@woosh/meep-engine 3.46.0 → 3.49.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/build/bundle-worker-terrain.js +1 -1
- package/editor/actions/concrete/TransformModifyAction.d.ts.map +1 -1
- package/editor/actions/concrete/TransformModifyAction.js +10 -2
- package/editor/ecs/component/FieldDescriptor.js +15 -0
- package/editor/ecs/component/createObjectEditor.js +41 -12
- package/editor/ecs/component/editors/ecs/Transform64Editor.d.ts.map +1 -1
- package/editor/ecs/component/editors/ecs/Transform64Editor.js +77 -70
- package/editor/particles/effect/ParticleReferenceSimulation.d.ts +1 -2
- package/editor/particles/effect/ParticleReferenceSimulation.d.ts.map +1 -1
- package/editor/particles/effect/ParticleReferenceSimulation.js +2 -4
- package/editor/tools/TransformToolV2.d.ts.map +1 -1
- package/editor/tools/TransformToolV2.js +4 -0
- package/editor/tools/v2/TransformControls.d.ts.map +1 -1
- package/editor/tools/v2/TransformControls.js +7 -0
- package/editor/view/ecs/EntityEditor.d.ts.map +1 -1
- package/editor/view/ecs/EntityEditor.js +4 -2
- package/editor/view/particles/effect/ParticleGraphEditorView.js +1 -1
- package/package.json +1 -1
- package/src/core/collection/array/array_insert_at.d.ts +16 -0
- package/src/core/collection/array/array_insert_at.d.ts.map +1 -0
- package/src/core/collection/array/array_insert_at.js +32 -0
- package/src/core/collection/array/array_remove_at.d.ts +15 -0
- package/src/core/collection/array/array_remove_at.d.ts.map +1 -0
- package/src/core/collection/array/array_remove_at.js +30 -0
- package/src/core/geom/3d/quaternion/quat3_look_rotation.d.ts +37 -0
- package/src/core/geom/3d/quaternion/quat3_look_rotation.d.ts.map +1 -0
- package/src/core/geom/3d/quaternion/quat3_look_rotation.js +172 -0
- package/src/core/geom/Quaternion.d.ts +1 -0
- package/src/core/geom/Quaternion.d.ts.map +1 -1
- package/src/core/geom/Quaternion.js +12 -48
- package/src/engine/Engine.d.ts.map +1 -1
- package/src/engine/Engine.js +9 -4
- package/src/engine/ecs/async/WORKER_SYSTEM_PLAN.md +27 -11
- package/src/engine/ecs/storage/populateEngineSerializationRegistry.d.ts.map +1 -1
- package/src/engine/ecs/storage/populateEngineSerializationRegistry.js +21 -0
- package/src/engine/ecs/transform/t64_look_rotation.d.ts +4 -4
- package/src/engine/ecs/transform/t64_look_rotation.d.ts.map +1 -1
- package/src/engine/ecs/transform/t64_look_rotation.js +7 -18
- package/src/engine/graphics/ecs/camera/topdown/TopDownCameraControllerSystem.d.ts.map +1 -1
- package/src/engine/graphics/ecs/camera/topdown/TopDownCameraControllerSystem.js +30 -1
- package/src/engine/graphics/ecs/particles/ParticleEffect.d.ts +2 -2
- package/src/engine/graphics/ecs/particles/ParticleEffect.d.ts.map +1 -1
- package/src/engine/graphics/ecs/particles/ParticleEffect.js +7 -7
- package/src/engine/graphics/ecs/particles/ParticleEffectSerializationAdapter.d.ts +8 -0
- package/src/engine/graphics/ecs/particles/ParticleEffectSerializationAdapter.d.ts.map +1 -1
- package/src/engine/graphics/ecs/particles/ParticleEffectSerializationAdapter.js +11 -3
- package/src/engine/graphics/ecs/particles/ParticleEffectSerializationUpgrader_1_2.d.ts +26 -0
- package/src/engine/graphics/ecs/particles/ParticleEffectSerializationUpgrader_1_2.d.ts.map +1 -0
- package/src/engine/graphics/ecs/particles/ParticleEffectSerializationUpgrader_1_2.js +91 -0
- package/src/engine/graphics3/GPUParticleEmitterSystem.d.ts +6 -0
- package/src/engine/graphics3/GPUParticleEmitterSystem.d.ts.map +1 -1
- package/src/engine/graphics3/GPUParticleEmitterSystem.js +72 -29
- package/src/engine/graphics3/GraphicsEngine.d.ts.map +1 -1
- package/src/engine/graphics3/GraphicsEngine.js +8 -1
- package/src/engine/graphics3/ParticipatingMedia.d.ts +84 -1
- package/src/engine/graphics3/ParticipatingMedia.d.ts.map +1 -1
- package/src/engine/graphics3/ParticipatingMedia.js +139 -5
- package/src/engine/graphics3/ParticipatingMediaSerializationAdapter.d.ts +6 -2
- package/src/engine/graphics3/ParticipatingMediaSerializationAdapter.d.ts.map +1 -1
- package/src/engine/graphics3/ParticipatingMediaSerializationAdapter.js +29 -4
- package/src/engine/graphics3/ParticipatingMediaSerializationUpgrader_0_1.d.ts +10 -0
- package/src/engine/graphics3/ParticipatingMediaSerializationUpgrader_0_1.d.ts.map +1 -0
- package/src/engine/graphics3/ParticipatingMediaSerializationUpgrader_0_1.js +38 -0
- package/src/engine/graphics3/ParticipatingMediaSystem.d.ts.map +1 -1
- package/src/engine/graphics3/ParticipatingMediaSystem.js +46 -3
- package/src/engine/input/devices/KeyboardDevice.d.ts +1 -0
- package/src/engine/input/devices/KeyboardDevice.d.ts.map +1 -1
- package/src/engine/input/devices/KeyboardDevice.js +7 -6
- package/src/engine/navigation/ecs/path_following/PathFollowingSystem.d.ts.map +1 -1
- package/src/engine/navigation/ecs/path_following/PathFollowingSystem.js +15 -2
- package/src/engine/network/CONGESTION_CONTROL.md +9 -9
- package/src/engine/network/MESSAGE_TRANSPORT.md +364 -0
- package/src/engine/network/NetworkSession.d.ts +47 -16
- package/src/engine/network/NetworkSession.d.ts.map +1 -1
- package/src/engine/network/NetworkSession.js +556 -292
- package/src/engine/network/README.md +104 -28
- package/src/engine/network/SMOOTHNESS_DESIGN.md +13 -5
- package/src/engine/network/diagnostics/BandwidthMeter.d.ts +1 -1
- package/src/engine/network/diagnostics/BandwidthMeter.js +1 -1
- package/src/engine/network/orchestrator/HostJoin.d.ts +111 -0
- package/src/engine/network/orchestrator/HostJoin.d.ts.map +1 -0
- package/src/engine/network/orchestrator/HostJoin.js +271 -0
- package/src/engine/network/orchestrator/NetworkPeer.d.ts +151 -112
- package/src/engine/network/orchestrator/NetworkPeer.d.ts.map +1 -1
- package/src/engine/network/orchestrator/NetworkPeer.js +450 -499
- package/src/engine/network/orchestrator/PendingSlices.d.ts +30 -0
- package/src/engine/network/orchestrator/PendingSlices.d.ts.map +1 -0
- package/src/engine/network/orchestrator/PendingSlices.js +83 -0
- package/src/engine/network/orchestrator/ReliableFrames.d.ts +34 -0
- package/src/engine/network/orchestrator/ReliableFrames.d.ts.map +1 -0
- package/src/engine/network/orchestrator/ReliableFrames.js +96 -0
- package/src/engine/network/orchestrator/ServerAuthoritativeClient.d.ts +77 -10
- package/src/engine/network/orchestrator/ServerAuthoritativeClient.d.ts.map +1 -1
- package/src/engine/network/orchestrator/ServerAuthoritativeClient.js +236 -61
- package/src/engine/network/orchestrator/ServerAuthoritativeServer.d.ts +59 -23
- package/src/engine/network/orchestrator/ServerAuthoritativeServer.d.ts.map +1 -1
- package/src/engine/network/orchestrator/ServerAuthoritativeServer.js +213 -198
- package/src/engine/network/replication/Replicator.d.ts +15 -4
- package/src/engine/network/replication/Replicator.d.ts.map +1 -1
- package/src/engine/network/replication/Replicator.js +57 -17
- package/src/engine/network/sim/ActionLog.d.ts +32 -5
- package/src/engine/network/sim/ActionLog.d.ts.map +1 -1
- package/src/engine/network/sim/ActionLog.js +47 -5
- package/src/engine/network/sim/SimActionExecutor.d.ts +42 -2
- package/src/engine/network/sim/SimActionExecutor.d.ts.map +1 -1
- package/src/engine/network/sim/SimActionExecutor.js +100 -4
- package/src/engine/network/sim/Snapshotter.d.ts +12 -0
- package/src/engine/network/sim/Snapshotter.d.ts.map +1 -1
- package/src/engine/network/sim/Snapshotter.js +43 -0
- package/src/engine/network/state/Baseline.d.ts +1 -1
- package/src/engine/network/state/Baseline.js +1 -1
- package/src/engine/network/state/FrameBufferRing.d.ts +25 -6
- package/src/engine/network/state/FrameBufferRing.d.ts.map +1 -1
- package/src/engine/network/state/FrameBufferRing.js +51 -6
- package/src/engine/network/state/InputRing.d.ts +4 -0
- package/src/engine/network/state/InputRing.d.ts.map +1 -1
- package/src/engine/network/state/InputRing.js +7 -0
- package/src/engine/network/state/RecordArrivalRing.d.ts +57 -0
- package/src/engine/network/state/RecordArrivalRing.d.ts.map +1 -0
- package/src/engine/network/state/RecordArrivalRing.js +144 -0
- package/src/engine/network/transport/DeferredTransport.d.ts.map +1 -1
- package/src/engine/network/transport/DeferredTransport.js +1 -0
- package/src/engine/network/transport/LoopbackTransport.d.ts.map +1 -1
- package/src/engine/network/transport/LoopbackTransport.js +4 -2
- package/src/engine/network/transport/Transport.d.ts +7 -0
- package/src/engine/network/transport/Transport.d.ts.map +1 -1
- package/src/engine/network/transport/Transport.js +8 -0
- package/src/engine/network/transport/adapters/NodeUDPTransport.d.ts.map +1 -1
- package/src/engine/network/transport/adapters/NodeUDPTransport.js +20 -5
- package/src/engine/network/transport/adapters/WebRTCDataChannelTransport.d.ts.map +1 -1
- package/src/engine/network/transport/adapters/WebRTCDataChannelTransport.js +8 -0
- package/src/engine/network/transport/adapters/WebTransportTransport.d.ts.map +1 -1
- package/src/engine/network/transport/adapters/WebTransportTransport.js +6 -0
- package/src/engine/network/transport/connection/Connection.d.ts +191 -0
- package/src/engine/network/transport/connection/Connection.d.ts.map +1 -0
- package/src/engine/network/transport/connection/Connection.js +1262 -0
- package/src/engine/network/transport/connection/RangeSet.d.ts +94 -0
- package/src/engine/network/transport/connection/RangeSet.d.ts.map +1 -0
- package/src/engine/network/transport/connection/RangeSet.js +260 -0
- package/src/engine/network/transport/connection/RxStream.d.ts +48 -0
- package/src/engine/network/transport/connection/RxStream.d.ts.map +1 -0
- package/src/engine/network/transport/connection/RxStream.js +211 -0
- package/src/engine/network/transport/connection/TxStream.d.ts +90 -0
- package/src/engine/network/transport/connection/TxStream.d.ts.map +1 -0
- package/src/engine/network/transport/connection/TxStream.js +243 -0
- package/src/engine/network/transport/connection/bytes_copy.d.ts +17 -0
- package/src/engine/network/transport/connection/bytes_copy.d.ts.map +1 -0
- package/src/engine/network/transport/connection/bytes_copy.js +34 -0
- package/src/engine/network/transport/connection/varint.d.ts +46 -0
- package/src/engine/network/transport/connection/varint.d.ts.map +1 -0
- package/src/engine/network/transport/connection/varint.js +107 -0
- package/src/engine/physics/cloth/MEASUREMENTS.md +354 -0
- package/src/engine/physics/cloth/PLAN.md +85 -5
- package/src/engine/physics/cloth/ecs/ClothInstance.d.ts +0 -12
- package/src/engine/physics/cloth/ecs/ClothInstance.d.ts.map +1 -1
- package/src/engine/physics/cloth/ecs/ClothInstance.js +0 -13
- package/src/engine/physics/cloth/ecs/ClothSystem.d.ts +2 -1
- package/src/engine/physics/cloth/ecs/ClothSystem.d.ts.map +1 -1
- package/src/engine/physics/cloth/ecs/ClothSystem.js +7 -1
- package/src/engine/physics/cloth/ecs/ClothWorld.d.ts.map +1 -1
- package/src/engine/physics/cloth/ecs/ClothWorld.js +4 -15
- package/src/engine/physics/cloth/ecs/WorkerClothSystem.d.ts +2 -1
- package/src/engine/physics/cloth/ecs/WorkerClothSystem.d.ts.map +1 -1
- package/src/engine/physics/cloth/ecs/WorkerClothSystem.js +6 -1
- package/src/engine/physics/cloth/ecs/cloth_build_rows.d.ts.map +1 -1
- package/src/engine/physics/cloth/ecs/cloth_build_rows.js +20 -10
- package/src/engine/physics/cloth/playground/collide.html +5 -3
- package/src/engine/physics/cloth/playground/collide_main.js +14 -13
- package/src/engine/physics/cloth/solver/ClothState.d.ts +30 -2
- package/src/engine/physics/cloth/solver/ClothState.d.ts.map +1 -1
- package/src/engine/physics/cloth/solver/ClothState.js +62 -4
- package/src/engine/physics/cloth/solver/cloth_self_find.d.ts +11 -3
- package/src/engine/physics/cloth/solver/cloth_self_find.d.ts.map +1 -1
- package/src/engine/physics/cloth/solver/cloth_self_find.js +52 -11
- package/src/engine/physics/cloth/solver/cloth_self_radius.d.ts +42 -0
- package/src/engine/physics/cloth/solver/cloth_self_radius.d.ts.map +1 -0
- package/src/engine/physics/cloth/solver/cloth_self_radius.js +64 -0
- package/src/engine/physics/cloth/solver/cloth_solver_constants.d.ts +99 -24
- package/src/engine/physics/cloth/solver/cloth_solver_constants.d.ts.map +1 -1
- package/src/engine/physics/cloth/solver/cloth_solver_constants.js +102 -25
- package/src/engine/physics/cloth/solver/cloth_step.d.ts +5 -1
- package/src/engine/physics/cloth/solver/cloth_step.d.ts.map +1 -1
- package/src/engine/physics/cloth/solver/cloth_step.js +13 -3
- package/src/engine/physics/cloth/solver/cloth_step_instance.d.ts +0 -1
- package/src/engine/physics/cloth/solver/cloth_step_instance.d.ts.map +1 -1
- package/src/engine/physics/cloth/solver/cloth_step_instance.js +12 -14
- package/src/engine/physics/cloth/solver/constraint/cloth_contact_row.d.ts +23 -4
- package/src/engine/physics/cloth/solver/constraint/cloth_contact_row.d.ts.map +1 -1
- package/src/engine/physics/cloth/solver/constraint/cloth_contact_row.js +36 -8
- package/src/engine/physics/cloth/solver/constraint/cloth_self_row.d.ts.map +1 -1
- package/src/engine/physics/cloth/solver/constraint/cloth_self_row.js +4 -2
- package/src/engine/physics/fluid/ecs/FluidObstacleSystem.d.ts +4 -4
- package/src/engine/sound/ecs/audio/AudioEmitter.d.ts +38 -7
- package/src/engine/sound/ecs/audio/AudioEmitter.d.ts.map +1 -1
- package/src/engine/sound/ecs/audio/AudioEmitter.js +35 -7
- package/src/engine/sound/ecs/audio/AudioEmitterSerializationAdapter.d.ts.map +1 -1
- package/src/engine/sound/ecs/audio/AudioEmitterSerializationAdapter.js +5 -1
- package/src/engine/sound/ecs/audio/AudioEmitterSerializationUpgrader_0_1.d.ts +18 -0
- package/src/engine/sound/ecs/audio/AudioEmitterSerializationUpgrader_0_1.d.ts.map +1 -0
- package/src/engine/sound/ecs/audio/AudioEmitterSerializationUpgrader_0_1.js +48 -0
- package/src/engine/sound/ecs/audio/AudioEmitterSystem.d.ts +12 -2
- package/src/engine/sound/ecs/audio/AudioEmitterSystem.d.ts.map +1 -1
- package/src/engine/sound/ecs/audio/AudioEmitterSystem.js +173 -9
- package/src/engine/sound/ecs/audio/LiveEmitterSet.d.ts +9 -3
- package/src/engine/sound/ecs/audio/LiveEmitterSet.d.ts.map +1 -1
- package/src/engine/sound/ecs/audio/LiveEmitterSet.js +28 -8
- package/src/engine/sound/ecs/trigger/AudioEventTrigger.d.ts +8 -0
- package/src/engine/sound/ecs/trigger/AudioEventTrigger.d.ts.map +1 -1
- package/src/engine/sound/ecs/trigger/AudioEventTriggerSerializationAdapter.d.ts.map +1 -1
- package/src/engine/sound/ecs/trigger/AudioEventTriggerSerializationAdapter.js +5 -1
- package/src/engine/sound/ecs/trigger/AudioEventTriggerSerializationUpgrader_0_1.d.ts +18 -0
- package/src/engine/sound/ecs/trigger/AudioEventTriggerSerializationUpgrader_0_1.d.ts.map +1 -0
- package/src/engine/sound/ecs/trigger/AudioEventTriggerSerializationUpgrader_0_1.js +51 -0
- package/src/engine/sound/ecs/trigger/AudioEventTriggerSystem.d.ts.map +1 -1
- package/src/engine/sound/ecs/trigger/AudioEventTriggerSystem.js +15 -1
- package/src/engine/sound/sopra/README.md +768 -644
- package/src/engine/sound/sopra/SopraEngine.d.ts +104 -8
- package/src/engine/sound/sopra/SopraEngine.d.ts.map +1 -1
- package/src/engine/sound/sopra/SopraEngine.js +327 -12
- package/src/engine/sound/sopra/definition/EventDescription.d.ts +28 -2
- package/src/engine/sound/sopra/definition/EventDescription.d.ts.map +1 -1
- package/src/engine/sound/sopra/definition/EventDescription.js +55 -5
- package/src/engine/sound/sopra/definition/EventDescriptionSerializationAdapter.d.ts +10 -0
- package/src/engine/sound/sopra/definition/EventDescriptionSerializationAdapter.d.ts.map +1 -1
- package/src/engine/sound/sopra/definition/EventDescriptionSerializationAdapter.js +77 -55
- package/src/engine/sound/sopra/definition/EventDescriptionSerializationUpgrader_0_1.d.ts +31 -0
- package/src/engine/sound/sopra/definition/EventDescriptionSerializationUpgrader_0_1.d.ts.map +1 -0
- package/src/engine/sound/sopra/definition/EventDescriptionSerializationUpgrader_0_1.js +75 -0
- package/src/engine/sound/sopra/definition/effect/AbstractAudioEffect.d.ts +38 -9
- package/src/engine/sound/sopra/definition/effect/AbstractAudioEffect.d.ts.map +1 -1
- package/src/engine/sound/sopra/definition/effect/AbstractAudioEffect.js +34 -5
- package/src/engine/sound/sopra/definition/effect/CompressorEffect.d.ts +7 -2
- package/src/engine/sound/sopra/definition/effect/CompressorEffect.d.ts.map +1 -1
- package/src/engine/sound/sopra/definition/effect/CompressorEffect.js +137 -122
- package/src/engine/sound/sopra/definition/effect/EqEffect.d.ts +3 -1
- package/src/engine/sound/sopra/definition/effect/EqEffect.d.ts.map +1 -1
- package/src/engine/sound/sopra/definition/effect/EqEffect.js +146 -131
- package/src/engine/sound/sopra/definition/effect/ReverbEffect.d.ts +1 -0
- package/src/engine/sound/sopra/definition/effect/ReverbEffect.d.ts.map +1 -1
- package/src/engine/sound/sopra/definition/effect/ReverbEffect.js +6 -1
- package/src/engine/sound/sopra/runtime/BusGraph.d.ts +44 -2
- package/src/engine/sound/sopra/runtime/BusGraph.d.ts.map +1 -1
- package/src/engine/sound/sopra/runtime/BusGraph.js +83 -43
- package/src/engine/sound/sopra/runtime/EffectChain.d.ts +96 -0
- package/src/engine/sound/sopra/runtime/EffectChain.d.ts.map +1 -0
- package/src/engine/sound/sopra/runtime/EffectChain.js +286 -0
- package/src/engine/sound/sopra/runtime/EffectParamOverrides.d.ts +123 -0
- package/src/engine/sound/sopra/runtime/EffectParamOverrides.d.ts.map +1 -0
- package/src/engine/sound/sopra/runtime/EffectParamOverrides.js +320 -0
- package/src/engine/sound/sopra/runtime/EventInstance.d.ts +55 -5
- package/src/engine/sound/sopra/runtime/EventInstance.d.ts.map +1 -1
- package/src/engine/sound/sopra/runtime/EventInstance.js +201 -26
- package/src/engine/sound/sopra/serialization/populateSopraSerializationRegistry.d.ts +2 -1
- package/src/engine/sound/sopra/serialization/populateSopraSerializationRegistry.d.ts.map +1 -1
- package/src/engine/sound/sopra/serialization/populateSopraSerializationRegistry.js +6 -1
- package/src/engine/sound/sopra/serialization/sopraSerializationHarness.d.ts +15 -0
- package/src/engine/sound/sopra/serialization/sopraSerializationHarness.d.ts.map +1 -1
- package/src/engine/sound/sopra/serialization/sopraSerializationHarness.js +32 -0
- package/src/engine/sound/sopra/util/MockAudioContext.d.ts.map +1 -1
- package/src/engine/sound/sopra/util/MockAudioContext.js +3 -0
- package/src/engine/sound/sopra/util/fadeOutAndStop.d.ts +13 -3
- package/src/engine/sound/sopra/util/fadeOutAndStop.d.ts.map +1 -1
- package/src/engine/sound/sopra/util/fadeOutAndStop.js +25 -13
- package/src/shade/RENDERER_CONTRACT.md +6 -3
- package/src/shade/device/SHADE_DEVICE_FLOOR.d.ts +24 -0
- package/src/shade/device/SHADE_DEVICE_FLOOR.d.ts.map +1 -0
- package/src/shade/device/SHADE_DEVICE_FLOOR.js +34 -0
- package/src/shade/device/ShadeDeviceFailure.d.ts +12 -5
- package/src/shade/device/ShadeDeviceFailure.d.ts.map +1 -1
- package/src/shade/device/ShadeDeviceFailure.js +17 -8
- package/src/shade/device/ShadeDeviceFailureReason.d.ts +1 -1
- package/src/shade/device/ShadeDeviceFailureReason.js +2 -2
- package/src/shade/device/mock/SoftwareGPUDevice.d.ts +15 -0
- package/src/shade/device/mock/SoftwareGPUDevice.d.ts.map +1 -1
- package/src/shade/device/mock/SoftwareGPUDevice.js +21 -0
- package/src/shade/device/pipeline/ComputePipelineManager.d.ts +20 -0
- package/src/shade/device/pipeline/ComputePipelineManager.d.ts.map +1 -1
- package/src/shade/device/pipeline/ComputePipelineManager.js +80 -6
- package/src/shade/device/pipeline/PipelineEnquiry.d.ts +52 -0
- package/src/shade/device/pipeline/PipelineEnquiry.d.ts.map +1 -0
- package/src/shade/device/pipeline/PipelineEnquiry.js +63 -0
- package/src/shade/device/pipeline/RenderPipelineManager.d.ts +21 -0
- package/src/shade/device/pipeline/RenderPipelineManager.d.ts.map +1 -1
- package/src/shade/device/pipeline/RenderPipelineManager.js +84 -4
- package/src/shade/device/shade_device_floor_unmet.d.ts +13 -0
- package/src/shade/device/shade_device_floor_unmet.d.ts.map +1 -0
- package/src/shade/device/shade_device_floor_unmet.js +32 -0
- package/src/shade/playground/contact_shadows/ContactShadowLab.d.ts +137 -0
- package/src/shade/playground/contact_shadows/ContactShadowLab.d.ts.map +1 -0
- package/src/shade/playground/contact_shadows/ContactShadowLab.js +654 -0
- package/src/shade/playground/contact_shadows/README.md +126 -0
- package/src/shade/playground/contact_shadows/index.html +191 -0
- package/src/shade/playground/contact_shadows/main.d.ts +2 -0
- package/src/shade/playground/contact_shadows/main.d.ts.map +1 -0
- package/src/shade/playground/contact_shadows/main.js +888 -0
- package/src/shade/playground/contact_shadows/scenes.d.ts +48 -0
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- package/src/shade/renderer/volumetrics/noise/bake_volumetrics_noise_tile.d.ts +27 -0
- package/src/shade/renderer/volumetrics/noise/bake_volumetrics_noise_tile.d.ts.map +1 -0
- package/src/shade/renderer/volumetrics/noise/bake_volumetrics_noise_tile.js +91 -0
- package/src/shade/renderer/volumetrics/noise/chunk_participating_media_noise.d.ts +35 -0
- package/src/shade/renderer/volumetrics/noise/chunk_participating_media_noise.d.ts.map +1 -0
- package/src/shade/renderer/volumetrics/noise/chunk_participating_media_noise.js +92 -0
- package/src/shade/renderer/volumetrics/noise/shader_volumetrics_noise_tile_bake.d.ts +10 -0
- package/src/shade/renderer/volumetrics/noise/shader_volumetrics_noise_tile_bake.d.ts.map +1 -0
- package/src/shade/renderer/volumetrics/noise/shader_volumetrics_noise_tile_bake.js +121 -0
- package/src/shade/renderer/volumetrics/shader_volumetrics_build_participating_media.d.ts.map +1 -1
- package/src/shade/renderer/volumetrics/shader_volumetrics_build_participating_media.js +38 -3
- package/src/shade/renderer/volumetrics/shader_volumetrics_build_sun_shadow_volume.d.ts.map +1 -1
- package/src/shade/renderer/volumetrics/shader_volumetrics_build_sun_shadow_volume.js +311 -290
- package/src/shade/renderer/volumetrics/volumetrics_position_world_to_froxel_uvw.d.ts.map +1 -1
- package/src/shade/renderer/volumetrics/volumetrics_position_world_to_froxel_uvw.js +28 -49
- package/src/shade/renderer/water/GPUWaterRenderer.d.ts +3 -1
- package/src/shade/renderer/water/GPUWaterRenderer.d.ts.map +1 -1
- package/src/shade/renderer/water/GPUWaterRenderer.js +24 -18
- package/src/shade/renderer/water/chunk_water_transport.d.ts +0 -1
- package/src/shade/renderer/water/chunk_water_transport.d.ts.map +1 -1
- package/src/shade/renderer/water/chunk_water_transport.js +0 -17
- package/src/shade/renderer/water/shader_water.d.ts +4 -2
- package/src/shade/renderer/water/shader_water.d.ts.map +1 -1
- package/src/shade/renderer/water/shader_water.js +27 -16
- package/src/shade/renderer/water/shader_water_avboit.d.ts +0 -4
- package/src/shade/renderer/water/shader_water_avboit.d.ts.map +1 -1
- package/src/shade/renderer/water/shader_water_avboit.js +0 -63
- package/src/shade/wgsl/emulator/WGSLJavaScriptCompiler.d.ts.map +1 -1
- package/src/shade/wgsl/emulator/WGSLJavaScriptCompiler.js +43 -9
- package/src/view/graphics/GraphicsContextFailureView.d.ts +1 -2
- package/src/view/graphics/GraphicsContextFailureView.d.ts.map +1 -1
- package/src/view/graphics/GraphicsContextFailureView.js +1 -2
- package/src/engine/network/transport/Channel.d.ts +0 -85
- package/src/engine/network/transport/Channel.d.ts.map +0 -1
- package/src/engine/network/transport/Channel.js +0 -336
- package/src/engine/network/transport/ReliableCommandPipeline.d.ts +0 -155
- package/src/engine/network/transport/ReliableCommandPipeline.d.ts.map +0 -1
- package/src/engine/network/transport/ReliableCommandPipeline.js +0 -335
- package/src/engine/network/transport/fragments/FragmentAssembler.d.ts +0 -105
- package/src/engine/network/transport/fragments/FragmentAssembler.d.ts.map +0 -1
- package/src/engine/network/transport/fragments/FragmentAssembler.js +0 -350
- package/src/engine/network/transport/fragments/FragmentRetention.d.ts +0 -103
- package/src/engine/network/transport/fragments/FragmentRetention.d.ts.map +0 -1
- package/src/engine/network/transport/fragments/FragmentRetention.js +0 -191
- package/src/engine/network/transport/fragments/fragment_send.d.ts +0 -61
- package/src/engine/network/transport/fragments/fragment_send.d.ts.map +0 -1
- package/src/engine/network/transport/fragments/fragment_send.js +0 -157
- package/src/engine/network/transport/fragments/packet_size.d.ts +0 -99
- package/src/engine/network/transport/fragments/packet_size.d.ts.map +0 -1
- package/src/engine/network/transport/fragments/packet_size.js +0 -107
- package/src/shade/renderer/shader/chunk/color/sRGB/chunk_RRTAndODTFit.d.ts +0 -6
- package/src/shade/renderer/shader/chunk/color/sRGB/chunk_RRTAndODTFit.d.ts.map +0 -1
- package/src/shade/renderer/shader/chunk/color/sRGB/chunk_RRTAndODTFit.js +0 -16
- package/src/shade/renderer/shader/chunk/color/tonemap/chunk_tonemap_aces.d.ts +0 -7
- package/src/shade/renderer/shader/chunk/color/tonemap/chunk_tonemap_aces.d.ts.map +0 -1
- package/src/shade/renderer/shader/chunk/color/tonemap/chunk_tonemap_aces.js +0 -46
- package/src/shade/renderer/shader/chunk/color/tonemap/chunk_tonemap_agx.d.ts +0 -10
- package/src/shade/renderer/shader/chunk/color/tonemap/chunk_tonemap_agx.d.ts.map +0 -1
- package/src/shade/renderer/shader/chunk/color/tonemap/chunk_tonemap_agx.js +0 -127
- package/src/shade/renderer/shader/chunk/color/tonemap/chunk_tonemap_pbr_neutral.d.ts +0 -7
- package/src/shade/renderer/shader/chunk/color/tonemap/chunk_tonemap_pbr_neutral.d.ts.map +0 -1
- package/src/shade/renderer/shader/chunk/color/tonemap/chunk_tonemap_pbr_neutral.js +0 -39
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* the program is already compared by makes the reload exact by construction rather than by an
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* {@link ./ParticleEffectSerializationUpgrader_1_2.js}, which leaves the orientation unbound: the
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* saved bytecode writes an angle, and nothing short of recompiling its graph turns that into a
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* program that writes a quaternion. A v1 effect that spun loads without its spin.
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*
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* ## Nothing device-shaped is written
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{"version":3,"file":"ParticleEffectSerializationAdapter.d.ts","sourceRoot":"","sources":["../../../../../../src/engine/graphics/ecs/particles/ParticleEffectSerializationAdapter.js"],"names":[],"mappings":"AAKA
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{"version":3,"file":"ParticleEffectSerializationAdapter.d.ts","sourceRoot":"","sources":["../../../../../../src/engine/graphics/ecs/particles/ParticleEffectSerializationAdapter.js"],"names":[],"mappings":"AAKA;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;GAgDG;AACH;;IAEI,6BAAuB;IAGvB;;;OAGG;IACH,uCAFW,cAAc,QAmCxB;IAED;;;OAGG;IACH,yCAFW,cAAc,QA8BxB;CACJ;gDAjI+C,gEAAgE;+BACjF,qBAAqB"}
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* engine's discretion, and it means there is one representation of the pool rather than two.
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*
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* ## Version 2
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*
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* The fourth render binding is the `orientation` channel, a quaternion; in version 1 the same word
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* was the `rotation` channel, a roll angle. A v1 save is read through
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* {@link ./ParticleEffectSerializationUpgrader_1_2.js}, which leaves the orientation unbound: the
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* saved bytecode writes an angle, and nothing short of recompiling its graph turns that into a
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* program that writes a quaternion. A v1 effect that spun loads without its spin.
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*
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export class ParticleEffectSerializationAdapter extends BinaryClassSerializationAdapter {
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klass = ParticleEffect;
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version =
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version = 2;
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/**
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buffer.writeUint32(value.render_position);
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buffer.writeUint32(value.render_color);
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buffer.writeUint32(value.
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buffer.writeUint32(value.render_orientation);
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value.render_position = buffer.readUint32();
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value.render_color = buffer.readUint32();
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value.
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value.render_orientation = buffer.readUint32();
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value.render_frame = buffer.readUint32();
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value.render_velocity = buffer.readUint32();
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/**
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* {@link ./ParticleEffect.js ParticleEffect} version 1 to version 2: the roll channel gave way to the
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* orientation channel.
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*
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* The two versions lay out the same bytes. What changed is what the fourth render binding means: a
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* record word holding a roll angle in v1, the first of four holding a quaternion in v2. A v1 binding
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* cannot be carried over — read as a quaternion it would take the angle and whatever three
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* attributes follow it — and the saved bytecode writes an angle, which no rewriting of a binding
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* turns into a quaternion. So the binding is dropped and the effect loads unturned; recompiling its
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* graph with an orientation is the author's move.
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*
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* A frozen reader of v1, field by field, rather than a call into the current adapter: the adapter
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* will move on, and this has to keep reading what v1 wrote.
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*
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* @author Alex Goldring
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* @copyright Company Named Limited (c) 2026
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*/
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export class ParticleEffectSerializationUpgrader_1_2 extends BinaryClassUpgrader {
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/**
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*/
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upgrade(source: BinaryBuffer, target: BinaryBuffer): void;
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}
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import { BinaryClassUpgrader } from "../../../ecs/storage/binary/BinaryClassUpgrader.js";
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//# sourceMappingURL=ParticleEffectSerializationUpgrader_1_2.d.ts.map
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{"version":3,"file":"ParticleEffectSerializationUpgrader_1_2.d.ts","sourceRoot":"","sources":["../../../../../../src/engine/graphics/ecs/particles/ParticleEffectSerializationUpgrader_1_2.js"],"names":[],"mappings":"AAGA;;;;;;;;;;;;;;;;GAgBG;AACH;IAII;;;OAGG;IACH,0DA+CC;CACJ;oCA3EmC,oDAAoD"}
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import { EMITTER_ATTRIBUTE_ABSENT } from "../../../../shade/renderer/particles/data/PARTICLE_EMITTER_STRUCT.js";
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import { BinaryClassUpgrader } from "../../../ecs/storage/binary/BinaryClassUpgrader.js";
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/**
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* {@link ./ParticleEffect.js ParticleEffect} version 1 to version 2: the roll channel gave way to the
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* orientation channel.
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*
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* The two versions lay out the same bytes. What changed is what the fourth render binding means: a
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* record word holding a roll angle in v1, the first of four holding a quaternion in v2. A v1 binding
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* cannot be carried over — read as a quaternion it would take the angle and whatever three
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* attributes follow it — and the saved bytecode writes an angle, which no rewriting of a binding
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* turns into a quaternion. So the binding is dropped and the effect loads unturned; recompiling its
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* graph with an orientation is the author's move.
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*
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* A frozen reader of v1, field by field, rather than a call into the current adapter: the adapter
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* will move on, and this has to keep reading what v1 wrote.
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*
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* @author Alex Goldring
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* @copyright Company Named Limited (c) 2026
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*/
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export class ParticleEffectSerializationUpgrader_1_2 extends BinaryClassUpgrader {
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__startVersion = 1;
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__targetVersion = 2;
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/**
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* @param {BinaryBuffer} source
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* @param {BinaryBuffer} target
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*/
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upgrade(source, target) {
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target.writeUTF8String(source.readUTF8String()); // texture
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target.writeUintVar(source.readUintVar()); // seed
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target.writeFloat32(source.readFloat32()); // spawn rate
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target.writeFloat32(source.readFloat32()); // pre-warm
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target.writeUint8(source.readUint8()); // emitting
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target.writeUint32(source.readUint32()); // flags
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target.writeFloat32(source.readFloat32()); // flipbook columns
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target.writeFloat32(source.readFloat32()); // flipbook rows
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target.writeUint32(source.readUint32()); // position
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target.writeUint32(source.readUint32()); // size
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target.writeUint32(source.readUint32()); // color
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source.readUint32(); // the roll's binding, which has no orientation to become
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target.writeUint32(EMITTER_ATTRIBUTE_ABSENT);
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+
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target.writeUint32(source.readUint32()); // frame
|
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target.writeUint32(source.readUint32()); // velocity
|
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const present = source.readUint8();
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target.writeUint8(present);
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if (present !== 1) {
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return;
|
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}
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// the layout: attribute count, then name, component count and semantic tag of each
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const attribute_count = source.readUintVar();
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target.writeUintVar(attribute_count);
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for (let i = 0; i < attribute_count; i++) {
|
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target.writeUTF8String(source.readUTF8String());
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target.writeUint8(source.readUint8());
|
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target.writeUTF8String(source.readUTF8String());
|
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}
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// the program: register count, then INIT, UPDATE and the constant pool as word arrays
|
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target.writeUint8(source.readUint8());
|
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+
|
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copy_words(source, target);
|
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copy_words(source, target);
|
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+
copy_words(source, target);
|
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+
}
|
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}
|
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|
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/**
|
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* @param {BinaryBuffer} source
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* @param {BinaryBuffer} target
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*/
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function copy_words(source, target) {
|
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const length = source.readUintVar();
|
|
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|
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const words = new Uint32Array(length);
|
|
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+
|
|
87
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source.readUint32Array(words, 0, length);
|
|
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|
+
|
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+
target.writeUintVar(length);
|
|
90
|
+
target.writeUint32Array(words, 0, length);
|
|
91
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+
}
|
|
@@ -11,6 +11,12 @@
|
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11
11
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* to. Layout and program are shared by reference, never copied — two entities of one effect belong
|
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12
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* on one program id in the heap.
|
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13
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*
|
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* Every field is compared by name, and that is load-bearing rather than style. Through a shared
|
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* `assign(target, field, value)` the one `target[field]` access saw all thirteen names, went
|
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* megamorphic, and read numbers back boxed, while the call boxed the value it was handed: 228 B and
|
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* ~120 ns per emitter per call, against nothing and ~9 ns written out like this
|
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* (`GPUParticleEmitterSystem.allocation.spec.js`). This runs for every live emitter twice a frame.
|
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*
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* @param {ParticleEmitter} emitter
|
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15
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* @param {ParticleEffect} effect
|
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22
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* @returns {boolean} whether the emitter differs from what it held before
|
|
@@ -1 +1 @@
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1
|
-
{"version":3,"file":"GPUParticleEmitterSystem.d.ts","sourceRoot":"","sources":["../../../../src/engine/graphics3/GPUParticleEmitterSystem.js"],"names":[],"mappings":"AAszBA
|
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1
|
+
{"version":3,"file":"GPUParticleEmitterSystem.d.ts","sourceRoot":"","sources":["../../../../src/engine/graphics3/GPUParticleEmitterSystem.js"],"names":[],"mappings":"AAszBA;;;;;;;;;;;;;;;;;;;;;;GAsBG;AACH,+CAJW,eAAe,UACf,cAAc,GACZ,OAAO,CAiFnB;AAl4BD;;;;GAIG;AAEH;;;;;;;;;;;;GAYG;AAEH;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;GAuDG;AACH;IAoDI;;;;;OAKG;IACH,sBALW,OAAO,qBAAqB,EAAE,cAAc,SAC5C,OAAO,qCAAqC,EAAE,KAAK,gEAgB7D;IArED,6DAA6C;IAE7C;;;OAGG;IACH,OAFU,YAAY,CAEO;IAiE7B;;;;;;OAMG;IACH,iEAEC;IAED;;;;;OAKG;IACH,kCAEC;IAED;;;;;;;;;;OAUG;IACH,mBAJW,MAAM,GACJ,eAAe,GAAC,IAAI,CAWhC;IAED;;;;;;;;;;;OAWG;IACH,cAHW,MAAM,SACN,MAAM,QA4BhB;IA6BD,+BAA+B;IAC/B,YADc,QAAQ,IAAI,CAAC,CAyB1B;IAED;;;;OAIG;IACH,aAJW,cAAc,aACd,WAAW,UACX,MAAM,QAqChB;IAED;;;;OAIG;IACH,eAJW,cAAc,aACd,WAAW,UACX,MAAM,QAIhB;IAED;;;;;;;OAOG;IACH,4BAHW,MAAM,GACJ,IAAI,CAgBhB;IAoCD;;;;;;;;;;;;OAYG;IACH,eAHW,OAAO,gDAAgD,EAAE,YAAY,GACnE,IAAI,CAqChB;;CAiWJ;;;;;gBAxxBa,MAAM;;;;WACN,OAAO,yCAAyC,EAAE,UAAU,GAAC,IAAI;;;YAKjE,MAAM;;;;YACN,cAAc;;;;eACd,WAAW;;;;aACX,eAAe,GAAC,IAAI;;;;;aACpB,OAAO,+CAA+C,EAAE,eAAe,GAAC,IAAI;gCAGjE,IAAI;;;;SACf,MAAM,GAAC,IAAI;;;;aACX,oBAAoB,GAAC,IAAI;;gCAvCP,2DAA2D;+BAS5D,6CAA6C;uBAPrD,kBAAkB;4BAEb,iCAAiC;6BAMhC,2CAA2C"}
|
|
@@ -833,6 +833,12 @@ export class GPUParticleEmitterSystem extends System {
|
|
|
833
833
|
* to. Layout and program are shared by reference, never copied — two entities of one effect belong
|
|
834
834
|
* on one program id in the heap.
|
|
835
835
|
*
|
|
836
|
+
* Every field is compared by name, and that is load-bearing rather than style. Through a shared
|
|
837
|
+
* `assign(target, field, value)` the one `target[field]` access saw all thirteen names, went
|
|
838
|
+
* megamorphic, and read numbers back boxed, while the call boxed the value it was handed: 228 B and
|
|
839
|
+
* ~120 ns per emitter per call, against nothing and ~9 ns written out like this
|
|
840
|
+
* (`GPUParticleEmitterSystem.allocation.spec.js`). This runs for every live emitter twice a frame.
|
|
841
|
+
*
|
|
836
842
|
* @param {ParticleEmitter} emitter
|
|
837
843
|
* @param {ParticleEffect} effect
|
|
838
844
|
* @returns {boolean} whether the emitter differs from what it held before
|
|
@@ -840,45 +846,82 @@ export class GPUParticleEmitterSystem extends System {
|
|
|
840
846
|
export function apply_particle_effect(emitter, effect) {
|
|
841
847
|
let changed = false;
|
|
842
848
|
|
|
843
|
-
|
|
844
|
-
|
|
845
|
-
|
|
846
|
-
|
|
847
|
-
changed = assign(emitter, "spawn_rate", effect.effective_spawn_rate) || changed;
|
|
848
|
-
changed = assign(emitter, "prewarm", effect.prewarm) || changed;
|
|
849
|
-
changed = assign(emitter, "flags", effect.flags) || changed;
|
|
850
|
-
changed = assign(emitter, "render_position", effect.render_position) || changed;
|
|
851
|
-
changed = assign(emitter, "render_size", effect.render_size) || changed;
|
|
852
|
-
changed = assign(emitter, "render_color", effect.render_color) || changed;
|
|
853
|
-
changed = assign(emitter, "render_rotation", effect.render_rotation) || changed;
|
|
854
|
-
changed = assign(emitter, "render_frame", effect.render_frame) || changed;
|
|
855
|
-
changed = assign(emitter, "render_velocity", effect.render_velocity) || changed;
|
|
849
|
+
if (emitter.layout !== effect.layout) {
|
|
850
|
+
emitter.layout = effect.layout;
|
|
851
|
+
changed = true;
|
|
852
|
+
}
|
|
856
853
|
|
|
857
|
-
|
|
854
|
+
if (emitter.program !== effect.program) {
|
|
855
|
+
emitter.program = effect.program;
|
|
856
|
+
changed = true;
|
|
857
|
+
}
|
|
858
858
|
|
|
859
|
-
if (
|
|
860
|
-
|
|
859
|
+
if (emitter.texture !== effect.texture) {
|
|
860
|
+
emitter.texture = effect.texture;
|
|
861
|
+
changed = true;
|
|
862
|
+
}
|
|
861
863
|
|
|
864
|
+
if (emitter.seed !== effect.seed) {
|
|
865
|
+
emitter.seed = effect.seed;
|
|
862
866
|
changed = true;
|
|
863
867
|
}
|
|
864
868
|
|
|
865
|
-
|
|
866
|
-
}
|
|
869
|
+
const spawn_rate = effect.effective_spawn_rate;
|
|
867
870
|
|
|
868
|
-
|
|
869
|
-
|
|
870
|
-
|
|
871
|
-
|
|
872
|
-
|
|
873
|
-
|
|
874
|
-
|
|
875
|
-
|
|
876
|
-
return false;
|
|
871
|
+
if (emitter.spawn_rate !== spawn_rate) {
|
|
872
|
+
emitter.spawn_rate = spawn_rate;
|
|
873
|
+
changed = true;
|
|
874
|
+
}
|
|
875
|
+
|
|
876
|
+
if (emitter.prewarm !== effect.prewarm) {
|
|
877
|
+
emitter.prewarm = effect.prewarm;
|
|
878
|
+
changed = true;
|
|
877
879
|
}
|
|
878
880
|
|
|
879
|
-
|
|
881
|
+
if (emitter.flags !== effect.flags) {
|
|
882
|
+
emitter.flags = effect.flags;
|
|
883
|
+
changed = true;
|
|
884
|
+
}
|
|
885
|
+
|
|
886
|
+
if (emitter.render_position !== effect.render_position) {
|
|
887
|
+
emitter.render_position = effect.render_position;
|
|
888
|
+
changed = true;
|
|
889
|
+
}
|
|
880
890
|
|
|
881
|
-
|
|
891
|
+
if (emitter.render_size !== effect.render_size) {
|
|
892
|
+
emitter.render_size = effect.render_size;
|
|
893
|
+
changed = true;
|
|
894
|
+
}
|
|
895
|
+
|
|
896
|
+
if (emitter.render_color !== effect.render_color) {
|
|
897
|
+
emitter.render_color = effect.render_color;
|
|
898
|
+
changed = true;
|
|
899
|
+
}
|
|
900
|
+
|
|
901
|
+
if (emitter.render_orientation !== effect.render_orientation) {
|
|
902
|
+
emitter.render_orientation = effect.render_orientation;
|
|
903
|
+
changed = true;
|
|
904
|
+
}
|
|
905
|
+
|
|
906
|
+
if (emitter.render_frame !== effect.render_frame) {
|
|
907
|
+
emitter.render_frame = effect.render_frame;
|
|
908
|
+
changed = true;
|
|
909
|
+
}
|
|
910
|
+
|
|
911
|
+
if (emitter.render_velocity !== effect.render_velocity) {
|
|
912
|
+
emitter.render_velocity = effect.render_velocity;
|
|
913
|
+
changed = true;
|
|
914
|
+
}
|
|
915
|
+
|
|
916
|
+
const flipbook = emitter.flipbook;
|
|
917
|
+
|
|
918
|
+
if (flipbook[0] !== effect.flipbook[0] || flipbook[1] !== effect.flipbook[1]) {
|
|
919
|
+
flipbook.set(effect.flipbook);
|
|
920
|
+
|
|
921
|
+
changed = true;
|
|
922
|
+
}
|
|
923
|
+
|
|
924
|
+
return changed;
|
|
882
925
|
}
|
|
883
926
|
|
|
884
927
|
class GPUParticleAtlasExtension extends RenderExtension {
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"GraphicsEngine.d.ts","sourceRoot":"","sources":["../../../../src/engine/graphics3/GraphicsEngine.js"],"names":[],"mappings":"AA2DA;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;GA+BG;AACH;IACI;;;;;OAKG;IACH,gCAEC;IAUD;;;;OAIG;IACH,yBAEC;IAmEG;;;;;;OAMG;IACH,QAFU,kBAAkB,CAEsB;IAElD;QACI;;;;;;;;WAQG;mBADO,MAAM;QAIhB;;;;;WAKG;oBADO,MAAM;QAIhB;;;;WAIG;qBADO,MAAM;QAIhB;;;;;;;WAOG;;QAGH;;;;;WAKG;;MAEN;IAID;;;;;OAKG;IACH,4BAFU,OAAO,CAEyB;IAE1C;;;;;;OAMG;IACH,UAFU,SAAS,CAEY;IAG/B;;OAEG;IACH,YAFU,iBAAiB,GAAC,IAAI,CAEV;IAEtB;;;;;OAKG;IACH,UAFU,OAAO,CAEG;IAEpB;;;;;OAKG;IACH,UAFU,OAAO,CAEG;IAEpB;;OAEG;IACH,YAFU,MAAM,CAEG;IAoBvB;;;;;;;;;;;;OAYG;IACH,mDAEC;IAED;;;;;;;;OAQG;IACH,iBAFW,KAAK,QAoBf;IAED;;;;;;;;;;;;;;;;;OAiBG;IACH,6BAFW,YAAY,QAStB;IAED;;;;;;;;;;;;;;;;;OAiBG;IACH,yBAHW,eAAe,GACb,eAAe,CAa3B;IAED;;;;;;;;;;OAUG;IACH,uBAHW,UAAU,GACR,MAAM,CAclB;IAED;;;;;;OAMG;IACH,4BAHW,eAAe,GACb,OAAO,CAgBnB;IAED;;;;;;;;;;;;;OAaG;IACH,kCAHW,iBAAiB,GACf,iBAAiB,CAqB7B;IAED;;;;;;OAMG;IACH,8BAFa,MAAM,CAIlB;IAED;;;;;OAKG;IACH,qCAHW,iBAAiB,GACf,OAAO,CAgBnB;IAED;;;;;;;;;;;;;;;;;;OAkBG;IACH,qBALW,KAAK,GACH,eAAe,GAAC,IAAI,CAehC;IAED;;;;;;;;;;;;;;;;;;;;;;OAsBG;IACH,yBARW,KAAK,UACL,MAAM,SACN,MAAM,UACN,MAAM,GACJ,QAAQ,SAAS,CAAC,CAwD9B;IAED;;;;OAIG;IACH,0BAEC;IAED;;;;;;;;;;OAUG;IACH,SAFa,QAAQ,IAAI,CAAC,CAuDzB;IAED;;;;;;;;;;;;;;;OAeG;IACH,qBAFW,iBAAiB,QAc3B;IAED;;;;;OAKG;IACH,aAiBC;IASD;;;;;;;;OAQG;IACH,8BAHW,OAAO,GAAC,OAAO,UACf,OAAO,GAAC,OAAO,QAQzB;IAED;;;;;;;;;;;;;;;OAeG;IACH,yBALW,MAAM,KACN,MAAM,UACN,OAAO,aACP,OAAO,QAIjB;IAED;;;;;;;;;;;;;;;;;;;;;;;OAuBG;IACH,mBAyBC;IAED;;;;;;;;;OASG;IACH,4BAPW,MAAM,GAKJ,OAAO,
|
|
1
|
+
{"version":3,"file":"GraphicsEngine.d.ts","sourceRoot":"","sources":["../../../../src/engine/graphics3/GraphicsEngine.js"],"names":[],"mappings":"AA2DA;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;GA+BG;AACH;IACI;;;;;OAKG;IACH,gCAEC;IAUD;;;;OAIG;IACH,yBAEC;IAmEG;;;;;;OAMG;IACH,QAFU,kBAAkB,CAEsB;IAElD;QACI;;;;;;;;WAQG;mBADO,MAAM;QAIhB;;;;;WAKG;oBADO,MAAM;QAIhB;;;;WAIG;qBADO,MAAM;QAIhB;;;;;;;WAOG;;QAGH;;;;;WAKG;;MAEN;IAID;;;;;OAKG;IACH,4BAFU,OAAO,CAEyB;IAE1C;;;;;;OAMG;IACH,UAFU,SAAS,CAEY;IAG/B;;OAEG;IACH,YAFU,iBAAiB,GAAC,IAAI,CAEV;IAEtB;;;;;OAKG;IACH,UAFU,OAAO,CAEG;IAEpB;;;;;OAKG;IACH,UAFU,OAAO,CAEG;IAEpB;;OAEG;IACH,YAFU,MAAM,CAEG;IAoBvB;;;;;;;;;;;;OAYG;IACH,mDAEC;IAED;;;;;;;;OAQG;IACH,iBAFW,KAAK,QAoBf;IAED;;;;;;;;;;;;;;;;;OAiBG;IACH,6BAFW,YAAY,QAStB;IAED;;;;;;;;;;;;;;;;;OAiBG;IACH,yBAHW,eAAe,GACb,eAAe,CAa3B;IAED;;;;;;;;;;OAUG;IACH,uBAHW,UAAU,GACR,MAAM,CAclB;IAED;;;;;;OAMG;IACH,4BAHW,eAAe,GACb,OAAO,CAgBnB;IAED;;;;;;;;;;;;;OAaG;IACH,kCAHW,iBAAiB,GACf,iBAAiB,CAqB7B;IAED;;;;;;OAMG;IACH,8BAFa,MAAM,CAIlB;IAED;;;;;OAKG;IACH,qCAHW,iBAAiB,GACf,OAAO,CAgBnB;IAED;;;;;;;;;;;;;;;;;;OAkBG;IACH,qBALW,KAAK,GACH,eAAe,GAAC,IAAI,CAehC;IAED;;;;;;;;;;;;;;;;;;;;;;OAsBG;IACH,yBARW,KAAK,UACL,MAAM,SACN,MAAM,UACN,MAAM,GACJ,QAAQ,SAAS,CAAC,CAwD9B;IAED;;;;OAIG;IACH,0BAEC;IAED;;;;;;;;;;OAUG;IACH,SAFa,QAAQ,IAAI,CAAC,CAuDzB;IAED;;;;;;;;;;;;;;;OAeG;IACH,qBAFW,iBAAiB,QAc3B;IAED;;;;;OAKG;IACH,aAiBC;IASD;;;;;;;;OAQG;IACH,8BAHW,OAAO,GAAC,OAAO,UACf,OAAO,GAAC,OAAO,QAQzB;IAED;;;;;;;;;;;;;;;OAeG;IACH,yBALW,MAAM,KACN,MAAM,UACN,OAAO,aACP,OAAO,QAIjB;IAED;;;;;;;;;;;;;;;;;;;;;;;OAuBG;IACH,mBAyBC;IAED;;;;;;;;;OASG;IACH,4BAPW,MAAM,GAKJ,OAAO,CA2DnB;;CACJ;sBA74BY,OAAO,4BAA4B,EAAE,OAAO;yBAC5C,OAAO,8CAA8C,EAAE,UAAU;8BACjE,OAAO,mDAAmD,EAAE,eAAe;gCAC3E,OAAO,mEAAmE,EAAE,iBAAiB;8BAC7F,OAAO,+CAA+C,EAAE,eAAe;2BACvE,OAAO,8CAA8C,EAAE,YAAY;qBACnE,OAAO,kCAAkC,EAAE,MAAM;yBAfrC,kCAAkC;mCAMxB,yBAAyB;mBAZzC,oCAAoC;wBAC/B,4BAA4B;sBAQ9B,kCAAkC;yCAJf,kDAAkD;sBAErE,qCAAqC;0BACjC,0CAA0C"}
|
|
@@ -910,7 +910,14 @@ export class GraphicsEngine {
|
|
|
910
910
|
const submitted = renderer.render(this.#camera, this.#scene, time_delta_seconds);
|
|
911
911
|
|
|
912
912
|
this.frameIndex++;
|
|
913
|
-
|
|
913
|
+
|
|
914
|
+
if (submitted) {
|
|
915
|
+
// A frame the renderer held back — its pipelines still compiling, or no device — showed
|
|
916
|
+
// nothing new, so `needDraw` stays set and the next frame tries again, as it does for an
|
|
917
|
+
// empty viewport above. On-demand rendering would otherwise wait for a change that may
|
|
918
|
+
// never come.
|
|
919
|
+
this.needDraw = false;
|
|
920
|
+
}
|
|
914
921
|
|
|
915
922
|
this.on.postRender.dispatch();
|
|
916
923
|
|
|
@@ -1,3 +1,28 @@
|
|
|
1
|
+
/**
|
|
2
|
+
* Uniform: the noise is off, and not evaluated.
|
|
3
|
+
* @type {number}
|
|
4
|
+
*/
|
|
5
|
+
export const DEFAULT_NOISE_STRENGTH: number;
|
|
6
|
+
/**
|
|
7
|
+
* Metres per repeat of the tile.
|
|
8
|
+
* @type {number}
|
|
9
|
+
*/
|
|
10
|
+
export const DEFAULT_NOISE_SCALE: number;
|
|
11
|
+
/**
|
|
12
|
+
* Tile units the warp may displace by.
|
|
13
|
+
* @type {number}
|
|
14
|
+
*/
|
|
15
|
+
export const DEFAULT_NOISE_WARP: number;
|
|
16
|
+
/**
|
|
17
|
+
* All of the scene's wind.
|
|
18
|
+
* @type {number}
|
|
19
|
+
*/
|
|
20
|
+
export const DEFAULT_NOISE_WIND_FACTOR: number;
|
|
21
|
+
/**
|
|
22
|
+
* The engine's tile.
|
|
23
|
+
* @type {number}
|
|
24
|
+
*/
|
|
25
|
+
export const DEFAULT_NOISE_TEXTURE: number;
|
|
1
26
|
/**
|
|
2
27
|
* A box of fog, smoke, dust or cloud that an entity carries around.
|
|
3
28
|
*
|
|
@@ -53,6 +78,46 @@ export class ParticipatingMedia {
|
|
|
53
78
|
* @type {number}
|
|
54
79
|
*/
|
|
55
80
|
fade_distance: number;
|
|
81
|
+
/**
|
|
82
|
+
* Noise on the density, [0, 1]: how far the medium goes from uniform toward the tile's value.
|
|
83
|
+
* 0 is a uniform medium and costs nothing; 1 is the tile as it is.
|
|
84
|
+
*
|
|
85
|
+
* The tile is a slot of the scene's noise atlas ({@link noise_texture}), sampled in world space
|
|
86
|
+
* and repeating every {@link noise_scale} metres, scrolled by the scene's wind and the medium's
|
|
87
|
+
* own {@link noise_velocity}, and warped by a second, slower tap of the same tile so the field
|
|
88
|
+
* changes shape as it moves. See `VOLUMETRIC_NOISE_PLAN_2026_10_15.md`.
|
|
89
|
+
*
|
|
90
|
+
* @type {number}
|
|
91
|
+
*/
|
|
92
|
+
noise_strength: number;
|
|
93
|
+
/**
|
|
94
|
+
* World size of one repeat of the tile, in metres. The engine's tile holds four base features
|
|
95
|
+
* an edge, so 32 puts them 8 m apart.
|
|
96
|
+
* @type {number}
|
|
97
|
+
*/
|
|
98
|
+
noise_scale: number;
|
|
99
|
+
/**
|
|
100
|
+
* How far the warp tap may displace the lookup, in tile units. 0 is one tap and a field that
|
|
101
|
+
* only slides.
|
|
102
|
+
* @type {number}
|
|
103
|
+
*/
|
|
104
|
+
noise_warp: number;
|
|
105
|
+
/**
|
|
106
|
+
* The medium's own motion for the noise, metres a second along the world axes, added to the
|
|
107
|
+
* scene's wind — a draught in a corridor the wind does not reach.
|
|
108
|
+
* @type {number[]}
|
|
109
|
+
*/
|
|
110
|
+
noise_velocity: number[];
|
|
111
|
+
/**
|
|
112
|
+
* How much of the scene's wind this medium feels. 1 is all of it, 0 is none.
|
|
113
|
+
* @type {number}
|
|
114
|
+
*/
|
|
115
|
+
noise_wind_factor: number;
|
|
116
|
+
/**
|
|
117
|
+
* Which tile: a slot of the scene's noise atlas. 0 is the one the engine bakes.
|
|
118
|
+
* @type {number}
|
|
119
|
+
*/
|
|
120
|
+
noise_texture: number;
|
|
56
121
|
/**
|
|
57
122
|
* @param {number} value
|
|
58
123
|
*/
|
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@@ -80,6 +145,12 @@ export class ParticipatingMedia {
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radius: number;
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g: number;
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};
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+
noise_strength: number;
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noise_scale: number;
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noise_warp: number;
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noise_velocity: number[];
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noise_wind_factor: number;
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noise_texture: number;
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};
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/**
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* @param {Object} options
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@@ -88,11 +159,23 @@ export class ParticipatingMedia {
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* @param {object} [options.particle_spec] omitted resets the medium to fog rather than leaving whatever
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* the component already held — a load has to determine the whole component, or an instance being
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* reused would carry the previous level's particle into the next one
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* @param {number} [options.noise_strength] every noise field omitted is its default, for the same reason
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* @param {number} [options.noise_scale]
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* @param {number} [options.noise_warp]
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* @param {number[]} [options.noise_velocity]
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* @param {number} [options.noise_wind_factor]
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* @param {number} [options.noise_texture]
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*/
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-
fromJSON({ density, fade_distance, particle_spec }: {
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fromJSON({ density, fade_distance, particle_spec, noise_strength, noise_scale, noise_warp, noise_velocity, noise_wind_factor, noise_texture, }: {
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density?: number;
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fade_distance?: number;
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particle_spec?: object;
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noise_strength?: number;
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noise_scale?: number;
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noise_warp?: number;
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noise_velocity?: number[];
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noise_wind_factor?: number;
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noise_texture?: number;
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}): void;
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/**
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* **The cross-sections and the radius are left out of this on purpose.** They run to 1e-16 and
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@@ -1 +1 @@
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1
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-
{"version":3,"file":"ParticipatingMedia.d.ts","sourceRoot":"","sources":["../../../../src/engine/graphics3/ParticipatingMedia.js"],"names":[],"mappings":"
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1
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+
{"version":3,"file":"ParticipatingMedia.d.ts","sourceRoot":"","sources":["../../../../src/engine/graphics3/ParticipatingMedia.js"],"names":[],"mappings":"AAqBA;;;GAGG;AACH,qCAFU,MAAM,CAEwB;AAExC;;;GAGG;AACH,kCAFU,MAAM,CAEsB;AAEtC;;;GAGG;AACH,iCAFU,MAAM,CAEsB;AAEtC;;;GAGG;AACH,wCAFU,MAAM,CAE2B;AAE3C;;;GAGG;AACH,oCAFU,MAAM,CAEuB;AAEvC;;;;;;;;;;;;;;;;;;GAkBG;AACH;IAuHI;;;OAGG;IACH,4BAFa,kBAAkB,CAQ9B;IA/HD;;;;;;;;OAQG;IACH,SAFU,MAAM,CAEU;IAE1B;;;;;;;;OAQG;IACH,eAFU,uBAAuB,CAE8C;IAE/E;;;;;;;;OAQG;IACH,eAFU,MAAM,CAEsB;IAEtC;;;;;;;;;;OAUG;IACH,gBAFU,MAAM,CAEwB;IAExC;;;;OAIG;IACH,aAFU,MAAM,CAEkB;IAElC;;;;OAIG;IACH,YAFU,MAAM,CAEgB;IAEhC;;;;OAIG;IACH,gBAFU,MAAM,EAAE,CAES;IAE3B;;;OAGG;IACH,mBAFU,MAAM,CAE8B;IAE9C;;;OAGG;IACH,eAFU,MAAM,CAEsB;IAmBtC;;OAEG;IACH,qCAgBC;IApCD;;;;;;;;;;;;OAYG;IACH,gCAEC;IAmCD;;;;;;;;;;;;;;;MAmBC;IAED;;;;;;;;;;;;;OAaG;IACH;QAZ4B,OAAO,GAAxB,MAAM;QACW,aAAa,GAA9B,MAAM;QACW,aAAa,GAA9B,MAAM;QAGW,cAAc,GAA/B,MAAM;QACW,WAAW,GAA5B,MAAM;QACW,UAAU,GAA3B,MAAM;QACa,cAAc,GAAjC,MAAM,EAAE;QACS,iBAAiB,GAAlC,MAAM;QACW,aAAa,GAA9B,MAAM;aAkDhB;IAED;;;;;;;OAOG;IACH,QAFa,MAAM,CAsBlB;IAED;;;OAGG;IACH,cAHW,kBAAkB,GAChB,OAAO,CAYnB;CACJ;;kBAIS,MAAM;;wCAvUT,8DAA8D"}
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