super-three 0.147.1 → 0.154.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (896) hide show
  1. package/LICENSE +1 -1
  2. package/build/three.cjs +37190 -21678
  3. package/build/three.js +37182 -21669
  4. package/build/three.min.js +4 -2
  5. package/build/three.module.js +7656 -6548
  6. package/build/three.module.min.js +7 -0
  7. package/examples/jsm/animation/AnimationClipCreator.js +5 -3
  8. package/examples/jsm/cameras/CinematicCamera.js +1 -2
  9. package/examples/jsm/capabilities/WebGPU.js +17 -5
  10. package/examples/jsm/controls/ArcballControls.js +1835 -1827
  11. package/examples/jsm/controls/FlyControls.js +25 -9
  12. package/examples/jsm/controls/MapControls.js +28 -0
  13. package/examples/jsm/controls/OrbitControls.js +25 -46
  14. package/examples/jsm/controls/PointerLockControls.js +70 -65
  15. package/examples/jsm/controls/TrackballControls.js +18 -4
  16. package/examples/jsm/controls/TransformControls.js +0 -1
  17. package/examples/jsm/csm/CSM.js +12 -6
  18. package/examples/jsm/csm/CSMShader.js +7 -6
  19. package/examples/jsm/effects/AnaglyphEffect.js +6 -20
  20. package/examples/jsm/effects/AsciiEffect.js +3 -6
  21. package/examples/jsm/effects/OutlineEffect.js +2 -16
  22. package/examples/jsm/effects/ParallaxBarrierEffect.js +3 -0
  23. package/examples/jsm/environments/RoomEnvironment.js +6 -2
  24. package/examples/jsm/exporters/DRACOExporter.js +53 -11
  25. package/examples/jsm/exporters/EXRExporter.js +3 -9
  26. package/examples/jsm/exporters/GLTFExporter.js +597 -112
  27. package/examples/jsm/exporters/KTX2Exporter.js +34 -23
  28. package/examples/jsm/exporters/MMDExporter.js +1 -1
  29. package/examples/jsm/exporters/PLYExporter.js +8 -1
  30. package/examples/jsm/exporters/STLExporter.js +8 -4
  31. package/examples/jsm/exporters/USDZExporter.js +184 -124
  32. package/examples/jsm/geometries/ConvexGeometry.js +0 -6
  33. package/examples/jsm/geometries/ParametricGeometry.js +10 -0
  34. package/examples/jsm/helpers/OctreeHelper.js +1 -0
  35. package/examples/jsm/helpers/ViewHelper.js +71 -57
  36. package/examples/jsm/interactive/HTMLMesh.js +16 -3
  37. package/examples/jsm/interactive/InteractiveGroup.js +1 -1
  38. package/examples/{js → jsm}/libs/basis/README.md +4 -4
  39. package/examples/jsm/libs/draco/draco_decoder.js +34 -0
  40. package/examples/jsm/libs/draco/draco_decoder.wasm +0 -0
  41. package/examples/jsm/libs/draco/draco_wasm_wrapper.js +117 -0
  42. package/examples/jsm/libs/draco/gltf/draco_decoder.js +33 -0
  43. package/examples/jsm/libs/draco/gltf/draco_decoder.wasm +0 -0
  44. package/examples/jsm/libs/draco/gltf/draco_wasm_wrapper.js +116 -0
  45. package/examples/jsm/libs/lil-gui.module.min.js +2 -2
  46. package/examples/jsm/libs/tween.module.js +803 -0
  47. package/examples/jsm/lights/IESSpotLight.js +25 -0
  48. package/examples/jsm/lights/LightProbeGenerator.js +11 -9
  49. package/examples/jsm/lines/LineMaterial.js +1 -1
  50. package/examples/jsm/lines/LineSegments2.js +12 -10
  51. package/examples/jsm/loaders/3DMLoader.js +9 -6
  52. package/examples/jsm/loaders/3MFLoader.js +17 -12
  53. package/examples/jsm/loaders/AMFLoader.js +7 -4
  54. package/examples/jsm/loaders/BVHLoader.js +2 -2
  55. package/examples/jsm/loaders/ColladaLoader.js +19 -17
  56. package/examples/jsm/loaders/DRACOLoader.js +69 -18
  57. package/examples/jsm/loaders/EXRLoader.js +23 -24
  58. package/examples/jsm/loaders/FBXLoader.js +41 -52
  59. package/examples/jsm/loaders/GCodeLoader.js +1 -2
  60. package/examples/jsm/loaders/GLTFLoader.js +452 -282
  61. package/examples/jsm/loaders/HDRCubeTextureLoader.js +4 -4
  62. package/examples/jsm/loaders/IESLoader.js +337 -0
  63. package/examples/jsm/loaders/KMZLoader.js +4 -4
  64. package/examples/jsm/loaders/KTX2Loader.js +145 -69
  65. package/examples/jsm/loaders/LDrawLoader.js +24 -25
  66. package/examples/jsm/loaders/LWOLoader.js +12 -29
  67. package/examples/jsm/loaders/LottieLoader.js +3 -1
  68. package/examples/jsm/loaders/MMDLoader.js +49 -18
  69. package/examples/jsm/loaders/MTLLoader.js +2 -2
  70. package/examples/jsm/loaders/MaterialXLoader.js +9 -3
  71. package/examples/jsm/loaders/NRRDLoader.js +33 -5
  72. package/examples/jsm/loaders/OBJLoader.js +1 -1
  73. package/examples/jsm/loaders/PCDLoader.js +26 -12
  74. package/examples/jsm/loaders/PDBLoader.js +7 -2
  75. package/examples/jsm/loaders/PLYLoader.js +261 -106
  76. package/examples/jsm/loaders/RGBELoader.js +3 -3
  77. package/examples/jsm/loaders/STLLoader.js +9 -5
  78. package/examples/jsm/loaders/SVGLoader.js +36 -27
  79. package/examples/jsm/loaders/TTFLoader.js +1 -8
  80. package/examples/jsm/loaders/TiltLoader.js +13 -7
  81. package/examples/jsm/loaders/USDZLoader.js +5 -5
  82. package/examples/jsm/loaders/VOXLoader.js +8 -2
  83. package/examples/jsm/loaders/VRMLLoader.js +60 -20
  84. package/examples/jsm/loaders/VTKLoader.js +19 -10
  85. package/examples/jsm/loaders/XYZLoader.js +9 -3
  86. package/examples/jsm/loaders/lwo/IFFParser.js +19 -19
  87. package/examples/jsm/materials/MeshGouraudMaterial.js +2 -5
  88. package/examples/jsm/math/Lut.js +5 -4
  89. package/examples/jsm/math/MeshSurfaceSampler.js +82 -43
  90. package/examples/jsm/misc/ConvexObjectBreaker.js +2 -8
  91. package/examples/jsm/misc/GPUComputationRenderer.js +6 -5
  92. package/examples/jsm/misc/MD2Character.js +2 -2
  93. package/examples/jsm/misc/MD2CharacterComplex.js +2 -2
  94. package/examples/jsm/misc/ProgressiveLightMap.js +12 -10
  95. package/examples/jsm/misc/RollerCoaster.js +7 -1
  96. package/examples/jsm/misc/Volume.js +20 -5
  97. package/examples/jsm/misc/VolumeSlice.js +3 -1
  98. package/examples/jsm/modifiers/CurveModifier.js +1 -0
  99. package/examples/jsm/modifiers/TessellateModifier.js +19 -19
  100. package/examples/jsm/nodes/Nodes.js +149 -335
  101. package/examples/jsm/nodes/accessors/BitangentNode.js +43 -16
  102. package/examples/jsm/nodes/accessors/BufferAttributeNode.js +99 -0
  103. package/examples/jsm/nodes/accessors/BufferNode.js +6 -0
  104. package/examples/jsm/nodes/accessors/CameraNode.js +36 -5
  105. package/examples/jsm/nodes/accessors/CubeTextureNode.js +27 -33
  106. package/examples/jsm/nodes/accessors/ExtendedMaterialNode.js +64 -0
  107. package/examples/jsm/nodes/accessors/InstanceNode.js +39 -26
  108. package/examples/jsm/nodes/accessors/MaterialNode.js +164 -39
  109. package/examples/jsm/nodes/accessors/MaterialReferenceNode.js +16 -0
  110. package/examples/jsm/nodes/accessors/ModelNode.js +13 -0
  111. package/examples/jsm/nodes/accessors/ModelViewProjectionNode.js +13 -14
  112. package/examples/jsm/nodes/accessors/MorphNode.js +70 -0
  113. package/examples/jsm/nodes/accessors/NormalNode.js +36 -19
  114. package/examples/jsm/nodes/accessors/Object3DNode.js +40 -12
  115. package/examples/jsm/nodes/accessors/PointUVNode.js +6 -1
  116. package/examples/jsm/nodes/accessors/PositionNode.js +38 -23
  117. package/examples/jsm/nodes/accessors/ReferenceNode.js +21 -14
  118. package/examples/jsm/nodes/accessors/ReflectVectorNode.js +11 -7
  119. package/examples/jsm/nodes/accessors/SceneNode.js +46 -0
  120. package/examples/jsm/nodes/accessors/SkinningNode.js +55 -71
  121. package/examples/jsm/nodes/accessors/StorageBufferNode.js +6 -0
  122. package/examples/jsm/nodes/accessors/TangentNode.js +28 -20
  123. package/examples/jsm/nodes/accessors/TextureBicubicNode.js +94 -0
  124. package/examples/jsm/nodes/accessors/TextureNode.js +143 -13
  125. package/examples/jsm/nodes/accessors/TextureSizeNode.js +35 -0
  126. package/examples/jsm/nodes/accessors/UVNode.js +7 -1
  127. package/examples/jsm/nodes/accessors/UserDataNode.js +6 -0
  128. package/examples/jsm/nodes/code/CodeNode.js +78 -0
  129. package/examples/jsm/nodes/code/ExpressionNode.js +37 -0
  130. package/examples/jsm/nodes/{core → code}/FunctionCallNode.js +15 -1
  131. package/examples/jsm/nodes/{core → code}/FunctionNode.js +31 -9
  132. package/examples/jsm/nodes/code/ScriptableNode.js +488 -0
  133. package/examples/jsm/nodes/code/ScriptableValueNode.js +167 -0
  134. package/examples/jsm/nodes/core/ArrayUniformNode.js +3 -0
  135. package/examples/jsm/nodes/core/AttributeNode.js +17 -9
  136. package/examples/jsm/nodes/core/BypassNode.js +11 -4
  137. package/examples/jsm/nodes/core/CacheNode.js +46 -0
  138. package/examples/jsm/nodes/core/ConstNode.js +3 -0
  139. package/examples/jsm/nodes/core/ContextNode.js +10 -1
  140. package/examples/jsm/nodes/core/IndexNode.js +66 -0
  141. package/examples/jsm/nodes/core/InputNode.js +26 -5
  142. package/examples/jsm/nodes/core/LightingModel.js +17 -0
  143. package/examples/jsm/nodes/core/Node.js +128 -37
  144. package/examples/jsm/nodes/core/NodeAttribute.js +2 -1
  145. package/examples/jsm/nodes/core/NodeBuilder.js +287 -118
  146. package/examples/jsm/nodes/core/NodeCache.js +26 -0
  147. package/examples/jsm/nodes/core/NodeFrame.js +56 -5
  148. package/examples/jsm/nodes/core/NodeUtils.js +115 -28
  149. package/examples/jsm/nodes/core/PropertyNode.js +23 -2
  150. package/examples/jsm/nodes/core/StackNode.js +99 -0
  151. package/examples/jsm/nodes/core/TempNode.js +11 -3
  152. package/examples/jsm/nodes/core/UniformNode.js +16 -1
  153. package/examples/jsm/nodes/core/VarNode.js +19 -29
  154. package/examples/jsm/nodes/core/VaryingNode.js +15 -2
  155. package/examples/jsm/nodes/core/constants.js +6 -0
  156. package/examples/jsm/nodes/display/BlendModeNode.js +33 -19
  157. package/examples/jsm/nodes/display/ColorAdjustmentNode.js +36 -20
  158. package/examples/jsm/nodes/display/ColorSpaceNode.js +60 -47
  159. package/examples/jsm/nodes/display/FrontFacingNode.js +7 -1
  160. package/examples/jsm/nodes/display/NormalMapNode.js +33 -20
  161. package/examples/jsm/nodes/display/PosterizeNode.js +10 -3
  162. package/examples/jsm/nodes/display/ToneMappingNode.js +101 -11
  163. package/examples/jsm/nodes/display/ViewportDepthNode.js +69 -0
  164. package/examples/jsm/nodes/display/ViewportDepthTextureNode.js +34 -0
  165. package/examples/jsm/nodes/display/ViewportNode.js +27 -18
  166. package/examples/jsm/nodes/display/ViewportSharedTextureNode.js +31 -0
  167. package/examples/jsm/nodes/display/ViewportTextureNode.js +75 -0
  168. package/examples/jsm/nodes/fog/FogExp2Node.js +35 -0
  169. package/examples/jsm/nodes/fog/FogNode.js +12 -6
  170. package/examples/jsm/nodes/fog/FogRangeNode.js +12 -5
  171. package/examples/jsm/nodes/functions/BSDF/BRDF_BlinnPhong.js +30 -0
  172. package/examples/jsm/nodes/functions/BSDF/BRDF_GGX.js +15 -16
  173. package/examples/jsm/nodes/functions/BSDF/BRDF_Lambert.js +3 -3
  174. package/examples/jsm/nodes/functions/BSDF/BRDF_Sheen.js +43 -0
  175. package/examples/jsm/nodes/functions/BSDF/DFGApprox.js +9 -7
  176. package/examples/jsm/nodes/functions/BSDF/D_GGX.js +5 -5
  177. package/examples/jsm/nodes/functions/BSDF/EnvironmentBRDF.js +13 -0
  178. package/examples/jsm/nodes/functions/BSDF/F_Schlick.js +4 -6
  179. package/examples/jsm/nodes/functions/BSDF/V_GGX_SmithCorrelated.js +8 -6
  180. package/examples/jsm/nodes/functions/PhongLightingModel.js +28 -0
  181. package/examples/jsm/nodes/functions/PhysicalLightingModel.js +155 -45
  182. package/examples/jsm/nodes/functions/material/getGeometryRoughness.js +5 -4
  183. package/examples/jsm/nodes/functions/material/getRoughness.js +6 -6
  184. package/examples/jsm/nodes/geometry/RangeNode.js +50 -55
  185. package/examples/jsm/nodes/gpgpu/ComputeNode.js +9 -2
  186. package/examples/jsm/nodes/lighting/AONode.js +5 -3
  187. package/examples/jsm/nodes/lighting/AmbientLightNode.js +27 -0
  188. package/examples/jsm/nodes/lighting/AnalyticLightNode.js +114 -5
  189. package/examples/jsm/nodes/lighting/DirectionalLightNode.js +43 -0
  190. package/examples/jsm/nodes/lighting/EnvironmentNode.js +153 -38
  191. package/examples/jsm/nodes/lighting/HemisphereLightNode.js +15 -10
  192. package/examples/jsm/nodes/lighting/IESSpotLightNode.js +39 -0
  193. package/examples/jsm/nodes/lighting/LightNode.js +57 -0
  194. package/examples/jsm/nodes/lighting/LightUtils.js +17 -0
  195. package/examples/jsm/nodes/lighting/LightingContextNode.js +41 -17
  196. package/examples/jsm/nodes/lighting/LightingNode.js +3 -1
  197. package/examples/jsm/nodes/lighting/LightsNode.js +18 -10
  198. package/examples/jsm/nodes/lighting/PointLightNode.js +71 -0
  199. package/examples/jsm/nodes/lighting/SpotLightNode.js +92 -0
  200. package/examples/jsm/nodes/loaders/NodeLoader.js +5 -4
  201. package/examples/jsm/nodes/loaders/NodeMaterialLoader.js +4 -20
  202. package/examples/jsm/nodes/materials/LineBasicNodeMaterial.js +6 -24
  203. package/examples/jsm/nodes/materials/Materials.js +11 -55
  204. package/examples/jsm/nodes/materials/MeshBasicNodeMaterial.js +5 -26
  205. package/examples/jsm/nodes/materials/MeshNormalNodeMaterial.js +38 -0
  206. package/examples/jsm/nodes/materials/MeshPhongNodeMaterial.js +65 -0
  207. package/examples/jsm/nodes/materials/MeshPhysicalNodeMaterial.js +47 -6
  208. package/examples/jsm/nodes/materials/MeshStandardNodeMaterial.js +22 -110
  209. package/examples/jsm/nodes/materials/NodeMaterial.js +340 -67
  210. package/examples/jsm/nodes/materials/PointsNodeMaterial.js +7 -10
  211. package/examples/jsm/nodes/materials/SpriteNodeMaterial.js +29 -32
  212. package/examples/jsm/nodes/materialx/MaterialXNodes.js +31 -22
  213. package/examples/jsm/nodes/materialx/lib/mx_hsv.js +3 -3
  214. package/examples/jsm/nodes/materialx/lib/mx_noise.js +14 -13
  215. package/examples/jsm/nodes/materialx/lib/mx_transform_color.js +4 -3
  216. package/examples/jsm/nodes/math/CondNode.js +43 -17
  217. package/examples/jsm/nodes/math/MathNode.js +184 -73
  218. package/examples/jsm/nodes/math/OperatorNode.js +53 -3
  219. package/examples/jsm/nodes/procedural/CheckerNode.js +16 -8
  220. package/examples/jsm/nodes/shadernode/ShaderNode.js +206 -63
  221. package/examples/jsm/nodes/utils/ArrayElementNode.js +4 -2
  222. package/examples/jsm/nodes/utils/ConvertNode.js +19 -1
  223. package/examples/jsm/nodes/utils/DiscardNode.js +26 -0
  224. package/examples/jsm/nodes/utils/EquirectUVNode.js +10 -4
  225. package/examples/jsm/nodes/utils/JoinNode.js +4 -1
  226. package/examples/jsm/nodes/utils/LoopNode.js +186 -0
  227. package/examples/jsm/nodes/utils/MatcapUVNode.js +11 -4
  228. package/examples/jsm/nodes/utils/MaxMipLevelNode.js +18 -5
  229. package/examples/jsm/nodes/utils/OscNode.js +21 -14
  230. package/examples/jsm/nodes/utils/PackingNode.js +55 -0
  231. package/examples/jsm/nodes/utils/RemapNode.js +13 -5
  232. package/examples/jsm/nodes/utils/RotateUVNode.js +18 -7
  233. package/examples/jsm/nodes/utils/SpecularMIPLevelNode.js +37 -0
  234. package/examples/jsm/nodes/utils/SplitNode.js +7 -5
  235. package/examples/jsm/nodes/utils/SpriteSheetUVNode.js +15 -30
  236. package/examples/jsm/nodes/utils/TimerNode.js +16 -6
  237. package/examples/jsm/nodes/utils/TriplanarTexturesNode.js +21 -10
  238. package/examples/jsm/objects/GroundProjectedSkybox.js +172 -0
  239. package/examples/jsm/objects/Lensflare.js +3 -4
  240. package/examples/jsm/objects/MarchingCubes.js +5 -1
  241. package/examples/jsm/objects/Reflector.js +8 -5
  242. package/examples/jsm/objects/Refractor.js +5 -5
  243. package/examples/jsm/objects/ShadowMesh.js +3 -3
  244. package/examples/jsm/objects/Sky.js +1 -1
  245. package/examples/jsm/objects/Water.js +2 -1
  246. package/examples/jsm/objects/Water2.js +1 -1
  247. package/examples/jsm/offscreen/scene.js +1 -0
  248. package/examples/jsm/physics/AmmoPhysics.js +27 -28
  249. package/examples/jsm/physics/RapierPhysics.js +199 -0
  250. package/examples/jsm/postprocessing/AfterimagePass.js +3 -2
  251. package/examples/jsm/postprocessing/BloomPass.js +7 -4
  252. package/examples/jsm/postprocessing/BokehPass.js +3 -8
  253. package/examples/jsm/postprocessing/DotScreenPass.js +1 -2
  254. package/examples/jsm/postprocessing/EffectComposer.js +7 -95
  255. package/examples/jsm/postprocessing/FilmPass.js +1 -2
  256. package/examples/jsm/postprocessing/GlitchPass.js +0 -2
  257. package/examples/jsm/postprocessing/HalftonePass.js +0 -6
  258. package/examples/jsm/postprocessing/OutlinePass.js +8 -10
  259. package/examples/jsm/postprocessing/OutputPass.js +72 -0
  260. package/examples/jsm/postprocessing/Pass.js +2 -0
  261. package/examples/jsm/postprocessing/RenderPixelatedPass.js +4 -3
  262. package/examples/jsm/postprocessing/SAOPass.js +4 -26
  263. package/examples/jsm/postprocessing/SMAAPass.js +5 -8
  264. package/examples/jsm/postprocessing/SSAARenderPass.js +5 -5
  265. package/examples/jsm/postprocessing/SSAOPass.js +4 -14
  266. package/examples/jsm/postprocessing/SSRPass.js +3 -7
  267. package/examples/jsm/postprocessing/SavePass.js +5 -4
  268. package/examples/jsm/postprocessing/ShaderPass.js +1 -0
  269. package/examples/jsm/postprocessing/TAARenderPass.js +17 -4
  270. package/examples/jsm/postprocessing/TexturePass.js +2 -3
  271. package/examples/jsm/postprocessing/UnrealBloomPass.js +13 -21
  272. package/examples/jsm/renderers/CSS2DRenderer.js +6 -1
  273. package/examples/jsm/renderers/CSS3DRenderer.js +27 -5
  274. package/examples/jsm/renderers/{webgpu/WebGPUAnimation.js → common/Animation.js} +4 -4
  275. package/examples/jsm/renderers/common/Attributes.js +75 -0
  276. package/examples/jsm/renderers/common/Backend.js +162 -0
  277. package/examples/jsm/renderers/common/Background.js +134 -0
  278. package/examples/jsm/renderers/common/Binding.js +11 -0
  279. package/examples/jsm/renderers/common/Bindings.js +169 -0
  280. package/examples/jsm/renderers/common/Buffer.js +38 -0
  281. package/examples/jsm/renderers/{webgpu/WebGPUBufferUtils.js → common/BufferUtils.js} +2 -2
  282. package/examples/jsm/renderers/common/ChainMap.js +89 -0
  283. package/examples/jsm/renderers/common/ComputePipeline.js +17 -0
  284. package/examples/jsm/renderers/common/Constants.js +14 -0
  285. package/examples/jsm/renderers/common/CubeRenderTarget.js +65 -0
  286. package/examples/jsm/renderers/common/DataMap.js +54 -0
  287. package/examples/jsm/renderers/common/Geometries.js +215 -0
  288. package/examples/jsm/renderers/{webgpu/WebGPUInfo.js → common/Info.js} +2 -3
  289. package/examples/jsm/renderers/common/Pipeline.js +13 -0
  290. package/examples/jsm/renderers/common/Pipelines.js +321 -0
  291. package/examples/jsm/renderers/common/ProgrammableStage.js +18 -0
  292. package/examples/jsm/renderers/common/RenderContext.js +37 -0
  293. package/examples/jsm/renderers/common/RenderContexts.js +38 -0
  294. package/examples/jsm/renderers/{webgpu/WebGPURenderLists.js → common/RenderList.js} +26 -47
  295. package/examples/jsm/renderers/common/RenderLists.js +38 -0
  296. package/examples/jsm/renderers/common/RenderObject.js +113 -0
  297. package/examples/jsm/renderers/common/RenderObjects.js +92 -0
  298. package/examples/jsm/renderers/common/RenderPipeline.js +16 -0
  299. package/examples/jsm/renderers/common/RenderTarget.js +15 -0
  300. package/examples/jsm/renderers/common/Renderer.js +864 -0
  301. package/examples/jsm/renderers/common/SampledTexture.js +80 -0
  302. package/examples/jsm/renderers/common/Sampler.js +18 -0
  303. package/examples/jsm/renderers/common/StorageBuffer.js +17 -0
  304. package/examples/jsm/renderers/common/Textures.js +206 -0
  305. package/examples/jsm/renderers/{webgpu/WebGPUUniform.js → common/Uniform.js} +13 -9
  306. package/examples/jsm/renderers/common/UniformBuffer.js +15 -0
  307. package/examples/jsm/renderers/{webgpu/WebGPUUniformsGroup.js → common/UniformsGroup.js} +13 -13
  308. package/examples/jsm/renderers/common/nodes/NodeRender.js +302 -0
  309. package/examples/jsm/renderers/{webgpu/nodes/WebGPUNodeSampledTexture.js → common/nodes/NodeSampledTexture.js} +4 -4
  310. package/examples/jsm/renderers/{webgpu/nodes/WebGPUNodeSampler.js → common/nodes/NodeSampler.js} +3 -3
  311. package/examples/jsm/renderers/{webgpu/nodes/WebGPUNodeUniform.js → common/nodes/NodeUniform.js} +1 -1
  312. package/examples/jsm/renderers/common/nodes/Nodes.js +319 -0
  313. package/examples/jsm/renderers/webgl/nodes/GLSLNodeBuilder.js +340 -0
  314. package/examples/jsm/renderers/webgl/nodes/WebGLNodeBuilder.js +58 -50
  315. package/examples/jsm/renderers/webgpu/WebGPUBackend.js +847 -0
  316. package/examples/jsm/renderers/webgpu/WebGPURenderer.js +15 -987
  317. package/examples/jsm/renderers/webgpu/nodes/{WebGPUNodeBuilder.js → WGSLNodeBuilder.js} +139 -92
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  664. package/examples/js/loaders/lwo/LWO3Parser.js +0 -360
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  734. package/examples/js/renderers/SVGRenderer.js +0 -491
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  736. package/examples/js/shaders/AfterimageShader.js +0 -60
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  738. package/examples/js/shaders/BleachBypassShader.js +0 -62
  739. package/examples/js/shaders/BlendShader.js +0 -54
  740. package/examples/js/shaders/BokehShader.js +0 -156
  741. package/examples/js/shaders/BokehShader2.js +0 -419
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  743. package/examples/js/shaders/ColorCorrectionShader.js +0 -52
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  746. package/examples/js/shaders/CopyShader.js +0 -45
  747. package/examples/js/shaders/DOFMipMapShader.js +0 -60
  748. package/examples/js/shaders/DepthLimitedBlurShader.js +0 -173
  749. package/examples/js/shaders/DigitalGlitch.js +0 -127
  750. package/examples/js/shaders/DotScreenShader.js +0 -72
  751. package/examples/js/shaders/FXAAShader.js +0 -284
  752. package/examples/js/shaders/FilmShader.js +0 -110
  753. package/examples/js/shaders/FocusShader.js +0 -95
  754. package/examples/js/shaders/FreiChenShader.js +0 -93
  755. package/examples/js/shaders/GammaCorrectionShader.js +0 -41
  756. package/examples/js/shaders/GodRaysShader.js +0 -284
  757. package/examples/js/shaders/HalftoneShader.js +0 -336
  758. package/examples/js/shaders/HorizontalBlurShader.js +0 -59
  759. package/examples/js/shaders/HorizontalTiltShiftShader.js +0 -65
  760. package/examples/js/shaders/HueSaturationShader.js +0 -69
  761. package/examples/js/shaders/KaleidoShader.js +0 -60
  762. package/examples/js/shaders/LuminosityHighPassShader.js +0 -67
  763. package/examples/js/shaders/LuminosityShader.js +0 -46
  764. package/examples/js/shaders/MMDToonShader.js +0 -94
  765. package/examples/js/shaders/MirrorShader.js +0 -56
  766. package/examples/js/shaders/NormalMapShader.js +0 -55
  767. package/examples/js/shaders/RGBShiftShader.js +0 -56
  768. package/examples/js/shaders/SAOShader.js +0 -209
  769. package/examples/js/shaders/SMAAShader.js +0 -454
  770. package/examples/js/shaders/SSAOShader.js +0 -295
  771. package/examples/js/shaders/SSRShader.js +0 -381
  772. package/examples/js/shaders/SepiaShader.js +0 -52
  773. package/examples/js/shaders/SobelOperatorShader.js +0 -88
  774. package/examples/js/shaders/SubsurfaceScatteringShader.js +0 -49
  775. package/examples/js/shaders/TechnicolorShader.js +0 -43
  776. package/examples/js/shaders/ToneMapShader.js +0 -84
  777. package/examples/js/shaders/ToonShader.js +0 -335
  778. package/examples/js/shaders/TriangleBlurShader.js +0 -70
  779. package/examples/js/shaders/UnpackDepthRGBAShader.js +0 -47
  780. package/examples/js/shaders/VelocityShader.js +0 -126
  781. package/examples/js/shaders/VerticalBlurShader.js +0 -59
  782. package/examples/js/shaders/VerticalTiltShiftShader.js +0 -65
  783. package/examples/js/shaders/VignetteShader.js +0 -53
  784. package/examples/js/shaders/VolumeShader.js +0 -296
  785. package/examples/js/shaders/WaterRefractionShader.js +0 -84
  786. package/examples/js/textures/FlakesTexture.js +0 -40
  787. package/examples/js/utils/BufferGeometryUtils.js +0 -1160
  788. package/examples/js/utils/CameraUtils.js +0 -71
  789. package/examples/js/utils/GPUStatsPanel.js +0 -125
  790. package/examples/js/utils/GeometryCompressionUtils.js +0 -549
  791. package/examples/js/utils/GeometryUtils.js +0 -168
  792. package/examples/js/utils/LDrawUtils.js +0 -179
  793. package/examples/js/utils/PackedPhongMaterial.js +0 -109
  794. package/examples/js/utils/SceneUtils.js +0 -214
  795. package/examples/js/utils/ShadowMapViewer.js +0 -183
  796. package/examples/js/utils/SkeletonUtils.js +0 -493
  797. package/examples/js/utils/UVsDebug.js +0 -143
  798. package/examples/js/utils/WorkerPool.js +0 -105
  799. package/examples/jsm/exporters/ColladaExporter.js +0 -713
  800. package/examples/jsm/geometries/LightningStrike.js +0 -1017
  801. package/examples/jsm/libs/OimoPhysics/OimoPhysics.js +0 -37071
  802. package/examples/jsm/libs/OimoPhysics/index.js +0 -43
  803. package/examples/jsm/libs/flow.module.js +0 -4552
  804. package/examples/jsm/libs/tween.module.min.js +0 -3
  805. package/examples/jsm/loaders/BasisTextureLoader.js +0 -790
  806. package/examples/jsm/loaders/IFCLoader.js +0 -2431
  807. package/examples/jsm/loaders/PRWMLoader.js +0 -299
  808. package/examples/jsm/loaders/ifc/web-ifc-api.js +0 -47504
  809. package/examples/jsm/loaders/ifc/web-ifc.wasm +0 -0
  810. package/examples/jsm/node-editor/NodeEditor.js +0 -857
  811. package/examples/jsm/node-editor/accessors/MatcapUVEditor.js +0 -14
  812. package/examples/jsm/node-editor/accessors/NormalEditor.js +0 -30
  813. package/examples/jsm/node-editor/accessors/PositionEditor.js +0 -30
  814. package/examples/jsm/node-editor/accessors/UVEditor.js +0 -25
  815. package/examples/jsm/node-editor/core/BaseNode.js +0 -96
  816. package/examples/jsm/node-editor/core/DataFile.js +0 -59
  817. package/examples/jsm/node-editor/core/FileEditor.js +0 -20
  818. package/examples/jsm/node-editor/core/FileURLEditor.js +0 -29
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  822. package/examples/jsm/node-editor/examples/fake-top-light.json +0 -1
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  824. package/examples/jsm/node-editor/examples/oscillator-color.json +0 -1
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  826. package/examples/jsm/node-editor/inputs/ColorEditor.js +0 -96
  827. package/examples/jsm/node-editor/inputs/FloatEditor.js +0 -23
  828. package/examples/jsm/node-editor/inputs/SliderEditor.js +0 -67
  829. package/examples/jsm/node-editor/inputs/TextureEditor.js +0 -155
  830. package/examples/jsm/node-editor/inputs/Vector2Editor.js +0 -28
  831. package/examples/jsm/node-editor/inputs/Vector3Editor.js +0 -30
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  833. package/examples/jsm/node-editor/materials/BasicMaterialEditor.js +0 -84
  834. package/examples/jsm/node-editor/materials/PointsMaterialEditor.js +0 -102
  835. package/examples/jsm/node-editor/materials/StandardMaterialEditor.js +0 -118
  836. package/examples/jsm/node-editor/math/AngleEditor.js +0 -40
  837. package/examples/jsm/node-editor/math/DotEditor.js +0 -35
  838. package/examples/jsm/node-editor/math/InvertEditor.js +0 -39
  839. package/examples/jsm/node-editor/math/LimiterEditor.js +0 -62
  840. package/examples/jsm/node-editor/math/NormalizeEditor.js +0 -28
  841. package/examples/jsm/node-editor/math/OperatorEditor.js +0 -63
  842. package/examples/jsm/node-editor/math/PowerEditor.js +0 -44
  843. package/examples/jsm/node-editor/math/TrigonometryEditor.js +0 -45
  844. package/examples/jsm/node-editor/procedural/CheckerEditor.js +0 -27
  845. package/examples/jsm/node-editor/scene/MeshEditor.js +0 -102
  846. package/examples/jsm/node-editor/scene/Object3DEditor.js +0 -160
  847. package/examples/jsm/node-editor/scene/PointsEditor.js +0 -99
  848. package/examples/jsm/node-editor/utils/JoinEditor.js +0 -58
  849. package/examples/jsm/node-editor/utils/OscillatorEditor.js +0 -43
  850. package/examples/jsm/node-editor/utils/PreviewEditor.js +0 -170
  851. package/examples/jsm/node-editor/utils/SplitEditor.js +0 -39
  852. package/examples/jsm/node-editor/utils/TimerEditor.js +0 -58
  853. package/examples/jsm/nodes/core/CodeNode.js +0 -50
  854. package/examples/jsm/nodes/core/ExpressionNode.js +0 -32
  855. package/examples/jsm/nodes/core/InstanceIndexNode.js +0 -21
  856. package/examples/jsm/nodes/functions/light/getDistanceAttenuation.js +0 -22
  857. package/examples/jsm/nodes/lighting/PunctualLightNode.js +0 -68
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  859. package/examples/jsm/nodes/shadernode/ShaderNodeElements.js +0 -149
  860. package/examples/jsm/objects/GroundProjectedEnv.js +0 -186
  861. package/examples/jsm/objects/LightningStorm.js +0 -245
  862. package/examples/jsm/physics/OimoPhysics.js +0 -231
  863. package/examples/jsm/postprocessing/AdaptiveToneMappingPass.js +0 -369
  864. package/examples/jsm/renderers/webgpu/WebGPUAttributes.js +0 -187
  865. package/examples/jsm/renderers/webgpu/WebGPUBackground.js +0 -173
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  867. package/examples/jsm/renderers/webgpu/WebGPUBindings.js +0 -255
  868. package/examples/jsm/renderers/webgpu/WebGPUBuffer.js +0 -43
  869. package/examples/jsm/renderers/webgpu/WebGPUComputePipelines.js +0 -78
  870. package/examples/jsm/renderers/webgpu/WebGPUGeometries.js +0 -82
  871. package/examples/jsm/renderers/webgpu/WebGPUObjects.js +0 -36
  872. package/examples/jsm/renderers/webgpu/WebGPUProgrammableStage.js +0 -22
  873. package/examples/jsm/renderers/webgpu/WebGPUProperties.js +0 -38
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  875. package/examples/jsm/renderers/webgpu/WebGPURenderStates.js +0 -66
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  877. package/examples/jsm/renderers/webgpu/WebGPUSampler.js +0 -29
  878. package/examples/jsm/renderers/webgpu/WebGPUStorageBuffer.js +0 -20
  879. package/examples/jsm/renderers/webgpu/WebGPUTextureRenderer.js +0 -40
  880. package/examples/jsm/renderers/webgpu/WebGPUTextures.js +0 -794
  881. package/examples/jsm/renderers/webgpu/WebGPUUniformBuffer.js +0 -18
  882. package/examples/jsm/renderers/webgpu/WebGPUUtils.js +0 -81
  883. package/examples/jsm/renderers/webgpu/nodes/WebGPUNodes.js +0 -83
  884. package/examples/jsm/shaders/ToneMapShader.js +0 -73
  885. package/src/renderers/shaders/ShaderChunk/uv2_pars_fragment.glsl.js +0 -7
  886. package/src/renderers/shaders/ShaderChunk/uv2_pars_vertex.glsl.js +0 -10
  887. package/src/renderers/shaders/ShaderChunk/uv2_vertex.glsl.js +0 -7
  888. /package/examples/{js → jsm}/libs/ammo.wasm.js +0 -0
  889. /package/examples/{js → jsm}/libs/ammo.wasm.wasm +0 -0
  890. /package/examples/{js → jsm}/libs/basis/basis_transcoder.js +0 -0
  891. /package/examples/{js → jsm}/libs/basis/basis_transcoder.wasm +0 -0
  892. /package/examples/{js → jsm}/libs/draco/README.md +0 -0
  893. /package/examples/{js → jsm}/libs/draco/draco_encoder.js +0 -0
  894. /package/examples/{js → jsm}/libs/draco/gltf/draco_encoder.js +0 -0
  895. /package/src/renderers/shaders/ShaderChunk/{encodings_fragment.glsl.js → colorspace_fragment.glsl.js} +0 -0
  896. /package/src/renderers/shaders/ShaderChunk/{encodings_pars_fragment.glsl.js → colorspace_pars_fragment.glsl.js} +0 -0
@@ -7,8 +7,9 @@ import {
7
7
  RGIntegerFormat,
8
8
  RedFormat,
9
9
  RedIntegerFormat,
10
- LinearEncoding,
11
- sRGBEncoding,
10
+ NoColorSpace,
11
+ LinearSRGBColorSpace,
12
+ SRGBColorSpace,
12
13
  DataTexture,
13
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  REVISION,
14
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  } from 'three';
@@ -22,6 +23,7 @@ import {
22
23
  KHR_DF_CHANNEL_RGBSDA_RED,
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24
  KHR_DF_MODEL_RGBSDA,
24
25
  KHR_DF_PRIMARIES_BT709,
26
+ KHR_DF_PRIMARIES_UNSPECIFIED,
25
27
  KHR_DF_SAMPLE_DATATYPE_FLOAT,
26
28
  KHR_DF_SAMPLE_DATATYPE_LINEAR,
27
29
  KHR_DF_SAMPLE_DATATYPE_SIGNED,
@@ -45,40 +47,49 @@ const VK_FORMAT_MAP = {
45
47
 
46
48
  [ RGBAFormat ]: {
47
49
  [ FloatType ]: {
48
- [ LinearEncoding ]: VK_FORMAT_R32G32B32A32_SFLOAT,
50
+ [ NoColorSpace ]: VK_FORMAT_R32G32B32A32_SFLOAT,
51
+ [ LinearSRGBColorSpace ]: VK_FORMAT_R32G32B32A32_SFLOAT,
49
52
  },
50
53
  [ HalfFloatType ]: {
51
- [ LinearEncoding ]: VK_FORMAT_R16G16B16A16_SFLOAT,
54
+ [ NoColorSpace ]: VK_FORMAT_R16G16B16A16_SFLOAT,
55
+ [ LinearSRGBColorSpace ]: VK_FORMAT_R16G16B16A16_SFLOAT,
52
56
  },
53
57
  [ UnsignedByteType ]: {
54
- [ LinearEncoding ]: VK_FORMAT_R8G8B8A8_UNORM,
55
- [ sRGBEncoding ]: VK_FORMAT_R8G8B8A8_SRGB,
58
+ [ NoColorSpace ]: VK_FORMAT_R8G8B8A8_UNORM,
59
+ [ LinearSRGBColorSpace ]: VK_FORMAT_R8G8B8A8_UNORM,
60
+ [ SRGBColorSpace ]: VK_FORMAT_R8G8B8A8_SRGB,
56
61
  },
57
62
  },
58
63
 
59
64
  [ RGFormat ]: {
60
65
  [ FloatType ]: {
61
- [ LinearEncoding ]: VK_FORMAT_R32G32_SFLOAT,
66
+ [ NoColorSpace ]: VK_FORMAT_R32G32_SFLOAT,
67
+ [ LinearSRGBColorSpace ]: VK_FORMAT_R32G32_SFLOAT,
62
68
  },
63
69
  [ HalfFloatType ]: {
64
- [ LinearEncoding ]: VK_FORMAT_R16G16_SFLOAT,
70
+ [ NoColorSpace ]: VK_FORMAT_R16G16_SFLOAT,
71
+ [ LinearSRGBColorSpace ]: VK_FORMAT_R16G16_SFLOAT,
65
72
  },
66
73
  [ UnsignedByteType ]: {
67
- [ LinearEncoding ]: VK_FORMAT_R8G8_UNORM,
68
- [ sRGBEncoding ]: VK_FORMAT_R8G8_SRGB,
74
+ [ NoColorSpace ]: VK_FORMAT_R8G8_UNORM,
75
+ [ LinearSRGBColorSpace ]: VK_FORMAT_R8G8_UNORM,
76
+ [ SRGBColorSpace ]: VK_FORMAT_R8G8_SRGB,
69
77
  },
70
78
  },
71
79
 
72
80
  [ RedFormat ]: {
73
81
  [ FloatType ]: {
74
- [ LinearEncoding ]: VK_FORMAT_R32_SFLOAT,
82
+ [ NoColorSpace ]: VK_FORMAT_R32_SFLOAT,
83
+ [ LinearSRGBColorSpace ]: VK_FORMAT_R32_SFLOAT,
75
84
  },
76
85
  [ HalfFloatType ]: {
77
- [ LinearEncoding ]: VK_FORMAT_R16_SFLOAT,
86
+ [ NoColorSpace ]: VK_FORMAT_R16_SFLOAT,
87
+ [ LinearSRGBColorSpace ]: VK_FORMAT_R16_SFLOAT,
78
88
  },
79
89
  [ UnsignedByteType ]: {
80
- [ LinearEncoding ]: VK_FORMAT_R8_SRGB,
81
- [ sRGBEncoding ]: VK_FORMAT_R8_UNORM,
90
+ [ NoColorSpace ]: VK_FORMAT_R8_UNORM,
91
+ [ LinearSRGBColorSpace ]: VK_FORMAT_R8_UNORM,
92
+ [ SRGBColorSpace ]: VK_FORMAT_R8_SRGB,
82
93
  },
83
94
  },
84
95
 
@@ -96,7 +107,7 @@ const KHR_DF_CHANNEL_MAP = {
96
107
  const ERROR_INPUT = 'THREE.KTX2Exporter: Supported inputs are DataTexture, Data3DTexture, or WebGLRenderer and WebGLRenderTarget.';
97
108
  const ERROR_FORMAT = 'THREE.KTX2Exporter: Supported formats are RGBAFormat, RGFormat, or RedFormat.';
98
109
  const ERROR_TYPE = 'THREE.KTX2Exporter: Supported types are FloatType, HalfFloatType, or UnsignedByteType."';
99
- const ERROR_ENCODING = 'THREE.KTX2Exporter: Supported encodings are sRGB (UnsignedByteType only) or Linear.';
110
+ const ERROR_COLOR_SPACE = 'THREE.KTX2Exporter: Supported color spaces are SRGBColorSpace (UnsignedByteType only), LinearSRGBColorSpace, or NoColorSpace.';
100
111
 
101
112
  export class KTX2Exporter {
102
113
 
@@ -130,9 +141,9 @@ export class KTX2Exporter {
130
141
 
131
142
  }
132
143
 
133
- if ( VK_FORMAT_MAP[ texture.format ][ texture.type ][ texture.encoding ] === undefined ) {
144
+ if ( VK_FORMAT_MAP[ texture.format ][ texture.type ][ texture.colorSpace ] === undefined ) {
134
145
 
135
- throw new Error( ERROR_ENCODING );
146
+ throw new Error( ERROR_COLOR_SPACE );
136
147
 
137
148
  }
138
149
 
@@ -142,7 +153,7 @@ export class KTX2Exporter {
142
153
  const channelCount = getChannelCount( texture );
143
154
  const container = new KTX2Container();
144
155
 
145
- container.vkFormat = VK_FORMAT_MAP[ texture.format ][ texture.type ][ texture.encoding ];
156
+ container.vkFormat = VK_FORMAT_MAP[ texture.format ][ texture.type ][ texture.colorSpace ];
146
157
  container.typeSize = array.BYTES_PER_ELEMENT;
147
158
  container.pixelWidth = texture.image.width;
148
159
  container.pixelHeight = texture.image.height;
@@ -157,11 +168,11 @@ export class KTX2Exporter {
157
168
 
158
169
  const basicDesc = container.dataFormatDescriptor[ 0 ];
159
170
 
160
- // TODO: After `texture.encoding` is replaced, distinguish between
161
- // non-color data (unspecified model and primaries) and sRGB or Linear-sRGB colors.
162
171
  basicDesc.colorModel = KHR_DF_MODEL_RGBSDA;
163
- basicDesc.colorPrimaries = KHR_DF_PRIMARIES_BT709;
164
- basicDesc.transferFunction = texture.encoding === sRGBEncoding
172
+ basicDesc.colorPrimaries = texture.colorSpace === NoColorSpace
173
+ ? KHR_DF_PRIMARIES_UNSPECIFIED
174
+ : KHR_DF_PRIMARIES_BT709;
175
+ basicDesc.transferFunction = texture.colorSpace === SRGBColorSpace
165
176
  ? KHR_DF_TRANSFER_SRGB
166
177
  : KHR_DF_TRANSFER_LINEAR;
167
178
 
@@ -177,7 +188,7 @@ export class KTX2Exporter {
177
188
 
178
189
  let channelType = KHR_DF_CHANNEL_MAP[ i ];
179
190
 
180
- if ( texture.encoding === LinearEncoding ) {
191
+ if ( texture.colorSpace === LinearSRGBColorSpace || texture.colorSpace === NoColorSpace ) {
181
192
 
182
193
  channelType |= KHR_DF_SAMPLE_DATATYPE_LINEAR;
183
194
 
@@ -157,7 +157,7 @@ function unicodeToShiftjis( str ) {
157
157
 
158
158
  if ( u2sTable === undefined ) {
159
159
 
160
- const encoder = new MMDParser.CharsetEncoder(); // eslint-disable-line no-undef
160
+ const encoder = new MMDParser.CharsetEncoder();
161
161
  const table = encoder.s2uTable;
162
162
  u2sTable = {};
163
163
 
@@ -19,7 +19,7 @@ import {
19
19
 
20
20
  class PLYExporter {
21
21
 
22
- parse( object, onDone, options ) {
22
+ parse( object, onDone, options = {} ) {
23
23
 
24
24
  // Iterate over the valid meshes in the object
25
25
  function traverseMeshes( cb ) {
@@ -97,8 +97,15 @@ class PLYExporter {
97
97
  const geometry = mesh.geometry;
98
98
 
99
99
  const vertices = geometry.getAttribute( 'position' );
100
+ const normals = geometry.getAttribute( 'normal' );
101
+ const colors = geometry.getAttribute( 'color' );
102
+
100
103
  vertexCount += vertices.count;
101
104
 
105
+ if ( normals !== undefined ) includeNormals = true;
106
+
107
+ if ( colors !== undefined ) includeColors = true;
108
+
102
109
  includeIndices = false;
103
110
 
104
111
  }
@@ -13,7 +13,11 @@ class STLExporter {
13
13
 
14
14
  parse( scene, options = {} ) {
15
15
 
16
- const binary = options.binary !== undefined ? options.binary : false;
16
+ options = Object.assign( {
17
+ binary: false
18
+ }, options );
19
+
20
+ const binary = options.binary;
17
21
 
18
22
  //
19
23
 
@@ -120,9 +124,9 @@ class STLExporter {
120
124
 
121
125
  if ( object.isSkinnedMesh === true ) {
122
126
 
123
- object.boneTransform( a, vA );
124
- object.boneTransform( b, vB );
125
- object.boneTransform( c, vC );
127
+ object.applyBoneTransform( a, vA );
128
+ object.applyBoneTransform( b, vB );
129
+ object.applyBoneTransform( c, vC );
126
130
 
127
131
  }
128
132
 
@@ -1,12 +1,17 @@
1
- import {
2
- DoubleSide
3
- } from 'three';
4
-
1
+ import * as THREE from 'three';
5
2
  import * as fflate from '../libs/fflate.module.js';
6
3
 
7
4
  class USDZExporter {
8
5
 
9
- async parse( scene, options = { ar: { anchoring: { type: 'plane' }, planeAnchoring: { alignment: 'horizontal' } } } ) {
6
+ async parse( scene, options = {} ) {
7
+
8
+ options = Object.assign( {
9
+ ar: {
10
+ anchoring: { type: 'plane' },
11
+ planeAnchoring: { alignment: 'horizontal' }
12
+ },
13
+ quickLookCompatible: false,
14
+ }, options );
10
15
 
11
16
  const files = {};
12
17
  const modelFileName = 'model.usda';
@@ -30,7 +35,7 @@ class USDZExporter {
30
35
 
31
36
  if ( material.isMeshStandardMaterial ) {
32
37
 
33
- const geometryFileName = 'geometries/Geometry_' + geometry.id + '.usd';
38
+ const geometryFileName = 'geometries/Geometry_' + geometry.id + '.usda';
34
39
 
35
40
  if ( ! ( geometryFileName in files ) ) {
36
41
 
@@ -64,7 +69,7 @@ class USDZExporter {
64
69
 
65
70
  output += buildSceneEnd();
66
71
 
67
- output += buildMaterials( materials, textures );
72
+ output += buildMaterials( materials, textures, options.quickLookCompatible );
68
73
 
69
74
  files[ modelFileName ] = fflate.strToU8( output );
70
75
  output = null;
@@ -72,13 +77,11 @@ class USDZExporter {
72
77
  for ( const id in textures ) {
73
78
 
74
79
  const texture = textures[ id ];
75
- const color = id.split( '_' )[ 1 ];
76
- const isRGBA = texture.format === 1023;
77
80
 
78
- const canvas = imageToCanvas( texture.image, color );
79
- const blob = await new Promise( resolve => canvas.toBlob( resolve, isRGBA ? 'image/png' : 'image/jpeg', 1 ) );
81
+ const canvas = imageToCanvas( texture.image, texture.flipY );
82
+ const blob = await new Promise( resolve => canvas.toBlob( resolve, 'image/png', 1 ) );
80
83
 
81
- files[ `textures/Texture_${ id }.${ isRGBA ? 'png' : 'jpg' }` ] = new Uint8Array( await blob.arrayBuffer() );
84
+ files[ `textures/Texture_${ id }.png` ] = new Uint8Array( await blob.arrayBuffer() );
82
85
 
83
86
  }
84
87
 
@@ -115,7 +118,7 @@ class USDZExporter {
115
118
 
116
119
  }
117
120
 
118
- function imageToCanvas( image, color ) {
121
+ function imageToCanvas( image, flipY ) {
119
122
 
120
123
  if ( ( typeof HTMLImageElement !== 'undefined' && image instanceof HTMLImageElement ) ||
121
124
  ( typeof HTMLCanvasElement !== 'undefined' && image instanceof HTMLCanvasElement ) ||
@@ -129,32 +132,23 @@ function imageToCanvas( image, color ) {
129
132
  canvas.height = image.height * Math.min( 1, scale );
130
133
 
131
134
  const context = canvas.getContext( '2d' );
132
- context.drawImage( image, 0, 0, canvas.width, canvas.height );
133
-
134
- if ( color !== undefined ) {
135
135
 
136
- const hex = parseInt( color, 16 );
136
+ // TODO: We should be able to do this in the UsdTransform2d?
137
137
 
138
- const r = ( hex >> 16 & 255 ) / 255;
139
- const g = ( hex >> 8 & 255 ) / 255;
140
- const b = ( hex & 255 ) / 255;
138
+ if ( flipY === true ) {
141
139
 
142
- const imagedata = context.getImageData( 0, 0, canvas.width, canvas.height );
143
- const data = imagedata.data;
140
+ context.translate( 0, canvas.height );
141
+ context.scale( 1, - 1 );
144
142
 
145
- for ( let i = 0; i < data.length; i += 4 ) {
146
-
147
- data[ i + 0 ] = data[ i + 0 ] * r;
148
- data[ i + 1 ] = data[ i + 1 ] * g;
149
- data[ i + 2 ] = data[ i + 2 ] * b;
143
+ }
150
144
 
151
- }
145
+ context.drawImage( image, 0, 0, canvas.width, canvas.height );
152
146
 
153
- context.putImageData( imagedata, 0, 0 );
147
+ return canvas;
154
148
 
155
- }
149
+ } else {
156
150
 
157
- return canvas;
151
+ throw new Error( 'THREE.USDZExporter: No valid image data found. Unable to process texture.' );
158
152
 
159
153
  }
160
154
 
@@ -168,11 +162,11 @@ function buildHeader() {
168
162
 
169
163
  return `#usda 1.0
170
164
  (
171
- customLayerData = {
172
- string creator = "Three.js USDZExporter"
173
- }
174
- metersPerUnit = 1
175
- upAxis = "Y"
165
+ customLayerData = {
166
+ string creator = "Three.js USDZExporter"
167
+ }
168
+ metersPerUnit = 1
169
+ upAxis = "Y"
176
170
  )
177
171
 
178
172
  `;
@@ -183,20 +177,20 @@ function buildSceneStart( options ) {
183
177
 
184
178
  return `def Xform "Root"
185
179
  {
186
- def Scope "Scenes" (
187
- kind = "sceneLibrary"
188
- )
189
- {
190
- def Xform "Scene" (
191
- customData = {
192
- bool preliminary_collidesWithEnvironment = 0
193
- string sceneName = "Scene"
194
- }
195
- sceneName = "Scene"
196
- )
197
- {
198
- token preliminary:anchoring:type = "${options.ar.anchoring.type}"
199
- token preliminary:planeAnchoring:alignment = "${options.ar.planeAnchoring.alignment}"
180
+ def Scope "Scenes" (
181
+ kind = "sceneLibrary"
182
+ )
183
+ {
184
+ def Xform "Scene" (
185
+ customData = {
186
+ bool preliminary_collidesWithEnvironment = 0
187
+ string sceneName = "Scene"
188
+ }
189
+ sceneName = "Scene"
190
+ )
191
+ {
192
+ token preliminary:anchoring:type = "${options.ar.anchoring.type}"
193
+ token preliminary:planeAnchoring:alignment = "${options.ar.planeAnchoring.alignment}"
200
194
 
201
195
  `;
202
196
 
@@ -205,8 +199,8 @@ function buildSceneStart( options ) {
205
199
  function buildSceneEnd() {
206
200
 
207
201
  return `
208
- }
209
- }
202
+ }
203
+ }
210
204
  }
211
205
 
212
206
  `;
@@ -235,13 +229,14 @@ function buildXform( object, geometry, material ) {
235
229
  }
236
230
 
237
231
  return `def Xform "${ name }" (
238
- prepend references = @./geometries/Geometry_${ geometry.id }.usd@</Geometry>
232
+ prepend references = @./geometries/Geometry_${ geometry.id }.usda@</Geometry>
233
+ prepend apiSchemas = ["MaterialBindingAPI"]
239
234
  )
240
235
  {
241
- matrix4d xformOp:transform = ${ transform }
242
- uniform token[] xformOpOrder = ["xformOp:transform"]
236
+ matrix4d xformOp:transform = ${ transform }
237
+ uniform token[] xformOpOrder = ["xformOp:transform"]
243
238
 
244
- rel material:binding = </Materials/Material_${ material.id }>
239
+ rel material:binding = </Materials/Material_${ material.id }>
245
240
  }
246
241
 
247
242
  `;
@@ -270,7 +265,7 @@ function buildMeshObject( geometry ) {
270
265
  return `
271
266
  def "Geometry"
272
267
  {
273
- ${mesh}
268
+ ${mesh}
274
269
  }
275
270
  `;
276
271
 
@@ -283,19 +278,17 @@ function buildMesh( geometry ) {
283
278
  const count = attributes.position.count;
284
279
 
285
280
  return `
286
- def Mesh "${ name }"
287
- {
288
- int[] faceVertexCounts = [${ buildMeshVertexCount( geometry ) }]
289
- int[] faceVertexIndices = [${ buildMeshVertexIndices( geometry ) }]
290
- normal3f[] normals = [${ buildVector3Array( attributes.normal, count )}] (
291
- interpolation = "vertex"
292
- )
293
- point3f[] points = [${ buildVector3Array( attributes.position, count )}]
294
- float2[] primvars:st = [${ buildVector2Array( attributes.uv, count )}] (
295
- interpolation = "vertex"
296
- )
297
- uniform token subdivisionScheme = "none"
298
- }
281
+ def Mesh "${ name }"
282
+ {
283
+ int[] faceVertexCounts = [${ buildMeshVertexCount( geometry ) }]
284
+ int[] faceVertexIndices = [${ buildMeshVertexIndices( geometry ) }]
285
+ normal3f[] normals = [${ buildVector3Array( attributes.normal, count )}] (
286
+ interpolation = "vertex"
287
+ )
288
+ point3f[] points = [${ buildVector3Array( attributes.position, count )}]
289
+ ${ buildPrimvars( attributes, count ) }
290
+ uniform token subdivisionScheme = "none"
291
+ }
299
292
  `;
300
293
 
301
294
  }
@@ -386,9 +379,33 @@ function buildVector2Array( attribute, count ) {
386
379
 
387
380
  }
388
381
 
382
+ function buildPrimvars( attributes, count ) {
383
+
384
+ let string = '';
385
+
386
+ for ( let i = 0; i < 4; i ++ ) {
387
+
388
+ const id = ( i > 0 ? i : '' );
389
+ const attribute = attributes[ 'uv' + id ];
390
+
391
+ if ( attribute !== undefined ) {
392
+
393
+ string += `
394
+ texCoord2f[] primvars:st${ id } = [${ buildVector2Array( attribute, count )}] (
395
+ interpolation = "vertex"
396
+ )`;
397
+
398
+ }
399
+
400
+ }
401
+
402
+ return string;
403
+
404
+ }
405
+
389
406
  // Materials
390
407
 
391
- function buildMaterials( materials, textures ) {
408
+ function buildMaterials( materials, textures, quickLookCompatible = false ) {
392
409
 
393
410
  const array = [];
394
411
 
@@ -396,7 +413,7 @@ function buildMaterials( materials, textures ) {
396
413
 
397
414
  const material = materials[ uuid ];
398
415
 
399
- array.push( buildMaterial( material, textures ) );
416
+ array.push( buildMaterial( material, textures, quickLookCompatible ) );
400
417
 
401
418
  }
402
419
 
@@ -409,53 +426,99 @@ ${ array.join( '' ) }
409
426
 
410
427
  }
411
428
 
412
- function buildMaterial( material, textures ) {
429
+ function buildMaterial( material, textures, quickLookCompatible = false ) {
413
430
 
414
431
  // https://graphics.pixar.com/usd/docs/UsdPreviewSurface-Proposal.html
415
432
 
416
- const pad = ' ';
433
+ const pad = ' ';
417
434
  const inputs = [];
418
435
  const samplers = [];
419
436
 
420
437
  function buildTexture( texture, mapType, color ) {
421
438
 
422
- const id = texture.id + ( color ? '_' + color.getHexString() : '' );
423
- const isRGBA = texture.format === 1023;
439
+ const id = texture.source.id + '_' + texture.flipY;
424
440
 
425
441
  textures[ id ] = texture;
426
442
 
443
+ const uv = texture.channel > 0 ? 'st' + texture.channel : 'st';
444
+
445
+ const WRAPPINGS = {
446
+ 1000: 'repeat', // RepeatWrapping
447
+ 1001: 'clamp', // ClampToEdgeWrapping
448
+ 1002: 'mirror' // MirroredRepeatWrapping
449
+ };
450
+
451
+ const repeat = texture.repeat.clone();
452
+ const offset = texture.offset.clone();
453
+ const rotation = texture.rotation;
454
+
455
+ // rotation is around the wrong point. after rotation we need to shift offset again so that we're rotating around the right spot
456
+ const xRotationOffset = Math.sin( rotation );
457
+ const yRotationOffset = Math.cos( rotation );
458
+
459
+ // texture coordinates start in the opposite corner, need to correct
460
+ offset.y = 1 - offset.y - repeat.y;
461
+
462
+ // turns out QuickLook is buggy and interprets texture repeat inverted/applies operations in a different order.
463
+ // Apple Feedback: FB10036297 and FB11442287
464
+ if ( quickLookCompatible ) {
465
+
466
+ // This is NOT correct yet in QuickLook, but comes close for a range of models.
467
+ // It becomes more incorrect the bigger the offset is
468
+
469
+ offset.x = offset.x / repeat.x;
470
+ offset.y = offset.y / repeat.y;
471
+
472
+ offset.x += xRotationOffset / repeat.x;
473
+ offset.y += yRotationOffset - 1;
474
+
475
+ } else {
476
+
477
+ // results match glTF results exactly. verified correct in usdview.
478
+ offset.x += xRotationOffset * repeat.x;
479
+ offset.y += ( 1 - yRotationOffset ) * repeat.y;
480
+
481
+ }
482
+
427
483
  return `
428
- def Shader "Transform2d_${ mapType }" (
429
- sdrMetadata = {
430
- string role = "math"
431
- }
432
- )
433
- {
434
- uniform token info:id = "UsdTransform2d"
435
- float2 inputs:in.connect = </Materials/Material_${ material.id }/uvReader_st.outputs:result>
436
- float2 inputs:scale = ${ buildVector2( texture.repeat ) }
437
- float2 inputs:translation = ${ buildVector2( texture.offset ) }
438
- float2 outputs:result
439
- }
440
-
441
- def Shader "Texture_${ texture.id }_${ mapType }"
442
- {
443
- uniform token info:id = "UsdUVTexture"
444
- asset inputs:file = @textures/Texture_${ id }.${ isRGBA ? 'png' : 'jpg' }@
445
- float2 inputs:st.connect = </Materials/Material_${ material.id }/Transform2d_${ mapType }.outputs:result>
446
- token inputs:wrapS = "repeat"
447
- token inputs:wrapT = "repeat"
448
- float outputs:r
449
- float outputs:g
450
- float outputs:b
451
- float3 outputs:rgb
452
- ${ material.transparent || material.alphaTest > 0.0 ? 'float outputs:a' : '' }
453
- }`;
484
+ def Shader "PrimvarReader_${ mapType }"
485
+ {
486
+ uniform token info:id = "UsdPrimvarReader_float2"
487
+ float2 inputs:fallback = (0.0, 0.0)
488
+ token inputs:varname = "${ uv }"
489
+ float2 outputs:result
490
+ }
491
+
492
+ def Shader "Transform2d_${ mapType }"
493
+ {
494
+ uniform token info:id = "UsdTransform2d"
495
+ token inputs:in.connect = </Materials/Material_${ material.id }/PrimvarReader_${ mapType }.outputs:result>
496
+ float inputs:rotation = ${ ( rotation * ( 180 / Math.PI ) ).toFixed( PRECISION ) }
497
+ float2 inputs:scale = ${ buildVector2( repeat ) }
498
+ float2 inputs:translation = ${ buildVector2( offset ) }
499
+ float2 outputs:result
500
+ }
501
+
502
+ def Shader "Texture_${ texture.id }_${ mapType }"
503
+ {
504
+ uniform token info:id = "UsdUVTexture"
505
+ asset inputs:file = @textures/Texture_${ id }.png@
506
+ float2 inputs:st.connect = </Materials/Material_${ material.id }/Transform2d_${ mapType }.outputs:result>
507
+ ${ color !== undefined ? 'float4 inputs:scale = ' + buildColor4( color ) : '' }
508
+ token inputs:sourceColorSpace = "${ texture.colorSpace === THREE.NoColorSpace ? 'raw' : 'sRGB' }"
509
+ token inputs:wrapS = "${ WRAPPINGS[ texture.wrapS ] }"
510
+ token inputs:wrapT = "${ WRAPPINGS[ texture.wrapT ] }"
511
+ float outputs:r
512
+ float outputs:g
513
+ float outputs:b
514
+ float3 outputs:rgb
515
+ ${ material.transparent || material.alphaTest > 0.0 ? 'float outputs:a' : '' }
516
+ }`;
454
517
 
455
518
  }
456
519
 
457
520
 
458
- if ( material.side === DoubleSide ) {
521
+ if ( material.side === THREE.DoubleSide ) {
459
522
 
460
523
  console.warn( 'THREE.USDZExporter: USDZ does not support double sided materials', material );
461
524
 
@@ -558,30 +621,21 @@ function buildMaterial( material, textures ) {
558
621
  }
559
622
 
560
623
  return `
561
- def Material "Material_${ material.id }"
562
- {
563
- def Shader "PreviewSurface"
564
- {
565
- uniform token info:id = "UsdPreviewSurface"
624
+ def Material "Material_${ material.id }"
625
+ {
626
+ def Shader "PreviewSurface"
627
+ {
628
+ uniform token info:id = "UsdPreviewSurface"
566
629
  ${ inputs.join( '\n' ) }
567
- int inputs:useSpecularWorkflow = 0
568
- token outputs:surface
569
- }
570
-
571
- token outputs:surface.connect = </Materials/Material_${ material.id }/PreviewSurface.outputs:surface>
572
- token inputs:frame:stPrimvarName = "st"
630
+ int inputs:useSpecularWorkflow = 0
631
+ token outputs:surface
632
+ }
573
633
 
574
- def Shader "uvReader_st"
575
- {
576
- uniform token info:id = "UsdPrimvarReader_float2"
577
- token inputs:varname.connect = </Materials/Material_${ material.id }.inputs:frame:stPrimvarName>
578
- float2 inputs:fallback = (0.0, 0.0)
579
- float2 outputs:result
580
- }
634
+ token outputs:surface.connect = </Materials/Material_${ material.id }/PreviewSurface.outputs:surface>
581
635
 
582
636
  ${ samplers.join( '\n' ) }
583
637
 
584
- }
638
+ }
585
639
  `;
586
640
 
587
641
  }
@@ -592,6 +646,12 @@ function buildColor( color ) {
592
646
 
593
647
  }
594
648
 
649
+ function buildColor4( color ) {
650
+
651
+ return `(${ color.r }, ${ color.g }, ${ color.b }, 1.0)`;
652
+
653
+ }
654
+
595
655
  function buildVector2( vector ) {
596
656
 
597
657
  return `(${ vector.x }, ${ vector.y })`;
@@ -617,7 +677,7 @@ function buildCamera( camera ) {
617
677
  {
618
678
  matrix4d xformOp:transform = ${ transform }
619
679
  uniform token[] xformOpOrder = ["xformOp:transform"]
620
-
680
+
621
681
  float2 clippingRange = (${ camera.near.toPrecision( PRECISION ) }, ${ camera.far.toPrecision( PRECISION ) })
622
682
  float horizontalAperture = ${ ( ( Math.abs( camera.left ) + Math.abs( camera.right ) ) * 10 ).toPrecision( PRECISION ) }
623
683
  float verticalAperture = ${ ( ( Math.abs( camera.top ) + Math.abs( camera.bottom ) ) * 10 ).toPrecision( PRECISION ) }
@@ -632,7 +692,7 @@ function buildCamera( camera ) {
632
692
  {
633
693
  matrix4d xformOp:transform = ${ transform }
634
694
  uniform token[] xformOpOrder = ["xformOp:transform"]
635
-
695
+
636
696
  float2 clippingRange = (${ camera.near.toPrecision( PRECISION ) }, ${ camera.far.toPrecision( PRECISION ) })
637
697
  float focalLength = ${ camera.getFocalLength().toPrecision( PRECISION ) }
638
698
  float focusDistance = ${ camera.focus.toPrecision( PRECISION ) }
@@ -15,12 +15,6 @@ class ConvexGeometry extends BufferGeometry {
15
15
  const vertices = [];
16
16
  const normals = [];
17
17
 
18
- if ( ConvexHull === undefined ) {
19
-
20
- console.error( 'THREE.ConvexGeometry: ConvexGeometry relies on ConvexHull' );
21
-
22
- }
23
-
24
18
  const convexHull = new ConvexHull().setFromPoints( points );
25
19
 
26
20
  // generate vertices and normals