@spiffcommerce/preview 3.6.2-rc.4 → 3.6.2-rc.5

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (473) hide show
  1. package/dist/node_modules/@babylonjs/core/Actions/abstractActionManager.esm.js +41 -0
  2. package/dist/node_modules/@babylonjs/core/Actions/action.esm.js +122 -0
  3. package/dist/node_modules/@babylonjs/core/Actions/actionEvent.esm.js +59 -0
  4. package/dist/node_modules/@babylonjs/core/Actions/actionManager.esm.js +335 -0
  5. package/dist/node_modules/@babylonjs/core/Actions/condition.esm.js +193 -0
  6. package/dist/node_modules/@babylonjs/core/Actions/directActions.esm.js +354 -0
  7. package/dist/node_modules/@babylonjs/core/Animations/animatable.esm.js +478 -0
  8. package/dist/node_modules/@babylonjs/core/Animations/animation.esm.js +866 -0
  9. package/dist/node_modules/@babylonjs/core/Animations/animationEvent.esm.js +18 -0
  10. package/dist/node_modules/@babylonjs/core/Animations/animationGroup.esm.js +470 -0
  11. package/dist/node_modules/@babylonjs/core/Animations/animationKey.esm.js +7 -0
  12. package/dist/node_modules/@babylonjs/core/Animations/animationRange.esm.js +21 -0
  13. package/dist/node_modules/@babylonjs/core/Animations/easing.esm.js +93 -0
  14. package/dist/node_modules/@babylonjs/core/Animations/runtimeAnimation.esm.js +281 -0
  15. package/dist/node_modules/@babylonjs/core/Audio/sound.esm.js +568 -0
  16. package/dist/node_modules/@babylonjs/core/Audio/weightedsound.esm.js +117 -0
  17. package/dist/node_modules/@babylonjs/core/Behaviors/Cameras/autoRotationBehavior.esm.js +145 -0
  18. package/dist/node_modules/@babylonjs/core/Behaviors/Cameras/bouncingBehavior.esm.js +93 -0
  19. package/dist/node_modules/@babylonjs/core/Behaviors/Cameras/framingBehavior.esm.js +295 -0
  20. package/dist/node_modules/@babylonjs/core/Bones/bone.esm.js +701 -0
  21. package/dist/node_modules/@babylonjs/core/Bones/skeleton.esm.js +478 -0
  22. package/dist/node_modules/@babylonjs/core/Buffers/buffer.esm.js +433 -0
  23. package/dist/node_modules/@babylonjs/core/Buffers/dataBuffer.esm.js +18 -0
  24. package/dist/node_modules/@babylonjs/core/Cameras/Inputs/BaseCameraMouseWheelInput.esm.js +67 -0
  25. package/dist/node_modules/@babylonjs/core/Cameras/Inputs/BaseCameraPointersInput.esm.js +191 -0
  26. package/dist/node_modules/@babylonjs/core/Cameras/Inputs/arcRotateCameraKeyboardMoveInput.esm.js +93 -0
  27. package/dist/node_modules/@babylonjs/core/Cameras/Inputs/arcRotateCameraMouseWheelInput.esm.js +119 -0
  28. package/dist/node_modules/@babylonjs/core/Cameras/Inputs/arcRotateCameraPointersInput.esm.js +119 -0
  29. package/dist/node_modules/@babylonjs/core/Cameras/Inputs/freeCameraKeyboardMoveInput.esm.js +108 -0
  30. package/dist/node_modules/@babylonjs/core/Cameras/Inputs/freeCameraMouseInput.esm.js +114 -0
  31. package/dist/node_modules/@babylonjs/core/Cameras/Inputs/freeCameraMouseWheelInput.esm.js +249 -0
  32. package/dist/node_modules/@babylonjs/core/Cameras/Inputs/freeCameraTouchInput.esm.js +103 -0
  33. package/dist/node_modules/@babylonjs/core/Cameras/arcRotateCamera.esm.js +589 -0
  34. package/dist/node_modules/@babylonjs/core/Cameras/arcRotateCameraInputsManager.esm.js +37 -0
  35. package/dist/node_modules/@babylonjs/core/Cameras/camera.esm.js +686 -0
  36. package/dist/node_modules/@babylonjs/core/Cameras/cameraInputsManager.esm.js +147 -0
  37. package/dist/node_modules/@babylonjs/core/Cameras/freeCamera.esm.js +236 -0
  38. package/dist/node_modules/@babylonjs/core/Cameras/freeCameraInputsManager.esm.js +66 -0
  39. package/dist/node_modules/@babylonjs/core/Cameras/targetCamera.esm.js +214 -0
  40. package/dist/node_modules/@babylonjs/core/Collisions/intersectionInfo.esm.js +8 -0
  41. package/dist/node_modules/@babylonjs/core/Collisions/meshCollisionData.esm.js +9 -0
  42. package/dist/node_modules/@babylonjs/core/Collisions/pickingInfo.esm.js +59 -0
  43. package/dist/node_modules/@babylonjs/core/Compat/compatibilityOptions.esm.js +6 -0
  44. package/dist/node_modules/@babylonjs/core/Culling/boundingBox.esm.js +174 -0
  45. package/dist/node_modules/@babylonjs/core/Culling/boundingInfo.esm.js +159 -0
  46. package/dist/node_modules/@babylonjs/core/Culling/boundingSphere.esm.js +114 -0
  47. package/dist/node_modules/@babylonjs/core/DeviceInput/InputDevices/deviceEnums.esm.js +37 -0
  48. package/dist/node_modules/@babylonjs/core/DeviceInput/InputDevices/deviceSource.esm.js +23 -0
  49. package/dist/node_modules/@babylonjs/core/DeviceInput/InputDevices/deviceSourceManager.esm.js +106 -0
  50. package/dist/node_modules/@babylonjs/core/DeviceInput/eventFactory.esm.js +118 -0
  51. package/dist/node_modules/@babylonjs/core/DeviceInput/internalDeviceSourceManager.esm.js +46 -0
  52. package/dist/node_modules/@babylonjs/core/DeviceInput/nativeDeviceInputSystem.esm.js +50 -0
  53. package/dist/node_modules/@babylonjs/core/DeviceInput/webDeviceInputSystem.esm.js +354 -0
  54. package/dist/node_modules/@babylonjs/core/Engines/Extensions/engine.alpha.esm.js +101 -0
  55. package/dist/node_modules/@babylonjs/core/Engines/Extensions/engine.cubeTexture.esm.js +103 -0
  56. package/dist/node_modules/@babylonjs/core/Engines/Extensions/engine.dynamicBuffer.esm.js +11 -0
  57. package/dist/node_modules/@babylonjs/core/Engines/Extensions/engine.dynamicTexture.esm.js +14 -0
  58. package/dist/node_modules/@babylonjs/core/Engines/Extensions/engine.multiRender.esm.js +111 -0
  59. package/dist/node_modules/@babylonjs/core/Engines/Extensions/engine.rawTexture.esm.js +109 -0
  60. package/dist/node_modules/@babylonjs/core/Engines/Extensions/engine.readTexture.esm.js +76 -0
  61. package/dist/node_modules/@babylonjs/core/Engines/Extensions/engine.renderTarget.esm.js +69 -0
  62. package/dist/node_modules/@babylonjs/core/Engines/Extensions/engine.renderTargetCube.esm.js +15 -0
  63. package/dist/node_modules/@babylonjs/core/Engines/Extensions/engine.uniformBuffer.esm.js +29 -0
  64. package/dist/node_modules/@babylonjs/core/Engines/Extensions/engine.views.esm.js +85 -0
  65. package/dist/node_modules/@babylonjs/core/Engines/Processors/Expressions/Operators/shaderDefineAndOperator.esm.js +9 -0
  66. package/dist/node_modules/@babylonjs/core/Engines/Processors/Expressions/Operators/shaderDefineArithmeticOperator.esm.js +36 -0
  67. package/dist/node_modules/@babylonjs/core/Engines/Processors/Expressions/Operators/shaderDefineIsDefinedOperator.esm.js +13 -0
  68. package/dist/node_modules/@babylonjs/core/Engines/Processors/Expressions/Operators/shaderDefineOrOperator.esm.js +9 -0
  69. package/dist/node_modules/@babylonjs/core/Engines/Processors/Expressions/shaderDefineExpression.esm.js +88 -0
  70. package/dist/node_modules/@babylonjs/core/Engines/Processors/shaderCodeConditionNode.esm.js +14 -0
  71. package/dist/node_modules/@babylonjs/core/Engines/Processors/shaderCodeCursor.esm.js +44 -0
  72. package/dist/node_modules/@babylonjs/core/Engines/Processors/shaderCodeNode.esm.js +31 -0
  73. package/dist/node_modules/@babylonjs/core/Engines/Processors/shaderCodeTestNode.esm.js +9 -0
  74. package/dist/node_modules/@babylonjs/core/Engines/Processors/shaderProcessor.esm.js +230 -0
  75. package/dist/node_modules/@babylonjs/core/Engines/WebGL/webGL2ShaderProcessors.esm.js +30 -0
  76. package/dist/node_modules/@babylonjs/core/Engines/WebGL/webGLHardwareTexture.esm.js +34 -0
  77. package/dist/node_modules/@babylonjs/core/Engines/WebGL/webGLPipelineContext.esm.js +388 -0
  78. package/dist/node_modules/@babylonjs/core/Engines/WebGL/webGLRenderTargetWrapper.esm.js +87 -0
  79. package/dist/node_modules/@babylonjs/core/Engines/WebGL/webGLShaderProcessors.esm.js +16 -0
  80. package/dist/node_modules/@babylonjs/core/Engines/constants.esm.js +254 -0
  81. package/dist/node_modules/@babylonjs/core/Engines/engine.esm.js +1120 -0
  82. package/dist/node_modules/@babylonjs/core/Engines/engineStore.esm.js +23 -0
  83. package/dist/node_modules/@babylonjs/core/Engines/nullEngine.esm.js +697 -0
  84. package/dist/node_modules/@babylonjs/core/Engines/performanceConfigurator.esm.js +22 -0
  85. package/dist/node_modules/@babylonjs/core/Engines/renderTargetWrapper.esm.js +273 -0
  86. package/dist/node_modules/@babylonjs/core/Engines/shaderStore.esm.js +36 -0
  87. package/dist/node_modules/@babylonjs/core/Engines/thinEngine.esm.js +2921 -0
  88. package/dist/node_modules/@babylonjs/core/Events/deviceInputEvents.esm.js +13 -0
  89. package/dist/node_modules/@babylonjs/core/Events/keyboardEvents.esm.js +41 -0
  90. package/dist/node_modules/@babylonjs/core/Events/pointerEvents.esm.js +63 -0
  91. package/dist/node_modules/@babylonjs/core/Inputs/pointerPickingConfiguration.esm.js +8 -0
  92. package/dist/node_modules/@babylonjs/core/Inputs/scene.inputManager.esm.js +418 -0
  93. package/dist/node_modules/@babylonjs/core/Layers/effectLayer.esm.js +437 -0
  94. package/dist/node_modules/@babylonjs/core/Layers/effectLayerSceneComponent.esm.js +141 -0
  95. package/dist/node_modules/@babylonjs/core/Layers/glowLayer.esm.js +343 -0
  96. package/dist/node_modules/@babylonjs/core/Layers/highlightLayer.esm.js +396 -0
  97. package/dist/node_modules/@babylonjs/core/Lights/directionalLight.esm.js +224 -0
  98. package/dist/node_modules/@babylonjs/core/Lights/hemisphericLight.esm.js +92 -0
  99. package/dist/node_modules/@babylonjs/core/Lights/light.esm.js +476 -0
  100. package/dist/node_modules/@babylonjs/core/Lights/lightConstants.esm.js +30 -0
  101. package/dist/node_modules/@babylonjs/core/Lights/pointLight.esm.js +153 -0
  102. package/dist/node_modules/@babylonjs/core/Lights/shadowLight.esm.js +196 -0
  103. package/dist/node_modules/@babylonjs/core/Lights/spotLight.esm.js +287 -0
  104. package/dist/node_modules/@babylonjs/core/Loading/sceneLoader.esm.js +551 -0
  105. package/dist/node_modules/@babylonjs/core/Loading/sceneLoaderFlags.esm.js +48 -0
  106. package/dist/node_modules/@babylonjs/core/Materials/PBR/pbrAnisotropicConfiguration.esm.js +112 -0
  107. package/dist/node_modules/@babylonjs/core/Materials/PBR/pbrBRDFConfiguration.esm.js +48 -0
  108. package/dist/node_modules/@babylonjs/core/Materials/PBR/pbrBaseMaterial.esm.js +568 -0
  109. package/dist/node_modules/@babylonjs/core/Materials/PBR/pbrClearCoatConfiguration.esm.js +139 -0
  110. package/dist/node_modules/@babylonjs/core/Materials/PBR/pbrIridescenceConfiguration.esm.js +97 -0
  111. package/dist/node_modules/@babylonjs/core/Materials/PBR/pbrMaterial.esm.js +496 -0
  112. package/dist/node_modules/@babylonjs/core/Materials/PBR/pbrSheenConfiguration.esm.js +106 -0
  113. package/dist/node_modules/@babylonjs/core/Materials/PBR/pbrSubSurfaceConfiguration.esm.js +270 -0
  114. package/dist/node_modules/@babylonjs/core/Materials/Textures/Filtering/hdrFiltering.esm.js +103 -0
  115. package/dist/node_modules/@babylonjs/core/Materials/Textures/Loaders/ddsTextureLoader.esm.js +53 -0
  116. package/dist/node_modules/@babylonjs/core/Materials/Textures/Loaders/envTextureLoader.esm.js +51 -0
  117. package/dist/node_modules/@babylonjs/core/Materials/Textures/Loaders/ktxTextureLoader.esm.js +81 -0
  118. package/dist/node_modules/@babylonjs/core/Materials/Textures/baseTexture.esm.js +542 -0
  119. package/dist/node_modules/@babylonjs/core/Materials/Textures/baseTexture.polynomial.esm.js +23 -0
  120. package/dist/node_modules/@babylonjs/core/Materials/Textures/cubeTexture.esm.js +244 -0
  121. package/dist/node_modules/@babylonjs/core/Materials/Textures/dynamicTexture.esm.js +134 -0
  122. package/dist/node_modules/@babylonjs/core/Materials/Textures/equiRectangularCubeTexture.esm.js +89 -0
  123. package/dist/node_modules/@babylonjs/core/Materials/Textures/hdrCubeTexture.esm.js +175 -0
  124. package/dist/node_modules/@babylonjs/core/Materials/Textures/internalTexture.esm.js +150 -0
  125. package/dist/node_modules/@babylonjs/core/Materials/Textures/ktx2decoderTypes.esm.js +17 -0
  126. package/dist/node_modules/@babylonjs/core/Materials/Textures/mirrorTexture.esm.js +138 -0
  127. package/dist/node_modules/@babylonjs/core/Materials/Textures/multiRenderTarget.esm.js +223 -0
  128. package/dist/node_modules/@babylonjs/core/Materials/Textures/rawCubeTexture.esm.js +58 -0
  129. package/dist/node_modules/@babylonjs/core/Materials/Textures/rawTexture.esm.js +156 -0
  130. package/dist/node_modules/@babylonjs/core/Materials/Textures/rawTexture2DArray.esm.js +53 -0
  131. package/dist/node_modules/@babylonjs/core/Materials/Textures/renderTargetTexture.esm.js +605 -0
  132. package/dist/node_modules/@babylonjs/core/Materials/Textures/texture.esm.js +421 -0
  133. package/dist/node_modules/@babylonjs/core/Materials/Textures/textureSampler.esm.js +101 -0
  134. package/dist/node_modules/@babylonjs/core/Materials/Textures/thinTexture.esm.js +170 -0
  135. package/dist/node_modules/@babylonjs/core/Materials/clipPlaneMaterialHelper.esm.js +28 -0
  136. package/dist/node_modules/@babylonjs/core/Materials/colorCurves.esm.js +397 -0
  137. package/dist/node_modules/@babylonjs/core/Materials/drawWrapper.esm.js +22 -0
  138. package/dist/node_modules/@babylonjs/core/Materials/effect.esm.js +890 -0
  139. package/dist/node_modules/@babylonjs/core/Materials/effectFallbacks.esm.js +73 -0
  140. package/dist/node_modules/@babylonjs/core/Materials/effectRenderer.esm.js +132 -0
  141. package/dist/node_modules/@babylonjs/core/Materials/imageProcessingConfiguration.esm.js +428 -0
  142. package/dist/node_modules/@babylonjs/core/Materials/material.detailMapConfiguration.esm.js +90 -0
  143. package/dist/node_modules/@babylonjs/core/Materials/material.esm.js +906 -0
  144. package/dist/node_modules/@babylonjs/core/Materials/materialDefines.esm.js +161 -0
  145. package/dist/node_modules/@babylonjs/core/Materials/materialFlags.esm.js +226 -0
  146. package/dist/node_modules/@babylonjs/core/Materials/materialHelper.esm.js +501 -0
  147. package/dist/node_modules/@babylonjs/core/Materials/materialPluginBase.esm.js +226 -0
  148. package/dist/node_modules/@babylonjs/core/Materials/materialPluginEvent.esm.js +7 -0
  149. package/dist/node_modules/@babylonjs/core/Materials/materialPluginManager.esm.js +212 -0
  150. package/dist/node_modules/@babylonjs/core/Materials/materialStencilState.esm.js +145 -0
  151. package/dist/node_modules/@babylonjs/core/Materials/multiMaterial.esm.js +164 -0
  152. package/dist/node_modules/@babylonjs/core/Materials/prePassConfiguration.esm.js +38 -0
  153. package/dist/node_modules/@babylonjs/core/Materials/pushMaterial.esm.js +48 -0
  154. package/dist/node_modules/@babylonjs/core/Materials/shaderLanguage.esm.js +7 -0
  155. package/dist/node_modules/@babylonjs/core/Materials/shaderMaterial.esm.js +838 -0
  156. package/dist/node_modules/@babylonjs/core/Materials/standardMaterial.esm.js +934 -0
  157. package/dist/node_modules/@babylonjs/core/Materials/uniformBuffer.esm.js +541 -0
  158. package/dist/node_modules/@babylonjs/core/Maths/math.axis.esm.js +19 -0
  159. package/dist/node_modules/@babylonjs/core/Maths/math.color.esm.js +903 -0
  160. package/dist/node_modules/@babylonjs/core/Maths/math.constants.esm.js +6 -0
  161. package/dist/node_modules/@babylonjs/core/Maths/math.frustum.esm.js +91 -0
  162. package/dist/node_modules/@babylonjs/core/Maths/math.functions.esm.js +43 -0
  163. package/dist/node_modules/@babylonjs/core/Maths/math.path.esm.js +9 -0
  164. package/dist/node_modules/@babylonjs/core/Maths/math.plane.esm.js +145 -0
  165. package/dist/node_modules/@babylonjs/core/Maths/math.scalar.esm.js +284 -0
  166. package/dist/node_modules/@babylonjs/core/Maths/math.size.esm.js +124 -0
  167. package/dist/node_modules/@babylonjs/core/Maths/math.vector.esm.js +4915 -0
  168. package/dist/node_modules/@babylonjs/core/Maths/math.viewport.esm.js +41 -0
  169. package/dist/node_modules/@babylonjs/core/Maths/sphericalPolynomial.esm.js +177 -0
  170. package/dist/node_modules/@babylonjs/core/Meshes/Builders/boxBuilder.esm.js +260 -0
  171. package/dist/node_modules/@babylonjs/core/Meshes/Compression/dracoCompression.esm.js +233 -0
  172. package/dist/node_modules/@babylonjs/core/Meshes/Compression/meshoptCompression.esm.js +47 -0
  173. package/dist/node_modules/@babylonjs/core/Meshes/WebGL/webGLDataBuffer.esm.js +12 -0
  174. package/dist/node_modules/@babylonjs/core/Meshes/abstractMesh.esm.js +1448 -0
  175. package/dist/node_modules/@babylonjs/core/Meshes/geometry.esm.js +729 -0
  176. package/dist/node_modules/@babylonjs/core/Meshes/instancedMesh.esm.js +455 -0
  177. package/dist/node_modules/@babylonjs/core/Meshes/mesh.esm.js +2526 -0
  178. package/dist/node_modules/@babylonjs/core/Meshes/mesh.vertexData.esm.js +865 -0
  179. package/dist/node_modules/@babylonjs/core/Meshes/meshLODLevel.esm.js +13 -0
  180. package/dist/node_modules/@babylonjs/core/Meshes/subMesh.esm.js +422 -0
  181. package/dist/node_modules/@babylonjs/core/Meshes/thinInstanceMesh.esm.js +129 -0
  182. package/dist/node_modules/@babylonjs/core/Meshes/transformNode.esm.js +796 -0
  183. package/dist/node_modules/@babylonjs/core/Misc/HighDynamicRange/cubemapToSphericalPolynomial.esm.js +111 -0
  184. package/dist/node_modules/@babylonjs/core/Misc/HighDynamicRange/hdr.esm.js +122 -0
  185. package/dist/node_modules/@babylonjs/core/Misc/HighDynamicRange/panoramaToCubemap.esm.js +78 -0
  186. package/dist/node_modules/@babylonjs/core/Misc/andOrNotEvaluator.esm.js +41 -0
  187. package/dist/node_modules/@babylonjs/core/Misc/arrayTools.esm.js +52 -0
  188. package/dist/node_modules/@babylonjs/core/Misc/assetsManager.esm.js +561 -0
  189. package/dist/node_modules/@babylonjs/core/Misc/brdfTextureTools.esm.js +31 -0
  190. package/dist/node_modules/@babylonjs/core/Misc/copyTools.esm.js +44 -0
  191. package/dist/node_modules/@babylonjs/core/Misc/coroutine.esm.js +53 -0
  192. package/dist/node_modules/@babylonjs/core/Misc/dataReader.esm.js +55 -0
  193. package/dist/node_modules/@babylonjs/core/Misc/dds.esm.js +329 -0
  194. package/dist/node_modules/@babylonjs/core/Misc/decorators.esm.js +332 -0
  195. package/dist/node_modules/@babylonjs/core/Misc/deepCopier.esm.js +52 -0
  196. package/dist/node_modules/@babylonjs/core/Misc/deferred.esm.js +25 -0
  197. package/dist/node_modules/@babylonjs/core/Misc/devTools.esm.js +6 -0
  198. package/dist/node_modules/@babylonjs/core/Misc/domManagement.esm.js +21 -0
  199. package/dist/node_modules/@babylonjs/core/Misc/dumpTools.esm.js +117 -0
  200. package/dist/node_modules/@babylonjs/core/Misc/environmentTextureTools.esm.js +187 -0
  201. package/dist/node_modules/@babylonjs/core/Misc/error.esm.js +40 -0
  202. package/dist/node_modules/@babylonjs/core/Misc/fileTools.esm.js +339 -0
  203. package/dist/node_modules/@babylonjs/core/Misc/filesInputStore.esm.js +6 -0
  204. package/dist/node_modules/@babylonjs/core/Misc/guid.esm.js +9 -0
  205. package/dist/node_modules/@babylonjs/core/Misc/instantiationTools.esm.js +26 -0
  206. package/dist/node_modules/@babylonjs/core/Misc/khronosTextureContainer.esm.js +79 -0
  207. package/dist/node_modules/@babylonjs/core/Misc/khronosTextureContainer2.esm.js +281 -0
  208. package/dist/node_modules/@babylonjs/core/Misc/logger.esm.js +77 -0
  209. package/dist/node_modules/@babylonjs/core/Misc/observable.esm.js +231 -0
  210. package/dist/node_modules/@babylonjs/core/Misc/perfCounter.esm.js +99 -0
  211. package/dist/node_modules/@babylonjs/core/Misc/performanceMonitor.esm.js +144 -0
  212. package/dist/node_modules/@babylonjs/core/Misc/precisionDate.esm.js +12 -0
  213. package/dist/node_modules/@babylonjs/core/Misc/retryStrategy.esm.js +14 -0
  214. package/dist/node_modules/@babylonjs/core/Misc/rgbdTextureTools.esm.js +51 -0
  215. package/dist/node_modules/@babylonjs/core/Misc/screenshotTools.esm.js +92 -0
  216. package/dist/node_modules/@babylonjs/core/Misc/smartArray.esm.js +118 -0
  217. package/dist/node_modules/@babylonjs/core/Misc/stringDictionary.esm.js +129 -0
  218. package/dist/node_modules/@babylonjs/core/Misc/stringTools.esm.js +26 -0
  219. package/dist/node_modules/@babylonjs/core/Misc/tags.esm.js +97 -0
  220. package/dist/node_modules/@babylonjs/core/Misc/textureTools.esm.js +41 -0
  221. package/dist/node_modules/@babylonjs/core/Misc/timingTools.esm.js +13 -0
  222. package/dist/node_modules/@babylonjs/core/Misc/tools.esm.js +929 -0
  223. package/dist/node_modules/@babylonjs/core/Misc/typeStore.esm.js +11 -0
  224. package/dist/node_modules/@babylonjs/core/Misc/uniqueIdGenerator.esm.js +13 -0
  225. package/dist/node_modules/@babylonjs/core/Misc/webRequest.esm.js +135 -0
  226. package/dist/node_modules/@babylonjs/core/Misc/workerPool.esm.js +80 -0
  227. package/dist/node_modules/@babylonjs/core/Morph/morphTarget.esm.js +187 -0
  228. package/dist/node_modules/@babylonjs/core/Morph/morphTargetManager.esm.js +249 -0
  229. package/dist/node_modules/@babylonjs/core/PostProcesses/RenderPipeline/Pipelines/defaultRenderingPipeline.esm.js +349 -0
  230. package/dist/node_modules/@babylonjs/core/PostProcesses/RenderPipeline/Pipelines/ssao2RenderingPipeline.esm.js +306 -0
  231. package/dist/node_modules/@babylonjs/core/PostProcesses/RenderPipeline/Pipelines/ssaoRenderingPipeline.esm.js +161 -0
  232. package/dist/node_modules/@babylonjs/core/PostProcesses/RenderPipeline/Pipelines/ssrRenderingPipeline.esm.js +589 -0
  233. package/dist/node_modules/@babylonjs/core/PostProcesses/RenderPipeline/Pipelines/standardRenderingPipeline.esm.js +512 -0
  234. package/dist/node_modules/@babylonjs/core/PostProcesses/RenderPipeline/postProcessRenderEffect.esm.js +114 -0
  235. package/dist/node_modules/@babylonjs/core/PostProcesses/RenderPipeline/postProcessRenderPipeline.esm.js +139 -0
  236. package/dist/node_modules/@babylonjs/core/PostProcesses/RenderPipeline/postProcessRenderPipelineManager.esm.js +99 -0
  237. package/dist/node_modules/@babylonjs/core/PostProcesses/RenderPipeline/postProcessRenderPipelineManagerSceneComponent.esm.js +48 -0
  238. package/dist/node_modules/@babylonjs/core/PostProcesses/bloomEffect.esm.js +76 -0
  239. package/dist/node_modules/@babylonjs/core/PostProcesses/bloomMergePostProcess.esm.js +40 -0
  240. package/dist/node_modules/@babylonjs/core/PostProcesses/blurPostProcess.esm.js +165 -0
  241. package/dist/node_modules/@babylonjs/core/PostProcesses/chromaticAberrationPostProcess.esm.js +61 -0
  242. package/dist/node_modules/@babylonjs/core/PostProcesses/circleOfConfusionPostProcess.esm.js +62 -0
  243. package/dist/node_modules/@babylonjs/core/PostProcesses/depthOfFieldBlurPostProcess.esm.js +58 -0
  244. package/dist/node_modules/@babylonjs/core/PostProcesses/depthOfFieldEffect.esm.js +131 -0
  245. package/dist/node_modules/@babylonjs/core/PostProcesses/depthOfFieldMergePostProcess.esm.js +48 -0
  246. package/dist/node_modules/@babylonjs/core/PostProcesses/extractHighlightsPostProcess.esm.js +27 -0
  247. package/dist/node_modules/@babylonjs/core/PostProcesses/fxaaPostProcess.esm.js +41 -0
  248. package/dist/node_modules/@babylonjs/core/PostProcesses/grainPostProcess.esm.js +46 -0
  249. package/dist/node_modules/@babylonjs/core/PostProcesses/imageProcessingPostProcess.esm.js +359 -0
  250. package/dist/node_modules/@babylonjs/core/PostProcesses/motionBlurPostProcess.esm.js +178 -0
  251. package/dist/node_modules/@babylonjs/core/PostProcesses/passPostProcess.esm.js +40 -0
  252. package/dist/node_modules/@babylonjs/core/PostProcesses/postProcess.esm.js +457 -0
  253. package/dist/node_modules/@babylonjs/core/PostProcesses/postProcessManager.esm.js +94 -0
  254. package/dist/node_modules/@babylonjs/core/PostProcesses/screenSpaceReflectionPostProcess.esm.js +147 -0
  255. package/dist/node_modules/@babylonjs/core/PostProcesses/sharpenPostProcess.esm.js +46 -0
  256. package/dist/node_modules/@babylonjs/core/Probes/reflectionProbe.esm.js +184 -0
  257. package/dist/node_modules/@babylonjs/core/Rendering/boundingBoxRenderer.esm.js +170 -0
  258. package/dist/node_modules/@babylonjs/core/Rendering/depthRenderer.esm.js +185 -0
  259. package/dist/node_modules/@babylonjs/core/Rendering/depthRendererSceneComponent.esm.js +65 -0
  260. package/dist/node_modules/@babylonjs/core/Rendering/geometryBufferRenderer.esm.js +353 -0
  261. package/dist/node_modules/@babylonjs/core/Rendering/geometryBufferRendererSceneComponent.esm.js +55 -0
  262. package/dist/node_modules/@babylonjs/core/Rendering/motionBlurConfiguration.esm.js +8 -0
  263. package/dist/node_modules/@babylonjs/core/Rendering/renderingGroup.esm.js +223 -0
  264. package/dist/node_modules/@babylonjs/core/Rendering/renderingManager.esm.js +185 -0
  265. package/dist/node_modules/@babylonjs/core/Rendering/screenSpaceReflections2Configuration.esm.js +8 -0
  266. package/dist/node_modules/@babylonjs/core/Rendering/screenSpaceReflectionsConfiguration.esm.js +8 -0
  267. package/dist/node_modules/@babylonjs/core/Rendering/ssao2Configuration.esm.js +8 -0
  268. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/bakedVertexAnimation.esm.js +48 -0
  269. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/bakedVertexAnimationDeclaration.esm.js +24 -0
  270. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/bonesDeclaration.esm.js +35 -0
  271. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/bonesVertex.esm.js +56 -0
  272. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/boundingBoxRendererFragmentDeclaration.esm.js +4 -0
  273. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/boundingBoxRendererUboDeclaration.esm.js +19 -0
  274. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/boundingBoxRendererVertexDeclaration.esm.js +8 -0
  275. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/bumpFragment.esm.js +67 -0
  276. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/bumpFragmentFunctions.esm.js +58 -0
  277. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/bumpFragmentMainFunctions.esm.js +93 -0
  278. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/bumpVertex.esm.js +11 -0
  279. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/bumpVertexDeclaration.esm.js +8 -0
  280. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/clipPlaneFragment.esm.js +42 -0
  281. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/clipPlaneFragmentDeclaration.esm.js +21 -0
  282. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/clipPlaneVertex.esm.js +21 -0
  283. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/clipPlaneVertexDeclaration.esm.js +27 -0
  284. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/decalFragment.esm.js +12 -0
  285. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/decalFragmentDeclaration.esm.js +6 -0
  286. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/decalVertexDeclaration.esm.js +7 -0
  287. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/defaultFragmentDeclaration.esm.js +86 -0
  288. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/defaultUboDeclaration.esm.js +50 -0
  289. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/defaultVertexDeclaration.esm.js +46 -0
  290. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/depthPrePass.esm.js +7 -0
  291. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/fogFragment.esm.js +10 -0
  292. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/fogFragmentDeclaration.esm.js +34 -0
  293. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/fogVertex.esm.js +6 -0
  294. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/fogVertexDeclaration.esm.js +6 -0
  295. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/fresnelFunction.esm.js +10 -0
  296. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/geometryUboDeclaration.esm.js +5 -0
  297. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/geometryVertexDeclaration.esm.js +4 -0
  298. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/harmonicsFunctions.esm.js +42 -0
  299. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/hdrFilteringFunctions.esm.js +139 -0
  300. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/helperFunctions.esm.js +166 -0
  301. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/imageProcessingDeclaration.esm.js +32 -0
  302. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/imageProcessingFunctions.esm.js +129 -0
  303. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/importanceSampling.esm.js +22 -0
  304. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/instancesDeclaration.esm.js +31 -0
  305. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/instancesVertex.esm.js +20 -0
  306. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/kernelBlurFragment.esm.js +15 -0
  307. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/kernelBlurFragment2.esm.js +15 -0
  308. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/kernelBlurVaryingDeclaration.esm.js +3 -0
  309. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/kernelBlurVertex.esm.js +3 -0
  310. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/lightFragment.esm.js +278 -0
  311. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/lightFragmentDeclaration.esm.js +82 -0
  312. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/lightUboDeclaration.esm.js +81 -0
  313. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/lightVxFragmentDeclaration.esm.js +35 -0
  314. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/lightVxUboDeclaration.esm.js +34 -0
  315. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/lightsFragmentFunctions.esm.js +93 -0
  316. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/logDepthDeclaration.esm.js +7 -0
  317. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/logDepthFragment.esm.js +6 -0
  318. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/logDepthVertex.esm.js +7 -0
  319. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/mainUVVaryingDeclaration.esm.js +6 -0
  320. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/meshUboDeclaration.esm.js +15 -0
  321. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/morphTargetsVertex.esm.js +32 -0
  322. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/morphTargetsVertexDeclaration.esm.js +17 -0
  323. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/morphTargetsVertexGlobal.esm.js +8 -0
  324. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/morphTargetsVertexGlobalDeclaration.esm.js +19 -0
  325. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/mrtFragmentDeclaration.esm.js +6 -0
  326. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/oitDeclaration.esm.js +13 -0
  327. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/oitFragment.esm.js +40 -0
  328. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/packingFunctions.esm.js +15 -0
  329. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/pbrBRDFFunctions.esm.js +268 -0
  330. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/pbrBlockAlbedoOpacity.esm.js +83 -0
  331. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/pbrBlockAlphaFresnel.esm.js +37 -0
  332. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/pbrBlockAmbientOcclusion.esm.js +32 -0
  333. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/pbrBlockAnisotropic.esm.js +50 -0
  334. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/pbrBlockClearcoat.esm.js +276 -0
  335. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/pbrBlockDirectLighting.esm.js +19 -0
  336. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/pbrBlockFinalColorComposition.esm.js +45 -0
  337. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/pbrBlockFinalLitComponents.esm.js +100 -0
  338. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/pbrBlockFinalUnlitComponents.esm.js +27 -0
  339. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/pbrBlockGeometryInfo.esm.js +30 -0
  340. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/pbrBlockImageProcessing.esm.js +14 -0
  341. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/pbrBlockIridescence.esm.js +63 -0
  342. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/pbrBlockLightmapInit.esm.js +13 -0
  343. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/pbrBlockNormalFinal.esm.js +13 -0
  344. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/pbrBlockNormalGeometric.esm.js +13 -0
  345. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/pbrBlockReflectance.esm.js +24 -0
  346. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/pbrBlockReflectance0.esm.js +14 -0
  347. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/pbrBlockReflection.esm.js +270 -0
  348. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/pbrBlockReflectivity.esm.js +131 -0
  349. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/pbrBlockSheen.esm.js +197 -0
  350. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/pbrBlockSubSurface.esm.js +337 -0
  351. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/pbrDebug.esm.js +176 -0
  352. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/pbrDirectLightingFalloffFunctions.esm.js +64 -0
  353. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/pbrDirectLightingFunctions.esm.js +130 -0
  354. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/pbrDirectLightingSetupFunctions.esm.js +53 -0
  355. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/pbrFragmentDeclaration.esm.js +179 -0
  356. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/pbrFragmentExtraDeclaration.esm.js +18 -0
  357. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/pbrFragmentSamplersDeclaration.esm.js +101 -0
  358. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/pbrHelperFunctions.esm.js +83 -0
  359. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/pbrIBLFunctions.esm.js +35 -0
  360. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/pbrUboDeclaration.esm.js +65 -0
  361. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/pbrVertexDeclaration.esm.js +151 -0
  362. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/pointCloudVertex.esm.js +6 -0
  363. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/prePassDeclaration.esm.js +13 -0
  364. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/prePassVertex.esm.js +37 -0
  365. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/prePassVertexDeclaration.esm.js +13 -0
  366. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/reflectionFunction.esm.js +116 -0
  367. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/samplerFragmentAlternateDeclaration.esm.js +20 -0
  368. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/samplerFragmentDeclaration.esm.js +21 -0
  369. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/samplerVertexDeclaration.esm.js +6 -0
  370. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/samplerVertexImplementation.esm.js +39 -0
  371. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/sceneUboDeclaration.esm.js +13 -0
  372. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/screenSpaceRayTrace.esm.js +208 -0
  373. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/shadowsFragmentFunctions.esm.js +614 -0
  374. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/shadowsVertex.esm.js +23 -0
  375. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/subSurfaceScatteringFunctions.esm.js +6 -0
  376. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/uvAttributeDeclaration.esm.js +6 -0
  377. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/uvVariableDeclaration.esm.js +9 -0
  378. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/vertexColorMixing.esm.js +16 -0
  379. package/dist/node_modules/@babylonjs/core/Shaders/bloomMerge.fragment.esm.js +14 -0
  380. package/dist/node_modules/@babylonjs/core/Shaders/boundingBoxRenderer.fragment.esm.js +11 -0
  381. package/dist/node_modules/@babylonjs/core/Shaders/boundingBoxRenderer.vertex.esm.js +22 -0
  382. package/dist/node_modules/@babylonjs/core/Shaders/chromaticAberration.fragment.esm.js +34 -0
  383. package/dist/node_modules/@babylonjs/core/Shaders/circleOfConfusion.fragment.esm.js +19 -0
  384. package/dist/node_modules/@babylonjs/core/Shaders/default.fragment.esm.js +387 -0
  385. package/dist/node_modules/@babylonjs/core/Shaders/default.vertex.esm.js +171 -0
  386. package/dist/node_modules/@babylonjs/core/Shaders/depth.fragment.esm.js +47 -0
  387. package/dist/node_modules/@babylonjs/core/Shaders/depth.vertex.esm.js +72 -0
  388. package/dist/node_modules/@babylonjs/core/Shaders/depthOfField.fragment.esm.js +137 -0
  389. package/dist/node_modules/@babylonjs/core/Shaders/depthOfFieldMerge.fragment.esm.js +54 -0
  390. package/dist/node_modules/@babylonjs/core/Shaders/extractHighlights.fragment.esm.js +15 -0
  391. package/dist/node_modules/@babylonjs/core/Shaders/fxaa.fragment.esm.js +211 -0
  392. package/dist/node_modules/@babylonjs/core/Shaders/fxaa.vertex.esm.js +29 -0
  393. package/dist/node_modules/@babylonjs/core/Shaders/geometry.fragment.esm.js +147 -0
  394. package/dist/node_modules/@babylonjs/core/Shaders/geometry.vertex.esm.js +164 -0
  395. package/dist/node_modules/@babylonjs/core/Shaders/glowBlurPostProcess.fragment.esm.js +39 -0
  396. package/dist/node_modules/@babylonjs/core/Shaders/glowMapGeneration.fragment.esm.js +73 -0
  397. package/dist/node_modules/@babylonjs/core/Shaders/glowMapGeneration.vertex.esm.js +94 -0
  398. package/dist/node_modules/@babylonjs/core/Shaders/glowMapMerge.fragment.esm.js +29 -0
  399. package/dist/node_modules/@babylonjs/core/Shaders/glowMapMerge.vertex.esm.js +12 -0
  400. package/dist/node_modules/@babylonjs/core/Shaders/grain.fragment.esm.js +19 -0
  401. package/dist/node_modules/@babylonjs/core/Shaders/hdrFiltering.fragment.esm.js +19 -0
  402. package/dist/node_modules/@babylonjs/core/Shaders/hdrFiltering.vertex.esm.js +15 -0
  403. package/dist/node_modules/@babylonjs/core/Shaders/imageProcessing.fragment.esm.js +26 -0
  404. package/dist/node_modules/@babylonjs/core/Shaders/kernelBlur.fragment.esm.js +49 -0
  405. package/dist/node_modules/@babylonjs/core/Shaders/kernelBlur.vertex.esm.js +17 -0
  406. package/dist/node_modules/@babylonjs/core/Shaders/lensHighlights.fragment.esm.js +115 -0
  407. package/dist/node_modules/@babylonjs/core/Shaders/motionBlur.fragment.esm.js +74 -0
  408. package/dist/node_modules/@babylonjs/core/Shaders/pass.fragment.esm.js +13 -0
  409. package/dist/node_modules/@babylonjs/core/Shaders/passCube.fragment.esm.js +27 -0
  410. package/dist/node_modules/@babylonjs/core/Shaders/pbr.fragment.esm.js +648 -0
  411. package/dist/node_modules/@babylonjs/core/Shaders/pbr.vertex.esm.js +236 -0
  412. package/dist/node_modules/@babylonjs/core/Shaders/postprocess.vertex.esm.js +13 -0
  413. package/dist/node_modules/@babylonjs/core/Shaders/rgbdDecode.fragment.esm.js +11 -0
  414. package/dist/node_modules/@babylonjs/core/Shaders/rgbdEncode.fragment.esm.js +11 -0
  415. package/dist/node_modules/@babylonjs/core/Shaders/screenSpaceReflection.fragment.esm.js +136 -0
  416. package/dist/node_modules/@babylonjs/core/Shaders/screenSpaceReflection2.fragment.esm.js +215 -0
  417. package/dist/node_modules/@babylonjs/core/Shaders/screenSpaceReflection2Blur.fragment.esm.js +52 -0
  418. package/dist/node_modules/@babylonjs/core/Shaders/screenSpaceReflection2BlurCombiner.fragment.esm.js +59 -0
  419. package/dist/node_modules/@babylonjs/core/Shaders/sharpen.fragment.esm.js +18 -0
  420. package/dist/node_modules/@babylonjs/core/Shaders/ssao.fragment.esm.js +55 -0
  421. package/dist/node_modules/@babylonjs/core/Shaders/ssao2.fragment.esm.js +165 -0
  422. package/dist/node_modules/@babylonjs/core/Shaders/ssaoCombine.fragment.esm.js +15 -0
  423. package/dist/node_modules/@babylonjs/core/Shaders/standard.fragment.esm.js +339 -0
  424. package/dist/node_modules/@babylonjs/core/States/alphaCullingState.esm.js +35 -0
  425. package/dist/node_modules/@babylonjs/core/States/depthCullingState.esm.js +69 -0
  426. package/dist/node_modules/@babylonjs/core/States/stencilState.esm.js +62 -0
  427. package/dist/node_modules/@babylonjs/core/States/stencilStateComposer.esm.js +70 -0
  428. package/dist/node_modules/@babylonjs/core/abstractScene.esm.js +71 -0
  429. package/dist/node_modules/@babylonjs/core/assetContainer.esm.js +425 -0
  430. package/dist/node_modules/@babylonjs/core/node.esm.js +536 -0
  431. package/dist/node_modules/@babylonjs/core/scene.esm.js +2809 -0
  432. package/dist/node_modules/@babylonjs/core/sceneComponent.esm.js +102 -0
  433. package/dist/node_modules/@babylonjs/core/tslib.es6.esm.js +12 -0
  434. package/dist/node_modules/@babylonjs/loaders/glTF/1.0/glTFBinaryExtension.esm.js +37 -0
  435. package/dist/node_modules/@babylonjs/loaders/glTF/1.0/glTFLoader.esm.js +902 -0
  436. package/dist/node_modules/@babylonjs/loaders/glTF/1.0/glTFLoaderInterfaces.esm.js +42 -0
  437. package/dist/node_modules/@babylonjs/loaders/glTF/1.0/glTFLoaderUtils.esm.js +195 -0
  438. package/dist/node_modules/@babylonjs/loaders/glTF/1.0/glTFMaterialsCommonExtension.esm.js +75 -0
  439. package/dist/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/EXT_lights_image_based.esm.js +77 -0
  440. package/dist/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/EXT_mesh_gpu_instancing.esm.js +53 -0
  441. package/dist/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/EXT_meshopt_compression.esm.js +31 -0
  442. package/dist/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/EXT_texture_webp.esm.js +29 -0
  443. package/dist/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/ExtrasAsMetadata.esm.js +47 -0
  444. package/dist/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_animation_pointer.data.esm.js +173 -0
  445. package/dist/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_animation_pointer.esm.js +82 -0
  446. package/dist/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_draco_mesh_compression.esm.js +68 -0
  447. package/dist/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_lights_punctual.esm.js +60 -0
  448. package/dist/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_materials_anisotropy.esm.js +39 -0
  449. package/dist/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_materials_clearcoat.esm.js +42 -0
  450. package/dist/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_materials_emissive_strength.esm.js +32 -0
  451. package/dist/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_materials_ior.esm.js +35 -0
  452. package/dist/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_materials_iridescence.esm.js +41 -0
  453. package/dist/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_materials_pbrSpecularGlossiness.esm.js +41 -0
  454. package/dist/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_materials_sheen.esm.js +41 -0
  455. package/dist/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_materials_specular.esm.js +41 -0
  456. package/dist/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_materials_translucency.esm.js +41 -0
  457. package/dist/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_materials_transmission.esm.js +136 -0
  458. package/dist/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_materials_unlit.esm.js +37 -0
  459. package/dist/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_materials_variants.esm.js +178 -0
  460. package/dist/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_materials_volume.esm.js +40 -0
  461. package/dist/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_mesh_quantization.esm.js +17 -0
  462. package/dist/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_texture_basisu.esm.js +29 -0
  463. package/dist/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_texture_transform.esm.js +29 -0
  464. package/dist/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_xmp_json_ld.esm.js +31 -0
  465. package/dist/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/MSFT_audio_emitter.esm.js +149 -0
  466. package/dist/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/MSFT_lod.esm.js +170 -0
  467. package/dist/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/MSFT_minecraftMesh.esm.js +29 -0
  468. package/dist/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/MSFT_sRGBFactors.esm.js +29 -0
  469. package/dist/node_modules/@babylonjs/loaders/glTF/2.0/glTFLoader.esm.js +1562 -0
  470. package/dist/node_modules/@babylonjs/loaders/glTF/2.0/glTFLoaderAnimation.esm.js +66 -0
  471. package/dist/node_modules/@babylonjs/loaders/glTF/glTFFileLoader.esm.js +462 -0
  472. package/dist/node_modules/@babylonjs/loaders/glTF/glTFValidation.esm.js +81 -0
  473. package/package.json +3 -2
@@ -0,0 +1,551 @@
1
+ import { Tools as L } from "../Misc/tools.esm.js";
2
+ import { Observable as R } from "../Misc/observable.esm.js";
3
+ import { Scene as M } from "../scene.esm.js";
4
+ import { Engine as x } from "../Engines/engine.esm.js";
5
+ import { EngineStore as E } from "../Engines/engineStore.esm.js";
6
+ import { Logger as A } from "../Misc/logger.esm.js";
7
+ import { SceneLoaderFlags as v } from "./sceneLoaderFlags.esm.js";
8
+ import { IsBase64DataUrl as B } from "../Misc/fileTools.esm.js";
9
+ import { RuntimeError as k, ErrorCodes as N } from "../Misc/error.esm.js";
10
+ var F;
11
+ (function(C) {
12
+ C[C.Clean = 0] = "Clean", C[C.Stop = 1] = "Stop", C[C.Sync = 2] = "Sync", C[C.NoSync = 3] = "NoSync";
13
+ })(F || (F = {}));
14
+ class a {
15
+ /**
16
+ * Gets or sets a boolean indicating if entire scene must be loaded even if scene contains incremental data
17
+ */
18
+ static get ForceFullSceneLoadingForIncremental() {
19
+ return v.ForceFullSceneLoadingForIncremental;
20
+ }
21
+ static set ForceFullSceneLoadingForIncremental(t) {
22
+ v.ForceFullSceneLoadingForIncremental = t;
23
+ }
24
+ /**
25
+ * Gets or sets a boolean indicating if loading screen must be displayed while loading a scene
26
+ */
27
+ static get ShowLoadingScreen() {
28
+ return v.ShowLoadingScreen;
29
+ }
30
+ static set ShowLoadingScreen(t) {
31
+ v.ShowLoadingScreen = t;
32
+ }
33
+ /**
34
+ * Defines the current logging level (while loading the scene)
35
+ * @ignorenaming
36
+ */
37
+ // eslint-disable-next-line @typescript-eslint/naming-convention
38
+ static get loggingLevel() {
39
+ return v.loggingLevel;
40
+ }
41
+ // eslint-disable-next-line @typescript-eslint/naming-convention
42
+ static set loggingLevel(t) {
43
+ v.loggingLevel = t;
44
+ }
45
+ /**
46
+ * Gets or set a boolean indicating if matrix weights must be cleaned upon loading
47
+ */
48
+ static get CleanBoneMatrixWeights() {
49
+ return v.CleanBoneMatrixWeights;
50
+ }
51
+ static set CleanBoneMatrixWeights(t) {
52
+ v.CleanBoneMatrixWeights = t;
53
+ }
54
+ /**
55
+ * Gets the default plugin (used to load Babylon files)
56
+ * @returns the .babylon plugin
57
+ */
58
+ static GetDefaultPlugin() {
59
+ return a._RegisteredPlugins[".babylon"];
60
+ }
61
+ static _GetPluginForExtension(t) {
62
+ const e = a._RegisteredPlugins[t];
63
+ return e || (A.Warn("Unable to find a plugin to load " + t + " files. Trying to use .babylon default plugin. To load from a specific filetype (eg. gltf) see: https://doc.babylonjs.com/features/featuresDeepDive/importers/loadingFileTypes"), a.GetDefaultPlugin());
64
+ }
65
+ static _GetPluginForDirectLoad(t) {
66
+ for (const e in a._RegisteredPlugins) {
67
+ const r = a._RegisteredPlugins[e].plugin;
68
+ if (r.canDirectLoad && r.canDirectLoad(t))
69
+ return a._RegisteredPlugins[e];
70
+ }
71
+ return a.GetDefaultPlugin();
72
+ }
73
+ static _GetPluginForFilename(t) {
74
+ const e = t.indexOf("?");
75
+ e !== -1 && (t = t.substring(0, e));
76
+ const r = t.lastIndexOf("."), n = t.substring(r, t.length).toLowerCase();
77
+ return a._GetPluginForExtension(n);
78
+ }
79
+ static _GetDirectLoad(t) {
80
+ return t.substr(0, 5) === "data:" ? t.substr(5) : null;
81
+ }
82
+ static _FormatErrorMessage(t, e, r) {
83
+ let l = "Unable to load from " + (t.rawData ? "binary data" : t.url);
84
+ return e ? l += `: ${e}` : r && (l += `: ${r}`), l;
85
+ }
86
+ static _LoadData(t, e, r, n, l, f, g, P) {
87
+ const d = a._GetDirectLoad(t.url);
88
+ if (t.rawData && !g)
89
+ throw "When using ArrayBufferView to load data the file extension must be provided.";
90
+ const o = g ? a._GetPluginForExtension(g) : d ? a._GetPluginForDirectLoad(t.url) : a._GetPluginForFilename(t.url);
91
+ if (t.rawData && !o.isBinary)
92
+ throw "Loading from ArrayBufferView can not be used with plugins that don't support binary loading.";
93
+ let i;
94
+ if (o.plugin.createPlugin !== void 0 ? i = o.plugin.createPlugin() : i = o.plugin, !i)
95
+ throw "The loader plugin corresponding to the file type you are trying to load has not been found. If using es6, please import the plugin you wish to use before.";
96
+ if (a.OnPluginActivatedObservable.notifyObservers(i), d && (i.canDirectLoad && i.canDirectLoad(t.url) || !B(t.url))) {
97
+ if (i.directLoad) {
98
+ const m = i.directLoad(e, d);
99
+ m.then ? m.then((w) => {
100
+ r(i, w);
101
+ }).catch((w) => {
102
+ l("Error in directLoad of _loadData: " + w, w);
103
+ }) : r(i, m);
104
+ } else
105
+ r(i, d);
106
+ return i;
107
+ }
108
+ const h = o.isBinary, c = (m, w) => {
109
+ if (e.isDisposed) {
110
+ l("Scene has been disposed");
111
+ return;
112
+ }
113
+ r(i, m, w);
114
+ };
115
+ let y = null, u = !1;
116
+ const s = i.onDisposeObservable;
117
+ s && s.add(() => {
118
+ u = !0, y && (y.abort(), y = null), f();
119
+ });
120
+ const p = () => {
121
+ if (u)
122
+ return;
123
+ const m = (w, G) => {
124
+ l(w == null ? void 0 : w.statusText, G);
125
+ };
126
+ if (!i.loadFile && t.rawData)
127
+ throw "Plugin does not support loading ArrayBufferView.";
128
+ y = i.loadFile ? i.loadFile(e, t.rawData || t.file || t.url, t.rootUrl, c, n, h, m, P) : e._loadFile(t.file || t.url, c, n, !0, h, m);
129
+ }, b = e.getEngine();
130
+ let D = b.enableOfflineSupport;
131
+ if (D) {
132
+ let m = !1;
133
+ for (const w of e.disableOfflineSupportExceptionRules)
134
+ if (w.test(t.url)) {
135
+ m = !0;
136
+ break;
137
+ }
138
+ D = !m;
139
+ }
140
+ return D && x.OfflineProviderFactory ? e.offlineProvider = x.OfflineProviderFactory(t.url, p, b.disableManifestCheck) : p(), i;
141
+ }
142
+ static _GetFileInfo(t, e) {
143
+ let r, n, l = null, f = null;
144
+ if (!e)
145
+ r = t, n = L.GetFilename(t), t = L.GetFolderPath(t);
146
+ else if (e.name) {
147
+ const g = e;
148
+ r = `file:${g.name}`, n = g.name, l = g;
149
+ } else if (ArrayBuffer.isView(e))
150
+ r = "", n = "arrayBuffer", f = e;
151
+ else if (typeof e == "string" && e.startsWith("data:"))
152
+ r = e, n = "";
153
+ else {
154
+ const g = e;
155
+ if (g.substr(0, 1) === "/")
156
+ return L.Error("Wrong sceneFilename parameter"), null;
157
+ r = t + g, n = g;
158
+ }
159
+ return {
160
+ url: r,
161
+ rootUrl: t,
162
+ name: n,
163
+ file: l,
164
+ rawData: f
165
+ };
166
+ }
167
+ // Public functions
168
+ /**
169
+ * Gets a plugin that can load the given extension
170
+ * @param extension defines the extension to load
171
+ * @returns a plugin or null if none works
172
+ */
173
+ static GetPluginForExtension(t) {
174
+ return a._GetPluginForExtension(t).plugin;
175
+ }
176
+ /**
177
+ * Gets a boolean indicating that the given extension can be loaded
178
+ * @param extension defines the extension to load
179
+ * @returns true if the extension is supported
180
+ */
181
+ static IsPluginForExtensionAvailable(t) {
182
+ return !!a._RegisteredPlugins[t];
183
+ }
184
+ /**
185
+ * Adds a new plugin to the list of registered plugins
186
+ * @param plugin defines the plugin to add
187
+ */
188
+ static RegisterPlugin(t) {
189
+ if (typeof t.extensions == "string") {
190
+ const e = t.extensions;
191
+ a._RegisteredPlugins[e.toLowerCase()] = {
192
+ plugin: t,
193
+ isBinary: !1
194
+ };
195
+ } else {
196
+ const e = t.extensions;
197
+ Object.keys(e).forEach((r) => {
198
+ a._RegisteredPlugins[r.toLowerCase()] = {
199
+ plugin: t,
200
+ isBinary: e[r].isBinary
201
+ };
202
+ });
203
+ }
204
+ }
205
+ /**
206
+ * Import meshes into a scene
207
+ * @param meshNames an array of mesh names, a single mesh name, or empty string for all meshes that filter what meshes are imported
208
+ * @param rootUrl a string that defines the root url for the scene and resources or the concatenation of rootURL and filename (e.g. http://example.com/test.glb)
209
+ * @param sceneFilename a string that defines the name of the scene file or starts with "data:" following by the stringified version of the scene or a File object (default: empty string)
210
+ * @param scene the instance of BABYLON.Scene to append to
211
+ * @param onSuccess a callback with a list of imported meshes, particleSystems, skeletons, and animationGroups when import succeeds
212
+ * @param onProgress a callback with a progress event for each file being loaded
213
+ * @param onError a callback with the scene, a message, and possibly an exception when import fails
214
+ * @param pluginExtension the extension used to determine the plugin
215
+ * @returns The loaded plugin
216
+ */
217
+ static ImportMesh(t, e, r = "", n = E.LastCreatedScene, l = null, f = null, g = null, P = null, d = "") {
218
+ if (!n)
219
+ return A.Error("No scene available to import mesh to"), null;
220
+ const o = a._GetFileInfo(e, r);
221
+ if (!o)
222
+ return null;
223
+ const i = {};
224
+ n.addPendingData(i);
225
+ const h = () => {
226
+ n.removePendingData(i);
227
+ }, c = (s, p) => {
228
+ const b = a._FormatErrorMessage(o, s, p);
229
+ g ? g(n, b, new k(b, N.SceneLoaderError, p)) : A.Error(b), h();
230
+ }, y = f ? (s) => {
231
+ try {
232
+ f(s);
233
+ } catch (p) {
234
+ c("Error in onProgress callback: " + p, p);
235
+ }
236
+ } : void 0, u = (s, p, b, D, m, w, G) => {
237
+ if (n.importedMeshesFiles.push(o.url), l)
238
+ try {
239
+ l(s, p, b, D, m, w, G);
240
+ } catch (O) {
241
+ c("Error in onSuccess callback: " + O, O);
242
+ }
243
+ n.removePendingData(i);
244
+ };
245
+ return a._LoadData(o, n, (s, p, b) => {
246
+ if (s.rewriteRootURL && (o.rootUrl = s.rewriteRootURL(o.rootUrl, b)), s.importMesh) {
247
+ const D = s, m = new Array(), w = new Array(), G = new Array();
248
+ if (!D.importMesh(t, n, p, o.rootUrl, m, w, G, c))
249
+ return;
250
+ n.loadingPluginName = s.name, u(m, w, G, [], [], [], []);
251
+ } else
252
+ s.importMeshAsync(t, n, p, o.rootUrl, y, o.name).then((m) => {
253
+ n.loadingPluginName = s.name, u(m.meshes, m.particleSystems, m.skeletons, m.animationGroups, m.transformNodes, m.geometries, m.lights);
254
+ }).catch((m) => {
255
+ c(m.message, m);
256
+ });
257
+ }, y, c, h, P, d);
258
+ }
259
+ /**
260
+ * Import meshes into a scene
261
+ * @param meshNames an array of mesh names, a single mesh name, or empty string for all meshes that filter what meshes are imported
262
+ * @param rootUrl a string that defines the root url for the scene and resources or the concatenation of rootURL and filename (e.g. http://example.com/test.glb)
263
+ * @param sceneFilename a string that defines the name of the scene file or starts with "data:" following by the stringified version of the scene or a File object (default: empty string)
264
+ * @param scene the instance of BABYLON.Scene to append to
265
+ * @param onProgress a callback with a progress event for each file being loaded
266
+ * @param pluginExtension the extension used to determine the plugin
267
+ * @returns The loaded list of imported meshes, particle systems, skeletons, and animation groups
268
+ */
269
+ static ImportMeshAsync(t, e, r = "", n = E.LastCreatedScene, l = null, f = null, g = "") {
270
+ return new Promise((P, d) => {
271
+ a.ImportMesh(t, e, r, n, (o, i, h, c, y, u, s) => {
272
+ P({
273
+ meshes: o,
274
+ particleSystems: i,
275
+ skeletons: h,
276
+ animationGroups: c,
277
+ transformNodes: y,
278
+ geometries: u,
279
+ lights: s
280
+ });
281
+ }, l, (o, i, h) => {
282
+ d(h || new Error(i));
283
+ }, f, g);
284
+ });
285
+ }
286
+ /**
287
+ * Load a scene
288
+ * @param rootUrl a string that defines the root url for the scene and resources or the concatenation of rootURL and filename (e.g. http://example.com/test.glb)
289
+ * @param sceneFilename a string that defines the name of the scene file or starts with "data:" following by the stringified version of the scene or a File object (default: empty string)
290
+ * @param engine is the instance of BABYLON.Engine to use to create the scene
291
+ * @param onSuccess a callback with the scene when import succeeds
292
+ * @param onProgress a callback with a progress event for each file being loaded
293
+ * @param onError a callback with the scene, a message, and possibly an exception when import fails
294
+ * @param pluginExtension the extension used to determine the plugin
295
+ * @returns The loaded plugin
296
+ */
297
+ static Load(t, e = "", r = E.LastCreatedEngine, n = null, l = null, f = null, g = null, P = "") {
298
+ return r ? a.Append(t, e, new M(r), n, l, f, g, P) : (L.Error("No engine available"), null);
299
+ }
300
+ /**
301
+ * Load a scene
302
+ * @param rootUrl a string that defines the root url for the scene and resources or the concatenation of rootURL and filename (e.g. http://example.com/test.glb)
303
+ * @param sceneFilename a string that defines the name of the scene file or starts with "data:" following by the stringified version of the scene or a File object (default: empty string)
304
+ * @param engine is the instance of BABYLON.Engine to use to create the scene
305
+ * @param onProgress a callback with a progress event for each file being loaded
306
+ * @param pluginExtension the extension used to determine the plugin
307
+ * @returns The loaded scene
308
+ */
309
+ static LoadAsync(t, e = "", r = E.LastCreatedEngine, n = null, l = null, f = "") {
310
+ return new Promise((g, P) => {
311
+ a.Load(t, e, r, (d) => {
312
+ g(d);
313
+ }, n, (d, o, i) => {
314
+ P(i || new Error(o));
315
+ }, l, f);
316
+ });
317
+ }
318
+ /**
319
+ * Append a scene
320
+ * @param rootUrl a string that defines the root url for the scene and resources or the concatenation of rootURL and filename (e.g. http://example.com/test.glb)
321
+ * @param sceneFilename a string that defines the name of the scene file or starts with "data:" following by the stringified version of the scene or a File object (default: empty string)
322
+ * @param scene is the instance of BABYLON.Scene to append to
323
+ * @param onSuccess a callback with the scene when import succeeds
324
+ * @param onProgress a callback with a progress event for each file being loaded
325
+ * @param onError a callback with the scene, a message, and possibly an exception when import fails
326
+ * @param pluginExtension the extension used to determine the plugin
327
+ * @returns The loaded plugin
328
+ */
329
+ static Append(t, e = "", r = E.LastCreatedScene, n = null, l = null, f = null, g = null, P = "") {
330
+ if (!r)
331
+ return A.Error("No scene available to append to"), null;
332
+ const d = a._GetFileInfo(t, e);
333
+ if (!d)
334
+ return null;
335
+ const o = {};
336
+ r.addPendingData(o);
337
+ const i = () => {
338
+ r.removePendingData(o);
339
+ };
340
+ a.ShowLoadingScreen && !this._ShowingLoadingScreen && (this._ShowingLoadingScreen = !0, r.getEngine().displayLoadingUI(), r.executeWhenReady(() => {
341
+ r.getEngine().hideLoadingUI(), this._ShowingLoadingScreen = !1;
342
+ }));
343
+ const h = (u, s) => {
344
+ const p = a._FormatErrorMessage(d, u, s);
345
+ f ? f(r, p, new k(p, N.SceneLoaderError, s)) : A.Error(p), i();
346
+ }, c = l ? (u) => {
347
+ try {
348
+ l(u);
349
+ } catch (s) {
350
+ h("Error in onProgress callback", s);
351
+ }
352
+ } : void 0, y = () => {
353
+ if (n)
354
+ try {
355
+ n(r);
356
+ } catch (u) {
357
+ h("Error in onSuccess callback", u);
358
+ }
359
+ r.removePendingData(o);
360
+ };
361
+ return a._LoadData(d, r, (u, s) => {
362
+ if (u.load) {
363
+ if (!u.load(r, s, d.rootUrl, h))
364
+ return;
365
+ r.loadingPluginName = u.name, y();
366
+ } else
367
+ u.loadAsync(r, s, d.rootUrl, c, d.name).then(() => {
368
+ r.loadingPluginName = u.name, y();
369
+ }).catch((b) => {
370
+ h(b.message, b);
371
+ });
372
+ }, c, h, i, g, P);
373
+ }
374
+ /**
375
+ * Append a scene
376
+ * @param rootUrl a string that defines the root url for the scene and resources or the concatenation of rootURL and filename (e.g. http://example.com/test.glb)
377
+ * @param sceneFilename a string that defines the name of the scene file or starts with "data:" following by the stringified version of the scene or a File object (default: empty string)
378
+ * @param scene is the instance of BABYLON.Scene to append to
379
+ * @param onProgress a callback with a progress event for each file being loaded
380
+ * @param pluginExtension the extension used to determine the plugin
381
+ * @returns The given scene
382
+ */
383
+ static AppendAsync(t, e = "", r = E.LastCreatedScene, n = null, l = null, f = "") {
384
+ return new Promise((g, P) => {
385
+ a.Append(t, e, r, (d) => {
386
+ g(d);
387
+ }, n, (d, o, i) => {
388
+ P(i || new Error(o));
389
+ }, l, f);
390
+ });
391
+ }
392
+ /**
393
+ * Load a scene into an asset container
394
+ * @param rootUrl a string that defines the root url for the scene and resources or the concatenation of rootURL and filename (e.g. http://example.com/test.glb)
395
+ * @param sceneFilename a string that defines the name of the scene file or starts with "data:" following by the stringified version of the scene or a File object (default: empty string)
396
+ * @param scene is the instance of BABYLON.Scene to append to (default: last created scene)
397
+ * @param onSuccess a callback with the scene when import succeeds
398
+ * @param onProgress a callback with a progress event for each file being loaded
399
+ * @param onError a callback with the scene, a message, and possibly an exception when import fails
400
+ * @param pluginExtension the extension used to determine the plugin
401
+ * @returns The loaded plugin
402
+ */
403
+ static LoadAssetContainer(t, e = "", r = E.LastCreatedScene, n = null, l = null, f = null, g = null, P = "") {
404
+ if (!r)
405
+ return A.Error("No scene available to load asset container to"), null;
406
+ const d = a._GetFileInfo(t, e);
407
+ if (!d)
408
+ return null;
409
+ const o = {};
410
+ r.addPendingData(o);
411
+ const i = () => {
412
+ r.removePendingData(o);
413
+ }, h = (u, s) => {
414
+ const p = a._FormatErrorMessage(d, u, s);
415
+ f ? f(r, p, new k(p, N.SceneLoaderError, s)) : A.Error(p), i();
416
+ }, c = l ? (u) => {
417
+ try {
418
+ l(u);
419
+ } catch (s) {
420
+ h("Error in onProgress callback", s);
421
+ }
422
+ } : void 0, y = (u) => {
423
+ if (n)
424
+ try {
425
+ n(u);
426
+ } catch (s) {
427
+ h("Error in onSuccess callback", s);
428
+ }
429
+ r.removePendingData(o);
430
+ };
431
+ return a._LoadData(d, r, (u, s) => {
432
+ if (u.loadAssetContainer) {
433
+ const b = u.loadAssetContainer(r, s, d.rootUrl, h);
434
+ if (!b)
435
+ return;
436
+ r.loadingPluginName = u.name, y(b);
437
+ } else
438
+ u.loadAssetContainerAsync ? u.loadAssetContainerAsync(r, s, d.rootUrl, c, d.name).then((b) => {
439
+ r.loadingPluginName = u.name, y(b);
440
+ }).catch((b) => {
441
+ h(b.message, b);
442
+ }) : h("LoadAssetContainer is not supported by this plugin. Plugin did not provide a loadAssetContainer or loadAssetContainerAsync method.");
443
+ }, c, h, i, g, P);
444
+ }
445
+ /**
446
+ * Load a scene into an asset container
447
+ * @param rootUrl a string that defines the root url for the scene and resources or the concatenation of rootURL and filename (e.g. http://example.com/test.glb)
448
+ * @param sceneFilename a string that defines the name of the scene file or starts with "data:" following by the stringified version of the scene (default: empty string)
449
+ * @param scene is the instance of Scene to append to
450
+ * @param onProgress a callback with a progress event for each file being loaded
451
+ * @param pluginExtension the extension used to determine the plugin
452
+ * @returns The loaded asset container
453
+ */
454
+ static LoadAssetContainerAsync(t, e = "", r = E.LastCreatedScene, n = null, l = null) {
455
+ return new Promise((f, g) => {
456
+ a.LoadAssetContainer(t, e, r, (P) => {
457
+ f(P);
458
+ }, n, (P, d, o) => {
459
+ g(o || new Error(d));
460
+ }, l);
461
+ });
462
+ }
463
+ /**
464
+ * Import animations from a file into a scene
465
+ * @param rootUrl a string that defines the root url for the scene and resources or the concatenation of rootURL and filename (e.g. http://example.com/test.glb)
466
+ * @param sceneFilename a string that defines the name of the scene file or starts with "data:" following by the stringified version of the scene or a File object (default: empty string)
467
+ * @param scene is the instance of BABYLON.Scene to append to (default: last created scene)
468
+ * @param overwriteAnimations when true, animations are cleaned before importing new ones. Animations are appended otherwise
469
+ * @param animationGroupLoadingMode defines how to handle old animations groups before importing new ones
470
+ * @param targetConverter defines a function used to convert animation targets from loaded scene to current scene (default: search node by name)
471
+ * @param onSuccess a callback with the scene when import succeeds
472
+ * @param onProgress a callback with a progress event for each file being loaded
473
+ * @param onError a callback with the scene, a message, and possibly an exception when import fails
474
+ * @param pluginExtension the extension used to determine the plugin
475
+ */
476
+ static ImportAnimations(t, e = "", r = E.LastCreatedScene, n = !0, l = F.Clean, f = null, g = null, P = null, d = null, o = null) {
477
+ if (!r) {
478
+ A.Error("No scene available to load animations to");
479
+ return;
480
+ }
481
+ if (n) {
482
+ for (const y of r.animatables)
483
+ y.reset();
484
+ r.stopAllAnimations(), r.animationGroups.slice().forEach((y) => {
485
+ y.dispose();
486
+ }), r.getNodes().forEach((y) => {
487
+ y.animations && (y.animations = []);
488
+ });
489
+ } else
490
+ switch (l) {
491
+ case F.Clean:
492
+ r.animationGroups.slice().forEach((c) => {
493
+ c.dispose();
494
+ });
495
+ break;
496
+ case F.Stop:
497
+ r.animationGroups.forEach((c) => {
498
+ c.stop();
499
+ });
500
+ break;
501
+ case F.Sync:
502
+ r.animationGroups.forEach((c) => {
503
+ c.reset(), c.restart();
504
+ });
505
+ break;
506
+ case F.NoSync:
507
+ break;
508
+ default:
509
+ A.Error("Unknown animation group loading mode value '" + l + "'");
510
+ return;
511
+ }
512
+ const i = r.animatables.length, h = (c) => {
513
+ c.mergeAnimationsTo(r, r.animatables.slice(i), f), c.dispose(), r.onAnimationFileImportedObservable.notifyObservers(r), g && g(r);
514
+ };
515
+ this.LoadAssetContainer(t, e, r, h, P, d, o);
516
+ }
517
+ /**
518
+ * Import animations from a file into a scene
519
+ * @param rootUrl a string that defines the root url for the scene and resources or the concatenation of rootURL and filename (e.g. http://example.com/test.glb)
520
+ * @param sceneFilename a string that defines the name of the scene file or starts with "data:" following by the stringified version of the scene or a File object (default: empty string)
521
+ * @param scene is the instance of BABYLON.Scene to append to (default: last created scene)
522
+ * @param overwriteAnimations when true, animations are cleaned before importing new ones. Animations are appended otherwise
523
+ * @param animationGroupLoadingMode defines how to handle old animations groups before importing new ones
524
+ * @param targetConverter defines a function used to convert animation targets from loaded scene to current scene (default: search node by name)
525
+ * @param onSuccess a callback with the scene when import succeeds
526
+ * @param onProgress a callback with a progress event for each file being loaded
527
+ * @param onError a callback with the scene, a message, and possibly an exception when import fails
528
+ * @param pluginExtension the extension used to determine the plugin
529
+ * @returns the updated scene with imported animations
530
+ */
531
+ static ImportAnimationsAsync(t, e = "", r = E.LastCreatedScene, n = !0, l = F.Clean, f = null, g = null, P = null, d = null, o = null) {
532
+ return new Promise((i, h) => {
533
+ a.ImportAnimations(t, e, r, n, l, f, (c) => {
534
+ i(c);
535
+ }, P, (c, y, u) => {
536
+ h(u || new Error(y));
537
+ }, o);
538
+ });
539
+ }
540
+ }
541
+ a.NO_LOGGING = 0;
542
+ a.MINIMAL_LOGGING = 1;
543
+ a.SUMMARY_LOGGING = 2;
544
+ a.DETAILED_LOGGING = 3;
545
+ a.OnPluginActivatedObservable = new R();
546
+ a._RegisteredPlugins = {};
547
+ a._ShowingLoadingScreen = !1;
548
+ export {
549
+ a as SceneLoader,
550
+ F as SceneLoaderAnimationGroupLoadingMode
551
+ };
@@ -0,0 +1,48 @@
1
+ class e {
2
+ /**
3
+ * Gets or sets a boolean indicating if entire scene must be loaded even if scene contains incremental data
4
+ */
5
+ static get ForceFullSceneLoadingForIncremental() {
6
+ return e._ForceFullSceneLoadingForIncremental;
7
+ }
8
+ static set ForceFullSceneLoadingForIncremental(t) {
9
+ e._ForceFullSceneLoadingForIncremental = t;
10
+ }
11
+ /**
12
+ * Gets or sets a boolean indicating if loading screen must be displayed while loading a scene
13
+ */
14
+ static get ShowLoadingScreen() {
15
+ return e._ShowLoadingScreen;
16
+ }
17
+ static set ShowLoadingScreen(t) {
18
+ e._ShowLoadingScreen = t;
19
+ }
20
+ /**
21
+ * Defines the current logging level (while loading the scene)
22
+ * @ignorenaming
23
+ */
24
+ // eslint-disable-next-line @typescript-eslint/naming-convention
25
+ static get loggingLevel() {
26
+ return e._LoggingLevel;
27
+ }
28
+ // eslint-disable-next-line @typescript-eslint/naming-convention
29
+ static set loggingLevel(t) {
30
+ e._LoggingLevel = t;
31
+ }
32
+ /**
33
+ * Gets or set a boolean indicating if matrix weights must be cleaned upon loading
34
+ */
35
+ static get CleanBoneMatrixWeights() {
36
+ return e._CleanBoneMatrixWeights;
37
+ }
38
+ static set CleanBoneMatrixWeights(t) {
39
+ e._CleanBoneMatrixWeights = t;
40
+ }
41
+ }
42
+ e._ForceFullSceneLoadingForIncremental = !1;
43
+ e._ShowLoadingScreen = !0;
44
+ e._CleanBoneMatrixWeights = !1;
45
+ e._LoggingLevel = 0;
46
+ export {
47
+ e as SceneLoaderFlags
48
+ };