super-three 0.147.1 → 0.154.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (896) hide show
  1. package/LICENSE +1 -1
  2. package/build/three.cjs +37190 -21678
  3. package/build/three.js +37182 -21669
  4. package/build/three.min.js +4 -2
  5. package/build/three.module.js +7656 -6548
  6. package/build/three.module.min.js +7 -0
  7. package/examples/jsm/animation/AnimationClipCreator.js +5 -3
  8. package/examples/jsm/cameras/CinematicCamera.js +1 -2
  9. package/examples/jsm/capabilities/WebGPU.js +17 -5
  10. package/examples/jsm/controls/ArcballControls.js +1835 -1827
  11. package/examples/jsm/controls/FlyControls.js +25 -9
  12. package/examples/jsm/controls/MapControls.js +28 -0
  13. package/examples/jsm/controls/OrbitControls.js +25 -46
  14. package/examples/jsm/controls/PointerLockControls.js +70 -65
  15. package/examples/jsm/controls/TrackballControls.js +18 -4
  16. package/examples/jsm/controls/TransformControls.js +0 -1
  17. package/examples/jsm/csm/CSM.js +12 -6
  18. package/examples/jsm/csm/CSMShader.js +7 -6
  19. package/examples/jsm/effects/AnaglyphEffect.js +6 -20
  20. package/examples/jsm/effects/AsciiEffect.js +3 -6
  21. package/examples/jsm/effects/OutlineEffect.js +2 -16
  22. package/examples/jsm/effects/ParallaxBarrierEffect.js +3 -0
  23. package/examples/jsm/environments/RoomEnvironment.js +6 -2
  24. package/examples/jsm/exporters/DRACOExporter.js +53 -11
  25. package/examples/jsm/exporters/EXRExporter.js +3 -9
  26. package/examples/jsm/exporters/GLTFExporter.js +597 -112
  27. package/examples/jsm/exporters/KTX2Exporter.js +34 -23
  28. package/examples/jsm/exporters/MMDExporter.js +1 -1
  29. package/examples/jsm/exporters/PLYExporter.js +8 -1
  30. package/examples/jsm/exporters/STLExporter.js +8 -4
  31. package/examples/jsm/exporters/USDZExporter.js +184 -124
  32. package/examples/jsm/geometries/ConvexGeometry.js +0 -6
  33. package/examples/jsm/geometries/ParametricGeometry.js +10 -0
  34. package/examples/jsm/helpers/OctreeHelper.js +1 -0
  35. package/examples/jsm/helpers/ViewHelper.js +71 -57
  36. package/examples/jsm/interactive/HTMLMesh.js +16 -3
  37. package/examples/jsm/interactive/InteractiveGroup.js +1 -1
  38. package/examples/{js → jsm}/libs/basis/README.md +4 -4
  39. package/examples/jsm/libs/draco/draco_decoder.js +34 -0
  40. package/examples/jsm/libs/draco/draco_decoder.wasm +0 -0
  41. package/examples/jsm/libs/draco/draco_wasm_wrapper.js +117 -0
  42. package/examples/jsm/libs/draco/gltf/draco_decoder.js +33 -0
  43. package/examples/jsm/libs/draco/gltf/draco_decoder.wasm +0 -0
  44. package/examples/jsm/libs/draco/gltf/draco_wasm_wrapper.js +116 -0
  45. package/examples/jsm/libs/lil-gui.module.min.js +2 -2
  46. package/examples/jsm/libs/tween.module.js +803 -0
  47. package/examples/jsm/lights/IESSpotLight.js +25 -0
  48. package/examples/jsm/lights/LightProbeGenerator.js +11 -9
  49. package/examples/jsm/lines/LineMaterial.js +1 -1
  50. package/examples/jsm/lines/LineSegments2.js +12 -10
  51. package/examples/jsm/loaders/3DMLoader.js +9 -6
  52. package/examples/jsm/loaders/3MFLoader.js +17 -12
  53. package/examples/jsm/loaders/AMFLoader.js +7 -4
  54. package/examples/jsm/loaders/BVHLoader.js +2 -2
  55. package/examples/jsm/loaders/ColladaLoader.js +19 -17
  56. package/examples/jsm/loaders/DRACOLoader.js +69 -18
  57. package/examples/jsm/loaders/EXRLoader.js +23 -24
  58. package/examples/jsm/loaders/FBXLoader.js +41 -52
  59. package/examples/jsm/loaders/GCodeLoader.js +1 -2
  60. package/examples/jsm/loaders/GLTFLoader.js +452 -282
  61. package/examples/jsm/loaders/HDRCubeTextureLoader.js +4 -4
  62. package/examples/jsm/loaders/IESLoader.js +337 -0
  63. package/examples/jsm/loaders/KMZLoader.js +4 -4
  64. package/examples/jsm/loaders/KTX2Loader.js +145 -69
  65. package/examples/jsm/loaders/LDrawLoader.js +24 -25
  66. package/examples/jsm/loaders/LWOLoader.js +12 -29
  67. package/examples/jsm/loaders/LottieLoader.js +3 -1
  68. package/examples/jsm/loaders/MMDLoader.js +49 -18
  69. package/examples/jsm/loaders/MTLLoader.js +2 -2
  70. package/examples/jsm/loaders/MaterialXLoader.js +9 -3
  71. package/examples/jsm/loaders/NRRDLoader.js +33 -5
  72. package/examples/jsm/loaders/OBJLoader.js +1 -1
  73. package/examples/jsm/loaders/PCDLoader.js +26 -12
  74. package/examples/jsm/loaders/PDBLoader.js +7 -2
  75. package/examples/jsm/loaders/PLYLoader.js +261 -106
  76. package/examples/jsm/loaders/RGBELoader.js +3 -3
  77. package/examples/jsm/loaders/STLLoader.js +9 -5
  78. package/examples/jsm/loaders/SVGLoader.js +36 -27
  79. package/examples/jsm/loaders/TTFLoader.js +1 -8
  80. package/examples/jsm/loaders/TiltLoader.js +13 -7
  81. package/examples/jsm/loaders/USDZLoader.js +5 -5
  82. package/examples/jsm/loaders/VOXLoader.js +8 -2
  83. package/examples/jsm/loaders/VRMLLoader.js +60 -20
  84. package/examples/jsm/loaders/VTKLoader.js +19 -10
  85. package/examples/jsm/loaders/XYZLoader.js +9 -3
  86. package/examples/jsm/loaders/lwo/IFFParser.js +19 -19
  87. package/examples/jsm/materials/MeshGouraudMaterial.js +2 -5
  88. package/examples/jsm/math/Lut.js +5 -4
  89. package/examples/jsm/math/MeshSurfaceSampler.js +82 -43
  90. package/examples/jsm/misc/ConvexObjectBreaker.js +2 -8
  91. package/examples/jsm/misc/GPUComputationRenderer.js +6 -5
  92. package/examples/jsm/misc/MD2Character.js +2 -2
  93. package/examples/jsm/misc/MD2CharacterComplex.js +2 -2
  94. package/examples/jsm/misc/ProgressiveLightMap.js +12 -10
  95. package/examples/jsm/misc/RollerCoaster.js +7 -1
  96. package/examples/jsm/misc/Volume.js +20 -5
  97. package/examples/jsm/misc/VolumeSlice.js +3 -1
  98. package/examples/jsm/modifiers/CurveModifier.js +1 -0
  99. package/examples/jsm/modifiers/TessellateModifier.js +19 -19
  100. package/examples/jsm/nodes/Nodes.js +149 -335
  101. package/examples/jsm/nodes/accessors/BitangentNode.js +43 -16
  102. package/examples/jsm/nodes/accessors/BufferAttributeNode.js +99 -0
  103. package/examples/jsm/nodes/accessors/BufferNode.js +6 -0
  104. package/examples/jsm/nodes/accessors/CameraNode.js +36 -5
  105. package/examples/jsm/nodes/accessors/CubeTextureNode.js +27 -33
  106. package/examples/jsm/nodes/accessors/ExtendedMaterialNode.js +64 -0
  107. package/examples/jsm/nodes/accessors/InstanceNode.js +39 -26
  108. package/examples/jsm/nodes/accessors/MaterialNode.js +164 -39
  109. package/examples/jsm/nodes/accessors/MaterialReferenceNode.js +16 -0
  110. package/examples/jsm/nodes/accessors/ModelNode.js +13 -0
  111. package/examples/jsm/nodes/accessors/ModelViewProjectionNode.js +13 -14
  112. package/examples/jsm/nodes/accessors/MorphNode.js +70 -0
  113. package/examples/jsm/nodes/accessors/NormalNode.js +36 -19
  114. package/examples/jsm/nodes/accessors/Object3DNode.js +40 -12
  115. package/examples/jsm/nodes/accessors/PointUVNode.js +6 -1
  116. package/examples/jsm/nodes/accessors/PositionNode.js +38 -23
  117. package/examples/jsm/nodes/accessors/ReferenceNode.js +21 -14
  118. package/examples/jsm/nodes/accessors/ReflectVectorNode.js +11 -7
  119. package/examples/jsm/nodes/accessors/SceneNode.js +46 -0
  120. package/examples/jsm/nodes/accessors/SkinningNode.js +55 -71
  121. package/examples/jsm/nodes/accessors/StorageBufferNode.js +6 -0
  122. package/examples/jsm/nodes/accessors/TangentNode.js +28 -20
  123. package/examples/jsm/nodes/accessors/TextureBicubicNode.js +94 -0
  124. package/examples/jsm/nodes/accessors/TextureNode.js +143 -13
  125. package/examples/jsm/nodes/accessors/TextureSizeNode.js +35 -0
  126. package/examples/jsm/nodes/accessors/UVNode.js +7 -1
  127. package/examples/jsm/nodes/accessors/UserDataNode.js +6 -0
  128. package/examples/jsm/nodes/code/CodeNode.js +78 -0
  129. package/examples/jsm/nodes/code/ExpressionNode.js +37 -0
  130. package/examples/jsm/nodes/{core → code}/FunctionCallNode.js +15 -1
  131. package/examples/jsm/nodes/{core → code}/FunctionNode.js +31 -9
  132. package/examples/jsm/nodes/code/ScriptableNode.js +488 -0
  133. package/examples/jsm/nodes/code/ScriptableValueNode.js +167 -0
  134. package/examples/jsm/nodes/core/ArrayUniformNode.js +3 -0
  135. package/examples/jsm/nodes/core/AttributeNode.js +17 -9
  136. package/examples/jsm/nodes/core/BypassNode.js +11 -4
  137. package/examples/jsm/nodes/core/CacheNode.js +46 -0
  138. package/examples/jsm/nodes/core/ConstNode.js +3 -0
  139. package/examples/jsm/nodes/core/ContextNode.js +10 -1
  140. package/examples/jsm/nodes/core/IndexNode.js +66 -0
  141. package/examples/jsm/nodes/core/InputNode.js +26 -5
  142. package/examples/jsm/nodes/core/LightingModel.js +17 -0
  143. package/examples/jsm/nodes/core/Node.js +128 -37
  144. package/examples/jsm/nodes/core/NodeAttribute.js +2 -1
  145. package/examples/jsm/nodes/core/NodeBuilder.js +287 -118
  146. package/examples/jsm/nodes/core/NodeCache.js +26 -0
  147. package/examples/jsm/nodes/core/NodeFrame.js +56 -5
  148. package/examples/jsm/nodes/core/NodeUtils.js +115 -28
  149. package/examples/jsm/nodes/core/PropertyNode.js +23 -2
  150. package/examples/jsm/nodes/core/StackNode.js +99 -0
  151. package/examples/jsm/nodes/core/TempNode.js +11 -3
  152. package/examples/jsm/nodes/core/UniformNode.js +16 -1
  153. package/examples/jsm/nodes/core/VarNode.js +19 -29
  154. package/examples/jsm/nodes/core/VaryingNode.js +15 -2
  155. package/examples/jsm/nodes/core/constants.js +6 -0
  156. package/examples/jsm/nodes/display/BlendModeNode.js +33 -19
  157. package/examples/jsm/nodes/display/ColorAdjustmentNode.js +36 -20
  158. package/examples/jsm/nodes/display/ColorSpaceNode.js +60 -47
  159. package/examples/jsm/nodes/display/FrontFacingNode.js +7 -1
  160. package/examples/jsm/nodes/display/NormalMapNode.js +33 -20
  161. package/examples/jsm/nodes/display/PosterizeNode.js +10 -3
  162. package/examples/jsm/nodes/display/ToneMappingNode.js +101 -11
  163. package/examples/jsm/nodes/display/ViewportDepthNode.js +69 -0
  164. package/examples/jsm/nodes/display/ViewportDepthTextureNode.js +34 -0
  165. package/examples/jsm/nodes/display/ViewportNode.js +27 -18
  166. package/examples/jsm/nodes/display/ViewportSharedTextureNode.js +31 -0
  167. package/examples/jsm/nodes/display/ViewportTextureNode.js +75 -0
  168. package/examples/jsm/nodes/fog/FogExp2Node.js +35 -0
  169. package/examples/jsm/nodes/fog/FogNode.js +12 -6
  170. package/examples/jsm/nodes/fog/FogRangeNode.js +12 -5
  171. package/examples/jsm/nodes/functions/BSDF/BRDF_BlinnPhong.js +30 -0
  172. package/examples/jsm/nodes/functions/BSDF/BRDF_GGX.js +15 -16
  173. package/examples/jsm/nodes/functions/BSDF/BRDF_Lambert.js +3 -3
  174. package/examples/jsm/nodes/functions/BSDF/BRDF_Sheen.js +43 -0
  175. package/examples/jsm/nodes/functions/BSDF/DFGApprox.js +9 -7
  176. package/examples/jsm/nodes/functions/BSDF/D_GGX.js +5 -5
  177. package/examples/jsm/nodes/functions/BSDF/EnvironmentBRDF.js +13 -0
  178. package/examples/jsm/nodes/functions/BSDF/F_Schlick.js +4 -6
  179. package/examples/jsm/nodes/functions/BSDF/V_GGX_SmithCorrelated.js +8 -6
  180. package/examples/jsm/nodes/functions/PhongLightingModel.js +28 -0
  181. package/examples/jsm/nodes/functions/PhysicalLightingModel.js +155 -45
  182. package/examples/jsm/nodes/functions/material/getGeometryRoughness.js +5 -4
  183. package/examples/jsm/nodes/functions/material/getRoughness.js +6 -6
  184. package/examples/jsm/nodes/geometry/RangeNode.js +50 -55
  185. package/examples/jsm/nodes/gpgpu/ComputeNode.js +9 -2
  186. package/examples/jsm/nodes/lighting/AONode.js +5 -3
  187. package/examples/jsm/nodes/lighting/AmbientLightNode.js +27 -0
  188. package/examples/jsm/nodes/lighting/AnalyticLightNode.js +114 -5
  189. package/examples/jsm/nodes/lighting/DirectionalLightNode.js +43 -0
  190. package/examples/jsm/nodes/lighting/EnvironmentNode.js +153 -38
  191. package/examples/jsm/nodes/lighting/HemisphereLightNode.js +15 -10
  192. package/examples/jsm/nodes/lighting/IESSpotLightNode.js +39 -0
  193. package/examples/jsm/nodes/lighting/LightNode.js +57 -0
  194. package/examples/jsm/nodes/lighting/LightUtils.js +17 -0
  195. package/examples/jsm/nodes/lighting/LightingContextNode.js +41 -17
  196. package/examples/jsm/nodes/lighting/LightingNode.js +3 -1
  197. package/examples/jsm/nodes/lighting/LightsNode.js +18 -10
  198. package/examples/jsm/nodes/lighting/PointLightNode.js +71 -0
  199. package/examples/jsm/nodes/lighting/SpotLightNode.js +92 -0
  200. package/examples/jsm/nodes/loaders/NodeLoader.js +5 -4
  201. package/examples/jsm/nodes/loaders/NodeMaterialLoader.js +4 -20
  202. package/examples/jsm/nodes/materials/LineBasicNodeMaterial.js +6 -24
  203. package/examples/jsm/nodes/materials/Materials.js +11 -55
  204. package/examples/jsm/nodes/materials/MeshBasicNodeMaterial.js +5 -26
  205. package/examples/jsm/nodes/materials/MeshNormalNodeMaterial.js +38 -0
  206. package/examples/jsm/nodes/materials/MeshPhongNodeMaterial.js +65 -0
  207. package/examples/jsm/nodes/materials/MeshPhysicalNodeMaterial.js +47 -6
  208. package/examples/jsm/nodes/materials/MeshStandardNodeMaterial.js +22 -110
  209. package/examples/jsm/nodes/materials/NodeMaterial.js +340 -67
  210. package/examples/jsm/nodes/materials/PointsNodeMaterial.js +7 -10
  211. package/examples/jsm/nodes/materials/SpriteNodeMaterial.js +29 -32
  212. package/examples/jsm/nodes/materialx/MaterialXNodes.js +31 -22
  213. package/examples/jsm/nodes/materialx/lib/mx_hsv.js +3 -3
  214. package/examples/jsm/nodes/materialx/lib/mx_noise.js +14 -13
  215. package/examples/jsm/nodes/materialx/lib/mx_transform_color.js +4 -3
  216. package/examples/jsm/nodes/math/CondNode.js +43 -17
  217. package/examples/jsm/nodes/math/MathNode.js +184 -73
  218. package/examples/jsm/nodes/math/OperatorNode.js +53 -3
  219. package/examples/jsm/nodes/procedural/CheckerNode.js +16 -8
  220. package/examples/jsm/nodes/shadernode/ShaderNode.js +206 -63
  221. package/examples/jsm/nodes/utils/ArrayElementNode.js +4 -2
  222. package/examples/jsm/nodes/utils/ConvertNode.js +19 -1
  223. package/examples/jsm/nodes/utils/DiscardNode.js +26 -0
  224. package/examples/jsm/nodes/utils/EquirectUVNode.js +10 -4
  225. package/examples/jsm/nodes/utils/JoinNode.js +4 -1
  226. package/examples/jsm/nodes/utils/LoopNode.js +186 -0
  227. package/examples/jsm/nodes/utils/MatcapUVNode.js +11 -4
  228. package/examples/jsm/nodes/utils/MaxMipLevelNode.js +18 -5
  229. package/examples/jsm/nodes/utils/OscNode.js +21 -14
  230. package/examples/jsm/nodes/utils/PackingNode.js +55 -0
  231. package/examples/jsm/nodes/utils/RemapNode.js +13 -5
  232. package/examples/jsm/nodes/utils/RotateUVNode.js +18 -7
  233. package/examples/jsm/nodes/utils/SpecularMIPLevelNode.js +37 -0
  234. package/examples/jsm/nodes/utils/SplitNode.js +7 -5
  235. package/examples/jsm/nodes/utils/SpriteSheetUVNode.js +15 -30
  236. package/examples/jsm/nodes/utils/TimerNode.js +16 -6
  237. package/examples/jsm/nodes/utils/TriplanarTexturesNode.js +21 -10
  238. package/examples/jsm/objects/GroundProjectedSkybox.js +172 -0
  239. package/examples/jsm/objects/Lensflare.js +3 -4
  240. package/examples/jsm/objects/MarchingCubes.js +5 -1
  241. package/examples/jsm/objects/Reflector.js +8 -5
  242. package/examples/jsm/objects/Refractor.js +5 -5
  243. package/examples/jsm/objects/ShadowMesh.js +3 -3
  244. package/examples/jsm/objects/Sky.js +1 -1
  245. package/examples/jsm/objects/Water.js +2 -1
  246. package/examples/jsm/objects/Water2.js +1 -1
  247. package/examples/jsm/offscreen/scene.js +1 -0
  248. package/examples/jsm/physics/AmmoPhysics.js +27 -28
  249. package/examples/jsm/physics/RapierPhysics.js +199 -0
  250. package/examples/jsm/postprocessing/AfterimagePass.js +3 -2
  251. package/examples/jsm/postprocessing/BloomPass.js +7 -4
  252. package/examples/jsm/postprocessing/BokehPass.js +3 -8
  253. package/examples/jsm/postprocessing/DotScreenPass.js +1 -2
  254. package/examples/jsm/postprocessing/EffectComposer.js +7 -95
  255. package/examples/jsm/postprocessing/FilmPass.js +1 -2
  256. package/examples/jsm/postprocessing/GlitchPass.js +0 -2
  257. package/examples/jsm/postprocessing/HalftonePass.js +0 -6
  258. package/examples/jsm/postprocessing/OutlinePass.js +8 -10
  259. package/examples/jsm/postprocessing/OutputPass.js +72 -0
  260. package/examples/jsm/postprocessing/Pass.js +2 -0
  261. package/examples/jsm/postprocessing/RenderPixelatedPass.js +4 -3
  262. package/examples/jsm/postprocessing/SAOPass.js +4 -26
  263. package/examples/jsm/postprocessing/SMAAPass.js +5 -8
  264. package/examples/jsm/postprocessing/SSAARenderPass.js +5 -5
  265. package/examples/jsm/postprocessing/SSAOPass.js +4 -14
  266. package/examples/jsm/postprocessing/SSRPass.js +3 -7
  267. package/examples/jsm/postprocessing/SavePass.js +5 -4
  268. package/examples/jsm/postprocessing/ShaderPass.js +1 -0
  269. package/examples/jsm/postprocessing/TAARenderPass.js +17 -4
  270. package/examples/jsm/postprocessing/TexturePass.js +2 -3
  271. package/examples/jsm/postprocessing/UnrealBloomPass.js +13 -21
  272. package/examples/jsm/renderers/CSS2DRenderer.js +6 -1
  273. package/examples/jsm/renderers/CSS3DRenderer.js +27 -5
  274. package/examples/jsm/renderers/{webgpu/WebGPUAnimation.js → common/Animation.js} +4 -4
  275. package/examples/jsm/renderers/common/Attributes.js +75 -0
  276. package/examples/jsm/renderers/common/Backend.js +162 -0
  277. package/examples/jsm/renderers/common/Background.js +134 -0
  278. package/examples/jsm/renderers/common/Binding.js +11 -0
  279. package/examples/jsm/renderers/common/Bindings.js +169 -0
  280. package/examples/jsm/renderers/common/Buffer.js +38 -0
  281. package/examples/jsm/renderers/{webgpu/WebGPUBufferUtils.js → common/BufferUtils.js} +2 -2
  282. package/examples/jsm/renderers/common/ChainMap.js +89 -0
  283. package/examples/jsm/renderers/common/ComputePipeline.js +17 -0
  284. package/examples/jsm/renderers/common/Constants.js +14 -0
  285. package/examples/jsm/renderers/common/CubeRenderTarget.js +65 -0
  286. package/examples/jsm/renderers/common/DataMap.js +54 -0
  287. package/examples/jsm/renderers/common/Geometries.js +215 -0
  288. package/examples/jsm/renderers/{webgpu/WebGPUInfo.js → common/Info.js} +2 -3
  289. package/examples/jsm/renderers/common/Pipeline.js +13 -0
  290. package/examples/jsm/renderers/common/Pipelines.js +321 -0
  291. package/examples/jsm/renderers/common/ProgrammableStage.js +18 -0
  292. package/examples/jsm/renderers/common/RenderContext.js +37 -0
  293. package/examples/jsm/renderers/common/RenderContexts.js +38 -0
  294. package/examples/jsm/renderers/{webgpu/WebGPURenderLists.js → common/RenderList.js} +26 -47
  295. package/examples/jsm/renderers/common/RenderLists.js +38 -0
  296. package/examples/jsm/renderers/common/RenderObject.js +113 -0
  297. package/examples/jsm/renderers/common/RenderObjects.js +92 -0
  298. package/examples/jsm/renderers/common/RenderPipeline.js +16 -0
  299. package/examples/jsm/renderers/common/RenderTarget.js +15 -0
  300. package/examples/jsm/renderers/common/Renderer.js +864 -0
  301. package/examples/jsm/renderers/common/SampledTexture.js +80 -0
  302. package/examples/jsm/renderers/common/Sampler.js +18 -0
  303. package/examples/jsm/renderers/common/StorageBuffer.js +17 -0
  304. package/examples/jsm/renderers/common/Textures.js +206 -0
  305. package/examples/jsm/renderers/{webgpu/WebGPUUniform.js → common/Uniform.js} +13 -9
  306. package/examples/jsm/renderers/common/UniformBuffer.js +15 -0
  307. package/examples/jsm/renderers/{webgpu/WebGPUUniformsGroup.js → common/UniformsGroup.js} +13 -13
  308. package/examples/jsm/renderers/common/nodes/NodeRender.js +302 -0
  309. package/examples/jsm/renderers/{webgpu/nodes/WebGPUNodeSampledTexture.js → common/nodes/NodeSampledTexture.js} +4 -4
  310. package/examples/jsm/renderers/{webgpu/nodes/WebGPUNodeSampler.js → common/nodes/NodeSampler.js} +3 -3
  311. package/examples/jsm/renderers/{webgpu/nodes/WebGPUNodeUniform.js → common/nodes/NodeUniform.js} +1 -1
  312. package/examples/jsm/renderers/common/nodes/Nodes.js +319 -0
  313. package/examples/jsm/renderers/webgl/nodes/GLSLNodeBuilder.js +340 -0
  314. package/examples/jsm/renderers/webgl/nodes/WebGLNodeBuilder.js +58 -50
  315. package/examples/jsm/renderers/webgpu/WebGPUBackend.js +847 -0
  316. package/examples/jsm/renderers/webgpu/WebGPURenderer.js +15 -987
  317. package/examples/jsm/renderers/webgpu/nodes/{WebGPUNodeBuilder.js → WGSLNodeBuilder.js} +139 -92
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  642. package/examples/js/loaders/NRRDLoader.js +0 -609
  643. package/examples/js/loaders/OBJLoader.js +0 -789
  644. package/examples/js/loaders/PCDLoader.js +0 -413
  645. package/examples/js/loaders/PDBLoader.js +0 -317
  646. package/examples/js/loaders/PLYLoader.js +0 -576
  647. package/examples/js/loaders/PRWMLoader.js +0 -249
  648. package/examples/js/loaders/PVRLoader.js +0 -218
  649. package/examples/js/loaders/RGBELoader.js +0 -442
  650. package/examples/js/loaders/RGBMLoader.js +0 -1354
  651. package/examples/js/loaders/STLLoader.js +0 -364
  652. package/examples/js/loaders/SVGLoader.js +0 -2783
  653. package/examples/js/loaders/TDSLoader.js +0 -992
  654. package/examples/js/loaders/TGALoader.js +0 -484
  655. package/examples/js/loaders/TIFFLoader.js +0 -30
  656. package/examples/js/loaders/TTFLoader.js +0 -203
  657. package/examples/js/loaders/TiltLoader.js +0 -459
  658. package/examples/js/loaders/VOXLoader.js +0 -240
  659. package/examples/js/loaders/VRMLLoader.js +0 -3140
  660. package/examples/js/loaders/VTKLoader.js +0 -1078
  661. package/examples/js/loaders/XYZLoader.js +0 -89
  662. package/examples/js/loaders/lwo/IFFParser.js +0 -1067
  663. package/examples/js/loaders/lwo/LWO2Parser.js +0 -397
  664. package/examples/js/loaders/lwo/LWO3Parser.js +0 -360
  665. package/examples/js/materials/MeshGouraudMaterial.js +0 -387
  666. package/examples/js/math/Capsule.js +0 -103
  667. package/examples/js/math/ColorConverter.js +0 -33
  668. package/examples/js/math/ConvexHull.js +0 -1154
  669. package/examples/js/math/ImprovedNoise.js +0 -66
  670. package/examples/js/math/Lut.js +0 -164
  671. package/examples/js/math/MeshSurfaceSampler.js +0 -171
  672. package/examples/js/math/OBB.js +0 -382
  673. package/examples/js/math/Octree.js +0 -410
  674. package/examples/js/math/SimplexNoise.js +0 -445
  675. package/examples/js/misc/ConvexObjectBreaker.js +0 -474
  676. package/examples/js/misc/GPUComputationRenderer.js +0 -393
  677. package/examples/js/misc/Gyroscope.js +0 -56
  678. package/examples/js/misc/MD2Character.js +0 -235
  679. package/examples/js/misc/MD2CharacterComplex.js +0 -513
  680. package/examples/js/misc/MorphAnimMesh.js +0 -63
  681. package/examples/js/misc/MorphBlendMesh.js +0 -265
  682. package/examples/js/misc/ProgressiveLightMap.js +0 -335
  683. package/examples/js/misc/RollerCoaster.js +0 -430
  684. package/examples/js/misc/TubePainter.js +0 -167
  685. package/examples/js/misc/Volume.js +0 -437
  686. package/examples/js/misc/VolumeSlice.js +0 -214
  687. package/examples/js/modifiers/CurveModifier.js +0 -309
  688. package/examples/js/modifiers/EdgeSplitModifier.js +0 -228
  689. package/examples/js/modifiers/SimplifyModifier.js +0 -465
  690. package/examples/js/modifiers/TessellateModifier.js +0 -276
  691. package/examples/js/objects/GroundProjectedEnv.js +0 -181
  692. package/examples/js/objects/Lensflare.js +0 -356
  693. package/examples/js/objects/LightningStorm.js +0 -206
  694. package/examples/js/objects/MarchingCubes.js +0 -759
  695. package/examples/js/objects/Reflector.js +0 -216
  696. package/examples/js/objects/ReflectorForSSRPass.js +0 -315
  697. package/examples/js/objects/Refractor.js +0 -283
  698. package/examples/js/objects/ShadowMesh.js +0 -59
  699. package/examples/js/objects/Sky.js +0 -218
  700. package/examples/js/objects/Water.js +0 -292
  701. package/examples/js/objects/Water2.js +0 -307
  702. package/examples/js/physics/AmmoPhysics.js +0 -259
  703. package/examples/js/physics/OimoPhysics.js +0 -217
  704. package/examples/js/postprocessing/AdaptiveToneMappingPass.js +0 -335
  705. package/examples/js/postprocessing/AfterimagePass.js +0 -77
  706. package/examples/js/postprocessing/BloomPass.js +0 -135
  707. package/examples/js/postprocessing/BokehPass.js +0 -120
  708. package/examples/js/postprocessing/ClearPass.js +0 -39
  709. package/examples/js/postprocessing/CubeTexturePass.js +0 -60
  710. package/examples/js/postprocessing/DotScreenPass.js +0 -51
  711. package/examples/js/postprocessing/EffectComposer.js +0 -272
  712. package/examples/js/postprocessing/FilmPass.js +0 -52
  713. package/examples/js/postprocessing/GlitchPass.js +0 -104
  714. package/examples/js/postprocessing/HalftonePass.js +0 -75
  715. package/examples/js/postprocessing/LUTPass.js +0 -171
  716. package/examples/js/postprocessing/MaskPass.js +0 -95
  717. package/examples/js/postprocessing/OutlinePass.js +0 -598
  718. package/examples/js/postprocessing/Pass.js +0 -72
  719. package/examples/js/postprocessing/RenderPass.js +0 -70
  720. package/examples/js/postprocessing/RenderPixelatedPass.js +0 -215
  721. package/examples/js/postprocessing/SAOPass.js +0 -374
  722. package/examples/js/postprocessing/SMAAPass.js +0 -170
  723. package/examples/js/postprocessing/SSAARenderPass.js +0 -156
  724. package/examples/js/postprocessing/SSAOPass.js +0 -365
  725. package/examples/js/postprocessing/SSRPass.js +0 -567
  726. package/examples/js/postprocessing/SavePass.js +0 -59
  727. package/examples/js/postprocessing/ShaderPass.js +0 -64
  728. package/examples/js/postprocessing/TAARenderPass.js +0 -130
  729. package/examples/js/postprocessing/TexturePass.js +0 -49
  730. package/examples/js/postprocessing/UnrealBloomPass.js +0 -375
  731. package/examples/js/renderers/CSS2DRenderer.js +0 -178
  732. package/examples/js/renderers/CSS3DRenderer.js +0 -237
  733. package/examples/js/renderers/Projector.js +0 -818
  734. package/examples/js/renderers/SVGRenderer.js +0 -491
  735. package/examples/js/shaders/ACESFilmicToneMappingShader.js +0 -89
  736. package/examples/js/shaders/AfterimageShader.js +0 -60
  737. package/examples/js/shaders/BasicShader.js +0 -27
  738. package/examples/js/shaders/BleachBypassShader.js +0 -62
  739. package/examples/js/shaders/BlendShader.js +0 -54
  740. package/examples/js/shaders/BokehShader.js +0 -156
  741. package/examples/js/shaders/BokehShader2.js +0 -419
  742. package/examples/js/shaders/BrightnessContrastShader.js +0 -58
  743. package/examples/js/shaders/ColorCorrectionShader.js +0 -52
  744. package/examples/js/shaders/ColorifyShader.js +0 -47
  745. package/examples/js/shaders/ConvolutionShader.js +0 -92
  746. package/examples/js/shaders/CopyShader.js +0 -45
  747. package/examples/js/shaders/DOFMipMapShader.js +0 -60
  748. package/examples/js/shaders/DepthLimitedBlurShader.js +0 -173
  749. package/examples/js/shaders/DigitalGlitch.js +0 -127
  750. package/examples/js/shaders/DotScreenShader.js +0 -72
  751. package/examples/js/shaders/FXAAShader.js +0 -284
  752. package/examples/js/shaders/FilmShader.js +0 -110
  753. package/examples/js/shaders/FocusShader.js +0 -95
  754. package/examples/js/shaders/FreiChenShader.js +0 -93
  755. package/examples/js/shaders/GammaCorrectionShader.js +0 -41
  756. package/examples/js/shaders/GodRaysShader.js +0 -284
  757. package/examples/js/shaders/HalftoneShader.js +0 -336
  758. package/examples/js/shaders/HorizontalBlurShader.js +0 -59
  759. package/examples/js/shaders/HorizontalTiltShiftShader.js +0 -65
  760. package/examples/js/shaders/HueSaturationShader.js +0 -69
  761. package/examples/js/shaders/KaleidoShader.js +0 -60
  762. package/examples/js/shaders/LuminosityHighPassShader.js +0 -67
  763. package/examples/js/shaders/LuminosityShader.js +0 -46
  764. package/examples/js/shaders/MMDToonShader.js +0 -94
  765. package/examples/js/shaders/MirrorShader.js +0 -56
  766. package/examples/js/shaders/NormalMapShader.js +0 -55
  767. package/examples/js/shaders/RGBShiftShader.js +0 -56
  768. package/examples/js/shaders/SAOShader.js +0 -209
  769. package/examples/js/shaders/SMAAShader.js +0 -454
  770. package/examples/js/shaders/SSAOShader.js +0 -295
  771. package/examples/js/shaders/SSRShader.js +0 -381
  772. package/examples/js/shaders/SepiaShader.js +0 -52
  773. package/examples/js/shaders/SobelOperatorShader.js +0 -88
  774. package/examples/js/shaders/SubsurfaceScatteringShader.js +0 -49
  775. package/examples/js/shaders/TechnicolorShader.js +0 -43
  776. package/examples/js/shaders/ToneMapShader.js +0 -84
  777. package/examples/js/shaders/ToonShader.js +0 -335
  778. package/examples/js/shaders/TriangleBlurShader.js +0 -70
  779. package/examples/js/shaders/UnpackDepthRGBAShader.js +0 -47
  780. package/examples/js/shaders/VelocityShader.js +0 -126
  781. package/examples/js/shaders/VerticalBlurShader.js +0 -59
  782. package/examples/js/shaders/VerticalTiltShiftShader.js +0 -65
  783. package/examples/js/shaders/VignetteShader.js +0 -53
  784. package/examples/js/shaders/VolumeShader.js +0 -296
  785. package/examples/js/shaders/WaterRefractionShader.js +0 -84
  786. package/examples/js/textures/FlakesTexture.js +0 -40
  787. package/examples/js/utils/BufferGeometryUtils.js +0 -1160
  788. package/examples/js/utils/CameraUtils.js +0 -71
  789. package/examples/js/utils/GPUStatsPanel.js +0 -125
  790. package/examples/js/utils/GeometryCompressionUtils.js +0 -549
  791. package/examples/js/utils/GeometryUtils.js +0 -168
  792. package/examples/js/utils/LDrawUtils.js +0 -179
  793. package/examples/js/utils/PackedPhongMaterial.js +0 -109
  794. package/examples/js/utils/SceneUtils.js +0 -214
  795. package/examples/js/utils/ShadowMapViewer.js +0 -183
  796. package/examples/js/utils/SkeletonUtils.js +0 -493
  797. package/examples/js/utils/UVsDebug.js +0 -143
  798. package/examples/js/utils/WorkerPool.js +0 -105
  799. package/examples/jsm/exporters/ColladaExporter.js +0 -713
  800. package/examples/jsm/geometries/LightningStrike.js +0 -1017
  801. package/examples/jsm/libs/OimoPhysics/OimoPhysics.js +0 -37071
  802. package/examples/jsm/libs/OimoPhysics/index.js +0 -43
  803. package/examples/jsm/libs/flow.module.js +0 -4552
  804. package/examples/jsm/libs/tween.module.min.js +0 -3
  805. package/examples/jsm/loaders/BasisTextureLoader.js +0 -790
  806. package/examples/jsm/loaders/IFCLoader.js +0 -2431
  807. package/examples/jsm/loaders/PRWMLoader.js +0 -299
  808. package/examples/jsm/loaders/ifc/web-ifc-api.js +0 -47504
  809. package/examples/jsm/loaders/ifc/web-ifc.wasm +0 -0
  810. package/examples/jsm/node-editor/NodeEditor.js +0 -857
  811. package/examples/jsm/node-editor/accessors/MatcapUVEditor.js +0 -14
  812. package/examples/jsm/node-editor/accessors/NormalEditor.js +0 -30
  813. package/examples/jsm/node-editor/accessors/PositionEditor.js +0 -30
  814. package/examples/jsm/node-editor/accessors/UVEditor.js +0 -25
  815. package/examples/jsm/node-editor/core/BaseNode.js +0 -96
  816. package/examples/jsm/node-editor/core/DataFile.js +0 -59
  817. package/examples/jsm/node-editor/core/FileEditor.js +0 -20
  818. package/examples/jsm/node-editor/core/FileURLEditor.js +0 -29
  819. package/examples/jsm/node-editor/display/BlendEditor.js +0 -44
  820. package/examples/jsm/node-editor/display/NormalMapEditor.js +0 -49
  821. package/examples/jsm/node-editor/examples/animate-uv.json +0 -1
  822. package/examples/jsm/node-editor/examples/fake-top-light.json +0 -1
  823. package/examples/jsm/node-editor/examples/matcap.json +0 -1
  824. package/examples/jsm/node-editor/examples/oscillator-color.json +0 -1
  825. package/examples/jsm/node-editor/examples/rim.json +0 -1
  826. package/examples/jsm/node-editor/inputs/ColorEditor.js +0 -96
  827. package/examples/jsm/node-editor/inputs/FloatEditor.js +0 -23
  828. package/examples/jsm/node-editor/inputs/SliderEditor.js +0 -67
  829. package/examples/jsm/node-editor/inputs/TextureEditor.js +0 -155
  830. package/examples/jsm/node-editor/inputs/Vector2Editor.js +0 -28
  831. package/examples/jsm/node-editor/inputs/Vector3Editor.js +0 -30
  832. package/examples/jsm/node-editor/inputs/Vector4Editor.js +0 -37
  833. package/examples/jsm/node-editor/materials/BasicMaterialEditor.js +0 -84
  834. package/examples/jsm/node-editor/materials/PointsMaterialEditor.js +0 -102
  835. package/examples/jsm/node-editor/materials/StandardMaterialEditor.js +0 -118
  836. package/examples/jsm/node-editor/math/AngleEditor.js +0 -40
  837. package/examples/jsm/node-editor/math/DotEditor.js +0 -35
  838. package/examples/jsm/node-editor/math/InvertEditor.js +0 -39
  839. package/examples/jsm/node-editor/math/LimiterEditor.js +0 -62
  840. package/examples/jsm/node-editor/math/NormalizeEditor.js +0 -28
  841. package/examples/jsm/node-editor/math/OperatorEditor.js +0 -63
  842. package/examples/jsm/node-editor/math/PowerEditor.js +0 -44
  843. package/examples/jsm/node-editor/math/TrigonometryEditor.js +0 -45
  844. package/examples/jsm/node-editor/procedural/CheckerEditor.js +0 -27
  845. package/examples/jsm/node-editor/scene/MeshEditor.js +0 -102
  846. package/examples/jsm/node-editor/scene/Object3DEditor.js +0 -160
  847. package/examples/jsm/node-editor/scene/PointsEditor.js +0 -99
  848. package/examples/jsm/node-editor/utils/JoinEditor.js +0 -58
  849. package/examples/jsm/node-editor/utils/OscillatorEditor.js +0 -43
  850. package/examples/jsm/node-editor/utils/PreviewEditor.js +0 -170
  851. package/examples/jsm/node-editor/utils/SplitEditor.js +0 -39
  852. package/examples/jsm/node-editor/utils/TimerEditor.js +0 -58
  853. package/examples/jsm/nodes/core/CodeNode.js +0 -50
  854. package/examples/jsm/nodes/core/ExpressionNode.js +0 -32
  855. package/examples/jsm/nodes/core/InstanceIndexNode.js +0 -21
  856. package/examples/jsm/nodes/functions/light/getDistanceAttenuation.js +0 -22
  857. package/examples/jsm/nodes/lighting/PunctualLightNode.js +0 -68
  858. package/examples/jsm/nodes/shadernode/ShaderNodeBaseElements.js +0 -301
  859. package/examples/jsm/nodes/shadernode/ShaderNodeElements.js +0 -149
  860. package/examples/jsm/objects/GroundProjectedEnv.js +0 -186
  861. package/examples/jsm/objects/LightningStorm.js +0 -245
  862. package/examples/jsm/physics/OimoPhysics.js +0 -231
  863. package/examples/jsm/postprocessing/AdaptiveToneMappingPass.js +0 -369
  864. package/examples/jsm/renderers/webgpu/WebGPUAttributes.js +0 -187
  865. package/examples/jsm/renderers/webgpu/WebGPUBackground.js +0 -173
  866. package/examples/jsm/renderers/webgpu/WebGPUBinding.js +0 -22
  867. package/examples/jsm/renderers/webgpu/WebGPUBindings.js +0 -255
  868. package/examples/jsm/renderers/webgpu/WebGPUBuffer.js +0 -43
  869. package/examples/jsm/renderers/webgpu/WebGPUComputePipelines.js +0 -78
  870. package/examples/jsm/renderers/webgpu/WebGPUGeometries.js +0 -82
  871. package/examples/jsm/renderers/webgpu/WebGPUObjects.js +0 -36
  872. package/examples/jsm/renderers/webgpu/WebGPUProgrammableStage.js +0 -22
  873. package/examples/jsm/renderers/webgpu/WebGPUProperties.js +0 -38
  874. package/examples/jsm/renderers/webgpu/WebGPURenderPipelines.js +0 -296
  875. package/examples/jsm/renderers/webgpu/WebGPURenderStates.js +0 -66
  876. package/examples/jsm/renderers/webgpu/WebGPUSampledTexture.js +0 -73
  877. package/examples/jsm/renderers/webgpu/WebGPUSampler.js +0 -29
  878. package/examples/jsm/renderers/webgpu/WebGPUStorageBuffer.js +0 -20
  879. package/examples/jsm/renderers/webgpu/WebGPUTextureRenderer.js +0 -40
  880. package/examples/jsm/renderers/webgpu/WebGPUTextures.js +0 -794
  881. package/examples/jsm/renderers/webgpu/WebGPUUniformBuffer.js +0 -18
  882. package/examples/jsm/renderers/webgpu/WebGPUUtils.js +0 -81
  883. package/examples/jsm/renderers/webgpu/nodes/WebGPUNodes.js +0 -83
  884. package/examples/jsm/shaders/ToneMapShader.js +0 -73
  885. package/src/renderers/shaders/ShaderChunk/uv2_pars_fragment.glsl.js +0 -7
  886. package/src/renderers/shaders/ShaderChunk/uv2_pars_vertex.glsl.js +0 -10
  887. package/src/renderers/shaders/ShaderChunk/uv2_vertex.glsl.js +0 -7
  888. /package/examples/{js → jsm}/libs/ammo.wasm.js +0 -0
  889. /package/examples/{js → jsm}/libs/ammo.wasm.wasm +0 -0
  890. /package/examples/{js → jsm}/libs/basis/basis_transcoder.js +0 -0
  891. /package/examples/{js → jsm}/libs/basis/basis_transcoder.wasm +0 -0
  892. /package/examples/{js → jsm}/libs/draco/README.md +0 -0
  893. /package/examples/{js → jsm}/libs/draco/draco_encoder.js +0 -0
  894. /package/examples/{js → jsm}/libs/draco/gltf/draco_encoder.js +0 -0
  895. /package/src/renderers/shaders/ShaderChunk/{encodings_fragment.glsl.js → colorspace_fragment.glsl.js} +0 -0
  896. /package/src/renderers/shaders/ShaderChunk/{encodings_pars_fragment.glsl.js → colorspace_pars_fragment.glsl.js} +0 -0
@@ -5,6 +5,7 @@ import {
5
5
  DepthTexture,
6
6
  DstAlphaFactor,
7
7
  DstColorFactor,
8
+ HalfFloatType,
8
9
  MeshDepthMaterial,
9
10
  MeshNormalMaterial,
10
11
  NearestFilter,
@@ -62,13 +63,14 @@ class SAOPass extends Pass {
62
63
 
63
64
  this.resolution = new Vector2( resolution.x, resolution.y );
64
65
 
65
- this.saoRenderTarget = new WebGLRenderTarget( this.resolution.x, this.resolution.y );
66
+ this.saoRenderTarget = new WebGLRenderTarget( this.resolution.x, this.resolution.y, { type: HalfFloatType } );
66
67
  this.blurIntermediateRenderTarget = this.saoRenderTarget.clone();
67
68
  this.beautyRenderTarget = this.saoRenderTarget.clone();
68
69
 
69
70
  this.normalRenderTarget = new WebGLRenderTarget( this.resolution.x, this.resolution.y, {
70
71
  minFilter: NearestFilter,
71
- magFilter: NearestFilter
72
+ magFilter: NearestFilter,
73
+ type: HalfFloatType
72
74
  } );
73
75
  this.depthRenderTarget = this.normalRenderTarget.clone();
74
76
 
@@ -91,12 +93,6 @@ class SAOPass extends Pass {
91
93
  this.normalMaterial = new MeshNormalMaterial();
92
94
  this.normalMaterial.blending = NoBlending;
93
95
 
94
- if ( SAOShader === undefined ) {
95
-
96
- console.error( 'THREE.SAOPass relies on SAOShader' );
97
-
98
- }
99
-
100
96
  this.saoMaterial = new ShaderMaterial( {
101
97
  defines: Object.assign( {}, SAOShader.defines ),
102
98
  fragmentShader: SAOShader.fragmentShader,
@@ -114,12 +110,6 @@ class SAOPass extends Pass {
114
110
  this.saoMaterial.uniforms[ 'cameraProjectionMatrix' ].value = this.camera.projectionMatrix;
115
111
  this.saoMaterial.blending = NoBlending;
116
112
 
117
- if ( DepthLimitedBlurShader === undefined ) {
118
-
119
- console.error( 'THREE.SAOPass relies on DepthLimitedBlurShader' );
120
-
121
- }
122
-
123
113
  this.vBlurMaterial = new ShaderMaterial( {
124
114
  uniforms: UniformsUtils.clone( DepthLimitedBlurShader.uniforms ),
125
115
  defines: Object.assign( {}, DepthLimitedBlurShader.defines ),
@@ -146,12 +136,6 @@ class SAOPass extends Pass {
146
136
  this.hBlurMaterial.uniforms[ 'size' ].value.set( this.resolution.x, this.resolution.y );
147
137
  this.hBlurMaterial.blending = NoBlending;
148
138
 
149
- if ( CopyShader === undefined ) {
150
-
151
- console.error( 'THREE.SAOPass relies on CopyShader' );
152
-
153
- }
154
-
155
139
  this.materialCopy = new ShaderMaterial( {
156
140
  uniforms: UniformsUtils.clone( CopyShader.uniforms ),
157
141
  vertexShader: CopyShader.vertexShader,
@@ -169,12 +153,6 @@ class SAOPass extends Pass {
169
153
  this.materialCopy.blendDstAlpha = ZeroFactor;
170
154
  this.materialCopy.blendEquationAlpha = AddEquation;
171
155
 
172
- if ( UnpackDepthRGBAShader === undefined ) {
173
-
174
- console.error( 'THREE.SAOPass relies on UnpackDepthRGBAShader' );
175
-
176
- }
177
-
178
156
  this.depthCopy = new ShaderMaterial( {
179
157
  uniforms: UniformsUtils.clone( UnpackDepthRGBAShader.uniforms ),
180
158
  vertexShader: UnpackDepthRGBAShader.vertexShader,
@@ -1,4 +1,5 @@
1
1
  import {
2
+ HalfFloatType,
2
3
  LinearFilter,
3
4
  NearestFilter,
4
5
  ShaderMaterial,
@@ -20,12 +21,14 @@ class SMAAPass extends Pass {
20
21
  // render targets
21
22
 
22
23
  this.edgesRT = new WebGLRenderTarget( width, height, {
23
- depthBuffer: false
24
+ depthBuffer: false,
25
+ type: HalfFloatType
24
26
  } );
25
27
  this.edgesRT.texture.name = 'SMAAPass.edges';
26
28
 
27
29
  this.weightsRT = new WebGLRenderTarget( width, height, {
28
- depthBuffer: false
30
+ depthBuffer: false,
31
+ type: HalfFloatType
29
32
  } );
30
33
  this.weightsRT.texture.name = 'SMAAPass.weights';
31
34
 
@@ -67,12 +70,6 @@ class SMAAPass extends Pass {
67
70
 
68
71
  // materials - pass 1
69
72
 
70
- if ( SMAAEdgesShader === undefined ) {
71
-
72
- console.error( 'THREE.SMAAPass relies on SMAAShader' );
73
-
74
- }
75
-
76
73
  this.uniformsEdges = UniformsUtils.clone( SMAAEdgesShader.uniforms );
77
74
 
78
75
  this.uniformsEdges[ 'resolution' ].value.set( 1 / width, 1 / height );
@@ -1,6 +1,7 @@
1
1
  import {
2
2
  AdditiveBlending,
3
3
  Color,
4
+ HalfFloatType,
4
5
  ShaderMaterial,
5
6
  UniformsUtils,
6
7
  WebGLRenderTarget
@@ -35,8 +36,6 @@ class SSAARenderPass extends Pass {
35
36
  this.clearAlpha = ( clearAlpha !== undefined ) ? clearAlpha : 0;
36
37
  this._oldClearColor = new Color();
37
38
 
38
- if ( CopyShader === undefined ) console.error( 'THREE.SSAARenderPass relies on CopyShader' );
39
-
40
39
  const copyShader = CopyShader;
41
40
  this.copyUniforms = UniformsUtils.clone( copyShader.uniforms );
42
41
 
@@ -45,9 +44,10 @@ class SSAARenderPass extends Pass {
45
44
  vertexShader: copyShader.vertexShader,
46
45
  fragmentShader: copyShader.fragmentShader,
47
46
  transparent: true,
48
- blending: AdditiveBlending,
49
47
  depthTest: false,
50
- depthWrite: false
48
+ depthWrite: false,
49
+ premultipliedAlpha: true,
50
+ blending: AdditiveBlending
51
51
  } );
52
52
 
53
53
  this.fsQuad = new FullScreenQuad( this.copyMaterial );
@@ -79,7 +79,7 @@ class SSAARenderPass extends Pass {
79
79
 
80
80
  if ( ! this.sampleRenderTarget ) {
81
81
 
82
- this.sampleRenderTarget = new WebGLRenderTarget( readBuffer.width, readBuffer.height );
82
+ this.sampleRenderTarget = new WebGLRenderTarget( readBuffer.width, readBuffer.height, { type: HalfFloatType } );
83
83
  this.sampleRenderTarget.texture.name = 'SSAARenderPass.sample';
84
84
 
85
85
  }
@@ -7,6 +7,7 @@ import {
7
7
  DstAlphaFactor,
8
8
  DstColorFactor,
9
9
  FloatType,
10
+ HalfFloatType,
10
11
  MathUtils,
11
12
  MeshNormalMaterial,
12
13
  NearestFilter,
@@ -65,30 +66,25 @@ class SSAOPass extends Pass {
65
66
  depthTexture.format = DepthStencilFormat;
66
67
  depthTexture.type = UnsignedInt248Type;
67
68
 
68
- this.beautyRenderTarget = new WebGLRenderTarget( this.width, this.height );
69
+ this.beautyRenderTarget = new WebGLRenderTarget( this.width, this.height, { type: HalfFloatType } );
69
70
 
70
71
  // normal render target with depth buffer
71
72
 
72
73
  this.normalRenderTarget = new WebGLRenderTarget( this.width, this.height, {
73
74
  minFilter: NearestFilter,
74
75
  magFilter: NearestFilter,
76
+ type: HalfFloatType,
75
77
  depthTexture: depthTexture
76
78
  } );
77
79
 
78
80
  // ssao render target
79
81
 
80
- this.ssaoRenderTarget = new WebGLRenderTarget( this.width, this.height );
82
+ this.ssaoRenderTarget = new WebGLRenderTarget( this.width, this.height, { type: HalfFloatType } );
81
83
 
82
84
  this.blurRenderTarget = this.ssaoRenderTarget.clone();
83
85
 
84
86
  // ssao material
85
87
 
86
- if ( SSAOShader === undefined ) {
87
-
88
- console.error( 'THREE.SSAOPass: The pass relies on SSAOShader.' );
89
-
90
- }
91
-
92
88
  this.ssaoMaterial = new ShaderMaterial( {
93
89
  defines: Object.assign( {}, SSAOShader.defines ),
94
90
  uniforms: UniformsUtils.clone( SSAOShader.uniforms ),
@@ -377,12 +373,6 @@ class SSAOPass extends Pass {
377
373
 
378
374
  const width = 4, height = 4;
379
375
 
380
- if ( SimplexNoise === undefined ) {
381
-
382
- console.error( 'THREE.SSAOPass: The pass relies on SimplexNoise.' );
383
-
384
- }
385
-
386
376
  const simplex = new SimplexNoise();
387
377
 
388
378
  const size = width * height;
@@ -162,6 +162,7 @@ class SSRPass extends Pass {
162
162
  this.beautyRenderTarget = new WebGLRenderTarget( this.width, this.height, {
163
163
  minFilter: NearestFilter,
164
164
  magFilter: NearestFilter,
165
+ type: HalfFloatType,
165
166
  depthTexture: depthTexture,
166
167
  depthBuffer: true
167
168
  } );
@@ -184,7 +185,8 @@ class SSRPass extends Pass {
184
185
 
185
186
  this.metalnessRenderTarget = new WebGLRenderTarget( this.width, this.height, {
186
187
  minFilter: NearestFilter,
187
- magFilter: NearestFilter
188
+ magFilter: NearestFilter,
189
+ type: HalfFloatType,
188
190
  } );
189
191
 
190
192
 
@@ -202,12 +204,6 @@ class SSRPass extends Pass {
202
204
 
203
205
  // ssr material
204
206
 
205
- if ( SSRShader === undefined ) {
206
-
207
- console.error( 'THREE.SSRPass: The pass relies on SSRShader.' );
208
-
209
- }
210
-
211
207
  this.ssrMaterial = new ShaderMaterial( {
212
208
  defines: Object.assign( {}, SSRShader.defines, {
213
209
  MAX_STEP: Math.sqrt( this.width * this.width + this.height * this.height )
@@ -1,4 +1,6 @@
1
1
  import {
2
+ HalfFloatType,
3
+ NoBlending,
2
4
  ShaderMaterial,
3
5
  UniformsUtils,
4
6
  WebGLRenderTarget
@@ -12,8 +14,6 @@ class SavePass extends Pass {
12
14
 
13
15
  super();
14
16
 
15
- if ( CopyShader === undefined ) console.error( 'THREE.SavePass relies on CopyShader' );
16
-
17
17
  const shader = CopyShader;
18
18
 
19
19
  this.textureID = 'tDiffuse';
@@ -24,7 +24,8 @@ class SavePass extends Pass {
24
24
 
25
25
  uniforms: this.uniforms,
26
26
  vertexShader: shader.vertexShader,
27
- fragmentShader: shader.fragmentShader
27
+ fragmentShader: shader.fragmentShader,
28
+ blending: NoBlending
28
29
 
29
30
  } );
30
31
 
@@ -32,7 +33,7 @@ class SavePass extends Pass {
32
33
 
33
34
  if ( this.renderTarget === undefined ) {
34
35
 
35
- this.renderTarget = new WebGLRenderTarget(); // will be resized later
36
+ this.renderTarget = new WebGLRenderTarget( 1, 1, { type: HalfFloatType } ); // will be resized later
36
37
  this.renderTarget.texture.name = 'SavePass.rt';
37
38
 
38
39
  }
@@ -24,6 +24,7 @@ class ShaderPass extends Pass {
24
24
 
25
25
  this.material = new ShaderMaterial( {
26
26
 
27
+ name: ( shader.name !== undefined ) ? shader.name : 'unspecified',
27
28
  defines: Object.assign( {}, shader.defines ),
28
29
  uniforms: this.uniforms,
29
30
  vertexShader: shader.vertexShader,
@@ -1,4 +1,5 @@
1
1
  import {
2
+ HalfFloatType,
2
3
  WebGLRenderTarget
3
4
  } from 'three';
4
5
  import { SSAARenderPass } from './SSAARenderPass.js';
@@ -23,6 +24,7 @@ class TAARenderPass extends SSAARenderPass {
23
24
 
24
25
  this.sampleLevel = 0;
25
26
  this.accumulate = false;
27
+ this.accumulateIndex = - 1;
26
28
 
27
29
  }
28
30
 
@@ -41,14 +43,14 @@ class TAARenderPass extends SSAARenderPass {
41
43
 
42
44
  if ( this.sampleRenderTarget === undefined ) {
43
45
 
44
- this.sampleRenderTarget = new WebGLRenderTarget( readBuffer.width, readBuffer.height, this.params );
46
+ this.sampleRenderTarget = new WebGLRenderTarget( readBuffer.width, readBuffer.height, { type: HalfFloatType } );
45
47
  this.sampleRenderTarget.texture.name = 'TAARenderPass.sample';
46
48
 
47
49
  }
48
50
 
49
51
  if ( this.holdRenderTarget === undefined ) {
50
52
 
51
- this.holdRenderTarget = new WebGLRenderTarget( readBuffer.width, readBuffer.height, this.params );
53
+ this.holdRenderTarget = new WebGLRenderTarget( readBuffer.width, readBuffer.height, { type: HalfFloatType } );
52
54
  this.holdRenderTarget.texture.name = 'TAARenderPass.hold';
53
55
 
54
56
  }
@@ -64,6 +66,9 @@ class TAARenderPass extends SSAARenderPass {
64
66
  const autoClear = renderer.autoClear;
65
67
  renderer.autoClear = false;
66
68
 
69
+ renderer.getClearColor( this._oldClearColor );
70
+ const oldClearAlpha = renderer.getClearAlpha();
71
+
67
72
  const sampleWeight = 1.0 / ( jitterOffsets.length );
68
73
 
69
74
  if ( this.accumulateIndex >= 0 && this.accumulateIndex < jitterOffsets.length ) {
@@ -87,11 +92,18 @@ class TAARenderPass extends SSAARenderPass {
87
92
  }
88
93
 
89
94
  renderer.setRenderTarget( writeBuffer );
95
+ renderer.setClearColor( this.clearColor, this.clearAlpha );
90
96
  renderer.clear();
91
97
  renderer.render( this.scene, this.camera );
92
98
 
93
99
  renderer.setRenderTarget( this.sampleRenderTarget );
94
- if ( this.accumulateIndex === 0 ) renderer.clear();
100
+ if ( this.accumulateIndex === 0 ) {
101
+
102
+ renderer.setClearColor( 0x000000, 0.0 );
103
+ renderer.clear();
104
+
105
+ }
106
+
95
107
  this.fsQuad.render( renderer );
96
108
 
97
109
  this.accumulateIndex ++;
@@ -104,6 +116,7 @@ class TAARenderPass extends SSAARenderPass {
104
116
 
105
117
  }
106
118
 
119
+ renderer.setClearColor( this.clearColor, this.clearAlpha );
107
120
  const accumulationWeight = this.accumulateIndex * sampleWeight;
108
121
 
109
122
  if ( accumulationWeight > 0 ) {
@@ -121,12 +134,12 @@ class TAARenderPass extends SSAARenderPass {
121
134
  this.copyUniforms[ 'opacity' ].value = 1.0 - accumulationWeight;
122
135
  this.copyUniforms[ 'tDiffuse' ].value = this.holdRenderTarget.texture;
123
136
  renderer.setRenderTarget( writeBuffer );
124
- if ( accumulationWeight === 0 ) renderer.clear();
125
137
  this.fsQuad.render( renderer );
126
138
 
127
139
  }
128
140
 
129
141
  renderer.autoClear = autoClear;
142
+ renderer.setClearColor( this._oldClearColor, oldClearAlpha );
130
143
 
131
144
  }
132
145
 
@@ -11,8 +11,6 @@ class TexturePass extends Pass {
11
11
 
12
12
  super();
13
13
 
14
- if ( CopyShader === undefined ) console.error( 'THREE.TexturePass relies on CopyShader' );
15
-
16
14
  const shader = CopyShader;
17
15
 
18
16
  this.map = map;
@@ -26,7 +24,8 @@ class TexturePass extends Pass {
26
24
  vertexShader: shader.vertexShader,
27
25
  fragmentShader: shader.fragmentShader,
28
26
  depthTest: false,
29
- depthWrite: false
27
+ depthWrite: false,
28
+ premultipliedAlpha: true
30
29
 
31
30
  } );
32
31
 
@@ -1,6 +1,7 @@
1
1
  import {
2
2
  AdditiveBlending,
3
3
  Color,
4
+ HalfFloatType,
4
5
  MeshBasicMaterial,
5
6
  ShaderMaterial,
6
7
  UniformsUtils,
@@ -42,20 +43,20 @@ class UnrealBloomPass extends Pass {
42
43
  let resx = Math.round( this.resolution.x / 2 );
43
44
  let resy = Math.round( this.resolution.y / 2 );
44
45
 
45
- this.renderTargetBright = new WebGLRenderTarget( resx, resy );
46
+ this.renderTargetBright = new WebGLRenderTarget( resx, resy, { type: HalfFloatType } );
46
47
  this.renderTargetBright.texture.name = 'UnrealBloomPass.bright';
47
48
  this.renderTargetBright.texture.generateMipmaps = false;
48
49
 
49
50
  for ( let i = 0; i < this.nMips; i ++ ) {
50
51
 
51
- const renderTargetHorizonal = new WebGLRenderTarget( resx, resy );
52
+ const renderTargetHorizonal = new WebGLRenderTarget( resx, resy, { type: HalfFloatType } );
52
53
 
53
54
  renderTargetHorizonal.texture.name = 'UnrealBloomPass.h' + i;
54
55
  renderTargetHorizonal.texture.generateMipmaps = false;
55
56
 
56
57
  this.renderTargetsHorizontal.push( renderTargetHorizonal );
57
58
 
58
- const renderTargetVertical = new WebGLRenderTarget( resx, resy );
59
+ const renderTargetVertical = new WebGLRenderTarget( resx, resy, { type: HalfFloatType } );
59
60
 
60
61
  renderTargetVertical.texture.name = 'UnrealBloomPass.v' + i;
61
62
  renderTargetVertical.texture.generateMipmaps = false;
@@ -70,9 +71,6 @@ class UnrealBloomPass extends Pass {
70
71
 
71
72
  // luminosity high pass material
72
73
 
73
- if ( LuminosityHighPassShader === undefined )
74
- console.error( 'THREE.UnrealBloomPass relies on LuminosityHighPassShader' );
75
-
76
74
  const highPassShader = LuminosityHighPassShader;
77
75
  this.highPassUniforms = UniformsUtils.clone( highPassShader.uniforms );
78
76
 
@@ -82,11 +80,11 @@ class UnrealBloomPass extends Pass {
82
80
  this.materialHighPassFilter = new ShaderMaterial( {
83
81
  uniforms: this.highPassUniforms,
84
82
  vertexShader: highPassShader.vertexShader,
85
- fragmentShader: highPassShader.fragmentShader,
86
- defines: {}
83
+ fragmentShader: highPassShader.fragmentShader
87
84
  } );
88
85
 
89
- // Gaussian Blur Materials
86
+ // gaussian blur materials
87
+
90
88
  this.separableBlurMaterials = [];
91
89
  const kernelSizeArray = [ 3, 5, 7, 9, 11 ];
92
90
  resx = Math.round( this.resolution.x / 2 );
@@ -104,7 +102,8 @@ class UnrealBloomPass extends Pass {
104
102
 
105
103
  }
106
104
 
107
- // Composite material
105
+ // composite material
106
+
108
107
  this.compositeMaterial = this.getCompositeMaterial( this.nMips );
109
108
  this.compositeMaterial.uniforms[ 'blurTexture1' ].value = this.renderTargetsVertical[ 0 ].texture;
110
109
  this.compositeMaterial.uniforms[ 'blurTexture2' ].value = this.renderTargetsVertical[ 1 ].texture;
@@ -113,26 +112,19 @@ class UnrealBloomPass extends Pass {
113
112
  this.compositeMaterial.uniforms[ 'blurTexture5' ].value = this.renderTargetsVertical[ 4 ].texture;
114
113
  this.compositeMaterial.uniforms[ 'bloomStrength' ].value = strength;
115
114
  this.compositeMaterial.uniforms[ 'bloomRadius' ].value = 0.1;
116
- this.compositeMaterial.needsUpdate = true;
117
115
 
118
116
  const bloomFactors = [ 1.0, 0.8, 0.6, 0.4, 0.2 ];
119
117
  this.compositeMaterial.uniforms[ 'bloomFactors' ].value = bloomFactors;
120
118
  this.bloomTintColors = [ new Vector3( 1, 1, 1 ), new Vector3( 1, 1, 1 ), new Vector3( 1, 1, 1 ), new Vector3( 1, 1, 1 ), new Vector3( 1, 1, 1 ) ];
121
119
  this.compositeMaterial.uniforms[ 'bloomTintColors' ].value = this.bloomTintColors;
122
120
 
123
- // copy material
124
- if ( CopyShader === undefined ) {
125
-
126
- console.error( 'THREE.UnrealBloomPass relies on CopyShader' );
127
-
128
- }
121
+ // blend material
129
122
 
130
123
  const copyShader = CopyShader;
131
124
 
132
125
  this.copyUniforms = UniformsUtils.clone( copyShader.uniforms );
133
- this.copyUniforms[ 'opacity' ].value = 1.0;
134
126
 
135
- this.materialCopy = new ShaderMaterial( {
127
+ this.blendMaterial = new ShaderMaterial( {
136
128
  uniforms: this.copyUniforms,
137
129
  vertexShader: copyShader.vertexShader,
138
130
  fragmentShader: copyShader.fragmentShader,
@@ -179,7 +171,7 @@ class UnrealBloomPass extends Pass {
179
171
  }
180
172
 
181
173
  this.compositeMaterial.dispose();
182
- this.materialCopy.dispose();
174
+ this.blendMaterial.dispose();
183
175
  this.basic.dispose();
184
176
 
185
177
  //
@@ -280,7 +272,7 @@ class UnrealBloomPass extends Pass {
280
272
 
281
273
  // Blend it additively over the input texture
282
274
 
283
- this.fsQuad.material = this.materialCopy;
275
+ this.fsQuad.material = this.blendMaterial;
284
276
  this.copyUniforms[ 'tDiffuse' ].value = this.renderTargetsHorizontal[ 0 ].texture;
285
277
 
286
278
  if ( maskActive ) renderer.state.buffers.stencil.setTest( true );
@@ -1,6 +1,7 @@
1
1
  import {
2
2
  Matrix4,
3
3
  Object3D,
4
+ Vector2,
4
5
  Vector3
5
6
  } from 'three';
6
7
 
@@ -19,6 +20,8 @@ class CSS2DObject extends Object3D {
19
20
 
20
21
  this.element.setAttribute( 'draggable', false );
21
22
 
23
+ this.center = new Vector2( 0.5, 0.5 ); // ( 0, 0 ) is the lower left; ( 1, 1 ) is the top right
24
+
22
25
  this.addEventListener( 'removed', function () {
23
26
 
24
27
  this.traverse( function ( object ) {
@@ -41,6 +44,8 @@ class CSS2DObject extends Object3D {
41
44
 
42
45
  this.element = source.element.cloneNode( true );
43
46
 
47
+ this.center = source.center;
48
+
44
49
  return this;
45
50
 
46
51
  }
@@ -125,7 +130,7 @@ class CSS2DRenderer {
125
130
 
126
131
  const element = object.element;
127
132
 
128
- element.style.transform = 'translate(-50%,-50%) translate(' + ( _vector.x * _widthHalf + _widthHalf ) + 'px,' + ( - _vector.y * _heightHalf + _heightHalf ) + 'px)';
133
+ element.style.transform = 'translate(' + ( - 100 * object.center.x ) + '%,' + ( - 100 * object.center.y ) + '%)' + 'translate(' + ( _vector.x * _widthHalf + _widthHalf ) + 'px,' + ( - _vector.y * _heightHalf + _heightHalf ) + 'px)';
129
134
 
130
135
  if ( element.parentNode !== domElement ) {
131
136
 
@@ -105,12 +105,16 @@ class CSS3DRenderer {
105
105
 
106
106
  this.domElement = domElement;
107
107
 
108
+ const viewElement = document.createElement( 'div' );
109
+ viewElement.style.transformOrigin = '0 0';
110
+ viewElement.style.pointerEvents = 'none';
111
+ domElement.appendChild( viewElement );
112
+
108
113
  const cameraElement = document.createElement( 'div' );
109
114
 
110
115
  cameraElement.style.transformStyle = 'preserve-3d';
111
- cameraElement.style.pointerEvents = 'none';
112
116
 
113
- domElement.appendChild( cameraElement );
117
+ viewElement.appendChild( cameraElement );
114
118
 
115
119
  this.getSize = function () {
116
120
 
@@ -127,11 +131,25 @@ class CSS3DRenderer {
127
131
 
128
132
  if ( cache.camera.fov !== fov ) {
129
133
 
130
- domElement.style.perspective = camera.isPerspectiveCamera ? fov + 'px' : '';
134
+ viewElement.style.perspective = camera.isPerspectiveCamera ? fov + 'px' : '';
131
135
  cache.camera.fov = fov;
132
136
 
133
137
  }
134
138
 
139
+ if ( camera.view && camera.view.enabled ) {
140
+
141
+ // view offset
142
+ viewElement.style.transform = `translate( ${ - camera.view.offsetX * ( _width / camera.view.width ) }px, ${ - camera.view.offsetY * ( _height / camera.view.height ) }px )`;
143
+
144
+ // view fullWidth and fullHeight, view width and height
145
+ viewElement.style.transform += `scale( ${ camera.view.fullWidth / camera.view.width }, ${ camera.view.fullHeight / camera.view.height } )`;
146
+
147
+ } else {
148
+
149
+ viewElement.style.transform = '';
150
+
151
+ }
152
+
135
153
  if ( scene.matrixWorldAutoUpdate === true ) scene.updateMatrixWorld();
136
154
  if ( camera.parent === null && camera.matrixWorldAutoUpdate === true ) camera.updateMatrixWorld();
137
155
 
@@ -144,9 +162,10 @@ class CSS3DRenderer {
144
162
 
145
163
  }
146
164
 
165
+ const scaleByViewOffset = camera.view && camera.view.enabled ? camera.view.height / camera.view.fullHeight : 1;
147
166
  const cameraCSSMatrix = camera.isOrthographicCamera ?
148
- 'scale(' + fov + ')' + 'translate(' + epsilon( tx ) + 'px,' + epsilon( ty ) + 'px)' + getCameraCSSMatrix( camera.matrixWorldInverse ) :
149
- 'translateZ(' + fov + 'px)' + getCameraCSSMatrix( camera.matrixWorldInverse );
167
+ `scale( ${ scaleByViewOffset } )` + 'scale(' + fov + ')' + 'translate(' + epsilon( tx ) + 'px,' + epsilon( ty ) + 'px)' + getCameraCSSMatrix( camera.matrixWorldInverse ) :
168
+ `scale( ${ scaleByViewOffset } )` + 'translateZ(' + fov + 'px)' + getCameraCSSMatrix( camera.matrixWorldInverse );
150
169
 
151
170
  const style = cameraCSSMatrix +
152
171
  'translate(' + _widthHalf + 'px,' + _heightHalf + 'px)';
@@ -173,6 +192,9 @@ class CSS3DRenderer {
173
192
  domElement.style.width = width + 'px';
174
193
  domElement.style.height = height + 'px';
175
194
 
195
+ viewElement.style.width = width + 'px';
196
+ viewElement.style.height = height + 'px';
197
+
176
198
  cameraElement.style.width = width + 'px';
177
199
  cameraElement.style.height = height + 'px';
178
200
 
@@ -1,4 +1,4 @@
1
- class WebGPUAnimation {
1
+ class Animation {
2
2
 
3
3
  constructor() {
4
4
 
@@ -23,9 +23,9 @@ class WebGPUAnimation {
23
23
 
24
24
  this.requestId = self.requestAnimationFrame( update );
25
25
 
26
- this.animationLoop( time, frame );
26
+ this.nodes.nodeFrame.update();
27
27
 
28
- this.nodes.updateFrame();
28
+ this.animationLoop( time, frame );
29
29
 
30
30
  };
31
31
 
@@ -55,4 +55,4 @@ class WebGPUAnimation {
55
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  }
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- export default WebGPUAnimation;
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+ export default Animation;
@@ -0,0 +1,75 @@
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+ import DataMap from './DataMap.js';
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+ import { AttributeType } from './Constants.js';
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+ import { DynamicDrawUsage } from 'three';
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+
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+ class Attributes extends DataMap {
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+
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+ constructor( backend ) {
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+
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+ super();
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+
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+ this.backend = backend;
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+
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+ }
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+
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+ delete( attribute ) {
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+
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+ const attributeData = super.delete( attribute );
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+
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+ if ( attributeData !== undefined ) {
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+
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+ this.backend.destroyAttribute( attribute );
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+
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+ }
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+
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+ }
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+
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+ update( attribute, type ) {
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+
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+ const data = this.get( attribute );
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+
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+ if ( data.version === undefined ) {
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+
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+ if ( type === AttributeType.VERTEX ) {
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+
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+ this.backend.createAttribute( attribute );
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+
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+ } else if ( type === AttributeType.INDEX ) {
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+
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+ this.backend.createIndexAttribute( attribute );
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+
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+ } else if ( type === AttributeType.STORAGE ) {
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+
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+ this.backend.createStorageAttribute( attribute );
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+
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+ }
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+
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+ data.version = this._getBufferAttribute( attribute ).version;
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+
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+ } else {
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+
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+ const bufferAttribute = this._getBufferAttribute( attribute );
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+
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+ if ( data.version < bufferAttribute.version || bufferAttribute.usage === DynamicDrawUsage ) {
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+
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+ this.backend.updateAttribute( attribute );
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+
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+ data.version = bufferAttribute.version;
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+
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+ }
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+
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+ }
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+
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+ }
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+
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+ _getBufferAttribute( attribute ) {
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+
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+ if ( attribute.isInterleavedBufferAttribute ) attribute = attribute.data;
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+
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+ return attribute;
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+
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+ }
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+
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+ }
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+
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+ export default Attributes;