@remotion/effects 4.0.539 → 4.0.541

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (203) hide show
  1. package/THIRD_PARTY_LICENSES.md +15 -0
  2. package/dist/barrel-distortion/webgpu-shader.d.ts +1 -0
  3. package/dist/bevel-alpha/webgpu-shaders.d.ts +2 -0
  4. package/dist/burlap-webgpu-shader.d.ts +1 -0
  5. package/dist/checkerboard-webgpu-shader.d.ts +1 -0
  6. package/dist/chromatic-aberration/webgpu-shader.d.ts +1 -0
  7. package/dist/color-correction-webgpu-shader-utils.d.ts +4 -0
  8. package/dist/color-key-webgpu-shader.d.ts +1 -0
  9. package/dist/color-matrix-runtime.d.ts +4 -0
  10. package/dist/contour-lines-webgpu-shader.d.ts +1 -0
  11. package/dist/corner-pin/webgpu-shader.d.ts +1 -0
  12. package/dist/cylinder/webgl-shader.d.ts +1 -0
  13. package/dist/dot-grid-webgpu-shader.d.ts +1 -0
  14. package/dist/drop-shadow/webgpu-shaders.d.ts +2 -0
  15. package/dist/emboss-webgpu-shader.d.ts +1 -0
  16. package/dist/esm/barrel-distortion.mjs +67 -118
  17. package/dist/esm/bevel-alpha.mjs +247 -196
  18. package/dist/esm/blur.mjs +101 -115
  19. package/dist/esm/brightness.mjs +65 -132
  20. package/dist/esm/burlap.mjs +178 -151
  21. package/dist/esm/checkerboard.mjs +6 -514
  22. package/dist/esm/chromatic-aberration.mjs +72 -119
  23. package/dist/esm/color-correction.mjs +186 -224
  24. package/dist/esm/color-key.mjs +149 -136
  25. package/dist/esm/contour-lines.mjs +201 -160
  26. package/dist/esm/contrast.mjs +65 -132
  27. package/dist/esm/corner-pin.mjs +4 -390
  28. package/dist/esm/curves.mjs +195 -211
  29. package/dist/esm/cylinder.mjs +108 -225
  30. package/dist/esm/dot-grid.mjs +184 -213
  31. package/dist/esm/drop-shadow.mjs +162 -180
  32. package/dist/esm/duotone.mjs +110 -143
  33. package/dist/esm/emboss.mjs +153 -151
  34. package/dist/esm/evolve.mjs +228 -154
  35. package/dist/esm/exposure.mjs +93 -201
  36. package/dist/esm/film-burn.mjs +298 -0
  37. package/dist/esm/fisheye.mjs +97 -126
  38. package/dist/esm/flannel.mjs +158 -156
  39. package/dist/esm/fractal-noise.mjs +186 -232
  40. package/dist/esm/glow.mjs +164 -179
  41. package/dist/esm/grayscale.mjs +56 -122
  42. package/dist/esm/gridlines.mjs +6 -575
  43. package/dist/esm/halftone-linear-gradient.mjs +246 -245
  44. package/dist/esm/halftone.mjs +267 -243
  45. package/dist/esm/hue.mjs +55 -122
  46. package/dist/esm/index-00v3hr66.mjs +299 -0
  47. package/dist/esm/index-0w4eqht8.mjs +351 -0
  48. package/dist/esm/index-18y0zcy2.mjs +440 -0
  49. package/dist/esm/index-1m1b1ad7.mjs +520 -0
  50. package/dist/esm/index-34fxm3ax.mjs +518 -0
  51. package/dist/esm/index-4fvp93ps.mjs +32 -0
  52. package/dist/esm/index-4scpn12x.mjs +224 -0
  53. package/dist/esm/index-4z6pt3ka.mjs +104 -0
  54. package/dist/esm/index-618ky75w.mjs +51 -0
  55. package/dist/esm/index-6agxdrvr.mjs +411 -0
  56. package/dist/esm/index-6jkps947.mjs +120 -0
  57. package/dist/esm/index-8agtsbw4.mjs +617 -0
  58. package/dist/esm/index-8jx11jyn.mjs +29 -0
  59. package/dist/esm/index-8p04sssx.mjs +123 -0
  60. package/dist/esm/index-afdtmrh2.mjs +596 -0
  61. package/dist/esm/index-b86qstcs.mjs +18 -0
  62. package/dist/esm/index-cb77qg3g.mjs +587 -0
  63. package/dist/esm/index-cdp7tr8x.mjs +122 -0
  64. package/dist/esm/index-evy8hyah.mjs +55 -0
  65. package/dist/esm/index-gnsce796.mjs +6 -0
  66. package/dist/esm/index-kkvzt8b7.mjs +199 -0
  67. package/dist/esm/index-r0v18b2n.mjs +425 -0
  68. package/dist/esm/index-rswpzmm5.mjs +926 -0
  69. package/dist/esm/index-s9mrx750.mjs +97 -0
  70. package/dist/esm/index-tvfexb7s.mjs +164 -0
  71. package/dist/esm/index-vp56k1gj.mjs +215 -0
  72. package/dist/esm/index-wxhvgv2s.mjs +79 -0
  73. package/dist/esm/index-wy95a41r.mjs +407 -0
  74. package/dist/esm/index-ysnwfc4t.mjs +306 -0
  75. package/dist/esm/index.mjs +49 -4053
  76. package/dist/esm/invert.mjs +54 -122
  77. package/dist/esm/iris-wipe.mjs +315 -0
  78. package/dist/esm/lens-blur.mjs +169 -156
  79. package/dist/esm/levels.mjs +134 -151
  80. package/dist/esm/light-leak.mjs +6 -416
  81. package/dist/esm/light-trail.mjs +124 -128
  82. package/dist/esm/linear-gradient-tint.mjs +4 -424
  83. package/dist/esm/linear-gradient.mjs +4 -370
  84. package/dist/esm/linear-progressive-blur.mjs +92 -118
  85. package/dist/esm/linear-progressive-pixelate.mjs +83 -378
  86. package/dist/esm/lines.mjs +167 -162
  87. package/dist/esm/liquid-contours.mjs +192 -153
  88. package/dist/esm/long-shadows.mjs +278 -251
  89. package/dist/esm/lut.mjs +123 -23
  90. package/dist/esm/mirror.mjs +78 -120
  91. package/dist/esm/noise-displacement.mjs +156 -151
  92. package/dist/esm/noise.mjs +107 -143
  93. package/dist/esm/outline.mjs +192 -170
  94. package/dist/esm/page-turn.mjs +141 -244
  95. package/dist/esm/paper.mjs +522 -194
  96. package/dist/esm/pattern.mjs +4 -568
  97. package/dist/esm/pixel-dissolve.mjs +158 -186
  98. package/dist/esm/pixelate.mjs +92 -149
  99. package/dist/esm/radial-progressive-blur.mjs +96 -118
  100. package/dist/esm/radial-progressive-pixelate.mjs +91 -384
  101. package/dist/esm/radial-wipe.mjs +224 -0
  102. package/dist/esm/rain-fall.mjs +114 -0
  103. package/dist/esm/region-blur.mjs +138 -192
  104. package/dist/esm/rings.mjs +6 -512
  105. package/dist/esm/roughen-edges.mjs +180 -156
  106. package/dist/esm/saturation.mjs +56 -122
  107. package/dist/esm/scale.mjs +50 -60
  108. package/dist/esm/scanlines.mjs +115 -149
  109. package/dist/esm/shadows-highlights.mjs +103 -205
  110. package/dist/esm/shatter.mjs +133 -153
  111. package/dist/esm/shine.mjs +192 -227
  112. package/dist/esm/shrinkwrap.mjs +388 -225
  113. package/dist/esm/skew.mjs +100 -145
  114. package/dist/esm/snow-fall.mjs +170 -0
  115. package/dist/esm/speckle.mjs +192 -210
  116. package/dist/esm/sphere.mjs +101 -225
  117. package/dist/esm/starburst.mjs +6 -345
  118. package/dist/esm/tear.mjs +138 -155
  119. package/dist/esm/thermal-vision.mjs +135 -152
  120. package/dist/esm/tile.mjs +5 -184
  121. package/dist/esm/tint.mjs +80 -132
  122. package/dist/esm/translate.mjs +55 -137
  123. package/dist/esm/turbulent-displace.mjs +182 -221
  124. package/dist/esm/tv-signal-off.mjs +140 -149
  125. package/dist/esm/venetian-blinds.mjs +91 -140
  126. package/dist/esm/vibrance.mjs +95 -204
  127. package/dist/esm/vignette.mjs +136 -155
  128. package/dist/esm/wave.mjs +88 -47
  129. package/dist/esm/waves.mjs +181 -169
  130. package/dist/esm/white-balance.mjs +100 -204
  131. package/dist/esm/white-noise.mjs +98 -146
  132. package/dist/esm/zigzag.mjs +6 -575
  133. package/dist/esm/zoom-blur.mjs +90 -121
  134. package/dist/evolve.d.ts +46 -10
  135. package/dist/film-burn-webgpu-shader.d.ts +1 -0
  136. package/dist/film-burn.d.ts +40 -0
  137. package/dist/fisheye/webgpu-shader.d.ts +1 -0
  138. package/dist/flannel-webgpu-shader.d.ts +1 -0
  139. package/dist/fractal-noise/shader.d.ts +1 -1
  140. package/dist/fractal-noise/webgpu-shader.d.ts +1 -0
  141. package/dist/gaussian-blur-webgpu-shader.d.ts +1 -0
  142. package/dist/glow/webgpu-shaders.d.ts +2 -0
  143. package/dist/gridlines-webgpu-shader.d.ts +1 -0
  144. package/dist/halftone-linear-gradient-webgpu-shader.d.ts +1 -0
  145. package/dist/halftone-webgpu-shader.d.ts +1 -0
  146. package/dist/iris-wipe.d.ts +78 -0
  147. package/dist/lens-blur/webgpu-shader.d.ts +1 -0
  148. package/dist/light-leak-webgpu-shader.d.ts +1 -0
  149. package/dist/light-trail/webgpu-shader.d.ts +1 -0
  150. package/dist/linear-gradient-tint-webgpu-shader.d.ts +1 -0
  151. package/dist/linear-gradient-webgpu-shader.d.ts +1 -0
  152. package/dist/lines-webgpu-shader.d.ts +1 -0
  153. package/dist/liquid-contours-webgpu-shader.d.ts +1 -0
  154. package/dist/long-shadows-webgpu-shaders.d.ts +2 -0
  155. package/dist/lut/webgpu-shader.d.ts +1 -0
  156. package/dist/mirror/webgpu-shader.d.ts +1 -0
  157. package/dist/noise-displacement-webgpu-shader.d.ts +1 -0
  158. package/dist/noise-webgpu-shader.d.ts +1 -0
  159. package/dist/outline/webgpu-shader.d.ts +1 -0
  160. package/dist/page-turn/webgl-shader.d.ts +1 -0
  161. package/dist/paper-webgpu-shader.d.ts +2 -0
  162. package/dist/pattern-webgpu-shader.d.ts +1 -0
  163. package/dist/pixel-dissolve-webgpu-shader.d.ts +1 -0
  164. package/dist/progressive-pixelate-runtime.d.ts +1 -0
  165. package/dist/radial-wipe.d.ts +19 -0
  166. package/dist/rain-fall.d.ts +143 -0
  167. package/dist/rect-transform-runtime.d.ts +11 -0
  168. package/dist/region-blur/webgpu-shader.d.ts +1 -0
  169. package/dist/rings-webgpu-shader.d.ts +1 -0
  170. package/dist/roughen-edges-webgpu-shader.d.ts +1 -0
  171. package/dist/shatter/webgpu-shader.d.ts +1 -0
  172. package/dist/shine-webgpu-shader.d.ts +1 -0
  173. package/dist/shrinkwrap-webgpu-shader.d.ts +1 -0
  174. package/dist/single-pass-runtime.d.ts +18 -0
  175. package/dist/skew-webgpu-shader.d.ts +1 -0
  176. package/dist/snow-fall.d.ts +208 -0
  177. package/dist/speckle-webgpu-shader.d.ts +1 -0
  178. package/dist/sphere/webgl-shader.d.ts +1 -0
  179. package/dist/starburst-webgpu-shader.d.ts +1 -0
  180. package/dist/tear-webgpu-shader.d.ts +1 -0
  181. package/dist/thermal-vision-webgpu-shader.d.ts +1 -0
  182. package/dist/tile-gpu-runtime.d.ts +24 -0
  183. package/dist/turbulent-displace/webgpu-shader.d.ts +1 -0
  184. package/dist/value-noise-webgpu-shader.d.ts +1 -0
  185. package/dist/vignette-webgpu-shader.d.ts +1 -0
  186. package/dist/wave/wave-runtime.d.ts +2 -1
  187. package/dist/wave/webgpu-shader.d.ts +1 -0
  188. package/dist/waves-webgpu-shader.d.ts +1 -0
  189. package/dist/weather/params.d.ts +149 -0
  190. package/dist/weather/runtime.d.ts +52 -0
  191. package/dist/weather/shaders.d.ts +4 -0
  192. package/dist/weather/webgpu-runtime.d.ts +36 -0
  193. package/dist/weather/webgpu-shader.d.ts +1 -0
  194. package/dist/webgl-projection-runtime.d.ts +18 -0
  195. package/dist/webgpu-color-state.d.ts +10 -0
  196. package/dist/webgpu-mesh-runtime.d.ts +46 -0
  197. package/dist/webgpu-multipass-runtime.d.ts +50 -0
  198. package/dist/webgpu-projection-runtime.d.ts +9 -5
  199. package/dist/webgpu-single-pass-runtime.d.ts +47 -0
  200. package/dist/white-noise-webgpu-shader.d.ts +1 -0
  201. package/dist/zigzag-webgpu-shader.d.ts +1 -0
  202. package/dist/zoom-blur/webgpu-shader.d.ts +1 -0
  203. package/package.json +43 -3
@@ -1,516 +1,8 @@
1
- // src/checkerboard.ts
2
- import { Internals } from "remotion";
3
-
4
- // src/validate-effect-param.ts
5
- var assertEffectParamsObject = (params, effectLabel) => {
6
- if (params === null || typeof params !== "object") {
7
- throw new TypeError(`${effectLabel} effect requires a parameters object, but got ${JSON.stringify(params)}`);
8
- }
9
- };
10
- var assertRequiredFiniteNumber = (value, name) => {
11
- if (typeof value !== "number" || !Number.isFinite(value)) {
12
- throw new TypeError(`"${name}" must be a finite number, but got ${JSON.stringify(value)}`);
13
- }
14
- };
15
- var assertRequiredColor = (value, name) => {
16
- if (typeof value !== "string" || value.length === 0) {
17
- throw new TypeError(`"${name}" must be a non-empty string, but got ${JSON.stringify(value)}`);
18
- }
19
- };
20
- var assertOptionalColor = (value, name) => {
21
- if (value === undefined) {
22
- return;
23
- }
24
- assertRequiredColor(value, name);
25
- };
26
- var assertOptionalBoolean = (value, name) => {
27
- if (value === undefined) {
28
- return;
29
- }
30
- if (typeof value !== "boolean") {
31
- throw new TypeError(`"${name}" must be a boolean, but got ${JSON.stringify(value)}`);
32
- }
33
- };
34
-
35
- // src/color-utils.ts
36
- var DEFAULT_AMOUNT = 1;
37
- var DEFAULT_BRIGHTNESS_AMOUNT = 0;
38
- var DEFAULT_HUE_DEGREES = 0;
39
- var colorAmountSchema = {
40
- type: "number",
41
- min: 0,
42
- max: 1,
43
- step: 0.01,
44
- default: DEFAULT_AMOUNT,
45
- description: "Amount",
46
- hiddenFromList: false
47
- };
48
- var colorMultiplierSchema = {
49
- type: "number",
50
- min: 0,
51
- step: 0.01,
52
- default: DEFAULT_AMOUNT,
53
- description: "Amount",
54
- hiddenFromList: false
55
- };
56
- var brightnessAmountSchema = {
57
- type: "number",
58
- min: -1,
59
- max: 1,
60
- step: 0.01,
61
- default: DEFAULT_BRIGHTNESS_AMOUNT,
62
- description: "Amount",
63
- hiddenFromList: false
64
- };
65
- var hueDegreesSchema = {
66
- type: "rotation-degrees",
67
- step: 1,
68
- default: DEFAULT_HUE_DEGREES,
69
- description: "Degrees"
70
- };
71
- var assertOptionalFiniteNumber = (value, name) => {
72
- if (value === undefined) {
73
- return;
74
- }
75
- assertRequiredFiniteNumber(value, name);
76
- };
77
- var validateUnitInterval = (value, name) => {
78
- if (value < 0) {
79
- throw new TypeError(`"${name}" must be >= 0, but got ${JSON.stringify(value)}`);
80
- }
81
- if (value > 1) {
82
- throw new TypeError(`"${name}" must be <= 1, but got ${JSON.stringify(value)}`);
83
- }
84
- };
85
- var validateNonNegative = (value, name) => {
86
- if (value < 0) {
87
- throw new TypeError(`"${name}" must be >= 0, but got ${JSON.stringify(value)}`);
88
- }
89
- };
90
- var validateSignedUnitInterval = (value, name) => {
91
- if (value < -1) {
92
- throw new TypeError(`"${name}" must be >= -1, but got ${JSON.stringify(value)}`);
93
- }
94
- if (value > 1) {
95
- throw new TypeError(`"${name}" must be <= 1, but got ${JSON.stringify(value)}`);
96
- }
97
- };
98
- var clampColorChannel = (value) => {
99
- return Math.max(0, Math.min(255, value));
100
- };
101
- var parseColorRgba = (ctx, color) => {
102
- ctx.clearRect(0, 0, 1, 1);
103
- ctx.fillStyle = color;
104
- ctx.fillRect(0, 0, 1, 1);
105
- const { data } = ctx.getImageData(0, 0, 1, 1);
106
- return [data[0], data[1], data[2], data[3]];
107
- };
108
-
109
- // src/checkerboard.ts
110
- var { createEffect, createWebGL2ContextError } = Internals;
111
- var DEFAULT_COLORS = ["#dff4ff", "#7cc6ff"];
112
- var DEFAULT_CELL_SIZE = 80;
113
- var DEFAULT_GAP = 0;
114
- var DEFAULT_ANGLE = 0;
115
- var DEFAULT_OFFSET_X = 0;
116
- var DEFAULT_OFFSET_Y = 0;
117
- var DEFAULT_MASK_TO_SOURCE_ALPHA = false;
118
- var checkerboardSchema = {
119
- colors: {
120
- type: "array",
121
- item: {
122
- type: "color"
123
- },
124
- default: DEFAULT_COLORS,
125
- minLength: 2,
126
- newItemDefault: "#ff0000",
127
- description: "Colors",
128
- keyframable: false
129
- },
130
- cellSize: {
131
- type: "number",
132
- min: 0.1,
133
- max: 800,
134
- step: 0.1,
135
- default: DEFAULT_CELL_SIZE,
136
- description: "Cell size",
137
- hiddenFromList: false
138
- },
139
- gap: {
140
- type: "number",
141
- min: 0,
142
- max: 400,
143
- step: 0.1,
144
- default: DEFAULT_GAP,
145
- description: "Gap",
146
- hiddenFromList: false
147
- },
148
- angle: {
149
- type: "rotation-degrees",
150
- step: 1,
151
- default: DEFAULT_ANGLE,
152
- description: "Angle"
153
- },
154
- offsetX: {
155
- type: "number",
156
- step: 0.1,
157
- default: DEFAULT_OFFSET_X,
158
- description: "Offset X",
159
- hiddenFromList: false
160
- },
161
- offsetY: {
162
- type: "number",
163
- step: 0.1,
164
- default: DEFAULT_OFFSET_Y,
165
- description: "Offset Y",
166
- hiddenFromList: false
167
- },
168
- maskToSourceAlpha: {
169
- type: "boolean",
170
- default: DEFAULT_MASK_TO_SOURCE_ALPHA,
171
- description: "Mask to source alpha"
172
- }
173
- };
174
- var resolve = (p) => {
175
- const cellSize = p.cellSize ?? DEFAULT_CELL_SIZE;
176
- const gap = p.gap ?? DEFAULT_GAP;
177
- return {
178
- colors: p.colors ?? DEFAULT_COLORS,
179
- cellSize,
180
- spacing: cellSize + gap,
181
- angle: p.angle ?? DEFAULT_ANGLE,
182
- offsetX: p.offsetX ?? DEFAULT_OFFSET_X,
183
- offsetY: p.offsetY ?? DEFAULT_OFFSET_Y,
184
- maskToSourceAlpha: p.maskToSourceAlpha ?? DEFAULT_MASK_TO_SOURCE_ALPHA
185
- };
186
- };
187
- var validatePositive = (value, name) => {
188
- if (value <= 0) {
189
- throw new TypeError(`"${name}" must be greater than 0, but got ${JSON.stringify(value)}`);
190
- }
191
- };
192
- var validateNonNegative2 = (value, name) => {
193
- if (value < 0) {
194
- throw new TypeError(`"${name}" must be greater than or equal to 0, but got ${JSON.stringify(value)}`);
195
- }
196
- };
197
- var validateColors = (colors) => {
198
- if (colors === undefined) {
199
- return;
200
- }
201
- if (!Array.isArray(colors) || colors.length < 2) {
202
- throw new TypeError(`"colors" must be an array with at least 2 colors, but got ${JSON.stringify(colors)}`);
203
- }
204
- for (let i = 0;i < colors.length; i++) {
205
- assertRequiredColor(colors[i], `colors[${i}]`);
206
- }
207
- };
208
- var validateCheckerboardParams = (params) => {
209
- assertEffectParamsObject(params, "Checkerboard");
210
- validateColors(params.colors);
211
- assertOptionalFiniteNumber(params.cellSize, "cellSize");
212
- assertOptionalFiniteNumber(params.gap, "gap");
213
- assertOptionalFiniteNumber(params.angle, "angle");
214
- assertOptionalFiniteNumber(params.offsetX, "offsetX");
215
- assertOptionalFiniteNumber(params.offsetY, "offsetY");
216
- assertOptionalBoolean(params.maskToSourceAlpha, "maskToSourceAlpha");
217
- const cellSize = params.cellSize ?? DEFAULT_CELL_SIZE;
218
- const gap = params.gap ?? DEFAULT_GAP;
219
- validatePositive(cellSize, "cellSize");
220
- validateNonNegative2(gap, "gap");
221
- };
222
- var CHECKERBOARD_VS = `#version 300 es
223
- in vec2 aPos;
224
- in vec2 aUv;
225
- out vec2 vUv;
226
-
227
- void main() {
228
- vUv = aUv;
229
- gl_Position = vec4(aPos, 0.0, 1.0);
230
- }
231
- `;
232
- var CHECKERBOARD_FS = `#version 300 es
233
- precision highp float;
234
-
235
- in vec2 vUv;
236
- out vec4 fragColor;
237
-
238
- uniform sampler2D uSource;
239
- uniform sampler2D uPalette;
240
- uniform vec2 uResolution;
241
- uniform float uNumColors;
242
- uniform float uCellSize;
243
- uniform float uSpacing;
244
- uniform float uAngle;
245
- uniform vec2 uOffset;
246
- uniform bool uMaskToSourceAlpha;
247
-
248
- void main() {
249
- vec4 texColor = texture(uSource, vUv);
250
- float cellSize = max(uCellSize, 0.001);
251
- float spacing = max(uSpacing, 0.001);
252
- vec2 centered = vUv * uResolution - uResolution * 0.5;
253
- float s = sin(uAngle);
254
- float c = cos(uAngle);
255
- vec2 rotated = vec2(
256
- centered.x * c - centered.y * s,
257
- centered.x * s + centered.y * c
258
- );
259
- vec2 position = rotated + uOffset;
260
- vec2 localPosition = mod(position, spacing);
261
- if (localPosition.x < 0.0) {
262
- localPosition.x += spacing;
263
- }
264
- if (localPosition.y < 0.0) {
265
- localPosition.y += spacing;
266
- }
267
-
268
- if (localPosition.x > cellSize || localPosition.y > cellSize) {
269
- fragColor = texColor;
270
- return;
271
- }
272
-
273
- vec2 cell = floor(position / spacing);
274
- float colorIndex = mod(cell.x + cell.y, uNumColors);
275
- if (colorIndex < 0.0) {
276
- colorIndex += uNumColors;
277
- }
278
-
279
- float texCoord = (colorIndex + 0.5) / uNumColors;
280
- vec4 checkerColor = texture(uPalette, vec2(texCoord, 0.5));
281
- float checkerAlpha = checkerColor.a;
282
- vec3 premultipliedChecker = checkerColor.rgb * checkerAlpha;
283
-
284
- if (uMaskToSourceAlpha) {
285
- fragColor = vec4(
286
- premultipliedChecker * texColor.a + texColor.rgb * (1.0 - checkerAlpha),
287
- texColor.a
288
- );
289
- return;
290
- }
291
-
292
- fragColor = vec4(
293
- premultipliedChecker + texColor.rgb * (1.0 - checkerAlpha),
294
- checkerAlpha + texColor.a * (1.0 - checkerAlpha)
295
- );
296
- }
297
- `;
298
- var compileShader = (gl, type, source) => {
299
- const shader = gl.createShader(type);
300
- if (!shader) {
301
- throw new Error("Failed to create WebGL shader");
302
- }
303
- gl.shaderSource(shader, source);
304
- gl.compileShader(shader);
305
- if (!gl.getShaderParameter(shader, gl.COMPILE_STATUS)) {
306
- const log = gl.getShaderInfoLog(shader);
307
- gl.deleteShader(shader);
308
- throw new Error(`Checkerboard shader compile failed: ${log ?? "(no log)"}`);
309
- }
310
- return shader;
311
- };
312
- var linkProgram = (gl, vs, fs) => {
313
- const program = gl.createProgram();
314
- if (!program) {
315
- throw new Error("Failed to create WebGL program");
316
- }
317
- gl.attachShader(program, vs);
318
- gl.attachShader(program, fs);
319
- gl.linkProgram(program);
320
- if (!gl.getProgramParameter(program, gl.LINK_STATUS)) {
321
- const log = gl.getProgramInfoLog(program);
322
- gl.deleteProgram(program);
323
- throw new Error(`Checkerboard program link failed: ${log ?? "(no log)"}`);
324
- }
325
- return program;
326
- };
327
- var createProgram = (gl, vertexSource, fragmentSource) => {
328
- const vs = compileShader(gl, gl.VERTEX_SHADER, vertexSource);
329
- const fs = compileShader(gl, gl.FRAGMENT_SHADER, fragmentSource);
330
- const program = linkProgram(gl, vs, fs);
331
- gl.deleteShader(vs);
332
- gl.deleteShader(fs);
333
- return program;
334
- };
335
- var createTexture = (gl, filter) => {
336
- const texture = gl.createTexture();
337
- if (!texture) {
338
- throw new Error("Failed to create WebGL texture");
339
- }
340
- gl.bindTexture(gl.TEXTURE_2D, texture);
341
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, filter);
342
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, filter);
343
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
344
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
345
- gl.bindTexture(gl.TEXTURE_2D, null);
346
- return texture;
347
- };
348
- var setupCheckerboard = (target) => {
349
- const gl = target.getContext("webgl2", {
350
- premultipliedAlpha: true,
351
- alpha: true,
352
- preserveDrawingBuffer: true
353
- });
354
- if (!gl) {
355
- throw createWebGL2ContextError("checkerboard effect");
356
- }
357
- gl.pixelStorei(gl.UNPACK_PREMULTIPLY_ALPHA_WEBGL, true);
358
- const program = createProgram(gl, CHECKERBOARD_VS, CHECKERBOARD_FS);
359
- const vao = gl.createVertexArray();
360
- if (!vao) {
361
- throw new Error("Failed to create WebGL vertex array");
362
- }
363
- gl.bindVertexArray(vao);
364
- const data = new Float32Array([
365
- -1,
366
- -1,
367
- 0,
368
- 0,
369
- 1,
370
- -1,
371
- 1,
372
- 0,
373
- -1,
374
- 1,
375
- 0,
376
- 1,
377
- 1,
378
- 1,
379
- 1,
380
- 1
381
- ]);
382
- const vbo = gl.createBuffer();
383
- if (!vbo) {
384
- throw new Error("Failed to create WebGL buffer");
385
- }
386
- gl.bindBuffer(gl.ARRAY_BUFFER, vbo);
387
- gl.bufferData(gl.ARRAY_BUFFER, data, gl.STATIC_DRAW);
388
- const aPos = gl.getAttribLocation(program, "aPos");
389
- const aUv = gl.getAttribLocation(program, "aUv");
390
- gl.enableVertexAttribArray(aPos);
391
- gl.vertexAttribPointer(aPos, 2, gl.FLOAT, false, 16, 0);
392
- gl.enableVertexAttribArray(aUv);
393
- gl.vertexAttribPointer(aUv, 2, gl.FLOAT, false, 16, 8);
394
- gl.bindVertexArray(null);
395
- const colorCanvas = document.createElement("canvas");
396
- colorCanvas.width = 1;
397
- colorCanvas.height = 1;
398
- const colorCtx = colorCanvas.getContext("2d", { willReadFrequently: true });
399
- if (!colorCtx) {
400
- throw new Error("Failed to acquire 2D context for color parsing");
401
- }
402
- return {
403
- gl,
404
- program,
405
- vao,
406
- vbo,
407
- sourceTexture: createTexture(gl, gl.LINEAR),
408
- paletteTexture: createTexture(gl, gl.NEAREST),
409
- colorCtx,
410
- uniforms: {
411
- uSource: gl.getUniformLocation(program, "uSource"),
412
- uPalette: gl.getUniformLocation(program, "uPalette"),
413
- uResolution: gl.getUniformLocation(program, "uResolution"),
414
- uNumColors: gl.getUniformLocation(program, "uNumColors"),
415
- uCellSize: gl.getUniformLocation(program, "uCellSize"),
416
- uSpacing: gl.getUniformLocation(program, "uSpacing"),
417
- uAngle: gl.getUniformLocation(program, "uAngle"),
418
- uOffset: gl.getUniformLocation(program, "uOffset"),
419
- uMaskToSourceAlpha: gl.getUniformLocation(program, "uMaskToSourceAlpha")
420
- },
421
- cachedPaletteKey: "",
422
- palettePixelData: new Uint8Array(0)
423
- };
424
- };
425
- var updatePalette = (state, colors) => {
426
- const paletteKey = colors.join("|");
427
- const paletteDirty = state.cachedPaletteKey !== paletteKey;
428
- if (!paletteDirty) {
429
- return false;
430
- }
431
- state.cachedPaletteKey = paletteKey;
432
- const len = colors.length * 4;
433
- if (state.palettePixelData.length !== len) {
434
- state.palettePixelData = new Uint8Array(len);
435
- }
436
- const { palettePixelData } = state;
437
- for (let i = 0;i < colors.length; i++) {
438
- const color = parseColorRgba(state.colorCtx, colors[i]);
439
- palettePixelData[i * 4] = color[0];
440
- palettePixelData[i * 4 + 1] = color[1];
441
- palettePixelData[i * 4 + 2] = color[2];
442
- palettePixelData[i * 4 + 3] = color[3];
443
- }
444
- return true;
445
- };
446
- var checkerboard = createEffect({
447
- type: "remotion/checkerboard",
448
- label: "checkerboard()",
449
- documentationLink: "https://www.remotion.dev/docs/effects/checkerboard",
450
- backend: "webgl2",
451
- calculateKey: (params) => {
452
- const r = resolve(params);
453
- const maskSuffix = r.maskToSourceAlpha ? "-mask-to-source-alpha" : "";
454
- return `checkerboard-${r.colors.join("|")}-${r.cellSize}-${r.spacing}-${r.angle}-${r.offsetX}-${r.offsetY}${maskSuffix}`;
455
- },
456
- setup: (target) => setupCheckerboard(target),
457
- apply: ({ source, width, height, params, state, flipSourceY }) => {
458
- const r = resolve(params);
459
- const paletteDirty = updatePalette(state, r.colors);
460
- const { gl, program, sourceTexture, paletteTexture, uniforms, vao } = state;
461
- gl.viewport(0, 0, width, height);
462
- gl.bindFramebuffer(gl.FRAMEBUFFER, null);
463
- gl.clearColor(0, 0, 0, 0);
464
- gl.clear(gl.COLOR_BUFFER_BIT);
465
- gl.activeTexture(gl.TEXTURE0);
466
- gl.bindTexture(gl.TEXTURE_2D, sourceTexture);
467
- gl.pixelStorei(gl.UNPACK_PREMULTIPLY_ALPHA_WEBGL, true);
468
- gl.pixelStorei(gl.UNPACK_FLIP_Y_WEBGL, flipSourceY);
469
- gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, source);
470
- gl.activeTexture(gl.TEXTURE1);
471
- gl.bindTexture(gl.TEXTURE_2D, paletteTexture);
472
- if (paletteDirty) {
473
- gl.pixelStorei(gl.UNPACK_FLIP_Y_WEBGL, false);
474
- gl.pixelStorei(gl.UNPACK_PREMULTIPLY_ALPHA_WEBGL, false);
475
- gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, r.colors.length, 1, 0, gl.RGBA, gl.UNSIGNED_BYTE, state.palettePixelData);
476
- gl.pixelStorei(gl.UNPACK_PREMULTIPLY_ALPHA_WEBGL, true);
477
- }
478
- gl.useProgram(program);
479
- if (uniforms.uSource)
480
- gl.uniform1i(uniforms.uSource, 0);
481
- if (uniforms.uPalette)
482
- gl.uniform1i(uniforms.uPalette, 1);
483
- if (uniforms.uResolution)
484
- gl.uniform2f(uniforms.uResolution, width, height);
485
- if (uniforms.uNumColors)
486
- gl.uniform1f(uniforms.uNumColors, r.colors.length);
487
- if (uniforms.uCellSize)
488
- gl.uniform1f(uniforms.uCellSize, r.cellSize);
489
- if (uniforms.uSpacing)
490
- gl.uniform1f(uniforms.uSpacing, r.spacing);
491
- if (uniforms.uAngle)
492
- gl.uniform1f(uniforms.uAngle, r.angle * Math.PI / 180);
493
- if (uniforms.uOffset)
494
- gl.uniform2f(uniforms.uOffset, r.offsetX, r.offsetY);
495
- if (uniforms.uMaskToSourceAlpha)
496
- gl.uniform1i(uniforms.uMaskToSourceAlpha, r.maskToSourceAlpha ? 1 : 0);
497
- gl.bindVertexArray(vao);
498
- gl.drawArrays(gl.TRIANGLE_STRIP, 0, 4);
499
- gl.bindVertexArray(null);
500
- gl.bindTexture(gl.TEXTURE_2D, null);
501
- gl.useProgram(null);
502
- },
503
- cleanup: ({ gl, program, vao, vbo, sourceTexture, paletteTexture }) => {
504
- gl.deleteTexture(sourceTexture);
505
- gl.deleteTexture(paletteTexture);
506
- gl.deleteBuffer(vbo);
507
- gl.deleteProgram(program);
508
- gl.deleteVertexArray(vao);
509
- },
510
- schema: checkerboardSchema,
511
- validateParams: validateCheckerboardParams
512
- });
1
+ import {
2
+ checkerboardSchema2,
3
+ checkerboard2
4
+ } from "./index-1m1b1ad7.mjs";
513
5
  export {
514
- checkerboard,
515
- checkerboardSchema
6
+ checkerboard2 as checkerboard,
7
+ checkerboardSchema2 as checkerboardSchema
516
8
  };