@woosh/meep-engine 3.15.0 → 3.16.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/editor/Editor.js +7 -7
- package/editor/actions/concrete/TransformModifyAction.d.ts +4 -4
- package/editor/actions/concrete/TransformModifyAction.d.ts.map +1 -1
- package/editor/actions/concrete/TransformModifyAction.js +4 -4
- package/editor/camera/camera_framing.js +7 -7
- package/editor/ecs/component/editors/ecs/Transform64Editor.d.ts +20 -0
- package/editor/ecs/component/editors/ecs/Transform64Editor.d.ts.map +1 -0
- package/editor/ecs/component/editors/ecs/Transform64Editor.js +70 -0
- package/editor/ecs/component/prototypeObjectEditor.js +2 -2
- package/editor/ecs/component/registerEngineComponentEditors.js +3 -3
- package/editor/particles/effect/ParticleEffectDocument.d.ts +396 -0
- package/editor/particles/effect/ParticleEffectDocument.d.ts.map +1 -0
- package/editor/particles/effect/ParticleEffectDocument.js +989 -0
- package/editor/particles/effect/ParticleReferenceSimulation.d.ts +113 -0
- package/editor/particles/effect/ParticleReferenceSimulation.d.ts.map +1 -0
- package/editor/particles/effect/ParticleReferenceSimulation.js +377 -0
- package/editor/particles/effect/actions/ParticleGroupDefineAction.d.ts +35 -0
- package/editor/particles/effect/actions/ParticleGroupDefineAction.d.ts.map +1 -0
- package/editor/particles/effect/actions/ParticleGroupDefineAction.js +45 -0
- package/editor/particles/effect/make_starter_particle_effect.d.ts +23 -0
- package/editor/particles/effect/make_starter_particle_effect.d.ts.map +1 -0
- package/editor/particles/effect/make_starter_particle_effect.js +177 -0
- package/editor/persistence/buildNewSceneDataset.d.ts.map +1 -1
- package/editor/persistence/buildNewSceneDataset.js +10 -8
- package/editor/process/symbolic/AudioEmitterSymbolicDisplay.js +67 -67
- package/editor/process/symbolic/CameraSymbolicDisplay.js +146 -146
- package/editor/process/symbolic/GridPositionSymbolicDisplay.js +6 -6
- package/editor/process/symbolic/LightSymbolicDisplay.js +172 -172
- package/editor/process/symbolic/ParticleEmitterSymbolicDisplay.d.ts.map +1 -1
- package/editor/process/symbolic/ParticleEmitterSymbolicDisplay.js +6 -3
- package/editor/process/symbolic/PositionedMarkerSymbolicDisplay.js +6 -6
- package/editor/selection/editor_pick.js +130 -130
- package/editor/templates/entity_templates.js +7 -7
- package/editor/tools/TransformToolV2.d.ts +3 -3
- package/editor/tools/TransformToolV2.d.ts.map +1 -1
- package/editor/tools/TransformToolV2.js +58 -25
- package/editor/tools/paint/TerrainHeightPaintTool.d.ts.map +1 -1
- package/editor/tools/paint/TerrainHeightPaintTool.js +11 -9
- package/editor/tools/v2/GizmoNode.js +2 -2
- package/editor/tools/v2/TransformControls.d.ts +3 -3
- package/editor/tools/v2/TransformControls.d.ts.map +1 -1
- package/editor/tools/v2/TransformControls.js +1003 -971
- package/editor/tools/v2/handle/gizmo_drag_plane.d.ts.map +1 -1
- package/editor/tools/v2/handle/gizmo_drag_plane.js +6 -1
- package/editor/view/ecs/components/common/AutoCanvasView.js +17 -0
- package/editor/view/node-graph/NodeGraphEditorView.d.ts +143 -2
- package/editor/view/node-graph/NodeGraphEditorView.d.ts.map +1 -1
- package/editor/view/node-graph/NodeGraphEditorView.js +358 -6
- package/editor/view/node-graph/NodeGraphMinimapView.d.ts +120 -0
- package/editor/view/node-graph/NodeGraphMinimapView.d.ts.map +1 -0
- package/editor/view/node-graph/NodeGraphMinimapView.js +859 -0
- package/editor/view/node-graph/NodeGraphPaletteView.d.ts +112 -0
- package/editor/view/node-graph/NodeGraphPaletteView.d.ts.map +1 -0
- package/editor/view/node-graph/NodeGraphPaletteView.js +352 -0
- package/editor/view/node-graph/NodeGraphSearchMenuView.d.ts +76 -0
- package/editor/view/node-graph/NodeGraphSearchMenuView.d.ts.map +1 -0
- package/editor/view/node-graph/NodeGraphSearchMenuView.js +247 -0
- package/editor/view/node-graph/NodeGraphView.d.ts +147 -5
- package/editor/view/node-graph/NodeGraphView.d.ts.map +1 -1
- package/editor/view/node-graph/NodeGraphView.js +809 -76
- package/editor/view/node-graph/NodeIconView.d.ts +33 -0
- package/editor/view/node-graph/NodeIconView.d.ts.map +1 -0
- package/editor/view/node-graph/NodeIconView.js +54 -0
- package/editor/view/node-graph/NodeView.d.ts +71 -1
- package/editor/view/node-graph/NodeView.d.ts.map +1 -1
- package/editor/view/node-graph/NodeView.js +318 -17
- package/editor/view/node-graph/PortView.d.ts +41 -1
- package/editor/view/node-graph/PortView.d.ts.map +1 -1
- package/editor/view/node-graph/PortView.js +121 -69
- package/editor/view/node-graph/actions/ConnectionDeleteAction.d.ts +16 -3
- package/editor/view/node-graph/actions/ConnectionDeleteAction.d.ts.map +1 -1
- package/editor/view/node-graph/actions/ConnectionDeleteAction.js +29 -3
- package/editor/view/node-graph/actions/NodeCreateAction.d.ts +65 -0
- package/editor/view/node-graph/actions/NodeCreateAction.d.ts.map +1 -0
- package/editor/view/node-graph/actions/NodeCreateAction.js +108 -0
- package/editor/view/node-graph/actions/NodeDeleteAction.d.ts +6 -0
- package/editor/view/node-graph/actions/NodeDeleteAction.d.ts.map +1 -1
- package/editor/view/node-graph/actions/NodeDeleteAction.js +24 -2
- package/editor/view/node-graph/connection_wire_geometry.d.ts +34 -0
- package/editor/view/node-graph/connection_wire_geometry.d.ts.map +1 -1
- package/editor/view/node-graph/connection_wire_geometry.js +79 -3
- package/editor/view/node-graph/node-graph.css +678 -0
- package/editor/view/particles/effect/ParticleCodeEditorView.d.ts +37 -0
- package/editor/view/particles/effect/ParticleCodeEditorView.d.ts.map +1 -0
- package/editor/view/particles/effect/ParticleCodeEditorView.js +479 -0
- package/editor/view/particles/effect/ParticleEffectEditorView.d.ts +61 -0
- package/editor/view/particles/effect/ParticleEffectEditorView.d.ts.map +1 -0
- package/editor/view/particles/effect/ParticleEffectEditorView.js +223 -0
- package/editor/view/particles/effect/ParticleEmitterInspectorView.d.ts +25 -0
- package/editor/view/particles/effect/ParticleEmitterInspectorView.d.ts.map +1 -0
- package/editor/view/particles/effect/ParticleEmitterInspectorView.js +606 -0
- package/editor/view/particles/effect/ParticleGraphEditorView.d.ts +156 -0
- package/editor/view/particles/effect/ParticleGraphEditorView.d.ts.map +1 -0
- package/editor/view/particles/effect/ParticleGraphEditorView.js +1636 -0
- package/editor/view/particles/effect/ParticleNodeParametersView.d.ts +22 -0
- package/editor/view/particles/effect/ParticleNodeParametersView.d.ts.map +1 -0
- package/editor/view/particles/effect/ParticleNodeParametersView.js +520 -0
- package/editor/view/particles/effect/ParticlePreviewView.d.ts +52 -0
- package/editor/view/particles/effect/ParticlePreviewView.d.ts.map +1 -0
- package/editor/view/particles/effect/ParticlePreviewView.js +533 -0
- package/editor/view/particles/effect/particle-editor.css +556 -0
- package/editor/view/prepareMeshLibrary.d.ts.map +1 -1
- package/editor/view/prepareMeshLibrary.js +8 -4
- package/package.json +1 -1
- package/samples/engine/first-scene/main.js +152 -152
- package/samples/generation/generators/mir_generator_place_bases.js +3 -3
- package/src/core/assert.d.ts +28 -24
- package/src/core/assert.d.ts.map +1 -1
- package/src/core/assert.js +34 -26
- package/src/core/geom/3d/shape/PosedShape3D.d.ts +17 -0
- package/src/core/geom/3d/shape/PosedShape3D.d.ts.map +1 -1
- package/src/core/geom/3d/shape/PosedShape3D.js +34 -2
- package/src/core/graph/format/graphviz/graphviz_escape_html_label.d.ts +17 -0
- package/src/core/graph/format/graphviz/graphviz_escape_html_label.d.ts.map +1 -0
- package/src/core/graph/format/graphviz/graphviz_escape_html_label.js +25 -0
- package/src/core/graph/format/graphviz/graphviz_escape_quoted.d.ts +16 -0
- package/src/core/graph/format/graphviz/graphviz_escape_quoted.d.ts.map +1 -0
- package/src/core/graph/format/graphviz/graphviz_escape_quoted.js +24 -0
- package/src/core/model/node-graph/NodeGraph.d.ts +12 -0
- package/src/core/model/node-graph/NodeGraph.d.ts.map +1 -1
- package/src/core/model/node-graph/NodeGraph.js +21 -6
- package/src/core/model/node-graph/node/NodeDescription.d.ts +36 -0
- package/src/core/model/node-graph/node/NodeDescription.d.ts.map +1 -1
- package/src/core/model/node-graph/node/NodeDescription.js +41 -0
- package/src/core/model/node-graph/visual/ConnectionVisualData.d.ts +119 -0
- package/src/core/model/node-graph/visual/ConnectionVisualData.d.ts.map +1 -0
- package/src/core/model/node-graph/visual/ConnectionVisualData.js +317 -0
- package/src/core/model/node-graph/visual/NodeDescriptionVisualRegistry.d.ts +4 -0
- package/src/core/model/node-graph/visual/NodeDescriptionVisualRegistry.d.ts.map +1 -1
- package/src/core/model/node-graph/visual/NodeDescriptionVisualRegistry.js +125 -22
- package/src/core/model/node-graph/visual/NodeGraphVisualData.d.ts +91 -2
- package/src/core/model/node-graph/visual/NodeGraphVisualData.d.ts.map +1 -1
- package/src/core/model/node-graph/visual/NodeGraphVisualData.js +164 -113
- package/src/core/model/node-graph/visual/layout/LayoutBoxGraph.d.ts +162 -0
- package/src/core/model/node-graph/visual/layout/LayoutBoxGraph.d.ts.map +1 -0
- package/src/core/model/node-graph/visual/layout/LayoutBoxGraph.js +288 -0
- package/src/core/model/node-graph/visual/layout/LayoutProblem.d.ts +109 -0
- package/src/core/model/node-graph/visual/layout/LayoutProblem.d.ts.map +1 -0
- package/src/core/model/node-graph/visual/layout/LayoutProblem.js +141 -0
- package/src/core/model/node-graph/visual/layout/NodeGraphLayoutOptions.d.ts +149 -0
- package/src/core/model/node-graph/visual/layout/NodeGraphLayoutOptions.d.ts.map +1 -0
- package/src/core/model/node-graph/visual/layout/NodeGraphLayoutOptions.js +175 -0
- package/src/core/model/node-graph/visual/layout/RouteGrid.d.ts +137 -0
- package/src/core/model/node-graph/visual/layout/RouteGrid.d.ts.map +1 -0
- package/src/core/model/node-graph/visual/layout/RouteGrid.js +242 -0
- package/src/core/model/node-graph/visual/layout/RouteSearch.d.ts +114 -0
- package/src/core/model/node-graph/visual/layout/RouteSearch.d.ts.map +1 -0
- package/src/core/model/node-graph/visual/layout/RouteSearch.js +300 -0
- package/src/core/model/node-graph/visual/layout/RouteSet.d.ts +86 -0
- package/src/core/model/node-graph/visual/layout/RouteSet.d.ts.map +1 -0
- package/src/core/model/node-graph/visual/layout/RouteSet.js +168 -0
- package/src/core/model/node-graph/visual/layout/layout_assign_coordinates.d.ts +48 -0
- package/src/core/model/node-graph/visual/layout/layout_assign_coordinates.d.ts.map +1 -0
- package/src/core/model/node-graph/visual/layout/layout_assign_coordinates.js +555 -0
- package/src/core/model/node-graph/visual/layout/layout_assign_layers.d.ts +34 -0
- package/src/core/model/node-graph/visual/layout/layout_assign_layers.d.ts.map +1 -0
- package/src/core/model/node-graph/visual/layout/layout_assign_layers.js +202 -0
- package/src/core/model/node-graph/visual/layout/layout_break_cycles.d.ts +34 -0
- package/src/core/model/node-graph/visual/layout/layout_break_cycles.d.ts.map +1 -0
- package/src/core/model/node-graph/visual/layout/layout_break_cycles.js +254 -0
- package/src/core/model/node-graph/visual/layout/layout_build_problem.d.ts +29 -0
- package/src/core/model/node-graph/visual/layout/layout_build_problem.d.ts.map +1 -0
- package/src/core/model/node-graph/visual/layout/layout_build_problem.js +184 -0
- package/src/core/model/node-graph/visual/layout/layout_insert_lanes.d.ts +29 -0
- package/src/core/model/node-graph/visual/layout/layout_insert_lanes.d.ts.map +1 -0
- package/src/core/model/node-graph/visual/layout/layout_insert_lanes.js +95 -0
- package/src/core/model/node-graph/visual/layout/layout_node_graph.d.ts +56 -0
- package/src/core/model/node-graph/visual/layout/layout_node_graph.d.ts.map +1 -0
- package/src/core/model/node-graph/visual/layout/layout_node_graph.js +131 -0
- package/src/core/model/node-graph/visual/layout/layout_order_layers.d.ts +36 -0
- package/src/core/model/node-graph/visual/layout/layout_order_layers.d.ts.map +1 -0
- package/src/core/model/node-graph/visual/layout/layout_order_layers.js +415 -0
- package/src/core/model/node-graph/visual/layout/layout_orient_links.d.ts +21 -0
- package/src/core/model/node-graph/visual/layout/layout_orient_links.d.ts.map +1 -0
- package/src/core/model/node-graph/visual/layout/layout_orient_links.js +49 -0
- package/src/core/model/node-graph/visual/layout/route_connections.d.ts +41 -0
- package/src/core/model/node-graph/visual/layout/route_connections.d.ts.map +1 -0
- package/src/core/model/node-graph/visual/layout/route_connections.js +309 -0
- package/src/core/model/node-graph/visual/layout/route_grid_build.d.ts +33 -0
- package/src/core/model/node-graph/visual/layout/route_grid_build.d.ts.map +1 -0
- package/src/core/model/node-graph/visual/layout/route_grid_build.js +237 -0
- package/src/core/model/node-graph/visual/layout/route_nudge.d.ts +25 -0
- package/src/core/model/node-graph/visual/layout/route_nudge.d.ts.map +1 -0
- package/src/core/model/node-graph/visual/layout/route_nudge.js +220 -0
- package/src/core/model/node-graph/visual/layout/route_to_spline.d.ts +29 -0
- package/src/core/model/node-graph/visual/layout/route_to_spline.d.ts.map +1 -0
- package/src/core/model/node-graph/visual/layout/route_to_spline.js +120 -0
- package/src/engine/EngineHarness.d.ts.map +1 -1
- package/src/engine/EngineHarness.js +593 -586
- package/src/engine/EntityCreator.js +116 -116
- package/src/engine/achievements/AchievementManager.js +437 -437
- package/src/engine/animation/AnimatedActions.js +111 -111
- package/src/engine/animation/AnimationUtils.d.ts.map +1 -1
- package/src/engine/animation/AnimationUtils.js +246 -234
- package/src/engine/animation/Animations.d.ts +1 -0
- package/src/engine/animation/Animations.d.ts.map +1 -1
- package/src/engine/animation/Animations.js +13 -5
- package/src/engine/animation/clip/bind_property_writer.d.ts.map +1 -1
- package/src/engine/animation/clip/bind_property_writer.js +12 -5
- package/src/engine/animation/curve/binding/BoundTransform64Writer.d.ts +29 -0
- package/src/engine/animation/curve/binding/BoundTransform64Writer.d.ts.map +1 -0
- package/src/engine/animation/curve/binding/BoundTransform64Writer.js +80 -0
- package/src/engine/animation/removeEntityWithMeshParticlesEffect.js +4 -4
- package/src/engine/asset/loaders/gltf_test_fixtures.d.ts.map +1 -1
- package/src/engine/asset/loaders/gltf_test_fixtures.js +5 -4
- package/src/engine/control/first-person/FirstPersonPlayerControllerSystem.d.ts +12 -12
- package/src/engine/control/first-person/FirstPersonPlayerControllerSystem.d.ts.map +1 -1
- package/src/engine/control/first-person/FirstPersonPlayerControllerSystem.js +77 -44
- package/src/engine/control/first-person/abilities/LedgeGrab.js +1 -1
- package/src/engine/control/first-person/abilities/Mantle.js +1 -1
- package/src/engine/control/first-person/abilities/Slide.js +1 -1
- package/src/engine/control/first-person/collision/KinematicMover.d.ts +5 -9
- package/src/engine/control/first-person/collision/KinematicMover.d.ts.map +1 -1
- package/src/engine/control/first-person/collision/KinematicMover.js +59 -29
- package/src/engine/control/first-person/sensors/FirstPersonSensorsSystem.d.ts +2 -2
- package/src/engine/control/first-person/sensors/FirstPersonSensorsSystem.d.ts.map +1 -1
- package/src/engine/control/first-person/sensors/FirstPersonSensorsSystem.js +7 -7
- package/src/engine/ecs/EventType.d.ts +1 -0
- package/src/engine/ecs/EventType.js +35 -10
- package/src/engine/ecs/dynamic_actions/actions/definition/SendRequestActionDescription.d.ts.map +1 -1
- package/src/engine/ecs/dynamic_actions/actions/definition/SendRequestActionDescription.js +12 -4
- package/src/engine/ecs/fow/FogOfWarRevealerSystem.d.ts +4 -4
- package/src/engine/ecs/fow/FogOfWarRevealerSystem.d.ts.map +1 -1
- package/src/engine/ecs/fow/FogOfWarRevealerSystem.js +10 -11
- package/src/engine/ecs/grid/pick.js +1 -1
- package/src/engine/ecs/gui/hud/HeadsUpDisplaySystem.d.ts +1 -1
- package/src/engine/ecs/gui/hud/HeadsUpDisplaySystem.js +13 -13
- package/src/engine/ecs/gui/hud/testHudEdgeStick.js +3 -3
- package/src/engine/ecs/ik/InverseKinematicsSystem.d.ts +10 -10
- package/src/engine/ecs/ik/InverseKinematicsSystem.d.ts.map +1 -1
- package/src/engine/ecs/ik/InverseKinematicsSystem.js +8 -8
- package/src/engine/ecs/ik/TwoBoneInverseKinematicsSolver.d.ts.map +1 -1
- package/src/engine/ecs/ik/TwoBoneInverseKinematicsSolver.js +120 -97
- package/src/engine/ecs/ik/ik_bone_chain.d.ts +16 -5
- package/src/engine/ecs/ik/ik_bone_chain.d.ts.map +1 -1
- package/src/engine/ecs/ik/ik_bone_chain.js +16 -4
- package/src/engine/ecs/ik/ik_probe_terrain_contact.d.ts +7 -3
- package/src/engine/ecs/ik/ik_probe_terrain_contact.d.ts.map +1 -1
- package/src/engine/ecs/ik/ik_probe_terrain_contact.js +20 -16
- package/src/engine/ecs/ik/ik_write_local_rotation.d.ts +18 -0
- package/src/engine/ecs/ik/ik_write_local_rotation.d.ts.map +1 -0
- package/src/engine/ecs/ik/ik_write_local_rotation.js +30 -0
- package/src/engine/ecs/parent/EntityNode.d.ts +24 -6
- package/src/engine/ecs/parent/EntityNode.d.ts.map +1 -1
- package/src/engine/ecs/parent/EntityNode.js +54 -42
- package/src/engine/ecs/parent/EntityNodeFlags.d.ts +0 -1
- package/src/engine/ecs/parent/EntityNodeFlags.js +7 -8
- package/src/engine/ecs/speaker/VoiceSystem.d.ts +2 -2
- package/src/engine/ecs/speaker/VoiceSystem.d.ts.map +1 -1
- package/src/engine/ecs/speaker/VoiceSystem.js +4 -4
- package/src/engine/ecs/storage/populateEngineSerializationRegistry.d.ts.map +1 -1
- package/src/engine/ecs/storage/populateEngineSerializationRegistry.js +2 -0
- package/src/engine/ecs/terrain/ecs/Terrain.d.ts +5 -2
- package/src/engine/ecs/terrain/ecs/Terrain.d.ts.map +1 -1
- package/src/engine/ecs/terrain/ecs/Terrain.js +7 -4
- package/src/engine/ecs/terrain/ecs/TerrainSystem.js +3 -3
- package/src/engine/ecs/terrain/ecs/cling/ClingToTerrainSystem.d.ts +7 -7
- package/src/engine/ecs/terrain/ecs/cling/ClingToTerrainSystem.d.ts.map +1 -1
- package/src/engine/ecs/terrain/ecs/cling/ClingToTerrainSystem.js +84 -36
- package/src/engine/ecs/transform/TRANSFORM64_MIGRATION_PLAN_2026_09_04.md +513 -0
- package/src/engine/ecs/transform/Transform64.d.ts +48 -11
- package/src/engine/ecs/transform/Transform64.d.ts.map +1 -1
- package/src/engine/ecs/transform/Transform64.js +54 -15
- package/src/engine/ecs/transform/Transform64SerializationAdapter.d.ts +37 -0
- package/src/engine/ecs/transform/Transform64SerializationAdapter.d.ts.map +1 -0
- package/src/engine/ecs/transform/Transform64SerializationAdapter.js +75 -0
- package/src/engine/ecs/transform/__probe.d.ts +4 -0
- package/src/engine/ecs/transform/__probe.d.ts.map +1 -0
- package/src/engine/ecs/transform/t64_allocation_probe.d.ts +31 -0
- package/src/engine/ecs/transform/t64_allocation_probe.d.ts.map +1 -0
- package/src/engine/ecs/transform/t64_allocation_probe.js +78 -0
- package/src/engine/ecs/transform/t64_announce_change.d.ts +33 -0
- package/src/engine/ecs/transform/t64_announce_change.d.ts.map +1 -0
- package/src/engine/ecs/transform/t64_announce_change.js +39 -0
- package/src/engine/ecs/transform/t64_equals_components.d.ts +30 -0
- package/src/engine/ecs/transform/t64_equals_components.d.ts.map +1 -0
- package/src/engine/ecs/transform/t64_equals_components.js +59 -0
- package/src/engine/ecs/transform/t64_read_rotation.d.ts +13 -0
- package/src/engine/ecs/transform/t64_read_rotation.d.ts.map +1 -0
- package/src/engine/ecs/transform/t64_read_rotation.js +16 -0
- package/src/engine/ecs/transform/t64_read_translation.d.ts +14 -0
- package/src/engine/ecs/transform/t64_read_translation.d.ts.map +1 -0
- package/src/engine/ecs/transform/t64_read_translation.js +17 -0
- package/src/engine/ecs/transform-attachment/TransformAttachment.d.ts +5 -5
- package/src/engine/ecs/transform-attachment/TransformAttachment.d.ts.map +1 -1
- package/src/engine/ecs/transform-attachment/TransformAttachment.js +4 -4
- package/src/engine/ecs/transform-attachment/TransformAttachmentSystem.d.ts +10 -10
- package/src/engine/ecs/transform-attachment/TransformAttachmentSystem.d.ts.map +1 -1
- package/src/engine/ecs/transform-attachment/TransformAttachmentSystem.js +71 -20
- package/src/engine/graphics/debug/createDebugLabel.js +3 -3
- package/src/engine/graphics/ecs/camera/pp/PerfectPanner.d.ts.map +1 -1
- package/src/engine/graphics/ecs/camera/pp/PerfectPanner.js +5 -4
- package/src/engine/graphics/ecs/camera/topdown/TopDownCameraController.d.ts.map +1 -1
- package/src/engine/graphics/ecs/camera/topdown/TopDownCameraController.js +8 -3
- package/src/engine/graphics/ecs/camera/topdown/TopDownCameraControllerSystem.d.ts +6 -6
- package/src/engine/graphics/ecs/camera/topdown/TopDownCameraControllerSystem.d.ts.map +1 -1
- package/src/engine/graphics/ecs/camera/topdown/TopDownCameraControllerSystem.js +25 -13
- package/src/engine/graphics/ecs/camera/topdown/TopDownCameraLanderSystem.js +1 -1
- package/src/engine/graphics/ecs/mesh/setMesh.js +2 -2
- package/src/engine/graphics/ecs/path/entity/EntityPath.d.ts.map +1 -1
- package/src/engine/graphics/ecs/path/entity/EntityPath.js +21 -7
- package/src/engine/graphics/ecs/path/entity/EntityPathMarkerDefinition.d.ts +4 -4
- package/src/engine/graphics/ecs/path/entity/EntityPathMarkerDefinition.d.ts.map +1 -1
- package/src/engine/graphics/ecs/path/entity/EntityPathMarkerDefinition.js +4 -4
- package/src/engine/graphics/ecs/sprite/SpriteSystemPE.d.ts +2 -2
- package/src/engine/graphics/ecs/sprite/SpriteSystemPE.d.ts.map +1 -1
- package/src/engine/graphics/ecs/sprite/SpriteSystemPE.js +145 -135
- package/src/engine/graphics/geometry/MikkT/Build4RuleGroups.js +2 -2
- package/src/engine/graphics/geometry/MikkT/DegenEpilogue.js +1 -1
- package/src/engine/graphics/geometry/MikkT/DegenPrologue.js +1 -1
- package/src/engine/graphics/geometry/MikkT/EvalTspace.js +1 -1
- package/src/engine/graphics/geometry/MikkT/GenerateTSpaces.js +3 -3
- package/src/engine/graphics/render/frame_graph/CORRECTNESS_FIXES_2026_09_04.md +659 -0
- package/src/engine/graphics/render/frame_graph/FRAME_GRAPH_RECOMMENDATIONS.md +21 -5
- package/src/engine/graphics/render/frame_graph/FrameGraph.d.ts +45 -0
- package/src/engine/graphics/render/frame_graph/FrameGraph.d.ts.map +1 -1
- package/src/engine/graphics/render/frame_graph/FrameGraph.js +282 -60
- package/src/engine/graphics/render/frame_graph/FramePassBuilder.d.ts.map +1 -1
- package/src/engine/graphics/render/frame_graph/FramePassBuilder.js +20 -9
- package/src/engine/graphics/render/frame_graph/FramePassNode.d.ts +12 -0
- package/src/engine/graphics/render/frame_graph/FramePassNode.d.ts.map +1 -1
- package/src/engine/graphics/render/frame_graph/FramePassNode.js +13 -0
- package/src/engine/graphics/render/frame_graph/FramePassResources.d.ts.map +1 -1
- package/src/engine/graphics/render/frame_graph/FramePassResources.js +5 -0
- package/src/engine/graphics/render/frame_graph/ResourceEntry.d.ts +19 -1
- package/src/engine/graphics/render/frame_graph/ResourceEntry.d.ts.map +1 -1
- package/src/engine/graphics/render/frame_graph/ResourceEntry.js +23 -1
- package/src/engine/graphics/render/frame_graph/backend/void/VoidRenderContext.d.ts +15 -1
- package/src/engine/graphics/render/frame_graph/backend/void/VoidRenderContext.d.ts.map +1 -1
- package/src/engine/graphics/render/frame_graph/backend/void/VoidRenderContext.js +33 -16
- package/src/engine/graphics/render/frame_graph/resource/RenderResourceManager.d.ts.map +1 -1
- package/src/engine/graphics/render/frame_graph/resource/RenderResourceManager.js +19 -1
- package/src/engine/graphics/sh3/path_tracer/populate_path_traced_scene_from_ecd.js +6 -6
- package/src/engine/graphics3/CameraSystem.d.ts +6 -6
- package/src/engine/graphics3/CameraSystem.d.ts.map +1 -1
- package/src/engine/graphics3/CameraSystem.js +170 -170
- package/src/engine/graphics3/DecalSystem.d.ts +6 -6
- package/src/engine/graphics3/DecalSystem.d.ts.map +1 -1
- package/src/engine/graphics3/DecalSystem.js +449 -449
- package/src/engine/graphics3/LightSystem.d.ts +6 -6
- package/src/engine/graphics3/LightSystem.d.ts.map +1 -1
- package/src/engine/graphics3/LightSystem.js +234 -221
- package/src/engine/graphics3/MeshSystem.d.ts +6 -6
- package/src/engine/graphics3/MeshSystem.d.ts.map +1 -1
- package/src/engine/graphics3/MeshSystem.js +53 -22
- package/src/engine/graphics3/ParticipatingMediaSystem.d.ts +20 -15
- package/src/engine/graphics3/ParticipatingMediaSystem.d.ts.map +1 -1
- package/src/engine/graphics3/ParticipatingMediaSystem.js +198 -184
- package/src/engine/graphics3/ParticleEmitterSystem.d.ts +6 -6
- package/src/engine/graphics3/ParticleEmitterSystem.d.ts.map +1 -1
- package/src/engine/graphics3/ParticleEmitterSystem.js +310 -289
- package/src/engine/graphics3/PickingSystem.d.ts +6 -6
- package/src/engine/graphics3/PickingSystem.d.ts.map +1 -1
- package/src/engine/graphics3/PickingSystem.js +273 -273
- package/src/engine/graphics3/ShadedGeometrySystem.d.ts +6 -6
- package/src/engine/graphics3/ShadedGeometrySystem.d.ts.map +1 -1
- package/src/engine/graphics3/ShadedGeometrySystem.js +180 -169
- package/src/engine/graphics3/TerrainSystem.d.ts.map +1 -1
- package/src/engine/graphics3/TerrainSystem.js +565 -566
- package/src/engine/graphics3/Trail3DSystem.d.ts +6 -6
- package/src/engine/graphics3/Trail3DSystem.d.ts.map +1 -1
- package/src/engine/graphics3/Trail3DSystem.js +221 -221
- package/src/engine/graphics3/camera_sync_from_transform.d.ts +2 -2
- package/src/engine/graphics3/camera_sync_from_transform.d.ts.map +1 -1
- package/src/engine/graphics3/camera_sync_from_transform.js +2 -1
- package/src/engine/graphics3/debug/gizmo_view_from_camera.js +4 -4
- package/src/engine/graphics3/particles/GPUParticularRenderer.d.ts +6 -0
- package/src/engine/graphics3/particles/GPUParticularRenderer.d.ts.map +1 -1
- package/src/engine/graphics3/particles/GPUParticularRenderer.js +82 -53
- package/src/engine/graphics3/particles/particle_gpu_records.d.ts +12 -8
- package/src/engine/graphics3/particles/particle_gpu_records.d.ts.map +1 -1
- package/src/engine/graphics3/particles/particle_gpu_records.js +53 -45
- package/src/engine/graphics3/preview/make_model_preview_scene.js +1 -1
- package/src/engine/graphics3/shade_camera_projection_ray.js +4 -4
- package/src/engine/graphics3/shade_node_to_entity_composition.d.ts.map +1 -1
- package/src/engine/graphics3/shade_node_to_entity_composition.js +88 -84
- package/src/engine/grid/grid2transform/GridPosition2TransformSystem.d.ts +7 -7
- package/src/engine/grid/grid2transform/GridPosition2TransformSystem.d.ts.map +1 -1
- package/src/engine/grid/grid2transform/GridPosition2TransformSystem.js +8 -8
- package/src/engine/grid/transform2grid/Transform2GridPositionSystem.d.ts +9 -8
- package/src/engine/grid/transform2grid/Transform2GridPositionSystem.d.ts.map +1 -1
- package/src/engine/grid/transform2grid/Transform2GridPositionSystem.js +29 -8
- package/src/engine/input/ecs/controllers/KeyboardCameraController.js +2 -2
- package/src/engine/intelligence/behavior/ecs/OrbitingBehavior.d.ts.map +1 -1
- package/src/engine/intelligence/behavior/ecs/OrbitingBehavior.js +35 -21
- package/src/engine/intelligence/behavior/util/RotationBehavior.js +5 -5
- package/src/engine/intelligence/mcts/StateNode.js +1 -1
- package/src/engine/interpolation/TransformPoseSerializationAdapter.d.ts +7 -7
- package/src/engine/interpolation/TransformPoseSerializationAdapter.d.ts.map +1 -1
- package/src/engine/interpolation/TransformPoseSerializationAdapter.js +14 -15
- package/src/engine/interpolation/pose_interpoland.d.ts +2 -2
- package/src/engine/interpolation/pose_interpoland.js +4 -4
- package/src/engine/navigation/ecs/path_following/PathFollowingSystem.d.ts +4 -4
- package/src/engine/navigation/ecs/path_following/PathFollowingSystem.d.ts.map +1 -1
- package/src/engine/navigation/ecs/path_following/PathFollowingSystem.js +39 -14
- package/src/engine/network/adapters/TransformReplicationAdapter.d.ts +7 -7
- package/src/engine/network/adapters/TransformReplicationAdapter.d.ts.map +1 -1
- package/src/engine/network/adapters/TransformReplicationAdapter.js +19 -20
- package/src/engine/network/replication/Replicator.d.ts +5 -3
- package/src/engine/network/replication/Replicator.d.ts.map +1 -1
- package/src/engine/network/replication/Replicator.js +65 -16
- package/src/engine/physics/broadphase/compute_fat_world_aabb.js +3 -3
- package/src/engine/physics/ccd/linear_sweep.d.ts.map +1 -1
- package/src/engine/physics/ccd/linear_sweep.js +9 -3
- package/src/engine/physics/constraint/solve_constraints.js +10 -10
- package/src/engine/physics/ecs/ColliderObserverSystem.d.ts +8 -8
- package/src/engine/physics/ecs/ColliderObserverSystem.d.ts.map +1 -1
- package/src/engine/physics/ecs/ColliderObserverSystem.js +6 -6
- package/src/engine/physics/ecs/PhysicsSystem.d.ts +22 -32
- package/src/engine/physics/ecs/PhysicsSystem.d.ts.map +1 -1
- package/src/engine/physics/ecs/PhysicsSystem.js +2337 -2310
- package/src/engine/physics/ecs/find_non_finite_physics_state.js +6 -6
- package/src/engine/physics/fluid/ecs/FluidObstacleSystem.d.ts +7 -7
- package/src/engine/physics/fluid/ecs/FluidObstacleSystem.d.ts.map +1 -1
- package/src/engine/physics/fluid/ecs/FluidObstacleSystem.js +16 -8
- package/src/engine/physics/fluid/ecs/FluidSystem.d.ts +4 -4
- package/src/engine/physics/fluid/ecs/FluidSystem.d.ts.map +1 -1
- package/src/engine/physics/fluid/ecs/FluidSystem.js +6 -6
- package/src/engine/physics/fluid/ecs/WorkerFluidSystem.d.ts +2 -2
- package/src/engine/physics/fluid/ecs/WorkerFluidSystem.d.ts.map +1 -1
- package/src/engine/physics/fluid/ecs/WorkerFluidSystem.js +4 -4
- package/src/engine/physics/fluid/ecs/fluid_reanchor_field.js +7 -7
- package/src/engine/physics/fluid/effector/ImpulseFluidEffector.js +4 -4
- package/src/engine/physics/fluid/effector/WakeFluidEffector.js +7 -7
- package/src/engine/physics/inertia/world_inverse_inertia.js +1 -1
- package/src/engine/physics/integration/integrate_position.d.ts.map +1 -1
- package/src/engine/physics/integration/integrate_position.js +13 -12
- package/src/engine/physics/inverse_kinematics/fabrik/fabrik_solve.d.ts.map +1 -1
- package/src/engine/physics/inverse_kinematics/fabrik/fabrik_solve.js +23 -5
- package/src/engine/physics/narrowphase/compute_penetration.js +18 -14
- package/src/engine/physics/narrowphase/convex_convex_manifold.js +2 -2
- package/src/engine/physics/narrowphase/mesh_mesh_tet_manifold.js +9 -9
- package/src/engine/physics/narrowphase/narrowphase_step.d.ts.map +1 -1
- package/src/engine/physics/narrowphase/narrowphase_step.js +95 -68
- package/src/engine/physics/narrowphase/refine_ray_concave.js +1 -1
- package/src/engine/physics/narrowphase/refine_ray_hit.js +3 -3
- package/src/engine/physics/queries/overlap_shape.d.ts.map +1 -1
- package/src/engine/physics/queries/overlap_shape.js +19 -7
- package/src/engine/physics/queries/raycast.js +3 -3
- package/src/engine/physics/queries/shape_cast.d.ts.map +1 -1
- package/src/engine/physics/queries/shape_cast.js +628 -620
- package/src/engine/physics/solver/solve_contacts.js +10 -10
- package/src/engine/physics/vehicle/RaycastVehicle.d.ts +6 -5
- package/src/engine/physics/vehicle/RaycastVehicle.d.ts.map +1 -1
- package/src/engine/physics/vehicle/RaycastVehicle.js +10 -5
- package/src/engine/sound/ecs/SoundListenerSystem.d.ts +16 -4
- package/src/engine/sound/ecs/SoundListenerSystem.d.ts.map +1 -1
- package/src/engine/sound/ecs/SoundListenerSystem.js +70 -11
- package/src/engine/sound/ecs/audio/AudioEmitterSystem.d.ts +7 -7
- package/src/engine/sound/ecs/audio/AudioEmitterSystem.d.ts.map +1 -1
- package/src/engine/sound/ecs/audio/AudioEmitterSystem.js +343 -338
- package/src/engine/sound/ecs/audio/LiveEmitterSet.d.ts +2 -2
- package/src/engine/sound/ecs/audio/LiveEmitterSet.d.ts.map +1 -1
- package/src/engine/sound/ecs/audio/LiveEmitterSet.js +356 -345
- package/src/engine/sound/ecs/audio/SpatialAudioIndex.d.ts +23 -2
- package/src/engine/sound/ecs/audio/SpatialAudioIndex.d.ts.map +1 -1
- package/src/engine/sound/ecs/audio/SpatialAudioIndex.js +174 -140
- package/src/engine/sound/ecs/trigger/AudioEventTriggerSystem.d.ts +6 -6
- package/src/engine/sound/ecs/trigger/AudioEventTriggerSystem.d.ts.map +1 -1
- package/src/engine/sound/ecs/trigger/AudioEventTriggerSystem.js +185 -184
- package/src/engine/sound/material/detector/terrain/TerrainSoundMaterialSurfaceDetector.js +1 -1
- package/src/engine/sound/simulation/core/AcousticRegionIndex.d.ts +2 -1
- package/src/engine/sound/simulation/core/AcousticRegionIndex.d.ts.map +1 -1
- package/src/engine/sound/simulation/core/AcousticRegionIndex.js +4 -3
- package/src/engine/sound/simulation/core/AcousticVolumeRegion.d.ts +3 -2
- package/src/engine/sound/simulation/core/AcousticVolumeRegion.d.ts.map +1 -1
- package/src/engine/sound/simulation/core/AcousticVolumeRegion.js +6 -4
- package/src/engine/sound/simulation/ecs/AcousticSimulationSystem.d.ts +10 -6
- package/src/engine/sound/simulation/ecs/AcousticSimulationSystem.d.ts.map +1 -1
- package/src/engine/sound/simulation/ecs/AcousticSimulationSystem.js +32 -7
- package/src/engine/sound/simulation/ecs/AcousticVolumeSystem.d.ts +7 -7
- package/src/engine/sound/simulation/ecs/AcousticVolumeSystem.d.ts.map +1 -1
- package/src/engine/sound/simulation/ecs/AcousticVolumeSystem.js +6 -6
- package/src/engine/sound/sopra/runtime/EventInstance.d.ts.map +1 -1
- package/src/engine/sound/sopra/runtime/EventInstance.js +8 -2
- package/src/format/scene/gltf/gltf_component_type.d.ts.map +1 -1
- package/src/format/scene/gltf/gltf_component_type.js +3 -1
- package/src/format/texture/ktx2/ktx2_read.d.ts.map +1 -1
- package/src/format/texture/ktx2/ktx2_read.js +2 -1
- package/src/generation/grid/generation/GridTaskDensityMarkerDistribution.d.ts.map +1 -1
- package/src/generation/grid/generation/GridTaskDensityMarkerDistribution.js +8 -1
- package/src/generation/markers/GridCellActionPlaceMarker.d.ts +4 -4
- package/src/generation/markers/GridCellActionPlaceMarker.d.ts.map +1 -1
- package/src/generation/markers/GridCellActionPlaceMarker.js +16 -6
- package/src/generation/markers/MarkerNode.d.ts +3 -3
- package/src/generation/markers/MarkerNode.d.ts.map +1 -1
- package/src/generation/markers/MarkerNode.js +3 -3
- package/src/generation/markers/actions/MarkerNodeActionEntityPlacement.d.ts +4 -4
- package/src/generation/markers/actions/MarkerNodeActionEntityPlacement.d.ts.map +1 -1
- package/src/generation/markers/actions/MarkerNodeActionEntityPlacement.js +7 -7
- package/src/generation/markers/actions/MarkerNodeActionImaginary.d.ts.map +1 -1
- package/src/generation/markers/actions/MarkerNodeActionImaginary.js +20 -2
- package/src/generation/markers/actions/placement/MarkerNodeEntityProcessorClingToTerrain.js +1 -1
- package/src/generation/markers/actions/placement/MarkerNodeEntityProcessorRandomRotation.d.ts.map +1 -1
- package/src/generation/markers/actions/placement/MarkerNodeEntityProcessorRandomRotation.js +13 -3
- package/src/generation/markers/transform/MarkerNodeTransformRotateRandom.d.ts.map +1 -1
- package/src/generation/markers/transform/MarkerNodeTransformRotateRandom.js +11 -1
- package/src/generation/markers/transform/MarkerNodeTransformerAddPositionYFromFilter.d.ts.map +1 -1
- package/src/generation/markers/transform/MarkerNodeTransformerAddPositionYFromFilter.js +8 -4
- package/src/generation/markers/transform/MarkerNodeTransformerOffsetPosition.d.ts.map +1 -1
- package/src/generation/markers/transform/MarkerNodeTransformerOffsetPosition.js +13 -5
- package/src/generation/markers/transform/MarkerNodeTransformerYRotateByFilter.d.ts.map +1 -1
- package/src/generation/markers/transform/MarkerNodeTransformerYRotateByFilter.js +8 -2
- package/src/generation/markers/transform/MarkerNodeTransformerYRotateByFilterGradient.d.ts.map +1 -1
- package/src/generation/markers/transform/MarkerNodeTransformerYRotateByFilterGradient.js +16 -2
- package/src/shade/device/graph/BufferResourceDescriptor.d.ts.map +1 -1
- package/src/shade/device/graph/BufferResourceDescriptor.js +193 -184
- package/src/shade/device/graph/TextureResourceDescriptor.d.ts.map +1 -1
- package/src/shade/device/graph/TextureResourceDescriptor.js +12 -0
- package/src/shade/device/mock/SoftwareGPUDevice.d.ts.map +1 -1
- package/src/shade/device/mock/SoftwareGPUDevice.js +8 -0
- package/src/shade/playground/avboit/main.js +3 -3
- package/src/shade/playground/basis_textures/main.js +1 -1
- package/src/shade/playground/ground_seam/main.js +1 -1
- package/src/shade/playground/particle_editor/README.md +175 -0
- package/src/shade/playground/particle_editor/index.html +76 -0
- package/src/shade/playground/particle_editor/main.d.ts +2 -0
- package/src/shade/playground/particle_editor/main.d.ts.map +1 -0
- package/src/shade/playground/particle_editor/main.js +139 -0
- package/src/shade/playground/particle_system/README.md +92 -62
- package/src/shade/playground/particle_system/index.html +67 -21
- package/src/shade/playground/particle_system/main.js +247 -102
- package/src/shade/{renderer/particles → playground/particle_system}/particle_prototype.d.ts +21 -18
- package/src/shade/playground/particle_system/particle_prototype.d.ts.map +1 -0
- package/src/shade/{renderer/particles → playground/particle_system}/particle_prototype.js +197 -181
- package/src/shade/playground/particle_system/particle_scene.d.ts +136 -20
- package/src/shade/playground/particle_system/particle_scene.d.ts.map +1 -1
- package/src/shade/playground/particle_system/particle_scene.js +487 -670
- package/src/shade/playground/skinned_blas_refit/sweep_views.js +2 -2
- package/src/shade/playground/skinned_blas_refit/verify_instance_bounds.d.ts.map +1 -1
- package/src/shade/playground/skinned_blas_refit/verify_instance_bounds.js +2 -1
- package/src/shade/playground/skinned_blas_refit/verify_skinned_blas_refit.d.ts.map +1 -1
- package/src/shade/playground/skinned_blas_refit/verify_skinned_blas_refit.js +2 -1
- package/src/shade/playground/sponza_path_trace/main.js +1 -1
- package/src/shade/playground/volumetrics_froxel/main.js +917 -917
- package/src/shade/playground/volumetrics_froxel/measure.js +559 -559
- package/src/shade/renderer/Renderer.d.ts +28 -0
- package/src/shade/renderer/Renderer.d.ts.map +1 -1
- package/src/shade/renderer/Renderer.js +140 -8
- package/src/shade/renderer/atmosphere/GPUSky.d.ts.map +1 -1
- package/src/shade/renderer/atmosphere/GPUSky.js +4 -2
- package/src/shade/renderer/buffer/graph_read_buffer.d.ts.map +1 -1
- package/src/shade/renderer/buffer/graph_read_buffer.js +8 -1
- package/src/shade/renderer/buffer/table/GPUTypedTable.js +1 -1
- package/src/shade/renderer/buffer/table/GPUTypedTableDescriptor.d.ts +30 -0
- package/src/shade/renderer/buffer/table/GPUTypedTableDescriptor.d.ts.map +1 -1
- package/src/shade/renderer/buffer/table/GPUTypedTableDescriptor.js +84 -0
- package/src/shade/renderer/buffer/table/gpu_database_emulator_image.d.ts +27 -0
- package/src/shade/renderer/buffer/table/gpu_database_emulator_image.d.ts.map +1 -0
- package/src/shade/renderer/buffer/table/gpu_database_words.d.ts +24 -0
- package/src/shade/renderer/buffer/table/gpu_database_words.d.ts.map +1 -0
- package/src/shade/renderer/buffer/table/gpu_database_words.js +92 -0
- package/src/shade/renderer/camera/Camera.d.ts +2 -2
- package/src/shade/renderer/camera/Camera.d.ts.map +1 -1
- package/src/shade/renderer/camera/Camera.js +11 -5
- package/src/shade/renderer/camera/GPUCameraContext.d.ts.map +1 -1
- package/src/shade/renderer/camera/GPUCameraContext.js +2 -1
- package/src/shade/renderer/camera/OrbitalCameraController.d.ts +3 -3
- package/src/shade/renderer/camera/OrbitalCameraController.d.ts.map +1 -1
- package/src/shade/renderer/camera/OrbitalCameraController.js +31 -16
- package/src/shade/renderer/camera/orbital/OrbitalCameraController.d.ts +2 -2
- package/src/shade/renderer/camera/orbital/OrbitalCameraController.d.ts.map +1 -1
- package/src/shade/renderer/camera/orbital/OrbitalCameraController.js +4 -3
- package/src/shade/renderer/camera/orbital/OrbitalCameraRig.d.ts +10 -5
- package/src/shade/renderer/camera/orbital/OrbitalCameraRig.d.ts.map +1 -1
- package/src/shade/renderer/camera/orbital/OrbitalCameraRig.js +8 -4
- package/src/shade/renderer/extension/FrameContext.d.ts.map +1 -1
- package/src/shade/renderer/extension/FrameContext.js +5 -0
- package/src/shade/renderer/extension/FrameRecord.d.ts +16 -0
- package/src/shade/renderer/extension/FrameRecord.d.ts.map +1 -1
- package/src/shade/renderer/extension/FrameRecord.js +31 -0
- package/src/shade/renderer/extension/GBufferTextures.d.ts +11 -0
- package/src/shade/renderer/extension/GBufferTextures.d.ts.map +1 -1
- package/src/shade/renderer/extension/GBufferTextures.js +14 -0
- package/src/shade/renderer/geometry/attribute/gpu_vertex_buffer_layout_from_spec.js +1 -1
- package/src/shade/renderer/geometry/util/geometry_stripify.js +6 -6
- package/src/shade/renderer/geometry/virtual/format/prototypeVGEOFormatViewer.js +8 -8
- package/src/shade/renderer/global_illumination/lpv/lpv_visualise_probes.d.ts.map +1 -1
- package/src/shade/renderer/global_illumination/lpv/lpv_visualise_probes.js +14 -5
- package/src/shade/renderer/global_illumination/probe/octahedral/GPUProbeAtlas.d.ts.map +1 -1
- package/src/shade/renderer/global_illumination/probe/octahedral/GPUProbeAtlas.js +17 -9
- package/src/shade/renderer/global_illumination/probe/octahedral/border/graph_lpv_paint_border_depth.d.ts +2 -1
- package/src/shade/renderer/global_illumination/probe/octahedral/border/graph_lpv_paint_border_depth.d.ts.map +1 -1
- package/src/shade/renderer/global_illumination/probe/octahedral/border/graph_lpv_paint_border_depth.js +4 -1
- package/src/shade/renderer/global_illumination/probe/octahedral/convolve/graph_lvp_atlas_to_sh.d.ts +2 -1
- package/src/shade/renderer/global_illumination/probe/octahedral/convolve/graph_lvp_atlas_to_sh.d.ts.map +1 -1
- package/src/shade/renderer/global_illumination/probe/octahedral/convolve/graph_lvp_atlas_to_sh.js +11 -1
- package/src/shade/renderer/global_illumination/probe/octahedral/graph_lpv_shade.d.ts +1 -1
- package/src/shade/renderer/global_illumination/probe/octahedral/graph_lpv_shade.d.ts.map +1 -1
- package/src/shade/renderer/global_illumination/probe/octahedral/graph_lpv_shade.js +4 -2
- package/src/shade/renderer/global_illumination/sharc/SpatialHashRadianceCache.d.ts.map +1 -1
- package/src/shade/renderer/global_illumination/sharc/SpatialHashRadianceCache.js +5 -1
- package/src/shade/renderer/light/cluster/cull/graph_cull_lights.d.ts.map +1 -1
- package/src/shade/renderer/light/cluster/cull/graph_cull_lights.js +35 -11
- package/src/shade/renderer/loader/gltf/tiny-gltf.d.ts +1 -1
- package/src/shade/renderer/particles/DESIGN.md +271 -112
- package/src/shade/renderer/particles/GPUParticleSystem.d.ts +251 -86
- package/src/shade/renderer/particles/GPUParticleSystem.d.ts.map +1 -1
- package/src/shade/renderer/particles/GPUParticleSystem.js +822 -146
- package/src/shade/renderer/particles/ParticleConstants.d.ts +96 -3
- package/src/shade/renderer/particles/ParticleConstants.d.ts.map +1 -1
- package/src/shade/renderer/particles/ParticleConstants.js +103 -4
- package/src/shade/renderer/particles/coherence/graph_particle_bucket.d.ts +5 -4
- package/src/shade/renderer/particles/coherence/graph_particle_bucket.d.ts.map +1 -1
- package/src/shade/renderer/particles/coherence/graph_particle_bucket.js +11 -15
- package/src/shade/renderer/particles/coherence/shader_particle_bucket.d.ts +2 -2
- package/src/shade/renderer/particles/coherence/shader_particle_bucket.d.ts.map +1 -1
- package/src/shade/renderer/particles/coherence/shader_particle_bucket.js +20 -15
- package/src/shade/renderer/particles/data/PARTICLE_COUNTERS.d.ts +7 -8
- package/src/shade/renderer/particles/data/PARTICLE_COUNTERS.d.ts.map +1 -1
- package/src/shade/renderer/particles/data/PARTICLE_COUNTERS.js +7 -17
- package/src/shade/renderer/particles/data/PARTICLE_DATABASE_SPEC.d.ts +56 -0
- package/src/shade/renderer/particles/data/PARTICLE_DATABASE_SPEC.d.ts.map +1 -0
- package/src/shade/renderer/particles/data/PARTICLE_DATABASE_SPEC.js +68 -0
- package/src/shade/renderer/particles/data/PARTICLE_EMITTER_STATE.d.ts +39 -0
- package/src/shade/renderer/particles/data/PARTICLE_EMITTER_STATE.d.ts.map +1 -0
- package/src/shade/renderer/particles/data/PARTICLE_EMITTER_STATE.js +52 -0
- package/src/shade/renderer/particles/data/PARTICLE_EMITTER_STRUCT.d.ts +83 -0
- package/src/shade/renderer/particles/data/PARTICLE_EMITTER_STRUCT.d.ts.map +1 -0
- package/src/shade/renderer/particles/data/PARTICLE_EMITTER_STRUCT.js +166 -0
- package/src/shade/renderer/particles/data/chunk_particle_emitter.d.ts +21 -5
- package/src/shade/renderer/particles/data/chunk_particle_emitter.d.ts.map +1 -1
- package/src/shade/renderer/particles/data/chunk_particle_emitter.js +44 -85
- package/src/shade/renderer/particles/data/particle_header.d.ts +62 -0
- package/src/shade/renderer/particles/data/particle_header.d.ts.map +1 -0
- package/src/shade/renderer/particles/data/particle_header.js +103 -0
- package/src/shade/renderer/particles/graph/ParticleGroupBuilder.d.ts +179 -0
- package/src/shade/renderer/particles/graph/ParticleGroupBuilder.d.ts.map +1 -0
- package/src/shade/renderer/particles/graph/ParticleGroupBuilder.js +303 -0
- package/src/shade/renderer/particles/graph/ParticleNodeDescription.d.ts +120 -1
- package/src/shade/renderer/particles/graph/ParticleNodeDescription.d.ts.map +1 -1
- package/src/shade/renderer/particles/graph/ParticleNodeDescription.js +90 -1
- package/src/shade/renderer/particles/graph/ParticleNodeGroup.d.ts +283 -0
- package/src/shade/renderer/particles/graph/ParticleNodeGroup.d.ts.map +1 -0
- package/src/shade/renderer/particles/graph/ParticleNodeGroup.js +419 -0
- package/src/shade/renderer/particles/graph/ParticleNodeRegistry.d.ts +44 -2
- package/src/shade/renderer/particles/graph/ParticleNodeRegistry.d.ts.map +1 -1
- package/src/shade/renderer/particles/graph/ParticleNodeRegistry.js +476 -40
- package/src/shade/renderer/particles/graph/ParticleValueType.d.ts +188 -0
- package/src/shade/renderer/particles/graph/ParticleValueType.d.ts.map +1 -0
- package/src/shade/renderer/particles/graph/ParticleValueType.js +287 -0
- package/src/shade/renderer/particles/graph/compile_particle_graph.d.ts +16 -9
- package/src/shade/renderer/particles/graph/compile_particle_graph.d.ts.map +1 -1
- package/src/shade/renderer/particles/graph/compile_particle_graph.js +464 -205
- package/src/shade/renderer/particles/graph/flatten_particle_graph.d.ts +11 -0
- package/src/shade/renderer/particles/graph/flatten_particle_graph.d.ts.map +1 -0
- package/src/shade/renderer/particles/graph/flatten_particle_graph.js +213 -0
- package/src/shade/renderer/particles/graph/groups/particle_builtin_groups.d.ts +27 -0
- package/src/shade/renderer/particles/graph/groups/particle_builtin_groups.d.ts.map +1 -0
- package/src/shade/renderer/particles/graph/groups/particle_builtin_groups.js +75 -0
- package/src/shade/renderer/particles/graph/groups/particle_groups_geometry.d.ts +83 -0
- package/src/shade/renderer/particles/graph/groups/particle_groups_geometry.d.ts.map +1 -0
- package/src/shade/renderer/particles/graph/groups/particle_groups_geometry.js +319 -0
- package/src/shade/renderer/particles/graph/groups/particle_groups_noise.d.ts +22 -0
- package/src/shade/renderer/particles/graph/groups/particle_groups_noise.d.ts.map +1 -0
- package/src/shade/renderer/particles/graph/groups/particle_groups_noise.js +517 -0
- package/src/shade/renderer/particles/graph/groups/particle_groups_utility.d.ts +70 -0
- package/src/shade/renderer/particles/graph/groups/particle_groups_utility.d.ts.map +1 -0
- package/src/shade/renderer/particles/graph/groups/particle_groups_utility.js +161 -0
- package/src/shade/renderer/particles/graph/groups/simplex_reference.d.ts +8 -0
- package/src/shade/renderer/particles/graph/groups/simplex_reference.d.ts.map +1 -0
- package/src/shade/renderer/particles/graph/groups/simplex_reference.js +159 -0
- package/src/shade/renderer/particles/graph/infer_particle_graph_types.d.ts +88 -0
- package/src/shade/renderer/particles/graph/infer_particle_graph_types.d.ts.map +1 -0
- package/src/shade/renderer/particles/graph/infer_particle_graph_types.js +234 -0
- package/src/shade/renderer/particles/graph/make_particle_group.d.ts +98 -0
- package/src/shade/renderer/particles/graph/make_particle_group.d.ts.map +1 -0
- package/src/shade/renderer/particles/graph/make_particle_group.js +427 -0
- package/src/shade/renderer/particles/graph/particle_graph_authoring.d.ts +11 -4
- package/src/shade/renderer/particles/graph/particle_graph_authoring.d.ts.map +1 -1
- package/src/shade/renderer/particles/graph/particle_graph_authoring.js +121 -108
- package/src/shade/renderer/particles/graph/particle_graph_diagnostic.d.ts +38 -0
- package/src/shade/renderer/particles/graph/particle_graph_diagnostic.d.ts.map +1 -0
- package/src/shade/renderer/particles/graph/particle_graph_diagnostic.js +25 -0
- package/src/shade/renderer/particles/graph/particle_graph_distributions.d.ts +29 -0
- package/src/shade/renderer/particles/graph/particle_graph_distributions.d.ts.map +1 -0
- package/src/shade/renderer/particles/graph/particle_graph_distributions.js +170 -0
- package/src/shade/renderer/particles/graph/particle_graph_json.d.ts +87 -0
- package/src/shade/renderer/particles/graph/particle_graph_json.d.ts.map +1 -0
- package/src/shade/renderer/particles/graph/particle_graph_json.js +196 -0
- package/src/shade/renderer/particles/graph/particle_group_json.d.ts +86 -0
- package/src/shade/renderer/particles/graph/particle_group_json.d.ts.map +1 -0
- package/src/shade/renderer/particles/graph/particle_group_json.js +182 -0
- package/src/shade/renderer/particles/graph/particle_group_library.d.ts +33 -0
- package/src/shade/renderer/particles/graph/particle_group_library.d.ts.map +1 -0
- package/src/shade/renderer/particles/graph/particle_group_library.js +75 -0
- package/src/shade/renderer/particles/graph/particle_node_library.d.ts +37 -0
- package/src/shade/renderer/particles/graph/particle_node_library.d.ts.map +1 -0
- package/src/shade/renderer/particles/graph/particle_node_library.js +64 -0
- package/src/shade/renderer/particles/graph/particle_node_parameters.d.ts +146 -0
- package/src/shade/renderer/particles/graph/particle_node_parameters.d.ts.map +1 -0
- package/src/shade/renderer/particles/graph/particle_node_parameters.js +234 -0
- package/src/shade/renderer/particles/graph/particle_node_presentation.d.ts +30 -0
- package/src/shade/renderer/particles/graph/particle_node_presentation.d.ts.map +1 -0
- package/src/shade/renderer/particles/graph/particle_node_presentation.js +286 -0
- package/src/shade/renderer/particles/graph/validate_particle_graph.d.ts +66 -0
- package/src/shade/renderer/particles/graph/validate_particle_graph.d.ts.map +1 -0
- package/src/shade/renderer/particles/graph/validate_particle_graph.js +439 -0
- package/src/shade/renderer/particles/graph_particles.d.ts +143 -68
- package/src/shade/renderer/particles/graph_particles.d.ts.map +1 -1
- package/src/shade/renderer/particles/graph_particles.js +424 -71
- package/src/shade/renderer/particles/graph_particles_avboit.d.ts +107 -0
- package/src/shade/renderer/particles/graph_particles_avboit.d.ts.map +1 -0
- package/src/shade/renderer/particles/graph_particles_avboit.js +312 -0
- package/src/shade/renderer/particles/isa/InstructionStream.d.ts +41 -8
- package/src/shade/renderer/particles/isa/InstructionStream.d.ts.map +1 -1
- package/src/shade/renderer/particles/isa/InstructionStream.js +111 -33
- package/src/shade/renderer/particles/isa/ParticleAssembler.d.ts +13 -10
- package/src/shade/renderer/particles/isa/ParticleAssembler.d.ts.map +1 -1
- package/src/shade/renderer/particles/isa/ParticleAssembler.js +30 -26
- package/src/shade/renderer/particles/isa/ParticleProgram.d.ts +27 -15
- package/src/shade/renderer/particles/isa/ParticleProgram.d.ts.map +1 -1
- package/src/shade/renderer/particles/isa/ParticleProgram.js +139 -34
- package/src/shade/renderer/particles/isa/ParticleVMISA.d.ts +117 -9
- package/src/shade/renderer/particles/isa/ParticleVMISA.d.ts.map +1 -1
- package/src/shade/renderer/particles/isa/ParticleVMISA.js +296 -37
- package/src/shade/renderer/particles/isa/particle_assembly.d.ts +149 -0
- package/src/shade/renderer/particles/isa/particle_assembly.d.ts.map +1 -0
- package/src/shade/renderer/particles/isa/particle_assembly.js +999 -0
- package/src/shade/renderer/particles/layout/ParticleLayout.d.ts +25 -3
- package/src/shade/renderer/particles/layout/ParticleLayout.d.ts.map +1 -1
- package/src/shade/renderer/particles/layout/ParticleLayout.js +33 -5
- package/src/shade/renderer/particles/optimizer/optimize_particle_program.d.ts +160 -0
- package/src/shade/renderer/particles/optimizer/optimize_particle_program.d.ts.map +1 -0
- package/src/shade/renderer/particles/optimizer/optimize_particle_program.js +478 -0
- package/src/shade/renderer/particles/optimizer/particle_program_analysis.d.ts +291 -0
- package/src/shade/renderer/particles/optimizer/particle_program_analysis.d.ts.map +1 -0
- package/src/shade/renderer/particles/optimizer/particle_program_analysis.js +647 -0
- package/src/shade/renderer/particles/optimizer/particle_program_equivalence.d.ts +95 -0
- package/src/shade/renderer/particles/optimizer/particle_program_equivalence.d.ts.map +1 -0
- package/src/shade/renderer/particles/optimizer/particle_program_equivalence.js +213 -0
- package/src/shade/renderer/particles/optimizer/particle_program_fuzz.d.ts +16 -0
- package/src/shade/renderer/particles/optimizer/particle_program_fuzz.d.ts.map +1 -0
- package/src/shade/renderer/particles/optimizer/particle_program_fuzz.js +223 -0
- package/src/shade/renderer/particles/optimizer/particle_vm_semantics.d.ts +121 -0
- package/src/shade/renderer/particles/optimizer/particle_vm_semantics.d.ts.map +1 -0
- package/src/shade/renderer/particles/optimizer/particle_vm_semantics.js +206 -0
- package/src/shade/renderer/particles/optimizer/pass_dedup_constants.d.ts +11 -0
- package/src/shade/renderer/particles/optimizer/pass_dedup_constants.d.ts.map +1 -0
- package/src/shade/renderer/particles/optimizer/pass_dedup_constants.js +197 -0
- package/src/shade/renderer/particles/optimizer/pass_eliminate_dead_code.d.ts +4 -0
- package/src/shade/renderer/particles/optimizer/pass_eliminate_dead_code.d.ts.map +1 -0
- package/src/shade/renderer/particles/optimizer/pass_eliminate_dead_code.js +51 -0
- package/src/shade/renderer/particles/optimizer/pass_fold_constants.d.ts +4 -0
- package/src/shade/renderer/particles/optimizer/pass_fold_constants.d.ts.map +1 -0
- package/src/shade/renderer/particles/optimizer/pass_fold_constants.js +561 -0
- package/src/shade/renderer/particles/optimizer/pass_narrow_widths.d.ts +4 -0
- package/src/shade/renderer/particles/optimizer/pass_narrow_widths.d.ts.map +1 -0
- package/src/shade/renderer/particles/optimizer/pass_narrow_widths.js +72 -0
- package/src/shade/renderer/particles/optimizer/pass_pack_registers.d.ts +4 -0
- package/src/shade/renderer/particles/optimizer/pass_pack_registers.d.ts.map +1 -0
- package/src/shade/renderer/particles/optimizer/pass_pack_registers.js +86 -0
- package/src/shade/renderer/particles/optimizer/pass_peephole.d.ts +4 -0
- package/src/shade/renderer/particles/optimizer/pass_peephole.d.ts.map +1 -0
- package/src/shade/renderer/particles/optimizer/pass_peephole.js +271 -0
- package/src/shade/renderer/particles/optimizer/pass_propagate_copies.d.ts +4 -0
- package/src/shade/renderer/particles/optimizer/pass_propagate_copies.d.ts.map +1 -0
- package/src/shade/renderer/particles/optimizer/pass_propagate_copies.js +268 -0
- package/src/shade/renderer/particles/optimizer/pass_share_subexpressions.d.ts +4 -0
- package/src/shade/renderer/particles/optimizer/pass_share_subexpressions.d.ts.map +1 -0
- package/src/shade/renderer/particles/optimizer/pass_share_subexpressions.js +151 -0
- package/src/shade/renderer/particles/particle_test_fixtures.d.ts +131 -0
- package/src/shade/renderer/particles/particle_test_fixtures.d.ts.map +1 -0
- package/src/shade/renderer/particles/particle_test_fixtures.js +203 -0
- package/src/shade/renderer/particles/runtime/Emitter.d.ts +219 -0
- package/src/shade/renderer/particles/runtime/Emitter.d.ts.map +1 -0
- package/src/shade/renderer/particles/runtime/EmitterRegistry.d.ts +128 -60
- package/src/shade/renderer/particles/runtime/EmitterRegistry.d.ts.map +1 -1
- package/src/shade/renderer/particles/runtime/EmitterRegistry.js +286 -117
- package/src/shade/renderer/particles/runtime/ParticleEmitter.d.ts +264 -0
- package/src/shade/renderer/particles/runtime/ParticleEmitter.d.ts.map +1 -0
- package/src/shade/renderer/particles/runtime/ParticleEmitter.js +404 -0
- package/src/shade/renderer/particles/runtime/ParticleSpawnScheduler.d.ts +49 -15
- package/src/shade/renderer/particles/runtime/ParticleSpawnScheduler.d.ts.map +1 -1
- package/src/shade/renderer/particles/runtime/ProgramArena.d.ts +51 -18
- package/src/shade/renderer/particles/runtime/ProgramArena.d.ts.map +1 -1
- package/src/shade/renderer/particles/runtime/ProgramArena.js +72 -32
- package/src/shade/renderer/particles/runtime/create_particle_effect.d.ts +4 -4
- package/src/shade/renderer/particles/runtime/create_particle_effect.d.ts.map +1 -1
- package/src/shade/renderer/particles/runtime/create_particle_effect.js +4 -4
- package/src/shade/renderer/particles/runtime/emitter_database_image.d.ts +15 -0
- package/src/shade/renderer/particles/runtime/emitter_database_image.d.ts.map +1 -0
- package/src/shade/renderer/particles/shaders/chunk_particle_avboit_contribution.d.ts +17 -0
- package/src/shade/renderer/particles/shaders/chunk_particle_avboit_contribution.d.ts.map +1 -0
- package/src/shade/renderer/particles/shaders/chunk_particle_avboit_contribution.js +75 -0
- package/src/shade/renderer/particles/shaders/chunk_particle_billboard_vertex.d.ts +20 -0
- package/src/shade/renderer/particles/shaders/chunk_particle_billboard_vertex.d.ts.map +1 -0
- package/src/shade/renderer/particles/shaders/chunk_particle_billboard_vertex.js +94 -0
- package/src/shade/renderer/particles/shaders/chunk_particle_context.d.ts +15 -5
- package/src/shade/renderer/particles/shaders/chunk_particle_context.d.ts.map +1 -1
- package/src/shade/renderer/particles/shaders/chunk_particle_curve_animation.d.ts +1 -2
- package/src/shade/renderer/particles/shaders/chunk_particle_curve_animation.d.ts.map +1 -1
- package/src/shade/renderer/particles/shaders/chunk_particle_curve_animation.js +1 -2
- package/src/shade/renderer/particles/shaders/chunk_particle_curve_disabled.d.ts +11 -0
- package/src/shade/renderer/particles/shaders/chunk_particle_curve_disabled.d.ts.map +1 -0
- package/src/shade/renderer/particles/shaders/chunk_particle_curve_disabled.js +13 -0
- package/src/shade/renderer/particles/shaders/chunk_particle_emitter_age.d.ts +17 -0
- package/src/shade/renderer/particles/shaders/chunk_particle_emitter_age.d.ts.map +1 -0
- package/src/shade/renderer/particles/shaders/chunk_particle_emitter_age.js +22 -0
- package/src/shade/renderer/particles/shaders/chunk_particle_emitter_world_sphere.d.ts +14 -0
- package/src/shade/renderer/particles/shaders/chunk_particle_emitter_world_sphere.d.ts.map +1 -0
- package/src/shade/renderer/particles/shaders/chunk_particle_emitter_world_sphere.js +23 -0
- package/src/shade/renderer/particles/shaders/chunk_particle_render_math.js +1 -1
- package/src/shade/renderer/particles/shaders/chunk_particle_scene_view_depth.d.ts +18 -0
- package/src/shade/renderer/particles/shaders/chunk_particle_scene_view_depth.d.ts.map +1 -0
- package/src/shade/renderer/particles/shaders/chunk_particle_scene_view_depth.js +24 -0
- package/src/shade/renderer/particles/shaders/chunk_particle_setup_context.d.ts +26 -0
- package/src/shade/renderer/particles/shaders/chunk_particle_setup_context.d.ts.map +1 -0
- package/src/shade/renderer/particles/shaders/chunk_particle_setup_context.js +59 -0
- package/src/shade/renderer/particles/shaders/shader_particle_avboit_draw.d.ts +14 -0
- package/src/shade/renderer/particles/shaders/shader_particle_avboit_draw.d.ts.map +1 -0
- package/src/shade/renderer/particles/shaders/shader_particle_avboit_draw.js +153 -0
- package/src/shade/renderer/particles/shaders/shader_particle_avboit_occupancy.d.ts +3 -0
- package/src/shade/renderer/particles/shaders/shader_particle_avboit_occupancy.d.ts.map +1 -0
- package/src/shade/renderer/particles/shaders/shader_particle_avboit_occupancy.js +124 -0
- package/src/shade/renderer/particles/shaders/shader_particle_avboit_splat.d.ts +19 -0
- package/src/shade/renderer/particles/shaders/shader_particle_avboit_splat.d.ts.map +1 -0
- package/src/shade/renderer/particles/shaders/shader_particle_avboit_splat.js +147 -0
- package/src/shade/renderer/particles/shaders/shader_particle_emit.d.ts +18 -8
- package/src/shade/renderer/particles/shaders/shader_particle_emit.d.ts.map +1 -1
- package/src/shade/renderer/particles/shaders/shader_particle_emit.js +72 -37
- package/src/shade/renderer/particles/shaders/shader_particle_emitter_tick.d.ts +5 -0
- package/src/shade/renderer/particles/shaders/shader_particle_emitter_tick.d.ts.map +1 -0
- package/src/shade/renderer/particles/shaders/shader_particle_emitter_tick.js +216 -0
- package/src/shade/renderer/particles/shaders/shader_particle_finalize.d.ts.map +1 -1
- package/src/shade/renderer/particles/shaders/shader_particle_finalize.js +7 -3
- package/src/shade/renderer/particles/shaders/shader_particle_render.d.ts.map +1 -1
- package/src/shade/renderer/particles/shaders/shader_particle_render.js +132 -197
- package/src/shade/renderer/particles/shaders/shader_particle_simulate.d.ts.map +1 -1
- package/src/shade/renderer/particles/shaders/shader_particle_simulate.js +78 -24
- package/src/shade/renderer/particles/shaders/shader_particle_spawn_commands.d.ts +26 -0
- package/src/shade/renderer/particles/shaders/shader_particle_spawn_commands.d.ts.map +1 -0
- package/src/shade/renderer/particles/shaders/shader_particle_spawn_commands.js +66 -0
- package/src/shade/renderer/particles/sort/shader_particle_sort.d.ts +1 -1
- package/src/shade/renderer/particles/sort/shader_particle_sort.d.ts.map +1 -1
- package/src/shade/renderer/particles/sort/shader_particle_sort.js +21 -36
- package/src/shade/renderer/particles/vm/ParticleVMReference.d.ts +2 -2
- package/src/shade/renderer/particles/vm/ParticleVMReference.d.ts.map +1 -1
- package/src/shade/renderer/particles/vm/ParticleVMReference.js +100 -90
- package/src/shade/renderer/particles/vm/chunk_particle_vm.d.ts.map +1 -1
- package/src/shade/renderer/particles/vm/chunk_particle_vm.js +270 -138
- package/src/shade/renderer/postprocess/denoise/debug/graph_pass_debug_reprojection.d.ts +1 -2
- package/src/shade/renderer/postprocess/denoise/debug/graph_pass_debug_reprojection.d.ts.map +1 -1
- package/src/shade/renderer/postprocess/denoise/debug/graph_pass_debug_reprojection.js +0 -3
- package/src/shade/renderer/postprocess/dof/gather/DepthOfFieldU.js +1 -1
- package/src/shade/renderer/postprocess/dof/raymarch/DepthOfField.js +1 -1
- package/src/shade/renderer/postprocess/nss/NSS.d.ts +1 -1
- package/src/shade/renderer/postprocess/nss/NSS.d.ts.map +1 -1
- package/src/shade/renderer/postprocess/nss/NSS.js +3 -2
- package/src/shade/renderer/postprocess/nss/generate_NSS_WEIGHTS_ACTUAL.js +3 -2
- package/src/shade/renderer/rasterize/native/avboit/AVBOITSideChannel.d.ts +87 -0
- package/src/shade/renderer/rasterize/native/avboit/AVBOITSideChannel.d.ts.map +1 -0
- package/src/shade/renderer/rasterize/native/avboit/AVBOITSideChannel.js +61 -0
- package/src/shade/renderer/rasterize/native/avboit/AVBOIT_LEDGER.md +179 -0
- package/src/shade/renderer/rasterize/native/avboit/AVBOIT_PLAN_2026_09_03.md +27 -2
- package/src/shade/renderer/rasterize/native/avboit/avboit_draw_fragment_body.d.ts +9 -2
- package/src/shade/renderer/rasterize/native/avboit/avboit_draw_fragment_body.d.ts.map +1 -1
- package/src/shade/renderer/rasterize/native/avboit/avboit_draw_fragment_body.js +12 -3
- package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_splat_slice.d.ts +18 -0
- package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_splat_slice.d.ts.map +1 -0
- package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_splat_slice.js +58 -0
- package/src/shade/renderer/rasterize/native/avboit/graph_rasterize_meshes_transparent_avboit.d.ts +25 -1
- package/src/shade/renderer/rasterize/native/avboit/graph_rasterize_meshes_transparent_avboit.d.ts.map +1 -1
- package/src/shade/renderer/rasterize/native/avboit/graph_rasterize_meshes_transparent_avboit.js +69 -10
- package/src/shade/renderer/rasterize/native/avboit/shader_avboit_resolve.d.ts.map +1 -1
- package/src/shade/renderer/rasterize/native/avboit/shader_avboit_resolve.js +10 -4
- package/src/shade/renderer/rasterize/native/avboit/shader_avboit_splat.d.ts.map +1 -1
- package/src/shade/renderer/rasterize/native/avboit/shader_avboit_splat.js +4 -39
- package/src/shade/renderer/rasterize/standard/graph_rasterize_scene.d.ts +7 -2
- package/src/shade/renderer/rasterize/standard/graph_rasterize_scene.d.ts.map +1 -1
- package/src/shade/renderer/rasterize/standard/graph_rasterize_scene.js +16 -2
- package/src/shade/renderer/scene/optimization/geometry/geometry_deduplicate.d.ts +3 -3
- package/src/shade/renderer/scene/optimization/geometry/geometry_deduplicate.d.ts.map +1 -1
- package/src/shade/renderer/scene/optimization/geometry/geometry_deduplicate.js +29 -23
- package/src/shade/renderer/scene/optimization/geometry/internal/anchor_grow_topological.d.ts +2 -2
- package/src/shade/renderer/scene/optimization/geometry/internal/anchor_grow_topological.d.ts.map +1 -1
- package/src/shade/renderer/scene/optimization/geometry/internal/anchor_grow_topological.js +3 -3
- package/src/shade/renderer/scene/optimization/geometry/internal/cover_greedy.d.ts +4 -4
- package/src/shade/renderer/scene/optimization/geometry/internal/cover_greedy.d.ts.map +1 -1
- package/src/shade/renderer/scene/optimization/geometry/internal/cover_greedy.js +2 -2
- package/src/shade/renderer/scene/optimization/geometry/internal/match_refit_validate.d.ts +2 -2
- package/src/shade/renderer/scene/optimization/geometry/internal/match_refit_validate.d.ts.map +1 -1
- package/src/shade/renderer/scene/optimization/geometry/internal/match_refit_validate.js +2 -2
- package/src/shade/renderer/scene/optimization/geometry/internal/match_solve_transform.d.ts +7 -7
- package/src/shade/renderer/scene/optimization/geometry/internal/match_solve_transform.d.ts.map +1 -1
- package/src/shade/renderer/scene/optimization/geometry/internal/match_solve_transform.js +79 -71
- package/src/shade/renderer/shader/chunk/math/chunk_lower_bound_branchless.d.ts.map +1 -1
- package/src/shade/renderer/shader/chunk/math/chunk_lower_bound_branchless.js +3 -1
- package/src/shade/renderer/shader/chunk/random/chunk_hash_to_float01.d.ts +13 -3
- package/src/shade/renderer/shader/chunk/random/chunk_hash_to_float01.d.ts.map +1 -1
- package/src/shade/renderer/shader/chunk/random/chunk_hash_to_float01.js +15 -5
- package/src/shade/renderer/shader/chunk/random/chunk_random_uint.d.ts +8 -0
- package/src/shade/renderer/shader/chunk/random/chunk_random_uint.d.ts.map +1 -1
- package/src/shade/renderer/shader/chunk/random/chunk_random_uint.js +15 -5
- package/src/shade/renderer/shader/chunk/random/pcg/chunk_pcg.d.ts +7 -0
- package/src/shade/renderer/shader/chunk/random/pcg/chunk_pcg.d.ts.map +1 -1
- package/src/shade/renderer/shader/chunk/random/pcg/chunk_pcg.js +17 -7
- package/src/shade/renderer/shader/chunk/random/pcg/chunk_pcg_advance.d.ts +17 -0
- package/src/shade/renderer/shader/chunk/random/pcg/chunk_pcg_advance.d.ts.map +1 -0
- package/src/shade/renderer/shader/chunk/random/pcg/chunk_pcg_advance.js +26 -0
- package/src/shade/renderer/shader/chunk/random/pcg/chunk_pcg_output.d.ts +15 -0
- package/src/shade/renderer/shader/chunk/random/pcg/chunk_pcg_output.d.ts.map +1 -0
- package/src/shade/renderer/shader/chunk/random/pcg/chunk_pcg_output.js +26 -0
- package/src/shade/renderer/shadow/map/DirectionalLightShadowmap.d.ts.map +1 -1
- package/src/shade/renderer/shadow/map/DirectionalLightShadowmap.js +8 -2
- package/src/shade/renderer/shadow/map/PointLightShadowmap.d.ts.map +1 -1
- package/src/shade/renderer/shadow/map/PointLightShadowmap.js +7 -2
- package/src/shade/renderer/shadow/map/SpotLightShadowmap.d.ts.map +1 -1
- package/src/shade/renderer/shadow/map/SpotLightShadowmap.js +3 -15
- package/src/shade/renderer/shadow/map/TetrahedronPointLightShadowmap.d.ts.map +1 -1
- package/src/shade/renderer/shadow/map/TetrahedronPointLightShadowmap.js +10 -4
- package/src/shade/renderer/shadow/vsm/GPUViewShadowMaps.d.ts.map +1 -1
- package/src/shade/renderer/shadow/vsm/GPUViewShadowMaps.js +7 -2
- package/src/shade/renderer/volumetrics/GPUViewVolumetrics.js +2 -2
- package/src/shade/renderer/volumetrics/ParticipatingMediaVolume.d.ts +3 -3
- package/src/shade/renderer/volumetrics/ParticipatingMediaVolume.d.ts.map +1 -1
- package/src/shade/renderer/volumetrics/ParticipatingMediaVolume.js +3 -3
- package/src/shade/wgsl/emulator/WGSLJavaScriptCompiler.d.ts.map +1 -1
- package/src/shade/wgsl/emulator/WGSLJavaScriptCompiler.js +66 -5
- package/src/shade/wgsl/emulator/WGSLLanguageCore.d.ts.map +1 -1
- package/src/shade/wgsl/emulator/WGSLLanguageCore.js +35 -4
- package/src/view/minimap/Minimap.d.ts.map +1 -1
- package/src/view/minimap/Minimap.js +227 -225
- package/src/view/minimap/MinimapCanvasView.js +3 -3
- package/src/view/minimap/MinimapMarker.d.ts +45 -0
- package/src/view/minimap/MinimapMarker.d.ts.map +1 -0
- package/src/view/minimap/MinimapMarker.js +80 -0
- package/src/view/minimap/MinimapMarkerCollection.d.ts +6 -5
- package/src/view/minimap/MinimapMarkerCollection.d.ts.map +1 -1
- package/src/view/minimap/MinimapMarkerCollection.js +6 -6
- package/src/view/minimap/MinimapMarkerSerializationAdapter.d.ts +19 -0
- package/src/view/minimap/MinimapMarkerSerializationAdapter.d.ts.map +1 -0
- package/src/view/minimap/MinimapMarkerSerializationAdapter.js +42 -0
- package/src/view/minimap/dom/MinimapCameraView.d.ts +1 -1
- package/src/view/minimap/dom/MinimapCameraView.d.ts.map +1 -1
- package/src/view/minimap/dom/MinimapCameraView.js +23 -4
- package/src/view/minimap/dom/MinimapMarkerView.js +3 -3
- package/src/view/minimap/gl/MarkerGL.js +3 -3
- package/src/view/util/DomLayoutFrame.d.ts +53 -0
- package/src/view/util/DomLayoutFrame.d.ts.map +1 -0
- package/src/view/util/DomLayoutFrame.js +122 -0
- package/src/core/model/node-graph/visual/layout/BoxLayoutSpec.js +0 -19
- package/src/core/model/node-graph/visual/layout/ConnectedBoxLayouter.js +0 -241
- package/src/core/model/node-graph/visual/layout/ConnectionEndpointLayoutSpec.js +0 -40
- package/src/core/model/node-graph/visual/layout/ConnectionLayoutSpec.js +0 -28
- package/src/engine/ecs/util/hideEntityGracefully.js +0 -196
- package/src/shade/renderer/particles/cull/chunk_particle_cull.js +0 -38
- package/src/shade/renderer/particles/data/PARTICLE_EMITTER_LAYOUT.js +0 -214
- package/src/shade/renderer/particles/particle_prototype.d.ts.map +0 -1
- package/src/shade/renderer/particles/runtime/ParticleSpawnScheduler.js +0 -86
- package/src/shade/renderer/particles/runtime/spawn_request_encoding.js +0 -52
- package/src/shade/renderer/particles/shaders/chunk_particle_context.js +0 -58
|
@@ -1,449 +1,449 @@
|
|
|
1
|
-
import { assert } from "../../core/assert.js";
|
|
2
|
-
import { LoadingCache } from "../../core/cache/LoadingCache.js";
|
|
3
|
-
import { strictEquals } from "../../core/function/strictEquals.js";
|
|
4
|
-
import { computeStringHash } from "../../core/primitives/strings/computeStringHash.js";
|
|
5
|
-
import { FramePhase } from "../../shade/renderer/extension/FramePhase.js";
|
|
6
|
-
import { TerrainExtension } from "./TerrainSystem.js";
|
|
7
|
-
import { RenderExtension } from "../../shade/renderer/extension/RenderExtension.js";
|
|
8
|
-
import { GameAssetType } from "../asset/GameAssetType.js";
|
|
9
|
-
import { ImageRGBADataLoader } from "../asset/loaders/image/ImageRGBADataLoader.js";
|
|
10
|
-
import { System } from "../ecs/System.js";
|
|
11
|
-
import {
|
|
12
|
-
import { Decal } from "../graphics/ecs/decal/v2/Decal.js";
|
|
13
|
-
import { ReferencedTextureAtlas } from "../graphics/texture/atlas/ReferencedTextureAtlas.js";
|
|
14
|
-
import { sampler2d_ensure_uint8_RGBA } from "../graphics/texture/sampler/sampler2d_ensure_uint8_RGBA.js";
|
|
15
|
-
import { DecalAtlas } from "./decal/DecalAtlas.js";
|
|
16
|
-
import { DecalAtlasFill } from "./decal/DecalAtlasFill.js";
|
|
17
|
-
import { decal_atlas_max_lod } from "./decal/decal_atlas_border.js";
|
|
18
|
-
import {
|
|
19
|
-
decal_identity_normal,
|
|
20
|
-
decal_identity_orm,
|
|
21
|
-
decal_pack_orm
|
|
22
|
-
} from "./decal/decal_material_samplers.js";
|
|
23
|
-
import { DECAL_RECORD_WORD_COUNT } from "./decal/DECAL_GPU_RECORD.js";
|
|
24
|
-
import { sort_decals_by_priority, write_decal_record } from "./decal/decal_gpu_records.js";
|
|
25
|
-
import { GPUDecalRenderer } from "./decal/GPUDecalRenderer.js";
|
|
26
|
-
|
|
27
|
-
/**
|
|
28
|
-
* Paints the game's decals into the G-buffer under Shade.
|
|
29
|
-
*
|
|
30
|
-
* **A decal is a surface override, not a tint** (D22): it carries albedo, a tangent-space normal,
|
|
31
|
-
* roughness, metalness and emission, and it writes them into the G-buffer before anything is lit —
|
|
32
|
-
* so ambient occlusion, screen-space reflection and shading all see a decal exactly as they see the
|
|
33
|
-
* surface it is painted on. The renderer this replaces could only lerp diffuse colour inside a
|
|
34
|
-
* forward shader.
|
|
35
|
-
*
|
|
36
|
-
* **Decals reach opaque surfaces only, by construction.** The G-buffer is all they touch and
|
|
37
|
-
* transparency composites later, so a decal will never appear on water.
|
|
38
|
-
*
|
|
39
|
-
* The records are rebuilt every frame. That sounds wasteful and is the cheaper arrangement: the
|
|
40
|
-
* froxel binning depends on the camera and so has to run every frame regardless, and rebuilding the
|
|
41
|
-
* records alongside it means nothing has to watch a decal's colour for changes — which matters,
|
|
42
|
-
* because the signal that would be watched does not fire for alpha-only edits.
|
|
43
|
-
*/
|
|
44
|
-
export class DecalSystem extends System {
|
|
45
|
-
dependencies = [Decal,
|
|
46
|
-
|
|
47
|
-
/**
|
|
48
|
-
* @type {GraphicsEngine}
|
|
49
|
-
*/
|
|
50
|
-
#graphics;
|
|
51
|
-
|
|
52
|
-
/**
|
|
53
|
-
* @type {AssetManager}
|
|
54
|
-
*/
|
|
55
|
-
#assets;
|
|
56
|
-
|
|
57
|
-
/**
|
|
58
|
-
* @type {GPUDecalRenderer}
|
|
59
|
-
*/
|
|
60
|
-
#renderer = new GPUDecalRenderer();
|
|
61
|
-
|
|
62
|
-
/**
|
|
63
|
-
* Three atlases, because their contents want different mip filters and different border fills —
|
|
64
|
-
* and because albedo is sRGB while the other two are not.
|
|
65
|
-
*
|
|
66
|
-
* @type {DecalAtlas}
|
|
67
|
-
*/
|
|
68
|
-
#atlas_albedo = new DecalAtlas(DecalAtlasFill.PremultipliedCoverage);
|
|
69
|
-
|
|
70
|
-
/**
|
|
71
|
-
* @type {DecalAtlas}
|
|
72
|
-
*/
|
|
73
|
-
#atlas_normal = new DecalAtlas(DecalAtlasFill.EdgeExtend);
|
|
74
|
-
|
|
75
|
-
/**
|
|
76
|
-
* @type {DecalAtlas}
|
|
77
|
-
*/
|
|
78
|
-
#atlas_orm = new DecalAtlas(DecalAtlasFill.EdgeExtend);
|
|
79
|
-
|
|
80
|
-
/**
|
|
81
|
-
* @type {ReferencedTextureAtlas}
|
|
82
|
-
*/
|
|
83
|
-
#referenced_albedo = new ReferencedTextureAtlas(this.#atlas_albedo);
|
|
84
|
-
|
|
85
|
-
/**
|
|
86
|
-
* @type {ReferencedTextureAtlas}
|
|
87
|
-
*/
|
|
88
|
-
#referenced_normal = new ReferencedTextureAtlas(this.#atlas_normal);
|
|
89
|
-
|
|
90
|
-
/**
|
|
91
|
-
* @type {ReferencedTextureAtlas}
|
|
92
|
-
*/
|
|
93
|
-
#referenced_orm = new ReferencedTextureAtlas(this.#atlas_orm);
|
|
94
|
-
|
|
95
|
-
/**
|
|
96
|
-
* What every decal authoring no maps of its own shares. One patch each, packed once.
|
|
97
|
-
*
|
|
98
|
-
* @type {Sampler2D}
|
|
99
|
-
*/
|
|
100
|
-
#identity_normal = decal_identity_normal();
|
|
101
|
-
|
|
102
|
-
/**
|
|
103
|
-
* @type {Sampler2D}
|
|
104
|
-
*/
|
|
105
|
-
#identity_orm = decal_identity_orm();
|
|
106
|
-
|
|
107
|
-
/**
|
|
108
|
-
* @type {LoadingCache<string, Sampler2D>}
|
|
109
|
-
*/
|
|
110
|
-
#textures;
|
|
111
|
-
|
|
112
|
-
/**
|
|
113
|
-
* The decals to draw, in link order until {@link update} sorts them into draw order.
|
|
114
|
-
*
|
|
115
|
-
* @type {Array<{entity: number, decal: Decal, transform: Transform, patches: object, listener: Function}>}
|
|
116
|
-
*/
|
|
117
|
-
#entries = [];
|
|
118
|
-
|
|
119
|
-
/**
|
|
120
|
-
* @type {Map<number, object>}
|
|
121
|
-
*/
|
|
122
|
-
#by_entity = new Map();
|
|
123
|
-
|
|
124
|
-
/**
|
|
125
|
-
* @type {Float32Array}
|
|
126
|
-
*/
|
|
127
|
-
#records = new Float32Array(0);
|
|
128
|
-
|
|
129
|
-
/**
|
|
130
|
-
* @type {number}
|
|
131
|
-
*/
|
|
132
|
-
#record_count = 0;
|
|
133
|
-
|
|
134
|
-
/**
|
|
135
|
-
* @type {RenderExtension|null}
|
|
136
|
-
*/
|
|
137
|
-
#extension = null;
|
|
138
|
-
|
|
139
|
-
/**
|
|
140
|
-
* What the pass draws. Read-only — the decals follow the entities.
|
|
141
|
-
*
|
|
142
|
-
* @returns {Array}
|
|
143
|
-
*/
|
|
144
|
-
get decals() {
|
|
145
|
-
return this.#entries;
|
|
146
|
-
}
|
|
147
|
-
|
|
148
|
-
/**
|
|
149
|
-
* @returns {number} decals packed for the GPU by the last update
|
|
150
|
-
*/
|
|
151
|
-
get record_count() {
|
|
152
|
-
return this.#record_count;
|
|
153
|
-
}
|
|
154
|
-
|
|
155
|
-
/**
|
|
156
|
-
* What was packed, for a gate that wants to see it. Read-only.
|
|
157
|
-
*
|
|
158
|
-
* @returns {Float32Array}
|
|
159
|
-
*/
|
|
160
|
-
get records() {
|
|
161
|
-
return this.#records;
|
|
162
|
-
}
|
|
163
|
-
|
|
164
|
-
/**
|
|
165
|
-
* @param {GraphicsEngine} graphics
|
|
166
|
-
* @param {AssetManager} assets
|
|
167
|
-
*/
|
|
168
|
-
constructor(graphics, assets) {
|
|
169
|
-
super();
|
|
170
|
-
|
|
171
|
-
assert.defined(graphics, 'graphics');
|
|
172
|
-
assert.defined(assets, 'assets');
|
|
173
|
-
|
|
174
|
-
this.#graphics = graphics;
|
|
175
|
-
this.#assets = assets;
|
|
176
|
-
|
|
177
|
-
this.#textures = new LoadingCache({
|
|
178
|
-
load: key => this.#assets.promise(key, GameAssetType.Image)
|
|
179
|
-
.then(asset => sampler2d_ensure_uint8_RGBA(asset.create())),
|
|
180
|
-
keyHashFunction: computeStringHash,
|
|
181
|
-
keyEqualityFunction: strictEquals
|
|
182
|
-
});
|
|
183
|
-
}
|
|
184
|
-
|
|
185
|
-
async startup(entityManager) {
|
|
186
|
-
this.entityManager = entityManager;
|
|
187
|
-
|
|
188
|
-
const assets = this.#assets;
|
|
189
|
-
|
|
190
|
-
if (!assets.hasLoaderForType(GameAssetType.Image)) {
|
|
191
|
-
await assets.registerLoader(GameAssetType.Image, new ImageRGBADataLoader());
|
|
192
|
-
}
|
|
193
|
-
|
|
194
|
-
this.#extension = this.#graphics.add_extension(new DecalExtension(this));
|
|
195
|
-
}
|
|
196
|
-
|
|
197
|
-
async shutdown(entityManager) {
|
|
198
|
-
if (this.#extension !== null) {
|
|
199
|
-
this.#graphics.remove_extension(this.#extension);
|
|
200
|
-
|
|
201
|
-
this.#extension = null;
|
|
202
|
-
}
|
|
203
|
-
|
|
204
|
-
this.#renderer.destroy();
|
|
205
|
-
|
|
206
|
-
this.#entries.length = 0;
|
|
207
|
-
this.#by_entity.clear();
|
|
208
|
-
this.#record_count = 0;
|
|
209
|
-
}
|
|
210
|
-
|
|
211
|
-
/**
|
|
212
|
-
* The `transform` IS the projection volume, and it projects along its local **+Z** — so the
|
|
213
|
-
* surface being painted faces the other way. Get the sign backwards and every pixel of the
|
|
214
|
-
* decal is rejected by the coverage fade, silently, with every CPU-side observable here
|
|
215
|
-
* reporting success.
|
|
216
|
-
*
|
|
217
|
-
* @see Decal
|
|
218
|
-
* @see chunk_decal_surface_frame
|
|
219
|
-
*
|
|
220
|
-
* @param {Decal} decal
|
|
221
|
-
* @param {
|
|
222
|
-
* @param {number} entity
|
|
223
|
-
*/
|
|
224
|
-
link(decal, transform, entity) {
|
|
225
|
-
const entry = {
|
|
226
|
-
entity,
|
|
227
|
-
decal,
|
|
228
|
-
transform,
|
|
229
|
-
/**
|
|
230
|
-
* Atlas patches, acquired as the textures arrive. A decal whose albedo has not loaded
|
|
231
|
-
* yet is not packed at all — there is nothing to draw with, and drawing it with the
|
|
232
|
-
* identity patch would put a white square on the ground until the image landed.
|
|
233
|
-
*/
|
|
234
|
-
patches: { albedo: null, normal: null, orm: null }
|
|
235
|
-
};
|
|
236
|
-
|
|
237
|
-
this.#entries.push(entry);
|
|
238
|
-
this.#by_entity.set(entity, entry);
|
|
239
|
-
|
|
240
|
-
this.#acquire(entry);
|
|
241
|
-
}
|
|
242
|
-
|
|
243
|
-
/**
|
|
244
|
-
* @param {Decal} decal
|
|
245
|
-
* @param {
|
|
246
|
-
* @param {number} entity
|
|
247
|
-
*/
|
|
248
|
-
unlink(decal, transform, entity) {
|
|
249
|
-
const entry = this.#by_entity.get(entity);
|
|
250
|
-
|
|
251
|
-
if (entry === undefined) {
|
|
252
|
-
return;
|
|
253
|
-
}
|
|
254
|
-
|
|
255
|
-
this.#release(entry);
|
|
256
|
-
|
|
257
|
-
const index = this.#entries.indexOf(entry);
|
|
258
|
-
|
|
259
|
-
if (index !== -1) {
|
|
260
|
-
this.#entries.splice(index, 1);
|
|
261
|
-
}
|
|
262
|
-
|
|
263
|
-
this.#by_entity.delete(entity);
|
|
264
|
-
}
|
|
265
|
-
|
|
266
|
-
/**
|
|
267
|
-
* @param {object} entry
|
|
268
|
-
*/
|
|
269
|
-
#release(entry) {
|
|
270
|
-
const patches = entry.patches;
|
|
271
|
-
|
|
272
|
-
if (patches.albedo !== null) {
|
|
273
|
-
patches.albedo.release();
|
|
274
|
-
patches.albedo = null;
|
|
275
|
-
}
|
|
276
|
-
|
|
277
|
-
if (patches.normal !== null) {
|
|
278
|
-
patches.normal.release();
|
|
279
|
-
patches.normal = null;
|
|
280
|
-
}
|
|
281
|
-
|
|
282
|
-
if (patches.orm !== null) {
|
|
283
|
-
patches.orm.release();
|
|
284
|
-
patches.orm = null;
|
|
285
|
-
}
|
|
286
|
-
}
|
|
287
|
-
|
|
288
|
-
/**
|
|
289
|
-
* Fetch this decal's textures and take a reference on the atlas patch each lands in.
|
|
290
|
-
*
|
|
291
|
-
* Reference counted, because combat spawns a footprint decal per step and every one of them
|
|
292
|
-
* names the same file: packing a patch per footprint would repack three atlases and regenerate
|
|
293
|
-
* their mip chains several times a second.
|
|
294
|
-
*
|
|
295
|
-
* @param {object} entry
|
|
296
|
-
*/
|
|
297
|
-
#acquire(entry) {
|
|
298
|
-
const decal = entry.decal;
|
|
299
|
-
|
|
300
|
-
const albedo_uri = decal.albedo_uri;
|
|
301
|
-
|
|
302
|
-
if (albedo_uri === "") {
|
|
303
|
-
return;
|
|
304
|
-
}
|
|
305
|
-
|
|
306
|
-
this.#textures.get(albedo_uri).then(sampler => {
|
|
307
|
-
if (this.#by_entity.get(entry.entity) !== entry) {
|
|
308
|
-
// unlinked while the image was in flight
|
|
309
|
-
return;
|
|
310
|
-
}
|
|
311
|
-
|
|
312
|
-
entry.patches.albedo = this.#referenced_albedo.acquire(sampler);
|
|
313
|
-
});
|
|
314
|
-
|
|
315
|
-
if (decal.uri_normal === "") {
|
|
316
|
-
entry.patches.normal = this.#referenced_normal.acquire(this.#identity_normal);
|
|
317
|
-
} else {
|
|
318
|
-
this.#textures.get(decal.uri_normal).then(sampler => {
|
|
319
|
-
if (this.#by_entity.get(entry.entity) !== entry) {
|
|
320
|
-
return;
|
|
321
|
-
}
|
|
322
|
-
|
|
323
|
-
entry.patches.normal = this.#referenced_normal.acquire(sampler);
|
|
324
|
-
});
|
|
325
|
-
}
|
|
326
|
-
|
|
327
|
-
if (decal.uri_orm === "" && decal.uri_emissive === "") {
|
|
328
|
-
entry.patches.orm = this.#referenced_orm.acquire(this.#identity_orm);
|
|
329
|
-
|
|
330
|
-
return;
|
|
331
|
-
}
|
|
332
|
-
|
|
333
|
-
Promise.all([
|
|
334
|
-
decal.uri_orm === "" ? null : this.#textures.get(decal.uri_orm),
|
|
335
|
-
decal.uri_emissive === "" ? null : this.#textures.get(decal.uri_emissive)
|
|
336
|
-
]).then(([orm, emissive]) => {
|
|
337
|
-
if (this.#by_entity.get(entry.entity) !== entry) {
|
|
338
|
-
return;
|
|
339
|
-
}
|
|
340
|
-
|
|
341
|
-
entry.patches.orm = this.#referenced_orm.acquire(decal_pack_orm(orm, emissive));
|
|
342
|
-
});
|
|
343
|
-
}
|
|
344
|
-
|
|
345
|
-
update(timeDelta) {
|
|
346
|
-
const entries = this.#entries;
|
|
347
|
-
|
|
348
|
-
sort_decals_by_priority(entries);
|
|
349
|
-
|
|
350
|
-
this.#atlas_albedo.update();
|
|
351
|
-
this.#atlas_normal.update();
|
|
352
|
-
this.#atlas_orm.update();
|
|
353
|
-
|
|
354
|
-
const required = entries.length * DECAL_RECORD_WORD_COUNT;
|
|
355
|
-
|
|
356
|
-
if (this.#records.length < required) {
|
|
357
|
-
this.#records = new Float32Array(required);
|
|
358
|
-
}
|
|
359
|
-
|
|
360
|
-
const records = this.#records;
|
|
361
|
-
|
|
362
|
-
let count = 0;
|
|
363
|
-
|
|
364
|
-
for (let i = 0; i < entries.length; i++) {
|
|
365
|
-
const entry = entries[i];
|
|
366
|
-
const patches = entry.patches;
|
|
367
|
-
|
|
368
|
-
if (patches.albedo === null || patches.normal === null || patches.orm === null) {
|
|
369
|
-
// still waiting on an image; a decal is packed once it can be drawn properly
|
|
370
|
-
continue;
|
|
371
|
-
}
|
|
372
|
-
|
|
373
|
-
const albedo = patches.albedo.getValue();
|
|
374
|
-
const normal = patches.normal.getValue();
|
|
375
|
-
const orm = patches.orm.getValue();
|
|
376
|
-
|
|
377
|
-
write_decal_record(
|
|
378
|
-
records,
|
|
379
|
-
count * DECAL_RECORD_WORD_COUNT,
|
|
380
|
-
entry.decal,
|
|
381
|
-
entry.transform.matrix,
|
|
382
|
-
{ albedo: albedo.uv, normal: normal.uv, orm: orm.uv },
|
|
383
|
-
{
|
|
384
|
-
albedo: decal_atlas_max_lod(albedo.padding),
|
|
385
|
-
normal: decal_atlas_max_lod(normal.padding),
|
|
386
|
-
orm: decal_atlas_max_lod(orm.padding)
|
|
387
|
-
}
|
|
388
|
-
);
|
|
389
|
-
|
|
390
|
-
count++;
|
|
391
|
-
}
|
|
392
|
-
|
|
393
|
-
this.#record_count = count;
|
|
394
|
-
}
|
|
395
|
-
|
|
396
|
-
/**
|
|
397
|
-
* @param {FrameContext} frame
|
|
398
|
-
*/
|
|
399
|
-
record(frame) {
|
|
400
|
-
if (this.#record_count === 0) {
|
|
401
|
-
/*
|
|
402
|
-
Nothing to paint, so the frame keeps the G-buffer it already had. Skipping is what makes
|
|
403
|
-
the replacement design free when no decal is on screen — the pass reads and rewrites
|
|
404
|
-
every pixel when it runs.
|
|
405
|
-
*/
|
|
406
|
-
return;
|
|
407
|
-
}
|
|
408
|
-
|
|
409
|
-
this.#renderer.graph_draw({
|
|
410
|
-
frame,
|
|
411
|
-
records: this.#records,
|
|
412
|
-
record_count: this.#record_count,
|
|
413
|
-
atlas_albedo: this.#atlas_albedo.sampler,
|
|
414
|
-
atlas_normal: this.#atlas_normal.sampler,
|
|
415
|
-
atlas_orm: this.#atlas_orm.sampler
|
|
416
|
-
});
|
|
417
|
-
}
|
|
418
|
-
}
|
|
419
|
-
|
|
420
|
-
/**
|
|
421
|
-
* **After the terrain**, because the decal composite has to see the textured ground rather than
|
|
422
|
-
* precede it. That requirement used to be met by putting a registration call above an `await` and
|
|
423
|
-
* writing a comment about it; here it is the declaration below.
|
|
424
|
-
*/
|
|
425
|
-
export class DecalExtension extends RenderExtension {
|
|
426
|
-
name = "decals";
|
|
427
|
-
|
|
428
|
-
phase = FramePhase.AfterGBuffer;
|
|
429
|
-
|
|
430
|
-
after = [TerrainExtension];
|
|
431
|
-
|
|
432
|
-
/**
|
|
433
|
-
* @type {DecalSystem}
|
|
434
|
-
*/
|
|
435
|
-
#system;
|
|
436
|
-
|
|
437
|
-
/**
|
|
438
|
-
* @param {DecalSystem} system
|
|
439
|
-
*/
|
|
440
|
-
constructor(system) {
|
|
441
|
-
super();
|
|
442
|
-
|
|
443
|
-
this.#system = system;
|
|
444
|
-
}
|
|
445
|
-
|
|
446
|
-
record(frame) {
|
|
447
|
-
this.#system.record(frame);
|
|
448
|
-
}
|
|
449
|
-
}
|
|
1
|
+
import { assert } from "../../core/assert.js";
|
|
2
|
+
import { LoadingCache } from "../../core/cache/LoadingCache.js";
|
|
3
|
+
import { strictEquals } from "../../core/function/strictEquals.js";
|
|
4
|
+
import { computeStringHash } from "../../core/primitives/strings/computeStringHash.js";
|
|
5
|
+
import { FramePhase } from "../../shade/renderer/extension/FramePhase.js";
|
|
6
|
+
import { TerrainExtension } from "./TerrainSystem.js";
|
|
7
|
+
import { RenderExtension } from "../../shade/renderer/extension/RenderExtension.js";
|
|
8
|
+
import { GameAssetType } from "../asset/GameAssetType.js";
|
|
9
|
+
import { ImageRGBADataLoader } from "../asset/loaders/image/ImageRGBADataLoader.js";
|
|
10
|
+
import { System } from "../ecs/System.js";
|
|
11
|
+
import { Transform64 } from "../ecs/transform/Transform64.js";
|
|
12
|
+
import { Decal } from "../graphics/ecs/decal/v2/Decal.js";
|
|
13
|
+
import { ReferencedTextureAtlas } from "../graphics/texture/atlas/ReferencedTextureAtlas.js";
|
|
14
|
+
import { sampler2d_ensure_uint8_RGBA } from "../graphics/texture/sampler/sampler2d_ensure_uint8_RGBA.js";
|
|
15
|
+
import { DecalAtlas } from "./decal/DecalAtlas.js";
|
|
16
|
+
import { DecalAtlasFill } from "./decal/DecalAtlasFill.js";
|
|
17
|
+
import { decal_atlas_max_lod } from "./decal/decal_atlas_border.js";
|
|
18
|
+
import {
|
|
19
|
+
decal_identity_normal,
|
|
20
|
+
decal_identity_orm,
|
|
21
|
+
decal_pack_orm
|
|
22
|
+
} from "./decal/decal_material_samplers.js";
|
|
23
|
+
import { DECAL_RECORD_WORD_COUNT } from "./decal/DECAL_GPU_RECORD.js";
|
|
24
|
+
import { sort_decals_by_priority, write_decal_record } from "./decal/decal_gpu_records.js";
|
|
25
|
+
import { GPUDecalRenderer } from "./decal/GPUDecalRenderer.js";
|
|
26
|
+
|
|
27
|
+
/**
|
|
28
|
+
* Paints the game's decals into the G-buffer under Shade.
|
|
29
|
+
*
|
|
30
|
+
* **A decal is a surface override, not a tint** (D22): it carries albedo, a tangent-space normal,
|
|
31
|
+
* roughness, metalness and emission, and it writes them into the G-buffer before anything is lit —
|
|
32
|
+
* so ambient occlusion, screen-space reflection and shading all see a decal exactly as they see the
|
|
33
|
+
* surface it is painted on. The renderer this replaces could only lerp diffuse colour inside a
|
|
34
|
+
* forward shader.
|
|
35
|
+
*
|
|
36
|
+
* **Decals reach opaque surfaces only, by construction.** The G-buffer is all they touch and
|
|
37
|
+
* transparency composites later, so a decal will never appear on water.
|
|
38
|
+
*
|
|
39
|
+
* The records are rebuilt every frame. That sounds wasteful and is the cheaper arrangement: the
|
|
40
|
+
* froxel binning depends on the camera and so has to run every frame regardless, and rebuilding the
|
|
41
|
+
* records alongside it means nothing has to watch a decal's colour for changes — which matters,
|
|
42
|
+
* because the signal that would be watched does not fire for alpha-only edits.
|
|
43
|
+
*/
|
|
44
|
+
export class DecalSystem extends System {
|
|
45
|
+
dependencies = [Decal, Transform64];
|
|
46
|
+
|
|
47
|
+
/**
|
|
48
|
+
* @type {GraphicsEngine}
|
|
49
|
+
*/
|
|
50
|
+
#graphics;
|
|
51
|
+
|
|
52
|
+
/**
|
|
53
|
+
* @type {AssetManager}
|
|
54
|
+
*/
|
|
55
|
+
#assets;
|
|
56
|
+
|
|
57
|
+
/**
|
|
58
|
+
* @type {GPUDecalRenderer}
|
|
59
|
+
*/
|
|
60
|
+
#renderer = new GPUDecalRenderer();
|
|
61
|
+
|
|
62
|
+
/**
|
|
63
|
+
* Three atlases, because their contents want different mip filters and different border fills —
|
|
64
|
+
* and because albedo is sRGB while the other two are not.
|
|
65
|
+
*
|
|
66
|
+
* @type {DecalAtlas}
|
|
67
|
+
*/
|
|
68
|
+
#atlas_albedo = new DecalAtlas(DecalAtlasFill.PremultipliedCoverage);
|
|
69
|
+
|
|
70
|
+
/**
|
|
71
|
+
* @type {DecalAtlas}
|
|
72
|
+
*/
|
|
73
|
+
#atlas_normal = new DecalAtlas(DecalAtlasFill.EdgeExtend);
|
|
74
|
+
|
|
75
|
+
/**
|
|
76
|
+
* @type {DecalAtlas}
|
|
77
|
+
*/
|
|
78
|
+
#atlas_orm = new DecalAtlas(DecalAtlasFill.EdgeExtend);
|
|
79
|
+
|
|
80
|
+
/**
|
|
81
|
+
* @type {ReferencedTextureAtlas}
|
|
82
|
+
*/
|
|
83
|
+
#referenced_albedo = new ReferencedTextureAtlas(this.#atlas_albedo);
|
|
84
|
+
|
|
85
|
+
/**
|
|
86
|
+
* @type {ReferencedTextureAtlas}
|
|
87
|
+
*/
|
|
88
|
+
#referenced_normal = new ReferencedTextureAtlas(this.#atlas_normal);
|
|
89
|
+
|
|
90
|
+
/**
|
|
91
|
+
* @type {ReferencedTextureAtlas}
|
|
92
|
+
*/
|
|
93
|
+
#referenced_orm = new ReferencedTextureAtlas(this.#atlas_orm);
|
|
94
|
+
|
|
95
|
+
/**
|
|
96
|
+
* What every decal authoring no maps of its own shares. One patch each, packed once.
|
|
97
|
+
*
|
|
98
|
+
* @type {Sampler2D}
|
|
99
|
+
*/
|
|
100
|
+
#identity_normal = decal_identity_normal();
|
|
101
|
+
|
|
102
|
+
/**
|
|
103
|
+
* @type {Sampler2D}
|
|
104
|
+
*/
|
|
105
|
+
#identity_orm = decal_identity_orm();
|
|
106
|
+
|
|
107
|
+
/**
|
|
108
|
+
* @type {LoadingCache<string, Sampler2D>}
|
|
109
|
+
*/
|
|
110
|
+
#textures;
|
|
111
|
+
|
|
112
|
+
/**
|
|
113
|
+
* The decals to draw, in link order until {@link update} sorts them into draw order.
|
|
114
|
+
*
|
|
115
|
+
* @type {Array<{entity: number, decal: Decal, transform: Transform, patches: object, listener: Function}>}
|
|
116
|
+
*/
|
|
117
|
+
#entries = [];
|
|
118
|
+
|
|
119
|
+
/**
|
|
120
|
+
* @type {Map<number, object>}
|
|
121
|
+
*/
|
|
122
|
+
#by_entity = new Map();
|
|
123
|
+
|
|
124
|
+
/**
|
|
125
|
+
* @type {Float32Array}
|
|
126
|
+
*/
|
|
127
|
+
#records = new Float32Array(0);
|
|
128
|
+
|
|
129
|
+
/**
|
|
130
|
+
* @type {number}
|
|
131
|
+
*/
|
|
132
|
+
#record_count = 0;
|
|
133
|
+
|
|
134
|
+
/**
|
|
135
|
+
* @type {RenderExtension|null}
|
|
136
|
+
*/
|
|
137
|
+
#extension = null;
|
|
138
|
+
|
|
139
|
+
/**
|
|
140
|
+
* What the pass draws. Read-only — the decals follow the entities.
|
|
141
|
+
*
|
|
142
|
+
* @returns {Array}
|
|
143
|
+
*/
|
|
144
|
+
get decals() {
|
|
145
|
+
return this.#entries;
|
|
146
|
+
}
|
|
147
|
+
|
|
148
|
+
/**
|
|
149
|
+
* @returns {number} decals packed for the GPU by the last update
|
|
150
|
+
*/
|
|
151
|
+
get record_count() {
|
|
152
|
+
return this.#record_count;
|
|
153
|
+
}
|
|
154
|
+
|
|
155
|
+
/**
|
|
156
|
+
* What was packed, for a gate that wants to see it. Read-only.
|
|
157
|
+
*
|
|
158
|
+
* @returns {Float32Array}
|
|
159
|
+
*/
|
|
160
|
+
get records() {
|
|
161
|
+
return this.#records;
|
|
162
|
+
}
|
|
163
|
+
|
|
164
|
+
/**
|
|
165
|
+
* @param {GraphicsEngine} graphics
|
|
166
|
+
* @param {AssetManager} assets
|
|
167
|
+
*/
|
|
168
|
+
constructor(graphics, assets) {
|
|
169
|
+
super();
|
|
170
|
+
|
|
171
|
+
assert.defined(graphics, 'graphics');
|
|
172
|
+
assert.defined(assets, 'assets');
|
|
173
|
+
|
|
174
|
+
this.#graphics = graphics;
|
|
175
|
+
this.#assets = assets;
|
|
176
|
+
|
|
177
|
+
this.#textures = new LoadingCache({
|
|
178
|
+
load: key => this.#assets.promise(key, GameAssetType.Image)
|
|
179
|
+
.then(asset => sampler2d_ensure_uint8_RGBA(asset.create())),
|
|
180
|
+
keyHashFunction: computeStringHash,
|
|
181
|
+
keyEqualityFunction: strictEquals
|
|
182
|
+
});
|
|
183
|
+
}
|
|
184
|
+
|
|
185
|
+
async startup(entityManager) {
|
|
186
|
+
this.entityManager = entityManager;
|
|
187
|
+
|
|
188
|
+
const assets = this.#assets;
|
|
189
|
+
|
|
190
|
+
if (!assets.hasLoaderForType(GameAssetType.Image)) {
|
|
191
|
+
await assets.registerLoader(GameAssetType.Image, new ImageRGBADataLoader());
|
|
192
|
+
}
|
|
193
|
+
|
|
194
|
+
this.#extension = this.#graphics.add_extension(new DecalExtension(this));
|
|
195
|
+
}
|
|
196
|
+
|
|
197
|
+
async shutdown(entityManager) {
|
|
198
|
+
if (this.#extension !== null) {
|
|
199
|
+
this.#graphics.remove_extension(this.#extension);
|
|
200
|
+
|
|
201
|
+
this.#extension = null;
|
|
202
|
+
}
|
|
203
|
+
|
|
204
|
+
this.#renderer.destroy();
|
|
205
|
+
|
|
206
|
+
this.#entries.length = 0;
|
|
207
|
+
this.#by_entity.clear();
|
|
208
|
+
this.#record_count = 0;
|
|
209
|
+
}
|
|
210
|
+
|
|
211
|
+
/**
|
|
212
|
+
* The `transform` IS the projection volume, and it projects along its local **+Z** — so the
|
|
213
|
+
* surface being painted faces the other way. Get the sign backwards and every pixel of the
|
|
214
|
+
* decal is rejected by the coverage fade, silently, with every CPU-side observable here
|
|
215
|
+
* reporting success.
|
|
216
|
+
*
|
|
217
|
+
* @see Decal
|
|
218
|
+
* @see chunk_decal_surface_frame
|
|
219
|
+
*
|
|
220
|
+
* @param {Decal} decal
|
|
221
|
+
* @param {Transform64} transform
|
|
222
|
+
* @param {number} entity
|
|
223
|
+
*/
|
|
224
|
+
link(decal, transform, entity) {
|
|
225
|
+
const entry = {
|
|
226
|
+
entity,
|
|
227
|
+
decal,
|
|
228
|
+
transform,
|
|
229
|
+
/**
|
|
230
|
+
* Atlas patches, acquired as the textures arrive. A decal whose albedo has not loaded
|
|
231
|
+
* yet is not packed at all — there is nothing to draw with, and drawing it with the
|
|
232
|
+
* identity patch would put a white square on the ground until the image landed.
|
|
233
|
+
*/
|
|
234
|
+
patches: { albedo: null, normal: null, orm: null }
|
|
235
|
+
};
|
|
236
|
+
|
|
237
|
+
this.#entries.push(entry);
|
|
238
|
+
this.#by_entity.set(entity, entry);
|
|
239
|
+
|
|
240
|
+
this.#acquire(entry);
|
|
241
|
+
}
|
|
242
|
+
|
|
243
|
+
/**
|
|
244
|
+
* @param {Decal} decal
|
|
245
|
+
* @param {Transform64} transform
|
|
246
|
+
* @param {number} entity
|
|
247
|
+
*/
|
|
248
|
+
unlink(decal, transform, entity) {
|
|
249
|
+
const entry = this.#by_entity.get(entity);
|
|
250
|
+
|
|
251
|
+
if (entry === undefined) {
|
|
252
|
+
return;
|
|
253
|
+
}
|
|
254
|
+
|
|
255
|
+
this.#release(entry);
|
|
256
|
+
|
|
257
|
+
const index = this.#entries.indexOf(entry);
|
|
258
|
+
|
|
259
|
+
if (index !== -1) {
|
|
260
|
+
this.#entries.splice(index, 1);
|
|
261
|
+
}
|
|
262
|
+
|
|
263
|
+
this.#by_entity.delete(entity);
|
|
264
|
+
}
|
|
265
|
+
|
|
266
|
+
/**
|
|
267
|
+
* @param {object} entry
|
|
268
|
+
*/
|
|
269
|
+
#release(entry) {
|
|
270
|
+
const patches = entry.patches;
|
|
271
|
+
|
|
272
|
+
if (patches.albedo !== null) {
|
|
273
|
+
patches.albedo.release();
|
|
274
|
+
patches.albedo = null;
|
|
275
|
+
}
|
|
276
|
+
|
|
277
|
+
if (patches.normal !== null) {
|
|
278
|
+
patches.normal.release();
|
|
279
|
+
patches.normal = null;
|
|
280
|
+
}
|
|
281
|
+
|
|
282
|
+
if (patches.orm !== null) {
|
|
283
|
+
patches.orm.release();
|
|
284
|
+
patches.orm = null;
|
|
285
|
+
}
|
|
286
|
+
}
|
|
287
|
+
|
|
288
|
+
/**
|
|
289
|
+
* Fetch this decal's textures and take a reference on the atlas patch each lands in.
|
|
290
|
+
*
|
|
291
|
+
* Reference counted, because combat spawns a footprint decal per step and every one of them
|
|
292
|
+
* names the same file: packing a patch per footprint would repack three atlases and regenerate
|
|
293
|
+
* their mip chains several times a second.
|
|
294
|
+
*
|
|
295
|
+
* @param {object} entry
|
|
296
|
+
*/
|
|
297
|
+
#acquire(entry) {
|
|
298
|
+
const decal = entry.decal;
|
|
299
|
+
|
|
300
|
+
const albedo_uri = decal.albedo_uri;
|
|
301
|
+
|
|
302
|
+
if (albedo_uri === "") {
|
|
303
|
+
return;
|
|
304
|
+
}
|
|
305
|
+
|
|
306
|
+
this.#textures.get(albedo_uri).then(sampler => {
|
|
307
|
+
if (this.#by_entity.get(entry.entity) !== entry) {
|
|
308
|
+
// unlinked while the image was in flight
|
|
309
|
+
return;
|
|
310
|
+
}
|
|
311
|
+
|
|
312
|
+
entry.patches.albedo = this.#referenced_albedo.acquire(sampler);
|
|
313
|
+
});
|
|
314
|
+
|
|
315
|
+
if (decal.uri_normal === "") {
|
|
316
|
+
entry.patches.normal = this.#referenced_normal.acquire(this.#identity_normal);
|
|
317
|
+
} else {
|
|
318
|
+
this.#textures.get(decal.uri_normal).then(sampler => {
|
|
319
|
+
if (this.#by_entity.get(entry.entity) !== entry) {
|
|
320
|
+
return;
|
|
321
|
+
}
|
|
322
|
+
|
|
323
|
+
entry.patches.normal = this.#referenced_normal.acquire(sampler);
|
|
324
|
+
});
|
|
325
|
+
}
|
|
326
|
+
|
|
327
|
+
if (decal.uri_orm === "" && decal.uri_emissive === "") {
|
|
328
|
+
entry.patches.orm = this.#referenced_orm.acquire(this.#identity_orm);
|
|
329
|
+
|
|
330
|
+
return;
|
|
331
|
+
}
|
|
332
|
+
|
|
333
|
+
Promise.all([
|
|
334
|
+
decal.uri_orm === "" ? null : this.#textures.get(decal.uri_orm),
|
|
335
|
+
decal.uri_emissive === "" ? null : this.#textures.get(decal.uri_emissive)
|
|
336
|
+
]).then(([orm, emissive]) => {
|
|
337
|
+
if (this.#by_entity.get(entry.entity) !== entry) {
|
|
338
|
+
return;
|
|
339
|
+
}
|
|
340
|
+
|
|
341
|
+
entry.patches.orm = this.#referenced_orm.acquire(decal_pack_orm(orm, emissive));
|
|
342
|
+
});
|
|
343
|
+
}
|
|
344
|
+
|
|
345
|
+
update(timeDelta) {
|
|
346
|
+
const entries = this.#entries;
|
|
347
|
+
|
|
348
|
+
sort_decals_by_priority(entries);
|
|
349
|
+
|
|
350
|
+
this.#atlas_albedo.update();
|
|
351
|
+
this.#atlas_normal.update();
|
|
352
|
+
this.#atlas_orm.update();
|
|
353
|
+
|
|
354
|
+
const required = entries.length * DECAL_RECORD_WORD_COUNT;
|
|
355
|
+
|
|
356
|
+
if (this.#records.length < required) {
|
|
357
|
+
this.#records = new Float32Array(required);
|
|
358
|
+
}
|
|
359
|
+
|
|
360
|
+
const records = this.#records;
|
|
361
|
+
|
|
362
|
+
let count = 0;
|
|
363
|
+
|
|
364
|
+
for (let i = 0; i < entries.length; i++) {
|
|
365
|
+
const entry = entries[i];
|
|
366
|
+
const patches = entry.patches;
|
|
367
|
+
|
|
368
|
+
if (patches.albedo === null || patches.normal === null || patches.orm === null) {
|
|
369
|
+
// still waiting on an image; a decal is packed once it can be drawn properly
|
|
370
|
+
continue;
|
|
371
|
+
}
|
|
372
|
+
|
|
373
|
+
const albedo = patches.albedo.getValue();
|
|
374
|
+
const normal = patches.normal.getValue();
|
|
375
|
+
const orm = patches.orm.getValue();
|
|
376
|
+
|
|
377
|
+
write_decal_record(
|
|
378
|
+
records,
|
|
379
|
+
count * DECAL_RECORD_WORD_COUNT,
|
|
380
|
+
entry.decal,
|
|
381
|
+
entry.transform.matrix,
|
|
382
|
+
{ albedo: albedo.uv, normal: normal.uv, orm: orm.uv },
|
|
383
|
+
{
|
|
384
|
+
albedo: decal_atlas_max_lod(albedo.padding),
|
|
385
|
+
normal: decal_atlas_max_lod(normal.padding),
|
|
386
|
+
orm: decal_atlas_max_lod(orm.padding)
|
|
387
|
+
}
|
|
388
|
+
);
|
|
389
|
+
|
|
390
|
+
count++;
|
|
391
|
+
}
|
|
392
|
+
|
|
393
|
+
this.#record_count = count;
|
|
394
|
+
}
|
|
395
|
+
|
|
396
|
+
/**
|
|
397
|
+
* @param {FrameContext} frame
|
|
398
|
+
*/
|
|
399
|
+
record(frame) {
|
|
400
|
+
if (this.#record_count === 0) {
|
|
401
|
+
/*
|
|
402
|
+
Nothing to paint, so the frame keeps the G-buffer it already had. Skipping is what makes
|
|
403
|
+
the replacement design free when no decal is on screen — the pass reads and rewrites
|
|
404
|
+
every pixel when it runs.
|
|
405
|
+
*/
|
|
406
|
+
return;
|
|
407
|
+
}
|
|
408
|
+
|
|
409
|
+
this.#renderer.graph_draw({
|
|
410
|
+
frame,
|
|
411
|
+
records: this.#records,
|
|
412
|
+
record_count: this.#record_count,
|
|
413
|
+
atlas_albedo: this.#atlas_albedo.sampler,
|
|
414
|
+
atlas_normal: this.#atlas_normal.sampler,
|
|
415
|
+
atlas_orm: this.#atlas_orm.sampler
|
|
416
|
+
});
|
|
417
|
+
}
|
|
418
|
+
}
|
|
419
|
+
|
|
420
|
+
/**
|
|
421
|
+
* **After the terrain**, because the decal composite has to see the textured ground rather than
|
|
422
|
+
* precede it. That requirement used to be met by putting a registration call above an `await` and
|
|
423
|
+
* writing a comment about it; here it is the declaration below.
|
|
424
|
+
*/
|
|
425
|
+
export class DecalExtension extends RenderExtension {
|
|
426
|
+
name = "decals";
|
|
427
|
+
|
|
428
|
+
phase = FramePhase.AfterGBuffer;
|
|
429
|
+
|
|
430
|
+
after = [TerrainExtension];
|
|
431
|
+
|
|
432
|
+
/**
|
|
433
|
+
* @type {DecalSystem}
|
|
434
|
+
*/
|
|
435
|
+
#system;
|
|
436
|
+
|
|
437
|
+
/**
|
|
438
|
+
* @param {DecalSystem} system
|
|
439
|
+
*/
|
|
440
|
+
constructor(system) {
|
|
441
|
+
super();
|
|
442
|
+
|
|
443
|
+
this.#system = system;
|
|
444
|
+
}
|
|
445
|
+
|
|
446
|
+
record(frame) {
|
|
447
|
+
this.#system.record(frame);
|
|
448
|
+
}
|
|
449
|
+
}
|