super-three 0.147.1 → 0.154.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (896) hide show
  1. package/LICENSE +1 -1
  2. package/build/three.cjs +37190 -21678
  3. package/build/three.js +37182 -21669
  4. package/build/three.min.js +4 -2
  5. package/build/three.module.js +7656 -6548
  6. package/build/three.module.min.js +7 -0
  7. package/examples/jsm/animation/AnimationClipCreator.js +5 -3
  8. package/examples/jsm/cameras/CinematicCamera.js +1 -2
  9. package/examples/jsm/capabilities/WebGPU.js +17 -5
  10. package/examples/jsm/controls/ArcballControls.js +1835 -1827
  11. package/examples/jsm/controls/FlyControls.js +25 -9
  12. package/examples/jsm/controls/MapControls.js +28 -0
  13. package/examples/jsm/controls/OrbitControls.js +25 -46
  14. package/examples/jsm/controls/PointerLockControls.js +70 -65
  15. package/examples/jsm/controls/TrackballControls.js +18 -4
  16. package/examples/jsm/controls/TransformControls.js +0 -1
  17. package/examples/jsm/csm/CSM.js +12 -6
  18. package/examples/jsm/csm/CSMShader.js +7 -6
  19. package/examples/jsm/effects/AnaglyphEffect.js +6 -20
  20. package/examples/jsm/effects/AsciiEffect.js +3 -6
  21. package/examples/jsm/effects/OutlineEffect.js +2 -16
  22. package/examples/jsm/effects/ParallaxBarrierEffect.js +3 -0
  23. package/examples/jsm/environments/RoomEnvironment.js +6 -2
  24. package/examples/jsm/exporters/DRACOExporter.js +53 -11
  25. package/examples/jsm/exporters/EXRExporter.js +3 -9
  26. package/examples/jsm/exporters/GLTFExporter.js +597 -112
  27. package/examples/jsm/exporters/KTX2Exporter.js +34 -23
  28. package/examples/jsm/exporters/MMDExporter.js +1 -1
  29. package/examples/jsm/exporters/PLYExporter.js +8 -1
  30. package/examples/jsm/exporters/STLExporter.js +8 -4
  31. package/examples/jsm/exporters/USDZExporter.js +184 -124
  32. package/examples/jsm/geometries/ConvexGeometry.js +0 -6
  33. package/examples/jsm/geometries/ParametricGeometry.js +10 -0
  34. package/examples/jsm/helpers/OctreeHelper.js +1 -0
  35. package/examples/jsm/helpers/ViewHelper.js +71 -57
  36. package/examples/jsm/interactive/HTMLMesh.js +16 -3
  37. package/examples/jsm/interactive/InteractiveGroup.js +1 -1
  38. package/examples/{js → jsm}/libs/basis/README.md +4 -4
  39. package/examples/jsm/libs/draco/draco_decoder.js +34 -0
  40. package/examples/jsm/libs/draco/draco_decoder.wasm +0 -0
  41. package/examples/jsm/libs/draco/draco_wasm_wrapper.js +117 -0
  42. package/examples/jsm/libs/draco/gltf/draco_decoder.js +33 -0
  43. package/examples/jsm/libs/draco/gltf/draco_decoder.wasm +0 -0
  44. package/examples/jsm/libs/draco/gltf/draco_wasm_wrapper.js +116 -0
  45. package/examples/jsm/libs/lil-gui.module.min.js +2 -2
  46. package/examples/jsm/libs/tween.module.js +803 -0
  47. package/examples/jsm/lights/IESSpotLight.js +25 -0
  48. package/examples/jsm/lights/LightProbeGenerator.js +11 -9
  49. package/examples/jsm/lines/LineMaterial.js +1 -1
  50. package/examples/jsm/lines/LineSegments2.js +12 -10
  51. package/examples/jsm/loaders/3DMLoader.js +9 -6
  52. package/examples/jsm/loaders/3MFLoader.js +17 -12
  53. package/examples/jsm/loaders/AMFLoader.js +7 -4
  54. package/examples/jsm/loaders/BVHLoader.js +2 -2
  55. package/examples/jsm/loaders/ColladaLoader.js +19 -17
  56. package/examples/jsm/loaders/DRACOLoader.js +69 -18
  57. package/examples/jsm/loaders/EXRLoader.js +23 -24
  58. package/examples/jsm/loaders/FBXLoader.js +41 -52
  59. package/examples/jsm/loaders/GCodeLoader.js +1 -2
  60. package/examples/jsm/loaders/GLTFLoader.js +452 -282
  61. package/examples/jsm/loaders/HDRCubeTextureLoader.js +4 -4
  62. package/examples/jsm/loaders/IESLoader.js +337 -0
  63. package/examples/jsm/loaders/KMZLoader.js +4 -4
  64. package/examples/jsm/loaders/KTX2Loader.js +145 -69
  65. package/examples/jsm/loaders/LDrawLoader.js +24 -25
  66. package/examples/jsm/loaders/LWOLoader.js +12 -29
  67. package/examples/jsm/loaders/LottieLoader.js +3 -1
  68. package/examples/jsm/loaders/MMDLoader.js +49 -18
  69. package/examples/jsm/loaders/MTLLoader.js +2 -2
  70. package/examples/jsm/loaders/MaterialXLoader.js +9 -3
  71. package/examples/jsm/loaders/NRRDLoader.js +33 -5
  72. package/examples/jsm/loaders/OBJLoader.js +1 -1
  73. package/examples/jsm/loaders/PCDLoader.js +26 -12
  74. package/examples/jsm/loaders/PDBLoader.js +7 -2
  75. package/examples/jsm/loaders/PLYLoader.js +261 -106
  76. package/examples/jsm/loaders/RGBELoader.js +3 -3
  77. package/examples/jsm/loaders/STLLoader.js +9 -5
  78. package/examples/jsm/loaders/SVGLoader.js +36 -27
  79. package/examples/jsm/loaders/TTFLoader.js +1 -8
  80. package/examples/jsm/loaders/TiltLoader.js +13 -7
  81. package/examples/jsm/loaders/USDZLoader.js +5 -5
  82. package/examples/jsm/loaders/VOXLoader.js +8 -2
  83. package/examples/jsm/loaders/VRMLLoader.js +60 -20
  84. package/examples/jsm/loaders/VTKLoader.js +19 -10
  85. package/examples/jsm/loaders/XYZLoader.js +9 -3
  86. package/examples/jsm/loaders/lwo/IFFParser.js +19 -19
  87. package/examples/jsm/materials/MeshGouraudMaterial.js +2 -5
  88. package/examples/jsm/math/Lut.js +5 -4
  89. package/examples/jsm/math/MeshSurfaceSampler.js +82 -43
  90. package/examples/jsm/misc/ConvexObjectBreaker.js +2 -8
  91. package/examples/jsm/misc/GPUComputationRenderer.js +6 -5
  92. package/examples/jsm/misc/MD2Character.js +2 -2
  93. package/examples/jsm/misc/MD2CharacterComplex.js +2 -2
  94. package/examples/jsm/misc/ProgressiveLightMap.js +12 -10
  95. package/examples/jsm/misc/RollerCoaster.js +7 -1
  96. package/examples/jsm/misc/Volume.js +20 -5
  97. package/examples/jsm/misc/VolumeSlice.js +3 -1
  98. package/examples/jsm/modifiers/CurveModifier.js +1 -0
  99. package/examples/jsm/modifiers/TessellateModifier.js +19 -19
  100. package/examples/jsm/nodes/Nodes.js +149 -335
  101. package/examples/jsm/nodes/accessors/BitangentNode.js +43 -16
  102. package/examples/jsm/nodes/accessors/BufferAttributeNode.js +99 -0
  103. package/examples/jsm/nodes/accessors/BufferNode.js +6 -0
  104. package/examples/jsm/nodes/accessors/CameraNode.js +36 -5
  105. package/examples/jsm/nodes/accessors/CubeTextureNode.js +27 -33
  106. package/examples/jsm/nodes/accessors/ExtendedMaterialNode.js +64 -0
  107. package/examples/jsm/nodes/accessors/InstanceNode.js +39 -26
  108. package/examples/jsm/nodes/accessors/MaterialNode.js +164 -39
  109. package/examples/jsm/nodes/accessors/MaterialReferenceNode.js +16 -0
  110. package/examples/jsm/nodes/accessors/ModelNode.js +13 -0
  111. package/examples/jsm/nodes/accessors/ModelViewProjectionNode.js +13 -14
  112. package/examples/jsm/nodes/accessors/MorphNode.js +70 -0
  113. package/examples/jsm/nodes/accessors/NormalNode.js +36 -19
  114. package/examples/jsm/nodes/accessors/Object3DNode.js +40 -12
  115. package/examples/jsm/nodes/accessors/PointUVNode.js +6 -1
  116. package/examples/jsm/nodes/accessors/PositionNode.js +38 -23
  117. package/examples/jsm/nodes/accessors/ReferenceNode.js +21 -14
  118. package/examples/jsm/nodes/accessors/ReflectVectorNode.js +11 -7
  119. package/examples/jsm/nodes/accessors/SceneNode.js +46 -0
  120. package/examples/jsm/nodes/accessors/SkinningNode.js +55 -71
  121. package/examples/jsm/nodes/accessors/StorageBufferNode.js +6 -0
  122. package/examples/jsm/nodes/accessors/TangentNode.js +28 -20
  123. package/examples/jsm/nodes/accessors/TextureBicubicNode.js +94 -0
  124. package/examples/jsm/nodes/accessors/TextureNode.js +143 -13
  125. package/examples/jsm/nodes/accessors/TextureSizeNode.js +35 -0
  126. package/examples/jsm/nodes/accessors/UVNode.js +7 -1
  127. package/examples/jsm/nodes/accessors/UserDataNode.js +6 -0
  128. package/examples/jsm/nodes/code/CodeNode.js +78 -0
  129. package/examples/jsm/nodes/code/ExpressionNode.js +37 -0
  130. package/examples/jsm/nodes/{core → code}/FunctionCallNode.js +15 -1
  131. package/examples/jsm/nodes/{core → code}/FunctionNode.js +31 -9
  132. package/examples/jsm/nodes/code/ScriptableNode.js +488 -0
  133. package/examples/jsm/nodes/code/ScriptableValueNode.js +167 -0
  134. package/examples/jsm/nodes/core/ArrayUniformNode.js +3 -0
  135. package/examples/jsm/nodes/core/AttributeNode.js +17 -9
  136. package/examples/jsm/nodes/core/BypassNode.js +11 -4
  137. package/examples/jsm/nodes/core/CacheNode.js +46 -0
  138. package/examples/jsm/nodes/core/ConstNode.js +3 -0
  139. package/examples/jsm/nodes/core/ContextNode.js +10 -1
  140. package/examples/jsm/nodes/core/IndexNode.js +66 -0
  141. package/examples/jsm/nodes/core/InputNode.js +26 -5
  142. package/examples/jsm/nodes/core/LightingModel.js +17 -0
  143. package/examples/jsm/nodes/core/Node.js +128 -37
  144. package/examples/jsm/nodes/core/NodeAttribute.js +2 -1
  145. package/examples/jsm/nodes/core/NodeBuilder.js +287 -118
  146. package/examples/jsm/nodes/core/NodeCache.js +26 -0
  147. package/examples/jsm/nodes/core/NodeFrame.js +56 -5
  148. package/examples/jsm/nodes/core/NodeUtils.js +115 -28
  149. package/examples/jsm/nodes/core/PropertyNode.js +23 -2
  150. package/examples/jsm/nodes/core/StackNode.js +99 -0
  151. package/examples/jsm/nodes/core/TempNode.js +11 -3
  152. package/examples/jsm/nodes/core/UniformNode.js +16 -1
  153. package/examples/jsm/nodes/core/VarNode.js +19 -29
  154. package/examples/jsm/nodes/core/VaryingNode.js +15 -2
  155. package/examples/jsm/nodes/core/constants.js +6 -0
  156. package/examples/jsm/nodes/display/BlendModeNode.js +33 -19
  157. package/examples/jsm/nodes/display/ColorAdjustmentNode.js +36 -20
  158. package/examples/jsm/nodes/display/ColorSpaceNode.js +60 -47
  159. package/examples/jsm/nodes/display/FrontFacingNode.js +7 -1
  160. package/examples/jsm/nodes/display/NormalMapNode.js +33 -20
  161. package/examples/jsm/nodes/display/PosterizeNode.js +10 -3
  162. package/examples/jsm/nodes/display/ToneMappingNode.js +101 -11
  163. package/examples/jsm/nodes/display/ViewportDepthNode.js +69 -0
  164. package/examples/jsm/nodes/display/ViewportDepthTextureNode.js +34 -0
  165. package/examples/jsm/nodes/display/ViewportNode.js +27 -18
  166. package/examples/jsm/nodes/display/ViewportSharedTextureNode.js +31 -0
  167. package/examples/jsm/nodes/display/ViewportTextureNode.js +75 -0
  168. package/examples/jsm/nodes/fog/FogExp2Node.js +35 -0
  169. package/examples/jsm/nodes/fog/FogNode.js +12 -6
  170. package/examples/jsm/nodes/fog/FogRangeNode.js +12 -5
  171. package/examples/jsm/nodes/functions/BSDF/BRDF_BlinnPhong.js +30 -0
  172. package/examples/jsm/nodes/functions/BSDF/BRDF_GGX.js +15 -16
  173. package/examples/jsm/nodes/functions/BSDF/BRDF_Lambert.js +3 -3
  174. package/examples/jsm/nodes/functions/BSDF/BRDF_Sheen.js +43 -0
  175. package/examples/jsm/nodes/functions/BSDF/DFGApprox.js +9 -7
  176. package/examples/jsm/nodes/functions/BSDF/D_GGX.js +5 -5
  177. package/examples/jsm/nodes/functions/BSDF/EnvironmentBRDF.js +13 -0
  178. package/examples/jsm/nodes/functions/BSDF/F_Schlick.js +4 -6
  179. package/examples/jsm/nodes/functions/BSDF/V_GGX_SmithCorrelated.js +8 -6
  180. package/examples/jsm/nodes/functions/PhongLightingModel.js +28 -0
  181. package/examples/jsm/nodes/functions/PhysicalLightingModel.js +155 -45
  182. package/examples/jsm/nodes/functions/material/getGeometryRoughness.js +5 -4
  183. package/examples/jsm/nodes/functions/material/getRoughness.js +6 -6
  184. package/examples/jsm/nodes/geometry/RangeNode.js +50 -55
  185. package/examples/jsm/nodes/gpgpu/ComputeNode.js +9 -2
  186. package/examples/jsm/nodes/lighting/AONode.js +5 -3
  187. package/examples/jsm/nodes/lighting/AmbientLightNode.js +27 -0
  188. package/examples/jsm/nodes/lighting/AnalyticLightNode.js +114 -5
  189. package/examples/jsm/nodes/lighting/DirectionalLightNode.js +43 -0
  190. package/examples/jsm/nodes/lighting/EnvironmentNode.js +153 -38
  191. package/examples/jsm/nodes/lighting/HemisphereLightNode.js +15 -10
  192. package/examples/jsm/nodes/lighting/IESSpotLightNode.js +39 -0
  193. package/examples/jsm/nodes/lighting/LightNode.js +57 -0
  194. package/examples/jsm/nodes/lighting/LightUtils.js +17 -0
  195. package/examples/jsm/nodes/lighting/LightingContextNode.js +41 -17
  196. package/examples/jsm/nodes/lighting/LightingNode.js +3 -1
  197. package/examples/jsm/nodes/lighting/LightsNode.js +18 -10
  198. package/examples/jsm/nodes/lighting/PointLightNode.js +71 -0
  199. package/examples/jsm/nodes/lighting/SpotLightNode.js +92 -0
  200. package/examples/jsm/nodes/loaders/NodeLoader.js +5 -4
  201. package/examples/jsm/nodes/loaders/NodeMaterialLoader.js +4 -20
  202. package/examples/jsm/nodes/materials/LineBasicNodeMaterial.js +6 -24
  203. package/examples/jsm/nodes/materials/Materials.js +11 -55
  204. package/examples/jsm/nodes/materials/MeshBasicNodeMaterial.js +5 -26
  205. package/examples/jsm/nodes/materials/MeshNormalNodeMaterial.js +38 -0
  206. package/examples/jsm/nodes/materials/MeshPhongNodeMaterial.js +65 -0
  207. package/examples/jsm/nodes/materials/MeshPhysicalNodeMaterial.js +47 -6
  208. package/examples/jsm/nodes/materials/MeshStandardNodeMaterial.js +22 -110
  209. package/examples/jsm/nodes/materials/NodeMaterial.js +340 -67
  210. package/examples/jsm/nodes/materials/PointsNodeMaterial.js +7 -10
  211. package/examples/jsm/nodes/materials/SpriteNodeMaterial.js +29 -32
  212. package/examples/jsm/nodes/materialx/MaterialXNodes.js +31 -22
  213. package/examples/jsm/nodes/materialx/lib/mx_hsv.js +3 -3
  214. package/examples/jsm/nodes/materialx/lib/mx_noise.js +14 -13
  215. package/examples/jsm/nodes/materialx/lib/mx_transform_color.js +4 -3
  216. package/examples/jsm/nodes/math/CondNode.js +43 -17
  217. package/examples/jsm/nodes/math/MathNode.js +184 -73
  218. package/examples/jsm/nodes/math/OperatorNode.js +53 -3
  219. package/examples/jsm/nodes/procedural/CheckerNode.js +16 -8
  220. package/examples/jsm/nodes/shadernode/ShaderNode.js +206 -63
  221. package/examples/jsm/nodes/utils/ArrayElementNode.js +4 -2
  222. package/examples/jsm/nodes/utils/ConvertNode.js +19 -1
  223. package/examples/jsm/nodes/utils/DiscardNode.js +26 -0
  224. package/examples/jsm/nodes/utils/EquirectUVNode.js +10 -4
  225. package/examples/jsm/nodes/utils/JoinNode.js +4 -1
  226. package/examples/jsm/nodes/utils/LoopNode.js +186 -0
  227. package/examples/jsm/nodes/utils/MatcapUVNode.js +11 -4
  228. package/examples/jsm/nodes/utils/MaxMipLevelNode.js +18 -5
  229. package/examples/jsm/nodes/utils/OscNode.js +21 -14
  230. package/examples/jsm/nodes/utils/PackingNode.js +55 -0
  231. package/examples/jsm/nodes/utils/RemapNode.js +13 -5
  232. package/examples/jsm/nodes/utils/RotateUVNode.js +18 -7
  233. package/examples/jsm/nodes/utils/SpecularMIPLevelNode.js +37 -0
  234. package/examples/jsm/nodes/utils/SplitNode.js +7 -5
  235. package/examples/jsm/nodes/utils/SpriteSheetUVNode.js +15 -30
  236. package/examples/jsm/nodes/utils/TimerNode.js +16 -6
  237. package/examples/jsm/nodes/utils/TriplanarTexturesNode.js +21 -10
  238. package/examples/jsm/objects/GroundProjectedSkybox.js +172 -0
  239. package/examples/jsm/objects/Lensflare.js +3 -4
  240. package/examples/jsm/objects/MarchingCubes.js +5 -1
  241. package/examples/jsm/objects/Reflector.js +8 -5
  242. package/examples/jsm/objects/Refractor.js +5 -5
  243. package/examples/jsm/objects/ShadowMesh.js +3 -3
  244. package/examples/jsm/objects/Sky.js +1 -1
  245. package/examples/jsm/objects/Water.js +2 -1
  246. package/examples/jsm/objects/Water2.js +1 -1
  247. package/examples/jsm/offscreen/scene.js +1 -0
  248. package/examples/jsm/physics/AmmoPhysics.js +27 -28
  249. package/examples/jsm/physics/RapierPhysics.js +199 -0
  250. package/examples/jsm/postprocessing/AfterimagePass.js +3 -2
  251. package/examples/jsm/postprocessing/BloomPass.js +7 -4
  252. package/examples/jsm/postprocessing/BokehPass.js +3 -8
  253. package/examples/jsm/postprocessing/DotScreenPass.js +1 -2
  254. package/examples/jsm/postprocessing/EffectComposer.js +7 -95
  255. package/examples/jsm/postprocessing/FilmPass.js +1 -2
  256. package/examples/jsm/postprocessing/GlitchPass.js +0 -2
  257. package/examples/jsm/postprocessing/HalftonePass.js +0 -6
  258. package/examples/jsm/postprocessing/OutlinePass.js +8 -10
  259. package/examples/jsm/postprocessing/OutputPass.js +72 -0
  260. package/examples/jsm/postprocessing/Pass.js +2 -0
  261. package/examples/jsm/postprocessing/RenderPixelatedPass.js +4 -3
  262. package/examples/jsm/postprocessing/SAOPass.js +4 -26
  263. package/examples/jsm/postprocessing/SMAAPass.js +5 -8
  264. package/examples/jsm/postprocessing/SSAARenderPass.js +5 -5
  265. package/examples/jsm/postprocessing/SSAOPass.js +4 -14
  266. package/examples/jsm/postprocessing/SSRPass.js +3 -7
  267. package/examples/jsm/postprocessing/SavePass.js +5 -4
  268. package/examples/jsm/postprocessing/ShaderPass.js +1 -0
  269. package/examples/jsm/postprocessing/TAARenderPass.js +17 -4
  270. package/examples/jsm/postprocessing/TexturePass.js +2 -3
  271. package/examples/jsm/postprocessing/UnrealBloomPass.js +13 -21
  272. package/examples/jsm/renderers/CSS2DRenderer.js +6 -1
  273. package/examples/jsm/renderers/CSS3DRenderer.js +27 -5
  274. package/examples/jsm/renderers/{webgpu/WebGPUAnimation.js → common/Animation.js} +4 -4
  275. package/examples/jsm/renderers/common/Attributes.js +75 -0
  276. package/examples/jsm/renderers/common/Backend.js +162 -0
  277. package/examples/jsm/renderers/common/Background.js +134 -0
  278. package/examples/jsm/renderers/common/Binding.js +11 -0
  279. package/examples/jsm/renderers/common/Bindings.js +169 -0
  280. package/examples/jsm/renderers/common/Buffer.js +38 -0
  281. package/examples/jsm/renderers/{webgpu/WebGPUBufferUtils.js → common/BufferUtils.js} +2 -2
  282. package/examples/jsm/renderers/common/ChainMap.js +89 -0
  283. package/examples/jsm/renderers/common/ComputePipeline.js +17 -0
  284. package/examples/jsm/renderers/common/Constants.js +14 -0
  285. package/examples/jsm/renderers/common/CubeRenderTarget.js +65 -0
  286. package/examples/jsm/renderers/common/DataMap.js +54 -0
  287. package/examples/jsm/renderers/common/Geometries.js +215 -0
  288. package/examples/jsm/renderers/{webgpu/WebGPUInfo.js → common/Info.js} +2 -3
  289. package/examples/jsm/renderers/common/Pipeline.js +13 -0
  290. package/examples/jsm/renderers/common/Pipelines.js +321 -0
  291. package/examples/jsm/renderers/common/ProgrammableStage.js +18 -0
  292. package/examples/jsm/renderers/common/RenderContext.js +37 -0
  293. package/examples/jsm/renderers/common/RenderContexts.js +38 -0
  294. package/examples/jsm/renderers/{webgpu/WebGPURenderLists.js → common/RenderList.js} +26 -47
  295. package/examples/jsm/renderers/common/RenderLists.js +38 -0
  296. package/examples/jsm/renderers/common/RenderObject.js +113 -0
  297. package/examples/jsm/renderers/common/RenderObjects.js +92 -0
  298. package/examples/jsm/renderers/common/RenderPipeline.js +16 -0
  299. package/examples/jsm/renderers/common/RenderTarget.js +15 -0
  300. package/examples/jsm/renderers/common/Renderer.js +864 -0
  301. package/examples/jsm/renderers/common/SampledTexture.js +80 -0
  302. package/examples/jsm/renderers/common/Sampler.js +18 -0
  303. package/examples/jsm/renderers/common/StorageBuffer.js +17 -0
  304. package/examples/jsm/renderers/common/Textures.js +206 -0
  305. package/examples/jsm/renderers/{webgpu/WebGPUUniform.js → common/Uniform.js} +13 -9
  306. package/examples/jsm/renderers/common/UniformBuffer.js +15 -0
  307. package/examples/jsm/renderers/{webgpu/WebGPUUniformsGroup.js → common/UniformsGroup.js} +13 -13
  308. package/examples/jsm/renderers/common/nodes/NodeRender.js +302 -0
  309. package/examples/jsm/renderers/{webgpu/nodes/WebGPUNodeSampledTexture.js → common/nodes/NodeSampledTexture.js} +4 -4
  310. package/examples/jsm/renderers/{webgpu/nodes/WebGPUNodeSampler.js → common/nodes/NodeSampler.js} +3 -3
  311. package/examples/jsm/renderers/{webgpu/nodes/WebGPUNodeUniform.js → common/nodes/NodeUniform.js} +1 -1
  312. package/examples/jsm/renderers/common/nodes/Nodes.js +319 -0
  313. package/examples/jsm/renderers/webgl/nodes/GLSLNodeBuilder.js +340 -0
  314. package/examples/jsm/renderers/webgl/nodes/WebGLNodeBuilder.js +58 -50
  315. package/examples/jsm/renderers/webgpu/WebGPUBackend.js +847 -0
  316. package/examples/jsm/renderers/webgpu/WebGPURenderer.js +15 -987
  317. package/examples/jsm/renderers/webgpu/nodes/{WebGPUNodeBuilder.js → WGSLNodeBuilder.js} +139 -92
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+ constructor() {
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+ }
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+ }
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+ }
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+ has( object ) {
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+ }
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+ dispose() {
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+ }
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+ }
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+ }
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+ has( renderObject ) {
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+ const onDispose = () => {
109
+
110
+ this.info.memory.geometries --;
111
+
112
+ const index = geometry.index;
113
+ const geometryAttributes = renderObject.getAttributes();
114
+
115
+ if ( index !== null ) {
116
+
117
+ this.attributes.delete( index );
118
+
119
+ }
120
+
121
+ for ( const geometryAttribute of geometryAttributes ) {
122
+
123
+ this.attributes.delete( geometryAttribute );
124
+
125
+ }
126
+
127
+ const wireframeAttribute = this.wireframes.get( geometry );
128
+
129
+ if ( wireframeAttribute !== undefined ) {
130
+
131
+ this.attributes.delete( wireframeAttribute );
132
+
133
+ }
134
+
135
+ geometry.removeEventListener( 'dispose', onDispose );
136
+
137
+ };
138
+
139
+ geometry.addEventListener( 'dispose', onDispose );
140
+
141
+ }
142
+
143
+ updateAttributes( renderObject ) {
144
+
145
+ const attributes = renderObject.getAttributes();
146
+
147
+ for ( const attribute of attributes ) {
148
+
149
+ this.updateAttribute( attribute, AttributeType.VERTEX );
150
+
151
+ }
152
+
153
+ const index = this.getIndex( renderObject );
154
+
155
+ if ( index !== null ) {
156
+
157
+ this.updateAttribute( index, AttributeType.INDEX );
158
+
159
+ }
160
+
161
+ }
162
+
163
+ updateAttribute( attribute, type ) {
164
+
165
+ const frame = this.info.render.frame;
166
+
167
+ if ( this.attributeFrame.get( attribute ) !== frame ) {
168
+
169
+ this.attributes.update( attribute, type );
170
+
171
+ this.attributeFrame.set( attribute, frame );
172
+
173
+ }
174
+
175
+ }
176
+
177
+ getIndex( renderObject ) {
178
+
179
+ const { geometry, material } = renderObject;
180
+
181
+ let index = geometry.index;
182
+
183
+ if ( material.wireframe === true ) {
184
+
185
+ const wireframes = this.wireframes;
186
+
187
+ let wireframeAttribute = wireframes.get( geometry );
188
+
189
+ if ( wireframeAttribute === undefined ) {
190
+
191
+ wireframeAttribute = getWireframeIndex( geometry );
192
+
193
+ wireframes.set( geometry, wireframeAttribute );
194
+
195
+ } else if ( wireframeAttribute.version !== getWireframeVersion( geometry ) ) {
196
+
197
+ this.attributes.delete( wireframeAttribute );
198
+
199
+ wireframeAttribute = getWireframeIndex( geometry );
200
+
201
+ wireframes.set( geometry, wireframeAttribute );
202
+
203
+ }
204
+
205
+ index = wireframeAttribute;
206
+
207
+ }
208
+
209
+ return index;
210
+
211
+ }
212
+
213
+ }
214
+
215
+ export default Geometries;
@@ -1,4 +1,4 @@
1
- class WebGPUInfo {
1
+ class Info {
2
2
 
3
3
  constructor() {
4
4
 
@@ -49,7 +49,6 @@ class WebGPUInfo {
49
49
 
50
50
  reset() {
51
51
 
52
- this.render.frame ++;
53
52
  this.render.drawCalls = 0;
54
53
  this.render.triangles = 0;
55
54
  this.render.points = 0;
@@ -71,4 +70,4 @@ class WebGPUInfo {
71
70
  }
72
71
 
73
72
 
74
- export default WebGPUInfo;
73
+ export default Info;
@@ -0,0 +1,13 @@
1
+ class Pipeline {
2
+
3
+ constructor( cacheKey ) {
4
+
5
+ this.cacheKey = cacheKey;
6
+
7
+ this.usedTimes = 0;
8
+
9
+ }
10
+
11
+ }
12
+
13
+ export default Pipeline;
@@ -0,0 +1,321 @@
1
+ import DataMap from './DataMap.js';
2
+ import RenderPipeline from './RenderPipeline.js';
3
+ import ComputePipeline from './ComputePipeline.js';
4
+ import ProgrammableStage from './ProgrammableStage.js';
5
+
6
+ class Pipelines extends DataMap {
7
+
8
+ constructor( backend, nodes ) {
9
+
10
+ super();
11
+
12
+ this.backend = backend;
13
+ this.nodes = nodes;
14
+
15
+ this.bindings = null; // set by the bindings
16
+
17
+ this.caches = new Map();
18
+ this.programs = {
19
+ vertex: new Map(),
20
+ fragment: new Map(),
21
+ compute: new Map()
22
+ };
23
+
24
+ }
25
+
26
+ getForCompute( computeNode ) {
27
+
28
+ const { backend } = this;
29
+
30
+ const data = this.get( computeNode );
31
+
32
+ if ( data.pipeline === undefined ) {
33
+
34
+ // release previous cache
35
+
36
+ const previousPipeline = this._releasePipeline( computeNode );
37
+
38
+ // get shader
39
+
40
+ const nodeBuilder = this.nodes.getForCompute( computeNode );
41
+
42
+ // programmable stage
43
+
44
+ let stageCompute = this.programs.compute.get( nodeBuilder.computeShader );
45
+
46
+ if ( stageCompute === undefined ) {
47
+
48
+ if ( previousPipeline ) this._releaseProgram( previousPipeline.computeShader );
49
+
50
+ stageCompute = new ProgrammableStage( nodeBuilder.computeShader, 'compute' );
51
+ this.programs.compute.set( nodeBuilder.computeShader, stageCompute );
52
+
53
+ backend.createProgram( stageCompute );
54
+
55
+ }
56
+
57
+ // determine compute pipeline
58
+
59
+ const pipeline = this._getComputePipeline( stageCompute );
60
+
61
+ // keep track of all used times
62
+
63
+ pipeline.usedTimes ++;
64
+ stageCompute.usedTimes ++;
65
+
66
+ //
67
+
68
+ data.pipeline = pipeline;
69
+
70
+ }
71
+
72
+ return data.pipeline;
73
+
74
+ }
75
+
76
+ getForRender( renderObject ) {
77
+
78
+ const { backend } = this;
79
+
80
+ const data = this.get( renderObject );
81
+
82
+ if ( this._needsUpdate( renderObject ) ) {
83
+
84
+ // release previous cache
85
+
86
+ const previousPipeline = this._releasePipeline( renderObject );
87
+
88
+ // get shader
89
+
90
+ const nodeBuilder = this.nodes.getForRender( renderObject );
91
+
92
+ // programmable stages
93
+
94
+ let stageVertex = this.programs.vertex.get( nodeBuilder.vertexShader );
95
+
96
+ if ( stageVertex === undefined ) {
97
+
98
+ if ( previousPipeline ) this._releaseProgram( previousPipeline.vertexProgram );
99
+
100
+ stageVertex = new ProgrammableStage( nodeBuilder.vertexShader, 'vertex' );
101
+ this.programs.vertex.set( nodeBuilder.vertexShader, stageVertex );
102
+
103
+ backend.createProgram( stageVertex );
104
+
105
+ }
106
+
107
+ let stageFragment = this.programs.fragment.get( nodeBuilder.fragmentShader );
108
+
109
+ if ( stageFragment === undefined ) {
110
+
111
+ if ( previousPipeline ) this._releaseProgram( previousPipeline.fragmentShader );
112
+
113
+ stageFragment = new ProgrammableStage( nodeBuilder.fragmentShader, 'fragment' );
114
+ this.programs.fragment.set( nodeBuilder.fragmentShader, stageFragment );
115
+
116
+ backend.createProgram( stageFragment );
117
+
118
+ }
119
+
120
+ // determine render pipeline
121
+
122
+ const pipeline = this._getRenderPipeline( renderObject, stageVertex, stageFragment );
123
+
124
+ // keep track of all used times
125
+
126
+ pipeline.usedTimes ++;
127
+ stageVertex.usedTimes ++;
128
+ stageFragment.usedTimes ++;
129
+
130
+ //
131
+
132
+ data.pipeline = pipeline;
133
+
134
+ }
135
+
136
+ return data.pipeline;
137
+
138
+ }
139
+
140
+ delete( object ) {
141
+
142
+ const pipeline = this._releasePipeline( object );
143
+
144
+ if ( pipeline && pipeline.usedTimes === 0 ) {
145
+
146
+ if ( pipeline.isComputePipeline ) {
147
+
148
+ this._releaseProgram( pipeline.computeProgram );
149
+
150
+ } else {
151
+
152
+ this._releaseProgram( pipeline.vertexProgram );
153
+ this._releaseProgram( pipeline.fragmentProgram );
154
+
155
+ }
156
+
157
+ }
158
+
159
+ super.delete( object );
160
+
161
+ }
162
+
163
+ dispose() {
164
+
165
+ super.dispose();
166
+
167
+ this.caches = new Map();
168
+ this.programs = {
169
+ vertex: new Map(),
170
+ fragment: new Map(),
171
+ compute: new Map()
172
+ };
173
+
174
+ }
175
+
176
+ _getComputePipeline( stageCompute ) {
177
+
178
+ // check for existing pipeline
179
+
180
+ const cacheKey = 'compute:' + stageCompute.id;
181
+
182
+ let pipeline = this.caches.get( cacheKey );
183
+
184
+ if ( pipeline === undefined ) {
185
+
186
+ pipeline = new ComputePipeline( cacheKey, stageCompute );
187
+
188
+ this.caches.set( cacheKey, pipeline );
189
+
190
+ this.backend.createComputePipeline( pipeline );
191
+
192
+ }
193
+
194
+ return pipeline;
195
+
196
+ }
197
+
198
+ _getRenderPipeline( renderObject, stageVertex, stageFragment ) {
199
+
200
+ // check for existing pipeline
201
+
202
+ const cacheKey = this._getRenderCacheKey( renderObject, stageVertex, stageFragment );
203
+
204
+ let pipeline = this.caches.get( cacheKey );
205
+
206
+ if ( pipeline === undefined ) {
207
+
208
+ pipeline = new RenderPipeline( cacheKey, stageVertex, stageFragment );
209
+
210
+ this.caches.set( cacheKey, pipeline );
211
+
212
+ renderObject.pipeline = pipeline;
213
+
214
+ this.backend.createRenderPipeline( renderObject );
215
+
216
+ } else {
217
+
218
+ // assign a shared pipeline to renderObject
219
+
220
+ renderObject.pipeline = pipeline;
221
+
222
+ }
223
+
224
+ return pipeline;
225
+
226
+ }
227
+
228
+ _getRenderCacheKey( renderObject, stageVertex, stageFragment ) {
229
+
230
+ const { material } = renderObject;
231
+
232
+ const parameters = [
233
+ stageVertex.id, stageFragment.id,
234
+ material.transparent, material.blending, material.premultipliedAlpha,
235
+ material.blendSrc, material.blendDst, material.blendEquation,
236
+ material.blendSrcAlpha, material.blendDstAlpha, material.blendEquationAlpha,
237
+ material.colorWrite,
238
+ material.depthWrite, material.depthTest, material.depthFunc,
239
+ material.stencilWrite, material.stencilFunc,
240
+ material.stencilFail, material.stencilZFail, material.stencilZPass,
241
+ material.stencilFuncMask, material.stencilWriteMask,
242
+ material.side,
243
+ this.backend.getCacheKey( renderObject )
244
+ ];
245
+
246
+ return parameters.join();
247
+
248
+ }
249
+
250
+ _releasePipeline( object ) {
251
+
252
+ const pipeline = this.get( object ).pipeline;
253
+
254
+ //this.bindings.delete( object );
255
+
256
+ if ( pipeline && -- pipeline.usedTimes === 0 ) {
257
+
258
+ this.caches.delete( pipeline.cacheKey );
259
+
260
+ }
261
+
262
+ return pipeline;
263
+
264
+ }
265
+
266
+ _releaseProgram( program ) {
267
+
268
+ if ( -- program.usedTimes === 0 ) {
269
+
270
+ const code = program.code;
271
+ const stage = program.stage;
272
+
273
+ this.programs[ stage ].delete( code );
274
+
275
+ }
276
+
277
+ }
278
+
279
+ _needsUpdate( renderObject ) {
280
+
281
+ const data = this.get( renderObject );
282
+ const material = renderObject.material;
283
+
284
+ let needsUpdate = this.backend.needsUpdate( renderObject );
285
+
286
+ // check material state
287
+
288
+ if ( data.material !== material || data.materialVersion !== material.version ||
289
+ data.transparent !== material.transparent || data.blending !== material.blending || data.premultipliedAlpha !== material.premultipliedAlpha ||
290
+ data.blendSrc !== material.blendSrc || data.blendDst !== material.blendDst || data.blendEquation !== material.blendEquation ||
291
+ data.blendSrcAlpha !== material.blendSrcAlpha || data.blendDstAlpha !== material.blendDstAlpha || data.blendEquationAlpha !== material.blendEquationAlpha ||
292
+ data.colorWrite !== material.colorWrite ||
293
+ data.depthWrite !== material.depthWrite || data.depthTest !== material.depthTest || data.depthFunc !== material.depthFunc ||
294
+ data.stencilWrite !== material.stencilWrite || data.stencilFunc !== material.stencilFunc ||
295
+ data.stencilFail !== material.stencilFail || data.stencilZFail !== material.stencilZFail || data.stencilZPass !== material.stencilZPass ||
296
+ data.stencilFuncMask !== material.stencilFuncMask || data.stencilWriteMask !== material.stencilWriteMask ||
297
+ data.side !== material.side
298
+ ) {
299
+
300
+ data.material = material; data.materialVersion = material.version;
301
+ data.transparent = material.transparent; data.blending = material.blending; data.premultipliedAlpha = material.premultipliedAlpha;
302
+ data.blendSrc = material.blendSrc; data.blendDst = material.blendDst; data.blendEquation = material.blendEquation;
303
+ data.blendSrcAlpha = material.blendSrcAlpha; data.blendDstAlpha = material.blendDstAlpha; data.blendEquationAlpha = material.blendEquationAlpha;
304
+ data.colorWrite = material.colorWrite;
305
+ data.depthWrite = material.depthWrite; data.depthTest = material.depthTest; data.depthFunc = material.depthFunc;
306
+ data.stencilWrite = material.stencilWrite; data.stencilFunc = material.stencilFunc;
307
+ data.stencilFail = material.stencilFail; data.stencilZFail = material.stencilZFail; data.stencilZPass = material.stencilZPass;
308
+ data.stencilFuncMask = material.stencilFuncMask; data.stencilWriteMask = material.stencilWriteMask;
309
+ data.side = material.side;
310
+
311
+ needsUpdate = true;
312
+
313
+ }
314
+
315
+ return needsUpdate || data.pipeline !== undefined;
316
+
317
+ }
318
+
319
+ }
320
+
321
+ export default Pipelines;
@@ -0,0 +1,18 @@
1
+ let _id = 0;
2
+
3
+ class ProgrammableStage {
4
+
5
+ constructor( code, type ) {
6
+
7
+ this.id = _id ++;
8
+
9
+ this.code = code;
10
+ this.stage = type;
11
+
12
+ this.usedTimes = 0;
13
+
14
+ }
15
+
16
+ }
17
+
18
+ export default ProgrammableStage;
@@ -0,0 +1,37 @@
1
+ import { Vector4 } from 'three';
2
+
3
+ let id = 0;
4
+
5
+ class RenderContext {
6
+
7
+ constructor() {
8
+
9
+ this.id = id ++;
10
+
11
+ this.color = true;
12
+ this.clearColor = true;
13
+ this.clearColorValue = { r: 0, g: 0, b: 0, a: 1 };
14
+
15
+ this.depth = true;
16
+ this.clearDepth = true;
17
+ this.clearDepthValue = 1;
18
+
19
+ this.stencil = true;
20
+ this.clearStencil = true;
21
+ this.clearStencilValue = 1;
22
+
23
+ this.viewport = false;
24
+ this.viewportValue = new Vector4();
25
+
26
+ this.scissor = false;
27
+ this.scissorValue = new Vector4();
28
+
29
+ this.texture = null;
30
+ this.depthTexture = null;
31
+ this.activeCubeFace = 0;
32
+
33
+ }
34
+
35
+ }
36
+
37
+ export default RenderContext;
@@ -0,0 +1,38 @@
1
+ import ChainMap from './ChainMap.js';
2
+ import RenderContext from './RenderContext.js';
3
+
4
+ class RenderContexts {
5
+
6
+ constructor() {
7
+
8
+ this.renderStates = new ChainMap();
9
+
10
+ }
11
+
12
+ get( scene, camera ) {
13
+
14
+ const chainKey = [ scene, camera ];
15
+
16
+ let renderState = this.renderStates.get( chainKey );
17
+
18
+ if ( renderState === undefined ) {
19
+
20
+ renderState = new RenderContext();
21
+
22
+ this.renderStates.set( chainKey, renderState );
23
+
24
+ }
25
+
26
+ return renderState;
27
+
28
+ }
29
+
30
+ dispose() {
31
+
32
+ this.renderStates = new ChainMap();
33
+
34
+ }
35
+
36
+ }
37
+
38
+ export default RenderContexts;