@remotion/effects 4.0.539 → 4.0.541

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (203) hide show
  1. package/THIRD_PARTY_LICENSES.md +15 -0
  2. package/dist/barrel-distortion/webgpu-shader.d.ts +1 -0
  3. package/dist/bevel-alpha/webgpu-shaders.d.ts +2 -0
  4. package/dist/burlap-webgpu-shader.d.ts +1 -0
  5. package/dist/checkerboard-webgpu-shader.d.ts +1 -0
  6. package/dist/chromatic-aberration/webgpu-shader.d.ts +1 -0
  7. package/dist/color-correction-webgpu-shader-utils.d.ts +4 -0
  8. package/dist/color-key-webgpu-shader.d.ts +1 -0
  9. package/dist/color-matrix-runtime.d.ts +4 -0
  10. package/dist/contour-lines-webgpu-shader.d.ts +1 -0
  11. package/dist/corner-pin/webgpu-shader.d.ts +1 -0
  12. package/dist/cylinder/webgl-shader.d.ts +1 -0
  13. package/dist/dot-grid-webgpu-shader.d.ts +1 -0
  14. package/dist/drop-shadow/webgpu-shaders.d.ts +2 -0
  15. package/dist/emboss-webgpu-shader.d.ts +1 -0
  16. package/dist/esm/barrel-distortion.mjs +67 -118
  17. package/dist/esm/bevel-alpha.mjs +247 -196
  18. package/dist/esm/blur.mjs +101 -115
  19. package/dist/esm/brightness.mjs +65 -132
  20. package/dist/esm/burlap.mjs +178 -151
  21. package/dist/esm/checkerboard.mjs +6 -514
  22. package/dist/esm/chromatic-aberration.mjs +72 -119
  23. package/dist/esm/color-correction.mjs +186 -224
  24. package/dist/esm/color-key.mjs +149 -136
  25. package/dist/esm/contour-lines.mjs +201 -160
  26. package/dist/esm/contrast.mjs +65 -132
  27. package/dist/esm/corner-pin.mjs +4 -390
  28. package/dist/esm/curves.mjs +195 -211
  29. package/dist/esm/cylinder.mjs +108 -225
  30. package/dist/esm/dot-grid.mjs +184 -213
  31. package/dist/esm/drop-shadow.mjs +162 -180
  32. package/dist/esm/duotone.mjs +110 -143
  33. package/dist/esm/emboss.mjs +153 -151
  34. package/dist/esm/evolve.mjs +228 -154
  35. package/dist/esm/exposure.mjs +93 -201
  36. package/dist/esm/film-burn.mjs +298 -0
  37. package/dist/esm/fisheye.mjs +97 -126
  38. package/dist/esm/flannel.mjs +158 -156
  39. package/dist/esm/fractal-noise.mjs +186 -232
  40. package/dist/esm/glow.mjs +164 -179
  41. package/dist/esm/grayscale.mjs +56 -122
  42. package/dist/esm/gridlines.mjs +6 -575
  43. package/dist/esm/halftone-linear-gradient.mjs +246 -245
  44. package/dist/esm/halftone.mjs +267 -243
  45. package/dist/esm/hue.mjs +55 -122
  46. package/dist/esm/index-00v3hr66.mjs +299 -0
  47. package/dist/esm/index-0w4eqht8.mjs +351 -0
  48. package/dist/esm/index-18y0zcy2.mjs +440 -0
  49. package/dist/esm/index-1m1b1ad7.mjs +520 -0
  50. package/dist/esm/index-34fxm3ax.mjs +518 -0
  51. package/dist/esm/index-4fvp93ps.mjs +32 -0
  52. package/dist/esm/index-4scpn12x.mjs +224 -0
  53. package/dist/esm/index-4z6pt3ka.mjs +104 -0
  54. package/dist/esm/index-618ky75w.mjs +51 -0
  55. package/dist/esm/index-6agxdrvr.mjs +411 -0
  56. package/dist/esm/index-6jkps947.mjs +120 -0
  57. package/dist/esm/index-8agtsbw4.mjs +617 -0
  58. package/dist/esm/index-8jx11jyn.mjs +29 -0
  59. package/dist/esm/index-8p04sssx.mjs +123 -0
  60. package/dist/esm/index-afdtmrh2.mjs +596 -0
  61. package/dist/esm/index-b86qstcs.mjs +18 -0
  62. package/dist/esm/index-cb77qg3g.mjs +587 -0
  63. package/dist/esm/index-cdp7tr8x.mjs +122 -0
  64. package/dist/esm/index-evy8hyah.mjs +55 -0
  65. package/dist/esm/index-gnsce796.mjs +6 -0
  66. package/dist/esm/index-kkvzt8b7.mjs +199 -0
  67. package/dist/esm/index-r0v18b2n.mjs +425 -0
  68. package/dist/esm/index-rswpzmm5.mjs +926 -0
  69. package/dist/esm/index-s9mrx750.mjs +97 -0
  70. package/dist/esm/index-tvfexb7s.mjs +164 -0
  71. package/dist/esm/index-vp56k1gj.mjs +215 -0
  72. package/dist/esm/index-wxhvgv2s.mjs +79 -0
  73. package/dist/esm/index-wy95a41r.mjs +407 -0
  74. package/dist/esm/index-ysnwfc4t.mjs +306 -0
  75. package/dist/esm/index.mjs +49 -4053
  76. package/dist/esm/invert.mjs +54 -122
  77. package/dist/esm/iris-wipe.mjs +315 -0
  78. package/dist/esm/lens-blur.mjs +169 -156
  79. package/dist/esm/levels.mjs +134 -151
  80. package/dist/esm/light-leak.mjs +6 -416
  81. package/dist/esm/light-trail.mjs +124 -128
  82. package/dist/esm/linear-gradient-tint.mjs +4 -424
  83. package/dist/esm/linear-gradient.mjs +4 -370
  84. package/dist/esm/linear-progressive-blur.mjs +92 -118
  85. package/dist/esm/linear-progressive-pixelate.mjs +83 -378
  86. package/dist/esm/lines.mjs +167 -162
  87. package/dist/esm/liquid-contours.mjs +192 -153
  88. package/dist/esm/long-shadows.mjs +278 -251
  89. package/dist/esm/lut.mjs +123 -23
  90. package/dist/esm/mirror.mjs +78 -120
  91. package/dist/esm/noise-displacement.mjs +156 -151
  92. package/dist/esm/noise.mjs +107 -143
  93. package/dist/esm/outline.mjs +192 -170
  94. package/dist/esm/page-turn.mjs +141 -244
  95. package/dist/esm/paper.mjs +522 -194
  96. package/dist/esm/pattern.mjs +4 -568
  97. package/dist/esm/pixel-dissolve.mjs +158 -186
  98. package/dist/esm/pixelate.mjs +92 -149
  99. package/dist/esm/radial-progressive-blur.mjs +96 -118
  100. package/dist/esm/radial-progressive-pixelate.mjs +91 -384
  101. package/dist/esm/radial-wipe.mjs +224 -0
  102. package/dist/esm/rain-fall.mjs +114 -0
  103. package/dist/esm/region-blur.mjs +138 -192
  104. package/dist/esm/rings.mjs +6 -512
  105. package/dist/esm/roughen-edges.mjs +180 -156
  106. package/dist/esm/saturation.mjs +56 -122
  107. package/dist/esm/scale.mjs +50 -60
  108. package/dist/esm/scanlines.mjs +115 -149
  109. package/dist/esm/shadows-highlights.mjs +103 -205
  110. package/dist/esm/shatter.mjs +133 -153
  111. package/dist/esm/shine.mjs +192 -227
  112. package/dist/esm/shrinkwrap.mjs +388 -225
  113. package/dist/esm/skew.mjs +100 -145
  114. package/dist/esm/snow-fall.mjs +170 -0
  115. package/dist/esm/speckle.mjs +192 -210
  116. package/dist/esm/sphere.mjs +101 -225
  117. package/dist/esm/starburst.mjs +6 -345
  118. package/dist/esm/tear.mjs +138 -155
  119. package/dist/esm/thermal-vision.mjs +135 -152
  120. package/dist/esm/tile.mjs +5 -184
  121. package/dist/esm/tint.mjs +80 -132
  122. package/dist/esm/translate.mjs +55 -137
  123. package/dist/esm/turbulent-displace.mjs +182 -221
  124. package/dist/esm/tv-signal-off.mjs +140 -149
  125. package/dist/esm/venetian-blinds.mjs +91 -140
  126. package/dist/esm/vibrance.mjs +95 -204
  127. package/dist/esm/vignette.mjs +136 -155
  128. package/dist/esm/wave.mjs +88 -47
  129. package/dist/esm/waves.mjs +181 -169
  130. package/dist/esm/white-balance.mjs +100 -204
  131. package/dist/esm/white-noise.mjs +98 -146
  132. package/dist/esm/zigzag.mjs +6 -575
  133. package/dist/esm/zoom-blur.mjs +90 -121
  134. package/dist/evolve.d.ts +46 -10
  135. package/dist/film-burn-webgpu-shader.d.ts +1 -0
  136. package/dist/film-burn.d.ts +40 -0
  137. package/dist/fisheye/webgpu-shader.d.ts +1 -0
  138. package/dist/flannel-webgpu-shader.d.ts +1 -0
  139. package/dist/fractal-noise/shader.d.ts +1 -1
  140. package/dist/fractal-noise/webgpu-shader.d.ts +1 -0
  141. package/dist/gaussian-blur-webgpu-shader.d.ts +1 -0
  142. package/dist/glow/webgpu-shaders.d.ts +2 -0
  143. package/dist/gridlines-webgpu-shader.d.ts +1 -0
  144. package/dist/halftone-linear-gradient-webgpu-shader.d.ts +1 -0
  145. package/dist/halftone-webgpu-shader.d.ts +1 -0
  146. package/dist/iris-wipe.d.ts +78 -0
  147. package/dist/lens-blur/webgpu-shader.d.ts +1 -0
  148. package/dist/light-leak-webgpu-shader.d.ts +1 -0
  149. package/dist/light-trail/webgpu-shader.d.ts +1 -0
  150. package/dist/linear-gradient-tint-webgpu-shader.d.ts +1 -0
  151. package/dist/linear-gradient-webgpu-shader.d.ts +1 -0
  152. package/dist/lines-webgpu-shader.d.ts +1 -0
  153. package/dist/liquid-contours-webgpu-shader.d.ts +1 -0
  154. package/dist/long-shadows-webgpu-shaders.d.ts +2 -0
  155. package/dist/lut/webgpu-shader.d.ts +1 -0
  156. package/dist/mirror/webgpu-shader.d.ts +1 -0
  157. package/dist/noise-displacement-webgpu-shader.d.ts +1 -0
  158. package/dist/noise-webgpu-shader.d.ts +1 -0
  159. package/dist/outline/webgpu-shader.d.ts +1 -0
  160. package/dist/page-turn/webgl-shader.d.ts +1 -0
  161. package/dist/paper-webgpu-shader.d.ts +2 -0
  162. package/dist/pattern-webgpu-shader.d.ts +1 -0
  163. package/dist/pixel-dissolve-webgpu-shader.d.ts +1 -0
  164. package/dist/progressive-pixelate-runtime.d.ts +1 -0
  165. package/dist/radial-wipe.d.ts +19 -0
  166. package/dist/rain-fall.d.ts +143 -0
  167. package/dist/rect-transform-runtime.d.ts +11 -0
  168. package/dist/region-blur/webgpu-shader.d.ts +1 -0
  169. package/dist/rings-webgpu-shader.d.ts +1 -0
  170. package/dist/roughen-edges-webgpu-shader.d.ts +1 -0
  171. package/dist/shatter/webgpu-shader.d.ts +1 -0
  172. package/dist/shine-webgpu-shader.d.ts +1 -0
  173. package/dist/shrinkwrap-webgpu-shader.d.ts +1 -0
  174. package/dist/single-pass-runtime.d.ts +18 -0
  175. package/dist/skew-webgpu-shader.d.ts +1 -0
  176. package/dist/snow-fall.d.ts +208 -0
  177. package/dist/speckle-webgpu-shader.d.ts +1 -0
  178. package/dist/sphere/webgl-shader.d.ts +1 -0
  179. package/dist/starburst-webgpu-shader.d.ts +1 -0
  180. package/dist/tear-webgpu-shader.d.ts +1 -0
  181. package/dist/thermal-vision-webgpu-shader.d.ts +1 -0
  182. package/dist/tile-gpu-runtime.d.ts +24 -0
  183. package/dist/turbulent-displace/webgpu-shader.d.ts +1 -0
  184. package/dist/value-noise-webgpu-shader.d.ts +1 -0
  185. package/dist/vignette-webgpu-shader.d.ts +1 -0
  186. package/dist/wave/wave-runtime.d.ts +2 -1
  187. package/dist/wave/webgpu-shader.d.ts +1 -0
  188. package/dist/waves-webgpu-shader.d.ts +1 -0
  189. package/dist/weather/params.d.ts +149 -0
  190. package/dist/weather/runtime.d.ts +52 -0
  191. package/dist/weather/shaders.d.ts +4 -0
  192. package/dist/weather/webgpu-runtime.d.ts +36 -0
  193. package/dist/weather/webgpu-shader.d.ts +1 -0
  194. package/dist/webgl-projection-runtime.d.ts +18 -0
  195. package/dist/webgpu-color-state.d.ts +10 -0
  196. package/dist/webgpu-mesh-runtime.d.ts +46 -0
  197. package/dist/webgpu-multipass-runtime.d.ts +50 -0
  198. package/dist/webgpu-projection-runtime.d.ts +9 -5
  199. package/dist/webgpu-single-pass-runtime.d.ts +47 -0
  200. package/dist/white-noise-webgpu-shader.d.ts +1 -0
  201. package/dist/zigzag-webgpu-shader.d.ts +1 -0
  202. package/dist/zoom-blur/webgpu-shader.d.ts +1 -0
  203. package/package.json +43 -3
package/dist/esm/lut.mjs CHANGED
@@ -1,3 +1,10 @@
1
+ import {
2
+ WEBGPU_SINGLE_PASS_VERTEX,
3
+ setupWebGpuSinglePass,
4
+ cleanupWebGpuSinglePass,
5
+ applyWebGpuSinglePass
6
+ } from "./index-tvfexb7s.mjs";
7
+
1
8
  // src/lut/index.ts
2
9
  import { Internals as Internals2 } from "remotion";
3
10
 
@@ -193,17 +200,27 @@ var applyLut = ({
193
200
  if (parsed.size > maxSize) {
194
201
  throw new Error(`LUT_3D_SIZE ${parsed.size} exceeds this browser's maximum 3D texture size of ${maxSize}`);
195
202
  }
196
- gl.activeTexture(gl.TEXTURE1);
197
- gl.bindTexture(gl.TEXTURE_3D, lutTexture);
198
- gl.pixelStorei(gl.UNPACK_FLIP_Y_WEBGL, false);
199
- gl.pixelStorei(gl.UNPACK_PREMULTIPLY_ALPHA_WEBGL, false);
200
- gl.texImage3D(gl.TEXTURE_3D, 0, gl.RGBA16F, parsed.size, parsed.size, parsed.size, 0, gl.RGBA, gl.FLOAT, parsed.data);
201
- const uploadError = gl.getError();
202
- if (uploadError !== gl.NO_ERROR) {
203
- throw new Error(`Failed to upload the 3D LUT texture (WebGL error ${uploadError})`);
203
+ const previousError = gl.getError();
204
+ if (previousError !== gl.NO_ERROR) {
205
+ throw new Error(`WebGL error ${previousError} was present before uploading the 3D LUT texture`);
206
+ }
207
+ try {
208
+ gl.activeTexture(gl.TEXTURE1);
209
+ gl.bindTexture(gl.TEXTURE_3D, lutTexture);
210
+ gl.pixelStorei(gl.UNPACK_FLIP_Y_WEBGL, false);
211
+ gl.pixelStorei(gl.UNPACK_PREMULTIPLY_ALPHA_WEBGL, false);
212
+ gl.texImage3D(gl.TEXTURE_3D, 0, gl.RGBA16F, parsed.size, parsed.size, parsed.size, 0, gl.RGBA, gl.FLOAT, parsed.data);
213
+ const uploadError = gl.getError();
214
+ if (uploadError !== gl.NO_ERROR) {
215
+ throw new Error(`Failed to upload the 3D LUT texture (WebGL error ${uploadError})`);
216
+ }
217
+ state.cachedContent = content;
218
+ } finally {
219
+ gl.pixelStorei(gl.UNPACK_PREMULTIPLY_ALPHA_WEBGL, true);
220
+ gl.pixelStorei(gl.UNPACK_FLIP_Y_WEBGL, flipSourceY);
221
+ gl.bindTexture(gl.TEXTURE_3D, null);
222
+ gl.activeTexture(gl.TEXTURE0);
204
223
  }
205
- gl.pixelStorei(gl.UNPACK_PREMULTIPLY_ALPHA_WEBGL, true);
206
- state.cachedContent = content;
207
224
  }
208
225
  gl.viewport(0, 0, width, height);
209
226
  gl.bindFramebuffer(gl.FRAMEBUFFER, null);
@@ -413,6 +430,37 @@ var parseCubeLut = (content) => {
413
430
  };
414
431
  };
415
432
 
433
+ // src/lut/webgpu-shader.ts
434
+ var LUT_WEBGPU_SHADER = `
435
+ ${WEBGPU_SINGLE_PASS_VERTEX}
436
+ struct Params {domainMin: vec4f, domainMax: vec4f,}
437
+ @group(0) @binding(0) var source: texture_2d<f32>;
438
+ @group(0) @binding(1) var sourceSampler: sampler;
439
+ @group(0) @binding(2) var<uniform> params: Params;
440
+ @group(0) @binding(3) var lut: texture_2d<f32>;
441
+ fn lookup(p: vec3u) -> vec3f {
442
+ let size = u32(params.domainMin.w);
443
+ let index = p.x + size * (p.y + size * p.z);
444
+ let width = textureDimensions(lut).x;
445
+ // The WebGL LUT is RGBA16F. Preserve its rounding before interpolation.
446
+ return quantizeToF16(textureLoad(lut, vec2u(index % width, index / width), 0).rgb);
447
+ }
448
+ @fragment fn fragment(input: VertexOutput) -> @location(0) vec4f {
449
+ let color = textureSampleLevel(source, sourceSampler, input.uv, 0);
450
+ if (color.a <= 0.0) { return vec4f(0); }
451
+ let normalized = clamp((color.rgb / color.a - params.domainMin.xyz) / (params.domainMax.xyz - params.domainMin.xyz), vec3f(0), vec3f(1));
452
+ let position = normalized * (params.domainMin.w - 1.0);
453
+ let lower = vec3u(floor(position));
454
+ let upper = min(lower + vec3u(1), vec3u(u32(params.domainMin.w) - 1u));
455
+ let fraction = fract(position);
456
+ let c00 = mix(lookup(lower), lookup(vec3u(upper.x, lower.yz)), fraction.x);
457
+ let c10 = mix(lookup(vec3u(lower.x, upper.y, lower.z)), lookup(vec3u(upper.xy, lower.z)), fraction.x);
458
+ let c01 = mix(lookup(vec3u(lower.xy, upper.z)), lookup(vec3u(upper.x, lower.y, upper.z)), fraction.x);
459
+ let c11 = mix(lookup(vec3u(lower.x, upper.yz)), lookup(upper), fraction.x);
460
+ return vec4f(mix(mix(c00, c10, fraction.y), mix(c01, c11, fraction.y), fraction.z) * color.a, color.a);
461
+ }
462
+ `;
463
+
416
464
  // src/lut/index.ts
417
465
  var { createEffect } = Internals2;
418
466
  var DEFAULT_LUT_CONTENT = `TITLE "Identity"
@@ -477,21 +525,73 @@ var lut = createEffect({
477
525
  type: "remotion/lut",
478
526
  label: "lut()",
479
527
  documentationLink: "https://www.remotion.dev/docs/effects/lut",
480
- backend: "webgl2",
481
528
  calculateKey: (params) => getCachedLut(params.content).effectKey,
482
- setup: setupLut,
483
- apply: ({ source, width, height, params, state, flipSourceY }) => {
484
- applyLut({
485
- state,
486
- source,
487
- width,
488
- height,
489
- content: params.content,
490
- parsed: getCachedLut(params.content).parsed,
491
- flipSourceY
492
- });
529
+ implementations: {
530
+ webgpu: Internals2.createEffectImplementation({
531
+ setup: (target) => ({
532
+ ...setupWebGpuSinglePass(target, "lut"),
533
+ cached: null
534
+ }),
535
+ apply: ({ source, width, height, params, state, gpuDevice }) => {
536
+ if (!gpuDevice)
537
+ throw new Error("A WebGPU device is required for the LUT effect");
538
+ const device = gpuDevice;
539
+ const { parsed } = getCachedLut(params.content);
540
+ const textureWidth = Math.min(parsed.size * parsed.size, device.limits.maxTextureDimension2D);
541
+ const textureHeight = Math.ceil(parsed.size ** 3 / textureWidth);
542
+ if (textureHeight > device.limits.maxTextureDimension2D)
543
+ throw new Error(`LUT_3D_SIZE ${parsed.size} exceeds this browser's maximum LUT texture size`);
544
+ if (state.cached?.content !== params.content || state.cached.width !== textureWidth) {
545
+ const data = new Float32Array(textureWidth * textureHeight * 4);
546
+ data.set(parsed.data);
547
+ state.cached = {
548
+ content: params.content,
549
+ data,
550
+ width: textureWidth,
551
+ height: textureHeight
552
+ };
553
+ }
554
+ applyWebGpuSinglePass({
555
+ state,
556
+ source,
557
+ width,
558
+ height,
559
+ device,
560
+ shader: LUT_WEBGPU_SHADER,
561
+ uniformData: new Float32Array([
562
+ ...parsed.domainMin,
563
+ parsed.size,
564
+ ...parsed.domainMax,
565
+ 0
566
+ ])
567
+ }, {
568
+ sourceFilter: null,
569
+ auxiliaryTexture: {
570
+ data: state.cached.data,
571
+ width: textureWidth,
572
+ height: textureHeight,
573
+ format: "rgba32float"
574
+ }
575
+ });
576
+ },
577
+ cleanup: cleanupWebGpuSinglePass
578
+ }),
579
+ webgl2: Internals2.createEffectImplementation({
580
+ setup: setupLut,
581
+ apply: ({ source, width, height, params, state, flipSourceY }) => {
582
+ applyLut({
583
+ state,
584
+ source,
585
+ width,
586
+ height,
587
+ content: params.content,
588
+ parsed: getCachedLut(params.content).parsed,
589
+ flipSourceY
590
+ });
591
+ },
592
+ cleanup: cleanupLut
593
+ })
493
594
  },
494
- cleanup: cleanupLut,
495
595
  schema: lutSchema,
496
596
  validateParams: validateLutParams
497
597
  });
@@ -1,111 +1,20 @@
1
+ import {
2
+ assertOptionalFiniteNumber,
3
+ validateUnitInterval
4
+ } from "./index-wxhvgv2s.mjs";
5
+ import {
6
+ WEBGPU_SINGLE_PASS_VERTEX,
7
+ setupWebGpuSinglePass,
8
+ cleanupWebGpuSinglePass,
9
+ applyWebGpuSinglePass
10
+ } from "./index-tvfexb7s.mjs";
11
+ import {
12
+ assertEffectParamsObject
13
+ } from "./index-4fvp93ps.mjs";
14
+
1
15
  // src/mirror/index.ts
2
16
  import { Internals as Internals2 } from "remotion";
3
17
 
4
- // src/validate-effect-param.ts
5
- var assertEffectParamsObject = (params, effectLabel) => {
6
- if (params === null || typeof params !== "object") {
7
- throw new TypeError(`${effectLabel} effect requires a parameters object, but got ${JSON.stringify(params)}`);
8
- }
9
- };
10
- var assertRequiredFiniteNumber = (value, name) => {
11
- if (typeof value !== "number" || !Number.isFinite(value)) {
12
- throw new TypeError(`"${name}" must be a finite number, but got ${JSON.stringify(value)}`);
13
- }
14
- };
15
- var assertRequiredColor = (value, name) => {
16
- if (typeof value !== "string" || value.length === 0) {
17
- throw new TypeError(`"${name}" must be a non-empty string, but got ${JSON.stringify(value)}`);
18
- }
19
- };
20
- var assertOptionalColor = (value, name) => {
21
- if (value === undefined) {
22
- return;
23
- }
24
- assertRequiredColor(value, name);
25
- };
26
- var assertOptionalBoolean = (value, name) => {
27
- if (value === undefined) {
28
- return;
29
- }
30
- if (typeof value !== "boolean") {
31
- throw new TypeError(`"${name}" must be a boolean, but got ${JSON.stringify(value)}`);
32
- }
33
- };
34
-
35
- // src/color-utils.ts
36
- var DEFAULT_AMOUNT = 1;
37
- var DEFAULT_BRIGHTNESS_AMOUNT = 0;
38
- var DEFAULT_HUE_DEGREES = 0;
39
- var colorAmountSchema = {
40
- type: "number",
41
- min: 0,
42
- max: 1,
43
- step: 0.01,
44
- default: DEFAULT_AMOUNT,
45
- description: "Amount",
46
- hiddenFromList: false
47
- };
48
- var colorMultiplierSchema = {
49
- type: "number",
50
- min: 0,
51
- step: 0.01,
52
- default: DEFAULT_AMOUNT,
53
- description: "Amount",
54
- hiddenFromList: false
55
- };
56
- var brightnessAmountSchema = {
57
- type: "number",
58
- min: -1,
59
- max: 1,
60
- step: 0.01,
61
- default: DEFAULT_BRIGHTNESS_AMOUNT,
62
- description: "Amount",
63
- hiddenFromList: false
64
- };
65
- var hueDegreesSchema = {
66
- type: "rotation-degrees",
67
- step: 1,
68
- default: DEFAULT_HUE_DEGREES,
69
- description: "Degrees"
70
- };
71
- var assertOptionalFiniteNumber = (value, name) => {
72
- if (value === undefined) {
73
- return;
74
- }
75
- assertRequiredFiniteNumber(value, name);
76
- };
77
- var validateUnitInterval = (value, name) => {
78
- if (value < 0) {
79
- throw new TypeError(`"${name}" must be >= 0, but got ${JSON.stringify(value)}`);
80
- }
81
- if (value > 1) {
82
- throw new TypeError(`"${name}" must be <= 1, but got ${JSON.stringify(value)}`);
83
- }
84
- };
85
- var validateNonNegative = (value, name) => {
86
- if (value < 0) {
87
- throw new TypeError(`"${name}" must be >= 0, but got ${JSON.stringify(value)}`);
88
- }
89
- };
90
- var validateSignedUnitInterval = (value, name) => {
91
- if (value < -1) {
92
- throw new TypeError(`"${name}" must be >= -1, but got ${JSON.stringify(value)}`);
93
- }
94
- if (value > 1) {
95
- throw new TypeError(`"${name}" must be <= 1, but got ${JSON.stringify(value)}`);
96
- }
97
- };
98
- var clampColorChannel = (value) => {
99
- return Math.max(0, Math.min(255, value));
100
- };
101
- var parseColorRgba = (ctx, color) => {
102
- ctx.clearRect(0, 0, 1, 1);
103
- ctx.fillStyle = color;
104
- ctx.fillRect(0, 0, 1, 1);
105
- const { data } = ctx.getImageData(0, 0, 1, 1);
106
- return [data[0], data[1], data[2], data[3]];
107
- };
108
-
109
18
  // src/mirror/mirror-runtime.ts
110
19
  import { Internals } from "remotion";
111
20
 
@@ -307,6 +216,27 @@ var applyMirror = ({
307
216
  gl.useProgram(null);
308
217
  };
309
218
 
219
+ // src/mirror/webgpu-shader.ts
220
+ var MIRROR_WEBGPU_SHADER = `
221
+ ${WEBGPU_SINGLE_PASS_VERTEX}
222
+ @group(0) @binding(0) var source: texture_2d<f32>;
223
+ @group(0) @binding(1) var sourceSampler: sampler;
224
+ @group(0) @binding(2) var<uniform> params: Params;
225
+ struct Params { values: vec4f, }
226
+ @fragment fn fragment(input: VertexOutput) -> @location(0) vec4f {
227
+ var uv = vec2f(input.uv.x, 1.0 - input.uv.y);
228
+ let vertical = params.values.y != 0.0;
229
+ let coord = select(uv.x, uv.y, vertical);
230
+ let position = params.values.x;
231
+ let shouldMirror = select(coord > position, coord < position, params.values.z != 0.0);
232
+ if (shouldMirror) {
233
+ let mirrored = 2.0 * position - coord;
234
+ if (vertical) { uv.y = mirrored; } else { uv.x = mirrored; }
235
+ }
236
+ return textureSampleLevel(source, sourceSampler, clamp(vec2f(uv.x, 1.0 - uv.y), vec2f(0), vec2f(1)), 0);
237
+ }
238
+ `;
239
+
310
240
  // src/mirror/index.ts
311
241
  var { createEffect } = Internals2;
312
242
  var mirrorSchema = {
@@ -355,26 +285,54 @@ var mirror = createEffect({
355
285
  type: "dev.remotion.effects.mirror",
356
286
  label: "mirror()",
357
287
  documentationLink: "https://www.remotion.dev/docs/effects/mirror",
358
- backend: "webgl2",
359
288
  calculateKey: (params) => {
360
289
  const r = resolve(params);
361
290
  return `mirror-${r.direction}-${r.position}-${r.invert ? 1 : 0}`;
362
291
  },
363
- setup: (target) => setupMirror(target),
364
- apply: ({ source, width, height, params, state, flipSourceY }) => {
365
- const r = resolve(params);
366
- applyMirror({
367
- state,
368
- source,
369
- width,
370
- height,
371
- position: r.position,
372
- direction: r.direction,
373
- invert: r.invert,
374
- flipSourceY
375
- });
292
+ implementations: {
293
+ webgpu: Internals2.createEffectImplementation({
294
+ setup: (target) => setupWebGpuSinglePass(target, "mirror"),
295
+ apply: ({ source, width, height, params, state, gpuDevice }) => {
296
+ if (!gpuDevice) {
297
+ throw new Error("A WebGPU device is required for the mirror effect");
298
+ }
299
+ const r = resolve(params);
300
+ const uniformData = new Float32Array([
301
+ r.position,
302
+ r.direction === "horizontal" ? 0 : 1,
303
+ r.invert ? 1 : 0,
304
+ 0
305
+ ]);
306
+ applyWebGpuSinglePass({
307
+ state,
308
+ source,
309
+ width,
310
+ height,
311
+ device: gpuDevice,
312
+ shader: MIRROR_WEBGPU_SHADER,
313
+ uniformData
314
+ });
315
+ },
316
+ cleanup: cleanupWebGpuSinglePass
317
+ }),
318
+ webgl2: Internals2.createEffectImplementation({
319
+ setup: (target) => setupMirror(target),
320
+ apply: ({ source, width, height, params, state, flipSourceY }) => {
321
+ const r = resolve(params);
322
+ applyMirror({
323
+ state,
324
+ source,
325
+ width,
326
+ height,
327
+ position: r.position,
328
+ direction: r.direction,
329
+ invert: r.invert,
330
+ flipSourceY
331
+ });
332
+ },
333
+ cleanup: (state) => cleanupMirror(state)
334
+ })
376
335
  },
377
- cleanup: (state) => cleanupMirror(state),
378
336
  schema: mirrorSchema,
379
337
  validateParams: validateMirrorParams
380
338
  });