@spiffcommerce/preview 3.6.2-rc.4 → 3.6.2-rc.5
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/node_modules/@babylonjs/core/Actions/abstractActionManager.esm.js +41 -0
- package/dist/node_modules/@babylonjs/core/Actions/action.esm.js +122 -0
- package/dist/node_modules/@babylonjs/core/Actions/actionEvent.esm.js +59 -0
- package/dist/node_modules/@babylonjs/core/Actions/actionManager.esm.js +335 -0
- package/dist/node_modules/@babylonjs/core/Actions/condition.esm.js +193 -0
- package/dist/node_modules/@babylonjs/core/Actions/directActions.esm.js +354 -0
- package/dist/node_modules/@babylonjs/core/Animations/animatable.esm.js +478 -0
- package/dist/node_modules/@babylonjs/core/Animations/animation.esm.js +866 -0
- package/dist/node_modules/@babylonjs/core/Animations/animationEvent.esm.js +18 -0
- package/dist/node_modules/@babylonjs/core/Animations/animationGroup.esm.js +470 -0
- package/dist/node_modules/@babylonjs/core/Animations/animationKey.esm.js +7 -0
- package/dist/node_modules/@babylonjs/core/Animations/animationRange.esm.js +21 -0
- package/dist/node_modules/@babylonjs/core/Animations/easing.esm.js +93 -0
- package/dist/node_modules/@babylonjs/core/Animations/runtimeAnimation.esm.js +281 -0
- package/dist/node_modules/@babylonjs/core/Audio/sound.esm.js +568 -0
- package/dist/node_modules/@babylonjs/core/Audio/weightedsound.esm.js +117 -0
- package/dist/node_modules/@babylonjs/core/Behaviors/Cameras/autoRotationBehavior.esm.js +145 -0
- package/dist/node_modules/@babylonjs/core/Behaviors/Cameras/bouncingBehavior.esm.js +93 -0
- package/dist/node_modules/@babylonjs/core/Behaviors/Cameras/framingBehavior.esm.js +295 -0
- package/dist/node_modules/@babylonjs/core/Bones/bone.esm.js +701 -0
- package/dist/node_modules/@babylonjs/core/Bones/skeleton.esm.js +478 -0
- package/dist/node_modules/@babylonjs/core/Buffers/buffer.esm.js +433 -0
- package/dist/node_modules/@babylonjs/core/Buffers/dataBuffer.esm.js +18 -0
- package/dist/node_modules/@babylonjs/core/Cameras/Inputs/BaseCameraMouseWheelInput.esm.js +67 -0
- package/dist/node_modules/@babylonjs/core/Cameras/Inputs/BaseCameraPointersInput.esm.js +191 -0
- package/dist/node_modules/@babylonjs/core/Cameras/Inputs/arcRotateCameraKeyboardMoveInput.esm.js +93 -0
- package/dist/node_modules/@babylonjs/core/Cameras/Inputs/arcRotateCameraMouseWheelInput.esm.js +119 -0
- package/dist/node_modules/@babylonjs/core/Cameras/Inputs/arcRotateCameraPointersInput.esm.js +119 -0
- package/dist/node_modules/@babylonjs/core/Cameras/Inputs/freeCameraKeyboardMoveInput.esm.js +108 -0
- package/dist/node_modules/@babylonjs/core/Cameras/Inputs/freeCameraMouseInput.esm.js +114 -0
- package/dist/node_modules/@babylonjs/core/Cameras/Inputs/freeCameraMouseWheelInput.esm.js +249 -0
- package/dist/node_modules/@babylonjs/core/Cameras/Inputs/freeCameraTouchInput.esm.js +103 -0
- package/dist/node_modules/@babylonjs/core/Cameras/arcRotateCamera.esm.js +589 -0
- package/dist/node_modules/@babylonjs/core/Cameras/arcRotateCameraInputsManager.esm.js +37 -0
- package/dist/node_modules/@babylonjs/core/Cameras/camera.esm.js +686 -0
- package/dist/node_modules/@babylonjs/core/Cameras/cameraInputsManager.esm.js +147 -0
- package/dist/node_modules/@babylonjs/core/Cameras/freeCamera.esm.js +236 -0
- package/dist/node_modules/@babylonjs/core/Cameras/freeCameraInputsManager.esm.js +66 -0
- package/dist/node_modules/@babylonjs/core/Cameras/targetCamera.esm.js +214 -0
- package/dist/node_modules/@babylonjs/core/Collisions/intersectionInfo.esm.js +8 -0
- package/dist/node_modules/@babylonjs/core/Collisions/meshCollisionData.esm.js +9 -0
- package/dist/node_modules/@babylonjs/core/Collisions/pickingInfo.esm.js +59 -0
- package/dist/node_modules/@babylonjs/core/Compat/compatibilityOptions.esm.js +6 -0
- package/dist/node_modules/@babylonjs/core/Culling/boundingBox.esm.js +174 -0
- package/dist/node_modules/@babylonjs/core/Culling/boundingInfo.esm.js +159 -0
- package/dist/node_modules/@babylonjs/core/Culling/boundingSphere.esm.js +114 -0
- package/dist/node_modules/@babylonjs/core/DeviceInput/InputDevices/deviceEnums.esm.js +37 -0
- package/dist/node_modules/@babylonjs/core/DeviceInput/InputDevices/deviceSource.esm.js +23 -0
- package/dist/node_modules/@babylonjs/core/DeviceInput/InputDevices/deviceSourceManager.esm.js +106 -0
- package/dist/node_modules/@babylonjs/core/DeviceInput/eventFactory.esm.js +118 -0
- package/dist/node_modules/@babylonjs/core/DeviceInput/internalDeviceSourceManager.esm.js +46 -0
- package/dist/node_modules/@babylonjs/core/DeviceInput/nativeDeviceInputSystem.esm.js +50 -0
- package/dist/node_modules/@babylonjs/core/DeviceInput/webDeviceInputSystem.esm.js +354 -0
- package/dist/node_modules/@babylonjs/core/Engines/Extensions/engine.alpha.esm.js +101 -0
- package/dist/node_modules/@babylonjs/core/Engines/Extensions/engine.cubeTexture.esm.js +103 -0
- package/dist/node_modules/@babylonjs/core/Engines/Extensions/engine.dynamicBuffer.esm.js +11 -0
- package/dist/node_modules/@babylonjs/core/Engines/Extensions/engine.dynamicTexture.esm.js +14 -0
- package/dist/node_modules/@babylonjs/core/Engines/Extensions/engine.multiRender.esm.js +111 -0
- package/dist/node_modules/@babylonjs/core/Engines/Extensions/engine.rawTexture.esm.js +109 -0
- package/dist/node_modules/@babylonjs/core/Engines/Extensions/engine.readTexture.esm.js +76 -0
- package/dist/node_modules/@babylonjs/core/Engines/Extensions/engine.renderTarget.esm.js +69 -0
- package/dist/node_modules/@babylonjs/core/Engines/Extensions/engine.renderTargetCube.esm.js +15 -0
- package/dist/node_modules/@babylonjs/core/Engines/Extensions/engine.uniformBuffer.esm.js +29 -0
- package/dist/node_modules/@babylonjs/core/Engines/Extensions/engine.views.esm.js +85 -0
- package/dist/node_modules/@babylonjs/core/Engines/Processors/Expressions/Operators/shaderDefineAndOperator.esm.js +9 -0
- package/dist/node_modules/@babylonjs/core/Engines/Processors/Expressions/Operators/shaderDefineArithmeticOperator.esm.js +36 -0
- package/dist/node_modules/@babylonjs/core/Engines/Processors/Expressions/Operators/shaderDefineIsDefinedOperator.esm.js +13 -0
- package/dist/node_modules/@babylonjs/core/Engines/Processors/Expressions/Operators/shaderDefineOrOperator.esm.js +9 -0
- package/dist/node_modules/@babylonjs/core/Engines/Processors/Expressions/shaderDefineExpression.esm.js +88 -0
- package/dist/node_modules/@babylonjs/core/Engines/Processors/shaderCodeConditionNode.esm.js +14 -0
- package/dist/node_modules/@babylonjs/core/Engines/Processors/shaderCodeCursor.esm.js +44 -0
- package/dist/node_modules/@babylonjs/core/Engines/Processors/shaderCodeNode.esm.js +31 -0
- package/dist/node_modules/@babylonjs/core/Engines/Processors/shaderCodeTestNode.esm.js +9 -0
- package/dist/node_modules/@babylonjs/core/Engines/Processors/shaderProcessor.esm.js +230 -0
- package/dist/node_modules/@babylonjs/core/Engines/WebGL/webGL2ShaderProcessors.esm.js +30 -0
- package/dist/node_modules/@babylonjs/core/Engines/WebGL/webGLHardwareTexture.esm.js +34 -0
- package/dist/node_modules/@babylonjs/core/Engines/WebGL/webGLPipelineContext.esm.js +388 -0
- package/dist/node_modules/@babylonjs/core/Engines/WebGL/webGLRenderTargetWrapper.esm.js +87 -0
- package/dist/node_modules/@babylonjs/core/Engines/WebGL/webGLShaderProcessors.esm.js +16 -0
- package/dist/node_modules/@babylonjs/core/Engines/constants.esm.js +254 -0
- package/dist/node_modules/@babylonjs/core/Engines/engine.esm.js +1120 -0
- package/dist/node_modules/@babylonjs/core/Engines/engineStore.esm.js +23 -0
- package/dist/node_modules/@babylonjs/core/Engines/nullEngine.esm.js +697 -0
- package/dist/node_modules/@babylonjs/core/Engines/performanceConfigurator.esm.js +22 -0
- package/dist/node_modules/@babylonjs/core/Engines/renderTargetWrapper.esm.js +273 -0
- package/dist/node_modules/@babylonjs/core/Engines/shaderStore.esm.js +36 -0
- package/dist/node_modules/@babylonjs/core/Engines/thinEngine.esm.js +2921 -0
- package/dist/node_modules/@babylonjs/core/Events/deviceInputEvents.esm.js +13 -0
- package/dist/node_modules/@babylonjs/core/Events/keyboardEvents.esm.js +41 -0
- package/dist/node_modules/@babylonjs/core/Events/pointerEvents.esm.js +63 -0
- package/dist/node_modules/@babylonjs/core/Inputs/pointerPickingConfiguration.esm.js +8 -0
- package/dist/node_modules/@babylonjs/core/Inputs/scene.inputManager.esm.js +418 -0
- package/dist/node_modules/@babylonjs/core/Layers/effectLayer.esm.js +437 -0
- package/dist/node_modules/@babylonjs/core/Layers/effectLayerSceneComponent.esm.js +141 -0
- package/dist/node_modules/@babylonjs/core/Layers/glowLayer.esm.js +343 -0
- package/dist/node_modules/@babylonjs/core/Layers/highlightLayer.esm.js +396 -0
- package/dist/node_modules/@babylonjs/core/Lights/directionalLight.esm.js +224 -0
- package/dist/node_modules/@babylonjs/core/Lights/hemisphericLight.esm.js +92 -0
- package/dist/node_modules/@babylonjs/core/Lights/light.esm.js +476 -0
- package/dist/node_modules/@babylonjs/core/Lights/lightConstants.esm.js +30 -0
- package/dist/node_modules/@babylonjs/core/Lights/pointLight.esm.js +153 -0
- package/dist/node_modules/@babylonjs/core/Lights/shadowLight.esm.js +196 -0
- package/dist/node_modules/@babylonjs/core/Lights/spotLight.esm.js +287 -0
- package/dist/node_modules/@babylonjs/core/Loading/sceneLoader.esm.js +551 -0
- package/dist/node_modules/@babylonjs/core/Loading/sceneLoaderFlags.esm.js +48 -0
- package/dist/node_modules/@babylonjs/core/Materials/PBR/pbrAnisotropicConfiguration.esm.js +112 -0
- package/dist/node_modules/@babylonjs/core/Materials/PBR/pbrBRDFConfiguration.esm.js +48 -0
- package/dist/node_modules/@babylonjs/core/Materials/PBR/pbrBaseMaterial.esm.js +568 -0
- package/dist/node_modules/@babylonjs/core/Materials/PBR/pbrClearCoatConfiguration.esm.js +139 -0
- package/dist/node_modules/@babylonjs/core/Materials/PBR/pbrIridescenceConfiguration.esm.js +97 -0
- package/dist/node_modules/@babylonjs/core/Materials/PBR/pbrMaterial.esm.js +496 -0
- package/dist/node_modules/@babylonjs/core/Materials/PBR/pbrSheenConfiguration.esm.js +106 -0
- package/dist/node_modules/@babylonjs/core/Materials/PBR/pbrSubSurfaceConfiguration.esm.js +270 -0
- package/dist/node_modules/@babylonjs/core/Materials/Textures/Filtering/hdrFiltering.esm.js +103 -0
- package/dist/node_modules/@babylonjs/core/Materials/Textures/Loaders/ddsTextureLoader.esm.js +53 -0
- package/dist/node_modules/@babylonjs/core/Materials/Textures/Loaders/envTextureLoader.esm.js +51 -0
- package/dist/node_modules/@babylonjs/core/Materials/Textures/Loaders/ktxTextureLoader.esm.js +81 -0
- package/dist/node_modules/@babylonjs/core/Materials/Textures/baseTexture.esm.js +542 -0
- package/dist/node_modules/@babylonjs/core/Materials/Textures/baseTexture.polynomial.esm.js +23 -0
- package/dist/node_modules/@babylonjs/core/Materials/Textures/cubeTexture.esm.js +244 -0
- package/dist/node_modules/@babylonjs/core/Materials/Textures/dynamicTexture.esm.js +134 -0
- package/dist/node_modules/@babylonjs/core/Materials/Textures/equiRectangularCubeTexture.esm.js +89 -0
- package/dist/node_modules/@babylonjs/core/Materials/Textures/hdrCubeTexture.esm.js +175 -0
- package/dist/node_modules/@babylonjs/core/Materials/Textures/internalTexture.esm.js +150 -0
- package/dist/node_modules/@babylonjs/core/Materials/Textures/ktx2decoderTypes.esm.js +17 -0
- package/dist/node_modules/@babylonjs/core/Materials/Textures/mirrorTexture.esm.js +138 -0
- package/dist/node_modules/@babylonjs/core/Materials/Textures/multiRenderTarget.esm.js +223 -0
- package/dist/node_modules/@babylonjs/core/Materials/Textures/rawCubeTexture.esm.js +58 -0
- package/dist/node_modules/@babylonjs/core/Materials/Textures/rawTexture.esm.js +156 -0
- package/dist/node_modules/@babylonjs/core/Materials/Textures/rawTexture2DArray.esm.js +53 -0
- package/dist/node_modules/@babylonjs/core/Materials/Textures/renderTargetTexture.esm.js +605 -0
- package/dist/node_modules/@babylonjs/core/Materials/Textures/texture.esm.js +421 -0
- package/dist/node_modules/@babylonjs/core/Materials/Textures/textureSampler.esm.js +101 -0
- package/dist/node_modules/@babylonjs/core/Materials/Textures/thinTexture.esm.js +170 -0
- package/dist/node_modules/@babylonjs/core/Materials/clipPlaneMaterialHelper.esm.js +28 -0
- package/dist/node_modules/@babylonjs/core/Materials/colorCurves.esm.js +397 -0
- package/dist/node_modules/@babylonjs/core/Materials/drawWrapper.esm.js +22 -0
- package/dist/node_modules/@babylonjs/core/Materials/effect.esm.js +890 -0
- package/dist/node_modules/@babylonjs/core/Materials/effectFallbacks.esm.js +73 -0
- package/dist/node_modules/@babylonjs/core/Materials/effectRenderer.esm.js +132 -0
- package/dist/node_modules/@babylonjs/core/Materials/imageProcessingConfiguration.esm.js +428 -0
- package/dist/node_modules/@babylonjs/core/Materials/material.detailMapConfiguration.esm.js +90 -0
- package/dist/node_modules/@babylonjs/core/Materials/material.esm.js +906 -0
- package/dist/node_modules/@babylonjs/core/Materials/materialDefines.esm.js +161 -0
- package/dist/node_modules/@babylonjs/core/Materials/materialFlags.esm.js +226 -0
- package/dist/node_modules/@babylonjs/core/Materials/materialHelper.esm.js +501 -0
- package/dist/node_modules/@babylonjs/core/Materials/materialPluginBase.esm.js +226 -0
- package/dist/node_modules/@babylonjs/core/Materials/materialPluginEvent.esm.js +7 -0
- package/dist/node_modules/@babylonjs/core/Materials/materialPluginManager.esm.js +212 -0
- package/dist/node_modules/@babylonjs/core/Materials/materialStencilState.esm.js +145 -0
- package/dist/node_modules/@babylonjs/core/Materials/multiMaterial.esm.js +164 -0
- package/dist/node_modules/@babylonjs/core/Materials/prePassConfiguration.esm.js +38 -0
- package/dist/node_modules/@babylonjs/core/Materials/pushMaterial.esm.js +48 -0
- package/dist/node_modules/@babylonjs/core/Materials/shaderLanguage.esm.js +7 -0
- package/dist/node_modules/@babylonjs/core/Materials/shaderMaterial.esm.js +838 -0
- package/dist/node_modules/@babylonjs/core/Materials/standardMaterial.esm.js +934 -0
- package/dist/node_modules/@babylonjs/core/Materials/uniformBuffer.esm.js +541 -0
- package/dist/node_modules/@babylonjs/core/Maths/math.axis.esm.js +19 -0
- package/dist/node_modules/@babylonjs/core/Maths/math.color.esm.js +903 -0
- package/dist/node_modules/@babylonjs/core/Maths/math.constants.esm.js +6 -0
- package/dist/node_modules/@babylonjs/core/Maths/math.frustum.esm.js +91 -0
- package/dist/node_modules/@babylonjs/core/Maths/math.functions.esm.js +43 -0
- package/dist/node_modules/@babylonjs/core/Maths/math.path.esm.js +9 -0
- package/dist/node_modules/@babylonjs/core/Maths/math.plane.esm.js +145 -0
- package/dist/node_modules/@babylonjs/core/Maths/math.scalar.esm.js +284 -0
- package/dist/node_modules/@babylonjs/core/Maths/math.size.esm.js +124 -0
- package/dist/node_modules/@babylonjs/core/Maths/math.vector.esm.js +4915 -0
- package/dist/node_modules/@babylonjs/core/Maths/math.viewport.esm.js +41 -0
- package/dist/node_modules/@babylonjs/core/Maths/sphericalPolynomial.esm.js +177 -0
- package/dist/node_modules/@babylonjs/core/Meshes/Builders/boxBuilder.esm.js +260 -0
- package/dist/node_modules/@babylonjs/core/Meshes/Compression/dracoCompression.esm.js +233 -0
- package/dist/node_modules/@babylonjs/core/Meshes/Compression/meshoptCompression.esm.js +47 -0
- package/dist/node_modules/@babylonjs/core/Meshes/WebGL/webGLDataBuffer.esm.js +12 -0
- package/dist/node_modules/@babylonjs/core/Meshes/abstractMesh.esm.js +1448 -0
- package/dist/node_modules/@babylonjs/core/Meshes/geometry.esm.js +729 -0
- package/dist/node_modules/@babylonjs/core/Meshes/instancedMesh.esm.js +455 -0
- package/dist/node_modules/@babylonjs/core/Meshes/mesh.esm.js +2526 -0
- package/dist/node_modules/@babylonjs/core/Meshes/mesh.vertexData.esm.js +865 -0
- package/dist/node_modules/@babylonjs/core/Meshes/meshLODLevel.esm.js +13 -0
- package/dist/node_modules/@babylonjs/core/Meshes/subMesh.esm.js +422 -0
- package/dist/node_modules/@babylonjs/core/Meshes/thinInstanceMesh.esm.js +129 -0
- package/dist/node_modules/@babylonjs/core/Meshes/transformNode.esm.js +796 -0
- package/dist/node_modules/@babylonjs/core/Misc/HighDynamicRange/cubemapToSphericalPolynomial.esm.js +111 -0
- package/dist/node_modules/@babylonjs/core/Misc/HighDynamicRange/hdr.esm.js +122 -0
- package/dist/node_modules/@babylonjs/core/Misc/HighDynamicRange/panoramaToCubemap.esm.js +78 -0
- package/dist/node_modules/@babylonjs/core/Misc/andOrNotEvaluator.esm.js +41 -0
- package/dist/node_modules/@babylonjs/core/Misc/arrayTools.esm.js +52 -0
- package/dist/node_modules/@babylonjs/core/Misc/assetsManager.esm.js +561 -0
- package/dist/node_modules/@babylonjs/core/Misc/brdfTextureTools.esm.js +31 -0
- package/dist/node_modules/@babylonjs/core/Misc/copyTools.esm.js +44 -0
- package/dist/node_modules/@babylonjs/core/Misc/coroutine.esm.js +53 -0
- package/dist/node_modules/@babylonjs/core/Misc/dataReader.esm.js +55 -0
- package/dist/node_modules/@babylonjs/core/Misc/dds.esm.js +329 -0
- package/dist/node_modules/@babylonjs/core/Misc/decorators.esm.js +332 -0
- package/dist/node_modules/@babylonjs/core/Misc/deepCopier.esm.js +52 -0
- package/dist/node_modules/@babylonjs/core/Misc/deferred.esm.js +25 -0
- package/dist/node_modules/@babylonjs/core/Misc/devTools.esm.js +6 -0
- package/dist/node_modules/@babylonjs/core/Misc/domManagement.esm.js +21 -0
- package/dist/node_modules/@babylonjs/core/Misc/dumpTools.esm.js +117 -0
- package/dist/node_modules/@babylonjs/core/Misc/environmentTextureTools.esm.js +187 -0
- package/dist/node_modules/@babylonjs/core/Misc/error.esm.js +40 -0
- package/dist/node_modules/@babylonjs/core/Misc/fileTools.esm.js +339 -0
- package/dist/node_modules/@babylonjs/core/Misc/filesInputStore.esm.js +6 -0
- package/dist/node_modules/@babylonjs/core/Misc/guid.esm.js +9 -0
- package/dist/node_modules/@babylonjs/core/Misc/instantiationTools.esm.js +26 -0
- package/dist/node_modules/@babylonjs/core/Misc/khronosTextureContainer.esm.js +79 -0
- package/dist/node_modules/@babylonjs/core/Misc/khronosTextureContainer2.esm.js +281 -0
- package/dist/node_modules/@babylonjs/core/Misc/logger.esm.js +77 -0
- package/dist/node_modules/@babylonjs/core/Misc/observable.esm.js +231 -0
- package/dist/node_modules/@babylonjs/core/Misc/perfCounter.esm.js +99 -0
- package/dist/node_modules/@babylonjs/core/Misc/performanceMonitor.esm.js +144 -0
- package/dist/node_modules/@babylonjs/core/Misc/precisionDate.esm.js +12 -0
- package/dist/node_modules/@babylonjs/core/Misc/retryStrategy.esm.js +14 -0
- package/dist/node_modules/@babylonjs/core/Misc/rgbdTextureTools.esm.js +51 -0
- package/dist/node_modules/@babylonjs/core/Misc/screenshotTools.esm.js +92 -0
- package/dist/node_modules/@babylonjs/core/Misc/smartArray.esm.js +118 -0
- package/dist/node_modules/@babylonjs/core/Misc/stringDictionary.esm.js +129 -0
- package/dist/node_modules/@babylonjs/core/Misc/stringTools.esm.js +26 -0
- package/dist/node_modules/@babylonjs/core/Misc/tags.esm.js +97 -0
- package/dist/node_modules/@babylonjs/core/Misc/textureTools.esm.js +41 -0
- package/dist/node_modules/@babylonjs/core/Misc/timingTools.esm.js +13 -0
- package/dist/node_modules/@babylonjs/core/Misc/tools.esm.js +929 -0
- package/dist/node_modules/@babylonjs/core/Misc/typeStore.esm.js +11 -0
- package/dist/node_modules/@babylonjs/core/Misc/uniqueIdGenerator.esm.js +13 -0
- package/dist/node_modules/@babylonjs/core/Misc/webRequest.esm.js +135 -0
- package/dist/node_modules/@babylonjs/core/Misc/workerPool.esm.js +80 -0
- package/dist/node_modules/@babylonjs/core/Morph/morphTarget.esm.js +187 -0
- package/dist/node_modules/@babylonjs/core/Morph/morphTargetManager.esm.js +249 -0
- package/dist/node_modules/@babylonjs/core/PostProcesses/RenderPipeline/Pipelines/defaultRenderingPipeline.esm.js +349 -0
- package/dist/node_modules/@babylonjs/core/PostProcesses/RenderPipeline/Pipelines/ssao2RenderingPipeline.esm.js +306 -0
- package/dist/node_modules/@babylonjs/core/PostProcesses/RenderPipeline/Pipelines/ssaoRenderingPipeline.esm.js +161 -0
- package/dist/node_modules/@babylonjs/core/PostProcesses/RenderPipeline/Pipelines/ssrRenderingPipeline.esm.js +589 -0
- package/dist/node_modules/@babylonjs/core/PostProcesses/RenderPipeline/Pipelines/standardRenderingPipeline.esm.js +512 -0
- package/dist/node_modules/@babylonjs/core/PostProcesses/RenderPipeline/postProcessRenderEffect.esm.js +114 -0
- package/dist/node_modules/@babylonjs/core/PostProcesses/RenderPipeline/postProcessRenderPipeline.esm.js +139 -0
- package/dist/node_modules/@babylonjs/core/PostProcesses/RenderPipeline/postProcessRenderPipelineManager.esm.js +99 -0
- package/dist/node_modules/@babylonjs/core/PostProcesses/RenderPipeline/postProcessRenderPipelineManagerSceneComponent.esm.js +48 -0
- package/dist/node_modules/@babylonjs/core/PostProcesses/bloomEffect.esm.js +76 -0
- package/dist/node_modules/@babylonjs/core/PostProcesses/bloomMergePostProcess.esm.js +40 -0
- package/dist/node_modules/@babylonjs/core/PostProcesses/blurPostProcess.esm.js +165 -0
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- package/dist/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_xmp_json_ld.esm.js +31 -0
- package/dist/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/MSFT_audio_emitter.esm.js +149 -0
- package/dist/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/MSFT_lod.esm.js +170 -0
- package/dist/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/MSFT_minecraftMesh.esm.js +29 -0
- package/dist/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/MSFT_sRGBFactors.esm.js +29 -0
- package/dist/node_modules/@babylonjs/loaders/glTF/2.0/glTFLoader.esm.js +1562 -0
- package/dist/node_modules/@babylonjs/loaders/glTF/2.0/glTFLoaderAnimation.esm.js +66 -0
- package/dist/node_modules/@babylonjs/loaders/glTF/glTFFileLoader.esm.js +462 -0
- package/dist/node_modules/@babylonjs/loaders/glTF/glTFValidation.esm.js +81 -0
- package/package.json +3 -2
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@@ -0,0 +1,29 @@
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1
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+
import { ThinEngine as t } from "../thinEngine.esm.js";
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2
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+
import { WebGLDataBuffer as e } from "../../Meshes/WebGL/webGLDataBuffer.esm.js";
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3
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t.prototype.createUniformBuffer = function(i) {
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4
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const f = this._gl.createBuffer();
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if (!f)
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throw new Error("Unable to create uniform buffer");
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7
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const r = new e(f);
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return this.bindUniformBuffer(r), i instanceof Float32Array ? this._gl.bufferData(this._gl.UNIFORM_BUFFER, i, this._gl.STATIC_DRAW) : this._gl.bufferData(this._gl.UNIFORM_BUFFER, new Float32Array(i), this._gl.STATIC_DRAW), this.bindUniformBuffer(null), r.references = 1, r;
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9
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};
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10
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t.prototype.createDynamicUniformBuffer = function(i) {
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const f = this._gl.createBuffer();
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if (!f)
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throw new Error("Unable to create dynamic uniform buffer");
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const r = new e(f);
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return this.bindUniformBuffer(r), i instanceof Float32Array ? this._gl.bufferData(this._gl.UNIFORM_BUFFER, i, this._gl.DYNAMIC_DRAW) : this._gl.bufferData(this._gl.UNIFORM_BUFFER, new Float32Array(i), this._gl.DYNAMIC_DRAW), this.bindUniformBuffer(null), r.references = 1, r;
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16
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};
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17
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t.prototype.updateUniformBuffer = function(i, f, r, n) {
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this.bindUniformBuffer(i), r === void 0 && (r = 0), n === void 0 ? f instanceof Float32Array ? this._gl.bufferSubData(this._gl.UNIFORM_BUFFER, r, f) : this._gl.bufferSubData(this._gl.UNIFORM_BUFFER, r, new Float32Array(f)) : f instanceof Float32Array ? this._gl.bufferSubData(this._gl.UNIFORM_BUFFER, 0, f.subarray(r, r + n)) : this._gl.bufferSubData(this._gl.UNIFORM_BUFFER, 0, new Float32Array(f).subarray(r, r + n)), this.bindUniformBuffer(null);
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};
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20
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t.prototype.bindUniformBuffer = function(i) {
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this._gl.bindBuffer(this._gl.UNIFORM_BUFFER, i ? i.underlyingResource : null);
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};
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t.prototype.bindUniformBufferBase = function(i, f, r) {
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this._gl.bindBufferBase(this._gl.UNIFORM_BUFFER, f, i ? i.underlyingResource : null);
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};
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t.prototype.bindUniformBlock = function(i, f, r) {
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const n = i.program, o = this._gl.getUniformBlockIndex(n, f);
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o !== 4294967295 && this._gl.uniformBlockBinding(n, o, r);
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};
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@@ -0,0 +1,85 @@
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1
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import { Engine as s } from "../engine.esm.js";
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2
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import { Observable as c } from "../../Misc/observable.esm.js";
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3
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const l = new c(), u = new c();
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Object.defineProperty(s.prototype, "onBeforeViewRenderObservable", {
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get: function() {
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return l;
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}
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});
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Object.defineProperty(s.prototype, "onAfterViewRenderObservable", {
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get: function() {
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return u;
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}
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});
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14
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Object.defineProperty(s.prototype, "inputElement", {
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get: function() {
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return this._inputElement;
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},
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set: function(t) {
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var e;
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this._inputElement !== t && (this._inputElement = t, (e = this._onEngineViewChanged) === null || e === void 0 || e.call(this));
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}
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});
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s.prototype.getInputElement = function() {
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return this.inputElement || this.getRenderingCanvas();
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};
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26
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s.prototype.registerView = function(t, e, i) {
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this.views || (this.views = []);
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for (const h of this.views)
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29
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if (h.target === t)
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return h;
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31
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const n = this.getRenderingCanvas();
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n && (t.width = n.width, t.height = n.height);
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const o = { target: t, camera: e, clearBeforeCopy: i, enabled: !0, id: (Math.random() * 1e5).toFixed() };
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34
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return this.views.push(o), e && e.onDisposeObservable.add(() => {
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this.unRegisterView(t);
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36
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}), o;
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37
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};
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38
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s.prototype.unRegisterView = function(t) {
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if (!this.views || this.views.length === 0)
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40
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return this;
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for (const e of this.views)
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42
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if (e.target === t) {
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const i = this.views.indexOf(e);
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i !== -1 && this.views.splice(i, 1);
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break;
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}
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return this;
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48
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};
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49
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s.prototype._renderViewStep = function(t) {
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50
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const e = t.target, i = e.getContext("2d");
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if (!i)
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52
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return !0;
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53
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const n = this.getRenderingCanvas();
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54
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l.notifyObservers(t);
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55
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const o = t.camera;
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56
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let h = null, r = null;
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57
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if (o) {
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58
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if (r = o.getScene(), !r || r.activeCameras && r.activeCameras.length)
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59
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return !0;
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60
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this.activeView = t, h = r.activeCamera, r.activeCamera = o;
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61
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}
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62
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if (t.customResize)
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63
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t.customResize(e);
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64
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else {
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65
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const a = Math.floor(e.clientWidth / this._hardwareScalingLevel), f = Math.floor(e.clientHeight / this._hardwareScalingLevel), d = a !== e.width || n.width !== e.width || f !== e.height || n.height !== e.height;
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66
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e.clientWidth && e.clientHeight && d && (e.width = a, e.height = f, this.setSize(a, f));
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67
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}
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68
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return !n.width || !n.height ? !1 : (this._renderFrame(), this.flushFramebuffer(), t.clearBeforeCopy && i.clearRect(0, 0, n.width, n.height), i.drawImage(n, 0, 0), h && r && (r.activeCamera = h), u.notifyObservers(t), !0);
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69
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};
|
|
70
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+
s.prototype._renderViews = function() {
|
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71
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if (!this.views || this.views.length === 0 || !this.getRenderingCanvas())
|
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72
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return !1;
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73
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let e;
|
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74
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+
for (const i of this.views) {
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75
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if (!i.enabled)
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76
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continue;
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77
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if (i.target === this.inputElement) {
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78
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e = i;
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79
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continue;
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80
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}
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81
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if (!this._renderViewStep(i))
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82
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return !1;
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83
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}
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84
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return e && !this._renderViewStep(e) ? !1 : (this.activeView = null, !0);
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85
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};
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@@ -0,0 +1,36 @@
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1
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import { ShaderDefineExpression as i } from "../shaderDefineExpression.esm.js";
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2
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class o extends i {
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3
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constructor(a, r, e) {
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4
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super(), this.define = a, this.operand = r, this.testValue = e;
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5
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+
}
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6
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isTrue(a) {
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7
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+
let r = a[this.define];
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8
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r === void 0 && (r = this.define);
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9
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+
let e = !1;
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10
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+
const t = parseInt(r), s = parseInt(this.testValue);
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11
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switch (this.operand) {
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12
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case ">":
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13
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+
e = t > s;
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14
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break;
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15
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case "<":
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16
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e = t < s;
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17
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break;
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18
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case "<=":
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19
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e = t <= s;
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20
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break;
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21
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case ">=":
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22
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e = t >= s;
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23
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break;
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24
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case "==":
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25
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e = t === s;
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26
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break;
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27
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case "!=":
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28
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e = t !== s;
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29
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break;
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30
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+
}
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31
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return e;
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32
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+
}
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33
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+
}
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34
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+
export {
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35
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o as ShaderDefineArithmeticOperator
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36
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+
};
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@@ -0,0 +1,13 @@
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1
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import { ShaderDefineExpression as n } from "../shaderDefineExpression.esm.js";
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2
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class s extends n {
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3
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constructor(i, e = !1) {
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4
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super(), this.define = i, this.not = e;
|
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5
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+
}
|
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6
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+
isTrue(i) {
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7
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let e = i[this.define] !== void 0;
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8
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+
return this.not && (e = !e), e;
|
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9
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+
}
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10
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+
}
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11
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+
export {
|
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12
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s as ShaderDefineIsDefinedOperator
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13
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+
};
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@@ -0,0 +1,88 @@
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1
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class t {
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2
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+
// eslint-disable-next-line @typescript-eslint/no-unused-vars
|
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3
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+
isTrue(o) {
|
|
4
|
+
return !0;
|
|
5
|
+
}
|
|
6
|
+
static postfixToInfix(o) {
|
|
7
|
+
const c = [];
|
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8
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+
for (const s of o)
|
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9
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+
if (t._OperatorPriority[s] === void 0)
|
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10
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+
c.push(s);
|
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11
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+
else {
|
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12
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+
const e = c[c.length - 1], u = c[c.length - 2];
|
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13
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+
c.length -= 2, c.push(`(${u}${s}${e})`);
|
|
14
|
+
}
|
|
15
|
+
return c[c.length - 1];
|
|
16
|
+
}
|
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17
|
+
/**
|
|
18
|
+
* Converts an infix expression to a postfix expression.
|
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19
|
+
*
|
|
20
|
+
* This method is used to transform infix expressions, which are more human-readable,
|
|
21
|
+
* into postfix expressions, also known as Reverse Polish Notation (RPN), that can be
|
|
22
|
+
* evaluated more efficiently by a computer. The conversion is based on the operator
|
|
23
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+
* priority defined in _OperatorPriority.
|
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24
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+
*
|
|
25
|
+
* The function employs a stack-based algorithm for the conversion and caches the result
|
|
26
|
+
* to improve performance. The cache keeps track of each converted expression's access time
|
|
27
|
+
* to manage the cache size and optimize memory usage. When the cache size exceeds a specified
|
|
28
|
+
* limit, the least recently accessed items in the cache are deleted.
|
|
29
|
+
*
|
|
30
|
+
* The cache mechanism is particularly helpful for shader compilation, where the same infix
|
|
31
|
+
* expressions might be encountered repeatedly, hence the caching can speed up the process.
|
|
32
|
+
*
|
|
33
|
+
* @param infix - The infix expression to be converted.
|
|
34
|
+
* @returns The postfix expression as an array of strings.
|
|
35
|
+
*/
|
|
36
|
+
static infixToPostfix(o) {
|
|
37
|
+
const c = t._InfixToPostfixCache.get(o);
|
|
38
|
+
if (c)
|
|
39
|
+
return c.accessTime = Date.now(), c.result;
|
|
40
|
+
if (!o.includes("&&") && !o.includes("||") && !o.includes(")") && !o.includes("("))
|
|
41
|
+
return [o];
|
|
42
|
+
const s = [];
|
|
43
|
+
let e = -1;
|
|
44
|
+
const u = () => {
|
|
45
|
+
l = l.trim(), l !== "" && (s.push(l), l = "");
|
|
46
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+
}, P = (i) => {
|
|
47
|
+
e < t._Stack.length - 1 && (t._Stack[++e] = i);
|
|
48
|
+
}, h = () => t._Stack[e], r = () => e === -1 ? "!!INVALID EXPRESSION!!" : t._Stack[e--];
|
|
49
|
+
let a = 0, l = "";
|
|
50
|
+
for (; a < o.length; ) {
|
|
51
|
+
const i = o.charAt(a), C = a < o.length - 1 ? o.substr(a, 2) : "";
|
|
52
|
+
if (i === "(")
|
|
53
|
+
l = "", P(i);
|
|
54
|
+
else if (i === ")") {
|
|
55
|
+
for (u(); e !== -1 && h() !== "("; )
|
|
56
|
+
s.push(r());
|
|
57
|
+
r();
|
|
58
|
+
} else if (t._OperatorPriority[C] > 1) {
|
|
59
|
+
for (u(); e !== -1 && t._OperatorPriority[h()] >= t._OperatorPriority[C]; )
|
|
60
|
+
s.push(r());
|
|
61
|
+
P(C), a++;
|
|
62
|
+
} else
|
|
63
|
+
l += i;
|
|
64
|
+
a++;
|
|
65
|
+
}
|
|
66
|
+
for (u(); e !== -1; )
|
|
67
|
+
h() === "(" ? r() : s.push(r());
|
|
68
|
+
return t._InfixToPostfixCache.size >= t.InfixToPostfixCacheLimitSize && t.ClearCache(), t._InfixToPostfixCache.set(o, { result: s, accessTime: Date.now() }), s;
|
|
69
|
+
}
|
|
70
|
+
static ClearCache() {
|
|
71
|
+
const o = Array.from(t._InfixToPostfixCache.entries()).sort((c, s) => c[1].accessTime - s[1].accessTime);
|
|
72
|
+
for (let c = 0; c < t.InfixToPostfixCacheCleanupSize; c++)
|
|
73
|
+
t._InfixToPostfixCache.delete(o[c][0]);
|
|
74
|
+
}
|
|
75
|
+
}
|
|
76
|
+
t.InfixToPostfixCacheLimitSize = 5e4;
|
|
77
|
+
t.InfixToPostfixCacheCleanupSize = 25e3;
|
|
78
|
+
t._InfixToPostfixCache = /* @__PURE__ */ new Map();
|
|
79
|
+
t._OperatorPriority = {
|
|
80
|
+
")": 0,
|
|
81
|
+
"(": 1,
|
|
82
|
+
"||": 2,
|
|
83
|
+
"&&": 3
|
|
84
|
+
};
|
|
85
|
+
t._Stack = ["", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", ""];
|
|
86
|
+
export {
|
|
87
|
+
t as ShaderDefineExpression
|
|
88
|
+
};
|
|
@@ -0,0 +1,14 @@
|
|
|
1
|
+
import { ShaderCodeNode as n } from "./shaderCodeNode.esm.js";
|
|
2
|
+
class s extends n {
|
|
3
|
+
process(d, i) {
|
|
4
|
+
for (let e = 0; e < this.children.length; e++) {
|
|
5
|
+
const o = this.children[e];
|
|
6
|
+
if (o.isValid(d))
|
|
7
|
+
return o.process(d, i);
|
|
8
|
+
}
|
|
9
|
+
return "";
|
|
10
|
+
}
|
|
11
|
+
}
|
|
12
|
+
export {
|
|
13
|
+
s as ShaderCodeConditionNode
|
|
14
|
+
};
|
|
@@ -0,0 +1,44 @@
|
|
|
1
|
+
class r {
|
|
2
|
+
constructor() {
|
|
3
|
+
this._lines = [];
|
|
4
|
+
}
|
|
5
|
+
get currentLine() {
|
|
6
|
+
return this._lines[this.lineIndex];
|
|
7
|
+
}
|
|
8
|
+
get canRead() {
|
|
9
|
+
return this.lineIndex < this._lines.length - 1;
|
|
10
|
+
}
|
|
11
|
+
set lines(h) {
|
|
12
|
+
this._lines.length = 0;
|
|
13
|
+
for (const e of h) {
|
|
14
|
+
if (!e || e === "\r")
|
|
15
|
+
continue;
|
|
16
|
+
if (e[0] === "#") {
|
|
17
|
+
this._lines.push(e);
|
|
18
|
+
continue;
|
|
19
|
+
}
|
|
20
|
+
const i = e.trim();
|
|
21
|
+
if (!i)
|
|
22
|
+
continue;
|
|
23
|
+
if (i.startsWith("//")) {
|
|
24
|
+
this._lines.push(e);
|
|
25
|
+
continue;
|
|
26
|
+
}
|
|
27
|
+
const l = i.indexOf(";");
|
|
28
|
+
if (l === -1)
|
|
29
|
+
this._lines.push(i);
|
|
30
|
+
else if (l === i.length - 1)
|
|
31
|
+
i.length > 1 && this._lines.push(i);
|
|
32
|
+
else {
|
|
33
|
+
const s = e.split(";");
|
|
34
|
+
for (let t = 0; t < s.length; t++) {
|
|
35
|
+
let n = s[t];
|
|
36
|
+
n && (n = n.trim(), n && this._lines.push(n + (t !== s.length - 1 ? ";" : "")));
|
|
37
|
+
}
|
|
38
|
+
}
|
|
39
|
+
}
|
|
40
|
+
}
|
|
41
|
+
}
|
|
42
|
+
export {
|
|
43
|
+
r as ShaderCodeCursor
|
|
44
|
+
};
|
|
@@ -0,0 +1,31 @@
|
|
|
1
|
+
const d = "attribute", h = "varying";
|
|
2
|
+
class x {
|
|
3
|
+
constructor() {
|
|
4
|
+
this.children = [];
|
|
5
|
+
}
|
|
6
|
+
// eslint-disable-next-line @typescript-eslint/no-unused-vars
|
|
7
|
+
isValid(s) {
|
|
8
|
+
return !0;
|
|
9
|
+
}
|
|
10
|
+
process(s, e) {
|
|
11
|
+
var t, o, n, f, l, a, u;
|
|
12
|
+
let c = "";
|
|
13
|
+
if (this.line) {
|
|
14
|
+
let i = this.line;
|
|
15
|
+
const r = e.processor;
|
|
16
|
+
if (r) {
|
|
17
|
+
r.lineProcessor && (i = r.lineProcessor(i, e.isFragment, e.processingContext));
|
|
18
|
+
const g = (o = (t = e.processor) === null || t === void 0 ? void 0 : t.attributeKeywordName) !== null && o !== void 0 ? o : d, m = e.isFragment && (!((n = e.processor) === null || n === void 0) && n.varyingFragmentKeywordName) ? (f = e.processor) === null || f === void 0 ? void 0 : f.varyingFragmentKeywordName : !e.isFragment && (!((l = e.processor) === null || l === void 0) && l.varyingVertexKeywordName) ? (a = e.processor) === null || a === void 0 ? void 0 : a.varyingVertexKeywordName : h;
|
|
19
|
+
!e.isFragment && r.attributeProcessor && this.line.startsWith(g) ? i = r.attributeProcessor(this.line, s, e.processingContext) : r.varyingProcessor && (!((u = r.varyingCheck) === null || u === void 0) && u.call(r, this.line, e.isFragment) || !r.varyingCheck && this.line.startsWith(m)) ? i = r.varyingProcessor(this.line, e.isFragment, s, e.processingContext) : r.uniformProcessor && r.uniformRegexp && r.uniformRegexp.test(this.line) ? e.lookForClosingBracketForUniformBuffer || (i = r.uniformProcessor(this.line, e.isFragment, s, e.processingContext)) : r.uniformBufferProcessor && r.uniformBufferRegexp && r.uniformBufferRegexp.test(this.line) ? e.lookForClosingBracketForUniformBuffer || (i = r.uniformBufferProcessor(this.line, e.isFragment, e.processingContext), e.lookForClosingBracketForUniformBuffer = !0) : r.textureProcessor && r.textureRegexp && r.textureRegexp.test(this.line) ? i = r.textureProcessor(this.line, e.isFragment, s, e.processingContext) : (r.uniformProcessor || r.uniformBufferProcessor) && this.line.startsWith("uniform") && !e.lookForClosingBracketForUniformBuffer && (/uniform\s+(?:(?:highp)?|(?:lowp)?)\s*(\S+)\s+(\S+)\s*;/.test(this.line) ? r.uniformProcessor && (i = r.uniformProcessor(this.line, e.isFragment, s, e.processingContext)) : r.uniformBufferProcessor && (i = r.uniformBufferProcessor(this.line, e.isFragment, e.processingContext), e.lookForClosingBracketForUniformBuffer = !0)), e.lookForClosingBracketForUniformBuffer && this.line.indexOf("}") !== -1 && (e.lookForClosingBracketForUniformBuffer = !1, r.endOfUniformBufferProcessor && (i = r.endOfUniformBufferProcessor(this.line, e.isFragment, e.processingContext)));
|
|
20
|
+
}
|
|
21
|
+
c += i + `\r
|
|
22
|
+
`;
|
|
23
|
+
}
|
|
24
|
+
return this.children.forEach((i) => {
|
|
25
|
+
c += i.process(s, e);
|
|
26
|
+
}), this.additionalDefineKey && (s[this.additionalDefineKey] = this.additionalDefineValue || "true"), c;
|
|
27
|
+
}
|
|
28
|
+
}
|
|
29
|
+
export {
|
|
30
|
+
x as ShaderCodeNode
|
|
31
|
+
};
|
|
@@ -0,0 +1,230 @@
|
|
|
1
|
+
import { ShaderCodeNode as S } from "./shaderCodeNode.esm.js";
|
|
2
|
+
import { ShaderCodeCursor as F } from "./shaderCodeCursor.esm.js";
|
|
3
|
+
import { ShaderCodeConditionNode as v } from "./shaderCodeConditionNode.esm.js";
|
|
4
|
+
import { ShaderCodeTestNode as L } from "./shaderCodeTestNode.esm.js";
|
|
5
|
+
import { ShaderDefineIsDefinedOperator as g } from "./Expressions/Operators/shaderDefineIsDefinedOperator.esm.js";
|
|
6
|
+
import { ShaderDefineOrOperator as b } from "./Expressions/Operators/shaderDefineOrOperator.esm.js";
|
|
7
|
+
import { ShaderDefineAndOperator as y } from "./Expressions/Operators/shaderDefineAndOperator.esm.js";
|
|
8
|
+
import { ShaderDefineExpression as N } from "./Expressions/shaderDefineExpression.esm.js";
|
|
9
|
+
import { ShaderDefineArithmeticOperator as B } from "./Expressions/Operators/shaderDefineArithmeticOperator.esm.js";
|
|
10
|
+
import { _WarnImport as D } from "../../Misc/devTools.esm.js";
|
|
11
|
+
import { ShaderLanguage as w } from "../../Materials/shaderLanguage.esm.js";
|
|
12
|
+
const M = /defined\s*?\((.+?)\)/g, C = /defined\s*?\[(.+?)\]/g, R = /#include\s?<(.+)>(\((.*)\))*(\[(.*)\])*/g, A = /__decl__/, E = /light\{X\}.(\w*)/g, I = /\{X\}/g, _ = [];
|
|
13
|
+
class m {
|
|
14
|
+
static Initialize(r) {
|
|
15
|
+
r.processor && r.processor.initializeShaders && r.processor.initializeShaders(r.processingContext);
|
|
16
|
+
}
|
|
17
|
+
static Process(r, e, s, t) {
|
|
18
|
+
var i;
|
|
19
|
+
!((i = e.processor) === null || i === void 0) && i.preProcessShaderCode && (r = e.processor.preProcessShaderCode(r, e.isFragment)), this._ProcessIncludes(r, e, (n) => {
|
|
20
|
+
e.processCodeAfterIncludes && (n = e.processCodeAfterIncludes(e.isFragment ? "fragment" : "vertex", n));
|
|
21
|
+
const o = this._ProcessShaderConversion(n, e, t);
|
|
22
|
+
s(o, n);
|
|
23
|
+
});
|
|
24
|
+
}
|
|
25
|
+
static PreProcess(r, e, s, t) {
|
|
26
|
+
var i;
|
|
27
|
+
!((i = e.processor) === null || i === void 0) && i.preProcessShaderCode && (r = e.processor.preProcessShaderCode(r, e.isFragment)), this._ProcessIncludes(r, e, (n) => {
|
|
28
|
+
e.processCodeAfterIncludes && (n = e.processCodeAfterIncludes(e.isFragment ? "fragment" : "vertex", n));
|
|
29
|
+
const o = this._ApplyPreProcessing(n, e, t);
|
|
30
|
+
s(o, n);
|
|
31
|
+
});
|
|
32
|
+
}
|
|
33
|
+
static Finalize(r, e, s) {
|
|
34
|
+
return !s.processor || !s.processor.finalizeShaders ? { vertexCode: r, fragmentCode: e } : s.processor.finalizeShaders(r, e, s.processingContext);
|
|
35
|
+
}
|
|
36
|
+
static _ProcessPrecision(r, e) {
|
|
37
|
+
var s;
|
|
38
|
+
if (!((s = e.processor) === null || s === void 0) && s.noPrecision)
|
|
39
|
+
return r;
|
|
40
|
+
const t = e.shouldUseHighPrecisionShader;
|
|
41
|
+
return r.indexOf("precision highp float") === -1 ? t ? r = `precision highp float;
|
|
42
|
+
` + r : r = `precision mediump float;
|
|
43
|
+
` + r : t || (r = r.replace("precision highp float", "precision mediump float")), r;
|
|
44
|
+
}
|
|
45
|
+
static _ExtractOperation(r) {
|
|
46
|
+
const s = /defined\((.+)\)/.exec(r);
|
|
47
|
+
if (s && s.length)
|
|
48
|
+
return new g(s[1].trim(), r[0] === "!");
|
|
49
|
+
const t = ["==", "!=", ">=", "<=", "<", ">"];
|
|
50
|
+
let i = "", n = 0;
|
|
51
|
+
for (i of t)
|
|
52
|
+
if (n = r.indexOf(i), n > -1)
|
|
53
|
+
break;
|
|
54
|
+
if (n === -1)
|
|
55
|
+
return new g(r);
|
|
56
|
+
const o = r.substring(0, n).trim(), c = r.substring(n + i.length).trim();
|
|
57
|
+
return new B(o, i, c);
|
|
58
|
+
}
|
|
59
|
+
static _BuildSubExpression(r) {
|
|
60
|
+
r = r.replace(M, "defined[$1]");
|
|
61
|
+
const e = N.infixToPostfix(r), s = [];
|
|
62
|
+
for (const i of e)
|
|
63
|
+
if (i !== "||" && i !== "&&")
|
|
64
|
+
s.push(i);
|
|
65
|
+
else if (s.length >= 2) {
|
|
66
|
+
let n = s[s.length - 1], o = s[s.length - 2];
|
|
67
|
+
s.length -= 2;
|
|
68
|
+
const c = i == "&&" ? new y() : new b();
|
|
69
|
+
typeof n == "string" && (n = n.replace(C, "defined($1)")), typeof o == "string" && (o = o.replace(C, "defined($1)")), c.leftOperand = typeof o == "string" ? this._ExtractOperation(o) : o, c.rightOperand = typeof n == "string" ? this._ExtractOperation(n) : n, s.push(c);
|
|
70
|
+
}
|
|
71
|
+
let t = s[s.length - 1];
|
|
72
|
+
return typeof t == "string" && (t = t.replace(C, "defined($1)")), typeof t == "string" ? this._ExtractOperation(t) : t;
|
|
73
|
+
}
|
|
74
|
+
static _BuildExpression(r, e) {
|
|
75
|
+
const s = new L(), t = r.substring(0, e);
|
|
76
|
+
let i = r.substring(e);
|
|
77
|
+
return i = i.substring(0, (i.indexOf("//") + 1 || i.length + 1) - 1).trim(), t === "#ifdef" ? s.testExpression = new g(i) : t === "#ifndef" ? s.testExpression = new g(i, !0) : s.testExpression = this._BuildSubExpression(i), s;
|
|
78
|
+
}
|
|
79
|
+
static _MoveCursorWithinIf(r, e, s) {
|
|
80
|
+
let t = r.currentLine;
|
|
81
|
+
for (; this._MoveCursor(r, s); ) {
|
|
82
|
+
t = r.currentLine;
|
|
83
|
+
const i = t.substring(0, 5).toLowerCase();
|
|
84
|
+
if (i === "#else") {
|
|
85
|
+
const n = new S();
|
|
86
|
+
e.children.push(n), this._MoveCursor(r, n);
|
|
87
|
+
return;
|
|
88
|
+
} else if (i === "#elif") {
|
|
89
|
+
const n = this._BuildExpression(t, 5);
|
|
90
|
+
e.children.push(n), s = n;
|
|
91
|
+
}
|
|
92
|
+
}
|
|
93
|
+
}
|
|
94
|
+
static _MoveCursor(r, e) {
|
|
95
|
+
for (; r.canRead; ) {
|
|
96
|
+
r.lineIndex++;
|
|
97
|
+
const s = r.currentLine;
|
|
98
|
+
if (s.indexOf("#") >= 0) {
|
|
99
|
+
const i = m._MoveCursorRegex.exec(s);
|
|
100
|
+
if (i && i.length) {
|
|
101
|
+
switch (i[0]) {
|
|
102
|
+
case "#ifdef": {
|
|
103
|
+
const o = new v();
|
|
104
|
+
e.children.push(o);
|
|
105
|
+
const c = this._BuildExpression(s, 6);
|
|
106
|
+
o.children.push(c), this._MoveCursorWithinIf(r, o, c);
|
|
107
|
+
break;
|
|
108
|
+
}
|
|
109
|
+
case "#else":
|
|
110
|
+
case "#elif":
|
|
111
|
+
return !0;
|
|
112
|
+
case "#endif":
|
|
113
|
+
return !1;
|
|
114
|
+
case "#ifndef": {
|
|
115
|
+
const o = new v();
|
|
116
|
+
e.children.push(o);
|
|
117
|
+
const c = this._BuildExpression(s, 7);
|
|
118
|
+
o.children.push(c), this._MoveCursorWithinIf(r, o, c);
|
|
119
|
+
break;
|
|
120
|
+
}
|
|
121
|
+
case "#if": {
|
|
122
|
+
const o = new v(), c = this._BuildExpression(s, 3);
|
|
123
|
+
e.children.push(o), o.children.push(c), this._MoveCursorWithinIf(r, o, c);
|
|
124
|
+
break;
|
|
125
|
+
}
|
|
126
|
+
}
|
|
127
|
+
continue;
|
|
128
|
+
}
|
|
129
|
+
}
|
|
130
|
+
const t = new S();
|
|
131
|
+
if (t.line = s, e.children.push(t), s[0] === "#" && s[1] === "d") {
|
|
132
|
+
const i = s.replace(";", "").split(" ");
|
|
133
|
+
t.additionalDefineKey = i[1], i.length === 3 && (t.additionalDefineValue = i[2]);
|
|
134
|
+
}
|
|
135
|
+
}
|
|
136
|
+
return !1;
|
|
137
|
+
}
|
|
138
|
+
static _EvaluatePreProcessors(r, e, s) {
|
|
139
|
+
const t = new S(), i = new F();
|
|
140
|
+
return i.lineIndex = -1, i.lines = r.split(`
|
|
141
|
+
`), this._MoveCursor(i, t), t.process(e, s);
|
|
142
|
+
}
|
|
143
|
+
static _PreparePreProcessors(r, e) {
|
|
144
|
+
var s;
|
|
145
|
+
const t = r.defines, i = {};
|
|
146
|
+
for (const n of t) {
|
|
147
|
+
const c = n.replace("#define", "").replace(";", "").trim().split(" ");
|
|
148
|
+
i[c[0]] = c.length > 1 ? c[1] : "";
|
|
149
|
+
}
|
|
150
|
+
return ((s = r.processor) === null || s === void 0 ? void 0 : s.shaderLanguage) === w.GLSL && (i.GL_ES = "true"), i.__VERSION__ = r.version, i[r.platformName] = "true", e._getGlobalDefines(i), i;
|
|
151
|
+
}
|
|
152
|
+
static _ProcessShaderConversion(r, e, s) {
|
|
153
|
+
let t = this._ProcessPrecision(r, e);
|
|
154
|
+
if (!e.processor || e.processor.shaderLanguage === w.GLSL && t.indexOf("#version 3") !== -1 && (t = t.replace("#version 300 es", ""), !e.processor.parseGLES3))
|
|
155
|
+
return t;
|
|
156
|
+
const i = e.defines, n = this._PreparePreProcessors(e, s);
|
|
157
|
+
return e.processor.preProcessor && (t = e.processor.preProcessor(t, i, e.isFragment, e.processingContext)), t = this._EvaluatePreProcessors(t, n, e), e.processor.postProcessor && (t = e.processor.postProcessor(t, i, e.isFragment, e.processingContext, s)), s._features.needShaderCodeInlining && (t = s.inlineShaderCode(t)), t;
|
|
158
|
+
}
|
|
159
|
+
static _ApplyPreProcessing(r, e, s) {
|
|
160
|
+
var t, i;
|
|
161
|
+
let n = r;
|
|
162
|
+
const o = e.defines, c = this._PreparePreProcessors(e, s);
|
|
163
|
+
return !((t = e.processor) === null || t === void 0) && t.preProcessor && (n = e.processor.preProcessor(n, o, e.isFragment, e.processingContext)), n = this._EvaluatePreProcessors(n, c, e), !((i = e.processor) === null || i === void 0) && i.postProcessor && (n = e.processor.postProcessor(n, o, e.isFragment, e.processingContext, s)), s._features.needShaderCodeInlining && (n = s.inlineShaderCode(n)), n;
|
|
164
|
+
}
|
|
165
|
+
static _ProcessIncludes(r, e, s) {
|
|
166
|
+
_.length = 0;
|
|
167
|
+
let t;
|
|
168
|
+
for (; (t = R.exec(r)) !== null; )
|
|
169
|
+
_.push(t);
|
|
170
|
+
let i = String(r), n = [r], o = !1;
|
|
171
|
+
for (const c of _) {
|
|
172
|
+
let f = c[1];
|
|
173
|
+
if (f.indexOf("__decl__") !== -1 && (f = f.replace(A, ""), e.supportsUniformBuffers && (f = f.replace("Vertex", "Ubo").replace("Fragment", "Ubo")), f = f + "Declaration"), e.includesShadersStore[f]) {
|
|
174
|
+
let a = e.includesShadersStore[f];
|
|
175
|
+
if (c[2]) {
|
|
176
|
+
const d = c[3].split(",");
|
|
177
|
+
for (let l = 0; l < d.length; l += 2) {
|
|
178
|
+
const h = new RegExp(d[l], "g"), u = d[l + 1];
|
|
179
|
+
a = a.replace(h, u);
|
|
180
|
+
}
|
|
181
|
+
}
|
|
182
|
+
if (c[4]) {
|
|
183
|
+
const d = c[5];
|
|
184
|
+
if (d.indexOf("..") !== -1) {
|
|
185
|
+
const l = d.split(".."), h = parseInt(l[0]);
|
|
186
|
+
let u = parseInt(l[1]), x = a.slice(0);
|
|
187
|
+
a = "", isNaN(u) && (u = e.indexParameters[l[1]]);
|
|
188
|
+
for (let P = h; P < u; P++)
|
|
189
|
+
e.supportsUniformBuffers || (x = x.replace(E, (k, O) => O + "{X}")), a += x.replace(I, P.toString()) + `
|
|
190
|
+
`;
|
|
191
|
+
} else
|
|
192
|
+
e.supportsUniformBuffers || (a = a.replace(E, (l, h) => h + "{X}")), a = a.replace(I, d);
|
|
193
|
+
}
|
|
194
|
+
const p = [];
|
|
195
|
+
for (const d of n) {
|
|
196
|
+
const l = d.split(c[0]);
|
|
197
|
+
for (let h = 0; h < l.length - 1; h++)
|
|
198
|
+
p.push(l[h]), p.push(a);
|
|
199
|
+
p.push(l[l.length - 1]);
|
|
200
|
+
}
|
|
201
|
+
n = p, o = o || a.indexOf("#include<") >= 0 || a.indexOf("#include <") >= 0;
|
|
202
|
+
} else {
|
|
203
|
+
const a = e.shadersRepository + "ShadersInclude/" + f + ".fx";
|
|
204
|
+
m._FileToolsLoadFile(a, (p) => {
|
|
205
|
+
e.includesShadersStore[f] = p, this._ProcessIncludes(n.join(""), e, s);
|
|
206
|
+
});
|
|
207
|
+
return;
|
|
208
|
+
}
|
|
209
|
+
}
|
|
210
|
+
_.length = 0, i = n.join(""), o ? this._ProcessIncludes(i.toString(), e, s) : s(i);
|
|
211
|
+
}
|
|
212
|
+
/**
|
|
213
|
+
* Loads a file from a url
|
|
214
|
+
* @param url url to load
|
|
215
|
+
* @param onSuccess callback called when the file successfully loads
|
|
216
|
+
* @param onProgress callback called while file is loading (if the server supports this mode)
|
|
217
|
+
* @param offlineProvider defines the offline provider for caching
|
|
218
|
+
* @param useArrayBuffer defines a boolean indicating that date must be returned as ArrayBuffer
|
|
219
|
+
* @param onError callback called when the file fails to load
|
|
220
|
+
* @returns a file request object
|
|
221
|
+
* @internal
|
|
222
|
+
*/
|
|
223
|
+
static _FileToolsLoadFile(r, e, s, t, i, n) {
|
|
224
|
+
throw D("FileTools");
|
|
225
|
+
}
|
|
226
|
+
}
|
|
227
|
+
m._MoveCursorRegex = /(#ifdef)|(#else)|(#elif)|(#endif)|(#ifndef)|(#if)/;
|
|
228
|
+
export {
|
|
229
|
+
m as ShaderProcessor
|
|
230
|
+
};
|
|
@@ -0,0 +1,30 @@
|
|
|
1
|
+
import { ShaderLanguage as n } from "../../Materials/shaderLanguage.esm.js";
|
|
2
|
+
const i = /(flat\s)?\s*varying\s*.*/;
|
|
3
|
+
class _ {
|
|
4
|
+
constructor() {
|
|
5
|
+
this.shaderLanguage = n.GLSL;
|
|
6
|
+
}
|
|
7
|
+
attributeProcessor(e) {
|
|
8
|
+
return e.replace("attribute", "in");
|
|
9
|
+
}
|
|
10
|
+
varyingCheck(e, r) {
|
|
11
|
+
return i.test(e);
|
|
12
|
+
}
|
|
13
|
+
varyingProcessor(e, r) {
|
|
14
|
+
return e.replace("varying", r ? "in" : "out");
|
|
15
|
+
}
|
|
16
|
+
postProcessor(e, r, t) {
|
|
17
|
+
const a = e.search(/#extension.+GL_EXT_draw_buffers.+require/) !== -1, s = /#extension.+(GL_OVR_multiview2|GL_OES_standard_derivatives|GL_EXT_shader_texture_lod|GL_EXT_frag_depth|GL_EXT_draw_buffers).+(enable|require)/g;
|
|
18
|
+
if (e = e.replace(s, ""), e = e.replace(/texture2D\s*\(/g, "texture("), t)
|
|
19
|
+
e = e.replace(/texture2DLodEXT\s*\(/g, "textureLod("), e = e.replace(/textureCubeLodEXT\s*\(/g, "textureLod("), e = e.replace(/textureCube\s*\(/g, "texture("), e = e.replace(/gl_FragDepthEXT/g, "gl_FragDepth"), e = e.replace(/gl_FragColor/g, "glFragColor"), e = e.replace(/gl_FragData/g, "glFragData"), e = e.replace(/void\s+?main\s*\(/g, (a ? "" : `layout(location = 0) out vec4 glFragColor;
|
|
20
|
+
`) + "void main(");
|
|
21
|
+
else if (r.indexOf("#define MULTIVIEW") !== -1)
|
|
22
|
+
return `#extension GL_OVR_multiview2 : require
|
|
23
|
+
layout (num_views = 2) in;
|
|
24
|
+
` + e;
|
|
25
|
+
return e;
|
|
26
|
+
}
|
|
27
|
+
}
|
|
28
|
+
export {
|
|
29
|
+
_ as WebGL2ShaderProcessor
|
|
30
|
+
};
|