@woosh/meep-engine 3.46.0 → 3.49.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (827) hide show
  1. package/build/bundle-worker-terrain.js +1 -1
  2. package/editor/actions/concrete/TransformModifyAction.d.ts.map +1 -1
  3. package/editor/actions/concrete/TransformModifyAction.js +10 -2
  4. package/editor/ecs/component/FieldDescriptor.js +15 -0
  5. package/editor/ecs/component/createObjectEditor.js +41 -12
  6. package/editor/ecs/component/editors/ecs/Transform64Editor.d.ts.map +1 -1
  7. package/editor/ecs/component/editors/ecs/Transform64Editor.js +77 -70
  8. package/editor/particles/effect/ParticleReferenceSimulation.d.ts +1 -2
  9. package/editor/particles/effect/ParticleReferenceSimulation.d.ts.map +1 -1
  10. package/editor/particles/effect/ParticleReferenceSimulation.js +2 -4
  11. package/editor/tools/TransformToolV2.d.ts.map +1 -1
  12. package/editor/tools/TransformToolV2.js +4 -0
  13. package/editor/tools/v2/TransformControls.d.ts.map +1 -1
  14. package/editor/tools/v2/TransformControls.js +7 -0
  15. package/editor/view/ecs/EntityEditor.d.ts.map +1 -1
  16. package/editor/view/ecs/EntityEditor.js +4 -2
  17. package/editor/view/particles/effect/ParticleGraphEditorView.js +1 -1
  18. package/package.json +1 -1
  19. package/src/core/collection/array/array_insert_at.d.ts +16 -0
  20. package/src/core/collection/array/array_insert_at.d.ts.map +1 -0
  21. package/src/core/collection/array/array_insert_at.js +32 -0
  22. package/src/core/collection/array/array_remove_at.d.ts +15 -0
  23. package/src/core/collection/array/array_remove_at.d.ts.map +1 -0
  24. package/src/core/collection/array/array_remove_at.js +30 -0
  25. package/src/core/geom/3d/quaternion/quat3_look_rotation.d.ts +37 -0
  26. package/src/core/geom/3d/quaternion/quat3_look_rotation.d.ts.map +1 -0
  27. package/src/core/geom/3d/quaternion/quat3_look_rotation.js +172 -0
  28. package/src/core/geom/Quaternion.d.ts +1 -0
  29. package/src/core/geom/Quaternion.d.ts.map +1 -1
  30. package/src/core/geom/Quaternion.js +12 -48
  31. package/src/engine/Engine.d.ts.map +1 -1
  32. package/src/engine/Engine.js +9 -4
  33. package/src/engine/ecs/async/WORKER_SYSTEM_PLAN.md +27 -11
  34. package/src/engine/ecs/storage/populateEngineSerializationRegistry.d.ts.map +1 -1
  35. package/src/engine/ecs/storage/populateEngineSerializationRegistry.js +21 -0
  36. package/src/engine/ecs/transform/t64_look_rotation.d.ts +4 -4
  37. package/src/engine/ecs/transform/t64_look_rotation.d.ts.map +1 -1
  38. package/src/engine/ecs/transform/t64_look_rotation.js +7 -18
  39. package/src/engine/graphics/ecs/camera/topdown/TopDownCameraControllerSystem.d.ts.map +1 -1
  40. package/src/engine/graphics/ecs/camera/topdown/TopDownCameraControllerSystem.js +30 -1
  41. package/src/engine/graphics/ecs/particles/ParticleEffect.d.ts +2 -2
  42. package/src/engine/graphics/ecs/particles/ParticleEffect.d.ts.map +1 -1
  43. package/src/engine/graphics/ecs/particles/ParticleEffect.js +7 -7
  44. package/src/engine/graphics/ecs/particles/ParticleEffectSerializationAdapter.d.ts +8 -0
  45. package/src/engine/graphics/ecs/particles/ParticleEffectSerializationAdapter.d.ts.map +1 -1
  46. package/src/engine/graphics/ecs/particles/ParticleEffectSerializationAdapter.js +11 -3
  47. package/src/engine/graphics/ecs/particles/ParticleEffectSerializationUpgrader_1_2.d.ts +26 -0
  48. package/src/engine/graphics/ecs/particles/ParticleEffectSerializationUpgrader_1_2.d.ts.map +1 -0
  49. package/src/engine/graphics/ecs/particles/ParticleEffectSerializationUpgrader_1_2.js +91 -0
  50. package/src/engine/graphics3/GPUParticleEmitterSystem.d.ts +6 -0
  51. package/src/engine/graphics3/GPUParticleEmitterSystem.d.ts.map +1 -1
  52. package/src/engine/graphics3/GPUParticleEmitterSystem.js +72 -29
  53. package/src/engine/graphics3/GraphicsEngine.d.ts.map +1 -1
  54. package/src/engine/graphics3/GraphicsEngine.js +8 -1
  55. package/src/engine/graphics3/ParticipatingMedia.d.ts +84 -1
  56. package/src/engine/graphics3/ParticipatingMedia.d.ts.map +1 -1
  57. package/src/engine/graphics3/ParticipatingMedia.js +139 -5
  58. package/src/engine/graphics3/ParticipatingMediaSerializationAdapter.d.ts +6 -2
  59. package/src/engine/graphics3/ParticipatingMediaSerializationAdapter.d.ts.map +1 -1
  60. package/src/engine/graphics3/ParticipatingMediaSerializationAdapter.js +29 -4
  61. package/src/engine/graphics3/ParticipatingMediaSerializationUpgrader_0_1.d.ts +10 -0
  62. package/src/engine/graphics3/ParticipatingMediaSerializationUpgrader_0_1.d.ts.map +1 -0
  63. package/src/engine/graphics3/ParticipatingMediaSerializationUpgrader_0_1.js +38 -0
  64. package/src/engine/graphics3/ParticipatingMediaSystem.d.ts.map +1 -1
  65. package/src/engine/graphics3/ParticipatingMediaSystem.js +46 -3
  66. package/src/engine/input/devices/KeyboardDevice.d.ts +1 -0
  67. package/src/engine/input/devices/KeyboardDevice.d.ts.map +1 -1
  68. package/src/engine/input/devices/KeyboardDevice.js +7 -6
  69. package/src/engine/navigation/ecs/path_following/PathFollowingSystem.d.ts.map +1 -1
  70. package/src/engine/navigation/ecs/path_following/PathFollowingSystem.js +15 -2
  71. package/src/engine/network/CONGESTION_CONTROL.md +9 -9
  72. package/src/engine/network/MESSAGE_TRANSPORT.md +364 -0
  73. package/src/engine/network/NetworkSession.d.ts +47 -16
  74. package/src/engine/network/NetworkSession.d.ts.map +1 -1
  75. package/src/engine/network/NetworkSession.js +556 -292
  76. package/src/engine/network/README.md +104 -28
  77. package/src/engine/network/SMOOTHNESS_DESIGN.md +13 -5
  78. package/src/engine/network/diagnostics/BandwidthMeter.d.ts +1 -1
  79. package/src/engine/network/diagnostics/BandwidthMeter.js +1 -1
  80. package/src/engine/network/orchestrator/HostJoin.d.ts +111 -0
  81. package/src/engine/network/orchestrator/HostJoin.d.ts.map +1 -0
  82. package/src/engine/network/orchestrator/HostJoin.js +271 -0
  83. package/src/engine/network/orchestrator/NetworkPeer.d.ts +151 -112
  84. package/src/engine/network/orchestrator/NetworkPeer.d.ts.map +1 -1
  85. package/src/engine/network/orchestrator/NetworkPeer.js +450 -499
  86. package/src/engine/network/orchestrator/PendingSlices.d.ts +30 -0
  87. package/src/engine/network/orchestrator/PendingSlices.d.ts.map +1 -0
  88. package/src/engine/network/orchestrator/PendingSlices.js +83 -0
  89. package/src/engine/network/orchestrator/ReliableFrames.d.ts +34 -0
  90. package/src/engine/network/orchestrator/ReliableFrames.d.ts.map +1 -0
  91. package/src/engine/network/orchestrator/ReliableFrames.js +96 -0
  92. package/src/engine/network/orchestrator/ServerAuthoritativeClient.d.ts +77 -10
  93. package/src/engine/network/orchestrator/ServerAuthoritativeClient.d.ts.map +1 -1
  94. package/src/engine/network/orchestrator/ServerAuthoritativeClient.js +236 -61
  95. package/src/engine/network/orchestrator/ServerAuthoritativeServer.d.ts +59 -23
  96. package/src/engine/network/orchestrator/ServerAuthoritativeServer.d.ts.map +1 -1
  97. package/src/engine/network/orchestrator/ServerAuthoritativeServer.js +213 -198
  98. package/src/engine/network/replication/Replicator.d.ts +15 -4
  99. package/src/engine/network/replication/Replicator.d.ts.map +1 -1
  100. package/src/engine/network/replication/Replicator.js +57 -17
  101. package/src/engine/network/sim/ActionLog.d.ts +32 -5
  102. package/src/engine/network/sim/ActionLog.d.ts.map +1 -1
  103. package/src/engine/network/sim/ActionLog.js +47 -5
  104. package/src/engine/network/sim/SimActionExecutor.d.ts +42 -2
  105. package/src/engine/network/sim/SimActionExecutor.d.ts.map +1 -1
  106. package/src/engine/network/sim/SimActionExecutor.js +100 -4
  107. package/src/engine/network/sim/Snapshotter.d.ts +12 -0
  108. package/src/engine/network/sim/Snapshotter.d.ts.map +1 -1
  109. package/src/engine/network/sim/Snapshotter.js +43 -0
  110. package/src/engine/network/state/Baseline.d.ts +1 -1
  111. package/src/engine/network/state/Baseline.js +1 -1
  112. package/src/engine/network/state/FrameBufferRing.d.ts +25 -6
  113. package/src/engine/network/state/FrameBufferRing.d.ts.map +1 -1
  114. package/src/engine/network/state/FrameBufferRing.js +51 -6
  115. package/src/engine/network/state/InputRing.d.ts +4 -0
  116. package/src/engine/network/state/InputRing.d.ts.map +1 -1
  117. package/src/engine/network/state/InputRing.js +7 -0
  118. package/src/engine/network/state/RecordArrivalRing.d.ts +57 -0
  119. package/src/engine/network/state/RecordArrivalRing.d.ts.map +1 -0
  120. package/src/engine/network/state/RecordArrivalRing.js +144 -0
  121. package/src/engine/network/transport/DeferredTransport.d.ts.map +1 -1
  122. package/src/engine/network/transport/DeferredTransport.js +1 -0
  123. package/src/engine/network/transport/LoopbackTransport.d.ts.map +1 -1
  124. package/src/engine/network/transport/LoopbackTransport.js +4 -2
  125. package/src/engine/network/transport/Transport.d.ts +7 -0
  126. package/src/engine/network/transport/Transport.d.ts.map +1 -1
  127. package/src/engine/network/transport/Transport.js +8 -0
  128. package/src/engine/network/transport/adapters/NodeUDPTransport.d.ts.map +1 -1
  129. package/src/engine/network/transport/adapters/NodeUDPTransport.js +20 -5
  130. package/src/engine/network/transport/adapters/WebRTCDataChannelTransport.d.ts.map +1 -1
  131. package/src/engine/network/transport/adapters/WebRTCDataChannelTransport.js +8 -0
  132. package/src/engine/network/transport/adapters/WebTransportTransport.d.ts.map +1 -1
  133. package/src/engine/network/transport/adapters/WebTransportTransport.js +6 -0
  134. package/src/engine/network/transport/connection/Connection.d.ts +191 -0
  135. package/src/engine/network/transport/connection/Connection.d.ts.map +1 -0
  136. package/src/engine/network/transport/connection/Connection.js +1262 -0
  137. package/src/engine/network/transport/connection/RangeSet.d.ts +94 -0
  138. package/src/engine/network/transport/connection/RangeSet.d.ts.map +1 -0
  139. package/src/engine/network/transport/connection/RangeSet.js +260 -0
  140. package/src/engine/network/transport/connection/RxStream.d.ts +48 -0
  141. package/src/engine/network/transport/connection/RxStream.d.ts.map +1 -0
  142. package/src/engine/network/transport/connection/RxStream.js +211 -0
  143. package/src/engine/network/transport/connection/TxStream.d.ts +90 -0
  144. package/src/engine/network/transport/connection/TxStream.d.ts.map +1 -0
  145. package/src/engine/network/transport/connection/TxStream.js +243 -0
  146. package/src/engine/network/transport/connection/bytes_copy.d.ts +17 -0
  147. package/src/engine/network/transport/connection/bytes_copy.d.ts.map +1 -0
  148. package/src/engine/network/transport/connection/bytes_copy.js +34 -0
  149. package/src/engine/network/transport/connection/varint.d.ts +46 -0
  150. package/src/engine/network/transport/connection/varint.d.ts.map +1 -0
  151. package/src/engine/network/transport/connection/varint.js +107 -0
  152. package/src/engine/physics/cloth/MEASUREMENTS.md +354 -0
  153. package/src/engine/physics/cloth/PLAN.md +85 -5
  154. package/src/engine/physics/cloth/ecs/ClothInstance.d.ts +0 -12
  155. package/src/engine/physics/cloth/ecs/ClothInstance.d.ts.map +1 -1
  156. package/src/engine/physics/cloth/ecs/ClothInstance.js +0 -13
  157. package/src/engine/physics/cloth/ecs/ClothSystem.d.ts +2 -1
  158. package/src/engine/physics/cloth/ecs/ClothSystem.d.ts.map +1 -1
  159. package/src/engine/physics/cloth/ecs/ClothSystem.js +7 -1
  160. package/src/engine/physics/cloth/ecs/ClothWorld.d.ts.map +1 -1
  161. package/src/engine/physics/cloth/ecs/ClothWorld.js +4 -15
  162. package/src/engine/physics/cloth/ecs/WorkerClothSystem.d.ts +2 -1
  163. package/src/engine/physics/cloth/ecs/WorkerClothSystem.d.ts.map +1 -1
  164. package/src/engine/physics/cloth/ecs/WorkerClothSystem.js +6 -1
  165. package/src/engine/physics/cloth/ecs/cloth_build_rows.d.ts.map +1 -1
  166. package/src/engine/physics/cloth/ecs/cloth_build_rows.js +20 -10
  167. package/src/engine/physics/cloth/playground/collide.html +5 -3
  168. package/src/engine/physics/cloth/playground/collide_main.js +14 -13
  169. package/src/engine/physics/cloth/solver/ClothState.d.ts +30 -2
  170. package/src/engine/physics/cloth/solver/ClothState.d.ts.map +1 -1
  171. package/src/engine/physics/cloth/solver/ClothState.js +62 -4
  172. package/src/engine/physics/cloth/solver/cloth_self_find.d.ts +11 -3
  173. package/src/engine/physics/cloth/solver/cloth_self_find.d.ts.map +1 -1
  174. package/src/engine/physics/cloth/solver/cloth_self_find.js +52 -11
  175. package/src/engine/physics/cloth/solver/cloth_self_radius.d.ts +42 -0
  176. package/src/engine/physics/cloth/solver/cloth_self_radius.d.ts.map +1 -0
  177. package/src/engine/physics/cloth/solver/cloth_self_radius.js +64 -0
  178. package/src/engine/physics/cloth/solver/cloth_solver_constants.d.ts +99 -24
  179. package/src/engine/physics/cloth/solver/cloth_solver_constants.d.ts.map +1 -1
  180. package/src/engine/physics/cloth/solver/cloth_solver_constants.js +102 -25
  181. package/src/engine/physics/cloth/solver/cloth_step.d.ts +5 -1
  182. package/src/engine/physics/cloth/solver/cloth_step.d.ts.map +1 -1
  183. package/src/engine/physics/cloth/solver/cloth_step.js +13 -3
  184. package/src/engine/physics/cloth/solver/cloth_step_instance.d.ts +0 -1
  185. package/src/engine/physics/cloth/solver/cloth_step_instance.d.ts.map +1 -1
  186. package/src/engine/physics/cloth/solver/cloth_step_instance.js +12 -14
  187. package/src/engine/physics/cloth/solver/constraint/cloth_contact_row.d.ts +23 -4
  188. package/src/engine/physics/cloth/solver/constraint/cloth_contact_row.d.ts.map +1 -1
  189. package/src/engine/physics/cloth/solver/constraint/cloth_contact_row.js +36 -8
  190. package/src/engine/physics/cloth/solver/constraint/cloth_self_row.d.ts.map +1 -1
  191. package/src/engine/physics/cloth/solver/constraint/cloth_self_row.js +4 -2
  192. package/src/engine/physics/fluid/ecs/FluidObstacleSystem.d.ts +4 -4
  193. package/src/engine/sound/ecs/audio/AudioEmitter.d.ts +38 -7
  194. package/src/engine/sound/ecs/audio/AudioEmitter.d.ts.map +1 -1
  195. package/src/engine/sound/ecs/audio/AudioEmitter.js +35 -7
  196. package/src/engine/sound/ecs/audio/AudioEmitterSerializationAdapter.d.ts.map +1 -1
  197. package/src/engine/sound/ecs/audio/AudioEmitterSerializationAdapter.js +5 -1
  198. package/src/engine/sound/ecs/audio/AudioEmitterSerializationUpgrader_0_1.d.ts +18 -0
  199. package/src/engine/sound/ecs/audio/AudioEmitterSerializationUpgrader_0_1.d.ts.map +1 -0
  200. package/src/engine/sound/ecs/audio/AudioEmitterSerializationUpgrader_0_1.js +48 -0
  201. package/src/engine/sound/ecs/audio/AudioEmitterSystem.d.ts +12 -2
  202. package/src/engine/sound/ecs/audio/AudioEmitterSystem.d.ts.map +1 -1
  203. package/src/engine/sound/ecs/audio/AudioEmitterSystem.js +173 -9
  204. package/src/engine/sound/ecs/audio/LiveEmitterSet.d.ts +9 -3
  205. package/src/engine/sound/ecs/audio/LiveEmitterSet.d.ts.map +1 -1
  206. package/src/engine/sound/ecs/audio/LiveEmitterSet.js +28 -8
  207. package/src/engine/sound/ecs/trigger/AudioEventTrigger.d.ts +8 -0
  208. package/src/engine/sound/ecs/trigger/AudioEventTrigger.d.ts.map +1 -1
  209. package/src/engine/sound/ecs/trigger/AudioEventTriggerSerializationAdapter.d.ts.map +1 -1
  210. package/src/engine/sound/ecs/trigger/AudioEventTriggerSerializationAdapter.js +5 -1
  211. package/src/engine/sound/ecs/trigger/AudioEventTriggerSerializationUpgrader_0_1.d.ts +18 -0
  212. package/src/engine/sound/ecs/trigger/AudioEventTriggerSerializationUpgrader_0_1.d.ts.map +1 -0
  213. package/src/engine/sound/ecs/trigger/AudioEventTriggerSerializationUpgrader_0_1.js +51 -0
  214. package/src/engine/sound/ecs/trigger/AudioEventTriggerSystem.d.ts.map +1 -1
  215. package/src/engine/sound/ecs/trigger/AudioEventTriggerSystem.js +15 -1
  216. package/src/engine/sound/sopra/README.md +768 -644
  217. package/src/engine/sound/sopra/SopraEngine.d.ts +104 -8
  218. package/src/engine/sound/sopra/SopraEngine.d.ts.map +1 -1
  219. package/src/engine/sound/sopra/SopraEngine.js +327 -12
  220. package/src/engine/sound/sopra/definition/EventDescription.d.ts +28 -2
  221. package/src/engine/sound/sopra/definition/EventDescription.d.ts.map +1 -1
  222. package/src/engine/sound/sopra/definition/EventDescription.js +55 -5
  223. package/src/engine/sound/sopra/definition/EventDescriptionSerializationAdapter.d.ts +10 -0
  224. package/src/engine/sound/sopra/definition/EventDescriptionSerializationAdapter.d.ts.map +1 -1
  225. package/src/engine/sound/sopra/definition/EventDescriptionSerializationAdapter.js +77 -55
  226. package/src/engine/sound/sopra/definition/EventDescriptionSerializationUpgrader_0_1.d.ts +31 -0
  227. package/src/engine/sound/sopra/definition/EventDescriptionSerializationUpgrader_0_1.d.ts.map +1 -0
  228. package/src/engine/sound/sopra/definition/EventDescriptionSerializationUpgrader_0_1.js +75 -0
  229. package/src/engine/sound/sopra/definition/effect/AbstractAudioEffect.d.ts +38 -9
  230. package/src/engine/sound/sopra/definition/effect/AbstractAudioEffect.d.ts.map +1 -1
  231. package/src/engine/sound/sopra/definition/effect/AbstractAudioEffect.js +34 -5
  232. package/src/engine/sound/sopra/definition/effect/CompressorEffect.d.ts +7 -2
  233. package/src/engine/sound/sopra/definition/effect/CompressorEffect.d.ts.map +1 -1
  234. package/src/engine/sound/sopra/definition/effect/CompressorEffect.js +137 -122
  235. package/src/engine/sound/sopra/definition/effect/EqEffect.d.ts +3 -1
  236. package/src/engine/sound/sopra/definition/effect/EqEffect.d.ts.map +1 -1
  237. package/src/engine/sound/sopra/definition/effect/EqEffect.js +146 -131
  238. package/src/engine/sound/sopra/definition/effect/ReverbEffect.d.ts +1 -0
  239. package/src/engine/sound/sopra/definition/effect/ReverbEffect.d.ts.map +1 -1
  240. package/src/engine/sound/sopra/definition/effect/ReverbEffect.js +6 -1
  241. package/src/engine/sound/sopra/runtime/BusGraph.d.ts +44 -2
  242. package/src/engine/sound/sopra/runtime/BusGraph.d.ts.map +1 -1
  243. package/src/engine/sound/sopra/runtime/BusGraph.js +83 -43
  244. package/src/engine/sound/sopra/runtime/EffectChain.d.ts +96 -0
  245. package/src/engine/sound/sopra/runtime/EffectChain.d.ts.map +1 -0
  246. package/src/engine/sound/sopra/runtime/EffectChain.js +286 -0
  247. package/src/engine/sound/sopra/runtime/EffectParamOverrides.d.ts +123 -0
  248. package/src/engine/sound/sopra/runtime/EffectParamOverrides.d.ts.map +1 -0
  249. package/src/engine/sound/sopra/runtime/EffectParamOverrides.js +320 -0
  250. package/src/engine/sound/sopra/runtime/EventInstance.d.ts +55 -5
  251. package/src/engine/sound/sopra/runtime/EventInstance.d.ts.map +1 -1
  252. package/src/engine/sound/sopra/runtime/EventInstance.js +201 -26
  253. package/src/engine/sound/sopra/serialization/populateSopraSerializationRegistry.d.ts +2 -1
  254. package/src/engine/sound/sopra/serialization/populateSopraSerializationRegistry.d.ts.map +1 -1
  255. package/src/engine/sound/sopra/serialization/populateSopraSerializationRegistry.js +6 -1
  256. package/src/engine/sound/sopra/serialization/sopraSerializationHarness.d.ts +15 -0
  257. package/src/engine/sound/sopra/serialization/sopraSerializationHarness.d.ts.map +1 -1
  258. package/src/engine/sound/sopra/serialization/sopraSerializationHarness.js +32 -0
  259. package/src/engine/sound/sopra/util/MockAudioContext.d.ts.map +1 -1
  260. package/src/engine/sound/sopra/util/MockAudioContext.js +3 -0
  261. package/src/engine/sound/sopra/util/fadeOutAndStop.d.ts +13 -3
  262. package/src/engine/sound/sopra/util/fadeOutAndStop.d.ts.map +1 -1
  263. package/src/engine/sound/sopra/util/fadeOutAndStop.js +25 -13
  264. package/src/shade/RENDERER_CONTRACT.md +6 -3
  265. package/src/shade/device/SHADE_DEVICE_FLOOR.d.ts +24 -0
  266. package/src/shade/device/SHADE_DEVICE_FLOOR.d.ts.map +1 -0
  267. package/src/shade/device/SHADE_DEVICE_FLOOR.js +34 -0
  268. package/src/shade/device/ShadeDeviceFailure.d.ts +12 -5
  269. package/src/shade/device/ShadeDeviceFailure.d.ts.map +1 -1
  270. package/src/shade/device/ShadeDeviceFailure.js +17 -8
  271. package/src/shade/device/ShadeDeviceFailureReason.d.ts +1 -1
  272. package/src/shade/device/ShadeDeviceFailureReason.js +2 -2
  273. package/src/shade/device/mock/SoftwareGPUDevice.d.ts +15 -0
  274. package/src/shade/device/mock/SoftwareGPUDevice.d.ts.map +1 -1
  275. package/src/shade/device/mock/SoftwareGPUDevice.js +21 -0
  276. package/src/shade/device/pipeline/ComputePipelineManager.d.ts +20 -0
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@@ -1,335 +0,0 @@
1
- import { assert } from "../../../core/assert.js";
2
- import { BinaryBuffer } from "../../../core/binary/BinaryBuffer.js";
3
- import Signal from "../../../core/events/signal/Signal.js";
4
- import { MalformedPacketError } from "../core/MalformedPacketError.js";
5
- import { MAX_CHANNEL_PAYLOAD_BYTES } from "./fragments/packet_size.js";
6
-
7
- /**
8
- * Largest reliable-command payload that fits in a single channel packet.
9
- *
10
- * A command's wire form is `uint8 packet_type + uintVar logical_seq + payload`.
11
- * The pipeline sends it through {@link Channel#send} directly — it does NOT
12
- * fragment — so the whole thing must fit one channel packet
13
- * ({@link MAX_CHANNEL_PAYLOAD_BYTES}). We reserve 11 bytes for the framing:
14
- * 1 packet-type byte + up to 10 bytes of `uintVar` for `logical_seq` (its
15
- * worst case; `logical_seq` grows over the session, so we budget the maximum
16
- * rather than the current value). Sending a larger payload on a UDP-style
17
- * transport would emit an over-MTU datagram that the network silently drops;
18
- * we reject it loudly instead.
19
- *
20
- * @type {number}
21
- */
22
- export const MAX_RELIABLE_COMMAND_PAYLOAD_BYTES = MAX_CHANNEL_PAYLOAD_BYTES - 11;
23
-
24
- /**
25
- * Reliable, at-least-once delivery layer over a {@link Channel}.
26
- *
27
- * Used for messages that must arrive: chat, lobby/room state changes,
28
- * level transitions, kick / disconnect notifications. Distinct from the
29
- * action-stream traffic the rest of the netcode uses, which is UDP-style
30
- * best-effort with per-frame back-fill compensating for losses.
31
- *
32
- * Wire layout (after the {@link Channel}'s 8-byte header and the
33
- * `packet_type` byte that {@link NetworkPeer}'s dispatcher consumes):
34
- *
35
- * uintVar logical_seq sender-assigned, monotonically increasing
36
- * bytes command_payload
37
- *
38
- * Reliability mechanism: each outgoing command goes out as one
39
- * Channel.send call. The returned channel-level seq is tracked in
40
- * `__unacked`. When the Channel later fires:
41
- * - `onPacketAcked(seq)`: drop the entry — the command was delivered
42
- * (the receiver de-duplicated by logical_seq, so a "duplicate" from
43
- * a previous retransmit is harmless).
44
- * - `onPacketLost(seq)`: the Channel's 33-packet ack window aged out
45
- * this seq without seeing it acked. Re-send the same logical
46
- * command on a fresh channel seq.
47
- *
48
- * Receiver side: a sliding-window de-dupe of recent `logical_seq` values.
49
- * Anything seen within the last `max_received_history` is silently
50
- * dropped; first-time arrivals fire `onCommand` with the payload bytes.
51
- *
52
- * Ordering: NOT guaranteed. Commands may arrive in any order. If you
53
- * need in-order delivery (level transitions before subsequent chat),
54
- * key payloads with a counter and reorder in the application handler.
55
- *
56
- * Lifecycle constraints:
57
- * - `max_unacked` caps outstanding commands. Send throws when full
58
- * (signals real backpressure — receiver gone or path is broken).
59
- * - `max_received_history` caps the de-dupe set. A retransmit older
60
- * than this window will be re-delivered as a duplicate to the
61
- * application; not a problem in practice because the sender's
62
- * `max_unacked` keeps the inflight set bounded too.
63
- *
64
- * Caveats:
65
- * - Loss detection relies on the Channel's seq window, which advances
66
- * when subsequent packets are sent. Under sustained no-traffic
67
- * conditions a single lost reliable command may stay unacked
68
- * indefinitely — by convention the action-stream's per-tick traffic
69
- * keeps the window moving even when the application is otherwise
70
- * idle. Real production code may want a timer-based retransmit
71
- * fallback layered on top of this.
72
- *
73
- * @author Alex Goldring
74
- * @copyright Company Named Limited (c) 2026
75
- */
76
- export class ReliableCommandPipeline {
77
- /**
78
- * Monotonic counter for outgoing logical seqs. Receiver dedups on
79
- * this value; sender retransmits use the SAME logical_seq with a
80
- * new channel_seq.
81
- * @type {number}
82
- * @private
83
- */
84
- #next_send_seq = 0;
85
- #unacked;
86
- #received_seqs;
87
- /**
88
- * FIFO order of received logical_seqs, for pruning when
89
- * `__received_seqs` exceeds `max_received_history`.
90
- * @type {number[]}
91
- * @private
92
- */
93
- #received_order = [];
94
- #send_scratch;
95
- #bound_acked;
96
- #bound_lost;
97
-
98
- /**
99
- * @param {{
100
- * channel: import("./Channel.js").Channel,
101
- * packet_type: number,
102
- * max_unacked?: number,
103
- * max_received_history?: number,
104
- * max_retries?: number,
105
- * }} options
106
- */
107
- constructor({
108
- channel,
109
- packet_type,
110
- max_unacked = 64,
111
- max_received_history = 64,
112
- max_retries = 16,
113
- }) {
114
- assert.ok(channel && typeof channel.send === 'function', 'channel must be a Channel');
115
- assert.isNonNegativeInteger(packet_type, 'packet_type');
116
- assert.ok(packet_type <= 0xFF, 'packet_type must fit in a uint8');
117
- assert.isPositiveInteger(max_unacked, 'max_unacked');
118
- assert.isPositiveInteger(max_received_history, 'max_received_history');
119
- assert.isPositiveInteger(max_retries, 'max_retries');
120
-
121
- /** @type {import("./Channel.js").Channel} */
122
- this.channel = channel;
123
- /** @type {number} @readonly */
124
- this.packet_type = packet_type;
125
- /** @type {number} @readonly */
126
- this.max_unacked = max_unacked;
127
- /** @type {number} @readonly */
128
- this.max_received_history = max_received_history;
129
- /**
130
- * Maximum retransmissions per logical command before it is dropped
131
- * and {@link onCommandAbandoned} fires. Bounded so a permanently-
132
- * black-holed peer can't pin retransmit traffic on the channel
133
- * forever. The default (16) tolerates roughly half a second of
134
- * sustained loss at typical channel cadences before giving up.
135
- * @type {number} @readonly
136
- */
137
- this.max_retries = max_retries;
138
-
139
- /**
140
- * Outstanding commands keyed by their CURRENT channel_seq. On
141
- * retransmit, the entry is moved to the new channel_seq.
142
- * `retries` counts how many times this logical command has been
143
- * resent; the entry is dropped when it exceeds `max_retries`.
144
- * @type {Map<number, {logical_seq: number, payload: Uint8Array, retries: number}>}
145
- * @private
146
- */
147
- this.#unacked = new Map();
148
-
149
- /**
150
- * Logical seqs received recently. Sliding window for dedup.
151
- * @type {Set<number>}
152
- * @private
153
- */
154
- this.#received_seqs = new Set();
155
-
156
- /**
157
- * Scratch buffer for assembling outgoing packets.
158
- * @type {BinaryBuffer}
159
- * @private
160
- */
161
- this.#send_scratch = new BinaryBuffer();
162
- this.#send_scratch.setCapacity(1024);
163
-
164
- /**
165
- * Fired when a brand-new logical command arrives (not a duplicate).
166
- * Args: `(buf, payload_offset, payload_length)`. The buffer is
167
- * shared scratch; consumers must copy bytes if they need them to
168
- * outlive the handler.
169
- * @type {Signal}
170
- */
171
- this.onCommand = new Signal();
172
-
173
- /**
174
- * Fired when a sent command has been retransmitted `max_retries`
175
- * times without an ack and is being given up on. Args:
176
- * `(logical_seq)`. Subscribers typically surface this as a "command
177
- * failed to deliver" event to the application, or treat it as a
178
- * hard signal to tear down the session.
179
- * @type {Signal}
180
- */
181
- this.onCommandAbandoned = new Signal();
182
-
183
- // Channel reliability notifications.
184
- this.#bound_acked = (seq) => this.#on_packet_acked(seq);
185
- this.#bound_lost = (seq) => this.#on_packet_lost(seq);
186
- channel.onPacketAcked.add(this.#bound_acked);
187
- channel.onPacketLost.add(this.#bound_lost);
188
- }
189
-
190
- /**
191
- * Send a logical command. Returns the assigned `logical_seq` (useful
192
- * for application-level diagnostics; the receiver dedups internally
193
- * regardless).
194
- *
195
- * @param {Uint8Array} payload
196
- * @param {number} length
197
- * @returns {number}
198
- */
199
- send(payload, length) {
200
- assert.isNonNegativeInteger(length, 'length');
201
- if (length > MAX_RELIABLE_COMMAND_PAYLOAD_BYTES) {
202
- // The pipeline does not fragment; an over-MTU command would be sent
203
- // as one oversized datagram that UDP-style transports silently drop.
204
- // Fail loudly so the caller chunks at the application layer (or uses
205
- // a stream transport) rather than losing the message on the wire.
206
- throw new Error(
207
- `ReliableCommandPipeline.send: payload of ${length} bytes exceeds the ` +
208
- `${MAX_RELIABLE_COMMAND_PAYLOAD_BYTES}-byte single-packet limit; this layer does not ` +
209
- `fragment — chunk the message at the application layer or send it over a stream transport`
210
- );
211
- }
212
- if (this.#unacked.size >= this.max_unacked) {
213
- throw new Error(
214
- `ReliableCommandPipeline.send: ${this.#unacked.size} commands unacked ` +
215
- `(max ${this.max_unacked}); receiver likely disconnected or path saturated`
216
- );
217
- }
218
- const logical_seq = this.#next_send_seq;
219
- this.#next_send_seq++;
220
-
221
- // Defensive copy: the caller's buffer may be reused after this call.
222
- const payload_copy = new Uint8Array(length);
223
- payload_copy.set(payload.subarray(0, length));
224
-
225
- const channel_seq = this.#transmit(logical_seq, payload_copy);
226
- this.#unacked.set(channel_seq, { logical_seq, payload: payload_copy, retries: 0 });
227
- return logical_seq;
228
- }
229
-
230
- /**
231
- * Called by the orchestrator (typically {@link NetworkPeer}'s
232
- * dispatcher) when a packet of this pipeline's type arrives. `buf`
233
- * is positioned just past the packet-type byte.
234
- *
235
- * @param {BinaryBuffer} buf
236
- * @param {number} total_length full transport-level payload length,
237
- * including the consumed packet-type byte
238
- */
239
- handle_inbound(buf, total_length) {
240
- // Bounds-checked before the read, like every other parse path in the dispatcher.
241
- //
242
- // `#recv_buffer` is a reused scratch: `writeBytes(bytes, 0, length)` overwrites only the
243
- // first `length` bytes, so everything past them is the previous, longer packet's content.
244
- // A truncated RELIABLE_COMMAND - just the type byte, from a peer or a truncating middlebox
245
- // - let `readUintVar` walk into those leftovers and produce a bogus `logical_seq`, which
246
- // was then recorded in the received set, so a genuine later command carrying that seq was
247
- // silently dropped as a duplicate.
248
- if (buf.position >= total_length) {
249
- throw new MalformedPacketError(`ReliableCommandPipeline: RELIABLE_COMMAND truncated before its sequence number`);
250
- }
251
-
252
- const logical_seq = buf.readUintVar();
253
-
254
- // ...and after it: `readUintVar` may have consumed bytes past the packet even when one was
255
- // available to start with. Subtracting gave a negative payload length and an offset into an
256
- // unrelated packet's bytes, handed straight to the application.
257
- if (buf.position > total_length) {
258
- throw new MalformedPacketError(`ReliableCommandPipeline: RELIABLE_COMMAND sequence number runs past the packet`);
259
- }
260
-
261
- if (this.#received_seqs.has(logical_seq)) {
262
- // Duplicate from a retransmit; ignore.
263
- return;
264
- }
265
- this.#received_seqs.add(logical_seq);
266
- this.#received_order.push(logical_seq);
267
- // Prune. Oldest-first.
268
- while (this.#received_order.length > this.max_received_history) {
269
- const oldest = this.#received_order.shift();
270
- this.#received_seqs.delete(oldest);
271
- }
272
-
273
- const payload_offset = buf.position;
274
- const payload_length = total_length - payload_offset;
275
- this.onCommand.send3(buf, payload_offset, payload_length);
276
- }
277
-
278
- /**
279
- * Number of commands sent that haven't yet been acked. Useful for
280
- * backpressure / progress UI.
281
- * @returns {number}
282
- */
283
- unacked_count() {
284
- return this.#unacked.size;
285
- }
286
-
287
- /**
288
- * Drop subscriptions and clear state. Required before discarding a
289
- * pipeline whose channel will outlive it.
290
- */
291
- dispose() {
292
- this.channel.onPacketAcked.remove(this.#bound_acked);
293
- this.channel.onPacketLost.remove(this.#bound_lost);
294
- this.#unacked.clear();
295
- this.#received_seqs.clear();
296
- this.#received_order.length = 0;
297
- }
298
-
299
- /** @private */
300
- #transmit(logical_seq, payload) {
301
- const buf = this.#send_scratch;
302
- // Worst-case capacity: type byte + 10 bytes for varint + payload.
303
- const needed = 1 + 10 + payload.length;
304
- if (buf.raw_bytes.length < needed) buf.setCapacity(needed);
305
- buf.position = 0;
306
- buf.writeUint8(this.packet_type);
307
- buf.writeUintVar(logical_seq);
308
- buf.writeBytes(payload, 0, payload.length);
309
- return this.channel.send(buf.raw_bytes, buf.position);
310
- }
311
-
312
- /** @private */
313
- #on_packet_acked(channel_seq) {
314
- this.#unacked.delete(channel_seq);
315
- }
316
-
317
- /** @private */
318
- #on_packet_lost(channel_seq) {
319
- const entry = this.#unacked.get(channel_seq);
320
- if (entry === undefined) return;
321
- this.#unacked.delete(channel_seq);
322
-
323
- if (entry.retries >= this.max_retries) {
324
- // Permanently black-holed peer or fundamentally broken path —
325
- // surface the failure to the application and stop retrying.
326
- this.onCommandAbandoned.send1(entry.logical_seq);
327
- return;
328
- }
329
-
330
- // Retransmit on a fresh channel_seq. Same logical_seq, same payload.
331
- entry.retries++;
332
- const new_channel_seq = this.#transmit(entry.logical_seq, entry.payload);
333
- this.#unacked.set(new_channel_seq, entry);
334
- }
335
- }
@@ -1,105 +0,0 @@
1
- /**
2
- * Per-peer reassembly buffer for fragmented packets.
3
- *
4
- * When a sender's logical payload exceeds the MTU it gets split into
5
- * multiple {@link NetworkPacketType.FRAGMENT} packets, each carrying a
6
- * `(message_id, chunk_index, total_chunks, chunk_bytes)` tuple. The
7
- * receiver feeds those tuples to {@link receive}; once all chunks for a
8
- * `message_id` have arrived, `receive` returns the reassembled bytes
9
- * for the upper layer to dispatch.
10
- *
11
- * Loss recovery via NACK: a partially-received message that doesn't
12
- * complete within `nack_initial_delay_ms` triggers a NACK back to the
13
- * sender listing the missing chunk indices. NACK rounds repeat at
14
- * `nack_resend_interval_ms` up to `nack_max_rounds`; after that the
15
- * receiver gives up on the message and the sender's retention ages
16
- * out independently. Wire the per-tick driver via {@link service}.
17
- *
18
- * Loss-of-last-resort model: if even the NACK retries fail (link is
19
- * dead, sender retention was evicted, etc.) the message never
20
- * completes and FIFO-evicts when the pending cap is hit. Upper layers
21
- * are still expected to tolerate occasional missing messages — NACK
22
- * recovers most loss, not all.
23
- *
24
- * @author Alex Goldring
25
- * @copyright Company Named Limited (c) 2026
26
- */
27
- export class FragmentAssembler {
28
- /**
29
- * @param {{
30
- * max_pending_messages?: number,
31
- * max_message_size?: number,
32
- * nack_initial_delay_ms?: number,
33
- * nack_resend_interval_ms?: number,
34
- * nack_max_rounds?: number,
35
- * }} [options]
36
- * `max_pending_messages` caps the number of in-flight reassembly
37
- * slots; when full, the oldest pending message is evicted to make
38
- * room. `max_message_size` rejects reassembled messages larger than
39
- * this many bytes (defensive against a malicious peer or a wedged
40
- * sender). The `nack_*` knobs control the retransmit-request timer
41
- * driven by {@link service}.
42
- */
43
- constructor({ max_pending_messages, max_message_size, nack_initial_delay_ms, nack_resend_interval_ms, nack_max_rounds, }?: {
44
- max_pending_messages?: number;
45
- max_message_size?: number;
46
- nack_initial_delay_ms?: number;
47
- nack_resend_interval_ms?: number;
48
- nack_max_rounds?: number;
49
- });
50
- /** @type {number} @readonly */
51
- readonly max_pending_messages: number;
52
- /** @type {number} @readonly */
53
- readonly max_message_size: number;
54
- /** @type {number} @readonly */
55
- readonly nack_initial_delay_ms: number;
56
- /** @type {number} @readonly */
57
- readonly nack_resend_interval_ms: number;
58
- /** @type {number} @readonly */
59
- readonly nack_max_rounds: number;
60
- /**
61
- * Process an incoming fragment. Returns the reassembled bytes when
62
- * the message is complete, or null otherwise.
63
- *
64
- * @param {number} message_id sender-assigned message id
65
- * @param {number} chunk_index 0-based
66
- * @param {number} total_chunks expected number of chunks (>= 1)
67
- * @param {Uint8Array} chunk_bytes source byte array
68
- * @param {number} chunk_offset start offset within `chunk_bytes`
69
- * @param {number} chunk_length number of bytes from `chunk_offset` to consume
70
- * @returns {Uint8Array|null}
71
- */
72
- receive(message_id: number, chunk_index: number, total_chunks: number, chunk_bytes: Uint8Array, chunk_offset: number, chunk_length: number): Uint8Array | null;
73
- /**
74
- * Per-tick maintenance: drive NACK emission for pending messages
75
- * whose initial delay has elapsed and whose resend interval has
76
- * lapsed, and drop messages whose NACK budget is exhausted.
77
- *
78
- * On the first service tick that observes a pending entry, its
79
- * arrival is timestamped (so the initial delay is measured from
80
- * `now_ms` of that tick rather than from the actual wall-clock
81
- * arrival of the first chunk — at typical tick rates the difference
82
- * is one tick, negligible vs. the 100 ms initial delay).
83
- *
84
- * `on_nack` is invoked once per eligible message with
85
- * `(message_id, indices, count)`: the missing chunks in index order, but
86
- * never more of them than the message has delivered. The `indices` argument is a
87
- * reused internal Uint8Array; only `indices[0..count)` is valid
88
- * and only for the duration of the call.
89
- *
90
- * @param {number} now_ms
91
- * @param {function(number, Uint8Array, number): void} on_nack
92
- */
93
- service(now_ms: number, on_nack: (arg0: number, arg1: Uint8Array, arg2: number) => void): void;
94
- /**
95
- * Number of in-flight reassembly slots currently held.
96
- * @returns {number}
97
- */
98
- pending_count(): number;
99
- /**
100
- * Drop all in-flight reassembly state. Useful on peer disconnect.
101
- */
102
- clear(): void;
103
- #private;
104
- }
105
- //# sourceMappingURL=FragmentAssembler.d.ts.map
@@ -1 +0,0 @@
1
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