@remotion/effects 4.0.539 → 4.0.541

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (203) hide show
  1. package/THIRD_PARTY_LICENSES.md +15 -0
  2. package/dist/barrel-distortion/webgpu-shader.d.ts +1 -0
  3. package/dist/bevel-alpha/webgpu-shaders.d.ts +2 -0
  4. package/dist/burlap-webgpu-shader.d.ts +1 -0
  5. package/dist/checkerboard-webgpu-shader.d.ts +1 -0
  6. package/dist/chromatic-aberration/webgpu-shader.d.ts +1 -0
  7. package/dist/color-correction-webgpu-shader-utils.d.ts +4 -0
  8. package/dist/color-key-webgpu-shader.d.ts +1 -0
  9. package/dist/color-matrix-runtime.d.ts +4 -0
  10. package/dist/contour-lines-webgpu-shader.d.ts +1 -0
  11. package/dist/corner-pin/webgpu-shader.d.ts +1 -0
  12. package/dist/cylinder/webgl-shader.d.ts +1 -0
  13. package/dist/dot-grid-webgpu-shader.d.ts +1 -0
  14. package/dist/drop-shadow/webgpu-shaders.d.ts +2 -0
  15. package/dist/emboss-webgpu-shader.d.ts +1 -0
  16. package/dist/esm/barrel-distortion.mjs +67 -118
  17. package/dist/esm/bevel-alpha.mjs +247 -196
  18. package/dist/esm/blur.mjs +101 -115
  19. package/dist/esm/brightness.mjs +65 -132
  20. package/dist/esm/burlap.mjs +178 -151
  21. package/dist/esm/checkerboard.mjs +6 -514
  22. package/dist/esm/chromatic-aberration.mjs +72 -119
  23. package/dist/esm/color-correction.mjs +186 -224
  24. package/dist/esm/color-key.mjs +149 -136
  25. package/dist/esm/contour-lines.mjs +201 -160
  26. package/dist/esm/contrast.mjs +65 -132
  27. package/dist/esm/corner-pin.mjs +4 -390
  28. package/dist/esm/curves.mjs +195 -211
  29. package/dist/esm/cylinder.mjs +108 -225
  30. package/dist/esm/dot-grid.mjs +184 -213
  31. package/dist/esm/drop-shadow.mjs +162 -180
  32. package/dist/esm/duotone.mjs +110 -143
  33. package/dist/esm/emboss.mjs +153 -151
  34. package/dist/esm/evolve.mjs +228 -154
  35. package/dist/esm/exposure.mjs +93 -201
  36. package/dist/esm/film-burn.mjs +298 -0
  37. package/dist/esm/fisheye.mjs +97 -126
  38. package/dist/esm/flannel.mjs +158 -156
  39. package/dist/esm/fractal-noise.mjs +186 -232
  40. package/dist/esm/glow.mjs +164 -179
  41. package/dist/esm/grayscale.mjs +56 -122
  42. package/dist/esm/gridlines.mjs +6 -575
  43. package/dist/esm/halftone-linear-gradient.mjs +246 -245
  44. package/dist/esm/halftone.mjs +267 -243
  45. package/dist/esm/hue.mjs +55 -122
  46. package/dist/esm/index-00v3hr66.mjs +299 -0
  47. package/dist/esm/index-0w4eqht8.mjs +351 -0
  48. package/dist/esm/index-18y0zcy2.mjs +440 -0
  49. package/dist/esm/index-1m1b1ad7.mjs +520 -0
  50. package/dist/esm/index-34fxm3ax.mjs +518 -0
  51. package/dist/esm/index-4fvp93ps.mjs +32 -0
  52. package/dist/esm/index-4scpn12x.mjs +224 -0
  53. package/dist/esm/index-4z6pt3ka.mjs +104 -0
  54. package/dist/esm/index-618ky75w.mjs +51 -0
  55. package/dist/esm/index-6agxdrvr.mjs +411 -0
  56. package/dist/esm/index-6jkps947.mjs +120 -0
  57. package/dist/esm/index-8agtsbw4.mjs +617 -0
  58. package/dist/esm/index-8jx11jyn.mjs +29 -0
  59. package/dist/esm/index-8p04sssx.mjs +123 -0
  60. package/dist/esm/index-afdtmrh2.mjs +596 -0
  61. package/dist/esm/index-b86qstcs.mjs +18 -0
  62. package/dist/esm/index-cb77qg3g.mjs +587 -0
  63. package/dist/esm/index-cdp7tr8x.mjs +122 -0
  64. package/dist/esm/index-evy8hyah.mjs +55 -0
  65. package/dist/esm/index-gnsce796.mjs +6 -0
  66. package/dist/esm/index-kkvzt8b7.mjs +199 -0
  67. package/dist/esm/index-r0v18b2n.mjs +425 -0
  68. package/dist/esm/index-rswpzmm5.mjs +926 -0
  69. package/dist/esm/index-s9mrx750.mjs +97 -0
  70. package/dist/esm/index-tvfexb7s.mjs +164 -0
  71. package/dist/esm/index-vp56k1gj.mjs +215 -0
  72. package/dist/esm/index-wxhvgv2s.mjs +79 -0
  73. package/dist/esm/index-wy95a41r.mjs +407 -0
  74. package/dist/esm/index-ysnwfc4t.mjs +306 -0
  75. package/dist/esm/index.mjs +49 -4053
  76. package/dist/esm/invert.mjs +54 -122
  77. package/dist/esm/iris-wipe.mjs +315 -0
  78. package/dist/esm/lens-blur.mjs +169 -156
  79. package/dist/esm/levels.mjs +134 -151
  80. package/dist/esm/light-leak.mjs +6 -416
  81. package/dist/esm/light-trail.mjs +124 -128
  82. package/dist/esm/linear-gradient-tint.mjs +4 -424
  83. package/dist/esm/linear-gradient.mjs +4 -370
  84. package/dist/esm/linear-progressive-blur.mjs +92 -118
  85. package/dist/esm/linear-progressive-pixelate.mjs +83 -378
  86. package/dist/esm/lines.mjs +167 -162
  87. package/dist/esm/liquid-contours.mjs +192 -153
  88. package/dist/esm/long-shadows.mjs +278 -251
  89. package/dist/esm/lut.mjs +123 -23
  90. package/dist/esm/mirror.mjs +78 -120
  91. package/dist/esm/noise-displacement.mjs +156 -151
  92. package/dist/esm/noise.mjs +107 -143
  93. package/dist/esm/outline.mjs +192 -170
  94. package/dist/esm/page-turn.mjs +141 -244
  95. package/dist/esm/paper.mjs +522 -194
  96. package/dist/esm/pattern.mjs +4 -568
  97. package/dist/esm/pixel-dissolve.mjs +158 -186
  98. package/dist/esm/pixelate.mjs +92 -149
  99. package/dist/esm/radial-progressive-blur.mjs +96 -118
  100. package/dist/esm/radial-progressive-pixelate.mjs +91 -384
  101. package/dist/esm/radial-wipe.mjs +224 -0
  102. package/dist/esm/rain-fall.mjs +114 -0
  103. package/dist/esm/region-blur.mjs +138 -192
  104. package/dist/esm/rings.mjs +6 -512
  105. package/dist/esm/roughen-edges.mjs +180 -156
  106. package/dist/esm/saturation.mjs +56 -122
  107. package/dist/esm/scale.mjs +50 -60
  108. package/dist/esm/scanlines.mjs +115 -149
  109. package/dist/esm/shadows-highlights.mjs +103 -205
  110. package/dist/esm/shatter.mjs +133 -153
  111. package/dist/esm/shine.mjs +192 -227
  112. package/dist/esm/shrinkwrap.mjs +388 -225
  113. package/dist/esm/skew.mjs +100 -145
  114. package/dist/esm/snow-fall.mjs +170 -0
  115. package/dist/esm/speckle.mjs +192 -210
  116. package/dist/esm/sphere.mjs +101 -225
  117. package/dist/esm/starburst.mjs +6 -345
  118. package/dist/esm/tear.mjs +138 -155
  119. package/dist/esm/thermal-vision.mjs +135 -152
  120. package/dist/esm/tile.mjs +5 -184
  121. package/dist/esm/tint.mjs +80 -132
  122. package/dist/esm/translate.mjs +55 -137
  123. package/dist/esm/turbulent-displace.mjs +182 -221
  124. package/dist/esm/tv-signal-off.mjs +140 -149
  125. package/dist/esm/venetian-blinds.mjs +91 -140
  126. package/dist/esm/vibrance.mjs +95 -204
  127. package/dist/esm/vignette.mjs +136 -155
  128. package/dist/esm/wave.mjs +88 -47
  129. package/dist/esm/waves.mjs +181 -169
  130. package/dist/esm/white-balance.mjs +100 -204
  131. package/dist/esm/white-noise.mjs +98 -146
  132. package/dist/esm/zigzag.mjs +6 -575
  133. package/dist/esm/zoom-blur.mjs +90 -121
  134. package/dist/evolve.d.ts +46 -10
  135. package/dist/film-burn-webgpu-shader.d.ts +1 -0
  136. package/dist/film-burn.d.ts +40 -0
  137. package/dist/fisheye/webgpu-shader.d.ts +1 -0
  138. package/dist/flannel-webgpu-shader.d.ts +1 -0
  139. package/dist/fractal-noise/shader.d.ts +1 -1
  140. package/dist/fractal-noise/webgpu-shader.d.ts +1 -0
  141. package/dist/gaussian-blur-webgpu-shader.d.ts +1 -0
  142. package/dist/glow/webgpu-shaders.d.ts +2 -0
  143. package/dist/gridlines-webgpu-shader.d.ts +1 -0
  144. package/dist/halftone-linear-gradient-webgpu-shader.d.ts +1 -0
  145. package/dist/halftone-webgpu-shader.d.ts +1 -0
  146. package/dist/iris-wipe.d.ts +78 -0
  147. package/dist/lens-blur/webgpu-shader.d.ts +1 -0
  148. package/dist/light-leak-webgpu-shader.d.ts +1 -0
  149. package/dist/light-trail/webgpu-shader.d.ts +1 -0
  150. package/dist/linear-gradient-tint-webgpu-shader.d.ts +1 -0
  151. package/dist/linear-gradient-webgpu-shader.d.ts +1 -0
  152. package/dist/lines-webgpu-shader.d.ts +1 -0
  153. package/dist/liquid-contours-webgpu-shader.d.ts +1 -0
  154. package/dist/long-shadows-webgpu-shaders.d.ts +2 -0
  155. package/dist/lut/webgpu-shader.d.ts +1 -0
  156. package/dist/mirror/webgpu-shader.d.ts +1 -0
  157. package/dist/noise-displacement-webgpu-shader.d.ts +1 -0
  158. package/dist/noise-webgpu-shader.d.ts +1 -0
  159. package/dist/outline/webgpu-shader.d.ts +1 -0
  160. package/dist/page-turn/webgl-shader.d.ts +1 -0
  161. package/dist/paper-webgpu-shader.d.ts +2 -0
  162. package/dist/pattern-webgpu-shader.d.ts +1 -0
  163. package/dist/pixel-dissolve-webgpu-shader.d.ts +1 -0
  164. package/dist/progressive-pixelate-runtime.d.ts +1 -0
  165. package/dist/radial-wipe.d.ts +19 -0
  166. package/dist/rain-fall.d.ts +143 -0
  167. package/dist/rect-transform-runtime.d.ts +11 -0
  168. package/dist/region-blur/webgpu-shader.d.ts +1 -0
  169. package/dist/rings-webgpu-shader.d.ts +1 -0
  170. package/dist/roughen-edges-webgpu-shader.d.ts +1 -0
  171. package/dist/shatter/webgpu-shader.d.ts +1 -0
  172. package/dist/shine-webgpu-shader.d.ts +1 -0
  173. package/dist/shrinkwrap-webgpu-shader.d.ts +1 -0
  174. package/dist/single-pass-runtime.d.ts +18 -0
  175. package/dist/skew-webgpu-shader.d.ts +1 -0
  176. package/dist/snow-fall.d.ts +208 -0
  177. package/dist/speckle-webgpu-shader.d.ts +1 -0
  178. package/dist/sphere/webgl-shader.d.ts +1 -0
  179. package/dist/starburst-webgpu-shader.d.ts +1 -0
  180. package/dist/tear-webgpu-shader.d.ts +1 -0
  181. package/dist/thermal-vision-webgpu-shader.d.ts +1 -0
  182. package/dist/tile-gpu-runtime.d.ts +24 -0
  183. package/dist/turbulent-displace/webgpu-shader.d.ts +1 -0
  184. package/dist/value-noise-webgpu-shader.d.ts +1 -0
  185. package/dist/vignette-webgpu-shader.d.ts +1 -0
  186. package/dist/wave/wave-runtime.d.ts +2 -1
  187. package/dist/wave/webgpu-shader.d.ts +1 -0
  188. package/dist/waves-webgpu-shader.d.ts +1 -0
  189. package/dist/weather/params.d.ts +149 -0
  190. package/dist/weather/runtime.d.ts +52 -0
  191. package/dist/weather/shaders.d.ts +4 -0
  192. package/dist/weather/webgpu-runtime.d.ts +36 -0
  193. package/dist/weather/webgpu-shader.d.ts +1 -0
  194. package/dist/webgl-projection-runtime.d.ts +18 -0
  195. package/dist/webgpu-color-state.d.ts +10 -0
  196. package/dist/webgpu-mesh-runtime.d.ts +46 -0
  197. package/dist/webgpu-multipass-runtime.d.ts +50 -0
  198. package/dist/webgpu-projection-runtime.d.ts +9 -5
  199. package/dist/webgpu-single-pass-runtime.d.ts +47 -0
  200. package/dist/white-noise-webgpu-shader.d.ts +1 -0
  201. package/dist/zigzag-webgpu-shader.d.ts +1 -0
  202. package/dist/zoom-blur/webgpu-shader.d.ts +1 -0
  203. package/package.json +43 -3
@@ -1,114 +1,91 @@
1
+ import {
2
+ assertOptionalFiniteNumber,
3
+ validateUnitInterval,
4
+ validateNonNegative
5
+ } from "./index-wxhvgv2s.mjs";
6
+ import {
7
+ WEBGPU_SINGLE_PASS_VERTEX,
8
+ setupWebGpuSinglePass,
9
+ cleanupWebGpuSinglePass,
10
+ applyWebGpuSinglePass
11
+ } from "./index-tvfexb7s.mjs";
12
+ import {
13
+ assertEffectParamsObject
14
+ } from "./index-4fvp93ps.mjs";
15
+
1
16
  // src/roughen-edges.ts
2
17
  import { Internals } from "remotion";
3
18
 
4
- // src/validate-effect-param.ts
5
- var assertEffectParamsObject = (params, effectLabel) => {
6
- if (params === null || typeof params !== "object") {
7
- throw new TypeError(`${effectLabel} effect requires a parameters object, but got ${JSON.stringify(params)}`);
8
- }
9
- };
10
- var assertRequiredFiniteNumber = (value, name) => {
11
- if (typeof value !== "number" || !Number.isFinite(value)) {
12
- throw new TypeError(`"${name}" must be a finite number, but got ${JSON.stringify(value)}`);
13
- }
14
- };
15
- var assertRequiredColor = (value, name) => {
16
- if (typeof value !== "string" || value.length === 0) {
17
- throw new TypeError(`"${name}" must be a non-empty string, but got ${JSON.stringify(value)}`);
18
- }
19
- };
20
- var assertOptionalColor = (value, name) => {
21
- if (value === undefined) {
22
- return;
23
- }
24
- assertRequiredColor(value, name);
25
- };
26
- var assertOptionalBoolean = (value, name) => {
27
- if (value === undefined) {
28
- return;
29
- }
30
- if (typeof value !== "boolean") {
31
- throw new TypeError(`"${name}" must be a boolean, but got ${JSON.stringify(value)}`);
32
- }
33
- };
19
+ // src/roughen-edges-webgpu-shader.ts
20
+ var ROUGHEN_EDGES_WEBGPU_SHADER = `
21
+ ${WEBGPU_SINGLE_PASS_VERTEX}
22
+ @group(0) @binding(0) var source: texture_2d<f32>;
23
+ @group(0) @binding(1) var sourceSampler: sampler;
24
+ @group(0) @binding(2) var<uniform> params: Params;
34
25
 
35
- // src/color-utils.ts
36
- var DEFAULT_AMOUNT = 1;
37
- var DEFAULT_BRIGHTNESS_AMOUNT = 0;
38
- var DEFAULT_HUE_DEGREES = 0;
39
- var colorAmountSchema = {
40
- type: "number",
41
- min: 0,
42
- max: 1,
43
- step: 0.01,
44
- default: DEFAULT_AMOUNT,
45
- description: "Amount",
46
- hiddenFromList: false
47
- };
48
- var colorMultiplierSchema = {
49
- type: "number",
50
- min: 0,
51
- step: 0.01,
52
- default: DEFAULT_AMOUNT,
53
- description: "Amount",
54
- hiddenFromList: false
55
- };
56
- var brightnessAmountSchema = {
57
- type: "number",
58
- min: -1,
59
- max: 1,
60
- step: 0.01,
61
- default: DEFAULT_BRIGHTNESS_AMOUNT,
62
- description: "Amount",
63
- hiddenFromList: false
64
- };
65
- var hueDegreesSchema = {
66
- type: "rotation-degrees",
67
- step: 1,
68
- default: DEFAULT_HUE_DEGREES,
69
- description: "Degrees"
70
- };
71
- var assertOptionalFiniteNumber = (value, name) => {
72
- if (value === undefined) {
73
- return;
74
- }
75
- assertRequiredFiniteNumber(value, name);
76
- };
77
- var validateUnitInterval = (value, name) => {
78
- if (value < 0) {
79
- throw new TypeError(`"${name}" must be >= 0, but got ${JSON.stringify(value)}`);
80
- }
81
- if (value > 1) {
82
- throw new TypeError(`"${name}" must be <= 1, but got ${JSON.stringify(value)}`);
83
- }
84
- };
85
- var validateNonNegative = (value, name) => {
86
- if (value < 0) {
87
- throw new TypeError(`"${name}" must be >= 0, but got ${JSON.stringify(value)}`);
88
- }
89
- };
90
- var validateSignedUnitInterval = (value, name) => {
91
- if (value < -1) {
92
- throw new TypeError(`"${name}" must be >= -1, but got ${JSON.stringify(value)}`);
93
- }
94
- if (value > 1) {
95
- throw new TypeError(`"${name}" must be <= 1, but got ${JSON.stringify(value)}`);
96
- }
97
- };
98
- var clampColorChannel = (value) => {
99
- return Math.max(0, Math.min(255, value));
100
- };
101
- var parseColorRgba = (ctx, color) => {
102
- ctx.clearRect(0, 0, 1, 1);
103
- ctx.fillStyle = color;
104
- ctx.fillRect(0, 0, 1, 1);
105
- const { data } = ctx.getImageData(0, 0, 1, 1);
106
- return [data[0], data[1], data[2], data[3]];
107
- };
26
+ struct Params { size: vec2f, amount: f32, border: f32, scale: f32, seed: f32, }
27
+ @group(0) @binding(3) var noiseTexture: texture_2d<f32>;
28
+ fn sampleSource(uv: vec2f) -> vec4f { return textureSampleLevel(source,sourceSampler,clamp(vec2f(uv.x,1.0-uv.y),vec2f(0),vec2f(1)),0); }
29
+ fn sampleAlpha(uv: vec2f) -> f32 { return sampleSource(uv).a; }
30
+ fn seedOffset(salt: f32) -> vec2f {
31
+ let seeded=params.seed+salt;
32
+ return fract(sin(vec2f(seeded*12.9898+78.233,seeded*39.3468+11.135))*43758.5453);
33
+ }
34
+ fn randomR(p: vec2f) -> f32 {
35
+ let uv=fract(floor(p)/100.0+vec2f(0.5));
36
+ return textureLoad(noiseTexture,vec2i(floor(uv*vec2f(textureDimensions(noiseTexture)))),0).r;
37
+ }
38
+ fn valueNoise(st: vec2f) -> f32 {
39
+ let i=floor(st); let f=fract(st); let u=f*f*(vec2f(3.0)-2.0*f);
40
+ let a=randomR(i);let b=randomR(i+vec2f(1,0));let c=randomR(i+vec2f(0,1));let d=randomR(i+vec2f(1,1));
41
+ return mix(mix(a,b,u.x),mix(c,d,u.x),u.y);
42
+ }
43
+ fn fbm(point: vec2f) -> f32 {
44
+ var n=point; var total=0.0; var amplitude=0.5;
45
+ for(var i=0;i<4;i++) { total += valueNoise(n)*amplitude; n *= 2.03; amplitude *= 0.55; }
46
+ return total;
47
+ }
48
+ fn edgeProximity(uv: vec2f,alpha: f32) -> f32 {
49
+ if(params.border<=0.0) { return 0.0; }
50
+ let reach=vec2f(max(params.border,1.0))/params.size;
51
+ var minAlpha=alpha;var maxAlpha=alpha;
52
+ for(var y=-1;y<=1;y++) { for(var x=-1;x<=1;x++) {
53
+ let a=sampleAlpha(uv+vec2f(f32(x),f32(y))*reach);minAlpha=min(minAlpha,a);maxAlpha=max(maxAlpha,a);
54
+ } }
55
+ return smoothstep(0.02,0.35,maxAlpha-minAlpha);
56
+ }
57
+ fn alphaGradient(uv: vec2f) -> vec2f {
58
+ let reach=vec2f(max(params.border*0.25,1.0))/params.size;
59
+ return vec2f(sampleAlpha(uv+vec2f(reach.x,0))-sampleAlpha(uv-vec2f(reach.x,0)),sampleAlpha(uv+vec2f(0,reach.y))-sampleAlpha(uv-vec2f(0,reach.y)));
60
+ }
61
+ fn edgeNoise(uv: vec2f,salt: f32) -> f32 {
62
+ var patternUV=uv-vec2f(0.5);
63
+ patternUV *= vec2f(params.size.x/max(params.size.y,1.0),1.0);
64
+ patternUV *= 7.0/max(params.scale,0.001);
65
+ patternUV += 64.0*seedOffset(salt);
66
+ return fbm(patternUV);
67
+ }
68
+ @fragment fn fragment(input: VertexOutput) -> @location(0) vec4f {
69
+ let uv=vec2f(input.uv.x,1.0-input.uv.y);
70
+ let color=sampleSource(uv);
71
+ if(params.amount<=0.0 || params.border<=0.0) { return color; }
72
+ let proximity=edgeProximity(uv,color.a);
73
+ if(proximity<=0.001) { return color; }
74
+ let gradient=alphaGradient(uv);
75
+ let noiseVector=vec2f(edgeNoise(uv+vec2f(0.17,0),2.0),edgeNoise(uv+vec2f(0,0.31),3.0))*2.0-vec2f(1.0);
76
+ var direction=gradient+0.7*noiseVector;
77
+ if(length(direction)<=0.0001) { direction=select(noiseVector,vec2f(1,0),length(noiseVector)<=0.0001); }
78
+ direction=normalize(direction);
79
+ let scalar=edgeNoise(uv,4.0)*2.0-1.0;
80
+ let offset=direction*scalar*params.border/params.size;
81
+ return mix(color,sampleSource(uv+offset),clamp(proximity*params.amount,0.0,1.0));
82
+ }
83
+
84
+ `;
108
85
 
109
86
  // src/roughen-edges.ts
110
87
  var { createEffect, createWebGL2ContextError } = Internals;
111
- var DEFAULT_AMOUNT2 = 1;
88
+ var DEFAULT_AMOUNT = 1;
112
89
  var DEFAULT_BORDER = 26.5;
113
90
  var DEFAULT_SCALE = 0.07;
114
91
  var DEFAULT_SEED = 231.2;
@@ -121,7 +98,7 @@ var roughenEdgesSchema = {
121
98
  min: 0,
122
99
  max: 1,
123
100
  step: 0.01,
124
- default: DEFAULT_AMOUNT2,
101
+ default: DEFAULT_AMOUNT,
125
102
  description: "Amount",
126
103
  hiddenFromList: false
127
104
  },
@@ -154,7 +131,7 @@ var roughenEdgesSchema = {
154
131
  }
155
132
  };
156
133
  var resolve = (p) => ({
157
- amount: p.amount ?? DEFAULT_AMOUNT2,
134
+ amount: p.amount ?? DEFAULT_AMOUNT,
158
135
  border: p.border ?? DEFAULT_BORDER,
159
136
  scale: p.scale ?? DEFAULT_SCALE,
160
137
  seed: p.seed ?? DEFAULT_SEED
@@ -503,60 +480,107 @@ var roughenEdges = createEffect({
503
480
  type: "dev.remotion.effects.roughen-edges",
504
481
  label: "roughenEdges()",
505
482
  documentationLink: "https://www.remotion.dev/docs/effects/roughen-edges",
506
- backend: "webgl2",
507
483
  calculateKey: (params) => {
508
484
  const r = resolve(params);
509
485
  return `roughen-edges-${r.amount}-${r.border}-${r.scale}-${r.seed}`;
510
486
  },
511
- setup: (target) => setupRoughenEdges(target),
512
- apply: ({ source, width, height, params, state, flipSourceY }) => {
513
- const r = resolve(params);
514
- const { gl, program, vao, sourceTexture, noiseTexture, uniforms } = state;
515
- gl.viewport(0, 0, width, height);
516
- gl.bindFramebuffer(gl.FRAMEBUFFER, null);
517
- gl.clearColor(0, 0, 0, 0);
518
- gl.clear(gl.COLOR_BUFFER_BIT);
519
- gl.useProgram(program);
520
- gl.bindVertexArray(vao);
521
- gl.activeTexture(gl.TEXTURE0);
522
- gl.bindTexture(gl.TEXTURE_2D, sourceTexture);
523
- gl.pixelStorei(gl.UNPACK_PREMULTIPLY_ALPHA_WEBGL, true);
524
- gl.pixelStorei(gl.UNPACK_FLIP_Y_WEBGL, flipSourceY);
525
- gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, source);
526
- gl.activeTexture(gl.TEXTURE1);
527
- gl.bindTexture(gl.TEXTURE_2D, noiseTexture);
528
- if (state.cachedNoiseSeed !== r.seed) {
529
- uploadNoiseTexture(gl, noiseTexture, r.seed);
530
- state.cachedNoiseSeed = r.seed;
531
- }
532
- if (uniforms.uSource)
533
- gl.uniform1i(uniforms.uSource, 0);
534
- if (uniforms.uResolution)
535
- gl.uniform2f(uniforms.uResolution, width, height);
536
- if (uniforms.uAmount)
537
- gl.uniform1f(uniforms.uAmount, r.amount);
538
- if (uniforms.uBorder)
539
- gl.uniform1f(uniforms.uBorder, r.border);
540
- if (uniforms.uScale)
541
- gl.uniform1f(uniforms.uScale, r.scale);
542
- if (uniforms.uSeed)
543
- gl.uniform1f(uniforms.uSeed, r.seed);
544
- if (uniforms.uNoiseTexture)
545
- gl.uniform1i(uniforms.uNoiseTexture, 1);
546
- gl.drawArrays(gl.TRIANGLE_STRIP, 0, 4);
547
- gl.bindVertexArray(null);
548
- gl.activeTexture(gl.TEXTURE1);
549
- gl.bindTexture(gl.TEXTURE_2D, null);
550
- gl.activeTexture(gl.TEXTURE0);
551
- gl.bindTexture(gl.TEXTURE_2D, null);
552
- gl.useProgram(null);
553
- },
554
- cleanup: ({ gl, program, vao, vbo, sourceTexture, noiseTexture }) => {
555
- gl.deleteTexture(sourceTexture);
556
- gl.deleteTexture(noiseTexture);
557
- gl.deleteBuffer(vbo);
558
- gl.deleteProgram(program);
559
- gl.deleteVertexArray(vao);
487
+ implementations: {
488
+ webgpu: Internals.createEffectImplementation({
489
+ setup: (target) => ({
490
+ ...setupWebGpuSinglePass(target, "roughen-edges"),
491
+ noiseData: new Uint8Array(0),
492
+ noiseSeed: null
493
+ }),
494
+ apply: ({ source, width, height, params, state, gpuDevice }) => {
495
+ if (!gpuDevice)
496
+ throw new Error("A WebGPU device is required for the roughen-edges effect");
497
+ const r = resolve(params);
498
+ const uniformData = new Float32Array([
499
+ width,
500
+ height,
501
+ r.amount,
502
+ r.border,
503
+ r.scale,
504
+ r.seed,
505
+ 0,
506
+ 0
507
+ ]);
508
+ if (state.noiseSeed !== r.seed) {
509
+ state.noiseData = createNoiseData(r.seed);
510
+ state.noiseSeed = r.seed;
511
+ }
512
+ applyWebGpuSinglePass({
513
+ state,
514
+ source,
515
+ width,
516
+ height,
517
+ device: gpuDevice,
518
+ shader: ROUGHEN_EDGES_WEBGPU_SHADER,
519
+ uniformData
520
+ }, {
521
+ sourceFilter: null,
522
+ auxiliaryTexture: {
523
+ data: state.noiseData,
524
+ width: NOISE_TEXTURE_SIZE,
525
+ height: NOISE_TEXTURE_SIZE,
526
+ format: "rgba8unorm"
527
+ }
528
+ });
529
+ },
530
+ cleanup: cleanupWebGpuSinglePass
531
+ }),
532
+ webgl2: Internals.createEffectImplementation({
533
+ setup: (target) => setupRoughenEdges(target),
534
+ apply: ({ source, width, height, params, state, flipSourceY }) => {
535
+ const r = resolve(params);
536
+ const { gl, program, vao, sourceTexture, noiseTexture, uniforms } = state;
537
+ gl.viewport(0, 0, width, height);
538
+ gl.bindFramebuffer(gl.FRAMEBUFFER, null);
539
+ gl.clearColor(0, 0, 0, 0);
540
+ gl.clear(gl.COLOR_BUFFER_BIT);
541
+ gl.useProgram(program);
542
+ gl.bindVertexArray(vao);
543
+ gl.activeTexture(gl.TEXTURE0);
544
+ gl.bindTexture(gl.TEXTURE_2D, sourceTexture);
545
+ gl.pixelStorei(gl.UNPACK_PREMULTIPLY_ALPHA_WEBGL, true);
546
+ gl.pixelStorei(gl.UNPACK_FLIP_Y_WEBGL, flipSourceY);
547
+ gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, source);
548
+ gl.activeTexture(gl.TEXTURE1);
549
+ gl.bindTexture(gl.TEXTURE_2D, noiseTexture);
550
+ if (state.cachedNoiseSeed !== r.seed) {
551
+ uploadNoiseTexture(gl, noiseTexture, r.seed);
552
+ state.cachedNoiseSeed = r.seed;
553
+ }
554
+ if (uniforms.uSource)
555
+ gl.uniform1i(uniforms.uSource, 0);
556
+ if (uniforms.uResolution)
557
+ gl.uniform2f(uniforms.uResolution, width, height);
558
+ if (uniforms.uAmount)
559
+ gl.uniform1f(uniforms.uAmount, r.amount);
560
+ if (uniforms.uBorder)
561
+ gl.uniform1f(uniforms.uBorder, r.border);
562
+ if (uniforms.uScale)
563
+ gl.uniform1f(uniforms.uScale, r.scale);
564
+ if (uniforms.uSeed)
565
+ gl.uniform1f(uniforms.uSeed, r.seed);
566
+ if (uniforms.uNoiseTexture)
567
+ gl.uniform1i(uniforms.uNoiseTexture, 1);
568
+ gl.drawArrays(gl.TRIANGLE_STRIP, 0, 4);
569
+ gl.bindVertexArray(null);
570
+ gl.activeTexture(gl.TEXTURE1);
571
+ gl.bindTexture(gl.TEXTURE_2D, null);
572
+ gl.activeTexture(gl.TEXTURE0);
573
+ gl.bindTexture(gl.TEXTURE_2D, null);
574
+ gl.useProgram(null);
575
+ },
576
+ cleanup: ({ gl, program, vao, vbo, sourceTexture, noiseTexture }) => {
577
+ gl.deleteTexture(sourceTexture);
578
+ gl.deleteTexture(noiseTexture);
579
+ gl.deleteBuffer(vbo);
580
+ gl.deleteProgram(program);
581
+ gl.deleteVertexArray(vao);
582
+ }
583
+ })
560
584
  },
561
585
  schema: roughenEdgesSchema,
562
586
  validateParams: validateRoughenEdgesParams
@@ -1,112 +1,19 @@
1
- // src/saturation.ts
2
- import { Internals } from "remotion";
3
-
4
- // src/validate-effect-param.ts
5
- var assertEffectParamsObject = (params, effectLabel) => {
6
- if (params === null || typeof params !== "object") {
7
- throw new TypeError(`${effectLabel} effect requires a parameters object, but got ${JSON.stringify(params)}`);
8
- }
9
- };
10
- var assertRequiredFiniteNumber = (value, name) => {
11
- if (typeof value !== "number" || !Number.isFinite(value)) {
12
- throw new TypeError(`"${name}" must be a finite number, but got ${JSON.stringify(value)}`);
13
- }
14
- };
15
- var assertRequiredColor = (value, name) => {
16
- if (typeof value !== "string" || value.length === 0) {
17
- throw new TypeError(`"${name}" must be a non-empty string, but got ${JSON.stringify(value)}`);
18
- }
19
- };
20
- var assertOptionalColor = (value, name) => {
21
- if (value === undefined) {
22
- return;
23
- }
24
- assertRequiredColor(value, name);
25
- };
26
- var assertOptionalBoolean = (value, name) => {
27
- if (value === undefined) {
28
- return;
29
- }
30
- if (typeof value !== "boolean") {
31
- throw new TypeError(`"${name}" must be a boolean, but got ${JSON.stringify(value)}`);
32
- }
33
- };
34
-
35
- // src/color-utils.ts
36
- var DEFAULT_AMOUNT = 1;
37
- var DEFAULT_BRIGHTNESS_AMOUNT = 0;
38
- var DEFAULT_HUE_DEGREES = 0;
39
- var colorAmountSchema = {
40
- type: "number",
41
- min: 0,
42
- max: 1,
43
- step: 0.01,
44
- default: DEFAULT_AMOUNT,
45
- description: "Amount",
46
- hiddenFromList: false
47
- };
48
- var colorMultiplierSchema = {
49
- type: "number",
50
- min: 0,
51
- step: 0.01,
52
- default: DEFAULT_AMOUNT,
53
- description: "Amount",
54
- hiddenFromList: false
55
- };
56
- var brightnessAmountSchema = {
57
- type: "number",
58
- min: -1,
59
- max: 1,
60
- step: 0.01,
61
- default: DEFAULT_BRIGHTNESS_AMOUNT,
62
- description: "Amount",
63
- hiddenFromList: false
64
- };
65
- var hueDegreesSchema = {
66
- type: "rotation-degrees",
67
- step: 1,
68
- default: DEFAULT_HUE_DEGREES,
69
- description: "Degrees"
70
- };
71
- var assertOptionalFiniteNumber = (value, name) => {
72
- if (value === undefined) {
73
- return;
74
- }
75
- assertRequiredFiniteNumber(value, name);
76
- };
77
- var validateUnitInterval = (value, name) => {
78
- if (value < 0) {
79
- throw new TypeError(`"${name}" must be >= 0, but got ${JSON.stringify(value)}`);
80
- }
81
- if (value > 1) {
82
- throw new TypeError(`"${name}" must be <= 1, but got ${JSON.stringify(value)}`);
83
- }
84
- };
85
- var validateNonNegative = (value, name) => {
86
- if (value < 0) {
87
- throw new TypeError(`"${name}" must be >= 0, but got ${JSON.stringify(value)}`);
88
- }
89
- };
90
- var validateSignedUnitInterval = (value, name) => {
91
- if (value < -1) {
92
- throw new TypeError(`"${name}" must be >= -1, but got ${JSON.stringify(value)}`);
93
- }
94
- if (value > 1) {
95
- throw new TypeError(`"${name}" must be <= 1, but got ${JSON.stringify(value)}`);
96
- }
97
- };
98
- var clampColorChannel = (value) => {
99
- return Math.max(0, Math.min(255, value));
100
- };
101
- var parseColorRgba = (ctx, color) => {
102
- ctx.clearRect(0, 0, 1, 1);
103
- ctx.fillStyle = color;
104
- ctx.fillRect(0, 0, 1, 1);
105
- const { data } = ctx.getImageData(0, 0, 1, 1);
106
- return [data[0], data[1], data[2], data[3]];
107
- };
1
+ import"./index-8p04sssx.mjs";
2
+ import {
3
+ createColorMatrixImplementations
4
+ } from "./index-cdp7tr8x.mjs";
5
+ import {
6
+ DEFAULT_AMOUNT,
7
+ colorMultiplierSchema,
8
+ assertOptionalFiniteNumber,
9
+ validateNonNegative
10
+ } from "./index-wxhvgv2s.mjs";
11
+ import {
12
+ assertEffectParamsObject
13
+ } from "./index-4fvp93ps.mjs";
108
14
 
109
15
  // src/saturation.ts
16
+ import { Internals } from "remotion";
110
17
  var { createEffect } = Internals;
111
18
  var saturationSchema = {
112
19
  amount: colorMultiplierSchema
@@ -124,25 +31,52 @@ var saturation = createEffect({
124
31
  type: "dev.remotion.effects.saturation",
125
32
  label: "saturation()",
126
33
  documentationLink: "https://www.remotion.dev/docs/effects/saturation",
127
- backend: "2d",
128
34
  calculateKey: (params) => {
129
35
  const r = resolve(params);
130
36
  return `saturation-${r.amount}`;
131
37
  },
132
- setup: () => null,
133
- apply: ({ source, target, width, height, params }) => {
134
- const ctx = target.getContext("2d");
135
- if (!ctx) {
136
- throw new Error("Failed to acquire 2D context for saturation effect. The canvas may have been assigned a different context type.");
137
- }
138
- const r = resolve(params);
139
- ctx.clearRect(0, 0, width, height);
140
- ctx.filter = `saturate(${r.amount * 100}%)`;
141
- ctx.drawImage(source, 0, 0, width, height);
142
- ctx.filter = "none";
143
- },
144
- cleanup: () => {
145
- return;
38
+ implementations: {
39
+ ...createColorMatrixImplementations("saturation", (params) => {
40
+ const { amount } = resolve(params);
41
+ const red = 0.213 * (1 - amount);
42
+ const green = 0.715 * (1 - amount);
43
+ const blue = 0.072 * (1 - amount);
44
+ return new Float32Array([
45
+ red + amount,
46
+ green,
47
+ blue,
48
+ 0,
49
+ red,
50
+ green + amount,
51
+ blue,
52
+ 0,
53
+ red,
54
+ green,
55
+ blue + amount,
56
+ 0,
57
+ 0,
58
+ 0,
59
+ amount === 1 ? 1 : 0,
60
+ 0
61
+ ]);
62
+ }),
63
+ "2d": Internals.createEffectImplementation({
64
+ setup: () => null,
65
+ apply: ({ source, target, width, height, params }) => {
66
+ const ctx = target.getContext("2d");
67
+ if (!ctx) {
68
+ throw new Error("Failed to acquire 2D context for saturation effect. The canvas may have been assigned a different context type.");
69
+ }
70
+ const r = resolve(params);
71
+ ctx.clearRect(0, 0, width, height);
72
+ ctx.filter = `saturate(${r.amount * 100}%)`;
73
+ ctx.drawImage(source, 0, 0, width, height);
74
+ ctx.filter = "none";
75
+ },
76
+ cleanup: () => {
77
+ return;
78
+ }
79
+ })
146
80
  },
147
81
  schema: saturationSchema,
148
82
  validateParams: validateSaturationParams