@spiffcommerce/preview 3.6.2-rc.4 → 3.6.2-rc.5

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (473) hide show
  1. package/dist/node_modules/@babylonjs/core/Actions/abstractActionManager.esm.js +41 -0
  2. package/dist/node_modules/@babylonjs/core/Actions/action.esm.js +122 -0
  3. package/dist/node_modules/@babylonjs/core/Actions/actionEvent.esm.js +59 -0
  4. package/dist/node_modules/@babylonjs/core/Actions/actionManager.esm.js +335 -0
  5. package/dist/node_modules/@babylonjs/core/Actions/condition.esm.js +193 -0
  6. package/dist/node_modules/@babylonjs/core/Actions/directActions.esm.js +354 -0
  7. package/dist/node_modules/@babylonjs/core/Animations/animatable.esm.js +478 -0
  8. package/dist/node_modules/@babylonjs/core/Animations/animation.esm.js +866 -0
  9. package/dist/node_modules/@babylonjs/core/Animations/animationEvent.esm.js +18 -0
  10. package/dist/node_modules/@babylonjs/core/Animations/animationGroup.esm.js +470 -0
  11. package/dist/node_modules/@babylonjs/core/Animations/animationKey.esm.js +7 -0
  12. package/dist/node_modules/@babylonjs/core/Animations/animationRange.esm.js +21 -0
  13. package/dist/node_modules/@babylonjs/core/Animations/easing.esm.js +93 -0
  14. package/dist/node_modules/@babylonjs/core/Animations/runtimeAnimation.esm.js +281 -0
  15. package/dist/node_modules/@babylonjs/core/Audio/sound.esm.js +568 -0
  16. package/dist/node_modules/@babylonjs/core/Audio/weightedsound.esm.js +117 -0
  17. package/dist/node_modules/@babylonjs/core/Behaviors/Cameras/autoRotationBehavior.esm.js +145 -0
  18. package/dist/node_modules/@babylonjs/core/Behaviors/Cameras/bouncingBehavior.esm.js +93 -0
  19. package/dist/node_modules/@babylonjs/core/Behaviors/Cameras/framingBehavior.esm.js +295 -0
  20. package/dist/node_modules/@babylonjs/core/Bones/bone.esm.js +701 -0
  21. package/dist/node_modules/@babylonjs/core/Bones/skeleton.esm.js +478 -0
  22. package/dist/node_modules/@babylonjs/core/Buffers/buffer.esm.js +433 -0
  23. package/dist/node_modules/@babylonjs/core/Buffers/dataBuffer.esm.js +18 -0
  24. package/dist/node_modules/@babylonjs/core/Cameras/Inputs/BaseCameraMouseWheelInput.esm.js +67 -0
  25. package/dist/node_modules/@babylonjs/core/Cameras/Inputs/BaseCameraPointersInput.esm.js +191 -0
  26. package/dist/node_modules/@babylonjs/core/Cameras/Inputs/arcRotateCameraKeyboardMoveInput.esm.js +93 -0
  27. package/dist/node_modules/@babylonjs/core/Cameras/Inputs/arcRotateCameraMouseWheelInput.esm.js +119 -0
  28. package/dist/node_modules/@babylonjs/core/Cameras/Inputs/arcRotateCameraPointersInput.esm.js +119 -0
  29. package/dist/node_modules/@babylonjs/core/Cameras/Inputs/freeCameraKeyboardMoveInput.esm.js +108 -0
  30. package/dist/node_modules/@babylonjs/core/Cameras/Inputs/freeCameraMouseInput.esm.js +114 -0
  31. package/dist/node_modules/@babylonjs/core/Cameras/Inputs/freeCameraMouseWheelInput.esm.js +249 -0
  32. package/dist/node_modules/@babylonjs/core/Cameras/Inputs/freeCameraTouchInput.esm.js +103 -0
  33. package/dist/node_modules/@babylonjs/core/Cameras/arcRotateCamera.esm.js +589 -0
  34. package/dist/node_modules/@babylonjs/core/Cameras/arcRotateCameraInputsManager.esm.js +37 -0
  35. package/dist/node_modules/@babylonjs/core/Cameras/camera.esm.js +686 -0
  36. package/dist/node_modules/@babylonjs/core/Cameras/cameraInputsManager.esm.js +147 -0
  37. package/dist/node_modules/@babylonjs/core/Cameras/freeCamera.esm.js +236 -0
  38. package/dist/node_modules/@babylonjs/core/Cameras/freeCameraInputsManager.esm.js +66 -0
  39. package/dist/node_modules/@babylonjs/core/Cameras/targetCamera.esm.js +214 -0
  40. package/dist/node_modules/@babylonjs/core/Collisions/intersectionInfo.esm.js +8 -0
  41. package/dist/node_modules/@babylonjs/core/Collisions/meshCollisionData.esm.js +9 -0
  42. package/dist/node_modules/@babylonjs/core/Collisions/pickingInfo.esm.js +59 -0
  43. package/dist/node_modules/@babylonjs/core/Compat/compatibilityOptions.esm.js +6 -0
  44. package/dist/node_modules/@babylonjs/core/Culling/boundingBox.esm.js +174 -0
  45. package/dist/node_modules/@babylonjs/core/Culling/boundingInfo.esm.js +159 -0
  46. package/dist/node_modules/@babylonjs/core/Culling/boundingSphere.esm.js +114 -0
  47. package/dist/node_modules/@babylonjs/core/DeviceInput/InputDevices/deviceEnums.esm.js +37 -0
  48. package/dist/node_modules/@babylonjs/core/DeviceInput/InputDevices/deviceSource.esm.js +23 -0
  49. package/dist/node_modules/@babylonjs/core/DeviceInput/InputDevices/deviceSourceManager.esm.js +106 -0
  50. package/dist/node_modules/@babylonjs/core/DeviceInput/eventFactory.esm.js +118 -0
  51. package/dist/node_modules/@babylonjs/core/DeviceInput/internalDeviceSourceManager.esm.js +46 -0
  52. package/dist/node_modules/@babylonjs/core/DeviceInput/nativeDeviceInputSystem.esm.js +50 -0
  53. package/dist/node_modules/@babylonjs/core/DeviceInput/webDeviceInputSystem.esm.js +354 -0
  54. package/dist/node_modules/@babylonjs/core/Engines/Extensions/engine.alpha.esm.js +101 -0
  55. package/dist/node_modules/@babylonjs/core/Engines/Extensions/engine.cubeTexture.esm.js +103 -0
  56. package/dist/node_modules/@babylonjs/core/Engines/Extensions/engine.dynamicBuffer.esm.js +11 -0
  57. package/dist/node_modules/@babylonjs/core/Engines/Extensions/engine.dynamicTexture.esm.js +14 -0
  58. package/dist/node_modules/@babylonjs/core/Engines/Extensions/engine.multiRender.esm.js +111 -0
  59. package/dist/node_modules/@babylonjs/core/Engines/Extensions/engine.rawTexture.esm.js +109 -0
  60. package/dist/node_modules/@babylonjs/core/Engines/Extensions/engine.readTexture.esm.js +76 -0
  61. package/dist/node_modules/@babylonjs/core/Engines/Extensions/engine.renderTarget.esm.js +69 -0
  62. package/dist/node_modules/@babylonjs/core/Engines/Extensions/engine.renderTargetCube.esm.js +15 -0
  63. package/dist/node_modules/@babylonjs/core/Engines/Extensions/engine.uniformBuffer.esm.js +29 -0
  64. package/dist/node_modules/@babylonjs/core/Engines/Extensions/engine.views.esm.js +85 -0
  65. package/dist/node_modules/@babylonjs/core/Engines/Processors/Expressions/Operators/shaderDefineAndOperator.esm.js +9 -0
  66. package/dist/node_modules/@babylonjs/core/Engines/Processors/Expressions/Operators/shaderDefineArithmeticOperator.esm.js +36 -0
  67. package/dist/node_modules/@babylonjs/core/Engines/Processors/Expressions/Operators/shaderDefineIsDefinedOperator.esm.js +13 -0
  68. package/dist/node_modules/@babylonjs/core/Engines/Processors/Expressions/Operators/shaderDefineOrOperator.esm.js +9 -0
  69. package/dist/node_modules/@babylonjs/core/Engines/Processors/Expressions/shaderDefineExpression.esm.js +88 -0
  70. package/dist/node_modules/@babylonjs/core/Engines/Processors/shaderCodeConditionNode.esm.js +14 -0
  71. package/dist/node_modules/@babylonjs/core/Engines/Processors/shaderCodeCursor.esm.js +44 -0
  72. package/dist/node_modules/@babylonjs/core/Engines/Processors/shaderCodeNode.esm.js +31 -0
  73. package/dist/node_modules/@babylonjs/core/Engines/Processors/shaderCodeTestNode.esm.js +9 -0
  74. package/dist/node_modules/@babylonjs/core/Engines/Processors/shaderProcessor.esm.js +230 -0
  75. package/dist/node_modules/@babylonjs/core/Engines/WebGL/webGL2ShaderProcessors.esm.js +30 -0
  76. package/dist/node_modules/@babylonjs/core/Engines/WebGL/webGLHardwareTexture.esm.js +34 -0
  77. package/dist/node_modules/@babylonjs/core/Engines/WebGL/webGLPipelineContext.esm.js +388 -0
  78. package/dist/node_modules/@babylonjs/core/Engines/WebGL/webGLRenderTargetWrapper.esm.js +87 -0
  79. package/dist/node_modules/@babylonjs/core/Engines/WebGL/webGLShaderProcessors.esm.js +16 -0
  80. package/dist/node_modules/@babylonjs/core/Engines/constants.esm.js +254 -0
  81. package/dist/node_modules/@babylonjs/core/Engines/engine.esm.js +1120 -0
  82. package/dist/node_modules/@babylonjs/core/Engines/engineStore.esm.js +23 -0
  83. package/dist/node_modules/@babylonjs/core/Engines/nullEngine.esm.js +697 -0
  84. package/dist/node_modules/@babylonjs/core/Engines/performanceConfigurator.esm.js +22 -0
  85. package/dist/node_modules/@babylonjs/core/Engines/renderTargetWrapper.esm.js +273 -0
  86. package/dist/node_modules/@babylonjs/core/Engines/shaderStore.esm.js +36 -0
  87. package/dist/node_modules/@babylonjs/core/Engines/thinEngine.esm.js +2921 -0
  88. package/dist/node_modules/@babylonjs/core/Events/deviceInputEvents.esm.js +13 -0
  89. package/dist/node_modules/@babylonjs/core/Events/keyboardEvents.esm.js +41 -0
  90. package/dist/node_modules/@babylonjs/core/Events/pointerEvents.esm.js +63 -0
  91. package/dist/node_modules/@babylonjs/core/Inputs/pointerPickingConfiguration.esm.js +8 -0
  92. package/dist/node_modules/@babylonjs/core/Inputs/scene.inputManager.esm.js +418 -0
  93. package/dist/node_modules/@babylonjs/core/Layers/effectLayer.esm.js +437 -0
  94. package/dist/node_modules/@babylonjs/core/Layers/effectLayerSceneComponent.esm.js +141 -0
  95. package/dist/node_modules/@babylonjs/core/Layers/glowLayer.esm.js +343 -0
  96. package/dist/node_modules/@babylonjs/core/Layers/highlightLayer.esm.js +396 -0
  97. package/dist/node_modules/@babylonjs/core/Lights/directionalLight.esm.js +224 -0
  98. package/dist/node_modules/@babylonjs/core/Lights/hemisphericLight.esm.js +92 -0
  99. package/dist/node_modules/@babylonjs/core/Lights/light.esm.js +476 -0
  100. package/dist/node_modules/@babylonjs/core/Lights/lightConstants.esm.js +30 -0
  101. package/dist/node_modules/@babylonjs/core/Lights/pointLight.esm.js +153 -0
  102. package/dist/node_modules/@babylonjs/core/Lights/shadowLight.esm.js +196 -0
  103. package/dist/node_modules/@babylonjs/core/Lights/spotLight.esm.js +287 -0
  104. package/dist/node_modules/@babylonjs/core/Loading/sceneLoader.esm.js +551 -0
  105. package/dist/node_modules/@babylonjs/core/Loading/sceneLoaderFlags.esm.js +48 -0
  106. package/dist/node_modules/@babylonjs/core/Materials/PBR/pbrAnisotropicConfiguration.esm.js +112 -0
  107. package/dist/node_modules/@babylonjs/core/Materials/PBR/pbrBRDFConfiguration.esm.js +48 -0
  108. package/dist/node_modules/@babylonjs/core/Materials/PBR/pbrBaseMaterial.esm.js +568 -0
  109. package/dist/node_modules/@babylonjs/core/Materials/PBR/pbrClearCoatConfiguration.esm.js +139 -0
  110. package/dist/node_modules/@babylonjs/core/Materials/PBR/pbrIridescenceConfiguration.esm.js +97 -0
  111. package/dist/node_modules/@babylonjs/core/Materials/PBR/pbrMaterial.esm.js +496 -0
  112. package/dist/node_modules/@babylonjs/core/Materials/PBR/pbrSheenConfiguration.esm.js +106 -0
  113. package/dist/node_modules/@babylonjs/core/Materials/PBR/pbrSubSurfaceConfiguration.esm.js +270 -0
  114. package/dist/node_modules/@babylonjs/core/Materials/Textures/Filtering/hdrFiltering.esm.js +103 -0
  115. package/dist/node_modules/@babylonjs/core/Materials/Textures/Loaders/ddsTextureLoader.esm.js +53 -0
  116. package/dist/node_modules/@babylonjs/core/Materials/Textures/Loaders/envTextureLoader.esm.js +51 -0
  117. package/dist/node_modules/@babylonjs/core/Materials/Textures/Loaders/ktxTextureLoader.esm.js +81 -0
  118. package/dist/node_modules/@babylonjs/core/Materials/Textures/baseTexture.esm.js +542 -0
  119. package/dist/node_modules/@babylonjs/core/Materials/Textures/baseTexture.polynomial.esm.js +23 -0
  120. package/dist/node_modules/@babylonjs/core/Materials/Textures/cubeTexture.esm.js +244 -0
  121. package/dist/node_modules/@babylonjs/core/Materials/Textures/dynamicTexture.esm.js +134 -0
  122. package/dist/node_modules/@babylonjs/core/Materials/Textures/equiRectangularCubeTexture.esm.js +89 -0
  123. package/dist/node_modules/@babylonjs/core/Materials/Textures/hdrCubeTexture.esm.js +175 -0
  124. package/dist/node_modules/@babylonjs/core/Materials/Textures/internalTexture.esm.js +150 -0
  125. package/dist/node_modules/@babylonjs/core/Materials/Textures/ktx2decoderTypes.esm.js +17 -0
  126. package/dist/node_modules/@babylonjs/core/Materials/Textures/mirrorTexture.esm.js +138 -0
  127. package/dist/node_modules/@babylonjs/core/Materials/Textures/multiRenderTarget.esm.js +223 -0
  128. package/dist/node_modules/@babylonjs/core/Materials/Textures/rawCubeTexture.esm.js +58 -0
  129. package/dist/node_modules/@babylonjs/core/Materials/Textures/rawTexture.esm.js +156 -0
  130. package/dist/node_modules/@babylonjs/core/Materials/Textures/rawTexture2DArray.esm.js +53 -0
  131. package/dist/node_modules/@babylonjs/core/Materials/Textures/renderTargetTexture.esm.js +605 -0
  132. package/dist/node_modules/@babylonjs/core/Materials/Textures/texture.esm.js +421 -0
  133. package/dist/node_modules/@babylonjs/core/Materials/Textures/textureSampler.esm.js +101 -0
  134. package/dist/node_modules/@babylonjs/core/Materials/Textures/thinTexture.esm.js +170 -0
  135. package/dist/node_modules/@babylonjs/core/Materials/clipPlaneMaterialHelper.esm.js +28 -0
  136. package/dist/node_modules/@babylonjs/core/Materials/colorCurves.esm.js +397 -0
  137. package/dist/node_modules/@babylonjs/core/Materials/drawWrapper.esm.js +22 -0
  138. package/dist/node_modules/@babylonjs/core/Materials/effect.esm.js +890 -0
  139. package/dist/node_modules/@babylonjs/core/Materials/effectFallbacks.esm.js +73 -0
  140. package/dist/node_modules/@babylonjs/core/Materials/effectRenderer.esm.js +132 -0
  141. package/dist/node_modules/@babylonjs/core/Materials/imageProcessingConfiguration.esm.js +428 -0
  142. package/dist/node_modules/@babylonjs/core/Materials/material.detailMapConfiguration.esm.js +90 -0
  143. package/dist/node_modules/@babylonjs/core/Materials/material.esm.js +906 -0
  144. package/dist/node_modules/@babylonjs/core/Materials/materialDefines.esm.js +161 -0
  145. package/dist/node_modules/@babylonjs/core/Materials/materialFlags.esm.js +226 -0
  146. package/dist/node_modules/@babylonjs/core/Materials/materialHelper.esm.js +501 -0
  147. package/dist/node_modules/@babylonjs/core/Materials/materialPluginBase.esm.js +226 -0
  148. package/dist/node_modules/@babylonjs/core/Materials/materialPluginEvent.esm.js +7 -0
  149. package/dist/node_modules/@babylonjs/core/Materials/materialPluginManager.esm.js +212 -0
  150. package/dist/node_modules/@babylonjs/core/Materials/materialStencilState.esm.js +145 -0
  151. package/dist/node_modules/@babylonjs/core/Materials/multiMaterial.esm.js +164 -0
  152. package/dist/node_modules/@babylonjs/core/Materials/prePassConfiguration.esm.js +38 -0
  153. package/dist/node_modules/@babylonjs/core/Materials/pushMaterial.esm.js +48 -0
  154. package/dist/node_modules/@babylonjs/core/Materials/shaderLanguage.esm.js +7 -0
  155. package/dist/node_modules/@babylonjs/core/Materials/shaderMaterial.esm.js +838 -0
  156. package/dist/node_modules/@babylonjs/core/Materials/standardMaterial.esm.js +934 -0
  157. package/dist/node_modules/@babylonjs/core/Materials/uniformBuffer.esm.js +541 -0
  158. package/dist/node_modules/@babylonjs/core/Maths/math.axis.esm.js +19 -0
  159. package/dist/node_modules/@babylonjs/core/Maths/math.color.esm.js +903 -0
  160. package/dist/node_modules/@babylonjs/core/Maths/math.constants.esm.js +6 -0
  161. package/dist/node_modules/@babylonjs/core/Maths/math.frustum.esm.js +91 -0
  162. package/dist/node_modules/@babylonjs/core/Maths/math.functions.esm.js +43 -0
  163. package/dist/node_modules/@babylonjs/core/Maths/math.path.esm.js +9 -0
  164. package/dist/node_modules/@babylonjs/core/Maths/math.plane.esm.js +145 -0
  165. package/dist/node_modules/@babylonjs/core/Maths/math.scalar.esm.js +284 -0
  166. package/dist/node_modules/@babylonjs/core/Maths/math.size.esm.js +124 -0
  167. package/dist/node_modules/@babylonjs/core/Maths/math.vector.esm.js +4915 -0
  168. package/dist/node_modules/@babylonjs/core/Maths/math.viewport.esm.js +41 -0
  169. package/dist/node_modules/@babylonjs/core/Maths/sphericalPolynomial.esm.js +177 -0
  170. package/dist/node_modules/@babylonjs/core/Meshes/Builders/boxBuilder.esm.js +260 -0
  171. package/dist/node_modules/@babylonjs/core/Meshes/Compression/dracoCompression.esm.js +233 -0
  172. package/dist/node_modules/@babylonjs/core/Meshes/Compression/meshoptCompression.esm.js +47 -0
  173. package/dist/node_modules/@babylonjs/core/Meshes/WebGL/webGLDataBuffer.esm.js +12 -0
  174. package/dist/node_modules/@babylonjs/core/Meshes/abstractMesh.esm.js +1448 -0
  175. package/dist/node_modules/@babylonjs/core/Meshes/geometry.esm.js +729 -0
  176. package/dist/node_modules/@babylonjs/core/Meshes/instancedMesh.esm.js +455 -0
  177. package/dist/node_modules/@babylonjs/core/Meshes/mesh.esm.js +2526 -0
  178. package/dist/node_modules/@babylonjs/core/Meshes/mesh.vertexData.esm.js +865 -0
  179. package/dist/node_modules/@babylonjs/core/Meshes/meshLODLevel.esm.js +13 -0
  180. package/dist/node_modules/@babylonjs/core/Meshes/subMesh.esm.js +422 -0
  181. package/dist/node_modules/@babylonjs/core/Meshes/thinInstanceMesh.esm.js +129 -0
  182. package/dist/node_modules/@babylonjs/core/Meshes/transformNode.esm.js +796 -0
  183. package/dist/node_modules/@babylonjs/core/Misc/HighDynamicRange/cubemapToSphericalPolynomial.esm.js +111 -0
  184. package/dist/node_modules/@babylonjs/core/Misc/HighDynamicRange/hdr.esm.js +122 -0
  185. package/dist/node_modules/@babylonjs/core/Misc/HighDynamicRange/panoramaToCubemap.esm.js +78 -0
  186. package/dist/node_modules/@babylonjs/core/Misc/andOrNotEvaluator.esm.js +41 -0
  187. package/dist/node_modules/@babylonjs/core/Misc/arrayTools.esm.js +52 -0
  188. package/dist/node_modules/@babylonjs/core/Misc/assetsManager.esm.js +561 -0
  189. package/dist/node_modules/@babylonjs/core/Misc/brdfTextureTools.esm.js +31 -0
  190. package/dist/node_modules/@babylonjs/core/Misc/copyTools.esm.js +44 -0
  191. package/dist/node_modules/@babylonjs/core/Misc/coroutine.esm.js +53 -0
  192. package/dist/node_modules/@babylonjs/core/Misc/dataReader.esm.js +55 -0
  193. package/dist/node_modules/@babylonjs/core/Misc/dds.esm.js +329 -0
  194. package/dist/node_modules/@babylonjs/core/Misc/decorators.esm.js +332 -0
  195. package/dist/node_modules/@babylonjs/core/Misc/deepCopier.esm.js +52 -0
  196. package/dist/node_modules/@babylonjs/core/Misc/deferred.esm.js +25 -0
  197. package/dist/node_modules/@babylonjs/core/Misc/devTools.esm.js +6 -0
  198. package/dist/node_modules/@babylonjs/core/Misc/domManagement.esm.js +21 -0
  199. package/dist/node_modules/@babylonjs/core/Misc/dumpTools.esm.js +117 -0
  200. package/dist/node_modules/@babylonjs/core/Misc/environmentTextureTools.esm.js +187 -0
  201. package/dist/node_modules/@babylonjs/core/Misc/error.esm.js +40 -0
  202. package/dist/node_modules/@babylonjs/core/Misc/fileTools.esm.js +339 -0
  203. package/dist/node_modules/@babylonjs/core/Misc/filesInputStore.esm.js +6 -0
  204. package/dist/node_modules/@babylonjs/core/Misc/guid.esm.js +9 -0
  205. package/dist/node_modules/@babylonjs/core/Misc/instantiationTools.esm.js +26 -0
  206. package/dist/node_modules/@babylonjs/core/Misc/khronosTextureContainer.esm.js +79 -0
  207. package/dist/node_modules/@babylonjs/core/Misc/khronosTextureContainer2.esm.js +281 -0
  208. package/dist/node_modules/@babylonjs/core/Misc/logger.esm.js +77 -0
  209. package/dist/node_modules/@babylonjs/core/Misc/observable.esm.js +231 -0
  210. package/dist/node_modules/@babylonjs/core/Misc/perfCounter.esm.js +99 -0
  211. package/dist/node_modules/@babylonjs/core/Misc/performanceMonitor.esm.js +144 -0
  212. package/dist/node_modules/@babylonjs/core/Misc/precisionDate.esm.js +12 -0
  213. package/dist/node_modules/@babylonjs/core/Misc/retryStrategy.esm.js +14 -0
  214. package/dist/node_modules/@babylonjs/core/Misc/rgbdTextureTools.esm.js +51 -0
  215. package/dist/node_modules/@babylonjs/core/Misc/screenshotTools.esm.js +92 -0
  216. package/dist/node_modules/@babylonjs/core/Misc/smartArray.esm.js +118 -0
  217. package/dist/node_modules/@babylonjs/core/Misc/stringDictionary.esm.js +129 -0
  218. package/dist/node_modules/@babylonjs/core/Misc/stringTools.esm.js +26 -0
  219. package/dist/node_modules/@babylonjs/core/Misc/tags.esm.js +97 -0
  220. package/dist/node_modules/@babylonjs/core/Misc/textureTools.esm.js +41 -0
  221. package/dist/node_modules/@babylonjs/core/Misc/timingTools.esm.js +13 -0
  222. package/dist/node_modules/@babylonjs/core/Misc/tools.esm.js +929 -0
  223. package/dist/node_modules/@babylonjs/core/Misc/typeStore.esm.js +11 -0
  224. package/dist/node_modules/@babylonjs/core/Misc/uniqueIdGenerator.esm.js +13 -0
  225. package/dist/node_modules/@babylonjs/core/Misc/webRequest.esm.js +135 -0
  226. package/dist/node_modules/@babylonjs/core/Misc/workerPool.esm.js +80 -0
  227. package/dist/node_modules/@babylonjs/core/Morph/morphTarget.esm.js +187 -0
  228. package/dist/node_modules/@babylonjs/core/Morph/morphTargetManager.esm.js +249 -0
  229. package/dist/node_modules/@babylonjs/core/PostProcesses/RenderPipeline/Pipelines/defaultRenderingPipeline.esm.js +349 -0
  230. package/dist/node_modules/@babylonjs/core/PostProcesses/RenderPipeline/Pipelines/ssao2RenderingPipeline.esm.js +306 -0
  231. package/dist/node_modules/@babylonjs/core/PostProcesses/RenderPipeline/Pipelines/ssaoRenderingPipeline.esm.js +161 -0
  232. package/dist/node_modules/@babylonjs/core/PostProcesses/RenderPipeline/Pipelines/ssrRenderingPipeline.esm.js +589 -0
  233. package/dist/node_modules/@babylonjs/core/PostProcesses/RenderPipeline/Pipelines/standardRenderingPipeline.esm.js +512 -0
  234. package/dist/node_modules/@babylonjs/core/PostProcesses/RenderPipeline/postProcessRenderEffect.esm.js +114 -0
  235. package/dist/node_modules/@babylonjs/core/PostProcesses/RenderPipeline/postProcessRenderPipeline.esm.js +139 -0
  236. package/dist/node_modules/@babylonjs/core/PostProcesses/RenderPipeline/postProcessRenderPipelineManager.esm.js +99 -0
  237. package/dist/node_modules/@babylonjs/core/PostProcesses/RenderPipeline/postProcessRenderPipelineManagerSceneComponent.esm.js +48 -0
  238. package/dist/node_modules/@babylonjs/core/PostProcesses/bloomEffect.esm.js +76 -0
  239. package/dist/node_modules/@babylonjs/core/PostProcesses/bloomMergePostProcess.esm.js +40 -0
  240. package/dist/node_modules/@babylonjs/core/PostProcesses/blurPostProcess.esm.js +165 -0
  241. package/dist/node_modules/@babylonjs/core/PostProcesses/chromaticAberrationPostProcess.esm.js +61 -0
  242. package/dist/node_modules/@babylonjs/core/PostProcesses/circleOfConfusionPostProcess.esm.js +62 -0
  243. package/dist/node_modules/@babylonjs/core/PostProcesses/depthOfFieldBlurPostProcess.esm.js +58 -0
  244. package/dist/node_modules/@babylonjs/core/PostProcesses/depthOfFieldEffect.esm.js +131 -0
  245. package/dist/node_modules/@babylonjs/core/PostProcesses/depthOfFieldMergePostProcess.esm.js +48 -0
  246. package/dist/node_modules/@babylonjs/core/PostProcesses/extractHighlightsPostProcess.esm.js +27 -0
  247. package/dist/node_modules/@babylonjs/core/PostProcesses/fxaaPostProcess.esm.js +41 -0
  248. package/dist/node_modules/@babylonjs/core/PostProcesses/grainPostProcess.esm.js +46 -0
  249. package/dist/node_modules/@babylonjs/core/PostProcesses/imageProcessingPostProcess.esm.js +359 -0
  250. package/dist/node_modules/@babylonjs/core/PostProcesses/motionBlurPostProcess.esm.js +178 -0
  251. package/dist/node_modules/@babylonjs/core/PostProcesses/passPostProcess.esm.js +40 -0
  252. package/dist/node_modules/@babylonjs/core/PostProcesses/postProcess.esm.js +457 -0
  253. package/dist/node_modules/@babylonjs/core/PostProcesses/postProcessManager.esm.js +94 -0
  254. package/dist/node_modules/@babylonjs/core/PostProcesses/screenSpaceReflectionPostProcess.esm.js +147 -0
  255. package/dist/node_modules/@babylonjs/core/PostProcesses/sharpenPostProcess.esm.js +46 -0
  256. package/dist/node_modules/@babylonjs/core/Probes/reflectionProbe.esm.js +184 -0
  257. package/dist/node_modules/@babylonjs/core/Rendering/boundingBoxRenderer.esm.js +170 -0
  258. package/dist/node_modules/@babylonjs/core/Rendering/depthRenderer.esm.js +185 -0
  259. package/dist/node_modules/@babylonjs/core/Rendering/depthRendererSceneComponent.esm.js +65 -0
  260. package/dist/node_modules/@babylonjs/core/Rendering/geometryBufferRenderer.esm.js +353 -0
  261. package/dist/node_modules/@babylonjs/core/Rendering/geometryBufferRendererSceneComponent.esm.js +55 -0
  262. package/dist/node_modules/@babylonjs/core/Rendering/motionBlurConfiguration.esm.js +8 -0
  263. package/dist/node_modules/@babylonjs/core/Rendering/renderingGroup.esm.js +223 -0
  264. package/dist/node_modules/@babylonjs/core/Rendering/renderingManager.esm.js +185 -0
  265. package/dist/node_modules/@babylonjs/core/Rendering/screenSpaceReflections2Configuration.esm.js +8 -0
  266. package/dist/node_modules/@babylonjs/core/Rendering/screenSpaceReflectionsConfiguration.esm.js +8 -0
  267. package/dist/node_modules/@babylonjs/core/Rendering/ssao2Configuration.esm.js +8 -0
  268. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/bakedVertexAnimation.esm.js +48 -0
  269. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/bakedVertexAnimationDeclaration.esm.js +24 -0
  270. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/bonesDeclaration.esm.js +35 -0
  271. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/bonesVertex.esm.js +56 -0
  272. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/boundingBoxRendererFragmentDeclaration.esm.js +4 -0
  273. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/boundingBoxRendererUboDeclaration.esm.js +19 -0
  274. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/boundingBoxRendererVertexDeclaration.esm.js +8 -0
  275. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/bumpFragment.esm.js +67 -0
  276. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/bumpFragmentFunctions.esm.js +58 -0
  277. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/bumpFragmentMainFunctions.esm.js +93 -0
  278. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/bumpVertex.esm.js +11 -0
  279. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/bumpVertexDeclaration.esm.js +8 -0
  280. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/clipPlaneFragment.esm.js +42 -0
  281. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/clipPlaneFragmentDeclaration.esm.js +21 -0
  282. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/clipPlaneVertex.esm.js +21 -0
  283. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/clipPlaneVertexDeclaration.esm.js +27 -0
  284. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/decalFragment.esm.js +12 -0
  285. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/decalFragmentDeclaration.esm.js +6 -0
  286. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/decalVertexDeclaration.esm.js +7 -0
  287. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/defaultFragmentDeclaration.esm.js +86 -0
  288. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/defaultUboDeclaration.esm.js +50 -0
  289. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/defaultVertexDeclaration.esm.js +46 -0
  290. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/depthPrePass.esm.js +7 -0
  291. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/fogFragment.esm.js +10 -0
  292. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/fogFragmentDeclaration.esm.js +34 -0
  293. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/fogVertex.esm.js +6 -0
  294. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/fogVertexDeclaration.esm.js +6 -0
  295. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/fresnelFunction.esm.js +10 -0
  296. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/geometryUboDeclaration.esm.js +5 -0
  297. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/geometryVertexDeclaration.esm.js +4 -0
  298. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/harmonicsFunctions.esm.js +42 -0
  299. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/hdrFilteringFunctions.esm.js +139 -0
  300. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/helperFunctions.esm.js +166 -0
  301. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/imageProcessingDeclaration.esm.js +32 -0
  302. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/imageProcessingFunctions.esm.js +129 -0
  303. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/importanceSampling.esm.js +22 -0
  304. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/instancesDeclaration.esm.js +31 -0
  305. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/instancesVertex.esm.js +20 -0
  306. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/kernelBlurFragment.esm.js +15 -0
  307. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/kernelBlurFragment2.esm.js +15 -0
  308. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/kernelBlurVaryingDeclaration.esm.js +3 -0
  309. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/kernelBlurVertex.esm.js +3 -0
  310. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/lightFragment.esm.js +278 -0
  311. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/lightFragmentDeclaration.esm.js +82 -0
  312. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/lightUboDeclaration.esm.js +81 -0
  313. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/lightVxFragmentDeclaration.esm.js +35 -0
  314. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/lightVxUboDeclaration.esm.js +34 -0
  315. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/lightsFragmentFunctions.esm.js +93 -0
  316. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/logDepthDeclaration.esm.js +7 -0
  317. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/logDepthFragment.esm.js +6 -0
  318. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/logDepthVertex.esm.js +7 -0
  319. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/mainUVVaryingDeclaration.esm.js +6 -0
  320. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/meshUboDeclaration.esm.js +15 -0
  321. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/morphTargetsVertex.esm.js +32 -0
  322. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/morphTargetsVertexDeclaration.esm.js +17 -0
  323. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/morphTargetsVertexGlobal.esm.js +8 -0
  324. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/morphTargetsVertexGlobalDeclaration.esm.js +19 -0
  325. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/mrtFragmentDeclaration.esm.js +6 -0
  326. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/oitDeclaration.esm.js +13 -0
  327. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/oitFragment.esm.js +40 -0
  328. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/packingFunctions.esm.js +15 -0
  329. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/pbrBRDFFunctions.esm.js +268 -0
  330. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/pbrBlockAlbedoOpacity.esm.js +83 -0
  331. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/pbrBlockAlphaFresnel.esm.js +37 -0
  332. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/pbrBlockAmbientOcclusion.esm.js +32 -0
  333. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/pbrBlockAnisotropic.esm.js +50 -0
  334. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/pbrBlockClearcoat.esm.js +276 -0
  335. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/pbrBlockDirectLighting.esm.js +19 -0
  336. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/pbrBlockFinalColorComposition.esm.js +45 -0
  337. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/pbrBlockFinalLitComponents.esm.js +100 -0
  338. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/pbrBlockFinalUnlitComponents.esm.js +27 -0
  339. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/pbrBlockGeometryInfo.esm.js +30 -0
  340. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/pbrBlockImageProcessing.esm.js +14 -0
  341. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/pbrBlockIridescence.esm.js +63 -0
  342. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/pbrBlockLightmapInit.esm.js +13 -0
  343. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/pbrBlockNormalFinal.esm.js +13 -0
  344. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/pbrBlockNormalGeometric.esm.js +13 -0
  345. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/pbrBlockReflectance.esm.js +24 -0
  346. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/pbrBlockReflectance0.esm.js +14 -0
  347. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/pbrBlockReflection.esm.js +270 -0
  348. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/pbrBlockReflectivity.esm.js +131 -0
  349. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/pbrBlockSheen.esm.js +197 -0
  350. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/pbrBlockSubSurface.esm.js +337 -0
  351. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/pbrDebug.esm.js +176 -0
  352. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/pbrDirectLightingFalloffFunctions.esm.js +64 -0
  353. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/pbrDirectLightingFunctions.esm.js +130 -0
  354. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/pbrDirectLightingSetupFunctions.esm.js +53 -0
  355. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/pbrFragmentDeclaration.esm.js +179 -0
  356. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/pbrFragmentExtraDeclaration.esm.js +18 -0
  357. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/pbrFragmentSamplersDeclaration.esm.js +101 -0
  358. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/pbrHelperFunctions.esm.js +83 -0
  359. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/pbrIBLFunctions.esm.js +35 -0
  360. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/pbrUboDeclaration.esm.js +65 -0
  361. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/pbrVertexDeclaration.esm.js +151 -0
  362. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/pointCloudVertex.esm.js +6 -0
  363. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/prePassDeclaration.esm.js +13 -0
  364. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/prePassVertex.esm.js +37 -0
  365. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/prePassVertexDeclaration.esm.js +13 -0
  366. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/reflectionFunction.esm.js +116 -0
  367. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/samplerFragmentAlternateDeclaration.esm.js +20 -0
  368. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/samplerFragmentDeclaration.esm.js +21 -0
  369. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/samplerVertexDeclaration.esm.js +6 -0
  370. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/samplerVertexImplementation.esm.js +39 -0
  371. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/sceneUboDeclaration.esm.js +13 -0
  372. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/screenSpaceRayTrace.esm.js +208 -0
  373. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/shadowsFragmentFunctions.esm.js +614 -0
  374. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/shadowsVertex.esm.js +23 -0
  375. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/subSurfaceScatteringFunctions.esm.js +6 -0
  376. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/uvAttributeDeclaration.esm.js +6 -0
  377. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/uvVariableDeclaration.esm.js +9 -0
  378. package/dist/node_modules/@babylonjs/core/Shaders/ShadersInclude/vertexColorMixing.esm.js +16 -0
  379. package/dist/node_modules/@babylonjs/core/Shaders/bloomMerge.fragment.esm.js +14 -0
  380. package/dist/node_modules/@babylonjs/core/Shaders/boundingBoxRenderer.fragment.esm.js +11 -0
  381. package/dist/node_modules/@babylonjs/core/Shaders/boundingBoxRenderer.vertex.esm.js +22 -0
  382. package/dist/node_modules/@babylonjs/core/Shaders/chromaticAberration.fragment.esm.js +34 -0
  383. package/dist/node_modules/@babylonjs/core/Shaders/circleOfConfusion.fragment.esm.js +19 -0
  384. package/dist/node_modules/@babylonjs/core/Shaders/default.fragment.esm.js +387 -0
  385. package/dist/node_modules/@babylonjs/core/Shaders/default.vertex.esm.js +171 -0
  386. package/dist/node_modules/@babylonjs/core/Shaders/depth.fragment.esm.js +47 -0
  387. package/dist/node_modules/@babylonjs/core/Shaders/depth.vertex.esm.js +72 -0
  388. package/dist/node_modules/@babylonjs/core/Shaders/depthOfField.fragment.esm.js +137 -0
  389. package/dist/node_modules/@babylonjs/core/Shaders/depthOfFieldMerge.fragment.esm.js +54 -0
  390. package/dist/node_modules/@babylonjs/core/Shaders/extractHighlights.fragment.esm.js +15 -0
  391. package/dist/node_modules/@babylonjs/core/Shaders/fxaa.fragment.esm.js +211 -0
  392. package/dist/node_modules/@babylonjs/core/Shaders/fxaa.vertex.esm.js +29 -0
  393. package/dist/node_modules/@babylonjs/core/Shaders/geometry.fragment.esm.js +147 -0
  394. package/dist/node_modules/@babylonjs/core/Shaders/geometry.vertex.esm.js +164 -0
  395. package/dist/node_modules/@babylonjs/core/Shaders/glowBlurPostProcess.fragment.esm.js +39 -0
  396. package/dist/node_modules/@babylonjs/core/Shaders/glowMapGeneration.fragment.esm.js +73 -0
  397. package/dist/node_modules/@babylonjs/core/Shaders/glowMapGeneration.vertex.esm.js +94 -0
  398. package/dist/node_modules/@babylonjs/core/Shaders/glowMapMerge.fragment.esm.js +29 -0
  399. package/dist/node_modules/@babylonjs/core/Shaders/glowMapMerge.vertex.esm.js +12 -0
  400. package/dist/node_modules/@babylonjs/core/Shaders/grain.fragment.esm.js +19 -0
  401. package/dist/node_modules/@babylonjs/core/Shaders/hdrFiltering.fragment.esm.js +19 -0
  402. package/dist/node_modules/@babylonjs/core/Shaders/hdrFiltering.vertex.esm.js +15 -0
  403. package/dist/node_modules/@babylonjs/core/Shaders/imageProcessing.fragment.esm.js +26 -0
  404. package/dist/node_modules/@babylonjs/core/Shaders/kernelBlur.fragment.esm.js +49 -0
  405. package/dist/node_modules/@babylonjs/core/Shaders/kernelBlur.vertex.esm.js +17 -0
  406. package/dist/node_modules/@babylonjs/core/Shaders/lensHighlights.fragment.esm.js +115 -0
  407. package/dist/node_modules/@babylonjs/core/Shaders/motionBlur.fragment.esm.js +74 -0
  408. package/dist/node_modules/@babylonjs/core/Shaders/pass.fragment.esm.js +13 -0
  409. package/dist/node_modules/@babylonjs/core/Shaders/passCube.fragment.esm.js +27 -0
  410. package/dist/node_modules/@babylonjs/core/Shaders/pbr.fragment.esm.js +648 -0
  411. package/dist/node_modules/@babylonjs/core/Shaders/pbr.vertex.esm.js +236 -0
  412. package/dist/node_modules/@babylonjs/core/Shaders/postprocess.vertex.esm.js +13 -0
  413. package/dist/node_modules/@babylonjs/core/Shaders/rgbdDecode.fragment.esm.js +11 -0
  414. package/dist/node_modules/@babylonjs/core/Shaders/rgbdEncode.fragment.esm.js +11 -0
  415. package/dist/node_modules/@babylonjs/core/Shaders/screenSpaceReflection.fragment.esm.js +136 -0
  416. package/dist/node_modules/@babylonjs/core/Shaders/screenSpaceReflection2.fragment.esm.js +215 -0
  417. package/dist/node_modules/@babylonjs/core/Shaders/screenSpaceReflection2Blur.fragment.esm.js +52 -0
  418. package/dist/node_modules/@babylonjs/core/Shaders/screenSpaceReflection2BlurCombiner.fragment.esm.js +59 -0
  419. package/dist/node_modules/@babylonjs/core/Shaders/sharpen.fragment.esm.js +18 -0
  420. package/dist/node_modules/@babylonjs/core/Shaders/ssao.fragment.esm.js +55 -0
  421. package/dist/node_modules/@babylonjs/core/Shaders/ssao2.fragment.esm.js +165 -0
  422. package/dist/node_modules/@babylonjs/core/Shaders/ssaoCombine.fragment.esm.js +15 -0
  423. package/dist/node_modules/@babylonjs/core/Shaders/standard.fragment.esm.js +339 -0
  424. package/dist/node_modules/@babylonjs/core/States/alphaCullingState.esm.js +35 -0
  425. package/dist/node_modules/@babylonjs/core/States/depthCullingState.esm.js +69 -0
  426. package/dist/node_modules/@babylonjs/core/States/stencilState.esm.js +62 -0
  427. package/dist/node_modules/@babylonjs/core/States/stencilStateComposer.esm.js +70 -0
  428. package/dist/node_modules/@babylonjs/core/abstractScene.esm.js +71 -0
  429. package/dist/node_modules/@babylonjs/core/assetContainer.esm.js +425 -0
  430. package/dist/node_modules/@babylonjs/core/node.esm.js +536 -0
  431. package/dist/node_modules/@babylonjs/core/scene.esm.js +2809 -0
  432. package/dist/node_modules/@babylonjs/core/sceneComponent.esm.js +102 -0
  433. package/dist/node_modules/@babylonjs/core/tslib.es6.esm.js +12 -0
  434. package/dist/node_modules/@babylonjs/loaders/glTF/1.0/glTFBinaryExtension.esm.js +37 -0
  435. package/dist/node_modules/@babylonjs/loaders/glTF/1.0/glTFLoader.esm.js +902 -0
  436. package/dist/node_modules/@babylonjs/loaders/glTF/1.0/glTFLoaderInterfaces.esm.js +42 -0
  437. package/dist/node_modules/@babylonjs/loaders/glTF/1.0/glTFLoaderUtils.esm.js +195 -0
  438. package/dist/node_modules/@babylonjs/loaders/glTF/1.0/glTFMaterialsCommonExtension.esm.js +75 -0
  439. package/dist/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/EXT_lights_image_based.esm.js +77 -0
  440. package/dist/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/EXT_mesh_gpu_instancing.esm.js +53 -0
  441. package/dist/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/EXT_meshopt_compression.esm.js +31 -0
  442. package/dist/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/EXT_texture_webp.esm.js +29 -0
  443. package/dist/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/ExtrasAsMetadata.esm.js +47 -0
  444. package/dist/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_animation_pointer.data.esm.js +173 -0
  445. package/dist/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_animation_pointer.esm.js +82 -0
  446. package/dist/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_draco_mesh_compression.esm.js +68 -0
  447. package/dist/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_lights_punctual.esm.js +60 -0
  448. package/dist/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_materials_anisotropy.esm.js +39 -0
  449. package/dist/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_materials_clearcoat.esm.js +42 -0
  450. package/dist/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_materials_emissive_strength.esm.js +32 -0
  451. package/dist/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_materials_ior.esm.js +35 -0
  452. package/dist/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_materials_iridescence.esm.js +41 -0
  453. package/dist/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_materials_pbrSpecularGlossiness.esm.js +41 -0
  454. package/dist/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_materials_sheen.esm.js +41 -0
  455. package/dist/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_materials_specular.esm.js +41 -0
  456. package/dist/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_materials_translucency.esm.js +41 -0
  457. package/dist/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_materials_transmission.esm.js +136 -0
  458. package/dist/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_materials_unlit.esm.js +37 -0
  459. package/dist/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_materials_variants.esm.js +178 -0
  460. package/dist/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_materials_volume.esm.js +40 -0
  461. package/dist/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_mesh_quantization.esm.js +17 -0
  462. package/dist/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_texture_basisu.esm.js +29 -0
  463. package/dist/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_texture_transform.esm.js +29 -0
  464. package/dist/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_xmp_json_ld.esm.js +31 -0
  465. package/dist/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/MSFT_audio_emitter.esm.js +149 -0
  466. package/dist/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/MSFT_lod.esm.js +170 -0
  467. package/dist/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/MSFT_minecraftMesh.esm.js +29 -0
  468. package/dist/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/MSFT_sRGBFactors.esm.js +29 -0
  469. package/dist/node_modules/@babylonjs/loaders/glTF/2.0/glTFLoader.esm.js +1562 -0
  470. package/dist/node_modules/@babylonjs/loaders/glTF/2.0/glTFLoaderAnimation.esm.js +66 -0
  471. package/dist/node_modules/@babylonjs/loaders/glTF/glTFFileLoader.esm.js +462 -0
  472. package/dist/node_modules/@babylonjs/loaders/glTF/glTFValidation.esm.js +81 -0
  473. package/package.json +3 -2
@@ -0,0 +1,542 @@
1
+ import { __decorate as i } from "../../tslib.es6.esm.js";
2
+ import { SerializationHelper as f, serialize as s, serializeAsTexture as m } from "../../Misc/decorators.esm.js";
3
+ import { Observable as y } from "../../Misc/observable.esm.js";
4
+ import { Matrix as g } from "../../Maths/math.vector.esm.js";
5
+ import { EngineStore as A } from "../../Engines/engineStore.esm.js";
6
+ import { RandomGUID as S } from "../../Misc/guid.esm.js";
7
+ import "../../Misc/fileTools.esm.js";
8
+ import { ThinTexture as T } from "./thinTexture.esm.js";
9
+ class r extends T {
10
+ /**
11
+ * Define if the texture is having a usable alpha value (can be use for transparency or glossiness for instance).
12
+ */
13
+ set hasAlpha(e) {
14
+ this._hasAlpha !== e && (this._hasAlpha = e, this._scene && this._scene.markAllMaterialsAsDirty(1, (t) => t.hasTexture(this)));
15
+ }
16
+ get hasAlpha() {
17
+ return this._hasAlpha;
18
+ }
19
+ /**
20
+ * Defines if the alpha value should be determined via the rgb values.
21
+ * If true the luminance of the pixel might be used to find the corresponding alpha value.
22
+ */
23
+ set getAlphaFromRGB(e) {
24
+ this._getAlphaFromRGB !== e && (this._getAlphaFromRGB = e, this._scene && this._scene.markAllMaterialsAsDirty(1, (t) => t.hasTexture(this)));
25
+ }
26
+ get getAlphaFromRGB() {
27
+ return this._getAlphaFromRGB;
28
+ }
29
+ /**
30
+ * Define the UV channel to use starting from 0 and defaulting to 0.
31
+ * This is part of the texture as textures usually maps to one uv set.
32
+ */
33
+ set coordinatesIndex(e) {
34
+ this._coordinatesIndex !== e && (this._coordinatesIndex = e, this._scene && this._scene.markAllMaterialsAsDirty(1, (t) => t.hasTexture(this)));
35
+ }
36
+ get coordinatesIndex() {
37
+ return this._coordinatesIndex;
38
+ }
39
+ /**
40
+ * How a texture is mapped.
41
+ *
42
+ * | Value | Type | Description |
43
+ * | ----- | ----------------------------------- | ----------- |
44
+ * | 0 | EXPLICIT_MODE | |
45
+ * | 1 | SPHERICAL_MODE | |
46
+ * | 2 | PLANAR_MODE | |
47
+ * | 3 | CUBIC_MODE | |
48
+ * | 4 | PROJECTION_MODE | |
49
+ * | 5 | SKYBOX_MODE | |
50
+ * | 6 | INVCUBIC_MODE | |
51
+ * | 7 | EQUIRECTANGULAR_MODE | |
52
+ * | 8 | FIXED_EQUIRECTANGULAR_MODE | |
53
+ * | 9 | FIXED_EQUIRECTANGULAR_MIRRORED_MODE | |
54
+ */
55
+ set coordinatesMode(e) {
56
+ this._coordinatesMode !== e && (this._coordinatesMode = e, this._scene && this._scene.markAllMaterialsAsDirty(1, (t) => t.hasTexture(this)));
57
+ }
58
+ get coordinatesMode() {
59
+ return this._coordinatesMode;
60
+ }
61
+ /**
62
+ * | Value | Type | Description |
63
+ * | ----- | ------------------ | ----------- |
64
+ * | 0 | CLAMP_ADDRESSMODE | |
65
+ * | 1 | WRAP_ADDRESSMODE | |
66
+ * | 2 | MIRROR_ADDRESSMODE | |
67
+ */
68
+ get wrapU() {
69
+ return this._wrapU;
70
+ }
71
+ set wrapU(e) {
72
+ this._wrapU = e;
73
+ }
74
+ /**
75
+ * | Value | Type | Description |
76
+ * | ----- | ------------------ | ----------- |
77
+ * | 0 | CLAMP_ADDRESSMODE | |
78
+ * | 1 | WRAP_ADDRESSMODE | |
79
+ * | 2 | MIRROR_ADDRESSMODE | |
80
+ */
81
+ get wrapV() {
82
+ return this._wrapV;
83
+ }
84
+ set wrapV(e) {
85
+ this._wrapV = e;
86
+ }
87
+ /**
88
+ * Define if the texture is a cube texture or if false a 2d texture.
89
+ */
90
+ get isCube() {
91
+ return this._texture ? this._texture.isCube : this._isCube;
92
+ }
93
+ set isCube(e) {
94
+ this._texture ? this._texture.isCube = e : this._isCube = e;
95
+ }
96
+ /**
97
+ * Define if the texture is a 3d texture (webgl 2) or if false a 2d texture.
98
+ */
99
+ get is3D() {
100
+ return this._texture ? this._texture.is3D : !1;
101
+ }
102
+ set is3D(e) {
103
+ this._texture && (this._texture.is3D = e);
104
+ }
105
+ /**
106
+ * Define if the texture is a 2d array texture (webgl 2) or if false a 2d texture.
107
+ */
108
+ get is2DArray() {
109
+ return this._texture ? this._texture.is2DArray : !1;
110
+ }
111
+ set is2DArray(e) {
112
+ this._texture && (this._texture.is2DArray = e);
113
+ }
114
+ /**
115
+ * Define if the texture contains data in gamma space (most of the png/jpg aside bump).
116
+ * HDR texture are usually stored in linear space.
117
+ * This only impacts the PBR and Background materials
118
+ */
119
+ get gammaSpace() {
120
+ if (this._texture)
121
+ this._texture._gammaSpace === null && (this._texture._gammaSpace = this._gammaSpace);
122
+ else
123
+ return this._gammaSpace;
124
+ return this._texture._gammaSpace && !this._texture._useSRGBBuffer;
125
+ }
126
+ set gammaSpace(e) {
127
+ if (this._texture) {
128
+ if (this._texture._gammaSpace === e)
129
+ return;
130
+ this._texture._gammaSpace = e;
131
+ } else {
132
+ if (this._gammaSpace === e)
133
+ return;
134
+ this._gammaSpace = e;
135
+ }
136
+ this._markAllSubMeshesAsTexturesDirty();
137
+ }
138
+ /**
139
+ * Gets or sets whether or not the texture contains RGBD data.
140
+ */
141
+ get isRGBD() {
142
+ return this._texture != null && this._texture._isRGBD;
143
+ }
144
+ set isRGBD(e) {
145
+ this._texture && (this._texture._isRGBD = e);
146
+ }
147
+ /**
148
+ * Are mip maps generated for this texture or not.
149
+ */
150
+ get noMipmap() {
151
+ return !1;
152
+ }
153
+ /**
154
+ * With prefiltered texture, defined the offset used during the prefiltering steps.
155
+ */
156
+ get lodGenerationOffset() {
157
+ return this._texture ? this._texture._lodGenerationOffset : 0;
158
+ }
159
+ set lodGenerationOffset(e) {
160
+ this._texture && (this._texture._lodGenerationOffset = e);
161
+ }
162
+ /**
163
+ * With prefiltered texture, defined the scale used during the prefiltering steps.
164
+ */
165
+ get lodGenerationScale() {
166
+ return this._texture ? this._texture._lodGenerationScale : 0;
167
+ }
168
+ set lodGenerationScale(e) {
169
+ this._texture && (this._texture._lodGenerationScale = e);
170
+ }
171
+ /**
172
+ * With prefiltered texture, defined if the specular generation is based on a linear ramp.
173
+ * By default we are using a log2 of the linear roughness helping to keep a better resolution for
174
+ * average roughness values.
175
+ */
176
+ get linearSpecularLOD() {
177
+ return this._texture ? this._texture._linearSpecularLOD : !1;
178
+ }
179
+ set linearSpecularLOD(e) {
180
+ this._texture && (this._texture._linearSpecularLOD = e);
181
+ }
182
+ /**
183
+ * In case a better definition than spherical harmonics is required for the diffuse part of the environment.
184
+ * You can set the irradiance texture to rely on a texture instead of the spherical approach.
185
+ * This texture need to have the same characteristics than its parent (Cube vs 2d, coordinates mode, Gamma/Linear, RGBD).
186
+ */
187
+ get irradianceTexture() {
188
+ return this._texture ? this._texture._irradianceTexture : null;
189
+ }
190
+ set irradianceTexture(e) {
191
+ this._texture && (this._texture._irradianceTexture = e);
192
+ }
193
+ /**
194
+ * Define the unique id of the texture in the scene.
195
+ */
196
+ get uid() {
197
+ return this._uid || (this._uid = S()), this._uid;
198
+ }
199
+ /**
200
+ * Return a string representation of the texture.
201
+ * @returns the texture as a string
202
+ */
203
+ toString() {
204
+ return this.name;
205
+ }
206
+ /**
207
+ * Get the class name of the texture.
208
+ * @returns "BaseTexture"
209
+ */
210
+ getClassName() {
211
+ return "BaseTexture";
212
+ }
213
+ /**
214
+ * Callback triggered when the texture has been disposed.
215
+ * Kept for back compatibility, you can use the onDisposeObservable instead.
216
+ */
217
+ set onDispose(e) {
218
+ this._onDisposeObserver && this.onDisposeObservable.remove(this._onDisposeObserver), this._onDisposeObserver = this.onDisposeObservable.add(e);
219
+ }
220
+ /**
221
+ * Define if the texture is preventing a material to render or not.
222
+ * If not and the texture is not ready, the engine will use a default black texture instead.
223
+ */
224
+ get isBlocking() {
225
+ return !0;
226
+ }
227
+ /**
228
+ * Was there any loading error?
229
+ */
230
+ get loadingError() {
231
+ return this._loadingError;
232
+ }
233
+ /**
234
+ * If a loading error occurred this object will be populated with information about the error.
235
+ */
236
+ get errorObject() {
237
+ return this._errorObject;
238
+ }
239
+ /**
240
+ * Instantiates a new BaseTexture.
241
+ * Base class of all the textures in babylon.
242
+ * It groups all the common properties the materials, post process, lights... might need
243
+ * in order to make a correct use of the texture.
244
+ * @param sceneOrEngine Define the scene or engine the texture belongs to
245
+ * @param internalTexture Define the internal texture associated with the texture
246
+ */
247
+ constructor(e, t = null) {
248
+ super(null), this.metadata = null, this.reservedDataStore = null, this._hasAlpha = !1, this._getAlphaFromRGB = !1, this.level = 1, this._coordinatesIndex = 0, this.optimizeUVAllocation = !0, this._coordinatesMode = 0, this.wrapR = 1, this.anisotropicFilteringLevel = r.DEFAULT_ANISOTROPIC_FILTERING_LEVEL, this._isCube = !1, this._gammaSpace = !0, this.invertZ = !1, this.lodLevelInAlpha = !1, this.isRenderTarget = !1, this._prefiltered = !1, this._forceSerialize = !1, this.animations = new Array(), this.onDisposeObservable = new y(), this._onDisposeObserver = null, this._scene = null, this._uid = null, this._parentContainer = null, this._loadingError = !1, e ? r._IsScene(e) ? this._scene = e : this._engine = e : this._scene = A.LastCreatedScene, this._scene && (this.uniqueId = this._scene.getUniqueId(), this._scene.addTexture(this), this._engine = this._scene.getEngine()), this._texture = t, this._uid = null;
249
+ }
250
+ /**
251
+ * Get the scene the texture belongs to.
252
+ * @returns the scene or null if undefined
253
+ */
254
+ getScene() {
255
+ return this._scene;
256
+ }
257
+ /** @internal */
258
+ _getEngine() {
259
+ return this._engine;
260
+ }
261
+ /**
262
+ * Checks if the texture has the same transform matrix than another texture
263
+ * @param texture texture to check against
264
+ * @returns true if the transforms are the same, else false
265
+ */
266
+ checkTransformsAreIdentical(e) {
267
+ return e !== null;
268
+ }
269
+ /**
270
+ * Get the texture transform matrix used to offset tile the texture for instance.
271
+ * @returns the transformation matrix
272
+ */
273
+ getTextureMatrix() {
274
+ return g.IdentityReadOnly;
275
+ }
276
+ /**
277
+ * Get the texture reflection matrix used to rotate/transform the reflection.
278
+ * @returns the reflection matrix
279
+ */
280
+ getReflectionTextureMatrix() {
281
+ return g.IdentityReadOnly;
282
+ }
283
+ /**
284
+ * Gets a suitable rotate/transform matrix when the texture is used for refraction.
285
+ * There's a separate function from getReflectionTextureMatrix because refraction requires a special configuration of the matrix in right-handed mode.
286
+ * @returns The refraction matrix
287
+ */
288
+ getRefractionTextureMatrix() {
289
+ return this.getReflectionTextureMatrix();
290
+ }
291
+ /**
292
+ * Get if the texture is ready to be consumed (either it is ready or it is not blocking)
293
+ * @returns true if ready, not blocking or if there was an error loading the texture
294
+ */
295
+ isReadyOrNotBlocking() {
296
+ return !this.isBlocking || this.isReady() || this.loadingError;
297
+ }
298
+ /**
299
+ * Scales the texture if is `canRescale()`
300
+ * @param ratio the resize factor we want to use to rescale
301
+ */
302
+ // eslint-disable-next-line @typescript-eslint/no-unused-vars
303
+ scale(e) {
304
+ }
305
+ /**
306
+ * Get if the texture can rescale.
307
+ */
308
+ get canRescale() {
309
+ return !1;
310
+ }
311
+ /**
312
+ * @internal
313
+ */
314
+ _getFromCache(e, t, n, u, h, l) {
315
+ const a = this._getEngine();
316
+ if (!a)
317
+ return null;
318
+ const o = a._getUseSRGBBuffer(!!h, t), _ = a.getLoadedTexturesCache();
319
+ for (let p = 0; p < _.length; p++) {
320
+ const d = _[p];
321
+ if ((h === void 0 || o === d._useSRGBBuffer) && (u === void 0 || u === d.invertY) && d.url === e && d.generateMipMaps === !t && (!n || n === d.samplingMode) && (l === void 0 || l === d.isCube))
322
+ return d.incrementReferences(), d;
323
+ }
324
+ return null;
325
+ }
326
+ /** @internal */
327
+ _rebuild() {
328
+ }
329
+ /**
330
+ * Clones the texture.
331
+ * @returns the cloned texture
332
+ */
333
+ clone() {
334
+ return null;
335
+ }
336
+ /**
337
+ * Get the texture underlying type (INT, FLOAT...)
338
+ */
339
+ get textureType() {
340
+ return this._texture && this._texture.type !== void 0 ? this._texture.type : 0;
341
+ }
342
+ /**
343
+ * Get the texture underlying format (RGB, RGBA...)
344
+ */
345
+ get textureFormat() {
346
+ return this._texture && this._texture.format !== void 0 ? this._texture.format : 5;
347
+ }
348
+ /**
349
+ * Indicates that textures need to be re-calculated for all materials
350
+ */
351
+ _markAllSubMeshesAsTexturesDirty() {
352
+ const e = this.getScene();
353
+ e && e.markAllMaterialsAsDirty(1);
354
+ }
355
+ /**
356
+ * Reads the pixels stored in the webgl texture and returns them as an ArrayBuffer.
357
+ * This will returns an RGBA array buffer containing either in values (0-255) or
358
+ * float values (0-1) depending of the underlying buffer type.
359
+ * @param faceIndex defines the face of the texture to read (in case of cube texture)
360
+ * @param level defines the LOD level of the texture to read (in case of Mip Maps)
361
+ * @param buffer defines a user defined buffer to fill with data (can be null)
362
+ * @param flushRenderer true to flush the renderer from the pending commands before reading the pixels
363
+ * @param noDataConversion false to convert the data to Uint8Array (if texture type is UNSIGNED_BYTE) or to Float32Array (if texture type is anything but UNSIGNED_BYTE). If true, the type of the generated buffer (if buffer==null) will depend on the type of the texture
364
+ * @param x defines the region x coordinates to start reading from (default to 0)
365
+ * @param y defines the region y coordinates to start reading from (default to 0)
366
+ * @param width defines the region width to read from (default to the texture size at level)
367
+ * @param height defines the region width to read from (default to the texture size at level)
368
+ * @returns The Array buffer promise containing the pixels data.
369
+ */
370
+ readPixels(e = 0, t = 0, n = null, u = !0, h = !1, l = 0, a = 0, o = Number.MAX_VALUE, _ = Number.MAX_VALUE) {
371
+ if (!this._texture)
372
+ return null;
373
+ const p = this._getEngine();
374
+ if (!p)
375
+ return null;
376
+ const d = this.getSize();
377
+ let c = d.width, x = d.height;
378
+ t !== 0 && (c = c / Math.pow(2, t), x = x / Math.pow(2, t), c = Math.round(c), x = Math.round(x)), o = Math.min(c, o), _ = Math.min(x, _);
379
+ try {
380
+ return this._texture.isCube ? p._readTexturePixels(this._texture, o, _, e, t, n, u, h, l, a) : p._readTexturePixels(this._texture, o, _, -1, t, n, u, h, l, a);
381
+ } catch {
382
+ return null;
383
+ }
384
+ }
385
+ /**
386
+ * @internal
387
+ */
388
+ _readPixelsSync(e = 0, t = 0, n = null, u = !0, h = !1) {
389
+ if (!this._texture)
390
+ return null;
391
+ const l = this.getSize();
392
+ let a = l.width, o = l.height;
393
+ const _ = this._getEngine();
394
+ if (!_)
395
+ return null;
396
+ t != 0 && (a = a / Math.pow(2, t), o = o / Math.pow(2, t), a = Math.round(a), o = Math.round(o));
397
+ try {
398
+ return this._texture.isCube ? _._readTexturePixelsSync(this._texture, a, o, e, t, n, u, h) : _._readTexturePixelsSync(this._texture, a, o, -1, t, n, u, h);
399
+ } catch {
400
+ return null;
401
+ }
402
+ }
403
+ /** @internal */
404
+ get _lodTextureHigh() {
405
+ return this._texture ? this._texture._lodTextureHigh : null;
406
+ }
407
+ /** @internal */
408
+ get _lodTextureMid() {
409
+ return this._texture ? this._texture._lodTextureMid : null;
410
+ }
411
+ /** @internal */
412
+ get _lodTextureLow() {
413
+ return this._texture ? this._texture._lodTextureLow : null;
414
+ }
415
+ /**
416
+ * Dispose the texture and release its associated resources.
417
+ */
418
+ dispose() {
419
+ if (this._scene) {
420
+ this._scene.stopAnimation && this._scene.stopAnimation(this), this._scene.removePendingData(this);
421
+ const e = this._scene.textures.indexOf(this);
422
+ if (e >= 0 && this._scene.textures.splice(e, 1), this._scene.onTextureRemovedObservable.notifyObservers(this), this._scene = null, this._parentContainer) {
423
+ const t = this._parentContainer.textures.indexOf(this);
424
+ t > -1 && this._parentContainer.textures.splice(t, 1), this._parentContainer = null;
425
+ }
426
+ }
427
+ this.onDisposeObservable.notifyObservers(this), this.onDisposeObservable.clear(), this.metadata = null, super.dispose();
428
+ }
429
+ /**
430
+ * Serialize the texture into a JSON representation that can be parsed later on.
431
+ * @param allowEmptyName True to force serialization even if name is empty. Default: false
432
+ * @returns the JSON representation of the texture
433
+ */
434
+ serialize(e = !1) {
435
+ if (!this.name && !e)
436
+ return null;
437
+ const t = f.Serialize(this);
438
+ return f.AppendSerializedAnimations(this, t), t;
439
+ }
440
+ /**
441
+ * Helper function to be called back once a list of texture contains only ready textures.
442
+ * @param textures Define the list of textures to wait for
443
+ * @param callback Define the callback triggered once the entire list will be ready
444
+ */
445
+ static WhenAllReady(e, t) {
446
+ let n = e.length;
447
+ if (n === 0) {
448
+ t();
449
+ return;
450
+ }
451
+ for (let u = 0; u < e.length; u++) {
452
+ const h = e[u];
453
+ if (h.isReady())
454
+ --n === 0 && t();
455
+ else {
456
+ const l = h.onLoadObservable;
457
+ l ? l.addOnce(() => {
458
+ --n === 0 && t();
459
+ }) : --n === 0 && t();
460
+ }
461
+ }
462
+ }
463
+ static _IsScene(e) {
464
+ return e.getClassName() === "Scene";
465
+ }
466
+ }
467
+ r.DEFAULT_ANISOTROPIC_FILTERING_LEVEL = 4;
468
+ i([
469
+ s()
470
+ ], r.prototype, "uniqueId", void 0);
471
+ i([
472
+ s()
473
+ ], r.prototype, "name", void 0);
474
+ i([
475
+ s()
476
+ ], r.prototype, "metadata", void 0);
477
+ i([
478
+ s("hasAlpha")
479
+ ], r.prototype, "_hasAlpha", void 0);
480
+ i([
481
+ s("getAlphaFromRGB")
482
+ ], r.prototype, "_getAlphaFromRGB", void 0);
483
+ i([
484
+ s()
485
+ ], r.prototype, "level", void 0);
486
+ i([
487
+ s("coordinatesIndex")
488
+ ], r.prototype, "_coordinatesIndex", void 0);
489
+ i([
490
+ s()
491
+ ], r.prototype, "optimizeUVAllocation", void 0);
492
+ i([
493
+ s("coordinatesMode")
494
+ ], r.prototype, "_coordinatesMode", void 0);
495
+ i([
496
+ s()
497
+ ], r.prototype, "wrapU", null);
498
+ i([
499
+ s()
500
+ ], r.prototype, "wrapV", null);
501
+ i([
502
+ s()
503
+ ], r.prototype, "wrapR", void 0);
504
+ i([
505
+ s()
506
+ ], r.prototype, "anisotropicFilteringLevel", void 0);
507
+ i([
508
+ s()
509
+ ], r.prototype, "isCube", null);
510
+ i([
511
+ s()
512
+ ], r.prototype, "is3D", null);
513
+ i([
514
+ s()
515
+ ], r.prototype, "is2DArray", null);
516
+ i([
517
+ s()
518
+ ], r.prototype, "gammaSpace", null);
519
+ i([
520
+ s()
521
+ ], r.prototype, "invertZ", void 0);
522
+ i([
523
+ s()
524
+ ], r.prototype, "lodLevelInAlpha", void 0);
525
+ i([
526
+ s()
527
+ ], r.prototype, "lodGenerationOffset", null);
528
+ i([
529
+ s()
530
+ ], r.prototype, "lodGenerationScale", null);
531
+ i([
532
+ s()
533
+ ], r.prototype, "linearSpecularLOD", null);
534
+ i([
535
+ m()
536
+ ], r.prototype, "irradianceTexture", null);
537
+ i([
538
+ s()
539
+ ], r.prototype, "isRenderTarget", void 0);
540
+ export {
541
+ r as BaseTexture
542
+ };
@@ -0,0 +1,23 @@
1
+ import { CubeMapToSphericalPolynomialTools as i } from "../../Misc/HighDynamicRange/cubemapToSphericalPolynomial.esm.js";
2
+ import { BaseTexture as t } from "./baseTexture.esm.js";
3
+ t.prototype.forceSphericalPolynomialsRecompute = function() {
4
+ this._texture && (this._texture._sphericalPolynomial = null, this._texture._sphericalPolynomialPromise = null, this._texture._sphericalPolynomialComputed = !1);
5
+ };
6
+ Object.defineProperty(t.prototype, "sphericalPolynomial", {
7
+ get: function() {
8
+ if (this._texture) {
9
+ if (this._texture._sphericalPolynomial || this._texture._sphericalPolynomialComputed)
10
+ return this._texture._sphericalPolynomial;
11
+ if (this._texture.isReady)
12
+ return this._texture._sphericalPolynomialPromise || (this._texture._sphericalPolynomialPromise = i.ConvertCubeMapTextureToSphericalPolynomial(this), this._texture._sphericalPolynomialPromise === null ? this._texture._sphericalPolynomialComputed = !0 : this._texture._sphericalPolynomialPromise.then((e) => {
13
+ this._texture._sphericalPolynomial = e, this._texture._sphericalPolynomialComputed = !0;
14
+ })), null;
15
+ }
16
+ return null;
17
+ },
18
+ set: function(e) {
19
+ this._texture && (this._texture._sphericalPolynomial = e);
20
+ },
21
+ enumerable: !0,
22
+ configurable: !0
23
+ });