super-three 0.147.1 → 0.154.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (896) hide show
  1. package/LICENSE +1 -1
  2. package/build/three.cjs +37190 -21678
  3. package/build/three.js +37182 -21669
  4. package/build/three.min.js +4 -2
  5. package/build/three.module.js +7656 -6548
  6. package/build/three.module.min.js +7 -0
  7. package/examples/jsm/animation/AnimationClipCreator.js +5 -3
  8. package/examples/jsm/cameras/CinematicCamera.js +1 -2
  9. package/examples/jsm/capabilities/WebGPU.js +17 -5
  10. package/examples/jsm/controls/ArcballControls.js +1835 -1827
  11. package/examples/jsm/controls/FlyControls.js +25 -9
  12. package/examples/jsm/controls/MapControls.js +28 -0
  13. package/examples/jsm/controls/OrbitControls.js +25 -46
  14. package/examples/jsm/controls/PointerLockControls.js +70 -65
  15. package/examples/jsm/controls/TrackballControls.js +18 -4
  16. package/examples/jsm/controls/TransformControls.js +0 -1
  17. package/examples/jsm/csm/CSM.js +12 -6
  18. package/examples/jsm/csm/CSMShader.js +7 -6
  19. package/examples/jsm/effects/AnaglyphEffect.js +6 -20
  20. package/examples/jsm/effects/AsciiEffect.js +3 -6
  21. package/examples/jsm/effects/OutlineEffect.js +2 -16
  22. package/examples/jsm/effects/ParallaxBarrierEffect.js +3 -0
  23. package/examples/jsm/environments/RoomEnvironment.js +6 -2
  24. package/examples/jsm/exporters/DRACOExporter.js +53 -11
  25. package/examples/jsm/exporters/EXRExporter.js +3 -9
  26. package/examples/jsm/exporters/GLTFExporter.js +597 -112
  27. package/examples/jsm/exporters/KTX2Exporter.js +34 -23
  28. package/examples/jsm/exporters/MMDExporter.js +1 -1
  29. package/examples/jsm/exporters/PLYExporter.js +8 -1
  30. package/examples/jsm/exporters/STLExporter.js +8 -4
  31. package/examples/jsm/exporters/USDZExporter.js +184 -124
  32. package/examples/jsm/geometries/ConvexGeometry.js +0 -6
  33. package/examples/jsm/geometries/ParametricGeometry.js +10 -0
  34. package/examples/jsm/helpers/OctreeHelper.js +1 -0
  35. package/examples/jsm/helpers/ViewHelper.js +71 -57
  36. package/examples/jsm/interactive/HTMLMesh.js +16 -3
  37. package/examples/jsm/interactive/InteractiveGroup.js +1 -1
  38. package/examples/{js → jsm}/libs/basis/README.md +4 -4
  39. package/examples/jsm/libs/draco/draco_decoder.js +34 -0
  40. package/examples/jsm/libs/draco/draco_decoder.wasm +0 -0
  41. package/examples/jsm/libs/draco/draco_wasm_wrapper.js +117 -0
  42. package/examples/jsm/libs/draco/gltf/draco_decoder.js +33 -0
  43. package/examples/jsm/libs/draco/gltf/draco_decoder.wasm +0 -0
  44. package/examples/jsm/libs/draco/gltf/draco_wasm_wrapper.js +116 -0
  45. package/examples/jsm/libs/lil-gui.module.min.js +2 -2
  46. package/examples/jsm/libs/tween.module.js +803 -0
  47. package/examples/jsm/lights/IESSpotLight.js +25 -0
  48. package/examples/jsm/lights/LightProbeGenerator.js +11 -9
  49. package/examples/jsm/lines/LineMaterial.js +1 -1
  50. package/examples/jsm/lines/LineSegments2.js +12 -10
  51. package/examples/jsm/loaders/3DMLoader.js +9 -6
  52. package/examples/jsm/loaders/3MFLoader.js +17 -12
  53. package/examples/jsm/loaders/AMFLoader.js +7 -4
  54. package/examples/jsm/loaders/BVHLoader.js +2 -2
  55. package/examples/jsm/loaders/ColladaLoader.js +19 -17
  56. package/examples/jsm/loaders/DRACOLoader.js +69 -18
  57. package/examples/jsm/loaders/EXRLoader.js +23 -24
  58. package/examples/jsm/loaders/FBXLoader.js +41 -52
  59. package/examples/jsm/loaders/GCodeLoader.js +1 -2
  60. package/examples/jsm/loaders/GLTFLoader.js +452 -282
  61. package/examples/jsm/loaders/HDRCubeTextureLoader.js +4 -4
  62. package/examples/jsm/loaders/IESLoader.js +337 -0
  63. package/examples/jsm/loaders/KMZLoader.js +4 -4
  64. package/examples/jsm/loaders/KTX2Loader.js +145 -69
  65. package/examples/jsm/loaders/LDrawLoader.js +24 -25
  66. package/examples/jsm/loaders/LWOLoader.js +12 -29
  67. package/examples/jsm/loaders/LottieLoader.js +3 -1
  68. package/examples/jsm/loaders/MMDLoader.js +49 -18
  69. package/examples/jsm/loaders/MTLLoader.js +2 -2
  70. package/examples/jsm/loaders/MaterialXLoader.js +9 -3
  71. package/examples/jsm/loaders/NRRDLoader.js +33 -5
  72. package/examples/jsm/loaders/OBJLoader.js +1 -1
  73. package/examples/jsm/loaders/PCDLoader.js +26 -12
  74. package/examples/jsm/loaders/PDBLoader.js +7 -2
  75. package/examples/jsm/loaders/PLYLoader.js +261 -106
  76. package/examples/jsm/loaders/RGBELoader.js +3 -3
  77. package/examples/jsm/loaders/STLLoader.js +9 -5
  78. package/examples/jsm/loaders/SVGLoader.js +36 -27
  79. package/examples/jsm/loaders/TTFLoader.js +1 -8
  80. package/examples/jsm/loaders/TiltLoader.js +13 -7
  81. package/examples/jsm/loaders/USDZLoader.js +5 -5
  82. package/examples/jsm/loaders/VOXLoader.js +8 -2
  83. package/examples/jsm/loaders/VRMLLoader.js +60 -20
  84. package/examples/jsm/loaders/VTKLoader.js +19 -10
  85. package/examples/jsm/loaders/XYZLoader.js +9 -3
  86. package/examples/jsm/loaders/lwo/IFFParser.js +19 -19
  87. package/examples/jsm/materials/MeshGouraudMaterial.js +2 -5
  88. package/examples/jsm/math/Lut.js +5 -4
  89. package/examples/jsm/math/MeshSurfaceSampler.js +82 -43
  90. package/examples/jsm/misc/ConvexObjectBreaker.js +2 -8
  91. package/examples/jsm/misc/GPUComputationRenderer.js +6 -5
  92. package/examples/jsm/misc/MD2Character.js +2 -2
  93. package/examples/jsm/misc/MD2CharacterComplex.js +2 -2
  94. package/examples/jsm/misc/ProgressiveLightMap.js +12 -10
  95. package/examples/jsm/misc/RollerCoaster.js +7 -1
  96. package/examples/jsm/misc/Volume.js +20 -5
  97. package/examples/jsm/misc/VolumeSlice.js +3 -1
  98. package/examples/jsm/modifiers/CurveModifier.js +1 -0
  99. package/examples/jsm/modifiers/TessellateModifier.js +19 -19
  100. package/examples/jsm/nodes/Nodes.js +149 -335
  101. package/examples/jsm/nodes/accessors/BitangentNode.js +43 -16
  102. package/examples/jsm/nodes/accessors/BufferAttributeNode.js +99 -0
  103. package/examples/jsm/nodes/accessors/BufferNode.js +6 -0
  104. package/examples/jsm/nodes/accessors/CameraNode.js +36 -5
  105. package/examples/jsm/nodes/accessors/CubeTextureNode.js +27 -33
  106. package/examples/jsm/nodes/accessors/ExtendedMaterialNode.js +64 -0
  107. package/examples/jsm/nodes/accessors/InstanceNode.js +39 -26
  108. package/examples/jsm/nodes/accessors/MaterialNode.js +164 -39
  109. package/examples/jsm/nodes/accessors/MaterialReferenceNode.js +16 -0
  110. package/examples/jsm/nodes/accessors/ModelNode.js +13 -0
  111. package/examples/jsm/nodes/accessors/ModelViewProjectionNode.js +13 -14
  112. package/examples/jsm/nodes/accessors/MorphNode.js +70 -0
  113. package/examples/jsm/nodes/accessors/NormalNode.js +36 -19
  114. package/examples/jsm/nodes/accessors/Object3DNode.js +40 -12
  115. package/examples/jsm/nodes/accessors/PointUVNode.js +6 -1
  116. package/examples/jsm/nodes/accessors/PositionNode.js +38 -23
  117. package/examples/jsm/nodes/accessors/ReferenceNode.js +21 -14
  118. package/examples/jsm/nodes/accessors/ReflectVectorNode.js +11 -7
  119. package/examples/jsm/nodes/accessors/SceneNode.js +46 -0
  120. package/examples/jsm/nodes/accessors/SkinningNode.js +55 -71
  121. package/examples/jsm/nodes/accessors/StorageBufferNode.js +6 -0
  122. package/examples/jsm/nodes/accessors/TangentNode.js +28 -20
  123. package/examples/jsm/nodes/accessors/TextureBicubicNode.js +94 -0
  124. package/examples/jsm/nodes/accessors/TextureNode.js +143 -13
  125. package/examples/jsm/nodes/accessors/TextureSizeNode.js +35 -0
  126. package/examples/jsm/nodes/accessors/UVNode.js +7 -1
  127. package/examples/jsm/nodes/accessors/UserDataNode.js +6 -0
  128. package/examples/jsm/nodes/code/CodeNode.js +78 -0
  129. package/examples/jsm/nodes/code/ExpressionNode.js +37 -0
  130. package/examples/jsm/nodes/{core → code}/FunctionCallNode.js +15 -1
  131. package/examples/jsm/nodes/{core → code}/FunctionNode.js +31 -9
  132. package/examples/jsm/nodes/code/ScriptableNode.js +488 -0
  133. package/examples/jsm/nodes/code/ScriptableValueNode.js +167 -0
  134. package/examples/jsm/nodes/core/ArrayUniformNode.js +3 -0
  135. package/examples/jsm/nodes/core/AttributeNode.js +17 -9
  136. package/examples/jsm/nodes/core/BypassNode.js +11 -4
  137. package/examples/jsm/nodes/core/CacheNode.js +46 -0
  138. package/examples/jsm/nodes/core/ConstNode.js +3 -0
  139. package/examples/jsm/nodes/core/ContextNode.js +10 -1
  140. package/examples/jsm/nodes/core/IndexNode.js +66 -0
  141. package/examples/jsm/nodes/core/InputNode.js +26 -5
  142. package/examples/jsm/nodes/core/LightingModel.js +17 -0
  143. package/examples/jsm/nodes/core/Node.js +128 -37
  144. package/examples/jsm/nodes/core/NodeAttribute.js +2 -1
  145. package/examples/jsm/nodes/core/NodeBuilder.js +287 -118
  146. package/examples/jsm/nodes/core/NodeCache.js +26 -0
  147. package/examples/jsm/nodes/core/NodeFrame.js +56 -5
  148. package/examples/jsm/nodes/core/NodeUtils.js +115 -28
  149. package/examples/jsm/nodes/core/PropertyNode.js +23 -2
  150. package/examples/jsm/nodes/core/StackNode.js +99 -0
  151. package/examples/jsm/nodes/core/TempNode.js +11 -3
  152. package/examples/jsm/nodes/core/UniformNode.js +16 -1
  153. package/examples/jsm/nodes/core/VarNode.js +19 -29
  154. package/examples/jsm/nodes/core/VaryingNode.js +15 -2
  155. package/examples/jsm/nodes/core/constants.js +6 -0
  156. package/examples/jsm/nodes/display/BlendModeNode.js +33 -19
  157. package/examples/jsm/nodes/display/ColorAdjustmentNode.js +36 -20
  158. package/examples/jsm/nodes/display/ColorSpaceNode.js +60 -47
  159. package/examples/jsm/nodes/display/FrontFacingNode.js +7 -1
  160. package/examples/jsm/nodes/display/NormalMapNode.js +33 -20
  161. package/examples/jsm/nodes/display/PosterizeNode.js +10 -3
  162. package/examples/jsm/nodes/display/ToneMappingNode.js +101 -11
  163. package/examples/jsm/nodes/display/ViewportDepthNode.js +69 -0
  164. package/examples/jsm/nodes/display/ViewportDepthTextureNode.js +34 -0
  165. package/examples/jsm/nodes/display/ViewportNode.js +27 -18
  166. package/examples/jsm/nodes/display/ViewportSharedTextureNode.js +31 -0
  167. package/examples/jsm/nodes/display/ViewportTextureNode.js +75 -0
  168. package/examples/jsm/nodes/fog/FogExp2Node.js +35 -0
  169. package/examples/jsm/nodes/fog/FogNode.js +12 -6
  170. package/examples/jsm/nodes/fog/FogRangeNode.js +12 -5
  171. package/examples/jsm/nodes/functions/BSDF/BRDF_BlinnPhong.js +30 -0
  172. package/examples/jsm/nodes/functions/BSDF/BRDF_GGX.js +15 -16
  173. package/examples/jsm/nodes/functions/BSDF/BRDF_Lambert.js +3 -3
  174. package/examples/jsm/nodes/functions/BSDF/BRDF_Sheen.js +43 -0
  175. package/examples/jsm/nodes/functions/BSDF/DFGApprox.js +9 -7
  176. package/examples/jsm/nodes/functions/BSDF/D_GGX.js +5 -5
  177. package/examples/jsm/nodes/functions/BSDF/EnvironmentBRDF.js +13 -0
  178. package/examples/jsm/nodes/functions/BSDF/F_Schlick.js +4 -6
  179. package/examples/jsm/nodes/functions/BSDF/V_GGX_SmithCorrelated.js +8 -6
  180. package/examples/jsm/nodes/functions/PhongLightingModel.js +28 -0
  181. package/examples/jsm/nodes/functions/PhysicalLightingModel.js +155 -45
  182. package/examples/jsm/nodes/functions/material/getGeometryRoughness.js +5 -4
  183. package/examples/jsm/nodes/functions/material/getRoughness.js +6 -6
  184. package/examples/jsm/nodes/geometry/RangeNode.js +50 -55
  185. package/examples/jsm/nodes/gpgpu/ComputeNode.js +9 -2
  186. package/examples/jsm/nodes/lighting/AONode.js +5 -3
  187. package/examples/jsm/nodes/lighting/AmbientLightNode.js +27 -0
  188. package/examples/jsm/nodes/lighting/AnalyticLightNode.js +114 -5
  189. package/examples/jsm/nodes/lighting/DirectionalLightNode.js +43 -0
  190. package/examples/jsm/nodes/lighting/EnvironmentNode.js +153 -38
  191. package/examples/jsm/nodes/lighting/HemisphereLightNode.js +15 -10
  192. package/examples/jsm/nodes/lighting/IESSpotLightNode.js +39 -0
  193. package/examples/jsm/nodes/lighting/LightNode.js +57 -0
  194. package/examples/jsm/nodes/lighting/LightUtils.js +17 -0
  195. package/examples/jsm/nodes/lighting/LightingContextNode.js +41 -17
  196. package/examples/jsm/nodes/lighting/LightingNode.js +3 -1
  197. package/examples/jsm/nodes/lighting/LightsNode.js +18 -10
  198. package/examples/jsm/nodes/lighting/PointLightNode.js +71 -0
  199. package/examples/jsm/nodes/lighting/SpotLightNode.js +92 -0
  200. package/examples/jsm/nodes/loaders/NodeLoader.js +5 -4
  201. package/examples/jsm/nodes/loaders/NodeMaterialLoader.js +4 -20
  202. package/examples/jsm/nodes/materials/LineBasicNodeMaterial.js +6 -24
  203. package/examples/jsm/nodes/materials/Materials.js +11 -55
  204. package/examples/jsm/nodes/materials/MeshBasicNodeMaterial.js +5 -26
  205. package/examples/jsm/nodes/materials/MeshNormalNodeMaterial.js +38 -0
  206. package/examples/jsm/nodes/materials/MeshPhongNodeMaterial.js +65 -0
  207. package/examples/jsm/nodes/materials/MeshPhysicalNodeMaterial.js +47 -6
  208. package/examples/jsm/nodes/materials/MeshStandardNodeMaterial.js +22 -110
  209. package/examples/jsm/nodes/materials/NodeMaterial.js +340 -67
  210. package/examples/jsm/nodes/materials/PointsNodeMaterial.js +7 -10
  211. package/examples/jsm/nodes/materials/SpriteNodeMaterial.js +29 -32
  212. package/examples/jsm/nodes/materialx/MaterialXNodes.js +31 -22
  213. package/examples/jsm/nodes/materialx/lib/mx_hsv.js +3 -3
  214. package/examples/jsm/nodes/materialx/lib/mx_noise.js +14 -13
  215. package/examples/jsm/nodes/materialx/lib/mx_transform_color.js +4 -3
  216. package/examples/jsm/nodes/math/CondNode.js +43 -17
  217. package/examples/jsm/nodes/math/MathNode.js +184 -73
  218. package/examples/jsm/nodes/math/OperatorNode.js +53 -3
  219. package/examples/jsm/nodes/procedural/CheckerNode.js +16 -8
  220. package/examples/jsm/nodes/shadernode/ShaderNode.js +206 -63
  221. package/examples/jsm/nodes/utils/ArrayElementNode.js +4 -2
  222. package/examples/jsm/nodes/utils/ConvertNode.js +19 -1
  223. package/examples/jsm/nodes/utils/DiscardNode.js +26 -0
  224. package/examples/jsm/nodes/utils/EquirectUVNode.js +10 -4
  225. package/examples/jsm/nodes/utils/JoinNode.js +4 -1
  226. package/examples/jsm/nodes/utils/LoopNode.js +186 -0
  227. package/examples/jsm/nodes/utils/MatcapUVNode.js +11 -4
  228. package/examples/jsm/nodes/utils/MaxMipLevelNode.js +18 -5
  229. package/examples/jsm/nodes/utils/OscNode.js +21 -14
  230. package/examples/jsm/nodes/utils/PackingNode.js +55 -0
  231. package/examples/jsm/nodes/utils/RemapNode.js +13 -5
  232. package/examples/jsm/nodes/utils/RotateUVNode.js +18 -7
  233. package/examples/jsm/nodes/utils/SpecularMIPLevelNode.js +37 -0
  234. package/examples/jsm/nodes/utils/SplitNode.js +7 -5
  235. package/examples/jsm/nodes/utils/SpriteSheetUVNode.js +15 -30
  236. package/examples/jsm/nodes/utils/TimerNode.js +16 -6
  237. package/examples/jsm/nodes/utils/TriplanarTexturesNode.js +21 -10
  238. package/examples/jsm/objects/GroundProjectedSkybox.js +172 -0
  239. package/examples/jsm/objects/Lensflare.js +3 -4
  240. package/examples/jsm/objects/MarchingCubes.js +5 -1
  241. package/examples/jsm/objects/Reflector.js +8 -5
  242. package/examples/jsm/objects/Refractor.js +5 -5
  243. package/examples/jsm/objects/ShadowMesh.js +3 -3
  244. package/examples/jsm/objects/Sky.js +1 -1
  245. package/examples/jsm/objects/Water.js +2 -1
  246. package/examples/jsm/objects/Water2.js +1 -1
  247. package/examples/jsm/offscreen/scene.js +1 -0
  248. package/examples/jsm/physics/AmmoPhysics.js +27 -28
  249. package/examples/jsm/physics/RapierPhysics.js +199 -0
  250. package/examples/jsm/postprocessing/AfterimagePass.js +3 -2
  251. package/examples/jsm/postprocessing/BloomPass.js +7 -4
  252. package/examples/jsm/postprocessing/BokehPass.js +3 -8
  253. package/examples/jsm/postprocessing/DotScreenPass.js +1 -2
  254. package/examples/jsm/postprocessing/EffectComposer.js +7 -95
  255. package/examples/jsm/postprocessing/FilmPass.js +1 -2
  256. package/examples/jsm/postprocessing/GlitchPass.js +0 -2
  257. package/examples/jsm/postprocessing/HalftonePass.js +0 -6
  258. package/examples/jsm/postprocessing/OutlinePass.js +8 -10
  259. package/examples/jsm/postprocessing/OutputPass.js +72 -0
  260. package/examples/jsm/postprocessing/Pass.js +2 -0
  261. package/examples/jsm/postprocessing/RenderPixelatedPass.js +4 -3
  262. package/examples/jsm/postprocessing/SAOPass.js +4 -26
  263. package/examples/jsm/postprocessing/SMAAPass.js +5 -8
  264. package/examples/jsm/postprocessing/SSAARenderPass.js +5 -5
  265. package/examples/jsm/postprocessing/SSAOPass.js +4 -14
  266. package/examples/jsm/postprocessing/SSRPass.js +3 -7
  267. package/examples/jsm/postprocessing/SavePass.js +5 -4
  268. package/examples/jsm/postprocessing/ShaderPass.js +1 -0
  269. package/examples/jsm/postprocessing/TAARenderPass.js +17 -4
  270. package/examples/jsm/postprocessing/TexturePass.js +2 -3
  271. package/examples/jsm/postprocessing/UnrealBloomPass.js +13 -21
  272. package/examples/jsm/renderers/CSS2DRenderer.js +6 -1
  273. package/examples/jsm/renderers/CSS3DRenderer.js +27 -5
  274. package/examples/jsm/renderers/{webgpu/WebGPUAnimation.js → common/Animation.js} +4 -4
  275. package/examples/jsm/renderers/common/Attributes.js +75 -0
  276. package/examples/jsm/renderers/common/Backend.js +162 -0
  277. package/examples/jsm/renderers/common/Background.js +134 -0
  278. package/examples/jsm/renderers/common/Binding.js +11 -0
  279. package/examples/jsm/renderers/common/Bindings.js +169 -0
  280. package/examples/jsm/renderers/common/Buffer.js +38 -0
  281. package/examples/jsm/renderers/{webgpu/WebGPUBufferUtils.js → common/BufferUtils.js} +2 -2
  282. package/examples/jsm/renderers/common/ChainMap.js +89 -0
  283. package/examples/jsm/renderers/common/ComputePipeline.js +17 -0
  284. package/examples/jsm/renderers/common/Constants.js +14 -0
  285. package/examples/jsm/renderers/common/CubeRenderTarget.js +65 -0
  286. package/examples/jsm/renderers/common/DataMap.js +54 -0
  287. package/examples/jsm/renderers/common/Geometries.js +215 -0
  288. package/examples/jsm/renderers/{webgpu/WebGPUInfo.js → common/Info.js} +2 -3
  289. package/examples/jsm/renderers/common/Pipeline.js +13 -0
  290. package/examples/jsm/renderers/common/Pipelines.js +321 -0
  291. package/examples/jsm/renderers/common/ProgrammableStage.js +18 -0
  292. package/examples/jsm/renderers/common/RenderContext.js +37 -0
  293. package/examples/jsm/renderers/common/RenderContexts.js +38 -0
  294. package/examples/jsm/renderers/{webgpu/WebGPURenderLists.js → common/RenderList.js} +26 -47
  295. package/examples/jsm/renderers/common/RenderLists.js +38 -0
  296. package/examples/jsm/renderers/common/RenderObject.js +113 -0
  297. package/examples/jsm/renderers/common/RenderObjects.js +92 -0
  298. package/examples/jsm/renderers/common/RenderPipeline.js +16 -0
  299. package/examples/jsm/renderers/common/RenderTarget.js +15 -0
  300. package/examples/jsm/renderers/common/Renderer.js +864 -0
  301. package/examples/jsm/renderers/common/SampledTexture.js +80 -0
  302. package/examples/jsm/renderers/common/Sampler.js +18 -0
  303. package/examples/jsm/renderers/common/StorageBuffer.js +17 -0
  304. package/examples/jsm/renderers/common/Textures.js +206 -0
  305. package/examples/jsm/renderers/{webgpu/WebGPUUniform.js → common/Uniform.js} +13 -9
  306. package/examples/jsm/renderers/common/UniformBuffer.js +15 -0
  307. package/examples/jsm/renderers/{webgpu/WebGPUUniformsGroup.js → common/UniformsGroup.js} +13 -13
  308. package/examples/jsm/renderers/common/nodes/NodeRender.js +302 -0
  309. package/examples/jsm/renderers/{webgpu/nodes/WebGPUNodeSampledTexture.js → common/nodes/NodeSampledTexture.js} +4 -4
  310. package/examples/jsm/renderers/{webgpu/nodes/WebGPUNodeSampler.js → common/nodes/NodeSampler.js} +3 -3
  311. package/examples/jsm/renderers/{webgpu/nodes/WebGPUNodeUniform.js → common/nodes/NodeUniform.js} +1 -1
  312. package/examples/jsm/renderers/common/nodes/Nodes.js +319 -0
  313. package/examples/jsm/renderers/webgl/nodes/GLSLNodeBuilder.js +340 -0
  314. package/examples/jsm/renderers/webgl/nodes/WebGLNodeBuilder.js +58 -50
  315. package/examples/jsm/renderers/webgpu/WebGPUBackend.js +847 -0
  316. package/examples/jsm/renderers/webgpu/WebGPURenderer.js +15 -987
  317. package/examples/jsm/renderers/webgpu/nodes/{WebGPUNodeBuilder.js → WGSLNodeBuilder.js} +139 -92
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  642. package/examples/js/loaders/NRRDLoader.js +0 -609
  643. package/examples/js/loaders/OBJLoader.js +0 -789
  644. package/examples/js/loaders/PCDLoader.js +0 -413
  645. package/examples/js/loaders/PDBLoader.js +0 -317
  646. package/examples/js/loaders/PLYLoader.js +0 -576
  647. package/examples/js/loaders/PRWMLoader.js +0 -249
  648. package/examples/js/loaders/PVRLoader.js +0 -218
  649. package/examples/js/loaders/RGBELoader.js +0 -442
  650. package/examples/js/loaders/RGBMLoader.js +0 -1354
  651. package/examples/js/loaders/STLLoader.js +0 -364
  652. package/examples/js/loaders/SVGLoader.js +0 -2783
  653. package/examples/js/loaders/TDSLoader.js +0 -992
  654. package/examples/js/loaders/TGALoader.js +0 -484
  655. package/examples/js/loaders/TIFFLoader.js +0 -30
  656. package/examples/js/loaders/TTFLoader.js +0 -203
  657. package/examples/js/loaders/TiltLoader.js +0 -459
  658. package/examples/js/loaders/VOXLoader.js +0 -240
  659. package/examples/js/loaders/VRMLLoader.js +0 -3140
  660. package/examples/js/loaders/VTKLoader.js +0 -1078
  661. package/examples/js/loaders/XYZLoader.js +0 -89
  662. package/examples/js/loaders/lwo/IFFParser.js +0 -1067
  663. package/examples/js/loaders/lwo/LWO2Parser.js +0 -397
  664. package/examples/js/loaders/lwo/LWO3Parser.js +0 -360
  665. package/examples/js/materials/MeshGouraudMaterial.js +0 -387
  666. package/examples/js/math/Capsule.js +0 -103
  667. package/examples/js/math/ColorConverter.js +0 -33
  668. package/examples/js/math/ConvexHull.js +0 -1154
  669. package/examples/js/math/ImprovedNoise.js +0 -66
  670. package/examples/js/math/Lut.js +0 -164
  671. package/examples/js/math/MeshSurfaceSampler.js +0 -171
  672. package/examples/js/math/OBB.js +0 -382
  673. package/examples/js/math/Octree.js +0 -410
  674. package/examples/js/math/SimplexNoise.js +0 -445
  675. package/examples/js/misc/ConvexObjectBreaker.js +0 -474
  676. package/examples/js/misc/GPUComputationRenderer.js +0 -393
  677. package/examples/js/misc/Gyroscope.js +0 -56
  678. package/examples/js/misc/MD2Character.js +0 -235
  679. package/examples/js/misc/MD2CharacterComplex.js +0 -513
  680. package/examples/js/misc/MorphAnimMesh.js +0 -63
  681. package/examples/js/misc/MorphBlendMesh.js +0 -265
  682. package/examples/js/misc/ProgressiveLightMap.js +0 -335
  683. package/examples/js/misc/RollerCoaster.js +0 -430
  684. package/examples/js/misc/TubePainter.js +0 -167
  685. package/examples/js/misc/Volume.js +0 -437
  686. package/examples/js/misc/VolumeSlice.js +0 -214
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  690. package/examples/js/modifiers/TessellateModifier.js +0 -276
  691. package/examples/js/objects/GroundProjectedEnv.js +0 -181
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  694. package/examples/js/objects/MarchingCubes.js +0 -759
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  698. package/examples/js/objects/ShadowMesh.js +0 -59
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  701. package/examples/js/objects/Water2.js +0 -307
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  741. package/examples/js/shaders/BokehShader2.js +0 -419
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  748. package/examples/js/shaders/DepthLimitedBlurShader.js +0 -173
  749. package/examples/js/shaders/DigitalGlitch.js +0 -127
  750. package/examples/js/shaders/DotScreenShader.js +0 -72
  751. package/examples/js/shaders/FXAAShader.js +0 -284
  752. package/examples/js/shaders/FilmShader.js +0 -110
  753. package/examples/js/shaders/FocusShader.js +0 -95
  754. package/examples/js/shaders/FreiChenShader.js +0 -93
  755. package/examples/js/shaders/GammaCorrectionShader.js +0 -41
  756. package/examples/js/shaders/GodRaysShader.js +0 -284
  757. package/examples/js/shaders/HalftoneShader.js +0 -336
  758. package/examples/js/shaders/HorizontalBlurShader.js +0 -59
  759. package/examples/js/shaders/HorizontalTiltShiftShader.js +0 -65
  760. package/examples/js/shaders/HueSaturationShader.js +0 -69
  761. package/examples/js/shaders/KaleidoShader.js +0 -60
  762. package/examples/js/shaders/LuminosityHighPassShader.js +0 -67
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  764. package/examples/js/shaders/MMDToonShader.js +0 -94
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  766. package/examples/js/shaders/NormalMapShader.js +0 -55
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  769. package/examples/js/shaders/SMAAShader.js +0 -454
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  771. package/examples/js/shaders/SSRShader.js +0 -381
  772. package/examples/js/shaders/SepiaShader.js +0 -52
  773. package/examples/js/shaders/SobelOperatorShader.js +0 -88
  774. package/examples/js/shaders/SubsurfaceScatteringShader.js +0 -49
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  776. package/examples/js/shaders/ToneMapShader.js +0 -84
  777. package/examples/js/shaders/ToonShader.js +0 -335
  778. package/examples/js/shaders/TriangleBlurShader.js +0 -70
  779. package/examples/js/shaders/UnpackDepthRGBAShader.js +0 -47
  780. package/examples/js/shaders/VelocityShader.js +0 -126
  781. package/examples/js/shaders/VerticalBlurShader.js +0 -59
  782. package/examples/js/shaders/VerticalTiltShiftShader.js +0 -65
  783. package/examples/js/shaders/VignetteShader.js +0 -53
  784. package/examples/js/shaders/VolumeShader.js +0 -296
  785. package/examples/js/shaders/WaterRefractionShader.js +0 -84
  786. package/examples/js/textures/FlakesTexture.js +0 -40
  787. package/examples/js/utils/BufferGeometryUtils.js +0 -1160
  788. package/examples/js/utils/CameraUtils.js +0 -71
  789. package/examples/js/utils/GPUStatsPanel.js +0 -125
  790. package/examples/js/utils/GeometryCompressionUtils.js +0 -549
  791. package/examples/js/utils/GeometryUtils.js +0 -168
  792. package/examples/js/utils/LDrawUtils.js +0 -179
  793. package/examples/js/utils/PackedPhongMaterial.js +0 -109
  794. package/examples/js/utils/SceneUtils.js +0 -214
  795. package/examples/js/utils/ShadowMapViewer.js +0 -183
  796. package/examples/js/utils/SkeletonUtils.js +0 -493
  797. package/examples/js/utils/UVsDebug.js +0 -143
  798. package/examples/js/utils/WorkerPool.js +0 -105
  799. package/examples/jsm/exporters/ColladaExporter.js +0 -713
  800. package/examples/jsm/geometries/LightningStrike.js +0 -1017
  801. package/examples/jsm/libs/OimoPhysics/OimoPhysics.js +0 -37071
  802. package/examples/jsm/libs/OimoPhysics/index.js +0 -43
  803. package/examples/jsm/libs/flow.module.js +0 -4552
  804. package/examples/jsm/libs/tween.module.min.js +0 -3
  805. package/examples/jsm/loaders/BasisTextureLoader.js +0 -790
  806. package/examples/jsm/loaders/IFCLoader.js +0 -2431
  807. package/examples/jsm/loaders/PRWMLoader.js +0 -299
  808. package/examples/jsm/loaders/ifc/web-ifc-api.js +0 -47504
  809. package/examples/jsm/loaders/ifc/web-ifc.wasm +0 -0
  810. package/examples/jsm/node-editor/NodeEditor.js +0 -857
  811. package/examples/jsm/node-editor/accessors/MatcapUVEditor.js +0 -14
  812. package/examples/jsm/node-editor/accessors/NormalEditor.js +0 -30
  813. package/examples/jsm/node-editor/accessors/PositionEditor.js +0 -30
  814. package/examples/jsm/node-editor/accessors/UVEditor.js +0 -25
  815. package/examples/jsm/node-editor/core/BaseNode.js +0 -96
  816. package/examples/jsm/node-editor/core/DataFile.js +0 -59
  817. package/examples/jsm/node-editor/core/FileEditor.js +0 -20
  818. package/examples/jsm/node-editor/core/FileURLEditor.js +0 -29
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  822. package/examples/jsm/node-editor/examples/fake-top-light.json +0 -1
  823. package/examples/jsm/node-editor/examples/matcap.json +0 -1
  824. package/examples/jsm/node-editor/examples/oscillator-color.json +0 -1
  825. package/examples/jsm/node-editor/examples/rim.json +0 -1
  826. package/examples/jsm/node-editor/inputs/ColorEditor.js +0 -96
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  829. package/examples/jsm/node-editor/inputs/TextureEditor.js +0 -155
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  835. package/examples/jsm/node-editor/materials/StandardMaterialEditor.js +0 -118
  836. package/examples/jsm/node-editor/math/AngleEditor.js +0 -40
  837. package/examples/jsm/node-editor/math/DotEditor.js +0 -35
  838. package/examples/jsm/node-editor/math/InvertEditor.js +0 -39
  839. package/examples/jsm/node-editor/math/LimiterEditor.js +0 -62
  840. package/examples/jsm/node-editor/math/NormalizeEditor.js +0 -28
  841. package/examples/jsm/node-editor/math/OperatorEditor.js +0 -63
  842. package/examples/jsm/node-editor/math/PowerEditor.js +0 -44
  843. package/examples/jsm/node-editor/math/TrigonometryEditor.js +0 -45
  844. package/examples/jsm/node-editor/procedural/CheckerEditor.js +0 -27
  845. package/examples/jsm/node-editor/scene/MeshEditor.js +0 -102
  846. package/examples/jsm/node-editor/scene/Object3DEditor.js +0 -160
  847. package/examples/jsm/node-editor/scene/PointsEditor.js +0 -99
  848. package/examples/jsm/node-editor/utils/JoinEditor.js +0 -58
  849. package/examples/jsm/node-editor/utils/OscillatorEditor.js +0 -43
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  851. package/examples/jsm/node-editor/utils/SplitEditor.js +0 -39
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  863. package/examples/jsm/postprocessing/AdaptiveToneMappingPass.js +0 -369
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  865. package/examples/jsm/renderers/webgpu/WebGPUBackground.js +0 -173
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  882. package/examples/jsm/renderers/webgpu/WebGPUUtils.js +0 -81
  883. package/examples/jsm/renderers/webgpu/nodes/WebGPUNodes.js +0 -83
  884. package/examples/jsm/shaders/ToneMapShader.js +0 -73
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  888. /package/examples/{js → jsm}/libs/ammo.wasm.js +0 -0
  889. /package/examples/{js → jsm}/libs/ammo.wasm.wasm +0 -0
  890. /package/examples/{js → jsm}/libs/basis/basis_transcoder.js +0 -0
  891. /package/examples/{js → jsm}/libs/basis/basis_transcoder.wasm +0 -0
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  893. /package/examples/{js → jsm}/libs/draco/draco_encoder.js +0 -0
  894. /package/examples/{js → jsm}/libs/draco/gltf/draco_encoder.js +0 -0
  895. /package/src/renderers/shaders/ShaderChunk/{encodings_fragment.glsl.js → colorspace_fragment.glsl.js} +0 -0
  896. /package/src/renderers/shaders/ShaderChunk/{encodings_pars_fragment.glsl.js → colorspace_pars_fragment.glsl.js} +0 -0
@@ -0,0 +1,847 @@
1
+ /*// debugger tools
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+ import 'https://greggman.github.io/webgpu-avoid-redundant-state-setting/webgpu-check-redundant-state-setting.js';
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+ //*/
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+
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+ import { GPUFeatureName, GPUTextureFormat, GPULoadOp, GPUStoreOp, GPUIndexFormat, GPUTextureViewDimension } from './utils/WebGPUConstants.js';
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+
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+ import WGSLNodeBuilder from './nodes/WGSLNodeBuilder.js';
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+ import Backend from '../common/Backend.js';
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+
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+ import { DepthTexture, DepthFormat, DepthStencilFormat, UnsignedInt248Type, UnsignedIntType, WebGPUCoordinateSystem } from 'three';
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+
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+ import WebGPUUtils from './utils/WebGPUUtils.js';
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+ import WebGPUAttributeUtils from './utils/WebGPUAttributeUtils.js';
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+ import WebGPUBindingUtils from './utils/WebGPUBindingUtils.js';
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+ import WebGPUPipelineUtils from './utils/WebGPUPipelineUtils.js';
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+ import WebGPUTextureUtils from './utils/WebGPUTextureUtils.js';
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+
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+ // statics
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+
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+ let _staticAdapter = null;
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+
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+ if ( navigator.gpu !== undefined ) {
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+
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+ _staticAdapter = await navigator.gpu.requestAdapter();
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+
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+ }
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+
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+ //
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+
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+ class WebGPUBackend extends Backend {
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+
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+ constructor( parameters = {} ) {
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+
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+ super( parameters );
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+
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+ // some parameters require default values other than "undefined"
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+
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+ this.parameters.antialias = ( parameters.antialias === true );
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+
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+ if ( this.parameters.antialias === true ) {
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+
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+ this.parameters.sampleCount = ( parameters.sampleCount === undefined ) ? 4 : parameters.sampleCount;
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+
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+ } else {
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+
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+ this.parameters.sampleCount = 1;
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+
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+ }
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+
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+ this.parameters.requiredLimits = ( parameters.requiredLimits === undefined ) ? {} : parameters.requiredLimits;
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+
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+ this.adapter = null;
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+ this.device = null;
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+ this.context = null;
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+ this.colorBuffer = null;
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+
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+ this.depthBuffers = new WeakMap();
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+
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+ this.utils = new WebGPUUtils( this );
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+ this.attributeUtils = new WebGPUAttributeUtils( this );
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+ this.bindingUtils = new WebGPUBindingUtils( this );
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+ this.pipelineUtils = new WebGPUPipelineUtils( this );
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+ this.textureUtils = new WebGPUTextureUtils( this );
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+
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+ }
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+
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+ async init( renderer ) {
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+
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+ await super.init( renderer );
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+
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+ //
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+
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+ const parameters = this.parameters;
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+
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+ const adapterOptions = {
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+ powerPreference: parameters.powerPreference
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+ };
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+
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+ const adapter = await navigator.gpu.requestAdapter( adapterOptions );
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+
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+ if ( adapter === null ) {
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+
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+ throw new Error( 'WebGPUBackend: Unable to create WebGPU adapter.' );
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+
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+ }
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+
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+ // feature support
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+
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+ const features = Object.values( GPUFeatureName );
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+
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+ const supportedFeatures = [];
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+
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+ for ( const name of features ) {
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+
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+ if ( adapter.features.has( name ) ) {
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+
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+ supportedFeatures.push( name );
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+
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+ }
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+
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+ }
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+
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+ const deviceDescriptor = {
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+ requiredFeatures: supportedFeatures,
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+ requiredLimits: parameters.requiredLimits
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+ };
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+
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+ const device = await adapter.requestDevice( deviceDescriptor );
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+
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+ const context = ( parameters.context !== undefined ) ? parameters.context : renderer.domElement.getContext( 'webgpu' );
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+
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+ this.adapter = adapter;
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+ this.device = device;
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+ this.context = context;
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+
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+ this.updateSize();
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+
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+ }
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+
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+ get coordinateSystem() {
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+
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+ return WebGPUCoordinateSystem;
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+
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+ }
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+
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+ async getArrayBuffer( attribute ) {
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+
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+ return await this.attributeUtils.getArrayBuffer( attribute );
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+
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+ }
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+
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+ beginRender( renderContext ) {
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+
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+ const renderContextData = this.get( renderContext );
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+
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+ const device = this.device;
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+
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+ const descriptor = {
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+ colorAttachments: [ {
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+ view: null
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+ } ],
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+ depthStencilAttachment: {
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+ view: null
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+ }
145
+ };
146
+
147
+ const colorAttachment = descriptor.colorAttachments[ 0 ];
148
+ const depthStencilAttachment = descriptor.depthStencilAttachment;
149
+
150
+ const antialias = this.parameters.antialias;
151
+
152
+ if ( renderContext.texture !== null ) {
153
+
154
+ const textureData = this.get( renderContext.texture );
155
+ const depthTextureData = this.get( renderContext.depthTexture );
156
+
157
+ // @TODO: Support RenderTarget with antialiasing.
158
+
159
+ colorAttachment.view = textureData.texture.createView( {
160
+ baseMipLevel: 0,
161
+ mipLevelCount: 1,
162
+ baseArrayLayer: renderContext.activeCubeFace,
163
+ dimension: GPUTextureViewDimension.TwoD
164
+ } );
165
+
166
+ depthStencilAttachment.view = depthTextureData.texture.createView();
167
+
168
+ if ( renderContext.stencil && renderContext.depthTexture.format === DepthFormat ) {
169
+
170
+ renderContext.stencil = false;
171
+
172
+ }
173
+
174
+ } else {
175
+
176
+ if ( antialias === true ) {
177
+
178
+ colorAttachment.view = this.colorBuffer.createView();
179
+ colorAttachment.resolveTarget = this.context.getCurrentTexture().createView();
180
+
181
+ } else {
182
+
183
+ colorAttachment.view = this.context.getCurrentTexture().createView();
184
+ colorAttachment.resolveTarget = undefined;
185
+
186
+ }
187
+
188
+ depthStencilAttachment.view = this._getDepthBufferGPU( renderContext ).createView();
189
+
190
+ }
191
+
192
+ if ( renderContext.clearColor ) {
193
+
194
+ colorAttachment.clearValue = renderContext.clearColorValue;
195
+ colorAttachment.loadOp = GPULoadOp.Clear;
196
+ colorAttachment.storeOp = GPUStoreOp.Store;
197
+
198
+ } else {
199
+
200
+ colorAttachment.loadOp = GPULoadOp.Load;
201
+ colorAttachment.storeOp = GPUStoreOp.Store;
202
+
203
+ }
204
+
205
+ //
206
+
207
+ if ( renderContext.depth ) {
208
+
209
+ if ( renderContext.clearDepth ) {
210
+
211
+ depthStencilAttachment.depthClearValue = renderContext.clearDepthValue;
212
+ depthStencilAttachment.depthLoadOp = GPULoadOp.Clear;
213
+ depthStencilAttachment.depthStoreOp = GPUStoreOp.Store;
214
+
215
+ } else {
216
+
217
+ depthStencilAttachment.depthLoadOp = GPULoadOp.Load;
218
+ depthStencilAttachment.depthStoreOp = GPUStoreOp.Store;
219
+
220
+ }
221
+
222
+ }
223
+
224
+ if ( renderContext.stencil ) {
225
+
226
+ if ( renderContext.clearStencil ) {
227
+
228
+ depthStencilAttachment.stencilClearValue = renderContext.clearStencilValue;
229
+ depthStencilAttachment.stencilLoadOp = GPULoadOp.Clear;
230
+ depthStencilAttachment.stencilStoreOp = GPUStoreOp.Store;
231
+
232
+ } else {
233
+
234
+ depthStencilAttachment.stencilLoadOp = GPULoadOp.Load;
235
+ depthStencilAttachment.stencilStoreOp = GPUStoreOp.Store;
236
+
237
+ }
238
+
239
+ }
240
+
241
+ //
242
+
243
+ const encoder = device.createCommandEncoder( { label: 'renderContext_' + renderContext.id } );
244
+ const currentPass = encoder.beginRenderPass( descriptor );
245
+
246
+ //
247
+
248
+ renderContextData.descriptor = descriptor;
249
+ renderContextData.encoder = encoder;
250
+ renderContextData.currentPass = currentPass;
251
+ renderContextData.currentAttributesSet = {};
252
+
253
+ //
254
+
255
+ if ( renderContext.viewport ) {
256
+
257
+ this.updateViewport( renderContext );
258
+
259
+ }
260
+
261
+ if ( renderContext.scissor ) {
262
+
263
+ const { x, y, width, height } = renderContext.scissorValue;
264
+
265
+ currentPass.setScissorRect( x, y, width, height );
266
+
267
+ }
268
+
269
+ }
270
+
271
+ finishRender( renderContext ) {
272
+
273
+ const renderContextData = this.get( renderContext );
274
+
275
+ renderContextData.currentPass.end();
276
+
277
+ this.device.queue.submit( [ renderContextData.encoder.finish() ] );
278
+
279
+ //
280
+
281
+ if ( renderContext.texture !== null && renderContext.texture.generateMipmaps === true ) {
282
+
283
+ this.textureUtils.generateMipmaps( renderContext.texture );
284
+
285
+ }
286
+
287
+ }
288
+
289
+ updateViewport( renderContext ) {
290
+
291
+ const { currentPass } = this.get( renderContext );
292
+ const { x, y, width, height, minDepth, maxDepth } = renderContext.viewportValue;
293
+
294
+ currentPass.setViewport( x, y, width, height, minDepth, maxDepth );
295
+
296
+ }
297
+
298
+ clear( renderContext, color, depth, stencil ) {
299
+
300
+ const device = this.device;
301
+ const renderContextData = this.get( renderContext );
302
+
303
+ const { descriptor } = renderContextData;
304
+
305
+ depth = depth && renderContext.depth;
306
+ stencil = stencil && renderContext.stencil;
307
+
308
+ const colorAttachment = descriptor.colorAttachments[ 0 ];
309
+
310
+ const antialias = this.parameters.antialias;
311
+
312
+ // @TODO: Include render target in clear operation.
313
+ if ( antialias === true ) {
314
+
315
+ colorAttachment.view = this.colorBuffer.createView();
316
+ colorAttachment.resolveTarget = this.context.getCurrentTexture().createView();
317
+
318
+ } else {
319
+
320
+ colorAttachment.view = this.context.getCurrentTexture().createView();
321
+ colorAttachment.resolveTarget = undefined;
322
+
323
+ }
324
+
325
+ descriptor.depthStencilAttachment.view = this._getDepthBufferGPU( renderContext ).createView();
326
+
327
+ if ( color ) {
328
+
329
+ colorAttachment.loadOp = GPULoadOp.Clear;
330
+ colorAttachment.clearValue = renderContext.clearColorValue;
331
+
332
+ }
333
+
334
+ if ( depth ) {
335
+
336
+ descriptor.depthStencilAttachment.depthLoadOp = GPULoadOp.Clear;
337
+ descriptor.depthStencilAttachment.depthClearValue = renderContext.clearDepthValue;
338
+
339
+ }
340
+
341
+ if ( stencil ) {
342
+
343
+ descriptor.depthStencilAttachment.stencilLoadOp = GPULoadOp.Clear;
344
+ descriptor.depthStencilAttachment.stencilClearValue = renderContext.clearStencilValue;
345
+
346
+ }
347
+
348
+ renderContextData.encoder = device.createCommandEncoder( {} );
349
+ renderContextData.currentPass = renderContextData.encoder.beginRenderPass( descriptor );
350
+
351
+ renderContextData.currentPass.end();
352
+
353
+ device.queue.submit( [ renderContextData.encoder.finish() ] );
354
+
355
+ }
356
+
357
+ // compute
358
+
359
+ beginCompute( computeGroup ) {
360
+
361
+ const groupGPU = this.get( computeGroup );
362
+
363
+ groupGPU.cmdEncoderGPU = this.device.createCommandEncoder( {} );
364
+ groupGPU.passEncoderGPU = groupGPU.cmdEncoderGPU.beginComputePass();
365
+
366
+ }
367
+
368
+ compute( computeGroup, computeNode, bindings, pipeline ) {
369
+
370
+ const { passEncoderGPU } = this.get( computeGroup );
371
+
372
+ // pipeline
373
+
374
+ const pipelineGPU = this.get( pipeline ).pipeline;
375
+ passEncoderGPU.setPipeline( pipelineGPU );
376
+
377
+ // bind group
378
+
379
+ const bindGroupGPU = this.get( bindings ).group;
380
+ passEncoderGPU.setBindGroup( 0, bindGroupGPU );
381
+
382
+ passEncoderGPU.dispatchWorkgroups( computeNode.dispatchCount );
383
+
384
+ }
385
+
386
+ finishCompute( computeGroup ) {
387
+
388
+ const groupData = this.get( computeGroup );
389
+
390
+ groupData.passEncoderGPU.end();
391
+ this.device.queue.submit( [ groupData.cmdEncoderGPU.finish() ] );
392
+
393
+ }
394
+
395
+ // render object
396
+
397
+ draw( renderObject, info ) {
398
+
399
+ const { object, geometry, context, pipeline } = renderObject;
400
+
401
+ const bindingsData = this.get( renderObject.getBindings() );
402
+ const contextData = this.get( context );
403
+ const pipelineGPU = this.get( pipeline ).pipeline;
404
+ const attributesSet = contextData.currentAttributesSet;
405
+
406
+ // pipeline
407
+
408
+ const passEncoderGPU = contextData.currentPass;
409
+ passEncoderGPU.setPipeline( pipelineGPU );
410
+
411
+ // bind group
412
+
413
+ const bindGroupGPU = bindingsData.group;
414
+ passEncoderGPU.setBindGroup( 0, bindGroupGPU );
415
+
416
+ // attributes
417
+
418
+ const index = renderObject.getIndex();
419
+
420
+ const hasIndex = ( index !== null );
421
+
422
+ // index
423
+
424
+ if ( hasIndex === true ) {
425
+
426
+ if ( attributesSet.index !== index ) {
427
+
428
+ const buffer = this.get( index ).buffer;
429
+ const indexFormat = ( index.array instanceof Uint16Array ) ? GPUIndexFormat.Uint16 : GPUIndexFormat.Uint32;
430
+
431
+ passEncoderGPU.setIndexBuffer( buffer, indexFormat );
432
+
433
+ attributesSet.index = index;
434
+
435
+ }
436
+
437
+ }
438
+
439
+ // vertex buffers
440
+
441
+ const attributes = renderObject.getAttributes();
442
+
443
+ for ( let i = 0, l = attributes.length; i < l; i ++ ) {
444
+
445
+ const attribute = attributes[ i ];
446
+
447
+ if ( attributesSet[ i ] !== attribute ) {
448
+
449
+ const buffer = this.get( attribute ).buffer;
450
+ passEncoderGPU.setVertexBuffer( i, buffer );
451
+
452
+ attributesSet[ i ] = attribute;
453
+
454
+ }
455
+
456
+ }
457
+
458
+ // draw
459
+
460
+ const drawRange = geometry.drawRange;
461
+ const firstVertex = drawRange.start;
462
+
463
+ const instanceCount = this.getInstanceCount( renderObject );
464
+
465
+ if ( hasIndex === true ) {
466
+
467
+ const indexCount = ( drawRange.count !== Infinity ) ? drawRange.count : index.count;
468
+
469
+ passEncoderGPU.drawIndexed( indexCount, instanceCount, firstVertex, 0, 0 );
470
+
471
+ info.update( object, indexCount, instanceCount );
472
+
473
+ } else {
474
+
475
+ const positionAttribute = geometry.attributes.position;
476
+ const vertexCount = ( drawRange.count !== Infinity ) ? drawRange.count : positionAttribute.count;
477
+
478
+ passEncoderGPU.draw( vertexCount, instanceCount, firstVertex, 0 );
479
+
480
+ info.update( object, vertexCount, instanceCount );
481
+
482
+ }
483
+
484
+ }
485
+
486
+ // cache key
487
+
488
+ needsUpdate( renderObject ) {
489
+
490
+ const renderObjectGPU = this.get( renderObject );
491
+
492
+ const { object, material } = renderObject;
493
+
494
+ const utils = this.utils;
495
+
496
+ const sampleCount = utils.getSampleCount( renderObject.context );
497
+ const colorSpace = utils.getCurrentColorSpace( renderObject.context );
498
+ const colorFormat = utils.getCurrentColorFormat( renderObject.context );
499
+ const depthStencilFormat = utils.getCurrentDepthStencilFormat( renderObject.context );
500
+ const primitiveTopology = utils.getPrimitiveTopology( object, material );
501
+
502
+ let needsUpdate = false;
503
+
504
+ if ( renderObjectGPU.sampleCount !== sampleCount || renderObjectGPU.colorSpace !== colorSpace ||
505
+ renderObjectGPU.colorFormat !== colorFormat || renderObjectGPU.depthStencilFormat !== depthStencilFormat ||
506
+ renderObjectGPU.primitiveTopology !== primitiveTopology ) {
507
+
508
+ renderObjectGPU.sampleCount = sampleCount;
509
+ renderObjectGPU.colorSpace = colorSpace;
510
+ renderObjectGPU.colorFormat = colorFormat;
511
+ renderObjectGPU.depthStencilFormat = depthStencilFormat;
512
+ renderObjectGPU.primitiveTopology = primitiveTopology;
513
+
514
+ needsUpdate = true;
515
+
516
+ }
517
+
518
+ return needsUpdate;
519
+
520
+ }
521
+
522
+ getCacheKey( renderObject ) {
523
+
524
+ const { object, material } = renderObject;
525
+
526
+ const utils = this.utils;
527
+ const renderContext = renderObject.context;
528
+
529
+ return [
530
+ utils.getSampleCount( renderContext ),
531
+ utils.getCurrentColorSpace( renderContext ), utils.getCurrentColorFormat( renderContext ), utils.getCurrentDepthStencilFormat( renderContext ),
532
+ utils.getPrimitiveTopology( object, material )
533
+ ].join();
534
+
535
+ }
536
+
537
+ // textures
538
+
539
+ createSampler( texture ) {
540
+
541
+ this.textureUtils.createSampler( texture );
542
+
543
+ }
544
+
545
+ destroySampler( texture ) {
546
+
547
+ this.textureUtils.destroySampler( texture );
548
+
549
+ }
550
+
551
+ createDefaultTexture( texture ) {
552
+
553
+ this.textureUtils.createDefaultTexture( texture );
554
+
555
+ }
556
+
557
+ createTexture( texture ) {
558
+
559
+ this.textureUtils.createTexture( texture );
560
+
561
+ }
562
+
563
+ updateTexture( texture ) {
564
+
565
+ this.textureUtils.updateTexture( texture );
566
+
567
+ }
568
+
569
+ destroyTexture( texture ) {
570
+
571
+ this.textureUtils.destroyTexture( texture );
572
+
573
+ }
574
+
575
+ copyTextureToBuffer( texture, x, y, width, height ) {
576
+
577
+ return this.textureUtils.copyTextureToBuffer( texture, x, y, width, height );
578
+
579
+ }
580
+
581
+ // node builder
582
+
583
+ createNodeBuilder( object, renderer, scene = null ) {
584
+
585
+ return new WGSLNodeBuilder( object, renderer, scene );
586
+
587
+ }
588
+
589
+ // program
590
+
591
+ createProgram( program ) {
592
+
593
+ const programGPU = this.get( program );
594
+
595
+ programGPU.module = {
596
+ module: this.device.createShaderModule( { code: program.code, label: program.stage } ),
597
+ entryPoint: 'main'
598
+ };
599
+
600
+ }
601
+
602
+ destroyProgram( program ) {
603
+
604
+ this.delete( program );
605
+
606
+ }
607
+
608
+ // pipelines
609
+
610
+ createRenderPipeline( renderObject ) {
611
+
612
+ this.pipelineUtils.createRenderPipeline( renderObject );
613
+
614
+ }
615
+
616
+ createComputePipeline( computePipeline ) {
617
+
618
+ this.pipelineUtils.createComputePipeline( computePipeline );
619
+
620
+ }
621
+
622
+ // bindings
623
+
624
+ createBindings( bindings, pipeline ) {
625
+
626
+ this.bindingUtils.createBindings( bindings, pipeline );
627
+
628
+ }
629
+
630
+ updateBindings( bindings, pipeline ) {
631
+
632
+ this.bindingUtils.createBindings( bindings, pipeline );
633
+
634
+ }
635
+
636
+ updateBinding( binding ) {
637
+
638
+ this.bindingUtils.updateBinding( binding );
639
+
640
+ }
641
+
642
+ // attributes
643
+
644
+ createIndexAttribute( attribute ) {
645
+
646
+ this.attributeUtils.createAttribute( attribute, GPUBufferUsage.INDEX | GPUBufferUsage.COPY_SRC | GPUBufferUsage.COPY_DST );
647
+
648
+ }
649
+
650
+ createAttribute( attribute ) {
651
+
652
+ this.attributeUtils.createAttribute( attribute, GPUBufferUsage.VERTEX | GPUBufferUsage.COPY_SRC | GPUBufferUsage.COPY_DST );
653
+
654
+ }
655
+
656
+ createStorageAttribute( attribute ) {
657
+
658
+ this.attributeUtils.createAttribute( attribute, GPUBufferUsage.STORAGE | GPUBufferUsage.VERTEX | GPUBufferUsage.COPY_SRC | GPUBufferUsage.COPY_DST );
659
+
660
+ }
661
+
662
+ updateAttribute( attribute ) {
663
+
664
+ this.attributeUtils.updateAttribute( attribute );
665
+
666
+ }
667
+
668
+ destroyAttribute( attribute ) {
669
+
670
+ this.attributeUtils.destroyAttribute( attribute );
671
+
672
+ }
673
+
674
+ // canvas
675
+
676
+ updateSize() {
677
+
678
+ this._configureContext();
679
+ this._setupColorBuffer();
680
+
681
+ }
682
+
683
+ // utils public
684
+
685
+ hasFeature( name ) {
686
+
687
+ const adapter = this.adapter || _staticAdapter;
688
+
689
+ //
690
+
691
+ const features = Object.values( GPUFeatureName );
692
+
693
+ if ( features.includes( name ) === false ) {
694
+
695
+ throw new Error( 'THREE.WebGPURenderer: Unknown WebGPU GPU feature: ' + name );
696
+
697
+ }
698
+
699
+ //
700
+
701
+ return adapter.features.has( name );
702
+
703
+ }
704
+
705
+ copyFramebufferToTexture( texture, renderContext ) {
706
+
707
+ const renderContextData = this.get( renderContext );
708
+
709
+ const { encoder, descriptor } = renderContextData;
710
+
711
+ let sourceGPU = null;
712
+
713
+ if ( texture.isFramebufferTexture ) {
714
+
715
+ sourceGPU = this.context.getCurrentTexture();
716
+
717
+ } else if ( texture.isDepthTexture ) {
718
+
719
+ sourceGPU = this._getDepthBufferGPU( renderContext );
720
+
721
+ }
722
+
723
+ const destinationGPU = this.get( texture ).texture;
724
+
725
+ renderContextData.currentPass.end();
726
+
727
+ encoder.copyTextureToTexture(
728
+ {
729
+ texture: sourceGPU,
730
+ origin: { x: 0, y: 0, z: 0 }
731
+ },
732
+ {
733
+ texture: destinationGPU
734
+ },
735
+ [
736
+ texture.image.width,
737
+ texture.image.height
738
+ ]
739
+ );
740
+
741
+ if ( texture.generateMipmaps ) this.textureUtils.generateMipmaps( texture );
742
+
743
+ descriptor.colorAttachments[ 0 ].loadOp = GPULoadOp.Load;
744
+ if ( renderContext.depth ) descriptor.depthStencilAttachment.depthLoadOp = GPULoadOp.Load;
745
+ if ( renderContext.stencil ) descriptor.depthStencilAttachment.stencilLoadOp = GPULoadOp.Load;
746
+
747
+ renderContextData.currentPass = encoder.beginRenderPass( descriptor );
748
+ renderContextData.currentAttributesSet = {};
749
+
750
+ }
751
+
752
+ // utils
753
+
754
+ _getDepthBufferGPU( renderContext ) {
755
+
756
+ const { depthBuffers } = this;
757
+ const { width, height } = this.getDrawingBufferSize();
758
+
759
+ let depthTexture = depthBuffers.get( renderContext );
760
+
761
+ if ( depthTexture !== undefined && depthTexture.image.width === width && depthTexture.image.height === height ) {
762
+
763
+ return this.get( depthTexture ).texture;
764
+
765
+ }
766
+
767
+ this._destroyDepthBufferGPU( renderContext );
768
+
769
+ depthTexture = new DepthTexture();
770
+ depthTexture.name = 'depthBuffer';
771
+
772
+ if ( renderContext.stencil ) {
773
+
774
+ depthTexture = new DepthTexture();
775
+ depthTexture.format = DepthStencilFormat;
776
+ depthTexture.type = UnsignedInt248Type;
777
+
778
+ } else if ( renderContext.depth ) {
779
+
780
+ depthTexture = new DepthTexture();
781
+ depthTexture.format = DepthFormat;
782
+ depthTexture.type = UnsignedIntType;
783
+
784
+ }
785
+
786
+ depthTexture.image.width = width;
787
+ depthTexture.image.height = height;
788
+
789
+ this.textureUtils.createTexture( depthTexture, { sampleCount: this.parameters.sampleCount } );
790
+
791
+ depthBuffers.set( renderContext, depthTexture );
792
+
793
+ return this.get( depthTexture ).texture;
794
+
795
+ }
796
+
797
+ _destroyDepthBufferGPU( renderContext ) {
798
+
799
+ const { depthBuffers } = this;
800
+
801
+ const depthTexture = depthBuffers.get( renderContext );
802
+
803
+ if ( depthTexture !== undefined ) {
804
+
805
+ this.textureUtils.destroyTexture( depthTexture );
806
+
807
+ depthBuffers.delete( renderContext );
808
+
809
+ }
810
+
811
+ }
812
+
813
+ _configureContext() {
814
+
815
+ this.context.configure( {
816
+ device: this.device,
817
+ format: GPUTextureFormat.BGRA8Unorm,
818
+ usage: GPUTextureUsage.RENDER_ATTACHMENT | GPUTextureUsage.COPY_SRC,
819
+ alphaMode: 'premultiplied'
820
+ } );
821
+
822
+ }
823
+
824
+ _setupColorBuffer() {
825
+
826
+ if ( this.colorBuffer ) this.colorBuffer.destroy();
827
+
828
+ const { width, height } = this.getDrawingBufferSize();
829
+ //const format = navigator.gpu.getPreferredCanvasFormat(); // @TODO: Move to WebGPUUtils
830
+
831
+ this.colorBuffer = this.device.createTexture( {
832
+ label: 'colorBuffer',
833
+ size: {
834
+ width: width,
835
+ height: height,
836
+ depthOrArrayLayers: 1
837
+ },
838
+ sampleCount: this.parameters.sampleCount,
839
+ format: GPUTextureFormat.BGRA8Unorm,
840
+ usage: GPUTextureUsage.RENDER_ATTACHMENT | GPUTextureUsage.COPY_SRC
841
+ } );
842
+
843
+ }
844
+
845
+ }
846
+
847
+ export default WebGPUBackend;