@spiffcommerce/preview 3.6.2-rc.4 → 3.6.2-rc.5
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/node_modules/@babylonjs/core/Actions/abstractActionManager.esm.js +41 -0
- package/dist/node_modules/@babylonjs/core/Actions/action.esm.js +122 -0
- package/dist/node_modules/@babylonjs/core/Actions/actionEvent.esm.js +59 -0
- package/dist/node_modules/@babylonjs/core/Actions/actionManager.esm.js +335 -0
- package/dist/node_modules/@babylonjs/core/Actions/condition.esm.js +193 -0
- package/dist/node_modules/@babylonjs/core/Actions/directActions.esm.js +354 -0
- package/dist/node_modules/@babylonjs/core/Animations/animatable.esm.js +478 -0
- package/dist/node_modules/@babylonjs/core/Animations/animation.esm.js +866 -0
- package/dist/node_modules/@babylonjs/core/Animations/animationEvent.esm.js +18 -0
- package/dist/node_modules/@babylonjs/core/Animations/animationGroup.esm.js +470 -0
- package/dist/node_modules/@babylonjs/core/Animations/animationKey.esm.js +7 -0
- package/dist/node_modules/@babylonjs/core/Animations/animationRange.esm.js +21 -0
- package/dist/node_modules/@babylonjs/core/Animations/easing.esm.js +93 -0
- package/dist/node_modules/@babylonjs/core/Animations/runtimeAnimation.esm.js +281 -0
- package/dist/node_modules/@babylonjs/core/Audio/sound.esm.js +568 -0
- package/dist/node_modules/@babylonjs/core/Audio/weightedsound.esm.js +117 -0
- package/dist/node_modules/@babylonjs/core/Behaviors/Cameras/autoRotationBehavior.esm.js +145 -0
- package/dist/node_modules/@babylonjs/core/Behaviors/Cameras/bouncingBehavior.esm.js +93 -0
- package/dist/node_modules/@babylonjs/core/Behaviors/Cameras/framingBehavior.esm.js +295 -0
- package/dist/node_modules/@babylonjs/core/Bones/bone.esm.js +701 -0
- package/dist/node_modules/@babylonjs/core/Bones/skeleton.esm.js +478 -0
- package/dist/node_modules/@babylonjs/core/Buffers/buffer.esm.js +433 -0
- package/dist/node_modules/@babylonjs/core/Buffers/dataBuffer.esm.js +18 -0
- package/dist/node_modules/@babylonjs/core/Cameras/Inputs/BaseCameraMouseWheelInput.esm.js +67 -0
- package/dist/node_modules/@babylonjs/core/Cameras/Inputs/BaseCameraPointersInput.esm.js +191 -0
- package/dist/node_modules/@babylonjs/core/Cameras/Inputs/arcRotateCameraKeyboardMoveInput.esm.js +93 -0
- package/dist/node_modules/@babylonjs/core/Cameras/Inputs/arcRotateCameraMouseWheelInput.esm.js +119 -0
- package/dist/node_modules/@babylonjs/core/Cameras/Inputs/arcRotateCameraPointersInput.esm.js +119 -0
- package/dist/node_modules/@babylonjs/core/Cameras/Inputs/freeCameraKeyboardMoveInput.esm.js +108 -0
- package/dist/node_modules/@babylonjs/core/Cameras/Inputs/freeCameraMouseInput.esm.js +114 -0
- package/dist/node_modules/@babylonjs/core/Cameras/Inputs/freeCameraMouseWheelInput.esm.js +249 -0
- package/dist/node_modules/@babylonjs/core/Cameras/Inputs/freeCameraTouchInput.esm.js +103 -0
- package/dist/node_modules/@babylonjs/core/Cameras/arcRotateCamera.esm.js +589 -0
- package/dist/node_modules/@babylonjs/core/Cameras/arcRotateCameraInputsManager.esm.js +37 -0
- package/dist/node_modules/@babylonjs/core/Cameras/camera.esm.js +686 -0
- package/dist/node_modules/@babylonjs/core/Cameras/cameraInputsManager.esm.js +147 -0
- package/dist/node_modules/@babylonjs/core/Cameras/freeCamera.esm.js +236 -0
- package/dist/node_modules/@babylonjs/core/Cameras/freeCameraInputsManager.esm.js +66 -0
- package/dist/node_modules/@babylonjs/core/Cameras/targetCamera.esm.js +214 -0
- package/dist/node_modules/@babylonjs/core/Collisions/intersectionInfo.esm.js +8 -0
- package/dist/node_modules/@babylonjs/core/Collisions/meshCollisionData.esm.js +9 -0
- package/dist/node_modules/@babylonjs/core/Collisions/pickingInfo.esm.js +59 -0
- package/dist/node_modules/@babylonjs/core/Compat/compatibilityOptions.esm.js +6 -0
- package/dist/node_modules/@babylonjs/core/Culling/boundingBox.esm.js +174 -0
- package/dist/node_modules/@babylonjs/core/Culling/boundingInfo.esm.js +159 -0
- package/dist/node_modules/@babylonjs/core/Culling/boundingSphere.esm.js +114 -0
- package/dist/node_modules/@babylonjs/core/DeviceInput/InputDevices/deviceEnums.esm.js +37 -0
- package/dist/node_modules/@babylonjs/core/DeviceInput/InputDevices/deviceSource.esm.js +23 -0
- package/dist/node_modules/@babylonjs/core/DeviceInput/InputDevices/deviceSourceManager.esm.js +106 -0
- package/dist/node_modules/@babylonjs/core/DeviceInput/eventFactory.esm.js +118 -0
- package/dist/node_modules/@babylonjs/core/DeviceInput/internalDeviceSourceManager.esm.js +46 -0
- package/dist/node_modules/@babylonjs/core/DeviceInput/nativeDeviceInputSystem.esm.js +50 -0
- package/dist/node_modules/@babylonjs/core/DeviceInput/webDeviceInputSystem.esm.js +354 -0
- package/dist/node_modules/@babylonjs/core/Engines/Extensions/engine.alpha.esm.js +101 -0
- package/dist/node_modules/@babylonjs/core/Engines/Extensions/engine.cubeTexture.esm.js +103 -0
- package/dist/node_modules/@babylonjs/core/Engines/Extensions/engine.dynamicBuffer.esm.js +11 -0
- package/dist/node_modules/@babylonjs/core/Engines/Extensions/engine.dynamicTexture.esm.js +14 -0
- package/dist/node_modules/@babylonjs/core/Engines/Extensions/engine.multiRender.esm.js +111 -0
- package/dist/node_modules/@babylonjs/core/Engines/Extensions/engine.rawTexture.esm.js +109 -0
- package/dist/node_modules/@babylonjs/core/Engines/Extensions/engine.readTexture.esm.js +76 -0
- package/dist/node_modules/@babylonjs/core/Engines/Extensions/engine.renderTarget.esm.js +69 -0
- package/dist/node_modules/@babylonjs/core/Engines/Extensions/engine.renderTargetCube.esm.js +15 -0
- package/dist/node_modules/@babylonjs/core/Engines/Extensions/engine.uniformBuffer.esm.js +29 -0
- package/dist/node_modules/@babylonjs/core/Engines/Extensions/engine.views.esm.js +85 -0
- package/dist/node_modules/@babylonjs/core/Engines/Processors/Expressions/Operators/shaderDefineAndOperator.esm.js +9 -0
- package/dist/node_modules/@babylonjs/core/Engines/Processors/Expressions/Operators/shaderDefineArithmeticOperator.esm.js +36 -0
- package/dist/node_modules/@babylonjs/core/Engines/Processors/Expressions/Operators/shaderDefineIsDefinedOperator.esm.js +13 -0
- package/dist/node_modules/@babylonjs/core/Engines/Processors/Expressions/Operators/shaderDefineOrOperator.esm.js +9 -0
- package/dist/node_modules/@babylonjs/core/Engines/Processors/Expressions/shaderDefineExpression.esm.js +88 -0
- package/dist/node_modules/@babylonjs/core/Engines/Processors/shaderCodeConditionNode.esm.js +14 -0
- package/dist/node_modules/@babylonjs/core/Engines/Processors/shaderCodeCursor.esm.js +44 -0
- package/dist/node_modules/@babylonjs/core/Engines/Processors/shaderCodeNode.esm.js +31 -0
- package/dist/node_modules/@babylonjs/core/Engines/Processors/shaderCodeTestNode.esm.js +9 -0
- package/dist/node_modules/@babylonjs/core/Engines/Processors/shaderProcessor.esm.js +230 -0
- package/dist/node_modules/@babylonjs/core/Engines/WebGL/webGL2ShaderProcessors.esm.js +30 -0
- package/dist/node_modules/@babylonjs/core/Engines/WebGL/webGLHardwareTexture.esm.js +34 -0
- package/dist/node_modules/@babylonjs/core/Engines/WebGL/webGLPipelineContext.esm.js +388 -0
- package/dist/node_modules/@babylonjs/core/Engines/WebGL/webGLRenderTargetWrapper.esm.js +87 -0
- package/dist/node_modules/@babylonjs/core/Engines/WebGL/webGLShaderProcessors.esm.js +16 -0
- package/dist/node_modules/@babylonjs/core/Engines/constants.esm.js +254 -0
- package/dist/node_modules/@babylonjs/core/Engines/engine.esm.js +1120 -0
- package/dist/node_modules/@babylonjs/core/Engines/engineStore.esm.js +23 -0
- package/dist/node_modules/@babylonjs/core/Engines/nullEngine.esm.js +697 -0
- package/dist/node_modules/@babylonjs/core/Engines/performanceConfigurator.esm.js +22 -0
- package/dist/node_modules/@babylonjs/core/Engines/renderTargetWrapper.esm.js +273 -0
- package/dist/node_modules/@babylonjs/core/Engines/shaderStore.esm.js +36 -0
- package/dist/node_modules/@babylonjs/core/Engines/thinEngine.esm.js +2921 -0
- package/dist/node_modules/@babylonjs/core/Events/deviceInputEvents.esm.js +13 -0
- package/dist/node_modules/@babylonjs/core/Events/keyboardEvents.esm.js +41 -0
- package/dist/node_modules/@babylonjs/core/Events/pointerEvents.esm.js +63 -0
- package/dist/node_modules/@babylonjs/core/Inputs/pointerPickingConfiguration.esm.js +8 -0
- package/dist/node_modules/@babylonjs/core/Inputs/scene.inputManager.esm.js +418 -0
- package/dist/node_modules/@babylonjs/core/Layers/effectLayer.esm.js +437 -0
- package/dist/node_modules/@babylonjs/core/Layers/effectLayerSceneComponent.esm.js +141 -0
- package/dist/node_modules/@babylonjs/core/Layers/glowLayer.esm.js +343 -0
- package/dist/node_modules/@babylonjs/core/Layers/highlightLayer.esm.js +396 -0
- package/dist/node_modules/@babylonjs/core/Lights/directionalLight.esm.js +224 -0
- package/dist/node_modules/@babylonjs/core/Lights/hemisphericLight.esm.js +92 -0
- package/dist/node_modules/@babylonjs/core/Lights/light.esm.js +476 -0
- package/dist/node_modules/@babylonjs/core/Lights/lightConstants.esm.js +30 -0
- package/dist/node_modules/@babylonjs/core/Lights/pointLight.esm.js +153 -0
- package/dist/node_modules/@babylonjs/core/Lights/shadowLight.esm.js +196 -0
- package/dist/node_modules/@babylonjs/core/Lights/spotLight.esm.js +287 -0
- package/dist/node_modules/@babylonjs/core/Loading/sceneLoader.esm.js +551 -0
- package/dist/node_modules/@babylonjs/core/Loading/sceneLoaderFlags.esm.js +48 -0
- package/dist/node_modules/@babylonjs/core/Materials/PBR/pbrAnisotropicConfiguration.esm.js +112 -0
- package/dist/node_modules/@babylonjs/core/Materials/PBR/pbrBRDFConfiguration.esm.js +48 -0
- package/dist/node_modules/@babylonjs/core/Materials/PBR/pbrBaseMaterial.esm.js +568 -0
- package/dist/node_modules/@babylonjs/core/Materials/PBR/pbrClearCoatConfiguration.esm.js +139 -0
- package/dist/node_modules/@babylonjs/core/Materials/PBR/pbrIridescenceConfiguration.esm.js +97 -0
- package/dist/node_modules/@babylonjs/core/Materials/PBR/pbrMaterial.esm.js +496 -0
- package/dist/node_modules/@babylonjs/core/Materials/PBR/pbrSheenConfiguration.esm.js +106 -0
- package/dist/node_modules/@babylonjs/core/Materials/PBR/pbrSubSurfaceConfiguration.esm.js +270 -0
- package/dist/node_modules/@babylonjs/core/Materials/Textures/Filtering/hdrFiltering.esm.js +103 -0
- package/dist/node_modules/@babylonjs/core/Materials/Textures/Loaders/ddsTextureLoader.esm.js +53 -0
- package/dist/node_modules/@babylonjs/core/Materials/Textures/Loaders/envTextureLoader.esm.js +51 -0
- package/dist/node_modules/@babylonjs/core/Materials/Textures/Loaders/ktxTextureLoader.esm.js +81 -0
- package/dist/node_modules/@babylonjs/core/Materials/Textures/baseTexture.esm.js +542 -0
- package/dist/node_modules/@babylonjs/core/Materials/Textures/baseTexture.polynomial.esm.js +23 -0
- package/dist/node_modules/@babylonjs/core/Materials/Textures/cubeTexture.esm.js +244 -0
- package/dist/node_modules/@babylonjs/core/Materials/Textures/dynamicTexture.esm.js +134 -0
- package/dist/node_modules/@babylonjs/core/Materials/Textures/equiRectangularCubeTexture.esm.js +89 -0
- package/dist/node_modules/@babylonjs/core/Materials/Textures/hdrCubeTexture.esm.js +175 -0
- package/dist/node_modules/@babylonjs/core/Materials/Textures/internalTexture.esm.js +150 -0
- package/dist/node_modules/@babylonjs/core/Materials/Textures/ktx2decoderTypes.esm.js +17 -0
- package/dist/node_modules/@babylonjs/core/Materials/Textures/mirrorTexture.esm.js +138 -0
- package/dist/node_modules/@babylonjs/core/Materials/Textures/multiRenderTarget.esm.js +223 -0
- package/dist/node_modules/@babylonjs/core/Materials/Textures/rawCubeTexture.esm.js +58 -0
- package/dist/node_modules/@babylonjs/core/Materials/Textures/rawTexture.esm.js +156 -0
- package/dist/node_modules/@babylonjs/core/Materials/Textures/rawTexture2DArray.esm.js +53 -0
- package/dist/node_modules/@babylonjs/core/Materials/Textures/renderTargetTexture.esm.js +605 -0
- package/dist/node_modules/@babylonjs/core/Materials/Textures/texture.esm.js +421 -0
- package/dist/node_modules/@babylonjs/core/Materials/Textures/textureSampler.esm.js +101 -0
- package/dist/node_modules/@babylonjs/core/Materials/Textures/thinTexture.esm.js +170 -0
- package/dist/node_modules/@babylonjs/core/Materials/clipPlaneMaterialHelper.esm.js +28 -0
- package/dist/node_modules/@babylonjs/core/Materials/colorCurves.esm.js +397 -0
- package/dist/node_modules/@babylonjs/core/Materials/drawWrapper.esm.js +22 -0
- package/dist/node_modules/@babylonjs/core/Materials/effect.esm.js +890 -0
- package/dist/node_modules/@babylonjs/core/Materials/effectFallbacks.esm.js +73 -0
- package/dist/node_modules/@babylonjs/core/Materials/effectRenderer.esm.js +132 -0
- package/dist/node_modules/@babylonjs/core/Materials/imageProcessingConfiguration.esm.js +428 -0
- package/dist/node_modules/@babylonjs/core/Materials/material.detailMapConfiguration.esm.js +90 -0
- package/dist/node_modules/@babylonjs/core/Materials/material.esm.js +906 -0
- package/dist/node_modules/@babylonjs/core/Materials/materialDefines.esm.js +161 -0
- package/dist/node_modules/@babylonjs/core/Materials/materialFlags.esm.js +226 -0
- package/dist/node_modules/@babylonjs/core/Materials/materialHelper.esm.js +501 -0
- package/dist/node_modules/@babylonjs/core/Materials/materialPluginBase.esm.js +226 -0
- package/dist/node_modules/@babylonjs/core/Materials/materialPluginEvent.esm.js +7 -0
- package/dist/node_modules/@babylonjs/core/Materials/materialPluginManager.esm.js +212 -0
- package/dist/node_modules/@babylonjs/core/Materials/materialStencilState.esm.js +145 -0
- package/dist/node_modules/@babylonjs/core/Materials/multiMaterial.esm.js +164 -0
- package/dist/node_modules/@babylonjs/core/Materials/prePassConfiguration.esm.js +38 -0
- package/dist/node_modules/@babylonjs/core/Materials/pushMaterial.esm.js +48 -0
- package/dist/node_modules/@babylonjs/core/Materials/shaderLanguage.esm.js +7 -0
- package/dist/node_modules/@babylonjs/core/Materials/shaderMaterial.esm.js +838 -0
- package/dist/node_modules/@babylonjs/core/Materials/standardMaterial.esm.js +934 -0
- package/dist/node_modules/@babylonjs/core/Materials/uniformBuffer.esm.js +541 -0
- package/dist/node_modules/@babylonjs/core/Maths/math.axis.esm.js +19 -0
- package/dist/node_modules/@babylonjs/core/Maths/math.color.esm.js +903 -0
- package/dist/node_modules/@babylonjs/core/Maths/math.constants.esm.js +6 -0
- package/dist/node_modules/@babylonjs/core/Maths/math.frustum.esm.js +91 -0
- package/dist/node_modules/@babylonjs/core/Maths/math.functions.esm.js +43 -0
- package/dist/node_modules/@babylonjs/core/Maths/math.path.esm.js +9 -0
- package/dist/node_modules/@babylonjs/core/Maths/math.plane.esm.js +145 -0
- package/dist/node_modules/@babylonjs/core/Maths/math.scalar.esm.js +284 -0
- package/dist/node_modules/@babylonjs/core/Maths/math.size.esm.js +124 -0
- package/dist/node_modules/@babylonjs/core/Maths/math.vector.esm.js +4915 -0
- package/dist/node_modules/@babylonjs/core/Maths/math.viewport.esm.js +41 -0
- package/dist/node_modules/@babylonjs/core/Maths/sphericalPolynomial.esm.js +177 -0
- package/dist/node_modules/@babylonjs/core/Meshes/Builders/boxBuilder.esm.js +260 -0
- package/dist/node_modules/@babylonjs/core/Meshes/Compression/dracoCompression.esm.js +233 -0
- package/dist/node_modules/@babylonjs/core/Meshes/Compression/meshoptCompression.esm.js +47 -0
- package/dist/node_modules/@babylonjs/core/Meshes/WebGL/webGLDataBuffer.esm.js +12 -0
- package/dist/node_modules/@babylonjs/core/Meshes/abstractMesh.esm.js +1448 -0
- package/dist/node_modules/@babylonjs/core/Meshes/geometry.esm.js +729 -0
- package/dist/node_modules/@babylonjs/core/Meshes/instancedMesh.esm.js +455 -0
- package/dist/node_modules/@babylonjs/core/Meshes/mesh.esm.js +2526 -0
- package/dist/node_modules/@babylonjs/core/Meshes/mesh.vertexData.esm.js +865 -0
- package/dist/node_modules/@babylonjs/core/Meshes/meshLODLevel.esm.js +13 -0
- package/dist/node_modules/@babylonjs/core/Meshes/subMesh.esm.js +422 -0
- package/dist/node_modules/@babylonjs/core/Meshes/thinInstanceMesh.esm.js +129 -0
- package/dist/node_modules/@babylonjs/core/Meshes/transformNode.esm.js +796 -0
- package/dist/node_modules/@babylonjs/core/Misc/HighDynamicRange/cubemapToSphericalPolynomial.esm.js +111 -0
- package/dist/node_modules/@babylonjs/core/Misc/HighDynamicRange/hdr.esm.js +122 -0
- package/dist/node_modules/@babylonjs/core/Misc/HighDynamicRange/panoramaToCubemap.esm.js +78 -0
- package/dist/node_modules/@babylonjs/core/Misc/andOrNotEvaluator.esm.js +41 -0
- package/dist/node_modules/@babylonjs/core/Misc/arrayTools.esm.js +52 -0
- package/dist/node_modules/@babylonjs/core/Misc/assetsManager.esm.js +561 -0
- package/dist/node_modules/@babylonjs/core/Misc/brdfTextureTools.esm.js +31 -0
- package/dist/node_modules/@babylonjs/core/Misc/copyTools.esm.js +44 -0
- package/dist/node_modules/@babylonjs/core/Misc/coroutine.esm.js +53 -0
- package/dist/node_modules/@babylonjs/core/Misc/dataReader.esm.js +55 -0
- package/dist/node_modules/@babylonjs/core/Misc/dds.esm.js +329 -0
- package/dist/node_modules/@babylonjs/core/Misc/decorators.esm.js +332 -0
- package/dist/node_modules/@babylonjs/core/Misc/deepCopier.esm.js +52 -0
- package/dist/node_modules/@babylonjs/core/Misc/deferred.esm.js +25 -0
- package/dist/node_modules/@babylonjs/core/Misc/devTools.esm.js +6 -0
- package/dist/node_modules/@babylonjs/core/Misc/domManagement.esm.js +21 -0
- package/dist/node_modules/@babylonjs/core/Misc/dumpTools.esm.js +117 -0
- package/dist/node_modules/@babylonjs/core/Misc/environmentTextureTools.esm.js +187 -0
- package/dist/node_modules/@babylonjs/core/Misc/error.esm.js +40 -0
- package/dist/node_modules/@babylonjs/core/Misc/fileTools.esm.js +339 -0
- package/dist/node_modules/@babylonjs/core/Misc/filesInputStore.esm.js +6 -0
- package/dist/node_modules/@babylonjs/core/Misc/guid.esm.js +9 -0
- package/dist/node_modules/@babylonjs/core/Misc/instantiationTools.esm.js +26 -0
- package/dist/node_modules/@babylonjs/core/Misc/khronosTextureContainer.esm.js +79 -0
- package/dist/node_modules/@babylonjs/core/Misc/khronosTextureContainer2.esm.js +281 -0
- package/dist/node_modules/@babylonjs/core/Misc/logger.esm.js +77 -0
- package/dist/node_modules/@babylonjs/core/Misc/observable.esm.js +231 -0
- package/dist/node_modules/@babylonjs/core/Misc/perfCounter.esm.js +99 -0
- package/dist/node_modules/@babylonjs/core/Misc/performanceMonitor.esm.js +144 -0
- package/dist/node_modules/@babylonjs/core/Misc/precisionDate.esm.js +12 -0
- package/dist/node_modules/@babylonjs/core/Misc/retryStrategy.esm.js +14 -0
- package/dist/node_modules/@babylonjs/core/Misc/rgbdTextureTools.esm.js +51 -0
- package/dist/node_modules/@babylonjs/core/Misc/screenshotTools.esm.js +92 -0
- package/dist/node_modules/@babylonjs/core/Misc/smartArray.esm.js +118 -0
- package/dist/node_modules/@babylonjs/core/Misc/stringDictionary.esm.js +129 -0
- package/dist/node_modules/@babylonjs/core/Misc/stringTools.esm.js +26 -0
- package/dist/node_modules/@babylonjs/core/Misc/tags.esm.js +97 -0
- package/dist/node_modules/@babylonjs/core/Misc/textureTools.esm.js +41 -0
- package/dist/node_modules/@babylonjs/core/Misc/timingTools.esm.js +13 -0
- package/dist/node_modules/@babylonjs/core/Misc/tools.esm.js +929 -0
- package/dist/node_modules/@babylonjs/core/Misc/typeStore.esm.js +11 -0
- package/dist/node_modules/@babylonjs/core/Misc/uniqueIdGenerator.esm.js +13 -0
- package/dist/node_modules/@babylonjs/core/Misc/webRequest.esm.js +135 -0
- package/dist/node_modules/@babylonjs/core/Misc/workerPool.esm.js +80 -0
- package/dist/node_modules/@babylonjs/core/Morph/morphTarget.esm.js +187 -0
- package/dist/node_modules/@babylonjs/core/Morph/morphTargetManager.esm.js +249 -0
- package/dist/node_modules/@babylonjs/core/PostProcesses/RenderPipeline/Pipelines/defaultRenderingPipeline.esm.js +349 -0
- package/dist/node_modules/@babylonjs/core/PostProcesses/RenderPipeline/Pipelines/ssao2RenderingPipeline.esm.js +306 -0
- package/dist/node_modules/@babylonjs/core/PostProcesses/RenderPipeline/Pipelines/ssaoRenderingPipeline.esm.js +161 -0
- package/dist/node_modules/@babylonjs/core/PostProcesses/RenderPipeline/Pipelines/ssrRenderingPipeline.esm.js +589 -0
- package/dist/node_modules/@babylonjs/core/PostProcesses/RenderPipeline/Pipelines/standardRenderingPipeline.esm.js +512 -0
- package/dist/node_modules/@babylonjs/core/PostProcesses/RenderPipeline/postProcessRenderEffect.esm.js +114 -0
- package/dist/node_modules/@babylonjs/core/PostProcesses/RenderPipeline/postProcessRenderPipeline.esm.js +139 -0
- package/dist/node_modules/@babylonjs/core/PostProcesses/RenderPipeline/postProcessRenderPipelineManager.esm.js +99 -0
- package/dist/node_modules/@babylonjs/core/PostProcesses/RenderPipeline/postProcessRenderPipelineManagerSceneComponent.esm.js +48 -0
- package/dist/node_modules/@babylonjs/core/PostProcesses/bloomEffect.esm.js +76 -0
- package/dist/node_modules/@babylonjs/core/PostProcesses/bloomMergePostProcess.esm.js +40 -0
- package/dist/node_modules/@babylonjs/core/PostProcesses/blurPostProcess.esm.js +165 -0
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- package/dist/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_xmp_json_ld.esm.js +31 -0
- package/dist/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/MSFT_audio_emitter.esm.js +149 -0
- package/dist/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/MSFT_lod.esm.js +170 -0
- package/dist/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/MSFT_minecraftMesh.esm.js +29 -0
- package/dist/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/MSFT_sRGBFactors.esm.js +29 -0
- package/dist/node_modules/@babylonjs/loaders/glTF/2.0/glTFLoader.esm.js +1562 -0
- package/dist/node_modules/@babylonjs/loaders/glTF/2.0/glTFLoaderAnimation.esm.js +66 -0
- package/dist/node_modules/@babylonjs/loaders/glTF/glTFFileLoader.esm.js +462 -0
- package/dist/node_modules/@babylonjs/loaders/glTF/glTFValidation.esm.js +81 -0
- package/package.json +3 -2
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1
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import { DeviceType as r } from "./deviceEnums.esm.js";
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import { Observable as c } from "../../Misc/observable.esm.js";
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import { InternalDeviceSourceManager as o } from "../internalDeviceSourceManager.esm.js";
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class d {
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5
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// Public Functions
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6
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/**
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* Gets a DeviceSource, given a type and slot
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* @param deviceType - Type of Device
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* @param deviceSlot - Slot or ID of device
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* @returns DeviceSource
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*/
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getDeviceSource(e, i) {
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if (i === void 0) {
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if (this._firstDevice[e] === void 0)
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return null;
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i = this._firstDevice[e];
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}
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return !this._devices[e] || this._devices[e][i] === void 0 ? null : this._devices[e][i];
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}
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/**
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* Gets an array of DeviceSource objects for a given device type
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* @param deviceType - Type of Device
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* @returns All available DeviceSources of a given type
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*/
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getDeviceSources(e) {
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return this._devices[e] ? this._devices[e].filter((i) => !!i) : [];
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}
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/**
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* Default constructor
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* @param engine - Used to get canvas (if applicable)
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*/
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constructor(e) {
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const i = Object.keys(r).length / 2;
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this._devices = new Array(i), this._firstDevice = new Array(i), this._engine = e, this._engine._deviceSourceManager || (this._engine._deviceSourceManager = new o(e)), this._engine._deviceSourceManager._refCount++, this.onDeviceConnectedObservable = new c((s) => {
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for (const n of this._devices)
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if (n)
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for (const t of n)
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t && this.onDeviceConnectedObservable.notifyObserver(s, t);
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}), this.onDeviceDisconnectedObservable = new c(), this._engine._deviceSourceManager.registerManager(this), this._onDisposeObserver = e.onDisposeObservable.add(() => {
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this.dispose();
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});
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}
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/**
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* Dispose of DeviceSourceManager
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*/
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dispose() {
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this.onDeviceConnectedObservable.clear(), this.onDeviceDisconnectedObservable.clear(), this._engine._deviceSourceManager && (this._engine._deviceSourceManager.unregisterManager(this), --this._engine._deviceSourceManager._refCount < 1 && (this._engine._deviceSourceManager.dispose(), delete this._engine._deviceSourceManager)), this._engine.onDisposeObservable.remove(this._onDisposeObserver);
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48
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}
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// Hidden Functions
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/**
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* @param deviceSource - Source to add
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* @internal
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*/
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_addDevice(e) {
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this._devices[e.deviceType] || (this._devices[e.deviceType] = new Array()), this._devices[e.deviceType][e.deviceSlot] || (this._devices[e.deviceType][e.deviceSlot] = e, this._updateFirstDevices(e.deviceType)), this.onDeviceConnectedObservable.notifyObservers(e);
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}
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/**
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* @param deviceType - DeviceType
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* @param deviceSlot - DeviceSlot
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* @internal
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*/
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_removeDevice(e, i) {
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var s, n;
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const t = (s = this._devices[e]) === null || s === void 0 ? void 0 : s[i];
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this.onDeviceDisconnectedObservable.notifyObservers(t), !((n = this._devices[e]) === null || n === void 0) && n[i] && delete this._devices[e][i], this._updateFirstDevices(e);
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}
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/**
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* @param deviceType - DeviceType
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* @param deviceSlot - DeviceSlot
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* @param eventData - Event
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* @internal
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*/
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_onInputChanged(e, i, s) {
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var n, t;
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(t = (n = this._devices[e]) === null || n === void 0 ? void 0 : n[i]) === null || t === void 0 || t.onInputChangedObservable.notifyObservers(s);
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}
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// Private Functions
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_updateFirstDevices(e) {
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switch (e) {
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case r.Keyboard:
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case r.Mouse:
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this._firstDevice[e] = 0;
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break;
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case r.Touch:
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case r.DualSense:
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case r.DualShock:
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87
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case r.Xbox:
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case r.Switch:
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89
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case r.Generic: {
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90
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delete this._firstDevice[e];
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91
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const i = this._devices[e];
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if (i) {
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for (let s = 0; s < i.length; s++)
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if (i[s]) {
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this._firstDevice[e] = s;
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break;
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}
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}
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break;
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}
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}
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}
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}
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export {
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d as DeviceSourceManager
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};
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@@ -0,0 +1,118 @@
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1
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import { EventConstants as K } from "../Events/deviceInputEvents.esm.js";
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import { DeviceType as s, PointerInput as i, NativePointerInput as f } from "./InputDevices/deviceEnums.esm.js";
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class p {
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4
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/**
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* Create device input events based on provided type and slot
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*
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* @param deviceType Type of device
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* @param deviceSlot "Slot" or index that device is referenced in
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* @param inputIndex Id of input to be checked
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* @param currentState Current value for given input
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* @param deviceInputSystem Reference to DeviceInputSystem
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* @param elementToAttachTo HTMLElement to reference as target for inputs
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* @returns IUIEvent object
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*/
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15
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static CreateDeviceEvent(o, t, a, l, r, n, e) {
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switch (o) {
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case s.Keyboard:
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return this._CreateKeyboardEvent(a, l, r, n);
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case s.Mouse:
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if (a === i.MouseWheelX || a === i.MouseWheelY || a === i.MouseWheelZ)
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return this._CreateWheelEvent(o, t, a, l, r, n);
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case s.Touch:
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return this._CreatePointerEvent(o, t, a, l, r, n, e);
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default:
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throw `Unable to generate event for device ${s[o]}`;
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}
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}
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/**
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* Creates pointer event
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*
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* @param deviceType Type of device
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* @param deviceSlot "Slot" or index that device is referenced in
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* @param inputIndex Id of input to be checked
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* @param currentState Current value for given input
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* @param deviceInputSystem Reference to DeviceInputSystem
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* @param elementToAttachTo HTMLElement to reference as target for inputs
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* @returns IUIEvent object (Pointer)
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*/
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39
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static _CreatePointerEvent(o, t, a, l, r, n, e) {
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const h = this._CreateMouseEvent(o, t, a, l, r, n);
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o === s.Mouse ? (h.deviceType = s.Mouse, h.pointerId = 1, h.pointerType = "mouse") : (h.deviceType = s.Touch, h.pointerId = e ?? t, h.pointerType = "touch");
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let C = 0;
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return C += r.pollInput(o, t, i.LeftClick), C += r.pollInput(o, t, i.RightClick) * 2, C += r.pollInput(o, t, i.MiddleClick) * 4, h.buttons = C, a === i.Move ? h.type = "pointermove" : a >= i.LeftClick && a <= i.RightClick && (h.type = l === 1 ? "pointerdown" : "pointerup", h.button = a - 2), h;
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44
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}
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45
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/**
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46
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* Create Mouse Wheel Event
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47
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* @param deviceType Type of device
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48
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* @param deviceSlot "Slot" or index that device is referenced in
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49
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* @param inputIndex Id of input to be checked
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50
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* @param currentState Current value for given input
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51
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* @param deviceInputSystem Reference to DeviceInputSystem
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* @param elementToAttachTo HTMLElement to reference as target for inputs
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* @returns IUIEvent object (Wheel)
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*/
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55
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static _CreateWheelEvent(o, t, a, l, r, n) {
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const e = this._CreateMouseEvent(o, t, a, l, r, n);
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57
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switch (e.pointerId = 1, e.type = "wheel", e.deltaMode = K.DOM_DELTA_PIXEL, e.deltaX = 0, e.deltaY = 0, e.deltaZ = 0, a) {
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58
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case i.MouseWheelX:
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59
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e.deltaX = l;
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60
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break;
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61
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case i.MouseWheelY:
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62
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e.deltaY = l;
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63
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break;
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64
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case i.MouseWheelZ:
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65
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e.deltaZ = l;
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break;
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67
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}
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68
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return e;
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69
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}
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70
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/**
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71
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* Create Mouse Event
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72
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* @param deviceType Type of device
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73
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* @param deviceSlot "Slot" or index that device is referenced in
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74
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* @param inputIndex Id of input to be checked
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75
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* @param currentState Current value for given input
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76
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* @param deviceInputSystem Reference to DeviceInputSystem
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77
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* @param elementToAttachTo HTMLElement to reference as target for inputs
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78
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* @returns IUIEvent object (Mouse)
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79
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*/
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80
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static _CreateMouseEvent(o, t, a, l, r, n) {
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81
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const e = this._CreateEvent(n), h = r.pollInput(o, t, i.Horizontal), C = r.pollInput(o, t, i.Vertical);
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82
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return n ? (e.movementX = 0, e.movementY = 0, e.offsetX = e.movementX - n.getBoundingClientRect().x, e.offsetY = e.movementY - n.getBoundingClientRect().y) : (e.movementX = r.pollInput(o, t, f.DeltaHorizontal), e.movementY = r.pollInput(o, t, f.DeltaVertical), e.offsetX = 0, e.offsetY = 0), this._CheckNonCharacterKeys(e, r), e.clientX = h, e.clientY = C, e.x = h, e.y = C, e.deviceType = o, e.deviceSlot = t, e.inputIndex = a, e;
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83
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}
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84
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/**
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85
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* Create Keyboard Event
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86
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* @param inputIndex Id of input to be checked
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87
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* @param currentState Current value for given input
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88
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* @param deviceInputSystem Reference to DeviceInputSystem
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89
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* @param elementToAttachTo HTMLElement to reference as target for inputs
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90
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* @returns IEvent object (Keyboard)
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91
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*/
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92
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static _CreateKeyboardEvent(o, t, a, l) {
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93
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const r = this._CreateEvent(l);
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94
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return this._CheckNonCharacterKeys(r, a), r.deviceType = s.Keyboard, r.deviceSlot = 0, r.inputIndex = o, r.type = t === 1 ? "keydown" : "keyup", r.key = String.fromCharCode(o), r.keyCode = o, r;
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95
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}
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96
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/**
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97
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* Add parameters for non-character keys (Ctrl, Alt, Meta, Shift)
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98
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* @param evt Event object to add parameters to
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99
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* @param deviceInputSystem DeviceInputSystem to pull values from
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100
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*/
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101
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static _CheckNonCharacterKeys(o, t) {
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102
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const a = t.isDeviceAvailable(s.Keyboard), l = a && t.pollInput(s.Keyboard, 0, 18) === 1, r = a && t.pollInput(s.Keyboard, 0, 17) === 1, n = a && (t.pollInput(s.Keyboard, 0, 91) === 1 || t.pollInput(s.Keyboard, 0, 92) === 1 || t.pollInput(s.Keyboard, 0, 93) === 1), e = a && t.pollInput(s.Keyboard, 0, 16) === 1;
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103
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o.altKey = l, o.ctrlKey = r, o.metaKey = n, o.shiftKey = e;
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104
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}
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105
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/**
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106
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* Create base event object
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107
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* @param elementToAttachTo Value to use as event target
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108
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* @returns
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109
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*/
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110
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static _CreateEvent(o) {
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111
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const t = {};
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112
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return t.preventDefault = () => {
|
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113
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}, t.target = o, t;
|
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114
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}
|
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115
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}
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116
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export {
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117
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p as DeviceEventFactory
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118
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};
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@@ -0,0 +1,46 @@
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1
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import { DeviceType as _ } from "./InputDevices/deviceEnums.esm.js";
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2
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import { NativeDeviceInputSystem as g } from "./nativeDeviceInputSystem.esm.js";
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3
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import { WebDeviceInputSystem as v } from "./webDeviceInputSystem.esm.js";
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4
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import { DeviceSource as c } from "./InputDevices/deviceSource.esm.js";
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5
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class y {
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6
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constructor(a) {
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7
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this._registeredManagers = new Array(), this._refCount = 0, this.registerManager = (s) => {
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8
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for (let e = 0; e < this._devices.length; e++) {
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9
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const t = this._devices[e];
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10
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for (const i in t) {
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11
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const h = +i;
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12
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s._addDevice(new c(this._deviceInputSystem, e, h));
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13
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}
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14
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}
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15
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this._registeredManagers.push(s);
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16
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}, this.unregisterManager = (s) => {
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17
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const e = this._registeredManagers.indexOf(s);
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18
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e > -1 && this._registeredManagers.splice(e, 1);
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19
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+
};
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|
20
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+
const d = Object.keys(_).length / 2;
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|
21
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+
this._devices = new Array(d);
|
|
22
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+
const n = (s, e) => {
|
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23
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+
this._devices[s] || (this._devices[s] = new Array()), this._devices[s][e] || (this._devices[s][e] = e);
|
|
24
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+
for (const t of this._registeredManagers) {
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25
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const i = new c(this._deviceInputSystem, s, e);
|
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26
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t._addDevice(i);
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|
27
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+
}
|
|
28
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+
}, r = (s, e) => {
|
|
29
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+
var t;
|
|
30
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+
!((t = this._devices[s]) === null || t === void 0) && t[e] && delete this._devices[s][e];
|
|
31
|
+
for (const i of this._registeredManagers)
|
|
32
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+
i._removeDevice(s, e);
|
|
33
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+
}, o = (s, e, t) => {
|
|
34
|
+
if (t)
|
|
35
|
+
for (const i of this._registeredManagers)
|
|
36
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+
i._onInputChanged(s, e, t);
|
|
37
|
+
};
|
|
38
|
+
typeof _native < "u" ? this._deviceInputSystem = new g(n, r, o) : this._deviceInputSystem = new v(a, n, r, o);
|
|
39
|
+
}
|
|
40
|
+
dispose() {
|
|
41
|
+
this._deviceInputSystem.dispose();
|
|
42
|
+
}
|
|
43
|
+
}
|
|
44
|
+
export {
|
|
45
|
+
y as InternalDeviceSourceManager
|
|
46
|
+
};
|
|
@@ -0,0 +1,50 @@
|
|
|
1
|
+
import { DeviceEventFactory as v } from "./eventFactory.esm.js";
|
|
2
|
+
import { DeviceType as u } from "./InputDevices/deviceEnums.esm.js";
|
|
3
|
+
class l {
|
|
4
|
+
constructor(t, e, n) {
|
|
5
|
+
this._nativeInput = _native.DeviceInputSystem ? new _native.DeviceInputSystem(t, e, (i, s, p, r) => {
|
|
6
|
+
const a = v.CreateDeviceEvent(i, s, p, r, this);
|
|
7
|
+
n(i, s, a);
|
|
8
|
+
}) : this._createDummyNativeInput();
|
|
9
|
+
}
|
|
10
|
+
// Public functions
|
|
11
|
+
/**
|
|
12
|
+
* Checks for current device input value, given an id and input index. Throws exception if requested device not initialized.
|
|
13
|
+
* @param deviceType Enum specifying device type
|
|
14
|
+
* @param deviceSlot "Slot" or index that device is referenced in
|
|
15
|
+
* @param inputIndex Id of input to be checked
|
|
16
|
+
* @returns Current value of input
|
|
17
|
+
*/
|
|
18
|
+
pollInput(t, e, n) {
|
|
19
|
+
return this._nativeInput.pollInput(t, e, n);
|
|
20
|
+
}
|
|
21
|
+
/**
|
|
22
|
+
* Check for a specific device in the DeviceInputSystem
|
|
23
|
+
* @param deviceType Type of device to check for
|
|
24
|
+
* @returns bool with status of device's existence
|
|
25
|
+
*/
|
|
26
|
+
isDeviceAvailable(t) {
|
|
27
|
+
return t === u.Mouse || t === u.Touch;
|
|
28
|
+
}
|
|
29
|
+
/**
|
|
30
|
+
* Dispose of all the observables
|
|
31
|
+
*/
|
|
32
|
+
dispose() {
|
|
33
|
+
this._nativeInput.dispose();
|
|
34
|
+
}
|
|
35
|
+
/**
|
|
36
|
+
* For versions of BabylonNative that don't have the NativeInput plugin initialized, create a dummy version
|
|
37
|
+
* @returns Object with dummy functions
|
|
38
|
+
*/
|
|
39
|
+
_createDummyNativeInput() {
|
|
40
|
+
return {
|
|
41
|
+
pollInput: () => 0,
|
|
42
|
+
isDeviceAvailable: () => !1,
|
|
43
|
+
dispose: () => {
|
|
44
|
+
}
|
|
45
|
+
};
|
|
46
|
+
}
|
|
47
|
+
}
|
|
48
|
+
export {
|
|
49
|
+
l as NativeDeviceInputSystem
|
|
50
|
+
};
|
|
@@ -0,0 +1,354 @@
|
|
|
1
|
+
import { IsNavigatorAvailable as f } from "../Misc/domManagement.esm.js";
|
|
2
|
+
import { Tools as v } from "../Misc/tools.esm.js";
|
|
3
|
+
import { DeviceEventFactory as l } from "./eventFactory.esm.js";
|
|
4
|
+
import { PointerInput as a, DeviceType as o } from "./InputDevices/deviceEnums.esm.js";
|
|
5
|
+
const m = 255, T = Object.keys(a).length / 2;
|
|
6
|
+
class D {
|
|
7
|
+
constructor(t, s, e, i) {
|
|
8
|
+
this._inputs = [], this._keyboardActive = !1, this._pointerActive = !1, this._usingSafari = v.IsSafari(), this._usingMacOS = f() && /(Mac|iPhone|iPod|iPad)/i.test(navigator.platform), this._keyboardDownEvent = (n) => {
|
|
9
|
+
}, this._keyboardUpEvent = (n) => {
|
|
10
|
+
}, this._keyboardBlurEvent = (n) => {
|
|
11
|
+
}, this._pointerMoveEvent = (n) => {
|
|
12
|
+
}, this._pointerDownEvent = (n) => {
|
|
13
|
+
}, this._pointerUpEvent = (n) => {
|
|
14
|
+
}, this._pointerCancelEvent = (n) => {
|
|
15
|
+
}, this._pointerWheelEvent = (n) => {
|
|
16
|
+
}, this._pointerBlurEvent = (n) => {
|
|
17
|
+
}, this._eventsAttached = !1, this._mouseId = -1, this._isUsingFirefox = f() && navigator.userAgent && navigator.userAgent.indexOf("Firefox") !== -1, this._maxTouchPoints = 0, this._pointerInputClearObserver = null, this._gamepadConnectedEvent = (n) => {
|
|
18
|
+
}, this._gamepadDisconnectedEvent = (n) => {
|
|
19
|
+
}, this._eventPrefix = v.GetPointerPrefix(t), this._engine = t, this._onDeviceConnected = s, this._onDeviceDisconnected = e, this._onInputChanged = i, this._mouseId = this._isUsingFirefox ? 0 : 1, this._enableEvents(), this._usingMacOS && (this._metaKeys = []), this._engine._onEngineViewChanged || (this._engine._onEngineViewChanged = () => {
|
|
20
|
+
this._enableEvents();
|
|
21
|
+
});
|
|
22
|
+
}
|
|
23
|
+
// Public functions
|
|
24
|
+
/**
|
|
25
|
+
* Checks for current device input value, given an id and input index. Throws exception if requested device not initialized.
|
|
26
|
+
* @param deviceType Enum specifying device type
|
|
27
|
+
* @param deviceSlot "Slot" or index that device is referenced in
|
|
28
|
+
* @param inputIndex Id of input to be checked
|
|
29
|
+
* @returns Current value of input
|
|
30
|
+
*/
|
|
31
|
+
pollInput(t, s, e) {
|
|
32
|
+
const i = this._inputs[t][s];
|
|
33
|
+
if (!i)
|
|
34
|
+
throw `Unable to find device ${o[t]}`;
|
|
35
|
+
t >= o.DualShock && t <= o.DualSense && this._updateDevice(t, s, e);
|
|
36
|
+
const n = i[e];
|
|
37
|
+
if (n === void 0)
|
|
38
|
+
throw `Unable to find input ${e} for device ${o[t]} in slot ${s}`;
|
|
39
|
+
return e === a.Move && v.Warn("Unable to provide information for PointerInput.Move. Try using PointerInput.Horizontal or PointerInput.Vertical for move data."), n;
|
|
40
|
+
}
|
|
41
|
+
/**
|
|
42
|
+
* Check for a specific device in the DeviceInputSystem
|
|
43
|
+
* @param deviceType Type of device to check for
|
|
44
|
+
* @returns bool with status of device's existence
|
|
45
|
+
*/
|
|
46
|
+
isDeviceAvailable(t) {
|
|
47
|
+
return this._inputs[t] !== void 0;
|
|
48
|
+
}
|
|
49
|
+
/**
|
|
50
|
+
* Dispose of all the eventlisteners
|
|
51
|
+
*/
|
|
52
|
+
dispose() {
|
|
53
|
+
this._onDeviceConnected = () => {
|
|
54
|
+
}, this._onDeviceDisconnected = () => {
|
|
55
|
+
}, this._onInputChanged = () => {
|
|
56
|
+
}, delete this._engine._onEngineViewChanged, this._elementToAttachTo && this._disableEvents();
|
|
57
|
+
}
|
|
58
|
+
/**
|
|
59
|
+
* Enable listening for user input events
|
|
60
|
+
*/
|
|
61
|
+
_enableEvents() {
|
|
62
|
+
const t = this === null || this === void 0 ? void 0 : this._engine.getInputElement();
|
|
63
|
+
if (t && (!this._eventsAttached || this._elementToAttachTo !== t)) {
|
|
64
|
+
if (this._disableEvents(), this._inputs) {
|
|
65
|
+
for (const s of this._inputs)
|
|
66
|
+
if (s)
|
|
67
|
+
for (const e in s) {
|
|
68
|
+
const i = +e, n = s[i];
|
|
69
|
+
if (n)
|
|
70
|
+
for (let r = 0; r < n.length; r++)
|
|
71
|
+
n[r] = 0;
|
|
72
|
+
}
|
|
73
|
+
}
|
|
74
|
+
this._elementToAttachTo = t, this._elementToAttachTo.tabIndex = this._elementToAttachTo.tabIndex !== -1 ? this._elementToAttachTo.tabIndex : this._engine.canvasTabIndex, this._handleKeyActions(), this._handlePointerActions(), this._handleGamepadActions(), this._eventsAttached = !0, this._checkForConnectedDevices();
|
|
75
|
+
}
|
|
76
|
+
}
|
|
77
|
+
/**
|
|
78
|
+
* Disable listening for user input events
|
|
79
|
+
*/
|
|
80
|
+
_disableEvents() {
|
|
81
|
+
this._elementToAttachTo && (this._elementToAttachTo.removeEventListener("blur", this._keyboardBlurEvent), this._elementToAttachTo.removeEventListener("blur", this._pointerBlurEvent), this._elementToAttachTo.removeEventListener("keydown", this._keyboardDownEvent), this._elementToAttachTo.removeEventListener("keyup", this._keyboardUpEvent), this._elementToAttachTo.removeEventListener(this._eventPrefix + "move", this._pointerMoveEvent), this._elementToAttachTo.removeEventListener(this._eventPrefix + "down", this._pointerDownEvent), this._elementToAttachTo.removeEventListener(this._eventPrefix + "up", this._pointerUpEvent), this._elementToAttachTo.removeEventListener(this._eventPrefix + "cancel", this._pointerCancelEvent), this._elementToAttachTo.removeEventListener(this._wheelEventName, this._pointerWheelEvent), window.removeEventListener("gamepadconnected", this._gamepadConnectedEvent), window.removeEventListener("gamepaddisconnected", this._gamepadDisconnectedEvent)), this._pointerInputClearObserver && this._engine.onEndFrameObservable.remove(this._pointerInputClearObserver), this._eventsAttached = !1;
|
|
82
|
+
}
|
|
83
|
+
/**
|
|
84
|
+
* Checks for existing connections to devices and register them, if necessary
|
|
85
|
+
* Currently handles gamepads and mouse
|
|
86
|
+
*/
|
|
87
|
+
_checkForConnectedDevices() {
|
|
88
|
+
if (navigator.getGamepads) {
|
|
89
|
+
const t = navigator.getGamepads();
|
|
90
|
+
for (const s of t)
|
|
91
|
+
s && this._addGamePad(s);
|
|
92
|
+
}
|
|
93
|
+
typeof matchMedia == "function" && matchMedia("(pointer:fine)").matches && this._addPointerDevice(o.Mouse, 0, 0, 0);
|
|
94
|
+
}
|
|
95
|
+
// Private functions
|
|
96
|
+
/**
|
|
97
|
+
* Add a gamepad to the DeviceInputSystem
|
|
98
|
+
* @param gamepad A single DOM Gamepad object
|
|
99
|
+
*/
|
|
100
|
+
_addGamePad(t) {
|
|
101
|
+
const s = this._getGamepadDeviceType(t.id), e = t.index;
|
|
102
|
+
this._gamepads = this._gamepads || new Array(t.index + 1), this._registerDevice(s, e, t.buttons.length + t.axes.length), this._gamepads[e] = s;
|
|
103
|
+
}
|
|
104
|
+
/**
|
|
105
|
+
* Add pointer device to DeviceInputSystem
|
|
106
|
+
* @param deviceType Type of Pointer to add
|
|
107
|
+
* @param deviceSlot Pointer ID (0 for mouse, pointerId for Touch)
|
|
108
|
+
* @param currentX Current X at point of adding
|
|
109
|
+
* @param currentY Current Y at point of adding
|
|
110
|
+
*/
|
|
111
|
+
_addPointerDevice(t, s, e, i) {
|
|
112
|
+
this._pointerActive || (this._pointerActive = !0), this._registerDevice(t, s, T);
|
|
113
|
+
const n = this._inputs[t][s];
|
|
114
|
+
n[0] = e, n[1] = i;
|
|
115
|
+
}
|
|
116
|
+
/**
|
|
117
|
+
* Add device and inputs to device array
|
|
118
|
+
* @param deviceType Enum specifying device type
|
|
119
|
+
* @param deviceSlot "Slot" or index that device is referenced in
|
|
120
|
+
* @param numberOfInputs Number of input entries to create for given device
|
|
121
|
+
*/
|
|
122
|
+
_registerDevice(t, s, e) {
|
|
123
|
+
if (s === void 0)
|
|
124
|
+
throw `Unable to register device ${o[t]} to undefined slot.`;
|
|
125
|
+
if (this._inputs[t] || (this._inputs[t] = {}), !this._inputs[t][s]) {
|
|
126
|
+
const i = new Array(e);
|
|
127
|
+
i.fill(0), this._inputs[t][s] = i, this._onDeviceConnected(t, s);
|
|
128
|
+
}
|
|
129
|
+
}
|
|
130
|
+
/**
|
|
131
|
+
* Given a specific device name, remove that device from the device map
|
|
132
|
+
* @param deviceType Enum specifying device type
|
|
133
|
+
* @param deviceSlot "Slot" or index that device is referenced in
|
|
134
|
+
*/
|
|
135
|
+
_unregisterDevice(t, s) {
|
|
136
|
+
this._inputs[t][s] && (delete this._inputs[t][s], this._onDeviceDisconnected(t, s));
|
|
137
|
+
}
|
|
138
|
+
/**
|
|
139
|
+
* Handle all actions that come from keyboard interaction
|
|
140
|
+
*/
|
|
141
|
+
_handleKeyActions() {
|
|
142
|
+
this._keyboardDownEvent = (t) => {
|
|
143
|
+
this._keyboardActive || (this._keyboardActive = !0, this._registerDevice(o.Keyboard, 0, m));
|
|
144
|
+
const s = this._inputs[o.Keyboard][0];
|
|
145
|
+
if (s) {
|
|
146
|
+
s[t.keyCode] = 1;
|
|
147
|
+
const e = t;
|
|
148
|
+
e.inputIndex = t.keyCode, this._usingMacOS && t.metaKey && t.key !== "Meta" && (this._metaKeys.includes(t.keyCode) || this._metaKeys.push(t.keyCode)), this._onInputChanged(o.Keyboard, 0, e);
|
|
149
|
+
}
|
|
150
|
+
}, this._keyboardUpEvent = (t) => {
|
|
151
|
+
this._keyboardActive || (this._keyboardActive = !0, this._registerDevice(o.Keyboard, 0, m));
|
|
152
|
+
const s = this._inputs[o.Keyboard][0];
|
|
153
|
+
if (s) {
|
|
154
|
+
s[t.keyCode] = 0;
|
|
155
|
+
const e = t;
|
|
156
|
+
if (e.inputIndex = t.keyCode, this._usingMacOS && t.key === "Meta" && this._metaKeys.length > 0) {
|
|
157
|
+
for (const i of this._metaKeys) {
|
|
158
|
+
const n = l.CreateDeviceEvent(o.Keyboard, 0, i, 0, this, this._elementToAttachTo);
|
|
159
|
+
s[i] = 0, this._onInputChanged(o.Keyboard, 0, n);
|
|
160
|
+
}
|
|
161
|
+
this._metaKeys.splice(0, this._metaKeys.length);
|
|
162
|
+
}
|
|
163
|
+
this._onInputChanged(o.Keyboard, 0, e);
|
|
164
|
+
}
|
|
165
|
+
}, this._keyboardBlurEvent = () => {
|
|
166
|
+
if (this._keyboardActive) {
|
|
167
|
+
const t = this._inputs[o.Keyboard][0];
|
|
168
|
+
for (let s = 0; s < t.length; s++)
|
|
169
|
+
if (t[s] !== 0) {
|
|
170
|
+
t[s] = 0;
|
|
171
|
+
const e = l.CreateDeviceEvent(o.Keyboard, 0, s, 0, this, this._elementToAttachTo);
|
|
172
|
+
this._onInputChanged(o.Keyboard, 0, e);
|
|
173
|
+
}
|
|
174
|
+
this._usingMacOS && this._metaKeys.splice(0, this._metaKeys.length);
|
|
175
|
+
}
|
|
176
|
+
}, this._elementToAttachTo.addEventListener("keydown", this._keyboardDownEvent), this._elementToAttachTo.addEventListener("keyup", this._keyboardUpEvent), this._elementToAttachTo.addEventListener("blur", this._keyboardBlurEvent);
|
|
177
|
+
}
|
|
178
|
+
/**
|
|
179
|
+
* Handle all actions that come from pointer interaction
|
|
180
|
+
*/
|
|
181
|
+
_handlePointerActions() {
|
|
182
|
+
this._maxTouchPoints = f() && navigator.maxTouchPoints || 2, this._activeTouchIds || (this._activeTouchIds = new Array(this._maxTouchPoints));
|
|
183
|
+
for (let e = 0; e < this._maxTouchPoints; e++)
|
|
184
|
+
this._activeTouchIds[e] = -1;
|
|
185
|
+
this._pointerMoveEvent = (e) => {
|
|
186
|
+
const i = this._getPointerType(e), n = i === o.Mouse ? 0 : this._activeTouchIds.indexOf(e.pointerId);
|
|
187
|
+
this._inputs[i] || (this._inputs[i] = {}), this._inputs[i][n] || this._addPointerDevice(i, n, e.clientX, e.clientY);
|
|
188
|
+
const r = this._inputs[i][n];
|
|
189
|
+
if (r) {
|
|
190
|
+
const c = e;
|
|
191
|
+
c.inputIndex = a.Move, r[a.Horizontal] = e.clientX, r[a.Vertical] = e.clientY, e.pointerId === void 0 && (e.pointerId = this._mouseId), this._onInputChanged(i, n, c), !this._usingSafari && e.button !== -1 && (c.inputIndex = e.button + 2, r[e.button + 2] = r[e.button + 2] ? 0 : 1, this._onInputChanged(i, n, c));
|
|
192
|
+
}
|
|
193
|
+
}, this._pointerDownEvent = (e) => {
|
|
194
|
+
const i = this._getPointerType(e);
|
|
195
|
+
let n = i === o.Mouse ? 0 : e.pointerId;
|
|
196
|
+
if (i === o.Touch) {
|
|
197
|
+
const c = this._activeTouchIds.indexOf(-1);
|
|
198
|
+
if (c >= 0)
|
|
199
|
+
n = c, this._activeTouchIds[c] = e.pointerId;
|
|
200
|
+
else {
|
|
201
|
+
v.Warn(`Max number of touches exceeded. Ignoring touches in excess of ${this._maxTouchPoints}`);
|
|
202
|
+
return;
|
|
203
|
+
}
|
|
204
|
+
}
|
|
205
|
+
this._inputs[i] || (this._inputs[i] = {}), this._inputs[i][n] ? i === o.Touch && this._onDeviceConnected(i, n) : this._addPointerDevice(i, n, e.clientX, e.clientY);
|
|
206
|
+
const r = this._inputs[i][n];
|
|
207
|
+
if (r) {
|
|
208
|
+
const c = r[a.Horizontal], d = r[a.Vertical];
|
|
209
|
+
if (i === o.Mouse) {
|
|
210
|
+
if (e.pointerId === void 0 && (e.pointerId = this._mouseId), !document.pointerLockElement)
|
|
211
|
+
try {
|
|
212
|
+
this._elementToAttachTo.setPointerCapture(this._mouseId);
|
|
213
|
+
} catch {
|
|
214
|
+
}
|
|
215
|
+
} else if (e.pointerId && !document.pointerLockElement)
|
|
216
|
+
try {
|
|
217
|
+
this._elementToAttachTo.setPointerCapture(e.pointerId);
|
|
218
|
+
} catch {
|
|
219
|
+
}
|
|
220
|
+
r[a.Horizontal] = e.clientX, r[a.Vertical] = e.clientY, r[e.button + 2] = 1;
|
|
221
|
+
const h = e;
|
|
222
|
+
h.inputIndex = e.button + 2, this._onInputChanged(i, n, h), (c !== e.clientX || d !== e.clientY) && (h.inputIndex = a.Move, this._onInputChanged(i, n, h));
|
|
223
|
+
}
|
|
224
|
+
}, this._pointerUpEvent = (e) => {
|
|
225
|
+
var i, n, r, c, d;
|
|
226
|
+
const h = this._getPointerType(e), _ = h === o.Mouse ? 0 : this._activeTouchIds.indexOf(e.pointerId);
|
|
227
|
+
if (h === o.Touch) {
|
|
228
|
+
if (_ === -1)
|
|
229
|
+
return;
|
|
230
|
+
this._activeTouchIds[_] = -1;
|
|
231
|
+
}
|
|
232
|
+
const u = (i = this._inputs[h]) === null || i === void 0 ? void 0 : i[_];
|
|
233
|
+
if (u && u[e.button + 2] !== 0) {
|
|
234
|
+
const E = u[a.Horizontal], g = u[a.Vertical];
|
|
235
|
+
u[a.Horizontal] = e.clientX, u[a.Vertical] = e.clientY, u[e.button + 2] = 0;
|
|
236
|
+
const p = e;
|
|
237
|
+
e.pointerId === void 0 && (e.pointerId = this._mouseId), (E !== e.clientX || g !== e.clientY) && (p.inputIndex = a.Move, this._onInputChanged(h, _, p)), p.inputIndex = e.button + 2, h === o.Mouse && this._mouseId >= 0 && (!((r = (n = this._elementToAttachTo).hasPointerCapture) === null || r === void 0) && r.call(n, this._mouseId)) ? this._elementToAttachTo.releasePointerCapture(this._mouseId) : e.pointerId && (!((d = (c = this._elementToAttachTo).hasPointerCapture) === null || d === void 0) && d.call(c, e.pointerId)) && this._elementToAttachTo.releasePointerCapture(e.pointerId), this._onInputChanged(h, _, p), h === o.Touch && this._onDeviceDisconnected(h, _);
|
|
238
|
+
}
|
|
239
|
+
}, this._pointerCancelEvent = (e) => {
|
|
240
|
+
var i, n, r, c;
|
|
241
|
+
if (e.pointerType === "mouse") {
|
|
242
|
+
const d = this._inputs[o.Mouse][0];
|
|
243
|
+
this._mouseId >= 0 && (!((n = (i = this._elementToAttachTo).hasPointerCapture) === null || n === void 0) && n.call(i, this._mouseId)) && this._elementToAttachTo.releasePointerCapture(this._mouseId);
|
|
244
|
+
for (let h = a.LeftClick; h <= a.BrowserForward; h++)
|
|
245
|
+
if (d[h] === 1) {
|
|
246
|
+
d[h] = 0;
|
|
247
|
+
const _ = l.CreateDeviceEvent(o.Mouse, 0, h, 0, this, this._elementToAttachTo);
|
|
248
|
+
this._onInputChanged(o.Mouse, 0, _);
|
|
249
|
+
}
|
|
250
|
+
} else {
|
|
251
|
+
const d = this._activeTouchIds.indexOf(e.pointerId);
|
|
252
|
+
!((c = (r = this._elementToAttachTo).hasPointerCapture) === null || c === void 0) && c.call(r, e.pointerId) && this._elementToAttachTo.releasePointerCapture(e.pointerId), this._inputs[o.Touch][d][a.LeftClick] = 0;
|
|
253
|
+
const h = l.CreateDeviceEvent(o.Touch, d, a.LeftClick, 0, this, this._elementToAttachTo, e.pointerId);
|
|
254
|
+
this._onInputChanged(o.Touch, d, h), this._activeTouchIds[d] = -1, this._onDeviceDisconnected(o.Touch, d);
|
|
255
|
+
}
|
|
256
|
+
}, this._wheelEventName = "onwheel" in document.createElement("div") ? "wheel" : document.onmousewheel !== void 0 ? "mousewheel" : "DOMMouseScroll";
|
|
257
|
+
let t = !1;
|
|
258
|
+
const s = function() {
|
|
259
|
+
};
|
|
260
|
+
try {
|
|
261
|
+
const e = Object.defineProperty({}, "passive", {
|
|
262
|
+
get: function() {
|
|
263
|
+
t = !0;
|
|
264
|
+
}
|
|
265
|
+
});
|
|
266
|
+
this._elementToAttachTo.addEventListener("test", s, e), this._elementToAttachTo.removeEventListener("test", s, e);
|
|
267
|
+
} catch {
|
|
268
|
+
}
|
|
269
|
+
this._pointerBlurEvent = () => {
|
|
270
|
+
var e, i, n, r, c;
|
|
271
|
+
if (this.isDeviceAvailable(o.Mouse)) {
|
|
272
|
+
const d = this._inputs[o.Mouse][0];
|
|
273
|
+
this._mouseId >= 0 && (!((i = (e = this._elementToAttachTo).hasPointerCapture) === null || i === void 0) && i.call(e, this._mouseId)) && this._elementToAttachTo.releasePointerCapture(this._mouseId);
|
|
274
|
+
for (let h = a.LeftClick; h <= a.BrowserForward; h++)
|
|
275
|
+
if (d[h] === 1) {
|
|
276
|
+
d[h] = 0;
|
|
277
|
+
const _ = l.CreateDeviceEvent(o.Mouse, 0, h, 0, this, this._elementToAttachTo);
|
|
278
|
+
this._onInputChanged(o.Mouse, 0, _);
|
|
279
|
+
}
|
|
280
|
+
}
|
|
281
|
+
if (this.isDeviceAvailable(o.Touch)) {
|
|
282
|
+
const d = this._inputs[o.Touch];
|
|
283
|
+
for (let h = 0; h < this._activeTouchIds.length; h++) {
|
|
284
|
+
const _ = this._activeTouchIds[h];
|
|
285
|
+
if (!((r = (n = this._elementToAttachTo).hasPointerCapture) === null || r === void 0) && r.call(n, _) && this._elementToAttachTo.releasePointerCapture(_), _ !== -1 && ((c = d[h]) === null || c === void 0 ? void 0 : c[a.LeftClick]) === 1) {
|
|
286
|
+
d[h][a.LeftClick] = 0;
|
|
287
|
+
const u = l.CreateDeviceEvent(o.Touch, h, a.LeftClick, 0, this, this._elementToAttachTo, _);
|
|
288
|
+
this._onInputChanged(o.Touch, h, u), this._activeTouchIds[h] = -1, this._onDeviceDisconnected(o.Touch, h);
|
|
289
|
+
}
|
|
290
|
+
}
|
|
291
|
+
}
|
|
292
|
+
}, this._pointerWheelEvent = (e) => {
|
|
293
|
+
const i = o.Mouse, n = 0;
|
|
294
|
+
this._inputs[i] || (this._inputs[i] = []), this._inputs[i][n] || (this._pointerActive = !0, this._registerDevice(i, n, T));
|
|
295
|
+
const r = this._inputs[i][n];
|
|
296
|
+
if (r) {
|
|
297
|
+
r[a.MouseWheelX] = e.deltaX || 0, r[a.MouseWheelY] = e.deltaY || e.wheelDelta || 0, r[a.MouseWheelZ] = e.deltaZ || 0;
|
|
298
|
+
const c = e;
|
|
299
|
+
e.pointerId === void 0 && (e.pointerId = this._mouseId), r[a.MouseWheelX] !== 0 && (c.inputIndex = a.MouseWheelX, this._onInputChanged(i, n, c)), r[a.MouseWheelY] !== 0 && (c.inputIndex = a.MouseWheelY, this._onInputChanged(i, n, c)), r[a.MouseWheelZ] !== 0 && (c.inputIndex = a.MouseWheelZ, this._onInputChanged(i, n, c));
|
|
300
|
+
}
|
|
301
|
+
}, this._elementToAttachTo.addEventListener(this._eventPrefix + "move", this._pointerMoveEvent), this._elementToAttachTo.addEventListener(this._eventPrefix + "down", this._pointerDownEvent), this._elementToAttachTo.addEventListener(this._eventPrefix + "up", this._pointerUpEvent), this._elementToAttachTo.addEventListener(this._eventPrefix + "cancel", this._pointerCancelEvent), this._elementToAttachTo.addEventListener("blur", this._pointerBlurEvent), this._elementToAttachTo.addEventListener(this._wheelEventName, this._pointerWheelEvent, t ? { passive: !1 } : !1), this._pointerInputClearObserver = this._engine.onEndFrameObservable.add(() => {
|
|
302
|
+
if (this.isDeviceAvailable(o.Mouse)) {
|
|
303
|
+
const e = this._inputs[o.Mouse][0];
|
|
304
|
+
e[a.MouseWheelX] = 0, e[a.MouseWheelY] = 0, e[a.MouseWheelZ] = 0;
|
|
305
|
+
}
|
|
306
|
+
});
|
|
307
|
+
}
|
|
308
|
+
/**
|
|
309
|
+
* Handle all actions that come from gamepad interaction
|
|
310
|
+
*/
|
|
311
|
+
_handleGamepadActions() {
|
|
312
|
+
this._gamepadConnectedEvent = (t) => {
|
|
313
|
+
this._addGamePad(t.gamepad);
|
|
314
|
+
}, this._gamepadDisconnectedEvent = (t) => {
|
|
315
|
+
if (this._gamepads) {
|
|
316
|
+
const s = this._getGamepadDeviceType(t.gamepad.id), e = t.gamepad.index;
|
|
317
|
+
this._unregisterDevice(s, e), delete this._gamepads[e];
|
|
318
|
+
}
|
|
319
|
+
}, window.addEventListener("gamepadconnected", this._gamepadConnectedEvent), window.addEventListener("gamepaddisconnected", this._gamepadDisconnectedEvent);
|
|
320
|
+
}
|
|
321
|
+
/**
|
|
322
|
+
* Update all non-event based devices with each frame
|
|
323
|
+
* @param deviceType Enum specifying device type
|
|
324
|
+
* @param deviceSlot "Slot" or index that device is referenced in
|
|
325
|
+
* @param inputIndex Id of input to be checked
|
|
326
|
+
*/
|
|
327
|
+
_updateDevice(t, s, e) {
|
|
328
|
+
const i = navigator.getGamepads()[s];
|
|
329
|
+
if (i && t === this._gamepads[s]) {
|
|
330
|
+
const n = this._inputs[t][s];
|
|
331
|
+
e >= i.buttons.length ? n[e] = i.axes[e - i.buttons.length].valueOf() : n[e] = i.buttons[e].value;
|
|
332
|
+
}
|
|
333
|
+
}
|
|
334
|
+
/**
|
|
335
|
+
* Gets DeviceType from the device name
|
|
336
|
+
* @param deviceName Name of Device from DeviceInputSystem
|
|
337
|
+
* @returns DeviceType enum value
|
|
338
|
+
*/
|
|
339
|
+
_getGamepadDeviceType(t) {
|
|
340
|
+
return t.indexOf("054c") !== -1 ? t.indexOf("0ce6") !== -1 ? o.DualSense : o.DualShock : t.indexOf("Xbox One") !== -1 || t.search("Xbox 360") !== -1 || t.search("xinput") !== -1 ? o.Xbox : t.indexOf("057e") !== -1 ? o.Switch : o.Generic;
|
|
341
|
+
}
|
|
342
|
+
/**
|
|
343
|
+
* Get DeviceType from a given pointer/mouse/touch event.
|
|
344
|
+
* @param evt PointerEvent to evaluate
|
|
345
|
+
* @returns DeviceType interpreted from event
|
|
346
|
+
*/
|
|
347
|
+
_getPointerType(t) {
|
|
348
|
+
let s = o.Mouse;
|
|
349
|
+
return (t.pointerType === "touch" || t.pointerType === "pen" || t.touches) && (s = o.Touch), s;
|
|
350
|
+
}
|
|
351
|
+
}
|
|
352
|
+
export {
|
|
353
|
+
D as WebDeviceInputSystem
|
|
354
|
+
};
|