@spiffcommerce/preview 3.6.2-rc.4 → 3.6.2-rc.5

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (473) hide show
  1. package/dist/node_modules/@babylonjs/core/Actions/abstractActionManager.esm.js +41 -0
  2. package/dist/node_modules/@babylonjs/core/Actions/action.esm.js +122 -0
  3. package/dist/node_modules/@babylonjs/core/Actions/actionEvent.esm.js +59 -0
  4. package/dist/node_modules/@babylonjs/core/Actions/actionManager.esm.js +335 -0
  5. package/dist/node_modules/@babylonjs/core/Actions/condition.esm.js +193 -0
  6. package/dist/node_modules/@babylonjs/core/Actions/directActions.esm.js +354 -0
  7. package/dist/node_modules/@babylonjs/core/Animations/animatable.esm.js +478 -0
  8. package/dist/node_modules/@babylonjs/core/Animations/animation.esm.js +866 -0
  9. package/dist/node_modules/@babylonjs/core/Animations/animationEvent.esm.js +18 -0
  10. package/dist/node_modules/@babylonjs/core/Animations/animationGroup.esm.js +470 -0
  11. package/dist/node_modules/@babylonjs/core/Animations/animationKey.esm.js +7 -0
  12. package/dist/node_modules/@babylonjs/core/Animations/animationRange.esm.js +21 -0
  13. package/dist/node_modules/@babylonjs/core/Animations/easing.esm.js +93 -0
  14. package/dist/node_modules/@babylonjs/core/Animations/runtimeAnimation.esm.js +281 -0
  15. package/dist/node_modules/@babylonjs/core/Audio/sound.esm.js +568 -0
  16. package/dist/node_modules/@babylonjs/core/Audio/weightedsound.esm.js +117 -0
  17. package/dist/node_modules/@babylonjs/core/Behaviors/Cameras/autoRotationBehavior.esm.js +145 -0
  18. package/dist/node_modules/@babylonjs/core/Behaviors/Cameras/bouncingBehavior.esm.js +93 -0
  19. package/dist/node_modules/@babylonjs/core/Behaviors/Cameras/framingBehavior.esm.js +295 -0
  20. package/dist/node_modules/@babylonjs/core/Bones/bone.esm.js +701 -0
  21. package/dist/node_modules/@babylonjs/core/Bones/skeleton.esm.js +478 -0
  22. package/dist/node_modules/@babylonjs/core/Buffers/buffer.esm.js +433 -0
  23. package/dist/node_modules/@babylonjs/core/Buffers/dataBuffer.esm.js +18 -0
  24. package/dist/node_modules/@babylonjs/core/Cameras/Inputs/BaseCameraMouseWheelInput.esm.js +67 -0
  25. package/dist/node_modules/@babylonjs/core/Cameras/Inputs/BaseCameraPointersInput.esm.js +191 -0
  26. package/dist/node_modules/@babylonjs/core/Cameras/Inputs/arcRotateCameraKeyboardMoveInput.esm.js +93 -0
  27. package/dist/node_modules/@babylonjs/core/Cameras/Inputs/arcRotateCameraMouseWheelInput.esm.js +119 -0
  28. package/dist/node_modules/@babylonjs/core/Cameras/Inputs/arcRotateCameraPointersInput.esm.js +119 -0
  29. package/dist/node_modules/@babylonjs/core/Cameras/Inputs/freeCameraKeyboardMoveInput.esm.js +108 -0
  30. package/dist/node_modules/@babylonjs/core/Cameras/Inputs/freeCameraMouseInput.esm.js +114 -0
  31. package/dist/node_modules/@babylonjs/core/Cameras/Inputs/freeCameraMouseWheelInput.esm.js +249 -0
  32. package/dist/node_modules/@babylonjs/core/Cameras/Inputs/freeCameraTouchInput.esm.js +103 -0
  33. package/dist/node_modules/@babylonjs/core/Cameras/arcRotateCamera.esm.js +589 -0
  34. package/dist/node_modules/@babylonjs/core/Cameras/arcRotateCameraInputsManager.esm.js +37 -0
  35. package/dist/node_modules/@babylonjs/core/Cameras/camera.esm.js +686 -0
  36. package/dist/node_modules/@babylonjs/core/Cameras/cameraInputsManager.esm.js +147 -0
  37. package/dist/node_modules/@babylonjs/core/Cameras/freeCamera.esm.js +236 -0
  38. package/dist/node_modules/@babylonjs/core/Cameras/freeCameraInputsManager.esm.js +66 -0
  39. package/dist/node_modules/@babylonjs/core/Cameras/targetCamera.esm.js +214 -0
  40. package/dist/node_modules/@babylonjs/core/Collisions/intersectionInfo.esm.js +8 -0
  41. package/dist/node_modules/@babylonjs/core/Collisions/meshCollisionData.esm.js +9 -0
  42. package/dist/node_modules/@babylonjs/core/Collisions/pickingInfo.esm.js +59 -0
  43. package/dist/node_modules/@babylonjs/core/Compat/compatibilityOptions.esm.js +6 -0
  44. package/dist/node_modules/@babylonjs/core/Culling/boundingBox.esm.js +174 -0
  45. package/dist/node_modules/@babylonjs/core/Culling/boundingInfo.esm.js +159 -0
  46. package/dist/node_modules/@babylonjs/core/Culling/boundingSphere.esm.js +114 -0
  47. package/dist/node_modules/@babylonjs/core/DeviceInput/InputDevices/deviceEnums.esm.js +37 -0
  48. package/dist/node_modules/@babylonjs/core/DeviceInput/InputDevices/deviceSource.esm.js +23 -0
  49. package/dist/node_modules/@babylonjs/core/DeviceInput/InputDevices/deviceSourceManager.esm.js +106 -0
  50. package/dist/node_modules/@babylonjs/core/DeviceInput/eventFactory.esm.js +118 -0
  51. package/dist/node_modules/@babylonjs/core/DeviceInput/internalDeviceSourceManager.esm.js +46 -0
  52. package/dist/node_modules/@babylonjs/core/DeviceInput/nativeDeviceInputSystem.esm.js +50 -0
  53. package/dist/node_modules/@babylonjs/core/DeviceInput/webDeviceInputSystem.esm.js +354 -0
  54. package/dist/node_modules/@babylonjs/core/Engines/Extensions/engine.alpha.esm.js +101 -0
  55. package/dist/node_modules/@babylonjs/core/Engines/Extensions/engine.cubeTexture.esm.js +103 -0
  56. package/dist/node_modules/@babylonjs/core/Engines/Extensions/engine.dynamicBuffer.esm.js +11 -0
  57. package/dist/node_modules/@babylonjs/core/Engines/Extensions/engine.dynamicTexture.esm.js +14 -0
  58. package/dist/node_modules/@babylonjs/core/Engines/Extensions/engine.multiRender.esm.js +111 -0
  59. package/dist/node_modules/@babylonjs/core/Engines/Extensions/engine.rawTexture.esm.js +109 -0
  60. package/dist/node_modules/@babylonjs/core/Engines/Extensions/engine.readTexture.esm.js +76 -0
  61. package/dist/node_modules/@babylonjs/core/Engines/Extensions/engine.renderTarget.esm.js +69 -0
  62. package/dist/node_modules/@babylonjs/core/Engines/Extensions/engine.renderTargetCube.esm.js +15 -0
  63. package/dist/node_modules/@babylonjs/core/Engines/Extensions/engine.uniformBuffer.esm.js +29 -0
  64. package/dist/node_modules/@babylonjs/core/Engines/Extensions/engine.views.esm.js +85 -0
  65. package/dist/node_modules/@babylonjs/core/Engines/Processors/Expressions/Operators/shaderDefineAndOperator.esm.js +9 -0
  66. package/dist/node_modules/@babylonjs/core/Engines/Processors/Expressions/Operators/shaderDefineArithmeticOperator.esm.js +36 -0
  67. package/dist/node_modules/@babylonjs/core/Engines/Processors/Expressions/Operators/shaderDefineIsDefinedOperator.esm.js +13 -0
  68. package/dist/node_modules/@babylonjs/core/Engines/Processors/Expressions/Operators/shaderDefineOrOperator.esm.js +9 -0
  69. package/dist/node_modules/@babylonjs/core/Engines/Processors/Expressions/shaderDefineExpression.esm.js +88 -0
  70. package/dist/node_modules/@babylonjs/core/Engines/Processors/shaderCodeConditionNode.esm.js +14 -0
  71. package/dist/node_modules/@babylonjs/core/Engines/Processors/shaderCodeCursor.esm.js +44 -0
  72. package/dist/node_modules/@babylonjs/core/Engines/Processors/shaderCodeNode.esm.js +31 -0
  73. package/dist/node_modules/@babylonjs/core/Engines/Processors/shaderCodeTestNode.esm.js +9 -0
  74. package/dist/node_modules/@babylonjs/core/Engines/Processors/shaderProcessor.esm.js +230 -0
  75. package/dist/node_modules/@babylonjs/core/Engines/WebGL/webGL2ShaderProcessors.esm.js +30 -0
  76. package/dist/node_modules/@babylonjs/core/Engines/WebGL/webGLHardwareTexture.esm.js +34 -0
  77. package/dist/node_modules/@babylonjs/core/Engines/WebGL/webGLPipelineContext.esm.js +388 -0
  78. package/dist/node_modules/@babylonjs/core/Engines/WebGL/webGLRenderTargetWrapper.esm.js +87 -0
  79. package/dist/node_modules/@babylonjs/core/Engines/WebGL/webGLShaderProcessors.esm.js +16 -0
  80. package/dist/node_modules/@babylonjs/core/Engines/constants.esm.js +254 -0
  81. package/dist/node_modules/@babylonjs/core/Engines/engine.esm.js +1120 -0
  82. package/dist/node_modules/@babylonjs/core/Engines/engineStore.esm.js +23 -0
  83. package/dist/node_modules/@babylonjs/core/Engines/nullEngine.esm.js +697 -0
  84. package/dist/node_modules/@babylonjs/core/Engines/performanceConfigurator.esm.js +22 -0
  85. package/dist/node_modules/@babylonjs/core/Engines/renderTargetWrapper.esm.js +273 -0
  86. package/dist/node_modules/@babylonjs/core/Engines/shaderStore.esm.js +36 -0
  87. package/dist/node_modules/@babylonjs/core/Engines/thinEngine.esm.js +2921 -0
  88. package/dist/node_modules/@babylonjs/core/Events/deviceInputEvents.esm.js +13 -0
  89. package/dist/node_modules/@babylonjs/core/Events/keyboardEvents.esm.js +41 -0
  90. package/dist/node_modules/@babylonjs/core/Events/pointerEvents.esm.js +63 -0
  91. package/dist/node_modules/@babylonjs/core/Inputs/pointerPickingConfiguration.esm.js +8 -0
  92. package/dist/node_modules/@babylonjs/core/Inputs/scene.inputManager.esm.js +418 -0
  93. package/dist/node_modules/@babylonjs/core/Layers/effectLayer.esm.js +437 -0
  94. package/dist/node_modules/@babylonjs/core/Layers/effectLayerSceneComponent.esm.js +141 -0
  95. package/dist/node_modules/@babylonjs/core/Layers/glowLayer.esm.js +343 -0
  96. package/dist/node_modules/@babylonjs/core/Layers/highlightLayer.esm.js +396 -0
  97. package/dist/node_modules/@babylonjs/core/Lights/directionalLight.esm.js +224 -0
  98. package/dist/node_modules/@babylonjs/core/Lights/hemisphericLight.esm.js +92 -0
  99. package/dist/node_modules/@babylonjs/core/Lights/light.esm.js +476 -0
  100. package/dist/node_modules/@babylonjs/core/Lights/lightConstants.esm.js +30 -0
  101. package/dist/node_modules/@babylonjs/core/Lights/pointLight.esm.js +153 -0
  102. package/dist/node_modules/@babylonjs/core/Lights/shadowLight.esm.js +196 -0
  103. package/dist/node_modules/@babylonjs/core/Lights/spotLight.esm.js +287 -0
  104. package/dist/node_modules/@babylonjs/core/Loading/sceneLoader.esm.js +551 -0
  105. package/dist/node_modules/@babylonjs/core/Loading/sceneLoaderFlags.esm.js +48 -0
  106. package/dist/node_modules/@babylonjs/core/Materials/PBR/pbrAnisotropicConfiguration.esm.js +112 -0
  107. package/dist/node_modules/@babylonjs/core/Materials/PBR/pbrBRDFConfiguration.esm.js +48 -0
  108. package/dist/node_modules/@babylonjs/core/Materials/PBR/pbrBaseMaterial.esm.js +568 -0
  109. package/dist/node_modules/@babylonjs/core/Materials/PBR/pbrClearCoatConfiguration.esm.js +139 -0
  110. package/dist/node_modules/@babylonjs/core/Materials/PBR/pbrIridescenceConfiguration.esm.js +97 -0
  111. package/dist/node_modules/@babylonjs/core/Materials/PBR/pbrMaterial.esm.js +496 -0
  112. package/dist/node_modules/@babylonjs/core/Materials/PBR/pbrSheenConfiguration.esm.js +106 -0
  113. package/dist/node_modules/@babylonjs/core/Materials/PBR/pbrSubSurfaceConfiguration.esm.js +270 -0
  114. package/dist/node_modules/@babylonjs/core/Materials/Textures/Filtering/hdrFiltering.esm.js +103 -0
  115. package/dist/node_modules/@babylonjs/core/Materials/Textures/Loaders/ddsTextureLoader.esm.js +53 -0
  116. package/dist/node_modules/@babylonjs/core/Materials/Textures/Loaders/envTextureLoader.esm.js +51 -0
  117. package/dist/node_modules/@babylonjs/core/Materials/Textures/Loaders/ktxTextureLoader.esm.js +81 -0
  118. package/dist/node_modules/@babylonjs/core/Materials/Textures/baseTexture.esm.js +542 -0
  119. package/dist/node_modules/@babylonjs/core/Materials/Textures/baseTexture.polynomial.esm.js +23 -0
  120. package/dist/node_modules/@babylonjs/core/Materials/Textures/cubeTexture.esm.js +244 -0
  121. package/dist/node_modules/@babylonjs/core/Materials/Textures/dynamicTexture.esm.js +134 -0
  122. package/dist/node_modules/@babylonjs/core/Materials/Textures/equiRectangularCubeTexture.esm.js +89 -0
  123. package/dist/node_modules/@babylonjs/core/Materials/Textures/hdrCubeTexture.esm.js +175 -0
  124. package/dist/node_modules/@babylonjs/core/Materials/Textures/internalTexture.esm.js +150 -0
  125. package/dist/node_modules/@babylonjs/core/Materials/Textures/ktx2decoderTypes.esm.js +17 -0
  126. package/dist/node_modules/@babylonjs/core/Materials/Textures/mirrorTexture.esm.js +138 -0
  127. package/dist/node_modules/@babylonjs/core/Materials/Textures/multiRenderTarget.esm.js +223 -0
  128. package/dist/node_modules/@babylonjs/core/Materials/Textures/rawCubeTexture.esm.js +58 -0
  129. package/dist/node_modules/@babylonjs/core/Materials/Textures/rawTexture.esm.js +156 -0
  130. package/dist/node_modules/@babylonjs/core/Materials/Textures/rawTexture2DArray.esm.js +53 -0
  131. package/dist/node_modules/@babylonjs/core/Materials/Textures/renderTargetTexture.esm.js +605 -0
  132. package/dist/node_modules/@babylonjs/core/Materials/Textures/texture.esm.js +421 -0
  133. package/dist/node_modules/@babylonjs/core/Materials/Textures/textureSampler.esm.js +101 -0
  134. package/dist/node_modules/@babylonjs/core/Materials/Textures/thinTexture.esm.js +170 -0
  135. package/dist/node_modules/@babylonjs/core/Materials/clipPlaneMaterialHelper.esm.js +28 -0
  136. package/dist/node_modules/@babylonjs/core/Materials/colorCurves.esm.js +397 -0
  137. package/dist/node_modules/@babylonjs/core/Materials/drawWrapper.esm.js +22 -0
  138. package/dist/node_modules/@babylonjs/core/Materials/effect.esm.js +890 -0
  139. package/dist/node_modules/@babylonjs/core/Materials/effectFallbacks.esm.js +73 -0
  140. package/dist/node_modules/@babylonjs/core/Materials/effectRenderer.esm.js +132 -0
  141. package/dist/node_modules/@babylonjs/core/Materials/imageProcessingConfiguration.esm.js +428 -0
  142. package/dist/node_modules/@babylonjs/core/Materials/material.detailMapConfiguration.esm.js +90 -0
  143. package/dist/node_modules/@babylonjs/core/Materials/material.esm.js +906 -0
  144. package/dist/node_modules/@babylonjs/core/Materials/materialDefines.esm.js +161 -0
  145. package/dist/node_modules/@babylonjs/core/Materials/materialFlags.esm.js +226 -0
  146. package/dist/node_modules/@babylonjs/core/Materials/materialHelper.esm.js +501 -0
  147. package/dist/node_modules/@babylonjs/core/Materials/materialPluginBase.esm.js +226 -0
  148. package/dist/node_modules/@babylonjs/core/Materials/materialPluginEvent.esm.js +7 -0
  149. package/dist/node_modules/@babylonjs/core/Materials/materialPluginManager.esm.js +212 -0
  150. package/dist/node_modules/@babylonjs/core/Materials/materialStencilState.esm.js +145 -0
  151. package/dist/node_modules/@babylonjs/core/Materials/multiMaterial.esm.js +164 -0
  152. package/dist/node_modules/@babylonjs/core/Materials/prePassConfiguration.esm.js +38 -0
  153. package/dist/node_modules/@babylonjs/core/Materials/pushMaterial.esm.js +48 -0
  154. package/dist/node_modules/@babylonjs/core/Materials/shaderLanguage.esm.js +7 -0
  155. package/dist/node_modules/@babylonjs/core/Materials/shaderMaterial.esm.js +838 -0
  156. package/dist/node_modules/@babylonjs/core/Materials/standardMaterial.esm.js +934 -0
  157. package/dist/node_modules/@babylonjs/core/Materials/uniformBuffer.esm.js +541 -0
  158. package/dist/node_modules/@babylonjs/core/Maths/math.axis.esm.js +19 -0
  159. package/dist/node_modules/@babylonjs/core/Maths/math.color.esm.js +903 -0
  160. package/dist/node_modules/@babylonjs/core/Maths/math.constants.esm.js +6 -0
  161. package/dist/node_modules/@babylonjs/core/Maths/math.frustum.esm.js +91 -0
  162. package/dist/node_modules/@babylonjs/core/Maths/math.functions.esm.js +43 -0
  163. package/dist/node_modules/@babylonjs/core/Maths/math.path.esm.js +9 -0
  164. package/dist/node_modules/@babylonjs/core/Maths/math.plane.esm.js +145 -0
  165. package/dist/node_modules/@babylonjs/core/Maths/math.scalar.esm.js +284 -0
  166. package/dist/node_modules/@babylonjs/core/Maths/math.size.esm.js +124 -0
  167. package/dist/node_modules/@babylonjs/core/Maths/math.vector.esm.js +4915 -0
  168. package/dist/node_modules/@babylonjs/core/Maths/math.viewport.esm.js +41 -0
  169. package/dist/node_modules/@babylonjs/core/Maths/sphericalPolynomial.esm.js +177 -0
  170. package/dist/node_modules/@babylonjs/core/Meshes/Builders/boxBuilder.esm.js +260 -0
  171. package/dist/node_modules/@babylonjs/core/Meshes/Compression/dracoCompression.esm.js +233 -0
  172. package/dist/node_modules/@babylonjs/core/Meshes/Compression/meshoptCompression.esm.js +47 -0
  173. package/dist/node_modules/@babylonjs/core/Meshes/WebGL/webGLDataBuffer.esm.js +12 -0
  174. package/dist/node_modules/@babylonjs/core/Meshes/abstractMesh.esm.js +1448 -0
  175. package/dist/node_modules/@babylonjs/core/Meshes/geometry.esm.js +729 -0
  176. package/dist/node_modules/@babylonjs/core/Meshes/instancedMesh.esm.js +455 -0
  177. package/dist/node_modules/@babylonjs/core/Meshes/mesh.esm.js +2526 -0
  178. package/dist/node_modules/@babylonjs/core/Meshes/mesh.vertexData.esm.js +865 -0
  179. package/dist/node_modules/@babylonjs/core/Meshes/meshLODLevel.esm.js +13 -0
  180. package/dist/node_modules/@babylonjs/core/Meshes/subMesh.esm.js +422 -0
  181. package/dist/node_modules/@babylonjs/core/Meshes/thinInstanceMesh.esm.js +129 -0
  182. package/dist/node_modules/@babylonjs/core/Meshes/transformNode.esm.js +796 -0
  183. package/dist/node_modules/@babylonjs/core/Misc/HighDynamicRange/cubemapToSphericalPolynomial.esm.js +111 -0
  184. package/dist/node_modules/@babylonjs/core/Misc/HighDynamicRange/hdr.esm.js +122 -0
  185. package/dist/node_modules/@babylonjs/core/Misc/HighDynamicRange/panoramaToCubemap.esm.js +78 -0
  186. package/dist/node_modules/@babylonjs/core/Misc/andOrNotEvaluator.esm.js +41 -0
  187. package/dist/node_modules/@babylonjs/core/Misc/arrayTools.esm.js +52 -0
  188. package/dist/node_modules/@babylonjs/core/Misc/assetsManager.esm.js +561 -0
  189. package/dist/node_modules/@babylonjs/core/Misc/brdfTextureTools.esm.js +31 -0
  190. package/dist/node_modules/@babylonjs/core/Misc/copyTools.esm.js +44 -0
  191. package/dist/node_modules/@babylonjs/core/Misc/coroutine.esm.js +53 -0
  192. package/dist/node_modules/@babylonjs/core/Misc/dataReader.esm.js +55 -0
  193. package/dist/node_modules/@babylonjs/core/Misc/dds.esm.js +329 -0
  194. package/dist/node_modules/@babylonjs/core/Misc/decorators.esm.js +332 -0
  195. package/dist/node_modules/@babylonjs/core/Misc/deepCopier.esm.js +52 -0
  196. package/dist/node_modules/@babylonjs/core/Misc/deferred.esm.js +25 -0
  197. package/dist/node_modules/@babylonjs/core/Misc/devTools.esm.js +6 -0
  198. package/dist/node_modules/@babylonjs/core/Misc/domManagement.esm.js +21 -0
  199. package/dist/node_modules/@babylonjs/core/Misc/dumpTools.esm.js +117 -0
  200. package/dist/node_modules/@babylonjs/core/Misc/environmentTextureTools.esm.js +187 -0
  201. package/dist/node_modules/@babylonjs/core/Misc/error.esm.js +40 -0
  202. package/dist/node_modules/@babylonjs/core/Misc/fileTools.esm.js +339 -0
  203. package/dist/node_modules/@babylonjs/core/Misc/filesInputStore.esm.js +6 -0
  204. package/dist/node_modules/@babylonjs/core/Misc/guid.esm.js +9 -0
  205. package/dist/node_modules/@babylonjs/core/Misc/instantiationTools.esm.js +26 -0
  206. package/dist/node_modules/@babylonjs/core/Misc/khronosTextureContainer.esm.js +79 -0
  207. package/dist/node_modules/@babylonjs/core/Misc/khronosTextureContainer2.esm.js +281 -0
  208. package/dist/node_modules/@babylonjs/core/Misc/logger.esm.js +77 -0
  209. package/dist/node_modules/@babylonjs/core/Misc/observable.esm.js +231 -0
  210. package/dist/node_modules/@babylonjs/core/Misc/perfCounter.esm.js +99 -0
  211. package/dist/node_modules/@babylonjs/core/Misc/performanceMonitor.esm.js +144 -0
  212. package/dist/node_modules/@babylonjs/core/Misc/precisionDate.esm.js +12 -0
  213. package/dist/node_modules/@babylonjs/core/Misc/retryStrategy.esm.js +14 -0
  214. package/dist/node_modules/@babylonjs/core/Misc/rgbdTextureTools.esm.js +51 -0
  215. package/dist/node_modules/@babylonjs/core/Misc/screenshotTools.esm.js +92 -0
  216. package/dist/node_modules/@babylonjs/core/Misc/smartArray.esm.js +118 -0
  217. package/dist/node_modules/@babylonjs/core/Misc/stringDictionary.esm.js +129 -0
  218. package/dist/node_modules/@babylonjs/core/Misc/stringTools.esm.js +26 -0
  219. package/dist/node_modules/@babylonjs/core/Misc/tags.esm.js +97 -0
  220. package/dist/node_modules/@babylonjs/core/Misc/textureTools.esm.js +41 -0
  221. package/dist/node_modules/@babylonjs/core/Misc/timingTools.esm.js +13 -0
  222. package/dist/node_modules/@babylonjs/core/Misc/tools.esm.js +929 -0
  223. package/dist/node_modules/@babylonjs/core/Misc/typeStore.esm.js +11 -0
  224. package/dist/node_modules/@babylonjs/core/Misc/uniqueIdGenerator.esm.js +13 -0
  225. package/dist/node_modules/@babylonjs/core/Misc/webRequest.esm.js +135 -0
  226. package/dist/node_modules/@babylonjs/core/Misc/workerPool.esm.js +80 -0
  227. package/dist/node_modules/@babylonjs/core/Morph/morphTarget.esm.js +187 -0
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  442. package/dist/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/EXT_texture_webp.esm.js +29 -0
  443. package/dist/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/ExtrasAsMetadata.esm.js +47 -0
  444. package/dist/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_animation_pointer.data.esm.js +173 -0
  445. package/dist/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_animation_pointer.esm.js +82 -0
  446. package/dist/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_draco_mesh_compression.esm.js +68 -0
  447. package/dist/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_lights_punctual.esm.js +60 -0
  448. package/dist/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_materials_anisotropy.esm.js +39 -0
  449. package/dist/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_materials_clearcoat.esm.js +42 -0
  450. package/dist/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_materials_emissive_strength.esm.js +32 -0
  451. package/dist/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_materials_ior.esm.js +35 -0
  452. package/dist/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_materials_iridescence.esm.js +41 -0
  453. package/dist/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_materials_pbrSpecularGlossiness.esm.js +41 -0
  454. package/dist/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_materials_sheen.esm.js +41 -0
  455. package/dist/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_materials_specular.esm.js +41 -0
  456. package/dist/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_materials_translucency.esm.js +41 -0
  457. package/dist/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_materials_transmission.esm.js +136 -0
  458. package/dist/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_materials_unlit.esm.js +37 -0
  459. package/dist/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_materials_variants.esm.js +178 -0
  460. package/dist/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_materials_volume.esm.js +40 -0
  461. package/dist/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_mesh_quantization.esm.js +17 -0
  462. package/dist/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_texture_basisu.esm.js +29 -0
  463. package/dist/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_texture_transform.esm.js +29 -0
  464. package/dist/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_xmp_json_ld.esm.js +31 -0
  465. package/dist/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/MSFT_audio_emitter.esm.js +149 -0
  466. package/dist/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/MSFT_lod.esm.js +170 -0
  467. package/dist/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/MSFT_minecraftMesh.esm.js +29 -0
  468. package/dist/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/MSFT_sRGBFactors.esm.js +29 -0
  469. package/dist/node_modules/@babylonjs/loaders/glTF/2.0/glTFLoader.esm.js +1562 -0
  470. package/dist/node_modules/@babylonjs/loaders/glTF/2.0/glTFLoaderAnimation.esm.js +66 -0
  471. package/dist/node_modules/@babylonjs/loaders/glTF/glTFFileLoader.esm.js +462 -0
  472. package/dist/node_modules/@babylonjs/loaders/glTF/glTFValidation.esm.js +81 -0
  473. package/package.json +3 -2
@@ -0,0 +1,73 @@
1
+ class o {
2
+ constructor() {
3
+ this._defines = {}, this._currentRank = 32, this._maxRank = -1, this._mesh = null;
4
+ }
5
+ /**
6
+ * Removes the fallback from the bound mesh.
7
+ */
8
+ unBindMesh() {
9
+ this._mesh = null;
10
+ }
11
+ /**
12
+ * Adds a fallback on the specified property.
13
+ * @param rank The rank of the fallback (Lower ranks will be fallbacked to first)
14
+ * @param define The name of the define in the shader
15
+ */
16
+ addFallback(e, n) {
17
+ this._defines[e] || (e < this._currentRank && (this._currentRank = e), e > this._maxRank && (this._maxRank = e), this._defines[e] = new Array()), this._defines[e].push(n);
18
+ }
19
+ /**
20
+ * Sets the mesh to use CPU skinning when needing to fallback.
21
+ * @param rank The rank of the fallback (Lower ranks will be fallbacked to first)
22
+ * @param mesh The mesh to use the fallbacks.
23
+ */
24
+ addCPUSkinningFallback(e, n) {
25
+ this._mesh = n, e < this._currentRank && (this._currentRank = e), e > this._maxRank && (this._maxRank = e);
26
+ }
27
+ /**
28
+ * Checks to see if more fallbacks are still available.
29
+ */
30
+ get hasMoreFallbacks() {
31
+ return this._currentRank <= this._maxRank;
32
+ }
33
+ /**
34
+ * Removes the defines that should be removed when falling back.
35
+ * @param currentDefines defines the current define statements for the shader.
36
+ * @param effect defines the current effect we try to compile
37
+ * @returns The resulting defines with defines of the current rank removed.
38
+ */
39
+ reduce(e, n) {
40
+ if (this._mesh && this._mesh.computeBonesUsingShaders && this._mesh.numBoneInfluencers > 0) {
41
+ this._mesh.computeBonesUsingShaders = !1, e = e.replace("#define NUM_BONE_INFLUENCERS " + this._mesh.numBoneInfluencers, "#define NUM_BONE_INFLUENCERS 0"), n._bonesComputationForcedToCPU = !0;
42
+ const i = this._mesh.getScene();
43
+ for (let t = 0; t < i.meshes.length; t++) {
44
+ const s = i.meshes[t];
45
+ if (!s.material) {
46
+ !this._mesh.material && s.computeBonesUsingShaders && s.numBoneInfluencers > 0 && (s.computeBonesUsingShaders = !1);
47
+ continue;
48
+ }
49
+ if (!(!s.computeBonesUsingShaders || s.numBoneInfluencers === 0)) {
50
+ if (s.material.getEffect() === n)
51
+ s.computeBonesUsingShaders = !1;
52
+ else if (s.subMeshes) {
53
+ for (const h of s.subMeshes)
54
+ if (h.effect === n) {
55
+ s.computeBonesUsingShaders = !1;
56
+ break;
57
+ }
58
+ }
59
+ }
60
+ }
61
+ } else {
62
+ const i = this._defines[this._currentRank];
63
+ if (i)
64
+ for (let t = 0; t < i.length; t++)
65
+ e = e.replace("#define " + i[t], "");
66
+ this._currentRank++;
67
+ }
68
+ return e;
69
+ }
70
+ }
71
+ export {
72
+ o as EffectFallbacks
73
+ };
@@ -0,0 +1,132 @@
1
+ import { VertexBuffer as f } from "../Buffers/buffer.esm.js";
2
+ import { Viewport as l } from "../Maths/math.viewport.esm.js";
3
+ import { Observable as h } from "../Misc/observable.esm.js";
4
+ import { Effect as u } from "./effect.esm.js";
5
+ import { DrawWrapper as p } from "./drawWrapper.esm.js";
6
+ import "../Shaders/postprocess.vertex.esm.js";
7
+ const i = {
8
+ positions: [1, 1, -1, 1, -1, -1, 1, -1],
9
+ indices: [0, 1, 2, 0, 2, 3]
10
+ };
11
+ class B {
12
+ /**
13
+ * Creates an effect renderer
14
+ * @param engine the engine to use for rendering
15
+ * @param options defines the options of the effect renderer
16
+ */
17
+ constructor(e, t = i) {
18
+ var r, s;
19
+ this._fullscreenViewport = new l(0, 0, 1, 1);
20
+ const o = (r = t.positions) !== null && r !== void 0 ? r : i.positions, n = (s = t.indices) !== null && s !== void 0 ? s : i.indices;
21
+ this.engine = e, this._vertexBuffers = {
22
+ [f.PositionKind]: new f(e, o, f.PositionKind, !1, !1, 2)
23
+ }, this._indexBuffer = e.createIndexBuffer(n), this._onContextRestoredObserver = e.onContextRestoredObservable.add(() => {
24
+ this._indexBuffer = e.createIndexBuffer(n);
25
+ for (const a in this._vertexBuffers)
26
+ this._vertexBuffers[a]._rebuild();
27
+ });
28
+ }
29
+ /**
30
+ * Sets the current viewport in normalized coordinates 0-1
31
+ * @param viewport Defines the viewport to set (defaults to 0 0 1 1)
32
+ */
33
+ setViewport(e = this._fullscreenViewport) {
34
+ this.engine.setViewport(e);
35
+ }
36
+ /**
37
+ * Binds the embedded attributes buffer to the effect.
38
+ * @param effect Defines the effect to bind the attributes for
39
+ */
40
+ bindBuffers(e) {
41
+ this.engine.bindBuffers(this._vertexBuffers, this._indexBuffer, e);
42
+ }
43
+ /**
44
+ * Sets the current effect wrapper to use during draw.
45
+ * The effect needs to be ready before calling this api.
46
+ * This also sets the default full screen position attribute.
47
+ * @param effectWrapper Defines the effect to draw with
48
+ */
49
+ applyEffectWrapper(e) {
50
+ this.engine.setState(!0), this.engine.depthCullingState.depthTest = !1, this.engine.stencilState.stencilTest = !1, this.engine.enableEffect(e._drawWrapper), this.bindBuffers(e.effect), e.onApplyObservable.notifyObservers({});
51
+ }
52
+ /**
53
+ * Restores engine states
54
+ */
55
+ restoreStates() {
56
+ this.engine.depthCullingState.depthTest = !0, this.engine.stencilState.stencilTest = !0;
57
+ }
58
+ /**
59
+ * Draws a full screen quad.
60
+ */
61
+ draw() {
62
+ this.engine.drawElementsType(0, 0, 6);
63
+ }
64
+ _isRenderTargetTexture(e) {
65
+ return e.renderTarget !== void 0;
66
+ }
67
+ /**
68
+ * renders one or more effects to a specified texture
69
+ * @param effectWrapper the effect to renderer
70
+ * @param outputTexture texture to draw to, if null it will render to the screen.
71
+ */
72
+ render(e, t = null) {
73
+ if (!e.effect.isReady())
74
+ return;
75
+ this.setViewport();
76
+ const r = t === null ? null : this._isRenderTargetTexture(t) ? t.renderTarget : t;
77
+ r && this.engine.bindFramebuffer(r), this.applyEffectWrapper(e), this.draw(), r && this.engine.unBindFramebuffer(r), this.restoreStates();
78
+ }
79
+ /**
80
+ * Disposes of the effect renderer
81
+ */
82
+ dispose() {
83
+ const e = this._vertexBuffers[f.PositionKind];
84
+ e && (e.dispose(), delete this._vertexBuffers[f.PositionKind]), this._indexBuffer && this.engine._releaseBuffer(this._indexBuffer), this._onContextRestoredObserver && (this.engine.onContextRestoredObservable.remove(this._onContextRestoredObserver), this._onContextRestoredObserver = null);
85
+ }
86
+ }
87
+ class w {
88
+ /**
89
+ * The underlying effect
90
+ */
91
+ get effect() {
92
+ return this._drawWrapper.effect;
93
+ }
94
+ set effect(e) {
95
+ this._drawWrapper.effect = e;
96
+ }
97
+ /**
98
+ * Creates an effect to be renderer
99
+ * @param creationOptions options to create the effect
100
+ */
101
+ constructor(e) {
102
+ this.onApplyObservable = new h();
103
+ let t;
104
+ const r = e.uniformNames || [];
105
+ e.vertexShader ? t = {
106
+ fragmentSource: e.fragmentShader,
107
+ vertexSource: e.vertexShader,
108
+ spectorName: e.name || "effectWrapper"
109
+ } : (r.push("scale"), t = {
110
+ fragmentSource: e.fragmentShader,
111
+ vertex: "postprocess",
112
+ spectorName: e.name || "effectWrapper"
113
+ }, this.onApplyObservable.add(() => {
114
+ this.effect.setFloat2("scale", 1, 1);
115
+ }));
116
+ const s = e.defines ? e.defines.join(`
117
+ `) : "";
118
+ this._drawWrapper = new p(e.engine), e.useShaderStore ? (t.fragment = t.fragmentSource, t.vertex || (t.vertex = t.vertexSource), delete t.fragmentSource, delete t.vertexSource, this.effect = e.engine.createEffect(t, e.attributeNames || ["position"], r, e.samplerNames, s, void 0, e.onCompiled, void 0, void 0, e.shaderLanguage)) : (this.effect = new u(t, e.attributeNames || ["position"], r, e.samplerNames, e.engine, s, void 0, e.onCompiled, void 0, void 0, void 0, e.shaderLanguage), this._onContextRestoredObserver = e.engine.onContextRestoredObservable.add(() => {
119
+ this.effect._pipelineContext = null, this.effect._wasPreviouslyReady = !1, this.effect._prepareEffect();
120
+ }));
121
+ }
122
+ /**
123
+ * Disposes of the effect wrapper
124
+ */
125
+ dispose() {
126
+ this._onContextRestoredObserver && (this.effect.getEngine().onContextRestoredObservable.remove(this._onContextRestoredObserver), this._onContextRestoredObserver = null), this.effect.dispose();
127
+ }
128
+ }
129
+ export {
130
+ B as EffectRenderer,
131
+ w as EffectWrapper
132
+ };
@@ -0,0 +1,428 @@
1
+ import { __decorate as r } from "../tslib.es6.esm.js";
2
+ import { serializeAsColorCurves as G, serialize as i, serializeAsTexture as C, serializeAsColor4 as T, SerializationHelper as l } from "../Misc/decorators.esm.js";
3
+ import { Observable as v } from "../Misc/observable.esm.js";
4
+ import { Tools as E } from "../Misc/tools.esm.js";
5
+ import { Color4 as P } from "../Maths/math.color.esm.js";
6
+ import { ColorCurves as h } from "./colorCurves.esm.js";
7
+ class e {
8
+ constructor() {
9
+ this.colorCurves = new h(), this._colorCurvesEnabled = !1, this._colorGradingEnabled = !1, this._colorGradingWithGreenDepth = !0, this._colorGradingBGR = !0, this._exposure = 1, this._toneMappingEnabled = !1, this._toneMappingType = e.TONEMAPPING_STANDARD, this._contrast = 1, this.vignetteStretch = 0, this.vignetteCenterX = 0, this.vignetteCenterY = 0, this.vignetteWeight = 1.5, this.vignetteColor = new P(0, 0, 0, 0), this.vignetteCameraFov = 0.5, this._vignetteBlendMode = e.VIGNETTEMODE_MULTIPLY, this._vignetteEnabled = !1, this._ditheringEnabled = !1, this._ditheringIntensity = 1 / 255, this._skipFinalColorClamp = !1, this._applyByPostProcess = !1, this._isEnabled = !0, this.onUpdateParameters = new v();
10
+ }
11
+ /**
12
+ * Gets whether the color curves effect is enabled.
13
+ */
14
+ get colorCurvesEnabled() {
15
+ return this._colorCurvesEnabled;
16
+ }
17
+ /**
18
+ * Sets whether the color curves effect is enabled.
19
+ */
20
+ set colorCurvesEnabled(t) {
21
+ this._colorCurvesEnabled !== t && (this._colorCurvesEnabled = t, this._updateParameters());
22
+ }
23
+ /**
24
+ * Color grading LUT texture used in the effect if colorGradingEnabled is set to true
25
+ */
26
+ get colorGradingTexture() {
27
+ return this._colorGradingTexture;
28
+ }
29
+ /**
30
+ * Color grading LUT texture used in the effect if colorGradingEnabled is set to true
31
+ */
32
+ set colorGradingTexture(t) {
33
+ this._colorGradingTexture !== t && (this._colorGradingTexture = t, this._updateParameters());
34
+ }
35
+ /**
36
+ * Gets whether the color grading effect is enabled.
37
+ */
38
+ get colorGradingEnabled() {
39
+ return this._colorGradingEnabled;
40
+ }
41
+ /**
42
+ * Sets whether the color grading effect is enabled.
43
+ */
44
+ set colorGradingEnabled(t) {
45
+ this._colorGradingEnabled !== t && (this._colorGradingEnabled = t, this._updateParameters());
46
+ }
47
+ /**
48
+ * Gets whether the color grading effect is using a green depth for the 3d Texture.
49
+ */
50
+ get colorGradingWithGreenDepth() {
51
+ return this._colorGradingWithGreenDepth;
52
+ }
53
+ /**
54
+ * Sets whether the color grading effect is using a green depth for the 3d Texture.
55
+ */
56
+ set colorGradingWithGreenDepth(t) {
57
+ this._colorGradingWithGreenDepth !== t && (this._colorGradingWithGreenDepth = t, this._updateParameters());
58
+ }
59
+ /**
60
+ * Gets whether the color grading texture contains BGR values.
61
+ */
62
+ get colorGradingBGR() {
63
+ return this._colorGradingBGR;
64
+ }
65
+ /**
66
+ * Sets whether the color grading texture contains BGR values.
67
+ */
68
+ set colorGradingBGR(t) {
69
+ this._colorGradingBGR !== t && (this._colorGradingBGR = t, this._updateParameters());
70
+ }
71
+ /**
72
+ * Gets the Exposure used in the effect.
73
+ */
74
+ get exposure() {
75
+ return this._exposure;
76
+ }
77
+ /**
78
+ * Sets the Exposure used in the effect.
79
+ */
80
+ set exposure(t) {
81
+ this._exposure !== t && (this._exposure = t, this._updateParameters());
82
+ }
83
+ /**
84
+ * Gets whether the tone mapping effect is enabled.
85
+ */
86
+ get toneMappingEnabled() {
87
+ return this._toneMappingEnabled;
88
+ }
89
+ /**
90
+ * Sets whether the tone mapping effect is enabled.
91
+ */
92
+ set toneMappingEnabled(t) {
93
+ this._toneMappingEnabled !== t && (this._toneMappingEnabled = t, this._updateParameters());
94
+ }
95
+ /**
96
+ * Gets the type of tone mapping effect.
97
+ */
98
+ get toneMappingType() {
99
+ return this._toneMappingType;
100
+ }
101
+ /**
102
+ * Sets the type of tone mapping effect used in BabylonJS.
103
+ */
104
+ set toneMappingType(t) {
105
+ this._toneMappingType !== t && (this._toneMappingType = t, this._updateParameters());
106
+ }
107
+ /**
108
+ * Gets the contrast used in the effect.
109
+ */
110
+ get contrast() {
111
+ return this._contrast;
112
+ }
113
+ /**
114
+ * Sets the contrast used in the effect.
115
+ */
116
+ set contrast(t) {
117
+ this._contrast !== t && (this._contrast = t, this._updateParameters());
118
+ }
119
+ /**
120
+ * Back Compat: Vignette center Y Offset.
121
+ * @deprecated use vignetteCenterY instead
122
+ */
123
+ get vignetteCentreY() {
124
+ return this.vignetteCenterY;
125
+ }
126
+ set vignetteCentreY(t) {
127
+ this.vignetteCenterY = t;
128
+ }
129
+ /**
130
+ * Back Compat: Vignette center X Offset.
131
+ * @deprecated use vignetteCenterX instead
132
+ */
133
+ get vignetteCentreX() {
134
+ return this.vignetteCenterX;
135
+ }
136
+ set vignetteCentreX(t) {
137
+ this.vignetteCenterX = t;
138
+ }
139
+ /**
140
+ * Gets the vignette blend mode allowing different kind of effect.
141
+ */
142
+ get vignetteBlendMode() {
143
+ return this._vignetteBlendMode;
144
+ }
145
+ /**
146
+ * Sets the vignette blend mode allowing different kind of effect.
147
+ */
148
+ set vignetteBlendMode(t) {
149
+ this._vignetteBlendMode !== t && (this._vignetteBlendMode = t, this._updateParameters());
150
+ }
151
+ /**
152
+ * Gets whether the vignette effect is enabled.
153
+ */
154
+ get vignetteEnabled() {
155
+ return this._vignetteEnabled;
156
+ }
157
+ /**
158
+ * Sets whether the vignette effect is enabled.
159
+ */
160
+ set vignetteEnabled(t) {
161
+ this._vignetteEnabled !== t && (this._vignetteEnabled = t, this._updateParameters());
162
+ }
163
+ /**
164
+ * Gets whether the dithering effect is enabled.
165
+ * The dithering effect can be used to reduce banding.
166
+ */
167
+ get ditheringEnabled() {
168
+ return this._ditheringEnabled;
169
+ }
170
+ /**
171
+ * Sets whether the dithering effect is enabled.
172
+ * The dithering effect can be used to reduce banding.
173
+ */
174
+ set ditheringEnabled(t) {
175
+ this._ditheringEnabled !== t && (this._ditheringEnabled = t, this._updateParameters());
176
+ }
177
+ /**
178
+ * Gets the dithering intensity. 0 is no dithering. Default is 1.0 / 255.0.
179
+ */
180
+ get ditheringIntensity() {
181
+ return this._ditheringIntensity;
182
+ }
183
+ /**
184
+ * Sets the dithering intensity. 0 is no dithering. Default is 1.0 / 255.0.
185
+ */
186
+ set ditheringIntensity(t) {
187
+ this._ditheringIntensity !== t && (this._ditheringIntensity = t, this._updateParameters());
188
+ }
189
+ /**
190
+ * If apply by post process is set to true, setting this to true will skip the the final color clamp step in the fragment shader
191
+ * Applies to PBR materials.
192
+ */
193
+ get skipFinalColorClamp() {
194
+ return this._skipFinalColorClamp;
195
+ }
196
+ /**
197
+ * If apply by post process is set to true, setting this to true will skip the the final color clamp step in the fragment shader
198
+ * Applies to PBR materials.
199
+ */
200
+ set skipFinalColorClamp(t) {
201
+ this._skipFinalColorClamp !== t && (this._skipFinalColorClamp = t, this._updateParameters());
202
+ }
203
+ /**
204
+ * Gets whether the image processing is applied through a post process or not.
205
+ */
206
+ get applyByPostProcess() {
207
+ return this._applyByPostProcess;
208
+ }
209
+ /**
210
+ * Sets whether the image processing is applied through a post process or not.
211
+ */
212
+ set applyByPostProcess(t) {
213
+ this._applyByPostProcess !== t && (this._applyByPostProcess = t, this._updateParameters());
214
+ }
215
+ /**
216
+ * Gets whether the image processing is enabled or not.
217
+ */
218
+ get isEnabled() {
219
+ return this._isEnabled;
220
+ }
221
+ /**
222
+ * Sets whether the image processing is enabled or not.
223
+ */
224
+ set isEnabled(t) {
225
+ this._isEnabled !== t && (this._isEnabled = t, this._updateParameters());
226
+ }
227
+ /**
228
+ * Method called each time the image processing information changes requires to recompile the effect.
229
+ */
230
+ _updateParameters() {
231
+ this.onUpdateParameters.notifyObservers(this);
232
+ }
233
+ /**
234
+ * Gets the current class name.
235
+ * @returns "ImageProcessingConfiguration"
236
+ */
237
+ getClassName() {
238
+ return "ImageProcessingConfiguration";
239
+ }
240
+ /**
241
+ * Prepare the list of uniforms associated with the Image Processing effects.
242
+ * @param uniforms The list of uniforms used in the effect
243
+ * @param defines the list of defines currently in use
244
+ */
245
+ static PrepareUniforms(t, n) {
246
+ n.EXPOSURE && t.push("exposureLinear"), n.CONTRAST && t.push("contrast"), n.COLORGRADING && t.push("colorTransformSettings"), (n.VIGNETTE || n.DITHER) && t.push("vInverseScreenSize"), n.VIGNETTE && (t.push("vignetteSettings1"), t.push("vignetteSettings2")), n.COLORCURVES && h.PrepareUniforms(t), n.DITHER && t.push("ditherIntensity");
247
+ }
248
+ /**
249
+ * Prepare the list of samplers associated with the Image Processing effects.
250
+ * @param samplersList The list of uniforms used in the effect
251
+ * @param defines the list of defines currently in use
252
+ */
253
+ static PrepareSamplers(t, n) {
254
+ n.COLORGRADING && t.push("txColorTransform");
255
+ }
256
+ /**
257
+ * Prepare the list of defines associated to the shader.
258
+ * @param defines the list of defines to complete
259
+ * @param forPostProcess Define if we are currently in post process mode or not
260
+ */
261
+ prepareDefines(t, n = !1) {
262
+ if (n !== this.applyByPostProcess || !this._isEnabled) {
263
+ t.VIGNETTE = !1, t.TONEMAPPING = !1, t.TONEMAPPING_ACES = !1, t.CONTRAST = !1, t.EXPOSURE = !1, t.COLORCURVES = !1, t.COLORGRADING = !1, t.COLORGRADING3D = !1, t.DITHER = !1, t.IMAGEPROCESSING = !1, t.SKIPFINALCOLORCLAMP = this.skipFinalColorClamp, t.IMAGEPROCESSINGPOSTPROCESS = this.applyByPostProcess && this._isEnabled;
264
+ return;
265
+ }
266
+ switch (t.VIGNETTE = this.vignetteEnabled, t.VIGNETTEBLENDMODEMULTIPLY = this.vignetteBlendMode === e._VIGNETTEMODE_MULTIPLY, t.VIGNETTEBLENDMODEOPAQUE = !t.VIGNETTEBLENDMODEMULTIPLY, t.TONEMAPPING = this.toneMappingEnabled, this._toneMappingType) {
267
+ case e.TONEMAPPING_ACES:
268
+ t.TONEMAPPING_ACES = !0;
269
+ break;
270
+ default:
271
+ t.TONEMAPPING_ACES = !1;
272
+ break;
273
+ }
274
+ t.CONTRAST = this.contrast !== 1, t.EXPOSURE = this.exposure !== 1, t.COLORCURVES = this.colorCurvesEnabled && !!this.colorCurves, t.COLORGRADING = this.colorGradingEnabled && !!this.colorGradingTexture, t.COLORGRADING ? t.COLORGRADING3D = this.colorGradingTexture.is3D : t.COLORGRADING3D = !1, t.SAMPLER3DGREENDEPTH = this.colorGradingWithGreenDepth, t.SAMPLER3DBGRMAP = this.colorGradingBGR, t.DITHER = this._ditheringEnabled, t.IMAGEPROCESSINGPOSTPROCESS = this.applyByPostProcess, t.SKIPFINALCOLORCLAMP = this.skipFinalColorClamp, t.IMAGEPROCESSING = t.VIGNETTE || t.TONEMAPPING || t.CONTRAST || t.EXPOSURE || t.COLORCURVES || t.COLORGRADING || t.DITHER;
275
+ }
276
+ /**
277
+ * Returns true if all the image processing information are ready.
278
+ * @returns True if ready, otherwise, false
279
+ */
280
+ isReady() {
281
+ return !this.colorGradingEnabled || !this.colorGradingTexture || this.colorGradingTexture.isReady();
282
+ }
283
+ /**
284
+ * Binds the image processing to the shader.
285
+ * @param effect The effect to bind to
286
+ * @param overrideAspectRatio Override the aspect ratio of the effect
287
+ */
288
+ bind(t, n) {
289
+ if (this._colorCurvesEnabled && this.colorCurves && h.Bind(this.colorCurves, t), this._vignetteEnabled || this._ditheringEnabled) {
290
+ const o = 1 / t.getEngine().getRenderWidth(), p = 1 / t.getEngine().getRenderHeight();
291
+ if (t.setFloat2("vInverseScreenSize", o, p), this._ditheringEnabled && t.setFloat("ditherIntensity", 0.5 * this._ditheringIntensity), this._vignetteEnabled) {
292
+ const d = n ?? p / o;
293
+ let s = Math.tan(this.vignetteCameraFov * 0.5), a = s * d;
294
+ const g = Math.sqrt(a * s);
295
+ a = E.Mix(a, g, this.vignetteStretch), s = E.Mix(s, g, this.vignetteStretch), t.setFloat4("vignetteSettings1", a, s, -a * this.vignetteCenterX, -s * this.vignetteCenterY);
296
+ const _ = -2 * this.vignetteWeight;
297
+ t.setFloat4("vignetteSettings2", this.vignetteColor.r, this.vignetteColor.g, this.vignetteColor.b, _);
298
+ }
299
+ }
300
+ if (t.setFloat("exposureLinear", this.exposure), t.setFloat("contrast", this.contrast), this.colorGradingTexture) {
301
+ t.setTexture("txColorTransform", this.colorGradingTexture);
302
+ const o = this.colorGradingTexture.getSize().height;
303
+ t.setFloat4(
304
+ "colorTransformSettings",
305
+ (o - 1) / o,
306
+ // textureScale
307
+ 0.5 / o,
308
+ // textureOffset
309
+ o,
310
+ // textureSize
311
+ this.colorGradingTexture.level
312
+ // weight
313
+ );
314
+ }
315
+ }
316
+ /**
317
+ * Clones the current image processing instance.
318
+ * @returns The cloned image processing
319
+ */
320
+ clone() {
321
+ return l.Clone(() => new e(), this);
322
+ }
323
+ /**
324
+ * Serializes the current image processing instance to a json representation.
325
+ * @returns a JSON representation
326
+ */
327
+ serialize() {
328
+ return l.Serialize(this);
329
+ }
330
+ /**
331
+ * Parses the image processing from a json representation.
332
+ * @param source the JSON source to parse
333
+ * @returns The parsed image processing
334
+ */
335
+ static Parse(t) {
336
+ const n = l.Parse(() => new e(), t, null, null);
337
+ return t.vignetteCentreX !== void 0 && (n.vignetteCenterX = t.vignetteCentreX), t.vignetteCentreY !== void 0 && (n.vignetteCenterY = t.vignetteCentreY), n;
338
+ }
339
+ /**
340
+ * Used to apply the vignette as a mix with the pixel color.
341
+ */
342
+ static get VIGNETTEMODE_MULTIPLY() {
343
+ return this._VIGNETTEMODE_MULTIPLY;
344
+ }
345
+ /**
346
+ * Used to apply the vignette as a replacement of the pixel color.
347
+ */
348
+ static get VIGNETTEMODE_OPAQUE() {
349
+ return this._VIGNETTEMODE_OPAQUE;
350
+ }
351
+ }
352
+ e.TONEMAPPING_STANDARD = 0;
353
+ e.TONEMAPPING_ACES = 1;
354
+ e._VIGNETTEMODE_MULTIPLY = 0;
355
+ e._VIGNETTEMODE_OPAQUE = 1;
356
+ r([
357
+ G()
358
+ ], e.prototype, "colorCurves", void 0);
359
+ r([
360
+ i()
361
+ ], e.prototype, "_colorCurvesEnabled", void 0);
362
+ r([
363
+ C("colorGradingTexture")
364
+ ], e.prototype, "_colorGradingTexture", void 0);
365
+ r([
366
+ i()
367
+ ], e.prototype, "_colorGradingEnabled", void 0);
368
+ r([
369
+ i()
370
+ ], e.prototype, "_colorGradingWithGreenDepth", void 0);
371
+ r([
372
+ i()
373
+ ], e.prototype, "_colorGradingBGR", void 0);
374
+ r([
375
+ i()
376
+ ], e.prototype, "_exposure", void 0);
377
+ r([
378
+ i()
379
+ ], e.prototype, "_toneMappingEnabled", void 0);
380
+ r([
381
+ i()
382
+ ], e.prototype, "_toneMappingType", void 0);
383
+ r([
384
+ i()
385
+ ], e.prototype, "_contrast", void 0);
386
+ r([
387
+ i()
388
+ ], e.prototype, "vignetteStretch", void 0);
389
+ r([
390
+ i()
391
+ ], e.prototype, "vignetteCenterX", void 0);
392
+ r([
393
+ i()
394
+ ], e.prototype, "vignetteCenterY", void 0);
395
+ r([
396
+ i()
397
+ ], e.prototype, "vignetteWeight", void 0);
398
+ r([
399
+ T()
400
+ ], e.prototype, "vignetteColor", void 0);
401
+ r([
402
+ i()
403
+ ], e.prototype, "vignetteCameraFov", void 0);
404
+ r([
405
+ i()
406
+ ], e.prototype, "_vignetteBlendMode", void 0);
407
+ r([
408
+ i()
409
+ ], e.prototype, "_vignetteEnabled", void 0);
410
+ r([
411
+ i()
412
+ ], e.prototype, "_ditheringEnabled", void 0);
413
+ r([
414
+ i()
415
+ ], e.prototype, "_ditheringIntensity", void 0);
416
+ r([
417
+ i()
418
+ ], e.prototype, "_skipFinalColorClamp", void 0);
419
+ r([
420
+ i()
421
+ ], e.prototype, "_applyByPostProcess", void 0);
422
+ r([
423
+ i()
424
+ ], e.prototype, "_isEnabled", void 0);
425
+ l._ImageProcessingConfigurationParser = e.Parse;
426
+ export {
427
+ e as ImageProcessingConfiguration
428
+ };