@woosh/meep-engine 3.46.0 → 3.49.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (827) hide show
  1. package/build/bundle-worker-terrain.js +1 -1
  2. package/editor/actions/concrete/TransformModifyAction.d.ts.map +1 -1
  3. package/editor/actions/concrete/TransformModifyAction.js +10 -2
  4. package/editor/ecs/component/FieldDescriptor.js +15 -0
  5. package/editor/ecs/component/createObjectEditor.js +41 -12
  6. package/editor/ecs/component/editors/ecs/Transform64Editor.d.ts.map +1 -1
  7. package/editor/ecs/component/editors/ecs/Transform64Editor.js +77 -70
  8. package/editor/particles/effect/ParticleReferenceSimulation.d.ts +1 -2
  9. package/editor/particles/effect/ParticleReferenceSimulation.d.ts.map +1 -1
  10. package/editor/particles/effect/ParticleReferenceSimulation.js +2 -4
  11. package/editor/tools/TransformToolV2.d.ts.map +1 -1
  12. package/editor/tools/TransformToolV2.js +4 -0
  13. package/editor/tools/v2/TransformControls.d.ts.map +1 -1
  14. package/editor/tools/v2/TransformControls.js +7 -0
  15. package/editor/view/ecs/EntityEditor.d.ts.map +1 -1
  16. package/editor/view/ecs/EntityEditor.js +4 -2
  17. package/editor/view/particles/effect/ParticleGraphEditorView.js +1 -1
  18. package/package.json +1 -1
  19. package/src/core/collection/array/array_insert_at.d.ts +16 -0
  20. package/src/core/collection/array/array_insert_at.d.ts.map +1 -0
  21. package/src/core/collection/array/array_insert_at.js +32 -0
  22. package/src/core/collection/array/array_remove_at.d.ts +15 -0
  23. package/src/core/collection/array/array_remove_at.d.ts.map +1 -0
  24. package/src/core/collection/array/array_remove_at.js +30 -0
  25. package/src/core/geom/3d/quaternion/quat3_look_rotation.d.ts +37 -0
  26. package/src/core/geom/3d/quaternion/quat3_look_rotation.d.ts.map +1 -0
  27. package/src/core/geom/3d/quaternion/quat3_look_rotation.js +172 -0
  28. package/src/core/geom/Quaternion.d.ts +1 -0
  29. package/src/core/geom/Quaternion.d.ts.map +1 -1
  30. package/src/core/geom/Quaternion.js +12 -48
  31. package/src/engine/Engine.d.ts.map +1 -1
  32. package/src/engine/Engine.js +9 -4
  33. package/src/engine/ecs/async/WORKER_SYSTEM_PLAN.md +27 -11
  34. package/src/engine/ecs/storage/populateEngineSerializationRegistry.d.ts.map +1 -1
  35. package/src/engine/ecs/storage/populateEngineSerializationRegistry.js +21 -0
  36. package/src/engine/ecs/transform/t64_look_rotation.d.ts +4 -4
  37. package/src/engine/ecs/transform/t64_look_rotation.d.ts.map +1 -1
  38. package/src/engine/ecs/transform/t64_look_rotation.js +7 -18
  39. package/src/engine/graphics/ecs/camera/topdown/TopDownCameraControllerSystem.d.ts.map +1 -1
  40. package/src/engine/graphics/ecs/camera/topdown/TopDownCameraControllerSystem.js +30 -1
  41. package/src/engine/graphics/ecs/particles/ParticleEffect.d.ts +2 -2
  42. package/src/engine/graphics/ecs/particles/ParticleEffect.d.ts.map +1 -1
  43. package/src/engine/graphics/ecs/particles/ParticleEffect.js +7 -7
  44. package/src/engine/graphics/ecs/particles/ParticleEffectSerializationAdapter.d.ts +8 -0
  45. package/src/engine/graphics/ecs/particles/ParticleEffectSerializationAdapter.d.ts.map +1 -1
  46. package/src/engine/graphics/ecs/particles/ParticleEffectSerializationAdapter.js +11 -3
  47. package/src/engine/graphics/ecs/particles/ParticleEffectSerializationUpgrader_1_2.d.ts +26 -0
  48. package/src/engine/graphics/ecs/particles/ParticleEffectSerializationUpgrader_1_2.d.ts.map +1 -0
  49. package/src/engine/graphics/ecs/particles/ParticleEffectSerializationUpgrader_1_2.js +91 -0
  50. package/src/engine/graphics3/GPUParticleEmitterSystem.d.ts +6 -0
  51. package/src/engine/graphics3/GPUParticleEmitterSystem.d.ts.map +1 -1
  52. package/src/engine/graphics3/GPUParticleEmitterSystem.js +72 -29
  53. package/src/engine/graphics3/GraphicsEngine.d.ts.map +1 -1
  54. package/src/engine/graphics3/GraphicsEngine.js +8 -1
  55. package/src/engine/graphics3/ParticipatingMedia.d.ts +84 -1
  56. package/src/engine/graphics3/ParticipatingMedia.d.ts.map +1 -1
  57. package/src/engine/graphics3/ParticipatingMedia.js +139 -5
  58. package/src/engine/graphics3/ParticipatingMediaSerializationAdapter.d.ts +6 -2
  59. package/src/engine/graphics3/ParticipatingMediaSerializationAdapter.d.ts.map +1 -1
  60. package/src/engine/graphics3/ParticipatingMediaSerializationAdapter.js +29 -4
  61. package/src/engine/graphics3/ParticipatingMediaSerializationUpgrader_0_1.d.ts +10 -0
  62. package/src/engine/graphics3/ParticipatingMediaSerializationUpgrader_0_1.d.ts.map +1 -0
  63. package/src/engine/graphics3/ParticipatingMediaSerializationUpgrader_0_1.js +38 -0
  64. package/src/engine/graphics3/ParticipatingMediaSystem.d.ts.map +1 -1
  65. package/src/engine/graphics3/ParticipatingMediaSystem.js +46 -3
  66. package/src/engine/input/devices/KeyboardDevice.d.ts +1 -0
  67. package/src/engine/input/devices/KeyboardDevice.d.ts.map +1 -1
  68. package/src/engine/input/devices/KeyboardDevice.js +7 -6
  69. package/src/engine/navigation/ecs/path_following/PathFollowingSystem.d.ts.map +1 -1
  70. package/src/engine/navigation/ecs/path_following/PathFollowingSystem.js +15 -2
  71. package/src/engine/network/CONGESTION_CONTROL.md +9 -9
  72. package/src/engine/network/MESSAGE_TRANSPORT.md +364 -0
  73. package/src/engine/network/NetworkSession.d.ts +47 -16
  74. package/src/engine/network/NetworkSession.d.ts.map +1 -1
  75. package/src/engine/network/NetworkSession.js +556 -292
  76. package/src/engine/network/README.md +104 -28
  77. package/src/engine/network/SMOOTHNESS_DESIGN.md +13 -5
  78. package/src/engine/network/diagnostics/BandwidthMeter.d.ts +1 -1
  79. package/src/engine/network/diagnostics/BandwidthMeter.js +1 -1
  80. package/src/engine/network/orchestrator/HostJoin.d.ts +111 -0
  81. package/src/engine/network/orchestrator/HostJoin.d.ts.map +1 -0
  82. package/src/engine/network/orchestrator/HostJoin.js +271 -0
  83. package/src/engine/network/orchestrator/NetworkPeer.d.ts +151 -112
  84. package/src/engine/network/orchestrator/NetworkPeer.d.ts.map +1 -1
  85. package/src/engine/network/orchestrator/NetworkPeer.js +450 -499
  86. package/src/engine/network/orchestrator/PendingSlices.d.ts +30 -0
  87. package/src/engine/network/orchestrator/PendingSlices.d.ts.map +1 -0
  88. package/src/engine/network/orchestrator/PendingSlices.js +83 -0
  89. package/src/engine/network/orchestrator/ReliableFrames.d.ts +34 -0
  90. package/src/engine/network/orchestrator/ReliableFrames.d.ts.map +1 -0
  91. package/src/engine/network/orchestrator/ReliableFrames.js +96 -0
  92. package/src/engine/network/orchestrator/ServerAuthoritativeClient.d.ts +77 -10
  93. package/src/engine/network/orchestrator/ServerAuthoritativeClient.d.ts.map +1 -1
  94. package/src/engine/network/orchestrator/ServerAuthoritativeClient.js +236 -61
  95. package/src/engine/network/orchestrator/ServerAuthoritativeServer.d.ts +59 -23
  96. package/src/engine/network/orchestrator/ServerAuthoritativeServer.d.ts.map +1 -1
  97. package/src/engine/network/orchestrator/ServerAuthoritativeServer.js +213 -198
  98. package/src/engine/network/replication/Replicator.d.ts +15 -4
  99. package/src/engine/network/replication/Replicator.d.ts.map +1 -1
  100. package/src/engine/network/replication/Replicator.js +57 -17
  101. package/src/engine/network/sim/ActionLog.d.ts +32 -5
  102. package/src/engine/network/sim/ActionLog.d.ts.map +1 -1
  103. package/src/engine/network/sim/ActionLog.js +47 -5
  104. package/src/engine/network/sim/SimActionExecutor.d.ts +42 -2
  105. package/src/engine/network/sim/SimActionExecutor.d.ts.map +1 -1
  106. package/src/engine/network/sim/SimActionExecutor.js +100 -4
  107. package/src/engine/network/sim/Snapshotter.d.ts +12 -0
  108. package/src/engine/network/sim/Snapshotter.d.ts.map +1 -1
  109. package/src/engine/network/sim/Snapshotter.js +43 -0
  110. package/src/engine/network/state/Baseline.d.ts +1 -1
  111. package/src/engine/network/state/Baseline.js +1 -1
  112. package/src/engine/network/state/FrameBufferRing.d.ts +25 -6
  113. package/src/engine/network/state/FrameBufferRing.d.ts.map +1 -1
  114. package/src/engine/network/state/FrameBufferRing.js +51 -6
  115. package/src/engine/network/state/InputRing.d.ts +4 -0
  116. package/src/engine/network/state/InputRing.d.ts.map +1 -1
  117. package/src/engine/network/state/InputRing.js +7 -0
  118. package/src/engine/network/state/RecordArrivalRing.d.ts +57 -0
  119. package/src/engine/network/state/RecordArrivalRing.d.ts.map +1 -0
  120. package/src/engine/network/state/RecordArrivalRing.js +144 -0
  121. package/src/engine/network/transport/DeferredTransport.d.ts.map +1 -1
  122. package/src/engine/network/transport/DeferredTransport.js +1 -0
  123. package/src/engine/network/transport/LoopbackTransport.d.ts.map +1 -1
  124. package/src/engine/network/transport/LoopbackTransport.js +4 -2
  125. package/src/engine/network/transport/Transport.d.ts +7 -0
  126. package/src/engine/network/transport/Transport.d.ts.map +1 -1
  127. package/src/engine/network/transport/Transport.js +8 -0
  128. package/src/engine/network/transport/adapters/NodeUDPTransport.d.ts.map +1 -1
  129. package/src/engine/network/transport/adapters/NodeUDPTransport.js +20 -5
  130. package/src/engine/network/transport/adapters/WebRTCDataChannelTransport.d.ts.map +1 -1
  131. package/src/engine/network/transport/adapters/WebRTCDataChannelTransport.js +8 -0
  132. package/src/engine/network/transport/adapters/WebTransportTransport.d.ts.map +1 -1
  133. package/src/engine/network/transport/adapters/WebTransportTransport.js +6 -0
  134. package/src/engine/network/transport/connection/Connection.d.ts +191 -0
  135. package/src/engine/network/transport/connection/Connection.d.ts.map +1 -0
  136. package/src/engine/network/transport/connection/Connection.js +1262 -0
  137. package/src/engine/network/transport/connection/RangeSet.d.ts +94 -0
  138. package/src/engine/network/transport/connection/RangeSet.d.ts.map +1 -0
  139. package/src/engine/network/transport/connection/RangeSet.js +260 -0
  140. package/src/engine/network/transport/connection/RxStream.d.ts +48 -0
  141. package/src/engine/network/transport/connection/RxStream.d.ts.map +1 -0
  142. package/src/engine/network/transport/connection/RxStream.js +211 -0
  143. package/src/engine/network/transport/connection/TxStream.d.ts +90 -0
  144. package/src/engine/network/transport/connection/TxStream.d.ts.map +1 -0
  145. package/src/engine/network/transport/connection/TxStream.js +243 -0
  146. package/src/engine/network/transport/connection/bytes_copy.d.ts +17 -0
  147. package/src/engine/network/transport/connection/bytes_copy.d.ts.map +1 -0
  148. package/src/engine/network/transport/connection/bytes_copy.js +34 -0
  149. package/src/engine/network/transport/connection/varint.d.ts +46 -0
  150. package/src/engine/network/transport/connection/varint.d.ts.map +1 -0
  151. package/src/engine/network/transport/connection/varint.js +107 -0
  152. package/src/engine/physics/cloth/MEASUREMENTS.md +354 -0
  153. package/src/engine/physics/cloth/PLAN.md +85 -5
  154. package/src/engine/physics/cloth/ecs/ClothInstance.d.ts +0 -12
  155. package/src/engine/physics/cloth/ecs/ClothInstance.d.ts.map +1 -1
  156. package/src/engine/physics/cloth/ecs/ClothInstance.js +0 -13
  157. package/src/engine/physics/cloth/ecs/ClothSystem.d.ts +2 -1
  158. package/src/engine/physics/cloth/ecs/ClothSystem.d.ts.map +1 -1
  159. package/src/engine/physics/cloth/ecs/ClothSystem.js +7 -1
  160. package/src/engine/physics/cloth/ecs/ClothWorld.d.ts.map +1 -1
  161. package/src/engine/physics/cloth/ecs/ClothWorld.js +4 -15
  162. package/src/engine/physics/cloth/ecs/WorkerClothSystem.d.ts +2 -1
  163. package/src/engine/physics/cloth/ecs/WorkerClothSystem.d.ts.map +1 -1
  164. package/src/engine/physics/cloth/ecs/WorkerClothSystem.js +6 -1
  165. package/src/engine/physics/cloth/ecs/cloth_build_rows.d.ts.map +1 -1
  166. package/src/engine/physics/cloth/ecs/cloth_build_rows.js +20 -10
  167. package/src/engine/physics/cloth/playground/collide.html +5 -3
  168. package/src/engine/physics/cloth/playground/collide_main.js +14 -13
  169. package/src/engine/physics/cloth/solver/ClothState.d.ts +30 -2
  170. package/src/engine/physics/cloth/solver/ClothState.d.ts.map +1 -1
  171. package/src/engine/physics/cloth/solver/ClothState.js +62 -4
  172. package/src/engine/physics/cloth/solver/cloth_self_find.d.ts +11 -3
  173. package/src/engine/physics/cloth/solver/cloth_self_find.d.ts.map +1 -1
  174. package/src/engine/physics/cloth/solver/cloth_self_find.js +52 -11
  175. package/src/engine/physics/cloth/solver/cloth_self_radius.d.ts +42 -0
  176. package/src/engine/physics/cloth/solver/cloth_self_radius.d.ts.map +1 -0
  177. package/src/engine/physics/cloth/solver/cloth_self_radius.js +64 -0
  178. package/src/engine/physics/cloth/solver/cloth_solver_constants.d.ts +99 -24
  179. package/src/engine/physics/cloth/solver/cloth_solver_constants.d.ts.map +1 -1
  180. package/src/engine/physics/cloth/solver/cloth_solver_constants.js +102 -25
  181. package/src/engine/physics/cloth/solver/cloth_step.d.ts +5 -1
  182. package/src/engine/physics/cloth/solver/cloth_step.d.ts.map +1 -1
  183. package/src/engine/physics/cloth/solver/cloth_step.js +13 -3
  184. package/src/engine/physics/cloth/solver/cloth_step_instance.d.ts +0 -1
  185. package/src/engine/physics/cloth/solver/cloth_step_instance.d.ts.map +1 -1
  186. package/src/engine/physics/cloth/solver/cloth_step_instance.js +12 -14
  187. package/src/engine/physics/cloth/solver/constraint/cloth_contact_row.d.ts +23 -4
  188. package/src/engine/physics/cloth/solver/constraint/cloth_contact_row.d.ts.map +1 -1
  189. package/src/engine/physics/cloth/solver/constraint/cloth_contact_row.js +36 -8
  190. package/src/engine/physics/cloth/solver/constraint/cloth_self_row.d.ts.map +1 -1
  191. package/src/engine/physics/cloth/solver/constraint/cloth_self_row.js +4 -2
  192. package/src/engine/physics/fluid/ecs/FluidObstacleSystem.d.ts +4 -4
  193. package/src/engine/sound/ecs/audio/AudioEmitter.d.ts +38 -7
  194. package/src/engine/sound/ecs/audio/AudioEmitter.d.ts.map +1 -1
  195. package/src/engine/sound/ecs/audio/AudioEmitter.js +35 -7
  196. package/src/engine/sound/ecs/audio/AudioEmitterSerializationAdapter.d.ts.map +1 -1
  197. package/src/engine/sound/ecs/audio/AudioEmitterSerializationAdapter.js +5 -1
  198. package/src/engine/sound/ecs/audio/AudioEmitterSerializationUpgrader_0_1.d.ts +18 -0
  199. package/src/engine/sound/ecs/audio/AudioEmitterSerializationUpgrader_0_1.d.ts.map +1 -0
  200. package/src/engine/sound/ecs/audio/AudioEmitterSerializationUpgrader_0_1.js +48 -0
  201. package/src/engine/sound/ecs/audio/AudioEmitterSystem.d.ts +12 -2
  202. package/src/engine/sound/ecs/audio/AudioEmitterSystem.d.ts.map +1 -1
  203. package/src/engine/sound/ecs/audio/AudioEmitterSystem.js +173 -9
  204. package/src/engine/sound/ecs/audio/LiveEmitterSet.d.ts +9 -3
  205. package/src/engine/sound/ecs/audio/LiveEmitterSet.d.ts.map +1 -1
  206. package/src/engine/sound/ecs/audio/LiveEmitterSet.js +28 -8
  207. package/src/engine/sound/ecs/trigger/AudioEventTrigger.d.ts +8 -0
  208. package/src/engine/sound/ecs/trigger/AudioEventTrigger.d.ts.map +1 -1
  209. package/src/engine/sound/ecs/trigger/AudioEventTriggerSerializationAdapter.d.ts.map +1 -1
  210. package/src/engine/sound/ecs/trigger/AudioEventTriggerSerializationAdapter.js +5 -1
  211. package/src/engine/sound/ecs/trigger/AudioEventTriggerSerializationUpgrader_0_1.d.ts +18 -0
  212. package/src/engine/sound/ecs/trigger/AudioEventTriggerSerializationUpgrader_0_1.d.ts.map +1 -0
  213. package/src/engine/sound/ecs/trigger/AudioEventTriggerSerializationUpgrader_0_1.js +51 -0
  214. package/src/engine/sound/ecs/trigger/AudioEventTriggerSystem.d.ts.map +1 -1
  215. package/src/engine/sound/ecs/trigger/AudioEventTriggerSystem.js +15 -1
  216. package/src/engine/sound/sopra/README.md +768 -644
  217. package/src/engine/sound/sopra/SopraEngine.d.ts +104 -8
  218. package/src/engine/sound/sopra/SopraEngine.d.ts.map +1 -1
  219. package/src/engine/sound/sopra/SopraEngine.js +327 -12
  220. package/src/engine/sound/sopra/definition/EventDescription.d.ts +28 -2
  221. package/src/engine/sound/sopra/definition/EventDescription.d.ts.map +1 -1
  222. package/src/engine/sound/sopra/definition/EventDescription.js +55 -5
  223. package/src/engine/sound/sopra/definition/EventDescriptionSerializationAdapter.d.ts +10 -0
  224. package/src/engine/sound/sopra/definition/EventDescriptionSerializationAdapter.d.ts.map +1 -1
  225. package/src/engine/sound/sopra/definition/EventDescriptionSerializationAdapter.js +77 -55
  226. package/src/engine/sound/sopra/definition/EventDescriptionSerializationUpgrader_0_1.d.ts +31 -0
  227. package/src/engine/sound/sopra/definition/EventDescriptionSerializationUpgrader_0_1.d.ts.map +1 -0
  228. package/src/engine/sound/sopra/definition/EventDescriptionSerializationUpgrader_0_1.js +75 -0
  229. package/src/engine/sound/sopra/definition/effect/AbstractAudioEffect.d.ts +38 -9
  230. package/src/engine/sound/sopra/definition/effect/AbstractAudioEffect.d.ts.map +1 -1
  231. package/src/engine/sound/sopra/definition/effect/AbstractAudioEffect.js +34 -5
  232. package/src/engine/sound/sopra/definition/effect/CompressorEffect.d.ts +7 -2
  233. package/src/engine/sound/sopra/definition/effect/CompressorEffect.d.ts.map +1 -1
  234. package/src/engine/sound/sopra/definition/effect/CompressorEffect.js +137 -122
  235. package/src/engine/sound/sopra/definition/effect/EqEffect.d.ts +3 -1
  236. package/src/engine/sound/sopra/definition/effect/EqEffect.d.ts.map +1 -1
  237. package/src/engine/sound/sopra/definition/effect/EqEffect.js +146 -131
  238. package/src/engine/sound/sopra/definition/effect/ReverbEffect.d.ts +1 -0
  239. package/src/engine/sound/sopra/definition/effect/ReverbEffect.d.ts.map +1 -1
  240. package/src/engine/sound/sopra/definition/effect/ReverbEffect.js +6 -1
  241. package/src/engine/sound/sopra/runtime/BusGraph.d.ts +44 -2
  242. package/src/engine/sound/sopra/runtime/BusGraph.d.ts.map +1 -1
  243. package/src/engine/sound/sopra/runtime/BusGraph.js +83 -43
  244. package/src/engine/sound/sopra/runtime/EffectChain.d.ts +96 -0
  245. package/src/engine/sound/sopra/runtime/EffectChain.d.ts.map +1 -0
  246. package/src/engine/sound/sopra/runtime/EffectChain.js +286 -0
  247. package/src/engine/sound/sopra/runtime/EffectParamOverrides.d.ts +123 -0
  248. package/src/engine/sound/sopra/runtime/EffectParamOverrides.d.ts.map +1 -0
  249. package/src/engine/sound/sopra/runtime/EffectParamOverrides.js +320 -0
  250. package/src/engine/sound/sopra/runtime/EventInstance.d.ts +55 -5
  251. package/src/engine/sound/sopra/runtime/EventInstance.d.ts.map +1 -1
  252. package/src/engine/sound/sopra/runtime/EventInstance.js +201 -26
  253. package/src/engine/sound/sopra/serialization/populateSopraSerializationRegistry.d.ts +2 -1
  254. package/src/engine/sound/sopra/serialization/populateSopraSerializationRegistry.d.ts.map +1 -1
  255. package/src/engine/sound/sopra/serialization/populateSopraSerializationRegistry.js +6 -1
  256. package/src/engine/sound/sopra/serialization/sopraSerializationHarness.d.ts +15 -0
  257. package/src/engine/sound/sopra/serialization/sopraSerializationHarness.d.ts.map +1 -1
  258. package/src/engine/sound/sopra/serialization/sopraSerializationHarness.js +32 -0
  259. package/src/engine/sound/sopra/util/MockAudioContext.d.ts.map +1 -1
  260. package/src/engine/sound/sopra/util/MockAudioContext.js +3 -0
  261. package/src/engine/sound/sopra/util/fadeOutAndStop.d.ts +13 -3
  262. package/src/engine/sound/sopra/util/fadeOutAndStop.d.ts.map +1 -1
  263. package/src/engine/sound/sopra/util/fadeOutAndStop.js +25 -13
  264. package/src/shade/RENDERER_CONTRACT.md +6 -3
  265. package/src/shade/device/SHADE_DEVICE_FLOOR.d.ts +24 -0
  266. package/src/shade/device/SHADE_DEVICE_FLOOR.d.ts.map +1 -0
  267. package/src/shade/device/SHADE_DEVICE_FLOOR.js +34 -0
  268. package/src/shade/device/ShadeDeviceFailure.d.ts +12 -5
  269. package/src/shade/device/ShadeDeviceFailure.d.ts.map +1 -1
  270. package/src/shade/device/ShadeDeviceFailure.js +17 -8
  271. package/src/shade/device/ShadeDeviceFailureReason.d.ts +1 -1
  272. package/src/shade/device/ShadeDeviceFailureReason.js +2 -2
  273. package/src/shade/device/mock/SoftwareGPUDevice.d.ts +15 -0
  274. package/src/shade/device/mock/SoftwareGPUDevice.d.ts.map +1 -1
  275. package/src/shade/device/mock/SoftwareGPUDevice.js +21 -0
  276. package/src/shade/device/pipeline/ComputePipelineManager.d.ts +20 -0
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  724. package/src/shade/renderer/texture/GPUTextureContext.d.ts.map +1 -1
  725. package/src/shade/renderer/texture/GPUTextureContext.js +24 -0
  726. package/src/shade/renderer/texture/atlas/GPUTileAtlas3D.d.ts +219 -0
  727. package/src/shade/renderer/texture/atlas/GPUTileAtlas3D.d.ts.map +1 -0
  728. package/src/shade/renderer/texture/atlas/GPUTileAtlas3D.js +671 -0
  729. package/src/shade/renderer/volumetrics/GPUSceneVolumetrics.d.ts +26 -2
  730. package/src/shade/renderer/volumetrics/GPUSceneVolumetrics.d.ts.map +1 -1
  731. package/src/shade/renderer/volumetrics/GPUSceneVolumetrics.js +108 -4
  732. package/src/shade/renderer/volumetrics/GPUViewVolumetrics.d.ts +5 -1
  733. package/src/shade/renderer/volumetrics/GPUViewVolumetrics.d.ts.map +1 -1
  734. package/src/shade/renderer/volumetrics/GPUViewVolumetrics.js +6 -0
  735. package/src/shade/renderer/volumetrics/NOTES.md +50 -0
  736. package/src/shade/renderer/volumetrics/PARTICIPATING_MEDIA_VOLUME_STRUCT.d.ts.map +1 -1
  737. package/src/shade/renderer/volumetrics/PARTICIPATING_MEDIA_VOLUME_STRUCT.js +30 -1
  738. package/src/shade/renderer/volumetrics/ParticipatingMediaVolume.d.ts +51 -13
  739. package/src/shade/renderer/volumetrics/ParticipatingMediaVolume.d.ts.map +1 -1
  740. package/src/shade/renderer/volumetrics/ParticipatingMediaVolume.js +98 -13
  741. package/src/shade/renderer/volumetrics/SceneVolumetrics.d.ts +9 -0
  742. package/src/shade/renderer/volumetrics/SceneVolumetrics.d.ts.map +1 -1
  743. package/src/shade/renderer/volumetrics/SceneVolumetrics.js +78 -68
  744. package/src/shade/renderer/volumetrics/VOLUMETRIC_NOISE_PLAN_2026_10_15.md +326 -0
  745. package/src/shade/renderer/volumetrics/chunk_participating_media_volume_sample.d.ts +7 -4
  746. package/src/shade/renderer/volumetrics/chunk_participating_media_volume_sample.d.ts.map +1 -1
  747. package/src/shade/renderer/volumetrics/chunk_participating_media_volume_sample.js +21 -9
  748. package/src/shade/renderer/volumetrics/chunk_volumetrics_froxel_uvw_from_clip.d.ts +19 -0
  749. package/src/shade/renderer/volumetrics/chunk_volumetrics_froxel_uvw_from_clip.d.ts.map +1 -0
  750. package/src/shade/renderer/volumetrics/chunk_volumetrics_froxel_uvw_from_clip.js +53 -0
  751. package/src/shade/renderer/volumetrics/chunk_volumetrics_sample_froxel_extinction.d.ts +12 -3
  752. package/src/shade/renderer/volumetrics/chunk_volumetrics_sample_froxel_extinction.d.ts.map +1 -1
  753. package/src/shade/renderer/volumetrics/chunk_volumetrics_sample_froxel_extinction.js +85 -48
  754. package/src/shade/renderer/volumetrics/graph_build_froxel_irradiance.d.ts +4 -1
  755. package/src/shade/renderer/volumetrics/graph_build_froxel_irradiance.d.ts.map +1 -1
  756. package/src/shade/renderer/volumetrics/graph_build_froxel_irradiance.js +4 -1
  757. package/src/shade/renderer/volumetrics/graph_build_volumetrics.d.ts +4 -1
  758. package/src/shade/renderer/volumetrics/graph_build_volumetrics.d.ts.map +1 -1
  759. package/src/shade/renderer/volumetrics/graph_build_volumetrics.js +21 -1
  760. package/src/shade/renderer/volumetrics/noise/PARTICIPATING_MEDIA_NOISE.d.ts +98 -0
  761. package/src/shade/renderer/volumetrics/noise/PARTICIPATING_MEDIA_NOISE.d.ts.map +1 -0
  762. package/src/shade/renderer/volumetrics/noise/PARTICIPATING_MEDIA_NOISE.js +115 -0
  763. package/src/shade/renderer/volumetrics/noise/VOLUMETRICS_NOISE_TILE_BAKE_SETTINGS_STRUCT.d.ts +9 -0
  764. package/src/shade/renderer/volumetrics/noise/VOLUMETRICS_NOISE_TILE_BAKE_SETTINGS_STRUCT.d.ts.map +1 -0
  765. package/src/shade/renderer/volumetrics/noise/VOLUMETRICS_NOISE_TILE_BAKE_SETTINGS_STRUCT.js +24 -0
  766. package/src/shade/renderer/volumetrics/noise/bake_volumetrics_noise_tile.d.ts +27 -0
  767. package/src/shade/renderer/volumetrics/noise/bake_volumetrics_noise_tile.d.ts.map +1 -0
  768. package/src/shade/renderer/volumetrics/noise/bake_volumetrics_noise_tile.js +91 -0
  769. package/src/shade/renderer/volumetrics/noise/chunk_participating_media_noise.d.ts +35 -0
  770. package/src/shade/renderer/volumetrics/noise/chunk_participating_media_noise.d.ts.map +1 -0
  771. package/src/shade/renderer/volumetrics/noise/chunk_participating_media_noise.js +92 -0
  772. package/src/shade/renderer/volumetrics/noise/shader_volumetrics_noise_tile_bake.d.ts +10 -0
  773. package/src/shade/renderer/volumetrics/noise/shader_volumetrics_noise_tile_bake.d.ts.map +1 -0
  774. package/src/shade/renderer/volumetrics/noise/shader_volumetrics_noise_tile_bake.js +121 -0
  775. package/src/shade/renderer/volumetrics/shader_volumetrics_build_participating_media.d.ts.map +1 -1
  776. package/src/shade/renderer/volumetrics/shader_volumetrics_build_participating_media.js +38 -3
  777. package/src/shade/renderer/volumetrics/shader_volumetrics_build_sun_shadow_volume.d.ts.map +1 -1
  778. package/src/shade/renderer/volumetrics/shader_volumetrics_build_sun_shadow_volume.js +311 -290
  779. package/src/shade/renderer/volumetrics/volumetrics_position_world_to_froxel_uvw.d.ts.map +1 -1
  780. package/src/shade/renderer/volumetrics/volumetrics_position_world_to_froxel_uvw.js +28 -49
  781. package/src/shade/renderer/water/GPUWaterRenderer.d.ts +3 -1
  782. package/src/shade/renderer/water/GPUWaterRenderer.d.ts.map +1 -1
  783. package/src/shade/renderer/water/GPUWaterRenderer.js +24 -18
  784. package/src/shade/renderer/water/chunk_water_transport.d.ts +0 -1
  785. package/src/shade/renderer/water/chunk_water_transport.d.ts.map +1 -1
  786. package/src/shade/renderer/water/chunk_water_transport.js +0 -17
  787. package/src/shade/renderer/water/shader_water.d.ts +4 -2
  788. package/src/shade/renderer/water/shader_water.d.ts.map +1 -1
  789. package/src/shade/renderer/water/shader_water.js +27 -16
  790. package/src/shade/renderer/water/shader_water_avboit.d.ts +0 -4
  791. package/src/shade/renderer/water/shader_water_avboit.d.ts.map +1 -1
  792. package/src/shade/renderer/water/shader_water_avboit.js +0 -63
  793. package/src/shade/wgsl/emulator/WGSLJavaScriptCompiler.d.ts.map +1 -1
  794. package/src/shade/wgsl/emulator/WGSLJavaScriptCompiler.js +43 -9
  795. package/src/view/graphics/GraphicsContextFailureView.d.ts +1 -2
  796. package/src/view/graphics/GraphicsContextFailureView.d.ts.map +1 -1
  797. package/src/view/graphics/GraphicsContextFailureView.js +1 -2
  798. package/src/engine/network/transport/Channel.d.ts +0 -85
  799. package/src/engine/network/transport/Channel.d.ts.map +0 -1
  800. package/src/engine/network/transport/Channel.js +0 -336
  801. package/src/engine/network/transport/ReliableCommandPipeline.d.ts +0 -155
  802. package/src/engine/network/transport/ReliableCommandPipeline.d.ts.map +0 -1
  803. package/src/engine/network/transport/ReliableCommandPipeline.js +0 -335
  804. package/src/engine/network/transport/fragments/FragmentAssembler.d.ts +0 -105
  805. package/src/engine/network/transport/fragments/FragmentAssembler.d.ts.map +0 -1
  806. package/src/engine/network/transport/fragments/FragmentAssembler.js +0 -350
  807. package/src/engine/network/transport/fragments/FragmentRetention.d.ts +0 -103
  808. package/src/engine/network/transport/fragments/FragmentRetention.d.ts.map +0 -1
  809. package/src/engine/network/transport/fragments/FragmentRetention.js +0 -191
  810. package/src/engine/network/transport/fragments/fragment_send.d.ts +0 -61
  811. package/src/engine/network/transport/fragments/fragment_send.d.ts.map +0 -1
  812. package/src/engine/network/transport/fragments/fragment_send.js +0 -157
  813. package/src/engine/network/transport/fragments/packet_size.d.ts +0 -99
  814. package/src/engine/network/transport/fragments/packet_size.d.ts.map +0 -1
  815. package/src/engine/network/transport/fragments/packet_size.js +0 -107
  816. package/src/shade/renderer/shader/chunk/color/sRGB/chunk_RRTAndODTFit.d.ts +0 -6
  817. package/src/shade/renderer/shader/chunk/color/sRGB/chunk_RRTAndODTFit.d.ts.map +0 -1
  818. package/src/shade/renderer/shader/chunk/color/sRGB/chunk_RRTAndODTFit.js +0 -16
  819. package/src/shade/renderer/shader/chunk/color/tonemap/chunk_tonemap_aces.d.ts +0 -7
  820. package/src/shade/renderer/shader/chunk/color/tonemap/chunk_tonemap_aces.d.ts.map +0 -1
  821. package/src/shade/renderer/shader/chunk/color/tonemap/chunk_tonemap_aces.js +0 -46
  822. package/src/shade/renderer/shader/chunk/color/tonemap/chunk_tonemap_agx.d.ts +0 -10
  823. package/src/shade/renderer/shader/chunk/color/tonemap/chunk_tonemap_agx.d.ts.map +0 -1
  824. package/src/shade/renderer/shader/chunk/color/tonemap/chunk_tonemap_agx.js +0 -127
  825. package/src/shade/renderer/shader/chunk/color/tonemap/chunk_tonemap_pbr_neutral.d.ts +0 -7
  826. package/src/shade/renderer/shader/chunk/color/tonemap/chunk_tonemap_pbr_neutral.d.ts.map +0 -1
  827. package/src/shade/renderer/shader/chunk/color/tonemap/chunk_tonemap_pbr_neutral.js +0 -39
@@ -1,7 +1,6 @@
1
1
  import { assert } from "../../../core/assert.js";
2
2
  import { BinaryBuffer } from "../../../core/binary/BinaryBuffer.js";
3
3
  import { binarySearchHighIndex } from "../../../core/collection/array/binarySearchHighIndex.js";
4
- import { fastArrayEquals } from "../../../core/collection/array/fastArrayEquals.js";
5
4
  import Signal from "../../../core/events/signal/Signal.js";
6
5
  import { number_compare_ascending } from "../../../core/primitives/numbers/number_compare_ascending.js";
7
6
  import { NetworkIdentity } from "../ecs/components/NetworkIdentity.js";
@@ -11,6 +10,7 @@ import { AlwaysRelevantScope } from "../replication/ScopeFilter.js";
11
10
  import { ActionRecordCursor } from "../sim/ActionRecordCursor.js";
12
11
  import { RewindEngine } from "../sim/RewindEngine.js";
13
12
  import { SENDER_DERIVED, SENDER_LOCAL, SENDER_RECORDED } from "../sim/SimActionExecutor.js";
13
+ import { RecordArrivalRing } from "../state/RecordArrivalRing.js";
14
14
  import { NetworkPeer } from "./NetworkPeer.js";
15
15
 
16
16
  /**
@@ -43,10 +43,12 @@ export const LateInput = Object.freeze({
43
43
  * 1. Inbound action packets do NOT execute on arrival. Instead, a deferral
44
44
  * hook on the {@link Replicator} drops them into a per-tick pending log
45
45
  * tagged with `(client_frame, sender_id, type_id, payload_bytes)` —
46
- * unless the action log already holds that record. The action stream
47
- * re-sends every unconfirmed frame each tick, so most arrivals at any
48
- * real latency are copies of applied records; those are dropped where
49
- * they arrive, and pending holds only input the log does not.
46
+ * unless the record has arrived before. A record is known by
47
+ * `(sender, frame, ordinal)`, never by its bytes; a per-sender
48
+ * {@link RecordArrivalRing} answers that. The action stream re-sends
49
+ * every unconfirmed frame each tick, so most arrivals at any real latency
50
+ * are copies of applied records; those are dropped where they arrive, and
51
+ * pending holds only input that is new.
50
52
  * 2. Once per server tick, `tick(current_frame)` consumes the pending log:
51
53
  * - Rejects entries older than the action_log's rewindable window.
52
54
  * - Determines `replay_start`: the oldest pending frame, which by the
@@ -123,7 +125,7 @@ export class ServerAuthoritativeServer {
123
125
  #carried_scratch = [];
124
126
  #sort_scratch = /** @type {Array<{sender_id:number, type_id:number, payload:Uint8Array}>} */ ([]);
125
127
  #payload_buf;
126
- // Walks a frame's records, for the history read and the arrival check.
128
+ // Walks a frame's records, for the history read.
127
129
  #cursor = new ActionRecordCursor();
128
130
  // Locally-authored actions waiting for the next fresh frame. Parallel
129
131
  // arrays, serialized at enqueue time so the caller's instance is not
@@ -133,8 +135,8 @@ export class ServerAuthoritativeServer {
133
135
  #local_payloads = /** @type {Uint8Array[]} */ ([]);
134
136
  #local_buf;
135
137
  /**
136
- * Count of inbound pending entries dropped by the future-lead / total
137
- * bounds. See {@link onPendingActionDropped}.
138
+ * Count of inbound pending entries dropped: tagged past the future horizon, below the
139
+ * rewindable window, or over the total cap. See {@link onPendingActionDropped}.
138
140
  * @private @type {number}
139
141
  */
140
142
  #pending_dropped = 0;
@@ -144,13 +146,15 @@ export class ServerAuthoritativeServer {
144
146
  */
145
147
  #open_sim_frame = -1;
146
148
  /**
147
- * Late input already folded into a later frame under {@link LateInput.Apply}, by the frame it
148
- * was tagged for. The log does not hold it at that frame, so without this a retransmission of
149
- * the frame — routine until the ack round-trips — would read as new input and apply again.
150
- * Trimmed to the rewindable window like pending.
151
- * @type {Map<number, Array<{sender_id: number, type_id: number, payload: Uint8Array}>>}
149
+ * Per sender, which records of its frames have arrived — by the frame the sender tagged and the
150
+ * record's ordinal in that frame, which is a record's identity on the stream. The stream re-sends
151
+ * every unconfirmed frame each tick, and this is how a copy is told from a new record; the bytes
152
+ * take no part (see {@link #pending_add}). A ring spans the oldest rewindable frame to the future
153
+ * horizon; what is tagged outside that is dropped before it is marked. Never cleared for a peer:
154
+ * one that drops and resumes re-sends what was not acknowledged, some of which has been applied.
155
+ * @type {Map<number, RecordArrivalRing>}
152
156
  */
153
- #folded = new Map();
157
+ #arrivals = new Map();
154
158
 
155
159
  /**
156
160
  * Most recently simulated frame. `-1` during warmup
@@ -172,11 +176,19 @@ export class ServerAuthoritativeServer {
172
176
  * simulation_delay_ticks?: number,
173
177
  * max_packets_per_tick?: number,
174
178
  * late_input?: LateInput|string,
179
+ * clock: function(): number,
180
+ * tick_period_ms: number,
181
+ * send_rate_bytes_per_second?: number,
182
+ * max_message_bytes?: number,
183
+ * receive_window_bytes?: number,
184
+ * max_queued_bytes?: number,
175
185
  * }} options
176
186
  *
177
187
  * `max_packets_per_tick`: forwarded to {@link NetworkPeer}; how many
178
188
  * action-stream packets a tick may send one peer.
179
189
  *
190
+ * `clock`, `tick_period_ms` and the connection options: forwarded to {@link NetworkPeer}.
191
+ *
180
192
  * `late_input`: see {@link LateInput}. Default {@link LateInput.Rollback}.
181
193
  *
182
194
  * `simulation_delay_ticks`: server-side input buffer (Overwatch-style).
@@ -199,14 +211,22 @@ export class ServerAuthoritativeServer {
199
211
  simulation_delay_ticks = 0,
200
212
  max_pending_future_lead = 256,
201
213
  max_pending_total = 4096,
214
+ max_records_per_frame = 4096,
202
215
  identity_class = NetworkIdentity,
203
216
  server_peer_id = -1,
204
217
  max_packets_per_tick,
205
218
  late_input = LateInput.Rollback,
219
+ clock,
220
+ tick_period_ms,
221
+ send_rate_bytes_per_second,
222
+ max_message_bytes,
223
+ receive_window_bytes,
224
+ max_queued_bytes,
206
225
  }) {
207
226
  assert.isNonNegativeInteger(simulation_delay_ticks, 'simulation_delay_ticks');
208
227
  assert.isPositiveInteger(max_pending_future_lead, 'max_pending_future_lead');
209
228
  assert.isPositiveInteger(max_pending_total, 'max_pending_total');
229
+ assert.isPositiveInteger(max_records_per_frame, 'max_records_per_frame');
210
230
  if (late_input !== LateInput.Rollback && late_input !== LateInput.Apply) {
211
231
  throw new Error(`ServerAuthoritativeServer: late_input must be one of ${Object.values(LateInput).join(', ')}, got '${late_input}'`);
212
232
  }
@@ -227,6 +247,12 @@ export class ServerAuthoritativeServer {
227
247
  frame_capacity,
228
248
  initial_buffer_size,
229
249
  max_packets_per_tick,
250
+ clock,
251
+ tick_period_ms,
252
+ send_rate_bytes_per_second,
253
+ max_message_bytes,
254
+ receive_window_bytes,
255
+ max_queued_bytes,
230
256
  });
231
257
 
232
258
  /** @type {EntityComponentDataset} */
@@ -302,16 +328,27 @@ export class ServerAuthoritativeServer {
302
328
 
303
329
  /**
304
330
  * Absolute backstop on the number of buffered pending entries. Even
305
- * within the future window a peer can vary an action's payload to
306
- * defeat the per-frame dedup and pile up many distinct entries; this
307
- * caps total memory (and the dedup scan cost) regardless. Legitimate
308
- * pending depth is tiny (≈ delay × actions/frame × peers), so this only
309
- * ever trips under abuse. Raise it for very high concurrent-player
310
- * counts.
331
+ * within the future window a peer can claim as many ordinals per frame
332
+ * as it likes and pile up distinct entries; this caps total memory
333
+ * regardless. Legitimate pending depth is tiny (≈ delay × actions/frame
334
+ * × peers), so this only ever trips under abuse. Raise it for very high
335
+ * concurrent-player counts.
311
336
  * @type {number}
312
337
  */
313
338
  this.max_pending_total = max_pending_total;
314
339
 
340
+ /**
341
+ * Upper bound on a record's ordinal — its index in the sender's frame.
342
+ * The ordinal is an attacker-controlled varint and the arrival ring
343
+ * sizes its per-frame bitsets to the ordinals it is asked to mark, so
344
+ * without a ceiling one record claiming to be its frame's 2^30th is a
345
+ * request for gigabytes. A frame is one step of a sender's input;
346
+ * thousands of records in one is not input. Dropped records are
347
+ * reported `'ordinal'` on {@link onPendingActionDropped}.
348
+ * @type {number}
349
+ */
350
+ this.max_records_per_frame = max_records_per_frame;
351
+
315
352
  /**
316
353
  * Running watermark per peer: highest client-tagged frame received
317
354
  * from each peer. {@link buffer_depth_for_peer} reads this minus
@@ -338,10 +375,11 @@ export class ServerAuthoritativeServer {
338
375
 
339
376
  // Switch the Replicator to deferred-execute mode: incoming actions
340
377
  // accumulate in pending until tick() drains them.
341
- this.peer.replicator.on_pending_action = (peer_id, frame_number, type_id, buf, off, len) => {
378
+ this.peer.replicator.on_pending_action = (peer_id, frame_number, type_id, buf, off, len, ordinal) => {
379
+ assert.isNonNegativeInteger(ordinal, 'ordinal');
342
380
  const payload = new Uint8Array(len);
343
381
  payload.set(buf.raw_bytes.subarray(off, off + len));
344
- this.#pending_add(frame_number, peer_id, type_id, payload);
382
+ this.#pending_add(frame_number, ordinal, peer_id, type_id, payload);
345
383
  if (frame_number > this.last_client_frame_processed) {
346
384
  this.last_client_frame_processed = frame_number;
347
385
  }
@@ -422,11 +460,21 @@ export class ServerAuthoritativeServer {
422
460
  this.onRewind = new Signal();
423
461
 
424
462
  /**
425
- * Fired when an inbound pending action is dropped by the future-lead or
426
- * total-capacity bound (i.e. a far-future frame tag or a flood). Args:
427
- * `(sender_id, frame_number, reason)` where `reason` is `'future'` or
428
- * `'capacity'`. Observable so an abusive peer can be logged / kicked;
429
- * the dropped action is simply not buffered.
463
+ * Fired when an inbound pending action is dropped. Args:
464
+ * `(sender_id, frame_number, reason)` where `reason` is `'future'` (tagged
465
+ * past the future horizon), `'capacity'` (the total cap: a flood),
466
+ * `'ordinal'` (a record claiming an index in its frame past
467
+ * `max_records_per_frame`: not input) or `'window'` (tagged for a frame
468
+ * older than the log can rewind to, so it can never be applied where it
469
+ * was tagged — a client that stalled, or one far behind the host's
470
+ * time). A copy of a record that was accepted is recognised before any
471
+ * of these and never reported, however old its frame has become. A
472
+ * record that was never accepted is reported once per copy that
473
+ * arrives: a stalled client's frame is re-sent until its
474
+ * acknowledgement round-trips, so one lost input shows as a few of
475
+ * these. Observable so an abusive peer can be logged / kicked, and so a
476
+ * game can see input that vanished; until 2026-10-15 the `'window'`
477
+ * case was silent. The dropped action is simply not buffered.
430
478
  * @type {Signal}
431
479
  */
432
480
  this.onPendingActionDropped = new Signal();
@@ -466,12 +514,11 @@ export class ServerAuthoritativeServer {
466
514
  }
467
515
 
468
516
  /**
469
- * Channel accessor for the user's manual packet plumbing (e.g. sending
470
- * empty ACK packets in the prototype). Most callers won't need this.
517
+ * A peer's connection, for diagnostics. See {@link NetworkPeer#connection_for}.
471
518
  * @param {number} peer_id
472
519
  */
473
- channel_for(peer_id) {
474
- return this.peer.channel_for(peer_id);
520
+ connection_for(peer_id) {
521
+ return this.peer.connection_for(peer_id);
475
522
  }
476
523
 
477
524
  /**
@@ -484,7 +531,7 @@ export class ServerAuthoritativeServer {
484
531
  * @param {number} peer_id
485
532
  */
486
533
  send_time_dilation_feedback(peer_id) {
487
- this.peer.send_time_dilation_feedback(peer_id, this.buffer_depth_for_peer(peer_id));
534
+ this.peer.send_time_dilation_feedback(peer_id, this.buffer_depth_for_peer(peer_id), Math.max(0, this.current_sim_frame));
488
535
  }
489
536
 
490
537
  /**
@@ -597,11 +644,6 @@ export class ServerAuthoritativeServer {
597
644
  if (this.#pending_frames.length > 0 && this.#pending_referenced_frames[0] < window_oldest) {
598
645
  this.#pending_trim_to_window(window_oldest);
599
646
  }
600
- if (this.#folded.size > 0) {
601
- for (const frame of this.#folded.keys()) {
602
- if (frame < window_oldest) this.#folded.delete(frame);
603
- }
604
- }
605
647
 
606
648
  // 1a. Late input folded into this frame instead of rolled back to its own.
607
649
  if (this.late_input === LateInput.Apply) {
@@ -652,13 +694,18 @@ export class ServerAuthoritativeServer {
652
694
 
653
695
  /**
654
696
  * Second half of a tick: run {@link onLocalSim} for the open frame, close it, publish the new
655
- * {@link current_sim_frame}, flush the action stream and fire {@link onTickComplete}. A no-op
656
- * after a warmup {@link begin_tick}.
697
+ * {@link current_sim_frame}, queue the action stream, fire {@link onTickComplete}, and send
698
+ * everything queued — what the handlers queued included, so the tick leaves together. After a
699
+ * warmup {@link begin_tick} it only sends what is queued.
657
700
  */
658
701
  end_tick() {
659
702
  const sim_frame = this.#open_sim_frame;
660
703
 
661
- if (sim_frame === -1) return; // warmup, or no begin_tick
704
+ if (sim_frame === -1) {
705
+ // warmup, or no begin_tick: nothing simulated, but answers and acknowledgements go
706
+ this.peer.send_queued();
707
+ return;
708
+ }
662
709
 
663
710
  this.#open_sim_frame = -1;
664
711
 
@@ -672,6 +719,7 @@ export class ServerAuthoritativeServer {
672
719
  this.current_sim_frame = sim_frame;
673
720
  this.peer.flush_outbound(sim_frame);
674
721
  this.onTickComplete.send1(sim_frame);
722
+ this.peer.send_queued();
675
723
  }
676
724
 
677
725
  /**
@@ -698,47 +746,6 @@ export class ServerAuthoritativeServer {
698
746
  return max - this.current_sim_frame;
699
747
  }
700
748
 
701
- /**
702
- * Walk `action_log[frame_number]` looking for a record identical to
703
- * `(sender_id, type_id, payload)`. Compares the payload in place against
704
- * the log's own bytes — no copy, unlike {@link __read_historical}, because
705
- * this runs once per arriving action.
706
- *
707
- * The key can only recognise records the log actually holds. An action
708
- * the executor REJECTED (owner authorization) writes nothing, so each of
709
- * its retransmissions still reads as new input and still costs a rewind —
710
- * self-limiting, because the sender stops re-sending the frame once it is
711
- * acked.
712
- *
713
- * Caller must have checked `action_log.has_frame(frame_number)`, and that
714
- * the frame is closed.
715
- *
716
- * @param {number} frame_number
717
- * @param {number} sender_id
718
- * @param {number} type_id
719
- * @param {Uint8Array} payload
720
- * @returns {boolean}
721
- * @private
722
- */
723
- #log_holds_record(frame_number, sender_id, type_id, payload) {
724
- const cursor = this.#cursor;
725
- cursor.open(this.action_log, frame_number);
726
- const bytes = cursor.buffer.raw_bytes;
727
- while (cursor.next()) {
728
- if (cursor.action_type_id !== type_id) continue;
729
- if (cursor.sender_id !== sender_id) continue;
730
- if (cursor.payload_len !== payload.length) continue;
731
-
732
- const payload_start = cursor.payload_start;
733
- let same = true;
734
- for (let i = 0; i < payload.length; i++) {
735
- if (bytes[payload_start + i] !== payload[i]) { same = false; break; }
736
- }
737
- if (same) return true;
738
- }
739
- return false;
740
- }
741
-
742
749
  /**
743
750
  * Execute frame `f` whole: {@link #open_frame} then {@link #close_frame}.
744
751
  *
@@ -773,32 +780,17 @@ export class ServerAuthoritativeServer {
773
780
  this.#sort_scratch.push({ sender_id: h.sender_id, type_id: h.type_id, payload: h.payload });
774
781
  }
775
782
 
776
- // Append the pending actions for this frame. Retransmissions of
777
- // records the log already holds are dropped on arrival (see
778
- // __pending_add), so in the supported call pattern nothing here
779
- // duplicates history. The check stays as a safety net: a duplicate
780
- // that reached this point would merge with the historical record and
781
- // execute the action twice, diverging the world, and the cost of the
782
- // check is a scan of a small frame's copied history.
783
- //
784
- // Dedup key: (sender_id, type_id, payload bytes). Two actions are
785
- // "the same arrival" if all three match. (Same sender_id and
786
- // type_id but different payload = legitimately distinct actions
787
- // for the same frame, e.g. fire + move in the same tick.)
783
+ // Append the pending actions for this frame. Pending holds only records that had not
784
+ // arrived before (see #pending_add): a copy of what the log already holds is recognised on
785
+ // arrival by its identity and never gets here, so nothing in it duplicates history. Nothing
786
+ // is compared by bytes — two records alike in every byte are two records (a held key).
788
787
  for (let i = 0; i < this.#pending_frames.length; i++) {
789
788
  if (this.#pending_frames[i] !== f) continue;
790
- const p_sender = this.#pending_senders[i];
791
- const p_type = this.#pending_type_ids[i];
792
- const p_payload = this.#pending_payloads[i];
793
- let is_dup = false;
794
- for (let j = 0; j < this.#historical_scratch.length; j++) {
795
- const h = this.#historical_scratch[j];
796
- if (h.sender_id !== p_sender) continue;
797
- if (h.type_id !== p_type) continue;
798
- if (fastArrayEquals(h.payload, p_payload)) { is_dup = true; break; }
799
- }
800
- if (is_dup) continue;
801
- this.#sort_scratch.push({ sender_id: p_sender, type_id: p_type, payload: p_payload });
789
+ this.#sort_scratch.push({
790
+ sender_id: this.#pending_senders[i],
791
+ type_id: this.#pending_type_ids[i],
792
+ payload: this.#pending_payloads[i],
793
+ });
802
794
  }
803
795
 
804
796
  // Locally-authored actions join the merge as input, and only on the
@@ -957,80 +949,88 @@ export class ServerAuthoritativeServer {
957
949
  }
958
950
 
959
951
  /**
960
- * Number of inbound pending actions dropped by the future-lead / total
961
- * bounds so far. See {@link onPendingActionDropped}.
952
+ * Number of inbound pending actions dropped so far — tagged past the future horizon, below the
953
+ * rewindable window, or over the total cap. See {@link onPendingActionDropped}.
962
954
  * @returns {number}
963
955
  */
964
956
  pending_dropped_count() {
965
957
  return this.#pending_dropped;
966
958
  }
967
959
 
968
- /** @private */
969
- #pending_add(frame_number, sender_id, type_id, payload) {
960
+ /**
961
+ * Take a record the stream delivered into pending, or drop it and say so: tagged past the
962
+ * future horizon (`'future'`), below the oldest frame the log can still rewind to (`'window'`),
963
+ * claiming an ordinal past `max_records_per_frame` (`'ordinal'`), or over the total cap
964
+ * (`'capacity'`). A copy of a record that has arrived already is not input
965
+ * and is dropped without a word: `Replicator.pack_for_peer` packs every frame in
966
+ * [last_acked + 1, current_frame] each tick, so a record arrives once per tick until its ack
967
+ * round-trips, and copies are the common case.
968
+ *
969
+ * A record is known by the frame its sender tagged it for and its ordinal in that frame — never
970
+ * by its bytes. Two inputs with the same payload at different ordinals, or in different frames,
971
+ * are two inputs; a held key is the same payload every frame. Until 2026-10-15 copies were
972
+ * recognised by `(sender, type, payload)` against pending, against the log's records at the
973
+ * frame, and against a side-table of late input folded elsewhere, and a held key whose input
974
+ * arrived late and was folded into one frame lost 44% of it (measured; the spec is
975
+ * `NetworkSession.late_input.spec.js`). The arrival ring answers in constant time, and what it
976
+ * admits is what pending holds, so `tick` takes the oldest pending frame as its replay window
977
+ * without a second look and `#open_frame` merges pending into history without comparing.
978
+ *
979
+ * @param {number} frame_number
980
+ * @param {number} ordinal the record's index in the sender's frame, from the wire
981
+ * @param {number} sender_id
982
+ * @param {number} type_id
983
+ * @param {Uint8Array} payload
984
+ * @private
985
+ */
986
+ #pending_add(frame_number, ordinal, sender_id, type_id, payload) {
987
+ const ring = this.#arrival_ring_for(sender_id);
988
+
989
+ // A copy first — already pending, already in the log, or already folded into a later
990
+ // frame. Before the bounds, because a record applied at the edge of the window is re-sent
991
+ // until its acknowledgement round-trips, and by then its frame is below the window: those
992
+ // copies are the stream's redundancy, not lost input, and are not reported. (`has` never
993
+ // grows the ring, whatever the ordinal.)
994
+ if (ring.has(frame_number, ordinal)) return;
995
+
970
996
  // Reject far-future frame numbers. `frame_number` is an attacker-
971
- // controlled varint; tick() only trims the PAST side of the pending
972
- // log, so without this ceiling a peer can pin unbounded memory (and
973
- // O(n) per-insert cost) by tagging actions near 2^32. A well-behaved
974
- // client tags at most ~simulation_delay_ticks ahead plus jitter lead.
975
- // Real runtime check — asserts strip in prod.
976
- const future_horizon = this.current_sim_frame + this.simulation_delay_ticks + this.max_pending_future_lead;
997
+ // controlled varint; without this ceiling a peer can pin unbounded
998
+ // memory by tagging actions near 2^32. A well-behaved client tags at
999
+ // most ~simulation_delay_ticks ahead plus jitter lead. Real runtime
1000
+ // check — asserts strip in prod. The horizon is also no further than
1001
+ // this sender's ring tells frames apart: the ring was sized from the
1002
+ // lead at the sender's first record, and a lead raised since must not
1003
+ // put a record in a live frame's slot.
1004
+ const future_horizon = Math.min(
1005
+ this.current_sim_frame + this.simulation_delay_ticks + this.max_pending_future_lead,
1006
+ this.#window_oldest() + ring.frame_span - 1,
1007
+ );
977
1008
  if (frame_number > future_horizon) {
978
- this.#pending_dropped++;
979
- this.onPendingActionDropped.send3(sender_id, frame_number, 'future');
1009
+ this.#drop_pending(sender_id, frame_number, 'future');
980
1010
  return;
981
1011
  }
982
- // Absolute backstop: even within the future window a peer can vary the
983
- // payload to defeat the dedup below and pile up distinct entries.
984
- if (this.#pending_frames.length >= this.max_pending_total) {
985
- this.#pending_dropped++;
986
- this.onPendingActionDropped.send3(sender_id, frame_number, 'capacity');
1012
+ // And the past: tagged below the oldest frame the log can rewind to, a record can never be
1013
+ // applied where it was tagged — a late-applying host folds only what is inside the window
1014
+ // (see begin_tick). Dropped here rather than by the next tick's trim, so that it is never
1015
+ // marked: the arrival ring tells frames apart only from the window to the horizon.
1016
+ if (frame_number < this.#window_oldest()) {
1017
+ this.#drop_pending(sender_id, frame_number, 'window');
987
1018
  return;
988
1019
  }
989
-
990
- // Retransmissions are routine on the wire: `Replicator.pack_for_peer`
991
- // packs every frame in [last_acked + 1, current_frame] each tick, so
992
- // an action arrives once per tick until its ack round-trips, and
993
- // several copies can land in the same server tick when the round trip
994
- // exceeds the tick period. A copy is recognised by its whole identity,
995
- // (sender_id, type_id, payload bytes) — distinct payloads from the
996
- // same sender at the same frame are legitimately different actions
997
- // (move + fire) and both flow through.
998
- //
999
- // First against everything already pending for the frame, which
1000
- // catches the copies that arrive before the frame is simulated.
1001
- for (let i = 0; i < this.#pending_frames.length; i++) {
1002
- if (this.#pending_frames[i] !== frame_number) continue;
1003
- if (this.#pending_senders[i] !== sender_id) continue;
1004
- if (this.#pending_type_ids[i] !== type_id) continue;
1005
- if (fastArrayEquals(this.#pending_payloads[i], payload)) return; // duplicate already in pending; drop
1006
- }
1007
-
1008
- // Then against the action log, which catches the copies that arrive
1009
- // after it. A record the log already holds is not input — applying it
1010
- // again would apply the action twice, and rewinding for it would
1011
- // replay the world into the state it is already in — so it is dropped
1012
- // here, and pending holds only input the log does not. That is what
1013
- // lets `tick` take the oldest pending frame as its replay window
1014
- // without a second look.
1015
- //
1016
- // Frames are only open inside `tick`, and packets arrive between
1017
- // ticks, so an open frame here means a call pattern this orchestrator
1018
- // does not support (a packet delivered from inside a local-sim
1019
- // handler). The check is skipped rather than reading an open frame's
1020
- // stale length; the copy then costs one spurious rewind, and
1021
- // `__replay_frame`'s own dedup keeps it from applying twice.
1022
- if (this.action_log.has_frame(frame_number)
1023
- && !this.action_log.has_open_frame()
1024
- && this.#log_holds_record(frame_number, sender_id, type_id, payload)) {
1020
+ // And the ordinal, which sizes the arrival ring's bitsets: bounded before the ring sees it.
1021
+ if (ordinal >= this.max_records_per_frame) {
1022
+ this.#drop_pending(sender_id, frame_number, 'ordinal');
1025
1023
  return;
1026
1024
  }
1027
-
1028
- // And against input already folded into a later frame, which the log holds at that later
1029
- // frame and so the check above cannot see.
1030
- if (this.#was_folded(frame_number, sender_id, type_id, payload)) {
1025
+ // Absolute backstop on buffered entries: within the window and the
1026
+ // ordinal bound a peer can still pile up distinct entries.
1027
+ if (this.#pending_frames.length >= this.max_pending_total) {
1028
+ this.#drop_pending(sender_id, frame_number, 'capacity');
1031
1029
  return;
1032
1030
  }
1033
1031
 
1032
+ ring.mark(frame_number, ordinal);
1033
+
1034
1034
  this.#pending_frames.push(frame_number);
1035
1035
  this.#pending_senders.push(sender_id);
1036
1036
  this.#pending_type_ids.push(type_id);
@@ -1038,6 +1038,45 @@ export class ServerAuthoritativeServer {
1038
1038
  this.#track_referenced_frame(frame_number);
1039
1039
  }
1040
1040
 
1041
+ /**
1042
+ * The oldest frame the log can still rewind to, as of the last simulated frame.
1043
+ * @returns {number}
1044
+ * @private
1045
+ */
1046
+ #window_oldest() {
1047
+ return Math.max(0, this.current_sim_frame - this.action_log.frame_capacity + 1);
1048
+ }
1049
+
1050
+ /**
1051
+ * @param {number} sender_id
1052
+ * @returns {RecordArrivalRing}
1053
+ * @private
1054
+ */
1055
+ #arrival_ring_for(sender_id) {
1056
+ let ring = this.#arrivals.get(sender_id);
1057
+ if (ring === undefined) {
1058
+ // every frame a record can be accepted for, from the oldest rewindable to the horizon,
1059
+ // as the bounds stand at the sender's first record; `#pending_add` clamps the horizon
1060
+ // to it afterwards, so raising `max_pending_future_lead` reaches new senders only
1061
+ ring = new RecordArrivalRing({
1062
+ frame_span: this.action_log.frame_capacity + this.simulation_delay_ticks + this.max_pending_future_lead + 1,
1063
+ });
1064
+ this.#arrivals.set(sender_id, ring);
1065
+ }
1066
+ return ring;
1067
+ }
1068
+
1069
+ /**
1070
+ * @param {number} sender_id
1071
+ * @param {number} frame_number
1072
+ * @param {'future'|'window'|'ordinal'|'capacity'} reason
1073
+ * @private
1074
+ */
1075
+ #drop_pending(sender_id, frame_number, reason) {
1076
+ this.#pending_dropped++;
1077
+ this.onPendingActionDropped.send3(sender_id, frame_number, reason);
1078
+ }
1079
+
1041
1080
  /**
1042
1081
  * Insert `frame_number` into the monotonically-sorted referenced-frames
1043
1082
  * index, leaving it untouched if already present. Single source of truth
@@ -1053,7 +1092,12 @@ export class ServerAuthoritativeServer {
1053
1092
  if (arr[i] !== frame_number) arr.splice(i, 0, frame_number);
1054
1093
  }
1055
1094
 
1056
- /** @private */
1095
+ /**
1096
+ * Drop every pending entry tagged below `window_oldest` — input that waited in pending while the
1097
+ * window moved past it — and report each (`'window'`).
1098
+ * @param {number} window_oldest
1099
+ * @private
1100
+ */
1057
1101
  #pending_trim_to_window(window_oldest) {
1058
1102
  let kept = 0;
1059
1103
  for (let i = 0; i < this.#pending_frames.length; i++) {
@@ -1063,6 +1107,8 @@ export class ServerAuthoritativeServer {
1063
1107
  this.#pending_type_ids[kept] = this.#pending_type_ids[i];
1064
1108
  this.#pending_payloads[kept] = this.#pending_payloads[i];
1065
1109
  kept++;
1110
+ } else {
1111
+ this.#drop_pending(this.#pending_senders[i], this.#pending_frames[i], 'window');
1066
1112
  }
1067
1113
  }
1068
1114
  this.#pending_frames.length = kept;
@@ -1077,7 +1123,9 @@ export class ServerAuthoritativeServer {
1077
1123
 
1078
1124
  /**
1079
1125
  * {@link LateInput.Apply}: move every pending entry tagged for a frame before `sim_frame` into
1080
- * `sim_frame`, remembering where it came from.
1126
+ * `sim_frame`. Only where the record is applied moves: its identity is the frame its sender
1127
+ * tagged and its ordinal there, marked in the arrival ring when it came, so its copies are still
1128
+ * recognised, and two folded records alike in every byte are still two records.
1081
1129
  * @param {number} sim_frame
1082
1130
  * @private
1083
1131
  */
@@ -1086,20 +1134,7 @@ export class ServerAuthoritativeServer {
1086
1134
  let folded_any = false;
1087
1135
 
1088
1136
  for (let i = 0; i < frames.length; i++) {
1089
- const frame = frames[i];
1090
- if (frame >= sim_frame) continue;
1091
-
1092
- let list = this.#folded.get(frame);
1093
- if (list === undefined) {
1094
- list = [];
1095
- this.#folded.set(frame, list);
1096
- }
1097
- list.push({
1098
- sender_id: this.#pending_senders[i],
1099
- type_id: this.#pending_type_ids[i],
1100
- payload: this.#pending_payloads[i],
1101
- });
1102
-
1137
+ if (frames[i] >= sim_frame) continue;
1103
1138
  frames[i] = sim_frame;
1104
1139
  folded_any = true;
1105
1140
  }
@@ -1112,26 +1147,6 @@ export class ServerAuthoritativeServer {
1112
1147
  }
1113
1148
  }
1114
1149
 
1115
- /**
1116
- * @param {number} frame_number
1117
- * @param {number} sender_id
1118
- * @param {number} type_id
1119
- * @param {Uint8Array} payload
1120
- * @returns {boolean}
1121
- * @private
1122
- */
1123
- #was_folded(frame_number, sender_id, type_id, payload) {
1124
- const list = this.#folded.get(frame_number);
1125
- if (list === undefined) return false;
1126
- for (let i = 0; i < list.length; i++) {
1127
- const f = list[i];
1128
- if (f.sender_id === sender_id && f.type_id === type_id && fastArrayEquals(f.payload, payload)) {
1129
- return true;
1130
- }
1131
- }
1132
- return false;
1133
- }
1134
-
1135
1150
  /** @private */
1136
1151
  #pending_clear() {
1137
1152
  this.#pending_frames.length = 0;