@woosh/meep-engine 3.15.0 → 3.16.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/editor/Editor.js +7 -7
- package/editor/actions/concrete/TransformModifyAction.d.ts +4 -4
- package/editor/actions/concrete/TransformModifyAction.d.ts.map +1 -1
- package/editor/actions/concrete/TransformModifyAction.js +4 -4
- package/editor/camera/camera_framing.js +7 -7
- package/editor/ecs/component/editors/ecs/Transform64Editor.d.ts +20 -0
- package/editor/ecs/component/editors/ecs/Transform64Editor.d.ts.map +1 -0
- package/editor/ecs/component/editors/ecs/Transform64Editor.js +70 -0
- package/editor/ecs/component/prototypeObjectEditor.js +2 -2
- package/editor/ecs/component/registerEngineComponentEditors.js +3 -3
- package/editor/particles/effect/ParticleEffectDocument.d.ts +396 -0
- package/editor/particles/effect/ParticleEffectDocument.d.ts.map +1 -0
- package/editor/particles/effect/ParticleEffectDocument.js +989 -0
- package/editor/particles/effect/ParticleReferenceSimulation.d.ts +113 -0
- package/editor/particles/effect/ParticleReferenceSimulation.d.ts.map +1 -0
- package/editor/particles/effect/ParticleReferenceSimulation.js +377 -0
- package/editor/particles/effect/actions/ParticleGroupDefineAction.d.ts +35 -0
- package/editor/particles/effect/actions/ParticleGroupDefineAction.d.ts.map +1 -0
- package/editor/particles/effect/actions/ParticleGroupDefineAction.js +45 -0
- package/editor/particles/effect/make_starter_particle_effect.d.ts +23 -0
- package/editor/particles/effect/make_starter_particle_effect.d.ts.map +1 -0
- package/editor/particles/effect/make_starter_particle_effect.js +177 -0
- package/editor/persistence/buildNewSceneDataset.d.ts.map +1 -1
- package/editor/persistence/buildNewSceneDataset.js +10 -8
- package/editor/process/symbolic/AudioEmitterSymbolicDisplay.js +67 -67
- package/editor/process/symbolic/CameraSymbolicDisplay.js +146 -146
- package/editor/process/symbolic/GridPositionSymbolicDisplay.js +6 -6
- package/editor/process/symbolic/LightSymbolicDisplay.js +172 -172
- package/editor/process/symbolic/ParticleEmitterSymbolicDisplay.d.ts.map +1 -1
- package/editor/process/symbolic/ParticleEmitterSymbolicDisplay.js +6 -3
- package/editor/process/symbolic/PositionedMarkerSymbolicDisplay.js +6 -6
- package/editor/selection/editor_pick.js +130 -130
- package/editor/templates/entity_templates.js +7 -7
- package/editor/tools/TransformToolV2.d.ts +3 -3
- package/editor/tools/TransformToolV2.d.ts.map +1 -1
- package/editor/tools/TransformToolV2.js +58 -25
- package/editor/tools/paint/TerrainHeightPaintTool.d.ts.map +1 -1
- package/editor/tools/paint/TerrainHeightPaintTool.js +11 -9
- package/editor/tools/v2/GizmoNode.js +2 -2
- package/editor/tools/v2/TransformControls.d.ts +3 -3
- package/editor/tools/v2/TransformControls.d.ts.map +1 -1
- package/editor/tools/v2/TransformControls.js +1003 -971
- package/editor/tools/v2/handle/gizmo_drag_plane.d.ts.map +1 -1
- package/editor/tools/v2/handle/gizmo_drag_plane.js +6 -1
- package/editor/view/ecs/components/common/AutoCanvasView.js +17 -0
- package/editor/view/node-graph/NodeGraphEditorView.d.ts +143 -2
- package/editor/view/node-graph/NodeGraphEditorView.d.ts.map +1 -1
- package/editor/view/node-graph/NodeGraphEditorView.js +358 -6
- package/editor/view/node-graph/NodeGraphMinimapView.d.ts +120 -0
- package/editor/view/node-graph/NodeGraphMinimapView.d.ts.map +1 -0
- package/editor/view/node-graph/NodeGraphMinimapView.js +859 -0
- package/editor/view/node-graph/NodeGraphPaletteView.d.ts +112 -0
- package/editor/view/node-graph/NodeGraphPaletteView.d.ts.map +1 -0
- package/editor/view/node-graph/NodeGraphPaletteView.js +352 -0
- package/editor/view/node-graph/NodeGraphSearchMenuView.d.ts +76 -0
- package/editor/view/node-graph/NodeGraphSearchMenuView.d.ts.map +1 -0
- package/editor/view/node-graph/NodeGraphSearchMenuView.js +247 -0
- package/editor/view/node-graph/NodeGraphView.d.ts +147 -5
- package/editor/view/node-graph/NodeGraphView.d.ts.map +1 -1
- package/editor/view/node-graph/NodeGraphView.js +809 -76
- package/editor/view/node-graph/NodeIconView.d.ts +33 -0
- package/editor/view/node-graph/NodeIconView.d.ts.map +1 -0
- package/editor/view/node-graph/NodeIconView.js +54 -0
- package/editor/view/node-graph/NodeView.d.ts +71 -1
- package/editor/view/node-graph/NodeView.d.ts.map +1 -1
- package/editor/view/node-graph/NodeView.js +318 -17
- package/editor/view/node-graph/PortView.d.ts +41 -1
- package/editor/view/node-graph/PortView.d.ts.map +1 -1
- package/editor/view/node-graph/PortView.js +121 -69
- package/editor/view/node-graph/actions/ConnectionDeleteAction.d.ts +16 -3
- package/editor/view/node-graph/actions/ConnectionDeleteAction.d.ts.map +1 -1
- package/editor/view/node-graph/actions/ConnectionDeleteAction.js +29 -3
- package/editor/view/node-graph/actions/NodeCreateAction.d.ts +65 -0
- package/editor/view/node-graph/actions/NodeCreateAction.d.ts.map +1 -0
- package/editor/view/node-graph/actions/NodeCreateAction.js +108 -0
- package/editor/view/node-graph/actions/NodeDeleteAction.d.ts +6 -0
- package/editor/view/node-graph/actions/NodeDeleteAction.d.ts.map +1 -1
- package/editor/view/node-graph/actions/NodeDeleteAction.js +24 -2
- package/editor/view/node-graph/connection_wire_geometry.d.ts +34 -0
- package/editor/view/node-graph/connection_wire_geometry.d.ts.map +1 -1
- package/editor/view/node-graph/connection_wire_geometry.js +79 -3
- package/editor/view/node-graph/node-graph.css +678 -0
- package/editor/view/particles/effect/ParticleCodeEditorView.d.ts +37 -0
- package/editor/view/particles/effect/ParticleCodeEditorView.d.ts.map +1 -0
- package/editor/view/particles/effect/ParticleCodeEditorView.js +479 -0
- package/editor/view/particles/effect/ParticleEffectEditorView.d.ts +61 -0
- package/editor/view/particles/effect/ParticleEffectEditorView.d.ts.map +1 -0
- package/editor/view/particles/effect/ParticleEffectEditorView.js +223 -0
- package/editor/view/particles/effect/ParticleEmitterInspectorView.d.ts +25 -0
- package/editor/view/particles/effect/ParticleEmitterInspectorView.d.ts.map +1 -0
- package/editor/view/particles/effect/ParticleEmitterInspectorView.js +606 -0
- package/editor/view/particles/effect/ParticleGraphEditorView.d.ts +156 -0
- package/editor/view/particles/effect/ParticleGraphEditorView.d.ts.map +1 -0
- package/editor/view/particles/effect/ParticleGraphEditorView.js +1636 -0
- package/editor/view/particles/effect/ParticleNodeParametersView.d.ts +22 -0
- package/editor/view/particles/effect/ParticleNodeParametersView.d.ts.map +1 -0
- package/editor/view/particles/effect/ParticleNodeParametersView.js +520 -0
- package/editor/view/particles/effect/ParticlePreviewView.d.ts +52 -0
- package/editor/view/particles/effect/ParticlePreviewView.d.ts.map +1 -0
- package/editor/view/particles/effect/ParticlePreviewView.js +533 -0
- package/editor/view/particles/effect/particle-editor.css +556 -0
- package/editor/view/prepareMeshLibrary.d.ts.map +1 -1
- package/editor/view/prepareMeshLibrary.js +8 -4
- package/package.json +1 -1
- package/samples/engine/first-scene/main.js +152 -152
- package/samples/generation/generators/mir_generator_place_bases.js +3 -3
- package/src/core/assert.d.ts +28 -24
- package/src/core/assert.d.ts.map +1 -1
- package/src/core/assert.js +34 -26
- package/src/core/geom/3d/shape/PosedShape3D.d.ts +17 -0
- package/src/core/geom/3d/shape/PosedShape3D.d.ts.map +1 -1
- package/src/core/geom/3d/shape/PosedShape3D.js +34 -2
- package/src/core/graph/format/graphviz/graphviz_escape_html_label.d.ts +17 -0
- package/src/core/graph/format/graphviz/graphviz_escape_html_label.d.ts.map +1 -0
- package/src/core/graph/format/graphviz/graphviz_escape_html_label.js +25 -0
- package/src/core/graph/format/graphviz/graphviz_escape_quoted.d.ts +16 -0
- package/src/core/graph/format/graphviz/graphviz_escape_quoted.d.ts.map +1 -0
- package/src/core/graph/format/graphviz/graphviz_escape_quoted.js +24 -0
- package/src/core/model/node-graph/NodeGraph.d.ts +12 -0
- package/src/core/model/node-graph/NodeGraph.d.ts.map +1 -1
- package/src/core/model/node-graph/NodeGraph.js +21 -6
- package/src/core/model/node-graph/node/NodeDescription.d.ts +36 -0
- package/src/core/model/node-graph/node/NodeDescription.d.ts.map +1 -1
- package/src/core/model/node-graph/node/NodeDescription.js +41 -0
- package/src/core/model/node-graph/visual/ConnectionVisualData.d.ts +119 -0
- package/src/core/model/node-graph/visual/ConnectionVisualData.d.ts.map +1 -0
- package/src/core/model/node-graph/visual/ConnectionVisualData.js +317 -0
- package/src/core/model/node-graph/visual/NodeDescriptionVisualRegistry.d.ts +4 -0
- package/src/core/model/node-graph/visual/NodeDescriptionVisualRegistry.d.ts.map +1 -1
- package/src/core/model/node-graph/visual/NodeDescriptionVisualRegistry.js +125 -22
- package/src/core/model/node-graph/visual/NodeGraphVisualData.d.ts +91 -2
- package/src/core/model/node-graph/visual/NodeGraphVisualData.d.ts.map +1 -1
- package/src/core/model/node-graph/visual/NodeGraphVisualData.js +164 -113
- package/src/core/model/node-graph/visual/layout/LayoutBoxGraph.d.ts +162 -0
- package/src/core/model/node-graph/visual/layout/LayoutBoxGraph.d.ts.map +1 -0
- package/src/core/model/node-graph/visual/layout/LayoutBoxGraph.js +288 -0
- package/src/core/model/node-graph/visual/layout/LayoutProblem.d.ts +109 -0
- package/src/core/model/node-graph/visual/layout/LayoutProblem.d.ts.map +1 -0
- package/src/core/model/node-graph/visual/layout/LayoutProblem.js +141 -0
- package/src/core/model/node-graph/visual/layout/NodeGraphLayoutOptions.d.ts +149 -0
- package/src/core/model/node-graph/visual/layout/NodeGraphLayoutOptions.d.ts.map +1 -0
- package/src/core/model/node-graph/visual/layout/NodeGraphLayoutOptions.js +175 -0
- package/src/core/model/node-graph/visual/layout/RouteGrid.d.ts +137 -0
- package/src/core/model/node-graph/visual/layout/RouteGrid.d.ts.map +1 -0
- package/src/core/model/node-graph/visual/layout/RouteGrid.js +242 -0
- package/src/core/model/node-graph/visual/layout/RouteSearch.d.ts +114 -0
- package/src/core/model/node-graph/visual/layout/RouteSearch.d.ts.map +1 -0
- package/src/core/model/node-graph/visual/layout/RouteSearch.js +300 -0
- package/src/core/model/node-graph/visual/layout/RouteSet.d.ts +86 -0
- package/src/core/model/node-graph/visual/layout/RouteSet.d.ts.map +1 -0
- package/src/core/model/node-graph/visual/layout/RouteSet.js +168 -0
- package/src/core/model/node-graph/visual/layout/layout_assign_coordinates.d.ts +48 -0
- package/src/core/model/node-graph/visual/layout/layout_assign_coordinates.d.ts.map +1 -0
- package/src/core/model/node-graph/visual/layout/layout_assign_coordinates.js +555 -0
- package/src/core/model/node-graph/visual/layout/layout_assign_layers.d.ts +34 -0
- package/src/core/model/node-graph/visual/layout/layout_assign_layers.d.ts.map +1 -0
- package/src/core/model/node-graph/visual/layout/layout_assign_layers.js +202 -0
- package/src/core/model/node-graph/visual/layout/layout_break_cycles.d.ts +34 -0
- package/src/core/model/node-graph/visual/layout/layout_break_cycles.d.ts.map +1 -0
- package/src/core/model/node-graph/visual/layout/layout_break_cycles.js +254 -0
- package/src/core/model/node-graph/visual/layout/layout_build_problem.d.ts +29 -0
- package/src/core/model/node-graph/visual/layout/layout_build_problem.d.ts.map +1 -0
- package/src/core/model/node-graph/visual/layout/layout_build_problem.js +184 -0
- package/src/core/model/node-graph/visual/layout/layout_insert_lanes.d.ts +29 -0
- package/src/core/model/node-graph/visual/layout/layout_insert_lanes.d.ts.map +1 -0
- package/src/core/model/node-graph/visual/layout/layout_insert_lanes.js +95 -0
- package/src/core/model/node-graph/visual/layout/layout_node_graph.d.ts +56 -0
- package/src/core/model/node-graph/visual/layout/layout_node_graph.d.ts.map +1 -0
- package/src/core/model/node-graph/visual/layout/layout_node_graph.js +131 -0
- package/src/core/model/node-graph/visual/layout/layout_order_layers.d.ts +36 -0
- package/src/core/model/node-graph/visual/layout/layout_order_layers.d.ts.map +1 -0
- package/src/core/model/node-graph/visual/layout/layout_order_layers.js +415 -0
- package/src/core/model/node-graph/visual/layout/layout_orient_links.d.ts +21 -0
- package/src/core/model/node-graph/visual/layout/layout_orient_links.d.ts.map +1 -0
- package/src/core/model/node-graph/visual/layout/layout_orient_links.js +49 -0
- package/src/core/model/node-graph/visual/layout/route_connections.d.ts +41 -0
- package/src/core/model/node-graph/visual/layout/route_connections.d.ts.map +1 -0
- package/src/core/model/node-graph/visual/layout/route_connections.js +309 -0
- package/src/core/model/node-graph/visual/layout/route_grid_build.d.ts +33 -0
- package/src/core/model/node-graph/visual/layout/route_grid_build.d.ts.map +1 -0
- package/src/core/model/node-graph/visual/layout/route_grid_build.js +237 -0
- package/src/core/model/node-graph/visual/layout/route_nudge.d.ts +25 -0
- package/src/core/model/node-graph/visual/layout/route_nudge.d.ts.map +1 -0
- package/src/core/model/node-graph/visual/layout/route_nudge.js +220 -0
- package/src/core/model/node-graph/visual/layout/route_to_spline.d.ts +29 -0
- package/src/core/model/node-graph/visual/layout/route_to_spline.d.ts.map +1 -0
- package/src/core/model/node-graph/visual/layout/route_to_spline.js +120 -0
- package/src/engine/EngineHarness.d.ts.map +1 -1
- package/src/engine/EngineHarness.js +593 -586
- package/src/engine/EntityCreator.js +116 -116
- package/src/engine/achievements/AchievementManager.js +437 -437
- package/src/engine/animation/AnimatedActions.js +111 -111
- package/src/engine/animation/AnimationUtils.d.ts.map +1 -1
- package/src/engine/animation/AnimationUtils.js +246 -234
- package/src/engine/animation/Animations.d.ts +1 -0
- package/src/engine/animation/Animations.d.ts.map +1 -1
- package/src/engine/animation/Animations.js +13 -5
- package/src/engine/animation/clip/bind_property_writer.d.ts.map +1 -1
- package/src/engine/animation/clip/bind_property_writer.js +12 -5
- package/src/engine/animation/curve/binding/BoundTransform64Writer.d.ts +29 -0
- package/src/engine/animation/curve/binding/BoundTransform64Writer.d.ts.map +1 -0
- package/src/engine/animation/curve/binding/BoundTransform64Writer.js +80 -0
- package/src/engine/animation/removeEntityWithMeshParticlesEffect.js +4 -4
- package/src/engine/asset/loaders/gltf_test_fixtures.d.ts.map +1 -1
- package/src/engine/asset/loaders/gltf_test_fixtures.js +5 -4
- package/src/engine/control/first-person/FirstPersonPlayerControllerSystem.d.ts +12 -12
- package/src/engine/control/first-person/FirstPersonPlayerControllerSystem.d.ts.map +1 -1
- package/src/engine/control/first-person/FirstPersonPlayerControllerSystem.js +77 -44
- package/src/engine/control/first-person/abilities/LedgeGrab.js +1 -1
- package/src/engine/control/first-person/abilities/Mantle.js +1 -1
- package/src/engine/control/first-person/abilities/Slide.js +1 -1
- package/src/engine/control/first-person/collision/KinematicMover.d.ts +5 -9
- package/src/engine/control/first-person/collision/KinematicMover.d.ts.map +1 -1
- package/src/engine/control/first-person/collision/KinematicMover.js +59 -29
- package/src/engine/control/first-person/sensors/FirstPersonSensorsSystem.d.ts +2 -2
- package/src/engine/control/first-person/sensors/FirstPersonSensorsSystem.d.ts.map +1 -1
- package/src/engine/control/first-person/sensors/FirstPersonSensorsSystem.js +7 -7
- package/src/engine/ecs/EventType.d.ts +1 -0
- package/src/engine/ecs/EventType.js +35 -10
- package/src/engine/ecs/dynamic_actions/actions/definition/SendRequestActionDescription.d.ts.map +1 -1
- package/src/engine/ecs/dynamic_actions/actions/definition/SendRequestActionDescription.js +12 -4
- package/src/engine/ecs/fow/FogOfWarRevealerSystem.d.ts +4 -4
- package/src/engine/ecs/fow/FogOfWarRevealerSystem.d.ts.map +1 -1
- package/src/engine/ecs/fow/FogOfWarRevealerSystem.js +10 -11
- package/src/engine/ecs/grid/pick.js +1 -1
- package/src/engine/ecs/gui/hud/HeadsUpDisplaySystem.d.ts +1 -1
- package/src/engine/ecs/gui/hud/HeadsUpDisplaySystem.js +13 -13
- package/src/engine/ecs/gui/hud/testHudEdgeStick.js +3 -3
- package/src/engine/ecs/ik/InverseKinematicsSystem.d.ts +10 -10
- package/src/engine/ecs/ik/InverseKinematicsSystem.d.ts.map +1 -1
- package/src/engine/ecs/ik/InverseKinematicsSystem.js +8 -8
- package/src/engine/ecs/ik/TwoBoneInverseKinematicsSolver.d.ts.map +1 -1
- package/src/engine/ecs/ik/TwoBoneInverseKinematicsSolver.js +120 -97
- package/src/engine/ecs/ik/ik_bone_chain.d.ts +16 -5
- package/src/engine/ecs/ik/ik_bone_chain.d.ts.map +1 -1
- package/src/engine/ecs/ik/ik_bone_chain.js +16 -4
- package/src/engine/ecs/ik/ik_probe_terrain_contact.d.ts +7 -3
- package/src/engine/ecs/ik/ik_probe_terrain_contact.d.ts.map +1 -1
- package/src/engine/ecs/ik/ik_probe_terrain_contact.js +20 -16
- package/src/engine/ecs/ik/ik_write_local_rotation.d.ts +18 -0
- package/src/engine/ecs/ik/ik_write_local_rotation.d.ts.map +1 -0
- package/src/engine/ecs/ik/ik_write_local_rotation.js +30 -0
- package/src/engine/ecs/parent/EntityNode.d.ts +24 -6
- package/src/engine/ecs/parent/EntityNode.d.ts.map +1 -1
- package/src/engine/ecs/parent/EntityNode.js +54 -42
- package/src/engine/ecs/parent/EntityNodeFlags.d.ts +0 -1
- package/src/engine/ecs/parent/EntityNodeFlags.js +7 -8
- package/src/engine/ecs/speaker/VoiceSystem.d.ts +2 -2
- package/src/engine/ecs/speaker/VoiceSystem.d.ts.map +1 -1
- package/src/engine/ecs/speaker/VoiceSystem.js +4 -4
- package/src/engine/ecs/storage/populateEngineSerializationRegistry.d.ts.map +1 -1
- package/src/engine/ecs/storage/populateEngineSerializationRegistry.js +2 -0
- package/src/engine/ecs/terrain/ecs/Terrain.d.ts +5 -2
- package/src/engine/ecs/terrain/ecs/Terrain.d.ts.map +1 -1
- package/src/engine/ecs/terrain/ecs/Terrain.js +7 -4
- package/src/engine/ecs/terrain/ecs/TerrainSystem.js +3 -3
- package/src/engine/ecs/terrain/ecs/cling/ClingToTerrainSystem.d.ts +7 -7
- package/src/engine/ecs/terrain/ecs/cling/ClingToTerrainSystem.d.ts.map +1 -1
- package/src/engine/ecs/terrain/ecs/cling/ClingToTerrainSystem.js +84 -36
- package/src/engine/ecs/transform/TRANSFORM64_MIGRATION_PLAN_2026_09_04.md +513 -0
- package/src/engine/ecs/transform/Transform64.d.ts +48 -11
- package/src/engine/ecs/transform/Transform64.d.ts.map +1 -1
- package/src/engine/ecs/transform/Transform64.js +54 -15
- package/src/engine/ecs/transform/Transform64SerializationAdapter.d.ts +37 -0
- package/src/engine/ecs/transform/Transform64SerializationAdapter.d.ts.map +1 -0
- package/src/engine/ecs/transform/Transform64SerializationAdapter.js +75 -0
- package/src/engine/ecs/transform/__probe.d.ts +4 -0
- package/src/engine/ecs/transform/__probe.d.ts.map +1 -0
- package/src/engine/ecs/transform/t64_allocation_probe.d.ts +31 -0
- package/src/engine/ecs/transform/t64_allocation_probe.d.ts.map +1 -0
- package/src/engine/ecs/transform/t64_allocation_probe.js +78 -0
- package/src/engine/ecs/transform/t64_announce_change.d.ts +33 -0
- package/src/engine/ecs/transform/t64_announce_change.d.ts.map +1 -0
- package/src/engine/ecs/transform/t64_announce_change.js +39 -0
- package/src/engine/ecs/transform/t64_equals_components.d.ts +30 -0
- package/src/engine/ecs/transform/t64_equals_components.d.ts.map +1 -0
- package/src/engine/ecs/transform/t64_equals_components.js +59 -0
- package/src/engine/ecs/transform/t64_read_rotation.d.ts +13 -0
- package/src/engine/ecs/transform/t64_read_rotation.d.ts.map +1 -0
- package/src/engine/ecs/transform/t64_read_rotation.js +16 -0
- package/src/engine/ecs/transform/t64_read_translation.d.ts +14 -0
- package/src/engine/ecs/transform/t64_read_translation.d.ts.map +1 -0
- package/src/engine/ecs/transform/t64_read_translation.js +17 -0
- package/src/engine/ecs/transform-attachment/TransformAttachment.d.ts +5 -5
- package/src/engine/ecs/transform-attachment/TransformAttachment.d.ts.map +1 -1
- package/src/engine/ecs/transform-attachment/TransformAttachment.js +4 -4
- package/src/engine/ecs/transform-attachment/TransformAttachmentSystem.d.ts +10 -10
- package/src/engine/ecs/transform-attachment/TransformAttachmentSystem.d.ts.map +1 -1
- package/src/engine/ecs/transform-attachment/TransformAttachmentSystem.js +71 -20
- package/src/engine/graphics/debug/createDebugLabel.js +3 -3
- package/src/engine/graphics/ecs/camera/pp/PerfectPanner.d.ts.map +1 -1
- package/src/engine/graphics/ecs/camera/pp/PerfectPanner.js +5 -4
- package/src/engine/graphics/ecs/camera/topdown/TopDownCameraController.d.ts.map +1 -1
- package/src/engine/graphics/ecs/camera/topdown/TopDownCameraController.js +8 -3
- package/src/engine/graphics/ecs/camera/topdown/TopDownCameraControllerSystem.d.ts +6 -6
- package/src/engine/graphics/ecs/camera/topdown/TopDownCameraControllerSystem.d.ts.map +1 -1
- package/src/engine/graphics/ecs/camera/topdown/TopDownCameraControllerSystem.js +25 -13
- package/src/engine/graphics/ecs/camera/topdown/TopDownCameraLanderSystem.js +1 -1
- package/src/engine/graphics/ecs/mesh/setMesh.js +2 -2
- package/src/engine/graphics/ecs/path/entity/EntityPath.d.ts.map +1 -1
- package/src/engine/graphics/ecs/path/entity/EntityPath.js +21 -7
- package/src/engine/graphics/ecs/path/entity/EntityPathMarkerDefinition.d.ts +4 -4
- package/src/engine/graphics/ecs/path/entity/EntityPathMarkerDefinition.d.ts.map +1 -1
- package/src/engine/graphics/ecs/path/entity/EntityPathMarkerDefinition.js +4 -4
- package/src/engine/graphics/ecs/sprite/SpriteSystemPE.d.ts +2 -2
- package/src/engine/graphics/ecs/sprite/SpriteSystemPE.d.ts.map +1 -1
- package/src/engine/graphics/ecs/sprite/SpriteSystemPE.js +145 -135
- package/src/engine/graphics/geometry/MikkT/Build4RuleGroups.js +2 -2
- package/src/engine/graphics/geometry/MikkT/DegenEpilogue.js +1 -1
- package/src/engine/graphics/geometry/MikkT/DegenPrologue.js +1 -1
- package/src/engine/graphics/geometry/MikkT/EvalTspace.js +1 -1
- package/src/engine/graphics/geometry/MikkT/GenerateTSpaces.js +3 -3
- package/src/engine/graphics/render/frame_graph/CORRECTNESS_FIXES_2026_09_04.md +659 -0
- package/src/engine/graphics/render/frame_graph/FRAME_GRAPH_RECOMMENDATIONS.md +21 -5
- package/src/engine/graphics/render/frame_graph/FrameGraph.d.ts +45 -0
- package/src/engine/graphics/render/frame_graph/FrameGraph.d.ts.map +1 -1
- package/src/engine/graphics/render/frame_graph/FrameGraph.js +282 -60
- package/src/engine/graphics/render/frame_graph/FramePassBuilder.d.ts.map +1 -1
- package/src/engine/graphics/render/frame_graph/FramePassBuilder.js +20 -9
- package/src/engine/graphics/render/frame_graph/FramePassNode.d.ts +12 -0
- package/src/engine/graphics/render/frame_graph/FramePassNode.d.ts.map +1 -1
- package/src/engine/graphics/render/frame_graph/FramePassNode.js +13 -0
- package/src/engine/graphics/render/frame_graph/FramePassResources.d.ts.map +1 -1
- package/src/engine/graphics/render/frame_graph/FramePassResources.js +5 -0
- package/src/engine/graphics/render/frame_graph/ResourceEntry.d.ts +19 -1
- package/src/engine/graphics/render/frame_graph/ResourceEntry.d.ts.map +1 -1
- package/src/engine/graphics/render/frame_graph/ResourceEntry.js +23 -1
- package/src/engine/graphics/render/frame_graph/backend/void/VoidRenderContext.d.ts +15 -1
- package/src/engine/graphics/render/frame_graph/backend/void/VoidRenderContext.d.ts.map +1 -1
- package/src/engine/graphics/render/frame_graph/backend/void/VoidRenderContext.js +33 -16
- package/src/engine/graphics/render/frame_graph/resource/RenderResourceManager.d.ts.map +1 -1
- package/src/engine/graphics/render/frame_graph/resource/RenderResourceManager.js +19 -1
- package/src/engine/graphics/sh3/path_tracer/populate_path_traced_scene_from_ecd.js +6 -6
- package/src/engine/graphics3/CameraSystem.d.ts +6 -6
- package/src/engine/graphics3/CameraSystem.d.ts.map +1 -1
- package/src/engine/graphics3/CameraSystem.js +170 -170
- package/src/engine/graphics3/DecalSystem.d.ts +6 -6
- package/src/engine/graphics3/DecalSystem.d.ts.map +1 -1
- package/src/engine/graphics3/DecalSystem.js +449 -449
- package/src/engine/graphics3/LightSystem.d.ts +6 -6
- package/src/engine/graphics3/LightSystem.d.ts.map +1 -1
- package/src/engine/graphics3/LightSystem.js +234 -221
- package/src/engine/graphics3/MeshSystem.d.ts +6 -6
- package/src/engine/graphics3/MeshSystem.d.ts.map +1 -1
- package/src/engine/graphics3/MeshSystem.js +53 -22
- package/src/engine/graphics3/ParticipatingMediaSystem.d.ts +20 -15
- package/src/engine/graphics3/ParticipatingMediaSystem.d.ts.map +1 -1
- package/src/engine/graphics3/ParticipatingMediaSystem.js +198 -184
- package/src/engine/graphics3/ParticleEmitterSystem.d.ts +6 -6
- package/src/engine/graphics3/ParticleEmitterSystem.d.ts.map +1 -1
- package/src/engine/graphics3/ParticleEmitterSystem.js +310 -289
- package/src/engine/graphics3/PickingSystem.d.ts +6 -6
- package/src/engine/graphics3/PickingSystem.d.ts.map +1 -1
- package/src/engine/graphics3/PickingSystem.js +273 -273
- package/src/engine/graphics3/ShadedGeometrySystem.d.ts +6 -6
- package/src/engine/graphics3/ShadedGeometrySystem.d.ts.map +1 -1
- package/src/engine/graphics3/ShadedGeometrySystem.js +180 -169
- package/src/engine/graphics3/TerrainSystem.d.ts.map +1 -1
- package/src/engine/graphics3/TerrainSystem.js +565 -566
- package/src/engine/graphics3/Trail3DSystem.d.ts +6 -6
- package/src/engine/graphics3/Trail3DSystem.d.ts.map +1 -1
- package/src/engine/graphics3/Trail3DSystem.js +221 -221
- package/src/engine/graphics3/camera_sync_from_transform.d.ts +2 -2
- package/src/engine/graphics3/camera_sync_from_transform.d.ts.map +1 -1
- package/src/engine/graphics3/camera_sync_from_transform.js +2 -1
- package/src/engine/graphics3/debug/gizmo_view_from_camera.js +4 -4
- package/src/engine/graphics3/particles/GPUParticularRenderer.d.ts +6 -0
- package/src/engine/graphics3/particles/GPUParticularRenderer.d.ts.map +1 -1
- package/src/engine/graphics3/particles/GPUParticularRenderer.js +82 -53
- package/src/engine/graphics3/particles/particle_gpu_records.d.ts +12 -8
- package/src/engine/graphics3/particles/particle_gpu_records.d.ts.map +1 -1
- package/src/engine/graphics3/particles/particle_gpu_records.js +53 -45
- package/src/engine/graphics3/preview/make_model_preview_scene.js +1 -1
- package/src/engine/graphics3/shade_camera_projection_ray.js +4 -4
- package/src/engine/graphics3/shade_node_to_entity_composition.d.ts.map +1 -1
- package/src/engine/graphics3/shade_node_to_entity_composition.js +88 -84
- package/src/engine/grid/grid2transform/GridPosition2TransformSystem.d.ts +7 -7
- package/src/engine/grid/grid2transform/GridPosition2TransformSystem.d.ts.map +1 -1
- package/src/engine/grid/grid2transform/GridPosition2TransformSystem.js +8 -8
- package/src/engine/grid/transform2grid/Transform2GridPositionSystem.d.ts +9 -8
- package/src/engine/grid/transform2grid/Transform2GridPositionSystem.d.ts.map +1 -1
- package/src/engine/grid/transform2grid/Transform2GridPositionSystem.js +29 -8
- package/src/engine/input/ecs/controllers/KeyboardCameraController.js +2 -2
- package/src/engine/intelligence/behavior/ecs/OrbitingBehavior.d.ts.map +1 -1
- package/src/engine/intelligence/behavior/ecs/OrbitingBehavior.js +35 -21
- package/src/engine/intelligence/behavior/util/RotationBehavior.js +5 -5
- package/src/engine/intelligence/mcts/StateNode.js +1 -1
- package/src/engine/interpolation/TransformPoseSerializationAdapter.d.ts +7 -7
- package/src/engine/interpolation/TransformPoseSerializationAdapter.d.ts.map +1 -1
- package/src/engine/interpolation/TransformPoseSerializationAdapter.js +14 -15
- package/src/engine/interpolation/pose_interpoland.d.ts +2 -2
- package/src/engine/interpolation/pose_interpoland.js +4 -4
- package/src/engine/navigation/ecs/path_following/PathFollowingSystem.d.ts +4 -4
- package/src/engine/navigation/ecs/path_following/PathFollowingSystem.d.ts.map +1 -1
- package/src/engine/navigation/ecs/path_following/PathFollowingSystem.js +39 -14
- package/src/engine/network/adapters/TransformReplicationAdapter.d.ts +7 -7
- package/src/engine/network/adapters/TransformReplicationAdapter.d.ts.map +1 -1
- package/src/engine/network/adapters/TransformReplicationAdapter.js +19 -20
- package/src/engine/network/replication/Replicator.d.ts +5 -3
- package/src/engine/network/replication/Replicator.d.ts.map +1 -1
- package/src/engine/network/replication/Replicator.js +65 -16
- package/src/engine/physics/broadphase/compute_fat_world_aabb.js +3 -3
- package/src/engine/physics/ccd/linear_sweep.d.ts.map +1 -1
- package/src/engine/physics/ccd/linear_sweep.js +9 -3
- package/src/engine/physics/constraint/solve_constraints.js +10 -10
- package/src/engine/physics/ecs/ColliderObserverSystem.d.ts +8 -8
- package/src/engine/physics/ecs/ColliderObserverSystem.d.ts.map +1 -1
- package/src/engine/physics/ecs/ColliderObserverSystem.js +6 -6
- package/src/engine/physics/ecs/PhysicsSystem.d.ts +22 -32
- package/src/engine/physics/ecs/PhysicsSystem.d.ts.map +1 -1
- package/src/engine/physics/ecs/PhysicsSystem.js +2337 -2310
- package/src/engine/physics/ecs/find_non_finite_physics_state.js +6 -6
- package/src/engine/physics/fluid/ecs/FluidObstacleSystem.d.ts +7 -7
- package/src/engine/physics/fluid/ecs/FluidObstacleSystem.d.ts.map +1 -1
- package/src/engine/physics/fluid/ecs/FluidObstacleSystem.js +16 -8
- package/src/engine/physics/fluid/ecs/FluidSystem.d.ts +4 -4
- package/src/engine/physics/fluid/ecs/FluidSystem.d.ts.map +1 -1
- package/src/engine/physics/fluid/ecs/FluidSystem.js +6 -6
- package/src/engine/physics/fluid/ecs/WorkerFluidSystem.d.ts +2 -2
- package/src/engine/physics/fluid/ecs/WorkerFluidSystem.d.ts.map +1 -1
- package/src/engine/physics/fluid/ecs/WorkerFluidSystem.js +4 -4
- package/src/engine/physics/fluid/ecs/fluid_reanchor_field.js +7 -7
- package/src/engine/physics/fluid/effector/ImpulseFluidEffector.js +4 -4
- package/src/engine/physics/fluid/effector/WakeFluidEffector.js +7 -7
- package/src/engine/physics/inertia/world_inverse_inertia.js +1 -1
- package/src/engine/physics/integration/integrate_position.d.ts.map +1 -1
- package/src/engine/physics/integration/integrate_position.js +13 -12
- package/src/engine/physics/inverse_kinematics/fabrik/fabrik_solve.d.ts.map +1 -1
- package/src/engine/physics/inverse_kinematics/fabrik/fabrik_solve.js +23 -5
- package/src/engine/physics/narrowphase/compute_penetration.js +18 -14
- package/src/engine/physics/narrowphase/convex_convex_manifold.js +2 -2
- package/src/engine/physics/narrowphase/mesh_mesh_tet_manifold.js +9 -9
- package/src/engine/physics/narrowphase/narrowphase_step.d.ts.map +1 -1
- package/src/engine/physics/narrowphase/narrowphase_step.js +95 -68
- package/src/engine/physics/narrowphase/refine_ray_concave.js +1 -1
- package/src/engine/physics/narrowphase/refine_ray_hit.js +3 -3
- package/src/engine/physics/queries/overlap_shape.d.ts.map +1 -1
- package/src/engine/physics/queries/overlap_shape.js +19 -7
- package/src/engine/physics/queries/raycast.js +3 -3
- package/src/engine/physics/queries/shape_cast.d.ts.map +1 -1
- package/src/engine/physics/queries/shape_cast.js +628 -620
- package/src/engine/physics/solver/solve_contacts.js +10 -10
- package/src/engine/physics/vehicle/RaycastVehicle.d.ts +6 -5
- package/src/engine/physics/vehicle/RaycastVehicle.d.ts.map +1 -1
- package/src/engine/physics/vehicle/RaycastVehicle.js +10 -5
- package/src/engine/sound/ecs/SoundListenerSystem.d.ts +16 -4
- package/src/engine/sound/ecs/SoundListenerSystem.d.ts.map +1 -1
- package/src/engine/sound/ecs/SoundListenerSystem.js +70 -11
- package/src/engine/sound/ecs/audio/AudioEmitterSystem.d.ts +7 -7
- package/src/engine/sound/ecs/audio/AudioEmitterSystem.d.ts.map +1 -1
- package/src/engine/sound/ecs/audio/AudioEmitterSystem.js +343 -338
- package/src/engine/sound/ecs/audio/LiveEmitterSet.d.ts +2 -2
- package/src/engine/sound/ecs/audio/LiveEmitterSet.d.ts.map +1 -1
- package/src/engine/sound/ecs/audio/LiveEmitterSet.js +356 -345
- package/src/engine/sound/ecs/audio/SpatialAudioIndex.d.ts +23 -2
- package/src/engine/sound/ecs/audio/SpatialAudioIndex.d.ts.map +1 -1
- package/src/engine/sound/ecs/audio/SpatialAudioIndex.js +174 -140
- package/src/engine/sound/ecs/trigger/AudioEventTriggerSystem.d.ts +6 -6
- package/src/engine/sound/ecs/trigger/AudioEventTriggerSystem.d.ts.map +1 -1
- package/src/engine/sound/ecs/trigger/AudioEventTriggerSystem.js +185 -184
- package/src/engine/sound/material/detector/terrain/TerrainSoundMaterialSurfaceDetector.js +1 -1
- package/src/engine/sound/simulation/core/AcousticRegionIndex.d.ts +2 -1
- package/src/engine/sound/simulation/core/AcousticRegionIndex.d.ts.map +1 -1
- package/src/engine/sound/simulation/core/AcousticRegionIndex.js +4 -3
- package/src/engine/sound/simulation/core/AcousticVolumeRegion.d.ts +3 -2
- package/src/engine/sound/simulation/core/AcousticVolumeRegion.d.ts.map +1 -1
- package/src/engine/sound/simulation/core/AcousticVolumeRegion.js +6 -4
- package/src/engine/sound/simulation/ecs/AcousticSimulationSystem.d.ts +10 -6
- package/src/engine/sound/simulation/ecs/AcousticSimulationSystem.d.ts.map +1 -1
- package/src/engine/sound/simulation/ecs/AcousticSimulationSystem.js +32 -7
- package/src/engine/sound/simulation/ecs/AcousticVolumeSystem.d.ts +7 -7
- package/src/engine/sound/simulation/ecs/AcousticVolumeSystem.d.ts.map +1 -1
- package/src/engine/sound/simulation/ecs/AcousticVolumeSystem.js +6 -6
- package/src/engine/sound/sopra/runtime/EventInstance.d.ts.map +1 -1
- package/src/engine/sound/sopra/runtime/EventInstance.js +8 -2
- package/src/format/scene/gltf/gltf_component_type.d.ts.map +1 -1
- package/src/format/scene/gltf/gltf_component_type.js +3 -1
- package/src/format/texture/ktx2/ktx2_read.d.ts.map +1 -1
- package/src/format/texture/ktx2/ktx2_read.js +2 -1
- package/src/generation/grid/generation/GridTaskDensityMarkerDistribution.d.ts.map +1 -1
- package/src/generation/grid/generation/GridTaskDensityMarkerDistribution.js +8 -1
- package/src/generation/markers/GridCellActionPlaceMarker.d.ts +4 -4
- package/src/generation/markers/GridCellActionPlaceMarker.d.ts.map +1 -1
- package/src/generation/markers/GridCellActionPlaceMarker.js +16 -6
- package/src/generation/markers/MarkerNode.d.ts +3 -3
- package/src/generation/markers/MarkerNode.d.ts.map +1 -1
- package/src/generation/markers/MarkerNode.js +3 -3
- package/src/generation/markers/actions/MarkerNodeActionEntityPlacement.d.ts +4 -4
- package/src/generation/markers/actions/MarkerNodeActionEntityPlacement.d.ts.map +1 -1
- package/src/generation/markers/actions/MarkerNodeActionEntityPlacement.js +7 -7
- package/src/generation/markers/actions/MarkerNodeActionImaginary.d.ts.map +1 -1
- package/src/generation/markers/actions/MarkerNodeActionImaginary.js +20 -2
- package/src/generation/markers/actions/placement/MarkerNodeEntityProcessorClingToTerrain.js +1 -1
- package/src/generation/markers/actions/placement/MarkerNodeEntityProcessorRandomRotation.d.ts.map +1 -1
- package/src/generation/markers/actions/placement/MarkerNodeEntityProcessorRandomRotation.js +13 -3
- package/src/generation/markers/transform/MarkerNodeTransformRotateRandom.d.ts.map +1 -1
- package/src/generation/markers/transform/MarkerNodeTransformRotateRandom.js +11 -1
- package/src/generation/markers/transform/MarkerNodeTransformerAddPositionYFromFilter.d.ts.map +1 -1
- package/src/generation/markers/transform/MarkerNodeTransformerAddPositionYFromFilter.js +8 -4
- package/src/generation/markers/transform/MarkerNodeTransformerOffsetPosition.d.ts.map +1 -1
- package/src/generation/markers/transform/MarkerNodeTransformerOffsetPosition.js +13 -5
- package/src/generation/markers/transform/MarkerNodeTransformerYRotateByFilter.d.ts.map +1 -1
- package/src/generation/markers/transform/MarkerNodeTransformerYRotateByFilter.js +8 -2
- package/src/generation/markers/transform/MarkerNodeTransformerYRotateByFilterGradient.d.ts.map +1 -1
- package/src/generation/markers/transform/MarkerNodeTransformerYRotateByFilterGradient.js +16 -2
- package/src/shade/device/graph/BufferResourceDescriptor.d.ts.map +1 -1
- package/src/shade/device/graph/BufferResourceDescriptor.js +193 -184
- package/src/shade/device/graph/TextureResourceDescriptor.d.ts.map +1 -1
- package/src/shade/device/graph/TextureResourceDescriptor.js +12 -0
- package/src/shade/device/mock/SoftwareGPUDevice.d.ts.map +1 -1
- package/src/shade/device/mock/SoftwareGPUDevice.js +8 -0
- package/src/shade/playground/avboit/main.js +3 -3
- package/src/shade/playground/basis_textures/main.js +1 -1
- package/src/shade/playground/ground_seam/main.js +1 -1
- package/src/shade/playground/particle_editor/README.md +175 -0
- package/src/shade/playground/particle_editor/index.html +76 -0
- package/src/shade/playground/particle_editor/main.d.ts +2 -0
- package/src/shade/playground/particle_editor/main.d.ts.map +1 -0
- package/src/shade/playground/particle_editor/main.js +139 -0
- package/src/shade/playground/particle_system/README.md +92 -62
- package/src/shade/playground/particle_system/index.html +67 -21
- package/src/shade/playground/particle_system/main.js +247 -102
- package/src/shade/{renderer/particles → playground/particle_system}/particle_prototype.d.ts +21 -18
- package/src/shade/playground/particle_system/particle_prototype.d.ts.map +1 -0
- package/src/shade/{renderer/particles → playground/particle_system}/particle_prototype.js +197 -181
- package/src/shade/playground/particle_system/particle_scene.d.ts +136 -20
- package/src/shade/playground/particle_system/particle_scene.d.ts.map +1 -1
- package/src/shade/playground/particle_system/particle_scene.js +487 -670
- package/src/shade/playground/skinned_blas_refit/sweep_views.js +2 -2
- package/src/shade/playground/skinned_blas_refit/verify_instance_bounds.d.ts.map +1 -1
- package/src/shade/playground/skinned_blas_refit/verify_instance_bounds.js +2 -1
- package/src/shade/playground/skinned_blas_refit/verify_skinned_blas_refit.d.ts.map +1 -1
- package/src/shade/playground/skinned_blas_refit/verify_skinned_blas_refit.js +2 -1
- package/src/shade/playground/sponza_path_trace/main.js +1 -1
- package/src/shade/playground/volumetrics_froxel/main.js +917 -917
- package/src/shade/playground/volumetrics_froxel/measure.js +559 -559
- package/src/shade/renderer/Renderer.d.ts +28 -0
- package/src/shade/renderer/Renderer.d.ts.map +1 -1
- package/src/shade/renderer/Renderer.js +140 -8
- package/src/shade/renderer/atmosphere/GPUSky.d.ts.map +1 -1
- package/src/shade/renderer/atmosphere/GPUSky.js +4 -2
- package/src/shade/renderer/buffer/graph_read_buffer.d.ts.map +1 -1
- package/src/shade/renderer/buffer/graph_read_buffer.js +8 -1
- package/src/shade/renderer/buffer/table/GPUTypedTable.js +1 -1
- package/src/shade/renderer/buffer/table/GPUTypedTableDescriptor.d.ts +30 -0
- package/src/shade/renderer/buffer/table/GPUTypedTableDescriptor.d.ts.map +1 -1
- package/src/shade/renderer/buffer/table/GPUTypedTableDescriptor.js +84 -0
- package/src/shade/renderer/buffer/table/gpu_database_emulator_image.d.ts +27 -0
- package/src/shade/renderer/buffer/table/gpu_database_emulator_image.d.ts.map +1 -0
- package/src/shade/renderer/buffer/table/gpu_database_words.d.ts +24 -0
- package/src/shade/renderer/buffer/table/gpu_database_words.d.ts.map +1 -0
- package/src/shade/renderer/buffer/table/gpu_database_words.js +92 -0
- package/src/shade/renderer/camera/Camera.d.ts +2 -2
- package/src/shade/renderer/camera/Camera.d.ts.map +1 -1
- package/src/shade/renderer/camera/Camera.js +11 -5
- package/src/shade/renderer/camera/GPUCameraContext.d.ts.map +1 -1
- package/src/shade/renderer/camera/GPUCameraContext.js +2 -1
- package/src/shade/renderer/camera/OrbitalCameraController.d.ts +3 -3
- package/src/shade/renderer/camera/OrbitalCameraController.d.ts.map +1 -1
- package/src/shade/renderer/camera/OrbitalCameraController.js +31 -16
- package/src/shade/renderer/camera/orbital/OrbitalCameraController.d.ts +2 -2
- package/src/shade/renderer/camera/orbital/OrbitalCameraController.d.ts.map +1 -1
- package/src/shade/renderer/camera/orbital/OrbitalCameraController.js +4 -3
- package/src/shade/renderer/camera/orbital/OrbitalCameraRig.d.ts +10 -5
- package/src/shade/renderer/camera/orbital/OrbitalCameraRig.d.ts.map +1 -1
- package/src/shade/renderer/camera/orbital/OrbitalCameraRig.js +8 -4
- package/src/shade/renderer/extension/FrameContext.d.ts.map +1 -1
- package/src/shade/renderer/extension/FrameContext.js +5 -0
- package/src/shade/renderer/extension/FrameRecord.d.ts +16 -0
- package/src/shade/renderer/extension/FrameRecord.d.ts.map +1 -1
- package/src/shade/renderer/extension/FrameRecord.js +31 -0
- package/src/shade/renderer/extension/GBufferTextures.d.ts +11 -0
- package/src/shade/renderer/extension/GBufferTextures.d.ts.map +1 -1
- package/src/shade/renderer/extension/GBufferTextures.js +14 -0
- package/src/shade/renderer/geometry/attribute/gpu_vertex_buffer_layout_from_spec.js +1 -1
- package/src/shade/renderer/geometry/util/geometry_stripify.js +6 -6
- package/src/shade/renderer/geometry/virtual/format/prototypeVGEOFormatViewer.js +8 -8
- package/src/shade/renderer/global_illumination/lpv/lpv_visualise_probes.d.ts.map +1 -1
- package/src/shade/renderer/global_illumination/lpv/lpv_visualise_probes.js +14 -5
- package/src/shade/renderer/global_illumination/probe/octahedral/GPUProbeAtlas.d.ts.map +1 -1
- package/src/shade/renderer/global_illumination/probe/octahedral/GPUProbeAtlas.js +17 -9
- package/src/shade/renderer/global_illumination/probe/octahedral/border/graph_lpv_paint_border_depth.d.ts +2 -1
- package/src/shade/renderer/global_illumination/probe/octahedral/border/graph_lpv_paint_border_depth.d.ts.map +1 -1
- package/src/shade/renderer/global_illumination/probe/octahedral/border/graph_lpv_paint_border_depth.js +4 -1
- package/src/shade/renderer/global_illumination/probe/octahedral/convolve/graph_lvp_atlas_to_sh.d.ts +2 -1
- package/src/shade/renderer/global_illumination/probe/octahedral/convolve/graph_lvp_atlas_to_sh.d.ts.map +1 -1
- package/src/shade/renderer/global_illumination/probe/octahedral/convolve/graph_lvp_atlas_to_sh.js +11 -1
- package/src/shade/renderer/global_illumination/probe/octahedral/graph_lpv_shade.d.ts +1 -1
- package/src/shade/renderer/global_illumination/probe/octahedral/graph_lpv_shade.d.ts.map +1 -1
- package/src/shade/renderer/global_illumination/probe/octahedral/graph_lpv_shade.js +4 -2
- package/src/shade/renderer/global_illumination/sharc/SpatialHashRadianceCache.d.ts.map +1 -1
- package/src/shade/renderer/global_illumination/sharc/SpatialHashRadianceCache.js +5 -1
- package/src/shade/renderer/light/cluster/cull/graph_cull_lights.d.ts.map +1 -1
- package/src/shade/renderer/light/cluster/cull/graph_cull_lights.js +35 -11
- package/src/shade/renderer/loader/gltf/tiny-gltf.d.ts +1 -1
- package/src/shade/renderer/particles/DESIGN.md +271 -112
- package/src/shade/renderer/particles/GPUParticleSystem.d.ts +251 -86
- package/src/shade/renderer/particles/GPUParticleSystem.d.ts.map +1 -1
- package/src/shade/renderer/particles/GPUParticleSystem.js +822 -146
- package/src/shade/renderer/particles/ParticleConstants.d.ts +96 -3
- package/src/shade/renderer/particles/ParticleConstants.d.ts.map +1 -1
- package/src/shade/renderer/particles/ParticleConstants.js +103 -4
- package/src/shade/renderer/particles/coherence/graph_particle_bucket.d.ts +5 -4
- package/src/shade/renderer/particles/coherence/graph_particle_bucket.d.ts.map +1 -1
- package/src/shade/renderer/particles/coherence/graph_particle_bucket.js +11 -15
- package/src/shade/renderer/particles/coherence/shader_particle_bucket.d.ts +2 -2
- package/src/shade/renderer/particles/coherence/shader_particle_bucket.d.ts.map +1 -1
- package/src/shade/renderer/particles/coherence/shader_particle_bucket.js +20 -15
- package/src/shade/renderer/particles/data/PARTICLE_COUNTERS.d.ts +7 -8
- package/src/shade/renderer/particles/data/PARTICLE_COUNTERS.d.ts.map +1 -1
- package/src/shade/renderer/particles/data/PARTICLE_COUNTERS.js +7 -17
- package/src/shade/renderer/particles/data/PARTICLE_DATABASE_SPEC.d.ts +56 -0
- package/src/shade/renderer/particles/data/PARTICLE_DATABASE_SPEC.d.ts.map +1 -0
- package/src/shade/renderer/particles/data/PARTICLE_DATABASE_SPEC.js +68 -0
- package/src/shade/renderer/particles/data/PARTICLE_EMITTER_STATE.d.ts +39 -0
- package/src/shade/renderer/particles/data/PARTICLE_EMITTER_STATE.d.ts.map +1 -0
- package/src/shade/renderer/particles/data/PARTICLE_EMITTER_STATE.js +52 -0
- package/src/shade/renderer/particles/data/PARTICLE_EMITTER_STRUCT.d.ts +83 -0
- package/src/shade/renderer/particles/data/PARTICLE_EMITTER_STRUCT.d.ts.map +1 -0
- package/src/shade/renderer/particles/data/PARTICLE_EMITTER_STRUCT.js +166 -0
- package/src/shade/renderer/particles/data/chunk_particle_emitter.d.ts +21 -5
- package/src/shade/renderer/particles/data/chunk_particle_emitter.d.ts.map +1 -1
- package/src/shade/renderer/particles/data/chunk_particle_emitter.js +44 -85
- package/src/shade/renderer/particles/data/particle_header.d.ts +62 -0
- package/src/shade/renderer/particles/data/particle_header.d.ts.map +1 -0
- package/src/shade/renderer/particles/data/particle_header.js +103 -0
- package/src/shade/renderer/particles/graph/ParticleGroupBuilder.d.ts +179 -0
- package/src/shade/renderer/particles/graph/ParticleGroupBuilder.d.ts.map +1 -0
- package/src/shade/renderer/particles/graph/ParticleGroupBuilder.js +303 -0
- package/src/shade/renderer/particles/graph/ParticleNodeDescription.d.ts +120 -1
- package/src/shade/renderer/particles/graph/ParticleNodeDescription.d.ts.map +1 -1
- package/src/shade/renderer/particles/graph/ParticleNodeDescription.js +90 -1
- package/src/shade/renderer/particles/graph/ParticleNodeGroup.d.ts +283 -0
- package/src/shade/renderer/particles/graph/ParticleNodeGroup.d.ts.map +1 -0
- package/src/shade/renderer/particles/graph/ParticleNodeGroup.js +419 -0
- package/src/shade/renderer/particles/graph/ParticleNodeRegistry.d.ts +44 -2
- package/src/shade/renderer/particles/graph/ParticleNodeRegistry.d.ts.map +1 -1
- package/src/shade/renderer/particles/graph/ParticleNodeRegistry.js +476 -40
- package/src/shade/renderer/particles/graph/ParticleValueType.d.ts +188 -0
- package/src/shade/renderer/particles/graph/ParticleValueType.d.ts.map +1 -0
- package/src/shade/renderer/particles/graph/ParticleValueType.js +287 -0
- package/src/shade/renderer/particles/graph/compile_particle_graph.d.ts +16 -9
- package/src/shade/renderer/particles/graph/compile_particle_graph.d.ts.map +1 -1
- package/src/shade/renderer/particles/graph/compile_particle_graph.js +464 -205
- package/src/shade/renderer/particles/graph/flatten_particle_graph.d.ts +11 -0
- package/src/shade/renderer/particles/graph/flatten_particle_graph.d.ts.map +1 -0
- package/src/shade/renderer/particles/graph/flatten_particle_graph.js +213 -0
- package/src/shade/renderer/particles/graph/groups/particle_builtin_groups.d.ts +27 -0
- package/src/shade/renderer/particles/graph/groups/particle_builtin_groups.d.ts.map +1 -0
- package/src/shade/renderer/particles/graph/groups/particle_builtin_groups.js +75 -0
- package/src/shade/renderer/particles/graph/groups/particle_groups_geometry.d.ts +83 -0
- package/src/shade/renderer/particles/graph/groups/particle_groups_geometry.d.ts.map +1 -0
- package/src/shade/renderer/particles/graph/groups/particle_groups_geometry.js +319 -0
- package/src/shade/renderer/particles/graph/groups/particle_groups_noise.d.ts +22 -0
- package/src/shade/renderer/particles/graph/groups/particle_groups_noise.d.ts.map +1 -0
- package/src/shade/renderer/particles/graph/groups/particle_groups_noise.js +517 -0
- package/src/shade/renderer/particles/graph/groups/particle_groups_utility.d.ts +70 -0
- package/src/shade/renderer/particles/graph/groups/particle_groups_utility.d.ts.map +1 -0
- package/src/shade/renderer/particles/graph/groups/particle_groups_utility.js +161 -0
- package/src/shade/renderer/particles/graph/groups/simplex_reference.d.ts +8 -0
- package/src/shade/renderer/particles/graph/groups/simplex_reference.d.ts.map +1 -0
- package/src/shade/renderer/particles/graph/groups/simplex_reference.js +159 -0
- package/src/shade/renderer/particles/graph/infer_particle_graph_types.d.ts +88 -0
- package/src/shade/renderer/particles/graph/infer_particle_graph_types.d.ts.map +1 -0
- package/src/shade/renderer/particles/graph/infer_particle_graph_types.js +234 -0
- package/src/shade/renderer/particles/graph/make_particle_group.d.ts +98 -0
- package/src/shade/renderer/particles/graph/make_particle_group.d.ts.map +1 -0
- package/src/shade/renderer/particles/graph/make_particle_group.js +427 -0
- package/src/shade/renderer/particles/graph/particle_graph_authoring.d.ts +11 -4
- package/src/shade/renderer/particles/graph/particle_graph_authoring.d.ts.map +1 -1
- package/src/shade/renderer/particles/graph/particle_graph_authoring.js +121 -108
- package/src/shade/renderer/particles/graph/particle_graph_diagnostic.d.ts +38 -0
- package/src/shade/renderer/particles/graph/particle_graph_diagnostic.d.ts.map +1 -0
- package/src/shade/renderer/particles/graph/particle_graph_diagnostic.js +25 -0
- package/src/shade/renderer/particles/graph/particle_graph_distributions.d.ts +29 -0
- package/src/shade/renderer/particles/graph/particle_graph_distributions.d.ts.map +1 -0
- package/src/shade/renderer/particles/graph/particle_graph_distributions.js +170 -0
- package/src/shade/renderer/particles/graph/particle_graph_json.d.ts +87 -0
- package/src/shade/renderer/particles/graph/particle_graph_json.d.ts.map +1 -0
- package/src/shade/renderer/particles/graph/particle_graph_json.js +196 -0
- package/src/shade/renderer/particles/graph/particle_group_json.d.ts +86 -0
- package/src/shade/renderer/particles/graph/particle_group_json.d.ts.map +1 -0
- package/src/shade/renderer/particles/graph/particle_group_json.js +182 -0
- package/src/shade/renderer/particles/graph/particle_group_library.d.ts +33 -0
- package/src/shade/renderer/particles/graph/particle_group_library.d.ts.map +1 -0
- package/src/shade/renderer/particles/graph/particle_group_library.js +75 -0
- package/src/shade/renderer/particles/graph/particle_node_library.d.ts +37 -0
- package/src/shade/renderer/particles/graph/particle_node_library.d.ts.map +1 -0
- package/src/shade/renderer/particles/graph/particle_node_library.js +64 -0
- package/src/shade/renderer/particles/graph/particle_node_parameters.d.ts +146 -0
- package/src/shade/renderer/particles/graph/particle_node_parameters.d.ts.map +1 -0
- package/src/shade/renderer/particles/graph/particle_node_parameters.js +234 -0
- package/src/shade/renderer/particles/graph/particle_node_presentation.d.ts +30 -0
- package/src/shade/renderer/particles/graph/particle_node_presentation.d.ts.map +1 -0
- package/src/shade/renderer/particles/graph/particle_node_presentation.js +286 -0
- package/src/shade/renderer/particles/graph/validate_particle_graph.d.ts +66 -0
- package/src/shade/renderer/particles/graph/validate_particle_graph.d.ts.map +1 -0
- package/src/shade/renderer/particles/graph/validate_particle_graph.js +439 -0
- package/src/shade/renderer/particles/graph_particles.d.ts +143 -68
- package/src/shade/renderer/particles/graph_particles.d.ts.map +1 -1
- package/src/shade/renderer/particles/graph_particles.js +424 -71
- package/src/shade/renderer/particles/graph_particles_avboit.d.ts +107 -0
- package/src/shade/renderer/particles/graph_particles_avboit.d.ts.map +1 -0
- package/src/shade/renderer/particles/graph_particles_avboit.js +312 -0
- package/src/shade/renderer/particles/isa/InstructionStream.d.ts +41 -8
- package/src/shade/renderer/particles/isa/InstructionStream.d.ts.map +1 -1
- package/src/shade/renderer/particles/isa/InstructionStream.js +111 -33
- package/src/shade/renderer/particles/isa/ParticleAssembler.d.ts +13 -10
- package/src/shade/renderer/particles/isa/ParticleAssembler.d.ts.map +1 -1
- package/src/shade/renderer/particles/isa/ParticleAssembler.js +30 -26
- package/src/shade/renderer/particles/isa/ParticleProgram.d.ts +27 -15
- package/src/shade/renderer/particles/isa/ParticleProgram.d.ts.map +1 -1
- package/src/shade/renderer/particles/isa/ParticleProgram.js +139 -34
- package/src/shade/renderer/particles/isa/ParticleVMISA.d.ts +117 -9
- package/src/shade/renderer/particles/isa/ParticleVMISA.d.ts.map +1 -1
- package/src/shade/renderer/particles/isa/ParticleVMISA.js +296 -37
- package/src/shade/renderer/particles/isa/particle_assembly.d.ts +149 -0
- package/src/shade/renderer/particles/isa/particle_assembly.d.ts.map +1 -0
- package/src/shade/renderer/particles/isa/particle_assembly.js +999 -0
- package/src/shade/renderer/particles/layout/ParticleLayout.d.ts +25 -3
- package/src/shade/renderer/particles/layout/ParticleLayout.d.ts.map +1 -1
- package/src/shade/renderer/particles/layout/ParticleLayout.js +33 -5
- package/src/shade/renderer/particles/optimizer/optimize_particle_program.d.ts +160 -0
- package/src/shade/renderer/particles/optimizer/optimize_particle_program.d.ts.map +1 -0
- package/src/shade/renderer/particles/optimizer/optimize_particle_program.js +478 -0
- package/src/shade/renderer/particles/optimizer/particle_program_analysis.d.ts +291 -0
- package/src/shade/renderer/particles/optimizer/particle_program_analysis.d.ts.map +1 -0
- package/src/shade/renderer/particles/optimizer/particle_program_analysis.js +647 -0
- package/src/shade/renderer/particles/optimizer/particle_program_equivalence.d.ts +95 -0
- package/src/shade/renderer/particles/optimizer/particle_program_equivalence.d.ts.map +1 -0
- package/src/shade/renderer/particles/optimizer/particle_program_equivalence.js +213 -0
- package/src/shade/renderer/particles/optimizer/particle_program_fuzz.d.ts +16 -0
- package/src/shade/renderer/particles/optimizer/particle_program_fuzz.d.ts.map +1 -0
- package/src/shade/renderer/particles/optimizer/particle_program_fuzz.js +223 -0
- package/src/shade/renderer/particles/optimizer/particle_vm_semantics.d.ts +121 -0
- package/src/shade/renderer/particles/optimizer/particle_vm_semantics.d.ts.map +1 -0
- package/src/shade/renderer/particles/optimizer/particle_vm_semantics.js +206 -0
- package/src/shade/renderer/particles/optimizer/pass_dedup_constants.d.ts +11 -0
- package/src/shade/renderer/particles/optimizer/pass_dedup_constants.d.ts.map +1 -0
- package/src/shade/renderer/particles/optimizer/pass_dedup_constants.js +197 -0
- package/src/shade/renderer/particles/optimizer/pass_eliminate_dead_code.d.ts +4 -0
- package/src/shade/renderer/particles/optimizer/pass_eliminate_dead_code.d.ts.map +1 -0
- package/src/shade/renderer/particles/optimizer/pass_eliminate_dead_code.js +51 -0
- package/src/shade/renderer/particles/optimizer/pass_fold_constants.d.ts +4 -0
- package/src/shade/renderer/particles/optimizer/pass_fold_constants.d.ts.map +1 -0
- package/src/shade/renderer/particles/optimizer/pass_fold_constants.js +561 -0
- package/src/shade/renderer/particles/optimizer/pass_narrow_widths.d.ts +4 -0
- package/src/shade/renderer/particles/optimizer/pass_narrow_widths.d.ts.map +1 -0
- package/src/shade/renderer/particles/optimizer/pass_narrow_widths.js +72 -0
- package/src/shade/renderer/particles/optimizer/pass_pack_registers.d.ts +4 -0
- package/src/shade/renderer/particles/optimizer/pass_pack_registers.d.ts.map +1 -0
- package/src/shade/renderer/particles/optimizer/pass_pack_registers.js +86 -0
- package/src/shade/renderer/particles/optimizer/pass_peephole.d.ts +4 -0
- package/src/shade/renderer/particles/optimizer/pass_peephole.d.ts.map +1 -0
- package/src/shade/renderer/particles/optimizer/pass_peephole.js +271 -0
- package/src/shade/renderer/particles/optimizer/pass_propagate_copies.d.ts +4 -0
- package/src/shade/renderer/particles/optimizer/pass_propagate_copies.d.ts.map +1 -0
- package/src/shade/renderer/particles/optimizer/pass_propagate_copies.js +268 -0
- package/src/shade/renderer/particles/optimizer/pass_share_subexpressions.d.ts +4 -0
- package/src/shade/renderer/particles/optimizer/pass_share_subexpressions.d.ts.map +1 -0
- package/src/shade/renderer/particles/optimizer/pass_share_subexpressions.js +151 -0
- package/src/shade/renderer/particles/particle_test_fixtures.d.ts +131 -0
- package/src/shade/renderer/particles/particle_test_fixtures.d.ts.map +1 -0
- package/src/shade/renderer/particles/particle_test_fixtures.js +203 -0
- package/src/shade/renderer/particles/runtime/Emitter.d.ts +219 -0
- package/src/shade/renderer/particles/runtime/Emitter.d.ts.map +1 -0
- package/src/shade/renderer/particles/runtime/EmitterRegistry.d.ts +128 -60
- package/src/shade/renderer/particles/runtime/EmitterRegistry.d.ts.map +1 -1
- package/src/shade/renderer/particles/runtime/EmitterRegistry.js +286 -117
- package/src/shade/renderer/particles/runtime/ParticleEmitter.d.ts +264 -0
- package/src/shade/renderer/particles/runtime/ParticleEmitter.d.ts.map +1 -0
- package/src/shade/renderer/particles/runtime/ParticleEmitter.js +404 -0
- package/src/shade/renderer/particles/runtime/ParticleSpawnScheduler.d.ts +49 -15
- package/src/shade/renderer/particles/runtime/ParticleSpawnScheduler.d.ts.map +1 -1
- package/src/shade/renderer/particles/runtime/ProgramArena.d.ts +51 -18
- package/src/shade/renderer/particles/runtime/ProgramArena.d.ts.map +1 -1
- package/src/shade/renderer/particles/runtime/ProgramArena.js +72 -32
- package/src/shade/renderer/particles/runtime/create_particle_effect.d.ts +4 -4
- package/src/shade/renderer/particles/runtime/create_particle_effect.d.ts.map +1 -1
- package/src/shade/renderer/particles/runtime/create_particle_effect.js +4 -4
- package/src/shade/renderer/particles/runtime/emitter_database_image.d.ts +15 -0
- package/src/shade/renderer/particles/runtime/emitter_database_image.d.ts.map +1 -0
- package/src/shade/renderer/particles/shaders/chunk_particle_avboit_contribution.d.ts +17 -0
- package/src/shade/renderer/particles/shaders/chunk_particle_avboit_contribution.d.ts.map +1 -0
- package/src/shade/renderer/particles/shaders/chunk_particle_avboit_contribution.js +75 -0
- package/src/shade/renderer/particles/shaders/chunk_particle_billboard_vertex.d.ts +20 -0
- package/src/shade/renderer/particles/shaders/chunk_particle_billboard_vertex.d.ts.map +1 -0
- package/src/shade/renderer/particles/shaders/chunk_particle_billboard_vertex.js +94 -0
- package/src/shade/renderer/particles/shaders/chunk_particle_context.d.ts +15 -5
- package/src/shade/renderer/particles/shaders/chunk_particle_context.d.ts.map +1 -1
- package/src/shade/renderer/particles/shaders/chunk_particle_curve_animation.d.ts +1 -2
- package/src/shade/renderer/particles/shaders/chunk_particle_curve_animation.d.ts.map +1 -1
- package/src/shade/renderer/particles/shaders/chunk_particle_curve_animation.js +1 -2
- package/src/shade/renderer/particles/shaders/chunk_particle_curve_disabled.d.ts +11 -0
- package/src/shade/renderer/particles/shaders/chunk_particle_curve_disabled.d.ts.map +1 -0
- package/src/shade/renderer/particles/shaders/chunk_particle_curve_disabled.js +13 -0
- package/src/shade/renderer/particles/shaders/chunk_particle_emitter_age.d.ts +17 -0
- package/src/shade/renderer/particles/shaders/chunk_particle_emitter_age.d.ts.map +1 -0
- package/src/shade/renderer/particles/shaders/chunk_particle_emitter_age.js +22 -0
- package/src/shade/renderer/particles/shaders/chunk_particle_emitter_world_sphere.d.ts +14 -0
- package/src/shade/renderer/particles/shaders/chunk_particle_emitter_world_sphere.d.ts.map +1 -0
- package/src/shade/renderer/particles/shaders/chunk_particle_emitter_world_sphere.js +23 -0
- package/src/shade/renderer/particles/shaders/chunk_particle_render_math.js +1 -1
- package/src/shade/renderer/particles/shaders/chunk_particle_scene_view_depth.d.ts +18 -0
- package/src/shade/renderer/particles/shaders/chunk_particle_scene_view_depth.d.ts.map +1 -0
- package/src/shade/renderer/particles/shaders/chunk_particle_scene_view_depth.js +24 -0
- package/src/shade/renderer/particles/shaders/chunk_particle_setup_context.d.ts +26 -0
- package/src/shade/renderer/particles/shaders/chunk_particle_setup_context.d.ts.map +1 -0
- package/src/shade/renderer/particles/shaders/chunk_particle_setup_context.js +59 -0
- package/src/shade/renderer/particles/shaders/shader_particle_avboit_draw.d.ts +14 -0
- package/src/shade/renderer/particles/shaders/shader_particle_avboit_draw.d.ts.map +1 -0
- package/src/shade/renderer/particles/shaders/shader_particle_avboit_draw.js +153 -0
- package/src/shade/renderer/particles/shaders/shader_particle_avboit_occupancy.d.ts +3 -0
- package/src/shade/renderer/particles/shaders/shader_particle_avboit_occupancy.d.ts.map +1 -0
- package/src/shade/renderer/particles/shaders/shader_particle_avboit_occupancy.js +124 -0
- package/src/shade/renderer/particles/shaders/shader_particle_avboit_splat.d.ts +19 -0
- package/src/shade/renderer/particles/shaders/shader_particle_avboit_splat.d.ts.map +1 -0
- package/src/shade/renderer/particles/shaders/shader_particle_avboit_splat.js +147 -0
- package/src/shade/renderer/particles/shaders/shader_particle_emit.d.ts +18 -8
- package/src/shade/renderer/particles/shaders/shader_particle_emit.d.ts.map +1 -1
- package/src/shade/renderer/particles/shaders/shader_particle_emit.js +72 -37
- package/src/shade/renderer/particles/shaders/shader_particle_emitter_tick.d.ts +5 -0
- package/src/shade/renderer/particles/shaders/shader_particle_emitter_tick.d.ts.map +1 -0
- package/src/shade/renderer/particles/shaders/shader_particle_emitter_tick.js +216 -0
- package/src/shade/renderer/particles/shaders/shader_particle_finalize.d.ts.map +1 -1
- package/src/shade/renderer/particles/shaders/shader_particle_finalize.js +7 -3
- package/src/shade/renderer/particles/shaders/shader_particle_render.d.ts.map +1 -1
- package/src/shade/renderer/particles/shaders/shader_particle_render.js +132 -197
- package/src/shade/renderer/particles/shaders/shader_particle_simulate.d.ts.map +1 -1
- package/src/shade/renderer/particles/shaders/shader_particle_simulate.js +78 -24
- package/src/shade/renderer/particles/shaders/shader_particle_spawn_commands.d.ts +26 -0
- package/src/shade/renderer/particles/shaders/shader_particle_spawn_commands.d.ts.map +1 -0
- package/src/shade/renderer/particles/shaders/shader_particle_spawn_commands.js +66 -0
- package/src/shade/renderer/particles/sort/shader_particle_sort.d.ts +1 -1
- package/src/shade/renderer/particles/sort/shader_particle_sort.d.ts.map +1 -1
- package/src/shade/renderer/particles/sort/shader_particle_sort.js +21 -36
- package/src/shade/renderer/particles/vm/ParticleVMReference.d.ts +2 -2
- package/src/shade/renderer/particles/vm/ParticleVMReference.d.ts.map +1 -1
- package/src/shade/renderer/particles/vm/ParticleVMReference.js +100 -90
- package/src/shade/renderer/particles/vm/chunk_particle_vm.d.ts.map +1 -1
- package/src/shade/renderer/particles/vm/chunk_particle_vm.js +270 -138
- package/src/shade/renderer/postprocess/denoise/debug/graph_pass_debug_reprojection.d.ts +1 -2
- package/src/shade/renderer/postprocess/denoise/debug/graph_pass_debug_reprojection.d.ts.map +1 -1
- package/src/shade/renderer/postprocess/denoise/debug/graph_pass_debug_reprojection.js +0 -3
- package/src/shade/renderer/postprocess/dof/gather/DepthOfFieldU.js +1 -1
- package/src/shade/renderer/postprocess/dof/raymarch/DepthOfField.js +1 -1
- package/src/shade/renderer/postprocess/nss/NSS.d.ts +1 -1
- package/src/shade/renderer/postprocess/nss/NSS.d.ts.map +1 -1
- package/src/shade/renderer/postprocess/nss/NSS.js +3 -2
- package/src/shade/renderer/postprocess/nss/generate_NSS_WEIGHTS_ACTUAL.js +3 -2
- package/src/shade/renderer/rasterize/native/avboit/AVBOITSideChannel.d.ts +87 -0
- package/src/shade/renderer/rasterize/native/avboit/AVBOITSideChannel.d.ts.map +1 -0
- package/src/shade/renderer/rasterize/native/avboit/AVBOITSideChannel.js +61 -0
- package/src/shade/renderer/rasterize/native/avboit/AVBOIT_LEDGER.md +179 -0
- package/src/shade/renderer/rasterize/native/avboit/AVBOIT_PLAN_2026_09_03.md +27 -2
- package/src/shade/renderer/rasterize/native/avboit/avboit_draw_fragment_body.d.ts +9 -2
- package/src/shade/renderer/rasterize/native/avboit/avboit_draw_fragment_body.d.ts.map +1 -1
- package/src/shade/renderer/rasterize/native/avboit/avboit_draw_fragment_body.js +12 -3
- package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_splat_slice.d.ts +18 -0
- package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_splat_slice.d.ts.map +1 -0
- package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_splat_slice.js +58 -0
- package/src/shade/renderer/rasterize/native/avboit/graph_rasterize_meshes_transparent_avboit.d.ts +25 -1
- package/src/shade/renderer/rasterize/native/avboit/graph_rasterize_meshes_transparent_avboit.d.ts.map +1 -1
- package/src/shade/renderer/rasterize/native/avboit/graph_rasterize_meshes_transparent_avboit.js +69 -10
- package/src/shade/renderer/rasterize/native/avboit/shader_avboit_resolve.d.ts.map +1 -1
- package/src/shade/renderer/rasterize/native/avboit/shader_avboit_resolve.js +10 -4
- package/src/shade/renderer/rasterize/native/avboit/shader_avboit_splat.d.ts.map +1 -1
- package/src/shade/renderer/rasterize/native/avboit/shader_avboit_splat.js +4 -39
- package/src/shade/renderer/rasterize/standard/graph_rasterize_scene.d.ts +7 -2
- package/src/shade/renderer/rasterize/standard/graph_rasterize_scene.d.ts.map +1 -1
- package/src/shade/renderer/rasterize/standard/graph_rasterize_scene.js +16 -2
- package/src/shade/renderer/scene/optimization/geometry/geometry_deduplicate.d.ts +3 -3
- package/src/shade/renderer/scene/optimization/geometry/geometry_deduplicate.d.ts.map +1 -1
- package/src/shade/renderer/scene/optimization/geometry/geometry_deduplicate.js +29 -23
- package/src/shade/renderer/scene/optimization/geometry/internal/anchor_grow_topological.d.ts +2 -2
- package/src/shade/renderer/scene/optimization/geometry/internal/anchor_grow_topological.d.ts.map +1 -1
- package/src/shade/renderer/scene/optimization/geometry/internal/anchor_grow_topological.js +3 -3
- package/src/shade/renderer/scene/optimization/geometry/internal/cover_greedy.d.ts +4 -4
- package/src/shade/renderer/scene/optimization/geometry/internal/cover_greedy.d.ts.map +1 -1
- package/src/shade/renderer/scene/optimization/geometry/internal/cover_greedy.js +2 -2
- package/src/shade/renderer/scene/optimization/geometry/internal/match_refit_validate.d.ts +2 -2
- package/src/shade/renderer/scene/optimization/geometry/internal/match_refit_validate.d.ts.map +1 -1
- package/src/shade/renderer/scene/optimization/geometry/internal/match_refit_validate.js +2 -2
- package/src/shade/renderer/scene/optimization/geometry/internal/match_solve_transform.d.ts +7 -7
- package/src/shade/renderer/scene/optimization/geometry/internal/match_solve_transform.d.ts.map +1 -1
- package/src/shade/renderer/scene/optimization/geometry/internal/match_solve_transform.js +79 -71
- package/src/shade/renderer/shader/chunk/math/chunk_lower_bound_branchless.d.ts.map +1 -1
- package/src/shade/renderer/shader/chunk/math/chunk_lower_bound_branchless.js +3 -1
- package/src/shade/renderer/shader/chunk/random/chunk_hash_to_float01.d.ts +13 -3
- package/src/shade/renderer/shader/chunk/random/chunk_hash_to_float01.d.ts.map +1 -1
- package/src/shade/renderer/shader/chunk/random/chunk_hash_to_float01.js +15 -5
- package/src/shade/renderer/shader/chunk/random/chunk_random_uint.d.ts +8 -0
- package/src/shade/renderer/shader/chunk/random/chunk_random_uint.d.ts.map +1 -1
- package/src/shade/renderer/shader/chunk/random/chunk_random_uint.js +15 -5
- package/src/shade/renderer/shader/chunk/random/pcg/chunk_pcg.d.ts +7 -0
- package/src/shade/renderer/shader/chunk/random/pcg/chunk_pcg.d.ts.map +1 -1
- package/src/shade/renderer/shader/chunk/random/pcg/chunk_pcg.js +17 -7
- package/src/shade/renderer/shader/chunk/random/pcg/chunk_pcg_advance.d.ts +17 -0
- package/src/shade/renderer/shader/chunk/random/pcg/chunk_pcg_advance.d.ts.map +1 -0
- package/src/shade/renderer/shader/chunk/random/pcg/chunk_pcg_advance.js +26 -0
- package/src/shade/renderer/shader/chunk/random/pcg/chunk_pcg_output.d.ts +15 -0
- package/src/shade/renderer/shader/chunk/random/pcg/chunk_pcg_output.d.ts.map +1 -0
- package/src/shade/renderer/shader/chunk/random/pcg/chunk_pcg_output.js +26 -0
- package/src/shade/renderer/shadow/map/DirectionalLightShadowmap.d.ts.map +1 -1
- package/src/shade/renderer/shadow/map/DirectionalLightShadowmap.js +8 -2
- package/src/shade/renderer/shadow/map/PointLightShadowmap.d.ts.map +1 -1
- package/src/shade/renderer/shadow/map/PointLightShadowmap.js +7 -2
- package/src/shade/renderer/shadow/map/SpotLightShadowmap.d.ts.map +1 -1
- package/src/shade/renderer/shadow/map/SpotLightShadowmap.js +3 -15
- package/src/shade/renderer/shadow/map/TetrahedronPointLightShadowmap.d.ts.map +1 -1
- package/src/shade/renderer/shadow/map/TetrahedronPointLightShadowmap.js +10 -4
- package/src/shade/renderer/shadow/vsm/GPUViewShadowMaps.d.ts.map +1 -1
- package/src/shade/renderer/shadow/vsm/GPUViewShadowMaps.js +7 -2
- package/src/shade/renderer/volumetrics/GPUViewVolumetrics.js +2 -2
- package/src/shade/renderer/volumetrics/ParticipatingMediaVolume.d.ts +3 -3
- package/src/shade/renderer/volumetrics/ParticipatingMediaVolume.d.ts.map +1 -1
- package/src/shade/renderer/volumetrics/ParticipatingMediaVolume.js +3 -3
- package/src/shade/wgsl/emulator/WGSLJavaScriptCompiler.d.ts.map +1 -1
- package/src/shade/wgsl/emulator/WGSLJavaScriptCompiler.js +66 -5
- package/src/shade/wgsl/emulator/WGSLLanguageCore.d.ts.map +1 -1
- package/src/shade/wgsl/emulator/WGSLLanguageCore.js +35 -4
- package/src/view/minimap/Minimap.d.ts.map +1 -1
- package/src/view/minimap/Minimap.js +227 -225
- package/src/view/minimap/MinimapCanvasView.js +3 -3
- package/src/view/minimap/MinimapMarker.d.ts +45 -0
- package/src/view/minimap/MinimapMarker.d.ts.map +1 -0
- package/src/view/minimap/MinimapMarker.js +80 -0
- package/src/view/minimap/MinimapMarkerCollection.d.ts +6 -5
- package/src/view/minimap/MinimapMarkerCollection.d.ts.map +1 -1
- package/src/view/minimap/MinimapMarkerCollection.js +6 -6
- package/src/view/minimap/MinimapMarkerSerializationAdapter.d.ts +19 -0
- package/src/view/minimap/MinimapMarkerSerializationAdapter.d.ts.map +1 -0
- package/src/view/minimap/MinimapMarkerSerializationAdapter.js +42 -0
- package/src/view/minimap/dom/MinimapCameraView.d.ts +1 -1
- package/src/view/minimap/dom/MinimapCameraView.d.ts.map +1 -1
- package/src/view/minimap/dom/MinimapCameraView.js +23 -4
- package/src/view/minimap/dom/MinimapMarkerView.js +3 -3
- package/src/view/minimap/gl/MarkerGL.js +3 -3
- package/src/view/util/DomLayoutFrame.d.ts +53 -0
- package/src/view/util/DomLayoutFrame.d.ts.map +1 -0
- package/src/view/util/DomLayoutFrame.js +122 -0
- package/src/core/model/node-graph/visual/layout/BoxLayoutSpec.js +0 -19
- package/src/core/model/node-graph/visual/layout/ConnectedBoxLayouter.js +0 -241
- package/src/core/model/node-graph/visual/layout/ConnectionEndpointLayoutSpec.js +0 -40
- package/src/core/model/node-graph/visual/layout/ConnectionLayoutSpec.js +0 -28
- package/src/engine/ecs/util/hideEntityGracefully.js +0 -196
- package/src/shade/renderer/particles/cull/chunk_particle_cull.js +0 -38
- package/src/shade/renderer/particles/data/PARTICLE_EMITTER_LAYOUT.js +0 -214
- package/src/shade/renderer/particles/particle_prototype.d.ts.map +0 -1
- package/src/shade/renderer/particles/runtime/ParticleSpawnScheduler.js +0 -86
- package/src/shade/renderer/particles/runtime/spawn_request_encoding.js +0 -52
- package/src/shade/renderer/particles/shaders/chunk_particle_context.js +0 -58
|
@@ -1,27 +1,60 @@
|
|
|
1
|
+
import { assert } from "../../../core/assert.js";
|
|
2
|
+
import { align_4 } from "../../../core/binary/align_4.js";
|
|
3
|
+
import { noop } from "../../../core/function/noop.js";
|
|
4
|
+
import { BufferResourceDescriptor } from "../../device/graph/BufferResourceDescriptor.js";
|
|
5
|
+
import { TextureViewDescriptor } from "../../descriptor/texture/TextureViewDescriptor.js";
|
|
6
|
+
import { DEFAULT_DEPTH_TEXTURE_VIEW } from "../depth/DEFAULT_DEPTH_TEXTURE_VIEW.js";
|
|
7
|
+
import { INDIRECT_COMPUTE_COMMAND_DESCRIPTOR } from "../gpu_primitive/indirect/IndirectComputeCommandBuildPass.js";
|
|
8
|
+
import { graph_prefix_scan_csdldf } from "../gpu_primitive/prefix_sum/v1/graph_prefix_scan_csdldf.js";
|
|
9
|
+
import { PREFIX_SCAN_CSDLDF_HEADER_WORDS } from "../gpu_primitive/prefix_sum/v1/shader_prefix_scan_csdldf.js";
|
|
10
|
+
import { shader_prefix_sum_to_command } from "../rasterize/expand/mesh/shader_prefix_sum_to_command.js";
|
|
1
11
|
import { graph_compute_indirect_pass } from "../shader/graph/compute/graph_compute_indirect_pass.js";
|
|
2
12
|
import { graph_compute_pass } from "../shader/graph/compute/graph_compute_pass.js";
|
|
3
13
|
import { graph_import_buffer } from "../shader/graph/graph_import_buffer.js";
|
|
4
14
|
import { PARTICLE_SIMULATE_WORKGROUP_SIZE } from "./ParticleConstants.js";
|
|
5
15
|
import { graph_particle_bucket } from "./coherence/graph_particle_bucket.js";
|
|
6
|
-
import {
|
|
16
|
+
import { shader_particle_emit } from "./shaders/shader_particle_emit.js";
|
|
17
|
+
import { shader_particle_emitter_tick } from "./shaders/shader_particle_emitter_tick.js";
|
|
7
18
|
import {
|
|
8
19
|
shader_particle_build_indirect,
|
|
9
20
|
shader_particle_reset_counters,
|
|
10
21
|
} from "./shaders/shader_particle_finalize.js";
|
|
22
|
+
import { PARTICLE_BILLBOARD_RESOURCES } from "./shaders/shader_particle_render.js";
|
|
11
23
|
import { shader_particle_simulate } from "./shaders/shader_particle_simulate.js";
|
|
24
|
+
import {
|
|
25
|
+
PARTICLE_SPAWN_COMMAND_WORKGROUP_SIZE,
|
|
26
|
+
shader_particle_spawn_commands,
|
|
27
|
+
} from "./shaders/shader_particle_spawn_commands.js";
|
|
28
|
+
import {
|
|
29
|
+
PARTICLE_SORT_WORKGROUP_SIZE,
|
|
30
|
+
shader_particle_sort_histogram,
|
|
31
|
+
shader_particle_sort_reset,
|
|
32
|
+
shader_particle_sort_scatter,
|
|
33
|
+
} from "./sort/shader_particle_sort.js";
|
|
12
34
|
|
|
13
35
|
/**
|
|
14
|
-
*
|
|
15
|
-
*
|
|
16
|
-
*
|
|
36
|
+
* The particle system's frame, recorded into the frame graph. {@link GPUParticleSystem} is what
|
|
37
|
+
* calls these, with the buffers it owns; nothing else needs to.
|
|
38
|
+
*
|
|
39
|
+
* Two halves. {@link graph_particles_simulate} is everything that moves particles:
|
|
40
|
+
*
|
|
41
|
+
* reset counters -> spawn commands -> emitter tick -> scan -> spawn args -> emit -> simulate
|
|
42
|
+
* -> bucket -> build indirect
|
|
17
43
|
*
|
|
18
|
-
*
|
|
44
|
+
* and it leaves the frame's alive list, the pool and the indirect draw args as graph handles for
|
|
45
|
+
* whoever draws. {@link graph_particles_render} is the standalone drawing: a depth sort and one
|
|
46
|
+
* billboard draw straight over a colour target. Under the renderer the drawing is AVBOIT's instead
|
|
47
|
+
* (`graph_particles_avboit.js`), which reads the same handles and needs no sort.
|
|
48
|
+
* {@link graph_particles} is the two together, for a page with no transparency pipeline of its own.
|
|
19
49
|
*
|
|
20
|
-
*
|
|
50
|
+
* ## Spawning is decided here, on the GPU
|
|
21
51
|
*
|
|
22
|
-
*
|
|
23
|
-
*
|
|
24
|
-
*
|
|
52
|
+
* The emitter tick runs one thread per emitter row and writes each row's spawn count for the
|
|
53
|
+
* frame; a prefix scan turns the counts into offsets; a one-thread pass turns the scan's total into
|
|
54
|
+
* the emit dispatch; and the emit pass runs one thread per newborn, each locating its emitter in the
|
|
55
|
+
* scan. The host contributes two numbers to all of that: the table's element capacity, which sizes
|
|
56
|
+
* the scan, and the length of the spawn-command list it authored itself. Neither is a count of
|
|
57
|
+
* anything alive.
|
|
25
58
|
*
|
|
26
59
|
* ## Two orderings, kept apart
|
|
27
60
|
*
|
|
@@ -31,62 +64,77 @@ import { shader_particle_simulate } from "./shaders/shader_particle_simulate.js"
|
|
|
31
64
|
* ordering is camera-independent and changes only when emitters or their programs change.
|
|
32
65
|
*
|
|
33
66
|
* The RENDER ordering — back-to-front by view depth, from `sort/` — is a different list in a
|
|
34
|
-
* different buffer, produced by different passes, and the billboard draw is what
|
|
35
|
-
* Reordering the render list for coherence would break premultiplied transparency;
|
|
36
|
-
* simulation list would destroy the coherence. They share no buffer and no
|
|
37
|
-
*
|
|
38
|
-
*
|
|
39
|
-
*
|
|
40
|
-
*
|
|
41
|
-
*
|
|
42
|
-
*
|
|
43
|
-
*
|
|
44
|
-
*
|
|
45
|
-
*
|
|
67
|
+
* different buffer, produced by different passes, and the standalone billboard draw is what
|
|
68
|
+
* consumes it. Reordering the render list for coherence would break premultiplied transparency;
|
|
69
|
+
* depth-sorting the simulation list would destroy the coherence. They share no buffer and no
|
|
70
|
+
* counter slot.
|
|
71
|
+
*
|
|
72
|
+
* ## Nothing is sized from the CPU
|
|
73
|
+
*
|
|
74
|
+
* Simulate's workgroup count comes from `dispatch_args` (written by LAST frame's build-indirect
|
|
75
|
+
* pass) via `dispatchWorkgroupsIndirect`, and its element bound from the `ALIVE_IN` counter
|
|
76
|
+
* snapshot; the sort's two per-particle passes and the draw are sized the same way, from this
|
|
77
|
+
* frame's alive count. A CPU count is inevitably stale and corrupts the pool (orphaned slots when
|
|
78
|
+
* the population grows, double-freed slots when it shrinks).
|
|
46
79
|
*
|
|
47
80
|
* All persistent buffers are imported (owned by the feature, not the graph). Writing an imported
|
|
48
81
|
* buffer marks the pass a side-effect so it always executes, and returns a renamed handle downstream
|
|
49
|
-
* passes must read — exactly the ReSTIR reservoir pattern.
|
|
82
|
+
* passes must read — exactly the ReSTIR reservoir pattern. Every persistent buffer is imported
|
|
83
|
+
* exactly once: two imports of one buffer are two resource entries the graph cannot tell apart.
|
|
50
84
|
*
|
|
51
85
|
* On the very first frame `dispatch_args` must be zero-initialised (WebGPU zero-fills new buffers)
|
|
52
86
|
* and the `ALIVE_IN` counter 0, so simulate is a no-op until the first build-indirect has run.
|
|
87
|
+
*/
|
|
88
|
+
|
|
89
|
+
/**
|
|
90
|
+
* @typedef {object} ParticleSimulationHandles
|
|
91
|
+
* @property {number} pool the particle pool, after this frame's INIT and UPDATE
|
|
92
|
+
* @property {number} alive this frame's compacted alive list — the render order's input
|
|
93
|
+
* @property {number} counters the atomic counters, after build-indirect
|
|
94
|
+
* @property {number} draw_args the billboard draw's indirect args: six vertices, one instance per live particle
|
|
95
|
+
* @property {number} sim_dispatch_args one workgroup per live particle, for a per-particle pass
|
|
96
|
+
* @property {number} emitter_database the emitter database, after the tick wrote its state rows
|
|
97
|
+
*/
|
|
98
|
+
|
|
99
|
+
/**
|
|
100
|
+
* Everything that moves particles, up to the indirect args a draw consumes.
|
|
53
101
|
*
|
|
54
102
|
* @param {object} params
|
|
55
103
|
* @param {import("../../../engine/graphics/render/frame_graph/FrameGraph.js").FrameGraph} params.graph
|
|
56
|
-
* @param {
|
|
57
|
-
* @param {
|
|
58
|
-
* @param {
|
|
59
|
-
* @param {
|
|
60
|
-
* @param {
|
|
61
|
-
*
|
|
62
|
-
*
|
|
63
|
-
*
|
|
64
|
-
* @param {GPUBuffer} params.gpu.alive_write this-frame alive list: survivors + newborns
|
|
65
|
-
* @param {GPUBuffer} params.gpu.dead free-list stack
|
|
66
|
-
* @param {GPUBuffer} params.gpu.counters atomic counters
|
|
67
|
-
* @param {GPUBuffer} params.gpu.spawn_requests
|
|
68
|
-
* @param {GPUBuffer} params.gpu.dispatch_args indirect simulate dispatch (usage must include INDIRECT)
|
|
69
|
-
* @param {GPUBuffer} params.gpu.draw_args indirect billboard draw (usage must include INDIRECT)
|
|
70
|
-
* @param {GPUBuffer} params.gpu.sim_list program-coherent simulate input, rebuilt here for next frame
|
|
71
|
-
* @param {GPUBuffer} params.gpu.sim_keys see {@link graph_particle_bucket}
|
|
72
|
-
* @param {GPUBuffer} params.gpu.sim_histogram see {@link graph_particle_bucket}
|
|
73
|
-
* @param {GPUBuffer} params.gpu.sim_bucket_counts see {@link graph_particle_bucket}
|
|
74
|
-
* @param {GPUBuffer} params.gpu.sim_cursor see {@link graph_particle_bucket}
|
|
75
|
-
* @param {GPUBuffer} params.gpu.sim_dispatch_args see {@link graph_particle_bucket} (usage must include INDIRECT)
|
|
76
|
-
* @param {number} params.capacity pool capacity in particles (bounds the emit pass's free-list pops)
|
|
104
|
+
* @param {number} params.camera graph handle of the view's camera uniform (`CAMERA_UNIFORM_STRUCT`)
|
|
105
|
+
* @param {number} params.scene_database graph handle of the scene database — the emitters' nodes
|
|
106
|
+
* @param {object} params.gpu the persistent buffers, see {@link GPUParticleSystem}
|
|
107
|
+
* @param {object} params.emitters the emitter table's shape this frame
|
|
108
|
+
* @param {number} params.emitters.capacity the table's element capacity — the length of the count
|
|
109
|
+
* list the scan consumes
|
|
110
|
+
* @param {number} params.emitters.group_count workgroups the tick needs to walk every page group
|
|
111
|
+
* @param {number} params.capacity pool capacity in particles
|
|
77
112
|
* @param {number} params.bucket_count distinct compiled programs — `GPUParticleSystem#bucketCount()`
|
|
78
113
|
* @param {object} params.frame per-frame scalars
|
|
79
114
|
* @param {number} params.frame.dt
|
|
80
115
|
* @param {number} params.frame.time
|
|
81
116
|
* @param {number} params.frame.index
|
|
82
|
-
* @param {number} params.frame.
|
|
117
|
+
* @param {number} params.frame.max_catchup seconds of missed spawning a woken emitter makes up
|
|
118
|
+
* @param {number} params.frame.spawn_command_count entries in `gpu.spawn_commands` this frame
|
|
119
|
+
* @returns {ParticleSimulationHandles}
|
|
83
120
|
*/
|
|
84
|
-
export function
|
|
85
|
-
|
|
121
|
+
export function graph_particles_simulate({
|
|
122
|
+
graph,
|
|
123
|
+
camera,
|
|
124
|
+
scene_database,
|
|
125
|
+
gpu,
|
|
126
|
+
emitters,
|
|
127
|
+
capacity,
|
|
128
|
+
bucket_count,
|
|
129
|
+
frame,
|
|
130
|
+
}) {
|
|
131
|
+
assert.defined(graph, "graph");
|
|
132
|
+
assert.isNonNegativeInteger(camera, "camera");
|
|
133
|
+
assert.isNonNegativeInteger(scene_database, "scene_database");
|
|
134
|
+
assert.isPositiveInteger(capacity, "capacity");
|
|
135
|
+
|
|
86
136
|
const gr_program = graph_import_buffer(graph, gpu.program, "particles/program");
|
|
87
|
-
const gr_constants = graph_import_buffer(graph, gpu.constants, "particles/constants");
|
|
88
137
|
const gr_sim_list = graph_import_buffer(graph, gpu.sim_list, "particles/sim_list");
|
|
89
|
-
const gr_spawn = graph_import_buffer(graph, gpu.spawn_requests, "particles/spawn_requests");
|
|
90
138
|
const gr_dispatch = graph_import_buffer(graph, gpu.dispatch_args, "particles/dispatch_args");
|
|
91
139
|
const gr_draw = graph_import_buffer(graph, gpu.draw_args, "particles/draw_args");
|
|
92
140
|
|
|
@@ -97,8 +145,13 @@ export function graph_particles({ graph, gpu, capacity, bucket_count, frame }) {
|
|
|
97
145
|
let pool = graph_import_buffer(graph, gpu.pool, "particles/pool");
|
|
98
146
|
let alive_write = graph_import_buffer(graph, gpu.alive_write, "particles/alive_write");
|
|
99
147
|
let dead = graph_import_buffer(graph, gpu.dead, "particles/dead");
|
|
148
|
+
// Two tables in one buffer — the emitter records the CPU authors and the state the GPU
|
|
149
|
+
// integrates — so the passes that write the state rename the handle every reader after them
|
|
150
|
+
// takes.
|
|
151
|
+
let emitter_database = graph_import_buffer(graph, gpu.emitter_database, "particles/emitter_database");
|
|
100
152
|
|
|
101
|
-
// 1. Reset the alive/
|
|
153
|
+
// 1. Reset the alive/sorted/sim-padded counters (dead count + ALIVE_IN snapshot persist) and
|
|
154
|
+
// seed the frame's spawn budget from the free count.
|
|
102
155
|
counters = graph_compute_pass({
|
|
103
156
|
graph,
|
|
104
157
|
shader: shader_particle_reset_counters,
|
|
@@ -106,35 +159,109 @@ export function graph_particles({ graph, gpu, capacity, bucket_count, frame }) {
|
|
|
106
159
|
group_count: [1, 1, 1],
|
|
107
160
|
}).counters;
|
|
108
161
|
|
|
109
|
-
// 2.
|
|
110
|
-
|
|
162
|
+
// 2. Spawn commands — the CPU's bursts, added to the emitters' pending spawns. The one dispatch
|
|
163
|
+
// the host sizes, because the host wrote the list.
|
|
164
|
+
if (frame.spawn_command_count > 0) {
|
|
165
|
+
const gr_commands = graph_import_buffer(graph, gpu.spawn_commands, "particles/spawn_commands");
|
|
166
|
+
|
|
167
|
+
emitter_database = graph_compute_pass({
|
|
168
|
+
graph,
|
|
169
|
+
shader: shader_particle_spawn_commands,
|
|
170
|
+
bindings: { commands: gr_commands, emitter_database, u_count: frame.spawn_command_count },
|
|
171
|
+
group_count: [Math.ceil(frame.spawn_command_count / PARTICLE_SPAWN_COMMAND_WORKGROUP_SIZE), 1, 1],
|
|
172
|
+
}).emitter_database;
|
|
173
|
+
}
|
|
174
|
+
|
|
175
|
+
// 3. Emitter tick — one thread per emitter row: integrate the rate, cull, take from the budget,
|
|
176
|
+
// and write the row's spawn count. The counts list is transient and cleared whole, because
|
|
177
|
+
// the tick writes only the rows it visits.
|
|
178
|
+
const count_words = PREFIX_SCAN_CSDLDF_HEADER_WORDS + align_4(Math.max(1, emitters.capacity));
|
|
179
|
+
const count_bytes = count_words * Uint32Array.BYTES_PER_ELEMENT;
|
|
180
|
+
|
|
181
|
+
let spawn_counts = create_buffer(graph, "particles/spawn_counts", BufferResourceDescriptor.from(
|
|
182
|
+
count_bytes,
|
|
183
|
+
GPUBufferUsage.STORAGE,
|
|
184
|
+
0, count_bytes,
|
|
185
|
+
));
|
|
186
|
+
|
|
187
|
+
// A table with no pages has no rows to visit and nothing to write: the cleared counts scan to a
|
|
188
|
+
// total of zero and the emit dispatch is empty. (A dispatch of zero workgroups is refused
|
|
189
|
+
// upstream, so this is a skip rather than a no-op dispatch.)
|
|
190
|
+
if (emitters.group_count > 0) {
|
|
111
191
|
const out = graph_compute_pass({
|
|
112
192
|
graph,
|
|
113
|
-
shader:
|
|
193
|
+
shader: shader_particle_emitter_tick,
|
|
114
194
|
bindings: {
|
|
115
|
-
|
|
116
|
-
|
|
195
|
+
camera,
|
|
196
|
+
scene_database,
|
|
197
|
+
emitter_database,
|
|
198
|
+
counters,
|
|
199
|
+
spawn_counts,
|
|
117
200
|
settings: {
|
|
118
|
-
u_dt: frame.dt,
|
|
119
|
-
|
|
201
|
+
u_dt: frame.dt,
|
|
202
|
+
u_max_catchup: frame.max_catchup,
|
|
203
|
+
u_capacity: capacity,
|
|
204
|
+
u_emitter_capacity: emitters.capacity,
|
|
120
205
|
},
|
|
121
206
|
},
|
|
122
|
-
group_count: [
|
|
207
|
+
group_count: [emitters.group_count, 1, 1],
|
|
208
|
+
});
|
|
209
|
+
emitter_database = out.emitter_database;
|
|
210
|
+
counters = out.counters;
|
|
211
|
+
spawn_counts = out.spawn_counts;
|
|
212
|
+
}
|
|
213
|
+
|
|
214
|
+
// 4. Inclusive prefix sums of the counts: each row's batch ends at its sum, and the last sum is
|
|
215
|
+
// the number of particles born this frame.
|
|
216
|
+
const spawn_prefix = graph_prefix_scan_csdldf({
|
|
217
|
+
graph,
|
|
218
|
+
data: spawn_counts,
|
|
219
|
+
element_max_count: Math.max(1, emitters.capacity),
|
|
220
|
+
});
|
|
221
|
+
|
|
222
|
+
// 5. That total, as the emit dispatch — the same one-thread pass that sizes meshlet expansion.
|
|
223
|
+
const emit_command = graph_compute_pass({
|
|
224
|
+
graph,
|
|
225
|
+
shader: shader_prefix_sum_to_command,
|
|
226
|
+
bindings: {
|
|
227
|
+
prefix_sums: spawn_prefix,
|
|
228
|
+
command: create_buffer(graph, "particles/emit_command", INDIRECT_COMPUTE_COMMAND_DESCRIPTOR),
|
|
229
|
+
},
|
|
230
|
+
group_count: [1, 1, 1],
|
|
231
|
+
}).command;
|
|
232
|
+
|
|
233
|
+
// 6. Emit — one thread per newborn, its emitter found in the scan. Newborns join the new alive
|
|
234
|
+
// list.
|
|
235
|
+
{
|
|
236
|
+
const out = graph_compute_indirect_pass({
|
|
237
|
+
graph,
|
|
238
|
+
shader: shader_particle_emit,
|
|
239
|
+
bindings: {
|
|
240
|
+
scene_database,
|
|
241
|
+
emitter_database,
|
|
242
|
+
program: gr_program,
|
|
243
|
+
spawn_prefix,
|
|
244
|
+
pool, alive_out: alive_write, dead, counters,
|
|
245
|
+
settings: { u_dt: frame.dt, u_time: frame.time, u_frame: frame.index, u_capacity: capacity },
|
|
246
|
+
},
|
|
247
|
+
command: emit_command,
|
|
123
248
|
});
|
|
124
249
|
pool = out.pool; alive_write = out.alive_out; dead = out.dead; counters = out.counters;
|
|
125
250
|
}
|
|
126
251
|
|
|
127
|
-
//
|
|
252
|
+
// 7. Simulate — one indirect dispatch runs every emitter's UPDATE over the program-coherent list
|
|
128
253
|
// the bucketing pass built LAST frame, compacting survivors into the new alive list and freed
|
|
129
254
|
// slots into the dead list. The workgroup count comes from last frame's dispatch_args and the
|
|
130
|
-
// list itself from last frame's sim_list — both read here and re-written in steps
|
|
255
|
+
// list itself from last frame's sim_list — both read here and re-written in steps 8 and 9,
|
|
131
256
|
// with insertion order keeping the read before the write.
|
|
132
257
|
{
|
|
133
258
|
const out = graph_compute_indirect_pass({
|
|
134
259
|
graph,
|
|
135
260
|
shader: shader_particle_simulate,
|
|
136
261
|
bindings: {
|
|
137
|
-
|
|
262
|
+
scene_database,
|
|
263
|
+
emitter_database,
|
|
264
|
+
program: gr_program,
|
|
138
265
|
pool, sim_list: gr_sim_list, alive_out: alive_write, dead, counters,
|
|
139
266
|
settings: { u_dt: frame.dt, u_time: frame.time, u_frame: frame.index },
|
|
140
267
|
},
|
|
@@ -143,24 +270,25 @@ export function graph_particles({ graph, gpu, capacity, bucket_count, frame }) {
|
|
|
143
270
|
pool = out.pool; alive_write = out.alive_out; dead = out.dead; counters = out.counters;
|
|
144
271
|
}
|
|
145
272
|
|
|
146
|
-
//
|
|
273
|
+
// 8. Bucket — regroup the frame's alive list by VM program, padded to whole workgroups, into the
|
|
147
274
|
// list NEXT frame's simulate consumes. Must follow BOTH emit and simulate, since both append
|
|
148
275
|
// to the alive list.
|
|
149
276
|
// `gr_sim_list` is handed over rather than re-imported: two imports of one GPUBuffer are two
|
|
150
277
|
// resource entries the graph cannot tell apart, which would put simulate's read of the list
|
|
151
278
|
// and this pass's rewrite of it on unrelated dependency chains.
|
|
152
|
-
|
|
279
|
+
const bucketed = graph_particle_bucket({
|
|
153
280
|
graph,
|
|
154
281
|
gpu,
|
|
155
|
-
|
|
282
|
+
emitter_database,
|
|
156
283
|
pool,
|
|
157
284
|
alive: alive_write,
|
|
158
285
|
counters,
|
|
159
286
|
sim_list: gr_sim_list,
|
|
160
287
|
bucket_count,
|
|
161
|
-
})
|
|
288
|
+
});
|
|
289
|
+
counters = bucketed.counters;
|
|
162
290
|
|
|
163
|
-
//
|
|
291
|
+
// 9. Snapshot the padded list length (next frame's simulate input length) and build the indirect
|
|
164
292
|
// dispatch args for next frame + the indirect draw args for this frame's render.
|
|
165
293
|
const indirect = graph_compute_pass({
|
|
166
294
|
graph,
|
|
@@ -172,15 +300,240 @@ export function graph_particles({ graph, gpu, capacity, bucket_count, frame }) {
|
|
|
172
300
|
group_count: [1, 1, 1],
|
|
173
301
|
});
|
|
174
302
|
|
|
175
|
-
// The depth sort (graph_prefix_scan_csdldf-based) and the billboard render pass are appended by
|
|
176
|
-
// the caller, which owns the frame's colour + depth attachments; the render must use
|
|
177
|
-
// drawIndirect(gpu.draw_args). See sort/shader_particle_sort.js and
|
|
178
|
-
// shaders/shader_particle_render.js.
|
|
179
303
|
return {
|
|
180
|
-
alive: alive_write,
|
|
181
304
|
pool,
|
|
305
|
+
alive: alive_write,
|
|
182
306
|
counters: indirect.counters,
|
|
183
|
-
dispatch_args: indirect.dispatch_args,
|
|
184
307
|
draw_args: indirect.draw_args,
|
|
308
|
+
sim_dispatch_args: bucketed.dispatch_args,
|
|
309
|
+
emitter_database,
|
|
310
|
+
};
|
|
311
|
+
}
|
|
312
|
+
|
|
313
|
+
/**
|
|
314
|
+
* The standalone drawing: the depth sort, then one billboard draw over a colour target with
|
|
315
|
+
* fixed-function blending.
|
|
316
|
+
*
|
|
317
|
+
* @param {object} params
|
|
318
|
+
* @param {import("../../../engine/graphics/render/frame_graph/FrameGraph.js").FrameGraph} params.graph
|
|
319
|
+
* @param {number} params.camera graph handle
|
|
320
|
+
* @param {number} params.color graph handle of the colour target the billboards draw over
|
|
321
|
+
* @param {number} params.depth graph handle of the scene depth, tested against and never written
|
|
322
|
+
* @param {object} params.gpu the persistent buffers
|
|
323
|
+
* @param {ParticleSimulationHandles} params.simulated what {@link graph_particles_simulate} returned
|
|
324
|
+
* @param {number} params.sort_bucket_count depth bins the render sort quantises into
|
|
325
|
+
* @param {object} params.frame
|
|
326
|
+
* @param {number} params.frame.sort_near view depth the sort's first bin starts at
|
|
327
|
+
* @param {number} params.frame.sort_far view depth the sort's last bin ends at
|
|
328
|
+
* @param {object} params.render
|
|
329
|
+
* @param {GPUTextureView} params.render.atlas sprite atlas
|
|
330
|
+
* @param {GPUSampler} params.render.atlas_sampler
|
|
331
|
+
* @param {(color_format: string, depth_format: string) => object} params.render.obtain_pipeline
|
|
332
|
+
* the billboard pipeline for the frame's attachment formats
|
|
333
|
+
* @returns {number} the colour handle after the draw
|
|
334
|
+
*/
|
|
335
|
+
export function graph_particles_render({
|
|
336
|
+
graph,
|
|
337
|
+
camera,
|
|
338
|
+
color,
|
|
339
|
+
depth,
|
|
340
|
+
gpu,
|
|
341
|
+
simulated,
|
|
342
|
+
sort_bucket_count,
|
|
343
|
+
frame,
|
|
344
|
+
render,
|
|
345
|
+
}) {
|
|
346
|
+
assert.defined(simulated, "simulated");
|
|
347
|
+
|
|
348
|
+
// 10. Sort — the render order: back-to-front by view depth, so premultiplied transparency
|
|
349
|
+
// composites correctly. Its two per-particle passes take the dispatch the bucket reset
|
|
350
|
+
// wrote from the alive count.
|
|
351
|
+
const sorted = graph_particle_sort({
|
|
352
|
+
graph,
|
|
353
|
+
gpu,
|
|
354
|
+
camera,
|
|
355
|
+
emitter_database: simulated.emitter_database,
|
|
356
|
+
pool: simulated.pool,
|
|
357
|
+
alive: simulated.alive,
|
|
358
|
+
counters: simulated.counters,
|
|
359
|
+
dispatch_args: simulated.sim_dispatch_args,
|
|
360
|
+
bucket_count: sort_bucket_count,
|
|
361
|
+
near: frame.sort_near,
|
|
362
|
+
far: frame.sort_far,
|
|
363
|
+
});
|
|
364
|
+
|
|
365
|
+
// 11. Render — one instanced billboard draw over the sorted list, sized by the draw args this
|
|
366
|
+
// frame's build-indirect wrote.
|
|
367
|
+
return graph_particle_render({
|
|
368
|
+
graph,
|
|
369
|
+
camera,
|
|
370
|
+
color,
|
|
371
|
+
depth,
|
|
372
|
+
pool: simulated.pool,
|
|
373
|
+
sorted,
|
|
374
|
+
emitter_database: simulated.emitter_database,
|
|
375
|
+
draw_args: simulated.draw_args,
|
|
376
|
+
render,
|
|
377
|
+
});
|
|
378
|
+
}
|
|
379
|
+
|
|
380
|
+
/**
|
|
381
|
+
* The whole standalone frame: simulate, then sort and draw.
|
|
382
|
+
*
|
|
383
|
+
* @param {object} params every parameter of {@link graph_particles_simulate} and
|
|
384
|
+
* {@link graph_particles_render}
|
|
385
|
+
* @returns {{color: number, alive: number, pool: number, counters: number}}
|
|
386
|
+
*/
|
|
387
|
+
export function graph_particles(params) {
|
|
388
|
+
const simulated = graph_particles_simulate(params);
|
|
389
|
+
|
|
390
|
+
const color = graph_particles_render({ ...params, simulated });
|
|
391
|
+
|
|
392
|
+
return {
|
|
393
|
+
color,
|
|
394
|
+
alive: simulated.alive,
|
|
395
|
+
pool: simulated.pool,
|
|
396
|
+
counters: simulated.counters,
|
|
185
397
|
};
|
|
186
398
|
}
|
|
399
|
+
|
|
400
|
+
/**
|
|
401
|
+
* The depth sort: reset -> histogram -> csdldf scan -> scatter, into `gpu.sorted`.
|
|
402
|
+
*
|
|
403
|
+
* @returns {number} graph handle of the sorted slot list
|
|
404
|
+
*/
|
|
405
|
+
function graph_particle_sort({ graph, gpu, camera, emitter_database, pool, alive, counters, dispatch_args, bucket_count, near, far }) {
|
|
406
|
+
let histogram = graph_import_buffer(graph, gpu.sort_histogram, "particles/sort_histogram");
|
|
407
|
+
let cursor = graph_import_buffer(graph, gpu.sort_cursor, "particles/sort_cursor");
|
|
408
|
+
let keys = graph_import_buffer(graph, gpu.sort_keys, "particles/sort_keys");
|
|
409
|
+
let sorted = graph_import_buffer(graph, gpu.sorted, "particles/sorted");
|
|
410
|
+
|
|
411
|
+
// The reset's widest loop is the scan header plus the bins rounded up to a whole vec4.
|
|
412
|
+
const reset_words = PREFIX_SCAN_CSDLDF_HEADER_WORDS + align_4(bucket_count);
|
|
413
|
+
|
|
414
|
+
{
|
|
415
|
+
const out = graph_compute_pass({
|
|
416
|
+
graph,
|
|
417
|
+
shader: shader_particle_sort_reset,
|
|
418
|
+
bindings: { histogram, cursor, settings: { u_bucket_count: bucket_count } },
|
|
419
|
+
group_count: [Math.ceil(reset_words / PARTICLE_SORT_WORKGROUP_SIZE), 1, 1],
|
|
420
|
+
});
|
|
421
|
+
histogram = out.histogram;
|
|
422
|
+
cursor = out.cursor;
|
|
423
|
+
}
|
|
424
|
+
|
|
425
|
+
// The counters are only read here, but an atomic read needs a read_write binding, and the
|
|
426
|
+
// graph sees a write — so the handle is threaded through like any other.
|
|
427
|
+
{
|
|
428
|
+
const out = graph_compute_indirect_pass({
|
|
429
|
+
graph,
|
|
430
|
+
shader: shader_particle_sort_histogram,
|
|
431
|
+
bindings: {
|
|
432
|
+
camera, emitter_database, pool, alive, counters, keys, histogram,
|
|
433
|
+
settings: { u_near: near, u_far: far, u_bucket_count: bucket_count },
|
|
434
|
+
},
|
|
435
|
+
command: dispatch_args,
|
|
436
|
+
});
|
|
437
|
+
keys = out.keys;
|
|
438
|
+
histogram = out.histogram;
|
|
439
|
+
counters = out.counters;
|
|
440
|
+
}
|
|
441
|
+
|
|
442
|
+
const scanned = graph_prefix_scan_csdldf({
|
|
443
|
+
graph,
|
|
444
|
+
data: histogram,
|
|
445
|
+
element_max_count: bucket_count,
|
|
446
|
+
});
|
|
447
|
+
|
|
448
|
+
{
|
|
449
|
+
const out = graph_compute_indirect_pass({
|
|
450
|
+
graph,
|
|
451
|
+
shader: shader_particle_sort_scatter,
|
|
452
|
+
bindings: { keys, alive, scanned, counters, cursor, sorted },
|
|
453
|
+
command: dispatch_args,
|
|
454
|
+
});
|
|
455
|
+
sorted = out.sorted;
|
|
456
|
+
}
|
|
457
|
+
|
|
458
|
+
return sorted;
|
|
459
|
+
}
|
|
460
|
+
|
|
461
|
+
/** The colour attachment's view: one mip, the one the frame draws into. */
|
|
462
|
+
const COLOR_VIEW = TextureViewDescriptor.from({ mipLevelCount: 1, baseMipLevel: 0 });
|
|
463
|
+
|
|
464
|
+
/**
|
|
465
|
+
* The billboard draw: loads the colour target, depth-tests read-only against the scene, draws
|
|
466
|
+
* `drawIndirect(draw_args)` instances over the sorted list.
|
|
467
|
+
*
|
|
468
|
+
* @returns {number} the colour handle after the draw
|
|
469
|
+
*/
|
|
470
|
+
function graph_particle_render({ graph, camera, color, depth, pool, sorted, emitter_database, draw_args, render }) {
|
|
471
|
+
const data = {};
|
|
472
|
+
|
|
473
|
+
const pass = graph.add("Particle Billboard", data, (data, resources, context) => {
|
|
474
|
+
const encoder = context.encoder;
|
|
475
|
+
|
|
476
|
+
const color_texture = resources.get(data.color);
|
|
477
|
+
const depth_texture = resources.get(data.depth);
|
|
478
|
+
|
|
479
|
+
const pipeline = render.obtain_pipeline(color_texture.descriptor.format, depth_texture.descriptor.format);
|
|
480
|
+
|
|
481
|
+
// Read by the soft-depth fade and tested against by the pass: the same view, read-only in
|
|
482
|
+
// both roles.
|
|
483
|
+
const depth_view = depth_texture.obtainView(DEFAULT_DEPTH_TEXTURE_VIEW);
|
|
484
|
+
|
|
485
|
+
const bindings = PARTICLE_BILLBOARD_RESOURCES.generateBindings({
|
|
486
|
+
camera: resources.get(data.camera),
|
|
487
|
+
pool: resources.get(data.pool),
|
|
488
|
+
draw_list: resources.get(data.sorted),
|
|
489
|
+
emitter_database: resources.get(data.emitter_database),
|
|
490
|
+
atlas: render.atlas,
|
|
491
|
+
atlas_sampler: render.atlas_sampler,
|
|
492
|
+
scene_depth: depth_view,
|
|
493
|
+
}, encoder);
|
|
494
|
+
|
|
495
|
+
const render_pass = encoder.constructRenderPass({
|
|
496
|
+
label: "Particle Billboard",
|
|
497
|
+
pipeline,
|
|
498
|
+
bindings,
|
|
499
|
+
colorAttachments: [{
|
|
500
|
+
view: color_texture.obtainView(COLOR_VIEW),
|
|
501
|
+
loadOp: "load",
|
|
502
|
+
storeOp: "store",
|
|
503
|
+
}],
|
|
504
|
+
depthStencilAttachment: {
|
|
505
|
+
view: depth_view,
|
|
506
|
+
depthReadOnly: true,
|
|
507
|
+
},
|
|
508
|
+
});
|
|
509
|
+
|
|
510
|
+
render_pass.drawIndirect(resources.get(data.draw_args), 0);
|
|
511
|
+
render_pass.end();
|
|
512
|
+
});
|
|
513
|
+
|
|
514
|
+
data.camera = pass.read(camera);
|
|
515
|
+
data.pool = pass.read(pool);
|
|
516
|
+
data.sorted = pass.read(sorted);
|
|
517
|
+
data.emitter_database = pass.read(emitter_database);
|
|
518
|
+
data.draw_args = pass.read(draw_args);
|
|
519
|
+
data.depth = pass.read(depth);
|
|
520
|
+
data.color = pass.write(pass.read(color));
|
|
521
|
+
|
|
522
|
+
return data.color;
|
|
523
|
+
}
|
|
524
|
+
|
|
525
|
+
/**
|
|
526
|
+
* A transient buffer with no producing pass of its own, for a binding a shader both reads and
|
|
527
|
+
* writes — the compute pass helpers create a buffer only for write-only bindings, and a
|
|
528
|
+
* read-write one wants a handle.
|
|
529
|
+
*
|
|
530
|
+
* @param {import("../../../engine/graphics/render/frame_graph/FrameGraph.js").FrameGraph} graph
|
|
531
|
+
* @param {string} label
|
|
532
|
+
* @param {BufferResourceDescriptor} descriptor
|
|
533
|
+
* @returns {number}
|
|
534
|
+
*/
|
|
535
|
+
function create_buffer(graph, label, descriptor) {
|
|
536
|
+
const pass = graph.add(`${label} / create`, {}, noop);
|
|
537
|
+
|
|
538
|
+
return pass.create(label, descriptor);
|
|
539
|
+
}
|