@xeokit/xeokit-sdk 2.6.92 → 2.6.93

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (182) hide show
  1. package/dist/xeokit-sdk.cjs.js +13074 -44661
  2. package/dist/xeokit-sdk.es.js +13075 -44660
  3. package/dist/xeokit-sdk.es5.js +1403 -3501
  4. package/dist/xeokit-sdk.min.cjs.js +8 -8
  5. package/dist/xeokit-sdk.min.es.js +8 -8
  6. package/dist/xeokit-sdk.min.es5.js +7 -7
  7. package/package.json +1 -1
  8. package/src/viewer/Viewer.js +55 -103
  9. package/src/viewer/scene/canvas/Canvas.js +3 -43
  10. package/src/viewer/scene/geometry/ReadableGeometry.js +0 -25
  11. package/src/viewer/scene/lights/CubeTexture.js +0 -13
  12. package/src/viewer/scene/lights/DirLight.js +2 -1
  13. package/src/viewer/scene/lights/PointLight.js +2 -1
  14. package/src/viewer/scene/materials/Texture.js +0 -9
  15. package/src/viewer/scene/math/rtcCoords.js +1 -38
  16. package/src/viewer/scene/mesh/Mesh.js +454 -212
  17. package/src/viewer/scene/mesh/draw/DrawShaderSource.js +305 -1504
  18. package/src/viewer/scene/mesh/draw/LambertShaderSource.js +35 -0
  19. package/src/viewer/scene/mesh/emphasis/EmphasisShaderSource.js +34 -0
  20. package/src/viewer/scene/mesh/occlusion/OcclusionShaderSource.js +9 -158
  21. package/src/viewer/scene/mesh/pick/PickMeshShaderSource.js +21 -151
  22. package/src/viewer/scene/mesh/pick/PickTriangleShaderSource.js +12 -124
  23. package/src/viewer/scene/mesh/shadow/ShadowShaderSource.js +22 -97
  24. package/src/viewer/scene/model/SceneModel.js +248 -852
  25. package/src/viewer/scene/model/SceneModelEntity.js +4 -4
  26. package/src/viewer/scene/model/SceneModelMesh.js +3 -3
  27. package/src/viewer/scene/model/layer/DTXLayer.js +940 -0
  28. package/src/viewer/scene/model/layer/Layer.js +788 -0
  29. package/src/viewer/scene/model/layer/VBOLayer.js +1019 -0
  30. package/src/viewer/scene/model/layer/programs/ColorProgram.js +35 -0
  31. package/src/viewer/scene/model/layer/programs/ColorTextureProgram.js +46 -0
  32. package/src/viewer/scene/model/layer/programs/DepthProgram.js +11 -0
  33. package/src/viewer/scene/model/layer/programs/EdgesProgram.js +12 -0
  34. package/src/viewer/scene/model/layer/programs/FlatColorProgram.js +24 -0
  35. package/src/viewer/scene/model/layer/programs/OcclusionProgram.js +12 -0
  36. package/src/viewer/scene/model/layer/programs/PBRProgram.js +180 -0
  37. package/src/viewer/scene/model/layer/programs/PickDepthProgram.js +30 -0
  38. package/src/viewer/scene/model/layer/programs/PickMeshProgram.js +12 -0
  39. package/src/viewer/scene/model/layer/programs/PickNormalsProgram.js +18 -0
  40. package/src/viewer/scene/model/layer/programs/ShadowProgram.js +23 -0
  41. package/src/viewer/scene/model/layer/programs/SilhouetteProgram.js +15 -0
  42. package/src/viewer/scene/model/layer/programs/SnapProgram.js +29 -0
  43. package/src/viewer/scene/scene/Scene.js +21 -38
  44. package/src/viewer/scene/webgl/ArrayBuf.js +5 -20
  45. package/src/viewer/scene/webgl/FrameContext.js +14 -86
  46. package/src/viewer/scene/webgl/RenderBuffer.js +62 -262
  47. package/src/viewer/scene/webgl/Renderer.js +880 -843
  48. package/src/viewer/scene/webgl/WebGLRenderer.js +612 -0
  49. package/src/viewer/scene/webgl/occlusion/OcclusionLayer.js +60 -132
  50. package/src/viewer/scene/webgl/occlusion/OcclusionTester.js +167 -328
  51. package/src/viewer/scene/mesh/draw/DrawRenderer.js +0 -998
  52. package/src/viewer/scene/mesh/emphasis/EmphasisEdgesRenderer.js +0 -259
  53. package/src/viewer/scene/mesh/emphasis/EmphasisEdgesShaderSource.js +0 -160
  54. package/src/viewer/scene/mesh/emphasis/EmphasisFillRenderer.js +0 -286
  55. package/src/viewer/scene/mesh/emphasis/EmphasisFillShaderSource.js +0 -263
  56. package/src/viewer/scene/mesh/occlusion/OcclusionRenderer.js +0 -221
  57. package/src/viewer/scene/mesh/pick/PickMeshRenderer.js +0 -223
  58. package/src/viewer/scene/mesh/pick/PickTriangleRenderer.js +0 -200
  59. package/src/viewer/scene/mesh/shadow/ShadowRenderer.js +0 -214
  60. package/src/viewer/scene/model/RENDER_PASSES.js +0 -34
  61. package/src/viewer/scene/model/dtx/BindableDataTexture.js +0 -31
  62. package/src/viewer/scene/model/dtx/lines/DTXLinesBuffer.js +0 -27
  63. package/src/viewer/scene/model/dtx/lines/DTXLinesLayer.js +0 -897
  64. package/src/viewer/scene/model/dtx/lines/DTXLinesState.js +0 -46
  65. package/src/viewer/scene/model/dtx/lines/DTXLinesTextureFactory.js +0 -411
  66. package/src/viewer/scene/model/dtx/lines/dataTextureRamStats.js +0 -49
  67. package/src/viewer/scene/model/dtx/lines/rebucketPositions.js +0 -208
  68. package/src/viewer/scene/model/dtx/lines/renderers/DTXLinesColorRenderer.js +0 -389
  69. package/src/viewer/scene/model/dtx/lines/renderers/DTXLinesRenderers.js +0 -65
  70. package/src/viewer/scene/model/dtx/triangles/DTXTrianglesLayer.js +0 -1399
  71. package/src/viewer/scene/model/dtx/triangles/lib/DTXTrianglesBuffer.js +0 -46
  72. package/src/viewer/scene/model/dtx/triangles/lib/DTXTrianglesState.js +0 -250
  73. package/src/viewer/scene/model/dtx/triangles/lib/DTXTrianglesTextureFactory.js +0 -518
  74. package/src/viewer/scene/model/dtx/triangles/lib/dataTextureRamStats.js +0 -54
  75. package/src/viewer/scene/model/dtx/triangles/renderers/DTXTrianglesColorRenderer.js +0 -639
  76. package/src/viewer/scene/model/dtx/triangles/renderers/DTXTrianglesDepthRenderer.js +0 -464
  77. package/src/viewer/scene/model/dtx/triangles/renderers/DTXTrianglesEdgesColorRenderer.js +0 -423
  78. package/src/viewer/scene/model/dtx/triangles/renderers/DTXTrianglesEdgesRenderer.js +0 -431
  79. package/src/viewer/scene/model/dtx/triangles/renderers/DTXTrianglesNormalsRenderer.js +0 -345
  80. package/src/viewer/scene/model/dtx/triangles/renderers/DTXTrianglesOcclusionRenderer.js +0 -436
  81. package/src/viewer/scene/model/dtx/triangles/renderers/DTXTrianglesPickDepthRenderer.js +0 -466
  82. package/src/viewer/scene/model/dtx/triangles/renderers/DTXTrianglesPickMeshRenderer.js +0 -437
  83. package/src/viewer/scene/model/dtx/triangles/renderers/DTXTrianglesPickNormalsFlatRenderer.js +0 -460
  84. package/src/viewer/scene/model/dtx/triangles/renderers/DTXTrianglesPickNormalsRenderer.js +0 -437
  85. package/src/viewer/scene/model/dtx/triangles/renderers/DTXTrianglesRenderers.js +0 -307
  86. package/src/viewer/scene/model/dtx/triangles/renderers/DTXTrianglesSilhouetteRenderer.js +0 -472
  87. package/src/viewer/scene/model/dtx/triangles/renderers/DTXTrianglesSnapInitRenderer.js +0 -474
  88. package/src/viewer/scene/model/dtx/triangles/renderers/DTXTrianglesSnapRenderer.js +0 -435
  89. package/src/viewer/scene/model/vbo/ScratchMemory.js +0 -63
  90. package/src/viewer/scene/model/vbo/VBORenderer.js +0 -664
  91. package/src/viewer/scene/model/vbo/batching/lines/VBOBatchingLinesLayer.js +0 -704
  92. package/src/viewer/scene/model/vbo/batching/lines/lib/VBOBatchingLinesBuffer.js +0 -19
  93. package/src/viewer/scene/model/vbo/batching/lines/renderers/VBOBatchingLineSnapInitRenderer.js +0 -318
  94. package/src/viewer/scene/model/vbo/batching/lines/renderers/VBOBatchingLinesColorRenderer.js +0 -114
  95. package/src/viewer/scene/model/vbo/batching/lines/renderers/VBOBatchingLinesRenderers.js +0 -99
  96. package/src/viewer/scene/model/vbo/batching/lines/renderers/VBOBatchingLinesSilhouetteRenderer.js +0 -124
  97. package/src/viewer/scene/model/vbo/batching/lines/renderers/VBOBatchingLinesSnapInitRenderer.js +0 -313
  98. package/src/viewer/scene/model/vbo/batching/lines/renderers/VBOBatchingLinesSnapRenderer.js +0 -311
  99. package/src/viewer/scene/model/vbo/batching/lines/renderers/VBOSceneModelLineBatchingRenderer.js +0 -24
  100. package/src/viewer/scene/model/vbo/batching/points/VBOBatchingPointsLayer.js +0 -688
  101. package/src/viewer/scene/model/vbo/batching/points/VBOBatchingPointsRenderer.js +0 -24
  102. package/src/viewer/scene/model/vbo/batching/points/renderers/VBOBatchingPointsColorRenderer.js +0 -168
  103. package/src/viewer/scene/model/vbo/batching/points/renderers/VBOBatchingPointsOcclusionRenderer.js +0 -136
  104. package/src/viewer/scene/model/vbo/batching/points/renderers/VBOBatchingPointsPickDepthRenderer.js +0 -156
  105. package/src/viewer/scene/model/vbo/batching/points/renderers/VBOBatchingPointsPickMeshRenderer.js +0 -148
  106. package/src/viewer/scene/model/vbo/batching/points/renderers/VBOBatchingPointsRenderers.js +0 -144
  107. package/src/viewer/scene/model/vbo/batching/points/renderers/VBOBatchingPointsShadowRenderer.js +0 -107
  108. package/src/viewer/scene/model/vbo/batching/points/renderers/VBOBatchingPointsSilhouetteRenderer.js +0 -146
  109. package/src/viewer/scene/model/vbo/batching/points/renderers/VBOBatchingPointsSnapInitRenderer.js +0 -315
  110. package/src/viewer/scene/model/vbo/batching/points/renderers/VBOBatchingPointsSnapRenderer.js +0 -305
  111. package/src/viewer/scene/model/vbo/batching/triangles/VBOBatchingTrianglesBuffer.js +0 -24
  112. package/src/viewer/scene/model/vbo/batching/triangles/VBOBatchingTrianglesLayer.js +0 -1346
  113. package/src/viewer/scene/model/vbo/batching/triangles/renderers/EdgesColorRenderer.js +0 -131
  114. package/src/viewer/scene/model/vbo/batching/triangles/renderers/EdgesEmphasisRenderer.js +0 -135
  115. package/src/viewer/scene/model/vbo/batching/triangles/renderers/EdgesRenderer.js +0 -12
  116. package/src/viewer/scene/model/vbo/batching/triangles/renderers/Renderers.js +0 -403
  117. package/src/viewer/scene/model/vbo/batching/triangles/renderers/TrianglesBatchingRenderer.js +0 -35
  118. package/src/viewer/scene/model/vbo/batching/triangles/renderers/TrianglesColorRenderer.js +0 -252
  119. package/src/viewer/scene/model/vbo/batching/triangles/renderers/TrianglesColorTextureRenderer.js +0 -294
  120. package/src/viewer/scene/model/vbo/batching/triangles/renderers/TrianglesDepthRenderer.js +0 -115
  121. package/src/viewer/scene/model/vbo/batching/triangles/renderers/TrianglesFlatColorRenderer.js +0 -246
  122. package/src/viewer/scene/model/vbo/batching/triangles/renderers/TrianglesNormalsRenderer.js +0 -139
  123. package/src/viewer/scene/model/vbo/batching/triangles/renderers/TrianglesOcclusionRenderer.js +0 -125
  124. package/src/viewer/scene/model/vbo/batching/triangles/renderers/TrianglesPBRRenderer.js +0 -561
  125. package/src/viewer/scene/model/vbo/batching/triangles/renderers/TrianglesPickDepthRenderer.js +0 -144
  126. package/src/viewer/scene/model/vbo/batching/triangles/renderers/TrianglesPickMeshRenderer.js +0 -130
  127. package/src/viewer/scene/model/vbo/batching/triangles/renderers/TrianglesPickNormalsFlatRenderer.js +0 -121
  128. package/src/viewer/scene/model/vbo/batching/triangles/renderers/TrianglesPickNormalsRenderer.js +0 -131
  129. package/src/viewer/scene/model/vbo/batching/triangles/renderers/TrianglesShadowRenderer.js +0 -107
  130. package/src/viewer/scene/model/vbo/batching/triangles/renderers/TrianglesSilhouetteRenderer.js +0 -144
  131. package/src/viewer/scene/model/vbo/batching/triangles/renderers/TrianglesSnapInitRenderer.js +0 -313
  132. package/src/viewer/scene/model/vbo/batching/triangles/renderers/TrianglesSnapRenderer.js +0 -312
  133. package/src/viewer/scene/model/vbo/float16.js +0 -760
  134. package/src/viewer/scene/model/vbo/instancing/lines/VBOInstancingLinesLayer.js +0 -711
  135. package/src/viewer/scene/model/vbo/instancing/lines/renderers/VBOInstancingLinesColorRenderer.js +0 -148
  136. package/src/viewer/scene/model/vbo/instancing/lines/renderers/VBOInstancingLinesRenderer.js +0 -26
  137. package/src/viewer/scene/model/vbo/instancing/lines/renderers/VBOInstancingLinesRenderers.js +0 -139
  138. package/src/viewer/scene/model/vbo/instancing/lines/renderers/VBOInstancingLinesSilhouetteRenderer.js +0 -127
  139. package/src/viewer/scene/model/vbo/instancing/lines/renderers/VBOInstancingLinesSnapInitRenderer.js +0 -308
  140. package/src/viewer/scene/model/vbo/instancing/lines/renderers/VBOInstancingLinesSnapRenderer.js +0 -299
  141. package/src/viewer/scene/model/vbo/instancing/points/VBOInstancingPointsLayer.js +0 -733
  142. package/src/viewer/scene/model/vbo/instancing/points/renderers/VBOInstancingPointsColorRenderer.js +0 -174
  143. package/src/viewer/scene/model/vbo/instancing/points/renderers/VBOInstancingPointsDepthRenderer.js +0 -156
  144. package/src/viewer/scene/model/vbo/instancing/points/renderers/VBOInstancingPointsOcclusionRenderer.js +0 -149
  145. package/src/viewer/scene/model/vbo/instancing/points/renderers/VBOInstancingPointsPickDepthRenderer.js +0 -170
  146. package/src/viewer/scene/model/vbo/instancing/points/renderers/VBOInstancingPointsPickMeshRenderer.js +0 -152
  147. package/src/viewer/scene/model/vbo/instancing/points/renderers/VBOInstancingPointsRenderer.js +0 -26
  148. package/src/viewer/scene/model/vbo/instancing/points/renderers/VBOInstancingPointsRenderers.js +0 -174
  149. package/src/viewer/scene/model/vbo/instancing/points/renderers/VBOInstancingPointsShadowRenderer.js +0 -119
  150. package/src/viewer/scene/model/vbo/instancing/points/renderers/VBOInstancingPointsSilhouetteRenderer.js +0 -154
  151. package/src/viewer/scene/model/vbo/instancing/points/renderers/VBOInstancingPointsSnapInitRenderer.js +0 -307
  152. package/src/viewer/scene/model/vbo/instancing/points/renderers/VBOInstancingPointsSnapRenderer.js +0 -293
  153. package/src/viewer/scene/model/vbo/instancing/points/renderers/VBOInstancingTrianglesRenderer.js +0 -150
  154. package/src/viewer/scene/model/vbo/instancing/triangles/VBOInstancingTrianglesLayer.js +0 -1289
  155. package/src/viewer/scene/model/vbo/instancing/triangles/renderers/EdgesColorRenderer.js +0 -135
  156. package/src/viewer/scene/model/vbo/instancing/triangles/renderers/EdgesEmphasisRenderer.js +0 -137
  157. package/src/viewer/scene/model/vbo/instancing/triangles/renderers/EdgesRenderer.js +0 -12
  158. package/src/viewer/scene/model/vbo/instancing/triangles/renderers/Renderers.js +0 -403
  159. package/src/viewer/scene/model/vbo/instancing/triangles/renderers/TrianglesColorRenderer.js +0 -267
  160. package/src/viewer/scene/model/vbo/instancing/triangles/renderers/TrianglesColorTextureRenderer.js +0 -299
  161. package/src/viewer/scene/model/vbo/instancing/triangles/renderers/TrianglesDepthRenderer.js +0 -126
  162. package/src/viewer/scene/model/vbo/instancing/triangles/renderers/TrianglesFlatColorRenderer.js +0 -255
  163. package/src/viewer/scene/model/vbo/instancing/triangles/renderers/TrianglesFlatNormalsRenderer.js +0 -130
  164. package/src/viewer/scene/model/vbo/instancing/triangles/renderers/TrianglesInstancingRenderer.js +0 -32
  165. package/src/viewer/scene/model/vbo/instancing/triangles/renderers/TrianglesNormalsRenderer.js +0 -138
  166. package/src/viewer/scene/model/vbo/instancing/triangles/renderers/TrianglesOcclusionRenderer.js +0 -128
  167. package/src/viewer/scene/model/vbo/instancing/triangles/renderers/TrianglesPBRRenderer.js +0 -561
  168. package/src/viewer/scene/model/vbo/instancing/triangles/renderers/TrianglesPickDepthRenderer.js +0 -149
  169. package/src/viewer/scene/model/vbo/instancing/triangles/renderers/TrianglesPickMeshRenderer.js +0 -136
  170. package/src/viewer/scene/model/vbo/instancing/triangles/renderers/TrianglesPickNormalsFlatRenderer.js +0 -130
  171. package/src/viewer/scene/model/vbo/instancing/triangles/renderers/TrianglesPickNormalsRenderer.js +0 -145
  172. package/src/viewer/scene/model/vbo/instancing/triangles/renderers/TrianglesShadowRenderer.js +0 -113
  173. package/src/viewer/scene/model/vbo/instancing/triangles/renderers/TrianglesSilhouetteRenderer.js +0 -148
  174. package/src/viewer/scene/model/vbo/instancing/triangles/renderers/TrianglesSnapInitRenderer.js +0 -319
  175. package/src/viewer/scene/model/vbo/instancing/triangles/renderers/TrianglesSnapRenderer.js +0 -310
  176. package/src/viewer/scene/webgl/Attribute.js +0 -23
  177. package/src/viewer/scene/webgl/Program.js +0 -181
  178. package/src/viewer/scene/webgl/RenderBufferManager.js +0 -34
  179. package/src/viewer/scene/webgl/Sampler.js +0 -18
  180. package/src/viewer/scene/webgl/Shader.js +0 -49
  181. package/src/viewer/scene/webgl/sao/SAODepthLimitedBlurRenderer.js +0 -324
  182. package/src/viewer/scene/webgl/sao/SAOOcclusionRenderer.js +0 -384
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "@xeokit/xeokit-sdk",
3
- "version": "2.6.92",
3
+ "version": "2.6.93",
4
4
  "description": "3D BIM IFC Viewer SDK for AEC engineering applications. Open Source JavaScript Toolkit based on pure WebGL for top performance, real-world coordinates and full double precision",
5
5
  "module": "./dist/xeokit-sdk.es.js",
6
6
  "main": "./dist/xeokit-sdk.cjs.js",
@@ -311,11 +311,55 @@ class Viewer {
311
311
  * Exit snapshot mode using {@link Viewer#endSnapshot}.
312
312
  */
313
313
  beginSnapshot() {
314
- if (this._snapshotBegun) {
315
- return;
314
+ if (! this._snapshotBegun) {
315
+ this.scene._renderer.snapshot.beginSnapshot();
316
+ this._snapshotBegun = true;
317
+ }
318
+ }
319
+
320
+ _renderSnapshotToCanvas(params) {
321
+ const resize = (params.width !== undefined && params.height !== undefined);
322
+ const canvas = this.scene.canvas.canvas;
323
+ const saveWidth = canvas.clientWidth;
324
+ const saveHeight = canvas.clientHeight;
325
+ const excludeGizmos = !params.includeGizmos;
326
+
327
+ if (resize) {
328
+ canvas.width = params.width ? Math.floor(params.width) : canvas.width;
329
+ canvas.height = params.height ? Math.floor(params.height) : canvas.height;
330
+ }
331
+
332
+ this.beginSnapshot();
333
+
334
+ if (excludeGizmos) {
335
+ this.sendToPlugins("snapshotStarting"); // Tells plugins to hide things that shouldn't be in snapshot
336
+ }
337
+
338
+ const snapshotCanvas = this.scene._renderer.snapshot.renderSnapshotToCanvas();
339
+
340
+ if (resize) {
341
+ canvas.width = saveWidth;
342
+ canvas.height = saveHeight;
343
+ this.scene.glRedraw();
316
344
  }
317
- this.scene._renderer.beginSnapshot();
318
- this._snapshotBegun = true;
345
+
346
+ return {
347
+ canvas: snapshotCanvas,
348
+ toDataURL: () => {
349
+ if (excludeGizmos) {
350
+ this.sendToPlugins("snapshotFinished");
351
+ }
352
+
353
+ this.endSnapshot();
354
+
355
+ let format = params.format || "png";
356
+ if (format !== "jpeg" && format !== "png" && format !== "bmp") {
357
+ console.error("Unsupported image format: '" + format + "' - supported types are 'jpeg', 'bmp' and 'png' - defaulting to 'png'");
358
+ format = "png";
359
+ }
360
+ return snapshotCanvas.toDataURL(`image/${format}`);
361
+ }
362
+ };
319
363
  }
320
364
 
321
365
  /**
@@ -338,54 +382,9 @@ class Viewer {
338
382
  * @returns {String} String-encoded image data URI.
339
383
  */
340
384
  getSnapshot(params = {}) {
341
-
342
- const needFinishSnapshot = (!this._snapshotBegun);
343
- const resize = (params.width !== undefined && params.height !== undefined);
344
- const canvas = this.scene.canvas.canvas;
345
- const saveWidth = canvas.clientWidth;
346
- const saveHeight = canvas.clientHeight;
347
- const width = params.width ? Math.floor(params.width) : canvas.width;
348
- const height = params.height ? Math.floor(params.height) : canvas.height;
349
-
350
- if (resize) {
351
- canvas.width = width;
352
- canvas.height = height;
353
- }
354
-
355
- if (!this._snapshotBegun) {
356
- this.beginSnapshot({
357
- width,
358
- height
359
- });
360
- }
361
-
362
- if (!params.includeGizmos) {
363
- this.sendToPlugins("snapshotStarting"); // Tells plugins to hide things that shouldn't be in snapshot
364
- }
365
-
366
385
  // firing "rendering" is necessary to trigger DTX{Lines,Triangles}Layer::_uploadDeferredFlags
367
386
  this.scene.fire("rendering", { }, true);
368
-
369
- this.scene._renderer.renderSnapshot();
370
-
371
- const imageDataURI = this.scene._renderer.readSnapshot(params);
372
-
373
- if (resize) {
374
- canvas.width = saveWidth;
375
- canvas.height = saveHeight;
376
-
377
- this.scene.glRedraw();
378
- }
379
-
380
- if (!params.includeGizmos) {
381
- this.sendToPlugins("snapshotFinished");
382
- }
383
-
384
- if (needFinishSnapshot) {
385
- this.endSnapshot();
386
- }
387
-
388
- return imageDataURI;
387
+ return this._renderSnapshotToCanvas(params).toDataURL();
389
388
  }
390
389
 
391
390
  /**
@@ -428,36 +427,7 @@ class Viewer {
428
427
  // right amount of pixels, for a sharper image.
429
428
 
430
429
 
431
- const needFinishSnapshot = (!this._snapshotBegun);
432
- const resize = (params.width !== undefined && params.height !== undefined);
433
- const canvas = this.scene.canvas.canvas;
434
- const saveWidth = canvas.clientWidth;
435
- const saveHeight = canvas.clientHeight;
436
- const snapshotWidth = params.width ? Math.floor(params.width) : canvas.width;
437
- const snapshotHeight = params.height ? Math.floor(params.height) : canvas.height;
438
-
439
- if (resize) {
440
- canvas.width = snapshotWidth;
441
- canvas.height = snapshotHeight;
442
- }
443
-
444
- if (!this._snapshotBegun) {
445
- this.beginSnapshot();
446
- }
447
-
448
- if (!params.includeGizmos) {
449
- this.sendToPlugins("snapshotStarting"); // Tells plugins to hide things that shouldn't be in snapshot
450
- }
451
-
452
- this.scene._renderer.renderSnapshot();
453
-
454
- const snapshotCanvas = this.scene._renderer.readSnapshotAsCanvas();
455
-
456
- if (resize) {
457
- canvas.width = saveWidth;
458
- canvas.height = saveHeight;
459
- this.scene.glRedraw();
460
- }
430
+ const snapshotResult = this._renderSnapshotToCanvas(params);
461
431
 
462
432
  const pluginToCapture = {};
463
433
  const pluginContainerElements = [];
@@ -481,6 +451,7 @@ class Viewer {
481
451
  document.head.appendChild(style);
482
452
  style.sheet?.insertRule('body > div:last-child img { display: inline-block; }');
483
453
 
454
+ const snapshotCanvas = snapshotResult.canvas;
484
455
  for (let i = 0, len = pluginContainerElements.length; i < len; i++) {
485
456
  const containerElement = pluginContainerElements[i];
486
457
  await html2canvas(containerElement, {
@@ -496,24 +467,7 @@ class Viewer {
496
467
 
497
468
  style.remove();
498
469
 
499
- if (!params.includeGizmos) {
500
- this.sendToPlugins("snapshotFinished");
501
- }
502
- if (needFinishSnapshot) {
503
- this.endSnapshot();
504
- }
505
- let format = params.format || "png";
506
- if (format !== "jpeg" && format !== "png" && format !== "bmp") {
507
- console.error("Unsupported image format: '" + format + "' - supported types are 'jpeg', 'bmp' and 'png' - defaulting to 'png'");
508
- format = "png";
509
- }
510
- if (!params.includeGizmos) {
511
- this.sendToPlugins("snapshotFinished");
512
- }
513
- if (needFinishSnapshot) {
514
- this.endSnapshot();
515
- }
516
- return snapshotCanvas.toDataURL(`image/${format}`);
470
+ return snapshotResult.toDataURL();
517
471
  }
518
472
 
519
473
  /**
@@ -523,12 +477,10 @@ class Viewer {
523
477
  *
524
478
  */
525
479
  endSnapshot() {
526
- if (!this._snapshotBegun) {
527
- return;
480
+ if (this._snapshotBegun) {
481
+ this.scene._renderer.snapshot.endSnapshot();
482
+ this._snapshotBegun = false;
528
483
  }
529
- this.scene._renderer.endSnapshot();
530
- this.scene._renderer.render({force: true});
531
- this._snapshotBegun = false;
532
484
  }
533
485
 
534
486
  /** Destroys this Viewer.
@@ -118,38 +118,8 @@ class Canvas extends Component {
118
118
 
119
119
  this._initWebGL(cfg);
120
120
 
121
- // Bind context loss and recovery handlers
122
-
123
121
  const self = this;
124
122
 
125
- this.canvas.addEventListener("webglcontextlost", this._webglcontextlostListener = function (event) {
126
- console.time("webglcontextrestored");
127
- self.scene._webglContextLost();
128
- /**
129
- * Fired whenever the WebGL context has been lost
130
- * @event webglcontextlost
131
- */
132
- self.fire("webglcontextlost");
133
- event.preventDefault();
134
- },
135
- false);
136
-
137
- this.canvas.addEventListener("webglcontextrestored", this._webglcontextrestoredListener = function (event) {
138
- self._initWebGL();
139
- if (self.gl) {
140
- self.scene._webglContextRestored(self.gl);
141
- /**
142
- * Fired whenever the WebGL context has been restored again after having previously being lost
143
- * @event webglContextRestored
144
- * @param value The WebGL context object
145
- */
146
- self.fire("webglcontextrestored", self.gl);
147
- event.preventDefault();
148
- }
149
- console.timeEnd("webglcontextrestored");
150
- },
151
- false);
152
-
153
123
  // Attach to resize events on the canvas
154
124
  let dirtyBoundary = true; // make sure we publish the 1st boundary event
155
125
 
@@ -448,12 +418,9 @@ class Canvas extends Component {
448
418
  *
449
419
  * ````JavaScript
450
420
  *
451
- * // Ignore transparent pixels (default is false)
452
- * var opaqueOnly = true;
453
- *
454
421
  * var colors = new Float32Array(8);
455
422
  *
456
- * viewer.scene.canvas.readPixels([ 100, 22, 12, 33 ], colors, 2, opaqueOnly);
423
+ * viewer.scene.canvas.readPixels([ 100, 22, 12, 33 ], colors, 2);
457
424
  * ````
458
425
  *
459
426
  * Then the r,g,b components of the colors will be set to the colors at those pixels.
@@ -461,10 +428,9 @@ class Canvas extends Component {
461
428
  * @param {Number[]} pixels
462
429
  * @param {Number[]} colors
463
430
  * @param {Number} size
464
- * @param {Boolean} opaqueOnly
465
431
  */
466
- readPixels(pixels, colors, size, opaqueOnly) {
467
- return this.scene._renderer.readPixels(pixels, colors, size, opaqueOnly);
432
+ readPixels(pixels, colors, size) {
433
+ return this.scene._renderer.snapshot.readPixels(pixels, colors, size);
468
434
  }
469
435
 
470
436
  /**
@@ -479,13 +445,7 @@ class Canvas extends Component {
479
445
  destroy() {
480
446
  this.scene.off(this._tick);
481
447
  this._spinner._destroy();
482
- // Memory leak avoidance
483
- this.canvas.removeEventListener("webglcontextlost", this._webglcontextlostListener);
484
- this.canvas.removeEventListener("webglcontextrestored", this._webglcontextrestoredListener);
485
-
486
- // this.gl.getExtension("WEBGL_lose_context").loseContext(); // disabled because of XCD-306 and XEOK-295
487
448
  this.gl = null;
488
-
489
449
  super.destroy();
490
450
  }
491
451
  }
@@ -224,12 +224,6 @@ class ReadableGeometry extends Geometry {
224
224
 
225
225
  memoryStats.meshes++;
226
226
 
227
- this._buildVBOs();
228
- }
229
-
230
- _buildVBOs() {
231
- const state = this._state;
232
- const gl = this.scene.canvas.gl;
233
227
  if (state.indices) {
234
228
  state.indicesBuf = new ArrayBuf(gl, gl.ELEMENT_ARRAY_BUFFER, state.indices, state.indices.length, 1, gl.STATIC_DRAW);
235
229
  memoryStats.indices += state.indicesBuf.numItems;
@@ -338,25 +332,6 @@ class ReadableGeometry extends Geometry {
338
332
  // memoryStats.colors += this._pickVertexColorsBuf.numItems;
339
333
  }
340
334
 
341
- _webglContextLost() {
342
- if (this._sceneVertexBufs) {
343
- this._sceneVertexBufs.webglContextLost();
344
- }
345
- }
346
-
347
- _webglContextRestored() {
348
- if (this._sceneVertexBufs) {
349
- this._sceneVertexBufs.webglContextRestored();
350
- }
351
- this._buildVBOs();
352
- this._edgeIndicesBuf = null;
353
- this._pickVertexPositionsBuf = null;
354
- this._pickTrianglePositionsBuf = null;
355
- this._pickTriangleColorsBuf = null;
356
- this._pickVertexPositionsBuf = null;
357
- this._pickVertexColorsBuf = null;
358
- }
359
-
360
335
  /**
361
336
  * Gets the Geometry's primitive type.
362
337
 
@@ -89,19 +89,6 @@ class CubeTexture extends Component {
89
89
  return value;
90
90
  }
91
91
 
92
- _webglContextRestored() {
93
- const gl = this.scene.canvas.gl;
94
- this._state.texture = null;
95
- // if (this._images.length > 0) {
96
- // this._state.texture = new xeokit.renderer.Texture2D(gl, gl.TEXTURE_CUBE_MAP);
97
- // this._state.texture.setImage(this._images, this._state);
98
- // this._state.texture.setProps(this._state);
99
- // } else
100
- if (this._src) {
101
- this._loadSrc(this._src);
102
- }
103
- }
104
-
105
92
  _loadSrc(src) {
106
93
  const self = this;
107
94
  const gl = this.scene.canvas.gl;
@@ -177,7 +177,8 @@ class DirLight extends Light {
177
177
 
178
178
  getShadowRenderBuf: () => {
179
179
  if (!this._shadowRenderBuf) {
180
- this._shadowRenderBuf = new RenderBuffer(this.scene.canvas.canvas, this.scene.canvas.gl, {size: [1024, 1024]}); // Super old mobile devices have a limit of 1024x1024 textures
180
+ this._shadowRenderBuf = new RenderBuffer(this.scene.canvas.gl); // Super old mobile devices have a limit of 1024x1024 textures
181
+ this._shadowRenderBuf.setSize([1024, 1024]);
181
182
  }
182
183
  return this._shadowRenderBuf;
183
184
  }
@@ -181,7 +181,8 @@ class PointLight extends Light {
181
181
 
182
182
  getShadowRenderBuf: () => {
183
183
  if (!self._shadowRenderBuf) {
184
- self._shadowRenderBuf = new RenderBuffer(self.scene.canvas.canvas, self.scene.canvas.gl, {size: [1024, 1024]}); // Super old mobile devices have a limit of 1024x1024 textures
184
+ self._shadowRenderBuf = new RenderBuffer(self.scene.canvas.gl); // Super old mobile devices have a limit of 1024x1024 textures
185
+ self._shadowRenderBuf.setSize([1024, 1024]);
185
186
  }
186
187
  return self._shadowRenderBuf;
187
188
  }
@@ -212,15 +212,6 @@ class Texture extends Component {
212
212
  return value;
213
213
  }
214
214
 
215
- _webglContextRestored() {
216
- this._state.texture = new Texture2D({gl: this.scene.canvas.gl});
217
- if (this._image) {
218
- this.image = this._image;
219
- } else if (this._src) {
220
- this.src = this._src;
221
- }
222
- }
223
-
224
215
  _update() {
225
216
  const state = this._state;
226
217
  if (this._matrixDirty) {
@@ -1,7 +1,6 @@
1
1
  import {math} from './math.js';
2
2
 
3
3
  const tempVec3a = math.vec3();
4
- const tempVec4 = math.vec4();
5
4
 
6
5
  /**
7
6
  * Given a view matrix and a relative-to-center (RTC) coordinate origin, returns a view matrix
@@ -104,40 +103,4 @@ function worldToRTCPositions(worldPositions, rtcPositions, rtcCenter, cellSize =
104
103
  return rtcNeeded;
105
104
  }
106
105
 
107
- /**
108
- * Converts an RTC 3D position to World-space.
109
- *
110
- * @private
111
- * @param {Float64Array} rtcCenter Double-precision relative-to-center (RTC) center pos.
112
- * @param {Float32Array} rtcPos Single-precision offset fom that center.
113
- * @param {Float64Array} worldPos The World-space position.
114
- */
115
- function rtcToWorldPos(rtcCenter, rtcPos, worldPos) {
116
- worldPos[0] = rtcCenter[0] + rtcPos[0];
117
- worldPos[1] = rtcCenter[1] + rtcPos[1];
118
- worldPos[2] = rtcCenter[2] + rtcPos[2];
119
- return worldPos;
120
- }
121
-
122
- /**
123
- * Given a 3D plane defined by distance from origin and direction, and an RTC center position,
124
- * return a plane position that is relative to the RTC center.
125
- *
126
- * @private
127
- * @param dist
128
- * @param dir
129
- * @param rtcCenter
130
- * @param rtcPlanePos
131
- * @returns {*}
132
- */
133
- function getPlaneRTCPos(dist, dir, rtcOrigin, rtcPlanePos, originMatrix) {
134
- const rtcCenter = (originMatrix
135
- ? (tempVec4.set(rtcOrigin, 0), tempVec4[3] = 1, math.mulMat4v4(originMatrix, tempVec4, tempVec4))
136
- : rtcOrigin);
137
- const rtcCenterToPlaneDist = math.dotVec3(dir, rtcCenter) + dist;
138
- const dirNormalized = math.normalizeVec3(dir, tempVec3a);
139
- math.mulVec3Scalar(dirNormalized, -rtcCenterToPlaneDist, rtcPlanePos);
140
- return rtcPlanePos;
141
- }
142
-
143
- export {createRTCViewMat, worldToRTCPos, worldToRTCPositions, rtcToWorldPos, getPlaneRTCPos};
106
+ export {createRTCViewMat, worldToRTCPos, worldToRTCPositions};