@remotion/effects 4.0.539 → 4.0.541
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/THIRD_PARTY_LICENSES.md +15 -0
- package/dist/barrel-distortion/webgpu-shader.d.ts +1 -0
- package/dist/bevel-alpha/webgpu-shaders.d.ts +2 -0
- package/dist/burlap-webgpu-shader.d.ts +1 -0
- package/dist/checkerboard-webgpu-shader.d.ts +1 -0
- package/dist/chromatic-aberration/webgpu-shader.d.ts +1 -0
- package/dist/color-correction-webgpu-shader-utils.d.ts +4 -0
- package/dist/color-key-webgpu-shader.d.ts +1 -0
- package/dist/color-matrix-runtime.d.ts +4 -0
- package/dist/contour-lines-webgpu-shader.d.ts +1 -0
- package/dist/corner-pin/webgpu-shader.d.ts +1 -0
- package/dist/cylinder/webgl-shader.d.ts +1 -0
- package/dist/dot-grid-webgpu-shader.d.ts +1 -0
- package/dist/drop-shadow/webgpu-shaders.d.ts +2 -0
- package/dist/emboss-webgpu-shader.d.ts +1 -0
- package/dist/esm/barrel-distortion.mjs +67 -118
- package/dist/esm/bevel-alpha.mjs +247 -196
- package/dist/esm/blur.mjs +101 -115
- package/dist/esm/brightness.mjs +65 -132
- package/dist/esm/burlap.mjs +178 -151
- package/dist/esm/checkerboard.mjs +6 -514
- package/dist/esm/chromatic-aberration.mjs +72 -119
- package/dist/esm/color-correction.mjs +186 -224
- package/dist/esm/color-key.mjs +149 -136
- package/dist/esm/contour-lines.mjs +201 -160
- package/dist/esm/contrast.mjs +65 -132
- package/dist/esm/corner-pin.mjs +4 -390
- package/dist/esm/curves.mjs +195 -211
- package/dist/esm/cylinder.mjs +108 -225
- package/dist/esm/dot-grid.mjs +184 -213
- package/dist/esm/drop-shadow.mjs +162 -180
- package/dist/esm/duotone.mjs +110 -143
- package/dist/esm/emboss.mjs +153 -151
- package/dist/esm/evolve.mjs +228 -154
- package/dist/esm/exposure.mjs +93 -201
- package/dist/esm/film-burn.mjs +298 -0
- package/dist/esm/fisheye.mjs +97 -126
- package/dist/esm/flannel.mjs +158 -156
- package/dist/esm/fractal-noise.mjs +186 -232
- package/dist/esm/glow.mjs +164 -179
- package/dist/esm/grayscale.mjs +56 -122
- package/dist/esm/gridlines.mjs +6 -575
- package/dist/esm/halftone-linear-gradient.mjs +246 -245
- package/dist/esm/halftone.mjs +267 -243
- package/dist/esm/hue.mjs +55 -122
- package/dist/esm/index-00v3hr66.mjs +299 -0
- package/dist/esm/index-0w4eqht8.mjs +351 -0
- package/dist/esm/index-18y0zcy2.mjs +440 -0
- package/dist/esm/index-1m1b1ad7.mjs +520 -0
- package/dist/esm/index-34fxm3ax.mjs +518 -0
- package/dist/esm/index-4fvp93ps.mjs +32 -0
- package/dist/esm/index-4scpn12x.mjs +224 -0
- package/dist/esm/index-4z6pt3ka.mjs +104 -0
- package/dist/esm/index-618ky75w.mjs +51 -0
- package/dist/esm/index-6agxdrvr.mjs +411 -0
- package/dist/esm/index-6jkps947.mjs +120 -0
- package/dist/esm/index-8agtsbw4.mjs +617 -0
- package/dist/esm/index-8jx11jyn.mjs +29 -0
- package/dist/esm/index-8p04sssx.mjs +123 -0
- package/dist/esm/index-afdtmrh2.mjs +596 -0
- package/dist/esm/index-b86qstcs.mjs +18 -0
- package/dist/esm/index-cb77qg3g.mjs +587 -0
- package/dist/esm/index-cdp7tr8x.mjs +122 -0
- package/dist/esm/index-evy8hyah.mjs +55 -0
- package/dist/esm/index-gnsce796.mjs +6 -0
- package/dist/esm/index-kkvzt8b7.mjs +199 -0
- package/dist/esm/index-r0v18b2n.mjs +425 -0
- package/dist/esm/index-rswpzmm5.mjs +926 -0
- package/dist/esm/index-s9mrx750.mjs +97 -0
- package/dist/esm/index-tvfexb7s.mjs +164 -0
- package/dist/esm/index-vp56k1gj.mjs +215 -0
- package/dist/esm/index-wxhvgv2s.mjs +79 -0
- package/dist/esm/index-wy95a41r.mjs +407 -0
- package/dist/esm/index-ysnwfc4t.mjs +306 -0
- package/dist/esm/index.mjs +49 -4053
- package/dist/esm/invert.mjs +54 -122
- package/dist/esm/iris-wipe.mjs +315 -0
- package/dist/esm/lens-blur.mjs +169 -156
- package/dist/esm/levels.mjs +134 -151
- package/dist/esm/light-leak.mjs +6 -416
- package/dist/esm/light-trail.mjs +124 -128
- package/dist/esm/linear-gradient-tint.mjs +4 -424
- package/dist/esm/linear-gradient.mjs +4 -370
- package/dist/esm/linear-progressive-blur.mjs +92 -118
- package/dist/esm/linear-progressive-pixelate.mjs +83 -378
- package/dist/esm/lines.mjs +167 -162
- package/dist/esm/liquid-contours.mjs +192 -153
- package/dist/esm/long-shadows.mjs +278 -251
- package/dist/esm/lut.mjs +123 -23
- package/dist/esm/mirror.mjs +78 -120
- package/dist/esm/noise-displacement.mjs +156 -151
- package/dist/esm/noise.mjs +107 -143
- package/dist/esm/outline.mjs +192 -170
- package/dist/esm/page-turn.mjs +141 -244
- package/dist/esm/paper.mjs +522 -194
- package/dist/esm/pattern.mjs +4 -568
- package/dist/esm/pixel-dissolve.mjs +158 -186
- package/dist/esm/pixelate.mjs +92 -149
- package/dist/esm/radial-progressive-blur.mjs +96 -118
- package/dist/esm/radial-progressive-pixelate.mjs +91 -384
- package/dist/esm/radial-wipe.mjs +224 -0
- package/dist/esm/rain-fall.mjs +114 -0
- package/dist/esm/region-blur.mjs +138 -192
- package/dist/esm/rings.mjs +6 -512
- package/dist/esm/roughen-edges.mjs +180 -156
- package/dist/esm/saturation.mjs +56 -122
- package/dist/esm/scale.mjs +50 -60
- package/dist/esm/scanlines.mjs +115 -149
- package/dist/esm/shadows-highlights.mjs +103 -205
- package/dist/esm/shatter.mjs +133 -153
- package/dist/esm/shine.mjs +192 -227
- package/dist/esm/shrinkwrap.mjs +388 -225
- package/dist/esm/skew.mjs +100 -145
- package/dist/esm/snow-fall.mjs +170 -0
- package/dist/esm/speckle.mjs +192 -210
- package/dist/esm/sphere.mjs +101 -225
- package/dist/esm/starburst.mjs +6 -345
- package/dist/esm/tear.mjs +138 -155
- package/dist/esm/thermal-vision.mjs +135 -152
- package/dist/esm/tile.mjs +5 -184
- package/dist/esm/tint.mjs +80 -132
- package/dist/esm/translate.mjs +55 -137
- package/dist/esm/turbulent-displace.mjs +182 -221
- package/dist/esm/tv-signal-off.mjs +140 -149
- package/dist/esm/venetian-blinds.mjs +91 -140
- package/dist/esm/vibrance.mjs +95 -204
- package/dist/esm/vignette.mjs +136 -155
- package/dist/esm/wave.mjs +88 -47
- package/dist/esm/waves.mjs +181 -169
- package/dist/esm/white-balance.mjs +100 -204
- package/dist/esm/white-noise.mjs +98 -146
- package/dist/esm/zigzag.mjs +6 -575
- package/dist/esm/zoom-blur.mjs +90 -121
- package/dist/evolve.d.ts +46 -10
- package/dist/film-burn-webgpu-shader.d.ts +1 -0
- package/dist/film-burn.d.ts +40 -0
- package/dist/fisheye/webgpu-shader.d.ts +1 -0
- package/dist/flannel-webgpu-shader.d.ts +1 -0
- package/dist/fractal-noise/shader.d.ts +1 -1
- package/dist/fractal-noise/webgpu-shader.d.ts +1 -0
- package/dist/gaussian-blur-webgpu-shader.d.ts +1 -0
- package/dist/glow/webgpu-shaders.d.ts +2 -0
- package/dist/gridlines-webgpu-shader.d.ts +1 -0
- package/dist/halftone-linear-gradient-webgpu-shader.d.ts +1 -0
- package/dist/halftone-webgpu-shader.d.ts +1 -0
- package/dist/iris-wipe.d.ts +78 -0
- package/dist/lens-blur/webgpu-shader.d.ts +1 -0
- package/dist/light-leak-webgpu-shader.d.ts +1 -0
- package/dist/light-trail/webgpu-shader.d.ts +1 -0
- package/dist/linear-gradient-tint-webgpu-shader.d.ts +1 -0
- package/dist/linear-gradient-webgpu-shader.d.ts +1 -0
- package/dist/lines-webgpu-shader.d.ts +1 -0
- package/dist/liquid-contours-webgpu-shader.d.ts +1 -0
- package/dist/long-shadows-webgpu-shaders.d.ts +2 -0
- package/dist/lut/webgpu-shader.d.ts +1 -0
- package/dist/mirror/webgpu-shader.d.ts +1 -0
- package/dist/noise-displacement-webgpu-shader.d.ts +1 -0
- package/dist/noise-webgpu-shader.d.ts +1 -0
- package/dist/outline/webgpu-shader.d.ts +1 -0
- package/dist/page-turn/webgl-shader.d.ts +1 -0
- package/dist/paper-webgpu-shader.d.ts +2 -0
- package/dist/pattern-webgpu-shader.d.ts +1 -0
- package/dist/pixel-dissolve-webgpu-shader.d.ts +1 -0
- package/dist/progressive-pixelate-runtime.d.ts +1 -0
- package/dist/radial-wipe.d.ts +19 -0
- package/dist/rain-fall.d.ts +143 -0
- package/dist/rect-transform-runtime.d.ts +11 -0
- package/dist/region-blur/webgpu-shader.d.ts +1 -0
- package/dist/rings-webgpu-shader.d.ts +1 -0
- package/dist/roughen-edges-webgpu-shader.d.ts +1 -0
- package/dist/shatter/webgpu-shader.d.ts +1 -0
- package/dist/shine-webgpu-shader.d.ts +1 -0
- package/dist/shrinkwrap-webgpu-shader.d.ts +1 -0
- package/dist/single-pass-runtime.d.ts +18 -0
- package/dist/skew-webgpu-shader.d.ts +1 -0
- package/dist/snow-fall.d.ts +208 -0
- package/dist/speckle-webgpu-shader.d.ts +1 -0
- package/dist/sphere/webgl-shader.d.ts +1 -0
- package/dist/starburst-webgpu-shader.d.ts +1 -0
- package/dist/tear-webgpu-shader.d.ts +1 -0
- package/dist/thermal-vision-webgpu-shader.d.ts +1 -0
- package/dist/tile-gpu-runtime.d.ts +24 -0
- package/dist/turbulent-displace/webgpu-shader.d.ts +1 -0
- package/dist/value-noise-webgpu-shader.d.ts +1 -0
- package/dist/vignette-webgpu-shader.d.ts +1 -0
- package/dist/wave/wave-runtime.d.ts +2 -1
- package/dist/wave/webgpu-shader.d.ts +1 -0
- package/dist/waves-webgpu-shader.d.ts +1 -0
- package/dist/weather/params.d.ts +149 -0
- package/dist/weather/runtime.d.ts +52 -0
- package/dist/weather/shaders.d.ts +4 -0
- package/dist/weather/webgpu-runtime.d.ts +36 -0
- package/dist/weather/webgpu-shader.d.ts +1 -0
- package/dist/webgl-projection-runtime.d.ts +18 -0
- package/dist/webgpu-color-state.d.ts +10 -0
- package/dist/webgpu-mesh-runtime.d.ts +46 -0
- package/dist/webgpu-multipass-runtime.d.ts +50 -0
- package/dist/webgpu-projection-runtime.d.ts +9 -5
- package/dist/webgpu-single-pass-runtime.d.ts +47 -0
- package/dist/white-noise-webgpu-shader.d.ts +1 -0
- package/dist/zigzag-webgpu-shader.d.ts +1 -0
- package/dist/zoom-blur/webgpu-shader.d.ts +1 -0
- package/package.json +43 -3
package/dist/esm/bevel-alpha.mjs
CHANGED
|
@@ -1,111 +1,23 @@
|
|
|
1
|
+
import {
|
|
2
|
+
WEBGPU_MULTIPASS_BINDINGS,
|
|
3
|
+
setupWebGpuMultipass,
|
|
4
|
+
cleanupWebGpuMultipass,
|
|
5
|
+
applyWebGpuMultipass
|
|
6
|
+
} from "./index-kkvzt8b7.mjs";
|
|
7
|
+
import {
|
|
8
|
+
assertOptionalFiniteNumber,
|
|
9
|
+
validateUnitInterval,
|
|
10
|
+
validateNonNegative,
|
|
11
|
+
parseColorRgba
|
|
12
|
+
} from "./index-wxhvgv2s.mjs";
|
|
13
|
+
import {
|
|
14
|
+
assertEffectParamsObject,
|
|
15
|
+
assertOptionalColor
|
|
16
|
+
} from "./index-4fvp93ps.mjs";
|
|
17
|
+
|
|
1
18
|
// src/bevel-alpha/index.ts
|
|
2
19
|
import { Internals } from "remotion";
|
|
3
20
|
|
|
4
|
-
// src/validate-effect-param.ts
|
|
5
|
-
var assertEffectParamsObject = (params, effectLabel) => {
|
|
6
|
-
if (params === null || typeof params !== "object") {
|
|
7
|
-
throw new TypeError(`${effectLabel} effect requires a parameters object, but got ${JSON.stringify(params)}`);
|
|
8
|
-
}
|
|
9
|
-
};
|
|
10
|
-
var assertRequiredFiniteNumber = (value, name) => {
|
|
11
|
-
if (typeof value !== "number" || !Number.isFinite(value)) {
|
|
12
|
-
throw new TypeError(`"${name}" must be a finite number, but got ${JSON.stringify(value)}`);
|
|
13
|
-
}
|
|
14
|
-
};
|
|
15
|
-
var assertRequiredColor = (value, name) => {
|
|
16
|
-
if (typeof value !== "string" || value.length === 0) {
|
|
17
|
-
throw new TypeError(`"${name}" must be a non-empty string, but got ${JSON.stringify(value)}`);
|
|
18
|
-
}
|
|
19
|
-
};
|
|
20
|
-
var assertOptionalColor = (value, name) => {
|
|
21
|
-
if (value === undefined) {
|
|
22
|
-
return;
|
|
23
|
-
}
|
|
24
|
-
assertRequiredColor(value, name);
|
|
25
|
-
};
|
|
26
|
-
var assertOptionalBoolean = (value, name) => {
|
|
27
|
-
if (value === undefined) {
|
|
28
|
-
return;
|
|
29
|
-
}
|
|
30
|
-
if (typeof value !== "boolean") {
|
|
31
|
-
throw new TypeError(`"${name}" must be a boolean, but got ${JSON.stringify(value)}`);
|
|
32
|
-
}
|
|
33
|
-
};
|
|
34
|
-
|
|
35
|
-
// src/color-utils.ts
|
|
36
|
-
var DEFAULT_AMOUNT = 1;
|
|
37
|
-
var DEFAULT_BRIGHTNESS_AMOUNT = 0;
|
|
38
|
-
var DEFAULT_HUE_DEGREES = 0;
|
|
39
|
-
var colorAmountSchema = {
|
|
40
|
-
type: "number",
|
|
41
|
-
min: 0,
|
|
42
|
-
max: 1,
|
|
43
|
-
step: 0.01,
|
|
44
|
-
default: DEFAULT_AMOUNT,
|
|
45
|
-
description: "Amount",
|
|
46
|
-
hiddenFromList: false
|
|
47
|
-
};
|
|
48
|
-
var colorMultiplierSchema = {
|
|
49
|
-
type: "number",
|
|
50
|
-
min: 0,
|
|
51
|
-
step: 0.01,
|
|
52
|
-
default: DEFAULT_AMOUNT,
|
|
53
|
-
description: "Amount",
|
|
54
|
-
hiddenFromList: false
|
|
55
|
-
};
|
|
56
|
-
var brightnessAmountSchema = {
|
|
57
|
-
type: "number",
|
|
58
|
-
min: -1,
|
|
59
|
-
max: 1,
|
|
60
|
-
step: 0.01,
|
|
61
|
-
default: DEFAULT_BRIGHTNESS_AMOUNT,
|
|
62
|
-
description: "Amount",
|
|
63
|
-
hiddenFromList: false
|
|
64
|
-
};
|
|
65
|
-
var hueDegreesSchema = {
|
|
66
|
-
type: "rotation-degrees",
|
|
67
|
-
step: 1,
|
|
68
|
-
default: DEFAULT_HUE_DEGREES,
|
|
69
|
-
description: "Degrees"
|
|
70
|
-
};
|
|
71
|
-
var assertOptionalFiniteNumber = (value, name) => {
|
|
72
|
-
if (value === undefined) {
|
|
73
|
-
return;
|
|
74
|
-
}
|
|
75
|
-
assertRequiredFiniteNumber(value, name);
|
|
76
|
-
};
|
|
77
|
-
var validateUnitInterval = (value, name) => {
|
|
78
|
-
if (value < 0) {
|
|
79
|
-
throw new TypeError(`"${name}" must be >= 0, but got ${JSON.stringify(value)}`);
|
|
80
|
-
}
|
|
81
|
-
if (value > 1) {
|
|
82
|
-
throw new TypeError(`"${name}" must be <= 1, but got ${JSON.stringify(value)}`);
|
|
83
|
-
}
|
|
84
|
-
};
|
|
85
|
-
var validateNonNegative = (value, name) => {
|
|
86
|
-
if (value < 0) {
|
|
87
|
-
throw new TypeError(`"${name}" must be >= 0, but got ${JSON.stringify(value)}`);
|
|
88
|
-
}
|
|
89
|
-
};
|
|
90
|
-
var validateSignedUnitInterval = (value, name) => {
|
|
91
|
-
if (value < -1) {
|
|
92
|
-
throw new TypeError(`"${name}" must be >= -1, but got ${JSON.stringify(value)}`);
|
|
93
|
-
}
|
|
94
|
-
if (value > 1) {
|
|
95
|
-
throw new TypeError(`"${name}" must be <= 1, but got ${JSON.stringify(value)}`);
|
|
96
|
-
}
|
|
97
|
-
};
|
|
98
|
-
var clampColorChannel = (value) => {
|
|
99
|
-
return Math.max(0, Math.min(255, value));
|
|
100
|
-
};
|
|
101
|
-
var parseColorRgba = (ctx, color) => {
|
|
102
|
-
ctx.clearRect(0, 0, 1, 1);
|
|
103
|
-
ctx.fillStyle = color;
|
|
104
|
-
ctx.fillRect(0, 0, 1, 1);
|
|
105
|
-
const { data } = ctx.getImageData(0, 0, 1, 1);
|
|
106
|
-
return [data[0], data[1], data[2], data[3]];
|
|
107
|
-
};
|
|
108
|
-
|
|
109
21
|
// src/bevel-alpha/shaders.ts
|
|
110
22
|
var BEVEL_ALPHA_VERTEX_SHADER = `#version 300 es
|
|
111
23
|
layout(location = 0) in vec2 aPos;
|
|
@@ -199,6 +111,63 @@ void main() {
|
|
|
199
111
|
}
|
|
200
112
|
`;
|
|
201
113
|
|
|
114
|
+
// src/bevel-alpha/webgpu-shaders.ts
|
|
115
|
+
var BEVEL_ALPHA_BLUR_WEBGPU_SHADER = `
|
|
116
|
+
${WEBGPU_MULTIPASS_BINDINGS}
|
|
117
|
+
// Alpha-derived normals adapted from EffectCraft (MIT); see ../../THIRD_PARTY_LICENSES.md.
|
|
118
|
+
struct Params {resolution: vec2f, radius: f32, vertical: f32,}
|
|
119
|
+
fn decodeHeight(color: vec4f) -> f32 {return dot(color.rg,vec2f(65280,255))/65535.0;}
|
|
120
|
+
fn readHeight(uv: vec2f, x: f32) -> f32 {
|
|
121
|
+
if (params.vertical==0.0) {return textureSampleLevel(source,sourceSampler,uv,0).a;}
|
|
122
|
+
let pixel=uv*params.resolution-0.5;
|
|
123
|
+
let lower=vec2i(i32(x),i32(floor(pixel.y)));
|
|
124
|
+
let maximum=vec2i(params.resolution)-1;
|
|
125
|
+
let a=decodeHeight(textureLoad(source,clamp(lower,vec2i(0),maximum),0));
|
|
126
|
+
let b=decodeHeight(textureLoad(source,clamp(lower+vec2i(0,1),vec2i(0),maximum),0));
|
|
127
|
+
return mix(a,b,fract(pixel.y));
|
|
128
|
+
}
|
|
129
|
+
@fragment fn fragment(input: VertexOutput) -> @location(0) vec4f {
|
|
130
|
+
let radius=max(params.radius,0.0001);
|
|
131
|
+
let halfKernel=i32(clamp(ceil(radius),4.0,64.0));
|
|
132
|
+
let sigma=radius/3.0;
|
|
133
|
+
var sum=0.0;var total=0.0;
|
|
134
|
+
for (var i=-64;i<=64;i++) {
|
|
135
|
+
if (abs(i)>halfKernel) {continue;}
|
|
136
|
+
let offset=f32(i)*radius/f32(halfKernel);
|
|
137
|
+
let weight=exp(-0.5*offset*offset/(sigma*sigma));
|
|
138
|
+
let direction=select(vec2f(offset,0),vec2f(0,offset),params.vertical!=0.0);
|
|
139
|
+
sum+=readHeight(input.uv+direction/params.resolution,input.position.x)*weight;
|
|
140
|
+
total+=weight;
|
|
141
|
+
}
|
|
142
|
+
let value=floor(clamp(sum/total,0.0,1.0)*65535.0+0.5);
|
|
143
|
+
return vec4f(floor(value/256.0),value-floor(value/256.0)*256.0,0,255)/255.0;
|
|
144
|
+
}
|
|
145
|
+
`;
|
|
146
|
+
var BEVEL_ALPHA_SHADE_WEBGPU_SHADER = `
|
|
147
|
+
${WEBGPU_MULTIPASS_BINDINGS}
|
|
148
|
+
struct Params {resolution: vec2f, thickness: f32, intensity: f32, direction: vec4f, color: vec4f,}
|
|
149
|
+
fn heightAt(pixel: vec2i) -> f32 {
|
|
150
|
+
return dot(textureLoad(secondary,clamp(pixel,vec2i(0),vec2i(params.resolution)-1),0).rg,vec2f(65280,255))/65535.0;
|
|
151
|
+
}
|
|
152
|
+
@fragment fn fragment(input: VertexOutput) -> @location(0) vec4f {
|
|
153
|
+
let pixel=vec2i(input.position.xy);
|
|
154
|
+
// The WebGL shading pass uses output pixel coordinates for texelFetch.
|
|
155
|
+
// Retain that behavior for sources smaller than the output, with explicit
|
|
156
|
+
// bounds because WebGPU robust texture access may clamp out-of-range loads.
|
|
157
|
+
let size=vec2i(textureDimensions(source));
|
|
158
|
+
let sourcePixel=vec2i(pixel.x,pixel.y+size.y-i32(params.resolution.y));
|
|
159
|
+
if (any(sourcePixel<vec2i(0)) || any(sourcePixel>=size)) {return vec4f(0);}
|
|
160
|
+
let color=textureLoad(source,sourcePixel,0);
|
|
161
|
+
if (params.thickness==0.0 || params.intensity==0.0 || color.a==0.0) {return color;}
|
|
162
|
+
let dx=(heightAt(pixel+vec2i(1,0))-heightAt(pixel-vec2i(1,0)))*0.5;
|
|
163
|
+
let dy=(heightAt(pixel+vec2i(0,1))-heightAt(pixel-vec2i(0,1)))*0.5;
|
|
164
|
+
let normal=normalize(vec3f(-dx*params.thickness*1.25,-dy*params.thickness*1.25,1));
|
|
165
|
+
let shade=(dot(normal,params.direction.xyz)-params.direction.z)*params.intensity*2.0;
|
|
166
|
+
var rgb=color.rgb;
|
|
167
|
+
if (shade>0.0) {rgb+=params.color.rgb*shade*color.a;} else {rgb*=max(1.0+shade,0.0);}
|
|
168
|
+
return vec4f(clamp(rgb,vec3f(0),vec3f(color.a)),color.a);
|
|
169
|
+
}`;
|
|
170
|
+
|
|
202
171
|
// src/bevel-alpha/index.ts
|
|
203
172
|
var { createEffect, createWebGL2ContextError } = Internals;
|
|
204
173
|
var DEFAULT_EDGE_THICKNESS = 2;
|
|
@@ -371,100 +340,182 @@ var bevelAlpha = createEffect({
|
|
|
371
340
|
type: "remotion/bevel-alpha",
|
|
372
341
|
label: "bevelAlpha()",
|
|
373
342
|
documentationLink: "https://www.remotion.dev/docs/effects/bevel-alpha",
|
|
374
|
-
backend: "webgl2",
|
|
375
343
|
calculateKey: (params) => `bevel-alpha-${JSON.stringify(resolve(params))}`,
|
|
376
|
-
|
|
377
|
-
|
|
378
|
-
|
|
379
|
-
|
|
380
|
-
|
|
381
|
-
|
|
382
|
-
|
|
383
|
-
|
|
384
|
-
|
|
385
|
-
|
|
386
|
-
|
|
387
|
-
|
|
388
|
-
|
|
389
|
-
|
|
390
|
-
|
|
391
|
-
|
|
392
|
-
|
|
393
|
-
|
|
394
|
-
|
|
395
|
-
|
|
396
|
-
|
|
397
|
-
|
|
398
|
-
|
|
399
|
-
gl.bindTexture(gl.TEXTURE_2D, output);
|
|
400
|
-
gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, width, height, 0, gl.RGBA, gl.UNSIGNED_BYTE, null);
|
|
401
|
-
}
|
|
402
|
-
state.width = width;
|
|
403
|
-
state.height = height;
|
|
404
|
-
}
|
|
405
|
-
gl.bindVertexArray(vao);
|
|
406
|
-
if (r.edgeThickness > 0 && r.lightIntensity > 0) {
|
|
407
|
-
gl.bindFramebuffer(gl.FRAMEBUFFER, framebuffer);
|
|
408
|
-
const ditherEnabled = gl.isEnabled(gl.DITHER);
|
|
409
|
-
gl.disable(gl.DITHER);
|
|
410
|
-
try {
|
|
411
|
-
for (const [pass, input, output] of [
|
|
412
|
-
[state.horizontal, texture, intermediate],
|
|
413
|
-
[state.vertical, intermediate, heightTexture]
|
|
414
|
-
]) {
|
|
415
|
-
gl.framebufferTexture2D(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.TEXTURE_2D, output, 0);
|
|
416
|
-
if (gl.checkFramebufferStatus(gl.FRAMEBUFFER) !== gl.FRAMEBUFFER_COMPLETE)
|
|
417
|
-
throw new Error("Bevel alpha framebuffer is incomplete");
|
|
418
|
-
gl.bindTexture(gl.TEXTURE_2D, input);
|
|
419
|
-
gl.useProgram(pass.program);
|
|
420
|
-
gl.uniform1i(pass.uSource, 0);
|
|
421
|
-
gl.uniform2f(pass.uResolution, width, height);
|
|
422
|
-
gl.uniform1f(pass.uRadius, r.edgeThickness * 1.5);
|
|
423
|
-
gl.drawArrays(gl.TRIANGLE_STRIP, 0, 4);
|
|
344
|
+
implementations: {
|
|
345
|
+
webgpu: Internals.createEffectImplementation({
|
|
346
|
+
setup: (target) => {
|
|
347
|
+
const canvas = document.createElement("canvas");
|
|
348
|
+
canvas.width = 1;
|
|
349
|
+
canvas.height = 1;
|
|
350
|
+
const colorCtx = canvas.getContext("2d", { willReadFrequently: true });
|
|
351
|
+
if (!colorCtx)
|
|
352
|
+
throw new Error("Could not create color parser");
|
|
353
|
+
return {
|
|
354
|
+
...setupWebGpuMultipass(target, "bevel-alpha"),
|
|
355
|
+
colorCtx,
|
|
356
|
+
cachedColor: null,
|
|
357
|
+
cachedRgba: [0, 0, 0, 0]
|
|
358
|
+
};
|
|
359
|
+
},
|
|
360
|
+
apply: ({ source, width, height, params, state, gpuDevice }) => {
|
|
361
|
+
if (!gpuDevice)
|
|
362
|
+
throw new Error("A WebGPU device is required for this effect");
|
|
363
|
+
const r = resolve(params);
|
|
364
|
+
if (state.cachedColor !== r.lightColor) {
|
|
365
|
+
state.cachedColor = r.lightColor;
|
|
366
|
+
state.cachedRgba = parseColorRgba(state.colorCtx, r.lightColor);
|
|
424
367
|
}
|
|
425
|
-
|
|
426
|
-
|
|
427
|
-
|
|
368
|
+
const color = state.cachedRgba.map((channel) => channel / 255);
|
|
369
|
+
const angle = r.lightAngle % 360 * Math.PI / 180;
|
|
370
|
+
applyWebGpuMultipass({
|
|
371
|
+
auxiliarySource: null,
|
|
372
|
+
state,
|
|
373
|
+
source,
|
|
374
|
+
width,
|
|
375
|
+
height,
|
|
376
|
+
device: gpuDevice,
|
|
377
|
+
passes: [
|
|
378
|
+
{
|
|
379
|
+
shader: BEVEL_ALPHA_BLUR_WEBGPU_SHADER,
|
|
380
|
+
uniforms: new Float32Array([
|
|
381
|
+
width,
|
|
382
|
+
height,
|
|
383
|
+
r.edgeThickness * 1.5,
|
|
384
|
+
0
|
|
385
|
+
]),
|
|
386
|
+
source: -1,
|
|
387
|
+
secondary: -1
|
|
388
|
+
},
|
|
389
|
+
{
|
|
390
|
+
shader: BEVEL_ALPHA_BLUR_WEBGPU_SHADER,
|
|
391
|
+
uniforms: new Float32Array([
|
|
392
|
+
width,
|
|
393
|
+
height,
|
|
394
|
+
r.edgeThickness * 1.5,
|
|
395
|
+
1
|
|
396
|
+
]),
|
|
397
|
+
source: 0,
|
|
398
|
+
secondary: -1
|
|
399
|
+
},
|
|
400
|
+
{
|
|
401
|
+
shader: BEVEL_ALPHA_SHADE_WEBGPU_SHADER,
|
|
402
|
+
uniforms: new Float32Array([
|
|
403
|
+
width,
|
|
404
|
+
height,
|
|
405
|
+
r.edgeThickness,
|
|
406
|
+
r.lightIntensity,
|
|
407
|
+
Math.sin(angle) * Math.SQRT1_2,
|
|
408
|
+
-Math.cos(angle) * Math.SQRT1_2,
|
|
409
|
+
Math.SQRT1_2,
|
|
410
|
+
0,
|
|
411
|
+
color[0] * color[3],
|
|
412
|
+
color[1] * color[3],
|
|
413
|
+
color[2] * color[3],
|
|
414
|
+
0
|
|
415
|
+
]),
|
|
416
|
+
source: -1,
|
|
417
|
+
secondary: 1
|
|
418
|
+
}
|
|
419
|
+
]
|
|
420
|
+
});
|
|
421
|
+
},
|
|
422
|
+
cleanup: cleanupWebGpuMultipass
|
|
423
|
+
}),
|
|
424
|
+
webgl2: Internals.createEffectImplementation({
|
|
425
|
+
setup: setupBevelAlpha,
|
|
426
|
+
apply: ({ source, width, height, params, state, flipSourceY }) => {
|
|
427
|
+
const r = resolve(params);
|
|
428
|
+
const {
|
|
429
|
+
gl,
|
|
430
|
+
texture,
|
|
431
|
+
intermediate,
|
|
432
|
+
heightTexture,
|
|
433
|
+
program,
|
|
434
|
+
vao,
|
|
435
|
+
framebuffer
|
|
436
|
+
} = state;
|
|
437
|
+
if (state.cachedColor !== r.lightColor) {
|
|
438
|
+
state.cachedColor = r.lightColor;
|
|
439
|
+
state.cachedColorRgba = parseColorRgba(state.colorCtx, r.lightColor);
|
|
440
|
+
}
|
|
441
|
+
gl.viewport(0, 0, width, height);
|
|
442
|
+
gl.activeTexture(gl.TEXTURE0);
|
|
443
|
+
gl.bindTexture(gl.TEXTURE_2D, texture);
|
|
444
|
+
gl.pixelStorei(gl.UNPACK_FLIP_Y_WEBGL, flipSourceY);
|
|
445
|
+
gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, source);
|
|
446
|
+
if (state.width !== width || state.height !== height) {
|
|
447
|
+
for (const output of [intermediate, heightTexture]) {
|
|
448
|
+
gl.bindTexture(gl.TEXTURE_2D, output);
|
|
449
|
+
gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, width, height, 0, gl.RGBA, gl.UNSIGNED_BYTE, null);
|
|
450
|
+
}
|
|
451
|
+
state.width = width;
|
|
452
|
+
state.height = height;
|
|
453
|
+
}
|
|
454
|
+
gl.bindVertexArray(vao);
|
|
455
|
+
if (r.edgeThickness > 0 && r.lightIntensity > 0) {
|
|
456
|
+
gl.bindFramebuffer(gl.FRAMEBUFFER, framebuffer);
|
|
457
|
+
const ditherEnabled = gl.isEnabled(gl.DITHER);
|
|
458
|
+
gl.disable(gl.DITHER);
|
|
459
|
+
try {
|
|
460
|
+
for (const [pass, input, output] of [
|
|
461
|
+
[state.horizontal, texture, intermediate],
|
|
462
|
+
[state.vertical, intermediate, heightTexture]
|
|
463
|
+
]) {
|
|
464
|
+
gl.framebufferTexture2D(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.TEXTURE_2D, output, 0);
|
|
465
|
+
if (gl.checkFramebufferStatus(gl.FRAMEBUFFER) !== gl.FRAMEBUFFER_COMPLETE)
|
|
466
|
+
throw new Error("Bevel alpha framebuffer is incomplete");
|
|
467
|
+
gl.bindTexture(gl.TEXTURE_2D, input);
|
|
468
|
+
gl.useProgram(pass.program);
|
|
469
|
+
gl.uniform1i(pass.uSource, 0);
|
|
470
|
+
gl.uniform2f(pass.uResolution, width, height);
|
|
471
|
+
gl.uniform1f(pass.uRadius, r.edgeThickness * 1.5);
|
|
472
|
+
gl.drawArrays(gl.TRIANGLE_STRIP, 0, 4);
|
|
473
|
+
}
|
|
474
|
+
} finally {
|
|
475
|
+
if (ditherEnabled)
|
|
476
|
+
gl.enable(gl.DITHER);
|
|
477
|
+
}
|
|
478
|
+
}
|
|
479
|
+
gl.bindFramebuffer(gl.FRAMEBUFFER, null);
|
|
480
|
+
gl.bindTexture(gl.TEXTURE_2D, texture);
|
|
481
|
+
gl.activeTexture(gl.TEXTURE1);
|
|
482
|
+
gl.bindTexture(gl.TEXTURE_2D, heightTexture);
|
|
483
|
+
gl.useProgram(program);
|
|
484
|
+
gl.uniform1i(state.uSource, 0);
|
|
485
|
+
gl.uniform1i(state.uHeight, 1);
|
|
486
|
+
gl.uniform2f(state.uResolution, width, height);
|
|
487
|
+
gl.uniform1f(state.uEdgeThickness, r.edgeThickness);
|
|
488
|
+
const angle = r.lightAngle % 360 * Math.PI / 180;
|
|
489
|
+
gl.uniform3f(state.uLightDirection, Math.sin(angle) * Math.SQRT1_2, -Math.cos(angle) * Math.SQRT1_2, Math.SQRT1_2);
|
|
490
|
+
const [red, green, blue, alpha] = state.cachedColorRgba;
|
|
491
|
+
gl.uniform3f(state.uLightColor, red / 255 * alpha / 255, green / 255 * alpha / 255, blue / 255 * alpha / 255);
|
|
492
|
+
gl.uniform1f(state.uLightIntensity, r.lightIntensity);
|
|
493
|
+
gl.drawArrays(gl.TRIANGLE_STRIP, 0, 4);
|
|
494
|
+
gl.bindVertexArray(null);
|
|
495
|
+
gl.bindTexture(gl.TEXTURE_2D, null);
|
|
496
|
+
gl.activeTexture(gl.TEXTURE0);
|
|
497
|
+
gl.bindTexture(gl.TEXTURE_2D, null);
|
|
498
|
+
gl.useProgram(null);
|
|
499
|
+
},
|
|
500
|
+
cleanup: (state) => {
|
|
501
|
+
const { gl } = state;
|
|
502
|
+
for (const texture of [
|
|
503
|
+
state.texture,
|
|
504
|
+
state.intermediate,
|
|
505
|
+
state.heightTexture
|
|
506
|
+
])
|
|
507
|
+
gl.deleteTexture(texture);
|
|
508
|
+
for (const program of [
|
|
509
|
+
state.horizontal.program,
|
|
510
|
+
state.vertical.program,
|
|
511
|
+
state.program
|
|
512
|
+
])
|
|
513
|
+
gl.deleteProgram(program);
|
|
514
|
+
gl.deleteFramebuffer(state.framebuffer);
|
|
515
|
+
gl.deleteBuffer(state.vbo);
|
|
516
|
+
gl.deleteVertexArray(state.vao);
|
|
428
517
|
}
|
|
429
|
-
}
|
|
430
|
-
gl.bindFramebuffer(gl.FRAMEBUFFER, null);
|
|
431
|
-
gl.bindTexture(gl.TEXTURE_2D, texture);
|
|
432
|
-
gl.activeTexture(gl.TEXTURE1);
|
|
433
|
-
gl.bindTexture(gl.TEXTURE_2D, heightTexture);
|
|
434
|
-
gl.useProgram(program);
|
|
435
|
-
gl.uniform1i(state.uSource, 0);
|
|
436
|
-
gl.uniform1i(state.uHeight, 1);
|
|
437
|
-
gl.uniform2f(state.uResolution, width, height);
|
|
438
|
-
gl.uniform1f(state.uEdgeThickness, r.edgeThickness);
|
|
439
|
-
const angle = r.lightAngle % 360 * Math.PI / 180;
|
|
440
|
-
gl.uniform3f(state.uLightDirection, Math.sin(angle) * Math.SQRT1_2, -Math.cos(angle) * Math.SQRT1_2, Math.SQRT1_2);
|
|
441
|
-
const [red, green, blue, alpha] = state.cachedColorRgba;
|
|
442
|
-
gl.uniform3f(state.uLightColor, red / 255 * alpha / 255, green / 255 * alpha / 255, blue / 255 * alpha / 255);
|
|
443
|
-
gl.uniform1f(state.uLightIntensity, r.lightIntensity);
|
|
444
|
-
gl.drawArrays(gl.TRIANGLE_STRIP, 0, 4);
|
|
445
|
-
gl.bindVertexArray(null);
|
|
446
|
-
gl.bindTexture(gl.TEXTURE_2D, null);
|
|
447
|
-
gl.activeTexture(gl.TEXTURE0);
|
|
448
|
-
gl.bindTexture(gl.TEXTURE_2D, null);
|
|
449
|
-
gl.useProgram(null);
|
|
450
|
-
},
|
|
451
|
-
cleanup: (state) => {
|
|
452
|
-
const { gl } = state;
|
|
453
|
-
for (const texture of [
|
|
454
|
-
state.texture,
|
|
455
|
-
state.intermediate,
|
|
456
|
-
state.heightTexture
|
|
457
|
-
])
|
|
458
|
-
gl.deleteTexture(texture);
|
|
459
|
-
for (const program of [
|
|
460
|
-
state.horizontal.program,
|
|
461
|
-
state.vertical.program,
|
|
462
|
-
state.program
|
|
463
|
-
])
|
|
464
|
-
gl.deleteProgram(program);
|
|
465
|
-
gl.deleteFramebuffer(state.framebuffer);
|
|
466
|
-
gl.deleteBuffer(state.vbo);
|
|
467
|
-
gl.deleteVertexArray(state.vao);
|
|
518
|
+
})
|
|
468
519
|
},
|
|
469
520
|
schema: bevelAlphaSchema,
|
|
470
521
|
validateParams: validateBevelAlphaParams
|
package/dist/esm/blur.mjs
CHANGED
|
@@ -1,108 +1,26 @@
|
|
|
1
|
+
import {
|
|
2
|
+
setupWebGpuMultipass,
|
|
3
|
+
cleanupWebGpuMultipass,
|
|
4
|
+
applyWebGpuMultipass
|
|
5
|
+
} from "./index-kkvzt8b7.mjs";
|
|
6
|
+
import {
|
|
7
|
+
GAUSSIAN_BLUR_WEBGPU_SHADER
|
|
8
|
+
} from "./index-618ky75w.mjs";
|
|
9
|
+
import {
|
|
10
|
+
BLUR_VS,
|
|
11
|
+
BLUR_FS_HORIZONTAL,
|
|
12
|
+
BLUR_FS_VERTICAL
|
|
13
|
+
} from "./index-b86qstcs.mjs";
|
|
14
|
+
import {
|
|
15
|
+
assertEffectParamsObject,
|
|
16
|
+
assertRequiredFiniteNumber
|
|
17
|
+
} from "./index-4fvp93ps.mjs";
|
|
18
|
+
|
|
1
19
|
// src/blur/index.ts
|
|
2
20
|
import { Internals as Internals2 } from "remotion";
|
|
3
21
|
|
|
4
|
-
// src/validate-effect-param.ts
|
|
5
|
-
var assertEffectParamsObject = (params, effectLabel) => {
|
|
6
|
-
if (params === null || typeof params !== "object") {
|
|
7
|
-
throw new TypeError(`${effectLabel} effect requires a parameters object, but got ${JSON.stringify(params)}`);
|
|
8
|
-
}
|
|
9
|
-
};
|
|
10
|
-
var assertRequiredFiniteNumber = (value, name) => {
|
|
11
|
-
if (typeof value !== "number" || !Number.isFinite(value)) {
|
|
12
|
-
throw new TypeError(`"${name}" must be a finite number, but got ${JSON.stringify(value)}`);
|
|
13
|
-
}
|
|
14
|
-
};
|
|
15
|
-
var assertRequiredColor = (value, name) => {
|
|
16
|
-
if (typeof value !== "string" || value.length === 0) {
|
|
17
|
-
throw new TypeError(`"${name}" must be a non-empty string, but got ${JSON.stringify(value)}`);
|
|
18
|
-
}
|
|
19
|
-
};
|
|
20
|
-
var assertOptionalColor = (value, name) => {
|
|
21
|
-
if (value === undefined) {
|
|
22
|
-
return;
|
|
23
|
-
}
|
|
24
|
-
assertRequiredColor(value, name);
|
|
25
|
-
};
|
|
26
|
-
var assertOptionalBoolean = (value, name) => {
|
|
27
|
-
if (value === undefined) {
|
|
28
|
-
return;
|
|
29
|
-
}
|
|
30
|
-
if (typeof value !== "boolean") {
|
|
31
|
-
throw new TypeError(`"${name}" must be a boolean, but got ${JSON.stringify(value)}`);
|
|
32
|
-
}
|
|
33
|
-
};
|
|
34
|
-
|
|
35
22
|
// src/blur/blur-runtime.ts
|
|
36
23
|
import { Internals } from "remotion";
|
|
37
|
-
|
|
38
|
-
// src/gaussian-blur-shader.ts
|
|
39
|
-
var buildGaussianBlurFs = (direction) => {
|
|
40
|
-
const dirVec = direction === "horizontal" ? "vec2(1.0, 0.0)" : "vec2(0.0, 1.0)";
|
|
41
|
-
return `#version 300 es
|
|
42
|
-
precision highp float;
|
|
43
|
-
|
|
44
|
-
in vec2 vUv;
|
|
45
|
-
out vec4 fragColor;
|
|
46
|
-
|
|
47
|
-
uniform sampler2D uSource;
|
|
48
|
-
uniform float uRadius;
|
|
49
|
-
uniform vec2 uTexelSize;
|
|
50
|
-
|
|
51
|
-
const int MIN_KERNEL_HALF = 4;
|
|
52
|
-
const int MAX_KERNEL_HALF = 32;
|
|
53
|
-
const float TARGET_SAMPLE_DISTANCE_PX = 2.0;
|
|
54
|
-
const vec2 DIRECTION = ${dirVec};
|
|
55
|
-
|
|
56
|
-
void main() {
|
|
57
|
-
if (uRadius <= 0.0) {
|
|
58
|
-
fragColor = texture(uSource, vUv);
|
|
59
|
-
return;
|
|
60
|
-
}
|
|
61
|
-
|
|
62
|
-
int kernelHalf = int(
|
|
63
|
-
min(
|
|
64
|
-
float(MAX_KERNEL_HALF),
|
|
65
|
-
max(float(MIN_KERNEL_HALF), ceil(uRadius / TARGET_SAMPLE_DISTANCE_PX))
|
|
66
|
-
)
|
|
67
|
-
);
|
|
68
|
-
float pixelStride = uRadius / float(kernelHalf);
|
|
69
|
-
float sigma = uRadius / 3.0;
|
|
70
|
-
float twoSigmaSq = 2.0 * sigma * sigma;
|
|
71
|
-
|
|
72
|
-
vec4 sum = vec4(0.0);
|
|
73
|
-
float weightSum = 0.0;
|
|
74
|
-
|
|
75
|
-
for (int i = -MAX_KERNEL_HALF; i <= MAX_KERNEL_HALF; ++i) {
|
|
76
|
-
if (abs(i) > kernelHalf) {
|
|
77
|
-
continue;
|
|
78
|
-
}
|
|
79
|
-
|
|
80
|
-
float offsetPx = float(i) * pixelStride;
|
|
81
|
-
float w = exp(-(offsetPx * offsetPx) / twoSigmaSq);
|
|
82
|
-
vec2 uv = vUv + DIRECTION * uTexelSize * offsetPx;
|
|
83
|
-
sum += texture(uSource, uv) * w;
|
|
84
|
-
weightSum += w;
|
|
85
|
-
}
|
|
86
|
-
|
|
87
|
-
fragColor = sum / weightSum;
|
|
88
|
-
}
|
|
89
|
-
`;
|
|
90
|
-
};
|
|
91
|
-
|
|
92
|
-
// src/blur/blur-shaders.ts
|
|
93
|
-
var BLUR_VS = `#version 300 es
|
|
94
|
-
layout(location = 0) in vec2 aPos;
|
|
95
|
-
layout(location = 1) in vec2 aUv;
|
|
96
|
-
out vec2 vUv;
|
|
97
|
-
void main() {
|
|
98
|
-
vUv = aUv;
|
|
99
|
-
gl_Position = vec4(aPos, 0.0, 1.0);
|
|
100
|
-
}
|
|
101
|
-
`;
|
|
102
|
-
var BLUR_FS_HORIZONTAL = buildGaussianBlurFs("horizontal");
|
|
103
|
-
var BLUR_FS_VERTICAL = buildGaussianBlurFs("vertical");
|
|
104
|
-
|
|
105
|
-
// src/blur/blur-runtime.ts
|
|
106
24
|
var { createWebGL2ContextError } = Internals;
|
|
107
25
|
var compileShader = (gl, type, source) => {
|
|
108
26
|
const shader = gl.createShader(type);
|
|
@@ -421,26 +339,94 @@ var blur = createEffect({
|
|
|
421
339
|
type: "dev.remotion.effects.blur",
|
|
422
340
|
label: "blur()",
|
|
423
341
|
documentationLink: "https://www.remotion.dev/docs/effects/blur",
|
|
424
|
-
backend: "webgl2",
|
|
425
342
|
calculateKey: (params) => {
|
|
426
343
|
const r = resolveBlurParams(params);
|
|
427
344
|
return `${r.radius}-${r.horizontal ? 1 : 0}-${r.vertical ? 1 : 0}`;
|
|
428
345
|
},
|
|
429
|
-
|
|
430
|
-
|
|
431
|
-
|
|
432
|
-
|
|
433
|
-
|
|
434
|
-
|
|
435
|
-
|
|
436
|
-
|
|
437
|
-
|
|
438
|
-
|
|
439
|
-
|
|
440
|
-
|
|
441
|
-
|
|
346
|
+
implementations: {
|
|
347
|
+
webgpu: Internals2.createEffectImplementation({
|
|
348
|
+
setup: (target) => setupWebGpuMultipass(target, "blur"),
|
|
349
|
+
apply: ({ source, width, height, params, state, gpuDevice }) => {
|
|
350
|
+
if (!gpuDevice)
|
|
351
|
+
throw new Error("A WebGPU device is required for this effect");
|
|
352
|
+
const r = resolveBlurParams(params);
|
|
353
|
+
applyWebGpuMultipass({
|
|
354
|
+
auxiliarySource: null,
|
|
355
|
+
state,
|
|
356
|
+
source,
|
|
357
|
+
width,
|
|
358
|
+
height,
|
|
359
|
+
device: gpuDevice,
|
|
360
|
+
passes: [
|
|
361
|
+
{
|
|
362
|
+
shader: GAUSSIAN_BLUR_WEBGPU_SHADER,
|
|
363
|
+
uniforms: new Float32Array([
|
|
364
|
+
width,
|
|
365
|
+
height,
|
|
366
|
+
1,
|
|
367
|
+
0,
|
|
368
|
+
r.horizontal ? r.radius : 0,
|
|
369
|
+
0,
|
|
370
|
+
0,
|
|
371
|
+
0,
|
|
372
|
+
0,
|
|
373
|
+
0,
|
|
374
|
+
0,
|
|
375
|
+
0,
|
|
376
|
+
0,
|
|
377
|
+
0,
|
|
378
|
+
0,
|
|
379
|
+
0
|
|
380
|
+
]),
|
|
381
|
+
source: -1,
|
|
382
|
+
secondary: -1
|
|
383
|
+
},
|
|
384
|
+
{
|
|
385
|
+
shader: GAUSSIAN_BLUR_WEBGPU_SHADER,
|
|
386
|
+
uniforms: new Float32Array([
|
|
387
|
+
width,
|
|
388
|
+
height,
|
|
389
|
+
0,
|
|
390
|
+
1,
|
|
391
|
+
r.vertical ? r.radius : 0,
|
|
392
|
+
0,
|
|
393
|
+
0,
|
|
394
|
+
0,
|
|
395
|
+
0,
|
|
396
|
+
0,
|
|
397
|
+
0,
|
|
398
|
+
0,
|
|
399
|
+
0,
|
|
400
|
+
0,
|
|
401
|
+
0,
|
|
402
|
+
0
|
|
403
|
+
]),
|
|
404
|
+
source: 0,
|
|
405
|
+
secondary: -1
|
|
406
|
+
}
|
|
407
|
+
]
|
|
408
|
+
});
|
|
409
|
+
},
|
|
410
|
+
cleanup: cleanupWebGpuMultipass
|
|
411
|
+
}),
|
|
412
|
+
webgl2: Internals2.createEffectImplementation({
|
|
413
|
+
setup: (target) => setupBlur(target),
|
|
414
|
+
apply: ({ source, width, height, params, state, flipSourceY }) => {
|
|
415
|
+
const r = resolveBlurParams(params);
|
|
416
|
+
applyBlur({
|
|
417
|
+
state,
|
|
418
|
+
source,
|
|
419
|
+
width,
|
|
420
|
+
height,
|
|
421
|
+
radius: r.radius,
|
|
422
|
+
horizontal: r.horizontal,
|
|
423
|
+
vertical: r.vertical,
|
|
424
|
+
flipSourceY
|
|
425
|
+
});
|
|
426
|
+
},
|
|
427
|
+
cleanup: (state) => cleanupBlur(state)
|
|
428
|
+
})
|
|
442
429
|
},
|
|
443
|
-
cleanup: (state) => cleanupBlur(state),
|
|
444
430
|
schema: blurSchema,
|
|
445
431
|
validateParams: validateBlurParams
|
|
446
432
|
});
|