super-three 0.147.1 → 0.154.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (896) hide show
  1. package/LICENSE +1 -1
  2. package/build/three.cjs +37190 -21678
  3. package/build/three.js +37182 -21669
  4. package/build/three.min.js +4 -2
  5. package/build/three.module.js +7656 -6548
  6. package/build/three.module.min.js +7 -0
  7. package/examples/jsm/animation/AnimationClipCreator.js +5 -3
  8. package/examples/jsm/cameras/CinematicCamera.js +1 -2
  9. package/examples/jsm/capabilities/WebGPU.js +17 -5
  10. package/examples/jsm/controls/ArcballControls.js +1835 -1827
  11. package/examples/jsm/controls/FlyControls.js +25 -9
  12. package/examples/jsm/controls/MapControls.js +28 -0
  13. package/examples/jsm/controls/OrbitControls.js +25 -46
  14. package/examples/jsm/controls/PointerLockControls.js +70 -65
  15. package/examples/jsm/controls/TrackballControls.js +18 -4
  16. package/examples/jsm/controls/TransformControls.js +0 -1
  17. package/examples/jsm/csm/CSM.js +12 -6
  18. package/examples/jsm/csm/CSMShader.js +7 -6
  19. package/examples/jsm/effects/AnaglyphEffect.js +6 -20
  20. package/examples/jsm/effects/AsciiEffect.js +3 -6
  21. package/examples/jsm/effects/OutlineEffect.js +2 -16
  22. package/examples/jsm/effects/ParallaxBarrierEffect.js +3 -0
  23. package/examples/jsm/environments/RoomEnvironment.js +6 -2
  24. package/examples/jsm/exporters/DRACOExporter.js +53 -11
  25. package/examples/jsm/exporters/EXRExporter.js +3 -9
  26. package/examples/jsm/exporters/GLTFExporter.js +597 -112
  27. package/examples/jsm/exporters/KTX2Exporter.js +34 -23
  28. package/examples/jsm/exporters/MMDExporter.js +1 -1
  29. package/examples/jsm/exporters/PLYExporter.js +8 -1
  30. package/examples/jsm/exporters/STLExporter.js +8 -4
  31. package/examples/jsm/exporters/USDZExporter.js +184 -124
  32. package/examples/jsm/geometries/ConvexGeometry.js +0 -6
  33. package/examples/jsm/geometries/ParametricGeometry.js +10 -0
  34. package/examples/jsm/helpers/OctreeHelper.js +1 -0
  35. package/examples/jsm/helpers/ViewHelper.js +71 -57
  36. package/examples/jsm/interactive/HTMLMesh.js +16 -3
  37. package/examples/jsm/interactive/InteractiveGroup.js +1 -1
  38. package/examples/{js → jsm}/libs/basis/README.md +4 -4
  39. package/examples/jsm/libs/draco/draco_decoder.js +34 -0
  40. package/examples/jsm/libs/draco/draco_decoder.wasm +0 -0
  41. package/examples/jsm/libs/draco/draco_wasm_wrapper.js +117 -0
  42. package/examples/jsm/libs/draco/gltf/draco_decoder.js +33 -0
  43. package/examples/jsm/libs/draco/gltf/draco_decoder.wasm +0 -0
  44. package/examples/jsm/libs/draco/gltf/draco_wasm_wrapper.js +116 -0
  45. package/examples/jsm/libs/lil-gui.module.min.js +2 -2
  46. package/examples/jsm/libs/tween.module.js +803 -0
  47. package/examples/jsm/lights/IESSpotLight.js +25 -0
  48. package/examples/jsm/lights/LightProbeGenerator.js +11 -9
  49. package/examples/jsm/lines/LineMaterial.js +1 -1
  50. package/examples/jsm/lines/LineSegments2.js +12 -10
  51. package/examples/jsm/loaders/3DMLoader.js +9 -6
  52. package/examples/jsm/loaders/3MFLoader.js +17 -12
  53. package/examples/jsm/loaders/AMFLoader.js +7 -4
  54. package/examples/jsm/loaders/BVHLoader.js +2 -2
  55. package/examples/jsm/loaders/ColladaLoader.js +19 -17
  56. package/examples/jsm/loaders/DRACOLoader.js +69 -18
  57. package/examples/jsm/loaders/EXRLoader.js +23 -24
  58. package/examples/jsm/loaders/FBXLoader.js +41 -52
  59. package/examples/jsm/loaders/GCodeLoader.js +1 -2
  60. package/examples/jsm/loaders/GLTFLoader.js +452 -282
  61. package/examples/jsm/loaders/HDRCubeTextureLoader.js +4 -4
  62. package/examples/jsm/loaders/IESLoader.js +337 -0
  63. package/examples/jsm/loaders/KMZLoader.js +4 -4
  64. package/examples/jsm/loaders/KTX2Loader.js +145 -69
  65. package/examples/jsm/loaders/LDrawLoader.js +24 -25
  66. package/examples/jsm/loaders/LWOLoader.js +12 -29
  67. package/examples/jsm/loaders/LottieLoader.js +3 -1
  68. package/examples/jsm/loaders/MMDLoader.js +49 -18
  69. package/examples/jsm/loaders/MTLLoader.js +2 -2
  70. package/examples/jsm/loaders/MaterialXLoader.js +9 -3
  71. package/examples/jsm/loaders/NRRDLoader.js +33 -5
  72. package/examples/jsm/loaders/OBJLoader.js +1 -1
  73. package/examples/jsm/loaders/PCDLoader.js +26 -12
  74. package/examples/jsm/loaders/PDBLoader.js +7 -2
  75. package/examples/jsm/loaders/PLYLoader.js +261 -106
  76. package/examples/jsm/loaders/RGBELoader.js +3 -3
  77. package/examples/jsm/loaders/STLLoader.js +9 -5
  78. package/examples/jsm/loaders/SVGLoader.js +36 -27
  79. package/examples/jsm/loaders/TTFLoader.js +1 -8
  80. package/examples/jsm/loaders/TiltLoader.js +13 -7
  81. package/examples/jsm/loaders/USDZLoader.js +5 -5
  82. package/examples/jsm/loaders/VOXLoader.js +8 -2
  83. package/examples/jsm/loaders/VRMLLoader.js +60 -20
  84. package/examples/jsm/loaders/VTKLoader.js +19 -10
  85. package/examples/jsm/loaders/XYZLoader.js +9 -3
  86. package/examples/jsm/loaders/lwo/IFFParser.js +19 -19
  87. package/examples/jsm/materials/MeshGouraudMaterial.js +2 -5
  88. package/examples/jsm/math/Lut.js +5 -4
  89. package/examples/jsm/math/MeshSurfaceSampler.js +82 -43
  90. package/examples/jsm/misc/ConvexObjectBreaker.js +2 -8
  91. package/examples/jsm/misc/GPUComputationRenderer.js +6 -5
  92. package/examples/jsm/misc/MD2Character.js +2 -2
  93. package/examples/jsm/misc/MD2CharacterComplex.js +2 -2
  94. package/examples/jsm/misc/ProgressiveLightMap.js +12 -10
  95. package/examples/jsm/misc/RollerCoaster.js +7 -1
  96. package/examples/jsm/misc/Volume.js +20 -5
  97. package/examples/jsm/misc/VolumeSlice.js +3 -1
  98. package/examples/jsm/modifiers/CurveModifier.js +1 -0
  99. package/examples/jsm/modifiers/TessellateModifier.js +19 -19
  100. package/examples/jsm/nodes/Nodes.js +149 -335
  101. package/examples/jsm/nodes/accessors/BitangentNode.js +43 -16
  102. package/examples/jsm/nodes/accessors/BufferAttributeNode.js +99 -0
  103. package/examples/jsm/nodes/accessors/BufferNode.js +6 -0
  104. package/examples/jsm/nodes/accessors/CameraNode.js +36 -5
  105. package/examples/jsm/nodes/accessors/CubeTextureNode.js +27 -33
  106. package/examples/jsm/nodes/accessors/ExtendedMaterialNode.js +64 -0
  107. package/examples/jsm/nodes/accessors/InstanceNode.js +39 -26
  108. package/examples/jsm/nodes/accessors/MaterialNode.js +164 -39
  109. package/examples/jsm/nodes/accessors/MaterialReferenceNode.js +16 -0
  110. package/examples/jsm/nodes/accessors/ModelNode.js +13 -0
  111. package/examples/jsm/nodes/accessors/ModelViewProjectionNode.js +13 -14
  112. package/examples/jsm/nodes/accessors/MorphNode.js +70 -0
  113. package/examples/jsm/nodes/accessors/NormalNode.js +36 -19
  114. package/examples/jsm/nodes/accessors/Object3DNode.js +40 -12
  115. package/examples/jsm/nodes/accessors/PointUVNode.js +6 -1
  116. package/examples/jsm/nodes/accessors/PositionNode.js +38 -23
  117. package/examples/jsm/nodes/accessors/ReferenceNode.js +21 -14
  118. package/examples/jsm/nodes/accessors/ReflectVectorNode.js +11 -7
  119. package/examples/jsm/nodes/accessors/SceneNode.js +46 -0
  120. package/examples/jsm/nodes/accessors/SkinningNode.js +55 -71
  121. package/examples/jsm/nodes/accessors/StorageBufferNode.js +6 -0
  122. package/examples/jsm/nodes/accessors/TangentNode.js +28 -20
  123. package/examples/jsm/nodes/accessors/TextureBicubicNode.js +94 -0
  124. package/examples/jsm/nodes/accessors/TextureNode.js +143 -13
  125. package/examples/jsm/nodes/accessors/TextureSizeNode.js +35 -0
  126. package/examples/jsm/nodes/accessors/UVNode.js +7 -1
  127. package/examples/jsm/nodes/accessors/UserDataNode.js +6 -0
  128. package/examples/jsm/nodes/code/CodeNode.js +78 -0
  129. package/examples/jsm/nodes/code/ExpressionNode.js +37 -0
  130. package/examples/jsm/nodes/{core → code}/FunctionCallNode.js +15 -1
  131. package/examples/jsm/nodes/{core → code}/FunctionNode.js +31 -9
  132. package/examples/jsm/nodes/code/ScriptableNode.js +488 -0
  133. package/examples/jsm/nodes/code/ScriptableValueNode.js +167 -0
  134. package/examples/jsm/nodes/core/ArrayUniformNode.js +3 -0
  135. package/examples/jsm/nodes/core/AttributeNode.js +17 -9
  136. package/examples/jsm/nodes/core/BypassNode.js +11 -4
  137. package/examples/jsm/nodes/core/CacheNode.js +46 -0
  138. package/examples/jsm/nodes/core/ConstNode.js +3 -0
  139. package/examples/jsm/nodes/core/ContextNode.js +10 -1
  140. package/examples/jsm/nodes/core/IndexNode.js +66 -0
  141. package/examples/jsm/nodes/core/InputNode.js +26 -5
  142. package/examples/jsm/nodes/core/LightingModel.js +17 -0
  143. package/examples/jsm/nodes/core/Node.js +128 -37
  144. package/examples/jsm/nodes/core/NodeAttribute.js +2 -1
  145. package/examples/jsm/nodes/core/NodeBuilder.js +287 -118
  146. package/examples/jsm/nodes/core/NodeCache.js +26 -0
  147. package/examples/jsm/nodes/core/NodeFrame.js +56 -5
  148. package/examples/jsm/nodes/core/NodeUtils.js +115 -28
  149. package/examples/jsm/nodes/core/PropertyNode.js +23 -2
  150. package/examples/jsm/nodes/core/StackNode.js +99 -0
  151. package/examples/jsm/nodes/core/TempNode.js +11 -3
  152. package/examples/jsm/nodes/core/UniformNode.js +16 -1
  153. package/examples/jsm/nodes/core/VarNode.js +19 -29
  154. package/examples/jsm/nodes/core/VaryingNode.js +15 -2
  155. package/examples/jsm/nodes/core/constants.js +6 -0
  156. package/examples/jsm/nodes/display/BlendModeNode.js +33 -19
  157. package/examples/jsm/nodes/display/ColorAdjustmentNode.js +36 -20
  158. package/examples/jsm/nodes/display/ColorSpaceNode.js +60 -47
  159. package/examples/jsm/nodes/display/FrontFacingNode.js +7 -1
  160. package/examples/jsm/nodes/display/NormalMapNode.js +33 -20
  161. package/examples/jsm/nodes/display/PosterizeNode.js +10 -3
  162. package/examples/jsm/nodes/display/ToneMappingNode.js +101 -11
  163. package/examples/jsm/nodes/display/ViewportDepthNode.js +69 -0
  164. package/examples/jsm/nodes/display/ViewportDepthTextureNode.js +34 -0
  165. package/examples/jsm/nodes/display/ViewportNode.js +27 -18
  166. package/examples/jsm/nodes/display/ViewportSharedTextureNode.js +31 -0
  167. package/examples/jsm/nodes/display/ViewportTextureNode.js +75 -0
  168. package/examples/jsm/nodes/fog/FogExp2Node.js +35 -0
  169. package/examples/jsm/nodes/fog/FogNode.js +12 -6
  170. package/examples/jsm/nodes/fog/FogRangeNode.js +12 -5
  171. package/examples/jsm/nodes/functions/BSDF/BRDF_BlinnPhong.js +30 -0
  172. package/examples/jsm/nodes/functions/BSDF/BRDF_GGX.js +15 -16
  173. package/examples/jsm/nodes/functions/BSDF/BRDF_Lambert.js +3 -3
  174. package/examples/jsm/nodes/functions/BSDF/BRDF_Sheen.js +43 -0
  175. package/examples/jsm/nodes/functions/BSDF/DFGApprox.js +9 -7
  176. package/examples/jsm/nodes/functions/BSDF/D_GGX.js +5 -5
  177. package/examples/jsm/nodes/functions/BSDF/EnvironmentBRDF.js +13 -0
  178. package/examples/jsm/nodes/functions/BSDF/F_Schlick.js +4 -6
  179. package/examples/jsm/nodes/functions/BSDF/V_GGX_SmithCorrelated.js +8 -6
  180. package/examples/jsm/nodes/functions/PhongLightingModel.js +28 -0
  181. package/examples/jsm/nodes/functions/PhysicalLightingModel.js +155 -45
  182. package/examples/jsm/nodes/functions/material/getGeometryRoughness.js +5 -4
  183. package/examples/jsm/nodes/functions/material/getRoughness.js +6 -6
  184. package/examples/jsm/nodes/geometry/RangeNode.js +50 -55
  185. package/examples/jsm/nodes/gpgpu/ComputeNode.js +9 -2
  186. package/examples/jsm/nodes/lighting/AONode.js +5 -3
  187. package/examples/jsm/nodes/lighting/AmbientLightNode.js +27 -0
  188. package/examples/jsm/nodes/lighting/AnalyticLightNode.js +114 -5
  189. package/examples/jsm/nodes/lighting/DirectionalLightNode.js +43 -0
  190. package/examples/jsm/nodes/lighting/EnvironmentNode.js +153 -38
  191. package/examples/jsm/nodes/lighting/HemisphereLightNode.js +15 -10
  192. package/examples/jsm/nodes/lighting/IESSpotLightNode.js +39 -0
  193. package/examples/jsm/nodes/lighting/LightNode.js +57 -0
  194. package/examples/jsm/nodes/lighting/LightUtils.js +17 -0
  195. package/examples/jsm/nodes/lighting/LightingContextNode.js +41 -17
  196. package/examples/jsm/nodes/lighting/LightingNode.js +3 -1
  197. package/examples/jsm/nodes/lighting/LightsNode.js +18 -10
  198. package/examples/jsm/nodes/lighting/PointLightNode.js +71 -0
  199. package/examples/jsm/nodes/lighting/SpotLightNode.js +92 -0
  200. package/examples/jsm/nodes/loaders/NodeLoader.js +5 -4
  201. package/examples/jsm/nodes/loaders/NodeMaterialLoader.js +4 -20
  202. package/examples/jsm/nodes/materials/LineBasicNodeMaterial.js +6 -24
  203. package/examples/jsm/nodes/materials/Materials.js +11 -55
  204. package/examples/jsm/nodes/materials/MeshBasicNodeMaterial.js +5 -26
  205. package/examples/jsm/nodes/materials/MeshNormalNodeMaterial.js +38 -0
  206. package/examples/jsm/nodes/materials/MeshPhongNodeMaterial.js +65 -0
  207. package/examples/jsm/nodes/materials/MeshPhysicalNodeMaterial.js +47 -6
  208. package/examples/jsm/nodes/materials/MeshStandardNodeMaterial.js +22 -110
  209. package/examples/jsm/nodes/materials/NodeMaterial.js +340 -67
  210. package/examples/jsm/nodes/materials/PointsNodeMaterial.js +7 -10
  211. package/examples/jsm/nodes/materials/SpriteNodeMaterial.js +29 -32
  212. package/examples/jsm/nodes/materialx/MaterialXNodes.js +31 -22
  213. package/examples/jsm/nodes/materialx/lib/mx_hsv.js +3 -3
  214. package/examples/jsm/nodes/materialx/lib/mx_noise.js +14 -13
  215. package/examples/jsm/nodes/materialx/lib/mx_transform_color.js +4 -3
  216. package/examples/jsm/nodes/math/CondNode.js +43 -17
  217. package/examples/jsm/nodes/math/MathNode.js +184 -73
  218. package/examples/jsm/nodes/math/OperatorNode.js +53 -3
  219. package/examples/jsm/nodes/procedural/CheckerNode.js +16 -8
  220. package/examples/jsm/nodes/shadernode/ShaderNode.js +206 -63
  221. package/examples/jsm/nodes/utils/ArrayElementNode.js +4 -2
  222. package/examples/jsm/nodes/utils/ConvertNode.js +19 -1
  223. package/examples/jsm/nodes/utils/DiscardNode.js +26 -0
  224. package/examples/jsm/nodes/utils/EquirectUVNode.js +10 -4
  225. package/examples/jsm/nodes/utils/JoinNode.js +4 -1
  226. package/examples/jsm/nodes/utils/LoopNode.js +186 -0
  227. package/examples/jsm/nodes/utils/MatcapUVNode.js +11 -4
  228. package/examples/jsm/nodes/utils/MaxMipLevelNode.js +18 -5
  229. package/examples/jsm/nodes/utils/OscNode.js +21 -14
  230. package/examples/jsm/nodes/utils/PackingNode.js +55 -0
  231. package/examples/jsm/nodes/utils/RemapNode.js +13 -5
  232. package/examples/jsm/nodes/utils/RotateUVNode.js +18 -7
  233. package/examples/jsm/nodes/utils/SpecularMIPLevelNode.js +37 -0
  234. package/examples/jsm/nodes/utils/SplitNode.js +7 -5
  235. package/examples/jsm/nodes/utils/SpriteSheetUVNode.js +15 -30
  236. package/examples/jsm/nodes/utils/TimerNode.js +16 -6
  237. package/examples/jsm/nodes/utils/TriplanarTexturesNode.js +21 -10
  238. package/examples/jsm/objects/GroundProjectedSkybox.js +172 -0
  239. package/examples/jsm/objects/Lensflare.js +3 -4
  240. package/examples/jsm/objects/MarchingCubes.js +5 -1
  241. package/examples/jsm/objects/Reflector.js +8 -5
  242. package/examples/jsm/objects/Refractor.js +5 -5
  243. package/examples/jsm/objects/ShadowMesh.js +3 -3
  244. package/examples/jsm/objects/Sky.js +1 -1
  245. package/examples/jsm/objects/Water.js +2 -1
  246. package/examples/jsm/objects/Water2.js +1 -1
  247. package/examples/jsm/offscreen/scene.js +1 -0
  248. package/examples/jsm/physics/AmmoPhysics.js +27 -28
  249. package/examples/jsm/physics/RapierPhysics.js +199 -0
  250. package/examples/jsm/postprocessing/AfterimagePass.js +3 -2
  251. package/examples/jsm/postprocessing/BloomPass.js +7 -4
  252. package/examples/jsm/postprocessing/BokehPass.js +3 -8
  253. package/examples/jsm/postprocessing/DotScreenPass.js +1 -2
  254. package/examples/jsm/postprocessing/EffectComposer.js +7 -95
  255. package/examples/jsm/postprocessing/FilmPass.js +1 -2
  256. package/examples/jsm/postprocessing/GlitchPass.js +0 -2
  257. package/examples/jsm/postprocessing/HalftonePass.js +0 -6
  258. package/examples/jsm/postprocessing/OutlinePass.js +8 -10
  259. package/examples/jsm/postprocessing/OutputPass.js +72 -0
  260. package/examples/jsm/postprocessing/Pass.js +2 -0
  261. package/examples/jsm/postprocessing/RenderPixelatedPass.js +4 -3
  262. package/examples/jsm/postprocessing/SAOPass.js +4 -26
  263. package/examples/jsm/postprocessing/SMAAPass.js +5 -8
  264. package/examples/jsm/postprocessing/SSAARenderPass.js +5 -5
  265. package/examples/jsm/postprocessing/SSAOPass.js +4 -14
  266. package/examples/jsm/postprocessing/SSRPass.js +3 -7
  267. package/examples/jsm/postprocessing/SavePass.js +5 -4
  268. package/examples/jsm/postprocessing/ShaderPass.js +1 -0
  269. package/examples/jsm/postprocessing/TAARenderPass.js +17 -4
  270. package/examples/jsm/postprocessing/TexturePass.js +2 -3
  271. package/examples/jsm/postprocessing/UnrealBloomPass.js +13 -21
  272. package/examples/jsm/renderers/CSS2DRenderer.js +6 -1
  273. package/examples/jsm/renderers/CSS3DRenderer.js +27 -5
  274. package/examples/jsm/renderers/{webgpu/WebGPUAnimation.js → common/Animation.js} +4 -4
  275. package/examples/jsm/renderers/common/Attributes.js +75 -0
  276. package/examples/jsm/renderers/common/Backend.js +162 -0
  277. package/examples/jsm/renderers/common/Background.js +134 -0
  278. package/examples/jsm/renderers/common/Binding.js +11 -0
  279. package/examples/jsm/renderers/common/Bindings.js +169 -0
  280. package/examples/jsm/renderers/common/Buffer.js +38 -0
  281. package/examples/jsm/renderers/{webgpu/WebGPUBufferUtils.js → common/BufferUtils.js} +2 -2
  282. package/examples/jsm/renderers/common/ChainMap.js +89 -0
  283. package/examples/jsm/renderers/common/ComputePipeline.js +17 -0
  284. package/examples/jsm/renderers/common/Constants.js +14 -0
  285. package/examples/jsm/renderers/common/CubeRenderTarget.js +65 -0
  286. package/examples/jsm/renderers/common/DataMap.js +54 -0
  287. package/examples/jsm/renderers/common/Geometries.js +215 -0
  288. package/examples/jsm/renderers/{webgpu/WebGPUInfo.js → common/Info.js} +2 -3
  289. package/examples/jsm/renderers/common/Pipeline.js +13 -0
  290. package/examples/jsm/renderers/common/Pipelines.js +321 -0
  291. package/examples/jsm/renderers/common/ProgrammableStage.js +18 -0
  292. package/examples/jsm/renderers/common/RenderContext.js +37 -0
  293. package/examples/jsm/renderers/common/RenderContexts.js +38 -0
  294. package/examples/jsm/renderers/{webgpu/WebGPURenderLists.js → common/RenderList.js} +26 -47
  295. package/examples/jsm/renderers/common/RenderLists.js +38 -0
  296. package/examples/jsm/renderers/common/RenderObject.js +113 -0
  297. package/examples/jsm/renderers/common/RenderObjects.js +92 -0
  298. package/examples/jsm/renderers/common/RenderPipeline.js +16 -0
  299. package/examples/jsm/renderers/common/RenderTarget.js +15 -0
  300. package/examples/jsm/renderers/common/Renderer.js +864 -0
  301. package/examples/jsm/renderers/common/SampledTexture.js +80 -0
  302. package/examples/jsm/renderers/common/Sampler.js +18 -0
  303. package/examples/jsm/renderers/common/StorageBuffer.js +17 -0
  304. package/examples/jsm/renderers/common/Textures.js +206 -0
  305. package/examples/jsm/renderers/{webgpu/WebGPUUniform.js → common/Uniform.js} +13 -9
  306. package/examples/jsm/renderers/common/UniformBuffer.js +15 -0
  307. package/examples/jsm/renderers/{webgpu/WebGPUUniformsGroup.js → common/UniformsGroup.js} +13 -13
  308. package/examples/jsm/renderers/common/nodes/NodeRender.js +302 -0
  309. package/examples/jsm/renderers/{webgpu/nodes/WebGPUNodeSampledTexture.js → common/nodes/NodeSampledTexture.js} +4 -4
  310. package/examples/jsm/renderers/{webgpu/nodes/WebGPUNodeSampler.js → common/nodes/NodeSampler.js} +3 -3
  311. package/examples/jsm/renderers/{webgpu/nodes/WebGPUNodeUniform.js → common/nodes/NodeUniform.js} +1 -1
  312. package/examples/jsm/renderers/common/nodes/Nodes.js +319 -0
  313. package/examples/jsm/renderers/webgl/nodes/GLSLNodeBuilder.js +340 -0
  314. package/examples/jsm/renderers/webgl/nodes/WebGLNodeBuilder.js +58 -50
  315. package/examples/jsm/renderers/webgpu/WebGPUBackend.js +847 -0
  316. package/examples/jsm/renderers/webgpu/WebGPURenderer.js +15 -987
  317. package/examples/jsm/renderers/webgpu/nodes/{WebGPUNodeBuilder.js → WGSLNodeBuilder.js} +139 -92
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  648. package/examples/js/loaders/PVRLoader.js +0 -218
  649. package/examples/js/loaders/RGBELoader.js +0 -442
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- ( function () {
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- class VTKLoader extends THREE.Loader {
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- load( url, onLoad, onProgress, onError ) {
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- loader.setPath( scope.path );
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- loader.load( url, function ( text ) {
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- try {
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- onLoad( scope.parse( text ) );
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- }
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- parse( data ) {
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- function parseASCII( data ) {
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- // connectivity of the triangles
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- const indices = [];
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- let result;
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- // pattern for detecting the end of a number sequence
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- const patWord = /^[^\d.\s-]+/;
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- // pattern for reading vertices, 3 floats or integers
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- const pat3Floats = /(\-?\d+\.?[\d\-\+e]*)\s+(\-?\d+\.?[\d\-\+e]*)\s+(\-?\d+\.?[\d\-\+e]*)/g;
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- // pattern for connectivity, an integer followed by any number of ints
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- // the first integer is the number of polygon nodes
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- const patConnectivity = /^(\d+)\s+([\s\d]*)/;
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- // indicates start of vertex data section
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- const patPOINTS = /^POINTS /;
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- // indicates start of polygon connectivity section
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- const patPOLYGONS = /^POLYGONS /;
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- // indicates start of triangle strips section
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- const patTRIANGLE_STRIPS = /^TRIANGLE_STRIPS /;
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- // POINT_DATA number_of_values
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- const patPOINT_DATA = /^POINT_DATA[ ]+(\d+)/;
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- // CELL_DATA number_of_polys
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- const patCELL_DATA = /^CELL_DATA[ ]+(\d+)/;
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- // Start of color section
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- const patCOLOR_SCALARS = /^COLOR_SCALARS[ ]+(\w+)[ ]+3/;
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- // NORMALS Normals float
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- const patNORMALS = /^NORMALS[ ]+(\w+)[ ]+(\w+)/;
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- let inPointsSection = false;
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- let inPolygonsSection = false;
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- let inTriangleStripSection = false;
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- } else if ( inPointsSection ) {
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- // get the vertices
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- while ( ( result = pat3Floats.exec( line ) ) !== null ) {
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- if ( patWord.exec( line ) !== null ) break;
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- const x = parseFloat( result[ 1 ] );
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- const y = parseFloat( result[ 2 ] );
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- const z = parseFloat( result[ 3 ] );
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- positions.push( x, y, z );
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- }
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- } else if ( inPolygonsSection ) {
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-
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- if ( ( result = patConnectivity.exec( line ) ) !== null ) {
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- // numVertices i0 i1 i2 ...
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- const numVertices = parseInt( result[ 1 ] );
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- const inds = result[ 2 ].split( /\s+/ );
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- if ( numVertices >= 3 ) {
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- const i0 = parseInt( inds[ 0 ] );
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- let k = 1;
130
- // split the polygon in numVertices - 2 triangles
131
- for ( let j = 0; j < numVertices - 2; ++ j ) {
132
-
133
- const i1 = parseInt( inds[ k ] );
134
- const i2 = parseInt( inds[ k + 1 ] );
135
- indices.push( i0, i1, i2 );
136
- k ++;
137
-
138
- }
139
-
140
- }
141
-
142
- }
143
-
144
- } else if ( inTriangleStripSection ) {
145
-
146
- if ( ( result = patConnectivity.exec( line ) ) !== null ) {
147
-
148
- // numVertices i0 i1 i2 ...
149
- const numVertices = parseInt( result[ 1 ] );
150
- const inds = result[ 2 ].split( /\s+/ );
151
- if ( numVertices >= 3 ) {
152
-
153
- // split the polygon in numVertices - 2 triangles
154
- for ( let j = 0; j < numVertices - 2; j ++ ) {
155
-
156
- if ( j % 2 === 1 ) {
157
-
158
- const i0 = parseInt( inds[ j ] );
159
- const i1 = parseInt( inds[ j + 2 ] );
160
- const i2 = parseInt( inds[ j + 1 ] );
161
- indices.push( i0, i1, i2 );
162
-
163
- } else {
164
-
165
- const i0 = parseInt( inds[ j ] );
166
- const i1 = parseInt( inds[ j + 1 ] );
167
- const i2 = parseInt( inds[ j + 2 ] );
168
- indices.push( i0, i1, i2 );
169
-
170
- }
171
-
172
- }
173
-
174
- }
175
-
176
- }
177
-
178
- } else if ( inPointDataSection || inCellDataSection ) {
179
-
180
- if ( inColorSection ) {
181
-
182
- // Get the colors
183
-
184
- while ( ( result = pat3Floats.exec( line ) ) !== null ) {
185
-
186
- if ( patWord.exec( line ) !== null ) break;
187
- const r = parseFloat( result[ 1 ] );
188
- const g = parseFloat( result[ 2 ] );
189
- const b = parseFloat( result[ 3 ] );
190
- colors.push( r, g, b );
191
-
192
- }
193
-
194
- } else if ( inNormalsSection ) {
195
-
196
- // Get the normal vectors
197
-
198
- while ( ( result = pat3Floats.exec( line ) ) !== null ) {
199
-
200
- if ( patWord.exec( line ) !== null ) break;
201
- const nx = parseFloat( result[ 1 ] );
202
- const ny = parseFloat( result[ 2 ] );
203
- const nz = parseFloat( result[ 3 ] );
204
- normals.push( nx, ny, nz );
205
-
206
- }
207
-
208
- }
209
-
210
- }
211
-
212
- if ( patPOLYGONS.exec( line ) !== null ) {
213
-
214
- inPolygonsSection = true;
215
- inPointsSection = false;
216
- inTriangleStripSection = false;
217
-
218
- } else if ( patPOINTS.exec( line ) !== null ) {
219
-
220
- inPolygonsSection = false;
221
- inPointsSection = true;
222
- inTriangleStripSection = false;
223
-
224
- } else if ( patTRIANGLE_STRIPS.exec( line ) !== null ) {
225
-
226
- inPolygonsSection = false;
227
- inPointsSection = false;
228
- inTriangleStripSection = true;
229
-
230
- } else if ( patPOINT_DATA.exec( line ) !== null ) {
231
-
232
- inPointDataSection = true;
233
- inPointsSection = false;
234
- inPolygonsSection = false;
235
- inTriangleStripSection = false;
236
-
237
- } else if ( patCELL_DATA.exec( line ) !== null ) {
238
-
239
- inCellDataSection = true;
240
- inPointsSection = false;
241
- inPolygonsSection = false;
242
- inTriangleStripSection = false;
243
-
244
- } else if ( patCOLOR_SCALARS.exec( line ) !== null ) {
245
-
246
- inColorSection = true;
247
- inNormalsSection = false;
248
- inPointsSection = false;
249
- inPolygonsSection = false;
250
- inTriangleStripSection = false;
251
-
252
- } else if ( patNORMALS.exec( line ) !== null ) {
253
-
254
- inNormalsSection = true;
255
- inColorSection = false;
256
- inPointsSection = false;
257
- inPolygonsSection = false;
258
- inTriangleStripSection = false;
259
-
260
- }
261
-
262
- }
263
-
264
- let geometry = new THREE.BufferGeometry();
265
- geometry.setIndex( indices );
266
- geometry.setAttribute( 'position', new THREE.Float32BufferAttribute( positions, 3 ) );
267
- if ( normals.length === positions.length ) {
268
-
269
- geometry.setAttribute( 'normal', new THREE.Float32BufferAttribute( normals, 3 ) );
270
-
271
- }
272
-
273
- if ( colors.length !== indices.length ) {
274
-
275
- // stagger
276
-
277
- if ( colors.length === positions.length ) {
278
-
279
- geometry.setAttribute( 'color', new THREE.Float32BufferAttribute( colors, 3 ) );
280
-
281
- }
282
-
283
- } else {
284
-
285
- // cell
286
-
287
- geometry = geometry.toNonIndexed();
288
- const numTriangles = geometry.attributes.position.count / 3;
289
- if ( colors.length === numTriangles * 3 ) {
290
-
291
- const newColors = [];
292
- for ( let i = 0; i < numTriangles; i ++ ) {
293
-
294
- const r = colors[ 3 * i + 0 ];
295
- const g = colors[ 3 * i + 1 ];
296
- const b = colors[ 3 * i + 2 ];
297
- newColors.push( r, g, b );
298
- newColors.push( r, g, b );
299
- newColors.push( r, g, b );
300
-
301
- }
302
-
303
- geometry.setAttribute( 'color', new THREE.Float32BufferAttribute( newColors, 3 ) );
304
-
305
- }
306
-
307
- }
308
-
309
- return geometry;
310
-
311
- }
312
-
313
- function parseBinary( data ) {
314
-
315
- const buffer = new Uint8Array( data );
316
- const dataView = new DataView( data );
317
-
318
- // Points and normals, by default, are empty
319
- let points = [];
320
- let normals = [];
321
- let indices = [];
322
- let index = 0;
323
- function findString( buffer, start ) {
324
-
325
- let index = start;
326
- let c = buffer[ index ];
327
- const s = [];
328
- while ( c !== 10 ) {
329
-
330
- s.push( String.fromCharCode( c ) );
331
- index ++;
332
- c = buffer[ index ];
333
-
334
- }
335
-
336
- return {
337
- start: start,
338
- end: index,
339
- next: index + 1,
340
- parsedString: s.join( '' )
341
- };
342
-
343
- }
344
-
345
- let state, line;
346
- while ( true ) {
347
-
348
- // Get a string
349
- state = findString( buffer, index );
350
- line = state.parsedString;
351
- if ( line.indexOf( 'DATASET' ) === 0 ) {
352
-
353
- const dataset = line.split( ' ' )[ 1 ];
354
- if ( dataset !== 'POLYDATA' ) throw new Error( 'Unsupported DATASET type: ' + dataset );
355
-
356
- } else if ( line.indexOf( 'POINTS' ) === 0 ) {
357
-
358
- // Add the points
359
- const numberOfPoints = parseInt( line.split( ' ' )[ 1 ], 10 );
360
-
361
- // Each point is 3 4-byte floats
362
- const count = numberOfPoints * 4 * 3;
363
- points = new Float32Array( numberOfPoints * 3 );
364
- let pointIndex = state.next;
365
- for ( let i = 0; i < numberOfPoints; i ++ ) {
366
-
367
- points[ 3 * i ] = dataView.getFloat32( pointIndex, false );
368
- points[ 3 * i + 1 ] = dataView.getFloat32( pointIndex + 4, false );
369
- points[ 3 * i + 2 ] = dataView.getFloat32( pointIndex + 8, false );
370
- pointIndex = pointIndex + 12;
371
-
372
- }
373
-
374
- // increment our next pointer
375
- state.next = state.next + count + 1;
376
-
377
- } else if ( line.indexOf( 'TRIANGLE_STRIPS' ) === 0 ) {
378
-
379
- const numberOfStrips = parseInt( line.split( ' ' )[ 1 ], 10 );
380
- const size = parseInt( line.split( ' ' )[ 2 ], 10 );
381
- // 4 byte integers
382
- const count = size * 4;
383
- indices = new Uint32Array( 3 * size - 9 * numberOfStrips );
384
- let indicesIndex = 0;
385
- let pointIndex = state.next;
386
- for ( let i = 0; i < numberOfStrips; i ++ ) {
387
-
388
- // For each strip, read the first value, then record that many more points
389
- const indexCount = dataView.getInt32( pointIndex, false );
390
- const strip = [];
391
- pointIndex += 4;
392
- for ( let s = 0; s < indexCount; s ++ ) {
393
-
394
- strip.push( dataView.getInt32( pointIndex, false ) );
395
- pointIndex += 4;
396
-
397
- }
398
-
399
- // retrieves the n-2 triangles from the triangle strip
400
- for ( let j = 0; j < indexCount - 2; j ++ ) {
401
-
402
- if ( j % 2 ) {
403
-
404
- indices[ indicesIndex ++ ] = strip[ j ];
405
- indices[ indicesIndex ++ ] = strip[ j + 2 ];
406
- indices[ indicesIndex ++ ] = strip[ j + 1 ];
407
-
408
- } else {
409
-
410
- indices[ indicesIndex ++ ] = strip[ j ];
411
- indices[ indicesIndex ++ ] = strip[ j + 1 ];
412
- indices[ indicesIndex ++ ] = strip[ j + 2 ];
413
-
414
- }
415
-
416
- }
417
-
418
- }
419
-
420
- // increment our next pointer
421
- state.next = state.next + count + 1;
422
-
423
- } else if ( line.indexOf( 'POLYGONS' ) === 0 ) {
424
-
425
- const numberOfStrips = parseInt( line.split( ' ' )[ 1 ], 10 );
426
- const size = parseInt( line.split( ' ' )[ 2 ], 10 );
427
- // 4 byte integers
428
- const count = size * 4;
429
- indices = new Uint32Array( 3 * size - 9 * numberOfStrips );
430
- let indicesIndex = 0;
431
- let pointIndex = state.next;
432
- for ( let i = 0; i < numberOfStrips; i ++ ) {
433
-
434
- // For each strip, read the first value, then record that many more points
435
- const indexCount = dataView.getInt32( pointIndex, false );
436
- const strip = [];
437
- pointIndex += 4;
438
- for ( let s = 0; s < indexCount; s ++ ) {
439
-
440
- strip.push( dataView.getInt32( pointIndex, false ) );
441
- pointIndex += 4;
442
-
443
- }
444
-
445
- // divide the polygon in n-2 triangle
446
- for ( let j = 1; j < indexCount - 1; j ++ ) {
447
-
448
- indices[ indicesIndex ++ ] = strip[ 0 ];
449
- indices[ indicesIndex ++ ] = strip[ j ];
450
- indices[ indicesIndex ++ ] = strip[ j + 1 ];
451
-
452
- }
453
-
454
- }
455
-
456
- // increment our next pointer
457
- state.next = state.next + count + 1;
458
-
459
- } else if ( line.indexOf( 'POINT_DATA' ) === 0 ) {
460
-
461
- const numberOfPoints = parseInt( line.split( ' ' )[ 1 ], 10 );
462
-
463
- // Grab the next line
464
- state = findString( buffer, state.next );
465
-
466
- // Now grab the binary data
467
- const count = numberOfPoints * 4 * 3;
468
- normals = new Float32Array( numberOfPoints * 3 );
469
- let pointIndex = state.next;
470
- for ( let i = 0; i < numberOfPoints; i ++ ) {
471
-
472
- normals[ 3 * i ] = dataView.getFloat32( pointIndex, false );
473
- normals[ 3 * i + 1 ] = dataView.getFloat32( pointIndex + 4, false );
474
- normals[ 3 * i + 2 ] = dataView.getFloat32( pointIndex + 8, false );
475
- pointIndex += 12;
476
-
477
- }
478
-
479
- // Increment past our data
480
- state.next = state.next + count;
481
-
482
- }
483
-
484
- // Increment index
485
- index = state.next;
486
- if ( index >= buffer.byteLength ) {
487
-
488
- break;
489
-
490
- }
491
-
492
- }
493
-
494
- const geometry = new THREE.BufferGeometry();
495
- geometry.setIndex( new THREE.BufferAttribute( indices, 1 ) );
496
- geometry.setAttribute( 'position', new THREE.BufferAttribute( points, 3 ) );
497
- if ( normals.length === points.length ) {
498
-
499
- geometry.setAttribute( 'normal', new THREE.BufferAttribute( normals, 3 ) );
500
-
501
- }
502
-
503
- return geometry;
504
-
505
- }
506
-
507
- function Float32Concat( first, second ) {
508
-
509
- const firstLength = first.length,
510
- result = new Float32Array( firstLength + second.length );
511
- result.set( first );
512
- result.set( second, firstLength );
513
- return result;
514
-
515
- }
516
-
517
- function Int32Concat( first, second ) {
518
-
519
- const firstLength = first.length,
520
- result = new Int32Array( firstLength + second.length );
521
- result.set( first );
522
- result.set( second, firstLength );
523
- return result;
524
-
525
- }
526
-
527
- function parseXML( stringFile ) {
528
-
529
- // Changes XML to JSON, based on https://davidwalsh.name/convert-xml-json
530
-
531
- function xmlToJson( xml ) {
532
-
533
- // Create the return object
534
- let obj = {};
535
- if ( xml.nodeType === 1 ) {
536
-
537
- // element
538
-
539
- // do attributes
540
-
541
- if ( xml.attributes ) {
542
-
543
- if ( xml.attributes.length > 0 ) {
544
-
545
- obj[ 'attributes' ] = {};
546
- for ( let j = 0; j < xml.attributes.length; j ++ ) {
547
-
548
- const attribute = xml.attributes.item( j );
549
- obj[ 'attributes' ][ attribute.nodeName ] = attribute.nodeValue.trim();
550
-
551
- }
552
-
553
- }
554
-
555
- }
556
-
557
- } else if ( xml.nodeType === 3 ) {
558
-
559
- // text
560
-
561
- obj = xml.nodeValue.trim();
562
-
563
- }
564
-
565
- // do children
566
- if ( xml.hasChildNodes() ) {
567
-
568
- for ( let i = 0; i < xml.childNodes.length; i ++ ) {
569
-
570
- const item = xml.childNodes.item( i );
571
- const nodeName = item.nodeName;
572
- if ( typeof obj[ nodeName ] === 'undefined' ) {
573
-
574
- const tmp = xmlToJson( item );
575
- if ( tmp !== '' ) obj[ nodeName ] = tmp;
576
-
577
- } else {
578
-
579
- if ( typeof obj[ nodeName ].push === 'undefined' ) {
580
-
581
- const old = obj[ nodeName ];
582
- obj[ nodeName ] = [ old ];
583
-
584
- }
585
-
586
- const tmp = xmlToJson( item );
587
- if ( tmp !== '' ) obj[ nodeName ].push( tmp );
588
-
589
- }
590
-
591
- }
592
-
593
- }
594
-
595
- return obj;
596
-
597
- }
598
-
599
- // Taken from Base64-js
600
- function Base64toByteArray( b64 ) {
601
-
602
- const Arr = typeof Uint8Array !== 'undefined' ? Uint8Array : Array;
603
- const revLookup = [];
604
- const code = 'ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/';
605
- for ( let i = 0, l = code.length; i < l; ++ i ) {
606
-
607
- revLookup[ code.charCodeAt( i ) ] = i;
608
-
609
- }
610
-
611
- revLookup[ '-'.charCodeAt( 0 ) ] = 62;
612
- revLookup[ '_'.charCodeAt( 0 ) ] = 63;
613
- const len = b64.length;
614
- if ( len % 4 > 0 ) {
615
-
616
- throw new Error( 'Invalid string. Length must be a multiple of 4' );
617
-
618
- }
619
-
620
- const placeHolders = b64[ len - 2 ] === '=' ? 2 : b64[ len - 1 ] === '=' ? 1 : 0;
621
- const arr = new Arr( len * 3 / 4 - placeHolders );
622
- const l = placeHolders > 0 ? len - 4 : len;
623
- let L = 0;
624
- let i, j;
625
- for ( i = 0, j = 0; i < l; i += 4, j += 3 ) {
626
-
627
- const tmp = revLookup[ b64.charCodeAt( i ) ] << 18 | revLookup[ b64.charCodeAt( i + 1 ) ] << 12 | revLookup[ b64.charCodeAt( i + 2 ) ] << 6 | revLookup[ b64.charCodeAt( i + 3 ) ];
628
- arr[ L ++ ] = ( tmp & 0xFF0000 ) >> 16;
629
- arr[ L ++ ] = ( tmp & 0xFF00 ) >> 8;
630
- arr[ L ++ ] = tmp & 0xFF;
631
-
632
- }
633
-
634
- if ( placeHolders === 2 ) {
635
-
636
- const tmp = revLookup[ b64.charCodeAt( i ) ] << 2 | revLookup[ b64.charCodeAt( i + 1 ) ] >> 4;
637
- arr[ L ++ ] = tmp & 0xFF;
638
-
639
- } else if ( placeHolders === 1 ) {
640
-
641
- const tmp = revLookup[ b64.charCodeAt( i ) ] << 10 | revLookup[ b64.charCodeAt( i + 1 ) ] << 4 | revLookup[ b64.charCodeAt( i + 2 ) ] >> 2;
642
- arr[ L ++ ] = tmp >> 8 & 0xFF;
643
- arr[ L ++ ] = tmp & 0xFF;
644
-
645
- }
646
-
647
- return arr;
648
-
649
- }
650
-
651
- function parseDataArray( ele, compressed ) {
652
-
653
- let numBytes = 0;
654
- if ( json.attributes.header_type === 'UInt64' ) {
655
-
656
- numBytes = 8;
657
-
658
- } else if ( json.attributes.header_type === 'UInt32' ) {
659
-
660
- numBytes = 4;
661
-
662
- }
663
-
664
- let txt, content;
665
-
666
- // Check the format
667
- if ( ele.attributes.format === 'binary' && compressed ) {
668
-
669
- if ( ele.attributes.type === 'Float32' ) {
670
-
671
- txt = new Float32Array();
672
-
673
- } else if ( ele.attributes.type === 'Int32' || ele.attributes.type === 'Int64' ) {
674
-
675
- txt = new Int32Array();
676
-
677
- }
678
-
679
- // VTP data with the header has the following structure:
680
- // [#blocks][#u-size][#p-size][#c-size-1][#c-size-2]...[#c-size-#blocks][DATA]
681
- //
682
- // Each token is an integer value whose type is specified by "header_type" at the top of the file (UInt32 if no type specified). The token meanings are:
683
- // [#blocks] = Number of blocks
684
- // [#u-size] = Block size before compression
685
- // [#p-size] = Size of last partial block (zero if it not needed)
686
- // [#c-size-i] = Size in bytes of block i after compression
687
- //
688
- // The [DATA] portion stores contiguously every block appended together. The offset from the beginning of the data section to the beginning of a block is
689
- // computed by summing the compressed block sizes from preceding blocks according to the header.
690
-
691
- const textNode = ele[ '#text' ];
692
- const rawData = Array.isArray( textNode ) ? textNode[ 0 ] : textNode;
693
- const byteData = Base64toByteArray( rawData );
694
-
695
- // Each data point consists of 8 bits regardless of the header type
696
- const dataPointSize = 8;
697
- let blocks = byteData[ 0 ];
698
- for ( let i = 1; i < numBytes - 1; i ++ ) {
699
-
700
- blocks = blocks | byteData[ i ] << i * dataPointSize;
701
-
702
- }
703
-
704
- let headerSize = ( blocks + 3 ) * numBytes;
705
- const padding = headerSize % 3 > 0 ? 3 - headerSize % 3 : 0;
706
- headerSize = headerSize + padding;
707
- const dataOffsets = [];
708
- let currentOffset = headerSize;
709
- dataOffsets.push( currentOffset );
710
-
711
- // Get the blocks sizes after the compression.
712
- // There are three blocks before c-size-i, so we skip 3*numBytes
713
- const cSizeStart = 3 * numBytes;
714
- for ( let i = 0; i < blocks; i ++ ) {
715
-
716
- let currentBlockSize = byteData[ i * numBytes + cSizeStart ];
717
- for ( let j = 1; j < numBytes - 1; j ++ ) {
718
-
719
- currentBlockSize = currentBlockSize | byteData[ i * numBytes + cSizeStart + j ] << j * dataPointSize;
720
-
721
- }
722
-
723
- currentOffset = currentOffset + currentBlockSize;
724
- dataOffsets.push( currentOffset );
725
-
726
- }
727
-
728
- for ( let i = 0; i < dataOffsets.length - 1; i ++ ) {
729
-
730
- const data = fflate.unzlibSync( byteData.slice( dataOffsets[ i ], dataOffsets[ i + 1 ] ) ); // eslint-disable-line no-undef
731
- content = data.buffer;
732
- if ( ele.attributes.type === 'Float32' ) {
733
-
734
- content = new Float32Array( content );
735
- txt = Float32Concat( txt, content );
736
-
737
- } else if ( ele.attributes.type === 'Int32' || ele.attributes.type === 'Int64' ) {
738
-
739
- content = new Int32Array( content );
740
- txt = Int32Concat( txt, content );
741
-
742
- }
743
-
744
- }
745
-
746
- delete ele[ '#text' ];
747
- if ( ele.attributes.type === 'Int64' ) {
748
-
749
- if ( ele.attributes.format === 'binary' ) {
750
-
751
- txt = txt.filter( function ( el, idx ) {
752
-
753
- if ( idx % 2 !== 1 ) return true;
754
-
755
- } );
756
-
757
- }
758
-
759
- }
760
-
761
- } else {
762
-
763
- if ( ele.attributes.format === 'binary' && ! compressed ) {
764
-
765
- content = Base64toByteArray( ele[ '#text' ] );
766
-
767
- // VTP data for the uncompressed case has the following structure:
768
- // [#bytes][DATA]
769
- // where "[#bytes]" is an integer value specifying the number of bytes in the block of data following it.
770
- content = content.slice( numBytes ).buffer;
771
-
772
- } else {
773
-
774
- if ( ele[ '#text' ] ) {
775
-
776
- content = ele[ '#text' ].split( /\s+/ ).filter( function ( el ) {
777
-
778
- if ( el !== '' ) return el;
779
-
780
- } );
781
-
782
- } else {
783
-
784
- content = new Int32Array( 0 ).buffer;
785
-
786
- }
787
-
788
- }
789
-
790
- delete ele[ '#text' ];
791
-
792
- // Get the content and optimize it
793
- if ( ele.attributes.type === 'Float32' ) {
794
-
795
- txt = new Float32Array( content );
796
-
797
- } else if ( ele.attributes.type === 'Int32' ) {
798
-
799
- txt = new Int32Array( content );
800
-
801
- } else if ( ele.attributes.type === 'Int64' ) {
802
-
803
- txt = new Int32Array( content );
804
- if ( ele.attributes.format === 'binary' ) {
805
-
806
- txt = txt.filter( function ( el, idx ) {
807
-
808
- if ( idx % 2 !== 1 ) return true;
809
-
810
- } );
811
-
812
- }
813
-
814
- }
815
-
816
- } // endif ( ele.attributes.format === 'binary' && compressed )
817
-
818
- return txt;
819
-
820
- }
821
-
822
- // Main part
823
- // Get Dom
824
- const dom = new DOMParser().parseFromString( stringFile, 'application/xml' );
825
-
826
- // Get the doc
827
- const doc = dom.documentElement;
828
- // Convert to json
829
- const json = xmlToJson( doc );
830
- let points = [];
831
- let normals = [];
832
- let indices = [];
833
- if ( json.PolyData ) {
834
-
835
- const piece = json.PolyData.Piece;
836
- const compressed = json.attributes.hasOwnProperty( 'compressor' );
837
-
838
- // Can be optimized
839
- // Loop through the sections
840
- const sections = [ 'PointData', 'Points', 'Strips', 'Polys' ]; // +['CellData', 'Verts', 'Lines'];
841
- let sectionIndex = 0;
842
- const numberOfSections = sections.length;
843
- while ( sectionIndex < numberOfSections ) {
844
-
845
- const section = piece[ sections[ sectionIndex ] ];
846
-
847
- // If it has a DataArray in it
848
-
849
- if ( section && section.DataArray ) {
850
-
851
- // Depending on the number of DataArrays
852
-
853
- let arr;
854
- if ( Array.isArray( section.DataArray ) ) {
855
-
856
- arr = section.DataArray;
857
-
858
- } else {
859
-
860
- arr = [ section.DataArray ];
861
-
862
- }
863
-
864
- let dataArrayIndex = 0;
865
- const numberOfDataArrays = arr.length;
866
- while ( dataArrayIndex < numberOfDataArrays ) {
867
-
868
- // Parse the DataArray
869
- if ( '#text' in arr[ dataArrayIndex ] && arr[ dataArrayIndex ][ '#text' ].length > 0 ) {
870
-
871
- arr[ dataArrayIndex ].text = parseDataArray( arr[ dataArrayIndex ], compressed );
872
-
873
- }
874
-
875
- dataArrayIndex ++;
876
-
877
- }
878
-
879
- switch ( sections[ sectionIndex ] ) {
880
-
881
- // if iti is point data
882
- case 'PointData':
883
- {
884
-
885
- const numberOfPoints = parseInt( piece.attributes.NumberOfPoints );
886
- const normalsName = section.attributes.Normals;
887
- if ( numberOfPoints > 0 ) {
888
-
889
- for ( let i = 0, len = arr.length; i < len; i ++ ) {
890
-
891
- if ( normalsName === arr[ i ].attributes.Name ) {
892
-
893
- const components = arr[ i ].attributes.NumberOfComponents;
894
- normals = new Float32Array( numberOfPoints * components );
895
- normals.set( arr[ i ].text, 0 );
896
-
897
- }
898
-
899
- }
900
-
901
- }
902
-
903
- }
904
-
905
- break;
906
-
907
- // if it is points
908
- case 'Points':
909
- {
910
-
911
- const numberOfPoints = parseInt( piece.attributes.NumberOfPoints );
912
- if ( numberOfPoints > 0 ) {
913
-
914
- const components = section.DataArray.attributes.NumberOfComponents;
915
- points = new Float32Array( numberOfPoints * components );
916
- points.set( section.DataArray.text, 0 );
917
-
918
- }
919
-
920
- }
921
-
922
- break;
923
-
924
- // if it is strips
925
- case 'Strips':
926
- {
927
-
928
- const numberOfStrips = parseInt( piece.attributes.NumberOfStrips );
929
- if ( numberOfStrips > 0 ) {
930
-
931
- const connectivity = new Int32Array( section.DataArray[ 0 ].text.length );
932
- const offset = new Int32Array( section.DataArray[ 1 ].text.length );
933
- connectivity.set( section.DataArray[ 0 ].text, 0 );
934
- offset.set( section.DataArray[ 1 ].text, 0 );
935
- const size = numberOfStrips + connectivity.length;
936
- indices = new Uint32Array( 3 * size - 9 * numberOfStrips );
937
- let indicesIndex = 0;
938
- for ( let i = 0, len = numberOfStrips; i < len; i ++ ) {
939
-
940
- const strip = [];
941
- for ( let s = 0, len1 = offset[ i ], len0 = 0; s < len1 - len0; s ++ ) {
942
-
943
- strip.push( connectivity[ s ] );
944
- if ( i > 0 ) len0 = offset[ i - 1 ];
945
-
946
- }
947
-
948
- for ( let j = 0, len1 = offset[ i ], len0 = 0; j < len1 - len0 - 2; j ++ ) {
949
-
950
- if ( j % 2 ) {
951
-
952
- indices[ indicesIndex ++ ] = strip[ j ];
953
- indices[ indicesIndex ++ ] = strip[ j + 2 ];
954
- indices[ indicesIndex ++ ] = strip[ j + 1 ];
955
-
956
- } else {
957
-
958
- indices[ indicesIndex ++ ] = strip[ j ];
959
- indices[ indicesIndex ++ ] = strip[ j + 1 ];
960
- indices[ indicesIndex ++ ] = strip[ j + 2 ];
961
-
962
- }
963
-
964
- if ( i > 0 ) len0 = offset[ i - 1 ];
965
-
966
- }
967
-
968
- }
969
-
970
- }
971
-
972
- }
973
-
974
- break;
975
-
976
- // if it is polys
977
- case 'Polys':
978
- {
979
-
980
- const numberOfPolys = parseInt( piece.attributes.NumberOfPolys );
981
- if ( numberOfPolys > 0 ) {
982
-
983
- const connectivity = new Int32Array( section.DataArray[ 0 ].text.length );
984
- const offset = new Int32Array( section.DataArray[ 1 ].text.length );
985
- connectivity.set( section.DataArray[ 0 ].text, 0 );
986
- offset.set( section.DataArray[ 1 ].text, 0 );
987
- const size = numberOfPolys + connectivity.length;
988
- indices = new Uint32Array( 3 * size - 9 * numberOfPolys );
989
- let indicesIndex = 0,
990
- connectivityIndex = 0;
991
- let i = 0,
992
- len0 = 0;
993
- const len = numberOfPolys;
994
- while ( i < len ) {
995
-
996
- const poly = [];
997
- let s = 0;
998
- const len1 = offset[ i ];
999
- while ( s < len1 - len0 ) {
1000
-
1001
- poly.push( connectivity[ connectivityIndex ++ ] );
1002
- s ++;
1003
-
1004
- }
1005
-
1006
- let j = 1;
1007
- while ( j < len1 - len0 - 1 ) {
1008
-
1009
- indices[ indicesIndex ++ ] = poly[ 0 ];
1010
- indices[ indicesIndex ++ ] = poly[ j ];
1011
- indices[ indicesIndex ++ ] = poly[ j + 1 ];
1012
- j ++;
1013
-
1014
- }
1015
-
1016
- i ++;
1017
- len0 = offset[ i - 1 ];
1018
-
1019
- }
1020
-
1021
- }
1022
-
1023
- }
1024
-
1025
- break;
1026
- default:
1027
- break;
1028
-
1029
- }
1030
-
1031
- }
1032
-
1033
- sectionIndex ++;
1034
-
1035
- }
1036
-
1037
- const geometry = new THREE.BufferGeometry();
1038
- geometry.setIndex( new THREE.BufferAttribute( indices, 1 ) );
1039
- geometry.setAttribute( 'position', new THREE.BufferAttribute( points, 3 ) );
1040
- if ( normals.length === points.length ) {
1041
-
1042
- geometry.setAttribute( 'normal', new THREE.BufferAttribute( normals, 3 ) );
1043
-
1044
- }
1045
-
1046
- return geometry;
1047
-
1048
- } else {
1049
-
1050
- throw new Error( 'Unsupported DATASET type' );
1051
-
1052
- }
1053
-
1054
- }
1055
-
1056
- // get the 5 first lines of the files to check if there is the key word binary
1057
- const meta = THREE.LoaderUtils.decodeText( new Uint8Array( data, 0, 250 ) ).split( '\n' );
1058
- if ( meta[ 0 ].indexOf( 'xml' ) !== - 1 ) {
1059
-
1060
- return parseXML( THREE.LoaderUtils.decodeText( data ) );
1061
-
1062
- } else if ( meta[ 2 ].includes( 'ASCII' ) ) {
1063
-
1064
- return parseASCII( THREE.LoaderUtils.decodeText( data ) );
1065
-
1066
- } else {
1067
-
1068
- return parseBinary( data );
1069
-
1070
- }
1071
-
1072
- }
1073
-
1074
- }
1075
-
1076
- THREE.VTKLoader = VTKLoader;
1077
-
1078
- } )();