super-three 0.147.1 → 0.154.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (896) hide show
  1. package/LICENSE +1 -1
  2. package/build/three.cjs +37190 -21678
  3. package/build/three.js +37182 -21669
  4. package/build/three.min.js +4 -2
  5. package/build/three.module.js +7656 -6548
  6. package/build/three.module.min.js +7 -0
  7. package/examples/jsm/animation/AnimationClipCreator.js +5 -3
  8. package/examples/jsm/cameras/CinematicCamera.js +1 -2
  9. package/examples/jsm/capabilities/WebGPU.js +17 -5
  10. package/examples/jsm/controls/ArcballControls.js +1835 -1827
  11. package/examples/jsm/controls/FlyControls.js +25 -9
  12. package/examples/jsm/controls/MapControls.js +28 -0
  13. package/examples/jsm/controls/OrbitControls.js +25 -46
  14. package/examples/jsm/controls/PointerLockControls.js +70 -65
  15. package/examples/jsm/controls/TrackballControls.js +18 -4
  16. package/examples/jsm/controls/TransformControls.js +0 -1
  17. package/examples/jsm/csm/CSM.js +12 -6
  18. package/examples/jsm/csm/CSMShader.js +7 -6
  19. package/examples/jsm/effects/AnaglyphEffect.js +6 -20
  20. package/examples/jsm/effects/AsciiEffect.js +3 -6
  21. package/examples/jsm/effects/OutlineEffect.js +2 -16
  22. package/examples/jsm/effects/ParallaxBarrierEffect.js +3 -0
  23. package/examples/jsm/environments/RoomEnvironment.js +6 -2
  24. package/examples/jsm/exporters/DRACOExporter.js +53 -11
  25. package/examples/jsm/exporters/EXRExporter.js +3 -9
  26. package/examples/jsm/exporters/GLTFExporter.js +597 -112
  27. package/examples/jsm/exporters/KTX2Exporter.js +34 -23
  28. package/examples/jsm/exporters/MMDExporter.js +1 -1
  29. package/examples/jsm/exporters/PLYExporter.js +8 -1
  30. package/examples/jsm/exporters/STLExporter.js +8 -4
  31. package/examples/jsm/exporters/USDZExporter.js +184 -124
  32. package/examples/jsm/geometries/ConvexGeometry.js +0 -6
  33. package/examples/jsm/geometries/ParametricGeometry.js +10 -0
  34. package/examples/jsm/helpers/OctreeHelper.js +1 -0
  35. package/examples/jsm/helpers/ViewHelper.js +71 -57
  36. package/examples/jsm/interactive/HTMLMesh.js +16 -3
  37. package/examples/jsm/interactive/InteractiveGroup.js +1 -1
  38. package/examples/{js → jsm}/libs/basis/README.md +4 -4
  39. package/examples/jsm/libs/draco/draco_decoder.js +34 -0
  40. package/examples/jsm/libs/draco/draco_decoder.wasm +0 -0
  41. package/examples/jsm/libs/draco/draco_wasm_wrapper.js +117 -0
  42. package/examples/jsm/libs/draco/gltf/draco_decoder.js +33 -0
  43. package/examples/jsm/libs/draco/gltf/draco_decoder.wasm +0 -0
  44. package/examples/jsm/libs/draco/gltf/draco_wasm_wrapper.js +116 -0
  45. package/examples/jsm/libs/lil-gui.module.min.js +2 -2
  46. package/examples/jsm/libs/tween.module.js +803 -0
  47. package/examples/jsm/lights/IESSpotLight.js +25 -0
  48. package/examples/jsm/lights/LightProbeGenerator.js +11 -9
  49. package/examples/jsm/lines/LineMaterial.js +1 -1
  50. package/examples/jsm/lines/LineSegments2.js +12 -10
  51. package/examples/jsm/loaders/3DMLoader.js +9 -6
  52. package/examples/jsm/loaders/3MFLoader.js +17 -12
  53. package/examples/jsm/loaders/AMFLoader.js +7 -4
  54. package/examples/jsm/loaders/BVHLoader.js +2 -2
  55. package/examples/jsm/loaders/ColladaLoader.js +19 -17
  56. package/examples/jsm/loaders/DRACOLoader.js +69 -18
  57. package/examples/jsm/loaders/EXRLoader.js +23 -24
  58. package/examples/jsm/loaders/FBXLoader.js +41 -52
  59. package/examples/jsm/loaders/GCodeLoader.js +1 -2
  60. package/examples/jsm/loaders/GLTFLoader.js +452 -282
  61. package/examples/jsm/loaders/HDRCubeTextureLoader.js +4 -4
  62. package/examples/jsm/loaders/IESLoader.js +337 -0
  63. package/examples/jsm/loaders/KMZLoader.js +4 -4
  64. package/examples/jsm/loaders/KTX2Loader.js +145 -69
  65. package/examples/jsm/loaders/LDrawLoader.js +24 -25
  66. package/examples/jsm/loaders/LWOLoader.js +12 -29
  67. package/examples/jsm/loaders/LottieLoader.js +3 -1
  68. package/examples/jsm/loaders/MMDLoader.js +49 -18
  69. package/examples/jsm/loaders/MTLLoader.js +2 -2
  70. package/examples/jsm/loaders/MaterialXLoader.js +9 -3
  71. package/examples/jsm/loaders/NRRDLoader.js +33 -5
  72. package/examples/jsm/loaders/OBJLoader.js +1 -1
  73. package/examples/jsm/loaders/PCDLoader.js +26 -12
  74. package/examples/jsm/loaders/PDBLoader.js +7 -2
  75. package/examples/jsm/loaders/PLYLoader.js +261 -106
  76. package/examples/jsm/loaders/RGBELoader.js +3 -3
  77. package/examples/jsm/loaders/STLLoader.js +9 -5
  78. package/examples/jsm/loaders/SVGLoader.js +36 -27
  79. package/examples/jsm/loaders/TTFLoader.js +1 -8
  80. package/examples/jsm/loaders/TiltLoader.js +13 -7
  81. package/examples/jsm/loaders/USDZLoader.js +5 -5
  82. package/examples/jsm/loaders/VOXLoader.js +8 -2
  83. package/examples/jsm/loaders/VRMLLoader.js +60 -20
  84. package/examples/jsm/loaders/VTKLoader.js +19 -10
  85. package/examples/jsm/loaders/XYZLoader.js +9 -3
  86. package/examples/jsm/loaders/lwo/IFFParser.js +19 -19
  87. package/examples/jsm/materials/MeshGouraudMaterial.js +2 -5
  88. package/examples/jsm/math/Lut.js +5 -4
  89. package/examples/jsm/math/MeshSurfaceSampler.js +82 -43
  90. package/examples/jsm/misc/ConvexObjectBreaker.js +2 -8
  91. package/examples/jsm/misc/GPUComputationRenderer.js +6 -5
  92. package/examples/jsm/misc/MD2Character.js +2 -2
  93. package/examples/jsm/misc/MD2CharacterComplex.js +2 -2
  94. package/examples/jsm/misc/ProgressiveLightMap.js +12 -10
  95. package/examples/jsm/misc/RollerCoaster.js +7 -1
  96. package/examples/jsm/misc/Volume.js +20 -5
  97. package/examples/jsm/misc/VolumeSlice.js +3 -1
  98. package/examples/jsm/modifiers/CurveModifier.js +1 -0
  99. package/examples/jsm/modifiers/TessellateModifier.js +19 -19
  100. package/examples/jsm/nodes/Nodes.js +149 -335
  101. package/examples/jsm/nodes/accessors/BitangentNode.js +43 -16
  102. package/examples/jsm/nodes/accessors/BufferAttributeNode.js +99 -0
  103. package/examples/jsm/nodes/accessors/BufferNode.js +6 -0
  104. package/examples/jsm/nodes/accessors/CameraNode.js +36 -5
  105. package/examples/jsm/nodes/accessors/CubeTextureNode.js +27 -33
  106. package/examples/jsm/nodes/accessors/ExtendedMaterialNode.js +64 -0
  107. package/examples/jsm/nodes/accessors/InstanceNode.js +39 -26
  108. package/examples/jsm/nodes/accessors/MaterialNode.js +164 -39
  109. package/examples/jsm/nodes/accessors/MaterialReferenceNode.js +16 -0
  110. package/examples/jsm/nodes/accessors/ModelNode.js +13 -0
  111. package/examples/jsm/nodes/accessors/ModelViewProjectionNode.js +13 -14
  112. package/examples/jsm/nodes/accessors/MorphNode.js +70 -0
  113. package/examples/jsm/nodes/accessors/NormalNode.js +36 -19
  114. package/examples/jsm/nodes/accessors/Object3DNode.js +40 -12
  115. package/examples/jsm/nodes/accessors/PointUVNode.js +6 -1
  116. package/examples/jsm/nodes/accessors/PositionNode.js +38 -23
  117. package/examples/jsm/nodes/accessors/ReferenceNode.js +21 -14
  118. package/examples/jsm/nodes/accessors/ReflectVectorNode.js +11 -7
  119. package/examples/jsm/nodes/accessors/SceneNode.js +46 -0
  120. package/examples/jsm/nodes/accessors/SkinningNode.js +55 -71
  121. package/examples/jsm/nodes/accessors/StorageBufferNode.js +6 -0
  122. package/examples/jsm/nodes/accessors/TangentNode.js +28 -20
  123. package/examples/jsm/nodes/accessors/TextureBicubicNode.js +94 -0
  124. package/examples/jsm/nodes/accessors/TextureNode.js +143 -13
  125. package/examples/jsm/nodes/accessors/TextureSizeNode.js +35 -0
  126. package/examples/jsm/nodes/accessors/UVNode.js +7 -1
  127. package/examples/jsm/nodes/accessors/UserDataNode.js +6 -0
  128. package/examples/jsm/nodes/code/CodeNode.js +78 -0
  129. package/examples/jsm/nodes/code/ExpressionNode.js +37 -0
  130. package/examples/jsm/nodes/{core → code}/FunctionCallNode.js +15 -1
  131. package/examples/jsm/nodes/{core → code}/FunctionNode.js +31 -9
  132. package/examples/jsm/nodes/code/ScriptableNode.js +488 -0
  133. package/examples/jsm/nodes/code/ScriptableValueNode.js +167 -0
  134. package/examples/jsm/nodes/core/ArrayUniformNode.js +3 -0
  135. package/examples/jsm/nodes/core/AttributeNode.js +17 -9
  136. package/examples/jsm/nodes/core/BypassNode.js +11 -4
  137. package/examples/jsm/nodes/core/CacheNode.js +46 -0
  138. package/examples/jsm/nodes/core/ConstNode.js +3 -0
  139. package/examples/jsm/nodes/core/ContextNode.js +10 -1
  140. package/examples/jsm/nodes/core/IndexNode.js +66 -0
  141. package/examples/jsm/nodes/core/InputNode.js +26 -5
  142. package/examples/jsm/nodes/core/LightingModel.js +17 -0
  143. package/examples/jsm/nodes/core/Node.js +128 -37
  144. package/examples/jsm/nodes/core/NodeAttribute.js +2 -1
  145. package/examples/jsm/nodes/core/NodeBuilder.js +287 -118
  146. package/examples/jsm/nodes/core/NodeCache.js +26 -0
  147. package/examples/jsm/nodes/core/NodeFrame.js +56 -5
  148. package/examples/jsm/nodes/core/NodeUtils.js +115 -28
  149. package/examples/jsm/nodes/core/PropertyNode.js +23 -2
  150. package/examples/jsm/nodes/core/StackNode.js +99 -0
  151. package/examples/jsm/nodes/core/TempNode.js +11 -3
  152. package/examples/jsm/nodes/core/UniformNode.js +16 -1
  153. package/examples/jsm/nodes/core/VarNode.js +19 -29
  154. package/examples/jsm/nodes/core/VaryingNode.js +15 -2
  155. package/examples/jsm/nodes/core/constants.js +6 -0
  156. package/examples/jsm/nodes/display/BlendModeNode.js +33 -19
  157. package/examples/jsm/nodes/display/ColorAdjustmentNode.js +36 -20
  158. package/examples/jsm/nodes/display/ColorSpaceNode.js +60 -47
  159. package/examples/jsm/nodes/display/FrontFacingNode.js +7 -1
  160. package/examples/jsm/nodes/display/NormalMapNode.js +33 -20
  161. package/examples/jsm/nodes/display/PosterizeNode.js +10 -3
  162. package/examples/jsm/nodes/display/ToneMappingNode.js +101 -11
  163. package/examples/jsm/nodes/display/ViewportDepthNode.js +69 -0
  164. package/examples/jsm/nodes/display/ViewportDepthTextureNode.js +34 -0
  165. package/examples/jsm/nodes/display/ViewportNode.js +27 -18
  166. package/examples/jsm/nodes/display/ViewportSharedTextureNode.js +31 -0
  167. package/examples/jsm/nodes/display/ViewportTextureNode.js +75 -0
  168. package/examples/jsm/nodes/fog/FogExp2Node.js +35 -0
  169. package/examples/jsm/nodes/fog/FogNode.js +12 -6
  170. package/examples/jsm/nodes/fog/FogRangeNode.js +12 -5
  171. package/examples/jsm/nodes/functions/BSDF/BRDF_BlinnPhong.js +30 -0
  172. package/examples/jsm/nodes/functions/BSDF/BRDF_GGX.js +15 -16
  173. package/examples/jsm/nodes/functions/BSDF/BRDF_Lambert.js +3 -3
  174. package/examples/jsm/nodes/functions/BSDF/BRDF_Sheen.js +43 -0
  175. package/examples/jsm/nodes/functions/BSDF/DFGApprox.js +9 -7
  176. package/examples/jsm/nodes/functions/BSDF/D_GGX.js +5 -5
  177. package/examples/jsm/nodes/functions/BSDF/EnvironmentBRDF.js +13 -0
  178. package/examples/jsm/nodes/functions/BSDF/F_Schlick.js +4 -6
  179. package/examples/jsm/nodes/functions/BSDF/V_GGX_SmithCorrelated.js +8 -6
  180. package/examples/jsm/nodes/functions/PhongLightingModel.js +28 -0
  181. package/examples/jsm/nodes/functions/PhysicalLightingModel.js +155 -45
  182. package/examples/jsm/nodes/functions/material/getGeometryRoughness.js +5 -4
  183. package/examples/jsm/nodes/functions/material/getRoughness.js +6 -6
  184. package/examples/jsm/nodes/geometry/RangeNode.js +50 -55
  185. package/examples/jsm/nodes/gpgpu/ComputeNode.js +9 -2
  186. package/examples/jsm/nodes/lighting/AONode.js +5 -3
  187. package/examples/jsm/nodes/lighting/AmbientLightNode.js +27 -0
  188. package/examples/jsm/nodes/lighting/AnalyticLightNode.js +114 -5
  189. package/examples/jsm/nodes/lighting/DirectionalLightNode.js +43 -0
  190. package/examples/jsm/nodes/lighting/EnvironmentNode.js +153 -38
  191. package/examples/jsm/nodes/lighting/HemisphereLightNode.js +15 -10
  192. package/examples/jsm/nodes/lighting/IESSpotLightNode.js +39 -0
  193. package/examples/jsm/nodes/lighting/LightNode.js +57 -0
  194. package/examples/jsm/nodes/lighting/LightUtils.js +17 -0
  195. package/examples/jsm/nodes/lighting/LightingContextNode.js +41 -17
  196. package/examples/jsm/nodes/lighting/LightingNode.js +3 -1
  197. package/examples/jsm/nodes/lighting/LightsNode.js +18 -10
  198. package/examples/jsm/nodes/lighting/PointLightNode.js +71 -0
  199. package/examples/jsm/nodes/lighting/SpotLightNode.js +92 -0
  200. package/examples/jsm/nodes/loaders/NodeLoader.js +5 -4
  201. package/examples/jsm/nodes/loaders/NodeMaterialLoader.js +4 -20
  202. package/examples/jsm/nodes/materials/LineBasicNodeMaterial.js +6 -24
  203. package/examples/jsm/nodes/materials/Materials.js +11 -55
  204. package/examples/jsm/nodes/materials/MeshBasicNodeMaterial.js +5 -26
  205. package/examples/jsm/nodes/materials/MeshNormalNodeMaterial.js +38 -0
  206. package/examples/jsm/nodes/materials/MeshPhongNodeMaterial.js +65 -0
  207. package/examples/jsm/nodes/materials/MeshPhysicalNodeMaterial.js +47 -6
  208. package/examples/jsm/nodes/materials/MeshStandardNodeMaterial.js +22 -110
  209. package/examples/jsm/nodes/materials/NodeMaterial.js +340 -67
  210. package/examples/jsm/nodes/materials/PointsNodeMaterial.js +7 -10
  211. package/examples/jsm/nodes/materials/SpriteNodeMaterial.js +29 -32
  212. package/examples/jsm/nodes/materialx/MaterialXNodes.js +31 -22
  213. package/examples/jsm/nodes/materialx/lib/mx_hsv.js +3 -3
  214. package/examples/jsm/nodes/materialx/lib/mx_noise.js +14 -13
  215. package/examples/jsm/nodes/materialx/lib/mx_transform_color.js +4 -3
  216. package/examples/jsm/nodes/math/CondNode.js +43 -17
  217. package/examples/jsm/nodes/math/MathNode.js +184 -73
  218. package/examples/jsm/nodes/math/OperatorNode.js +53 -3
  219. package/examples/jsm/nodes/procedural/CheckerNode.js +16 -8
  220. package/examples/jsm/nodes/shadernode/ShaderNode.js +206 -63
  221. package/examples/jsm/nodes/utils/ArrayElementNode.js +4 -2
  222. package/examples/jsm/nodes/utils/ConvertNode.js +19 -1
  223. package/examples/jsm/nodes/utils/DiscardNode.js +26 -0
  224. package/examples/jsm/nodes/utils/EquirectUVNode.js +10 -4
  225. package/examples/jsm/nodes/utils/JoinNode.js +4 -1
  226. package/examples/jsm/nodes/utils/LoopNode.js +186 -0
  227. package/examples/jsm/nodes/utils/MatcapUVNode.js +11 -4
  228. package/examples/jsm/nodes/utils/MaxMipLevelNode.js +18 -5
  229. package/examples/jsm/nodes/utils/OscNode.js +21 -14
  230. package/examples/jsm/nodes/utils/PackingNode.js +55 -0
  231. package/examples/jsm/nodes/utils/RemapNode.js +13 -5
  232. package/examples/jsm/nodes/utils/RotateUVNode.js +18 -7
  233. package/examples/jsm/nodes/utils/SpecularMIPLevelNode.js +37 -0
  234. package/examples/jsm/nodes/utils/SplitNode.js +7 -5
  235. package/examples/jsm/nodes/utils/SpriteSheetUVNode.js +15 -30
  236. package/examples/jsm/nodes/utils/TimerNode.js +16 -6
  237. package/examples/jsm/nodes/utils/TriplanarTexturesNode.js +21 -10
  238. package/examples/jsm/objects/GroundProjectedSkybox.js +172 -0
  239. package/examples/jsm/objects/Lensflare.js +3 -4
  240. package/examples/jsm/objects/MarchingCubes.js +5 -1
  241. package/examples/jsm/objects/Reflector.js +8 -5
  242. package/examples/jsm/objects/Refractor.js +5 -5
  243. package/examples/jsm/objects/ShadowMesh.js +3 -3
  244. package/examples/jsm/objects/Sky.js +1 -1
  245. package/examples/jsm/objects/Water.js +2 -1
  246. package/examples/jsm/objects/Water2.js +1 -1
  247. package/examples/jsm/offscreen/scene.js +1 -0
  248. package/examples/jsm/physics/AmmoPhysics.js +27 -28
  249. package/examples/jsm/physics/RapierPhysics.js +199 -0
  250. package/examples/jsm/postprocessing/AfterimagePass.js +3 -2
  251. package/examples/jsm/postprocessing/BloomPass.js +7 -4
  252. package/examples/jsm/postprocessing/BokehPass.js +3 -8
  253. package/examples/jsm/postprocessing/DotScreenPass.js +1 -2
  254. package/examples/jsm/postprocessing/EffectComposer.js +7 -95
  255. package/examples/jsm/postprocessing/FilmPass.js +1 -2
  256. package/examples/jsm/postprocessing/GlitchPass.js +0 -2
  257. package/examples/jsm/postprocessing/HalftonePass.js +0 -6
  258. package/examples/jsm/postprocessing/OutlinePass.js +8 -10
  259. package/examples/jsm/postprocessing/OutputPass.js +72 -0
  260. package/examples/jsm/postprocessing/Pass.js +2 -0
  261. package/examples/jsm/postprocessing/RenderPixelatedPass.js +4 -3
  262. package/examples/jsm/postprocessing/SAOPass.js +4 -26
  263. package/examples/jsm/postprocessing/SMAAPass.js +5 -8
  264. package/examples/jsm/postprocessing/SSAARenderPass.js +5 -5
  265. package/examples/jsm/postprocessing/SSAOPass.js +4 -14
  266. package/examples/jsm/postprocessing/SSRPass.js +3 -7
  267. package/examples/jsm/postprocessing/SavePass.js +5 -4
  268. package/examples/jsm/postprocessing/ShaderPass.js +1 -0
  269. package/examples/jsm/postprocessing/TAARenderPass.js +17 -4
  270. package/examples/jsm/postprocessing/TexturePass.js +2 -3
  271. package/examples/jsm/postprocessing/UnrealBloomPass.js +13 -21
  272. package/examples/jsm/renderers/CSS2DRenderer.js +6 -1
  273. package/examples/jsm/renderers/CSS3DRenderer.js +27 -5
  274. package/examples/jsm/renderers/{webgpu/WebGPUAnimation.js → common/Animation.js} +4 -4
  275. package/examples/jsm/renderers/common/Attributes.js +75 -0
  276. package/examples/jsm/renderers/common/Backend.js +162 -0
  277. package/examples/jsm/renderers/common/Background.js +134 -0
  278. package/examples/jsm/renderers/common/Binding.js +11 -0
  279. package/examples/jsm/renderers/common/Bindings.js +169 -0
  280. package/examples/jsm/renderers/common/Buffer.js +38 -0
  281. package/examples/jsm/renderers/{webgpu/WebGPUBufferUtils.js → common/BufferUtils.js} +2 -2
  282. package/examples/jsm/renderers/common/ChainMap.js +89 -0
  283. package/examples/jsm/renderers/common/ComputePipeline.js +17 -0
  284. package/examples/jsm/renderers/common/Constants.js +14 -0
  285. package/examples/jsm/renderers/common/CubeRenderTarget.js +65 -0
  286. package/examples/jsm/renderers/common/DataMap.js +54 -0
  287. package/examples/jsm/renderers/common/Geometries.js +215 -0
  288. package/examples/jsm/renderers/{webgpu/WebGPUInfo.js → common/Info.js} +2 -3
  289. package/examples/jsm/renderers/common/Pipeline.js +13 -0
  290. package/examples/jsm/renderers/common/Pipelines.js +321 -0
  291. package/examples/jsm/renderers/common/ProgrammableStage.js +18 -0
  292. package/examples/jsm/renderers/common/RenderContext.js +37 -0
  293. package/examples/jsm/renderers/common/RenderContexts.js +38 -0
  294. package/examples/jsm/renderers/{webgpu/WebGPURenderLists.js → common/RenderList.js} +26 -47
  295. package/examples/jsm/renderers/common/RenderLists.js +38 -0
  296. package/examples/jsm/renderers/common/RenderObject.js +113 -0
  297. package/examples/jsm/renderers/common/RenderObjects.js +92 -0
  298. package/examples/jsm/renderers/common/RenderPipeline.js +16 -0
  299. package/examples/jsm/renderers/common/RenderTarget.js +15 -0
  300. package/examples/jsm/renderers/common/Renderer.js +864 -0
  301. package/examples/jsm/renderers/common/SampledTexture.js +80 -0
  302. package/examples/jsm/renderers/common/Sampler.js +18 -0
  303. package/examples/jsm/renderers/common/StorageBuffer.js +17 -0
  304. package/examples/jsm/renderers/common/Textures.js +206 -0
  305. package/examples/jsm/renderers/{webgpu/WebGPUUniform.js → common/Uniform.js} +13 -9
  306. package/examples/jsm/renderers/common/UniformBuffer.js +15 -0
  307. package/examples/jsm/renderers/{webgpu/WebGPUUniformsGroup.js → common/UniformsGroup.js} +13 -13
  308. package/examples/jsm/renderers/common/nodes/NodeRender.js +302 -0
  309. package/examples/jsm/renderers/{webgpu/nodes/WebGPUNodeSampledTexture.js → common/nodes/NodeSampledTexture.js} +4 -4
  310. package/examples/jsm/renderers/{webgpu/nodes/WebGPUNodeSampler.js → common/nodes/NodeSampler.js} +3 -3
  311. package/examples/jsm/renderers/{webgpu/nodes/WebGPUNodeUniform.js → common/nodes/NodeUniform.js} +1 -1
  312. package/examples/jsm/renderers/common/nodes/Nodes.js +319 -0
  313. package/examples/jsm/renderers/webgl/nodes/GLSLNodeBuilder.js +340 -0
  314. package/examples/jsm/renderers/webgl/nodes/WebGLNodeBuilder.js +58 -50
  315. package/examples/jsm/renderers/webgpu/WebGPUBackend.js +847 -0
  316. package/examples/jsm/renderers/webgpu/WebGPURenderer.js +15 -987
  317. package/examples/jsm/renderers/webgpu/nodes/{WebGPUNodeBuilder.js → WGSLNodeBuilder.js} +139 -92
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@@ -1,901 +0,0 @@
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- ( function () {
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-
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- /**
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- * @version 1.1.1
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- *
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- * @desc Load files in LWO3 and LWO2 format on Three.js
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- *
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- * LWO3 format specification:
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- * https://static.lightwave3d.com/sdk/2019/html/filefmts/lwo3.html
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- *
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- * LWO2 format specification:
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- * https://static.lightwave3d.com/sdk/2019/html/filefmts/lwo2.html
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- *
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- **/
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- let _lwoTree;
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- class LWOLoader extends THREE.Loader {
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-
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- constructor( manager, parameters = {} ) {
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-
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- super( manager );
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- this.resourcePath = parameters.resourcePath !== undefined ? parameters.resourcePath : '';
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-
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- }
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- load( url, onLoad, onProgress, onError ) {
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-
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- const scope = this;
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- const path = scope.path === '' ? extractParentUrl( url, 'Objects' ) : scope.path;
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-
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- // give the mesh a default name based on the filename
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- const modelName = url.split( path ).pop().split( '.' )[ 0 ];
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- const loader = new THREE.FileLoader( this.manager );
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- loader.setPath( scope.path );
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- loader.setResponseType( 'arraybuffer' );
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- loader.load( url, function ( buffer ) {
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-
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- // console.time( 'Total parsing: ' );
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-
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- try {
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-
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- onLoad( scope.parse( buffer, path, modelName ) );
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-
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- } catch ( e ) {
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-
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- if ( onError ) {
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-
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- onError( e );
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-
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- } else {
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- console.error( e );
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-
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- }
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-
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- scope.manager.itemError( url );
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-
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- }
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-
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- // console.timeEnd( 'Total parsing: ' );
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-
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- }, onProgress, onError );
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-
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- }
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- parse( iffBuffer, path, modelName ) {
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-
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- _lwoTree = new THREE.IFFParser().parse( iffBuffer );
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-
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- // console.log( 'lwoTree', lwoTree );
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-
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- const textureLoader = new THREE.TextureLoader( this.manager ).setPath( this.resourcePath || path ).setCrossOrigin( this.crossOrigin );
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- return new LWOTreeParser( textureLoader ).parse( modelName );
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-
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- }
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-
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- }
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-
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- // Parse the lwoTree object
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- class LWOTreeParser {
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-
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- constructor( textureLoader ) {
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-
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- this.textureLoader = textureLoader;
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-
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- }
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- parse( modelName ) {
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-
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- this.materials = new MaterialParser( this.textureLoader ).parse();
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- this.defaultLayerName = modelName;
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- this.meshes = this.parseLayers();
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- return {
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- materials: this.materials,
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- meshes: this.meshes
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- };
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-
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- }
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- parseLayers() {
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-
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- // array of all meshes for building hierarchy
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- const meshes = [];
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-
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- // final array containing meshes with scene graph hierarchy set up
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- const finalMeshes = [];
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- const geometryParser = new GeometryParser();
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- const scope = this;
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- _lwoTree.layers.forEach( function ( layer ) {
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-
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- const geometry = geometryParser.parse( layer.geometry, layer );
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- const mesh = scope.parseMesh( geometry, layer );
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- meshes[ layer.number ] = mesh;
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- if ( layer.parent === - 1 ) finalMeshes.push( mesh ); else meshes[ layer.parent ].add( mesh );
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-
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- } );
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- this.applyPivots( finalMeshes );
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- return finalMeshes;
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-
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- }
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- parseMesh( geometry, layer ) {
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-
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- let mesh;
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- const materials = this.getMaterials( geometry.userData.matNames, layer.geometry.type );
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- this.duplicateUVs( geometry, materials );
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- if ( layer.geometry.type === 'points' ) mesh = new THREE.Points( geometry, materials ); else if ( layer.geometry.type === 'lines' ) mesh = new THREE.LineSegments( geometry, materials ); else mesh = new THREE.Mesh( geometry, materials );
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- if ( layer.name ) mesh.name = layer.name; else mesh.name = this.defaultLayerName + '_layer_' + layer.number;
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- mesh.userData.pivot = layer.pivot;
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- return mesh;
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-
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- }
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-
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- // TODO: may need to be reversed in z to convert LWO to three.js coordinates
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- applyPivots( meshes ) {
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-
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- meshes.forEach( function ( mesh ) {
132
-
133
- mesh.traverse( function ( child ) {
134
-
135
- const pivot = child.userData.pivot;
136
- child.position.x += pivot[ 0 ];
137
- child.position.y += pivot[ 1 ];
138
- child.position.z += pivot[ 2 ];
139
- if ( child.parent ) {
140
-
141
- const parentPivot = child.parent.userData.pivot;
142
- child.position.x -= parentPivot[ 0 ];
143
- child.position.y -= parentPivot[ 1 ];
144
- child.position.z -= parentPivot[ 2 ];
145
-
146
- }
147
-
148
- } );
149
-
150
- } );
151
-
152
- }
153
- getMaterials( namesArray, type ) {
154
-
155
- const materials = [];
156
- const scope = this;
157
- namesArray.forEach( function ( name, i ) {
158
-
159
- materials[ i ] = scope.getMaterialByName( name );
160
-
161
- } );
162
-
163
- // convert materials to line or point mats if required
164
- if ( type === 'points' || type === 'lines' ) {
165
-
166
- materials.forEach( function ( mat, i ) {
167
-
168
- const spec = {
169
- color: mat.color
170
- };
171
- if ( type === 'points' ) {
172
-
173
- spec.size = 0.1;
174
- spec.map = mat.map;
175
- materials[ i ] = new THREE.PointsMaterial( spec );
176
-
177
- } else if ( type === 'lines' ) {
178
-
179
- materials[ i ] = new THREE.LineBasicMaterial( spec );
180
-
181
- }
182
-
183
- } );
184
-
185
- }
186
-
187
- // if there is only one material, return that directly instead of array
188
- const filtered = materials.filter( Boolean );
189
- if ( filtered.length === 1 ) return filtered[ 0 ];
190
- return materials;
191
-
192
- }
193
- getMaterialByName( name ) {
194
-
195
- return this.materials.filter( function ( m ) {
196
-
197
- return m.name === name;
198
-
199
- } )[ 0 ];
200
-
201
- }
202
-
203
- // If the material has an aoMap, duplicate UVs
204
- duplicateUVs( geometry, materials ) {
205
-
206
- let duplicateUVs = false;
207
- if ( ! Array.isArray( materials ) ) {
208
-
209
- if ( materials.aoMap ) duplicateUVs = true;
210
-
211
- } else {
212
-
213
- materials.forEach( function ( material ) {
214
-
215
- if ( material.aoMap ) duplicateUVs = true;
216
-
217
- } );
218
-
219
- }
220
-
221
- if ( ! duplicateUVs ) return;
222
- geometry.setAttribute( 'uv2', new THREE.BufferAttribute( geometry.attributes.uv.array, 2 ) );
223
-
224
- }
225
-
226
- }
227
- class MaterialParser {
228
-
229
- constructor( textureLoader ) {
230
-
231
- this.textureLoader = textureLoader;
232
-
233
- }
234
- parse() {
235
-
236
- const materials = [];
237
- this.textures = {};
238
- for ( const name in _lwoTree.materials ) {
239
-
240
- if ( _lwoTree.format === 'LWO3' ) {
241
-
242
- materials.push( this.parseMaterial( _lwoTree.materials[ name ], name, _lwoTree.textures ) );
243
-
244
- } else if ( _lwoTree.format === 'LWO2' ) {
245
-
246
- materials.push( this.parseMaterialLwo2( _lwoTree.materials[ name ], name, _lwoTree.textures ) );
247
-
248
- }
249
-
250
- }
251
-
252
- return materials;
253
-
254
- }
255
- parseMaterial( materialData, name, textures ) {
256
-
257
- let params = {
258
- name: name,
259
- side: this.getSide( materialData.attributes ),
260
- flatShading: this.getSmooth( materialData.attributes )
261
- };
262
- const connections = this.parseConnections( materialData.connections, materialData.nodes );
263
- const maps = this.parseTextureNodes( connections.maps );
264
- this.parseAttributeImageMaps( connections.attributes, textures, maps, materialData.maps );
265
- const attributes = this.parseAttributes( connections.attributes, maps );
266
- this.parseEnvMap( connections, maps, attributes );
267
- params = Object.assign( maps, params );
268
- params = Object.assign( params, attributes );
269
- const materialType = this.getMaterialType( connections.attributes );
270
- if ( materialType !== THREE.MeshPhongMaterial ) delete params.refractionRatio; // PBR materials do not support "refractionRatio"
271
-
272
- return new materialType( params );
273
-
274
- }
275
- parseMaterialLwo2( materialData, name /*, textures*/ ) {
276
-
277
- let params = {
278
- name: name,
279
- side: this.getSide( materialData.attributes ),
280
- flatShading: this.getSmooth( materialData.attributes )
281
- };
282
- const attributes = this.parseAttributes( materialData.attributes, {} );
283
- params = Object.assign( params, attributes );
284
- return new THREE.MeshPhongMaterial( params );
285
-
286
- }
287
-
288
- // Note: converting from left to right handed coords by switching x -> -x in vertices, and
289
- // then switching mat THREE.FrontSide -> THREE.BackSide
290
- // NB: this means that THREE.FrontSide and THREE.BackSide have been switched!
291
- getSide( attributes ) {
292
-
293
- if ( ! attributes.side ) return THREE.BackSide;
294
- switch ( attributes.side ) {
295
-
296
- case 0:
297
- case 1:
298
- return THREE.BackSide;
299
- case 2:
300
- return THREE.FrontSide;
301
- case 3:
302
- return THREE.DoubleSide;
303
-
304
- }
305
-
306
- }
307
- getSmooth( attributes ) {
308
-
309
- if ( ! attributes.smooth ) return true;
310
- return ! attributes.smooth;
311
-
312
- }
313
- parseConnections( connections, nodes ) {
314
-
315
- const materialConnections = {
316
- maps: {}
317
- };
318
- const inputName = connections.inputName;
319
- const inputNodeName = connections.inputNodeName;
320
- const nodeName = connections.nodeName;
321
- const scope = this;
322
- inputName.forEach( function ( name, index ) {
323
-
324
- if ( name === 'Material' ) {
325
-
326
- const matNode = scope.getNodeByRefName( inputNodeName[ index ], nodes );
327
- materialConnections.attributes = matNode.attributes;
328
- materialConnections.envMap = matNode.fileName;
329
- materialConnections.name = inputNodeName[ index ];
330
-
331
- }
332
-
333
- } );
334
- nodeName.forEach( function ( name, index ) {
335
-
336
- if ( name === materialConnections.name ) {
337
-
338
- materialConnections.maps[ inputName[ index ] ] = scope.getNodeByRefName( inputNodeName[ index ], nodes );
339
-
340
- }
341
-
342
- } );
343
- return materialConnections;
344
-
345
- }
346
- getNodeByRefName( refName, nodes ) {
347
-
348
- for ( const name in nodes ) {
349
-
350
- if ( nodes[ name ].refName === refName ) return nodes[ name ];
351
-
352
- }
353
-
354
- }
355
- parseTextureNodes( textureNodes ) {
356
-
357
- const maps = {};
358
- for ( const name in textureNodes ) {
359
-
360
- const node = textureNodes[ name ];
361
- const path = node.fileName;
362
- if ( ! path ) return;
363
- const texture = this.loadTexture( path );
364
- if ( node.widthWrappingMode !== undefined ) texture.wrapS = this.getWrappingType( node.widthWrappingMode );
365
- if ( node.heightWrappingMode !== undefined ) texture.wrapT = this.getWrappingType( node.heightWrappingMode );
366
- switch ( name ) {
367
-
368
- case 'Color':
369
- maps.map = texture;
370
- break;
371
- case 'Roughness':
372
- maps.roughnessMap = texture;
373
- maps.roughness = 1;
374
- break;
375
- case 'Specular':
376
- maps.specularMap = texture;
377
- maps.specular = 0xffffff;
378
- break;
379
- case 'Luminous':
380
- maps.emissiveMap = texture;
381
- maps.emissive = 0x808080;
382
- break;
383
- case 'Luminous THREE.Color':
384
- maps.emissive = 0x808080;
385
- break;
386
- case 'Metallic':
387
- maps.metalnessMap = texture;
388
- maps.metalness = 1;
389
- break;
390
- case 'Transparency':
391
- case 'Alpha':
392
- maps.alphaMap = texture;
393
- maps.transparent = true;
394
- break;
395
- case 'Normal':
396
- maps.normalMap = texture;
397
- if ( node.amplitude !== undefined ) maps.normalScale = new THREE.Vector2( node.amplitude, node.amplitude );
398
- break;
399
- case 'Bump':
400
- maps.bumpMap = texture;
401
- break;
402
-
403
- }
404
-
405
- }
406
-
407
- // LWO BSDF materials can have both spec and rough, but this is not valid in three
408
- if ( maps.roughnessMap && maps.specularMap ) delete maps.specularMap;
409
- return maps;
410
-
411
- }
412
-
413
- // maps can also be defined on individual material attributes, parse those here
414
- // This occurs on Standard (Phong) surfaces
415
- parseAttributeImageMaps( attributes, textures, maps ) {
416
-
417
- for ( const name in attributes ) {
418
-
419
- const attribute = attributes[ name ];
420
- if ( attribute.maps ) {
421
-
422
- const mapData = attribute.maps[ 0 ];
423
- const path = this.getTexturePathByIndex( mapData.imageIndex, textures );
424
- if ( ! path ) return;
425
- const texture = this.loadTexture( path );
426
- if ( mapData.wrap !== undefined ) texture.wrapS = this.getWrappingType( mapData.wrap.w );
427
- if ( mapData.wrap !== undefined ) texture.wrapT = this.getWrappingType( mapData.wrap.h );
428
- switch ( name ) {
429
-
430
- case 'Color':
431
- maps.map = texture;
432
- break;
433
- case 'Diffuse':
434
- maps.aoMap = texture;
435
- break;
436
- case 'Roughness':
437
- maps.roughnessMap = texture;
438
- maps.roughness = 1;
439
- break;
440
- case 'Specular':
441
- maps.specularMap = texture;
442
- maps.specular = 0xffffff;
443
- break;
444
- case 'Luminosity':
445
- maps.emissiveMap = texture;
446
- maps.emissive = 0x808080;
447
- break;
448
- case 'Metallic':
449
- maps.metalnessMap = texture;
450
- maps.metalness = 1;
451
- break;
452
- case 'Transparency':
453
- case 'Alpha':
454
- maps.alphaMap = texture;
455
- maps.transparent = true;
456
- break;
457
- case 'Normal':
458
- maps.normalMap = texture;
459
- break;
460
- case 'Bump':
461
- maps.bumpMap = texture;
462
- break;
463
-
464
- }
465
-
466
- }
467
-
468
- }
469
-
470
- }
471
- parseAttributes( attributes, maps ) {
472
-
473
- const params = {};
474
-
475
- // don't use color data if color map is present
476
- if ( attributes.Color && ! maps.map ) {
477
-
478
- params.color = new THREE.Color().fromArray( attributes.Color.value );
479
-
480
- } else params.color = new THREE.Color();
481
- if ( attributes.Transparency && attributes.Transparency.value !== 0 ) {
482
-
483
- params.opacity = 1 - attributes.Transparency.value;
484
- params.transparent = true;
485
-
486
- }
487
-
488
- if ( attributes[ 'Bump Height' ] ) params.bumpScale = attributes[ 'Bump Height' ].value * 0.1;
489
- this.parsePhysicalAttributes( params, attributes, maps );
490
- this.parseStandardAttributes( params, attributes, maps );
491
- this.parsePhongAttributes( params, attributes, maps );
492
- return params;
493
-
494
- }
495
- parsePhysicalAttributes( params, attributes /*, maps*/ ) {
496
-
497
- if ( attributes.Clearcoat && attributes.Clearcoat.value > 0 ) {
498
-
499
- params.clearcoat = attributes.Clearcoat.value;
500
- if ( attributes[ 'Clearcoat Gloss' ] ) {
501
-
502
- params.clearcoatRoughness = 0.5 * ( 1 - attributes[ 'Clearcoat Gloss' ].value );
503
-
504
- }
505
-
506
- }
507
-
508
- }
509
- parseStandardAttributes( params, attributes, maps ) {
510
-
511
- if ( attributes.Luminous ) {
512
-
513
- params.emissiveIntensity = attributes.Luminous.value;
514
- if ( attributes[ 'Luminous THREE.Color' ] && ! maps.emissive ) {
515
-
516
- params.emissive = new THREE.Color().fromArray( attributes[ 'Luminous THREE.Color' ].value );
517
-
518
- } else {
519
-
520
- params.emissive = new THREE.Color( 0x808080 );
521
-
522
- }
523
-
524
- }
525
-
526
- if ( attributes.Roughness && ! maps.roughnessMap ) params.roughness = attributes.Roughness.value;
527
- if ( attributes.Metallic && ! maps.metalnessMap ) params.metalness = attributes.Metallic.value;
528
-
529
- }
530
- parsePhongAttributes( params, attributes, maps ) {
531
-
532
- if ( attributes[ 'Refraction Index' ] ) params.refractionRatio = 0.98 / attributes[ 'Refraction Index' ].value;
533
- if ( attributes.Diffuse ) params.color.multiplyScalar( attributes.Diffuse.value );
534
- if ( attributes.Reflection ) {
535
-
536
- params.reflectivity = attributes.Reflection.value;
537
- params.combine = THREE.AddOperation;
538
-
539
- }
540
-
541
- if ( attributes.Luminosity ) {
542
-
543
- params.emissiveIntensity = attributes.Luminosity.value;
544
- if ( ! maps.emissiveMap && ! maps.map ) {
545
-
546
- params.emissive = params.color;
547
-
548
- } else {
549
-
550
- params.emissive = new THREE.Color( 0x808080 );
551
-
552
- }
553
-
554
- }
555
-
556
- // parse specular if there is no roughness - we will interpret the material as 'Phong' in this case
557
- if ( ! attributes.Roughness && attributes.Specular && ! maps.specularMap ) {
558
-
559
- if ( attributes[ 'Color Highlight' ] ) {
560
-
561
- params.specular = new THREE.Color().setScalar( attributes.Specular.value ).lerp( params.color.clone().multiplyScalar( attributes.Specular.value ), attributes[ 'Color Highlight' ].value );
562
-
563
- } else {
564
-
565
- params.specular = new THREE.Color().setScalar( attributes.Specular.value );
566
-
567
- }
568
-
569
- }
570
-
571
- if ( params.specular && attributes.Glossiness ) params.shininess = 7 + Math.pow( 2, attributes.Glossiness.value * 12 + 2 );
572
-
573
- }
574
- parseEnvMap( connections, maps, attributes ) {
575
-
576
- if ( connections.envMap ) {
577
-
578
- const envMap = this.loadTexture( connections.envMap );
579
- if ( attributes.transparent && attributes.opacity < 0.999 ) {
580
-
581
- envMap.mapping = THREE.EquirectangularRefractionMapping;
582
-
583
- // Reflectivity and refraction mapping don't work well together in Phong materials
584
- if ( attributes.reflectivity !== undefined ) {
585
-
586
- delete attributes.reflectivity;
587
- delete attributes.combine;
588
-
589
- }
590
-
591
- if ( attributes.metalness !== undefined ) {
592
-
593
- attributes.metalness = 1; // For most transparent materials metalness should be set to 1 if not otherwise defined. If set to 0 no refraction will be visible
594
-
595
- }
596
-
597
- attributes.opacity = 1; // transparency fades out refraction, forcing opacity to 1 ensures a closer visual match to the material in Lightwave.
598
-
599
- } else envMap.mapping = THREE.EquirectangularReflectionMapping;
600
- maps.envMap = envMap;
601
-
602
- }
603
-
604
- }
605
-
606
- // get texture defined at top level by its index
607
- getTexturePathByIndex( index ) {
608
-
609
- let fileName = '';
610
- if ( ! _lwoTree.textures ) return fileName;
611
- _lwoTree.textures.forEach( function ( texture ) {
612
-
613
- if ( texture.index === index ) fileName = texture.fileName;
614
-
615
- } );
616
- return fileName;
617
-
618
- }
619
- loadTexture( path ) {
620
-
621
- if ( ! path ) return null;
622
- const texture = this.textureLoader.load( path, undefined, undefined, function () {
623
-
624
- console.warn( 'LWOLoader: non-standard resource hierarchy. Use \`resourcePath\` parameter to specify root content directory.' );
625
-
626
- } );
627
- return texture;
628
-
629
- }
630
-
631
- // 0 = Reset, 1 = Repeat, 2 = Mirror, 3 = Edge
632
- getWrappingType( num ) {
633
-
634
- switch ( num ) {
635
-
636
- case 0:
637
- console.warn( 'LWOLoader: "Reset" texture wrapping type is not supported in three.js' );
638
- return THREE.ClampToEdgeWrapping;
639
- case 1:
640
- return THREE.RepeatWrapping;
641
- case 2:
642
- return THREE.MirroredRepeatWrapping;
643
- case 3:
644
- return THREE.ClampToEdgeWrapping;
645
-
646
- }
647
-
648
- }
649
- getMaterialType( nodeData ) {
650
-
651
- if ( nodeData.Clearcoat && nodeData.Clearcoat.value > 0 ) return THREE.MeshPhysicalMaterial;
652
- if ( nodeData.Roughness ) return THREE.MeshStandardMaterial;
653
- return THREE.MeshPhongMaterial;
654
-
655
- }
656
-
657
- }
658
- class GeometryParser {
659
-
660
- parse( geoData, layer ) {
661
-
662
- const geometry = new THREE.BufferGeometry();
663
- geometry.setAttribute( 'position', new THREE.Float32BufferAttribute( geoData.points, 3 ) );
664
- const indices = this.splitIndices( geoData.vertexIndices, geoData.polygonDimensions );
665
- geometry.setIndex( indices );
666
- this.parseGroups( geometry, geoData );
667
- geometry.computeVertexNormals();
668
- this.parseUVs( geometry, layer, indices );
669
- this.parseMorphTargets( geometry, layer, indices );
670
-
671
- // TODO: z may need to be reversed to account for coordinate system change
672
- geometry.translate( - layer.pivot[ 0 ], - layer.pivot[ 1 ], - layer.pivot[ 2 ] );
673
-
674
- // let userData = geometry.userData;
675
- // geometry = geometry.toNonIndexed()
676
- // geometry.userData = userData;
677
-
678
- return geometry;
679
-
680
- }
681
-
682
- // split quads into tris
683
- splitIndices( indices, polygonDimensions ) {
684
-
685
- const remappedIndices = [];
686
- let i = 0;
687
- polygonDimensions.forEach( function ( dim ) {
688
-
689
- if ( dim < 4 ) {
690
-
691
- for ( let k = 0; k < dim; k ++ ) remappedIndices.push( indices[ i + k ] );
692
-
693
- } else if ( dim === 4 ) {
694
-
695
- remappedIndices.push( indices[ i ], indices[ i + 1 ], indices[ i + 2 ], indices[ i ], indices[ i + 2 ], indices[ i + 3 ] );
696
-
697
- } else if ( dim > 4 ) {
698
-
699
- for ( let k = 1; k < dim - 1; k ++ ) {
700
-
701
- remappedIndices.push( indices[ i ], indices[ i + k ], indices[ i + k + 1 ] );
702
-
703
- }
704
-
705
- console.warn( 'LWOLoader: polygons with greater than 4 sides are not supported' );
706
-
707
- }
708
-
709
- i += dim;
710
-
711
- } );
712
- return remappedIndices;
713
-
714
- }
715
-
716
- // NOTE: currently ignoring poly indices and assuming that they are intelligently ordered
717
- parseGroups( geometry, geoData ) {
718
-
719
- const tags = _lwoTree.tags;
720
- const matNames = [];
721
- let elemSize = 3;
722
- if ( geoData.type === 'lines' ) elemSize = 2;
723
- if ( geoData.type === 'points' ) elemSize = 1;
724
- const remappedIndices = this.splitMaterialIndices( geoData.polygonDimensions, geoData.materialIndices );
725
- let indexNum = 0; // create new indices in numerical order
726
- const indexPairs = {}; // original indices mapped to numerical indices
727
-
728
- let prevMaterialIndex;
729
- let materialIndex;
730
- let prevStart = 0;
731
- let currentCount = 0;
732
- for ( let i = 0; i < remappedIndices.length; i += 2 ) {
733
-
734
- materialIndex = remappedIndices[ i + 1 ];
735
- if ( i === 0 ) matNames[ indexNum ] = tags[ materialIndex ];
736
- if ( prevMaterialIndex === undefined ) prevMaterialIndex = materialIndex;
737
- if ( materialIndex !== prevMaterialIndex ) {
738
-
739
- let currentIndex;
740
- if ( indexPairs[ tags[ prevMaterialIndex ] ] ) {
741
-
742
- currentIndex = indexPairs[ tags[ prevMaterialIndex ] ];
743
-
744
- } else {
745
-
746
- currentIndex = indexNum;
747
- indexPairs[ tags[ prevMaterialIndex ] ] = indexNum;
748
- matNames[ indexNum ] = tags[ prevMaterialIndex ];
749
- indexNum ++;
750
-
751
- }
752
-
753
- geometry.addGroup( prevStart, currentCount, currentIndex );
754
- prevStart += currentCount;
755
- prevMaterialIndex = materialIndex;
756
- currentCount = 0;
757
-
758
- }
759
-
760
- currentCount += elemSize;
761
-
762
- }
763
-
764
- // the loop above doesn't add the last group, do that here.
765
- if ( geometry.groups.length > 0 ) {
766
-
767
- let currentIndex;
768
- if ( indexPairs[ tags[ materialIndex ] ] ) {
769
-
770
- currentIndex = indexPairs[ tags[ materialIndex ] ];
771
-
772
- } else {
773
-
774
- currentIndex = indexNum;
775
- indexPairs[ tags[ materialIndex ] ] = indexNum;
776
- matNames[ indexNum ] = tags[ materialIndex ];
777
-
778
- }
779
-
780
- geometry.addGroup( prevStart, currentCount, currentIndex );
781
-
782
- }
783
-
784
- // Mat names from TAGS chunk, used to build up an array of materials for this geometry
785
- geometry.userData.matNames = matNames;
786
-
787
- }
788
- splitMaterialIndices( polygonDimensions, indices ) {
789
-
790
- const remappedIndices = [];
791
- polygonDimensions.forEach( function ( dim, i ) {
792
-
793
- if ( dim <= 3 ) {
794
-
795
- remappedIndices.push( indices[ i * 2 ], indices[ i * 2 + 1 ] );
796
-
797
- } else if ( dim === 4 ) {
798
-
799
- remappedIndices.push( indices[ i * 2 ], indices[ i * 2 + 1 ], indices[ i * 2 ], indices[ i * 2 + 1 ] );
800
-
801
- } else {
802
-
803
- // ignore > 4 for now
804
- for ( let k = 0; k < dim - 2; k ++ ) {
805
-
806
- remappedIndices.push( indices[ i * 2 ], indices[ i * 2 + 1 ] );
807
-
808
- }
809
-
810
- }
811
-
812
- } );
813
- return remappedIndices;
814
-
815
- }
816
-
817
- // UV maps:
818
- // 1: are defined via index into an array of points, not into a geometry
819
- // - the geometry is also defined by an index into this array, but the indexes may not match
820
- // 2: there can be any number of UV maps for a single geometry. Here these are combined,
821
- // with preference given to the first map encountered
822
- // 3: UV maps can be partial - that is, defined for only a part of the geometry
823
- // 4: UV maps can be VMAP or VMAD (discontinuous, to allow for seams). In practice, most
824
- // UV maps are defined as partially VMAP and partially VMAD
825
- // VMADs are currently not supported
826
- parseUVs( geometry, layer ) {
827
-
828
- // start by creating a UV map set to zero for the whole geometry
829
- const remappedUVs = Array.from( Array( geometry.attributes.position.count * 2 ), function () {
830
-
831
- return 0;
832
-
833
- } );
834
- for ( const name in layer.uvs ) {
835
-
836
- const uvs = layer.uvs[ name ].uvs;
837
- const uvIndices = layer.uvs[ name ].uvIndices;
838
- uvIndices.forEach( function ( i, j ) {
839
-
840
- remappedUVs[ i * 2 ] = uvs[ j * 2 ];
841
- remappedUVs[ i * 2 + 1 ] = uvs[ j * 2 + 1 ];
842
-
843
- } );
844
-
845
- }
846
-
847
- geometry.setAttribute( 'uv', new THREE.Float32BufferAttribute( remappedUVs, 2 ) );
848
-
849
- }
850
- parseMorphTargets( geometry, layer ) {
851
-
852
- let num = 0;
853
- for ( const name in layer.morphTargets ) {
854
-
855
- const remappedPoints = geometry.attributes.position.array.slice();
856
- if ( ! geometry.morphAttributes.position ) geometry.morphAttributes.position = [];
857
- const morphPoints = layer.morphTargets[ name ].points;
858
- const morphIndices = layer.morphTargets[ name ].indices;
859
- const type = layer.morphTargets[ name ].type;
860
- morphIndices.forEach( function ( i, j ) {
861
-
862
- if ( type === 'relative' ) {
863
-
864
- remappedPoints[ i * 3 ] += morphPoints[ j * 3 ];
865
- remappedPoints[ i * 3 + 1 ] += morphPoints[ j * 3 + 1 ];
866
- remappedPoints[ i * 3 + 2 ] += morphPoints[ j * 3 + 2 ];
867
-
868
- } else {
869
-
870
- remappedPoints[ i * 3 ] = morphPoints[ j * 3 ];
871
- remappedPoints[ i * 3 + 1 ] = morphPoints[ j * 3 + 1 ];
872
- remappedPoints[ i * 3 + 2 ] = morphPoints[ j * 3 + 2 ];
873
-
874
- }
875
-
876
- } );
877
- geometry.morphAttributes.position[ num ] = new THREE.Float32BufferAttribute( remappedPoints, 3 );
878
- geometry.morphAttributes.position[ num ].name = name;
879
- num ++;
880
-
881
- }
882
-
883
- geometry.morphTargetsRelative = false;
884
-
885
- }
886
-
887
- }
888
-
889
- // ************** UTILITY FUNCTIONS **************
890
-
891
- function extractParentUrl( url, dir ) {
892
-
893
- const index = url.indexOf( dir );
894
- if ( index === - 1 ) return './';
895
- return url.slice( 0, index );
896
-
897
- }
898
-
899
- THREE.LWOLoader = LWOLoader;
900
-
901
- } )();