super-three 0.147.1 → 0.154.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (896) hide show
  1. package/LICENSE +1 -1
  2. package/build/three.cjs +37190 -21678
  3. package/build/three.js +37182 -21669
  4. package/build/three.min.js +4 -2
  5. package/build/three.module.js +7656 -6548
  6. package/build/three.module.min.js +7 -0
  7. package/examples/jsm/animation/AnimationClipCreator.js +5 -3
  8. package/examples/jsm/cameras/CinematicCamera.js +1 -2
  9. package/examples/jsm/capabilities/WebGPU.js +17 -5
  10. package/examples/jsm/controls/ArcballControls.js +1835 -1827
  11. package/examples/jsm/controls/FlyControls.js +25 -9
  12. package/examples/jsm/controls/MapControls.js +28 -0
  13. package/examples/jsm/controls/OrbitControls.js +25 -46
  14. package/examples/jsm/controls/PointerLockControls.js +70 -65
  15. package/examples/jsm/controls/TrackballControls.js +18 -4
  16. package/examples/jsm/controls/TransformControls.js +0 -1
  17. package/examples/jsm/csm/CSM.js +12 -6
  18. package/examples/jsm/csm/CSMShader.js +7 -6
  19. package/examples/jsm/effects/AnaglyphEffect.js +6 -20
  20. package/examples/jsm/effects/AsciiEffect.js +3 -6
  21. package/examples/jsm/effects/OutlineEffect.js +2 -16
  22. package/examples/jsm/effects/ParallaxBarrierEffect.js +3 -0
  23. package/examples/jsm/environments/RoomEnvironment.js +6 -2
  24. package/examples/jsm/exporters/DRACOExporter.js +53 -11
  25. package/examples/jsm/exporters/EXRExporter.js +3 -9
  26. package/examples/jsm/exporters/GLTFExporter.js +597 -112
  27. package/examples/jsm/exporters/KTX2Exporter.js +34 -23
  28. package/examples/jsm/exporters/MMDExporter.js +1 -1
  29. package/examples/jsm/exporters/PLYExporter.js +8 -1
  30. package/examples/jsm/exporters/STLExporter.js +8 -4
  31. package/examples/jsm/exporters/USDZExporter.js +184 -124
  32. package/examples/jsm/geometries/ConvexGeometry.js +0 -6
  33. package/examples/jsm/geometries/ParametricGeometry.js +10 -0
  34. package/examples/jsm/helpers/OctreeHelper.js +1 -0
  35. package/examples/jsm/helpers/ViewHelper.js +71 -57
  36. package/examples/jsm/interactive/HTMLMesh.js +16 -3
  37. package/examples/jsm/interactive/InteractiveGroup.js +1 -1
  38. package/examples/{js → jsm}/libs/basis/README.md +4 -4
  39. package/examples/jsm/libs/draco/draco_decoder.js +34 -0
  40. package/examples/jsm/libs/draco/draco_decoder.wasm +0 -0
  41. package/examples/jsm/libs/draco/draco_wasm_wrapper.js +117 -0
  42. package/examples/jsm/libs/draco/gltf/draco_decoder.js +33 -0
  43. package/examples/jsm/libs/draco/gltf/draco_decoder.wasm +0 -0
  44. package/examples/jsm/libs/draco/gltf/draco_wasm_wrapper.js +116 -0
  45. package/examples/jsm/libs/lil-gui.module.min.js +2 -2
  46. package/examples/jsm/libs/tween.module.js +803 -0
  47. package/examples/jsm/lights/IESSpotLight.js +25 -0
  48. package/examples/jsm/lights/LightProbeGenerator.js +11 -9
  49. package/examples/jsm/lines/LineMaterial.js +1 -1
  50. package/examples/jsm/lines/LineSegments2.js +12 -10
  51. package/examples/jsm/loaders/3DMLoader.js +9 -6
  52. package/examples/jsm/loaders/3MFLoader.js +17 -12
  53. package/examples/jsm/loaders/AMFLoader.js +7 -4
  54. package/examples/jsm/loaders/BVHLoader.js +2 -2
  55. package/examples/jsm/loaders/ColladaLoader.js +19 -17
  56. package/examples/jsm/loaders/DRACOLoader.js +69 -18
  57. package/examples/jsm/loaders/EXRLoader.js +23 -24
  58. package/examples/jsm/loaders/FBXLoader.js +41 -52
  59. package/examples/jsm/loaders/GCodeLoader.js +1 -2
  60. package/examples/jsm/loaders/GLTFLoader.js +452 -282
  61. package/examples/jsm/loaders/HDRCubeTextureLoader.js +4 -4
  62. package/examples/jsm/loaders/IESLoader.js +337 -0
  63. package/examples/jsm/loaders/KMZLoader.js +4 -4
  64. package/examples/jsm/loaders/KTX2Loader.js +145 -69
  65. package/examples/jsm/loaders/LDrawLoader.js +24 -25
  66. package/examples/jsm/loaders/LWOLoader.js +12 -29
  67. package/examples/jsm/loaders/LottieLoader.js +3 -1
  68. package/examples/jsm/loaders/MMDLoader.js +49 -18
  69. package/examples/jsm/loaders/MTLLoader.js +2 -2
  70. package/examples/jsm/loaders/MaterialXLoader.js +9 -3
  71. package/examples/jsm/loaders/NRRDLoader.js +33 -5
  72. package/examples/jsm/loaders/OBJLoader.js +1 -1
  73. package/examples/jsm/loaders/PCDLoader.js +26 -12
  74. package/examples/jsm/loaders/PDBLoader.js +7 -2
  75. package/examples/jsm/loaders/PLYLoader.js +261 -106
  76. package/examples/jsm/loaders/RGBELoader.js +3 -3
  77. package/examples/jsm/loaders/STLLoader.js +9 -5
  78. package/examples/jsm/loaders/SVGLoader.js +36 -27
  79. package/examples/jsm/loaders/TTFLoader.js +1 -8
  80. package/examples/jsm/loaders/TiltLoader.js +13 -7
  81. package/examples/jsm/loaders/USDZLoader.js +5 -5
  82. package/examples/jsm/loaders/VOXLoader.js +8 -2
  83. package/examples/jsm/loaders/VRMLLoader.js +60 -20
  84. package/examples/jsm/loaders/VTKLoader.js +19 -10
  85. package/examples/jsm/loaders/XYZLoader.js +9 -3
  86. package/examples/jsm/loaders/lwo/IFFParser.js +19 -19
  87. package/examples/jsm/materials/MeshGouraudMaterial.js +2 -5
  88. package/examples/jsm/math/Lut.js +5 -4
  89. package/examples/jsm/math/MeshSurfaceSampler.js +82 -43
  90. package/examples/jsm/misc/ConvexObjectBreaker.js +2 -8
  91. package/examples/jsm/misc/GPUComputationRenderer.js +6 -5
  92. package/examples/jsm/misc/MD2Character.js +2 -2
  93. package/examples/jsm/misc/MD2CharacterComplex.js +2 -2
  94. package/examples/jsm/misc/ProgressiveLightMap.js +12 -10
  95. package/examples/jsm/misc/RollerCoaster.js +7 -1
  96. package/examples/jsm/misc/Volume.js +20 -5
  97. package/examples/jsm/misc/VolumeSlice.js +3 -1
  98. package/examples/jsm/modifiers/CurveModifier.js +1 -0
  99. package/examples/jsm/modifiers/TessellateModifier.js +19 -19
  100. package/examples/jsm/nodes/Nodes.js +149 -335
  101. package/examples/jsm/nodes/accessors/BitangentNode.js +43 -16
  102. package/examples/jsm/nodes/accessors/BufferAttributeNode.js +99 -0
  103. package/examples/jsm/nodes/accessors/BufferNode.js +6 -0
  104. package/examples/jsm/nodes/accessors/CameraNode.js +36 -5
  105. package/examples/jsm/nodes/accessors/CubeTextureNode.js +27 -33
  106. package/examples/jsm/nodes/accessors/ExtendedMaterialNode.js +64 -0
  107. package/examples/jsm/nodes/accessors/InstanceNode.js +39 -26
  108. package/examples/jsm/nodes/accessors/MaterialNode.js +164 -39
  109. package/examples/jsm/nodes/accessors/MaterialReferenceNode.js +16 -0
  110. package/examples/jsm/nodes/accessors/ModelNode.js +13 -0
  111. package/examples/jsm/nodes/accessors/ModelViewProjectionNode.js +13 -14
  112. package/examples/jsm/nodes/accessors/MorphNode.js +70 -0
  113. package/examples/jsm/nodes/accessors/NormalNode.js +36 -19
  114. package/examples/jsm/nodes/accessors/Object3DNode.js +40 -12
  115. package/examples/jsm/nodes/accessors/PointUVNode.js +6 -1
  116. package/examples/jsm/nodes/accessors/PositionNode.js +38 -23
  117. package/examples/jsm/nodes/accessors/ReferenceNode.js +21 -14
  118. package/examples/jsm/nodes/accessors/ReflectVectorNode.js +11 -7
  119. package/examples/jsm/nodes/accessors/SceneNode.js +46 -0
  120. package/examples/jsm/nodes/accessors/SkinningNode.js +55 -71
  121. package/examples/jsm/nodes/accessors/StorageBufferNode.js +6 -0
  122. package/examples/jsm/nodes/accessors/TangentNode.js +28 -20
  123. package/examples/jsm/nodes/accessors/TextureBicubicNode.js +94 -0
  124. package/examples/jsm/nodes/accessors/TextureNode.js +143 -13
  125. package/examples/jsm/nodes/accessors/TextureSizeNode.js +35 -0
  126. package/examples/jsm/nodes/accessors/UVNode.js +7 -1
  127. package/examples/jsm/nodes/accessors/UserDataNode.js +6 -0
  128. package/examples/jsm/nodes/code/CodeNode.js +78 -0
  129. package/examples/jsm/nodes/code/ExpressionNode.js +37 -0
  130. package/examples/jsm/nodes/{core → code}/FunctionCallNode.js +15 -1
  131. package/examples/jsm/nodes/{core → code}/FunctionNode.js +31 -9
  132. package/examples/jsm/nodes/code/ScriptableNode.js +488 -0
  133. package/examples/jsm/nodes/code/ScriptableValueNode.js +167 -0
  134. package/examples/jsm/nodes/core/ArrayUniformNode.js +3 -0
  135. package/examples/jsm/nodes/core/AttributeNode.js +17 -9
  136. package/examples/jsm/nodes/core/BypassNode.js +11 -4
  137. package/examples/jsm/nodes/core/CacheNode.js +46 -0
  138. package/examples/jsm/nodes/core/ConstNode.js +3 -0
  139. package/examples/jsm/nodes/core/ContextNode.js +10 -1
  140. package/examples/jsm/nodes/core/IndexNode.js +66 -0
  141. package/examples/jsm/nodes/core/InputNode.js +26 -5
  142. package/examples/jsm/nodes/core/LightingModel.js +17 -0
  143. package/examples/jsm/nodes/core/Node.js +128 -37
  144. package/examples/jsm/nodes/core/NodeAttribute.js +2 -1
  145. package/examples/jsm/nodes/core/NodeBuilder.js +287 -118
  146. package/examples/jsm/nodes/core/NodeCache.js +26 -0
  147. package/examples/jsm/nodes/core/NodeFrame.js +56 -5
  148. package/examples/jsm/nodes/core/NodeUtils.js +115 -28
  149. package/examples/jsm/nodes/core/PropertyNode.js +23 -2
  150. package/examples/jsm/nodes/core/StackNode.js +99 -0
  151. package/examples/jsm/nodes/core/TempNode.js +11 -3
  152. package/examples/jsm/nodes/core/UniformNode.js +16 -1
  153. package/examples/jsm/nodes/core/VarNode.js +19 -29
  154. package/examples/jsm/nodes/core/VaryingNode.js +15 -2
  155. package/examples/jsm/nodes/core/constants.js +6 -0
  156. package/examples/jsm/nodes/display/BlendModeNode.js +33 -19
  157. package/examples/jsm/nodes/display/ColorAdjustmentNode.js +36 -20
  158. package/examples/jsm/nodes/display/ColorSpaceNode.js +60 -47
  159. package/examples/jsm/nodes/display/FrontFacingNode.js +7 -1
  160. package/examples/jsm/nodes/display/NormalMapNode.js +33 -20
  161. package/examples/jsm/nodes/display/PosterizeNode.js +10 -3
  162. package/examples/jsm/nodes/display/ToneMappingNode.js +101 -11
  163. package/examples/jsm/nodes/display/ViewportDepthNode.js +69 -0
  164. package/examples/jsm/nodes/display/ViewportDepthTextureNode.js +34 -0
  165. package/examples/jsm/nodes/display/ViewportNode.js +27 -18
  166. package/examples/jsm/nodes/display/ViewportSharedTextureNode.js +31 -0
  167. package/examples/jsm/nodes/display/ViewportTextureNode.js +75 -0
  168. package/examples/jsm/nodes/fog/FogExp2Node.js +35 -0
  169. package/examples/jsm/nodes/fog/FogNode.js +12 -6
  170. package/examples/jsm/nodes/fog/FogRangeNode.js +12 -5
  171. package/examples/jsm/nodes/functions/BSDF/BRDF_BlinnPhong.js +30 -0
  172. package/examples/jsm/nodes/functions/BSDF/BRDF_GGX.js +15 -16
  173. package/examples/jsm/nodes/functions/BSDF/BRDF_Lambert.js +3 -3
  174. package/examples/jsm/nodes/functions/BSDF/BRDF_Sheen.js +43 -0
  175. package/examples/jsm/nodes/functions/BSDF/DFGApprox.js +9 -7
  176. package/examples/jsm/nodes/functions/BSDF/D_GGX.js +5 -5
  177. package/examples/jsm/nodes/functions/BSDF/EnvironmentBRDF.js +13 -0
  178. package/examples/jsm/nodes/functions/BSDF/F_Schlick.js +4 -6
  179. package/examples/jsm/nodes/functions/BSDF/V_GGX_SmithCorrelated.js +8 -6
  180. package/examples/jsm/nodes/functions/PhongLightingModel.js +28 -0
  181. package/examples/jsm/nodes/functions/PhysicalLightingModel.js +155 -45
  182. package/examples/jsm/nodes/functions/material/getGeometryRoughness.js +5 -4
  183. package/examples/jsm/nodes/functions/material/getRoughness.js +6 -6
  184. package/examples/jsm/nodes/geometry/RangeNode.js +50 -55
  185. package/examples/jsm/nodes/gpgpu/ComputeNode.js +9 -2
  186. package/examples/jsm/nodes/lighting/AONode.js +5 -3
  187. package/examples/jsm/nodes/lighting/AmbientLightNode.js +27 -0
  188. package/examples/jsm/nodes/lighting/AnalyticLightNode.js +114 -5
  189. package/examples/jsm/nodes/lighting/DirectionalLightNode.js +43 -0
  190. package/examples/jsm/nodes/lighting/EnvironmentNode.js +153 -38
  191. package/examples/jsm/nodes/lighting/HemisphereLightNode.js +15 -10
  192. package/examples/jsm/nodes/lighting/IESSpotLightNode.js +39 -0
  193. package/examples/jsm/nodes/lighting/LightNode.js +57 -0
  194. package/examples/jsm/nodes/lighting/LightUtils.js +17 -0
  195. package/examples/jsm/nodes/lighting/LightingContextNode.js +41 -17
  196. package/examples/jsm/nodes/lighting/LightingNode.js +3 -1
  197. package/examples/jsm/nodes/lighting/LightsNode.js +18 -10
  198. package/examples/jsm/nodes/lighting/PointLightNode.js +71 -0
  199. package/examples/jsm/nodes/lighting/SpotLightNode.js +92 -0
  200. package/examples/jsm/nodes/loaders/NodeLoader.js +5 -4
  201. package/examples/jsm/nodes/loaders/NodeMaterialLoader.js +4 -20
  202. package/examples/jsm/nodes/materials/LineBasicNodeMaterial.js +6 -24
  203. package/examples/jsm/nodes/materials/Materials.js +11 -55
  204. package/examples/jsm/nodes/materials/MeshBasicNodeMaterial.js +5 -26
  205. package/examples/jsm/nodes/materials/MeshNormalNodeMaterial.js +38 -0
  206. package/examples/jsm/nodes/materials/MeshPhongNodeMaterial.js +65 -0
  207. package/examples/jsm/nodes/materials/MeshPhysicalNodeMaterial.js +47 -6
  208. package/examples/jsm/nodes/materials/MeshStandardNodeMaterial.js +22 -110
  209. package/examples/jsm/nodes/materials/NodeMaterial.js +340 -67
  210. package/examples/jsm/nodes/materials/PointsNodeMaterial.js +7 -10
  211. package/examples/jsm/nodes/materials/SpriteNodeMaterial.js +29 -32
  212. package/examples/jsm/nodes/materialx/MaterialXNodes.js +31 -22
  213. package/examples/jsm/nodes/materialx/lib/mx_hsv.js +3 -3
  214. package/examples/jsm/nodes/materialx/lib/mx_noise.js +14 -13
  215. package/examples/jsm/nodes/materialx/lib/mx_transform_color.js +4 -3
  216. package/examples/jsm/nodes/math/CondNode.js +43 -17
  217. package/examples/jsm/nodes/math/MathNode.js +184 -73
  218. package/examples/jsm/nodes/math/OperatorNode.js +53 -3
  219. package/examples/jsm/nodes/procedural/CheckerNode.js +16 -8
  220. package/examples/jsm/nodes/shadernode/ShaderNode.js +206 -63
  221. package/examples/jsm/nodes/utils/ArrayElementNode.js +4 -2
  222. package/examples/jsm/nodes/utils/ConvertNode.js +19 -1
  223. package/examples/jsm/nodes/utils/DiscardNode.js +26 -0
  224. package/examples/jsm/nodes/utils/EquirectUVNode.js +10 -4
  225. package/examples/jsm/nodes/utils/JoinNode.js +4 -1
  226. package/examples/jsm/nodes/utils/LoopNode.js +186 -0
  227. package/examples/jsm/nodes/utils/MatcapUVNode.js +11 -4
  228. package/examples/jsm/nodes/utils/MaxMipLevelNode.js +18 -5
  229. package/examples/jsm/nodes/utils/OscNode.js +21 -14
  230. package/examples/jsm/nodes/utils/PackingNode.js +55 -0
  231. package/examples/jsm/nodes/utils/RemapNode.js +13 -5
  232. package/examples/jsm/nodes/utils/RotateUVNode.js +18 -7
  233. package/examples/jsm/nodes/utils/SpecularMIPLevelNode.js +37 -0
  234. package/examples/jsm/nodes/utils/SplitNode.js +7 -5
  235. package/examples/jsm/nodes/utils/SpriteSheetUVNode.js +15 -30
  236. package/examples/jsm/nodes/utils/TimerNode.js +16 -6
  237. package/examples/jsm/nodes/utils/TriplanarTexturesNode.js +21 -10
  238. package/examples/jsm/objects/GroundProjectedSkybox.js +172 -0
  239. package/examples/jsm/objects/Lensflare.js +3 -4
  240. package/examples/jsm/objects/MarchingCubes.js +5 -1
  241. package/examples/jsm/objects/Reflector.js +8 -5
  242. package/examples/jsm/objects/Refractor.js +5 -5
  243. package/examples/jsm/objects/ShadowMesh.js +3 -3
  244. package/examples/jsm/objects/Sky.js +1 -1
  245. package/examples/jsm/objects/Water.js +2 -1
  246. package/examples/jsm/objects/Water2.js +1 -1
  247. package/examples/jsm/offscreen/scene.js +1 -0
  248. package/examples/jsm/physics/AmmoPhysics.js +27 -28
  249. package/examples/jsm/physics/RapierPhysics.js +199 -0
  250. package/examples/jsm/postprocessing/AfterimagePass.js +3 -2
  251. package/examples/jsm/postprocessing/BloomPass.js +7 -4
  252. package/examples/jsm/postprocessing/BokehPass.js +3 -8
  253. package/examples/jsm/postprocessing/DotScreenPass.js +1 -2
  254. package/examples/jsm/postprocessing/EffectComposer.js +7 -95
  255. package/examples/jsm/postprocessing/FilmPass.js +1 -2
  256. package/examples/jsm/postprocessing/GlitchPass.js +0 -2
  257. package/examples/jsm/postprocessing/HalftonePass.js +0 -6
  258. package/examples/jsm/postprocessing/OutlinePass.js +8 -10
  259. package/examples/jsm/postprocessing/OutputPass.js +72 -0
  260. package/examples/jsm/postprocessing/Pass.js +2 -0
  261. package/examples/jsm/postprocessing/RenderPixelatedPass.js +4 -3
  262. package/examples/jsm/postprocessing/SAOPass.js +4 -26
  263. package/examples/jsm/postprocessing/SMAAPass.js +5 -8
  264. package/examples/jsm/postprocessing/SSAARenderPass.js +5 -5
  265. package/examples/jsm/postprocessing/SSAOPass.js +4 -14
  266. package/examples/jsm/postprocessing/SSRPass.js +3 -7
  267. package/examples/jsm/postprocessing/SavePass.js +5 -4
  268. package/examples/jsm/postprocessing/ShaderPass.js +1 -0
  269. package/examples/jsm/postprocessing/TAARenderPass.js +17 -4
  270. package/examples/jsm/postprocessing/TexturePass.js +2 -3
  271. package/examples/jsm/postprocessing/UnrealBloomPass.js +13 -21
  272. package/examples/jsm/renderers/CSS2DRenderer.js +6 -1
  273. package/examples/jsm/renderers/CSS3DRenderer.js +27 -5
  274. package/examples/jsm/renderers/{webgpu/WebGPUAnimation.js → common/Animation.js} +4 -4
  275. package/examples/jsm/renderers/common/Attributes.js +75 -0
  276. package/examples/jsm/renderers/common/Backend.js +162 -0
  277. package/examples/jsm/renderers/common/Background.js +134 -0
  278. package/examples/jsm/renderers/common/Binding.js +11 -0
  279. package/examples/jsm/renderers/common/Bindings.js +169 -0
  280. package/examples/jsm/renderers/common/Buffer.js +38 -0
  281. package/examples/jsm/renderers/{webgpu/WebGPUBufferUtils.js → common/BufferUtils.js} +2 -2
  282. package/examples/jsm/renderers/common/ChainMap.js +89 -0
  283. package/examples/jsm/renderers/common/ComputePipeline.js +17 -0
  284. package/examples/jsm/renderers/common/Constants.js +14 -0
  285. package/examples/jsm/renderers/common/CubeRenderTarget.js +65 -0
  286. package/examples/jsm/renderers/common/DataMap.js +54 -0
  287. package/examples/jsm/renderers/common/Geometries.js +215 -0
  288. package/examples/jsm/renderers/{webgpu/WebGPUInfo.js → common/Info.js} +2 -3
  289. package/examples/jsm/renderers/common/Pipeline.js +13 -0
  290. package/examples/jsm/renderers/common/Pipelines.js +321 -0
  291. package/examples/jsm/renderers/common/ProgrammableStage.js +18 -0
  292. package/examples/jsm/renderers/common/RenderContext.js +37 -0
  293. package/examples/jsm/renderers/common/RenderContexts.js +38 -0
  294. package/examples/jsm/renderers/{webgpu/WebGPURenderLists.js → common/RenderList.js} +26 -47
  295. package/examples/jsm/renderers/common/RenderLists.js +38 -0
  296. package/examples/jsm/renderers/common/RenderObject.js +113 -0
  297. package/examples/jsm/renderers/common/RenderObjects.js +92 -0
  298. package/examples/jsm/renderers/common/RenderPipeline.js +16 -0
  299. package/examples/jsm/renderers/common/RenderTarget.js +15 -0
  300. package/examples/jsm/renderers/common/Renderer.js +864 -0
  301. package/examples/jsm/renderers/common/SampledTexture.js +80 -0
  302. package/examples/jsm/renderers/common/Sampler.js +18 -0
  303. package/examples/jsm/renderers/common/StorageBuffer.js +17 -0
  304. package/examples/jsm/renderers/common/Textures.js +206 -0
  305. package/examples/jsm/renderers/{webgpu/WebGPUUniform.js → common/Uniform.js} +13 -9
  306. package/examples/jsm/renderers/common/UniformBuffer.js +15 -0
  307. package/examples/jsm/renderers/{webgpu/WebGPUUniformsGroup.js → common/UniformsGroup.js} +13 -13
  308. package/examples/jsm/renderers/common/nodes/NodeRender.js +302 -0
  309. package/examples/jsm/renderers/{webgpu/nodes/WebGPUNodeSampledTexture.js → common/nodes/NodeSampledTexture.js} +4 -4
  310. package/examples/jsm/renderers/{webgpu/nodes/WebGPUNodeSampler.js → common/nodes/NodeSampler.js} +3 -3
  311. package/examples/jsm/renderers/{webgpu/nodes/WebGPUNodeUniform.js → common/nodes/NodeUniform.js} +1 -1
  312. package/examples/jsm/renderers/common/nodes/Nodes.js +319 -0
  313. package/examples/jsm/renderers/webgl/nodes/GLSLNodeBuilder.js +340 -0
  314. package/examples/jsm/renderers/webgl/nodes/WebGLNodeBuilder.js +58 -50
  315. package/examples/jsm/renderers/webgpu/WebGPUBackend.js +847 -0
  316. package/examples/jsm/renderers/webgpu/WebGPURenderer.js +15 -987
  317. package/examples/jsm/renderers/webgpu/nodes/{WebGPUNodeBuilder.js → WGSLNodeBuilder.js} +139 -92
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  642. package/examples/js/loaders/NRRDLoader.js +0 -609
  643. package/examples/js/loaders/OBJLoader.js +0 -789
  644. package/examples/js/loaders/PCDLoader.js +0 -413
  645. package/examples/js/loaders/PDBLoader.js +0 -317
  646. package/examples/js/loaders/PLYLoader.js +0 -576
  647. package/examples/js/loaders/PRWMLoader.js +0 -249
  648. package/examples/js/loaders/PVRLoader.js +0 -218
  649. package/examples/js/loaders/RGBELoader.js +0 -442
  650. package/examples/js/loaders/RGBMLoader.js +0 -1354
  651. package/examples/js/loaders/STLLoader.js +0 -364
  652. package/examples/js/loaders/SVGLoader.js +0 -2783
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  656. package/examples/js/loaders/TTFLoader.js +0 -203
  657. package/examples/js/loaders/TiltLoader.js +0 -459
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  659. package/examples/js/loaders/VRMLLoader.js +0 -3140
  660. package/examples/js/loaders/VTKLoader.js +0 -1078
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  662. package/examples/js/loaders/lwo/IFFParser.js +0 -1067
  663. package/examples/js/loaders/lwo/LWO2Parser.js +0 -397
  664. package/examples/js/loaders/lwo/LWO3Parser.js +0 -360
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  666. package/examples/js/math/Capsule.js +0 -103
  667. package/examples/js/math/ColorConverter.js +0 -33
  668. package/examples/js/math/ConvexHull.js +0 -1154
  669. package/examples/js/math/ImprovedNoise.js +0 -66
  670. package/examples/js/math/Lut.js +0 -164
  671. package/examples/js/math/MeshSurfaceSampler.js +0 -171
  672. package/examples/js/math/OBB.js +0 -382
  673. package/examples/js/math/Octree.js +0 -410
  674. package/examples/js/math/SimplexNoise.js +0 -445
  675. package/examples/js/misc/ConvexObjectBreaker.js +0 -474
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  678. package/examples/js/misc/MD2Character.js +0 -235
  679. package/examples/js/misc/MD2CharacterComplex.js +0 -513
  680. package/examples/js/misc/MorphAnimMesh.js +0 -63
  681. package/examples/js/misc/MorphBlendMesh.js +0 -265
  682. package/examples/js/misc/ProgressiveLightMap.js +0 -335
  683. package/examples/js/misc/RollerCoaster.js +0 -430
  684. package/examples/js/misc/TubePainter.js +0 -167
  685. package/examples/js/misc/Volume.js +0 -437
  686. package/examples/js/misc/VolumeSlice.js +0 -214
  687. package/examples/js/modifiers/CurveModifier.js +0 -309
  688. package/examples/js/modifiers/EdgeSplitModifier.js +0 -228
  689. package/examples/js/modifiers/SimplifyModifier.js +0 -465
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  691. package/examples/js/objects/GroundProjectedEnv.js +0 -181
  692. package/examples/js/objects/Lensflare.js +0 -356
  693. package/examples/js/objects/LightningStorm.js +0 -206
  694. package/examples/js/objects/MarchingCubes.js +0 -759
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  696. package/examples/js/objects/ReflectorForSSRPass.js +0 -315
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  698. package/examples/js/objects/ShadowMesh.js +0 -59
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  702. package/examples/js/physics/AmmoPhysics.js +0 -259
  703. package/examples/js/physics/OimoPhysics.js +0 -217
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  707. package/examples/js/postprocessing/BokehPass.js +0 -120
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  729. package/examples/js/postprocessing/TexturePass.js +0 -49
  730. package/examples/js/postprocessing/UnrealBloomPass.js +0 -375
  731. package/examples/js/renderers/CSS2DRenderer.js +0 -178
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  733. package/examples/js/renderers/Projector.js +0 -818
  734. package/examples/js/renderers/SVGRenderer.js +0 -491
  735. package/examples/js/shaders/ACESFilmicToneMappingShader.js +0 -89
  736. package/examples/js/shaders/AfterimageShader.js +0 -60
  737. package/examples/js/shaders/BasicShader.js +0 -27
  738. package/examples/js/shaders/BleachBypassShader.js +0 -62
  739. package/examples/js/shaders/BlendShader.js +0 -54
  740. package/examples/js/shaders/BokehShader.js +0 -156
  741. package/examples/js/shaders/BokehShader2.js +0 -419
  742. package/examples/js/shaders/BrightnessContrastShader.js +0 -58
  743. package/examples/js/shaders/ColorCorrectionShader.js +0 -52
  744. package/examples/js/shaders/ColorifyShader.js +0 -47
  745. package/examples/js/shaders/ConvolutionShader.js +0 -92
  746. package/examples/js/shaders/CopyShader.js +0 -45
  747. package/examples/js/shaders/DOFMipMapShader.js +0 -60
  748. package/examples/js/shaders/DepthLimitedBlurShader.js +0 -173
  749. package/examples/js/shaders/DigitalGlitch.js +0 -127
  750. package/examples/js/shaders/DotScreenShader.js +0 -72
  751. package/examples/js/shaders/FXAAShader.js +0 -284
  752. package/examples/js/shaders/FilmShader.js +0 -110
  753. package/examples/js/shaders/FocusShader.js +0 -95
  754. package/examples/js/shaders/FreiChenShader.js +0 -93
  755. package/examples/js/shaders/GammaCorrectionShader.js +0 -41
  756. package/examples/js/shaders/GodRaysShader.js +0 -284
  757. package/examples/js/shaders/HalftoneShader.js +0 -336
  758. package/examples/js/shaders/HorizontalBlurShader.js +0 -59
  759. package/examples/js/shaders/HorizontalTiltShiftShader.js +0 -65
  760. package/examples/js/shaders/HueSaturationShader.js +0 -69
  761. package/examples/js/shaders/KaleidoShader.js +0 -60
  762. package/examples/js/shaders/LuminosityHighPassShader.js +0 -67
  763. package/examples/js/shaders/LuminosityShader.js +0 -46
  764. package/examples/js/shaders/MMDToonShader.js +0 -94
  765. package/examples/js/shaders/MirrorShader.js +0 -56
  766. package/examples/js/shaders/NormalMapShader.js +0 -55
  767. package/examples/js/shaders/RGBShiftShader.js +0 -56
  768. package/examples/js/shaders/SAOShader.js +0 -209
  769. package/examples/js/shaders/SMAAShader.js +0 -454
  770. package/examples/js/shaders/SSAOShader.js +0 -295
  771. package/examples/js/shaders/SSRShader.js +0 -381
  772. package/examples/js/shaders/SepiaShader.js +0 -52
  773. package/examples/js/shaders/SobelOperatorShader.js +0 -88
  774. package/examples/js/shaders/SubsurfaceScatteringShader.js +0 -49
  775. package/examples/js/shaders/TechnicolorShader.js +0 -43
  776. package/examples/js/shaders/ToneMapShader.js +0 -84
  777. package/examples/js/shaders/ToonShader.js +0 -335
  778. package/examples/js/shaders/TriangleBlurShader.js +0 -70
  779. package/examples/js/shaders/UnpackDepthRGBAShader.js +0 -47
  780. package/examples/js/shaders/VelocityShader.js +0 -126
  781. package/examples/js/shaders/VerticalBlurShader.js +0 -59
  782. package/examples/js/shaders/VerticalTiltShiftShader.js +0 -65
  783. package/examples/js/shaders/VignetteShader.js +0 -53
  784. package/examples/js/shaders/VolumeShader.js +0 -296
  785. package/examples/js/shaders/WaterRefractionShader.js +0 -84
  786. package/examples/js/textures/FlakesTexture.js +0 -40
  787. package/examples/js/utils/BufferGeometryUtils.js +0 -1160
  788. package/examples/js/utils/CameraUtils.js +0 -71
  789. package/examples/js/utils/GPUStatsPanel.js +0 -125
  790. package/examples/js/utils/GeometryCompressionUtils.js +0 -549
  791. package/examples/js/utils/GeometryUtils.js +0 -168
  792. package/examples/js/utils/LDrawUtils.js +0 -179
  793. package/examples/js/utils/PackedPhongMaterial.js +0 -109
  794. package/examples/js/utils/SceneUtils.js +0 -214
  795. package/examples/js/utils/ShadowMapViewer.js +0 -183
  796. package/examples/js/utils/SkeletonUtils.js +0 -493
  797. package/examples/js/utils/UVsDebug.js +0 -143
  798. package/examples/js/utils/WorkerPool.js +0 -105
  799. package/examples/jsm/exporters/ColladaExporter.js +0 -713
  800. package/examples/jsm/geometries/LightningStrike.js +0 -1017
  801. package/examples/jsm/libs/OimoPhysics/OimoPhysics.js +0 -37071
  802. package/examples/jsm/libs/OimoPhysics/index.js +0 -43
  803. package/examples/jsm/libs/flow.module.js +0 -4552
  804. package/examples/jsm/libs/tween.module.min.js +0 -3
  805. package/examples/jsm/loaders/BasisTextureLoader.js +0 -790
  806. package/examples/jsm/loaders/IFCLoader.js +0 -2431
  807. package/examples/jsm/loaders/PRWMLoader.js +0 -299
  808. package/examples/jsm/loaders/ifc/web-ifc-api.js +0 -47504
  809. package/examples/jsm/loaders/ifc/web-ifc.wasm +0 -0
  810. package/examples/jsm/node-editor/NodeEditor.js +0 -857
  811. package/examples/jsm/node-editor/accessors/MatcapUVEditor.js +0 -14
  812. package/examples/jsm/node-editor/accessors/NormalEditor.js +0 -30
  813. package/examples/jsm/node-editor/accessors/PositionEditor.js +0 -30
  814. package/examples/jsm/node-editor/accessors/UVEditor.js +0 -25
  815. package/examples/jsm/node-editor/core/BaseNode.js +0 -96
  816. package/examples/jsm/node-editor/core/DataFile.js +0 -59
  817. package/examples/jsm/node-editor/core/FileEditor.js +0 -20
  818. package/examples/jsm/node-editor/core/FileURLEditor.js +0 -29
  819. package/examples/jsm/node-editor/display/BlendEditor.js +0 -44
  820. package/examples/jsm/node-editor/display/NormalMapEditor.js +0 -49
  821. package/examples/jsm/node-editor/examples/animate-uv.json +0 -1
  822. package/examples/jsm/node-editor/examples/fake-top-light.json +0 -1
  823. package/examples/jsm/node-editor/examples/matcap.json +0 -1
  824. package/examples/jsm/node-editor/examples/oscillator-color.json +0 -1
  825. package/examples/jsm/node-editor/examples/rim.json +0 -1
  826. package/examples/jsm/node-editor/inputs/ColorEditor.js +0 -96
  827. package/examples/jsm/node-editor/inputs/FloatEditor.js +0 -23
  828. package/examples/jsm/node-editor/inputs/SliderEditor.js +0 -67
  829. package/examples/jsm/node-editor/inputs/TextureEditor.js +0 -155
  830. package/examples/jsm/node-editor/inputs/Vector2Editor.js +0 -28
  831. package/examples/jsm/node-editor/inputs/Vector3Editor.js +0 -30
  832. package/examples/jsm/node-editor/inputs/Vector4Editor.js +0 -37
  833. package/examples/jsm/node-editor/materials/BasicMaterialEditor.js +0 -84
  834. package/examples/jsm/node-editor/materials/PointsMaterialEditor.js +0 -102
  835. package/examples/jsm/node-editor/materials/StandardMaterialEditor.js +0 -118
  836. package/examples/jsm/node-editor/math/AngleEditor.js +0 -40
  837. package/examples/jsm/node-editor/math/DotEditor.js +0 -35
  838. package/examples/jsm/node-editor/math/InvertEditor.js +0 -39
  839. package/examples/jsm/node-editor/math/LimiterEditor.js +0 -62
  840. package/examples/jsm/node-editor/math/NormalizeEditor.js +0 -28
  841. package/examples/jsm/node-editor/math/OperatorEditor.js +0 -63
  842. package/examples/jsm/node-editor/math/PowerEditor.js +0 -44
  843. package/examples/jsm/node-editor/math/TrigonometryEditor.js +0 -45
  844. package/examples/jsm/node-editor/procedural/CheckerEditor.js +0 -27
  845. package/examples/jsm/node-editor/scene/MeshEditor.js +0 -102
  846. package/examples/jsm/node-editor/scene/Object3DEditor.js +0 -160
  847. package/examples/jsm/node-editor/scene/PointsEditor.js +0 -99
  848. package/examples/jsm/node-editor/utils/JoinEditor.js +0 -58
  849. package/examples/jsm/node-editor/utils/OscillatorEditor.js +0 -43
  850. package/examples/jsm/node-editor/utils/PreviewEditor.js +0 -170
  851. package/examples/jsm/node-editor/utils/SplitEditor.js +0 -39
  852. package/examples/jsm/node-editor/utils/TimerEditor.js +0 -58
  853. package/examples/jsm/nodes/core/CodeNode.js +0 -50
  854. package/examples/jsm/nodes/core/ExpressionNode.js +0 -32
  855. package/examples/jsm/nodes/core/InstanceIndexNode.js +0 -21
  856. package/examples/jsm/nodes/functions/light/getDistanceAttenuation.js +0 -22
  857. package/examples/jsm/nodes/lighting/PunctualLightNode.js +0 -68
  858. package/examples/jsm/nodes/shadernode/ShaderNodeBaseElements.js +0 -301
  859. package/examples/jsm/nodes/shadernode/ShaderNodeElements.js +0 -149
  860. package/examples/jsm/objects/GroundProjectedEnv.js +0 -186
  861. package/examples/jsm/objects/LightningStorm.js +0 -245
  862. package/examples/jsm/physics/OimoPhysics.js +0 -231
  863. package/examples/jsm/postprocessing/AdaptiveToneMappingPass.js +0 -369
  864. package/examples/jsm/renderers/webgpu/WebGPUAttributes.js +0 -187
  865. package/examples/jsm/renderers/webgpu/WebGPUBackground.js +0 -173
  866. package/examples/jsm/renderers/webgpu/WebGPUBinding.js +0 -22
  867. package/examples/jsm/renderers/webgpu/WebGPUBindings.js +0 -255
  868. package/examples/jsm/renderers/webgpu/WebGPUBuffer.js +0 -43
  869. package/examples/jsm/renderers/webgpu/WebGPUComputePipelines.js +0 -78
  870. package/examples/jsm/renderers/webgpu/WebGPUGeometries.js +0 -82
  871. package/examples/jsm/renderers/webgpu/WebGPUObjects.js +0 -36
  872. package/examples/jsm/renderers/webgpu/WebGPUProgrammableStage.js +0 -22
  873. package/examples/jsm/renderers/webgpu/WebGPUProperties.js +0 -38
  874. package/examples/jsm/renderers/webgpu/WebGPURenderPipelines.js +0 -296
  875. package/examples/jsm/renderers/webgpu/WebGPURenderStates.js +0 -66
  876. package/examples/jsm/renderers/webgpu/WebGPUSampledTexture.js +0 -73
  877. package/examples/jsm/renderers/webgpu/WebGPUSampler.js +0 -29
  878. package/examples/jsm/renderers/webgpu/WebGPUStorageBuffer.js +0 -20
  879. package/examples/jsm/renderers/webgpu/WebGPUTextureRenderer.js +0 -40
  880. package/examples/jsm/renderers/webgpu/WebGPUTextures.js +0 -794
  881. package/examples/jsm/renderers/webgpu/WebGPUUniformBuffer.js +0 -18
  882. package/examples/jsm/renderers/webgpu/WebGPUUtils.js +0 -81
  883. package/examples/jsm/renderers/webgpu/nodes/WebGPUNodes.js +0 -83
  884. package/examples/jsm/shaders/ToneMapShader.js +0 -73
  885. package/src/renderers/shaders/ShaderChunk/uv2_pars_fragment.glsl.js +0 -7
  886. package/src/renderers/shaders/ShaderChunk/uv2_pars_vertex.glsl.js +0 -10
  887. package/src/renderers/shaders/ShaderChunk/uv2_vertex.glsl.js +0 -7
  888. /package/examples/{js → jsm}/libs/ammo.wasm.js +0 -0
  889. /package/examples/{js → jsm}/libs/ammo.wasm.wasm +0 -0
  890. /package/examples/{js → jsm}/libs/basis/basis_transcoder.js +0 -0
  891. /package/examples/{js → jsm}/libs/basis/basis_transcoder.wasm +0 -0
  892. /package/examples/{js → jsm}/libs/draco/README.md +0 -0
  893. /package/examples/{js → jsm}/libs/draco/draco_encoder.js +0 -0
  894. /package/examples/{js → jsm}/libs/draco/gltf/draco_encoder.js +0 -0
  895. /package/src/renderers/shaders/ShaderChunk/{encodings_fragment.glsl.js → colorspace_fragment.glsl.js} +0 -0
  896. /package/src/renderers/shaders/ShaderChunk/{encodings_pars_fragment.glsl.js → colorspace_pars_fragment.glsl.js} +0 -0
@@ -6,54 +6,63 @@ import {
6
6
  } from './lib/mx_noise.js';
7
7
  import { mx_hsvtorgb, mx_rgbtohsv } from './lib/mx_hsv.js';
8
8
  import { mx_srgb_texture_to_lin_rec709 } from './lib/mx_transform_color.js';
9
- import { nodeObject, float, vec2, vec4, add, sub, mul, mix, clamp, uv, length, smoothstep, dFdx, dFdy, sign, pow, abs, convert } from '../shadernode/ShaderNodeElements.js';
9
+ import { mix, smoothstep } from '../math/MathNode.js';
10
+ import { uv } from '../accessors/UVNode.js';
11
+ import { float, vec2, vec4 } from '../shadernode/ShaderNode.js';
10
12
 
11
13
  export const mx_aastep = ( threshold, value ) => {
12
14
 
13
15
  threshold = float( threshold );
14
16
  value = float( value );
15
17
 
16
- const afwidth = mul( length( vec2( dFdx( value ), dFdy( value ) ) ), 0.70710678118654757 );
18
+ const afwidth = vec2( value.dFdx(), value.dFdy() ).length().mul( 0.70710678118654757 );
17
19
 
18
- return smoothstep( sub( threshold, afwidth ), add( threshold, afwidth ), value );
20
+ return smoothstep( threshold.sub( afwidth ), threshold.add( afwidth ), value );
19
21
 
20
22
  };
21
23
 
22
- const _ramp = ( a, b, uv, p ) => mix( a, b, clamp( nodeObject( uv )[ p ] ) );
24
+ const _ramp = ( a, b, uv, p ) => mix( a, b, uv[ p ].clamp() );
23
25
  export const mx_ramplr = ( valuel, valuer, texcoord = uv() ) => _ramp( valuel, valuer, texcoord, 'x' );
24
26
  export const mx_ramptb = ( valuet, valueb, texcoord = uv() ) => _ramp( valuet, valueb, texcoord, 'y' );
25
27
 
26
- const _split = ( a, b, center, uv, p ) => mix( a, b, mx_aastep( center, nodeObject( uv )[ p ] ) );
28
+ const _split = ( a, b, center, uv, p ) => mix( a, b, mx_aastep( center, uv[ p ] ) );
27
29
  export const mx_splitlr = ( valuel, valuer, center, texcoord = uv() ) => _split( valuel, valuer, center, texcoord, 'x' );
28
30
  export const mx_splittb = ( valuet, valueb, center, texcoord = uv() ) => _split( valuet, valueb, center, texcoord, 'y' );
29
31
 
30
- export const mx_transform_uv = ( uv_scale = 1, uv_offset = 0, uv_geo = uv() ) => add( mul( uv_geo, uv_scale ), uv_offset );
32
+ export const mx_transform_uv = ( uv_scale = 1, uv_offset = 0, uv_geo = uv() ) => uv_geo.mul( uv_scale ).add( uv_offset );
31
33
 
32
- export const mx_safepower = ( in1, in2 = 1 ) => mul( sign( in1 ), pow( abs( in1 ), in2 ) );
33
- export const mx_contrast = ( input, amount = 1, pivot = .5 ) => add( mul( sub( input, pivot ), amount ), pivot );
34
+ export const mx_safepower = ( in1, in2 = 1 ) => {
34
35
 
35
- export const mx_noise_float = ( texcoord = uv(), amplitude = 1, pivot = 0 ) => add( mul( amplitude, mx_perlin_noise_float( convert( texcoord, 'vec2|vec3' ) ) ), pivot );
36
- export const mx_noise_vec2 = ( texcoord = uv(), amplitude = 1, pivot = 0 ) => add( mul( amplitude, mx_perlin_noise_vec2( convert( texcoord, 'vec2|vec3' ) ) ), pivot );
37
- export const mx_noise_vec3 = ( texcoord = uv(), amplitude = 1, pivot = 0 ) => add( mul( amplitude, mx_perlin_noise_vec3( convert( texcoord, 'vec2|vec3' ) ) ), pivot );
36
+ in1 = float( in1 );
37
+
38
+ return in1.abs().pow( in2 ).mul( in1.sign() );
39
+
40
+ };
41
+
42
+ export const mx_contrast = ( input, amount = 1, pivot = .5 ) => float( input ).sub( pivot ).mul( amount ).add( pivot );
43
+
44
+ export const mx_noise_float = ( texcoord = uv(), amplitude = 1, pivot = 0 ) => mx_perlin_noise_float( texcoord.convert( 'vec2|vec3' ) ).mul( amplitude ).add( pivot );
45
+ export const mx_noise_vec2 = ( texcoord = uv(), amplitude = 1, pivot = 0 ) => mx_perlin_noise_vec2( texcoord.convert( 'vec2|vec3' ) ).mul( amplitude ).add( pivot );
46
+ export const mx_noise_vec3 = ( texcoord = uv(), amplitude = 1, pivot = 0 ) => mx_perlin_noise_vec3( texcoord.convert( 'vec2|vec3' ) ).mul( amplitude ).add( pivot );
38
47
  export const mx_noise_vec4 = ( texcoord = uv(), amplitude = 1, pivot = 0 ) => {
39
48
 
40
- texcoord = convert( texcoord, 'vec2|vec3' ); // overloading type
49
+ texcoord = texcoord.convert( 'vec2|vec3' ); // overloading type
41
50
 
42
- const noise_vec4 = vec4( mx_perlin_noise_vec3( texcoord ), mx_perlin_noise_float( add( texcoord, vec2( 19, 73 ) ) ) );
51
+ const noise_vec4 = vec4( mx_perlin_noise_vec3( texcoord ), mx_perlin_noise_float( texcoord.add( vec2( 19, 73 ) ) ) );
43
52
 
44
- return add( mul( amplitude, noise_vec4 ), pivot );
53
+ return noise_vec4.mul( amplitude ).add( pivot );
45
54
 
46
55
  };
47
56
 
48
- export const mx_worley_noise_float = ( texcoord = uv(), jitter = 1 ) => worley_noise_float( convert( texcoord, 'vec2|vec3' ), jitter, 1 );
49
- export const mx_worley_noise_vec2 = ( texcoord = uv(), jitter = 1 ) => worley_noise_vec2( convert( texcoord, 'vec2|vec3' ), jitter, 1 );
50
- export const mx_worley_noise_vec3 = ( texcoord = uv(), jitter = 1 ) => worley_noise_vec3( convert( texcoord, 'vec2|vec3' ), jitter, 1 );
57
+ export const mx_worley_noise_float = ( texcoord = uv(), jitter = 1 ) => worley_noise_float( texcoord.convert( 'vec2|vec3' ), jitter, 1 );
58
+ export const mx_worley_noise_vec2 = ( texcoord = uv(), jitter = 1 ) => worley_noise_vec2( texcoord.convert( 'vec2|vec3' ), jitter, 1 );
59
+ export const mx_worley_noise_vec3 = ( texcoord = uv(), jitter = 1 ) => worley_noise_vec3( texcoord.convert( 'vec2|vec3' ), jitter, 1 );
51
60
 
52
- export const mx_cell_noise_float = ( texcoord = uv() ) => cell_noise_float( convert( texcoord, 'vec2|vec3' ) );
61
+ export const mx_cell_noise_float = ( texcoord = uv() ) => cell_noise_float( texcoord.convert( 'vec2|vec3' ) );
53
62
 
54
- export const mx_fractal_noise_float = ( position = uv(), octaves = 3, lacunarity = 2, diminish = .5, amplitude = 1 ) => mul( fractal_noise_float( position, octaves, lacunarity, diminish ), amplitude );
55
- export const mx_fractal_noise_vec2 = ( position = uv(), octaves = 3, lacunarity = 2, diminish = .5, amplitude = 1 ) => mul( fractal_noise_vec2( position, octaves, lacunarity, diminish ), amplitude );
56
- export const mx_fractal_noise_vec3 = ( position = uv(), octaves = 3, lacunarity = 2, diminish = .5, amplitude = 1 ) => mul( fractal_noise_vec3( position, octaves, lacunarity, diminish ), amplitude );
57
- export const mx_fractal_noise_vec4 = ( position = uv(), octaves = 3, lacunarity = 2, diminish = .5, amplitude = 1 ) => mul( fractal_noise_vec4( position, octaves, lacunarity, diminish ), amplitude );
63
+ export const mx_fractal_noise_float = ( position = uv(), octaves = 3, lacunarity = 2, diminish = .5, amplitude = 1 ) => fractal_noise_float( position, octaves, lacunarity, diminish ).mul( amplitude );
64
+ export const mx_fractal_noise_vec2 = ( position = uv(), octaves = 3, lacunarity = 2, diminish = .5, amplitude = 1 ) => fractal_noise_vec2( position, octaves, lacunarity, diminish ).mul( amplitude );
65
+ export const mx_fractal_noise_vec3 = ( position = uv(), octaves = 3, lacunarity = 2, diminish = .5, amplitude = 1 ) => fractal_noise_vec3( position, octaves, lacunarity, diminish ).mul( amplitude );
66
+ export const mx_fractal_noise_vec4 = ( position = uv(), octaves = 3, lacunarity = 2, diminish = .5, amplitude = 1 ) => fractal_noise_vec4( position, octaves, lacunarity, diminish ).mul( amplitude );
58
67
 
59
68
  export { mx_hsvtorgb, mx_rgbtohsv, mx_srgb_texture_to_lin_rec709 };
@@ -1,9 +1,9 @@
1
- import { fn } from '../../Nodes.js';
1
+ import { glslFn } from '../../code/FunctionNode.js';
2
2
 
3
3
  // Original shader code from:
4
4
  // https://github.com/AcademySoftwareFoundation/MaterialX/blob/main/libraries/stdlib/genglsl/lib/mx_hsv.glsl
5
5
 
6
- export const mx_hsvtorgb = fn( `vec3 mx_hsvtorgb(vec3 hsv)
6
+ export const mx_hsvtorgb = glslFn( `vec3 mx_hsvtorgb(vec3 hsv)
7
7
  {
8
8
  // Reference for this technique: Foley & van Dam
9
9
  float h = hsv.x; float s = hsv.y; float v = hsv.z;
@@ -30,7 +30,7 @@ export const mx_hsvtorgb = fn( `vec3 mx_hsvtorgb(vec3 hsv)
30
30
  }
31
31
  }` );
32
32
 
33
- export const mx_rgbtohsv = fn( `vec3 mx_rgbtohsv(vec3 c)
33
+ export const mx_rgbtohsv = glslFn( `vec3 mx_rgbtohsv(vec3 c)
34
34
  {
35
35
  // See Foley & van Dam
36
36
  float r = c.x; float g = c.y; float b = c.z;
@@ -1,9 +1,10 @@
1
- import { code, fn } from '../../Nodes.js';
1
+ import { glsl } from '../../code/CodeNode.js';
2
+ import { glslFn } from '../../code/FunctionNode.js';
2
3
 
3
4
  // Original shader code from:
4
5
  // https://github.com/AcademySoftwareFoundation/MaterialX/blob/main/libraries/stdlib/genglsl/lib/mx_noise.glsl
5
6
 
6
- export const mx_noise = code( `float mx_select(bool b, float t, float f)
7
+ export const mx_noise = glsl( `float mx_select(bool b, float t, float f)
7
8
  {
8
9
  return b ? t : f;
9
10
  }
@@ -601,17 +602,17 @@ vec3 mx_worley_noise_vec3(vec3 p, float jitter, int metric)
601
602
 
602
603
  const includes = [ mx_noise ];
603
604
 
604
- export const mx_perlin_noise_float = fn( 'float mx_perlin_noise_float( any p )', includes );
605
- export const mx_perlin_noise_vec2 = fn( 'vec2 mx_perlin_noise_vec2( any p )', includes );
606
- export const mx_perlin_noise_vec3 = fn( 'vec3 mx_perlin_noise_vec3( any p )', includes );
605
+ export const mx_perlin_noise_float = glslFn( 'float mx_perlin_noise_float( any p )', includes );
606
+ export const mx_perlin_noise_vec2 = glslFn( 'vec2 mx_perlin_noise_vec2( any p )', includes );
607
+ export const mx_perlin_noise_vec3 = glslFn( 'vec3 mx_perlin_noise_vec3( any p )', includes );
607
608
 
608
- export const mx_cell_noise_float = fn( 'float mx_cell_noise_float( vec3 p )', includes );
609
+ export const mx_cell_noise_float = glslFn( 'float mx_cell_noise_float( vec3 p )', includes );
609
610
 
610
- export const mx_worley_noise_float = fn( 'float mx_worley_noise_float( any p, float jitter, int metric )', includes );
611
- export const mx_worley_noise_vec2 = fn( 'float mx_worley_noise_vec2( any p, float jitter, int metric )', includes );
612
- export const mx_worley_noise_vec3 = fn( 'float mx_worley_noise_vec3( any p, float jitter, int metric )', includes );
611
+ export const mx_worley_noise_float = glslFn( 'float mx_worley_noise_float( any p, float jitter, int metric )', includes );
612
+ export const mx_worley_noise_vec2 = glslFn( 'float mx_worley_noise_vec2( any p, float jitter, int metric )', includes );
613
+ export const mx_worley_noise_vec3 = glslFn( 'float mx_worley_noise_vec3( any p, float jitter, int metric )', includes );
613
614
 
614
- export const mx_fractal_noise_float = fn( 'float mx_fractal_noise_float( vec3 p, int octaves, float lacunarity, float diminish )', includes );
615
- export const mx_fractal_noise_vec2 = fn( 'float mx_fractal_noise_vec2( vec3 p, int octaves, float lacunarity, float diminish )', includes );
616
- export const mx_fractal_noise_vec3 = fn( 'float mx_fractal_noise_vec3( vec3 p, int octaves, float lacunarity, float diminish )', includes );
617
- export const mx_fractal_noise_vec4 = fn( 'float mx_fractal_noise_vec4( vec3 p, int octaves, float lacunarity, float diminish )', includes );
615
+ export const mx_fractal_noise_float = glslFn( 'float mx_fractal_noise_float( vec3 p, int octaves, float lacunarity, float diminish )', includes );
616
+ export const mx_fractal_noise_vec2 = glslFn( 'float mx_fractal_noise_vec2( vec3 p, int octaves, float lacunarity, float diminish )', includes );
617
+ export const mx_fractal_noise_vec3 = glslFn( 'float mx_fractal_noise_vec3( vec3 p, int octaves, float lacunarity, float diminish )', includes );
618
+ export const mx_fractal_noise_vec4 = glslFn( 'float mx_fractal_noise_vec4( vec3 p, int octaves, float lacunarity, float diminish )', includes );
@@ -1,9 +1,10 @@
1
- import { code, fn } from '../../Nodes.js';
1
+ import { glsl } from '../../code/CodeNode.js';
2
+ import { glslFn } from '../../code/FunctionNode.js';
2
3
 
3
4
  // Original shader code from:
4
5
  // https://github.com/AcademySoftwareFoundation/MaterialX/blob/main/libraries/stdlib/genglsl/lib/mx_transform_color.glsl
5
6
 
6
- export const mx_transform_color = code( `#define M_AP1_TO_REC709 mat3(1.705079555511475, -0.1297005265951157, -0.02416634373366833, -0.6242334842681885, 1.138468623161316, -0.1246141716837883, -0.0808461606502533, -0.008768022060394287, 1.148780584335327)
7
+ export const mx_transform_color = glsl( `#define M_AP1_TO_REC709 mat3(1.705079555511475, -0.1297005265951157, -0.02416634373366833, -0.6242334842681885, 1.138468623161316, -0.1246141716837883, -0.0808461606502533, -0.008768022060394287, 1.148780584335327)
7
8
 
8
9
  vec3 mx_srgb_texture_to_lin_rec709(vec3 color)
9
10
  {
@@ -15,4 +16,4 @@ vec3 mx_srgb_texture_to_lin_rec709(vec3 color)
15
16
 
16
17
  const includes = [ mx_transform_color ];
17
18
 
18
- export const mx_srgb_texture_to_lin_rec709 = fn( 'vec3 mx_srgb_texture_to_lin_rec709( vec3 color )', includes );
19
+ export const mx_srgb_texture_to_lin_rec709 = glslFn( 'vec3 mx_srgb_texture_to_lin_rec709( vec3 color )', includes );
@@ -1,10 +1,11 @@
1
- import Node from '../core/Node.js';
2
- import PropertyNode from '../core/PropertyNode.js';
3
- import ContextNode from '../core/ContextNode.js';
1
+ import Node, { addNodeClass } from '../core/Node.js';
2
+ import { property } from '../core/PropertyNode.js';
3
+ import { context as contextNode } from '../core/ContextNode.js';
4
+ import { addNodeElement, nodeProxy } from '../shadernode/ShaderNode.js';
4
5
 
5
6
  class CondNode extends Node {
6
7
 
7
- constructor( condNode, ifNode, elseNode ) {
8
+ constructor( condNode, ifNode, elseNode = null ) {
8
9
 
9
10
  super();
10
11
 
@@ -18,11 +19,16 @@ class CondNode extends Node {
18
19
  getNodeType( builder ) {
19
20
 
20
21
  const ifType = this.ifNode.getNodeType( builder );
21
- const elseType = this.elseNode.getNodeType( builder );
22
22
 
23
- if ( builder.getTypeLength( elseType ) > builder.getTypeLength( ifType ) ) {
23
+ if ( this.elseNode !== null ) {
24
24
 
25
- return elseType;
25
+ const elseType = this.elseNode.getNodeType( builder );
26
+
27
+ if ( builder.getTypeLength( elseType ) > builder.getTypeLength( ifType ) ) {
28
+
29
+ return elseType;
30
+
31
+ }
26
32
 
27
33
  }
28
34
 
@@ -33,23 +39,37 @@ class CondNode extends Node {
33
39
  generate( builder ) {
34
40
 
35
41
  const type = this.getNodeType( builder );
36
-
37
42
  const context = { tempWrite: false };
38
- const nodeProperty = new PropertyNode( null, type ).build( builder );
39
43
 
40
- const nodeSnippet = new ContextNode( this.condNode/*, context*/ ).build( builder, 'bool' ),
41
- ifSnippet = new ContextNode( this.ifNode, context ).build( builder, type ),
42
- elseSnippet = new ContextNode( this.elseNode, context ).build( builder, type );
44
+ const { ifNode, elseNode } = this;
45
+
46
+ const needsProperty = ifNode.getNodeType( builder ) !== 'void' || ( elseNode && elseNode.getNodeType( builder ) !== 'void' );
47
+ const nodeProperty = needsProperty ? property( type ).build( builder ) : '';
48
+
49
+ const nodeSnippet = contextNode( this.condNode/*, context*/ ).build( builder, 'bool' );
50
+
51
+ builder.addFlowCode( `\n${ builder.tab }if ( ${ nodeSnippet } ) {\n\n` ).addFlowTab();
52
+
53
+ let ifSnippet = contextNode( this.ifNode, context ).build( builder, type );
43
54
 
44
- builder.addFlowCode( `if ( ${nodeSnippet} ) {
55
+ ifSnippet = needsProperty ? nodeProperty + ' = ' + ifSnippet + ';' : ifSnippet;
45
56
 
46
- \t\t${nodeProperty} = ${ifSnippet};
57
+ builder.removeFlowTab().addFlowCode( builder.tab + '\t' + ifSnippet + '\n\n' + builder.tab + '}' );
47
58
 
48
- \t} else {
59
+ if ( elseNode !== null ) {
49
60
 
50
- \t\t${nodeProperty} = ${elseSnippet};
61
+ builder.addFlowCode( ' else {\n\n' ).addFlowTab();
51
62
 
52
- \t}` );
63
+ let elseSnippet = contextNode( elseNode, context ).build( builder, type );
64
+ elseSnippet = nodeProperty ? nodeProperty + ' = ' + elseSnippet + ';' : elseSnippet;
65
+
66
+ builder.removeFlowTab().addFlowCode( builder.tab + '\t' + elseSnippet + '\n\n' + builder.tab + '}\n\n' );
67
+
68
+ } else {
69
+
70
+ builder.addFlowCode( '\n\n' );
71
+
72
+ }
53
73
 
54
74
  return nodeProperty;
55
75
 
@@ -58,3 +78,9 @@ class CondNode extends Node {
58
78
  }
59
79
 
60
80
  export default CondNode;
81
+
82
+ export const cond = nodeProxy( CondNode );
83
+
84
+ addNodeElement( 'cond', cond );
85
+
86
+ addNodeClass( CondNode );
@@ -1,62 +1,10 @@
1
1
  import TempNode from '../core/TempNode.js';
2
- import ExpressionNode from '../core/ExpressionNode.js';
3
- import SplitNode from '../utils/SplitNode.js';
4
- import OperatorNode from './OperatorNode.js';
2
+ import { sub, mul, div } from './OperatorNode.js';
3
+ import { addNodeClass } from '../core/Node.js';
4
+ import { addNodeElement, nodeObject, nodeProxy, float, vec3, vec4 } from '../shadernode/ShaderNode.js';
5
5
 
6
6
  class MathNode extends TempNode {
7
7
 
8
- // 1 input
9
-
10
- static RADIANS = 'radians';
11
- static DEGREES = 'degrees';
12
- static EXP = 'exp';
13
- static EXP2 = 'exp2';
14
- static LOG = 'log';
15
- static LOG2 = 'log2';
16
- static SQRT = 'sqrt';
17
- static INVERSE_SQRT = 'inversesqrt';
18
- static FLOOR = 'floor';
19
- static CEIL = 'ceil';
20
- static NORMALIZE = 'normalize';
21
- static FRACT = 'fract';
22
- static SIN = 'sin';
23
- static COS = 'cos';
24
- static TAN = 'tan';
25
- static ASIN = 'asin';
26
- static ACOS = 'acos';
27
- static ATAN = 'atan';
28
- static ABS = 'abs';
29
- static SIGN = 'sign';
30
- static LENGTH = 'length';
31
- static NEGATE = 'negate';
32
- static INVERT = 'invert';
33
- static DFDX = 'dFdx';
34
- static DFDY = 'dFdy';
35
- static ROUND = 'round';
36
- static RECIPROCAL = 'reciprocal';
37
-
38
- // 2 inputs
39
-
40
- static ATAN2 = 'atan2';
41
- static MIN = 'min';
42
- static MAX = 'max';
43
- static MOD = 'mod';
44
- static STEP = 'step';
45
- static REFLECT = 'reflect';
46
- static DISTANCE = 'distance';
47
- static DOT = 'dot';
48
- static CROSS = 'cross';
49
- static POW = 'pow';
50
- static TRANSFORM_DIRECTION = 'transformDirection';
51
-
52
- // 3 inputs
53
-
54
- static MIX = 'mix';
55
- static CLAMP = 'clamp';
56
- static REFRACT = 'refract';
57
- static SMOOTHSTEP = 'smoothstep';
58
- static FACEFORWARD = 'faceforward';
59
-
60
8
  constructor( method, aNode, bNode = null, cNode = null ) {
61
9
 
62
10
  super();
@@ -140,29 +88,33 @@ class MathNode extends TempNode {
140
88
 
141
89
  if ( builder.isMatrix( tA.getNodeType( builder ) ) ) {
142
90
 
143
- tB = new ExpressionNode( `${ builder.getType( 'vec4' ) }( ${ tB.build( builder, 'vec3' ) }, 0.0 )`, 'vec4' );
91
+ tB = vec4( vec3( tB ), 0.0 );
144
92
 
145
93
  } else {
146
94
 
147
- tA = new ExpressionNode( `${ builder.getType( 'vec4' ) }( ${ tA.build( builder, 'vec3' ) }, 0.0 )`, 'vec4' );
95
+ tA = vec4( vec3( tA ), 0.0 );
148
96
 
149
97
  }
150
98
 
151
- const mulNode = new SplitNode( new OperatorNode( '*', tA, tB ), 'xyz' );
99
+ const mulNode = mul( tA, tB ).xyz;
152
100
 
153
- return new MathNode( MathNode.NORMALIZE, mulNode ).build( builder );
101
+ return normalize( mulNode ).build( builder, output );
154
102
 
155
103
  } else if ( method === MathNode.NEGATE ) {
156
104
 
157
- return builder.format( '( -' + a.build( builder, inputType ) + ' )', type, output );
105
+ return builder.format( '-' + a.build( builder, inputType ), type, output );
158
106
 
159
- } else if ( method === MathNode.INVERT ) {
107
+ } else if ( method === MathNode.ONE_MINUS ) {
160
108
 
161
- return builder.format( '( 1.0 - ' + a.build( builder, inputType ) + ' )', type, output );
109
+ return sub( 1.0, a ).build( builder, output );
162
110
 
163
111
  } else if ( method === MathNode.RECIPROCAL ) {
164
112
 
165
- return builder.format( '( 1.0 / ' + a.build( builder, inputType ) + ' )', type, output );
113
+ return div( 1.0, a ).build( builder, output );
114
+
115
+ } else if ( method === MathNode.DIFFERENCE ) {
116
+
117
+ return abs( sub( a, b ) ).build( builder, output );
166
118
 
167
119
  } else {
168
120
 
@@ -208,16 +160,8 @@ class MathNode extends TempNode {
208
160
  } else {
209
161
 
210
162
  params.push( a.build( builder, inputType ) );
211
-
212
- if ( c !== null ) {
213
-
214
- params.push( b.build( builder, inputType ), c.build( builder, inputType ) );
215
-
216
- } else if ( b !== null ) {
217
-
218
- params.push( b.build( builder, inputType ) );
219
-
220
- }
163
+ if ( b !== null ) params.push( b.build( builder, inputType ) );
164
+ if ( c !== null ) params.push( c.build( builder, inputType ) );
221
165
 
222
166
  }
223
167
 
@@ -245,4 +189,171 @@ class MathNode extends TempNode {
245
189
 
246
190
  }
247
191
 
192
+ // 1 input
193
+
194
+ MathNode.RADIANS = 'radians';
195
+ MathNode.DEGREES = 'degrees';
196
+ MathNode.EXP = 'exp';
197
+ MathNode.EXP2 = 'exp2';
198
+ MathNode.LOG = 'log';
199
+ MathNode.LOG2 = 'log2';
200
+ MathNode.SQRT = 'sqrt';
201
+ MathNode.INVERSE_SQRT = 'inversesqrt';
202
+ MathNode.FLOOR = 'floor';
203
+ MathNode.CEIL = 'ceil';
204
+ MathNode.NORMALIZE = 'normalize';
205
+ MathNode.FRACT = 'fract';
206
+ MathNode.SIN = 'sin';
207
+ MathNode.COS = 'cos';
208
+ MathNode.TAN = 'tan';
209
+ MathNode.ASIN = 'asin';
210
+ MathNode.ACOS = 'acos';
211
+ MathNode.ATAN = 'atan';
212
+ MathNode.ABS = 'abs';
213
+ MathNode.SIGN = 'sign';
214
+ MathNode.LENGTH = 'length';
215
+ MathNode.NEGATE = 'negate';
216
+ MathNode.ONE_MINUS = 'oneMinus';
217
+ MathNode.DFDX = 'dFdx';
218
+ MathNode.DFDY = 'dFdy';
219
+ MathNode.ROUND = 'round';
220
+ MathNode.RECIPROCAL = 'reciprocal';
221
+ MathNode.TRUNC = 'trunc';
222
+ MathNode.FWIDTH = 'fwidth';
223
+
224
+ // 2 inputs
225
+
226
+ MathNode.ATAN2 = 'atan2';
227
+ MathNode.MIN = 'min';
228
+ MathNode.MAX = 'max';
229
+ MathNode.MOD = 'mod';
230
+ MathNode.STEP = 'step';
231
+ MathNode.REFLECT = 'reflect';
232
+ MathNode.DISTANCE = 'distance';
233
+ MathNode.DIFFERENCE = 'difference';
234
+ MathNode.DOT = 'dot';
235
+ MathNode.CROSS = 'cross';
236
+ MathNode.POW = 'pow';
237
+ MathNode.TRANSFORM_DIRECTION = 'transformDirection';
238
+
239
+ // 3 inputs
240
+
241
+ MathNode.MIX = 'mix';
242
+ MathNode.CLAMP = 'clamp';
243
+ MathNode.REFRACT = 'refract';
244
+ MathNode.SMOOTHSTEP = 'smoothstep';
245
+ MathNode.FACEFORWARD = 'faceforward';
246
+
248
247
  export default MathNode;
248
+
249
+ export const EPSILON = float( 1e-6 );
250
+ export const INFINITY = float( 1e6 );
251
+
252
+ export const radians = nodeProxy( MathNode, MathNode.RADIANS );
253
+ export const degrees = nodeProxy( MathNode, MathNode.DEGREES );
254
+ export const exp = nodeProxy( MathNode, MathNode.EXP );
255
+ export const exp2 = nodeProxy( MathNode, MathNode.EXP2 );
256
+ export const log = nodeProxy( MathNode, MathNode.LOG );
257
+ export const log2 = nodeProxy( MathNode, MathNode.LOG2 );
258
+ export const sqrt = nodeProxy( MathNode, MathNode.SQRT );
259
+ export const inverseSqrt = nodeProxy( MathNode, MathNode.INVERSE_SQRT );
260
+ export const floor = nodeProxy( MathNode, MathNode.FLOOR );
261
+ export const ceil = nodeProxy( MathNode, MathNode.CEIL );
262
+ export const normalize = nodeProxy( MathNode, MathNode.NORMALIZE );
263
+ export const fract = nodeProxy( MathNode, MathNode.FRACT );
264
+ export const sin = nodeProxy( MathNode, MathNode.SIN );
265
+ export const cos = nodeProxy( MathNode, MathNode.COS );
266
+ export const tan = nodeProxy( MathNode, MathNode.TAN );
267
+ export const asin = nodeProxy( MathNode, MathNode.ASIN );
268
+ export const acos = nodeProxy( MathNode, MathNode.ACOS );
269
+ export const atan = nodeProxy( MathNode, MathNode.ATAN );
270
+ export const abs = nodeProxy( MathNode, MathNode.ABS );
271
+ export const sign = nodeProxy( MathNode, MathNode.SIGN );
272
+ export const length = nodeProxy( MathNode, MathNode.LENGTH );
273
+ export const negate = nodeProxy( MathNode, MathNode.NEGATE );
274
+ export const oneMinus = nodeProxy( MathNode, MathNode.ONE_MINUS );
275
+ export const dFdx = nodeProxy( MathNode, MathNode.DFDX );
276
+ export const dFdy = nodeProxy( MathNode, MathNode.DFDY );
277
+ export const round = nodeProxy( MathNode, MathNode.ROUND );
278
+ export const reciprocal = nodeProxy( MathNode, MathNode.RECIPROCAL );
279
+ export const trunc = nodeProxy( MathNode, MathNode.TRUNC );
280
+ export const fwidth = nodeProxy( MathNode, MathNode.FWIDTH );
281
+
282
+ export const atan2 = nodeProxy( MathNode, MathNode.ATAN2 );
283
+ export const min = nodeProxy( MathNode, MathNode.MIN );
284
+ export const max = nodeProxy( MathNode, MathNode.MAX );
285
+ export const mod = nodeProxy( MathNode, MathNode.MOD );
286
+ export const step = nodeProxy( MathNode, MathNode.STEP );
287
+ export const reflect = nodeProxy( MathNode, MathNode.REFLECT );
288
+ export const distance = nodeProxy( MathNode, MathNode.DISTANCE );
289
+ export const difference = nodeProxy( MathNode, MathNode.DIFFERENCE );
290
+ export const dot = nodeProxy( MathNode, MathNode.DOT );
291
+ export const cross = nodeProxy( MathNode, MathNode.CROSS );
292
+ export const pow = nodeProxy( MathNode, MathNode.POW );
293
+ export const pow2 = nodeProxy( MathNode, MathNode.POW, 2 );
294
+ export const pow3 = nodeProxy( MathNode, MathNode.POW, 3 );
295
+ export const pow4 = nodeProxy( MathNode, MathNode.POW, 4 );
296
+ export const transformDirection = nodeProxy( MathNode, MathNode.TRANSFORM_DIRECTION );
297
+
298
+ export const mix = nodeProxy( MathNode, MathNode.MIX );
299
+ export const clamp = ( value, low = 0, high = 1 ) => nodeObject( new MathNode( MathNode.CLAMP, nodeObject( value ), nodeObject( low ), nodeObject( high ) ) );
300
+ export const saturate = ( value ) => clamp( value );
301
+ export const refract = nodeProxy( MathNode, MathNode.REFRACT );
302
+ export const smoothstep = nodeProxy( MathNode, MathNode.SMOOTHSTEP );
303
+ export const faceForward = nodeProxy( MathNode, MathNode.FACEFORWARD );
304
+
305
+ export const mixElement = ( t, e1, e2 ) => mix( e1, e2, t );
306
+ export const smoothstepElement = ( x, low, high ) => smoothstep( low, high, x );
307
+
308
+ addNodeElement( 'radians', radians );
309
+ addNodeElement( 'degrees', degrees );
310
+ addNodeElement( 'exp', exp );
311
+ addNodeElement( 'exp2', exp2 );
312
+ addNodeElement( 'log', log );
313
+ addNodeElement( 'log2', log2 );
314
+ addNodeElement( 'sqrt', sqrt );
315
+ addNodeElement( 'inverseSqrt', inverseSqrt );
316
+ addNodeElement( 'floor', floor );
317
+ addNodeElement( 'ceil', ceil );
318
+ addNodeElement( 'normalize', normalize );
319
+ addNodeElement( 'fract', fract );
320
+ addNodeElement( 'sin', sin );
321
+ addNodeElement( 'cos', cos );
322
+ addNodeElement( 'tan', tan );
323
+ addNodeElement( 'asin', asin );
324
+ addNodeElement( 'acos', acos );
325
+ addNodeElement( 'atan', atan );
326
+ addNodeElement( 'abs', abs );
327
+ addNodeElement( 'sign', sign );
328
+ addNodeElement( 'length', length );
329
+ addNodeElement( 'negate', negate );
330
+ addNodeElement( 'oneMinus', oneMinus );
331
+ addNodeElement( 'dFdx', dFdx );
332
+ addNodeElement( 'dFdy', dFdy );
333
+ addNodeElement( 'round', round );
334
+ addNodeElement( 'reciprocal', reciprocal );
335
+ addNodeElement( 'trunc', trunc );
336
+ addNodeElement( 'fwidth', fwidth );
337
+ addNodeElement( 'atan2', atan2 );
338
+ addNodeElement( 'min', min );
339
+ addNodeElement( 'max', max );
340
+ addNodeElement( 'mod', mod );
341
+ addNodeElement( 'step', step );
342
+ addNodeElement( 'reflect', reflect );
343
+ addNodeElement( 'distance', distance );
344
+ addNodeElement( 'dot', dot );
345
+ addNodeElement( 'cross', cross );
346
+ addNodeElement( 'pow', pow );
347
+ addNodeElement( 'pow2', pow2 );
348
+ addNodeElement( 'pow3', pow3 );
349
+ addNodeElement( 'pow4', pow4 );
350
+ addNodeElement( 'transformDirection', transformDirection );
351
+ addNodeElement( 'mix', mixElement );
352
+ addNodeElement( 'clamp', clamp );
353
+ addNodeElement( 'refract', refract );
354
+ addNodeElement( 'smoothstep', smoothstepElement );
355
+ addNodeElement( 'faceForward', faceForward );
356
+ addNodeElement( 'difference', difference );
357
+ addNodeElement( 'saturate', saturate );
358
+
359
+ addNodeClass( MathNode );
@@ -1,4 +1,6 @@
1
1
  import TempNode from '../core/TempNode.js';
2
+ import { addNodeClass } from '../core/Node.js';
3
+ import { addNodeElement, nodeProxy } from '../shadernode/ShaderNode.js';
2
4
 
3
5
  class OperatorNode extends TempNode {
4
6
 
@@ -27,6 +29,12 @@ class OperatorNode extends TempNode {
27
29
 
28
30
  }
29
31
 
32
+ hasDependencies( builder ) {
33
+
34
+ return this.op !== '=' ? super.hasDependencies( builder ) : false;
35
+
36
+ }
37
+
30
38
  getNodeType( builder, output ) {
31
39
 
32
40
  const op = this.op;
@@ -55,7 +63,7 @@ class OperatorNode extends TempNode {
55
63
 
56
64
  } else if ( op === '<' || op === '>' || op === '<=' || op === '>=' ) {
57
65
 
58
- const typeLength = builder.getTypeLength( output );
66
+ const typeLength = output ? builder.getTypeLength( output ) : Math.max( builder.getTypeLength( typeA ), builder.getTypeLength( typeB ) );
59
67
 
60
68
  return typeLength > 1 ? `bvec${ typeLength }` : 'bool';
61
69
 
@@ -112,7 +120,7 @@ class OperatorNode extends TempNode {
112
120
 
113
121
  typeB = typeA;
114
122
 
115
- } else if ( op === '<' || op === '>' || op === '<=' || op === '>=' ) {
123
+ } else if ( op === '<' || op === '>' || op === '<=' || op === '>=' || op === '==' ) {
116
124
 
117
125
  if ( builder.isVector( typeA ) ) {
118
126
 
@@ -164,7 +172,7 @@ class OperatorNode extends TempNode {
164
172
 
165
173
  if ( op === '=' ) {
166
174
 
167
- builder.addFlowCode( `${a} ${this.op} ${b}` );
175
+ builder.addLineFlowCode( `${a} ${this.op} ${b}` );
168
176
 
169
177
  return a;
170
178
 
@@ -217,3 +225,45 @@ class OperatorNode extends TempNode {
217
225
  }
218
226
 
219
227
  export default OperatorNode;
228
+
229
+ export const add = nodeProxy( OperatorNode, '+' );
230
+ export const sub = nodeProxy( OperatorNode, '-' );
231
+ export const mul = nodeProxy( OperatorNode, '*' );
232
+ export const div = nodeProxy( OperatorNode, '/' );
233
+ export const remainder = nodeProxy( OperatorNode, '%' );
234
+ export const equal = nodeProxy( OperatorNode, '==' );
235
+ export const assign = nodeProxy( OperatorNode, '=' );
236
+ export const lessThan = nodeProxy( OperatorNode, '<' );
237
+ export const greaterThan = nodeProxy( OperatorNode, '>' );
238
+ export const lessThanEqual = nodeProxy( OperatorNode, '<=' );
239
+ export const greaterThanEqual = nodeProxy( OperatorNode, '>=' );
240
+ export const and = nodeProxy( OperatorNode, '&&' );
241
+ export const or = nodeProxy( OperatorNode, '||' );
242
+ export const xor = nodeProxy( OperatorNode, '^^' );
243
+ export const bitAnd = nodeProxy( OperatorNode, '&' );
244
+ export const bitOr = nodeProxy( OperatorNode, '|' );
245
+ export const bitXor = nodeProxy( OperatorNode, '^' );
246
+ export const shiftLeft = nodeProxy( OperatorNode, '<<' );
247
+ export const shiftRight = nodeProxy( OperatorNode, '>>' );
248
+
249
+ addNodeElement( 'add', add );
250
+ addNodeElement( 'sub', sub );
251
+ addNodeElement( 'mul', mul );
252
+ addNodeElement( 'div', div );
253
+ addNodeElement( 'remainder', remainder );
254
+ addNodeElement( 'equal', equal );
255
+ addNodeElement( 'assign', assign );
256
+ addNodeElement( 'lessThan', lessThan );
257
+ addNodeElement( 'greaterThan', greaterThan );
258
+ addNodeElement( 'lessThanEqual', lessThanEqual );
259
+ addNodeElement( 'greaterThanEqual', greaterThanEqual );
260
+ addNodeElement( 'and', and );
261
+ addNodeElement( 'or', or );
262
+ addNodeElement( 'xor', xor );
263
+ addNodeElement( 'bitAnd', bitAnd );
264
+ addNodeElement( 'bitOr', bitOr );
265
+ addNodeElement( 'bitXor', bitXor );
266
+ addNodeElement( 'shiftLeft', shiftLeft );
267
+ addNodeElement( 'shiftRight', shiftRight );
268
+
269
+ addNodeClass( OperatorNode );