bcdice 3.0.0.pre.alpha.1
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- checksums.yaml +7 -0
- data/.editorconfig +21 -0
- data/.github/.codecov.yaml +10 -0
- data/.github/workflows/coverage.yaml +21 -0
- data/.github/workflows/lint.yaml +13 -0
- data/.github/workflows/test.yml +20 -0
- data/.gitignore +14 -0
- data/.rubocop.yml +96 -0
- data/.rubocop_todo.yml +113 -0
- data/CHANGELOG.md +868 -0
- data/Gemfile +11 -0
- data/LICENSE +29 -0
- data/README.md +38 -0
- data/ROADMAP.md +30 -0
- data/Rakefile +118 -0
- data/bcdice.gemspec +27 -0
- data/bin/repl.rb +21 -0
- data/docs/README.txt +2028 -0
- data/docs/dicebot_sort_key.md +72 -0
- data/docs/how_to_make_dicebot.md +453 -0
- data/lib/bcdice.rb +8 -0
- data/lib/bcdice/arithmetic_evaluator.rb +167 -0
- data/lib/bcdice/base.rb +423 -0
- data/lib/bcdice/command_parser.rb +242 -0
- data/lib/bcdice/common_command.rb +23 -0
- data/lib/bcdice/common_command/add_dice.rb +54 -0
- data/lib/bcdice/common_command/add_dice/node.rb +488 -0
- data/lib/bcdice/common_command/add_dice/parser.rb +282 -0
- data/lib/bcdice/common_command/add_dice/randomizer.rb +48 -0
- data/lib/bcdice/common_command/barabara_dice.rb +57 -0
- data/lib/bcdice/common_command/calc.rb +39 -0
- data/lib/bcdice/common_command/choice.rb +35 -0
- data/lib/bcdice/common_command/d66_dice.rb +63 -0
- data/lib/bcdice/common_command/reroll_dice.rb +190 -0
- data/lib/bcdice/common_command/upper_dice.rb +165 -0
- data/lib/bcdice/common_command/version.rb +26 -0
- data/lib/bcdice/dice_table.rb +8 -0
- data/lib/bcdice/dice_table/chain_table.rb +33 -0
- data/lib/bcdice/dice_table/d66_grid_table.rb +26 -0
- data/lib/bcdice/dice_table/d66_range_table.rb +26 -0
- data/lib/bcdice/dice_table/d66_table.rb +34 -0
- data/lib/bcdice/dice_table/range_table.rb +267 -0
- data/lib/bcdice/dice_table/roll_result.rb +43 -0
- data/lib/bcdice/dice_table/sai_fic_skill_table.rb +32 -0
- data/lib/bcdice/dice_table/table.rb +35 -0
- data/lib/bcdice/enum.rb +15 -0
- data/lib/bcdice/format.rb +36 -0
- data/lib/bcdice/game_system.rb +187 -0
- data/lib/bcdice/game_system/AFF2e.rb +141 -0
- data/lib/bcdice/game_system/AceKillerGene.rb +55 -0
- data/lib/bcdice/game_system/Airgetlamh.rb +117 -0
- data/lib/bcdice/game_system/Alsetto.rb +124 -0
- data/lib/bcdice/game_system/Alshard.rb +27 -0
- data/lib/bcdice/game_system/AlterRaise.rb +282 -0
- data/lib/bcdice/game_system/Amadeus.rb +622 -0
- data/lib/bcdice/game_system/Amadeus_Korean.rb +501 -0
- data/lib/bcdice/game_system/AnimaAnimus.rb +96 -0
- data/lib/bcdice/game_system/Arianrhod.rb +50 -0
- data/lib/bcdice/game_system/ArsMagica.rb +149 -0
- data/lib/bcdice/game_system/Avandner.rb +101 -0
- data/lib/bcdice/game_system/BBN.rb +143 -0
- data/lib/bcdice/game_system/BadLife.rb +435 -0
- data/lib/bcdice/game_system/BarnaKronika.rb +188 -0
- data/lib/bcdice/game_system/BattleTech.rb +530 -0
- data/lib/bcdice/game_system/BeastBindTrinity.rb +348 -0
- data/lib/bcdice/game_system/BeginningIdol.rb +2527 -0
- data/lib/bcdice/game_system/BeginningIdol_Korean.rb +2378 -0
- data/lib/bcdice/game_system/BladeOfArcana.rb +252 -0
- data/lib/bcdice/game_system/BlindMythos.rb +460 -0
- data/lib/bcdice/game_system/BloodCrusade.rb +423 -0
- data/lib/bcdice/game_system/BloodMoon.rb +213 -0
- data/lib/bcdice/game_system/CardRanker.rb +249 -0
- data/lib/bcdice/game_system/ChaosFlare.rb +181 -0
- data/lib/bcdice/game_system/Chill.rb +163 -0
- data/lib/bcdice/game_system/Chill3.rb +52 -0
- data/lib/bcdice/game_system/CodeLayerd.rb +132 -0
- data/lib/bcdice/game_system/ColossalHunter.rb +569 -0
- data/lib/bcdice/game_system/CrashWorld.rb +81 -0
- data/lib/bcdice/game_system/Cthulhu.rb +252 -0
- data/lib/bcdice/game_system/Cthulhu7th.rb +767 -0
- data/lib/bcdice/game_system/Cthulhu7th_ChineseTraditional.rb +386 -0
- data/lib/bcdice/game_system/Cthulhu7th_Korean.rb +383 -0
- data/lib/bcdice/game_system/CthulhuTech.rb +263 -0
- data/lib/bcdice/game_system/Cthulhu_ChineseTraditional.rb +243 -0
- data/lib/bcdice/game_system/Cthulhu_Korean.rb +240 -0
- data/lib/bcdice/game_system/DarkBlaze.rb +207 -0
- data/lib/bcdice/game_system/DarkDaysDrive.rb +425 -0
- data/lib/bcdice/game_system/DarkSouls.rb +91 -0
- data/lib/bcdice/game_system/DeadlineHeroes.rb +583 -0
- data/lib/bcdice/game_system/DemonParasite.rb +524 -0
- data/lib/bcdice/game_system/DetatokoSaga.rb +310 -0
- data/lib/bcdice/game_system/DetatokoSaga_Korean.rb +310 -0
- data/lib/bcdice/game_system/DiceBot.rb +17 -0
- data/lib/bcdice/game_system/DiceOfTheDead.rb +111 -0
- data/lib/bcdice/game_system/DoubleCross.rb +373 -0
- data/lib/bcdice/game_system/DoubleCross_Korean.rb +371 -0
- data/lib/bcdice/game_system/Dracurouge.rb +1856 -0
- data/lib/bcdice/game_system/Dracurouge_Korean.rb +310 -0
- data/lib/bcdice/game_system/DungeonsAndDragons.rb +19 -0
- data/lib/bcdice/game_system/EarthDawn.rb +225 -0
- data/lib/bcdice/game_system/EarthDawn3.rb +275 -0
- data/lib/bcdice/game_system/EarthDawn4.rb +272 -0
- data/lib/bcdice/game_system/EclipsePhase.rb +51 -0
- data/lib/bcdice/game_system/Elric.rb +36 -0
- data/lib/bcdice/game_system/Elysion.rb +1213 -0
- data/lib/bcdice/game_system/EmbryoMachine.rb +227 -0
- data/lib/bcdice/game_system/EndBreaker.rb +132 -0
- data/lib/bcdice/game_system/EtrianOdysseySRS.rb +27 -0
- data/lib/bcdice/game_system/Fiasco.rb +123 -0
- data/lib/bcdice/game_system/Fiasco_Korean.rb +122 -0
- data/lib/bcdice/game_system/FilledWith.rb +1543 -0
- data/lib/bcdice/game_system/FullMetalPanic.rb +27 -0
- data/lib/bcdice/game_system/FutariSousa.rb +994 -0
- data/lib/bcdice/game_system/FutariSousa_Korean.rb +994 -0
- data/lib/bcdice/game_system/Garako.rb +559 -0
- data/lib/bcdice/game_system/GardenOrder.rb +451 -0
- data/lib/bcdice/game_system/GehennaAn.rb +136 -0
- data/lib/bcdice/game_system/GeishaGirlwithKatana.rb +120 -0
- data/lib/bcdice/game_system/GoblinSlayer.rb +168 -0
- data/lib/bcdice/game_system/GoldenSkyStories.rb +77 -0
- data/lib/bcdice/game_system/Gorilla.rb +44 -0
- data/lib/bcdice/game_system/GranCrest.rb +518 -0
- data/lib/bcdice/game_system/Gundog.rb +52 -0
- data/lib/bcdice/game_system/GundogRevised.rb +294 -0
- data/lib/bcdice/game_system/GundogZero.rb +261 -0
- data/lib/bcdice/game_system/Gurps.rb +403 -0
- data/lib/bcdice/game_system/GurpsFW.rb +2330 -0
- data/lib/bcdice/game_system/HarnMaster.rb +208 -0
- data/lib/bcdice/game_system/HatsuneMiku.rb +706 -0
- data/lib/bcdice/game_system/Hieizan.rb +48 -0
- data/lib/bcdice/game_system/HouraiGakuen.rb +270 -0
- data/lib/bcdice/game_system/HuntersMoon.rb +503 -0
- data/lib/bcdice/game_system/Illusio.rb +89 -0
- data/lib/bcdice/game_system/InfiniteFantasia.rb +51 -0
- data/lib/bcdice/game_system/Insane.rb +822 -0
- data/lib/bcdice/game_system/Insane_Korean.rb +773 -0
- data/lib/bcdice/game_system/IthaWenUa.rb +38 -0
- data/lib/bcdice/game_system/JamesBond.rb +45 -0
- data/lib/bcdice/game_system/Kamigakari.rb +394 -0
- data/lib/bcdice/game_system/Kamigakari_Korean.rb +428 -0
- data/lib/bcdice/game_system/KanColle.rb +938 -0
- data/lib/bcdice/game_system/KemonoNoMori.rb +258 -0
- data/lib/bcdice/game_system/KillDeathBusiness.rb +1420 -0
- data/lib/bcdice/game_system/KillDeathBusiness_Korean.rb +1510 -0
- data/lib/bcdice/game_system/KurayamiCrying.rb +49 -0
- data/lib/bcdice/game_system/LiveraDoll.rb +375 -0
- data/lib/bcdice/game_system/LogHorizon.rb +3567 -0
- data/lib/bcdice/game_system/LogHorizon_Korean.rb +1407 -0
- data/lib/bcdice/game_system/LostRecord.rb +30 -0
- data/lib/bcdice/game_system/LostRoyal.rb +242 -0
- data/lib/bcdice/game_system/MagicaLogia.rb +1148 -0
- data/lib/bcdice/game_system/MeikyuDays.rb +415 -0
- data/lib/bcdice/game_system/MeikyuKingdom.rb +466 -0
- data/lib/bcdice/game_system/MeikyuKingdomBasic.rb +269 -0
- data/lib/bcdice/game_system/MetalHead.rb +249 -0
- data/lib/bcdice/game_system/MetalHeadExtream.rb +917 -0
- data/lib/bcdice/game_system/MetallicGuardian.rb +31 -0
- data/lib/bcdice/game_system/MonotoneMuseum.rb +354 -0
- data/lib/bcdice/game_system/MonotoneMuseum_Korean.rb +304 -0
- data/lib/bcdice/game_system/Nechronica.rb +211 -0
- data/lib/bcdice/game_system/Nechronica_Korean.rb +160 -0
- data/lib/bcdice/game_system/NeverCloud.rb +74 -0
- data/lib/bcdice/game_system/NightWizard.rb +231 -0
- data/lib/bcdice/game_system/NightWizard3rd.rb +24 -0
- data/lib/bcdice/game_system/NightmareHunterDeep.rb +117 -0
- data/lib/bcdice/game_system/NinjaSlayer.rb +274 -0
- data/lib/bcdice/game_system/NjslyrBattle.rb +54 -0
- data/lib/bcdice/game_system/Nuekagami.rb +293 -0
- data/lib/bcdice/game_system/OneWayHeroics.rb +134 -0
- data/lib/bcdice/game_system/OracleEngine.rb +265 -0
- data/lib/bcdice/game_system/OrgaRain.rb +77 -0
- data/lib/bcdice/game_system/Oukahoushin3rd.rb +162 -0
- data/lib/bcdice/game_system/Paradiso.rb +323 -0
- data/lib/bcdice/game_system/Paranoia.rb +64 -0
- data/lib/bcdice/game_system/ParanoiaRebooted.rb +109 -0
- data/lib/bcdice/game_system/ParasiteBlood.rb +231 -0
- data/lib/bcdice/game_system/Pathfinder.rb +21 -0
- data/lib/bcdice/game_system/Peekaboo.rb +324 -0
- data/lib/bcdice/game_system/Pendragon.rb +39 -0
- data/lib/bcdice/game_system/PhantasmAdventure.rb +73 -0
- data/lib/bcdice/game_system/Postman.rb +185 -0
- data/lib/bcdice/game_system/PulpCthulhu.rb +184 -0
- data/lib/bcdice/game_system/Raisondetre.rb +171 -0
- data/lib/bcdice/game_system/RecordOfLodossWar.rb +58 -0
- data/lib/bcdice/game_system/RecordOfSteam.rb +149 -0
- data/lib/bcdice/game_system/RokumonSekai2.rb +110 -0
- data/lib/bcdice/game_system/RoleMaster.rb +24 -0
- data/lib/bcdice/game_system/RuneQuest.rb +47 -0
- data/lib/bcdice/game_system/RyuTuber.rb +266 -0
- data/lib/bcdice/game_system/Ryutama.rb +199 -0
- data/lib/bcdice/game_system/SRS.rb +348 -0
- data/lib/bcdice/game_system/SamsaraBallad.rb +111 -0
- data/lib/bcdice/game_system/Satasupe.rb +1173 -0
- data/lib/bcdice/game_system/ScreamHighSchool.rb +128 -0
- data/lib/bcdice/game_system/SevenFortressMobius.rb +34 -0
- data/lib/bcdice/game_system/ShadowRun.rb +26 -0
- data/lib/bcdice/game_system/ShadowRun4.rb +49 -0
- data/lib/bcdice/game_system/ShadowRun5.rb +80 -0
- data/lib/bcdice/game_system/SharedFantasia.rb +69 -0
- data/lib/bcdice/game_system/ShinMegamiTenseiKakuseihen.rb +85 -0
- data/lib/bcdice/game_system/ShinkuuGakuen.rb +506 -0
- data/lib/bcdice/game_system/ShinobiGami.rb +680 -0
- data/lib/bcdice/game_system/ShoujoTenrankai.rb +677 -0
- data/lib/bcdice/game_system/Skynauts.rb +324 -0
- data/lib/bcdice/game_system/SteamPunkers.rb +485 -0
- data/lib/bcdice/game_system/StellarKnights.rb +856 -0
- data/lib/bcdice/game_system/SterileLife.rb +452 -0
- data/lib/bcdice/game_system/StrangerOfSwordCity.rb +103 -0
- data/lib/bcdice/game_system/StratoShout.rb +316 -0
- data/lib/bcdice/game_system/StratoShout_Korean.rb +314 -0
- data/lib/bcdice/game_system/Strave.rb +223 -0
- data/lib/bcdice/game_system/SwordWorld.rb +491 -0
- data/lib/bcdice/game_system/SwordWorld2_0.rb +295 -0
- data/lib/bcdice/game_system/SwordWorld2_5.rb +121 -0
- data/lib/bcdice/game_system/TherapieSein.rb +93 -0
- data/lib/bcdice/game_system/TokumeiTenkousei.rb +96 -0
- data/lib/bcdice/game_system/TokyoGhostResearch.rb +122 -0
- data/lib/bcdice/game_system/TokyoNova.rb +19 -0
- data/lib/bcdice/game_system/Torg.rb +364 -0
- data/lib/bcdice/game_system/Torg1_5.rb +139 -0
- data/lib/bcdice/game_system/TorgEternity.rb +414 -0
- data/lib/bcdice/game_system/TrinitySeven.rb +364 -0
- data/lib/bcdice/game_system/TunnelsAndTrolls.rb +287 -0
- data/lib/bcdice/game_system/TwilightGunsmoke.rb +527 -0
- data/lib/bcdice/game_system/Utakaze.rb +153 -0
- data/lib/bcdice/game_system/VampireTheMasquerade5th.rb +132 -0
- data/lib/bcdice/game_system/Villaciel.rb +555 -0
- data/lib/bcdice/game_system/WARPS.rb +33 -0
- data/lib/bcdice/game_system/WaresBlade.rb +34 -0
- data/lib/bcdice/game_system/Warhammer.rb +336 -0
- data/lib/bcdice/game_system/WitchQuest.rb +275 -0
- data/lib/bcdice/game_system/WorldOfDarkness.rb +135 -0
- data/lib/bcdice/game_system/YankeeYogSothoth.rb +440 -0
- data/lib/bcdice/game_system/YearZeroEngine.rb +134 -0
- data/lib/bcdice/game_system/ZettaiReido.rb +142 -0
- data/lib/bcdice/game_system/meikyu_kingdom/item_table.rb +383 -0
- data/lib/bcdice/game_system/meikyu_kingdom/kingdom_name_table.rb +89 -0
- data/lib/bcdice/game_system/meikyu_kingdom/landscape_table.rb +196 -0
- data/lib/bcdice/game_system/meikyu_kingdom/name_tables.rb +223 -0
- data/lib/bcdice/game_system/meikyu_kingdom/placename_table.rb +214 -0
- data/lib/bcdice/game_system/meikyu_kingdom/tables.rb +610 -0
- data/lib/bcdice/game_system/meikyu_kingdom/word_table.rb +117 -0
- data/lib/bcdice/game_system/meikyu_kingdom_basic/item_table.rb +380 -0
- data/lib/bcdice/game_system/meikyu_kingdom_basic/kingdom_table.rb +184 -0
- data/lib/bcdice/game_system/meikyu_kingdom_basic/name_table.rb +417 -0
- data/lib/bcdice/game_system/meikyu_kingdom_basic/table.rb +912 -0
- data/lib/bcdice/game_system/meikyu_kingdom_basic/word_table.rb +121 -0
- data/lib/bcdice/game_system/one_way_heroics/dungeon_table.rb +67 -0
- data/lib/bcdice/game_system/one_way_heroics/random_event_table.rb +166 -0
- data/lib/bcdice/game_system/one_way_heroics/tables.rb +668 -0
- data/lib/bcdice/loader.rb +37 -0
- data/lib/bcdice/normalize.rb +38 -0
- data/lib/bcdice/preprocessor.rb +87 -0
- data/lib/bcdice/randomizer.rb +137 -0
- data/lib/bcdice/repl.rb +155 -0
- data/lib/bcdice/user_defined_dice_table.rb +153 -0
- data/lib/bcdice/version.rb +3 -0
- metadata +304 -0
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module BCDice
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module GameSystem
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class MeikyuKingdom
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# 単語表1(D66)
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def mk_word_1_table(num)
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table = [
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[11, "魔法"],
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[12, "おめかし"],
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[13, "狭いところ"],
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10
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[14, "夜更かし"],
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11
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[15, "節約"],
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12
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[16, "会議"],
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[22, "ヒゲ"],
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[23, "孤独"],
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[24, "自慢話"],
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[25, "自分探し"],
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[26, "異性"],
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[33, "ヒラヒラした服"],
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[34, "平穏な生活"],
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[35, "自分語り"],
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[36, "風呂"],
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[44, "古いもの"],
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[45, "頭が悪い人"],
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[46, "暗闇"],
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[55, "許嫁"],
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[56, "民"],
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[66, "バカ"],
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]
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return get_table_by_number(num, table)
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end
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# 単語表2(D66)
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def mk_word_2_table(num)
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table = [
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35
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[11, "科学"],
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[12, "読書"],
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[13, "広いところ"],
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[14, "早起き"],
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[15, "ムダ"],
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[16, "仕事"],
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[22, "ハゲ"],
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[23, "みんなで集まること"],
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[24, "ナンパ"],
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44
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[25, "昔話"],
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45
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[26, "同性"],
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46
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[33, "武器の手入れ"],
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[34, "戦争"],
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[35, "人の噂"],
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49
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[36, "散髪"],
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50
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[44, "新しいもの"],
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[45, "頭がよい人"],
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[46, "光"],
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[55, "親"],
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[56, "王様"],
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[66, "ホラ話"],
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56
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]
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return get_table_by_number(num, table)
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end
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# 単語表3(D66)
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def mk_word_3_table(num)
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table = [
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[11, "子供"],
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[12, "弱い人"],
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[13, "処刑"],
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66
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[14, "叙事詩"],
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[15, "煙草"],
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[16, "病院"],
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69
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[22, "目立つこと"],
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70
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[23, "酒盛り"],
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[24, "料理"],
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[25, "武芸"],
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[26, "田舎"],
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74
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[33, "自分の国"],
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75
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[34, "伝統"],
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[35, "セレモニー"],
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[36, "告げ口"],
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[44, "自分の声"],
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+
[45, "マヨネーズ"],
|
80
|
+
[46, "おせっかい"],
|
81
|
+
[55, "外国人"],
|
82
|
+
[56, "迷宮"],
|
83
|
+
[66, "ねこみみ"],
|
84
|
+
]
|
85
|
+
return get_table_by_number(num, table)
|
86
|
+
end
|
87
|
+
|
88
|
+
# 単語表4(D66)
|
89
|
+
def mk_word_4_table(num)
|
90
|
+
table = [
|
91
|
+
[11, "年寄り"],
|
92
|
+
[12, "強い人"],
|
93
|
+
[13, "空想"],
|
94
|
+
[14, "冗談"],
|
95
|
+
[15, "クスリ"],
|
96
|
+
[16, "怪物"],
|
97
|
+
[22, "一騎打ち"],
|
98
|
+
[23, "賭け事"],
|
99
|
+
[24, "歌"],
|
100
|
+
[25, "勉強"],
|
101
|
+
[26, "都会"],
|
102
|
+
[33, "冒険"],
|
103
|
+
[34, "ダイナマイト大帝"],
|
104
|
+
[35, "悪事"],
|
105
|
+
[36, "言い訳"],
|
106
|
+
[44, "隣のキャラのジョブ"],
|
107
|
+
[45, "小鬼"],
|
108
|
+
[46, "謝ること"],
|
109
|
+
[55, "異種族"],
|
110
|
+
[56, "星"],
|
111
|
+
[66, "虫"],
|
112
|
+
]
|
113
|
+
return get_table_by_number(num, table)
|
114
|
+
end
|
115
|
+
end
|
116
|
+
end
|
117
|
+
end
|
@@ -0,0 +1,380 @@
|
|
1
|
+
module BCDice
|
2
|
+
module GameSystem
|
3
|
+
class MeikyuKingdomBasic
|
4
|
+
WEAPON_ITEM_TABLE = DiceTable::D66Table.new(
|
5
|
+
"武具アイテム表",
|
6
|
+
D66SortType::ASC,
|
7
|
+
{
|
8
|
+
11 => "だんびら",
|
9
|
+
12 => "網(だんびら)",
|
10
|
+
13 => "短剣",
|
11
|
+
14 => "戦斧",
|
12
|
+
15 => "盾",
|
13
|
+
16 => "ホウキ",
|
14
|
+
22 => "棘(だんびら)",
|
15
|
+
23 => "鑓",
|
16
|
+
24 => "石弓",
|
17
|
+
25 => "甲冑",
|
18
|
+
26 => "戦鎚",
|
19
|
+
33 => "鎖(だんびら)",
|
20
|
+
34 => "爆弾",
|
21
|
+
35 => "鉄砲",
|
22
|
+
36 => "大剣",
|
23
|
+
44 => "大弓(だんびら)",
|
24
|
+
45 => "徹甲弾",
|
25
|
+
46 => "拳銃",
|
26
|
+
55 => "手裏剣(だんびら)",
|
27
|
+
56 => "大砲",
|
28
|
+
66 => "籠手(だんびら)",
|
29
|
+
}
|
30
|
+
)
|
31
|
+
|
32
|
+
LIFE_ITEM_TABLE = DiceTable::D66Table.new(
|
33
|
+
"生活アイテム表",
|
34
|
+
D66SortType::ASC,
|
35
|
+
{
|
36
|
+
11 => "鍋",
|
37
|
+
12 => "家畜(鍋)",
|
38
|
+
13 => "バックパック",
|
39
|
+
14 => "クラッカー",
|
40
|
+
15 => "がまぐち",
|
41
|
+
16 => "マント",
|
42
|
+
22 => "裁縫道具(鍋)",
|
43
|
+
23 => "カード",
|
44
|
+
24 => "エプロン",
|
45
|
+
25 => "住民台帳",
|
46
|
+
26 => "携帯電話",
|
47
|
+
33 => "外套(鍋)",
|
48
|
+
34 => "肖像画",
|
49
|
+
35 => "衣装",
|
50
|
+
36 => "山吹色のお菓子",
|
51
|
+
44 => "鏡(鍋)",
|
52
|
+
45 => "眼鏡",
|
53
|
+
46 => "クレジットカード",
|
54
|
+
55 => "召喚鍵(鍋)",
|
55
|
+
56 => "魔道書",
|
56
|
+
66 => "宝石(鍋)",
|
57
|
+
}
|
58
|
+
)
|
59
|
+
|
60
|
+
REST_ITEM_TABLE = DiceTable::D66Table.new(
|
61
|
+
"回復アイテム表",
|
62
|
+
D66SortType::ASC,
|
63
|
+
{
|
64
|
+
11 => "チョコレート(お弁当)",
|
65
|
+
12 => "砂糖菓子(お弁当)",
|
66
|
+
13 => "特効薬",
|
67
|
+
14 => "保存食",
|
68
|
+
15 => "担架",
|
69
|
+
16 => "お弁当(チョコレート)",
|
70
|
+
22 => "バナナ(お弁当)",
|
71
|
+
23 => "お酒",
|
72
|
+
24 => "珈琲",
|
73
|
+
25 => "フルコース",
|
74
|
+
26 => "ポーション",
|
75
|
+
33 => "魔素水(お弁当)",
|
76
|
+
34 => "救急箱",
|
77
|
+
35 => "強壮剤",
|
78
|
+
36 => "迷宮保険",
|
79
|
+
44 => "魔薬(お弁当)",
|
80
|
+
45 => "科学調味料",
|
81
|
+
46 => "惚れ薬",
|
82
|
+
55 => "軟膏(お弁当)",
|
83
|
+
56 => "復活薬",
|
84
|
+
66 => "万能薬(お弁当)",
|
85
|
+
}
|
86
|
+
)
|
87
|
+
|
88
|
+
SEARCH_ITEM_TABLE = DiceTable::D66Table.new(
|
89
|
+
"探索アイテム表",
|
90
|
+
D66SortType::ASC,
|
91
|
+
{
|
92
|
+
11 => "拷問具(星の欠片)",
|
93
|
+
12 => "ロープ(星の欠片)",
|
94
|
+
13 => "旗",
|
95
|
+
14 => "お守り",
|
96
|
+
15 => "星の欠片(拷問具)",
|
97
|
+
16 => "パワーリスト",
|
98
|
+
22 => "松明(星の欠片)",
|
99
|
+
23 => "テント",
|
100
|
+
24 => "楽器",
|
101
|
+
25 => "工具",
|
102
|
+
26 => "使い魔",
|
103
|
+
33 => "迷宮迷彩(星の欠片)",
|
104
|
+
34 => "乗騎",
|
105
|
+
35 => "罠百科",
|
106
|
+
36 => "迷宮防護服",
|
107
|
+
44 => "聴診器(星の欠片)",
|
108
|
+
45 => "地図",
|
109
|
+
46 => "時計",
|
110
|
+
55 => "飛行騎(星の欠片)",
|
111
|
+
56 => "カボチャの馬車",
|
112
|
+
66 => "もぐら棒(星の欠片)",
|
113
|
+
}
|
114
|
+
)
|
115
|
+
|
116
|
+
COMMON_ITEM_RANDOM_TABLE = DiceTable::ChainTable.new(
|
117
|
+
"コモンアイテムランダム決定表",
|
118
|
+
"1D4",
|
119
|
+
[
|
120
|
+
WEAPON_ITEM_TABLE,
|
121
|
+
LIFE_ITEM_TABLE,
|
122
|
+
REST_ITEM_TABLE,
|
123
|
+
SEARCH_ITEM_TABLE,
|
124
|
+
]
|
125
|
+
)
|
126
|
+
|
127
|
+
NORMAL_RARE_ITEM_TABLE = DiceTable::D66GridTable.new(
|
128
|
+
"基本レア一般アイテム表",
|
129
|
+
[
|
130
|
+
["愚者の冠", "香水", "煙玉", "悪名", "藁人形", "王妃の鏡"],
|
131
|
+
["星籠", "転ばぬ先の杖", "悟りの書", "鉛の兵隊", "黄金の林檎", "百年茸"],
|
132
|
+
["愚者の冠", "香水", "煙玉", "悪名", "藁人形", "王妃の鏡"],
|
133
|
+
["星籠", "転ばぬ先の杖", "悟りの書", "鉛の兵隊", "黄金の林檎", "百年茸"],
|
134
|
+
["操りロープ", "盗賊の七つ道具", "露眼鏡", "災厄王の遺物", "魔法の鞍", "琵琶"],
|
135
|
+
["兎の足", "視肉", "衛星帯", "魔法の絨毯", "軍配", "聖杯"],
|
136
|
+
]
|
137
|
+
)
|
138
|
+
|
139
|
+
ADVANCED_RARE_ITEM_TABLE = DiceTable::D66GridTable.new(
|
140
|
+
"上級レア一般アイテム表",
|
141
|
+
[
|
142
|
+
["砂時計週報", "兵糧丸", "遊星葉書", "百科辞典", "夢枕", "蓄音機"],
|
143
|
+
["砂時計週報", "兵糧丸", "遊星葉書", "百科辞典", "夢枕", "蓄音機"],
|
144
|
+
["水晶球", "狭間の棺桶", "不思議なたまご", "魔法瓶", "不死鳥の羽飾り", "紅葫蘆"],
|
145
|
+
["水晶球", "狭間の棺桶", "不思議なたまご", "魔法瓶", "不死鳥の羽飾り", "紅葫蘆"],
|
146
|
+
["打ち出の小槌", "消火器", "滅びの予言書", "召魔鏡", "鉄仮面", "愛"],
|
147
|
+
["打ち出の小槌", "消火器", "滅びの予言書", "召魔鏡", "鉄仮面", "愛"],
|
148
|
+
]
|
149
|
+
)
|
150
|
+
|
151
|
+
RARE_ITEM_RANDOM_TABLE = DiceTable::ChainTable.new(
|
152
|
+
"レア一般アイテムランダム決定表",
|
153
|
+
"1D6",
|
154
|
+
[
|
155
|
+
NORMAL_RARE_ITEM_TABLE,
|
156
|
+
NORMAL_RARE_ITEM_TABLE,
|
157
|
+
NORMAL_RARE_ITEM_TABLE,
|
158
|
+
ADVANCED_RARE_ITEM_TABLE,
|
159
|
+
ADVANCED_RARE_ITEM_TABLE,
|
160
|
+
ADVANCED_RARE_ITEM_TABLE,
|
161
|
+
]
|
162
|
+
)
|
163
|
+
|
164
|
+
NORMAL_RARE_WEAPON_ITEM_TABLE = DiceTable::D66GridTable.new(
|
165
|
+
"基本レア武具アイテム表",
|
166
|
+
[
|
167
|
+
["蛍矢", "小麦粉", "喇叭銃", "まわし", "しゃべる剣", "大盾"],
|
168
|
+
["王笏", "ぬいぐるみ", "魔杖", "獣の毛皮", "バカには見えない鎧", "ビキニアーマー"],
|
169
|
+
["蛍矢", "小麦粉", "喇叭銃", "まわし", "しゃべる剣", "大盾"],
|
170
|
+
["王笏", "ぬいぐるみ", "魔杖", "獣の毛皮", "バカには見えない鎧", "ビキニアーマー"],
|
171
|
+
["チェインソード", "輝く者", "貪る者", "滅ぼす者", "機械の体", "刈り取る者"],
|
172
|
+
["断ち切る者", "竜の鱗鎧", "射貫く者", "貫く者", "剥ぎ取る者", "王剣"],
|
173
|
+
]
|
174
|
+
)
|
175
|
+
|
176
|
+
ADVANCED_RARE_WEAPON_ITEM_TABLE = DiceTable::D66GridTable.new(
|
177
|
+
"上級レア武具アイテム表",
|
178
|
+
[
|
179
|
+
["虚弾", "小鬼の襟巻", "眼弾", "釣竿", "虹柱", "服従の鞭"],
|
180
|
+
["虚弾", "小鬼の襟巻", "眼弾", "釣竿", "虹柱", "服従の鞭"],
|
181
|
+
["星の杖", "聖印", "迷い傘", "邪眼", "徒手空拳", "隠れ兜"],
|
182
|
+
["星の杖", "聖印", "迷い傘", "邪眼", "徒手空拳", "隠れ兜"],
|
183
|
+
["太刀鋏", "破城槌", "黄金の鶴嘴", "ムラサマ", "君主の衣", "蒸気甲冑"],
|
184
|
+
["太刀鋏", "破城槌", "黄金の鶴嘴", "ムラサマ", "君主の衣", "蒸気甲冑"],
|
185
|
+
]
|
186
|
+
)
|
187
|
+
|
188
|
+
RARE_WEAPON_ITEM_RANDOM_TABLE = DiceTable::ChainTable.new(
|
189
|
+
"レア武具アイテムランダム決定表",
|
190
|
+
"1D6",
|
191
|
+
[
|
192
|
+
NORMAL_RARE_WEAPON_ITEM_TABLE,
|
193
|
+
NORMAL_RARE_WEAPON_ITEM_TABLE,
|
194
|
+
NORMAL_RARE_WEAPON_ITEM_TABLE,
|
195
|
+
ADVANCED_RARE_WEAPON_ITEM_TABLE,
|
196
|
+
ADVANCED_RARE_WEAPON_ITEM_TABLE,
|
197
|
+
ADVANCED_RARE_WEAPON_ITEM_TABLE,
|
198
|
+
]
|
199
|
+
)
|
200
|
+
|
201
|
+
# デヴァイス・ファクトリー
|
202
|
+
def roll_device_factory_table(num)
|
203
|
+
item = ITEM_RANDOM_TABLE.roll(@randomizer).last_body
|
204
|
+
intro = "デヴァイス・ファクトリー表 (特性#{num}個) > ベースアイテム:#{item}(もしくは任意のアイテム)"
|
205
|
+
|
206
|
+
num = [0, num].max
|
207
|
+
feature_list = Array.new(num) { ITEM_FEATURES_TABLE.roll(randomizer) }
|
208
|
+
return [intro, *feature_list].join("\n")
|
209
|
+
end
|
210
|
+
|
211
|
+
# アイテムカテゴリ決定表 (1D6)
|
212
|
+
ITEM_RANDOM_TABLE = DiceTable::ChainTable.new(
|
213
|
+
"アイテムカテゴリ決定表",
|
214
|
+
"1D6",
|
215
|
+
[
|
216
|
+
WEAPON_ITEM_TABLE,
|
217
|
+
LIFE_ITEM_TABLE,
|
218
|
+
REST_ITEM_TABLE,
|
219
|
+
SEARCH_ITEM_TABLE,
|
220
|
+
RARE_ITEM_RANDOM_TABLE,
|
221
|
+
RARE_WEAPON_ITEM_RANDOM_TABLE,
|
222
|
+
]
|
223
|
+
)
|
224
|
+
|
225
|
+
class ItemFeature
|
226
|
+
def initialize(name, type, items)
|
227
|
+
@name = name
|
228
|
+
@times, @sides = type.split("D", 2).map(&:to_i)
|
229
|
+
@items = items
|
230
|
+
end
|
231
|
+
|
232
|
+
def choice(randomizer)
|
233
|
+
dice = randomizer.roll_sum(@times, @sides)
|
234
|
+
index = dice - @times
|
235
|
+
|
236
|
+
chosen = @items[index]
|
237
|
+
chosen = chosen.choice(randomizer) if chosen.respond_to?(:choice)
|
238
|
+
|
239
|
+
return "[#{dice}]#{chosen}"
|
240
|
+
end
|
241
|
+
end
|
242
|
+
|
243
|
+
ITEM_POWER_TABLE = ItemFeature.new(
|
244
|
+
"神力決定表",
|
245
|
+
"1D6",
|
246
|
+
[
|
247
|
+
"才覚",
|
248
|
+
"魅力",
|
249
|
+
"探索",
|
250
|
+
"武勇",
|
251
|
+
"《器》",
|
252
|
+
"《回避値》",
|
253
|
+
]
|
254
|
+
)
|
255
|
+
|
256
|
+
ITEM_JYUMON_TABLE = ItemFeature.new(
|
257
|
+
"呪紋決定表",
|
258
|
+
"2D6",
|
259
|
+
[
|
260
|
+
"ランダムに選んだモンスターカテゴリ1種のうち、【人類の敵】未習得かつ(2D6)レベル以下のモンスタースキル",
|
261
|
+
"便利スキルから好きなスキル1種",
|
262
|
+
"芸能スキルから好きなスキル1種",
|
263
|
+
"迷宮スキルから好きなスキル1種",
|
264
|
+
"星術スキルから好きなスキル1種",
|
265
|
+
"一般スキルから好きなスキル1種",
|
266
|
+
"召喚スキルから好きなスキル1種",
|
267
|
+
"科学スキルから好きなスキル1種",
|
268
|
+
"交渉スキルから好きなスキル1種",
|
269
|
+
"神官のクラススキルから好きなスキル1種",
|
270
|
+
"生まれ表を使用してランダムに決めたジョブのジョブスキル",
|
271
|
+
]
|
272
|
+
)
|
273
|
+
|
274
|
+
ITEM_JYUKA_TABLE = ItemFeature.new(
|
275
|
+
"呪禍表",
|
276
|
+
"1D6",
|
277
|
+
[
|
278
|
+
"このアイテムを装備している限り「呪い3」の変調を受ける",
|
279
|
+
"このアイテムを装備している限り「肥満3」の変調を受ける",
|
280
|
+
"このアイテムを装備している限り「憤怒」の変調を受ける",
|
281
|
+
"このアイテムを装備している限り「毒2」の変調を受ける",
|
282
|
+
"このアイテムを装備している限り、条件を満たしても誰とも人間関係を結べない",
|
283
|
+
"このアイテムを装備している限り「散漫1」の変調を受ける",
|
284
|
+
]
|
285
|
+
)
|
286
|
+
|
287
|
+
GENDER_TABLE = ItemFeature.new(
|
288
|
+
"性別決定表",
|
289
|
+
"1D6",
|
290
|
+
[
|
291
|
+
"性別が男であること",
|
292
|
+
"性別が女であること",
|
293
|
+
"性別が男であること",
|
294
|
+
"性別が女であること",
|
295
|
+
"性別が男であること",
|
296
|
+
"性別が女であること",
|
297
|
+
]
|
298
|
+
)
|
299
|
+
|
300
|
+
ITEM_APTITUDE_TABLE = ItemFeature.new(
|
301
|
+
"適正表",
|
302
|
+
"1D6",
|
303
|
+
[
|
304
|
+
"ランダムなクラス1種であること",
|
305
|
+
"生まれ表でランダムに選んだジョブであること",
|
306
|
+
GENDER_TABLE,
|
307
|
+
"上級ジョブであること",
|
308
|
+
"モンスタースキルを修得していること",
|
309
|
+
"童貞、もしくは処女であること",
|
310
|
+
]
|
311
|
+
)
|
312
|
+
|
313
|
+
ITEM_ATTRIBUTE_TABLE = ItemFeature.new(
|
314
|
+
"属性表",
|
315
|
+
"1D6",
|
316
|
+
[
|
317
|
+
"自然の力。10レベル以下の人間カテゴリのモンスターと重要NPC",
|
318
|
+
"幻夢の力。10レベル以下の異形と呪物カテゴリのモンスター",
|
319
|
+
"星炎の力。10レベル以下の魔獣と鬼族カテゴリのモンスター",
|
320
|
+
"暗黒の力。10レベル以下の妖精と天使カテゴリのモンスター",
|
321
|
+
"聖なる力。10レベル以下の死霊と深人カテゴリのモンスター",
|
322
|
+
"災厄の力。支配者として設定されているキャラクター",
|
323
|
+
]
|
324
|
+
)
|
325
|
+
|
326
|
+
class ItemFeaturesTable
|
327
|
+
def initialize
|
328
|
+
@items = [
|
329
|
+
["そのアイテムは「", ITEM_POWER_TABLE, "」の神力を宿す。"],
|
330
|
+
["そのアイテムは寿命を持つ。寿命の値を決定する。\nさらに、", self],
|
331
|
+
["そのアイテムは境界障壁を持つ。《HP》の値を決定する。"],
|
332
|
+
["そのアイテムは銘を持つ。銘を決定する。"],
|
333
|
+
["そのアイテムは合成具である。もう1つの機能は「", ITEM_RANDOM_TABLE, "」である。"],
|
334
|
+
["そのアイテムにレベルがあれば、レベルを1点上昇する。\nレベルが設定されていなければ、", self],
|
335
|
+
["そのアイテムは「", ITEM_JYUMON_TABLE, "」の呪紋を持つ。"],
|
336
|
+
["そのアイテムは「", ITEM_JYUKA_TABLE, "」の呪禍を持つ。\nさらに、", self],
|
337
|
+
["そのアイテムは高価だ。価格を設定する。"],
|
338
|
+
["そのアイテムは「条件:", ITEM_APTITUDE_TABLE, "」の適正を持つ。\nさらに、", self],
|
339
|
+
["そのアイテムは「", ITEM_ATTRIBUTE_TABLE, "」の属性を持つ。"],
|
340
|
+
].freeze
|
341
|
+
end
|
342
|
+
|
343
|
+
def roll(randomizer)
|
344
|
+
dice = randomizer.roll_sum(2, 6)
|
345
|
+
index = dice - 2
|
346
|
+
chosen_row = @items[index]
|
347
|
+
|
348
|
+
string_list = chosen_row.map do |s|
|
349
|
+
case s
|
350
|
+
when String
|
351
|
+
s
|
352
|
+
when ItemFeature
|
353
|
+
s.choice(randomizer)
|
354
|
+
else
|
355
|
+
s.roll(randomizer)
|
356
|
+
end
|
357
|
+
end
|
358
|
+
|
359
|
+
return "特性[#{dice}]:#{string_list.join('')}"
|
360
|
+
end
|
361
|
+
end
|
362
|
+
|
363
|
+
ITEM_FEATURES_TABLE = ItemFeaturesTable.new().freeze
|
364
|
+
|
365
|
+
ITEM_TABLES = {
|
366
|
+
"WIT" => WEAPON_ITEM_TABLE,
|
367
|
+
"LIT" => LIFE_ITEM_TABLE,
|
368
|
+
"RIT" => REST_ITEM_TABLE,
|
369
|
+
"SIT" => SEARCH_ITEM_TABLE,
|
370
|
+
"CIR" => COMMON_ITEM_RANDOM_TABLE,
|
371
|
+
"NRUT" => NORMAL_RARE_ITEM_TABLE,
|
372
|
+
"ARUT" => ADVANCED_RARE_ITEM_TABLE,
|
373
|
+
"RUIR" => RARE_ITEM_RANDOM_TABLE,
|
374
|
+
"NRWT" => NORMAL_RARE_WEAPON_ITEM_TABLE,
|
375
|
+
"ARWT" => ADVANCED_RARE_WEAPON_ITEM_TABLE,
|
376
|
+
"RWIR" => RARE_WEAPON_ITEM_RANDOM_TABLE,
|
377
|
+
}.freeze
|
378
|
+
end
|
379
|
+
end
|
380
|
+
end
|