bcdice 3.0.0.pre.alpha.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- checksums.yaml +7 -0
- data/.editorconfig +21 -0
- data/.github/.codecov.yaml +10 -0
- data/.github/workflows/coverage.yaml +21 -0
- data/.github/workflows/lint.yaml +13 -0
- data/.github/workflows/test.yml +20 -0
- data/.gitignore +14 -0
- data/.rubocop.yml +96 -0
- data/.rubocop_todo.yml +113 -0
- data/CHANGELOG.md +868 -0
- data/Gemfile +11 -0
- data/LICENSE +29 -0
- data/README.md +38 -0
- data/ROADMAP.md +30 -0
- data/Rakefile +118 -0
- data/bcdice.gemspec +27 -0
- data/bin/repl.rb +21 -0
- data/docs/README.txt +2028 -0
- data/docs/dicebot_sort_key.md +72 -0
- data/docs/how_to_make_dicebot.md +453 -0
- data/lib/bcdice.rb +8 -0
- data/lib/bcdice/arithmetic_evaluator.rb +167 -0
- data/lib/bcdice/base.rb +423 -0
- data/lib/bcdice/command_parser.rb +242 -0
- data/lib/bcdice/common_command.rb +23 -0
- data/lib/bcdice/common_command/add_dice.rb +54 -0
- data/lib/bcdice/common_command/add_dice/node.rb +488 -0
- data/lib/bcdice/common_command/add_dice/parser.rb +282 -0
- data/lib/bcdice/common_command/add_dice/randomizer.rb +48 -0
- data/lib/bcdice/common_command/barabara_dice.rb +57 -0
- data/lib/bcdice/common_command/calc.rb +39 -0
- data/lib/bcdice/common_command/choice.rb +35 -0
- data/lib/bcdice/common_command/d66_dice.rb +63 -0
- data/lib/bcdice/common_command/reroll_dice.rb +190 -0
- data/lib/bcdice/common_command/upper_dice.rb +165 -0
- data/lib/bcdice/common_command/version.rb +26 -0
- data/lib/bcdice/dice_table.rb +8 -0
- data/lib/bcdice/dice_table/chain_table.rb +33 -0
- data/lib/bcdice/dice_table/d66_grid_table.rb +26 -0
- data/lib/bcdice/dice_table/d66_range_table.rb +26 -0
- data/lib/bcdice/dice_table/d66_table.rb +34 -0
- data/lib/bcdice/dice_table/range_table.rb +267 -0
- data/lib/bcdice/dice_table/roll_result.rb +43 -0
- data/lib/bcdice/dice_table/sai_fic_skill_table.rb +32 -0
- data/lib/bcdice/dice_table/table.rb +35 -0
- data/lib/bcdice/enum.rb +15 -0
- data/lib/bcdice/format.rb +36 -0
- data/lib/bcdice/game_system.rb +187 -0
- data/lib/bcdice/game_system/AFF2e.rb +141 -0
- data/lib/bcdice/game_system/AceKillerGene.rb +55 -0
- data/lib/bcdice/game_system/Airgetlamh.rb +117 -0
- data/lib/bcdice/game_system/Alsetto.rb +124 -0
- data/lib/bcdice/game_system/Alshard.rb +27 -0
- data/lib/bcdice/game_system/AlterRaise.rb +282 -0
- data/lib/bcdice/game_system/Amadeus.rb +622 -0
- data/lib/bcdice/game_system/Amadeus_Korean.rb +501 -0
- data/lib/bcdice/game_system/AnimaAnimus.rb +96 -0
- data/lib/bcdice/game_system/Arianrhod.rb +50 -0
- data/lib/bcdice/game_system/ArsMagica.rb +149 -0
- data/lib/bcdice/game_system/Avandner.rb +101 -0
- data/lib/bcdice/game_system/BBN.rb +143 -0
- data/lib/bcdice/game_system/BadLife.rb +435 -0
- data/lib/bcdice/game_system/BarnaKronika.rb +188 -0
- data/lib/bcdice/game_system/BattleTech.rb +530 -0
- data/lib/bcdice/game_system/BeastBindTrinity.rb +348 -0
- data/lib/bcdice/game_system/BeginningIdol.rb +2527 -0
- data/lib/bcdice/game_system/BeginningIdol_Korean.rb +2378 -0
- data/lib/bcdice/game_system/BladeOfArcana.rb +252 -0
- data/lib/bcdice/game_system/BlindMythos.rb +460 -0
- data/lib/bcdice/game_system/BloodCrusade.rb +423 -0
- data/lib/bcdice/game_system/BloodMoon.rb +213 -0
- data/lib/bcdice/game_system/CardRanker.rb +249 -0
- data/lib/bcdice/game_system/ChaosFlare.rb +181 -0
- data/lib/bcdice/game_system/Chill.rb +163 -0
- data/lib/bcdice/game_system/Chill3.rb +52 -0
- data/lib/bcdice/game_system/CodeLayerd.rb +132 -0
- data/lib/bcdice/game_system/ColossalHunter.rb +569 -0
- data/lib/bcdice/game_system/CrashWorld.rb +81 -0
- data/lib/bcdice/game_system/Cthulhu.rb +252 -0
- data/lib/bcdice/game_system/Cthulhu7th.rb +767 -0
- data/lib/bcdice/game_system/Cthulhu7th_ChineseTraditional.rb +386 -0
- data/lib/bcdice/game_system/Cthulhu7th_Korean.rb +383 -0
- data/lib/bcdice/game_system/CthulhuTech.rb +263 -0
- data/lib/bcdice/game_system/Cthulhu_ChineseTraditional.rb +243 -0
- data/lib/bcdice/game_system/Cthulhu_Korean.rb +240 -0
- data/lib/bcdice/game_system/DarkBlaze.rb +207 -0
- data/lib/bcdice/game_system/DarkDaysDrive.rb +425 -0
- data/lib/bcdice/game_system/DarkSouls.rb +91 -0
- data/lib/bcdice/game_system/DeadlineHeroes.rb +583 -0
- data/lib/bcdice/game_system/DemonParasite.rb +524 -0
- data/lib/bcdice/game_system/DetatokoSaga.rb +310 -0
- data/lib/bcdice/game_system/DetatokoSaga_Korean.rb +310 -0
- data/lib/bcdice/game_system/DiceBot.rb +17 -0
- data/lib/bcdice/game_system/DiceOfTheDead.rb +111 -0
- data/lib/bcdice/game_system/DoubleCross.rb +373 -0
- data/lib/bcdice/game_system/DoubleCross_Korean.rb +371 -0
- data/lib/bcdice/game_system/Dracurouge.rb +1856 -0
- data/lib/bcdice/game_system/Dracurouge_Korean.rb +310 -0
- data/lib/bcdice/game_system/DungeonsAndDragons.rb +19 -0
- data/lib/bcdice/game_system/EarthDawn.rb +225 -0
- data/lib/bcdice/game_system/EarthDawn3.rb +275 -0
- data/lib/bcdice/game_system/EarthDawn4.rb +272 -0
- data/lib/bcdice/game_system/EclipsePhase.rb +51 -0
- data/lib/bcdice/game_system/Elric.rb +36 -0
- data/lib/bcdice/game_system/Elysion.rb +1213 -0
- data/lib/bcdice/game_system/EmbryoMachine.rb +227 -0
- data/lib/bcdice/game_system/EndBreaker.rb +132 -0
- data/lib/bcdice/game_system/EtrianOdysseySRS.rb +27 -0
- data/lib/bcdice/game_system/Fiasco.rb +123 -0
- data/lib/bcdice/game_system/Fiasco_Korean.rb +122 -0
- data/lib/bcdice/game_system/FilledWith.rb +1543 -0
- data/lib/bcdice/game_system/FullMetalPanic.rb +27 -0
- data/lib/bcdice/game_system/FutariSousa.rb +994 -0
- data/lib/bcdice/game_system/FutariSousa_Korean.rb +994 -0
- data/lib/bcdice/game_system/Garako.rb +559 -0
- data/lib/bcdice/game_system/GardenOrder.rb +451 -0
- data/lib/bcdice/game_system/GehennaAn.rb +136 -0
- data/lib/bcdice/game_system/GeishaGirlwithKatana.rb +120 -0
- data/lib/bcdice/game_system/GoblinSlayer.rb +168 -0
- data/lib/bcdice/game_system/GoldenSkyStories.rb +77 -0
- data/lib/bcdice/game_system/Gorilla.rb +44 -0
- data/lib/bcdice/game_system/GranCrest.rb +518 -0
- data/lib/bcdice/game_system/Gundog.rb +52 -0
- data/lib/bcdice/game_system/GundogRevised.rb +294 -0
- data/lib/bcdice/game_system/GundogZero.rb +261 -0
- data/lib/bcdice/game_system/Gurps.rb +403 -0
- data/lib/bcdice/game_system/GurpsFW.rb +2330 -0
- data/lib/bcdice/game_system/HarnMaster.rb +208 -0
- data/lib/bcdice/game_system/HatsuneMiku.rb +706 -0
- data/lib/bcdice/game_system/Hieizan.rb +48 -0
- data/lib/bcdice/game_system/HouraiGakuen.rb +270 -0
- data/lib/bcdice/game_system/HuntersMoon.rb +503 -0
- data/lib/bcdice/game_system/Illusio.rb +89 -0
- data/lib/bcdice/game_system/InfiniteFantasia.rb +51 -0
- data/lib/bcdice/game_system/Insane.rb +822 -0
- data/lib/bcdice/game_system/Insane_Korean.rb +773 -0
- data/lib/bcdice/game_system/IthaWenUa.rb +38 -0
- data/lib/bcdice/game_system/JamesBond.rb +45 -0
- data/lib/bcdice/game_system/Kamigakari.rb +394 -0
- data/lib/bcdice/game_system/Kamigakari_Korean.rb +428 -0
- data/lib/bcdice/game_system/KanColle.rb +938 -0
- data/lib/bcdice/game_system/KemonoNoMori.rb +258 -0
- data/lib/bcdice/game_system/KillDeathBusiness.rb +1420 -0
- data/lib/bcdice/game_system/KillDeathBusiness_Korean.rb +1510 -0
- data/lib/bcdice/game_system/KurayamiCrying.rb +49 -0
- data/lib/bcdice/game_system/LiveraDoll.rb +375 -0
- data/lib/bcdice/game_system/LogHorizon.rb +3567 -0
- data/lib/bcdice/game_system/LogHorizon_Korean.rb +1407 -0
- data/lib/bcdice/game_system/LostRecord.rb +30 -0
- data/lib/bcdice/game_system/LostRoyal.rb +242 -0
- data/lib/bcdice/game_system/MagicaLogia.rb +1148 -0
- data/lib/bcdice/game_system/MeikyuDays.rb +415 -0
- data/lib/bcdice/game_system/MeikyuKingdom.rb +466 -0
- data/lib/bcdice/game_system/MeikyuKingdomBasic.rb +269 -0
- data/lib/bcdice/game_system/MetalHead.rb +249 -0
- data/lib/bcdice/game_system/MetalHeadExtream.rb +917 -0
- data/lib/bcdice/game_system/MetallicGuardian.rb +31 -0
- data/lib/bcdice/game_system/MonotoneMuseum.rb +354 -0
- data/lib/bcdice/game_system/MonotoneMuseum_Korean.rb +304 -0
- data/lib/bcdice/game_system/Nechronica.rb +211 -0
- data/lib/bcdice/game_system/Nechronica_Korean.rb +160 -0
- data/lib/bcdice/game_system/NeverCloud.rb +74 -0
- data/lib/bcdice/game_system/NightWizard.rb +231 -0
- data/lib/bcdice/game_system/NightWizard3rd.rb +24 -0
- data/lib/bcdice/game_system/NightmareHunterDeep.rb +117 -0
- data/lib/bcdice/game_system/NinjaSlayer.rb +274 -0
- data/lib/bcdice/game_system/NjslyrBattle.rb +54 -0
- data/lib/bcdice/game_system/Nuekagami.rb +293 -0
- data/lib/bcdice/game_system/OneWayHeroics.rb +134 -0
- data/lib/bcdice/game_system/OracleEngine.rb +265 -0
- data/lib/bcdice/game_system/OrgaRain.rb +77 -0
- data/lib/bcdice/game_system/Oukahoushin3rd.rb +162 -0
- data/lib/bcdice/game_system/Paradiso.rb +323 -0
- data/lib/bcdice/game_system/Paranoia.rb +64 -0
- data/lib/bcdice/game_system/ParanoiaRebooted.rb +109 -0
- data/lib/bcdice/game_system/ParasiteBlood.rb +231 -0
- data/lib/bcdice/game_system/Pathfinder.rb +21 -0
- data/lib/bcdice/game_system/Peekaboo.rb +324 -0
- data/lib/bcdice/game_system/Pendragon.rb +39 -0
- data/lib/bcdice/game_system/PhantasmAdventure.rb +73 -0
- data/lib/bcdice/game_system/Postman.rb +185 -0
- data/lib/bcdice/game_system/PulpCthulhu.rb +184 -0
- data/lib/bcdice/game_system/Raisondetre.rb +171 -0
- data/lib/bcdice/game_system/RecordOfLodossWar.rb +58 -0
- data/lib/bcdice/game_system/RecordOfSteam.rb +149 -0
- data/lib/bcdice/game_system/RokumonSekai2.rb +110 -0
- data/lib/bcdice/game_system/RoleMaster.rb +24 -0
- data/lib/bcdice/game_system/RuneQuest.rb +47 -0
- data/lib/bcdice/game_system/RyuTuber.rb +266 -0
- data/lib/bcdice/game_system/Ryutama.rb +199 -0
- data/lib/bcdice/game_system/SRS.rb +348 -0
- data/lib/bcdice/game_system/SamsaraBallad.rb +111 -0
- data/lib/bcdice/game_system/Satasupe.rb +1173 -0
- data/lib/bcdice/game_system/ScreamHighSchool.rb +128 -0
- data/lib/bcdice/game_system/SevenFortressMobius.rb +34 -0
- data/lib/bcdice/game_system/ShadowRun.rb +26 -0
- data/lib/bcdice/game_system/ShadowRun4.rb +49 -0
- data/lib/bcdice/game_system/ShadowRun5.rb +80 -0
- data/lib/bcdice/game_system/SharedFantasia.rb +69 -0
- data/lib/bcdice/game_system/ShinMegamiTenseiKakuseihen.rb +85 -0
- data/lib/bcdice/game_system/ShinkuuGakuen.rb +506 -0
- data/lib/bcdice/game_system/ShinobiGami.rb +680 -0
- data/lib/bcdice/game_system/ShoujoTenrankai.rb +677 -0
- data/lib/bcdice/game_system/Skynauts.rb +324 -0
- data/lib/bcdice/game_system/SteamPunkers.rb +485 -0
- data/lib/bcdice/game_system/StellarKnights.rb +856 -0
- data/lib/bcdice/game_system/SterileLife.rb +452 -0
- data/lib/bcdice/game_system/StrangerOfSwordCity.rb +103 -0
- data/lib/bcdice/game_system/StratoShout.rb +316 -0
- data/lib/bcdice/game_system/StratoShout_Korean.rb +314 -0
- data/lib/bcdice/game_system/Strave.rb +223 -0
- data/lib/bcdice/game_system/SwordWorld.rb +491 -0
- data/lib/bcdice/game_system/SwordWorld2_0.rb +295 -0
- data/lib/bcdice/game_system/SwordWorld2_5.rb +121 -0
- data/lib/bcdice/game_system/TherapieSein.rb +93 -0
- data/lib/bcdice/game_system/TokumeiTenkousei.rb +96 -0
- data/lib/bcdice/game_system/TokyoGhostResearch.rb +122 -0
- data/lib/bcdice/game_system/TokyoNova.rb +19 -0
- data/lib/bcdice/game_system/Torg.rb +364 -0
- data/lib/bcdice/game_system/Torg1_5.rb +139 -0
- data/lib/bcdice/game_system/TorgEternity.rb +414 -0
- data/lib/bcdice/game_system/TrinitySeven.rb +364 -0
- data/lib/bcdice/game_system/TunnelsAndTrolls.rb +287 -0
- data/lib/bcdice/game_system/TwilightGunsmoke.rb +527 -0
- data/lib/bcdice/game_system/Utakaze.rb +153 -0
- data/lib/bcdice/game_system/VampireTheMasquerade5th.rb +132 -0
- data/lib/bcdice/game_system/Villaciel.rb +555 -0
- data/lib/bcdice/game_system/WARPS.rb +33 -0
- data/lib/bcdice/game_system/WaresBlade.rb +34 -0
- data/lib/bcdice/game_system/Warhammer.rb +336 -0
- data/lib/bcdice/game_system/WitchQuest.rb +275 -0
- data/lib/bcdice/game_system/WorldOfDarkness.rb +135 -0
- data/lib/bcdice/game_system/YankeeYogSothoth.rb +440 -0
- data/lib/bcdice/game_system/YearZeroEngine.rb +134 -0
- data/lib/bcdice/game_system/ZettaiReido.rb +142 -0
- data/lib/bcdice/game_system/meikyu_kingdom/item_table.rb +383 -0
- data/lib/bcdice/game_system/meikyu_kingdom/kingdom_name_table.rb +89 -0
- data/lib/bcdice/game_system/meikyu_kingdom/landscape_table.rb +196 -0
- data/lib/bcdice/game_system/meikyu_kingdom/name_tables.rb +223 -0
- data/lib/bcdice/game_system/meikyu_kingdom/placename_table.rb +214 -0
- data/lib/bcdice/game_system/meikyu_kingdom/tables.rb +610 -0
- data/lib/bcdice/game_system/meikyu_kingdom/word_table.rb +117 -0
- data/lib/bcdice/game_system/meikyu_kingdom_basic/item_table.rb +380 -0
- data/lib/bcdice/game_system/meikyu_kingdom_basic/kingdom_table.rb +184 -0
- data/lib/bcdice/game_system/meikyu_kingdom_basic/name_table.rb +417 -0
- data/lib/bcdice/game_system/meikyu_kingdom_basic/table.rb +912 -0
- data/lib/bcdice/game_system/meikyu_kingdom_basic/word_table.rb +121 -0
- data/lib/bcdice/game_system/one_way_heroics/dungeon_table.rb +67 -0
- data/lib/bcdice/game_system/one_way_heroics/random_event_table.rb +166 -0
- data/lib/bcdice/game_system/one_way_heroics/tables.rb +668 -0
- data/lib/bcdice/loader.rb +37 -0
- data/lib/bcdice/normalize.rb +38 -0
- data/lib/bcdice/preprocessor.rb +87 -0
- data/lib/bcdice/randomizer.rb +137 -0
- data/lib/bcdice/repl.rb +155 -0
- data/lib/bcdice/user_defined_dice_table.rb +153 -0
- data/lib/bcdice/version.rb +3 -0
- metadata +304 -0
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# frozen_string_literal: true
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require "bcdice/arithmetic_evaluator"
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require "bcdice/normalize"
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require "bcdice/common_command/add_dice/node"
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module BCDice
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module CommonCommand
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class AddDice
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# 加算ロールの構文解析器のクラス
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class Parser
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# 構文解析器を初期化する
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# @param [String] expr 構文解析対象の文字列
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def initialize(expr)
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# 構文解析対象の文字列
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@expr = expr
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# 読み込んだトークンのインデックス
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@idx = 0
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# 構文解析エラーが発生したかどうか
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@error = false
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# 式にダイスロールが含まれるか
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@contain_dice_roll = false
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@is_secret = false
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end
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def secret?
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@is_secret
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end
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# 構文解析を実行する
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# @return [Node::Command, nil] 加算ロールコマンド
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def parse()
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lhs, cmp_op, rhs = @expr.partition(/[<>=]+/)
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cmp_op = Normalize.comparison_operator(cmp_op)
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if cmp_op && rhs.empty?
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@error = true
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return nil
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end
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if !rhs.empty? && rhs != "?"
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ae = ArithmeticEvaluator.new(rhs)
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rhs = ae.eval()
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@error = ae.error?
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end
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@tokens = tokenize(lhs)
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lhs = expr()
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if @idx != @tokens.size || !@contain_dice_roll
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@error = true
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end
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return AddDice::Node::Command.new(lhs, cmp_op, rhs)
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end
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# 構文解析エラーが発生したかどうかを返す
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# @return [Boolean]
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def error?
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@error
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end
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private
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# 構文解析対象の文字列をトークンの配列に変換する
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# @return [Array<String>]
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def tokenize(expr)
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expr.gsub(%r{[\+\-\*/DURSKHL@()]}) { |e| " #{e} " }.split(" ")
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end
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# 式
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def expr
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@is_secret = consume("S")
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return add()
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end
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# 加算、減算
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def add
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node = mul()
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loop do
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if consume("+")
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op, rhs = sub_negative_number(:+, mul())
|
87
|
+
node = AddDice::Node::BinaryOp.new(node, op, rhs)
|
88
|
+
elsif consume("-")
|
89
|
+
op, rhs = sub_negative_number(:-, mul())
|
90
|
+
node = AddDice::Node::BinaryOp.new(node, op, rhs)
|
91
|
+
else
|
92
|
+
break
|
93
|
+
end
|
94
|
+
end
|
95
|
+
|
96
|
+
return node
|
97
|
+
end
|
98
|
+
|
99
|
+
# TODO: 処理の説明を書く
|
100
|
+
def sub_negative_number(op, rhs)
|
101
|
+
if rhs.is_a?(Node::Number) && rhs.literal < 0
|
102
|
+
if op == :+
|
103
|
+
return [:-, rhs.negate]
|
104
|
+
elsif op == :-
|
105
|
+
return [:+, rhs.negate]
|
106
|
+
end
|
107
|
+
end
|
108
|
+
|
109
|
+
[op, rhs]
|
110
|
+
end
|
111
|
+
|
112
|
+
# 乗算、除算
|
113
|
+
def mul
|
114
|
+
node = unary()
|
115
|
+
|
116
|
+
loop do
|
117
|
+
if consume("*")
|
118
|
+
node = AddDice::Node::BinaryOp.new(node, :*, unary())
|
119
|
+
elsif consume("/")
|
120
|
+
rhs = unary()
|
121
|
+
klass = divide_node_class()
|
122
|
+
node = klass.new(node, rhs)
|
123
|
+
else
|
124
|
+
break
|
125
|
+
end
|
126
|
+
end
|
127
|
+
|
128
|
+
return node
|
129
|
+
end
|
130
|
+
|
131
|
+
# 端数処理方法を示す記号を読み込み、対応する除算ノードのクラスを返す
|
132
|
+
# @return [Class] 除算ノードのクラス
|
133
|
+
def divide_node_class
|
134
|
+
if consume("U")
|
135
|
+
# 切り上げ
|
136
|
+
Node::DivideWithRoundingUp
|
137
|
+
elsif consume("R")
|
138
|
+
# 四捨五入
|
139
|
+
Node::DivideWithRoundingOff
|
140
|
+
else
|
141
|
+
# 切り捨て
|
142
|
+
Node::DivideWithRoundingDown
|
143
|
+
end
|
144
|
+
end
|
145
|
+
|
146
|
+
# 単項演算
|
147
|
+
def unary
|
148
|
+
if consume("+")
|
149
|
+
unary()
|
150
|
+
elsif consume("-")
|
151
|
+
node = unary()
|
152
|
+
|
153
|
+
case node
|
154
|
+
when Node::Negate
|
155
|
+
node.body
|
156
|
+
when Node::Number
|
157
|
+
node.negate()
|
158
|
+
else
|
159
|
+
AddDice::Node::Negate.new(node)
|
160
|
+
end
|
161
|
+
else
|
162
|
+
term()
|
163
|
+
end
|
164
|
+
end
|
165
|
+
|
166
|
+
# カッコ、ダイスロール
|
167
|
+
def term
|
168
|
+
if consume("(")
|
169
|
+
node = AddDice::Node::Parenthesis.new(add())
|
170
|
+
expect(")")
|
171
|
+
|
172
|
+
return node
|
173
|
+
else
|
174
|
+
dice_notation()
|
175
|
+
end
|
176
|
+
end
|
177
|
+
|
178
|
+
# ダイスロール、数値
|
179
|
+
def dice_notation
|
180
|
+
num = expect_number()
|
181
|
+
if consume("D")
|
182
|
+
times = num
|
183
|
+
sides = expect_number()
|
184
|
+
|
185
|
+
filter = dice_roll_filter()
|
186
|
+
if filter
|
187
|
+
# ダイスロール後のフィルタリングあり
|
188
|
+
n_filtering = expect_number()
|
189
|
+
@contain_dice_roll = true
|
190
|
+
return Node::DiceRollWithFilter.new(times, sides, n_filtering, filter)
|
191
|
+
end
|
192
|
+
|
193
|
+
# 通常のダイスロール
|
194
|
+
@contain_dice_roll = true
|
195
|
+
return Node::DiceRoll.new(times, sides)
|
196
|
+
end
|
197
|
+
|
198
|
+
return num
|
199
|
+
end
|
200
|
+
|
201
|
+
# ダイスロール:フィルタ処理
|
202
|
+
def dice_roll_filter
|
203
|
+
if consume("K", "H")
|
204
|
+
# 大きな出目から複数個取る
|
205
|
+
Node::DiceRollWithFilter::KEEP_HIGHEST
|
206
|
+
elsif consume("K", "L")
|
207
|
+
# 小さな出目から複数個取る
|
208
|
+
Node::DiceRollWithFilter::KEEP_LOWEST
|
209
|
+
elsif consume("D", "H")
|
210
|
+
# 大きな出目から複数個除く
|
211
|
+
Node::DiceRollWithFilter::DROP_HIGHEST
|
212
|
+
elsif consume("D", "L")
|
213
|
+
# 小さな出目から複数個除く
|
214
|
+
Node::DiceRollWithFilter::DROP_LOWEST
|
215
|
+
end
|
216
|
+
end
|
217
|
+
|
218
|
+
# トークンを消費する
|
219
|
+
#
|
220
|
+
# トークンと期待した文字列が合致していた場合、次のトークンに進む。
|
221
|
+
# 合致していなかった場合は、進まない。
|
222
|
+
#
|
223
|
+
# @param [String] expected 期待する文字列
|
224
|
+
# @return [true] トークンと期待した文字列が合致していた場合
|
225
|
+
# @return [false] トークンと期待した文字列が合致していなかった場合
|
226
|
+
def consume(*expected)
|
227
|
+
target = @tokens.slice(@idx, expected.length)
|
228
|
+
unless target == expected
|
229
|
+
return false
|
230
|
+
end
|
231
|
+
|
232
|
+
@idx += expected.length
|
233
|
+
return true
|
234
|
+
end
|
235
|
+
|
236
|
+
# 指定された文字列のトークンを要求する
|
237
|
+
#
|
238
|
+
# トークンと期待した文字列が合致していなかった場合、エラーとする。
|
239
|
+
# エラーの有無にかかわらず、次のトークンに進む。
|
240
|
+
#
|
241
|
+
# @param [String] str 期待する文字列
|
242
|
+
# @return [void]
|
243
|
+
def expect(str)
|
244
|
+
if @tokens[@idx] != str
|
245
|
+
@error = true
|
246
|
+
end
|
247
|
+
|
248
|
+
@idx += 1
|
249
|
+
end
|
250
|
+
|
251
|
+
# 整数のトークンを要求する
|
252
|
+
#
|
253
|
+
# 整数のトークンならば、対応する整数のノードを返す。
|
254
|
+
# そうでなければエラーとし、整数0のノードを返す。
|
255
|
+
#
|
256
|
+
# エラーの有無にかかわらず、次のトークンに進む。
|
257
|
+
#
|
258
|
+
# @return [Node::Number] 整数のノード
|
259
|
+
def expect_number()
|
260
|
+
unless integer?(@tokens[@idx])
|
261
|
+
@error = true
|
262
|
+
@idx += 1
|
263
|
+
return AddDice::Node::Number.new(0)
|
264
|
+
end
|
265
|
+
|
266
|
+
ret = @tokens[@idx].to_i
|
267
|
+
@idx += 1
|
268
|
+
return AddDice::Node::Number.new(ret)
|
269
|
+
end
|
270
|
+
|
271
|
+
# 文字列が整数かどうかを返す
|
272
|
+
# @param [String] str 対象文字列
|
273
|
+
# @return [Boolean]
|
274
|
+
def integer?(str)
|
275
|
+
# Ruby 1.9 以降では Kernel.#Integer を使うべき
|
276
|
+
# Ruby 1.8 にもあるが、基数を指定できない問題がある
|
277
|
+
!/^\d+$/.match(str).nil?
|
278
|
+
end
|
279
|
+
end
|
280
|
+
end
|
281
|
+
end
|
282
|
+
end
|
@@ -0,0 +1,48 @@
|
|
1
|
+
module BCDice
|
2
|
+
module CommonCommand
|
3
|
+
class AddDice
|
4
|
+
class Randomizer
|
5
|
+
attr_reader :dicebot, :cmp_op, :dice_list, :sides
|
6
|
+
|
7
|
+
def initialize(bcdice, dicebot, cmp_op)
|
8
|
+
@bcdice = bcdice
|
9
|
+
@dicebot = dicebot
|
10
|
+
@cmp_op = cmp_op
|
11
|
+
@sides = 0
|
12
|
+
@dice_list = []
|
13
|
+
end
|
14
|
+
|
15
|
+
# ダイスを振る
|
16
|
+
# @param [Integer] times ダイス数
|
17
|
+
# @param [Integer] sides 面数
|
18
|
+
# @return [Array<Array<Integer>>] 出目のグループの配列
|
19
|
+
def roll(times, sides)
|
20
|
+
# 振り足し分も含めた出目グループの配列
|
21
|
+
@dice_list = roll_once(times, sides)
|
22
|
+
return [@dice_list]
|
23
|
+
end
|
24
|
+
|
25
|
+
# ダイスを振る(振り足しなしの1回分)
|
26
|
+
# @param [Integer] times ダイス数
|
27
|
+
# @param [Integer] sides 面数
|
28
|
+
# @return [Array<Integer>] 出目の配列
|
29
|
+
def roll_once(times, sides)
|
30
|
+
@sides = sides if @sides < sides
|
31
|
+
|
32
|
+
if sides == 66 && @dicebot.enabled_d66?
|
33
|
+
return Array.new(times) { @bcdice.roll_d66(@dicebot.d66_sort_type) }
|
34
|
+
end
|
35
|
+
|
36
|
+
if sides == 9 && @dicebot.enabled_d9?
|
37
|
+
return Array.new(times) { @bcdice.roll_d9() }
|
38
|
+
end
|
39
|
+
|
40
|
+
dice_list = @bcdice.roll_barabara(times, sides)
|
41
|
+
dice_list.sort! if @dicebot.sort_add_dice?
|
42
|
+
|
43
|
+
return dice_list
|
44
|
+
end
|
45
|
+
end
|
46
|
+
end
|
47
|
+
end
|
48
|
+
end
|
@@ -0,0 +1,57 @@
|
|
1
|
+
require "bcdice/format"
|
2
|
+
|
3
|
+
module BCDice
|
4
|
+
module CommonCommand
|
5
|
+
class BarabaraDice
|
6
|
+
PREFIX_PATTERN = /\d+B\d+/.freeze
|
7
|
+
|
8
|
+
def initialize(command, randomizer, game_system)
|
9
|
+
@command = command
|
10
|
+
@randomizer = randomizer
|
11
|
+
@game_system = game_system
|
12
|
+
|
13
|
+
@is_secret = false
|
14
|
+
end
|
15
|
+
|
16
|
+
def secret?
|
17
|
+
@is_secret
|
18
|
+
end
|
19
|
+
|
20
|
+
# @return [String, nil]
|
21
|
+
def eval()
|
22
|
+
m = /^(S)?(\d+B\d+(?:\+\d+B\d+)*)(?:([<>=]+)(\d+))?$/i.match(@command)
|
23
|
+
unless m
|
24
|
+
return nil
|
25
|
+
end
|
26
|
+
|
27
|
+
@is_secret = !m[1].nil?
|
28
|
+
lhs = m[2]
|
29
|
+
b_list = lhs.split("+")
|
30
|
+
|
31
|
+
cmp_op = Normalize.comparison_operator(m[3]) || @game_system.default_cmp_op
|
32
|
+
target_number = m[4]&.to_i || @game_system.default_target_number
|
33
|
+
|
34
|
+
dice_list = []
|
35
|
+
b_list.each do |literal|
|
36
|
+
times, sides = literal.split("B", 2).map(&:to_i)
|
37
|
+
list = @randomizer.roll_barabara(times, sides)
|
38
|
+
list.sort! if @game_system.sort_barabara_dice?
|
39
|
+
dice_list.concat(list)
|
40
|
+
end
|
41
|
+
|
42
|
+
count_of_1 = dice_list.count(1)
|
43
|
+
success_num = cmp_op ? dice_list.count { |dice| dice.send(cmp_op, target_number) } : 0
|
44
|
+
success_num_text = "成功数#{success_num}" if cmp_op
|
45
|
+
|
46
|
+
sequence = [
|
47
|
+
"(#{lhs}#{Format.comparison_operator(cmp_op)}#{target_number})",
|
48
|
+
dice_list.join(","),
|
49
|
+
success_num_text,
|
50
|
+
@game_system.grich_text(count_of_1, dice_list.size, success_num)
|
51
|
+
].compact
|
52
|
+
|
53
|
+
return sequence.join(" > ")
|
54
|
+
end
|
55
|
+
end
|
56
|
+
end
|
57
|
+
end
|
@@ -0,0 +1,39 @@
|
|
1
|
+
module BCDice
|
2
|
+
module CommonCommand
|
3
|
+
class Calc
|
4
|
+
PREFIX_PATTERN = /C/.freeze
|
5
|
+
|
6
|
+
# @param command [String]
|
7
|
+
# @param _randomizer [Randomizer]
|
8
|
+
# @param game_system [Base]
|
9
|
+
def initialize(command, _randomizer, game_system)
|
10
|
+
@command = command
|
11
|
+
@game_system = game_system
|
12
|
+
|
13
|
+
@is_secret = false
|
14
|
+
end
|
15
|
+
|
16
|
+
# @return [Boolean]
|
17
|
+
def secret?
|
18
|
+
@is_secret
|
19
|
+
end
|
20
|
+
|
21
|
+
# @return [String, nil]
|
22
|
+
def eval
|
23
|
+
m = %r{^(S)?C([\+\-\*/\d\(\)]+)$}i.match(@command)
|
24
|
+
unless m
|
25
|
+
return nil
|
26
|
+
end
|
27
|
+
|
28
|
+
@is_secret = !m[1].nil?
|
29
|
+
expr = ArithmeticEvaluator.new(m[2], round_type: @game_system.round_type)
|
30
|
+
value = expr.eval()
|
31
|
+
if expr.error?
|
32
|
+
return nil
|
33
|
+
end
|
34
|
+
|
35
|
+
return "計算結果 > #{value}"
|
36
|
+
end
|
37
|
+
end
|
38
|
+
end
|
39
|
+
end
|
@@ -0,0 +1,35 @@
|
|
1
|
+
module BCDice
|
2
|
+
module CommonCommand
|
3
|
+
class Choice
|
4
|
+
PREFIX_PATTERN = /choice/.freeze
|
5
|
+
|
6
|
+
def initialize(command, randomizer, game_system)
|
7
|
+
@command = command
|
8
|
+
@randomizer = randomizer
|
9
|
+
@game_system = game_system
|
10
|
+
|
11
|
+
@is_secret = false
|
12
|
+
end
|
13
|
+
|
14
|
+
def secret?
|
15
|
+
@is_secret
|
16
|
+
end
|
17
|
+
|
18
|
+
def eval
|
19
|
+
m = /^(S)?choice\[([^,]+(?:,[^,]+)+)\]$/i.match(@command)
|
20
|
+
unless m
|
21
|
+
return nil
|
22
|
+
end
|
23
|
+
|
24
|
+
@is_secret = !m[1].nil?
|
25
|
+
items = m[2].split(",").map(&:strip)
|
26
|
+
|
27
|
+
index = @randomizer.roll_index(items.size)
|
28
|
+
chosen = items[index]
|
29
|
+
|
30
|
+
expr = "choice[#{items.join(',')}]"
|
31
|
+
return "(#{expr}) > #{chosen}"
|
32
|
+
end
|
33
|
+
end
|
34
|
+
end
|
35
|
+
end
|