|
344
193
|
|
345
194
|
void
|
346
|
-
Body::
|
195
|
+
Body::set_linear_velocity (coord x, coord y)
|
347
196
|
{
|
348
|
-
|
349
|
-
|
350
|
-
PTR->ApplyLinearImpulse(
|
351
|
-
to_b2vec2(impulse, ppm), PTR->GetWorldCenter(), true);
|
197
|
+
set_linear_velocity(Point(x, y));
|
352
198
|
}
|
353
199
|
|
354
200
|
void
|
355
|
-
Body::
|
201
|
+
Body::set_linear_velocity (const Point& velocity)
|
356
202
|
{
|
357
|
-
|
203
|
+
validate(this);
|
358
204
|
|
359
|
-
|
360
|
-
}
|
205
|
+
make_body_kinematic(this);
|
361
206
|
|
362
|
-
|
363
|
-
Body::set_density (float density)
|
364
|
-
{
|
365
|
-
iterator end_ = end();
|
366
|
-
for (iterator it = begin(); it != end_; ++it)
|
367
|
-
it->set_density(density);
|
207
|
+
self->b2body->SetLinearVelocity(to_b2vec2(velocity, self->ppm));
|
368
208
|
}
|
369
209
|
|
370
|
-
|
371
|
-
Body::
|
210
|
+
Point
|
211
|
+
Body::linear_velocity () const
|
372
212
|
{
|
373
|
-
|
374
|
-
if (it == end_)
|
375
|
-
invalid_state_error(__FILE__, __LINE__, "no fixture.");
|
213
|
+
validate(this);
|
376
214
|
|
377
|
-
|
378
|
-
for (; it != end_; ++it)
|
379
|
-
{
|
380
|
-
if (val != it->density())
|
381
|
-
{
|
382
|
-
invalid_state_error(
|
383
|
-
__FILE__, __LINE__,
|
384
|
-
"each fixture have different values.");
|
385
|
-
}
|
386
|
-
}
|
387
|
-
return val;
|
215
|
+
return to_point(self->b2body->GetLinearVelocity(), self->ppm);
|
388
216
|
}
|
389
217
|
|
390
218
|
void
|
391
|
-
Body::
|
219
|
+
Body::set_angular_velocity (float velocity)
|
392
220
|
{
|
393
|
-
|
394
|
-
for (iterator it = begin(); it != end_; ++it)
|
395
|
-
it->set_friction(friction);
|
396
|
-
}
|
221
|
+
validate(this);
|
397
222
|
|
398
|
-
|
399
|
-
Body::friction () const
|
400
|
-
{
|
401
|
-
const_iterator it = begin(), end_ = end();
|
402
|
-
if (it == end_)
|
403
|
-
invalid_state_error(__FILE__, __LINE__, "no fixture.");
|
223
|
+
make_body_kinematic(this);
|
404
224
|
|
405
|
-
|
406
|
-
for (; it != end_; ++it)
|
407
|
-
{
|
408
|
-
if (val != it->friction())
|
409
|
-
{
|
410
|
-
invalid_state_error(
|
411
|
-
__FILE__, __LINE__,
|
412
|
-
"each fixture have different values.");
|
413
|
-
}
|
414
|
-
}
|
415
|
-
return val;
|
416
|
-
}
|
417
|
-
|
418
|
-
void
|
419
|
-
Body::set_restitution (float restitution)
|
420
|
-
{
|
421
|
-
iterator end_ = end();
|
422
|
-
for (iterator it = begin(); it != end_; ++it)
|
423
|
-
it->set_restitution(restitution);
|
225
|
+
self->b2body->SetAngularVelocity(Xot::deg2rad(velocity));
|
424
226
|
}
|
425
227
|
|
426
228
|
float
|
427
|
-
Body::
|
229
|
+
Body::angular_velocity () const
|
428
230
|
{
|
429
|
-
|
430
|
-
if (it == end_)
|
431
|
-
invalid_state_error(__FILE__, __LINE__, "no fixture.");
|
231
|
+
validate(this);
|
432
232
|
|
433
|
-
|
434
|
-
for (; it != end_; ++it)
|
435
|
-
{
|
436
|
-
if (val != it->restitution())
|
437
|
-
{
|
438
|
-
invalid_state_error(
|
439
|
-
__FILE__, __LINE__,
|
440
|
-
"each fixture have different values.");
|
441
|
-
}
|
442
|
-
}
|
443
|
-
return val;
|
233
|
+
return Xot::rad2deg(self->b2body->GetAngularVelocity());
|
444
234
|
}
|
445
235
|
|
446
236
|
void
|
447
237
|
Body::set_gravity_scale (float scale)
|
448
238
|
{
|
449
|
-
|
239
|
+
validate(this);
|
450
240
|
|
451
|
-
|
241
|
+
if (scale == self->b2body->GetGravityScale())
|
242
|
+
return;
|
243
|
+
|
244
|
+
return self->b2body->SetGravityScale(scale);
|
452
245
|
}
|
453
246
|
|
454
247
|
float
|
455
248
|
Body::gravity_scale () const
|
456
249
|
{
|
457
|
-
|
250
|
+
validate(this);
|
458
251
|
|
459
|
-
return
|
252
|
+
return self->b2body->GetGravityScale();
|
460
253
|
}
|
461
254
|
|
462
|
-
|
463
|
-
|
255
|
+
|
256
|
+
void
|
257
|
+
Body_copy_attributes (Body* to, const Body& from)
|
464
258
|
{
|
465
|
-
|
259
|
+
if (!to)
|
260
|
+
return;
|
466
261
|
|
467
|
-
|
468
|
-
|
262
|
+
if (to->self->ppm != from.self->ppm)
|
263
|
+
physics_error(__FILE__, __LINE__);
|
469
264
|
|
470
|
-
|
471
|
-
|
472
|
-
|
473
|
-
assert(PTR);
|
265
|
+
b2Body* b2to = Body_get_b2ptr(to);
|
266
|
+
const b2Body* b2from = Body_get_b2ptr(&from);
|
267
|
+
assert(b2to && b2from);
|
474
268
|
|
475
|
-
|
269
|
+
b2to->SetType( b2from->GetType());
|
270
|
+
b2to->SetTransform( b2from->GetPosition(), b2from->GetAngle());
|
271
|
+
b2to->SetLinearVelocity( b2from->GetLinearVelocity());
|
272
|
+
b2to->SetAngularVelocity(b2from->GetAngularVelocity());
|
273
|
+
b2to->SetLinearDamping( b2from->GetLinearDamping());
|
274
|
+
b2to->SetAngularDamping( b2from->GetAngularDamping());
|
275
|
+
b2to->SetGravityScale( b2from->GetGravityScale());
|
276
|
+
b2to->SetBullet( b2from->IsBullet());
|
476
277
|
}
|
477
278
|
|
478
|
-
Body
|
479
|
-
|
279
|
+
Body*
|
280
|
+
Body_create_temporary ()
|
480
281
|
{
|
481
|
-
|
482
|
-
|
483
|
-
return Fixture(NULL);
|
282
|
+
return new Body(World_get_temporary());
|
484
283
|
}
|
485
284
|
|
486
|
-
|
487
|
-
Body
|
285
|
+
bool
|
286
|
+
Body_is_temporary (const Body& body)
|
488
287
|
{
|
489
|
-
|
288
|
+
const b2Body* b2body = Body_get_b2ptr(&body);
|
289
|
+
if (!b2body) return false;
|
490
290
|
|
491
|
-
return
|
291
|
+
return b2body->GetWorld() == World_get_b2ptr(World_get_temporary());
|
492
292
|
}
|
493
293
|
|
494
|
-
|
495
|
-
|
294
|
+
b2Body*
|
295
|
+
Body_get_b2ptr (Body* body)
|
496
296
|
{
|
497
|
-
|
498
|
-
|
499
|
-
if (PTR->GetWorld()->IsLocked())
|
500
|
-
invalid_state_error(__FILE__, __LINE__);
|
297
|
+
return body ? body->self->b2body : NULL;
|
298
|
+
}
|
501
299
|
|
502
|
-
|
300
|
+
const b2Body*
|
301
|
+
Body_get_b2ptr (const Body* body)
|
302
|
+
{
|
303
|
+
return Body_get_b2ptr(const_cast<Body*>(body));
|
503
304
|
}
|
504
305
|
|
505
306
|
|