@woosh/meep-engine 3.46.0 → 3.49.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/build/bundle-worker-terrain.js +1 -1
- package/editor/actions/concrete/TransformModifyAction.d.ts.map +1 -1
- package/editor/actions/concrete/TransformModifyAction.js +10 -2
- package/editor/ecs/component/FieldDescriptor.js +15 -0
- package/editor/ecs/component/createObjectEditor.js +41 -12
- package/editor/ecs/component/editors/ecs/Transform64Editor.d.ts.map +1 -1
- package/editor/ecs/component/editors/ecs/Transform64Editor.js +77 -70
- package/editor/particles/effect/ParticleReferenceSimulation.d.ts +1 -2
- package/editor/particles/effect/ParticleReferenceSimulation.d.ts.map +1 -1
- package/editor/particles/effect/ParticleReferenceSimulation.js +2 -4
- package/editor/tools/TransformToolV2.d.ts.map +1 -1
- package/editor/tools/TransformToolV2.js +4 -0
- package/editor/tools/v2/TransformControls.d.ts.map +1 -1
- package/editor/tools/v2/TransformControls.js +7 -0
- package/editor/view/ecs/EntityEditor.d.ts.map +1 -1
- package/editor/view/ecs/EntityEditor.js +4 -2
- package/editor/view/particles/effect/ParticleGraphEditorView.js +1 -1
- package/package.json +1 -1
- package/src/core/collection/array/array_insert_at.d.ts +16 -0
- package/src/core/collection/array/array_insert_at.d.ts.map +1 -0
- package/src/core/collection/array/array_insert_at.js +32 -0
- package/src/core/collection/array/array_remove_at.d.ts +15 -0
- package/src/core/collection/array/array_remove_at.d.ts.map +1 -0
- package/src/core/collection/array/array_remove_at.js +30 -0
- package/src/core/geom/3d/quaternion/quat3_look_rotation.d.ts +37 -0
- package/src/core/geom/3d/quaternion/quat3_look_rotation.d.ts.map +1 -0
- package/src/core/geom/3d/quaternion/quat3_look_rotation.js +172 -0
- package/src/core/geom/Quaternion.d.ts +1 -0
- package/src/core/geom/Quaternion.d.ts.map +1 -1
- package/src/core/geom/Quaternion.js +12 -48
- package/src/engine/Engine.d.ts.map +1 -1
- package/src/engine/Engine.js +9 -4
- package/src/engine/ecs/async/WORKER_SYSTEM_PLAN.md +27 -11
- package/src/engine/ecs/storage/populateEngineSerializationRegistry.d.ts.map +1 -1
- package/src/engine/ecs/storage/populateEngineSerializationRegistry.js +21 -0
- package/src/engine/ecs/transform/t64_look_rotation.d.ts +4 -4
- package/src/engine/ecs/transform/t64_look_rotation.d.ts.map +1 -1
- package/src/engine/ecs/transform/t64_look_rotation.js +7 -18
- package/src/engine/graphics/ecs/camera/topdown/TopDownCameraControllerSystem.d.ts.map +1 -1
- package/src/engine/graphics/ecs/camera/topdown/TopDownCameraControllerSystem.js +30 -1
- package/src/engine/graphics/ecs/particles/ParticleEffect.d.ts +2 -2
- package/src/engine/graphics/ecs/particles/ParticleEffect.d.ts.map +1 -1
- package/src/engine/graphics/ecs/particles/ParticleEffect.js +7 -7
- package/src/engine/graphics/ecs/particles/ParticleEffectSerializationAdapter.d.ts +8 -0
- package/src/engine/graphics/ecs/particles/ParticleEffectSerializationAdapter.d.ts.map +1 -1
- package/src/engine/graphics/ecs/particles/ParticleEffectSerializationAdapter.js +11 -3
- package/src/engine/graphics/ecs/particles/ParticleEffectSerializationUpgrader_1_2.d.ts +26 -0
- package/src/engine/graphics/ecs/particles/ParticleEffectSerializationUpgrader_1_2.d.ts.map +1 -0
- package/src/engine/graphics/ecs/particles/ParticleEffectSerializationUpgrader_1_2.js +91 -0
- package/src/engine/graphics3/GPUParticleEmitterSystem.d.ts +6 -0
- package/src/engine/graphics3/GPUParticleEmitterSystem.d.ts.map +1 -1
- package/src/engine/graphics3/GPUParticleEmitterSystem.js +72 -29
- package/src/engine/graphics3/GraphicsEngine.d.ts.map +1 -1
- package/src/engine/graphics3/GraphicsEngine.js +8 -1
- package/src/engine/graphics3/ParticipatingMedia.d.ts +84 -1
- package/src/engine/graphics3/ParticipatingMedia.d.ts.map +1 -1
- package/src/engine/graphics3/ParticipatingMedia.js +139 -5
- package/src/engine/graphics3/ParticipatingMediaSerializationAdapter.d.ts +6 -2
- package/src/engine/graphics3/ParticipatingMediaSerializationAdapter.d.ts.map +1 -1
- package/src/engine/graphics3/ParticipatingMediaSerializationAdapter.js +29 -4
- package/src/engine/graphics3/ParticipatingMediaSerializationUpgrader_0_1.d.ts +10 -0
- package/src/engine/graphics3/ParticipatingMediaSerializationUpgrader_0_1.d.ts.map +1 -0
- package/src/engine/graphics3/ParticipatingMediaSerializationUpgrader_0_1.js +38 -0
- package/src/engine/graphics3/ParticipatingMediaSystem.d.ts.map +1 -1
- package/src/engine/graphics3/ParticipatingMediaSystem.js +46 -3
- package/src/engine/input/devices/KeyboardDevice.d.ts +1 -0
- package/src/engine/input/devices/KeyboardDevice.d.ts.map +1 -1
- package/src/engine/input/devices/KeyboardDevice.js +7 -6
- package/src/engine/navigation/ecs/path_following/PathFollowingSystem.d.ts.map +1 -1
- package/src/engine/navigation/ecs/path_following/PathFollowingSystem.js +15 -2
- package/src/engine/network/CONGESTION_CONTROL.md +9 -9
- package/src/engine/network/MESSAGE_TRANSPORT.md +364 -0
- package/src/engine/network/NetworkSession.d.ts +47 -16
- package/src/engine/network/NetworkSession.d.ts.map +1 -1
- package/src/engine/network/NetworkSession.js +556 -292
- package/src/engine/network/README.md +104 -28
- package/src/engine/network/SMOOTHNESS_DESIGN.md +13 -5
- package/src/engine/network/diagnostics/BandwidthMeter.d.ts +1 -1
- package/src/engine/network/diagnostics/BandwidthMeter.js +1 -1
- package/src/engine/network/orchestrator/HostJoin.d.ts +111 -0
- package/src/engine/network/orchestrator/HostJoin.d.ts.map +1 -0
- package/src/engine/network/orchestrator/HostJoin.js +271 -0
- package/src/engine/network/orchestrator/NetworkPeer.d.ts +151 -112
- package/src/engine/network/orchestrator/NetworkPeer.d.ts.map +1 -1
- package/src/engine/network/orchestrator/NetworkPeer.js +450 -499
- package/src/engine/network/orchestrator/PendingSlices.d.ts +30 -0
- package/src/engine/network/orchestrator/PendingSlices.d.ts.map +1 -0
- package/src/engine/network/orchestrator/PendingSlices.js +83 -0
- package/src/engine/network/orchestrator/ReliableFrames.d.ts +34 -0
- package/src/engine/network/orchestrator/ReliableFrames.d.ts.map +1 -0
- package/src/engine/network/orchestrator/ReliableFrames.js +96 -0
- package/src/engine/network/orchestrator/ServerAuthoritativeClient.d.ts +77 -10
- package/src/engine/network/orchestrator/ServerAuthoritativeClient.d.ts.map +1 -1
- package/src/engine/network/orchestrator/ServerAuthoritativeClient.js +236 -61
- package/src/engine/network/orchestrator/ServerAuthoritativeServer.d.ts +59 -23
- package/src/engine/network/orchestrator/ServerAuthoritativeServer.d.ts.map +1 -1
- package/src/engine/network/orchestrator/ServerAuthoritativeServer.js +213 -198
- package/src/engine/network/replication/Replicator.d.ts +15 -4
- package/src/engine/network/replication/Replicator.d.ts.map +1 -1
- package/src/engine/network/replication/Replicator.js +57 -17
- package/src/engine/network/sim/ActionLog.d.ts +32 -5
- package/src/engine/network/sim/ActionLog.d.ts.map +1 -1
- package/src/engine/network/sim/ActionLog.js +47 -5
- package/src/engine/network/sim/SimActionExecutor.d.ts +42 -2
- package/src/engine/network/sim/SimActionExecutor.d.ts.map +1 -1
- package/src/engine/network/sim/SimActionExecutor.js +100 -4
- package/src/engine/network/sim/Snapshotter.d.ts +12 -0
- package/src/engine/network/sim/Snapshotter.d.ts.map +1 -1
- package/src/engine/network/sim/Snapshotter.js +43 -0
- package/src/engine/network/state/Baseline.d.ts +1 -1
- package/src/engine/network/state/Baseline.js +1 -1
- package/src/engine/network/state/FrameBufferRing.d.ts +25 -6
- package/src/engine/network/state/FrameBufferRing.d.ts.map +1 -1
- package/src/engine/network/state/FrameBufferRing.js +51 -6
- package/src/engine/network/state/InputRing.d.ts +4 -0
- package/src/engine/network/state/InputRing.d.ts.map +1 -1
- package/src/engine/network/state/InputRing.js +7 -0
- package/src/engine/network/state/RecordArrivalRing.d.ts +57 -0
- package/src/engine/network/state/RecordArrivalRing.d.ts.map +1 -0
- package/src/engine/network/state/RecordArrivalRing.js +144 -0
- package/src/engine/network/transport/DeferredTransport.d.ts.map +1 -1
- package/src/engine/network/transport/DeferredTransport.js +1 -0
- package/src/engine/network/transport/LoopbackTransport.d.ts.map +1 -1
- package/src/engine/network/transport/LoopbackTransport.js +4 -2
- package/src/engine/network/transport/Transport.d.ts +7 -0
- package/src/engine/network/transport/Transport.d.ts.map +1 -1
- package/src/engine/network/transport/Transport.js +8 -0
- package/src/engine/network/transport/adapters/NodeUDPTransport.d.ts.map +1 -1
- package/src/engine/network/transport/adapters/NodeUDPTransport.js +20 -5
- package/src/engine/network/transport/adapters/WebRTCDataChannelTransport.d.ts.map +1 -1
- package/src/engine/network/transport/adapters/WebRTCDataChannelTransport.js +8 -0
- package/src/engine/network/transport/adapters/WebTransportTransport.d.ts.map +1 -1
- package/src/engine/network/transport/adapters/WebTransportTransport.js +6 -0
- package/src/engine/network/transport/connection/Connection.d.ts +191 -0
- package/src/engine/network/transport/connection/Connection.d.ts.map +1 -0
- package/src/engine/network/transport/connection/Connection.js +1262 -0
- package/src/engine/network/transport/connection/RangeSet.d.ts +94 -0
- package/src/engine/network/transport/connection/RangeSet.d.ts.map +1 -0
- package/src/engine/network/transport/connection/RangeSet.js +260 -0
- package/src/engine/network/transport/connection/RxStream.d.ts +48 -0
- package/src/engine/network/transport/connection/RxStream.d.ts.map +1 -0
- package/src/engine/network/transport/connection/RxStream.js +211 -0
- package/src/engine/network/transport/connection/TxStream.d.ts +90 -0
- package/src/engine/network/transport/connection/TxStream.d.ts.map +1 -0
- package/src/engine/network/transport/connection/TxStream.js +243 -0
- package/src/engine/network/transport/connection/bytes_copy.d.ts +17 -0
- package/src/engine/network/transport/connection/bytes_copy.d.ts.map +1 -0
- package/src/engine/network/transport/connection/bytes_copy.js +34 -0
- package/src/engine/network/transport/connection/varint.d.ts +46 -0
- package/src/engine/network/transport/connection/varint.d.ts.map +1 -0
- package/src/engine/network/transport/connection/varint.js +107 -0
- package/src/engine/physics/cloth/MEASUREMENTS.md +354 -0
- package/src/engine/physics/cloth/PLAN.md +85 -5
- package/src/engine/physics/cloth/ecs/ClothInstance.d.ts +0 -12
- package/src/engine/physics/cloth/ecs/ClothInstance.d.ts.map +1 -1
- package/src/engine/physics/cloth/ecs/ClothInstance.js +0 -13
- package/src/engine/physics/cloth/ecs/ClothSystem.d.ts +2 -1
- package/src/engine/physics/cloth/ecs/ClothSystem.d.ts.map +1 -1
- package/src/engine/physics/cloth/ecs/ClothSystem.js +7 -1
- package/src/engine/physics/cloth/ecs/ClothWorld.d.ts.map +1 -1
- package/src/engine/physics/cloth/ecs/ClothWorld.js +4 -15
- package/src/engine/physics/cloth/ecs/WorkerClothSystem.d.ts +2 -1
- package/src/engine/physics/cloth/ecs/WorkerClothSystem.d.ts.map +1 -1
- package/src/engine/physics/cloth/ecs/WorkerClothSystem.js +6 -1
- package/src/engine/physics/cloth/ecs/cloth_build_rows.d.ts.map +1 -1
- package/src/engine/physics/cloth/ecs/cloth_build_rows.js +20 -10
- package/src/engine/physics/cloth/playground/collide.html +5 -3
- package/src/engine/physics/cloth/playground/collide_main.js +14 -13
- package/src/engine/physics/cloth/solver/ClothState.d.ts +30 -2
- package/src/engine/physics/cloth/solver/ClothState.d.ts.map +1 -1
- package/src/engine/physics/cloth/solver/ClothState.js +62 -4
- package/src/engine/physics/cloth/solver/cloth_self_find.d.ts +11 -3
- package/src/engine/physics/cloth/solver/cloth_self_find.d.ts.map +1 -1
- package/src/engine/physics/cloth/solver/cloth_self_find.js +52 -11
- package/src/engine/physics/cloth/solver/cloth_self_radius.d.ts +42 -0
- package/src/engine/physics/cloth/solver/cloth_self_radius.d.ts.map +1 -0
- package/src/engine/physics/cloth/solver/cloth_self_radius.js +64 -0
- package/src/engine/physics/cloth/solver/cloth_solver_constants.d.ts +99 -24
- package/src/engine/physics/cloth/solver/cloth_solver_constants.d.ts.map +1 -1
- package/src/engine/physics/cloth/solver/cloth_solver_constants.js +102 -25
- package/src/engine/physics/cloth/solver/cloth_step.d.ts +5 -1
- package/src/engine/physics/cloth/solver/cloth_step.d.ts.map +1 -1
- package/src/engine/physics/cloth/solver/cloth_step.js +13 -3
- package/src/engine/physics/cloth/solver/cloth_step_instance.d.ts +0 -1
- package/src/engine/physics/cloth/solver/cloth_step_instance.d.ts.map +1 -1
- package/src/engine/physics/cloth/solver/cloth_step_instance.js +12 -14
- package/src/engine/physics/cloth/solver/constraint/cloth_contact_row.d.ts +23 -4
- package/src/engine/physics/cloth/solver/constraint/cloth_contact_row.d.ts.map +1 -1
- package/src/engine/physics/cloth/solver/constraint/cloth_contact_row.js +36 -8
- package/src/engine/physics/cloth/solver/constraint/cloth_self_row.d.ts.map +1 -1
- package/src/engine/physics/cloth/solver/constraint/cloth_self_row.js +4 -2
- package/src/engine/physics/fluid/ecs/FluidObstacleSystem.d.ts +4 -4
- package/src/engine/sound/ecs/audio/AudioEmitter.d.ts +38 -7
- package/src/engine/sound/ecs/audio/AudioEmitter.d.ts.map +1 -1
- package/src/engine/sound/ecs/audio/AudioEmitter.js +35 -7
- package/src/engine/sound/ecs/audio/AudioEmitterSerializationAdapter.d.ts.map +1 -1
- package/src/engine/sound/ecs/audio/AudioEmitterSerializationAdapter.js +5 -1
- package/src/engine/sound/ecs/audio/AudioEmitterSerializationUpgrader_0_1.d.ts +18 -0
- package/src/engine/sound/ecs/audio/AudioEmitterSerializationUpgrader_0_1.d.ts.map +1 -0
- package/src/engine/sound/ecs/audio/AudioEmitterSerializationUpgrader_0_1.js +48 -0
- package/src/engine/sound/ecs/audio/AudioEmitterSystem.d.ts +12 -2
- package/src/engine/sound/ecs/audio/AudioEmitterSystem.d.ts.map +1 -1
- package/src/engine/sound/ecs/audio/AudioEmitterSystem.js +173 -9
- package/src/engine/sound/ecs/audio/LiveEmitterSet.d.ts +9 -3
- package/src/engine/sound/ecs/audio/LiveEmitterSet.d.ts.map +1 -1
- package/src/engine/sound/ecs/audio/LiveEmitterSet.js +28 -8
- package/src/engine/sound/ecs/trigger/AudioEventTrigger.d.ts +8 -0
- package/src/engine/sound/ecs/trigger/AudioEventTrigger.d.ts.map +1 -1
- package/src/engine/sound/ecs/trigger/AudioEventTriggerSerializationAdapter.d.ts.map +1 -1
- package/src/engine/sound/ecs/trigger/AudioEventTriggerSerializationAdapter.js +5 -1
- package/src/engine/sound/ecs/trigger/AudioEventTriggerSerializationUpgrader_0_1.d.ts +18 -0
- package/src/engine/sound/ecs/trigger/AudioEventTriggerSerializationUpgrader_0_1.d.ts.map +1 -0
- package/src/engine/sound/ecs/trigger/AudioEventTriggerSerializationUpgrader_0_1.js +51 -0
- package/src/engine/sound/ecs/trigger/AudioEventTriggerSystem.d.ts.map +1 -1
- package/src/engine/sound/ecs/trigger/AudioEventTriggerSystem.js +15 -1
- package/src/engine/sound/sopra/README.md +768 -644
- package/src/engine/sound/sopra/SopraEngine.d.ts +104 -8
- package/src/engine/sound/sopra/SopraEngine.d.ts.map +1 -1
- package/src/engine/sound/sopra/SopraEngine.js +327 -12
- package/src/engine/sound/sopra/definition/EventDescription.d.ts +28 -2
- package/src/engine/sound/sopra/definition/EventDescription.d.ts.map +1 -1
- package/src/engine/sound/sopra/definition/EventDescription.js +55 -5
- package/src/engine/sound/sopra/definition/EventDescriptionSerializationAdapter.d.ts +10 -0
- package/src/engine/sound/sopra/definition/EventDescriptionSerializationAdapter.d.ts.map +1 -1
- package/src/engine/sound/sopra/definition/EventDescriptionSerializationAdapter.js +77 -55
- package/src/engine/sound/sopra/definition/EventDescriptionSerializationUpgrader_0_1.d.ts +31 -0
- package/src/engine/sound/sopra/definition/EventDescriptionSerializationUpgrader_0_1.d.ts.map +1 -0
- package/src/engine/sound/sopra/definition/EventDescriptionSerializationUpgrader_0_1.js +75 -0
- package/src/engine/sound/sopra/definition/effect/AbstractAudioEffect.d.ts +38 -9
- package/src/engine/sound/sopra/definition/effect/AbstractAudioEffect.d.ts.map +1 -1
- package/src/engine/sound/sopra/definition/effect/AbstractAudioEffect.js +34 -5
- package/src/engine/sound/sopra/definition/effect/CompressorEffect.d.ts +7 -2
- package/src/engine/sound/sopra/definition/effect/CompressorEffect.d.ts.map +1 -1
- package/src/engine/sound/sopra/definition/effect/CompressorEffect.js +137 -122
- package/src/engine/sound/sopra/definition/effect/EqEffect.d.ts +3 -1
- package/src/engine/sound/sopra/definition/effect/EqEffect.d.ts.map +1 -1
- package/src/engine/sound/sopra/definition/effect/EqEffect.js +146 -131
- package/src/engine/sound/sopra/definition/effect/ReverbEffect.d.ts +1 -0
- package/src/engine/sound/sopra/definition/effect/ReverbEffect.d.ts.map +1 -1
- package/src/engine/sound/sopra/definition/effect/ReverbEffect.js +6 -1
- package/src/engine/sound/sopra/runtime/BusGraph.d.ts +44 -2
- package/src/engine/sound/sopra/runtime/BusGraph.d.ts.map +1 -1
- package/src/engine/sound/sopra/runtime/BusGraph.js +83 -43
- package/src/engine/sound/sopra/runtime/EffectChain.d.ts +96 -0
- package/src/engine/sound/sopra/runtime/EffectChain.d.ts.map +1 -0
- package/src/engine/sound/sopra/runtime/EffectChain.js +286 -0
- package/src/engine/sound/sopra/runtime/EffectParamOverrides.d.ts +123 -0
- package/src/engine/sound/sopra/runtime/EffectParamOverrides.d.ts.map +1 -0
- package/src/engine/sound/sopra/runtime/EffectParamOverrides.js +320 -0
- package/src/engine/sound/sopra/runtime/EventInstance.d.ts +55 -5
- package/src/engine/sound/sopra/runtime/EventInstance.d.ts.map +1 -1
- package/src/engine/sound/sopra/runtime/EventInstance.js +201 -26
- package/src/engine/sound/sopra/serialization/populateSopraSerializationRegistry.d.ts +2 -1
- package/src/engine/sound/sopra/serialization/populateSopraSerializationRegistry.d.ts.map +1 -1
- package/src/engine/sound/sopra/serialization/populateSopraSerializationRegistry.js +6 -1
- package/src/engine/sound/sopra/serialization/sopraSerializationHarness.d.ts +15 -0
- package/src/engine/sound/sopra/serialization/sopraSerializationHarness.d.ts.map +1 -1
- package/src/engine/sound/sopra/serialization/sopraSerializationHarness.js +32 -0
- package/src/engine/sound/sopra/util/MockAudioContext.d.ts.map +1 -1
- package/src/engine/sound/sopra/util/MockAudioContext.js +3 -0
- package/src/engine/sound/sopra/util/fadeOutAndStop.d.ts +13 -3
- package/src/engine/sound/sopra/util/fadeOutAndStop.d.ts.map +1 -1
- package/src/engine/sound/sopra/util/fadeOutAndStop.js +25 -13
- package/src/shade/RENDERER_CONTRACT.md +6 -3
- package/src/shade/device/SHADE_DEVICE_FLOOR.d.ts +24 -0
- package/src/shade/device/SHADE_DEVICE_FLOOR.d.ts.map +1 -0
- package/src/shade/device/SHADE_DEVICE_FLOOR.js +34 -0
- package/src/shade/device/ShadeDeviceFailure.d.ts +12 -5
- package/src/shade/device/ShadeDeviceFailure.d.ts.map +1 -1
- package/src/shade/device/ShadeDeviceFailure.js +17 -8
- package/src/shade/device/ShadeDeviceFailureReason.d.ts +1 -1
- package/src/shade/device/ShadeDeviceFailureReason.js +2 -2
- package/src/shade/device/mock/SoftwareGPUDevice.d.ts +15 -0
- package/src/shade/device/mock/SoftwareGPUDevice.d.ts.map +1 -1
- package/src/shade/device/mock/SoftwareGPUDevice.js +21 -0
- package/src/shade/device/pipeline/ComputePipelineManager.d.ts +20 -0
- package/src/shade/device/pipeline/ComputePipelineManager.d.ts.map +1 -1
- package/src/shade/device/pipeline/ComputePipelineManager.js +80 -6
- package/src/shade/device/pipeline/PipelineEnquiry.d.ts +52 -0
- package/src/shade/device/pipeline/PipelineEnquiry.d.ts.map +1 -0
- package/src/shade/device/pipeline/PipelineEnquiry.js +63 -0
- package/src/shade/device/pipeline/RenderPipelineManager.d.ts +21 -0
- package/src/shade/device/pipeline/RenderPipelineManager.d.ts.map +1 -1
- package/src/shade/device/pipeline/RenderPipelineManager.js +84 -4
- package/src/shade/device/shade_device_floor_unmet.d.ts +13 -0
- package/src/shade/device/shade_device_floor_unmet.d.ts.map +1 -0
- package/src/shade/device/shade_device_floor_unmet.js +32 -0
- package/src/shade/playground/contact_shadows/ContactShadowLab.d.ts +137 -0
- package/src/shade/playground/contact_shadows/ContactShadowLab.d.ts.map +1 -0
- package/src/shade/playground/contact_shadows/ContactShadowLab.js +654 -0
- package/src/shade/playground/contact_shadows/README.md +126 -0
- package/src/shade/playground/contact_shadows/index.html +191 -0
- package/src/shade/playground/contact_shadows/main.d.ts +2 -0
- package/src/shade/playground/contact_shadows/main.d.ts.map +1 -0
- package/src/shade/playground/contact_shadows/main.js +888 -0
- package/src/shade/playground/contact_shadows/scenes.d.ts +48 -0
- package/src/shade/playground/contact_shadows/scenes.d.ts.map +1 -0
- package/src/shade/playground/contact_shadows/scenes.js +620 -0
- package/src/shade/playground/contact_shadows/shader_contact_lab_composite.d.ts +36 -0
- package/src/shade/playground/contact_shadows/shader_contact_lab_composite.d.ts.map +1 -0
- package/src/shade/playground/contact_shadows/shader_contact_lab_composite.js +245 -0
- package/src/shade/playground/contact_shadows/shader_contact_lab_reference.d.ts +15 -0
- package/src/shade/playground/contact_shadows/shader_contact_lab_reference.d.ts.map +1 -0
- package/src/shade/playground/contact_shadows/shader_contact_lab_reference.js +120 -0
- package/src/shade/playground/contact_shadows/shader_contact_lab_stats.d.ts +55 -0
- package/src/shade/playground/contact_shadows/shader_contact_lab_stats.d.ts.map +1 -0
- package/src/shade/playground/contact_shadows/shader_contact_lab_stats.js +216 -0
- package/src/shade/playground/contact_shadows/shader_contact_lab_view.d.ts +20 -0
- package/src/shade/playground/contact_shadows/shader_contact_lab_view.d.ts.map +1 -0
- package/src/shade/playground/contact_shadows/shader_contact_lab_view.js +114 -0
- package/src/shade/playground/contact_shadows/shader_contact_shadow_march.d.ts +11 -0
- package/src/shade/playground/contact_shadows/shader_contact_shadow_march.d.ts.map +1 -0
- package/src/shade/playground/contact_shadows/shader_contact_shadow_march.js +90 -0
- package/src/shade/playground/contact_shadows/textures.d.ts +16 -0
- package/src/shade/playground/contact_shadows/textures.d.ts.map +1 -0
- package/src/shade/playground/contact_shadows/textures.js +123 -0
- package/src/shade/playground/particle_ecs/README.md +1 -1
- package/src/shade/playground/particle_ecs/effects/flame.json +1932 -1881
- package/src/shade/playground/particle_ecs/effects/smoke.json +99 -1
- package/src/shade/playground/particle_ecs/effects/soot.json +152 -145
- package/src/shade/playground/tonemap_sdr/README.md +90 -0
- package/src/shade/playground/tonemap_sdr/ToneMapCompare.d.ts +105 -0
- package/src/shade/playground/tonemap_sdr/ToneMapCompare.d.ts.map +1 -0
- package/src/shade/playground/tonemap_sdr/ToneMapCompare.js +380 -0
- package/src/shade/playground/tonemap_sdr/chunk_tonemap_gt7_sdr_reference.d.ts +32 -0
- package/src/shade/playground/tonemap_sdr/chunk_tonemap_gt7_sdr_reference.d.ts.map +1 -0
- package/src/shade/playground/tonemap_sdr/chunk_tonemap_gt7_sdr_reference.js +104 -0
- package/src/shade/playground/tonemap_sdr/index.html +90 -0
- package/src/shade/playground/tonemap_sdr/main.d.ts +2 -0
- package/src/shade/playground/tonemap_sdr/main.d.ts.map +1 -0
- package/src/shade/playground/tonemap_sdr/main.js +306 -0
- package/src/shade/playground/tonemap_sdr/scenes.d.ts +26 -0
- package/src/shade/playground/tonemap_sdr/scenes.d.ts.map +1 -0
- package/src/shade/playground/tonemap_sdr/scenes.js +404 -0
- package/src/shade/playground/volumetrics_froxel/main.d.ts.map +1 -1
- package/src/shade/playground/volumetrics_froxel/main.js +85 -4
- package/src/shade/playground/water_refraction/README.md +26 -18
- package/src/shade/playground/water_refraction/index.html +1 -1
- package/src/shade/renderer/Renderer.d.ts +37 -3
- package/src/shade/renderer/Renderer.d.ts.map +1 -1
- package/src/shade/renderer/Renderer.js +237 -67
- package/src/shade/renderer/ShadeToneMappingMode.d.ts +14 -0
- package/src/shade/renderer/ShadeToneMappingMode.d.ts.map +1 -0
- package/src/shade/renderer/ShadeToneMappingMode.js +30 -0
- package/src/shade/renderer/animation/GPUAnimationManager.d.ts +9 -0
- package/src/shade/renderer/animation/GPUAnimationManager.d.ts.map +1 -1
- package/src/shade/renderer/animation/GPUAnimationManager.js +14 -0
- package/src/shade/renderer/animation/skinning/shader_meshlet_apply_skinning.d.ts.map +1 -1
- package/src/shade/renderer/animation/skinning/shader_meshlet_apply_skinning.js +5 -3
- package/src/shade/renderer/buffer/GPUBufferAllocator.d.ts.map +1 -1
- package/src/shade/renderer/buffer/GPUBufferAllocator.js +9 -0
- package/src/shade/renderer/buffer/buffer_pool_ops.d.ts +21 -12
- package/src/shade/renderer/buffer/buffer_pool_ops.d.ts.map +1 -1
- package/src/shade/renderer/buffer/buffer_pool_ops.js +18 -19
- package/src/shade/renderer/buffer/table/GPUDatabase.d.ts +7 -0
- package/src/shade/renderer/buffer/table/GPUDatabase.d.ts.map +1 -1
- package/src/shade/renderer/buffer/table/GPUDatabase.js +12 -0
- package/src/shade/renderer/buffer/table/single/GPUSingleTypeTable.d.ts +8 -0
- package/src/shade/renderer/buffer/table/single/GPUSingleTypeTable.d.ts.map +1 -1
- package/src/shade/renderer/buffer/table/single/GPUSingleTypeTable.js +12 -0
- package/src/shade/renderer/camera/GPUCameraContext.d.ts.map +1 -1
- package/src/shade/renderer/camera/GPUCameraContext.js +19 -8
- package/src/shade/renderer/deferred/chunk_read_gBuffer_material.d.ts.map +1 -1
- package/src/shade/renderer/deferred/chunk_read_gBuffer_material.js +4 -0
- package/src/shade/renderer/deferred/chunk_shade_standard_material_direct.d.ts.map +1 -1
- package/src/shade/renderer/deferred/chunk_shade_standard_material_direct.js +4 -0
- package/src/shade/renderer/deferred/chunk_shade_standard_material_direct_restir.d.ts.map +1 -1
- package/src/shade/renderer/deferred/chunk_shade_standard_material_direct_restir.js +4 -0
- package/src/shade/renderer/deferred/shader_deferred_main.d.ts.map +1 -1
- package/src/shade/renderer/deferred/shader_deferred_main.js +3 -0
- package/src/shade/renderer/deferred/shader_tonemap_HDR.d.ts +6 -0
- package/src/shade/renderer/deferred/shader_tonemap_HDR.d.ts.map +1 -1
- package/src/shade/renderer/deferred/shader_tonemap_HDR.js +13 -3
- package/src/shade/renderer/deferred/shader_tonemap_HDR_none.d.ts +9 -0
- package/src/shade/renderer/deferred/shader_tonemap_HDR_none.d.ts.map +1 -0
- package/src/shade/renderer/deferred/shader_tonemap_HDR_none.js +63 -0
- package/src/shade/renderer/deferred/shader_tonemap_HDR_pbr_neutral.d.ts +10 -0
- package/src/shade/renderer/deferred/shader_tonemap_HDR_pbr_neutral.d.ts.map +1 -0
- package/src/shade/renderer/deferred/shader_tonemap_HDR_pbr_neutral.js +87 -0
- package/src/shade/renderer/deferred/shader_tonemap_LDR.d.ts +6 -0
- package/src/shade/renderer/deferred/shader_tonemap_LDR.d.ts.map +1 -1
- package/src/shade/renderer/deferred/shader_tonemap_LDR.js +23 -5
- package/src/shade/renderer/deferred/shader_tonemap_LDR_none.d.ts +9 -0
- package/src/shade/renderer/deferred/shader_tonemap_LDR_none.d.ts.map +1 -0
- package/src/shade/renderer/deferred/shader_tonemap_LDR_none.js +68 -0
- package/src/shade/renderer/deferred/shader_tonemap_LDR_pbr_neutral.d.ts +10 -0
- package/src/shade/renderer/deferred/shader_tonemap_LDR_pbr_neutral.d.ts.map +1 -0
- package/src/shade/renderer/deferred/shader_tonemap_LDR_pbr_neutral.js +73 -0
- package/src/shade/renderer/geometry/meshlet/MeshletBatch.d.ts.map +1 -1
- package/src/shade/renderer/geometry/meshlet/MeshletBatch.js +58 -9
- package/src/shade/renderer/geometry/sdf/GPUGeometrySDFManager.d.ts +35 -25
- package/src/shade/renderer/geometry/sdf/GPUGeometrySDFManager.d.ts.map +1 -1
- package/src/shade/renderer/geometry/sdf/GPUGeometrySDFManager.js +97 -196
- package/src/shade/renderer/geometry/sdf/shader_build_sdf.d.ts.map +1 -1
- package/src/shade/renderer/geometry/sdf/shader_build_sdf.js +121 -129
- package/src/shade/renderer/global_illumination/brick4/gpu/bake/brick4_bake_basic.d.ts.map +1 -1
- package/src/shade/renderer/global_illumination/brick4/gpu/bake/brick4_bake_basic.js +3 -0
- package/src/shade/renderer/global_illumination/brick4/gpu/bake/shader_brick4_bake_probes.d.ts.map +1 -1
- package/src/shade/renderer/global_illumination/brick4/gpu/bake/shader_brick4_bake_probes.js +4 -0
- package/src/shade/renderer/global_illumination/brick4/gpu/draw/shader_brick4_indirect_lighting.d.ts.map +1 -1
- package/src/shade/renderer/global_illumination/brick4/gpu/draw/shader_brick4_indirect_lighting.js +4 -0
- package/src/shade/renderer/global_illumination/lpv/bake/GPULightProbeVolumeRenderer.d.ts.map +1 -1
- package/src/shade/renderer/global_illumination/lpv/bake/GPULightProbeVolumeRenderer.js +3 -0
- package/src/shade/renderer/global_illumination/lpv/deprecated/probe_trace_compute_shader_code.d.ts.map +1 -1
- package/src/shade/renderer/global_illumination/lpv/deprecated/probe_trace_compute_shader_code.js +4 -0
- package/src/shade/renderer/global_illumination/probe/octahedral/graph_sample_light_probes.d.ts.map +1 -1
- package/src/shade/renderer/global_illumination/probe/octahedral/graph_sample_light_probes.js +4 -0
- package/src/shade/renderer/global_illumination/shader_resolve_indirect_lighting.d.ts.map +1 -1
- package/src/shade/renderer/global_illumination/shader_resolve_indirect_lighting.js +4 -0
- package/src/shade/renderer/gpu_primitive/bvh/GPU_BVH_BUILD_PLAN.md +131 -1
- package/src/shade/renderer/gpu_primitive/bvh/chunk_bvh_delta.d.ts +7 -0
- package/src/shade/renderer/gpu_primitive/bvh/chunk_bvh_delta.d.ts.map +1 -1
- package/src/shade/renderer/gpu_primitive/bvh/chunk_bvh_delta.js +45 -38
- package/src/shade/renderer/gpu_primitive/bvh/chunk_bvh_determine_range.d.ts +2 -0
- package/src/shade/renderer/gpu_primitive/bvh/chunk_bvh_determine_range.d.ts.map +1 -1
- package/src/shade/renderer/gpu_primitive/bvh/chunk_bvh_determine_range.js +81 -79
- package/src/shade/renderer/gpu_primitive/bvh/chunk_bvh_find_split.d.ts +2 -0
- package/src/shade/renderer/gpu_primitive/bvh/chunk_bvh_find_split.d.ts.map +1 -1
- package/src/shade/renderer/gpu_primitive/bvh/chunk_bvh_find_split.js +5 -3
- package/src/shade/renderer/gpu_primitive/bvh/chunk_bvh_internal_children.d.ts +21 -0
- package/src/shade/renderer/gpu_primitive/bvh/chunk_bvh_internal_children.d.ts.map +1 -0
- package/src/shade/renderer/gpu_primitive/bvh/chunk_bvh_internal_children.js +42 -0
- package/src/shade/renderer/gpu_primitive/bvh/chunk_bvh_morton_code.d.ts +19 -0
- package/src/shade/renderer/gpu_primitive/bvh/chunk_bvh_morton_code.d.ts.map +1 -0
- package/src/shade/renderer/gpu_primitive/bvh/chunk_bvh_morton_code.js +44 -0
- package/src/shade/renderer/gpu_primitive/bvh/graph_bvh_build_lbvh.d.ts +23 -5
- package/src/shade/renderer/gpu_primitive/bvh/graph_bvh_build_lbvh.d.ts.map +1 -1
- package/src/shade/renderer/gpu_primitive/bvh/graph_bvh_build_lbvh.js +139 -23
- package/src/shade/renderer/gpu_primitive/bvh/shader_bvh_build_single_workgroup.d.ts +25 -0
- package/src/shade/renderer/gpu_primitive/bvh/shader_bvh_build_single_workgroup.d.ts.map +1 -0
- package/src/shade/renderer/gpu_primitive/bvh/shader_bvh_build_single_workgroup.js +179 -0
- package/src/shade/renderer/gpu_primitive/bvh/shader_bvh_emit_hierarchy.d.ts +2 -2
- package/src/shade/renderer/gpu_primitive/bvh/shader_bvh_emit_hierarchy.d.ts.map +1 -1
- package/src/shade/renderer/gpu_primitive/bvh/shader_bvh_emit_hierarchy.js +7 -16
- package/src/shade/renderer/gpu_primitive/bvh/shader_bvh_morton.d.ts +3 -4
- package/src/shade/renderer/gpu_primitive/bvh/shader_bvh_morton.d.ts.map +1 -1
- package/src/shade/renderer/gpu_primitive/bvh/shader_bvh_morton.js +6 -23
- package/src/shade/renderer/gpu_primitive/indirect/IndirectComputeCommandBuildPass.d.ts +11 -0
- package/src/shade/renderer/gpu_primitive/indirect/IndirectComputeCommandBuildPass.d.ts.map +1 -1
- package/src/shade/renderer/gpu_primitive/indirect/IndirectComputeCommandBuildPass.js +14 -3
- package/src/shade/renderer/gpu_primitive/indirect/build_indirect_draw_command.d.ts +10 -0
- package/src/shade/renderer/gpu_primitive/indirect/build_indirect_draw_command.d.ts.map +1 -1
- package/src/shade/renderer/gpu_primitive/indirect/build_indirect_draw_command.js +13 -3
- package/src/shade/renderer/gpu_primitive/prefix_sum/v1/graph_prefix_scan_csdldf.d.ts +10 -0
- package/src/shade/renderer/gpu_primitive/prefix_sum/v1/graph_prefix_scan_csdldf.d.ts.map +1 -1
- package/src/shade/renderer/gpu_primitive/prefix_sum/v1/graph_prefix_scan_csdldf.js +14 -0
- package/src/shade/renderer/gpu_primitive/sort/chunk_sort_bitonic_comparator.d.ts +26 -0
- package/src/shade/renderer/gpu_primitive/sort/chunk_sort_bitonic_comparator.d.ts.map +1 -0
- package/src/shade/renderer/gpu_primitive/sort/chunk_sort_bitonic_comparator.js +52 -0
- package/src/shade/renderer/gpu_primitive/sort/chunk_sort_bitonic_workgroup.d.ts +32 -0
- package/src/shade/renderer/gpu_primitive/sort/chunk_sort_bitonic_workgroup.d.ts.map +1 -0
- package/src/shade/renderer/gpu_primitive/sort/chunk_sort_bitonic_workgroup.js +89 -0
- package/src/shade/renderer/gpu_primitive/sort/graph_radix_sort.d.ts +10 -0
- package/src/shade/renderer/gpu_primitive/sort/graph_radix_sort.d.ts.map +1 -1
- package/src/shade/renderer/gpu_primitive/sort/graph_radix_sort.js +20 -1
- package/src/shade/renderer/gpu_primitive/test/gpu_test.d.ts.map +1 -1
- package/src/shade/renderer/gpu_primitive/test/gpu_test.js +8 -11
- package/src/shade/renderer/hiz/HierarchicalZBuffer.d.ts +10 -0
- package/src/shade/renderer/hiz/HierarchicalZBuffer.d.ts.map +1 -1
- package/src/shade/renderer/hiz/HierarchicalZBuffer.js +294 -281
- package/src/shade/renderer/light/GPULightCollection.d.ts +8 -0
- package/src/shade/renderer/light/GPULightCollection.d.ts.map +1 -1
- package/src/shade/renderer/light/GPULightCollection.js +18 -1
- package/src/shade/renderer/light/cluster/cull/graph_cull_lights.d.ts +8 -0
- package/src/shade/renderer/light/cluster/cull/graph_cull_lights.d.ts.map +1 -1
- package/src/shade/renderer/light/cluster/cull/graph_cull_lights.js +234 -218
- package/src/shade/renderer/light/cluster/graph_assign_clsuters.d.ts +7 -0
- package/src/shade/renderer/light/cluster/graph_assign_clsuters.d.ts.map +1 -1
- package/src/shade/renderer/light/cluster/graph_assign_clsuters.js +13 -0
- package/src/shade/renderer/light/cluster/graph_build_light_clusters.d.ts +7 -0
- package/src/shade/renderer/light/cluster/graph_build_light_clusters.d.ts.map +1 -1
- package/src/shade/renderer/light/cluster/graph_build_light_clusters.js +16 -2
- package/src/shade/renderer/light/environment/execute_filter_environment_map.d.ts +10 -0
- package/src/shade/renderer/light/environment/execute_filter_environment_map.d.ts.map +1 -1
- package/src/shade/renderer/light/environment/execute_filter_environment_map.js +13 -0
- package/src/shade/renderer/lightmap/GPULightMap.d.ts.map +1 -1
- package/src/shade/renderer/lightmap/GPULightMap.js +3 -0
- package/src/shade/renderer/lightmap/bake/shader_lightmap_viz_to_irradiance_flat.d.ts.map +1 -1
- package/src/shade/renderer/lightmap/bake/shader_lightmap_viz_to_irradiance_flat.js +4 -0
- package/src/shade/renderer/lightmap/bake/shader_lightmap_viz_to_sh.d.ts.map +1 -1
- package/src/shade/renderer/lightmap/bake/shader_lightmap_viz_to_sh.js +4 -0
- package/src/shade/renderer/loader/gltf/tiny-gltf.d.ts +1 -1
- package/src/shade/renderer/material/GPUMaterialManager.d.ts +16 -4
- package/src/shade/renderer/material/GPUMaterialManager.d.ts.map +1 -1
- package/src/shade/renderer/material/GPUMaterialManager.js +38 -8
- package/src/shade/renderer/particles/DESIGN.md +49 -7
- package/src/shade/renderer/particles/ORIENTATION_PLAN_2026_10_15.md +453 -0
- package/src/shade/renderer/particles/data/PARTICLE_EMITTER_STRUCT.d.ts +5 -1
- package/src/shade/renderer/particles/data/PARTICLE_EMITTER_STRUCT.d.ts.map +1 -1
- package/src/shade/renderer/particles/data/PARTICLE_EMITTER_STRUCT.js +13 -5
- package/src/shade/renderer/particles/data/particle_emitter_record.js +2 -2
- package/src/shade/renderer/particles/graph/groups/particle_builtin_groups.d.ts.map +1 -1
- package/src/shade/renderer/particles/graph/groups/particle_builtin_groups.js +12 -0
- package/src/shade/renderer/particles/graph/groups/particle_groups_geometry.d.ts +60 -0
- package/src/shade/renderer/particles/graph/groups/particle_groups_geometry.d.ts.map +1 -1
- package/src/shade/renderer/particles/graph/groups/particle_groups_geometry.js +156 -0
- package/src/shade/renderer/particles/runtime/ParticleEmitter.d.ts +2 -2
- package/src/shade/renderer/particles/runtime/ParticleEmitter.d.ts.map +1 -1
- package/src/shade/renderer/particles/runtime/ParticleEmitter.js +8 -8
- package/src/shade/renderer/particles/shaders/chunk_particle_billboard_vertex.d.ts.map +1 -1
- package/src/shade/renderer/particles/shaders/chunk_particle_billboard_vertex.js +6 -4
- package/src/shade/renderer/particles/shaders/chunk_particle_render_math.d.ts +7 -6
- package/src/shade/renderer/particles/shaders/chunk_particle_render_math.d.ts.map +1 -1
- package/src/shade/renderer/particles/shaders/chunk_particle_render_math.js +91 -58
- package/src/shade/renderer/path_tracer/accumulating/AccumulatingPathTracer.d.ts.map +1 -1
- package/src/shade/renderer/path_tracer/accumulating/AccumulatingPathTracer.js +10 -0
- package/src/shade/renderer/path_tracer/accumulating/shader_accumulating_path_tracer.d.ts.map +1 -1
- package/src/shade/renderer/path_tracer/accumulating/shader_accumulating_path_tracer.js +5 -1
- package/src/shade/renderer/path_tracer/graph_path_trace_scene.d.ts.map +1 -1
- package/src/shade/renderer/path_tracer/graph_path_trace_scene.js +6 -0
- package/src/shade/renderer/pool/TransientResourcePool.d.ts +24 -0
- package/src/shade/renderer/pool/TransientResourcePool.d.ts.map +1 -1
- package/src/shade/renderer/pool/TransientResourcePool.js +41 -10
- package/src/shade/renderer/postprocess/bloom/graph_postprocess_bloom.d.ts +7 -0
- package/src/shade/renderer/postprocess/bloom/graph_postprocess_bloom.d.ts.map +1 -1
- package/src/shade/renderer/postprocess/bloom/graph_postprocess_bloom.js +18 -0
- package/src/shade/renderer/postprocess/denoise/LigmaDenoiser.d.ts.map +1 -1
- package/src/shade/renderer/postprocess/denoise/LigmaDenoiser.js +1 -0
- package/src/shade/renderer/postprocess/denoise/shader_temporal_reprojection_luma.d.ts.map +1 -1
- package/src/shade/renderer/postprocess/denoise/shader_temporal_reprojection_luma.js +6 -4
- package/src/shade/renderer/postprocess/eye/GPUCameraExposureManager.d.ts +11 -0
- package/src/shade/renderer/postprocess/eye/GPUCameraExposureManager.d.ts.map +1 -1
- package/src/shade/renderer/postprocess/eye/GPUCameraExposureManager.js +16 -0
- package/src/shade/renderer/postprocess/gtao/GTAO.d.ts +10 -0
- package/src/shade/renderer/postprocess/gtao/GTAO.d.ts.map +1 -1
- package/src/shade/renderer/postprocess/gtao/GTAO.js +16 -0
- package/src/shade/renderer/postprocess/gtao/fragment_shader_gtao.d.ts.map +1 -1
- package/src/shade/renderer/postprocess/gtao/fragment_shader_gtao.js +32 -10
- package/src/shade/renderer/postprocess/nss/NSS.d.ts +1 -1
- package/src/shade/renderer/postprocess/ssr/reproject/chunk_ssr_temporal_accumulate.d.ts.map +1 -1
- package/src/shade/renderer/postprocess/ssr/reproject/chunk_ssr_temporal_accumulate.js +3 -0
- package/src/shade/renderer/postprocess/ssr/resolve/build_ssr_resolve_shader.d.ts.map +1 -1
- package/src/shade/renderer/postprocess/ssr/resolve/build_ssr_resolve_shader.js +6 -3
- package/src/shade/renderer/postprocess/taa/TAA.d.ts +12 -0
- package/src/shade/renderer/postprocess/taa/TAA.d.ts.map +1 -1
- package/src/shade/renderer/postprocess/taa/TAA.js +15 -0
- package/src/shade/renderer/postprocess/velocity/graph_add_per_object_velocity.d.ts +7 -0
- package/src/shade/renderer/postprocess/velocity/graph_add_per_object_velocity.d.ts.map +1 -1
- package/src/shade/renderer/postprocess/velocity/graph_add_per_object_velocity.js +13 -0
- package/src/shade/renderer/rasterize/TemplatePassDescriptor.d.ts +31 -3
- package/src/shade/renderer/rasterize/TemplatePassDescriptor.d.ts.map +1 -1
- package/src/shade/renderer/rasterize/TemplatePassDescriptor.js +79 -4
- package/src/shade/renderer/rasterize/bucket/graph_meshlets_rasterize_by_bucket.d.ts +17 -0
- package/src/shade/renderer/rasterize/bucket/graph_meshlets_rasterize_by_bucket.d.ts.map +1 -1
- package/src/shade/renderer/rasterize/bucket/graph_meshlets_rasterize_by_bucket.js +35 -4
- package/src/shade/renderer/rasterize/compute/graph_mesh_frustum_cull.d.ts +7 -0
- package/src/shade/renderer/rasterize/compute/graph_mesh_frustum_cull.d.ts.map +1 -1
- package/src/shade/renderer/rasterize/compute/graph_mesh_frustum_cull.js +182 -169
- package/src/shade/renderer/rasterize/expand/bucket/mesh/graph_meshes_classify_buckets.d.ts +10 -0
- package/src/shade/renderer/rasterize/expand/bucket/mesh/graph_meshes_classify_buckets.d.ts.map +1 -1
- package/src/shade/renderer/rasterize/expand/bucket/mesh/graph_meshes_classify_buckets.js +20 -1
- package/src/shade/renderer/rasterize/expand/bucket/meshlet/graph_extract_meshlets_from_bucket.d.ts +10 -0
- package/src/shade/renderer/rasterize/expand/bucket/meshlet/graph_extract_meshlets_from_bucket.d.ts.map +1 -1
- package/src/shade/renderer/rasterize/expand/bucket/meshlet/graph_extract_meshlets_from_bucket.js +18 -1
- package/src/shade/renderer/rasterize/expand/bucket/meshlet/graph_sort_meshlets_by_bucket_id.d.ts +10 -0
- package/src/shade/renderer/rasterize/expand/bucket/meshlet/graph_sort_meshlets_by_bucket_id.d.ts.map +1 -1
- package/src/shade/renderer/rasterize/expand/bucket/meshlet/graph_sort_meshlets_by_bucket_id.js +20 -1
- package/src/shade/renderer/rasterize/expand/graph_mesh_filter_one_way.d.ts +7 -0
- package/src/shade/renderer/rasterize/expand/graph_mesh_filter_one_way.d.ts.map +1 -1
- package/src/shade/renderer/rasterize/expand/graph_mesh_filter_one_way.js +187 -170
- package/src/shade/renderer/rasterize/expand/graph_meshlets_filter_one_way.d.ts +10 -0
- package/src/shade/renderer/rasterize/expand/graph_meshlets_filter_one_way.d.ts.map +1 -1
- package/src/shade/renderer/rasterize/expand/graph_meshlets_filter_one_way.js +19 -1
- package/src/shade/renderer/rasterize/expand/graph_meshlets_rasterize.d.ts +13 -0
- package/src/shade/renderer/rasterize/expand/graph_meshlets_rasterize.d.ts.map +1 -1
- package/src/shade/renderer/rasterize/expand/graph_meshlets_rasterize.js +25 -1
- package/src/shade/renderer/rasterize/expand/mesh/graph_expand_meshes_to_meshlets.d.ts +10 -0
- package/src/shade/renderer/rasterize/expand/mesh/graph_expand_meshes_to_meshlets.d.ts.map +1 -1
- package/src/shade/renderer/rasterize/expand/mesh/graph_expand_meshes_to_meshlets.js +20 -0
- package/src/shade/renderer/rasterize/forward/chunk_forward_shade_standard_fragment_brick4.d.ts.map +1 -1
- package/src/shade/renderer/rasterize/forward/chunk_forward_shade_standard_fragment_brick4.js +6 -0
- package/src/shade/renderer/rasterize/forward/chunk_forward_shade_standard_fragment_ibl.d.ts.map +1 -1
- package/src/shade/renderer/rasterize/forward/chunk_forward_shade_standard_fragment_ibl.js +6 -0
- package/src/shade/renderer/rasterize/native/avboit/AVBOITSideChannel.d.ts +3 -2
- package/src/shade/renderer/rasterize/native/avboit/AVBOITSideChannel.d.ts.map +1 -1
- package/src/shade/renderer/rasterize/native/avboit/AVBOITSideChannel.js +3 -2
- package/src/shade/renderer/rasterize/native/avboit/graph_rasterize_meshes_transparent_avboit.d.ts +7 -2
- package/src/shade/renderer/rasterize/native/avboit/graph_rasterize_meshes_transparent_avboit.d.ts.map +1 -1
- package/src/shade/renderer/rasterize/native/avboit/graph_rasterize_meshes_transparent_avboit.js +12 -4
- package/src/shade/renderer/rasterize/native/avboit/shader_avboit_draw_brick4.d.ts.map +1 -1
- package/src/shade/renderer/rasterize/native/avboit/shader_avboit_draw_brick4.js +4 -3
- package/src/shade/renderer/rasterize/native/avboit/shader_avboit_draw_ibl.d.ts.map +1 -1
- package/src/shade/renderer/rasterize/native/avboit/shader_avboit_draw_ibl.js +4 -3
- package/src/shade/renderer/rasterize/native/oit/graph_rasterize_meshes_transparent_oit.d.ts +2 -1
- package/src/shade/renderer/rasterize/native/oit/graph_rasterize_meshes_transparent_oit.d.ts.map +1 -1
- package/src/shade/renderer/rasterize/native/oit/graph_rasterize_meshes_transparent_oit.js +11 -3
- package/src/shade/renderer/rasterize/native/oit/shader_oit_resolve_moments.d.ts.map +1 -1
- package/src/shade/renderer/rasterize/native/oit/shader_oit_resolve_moments.js +4 -3
- package/src/shade/renderer/rasterize/native/oit/shader_oit_resolve_moments_ibl.d.ts.map +1 -1
- package/src/shade/renderer/rasterize/native/oit/shader_oit_resolve_moments_ibl.js +4 -3
- package/src/shade/renderer/rasterize/standard/graph_rasterize_partial_opaque.d.ts +15 -0
- package/src/shade/renderer/rasterize/standard/graph_rasterize_partial_opaque.d.ts.map +1 -1
- package/src/shade/renderer/rasterize/standard/graph_rasterize_partial_opaque.js +35 -2
- package/src/shade/renderer/rasterize/standard/graph_rasterize_remaining_opaque.d.ts +14 -0
- package/src/shade/renderer/rasterize/standard/graph_rasterize_remaining_opaque.d.ts.map +1 -1
- package/src/shade/renderer/rasterize/standard/graph_rasterize_remaining_opaque.js +32 -4
- package/src/shade/renderer/rasterize/standard/graph_rasterize_scene.d.ts +17 -0
- package/src/shade/renderer/rasterize/standard/graph_rasterize_scene.d.ts.map +1 -1
- package/src/shade/renderer/rasterize/standard/graph_rasterize_scene.js +34 -4
- package/src/shade/renderer/restir/di/chunk_restir_resolve.d.ts +5 -3
- package/src/shade/renderer/restir/di/chunk_restir_resolve.d.ts.map +1 -1
- package/src/shade/renderer/restir/di/chunk_restir_resolve.js +8 -3
- package/src/shade/renderer/restir/di/graph_restir_di.d.ts.map +1 -1
- package/src/shade/renderer/restir/di/graph_restir_di.js +1 -0
- package/src/shade/renderer/restir/di/shader_restir_di_resolve.d.ts.map +1 -1
- package/src/shade/renderer/restir/di/shader_restir_di_resolve.js +5 -1
- package/src/shade/renderer/restir/reservoir/shader.d.ts.map +1 -1
- package/src/shade/renderer/restir/reservoir/shader.js +7 -4
- package/src/shade/renderer/scene/GPUInstancesAccelerationStructure.d.ts +7 -0
- package/src/shade/renderer/scene/GPUInstancesAccelerationStructure.d.ts.map +1 -1
- package/src/shade/renderer/scene/GPUInstancesAccelerationStructure.js +13 -1
- package/src/shade/renderer/scene/GPUSceneContext.d.ts +10 -0
- package/src/shade/renderer/scene/GPUSceneContext.d.ts.map +1 -1
- package/src/shade/renderer/scene/GPUSceneContext.js +19 -0
- package/src/shade/renderer/scene/SceneManager.d.ts +9 -0
- package/src/shade/renderer/scene/SceneManager.d.ts.map +1 -1
- package/src/shade/renderer/scene/SceneManager.js +11 -0
- package/src/shade/renderer/scene/hierarchy/graph_nodes_update_transform_hierarchy.d.ts +11 -0
- package/src/shade/renderer/scene/hierarchy/graph_nodes_update_transform_hierarchy.d.ts.map +1 -1
- package/src/shade/renderer/scene/hierarchy/graph_nodes_update_transform_hierarchy.js +17 -0
- package/src/shade/renderer/scene/hierarchy/graph_scene_update_transform_hierarchy.d.ts +11 -0
- package/src/shade/renderer/scene/hierarchy/graph_scene_update_transform_hierarchy.d.ts.map +1 -1
- package/src/shade/renderer/scene/hierarchy/graph_scene_update_transform_hierarchy.js +18 -1
- package/src/shade/renderer/shader/ComputeShader.d.ts +12 -0
- package/src/shade/renderer/shader/ComputeShader.d.ts.map +1 -1
- package/src/shade/renderer/shader/ComputeShader.js +71 -2
- package/src/shade/renderer/shader/ImageShader.d.ts +27 -8
- package/src/shade/renderer/shader/ImageShader.d.ts.map +1 -1
- package/src/shade/renderer/shader/ImageShader.js +299 -218
- package/src/shade/renderer/shader/ShaderDescriptor.d.ts +21 -0
- package/src/shade/renderer/shader/ShaderDescriptor.d.ts.map +1 -1
- package/src/shade/renderer/shader/ShaderDescriptor.js +71 -1
- package/src/shade/renderer/shader/chunk/camera/chunk_project_view_position_from_depth.d.ts +17 -0
- package/src/shade/renderer/shader/chunk/camera/chunk_project_view_position_from_depth.d.ts.map +1 -0
- package/src/shade/renderer/shader/chunk/camera/chunk_project_view_position_from_depth.js +45 -0
- package/src/shade/renderer/shader/chunk/camera/chunk_screen_coordinate_to_view.js +3 -3
- package/src/shade/renderer/shader/chunk/color/iCtCp/chunk_eotf_st2084.d.ts +1 -1
- package/src/shade/renderer/shader/chunk/color/iCtCp/chunk_eotf_st2084.js +62 -62
- package/src/shade/renderer/shader/chunk/color/tonemap/HDR_TONE_MAPPING_FORMS_BRIEF_2026_10_16.md +318 -0
- package/src/shade/renderer/shader/chunk/color/tonemap/SDR_TONE_MAPPING_BRIEF_2026_10_16.md +237 -0
- package/src/shade/renderer/shader/chunk/color/tonemap/chunk_PAPER_WHITE_NITS.d.ts +17 -0
- package/src/shade/renderer/shader/chunk/color/tonemap/chunk_PAPER_WHITE_NITS.d.ts.map +1 -0
- package/src/shade/renderer/shader/chunk/color/tonemap/chunk_PAPER_WHITE_NITS.js +22 -0
- package/src/shade/renderer/shader/chunk/color/tonemap/chunk_tonemap_khronos_pbr.d.ts +14 -1
- package/src/shade/renderer/shader/chunk/color/tonemap/chunk_tonemap_khronos_pbr.d.ts.map +1 -1
- package/src/shade/renderer/shader/chunk/color/tonemap/chunk_tonemap_khronos_pbr.js +28 -15
- package/src/shade/renderer/shader/chunk/color/tonemap/gt7/chunk_tonemap_gt7.d.ts +12 -0
- package/src/shade/renderer/shader/chunk/color/tonemap/gt7/chunk_tonemap_gt7.d.ts.map +1 -1
- package/src/shade/renderer/shader/chunk/color/tonemap/gt7/chunk_tonemap_gt7.js +128 -110
- package/src/shade/renderer/shader/chunk/geometry/ray/chunk_offset_ray_from_depth.d.ts +20 -0
- package/src/shade/renderer/shader/chunk/geometry/ray/chunk_offset_ray_from_depth.d.ts.map +1 -0
- package/src/shade/renderer/shader/chunk/geometry/ray/chunk_offset_ray_from_depth.js +33 -0
- package/src/shade/renderer/shader/chunk/light/chunk_compute_multiscattering_specular.d.ts +4 -0
- package/src/shade/renderer/shader/chunk/light/chunk_compute_multiscattering_specular.d.ts.map +1 -1
- package/src/shade/renderer/shader/chunk/light/chunk_compute_multiscattering_specular.js +12 -1
- package/src/shade/renderer/shader/chunk/material/MATERIAL_SHADING_INFO_STRUCT.d.ts.map +1 -1
- package/src/shade/renderer/shader/chunk/material/MATERIAL_SHADING_INFO_STRUCT.js +7 -0
- package/src/shade/renderer/shader/chunk/material/MULTISCATTER.md +108 -0
- package/src/shade/renderer/shader/chunk/material/chunk_compute_indirect_specular.d.ts.map +1 -1
- package/src/shade/renderer/shader/chunk/material/chunk_compute_indirect_specular.js +23 -4
- package/src/shade/renderer/shader/chunk/material/chunk_re_direct_multiscatter.d.ts +18 -0
- package/src/shade/renderer/shader/chunk/material/chunk_re_direct_multiscatter.d.ts.map +1 -0
- package/src/shade/renderer/shader/chunk/material/chunk_re_direct_multiscatter.js +56 -0
- package/src/shade/renderer/shader/chunk/material/chunk_re_indirect_specular_physical.d.ts.map +1 -1
- package/src/shade/renderer/shader/chunk/material/chunk_re_indirect_specular_physical.js +2 -0
- package/src/shade/renderer/shader/chunk/screen_space/chunk_screen_space_linear_ray.d.ts +43 -0
- package/src/shade/renderer/shader/chunk/screen_space/chunk_screen_space_linear_ray.d.ts.map +1 -0
- package/src/shade/renderer/shader/chunk/screen_space/chunk_screen_space_linear_ray.js +319 -0
- package/src/shade/renderer/shader/compiler/CodeChunk.d.ts +33 -0
- package/src/shade/renderer/shader/compiler/CodeChunk.d.ts.map +1 -1
- package/src/shade/renderer/shader/compiler/CodeChunk.js +140 -0
- package/src/shade/renderer/shader/compiler/CodeChunkChoice.d.ts +74 -0
- package/src/shade/renderer/shader/compiler/CodeChunkChoice.d.ts.map +1 -0
- package/src/shade/renderer/shader/compiler/CodeChunkChoice.js +166 -0
- package/src/shade/renderer/shader/compiler/SHADER_SWITCH_PROPOSAL_2026_10_16.md +680 -0
- package/src/shade/renderer/shader/compiler/ShaderSwitch.d.ts +86 -0
- package/src/shade/renderer/shader/compiler/ShaderSwitch.d.ts.map +1 -0
- package/src/shade/renderer/shader/compiler/ShaderSwitch.js +178 -0
- package/src/shade/renderer/shader/compiler/ShaderSwitchSet.d.ts +67 -0
- package/src/shade/renderer/shader/compiler/ShaderSwitchSet.d.ts.map +1 -0
- package/src/shade/renderer/shader/compiler/ShaderSwitchSet.js +205 -0
- package/src/shade/renderer/shadow/contact/CONTACT_SHADOW_WAVE_SIZE.d.ts +14 -0
- package/src/shade/renderer/shadow/contact/CONTACT_SHADOW_WAVE_SIZE.d.ts.map +1 -0
- package/src/shade/renderer/shadow/contact/CONTACT_SHADOW_WAVE_SIZE.js +13 -0
- package/src/shade/renderer/shadow/contact/ContactShadowDispatchList.d.ts +65 -0
- package/src/shade/renderer/shadow/contact/ContactShadowDispatchList.d.ts.map +1 -0
- package/src/shade/renderer/shadow/contact/ContactShadowDispatchList.js +252 -0
- package/src/shade/renderer/shadow/contact/FINDINGS.md +413 -0
- package/src/shade/renderer/shadow/contact/chunk_contact_shadow_wavefront_extents.d.ts +29 -0
- package/src/shade/renderer/shadow/contact/chunk_contact_shadow_wavefront_extents.d.ts.map +1 -0
- package/src/shade/renderer/shadow/contact/chunk_contact_shadow_wavefront_extents.js +105 -0
- package/src/shade/renderer/shadow/contact/graph_contact_shadow_linear.d.ts +29 -0
- package/src/shade/renderer/shadow/contact/graph_contact_shadow_linear.d.ts.map +1 -0
- package/src/shade/renderer/shadow/contact/graph_contact_shadow_linear.js +39 -0
- package/src/shade/renderer/shadow/contact/graph_contact_shadow_wavefront.d.ts +29 -0
- package/src/shade/renderer/shadow/contact/graph_contact_shadow_wavefront.d.ts.map +1 -0
- package/src/shade/renderer/shadow/contact/graph_contact_shadow_wavefront.js +92 -0
- package/src/shade/renderer/shadow/contact/shader_contact_shadow_linear.d.ts +29 -0
- package/src/shade/renderer/shadow/contact/shader_contact_shadow_linear.d.ts.map +1 -0
- package/src/shade/renderer/shadow/contact/shader_contact_shadow_linear.js +128 -0
- package/src/shade/renderer/shadow/contact/shader_contact_shadow_wavefront.d.ts +52 -0
- package/src/shade/renderer/shadow/contact/shader_contact_shadow_wavefront.d.ts.map +1 -0
- package/src/shade/renderer/shadow/contact/shader_contact_shadow_wavefront.js +358 -0
- package/src/shade/renderer/shadow/map/ShadowDirectionalTechnique.d.ts +10 -0
- package/src/shade/renderer/shadow/map/ShadowDirectionalTechnique.d.ts.map +1 -0
- package/src/shade/renderer/shadow/map/ShadowDirectionalTechnique.js +12 -0
- package/src/shade/renderer/shadow/map/shader/SHADOW_DIRECTIONAL_TECHNIQUE.d.ts +13 -0
- package/src/shade/renderer/shadow/map/shader/SHADOW_DIRECTIONAL_TECHNIQUE.d.ts.map +1 -0
- package/src/shade/renderer/shadow/map/shader/SHADOW_DIRECTIONAL_TECHNIQUE.js +14 -0
- package/src/shade/renderer/shadow/map/shader/chunk_shadowmap_sample_directional.d.ts +14 -8
- package/src/shade/renderer/shadow/map/shader/chunk_shadowmap_sample_directional.d.ts.map +1 -1
- package/src/shade/renderer/shadow/map/shader/chunk_shadowmap_sample_directional.js +20 -86
- package/src/shade/renderer/shadow/map/shader/chunk_shadowmap_sample_directional_cascades.d.ts +14 -0
- package/src/shade/renderer/shadow/map/shader/chunk_shadowmap_sample_directional_cascades.d.ts.map +1 -0
- package/src/shade/renderer/shadow/map/shader/chunk_shadowmap_sample_directional_cascades.js +79 -0
- package/src/shade/renderer/shadow/ray/shader_ray_shadow_code.d.ts.map +1 -1
- package/src/shade/renderer/shadow/ray/shader_ray_shadow_code.js +12 -12
- package/src/shade/renderer/shadow/ray/staged/gen/shader_generate_rays.d.ts.map +1 -1
- package/src/shade/renderer/shadow/ray/staged/gen/shader_generate_rays.js +153 -151
- package/src/shade/renderer/shadow/vsm/shader/chunk_shadowmap_sample_directional_virtual.d.ts +13 -0
- package/src/shade/renderer/shadow/vsm/shader/chunk_shadowmap_sample_directional_virtual.d.ts.map +1 -0
- package/src/shade/renderer/shadow/vsm/shader/chunk_shadowmap_sample_directional_virtual.js +48 -0
- package/src/shade/renderer/texture/GPUTextureContext.d.ts +10 -0
- package/src/shade/renderer/texture/GPUTextureContext.d.ts.map +1 -1
- package/src/shade/renderer/texture/GPUTextureContext.js +24 -0
- package/src/shade/renderer/texture/atlas/GPUTileAtlas3D.d.ts +219 -0
- package/src/shade/renderer/texture/atlas/GPUTileAtlas3D.d.ts.map +1 -0
- package/src/shade/renderer/texture/atlas/GPUTileAtlas3D.js +671 -0
- package/src/shade/renderer/volumetrics/GPUSceneVolumetrics.d.ts +26 -2
- package/src/shade/renderer/volumetrics/GPUSceneVolumetrics.d.ts.map +1 -1
- package/src/shade/renderer/volumetrics/GPUSceneVolumetrics.js +108 -4
- package/src/shade/renderer/volumetrics/GPUViewVolumetrics.d.ts +5 -1
- package/src/shade/renderer/volumetrics/GPUViewVolumetrics.d.ts.map +1 -1
- package/src/shade/renderer/volumetrics/GPUViewVolumetrics.js +6 -0
- package/src/shade/renderer/volumetrics/NOTES.md +50 -0
- package/src/shade/renderer/volumetrics/PARTICIPATING_MEDIA_VOLUME_STRUCT.d.ts.map +1 -1
- package/src/shade/renderer/volumetrics/PARTICIPATING_MEDIA_VOLUME_STRUCT.js +30 -1
- package/src/shade/renderer/volumetrics/ParticipatingMediaVolume.d.ts +51 -13
- package/src/shade/renderer/volumetrics/ParticipatingMediaVolume.d.ts.map +1 -1
- package/src/shade/renderer/volumetrics/ParticipatingMediaVolume.js +98 -13
- package/src/shade/renderer/volumetrics/SceneVolumetrics.d.ts +9 -0
- package/src/shade/renderer/volumetrics/SceneVolumetrics.d.ts.map +1 -1
- package/src/shade/renderer/volumetrics/SceneVolumetrics.js +78 -68
- package/src/shade/renderer/volumetrics/VOLUMETRIC_NOISE_PLAN_2026_10_15.md +326 -0
- package/src/shade/renderer/volumetrics/chunk_participating_media_volume_sample.d.ts +7 -4
- package/src/shade/renderer/volumetrics/chunk_participating_media_volume_sample.d.ts.map +1 -1
- package/src/shade/renderer/volumetrics/chunk_participating_media_volume_sample.js +21 -9
- package/src/shade/renderer/volumetrics/chunk_volumetrics_froxel_uvw_from_clip.d.ts +19 -0
- package/src/shade/renderer/volumetrics/chunk_volumetrics_froxel_uvw_from_clip.d.ts.map +1 -0
- package/src/shade/renderer/volumetrics/chunk_volumetrics_froxel_uvw_from_clip.js +53 -0
- package/src/shade/renderer/volumetrics/chunk_volumetrics_sample_froxel_extinction.d.ts +12 -3
- package/src/shade/renderer/volumetrics/chunk_volumetrics_sample_froxel_extinction.d.ts.map +1 -1
- package/src/shade/renderer/volumetrics/chunk_volumetrics_sample_froxel_extinction.js +85 -48
- package/src/shade/renderer/volumetrics/graph_build_froxel_irradiance.d.ts +4 -1
- package/src/shade/renderer/volumetrics/graph_build_froxel_irradiance.d.ts.map +1 -1
- package/src/shade/renderer/volumetrics/graph_build_froxel_irradiance.js +4 -1
- package/src/shade/renderer/volumetrics/graph_build_volumetrics.d.ts +4 -1
- package/src/shade/renderer/volumetrics/graph_build_volumetrics.d.ts.map +1 -1
- package/src/shade/renderer/volumetrics/graph_build_volumetrics.js +21 -1
- package/src/shade/renderer/volumetrics/noise/PARTICIPATING_MEDIA_NOISE.d.ts +98 -0
- package/src/shade/renderer/volumetrics/noise/PARTICIPATING_MEDIA_NOISE.d.ts.map +1 -0
- package/src/shade/renderer/volumetrics/noise/PARTICIPATING_MEDIA_NOISE.js +115 -0
- package/src/shade/renderer/volumetrics/noise/VOLUMETRICS_NOISE_TILE_BAKE_SETTINGS_STRUCT.d.ts +9 -0
- package/src/shade/renderer/volumetrics/noise/VOLUMETRICS_NOISE_TILE_BAKE_SETTINGS_STRUCT.d.ts.map +1 -0
- package/src/shade/renderer/volumetrics/noise/VOLUMETRICS_NOISE_TILE_BAKE_SETTINGS_STRUCT.js +24 -0
- package/src/shade/renderer/volumetrics/noise/bake_volumetrics_noise_tile.d.ts +27 -0
- package/src/shade/renderer/volumetrics/noise/bake_volumetrics_noise_tile.d.ts.map +1 -0
- package/src/shade/renderer/volumetrics/noise/bake_volumetrics_noise_tile.js +91 -0
- package/src/shade/renderer/volumetrics/noise/chunk_participating_media_noise.d.ts +35 -0
- package/src/shade/renderer/volumetrics/noise/chunk_participating_media_noise.d.ts.map +1 -0
- package/src/shade/renderer/volumetrics/noise/chunk_participating_media_noise.js +92 -0
- package/src/shade/renderer/volumetrics/noise/shader_volumetrics_noise_tile_bake.d.ts +10 -0
- package/src/shade/renderer/volumetrics/noise/shader_volumetrics_noise_tile_bake.d.ts.map +1 -0
- package/src/shade/renderer/volumetrics/noise/shader_volumetrics_noise_tile_bake.js +121 -0
- package/src/shade/renderer/volumetrics/shader_volumetrics_build_participating_media.d.ts.map +1 -1
- package/src/shade/renderer/volumetrics/shader_volumetrics_build_participating_media.js +38 -3
- package/src/shade/renderer/volumetrics/shader_volumetrics_build_sun_shadow_volume.d.ts.map +1 -1
- package/src/shade/renderer/volumetrics/shader_volumetrics_build_sun_shadow_volume.js +311 -290
- package/src/shade/renderer/volumetrics/volumetrics_position_world_to_froxel_uvw.d.ts.map +1 -1
- package/src/shade/renderer/volumetrics/volumetrics_position_world_to_froxel_uvw.js +28 -49
- package/src/shade/renderer/water/GPUWaterRenderer.d.ts +3 -1
- package/src/shade/renderer/water/GPUWaterRenderer.d.ts.map +1 -1
- package/src/shade/renderer/water/GPUWaterRenderer.js +24 -18
- package/src/shade/renderer/water/chunk_water_transport.d.ts +0 -1
- package/src/shade/renderer/water/chunk_water_transport.d.ts.map +1 -1
- package/src/shade/renderer/water/chunk_water_transport.js +0 -17
- package/src/shade/renderer/water/shader_water.d.ts +4 -2
- package/src/shade/renderer/water/shader_water.d.ts.map +1 -1
- package/src/shade/renderer/water/shader_water.js +27 -16
- package/src/shade/renderer/water/shader_water_avboit.d.ts +0 -4
- package/src/shade/renderer/water/shader_water_avboit.d.ts.map +1 -1
- package/src/shade/renderer/water/shader_water_avboit.js +0 -63
- package/src/shade/wgsl/emulator/WGSLJavaScriptCompiler.d.ts.map +1 -1
- package/src/shade/wgsl/emulator/WGSLJavaScriptCompiler.js +43 -9
- package/src/view/graphics/GraphicsContextFailureView.d.ts +1 -2
- package/src/view/graphics/GraphicsContextFailureView.d.ts.map +1 -1
- package/src/view/graphics/GraphicsContextFailureView.js +1 -2
- package/src/engine/network/transport/Channel.d.ts +0 -85
- package/src/engine/network/transport/Channel.d.ts.map +0 -1
- package/src/engine/network/transport/Channel.js +0 -336
- package/src/engine/network/transport/ReliableCommandPipeline.d.ts +0 -155
- package/src/engine/network/transport/ReliableCommandPipeline.d.ts.map +0 -1
- package/src/engine/network/transport/ReliableCommandPipeline.js +0 -335
- package/src/engine/network/transport/fragments/FragmentAssembler.d.ts +0 -105
- package/src/engine/network/transport/fragments/FragmentAssembler.d.ts.map +0 -1
- package/src/engine/network/transport/fragments/FragmentAssembler.js +0 -350
- package/src/engine/network/transport/fragments/FragmentRetention.d.ts +0 -103
- package/src/engine/network/transport/fragments/FragmentRetention.d.ts.map +0 -1
- package/src/engine/network/transport/fragments/FragmentRetention.js +0 -191
- package/src/engine/network/transport/fragments/fragment_send.d.ts +0 -61
- package/src/engine/network/transport/fragments/fragment_send.d.ts.map +0 -1
- package/src/engine/network/transport/fragments/fragment_send.js +0 -157
- package/src/engine/network/transport/fragments/packet_size.d.ts +0 -99
- package/src/engine/network/transport/fragments/packet_size.d.ts.map +0 -1
- package/src/engine/network/transport/fragments/packet_size.js +0 -107
- package/src/shade/renderer/shader/chunk/color/sRGB/chunk_RRTAndODTFit.d.ts +0 -6
- package/src/shade/renderer/shader/chunk/color/sRGB/chunk_RRTAndODTFit.d.ts.map +0 -1
- package/src/shade/renderer/shader/chunk/color/sRGB/chunk_RRTAndODTFit.js +0 -16
- package/src/shade/renderer/shader/chunk/color/tonemap/chunk_tonemap_aces.d.ts +0 -7
- package/src/shade/renderer/shader/chunk/color/tonemap/chunk_tonemap_aces.d.ts.map +0 -1
- package/src/shade/renderer/shader/chunk/color/tonemap/chunk_tonemap_aces.js +0 -46
- package/src/shade/renderer/shader/chunk/color/tonemap/chunk_tonemap_agx.d.ts +0 -10
- package/src/shade/renderer/shader/chunk/color/tonemap/chunk_tonemap_agx.d.ts.map +0 -1
- package/src/shade/renderer/shader/chunk/color/tonemap/chunk_tonemap_agx.js +0 -127
- package/src/shade/renderer/shader/chunk/color/tonemap/chunk_tonemap_pbr_neutral.d.ts +0 -7
- package/src/shade/renderer/shader/chunk/color/tonemap/chunk_tonemap_pbr_neutral.d.ts.map +0 -1
- package/src/shade/renderer/shader/chunk/color/tonemap/chunk_tonemap_pbr_neutral.js +0 -39
|
@@ -28,6 +28,14 @@
|
|
|
28
28
|
* update path.
|
|
29
29
|
*/
|
|
30
30
|
export class GPUAnimationManager {
|
|
31
|
+
/**
|
|
32
|
+
* Offer the pipelines {@link tick} runs on every frame: the transform hierarchy, which composes
|
|
33
|
+
* world matrices whether or not anything is animated — see {@link PipelineEnquiry}. The clip,
|
|
34
|
+
* pose and skinning passes are left to the first frame that has a clip or a skin.
|
|
35
|
+
*
|
|
36
|
+
* @param {PipelineEnquiry} enquiry
|
|
37
|
+
*/
|
|
38
|
+
static enquirePipelines(enquiry: PipelineEnquiry): void;
|
|
31
39
|
/**
|
|
32
40
|
* @param {GPUDevice} device
|
|
33
41
|
* @param {string} label
|
|
@@ -518,6 +526,7 @@ export class GPUAnimationManager {
|
|
|
518
526
|
destroy(): void;
|
|
519
527
|
#private;
|
|
520
528
|
}
|
|
529
|
+
export type PipelineEnquiry = import("../../device/pipeline/PipelineEnquiry.js").PipelineEnquiry;
|
|
521
530
|
export type AnimationCurve = import("../../../engine/animation/curve/AnimationCurve.js").AnimationCurve;
|
|
522
531
|
export type GPURecordWriter = import("../buffer/table/serde/generate_record_writer.js").GPURecordWriter;
|
|
523
532
|
export type ShadeGPUCommandContext = import("../../device/ShadeGPUCommandContext.js").ShadeGPUCommandContext;
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"GPUAnimationManager.d.ts","sourceRoot":"","sources":["../../../../../src/shade/renderer/animation/GPUAnimationManager.js"],"names":[],"mappings":"
|
|
1
|
+
{"version":3,"file":"GPUAnimationManager.d.ts","sourceRoot":"","sources":["../../../../../src/shade/renderer/animation/GPUAnimationManager.js"],"names":[],"mappings":"AAoUA;;;;;;;;;;;;;;;;;;;;;;;;;;;;GA4BG;AACH;IAEI;;;;;;OAMG;IACH,iCAFW,eAAe,QAIzB;IAwQD;;;;OAIG;IACH,sCAHW,MAAM,iBACN,eAAe,EAezB;IAED;;OAEG;IACH,4BAEC;IAED;;;;;;;;;;;;OAYG;IACH,gCAEC;IAED;;;;;;;;;;OAUG;IACH,qCAEC;IAED;;;;;;;;OAQG;IACH,gCAEC;IAED;;;;;;;;;;OAUG;IACH,mCAEC;IAED;;;;;;;;;;;;;OAaG;IACH,4CAFW,MAAM,QA6BhB;IAED;;;;;OAKG;IACH,kBAHW,MAAM,GACJ;QAAC,YAAY,EAAE,MAAM,CAAC;QAAC,WAAW,EAAE,MAAM,CAAA;KAAC,CAKvD;IAED;;;;;;;;;;;;;OAaG;IACH,gCAHW,MAAM,GACJ,MAAM,CAUlB;IAED;;;;;;OAMG;IACH,8BAHW,MAAM,GACJ,MAAM,CAUlB;IAED;;;;;;;;;OASG;IACH,iBAHW,cAAc,GACZ,MAAM,CAmBlB;IAED;;;;;;;;;;;;;;OAcG;IACH,oBAJW;QAAE,CAAC,CAAC,EAAE,MAAM,CAAC;QAAC,CAAC,CAAC,EAAE,MAAM,CAAC;QAAC,CAAC,CAAC,EAAE,MAAM,CAAC;QAAC,CAAC,CAAC,EAAE,MAAM,CAAA;KAAE,GAEhD,MAAM,CA4BlB;IAED;;;;;;;;;;;;;;;;;;;;;;;;;;OA0BG;IACH,eARW;QACV,IAAU,CAAC,EAAE,MAAM,CAAC;QACpB,UAAgB,CAAC,EAAE,MAAM,CAAC;QAC1B,QAAc,CAAC,EAAE,MAAM,CAAC;QACxB,QAAc,EAAE,MAAM;YAAE,KAAK,EAAE,MAAM,CAAC;YAAC,QAAQ,EAAE,MAAM,CAAC;YAAC,QAAQ,EAAE,MAAM,CAAC;YAAC,aAAa,EAAE,UAAU,MAAM,CAAC,CAAA;SAAE,CAAC,CAAC;KAC5G,GACS,MAAM,CAiDlB;IA4BD;;;;;;;;;;;;;;;;;OAiBG;IACH,kBAHW,MAAM,QACN,MAAM,QAWhB;IAED;;;;;;;;OAQG;IACH,2BAHW,MAAM,QACN,MAAM,QAKhB;IAED;;;;;;;;;;;;;;OAcG;IACH,6BAHW,MAAM,UACN,MAAM,QAWhB;IAED;;;;;;;;;;;;;;;;OAgBG;IACH,mBAHW,MAAM,SACN,MAAM,QAMhB;IAED;;;;;;;OAOG;IACH,qBAHW,MAAM,SACN,MAAM,QAMhB;IAED;;;;;;;;;;;OAWG;IACH,eAFW,MAAM,QAMhB;IAED;;;;;;;;;OASG;IACH,cAFW,MAAM,QAMhB;IAED;;;;;;;;;;;;;;;;;;;;;;OAsBG;IACH,eALW;QACV,MAAY,EAAE,MAAM;YAAE,IAAI,EAAE,MAAM,CAAC;YAAC,YAAY,EAAE,YAAY,GAAG,MAAM,EAAE,CAAA;SAAE,CAAC,CAAC;KAC1E,GACS,MAAM,CAuBlB;IAED;;;;;;;;;;;;;;;;;;;;;;;;;OAyBG;IACH,sBAJW,UAAU,MAAM,CAAC,yBACjB,YAAY,GACV,MAAM,CAyDlB;IAED;;;;;;;;;;;OAWG;IACH,uBAHW,MAAM,WACN,MAAM,QAkBhB;IAED;;;;OAIG;IACH,yBAFW,MAAM,QAkBhB;IAiGD;;;;;;;;;;;;;;;;;;;;;;;OAuBG;IACH,oBAHW,kBAAkB,GAChB,MAAM,CA2DlB;IAuWD;;;;;;;;;;;;;;OAcG;IACH,yBAFW,MAAM,QA4BhB;IAED;;;;;;;;;;;;;;;;;;;;OAoBG;IACH,yBAFW,MAAM,QAmChB;IAyND;;;;;;;;;;;;;;;;;OAiBG;IACH,gBAFW,sBAAsB,QAMhC;IAoBD;;;;;;;;;;;;;;;;;;;;;;;;;;OA0BG;IACH,mCAFW,sBAAsB,QAmChC;IAgED;;;;;;;;;;;;;;;;;;;;;;;;;;;;OA4BG;IACH,cALW,sBAAsB,cACtB,MAAM,GACJ,OAAO,CA0CnB;IA8FD,gBAoBC;;CACJ;8BAr5EY,OAAO,0CAA0C,EAAE,eAAe;6BAClE,OAAO,mDAAmD,EAAE,cAAc;8BAC1E,OAAO,iDAAiD,EAAE,eAAe;qCACzE,OAAO,wCAAwC,EAAE,sBAAsB;8BACvE,OAAO,6BAA6B,EAAE,eAAe;iCACrD,OAAO,yBAAyB,EAAE,kBAAkB;4BAnDrC,gCAAgC"}
|
|
@@ -7,6 +7,7 @@ import { GPUDatabase } from "../buffer/table/GPUDatabase.js";
|
|
|
7
7
|
import { GPU_DATABASE_NULL } from "../buffer/table/GPU_DATABASE_NULL.js";
|
|
8
8
|
import { generate_record_writer } from "../buffer/table/serde/generate_record_writer.js";
|
|
9
9
|
import {
|
|
10
|
+
enquire_scene_update_transform_hierarchy_pipelines,
|
|
10
11
|
graph_scene_update_transform_hierarchy
|
|
11
12
|
} from "../scene/hierarchy/graph_scene_update_transform_hierarchy.js";
|
|
12
13
|
import { graph_import_buffer } from "../shader/graph/graph_import_buffer.js";
|
|
@@ -48,6 +49,7 @@ import {
|
|
|
48
49
|
} from "./skinning/shader_skin_matrix_prep.js";
|
|
49
50
|
|
|
50
51
|
/**
|
|
52
|
+
* @typedef {import("../../device/pipeline/PipelineEnquiry.js").PipelineEnquiry} PipelineEnquiry
|
|
51
53
|
* @typedef {import("../../../engine/animation/curve/AnimationCurve.js").AnimationCurve} AnimationCurve
|
|
52
54
|
* @typedef {import("../buffer/table/serde/generate_record_writer.js").GPURecordWriter} GPURecordWriter
|
|
53
55
|
* @typedef {import("../../device/ShadeGPUCommandContext.js").ShadeGPUCommandContext} ShadeGPUCommandContext
|
|
@@ -351,6 +353,18 @@ function skin_content_equals(skin, joints, inverse_bind_matrices) {
|
|
|
351
353
|
*/
|
|
352
354
|
export class GPUAnimationManager {
|
|
353
355
|
|
|
356
|
+
/**
|
|
357
|
+
* Offer the pipelines {@link tick} runs on every frame: the transform hierarchy, which composes
|
|
358
|
+
* world matrices whether or not anything is animated — see {@link PipelineEnquiry}. The clip,
|
|
359
|
+
* pose and skinning passes are left to the first frame that has a clip or a skin.
|
|
360
|
+
*
|
|
361
|
+
* @param {PipelineEnquiry} enquiry
|
|
362
|
+
*/
|
|
363
|
+
static enquirePipelines(enquiry) {
|
|
364
|
+
enquire_scene_update_transform_hierarchy_pipelines(enquiry);
|
|
365
|
+
}
|
|
366
|
+
|
|
367
|
+
|
|
354
368
|
/** @type {GPUDevice} */
|
|
355
369
|
#device;
|
|
356
370
|
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"shader_meshlet_apply_skinning.d.ts","sourceRoot":"","sources":["../../../../../../src/shade/renderer/animation/skinning/shader_meshlet_apply_skinning.js"],"names":[],"mappings":"AAqCA;;;;GAIG;AACH,yCAA0C;
|
|
1
|
+
{"version":3,"file":"shader_meshlet_apply_skinning.d.ts","sourceRoot":"","sources":["../../../../../../src/shade/renderer/animation/skinning/shader_meshlet_apply_skinning.js"],"names":[],"mappings":"AAqCA;;;;GAIG;AACH,yCAA0C;AAmT1C;;;;;;;;;;;;;;;;;;;;;;GAsBG;AACH,0DAIG;8BAxV2B,+BAA+B"}
|
|
@@ -96,9 +96,11 @@ resources.createGroup()
|
|
|
96
96
|
// skinning into a shared slot would race, so the shader skips the
|
|
97
97
|
// write for any attribute where the flag is set — the cloned slot
|
|
98
98
|
// keeps the source's value and lighting on those vertices uses an
|
|
99
|
-
// undeformed direction.
|
|
100
|
-
//
|
|
101
|
-
//
|
|
99
|
+
// undeformed direction. MeshletBatch#compress never collapses either
|
|
100
|
+
// on a meshlet that carries skin weights, so the skip engages only
|
|
101
|
+
// for a meshlet encoded before it stopped (2026-10-16): until then a
|
|
102
|
+
// flat cloth sheet, every bind normal alike, collapsed and was lit in
|
|
103
|
+
// its bind pose whatever shape it took.
|
|
102
104
|
//
|
|
103
105
|
// SkinningJoints + SkinningWeights are read-only here. They CAN be
|
|
104
106
|
// compressed — a meshlet where every vertex shares the same joint
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"GPUBufferAllocator.d.ts","sourceRoot":"","sources":["../../../../../src/shade/renderer/buffer/GPUBufferAllocator.js"],"names":[],"mappings":"AAUA;;;;;;;;GAQG;AACH;IAOI;;OAEG;IACH,+BAKC;IAED,8BAEC;IAED,gCAEC;
|
|
1
|
+
{"version":3,"file":"GPUBufferAllocator.d.ts","sourceRoot":"","sources":["../../../../../src/shade/renderer/buffer/GPUBufferAllocator.js"],"names":[],"mappings":"AAUA;;;;;;;;GAQG;AACH;IAOI;;OAEG;IACH,+BAKC;IAED,8BAEC;IAED,gCAEC;IAWD,yBAEC;IAED,2BAWC;IAED,mCAEC;;CAoDJ;sCA3HqC,kCAAkC"}
|
|
@@ -42,6 +42,15 @@ export class GPUBufferAllocator extends TransientResourcePool {
|
|
|
42
42
|
return buffer_compare(a, b);
|
|
43
43
|
}
|
|
44
44
|
|
|
45
|
+
/**
|
|
46
|
+
* The usage the buffer was made with, kept on its record beside the size the pool keeps: the order
|
|
47
|
+
* and the match read both, and a `GPUBuffer`'s are native reads.
|
|
48
|
+
* @param {import("../pool/TransientResourcePool.js").PoolRecord} record
|
|
49
|
+
*/
|
|
50
|
+
describeRecord(record) {
|
|
51
|
+
record.usage = record.resource.usage;
|
|
52
|
+
}
|
|
53
|
+
|
|
45
54
|
sizeOf(buffer) {
|
|
46
55
|
return buffer.size;
|
|
47
56
|
}
|
|
@@ -1,5 +1,5 @@
|
|
|
1
1
|
/**
|
|
2
|
-
* Total order over `{usage, size}`-bearing specs
|
|
2
|
+
* Total order over `{usage, size}`-bearing specs: a request descriptor, or a pool record.
|
|
3
3
|
*
|
|
4
4
|
* Sorted by size first (so the binary search lands on the smallest fitting buffer), then by usage
|
|
5
5
|
* *bit-count* (so the narrowest-usage buffer is preferred — wide-usage buffers map to slower driver
|
|
@@ -16,29 +16,30 @@ export function compare_memory_spec(a: {
|
|
|
16
16
|
usage: number;
|
|
17
17
|
size: number;
|
|
18
18
|
}): number;
|
|
19
|
+
/**
|
|
20
|
+
* A pool record as {@link GPUBufferAllocator} keeps one: the buffer, and its `size` and `usage` as they
|
|
21
|
+
* were when it entered the pool. Ordering and matching read those, never the buffer, whose `size` and
|
|
22
|
+
* `usage` are native reads and are visited by the binary search and the scan many times a frame.
|
|
23
|
+
*
|
|
24
|
+
* @typedef {import("../pool/TransientResourcePool.js").PoolRecord & {usage: number}} BufferPoolRecord
|
|
25
|
+
*/
|
|
19
26
|
/**
|
|
20
27
|
* Record ordering for the pool's sorted insert.
|
|
21
28
|
*
|
|
22
|
-
* @param {
|
|
23
|
-
* @param {
|
|
29
|
+
* @param {BufferPoolRecord} a
|
|
30
|
+
* @param {BufferPoolRecord} b
|
|
24
31
|
* @returns {number}
|
|
25
32
|
*/
|
|
26
|
-
export function buffer_compare(a:
|
|
27
|
-
resource: GPUBuffer;
|
|
28
|
-
}, b: {
|
|
29
|
-
resource: GPUBuffer;
|
|
30
|
-
}): number;
|
|
33
|
+
export function buffer_compare(a: BufferPoolRecord, b: BufferPoolRecord): number;
|
|
31
34
|
/**
|
|
32
35
|
* Approximate first-fit: the smallest pooled buffer with `size >= request` and a usage *superset* of
|
|
33
36
|
* the request, bounded against handing out a much-larger buffer.
|
|
34
37
|
*
|
|
35
|
-
* @param {
|
|
38
|
+
* @param {BufferPoolRecord[]} records sorted under {@link buffer_compare}
|
|
36
39
|
* @param {{size:number, usage:number}} descriptor
|
|
37
40
|
* @returns {number} index of a satisfying record, or -1
|
|
38
41
|
*/
|
|
39
|
-
export function buffer_find(records: {
|
|
40
|
-
resource: GPUBuffer;
|
|
41
|
-
}[], descriptor: {
|
|
42
|
+
export function buffer_find(records: BufferPoolRecord[], descriptor: {
|
|
42
43
|
size: number;
|
|
43
44
|
usage: number;
|
|
44
45
|
}): number;
|
|
@@ -63,4 +64,12 @@ export const ALLOW_LARGER_LIMIT_SCALE: number;
|
|
|
63
64
|
* @type {number}
|
|
64
65
|
*/
|
|
65
66
|
export const ALLOW_LARGER_LIMIT_FIXED: number;
|
|
67
|
+
/**
|
|
68
|
+
* A pool record as {@link GPUBufferAllocator } keeps one: the buffer, and its `size` and `usage` as they
|
|
69
|
+
* were when it entered the pool. Ordering and matching read those, never the buffer, whose `size` and
|
|
70
|
+
* `usage` are native reads and are visited by the binary search and the scan many times a frame.
|
|
71
|
+
*/
|
|
72
|
+
export type BufferPoolRecord = import("../pool/TransientResourcePool.js").PoolRecord & {
|
|
73
|
+
usage: number;
|
|
74
|
+
};
|
|
66
75
|
//# sourceMappingURL=buffer_pool_ops.d.ts.map
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"buffer_pool_ops.d.ts","sourceRoot":"","sources":["../../../../../src/shade/renderer/buffer/buffer_pool_ops.js"],"names":[],"mappings":"AAqBA;;;;;;;;;;GAUG;AACH,uCAJW;IAAC,KAAK,EAAC,MAAM,CAAC;IAAC,IAAI,EAAC,MAAM,CAAA;CAAC,KAC3B;IAAC,KAAK,EAAC,MAAM,CAAC;IAAC,IAAI,EAAC,MAAM,CAAA;CAAC,GACzB,MAAM,CAqBlB;AAED;;;;;;GAMG;AACH,kCAJW
|
|
1
|
+
{"version":3,"file":"buffer_pool_ops.d.ts","sourceRoot":"","sources":["../../../../../src/shade/renderer/buffer/buffer_pool_ops.js"],"names":[],"mappings":"AAqBA;;;;;;;;;;GAUG;AACH,uCAJW;IAAC,KAAK,EAAC,MAAM,CAAC;IAAC,IAAI,EAAC,MAAM,CAAA;CAAC,KAC3B;IAAC,KAAK,EAAC,MAAM,CAAC;IAAC,IAAI,EAAC,MAAM,CAAA;CAAC,GACzB,MAAM,CAqBlB;AAED;;;;;;GAMG;AAEH;;;;;;GAMG;AACH,kCAJW,gBAAgB,KAChB,gBAAgB,GACd,MAAM,CAIlB;AAED;;;;;;;GAOG;AACH,qCAJW,gBAAgB,EAAE,cAClB;IAAC,IAAI,EAAC,MAAM,CAAC;IAAC,KAAK,EAAC,MAAM,CAAA;CAAC,GACzB,MAAM,CAmClB;AAED;;;GAGG;AACH,mDAFa,MAAM,CAIlB;AAtHD;;;GAGG;AAEH;;;;GAIG;AACH,uCAFU,MAAM,CAE0B;AAC1C;;;;GAIG;AACH,uCAFU,MAAM,CAE6B;;;;;;+BAuChC,OAAO,kCAAkC,EAAE,UAAU,GAAG;IAAC,KAAK,EAAE,MAAM,CAAA;CAAC"}
|
|
@@ -20,7 +20,7 @@ export const ALLOW_LARGER_LIMIT_SCALE = 2;
|
|
|
20
20
|
export const ALLOW_LARGER_LIMIT_FIXED = 1024;
|
|
21
21
|
|
|
22
22
|
/**
|
|
23
|
-
* Total order over `{usage, size}`-bearing specs
|
|
23
|
+
* Total order over `{usage, size}`-bearing specs: a request descriptor, or a pool record.
|
|
24
24
|
*
|
|
25
25
|
* Sorted by size first (so the binary search lands on the smallest fitting buffer), then by usage
|
|
26
26
|
* *bit-count* (so the narrowest-usage buffer is preferred — wide-usage buffers map to slower driver
|
|
@@ -52,37 +52,36 @@ export function compare_memory_spec(a, b) {
|
|
|
52
52
|
}
|
|
53
53
|
|
|
54
54
|
/**
|
|
55
|
-
*
|
|
55
|
+
* A pool record as {@link GPUBufferAllocator} keeps one: the buffer, and its `size` and `usage` as they
|
|
56
|
+
* were when it entered the pool. Ordering and matching read those, never the buffer, whose `size` and
|
|
57
|
+
* `usage` are native reads and are visited by the binary search and the scan many times a frame.
|
|
56
58
|
*
|
|
57
|
-
* @
|
|
58
|
-
* @param {{resource:GPUBuffer}} b
|
|
59
|
-
* @returns {number}
|
|
59
|
+
* @typedef {import("../pool/TransientResourcePool.js").PoolRecord & {usage: number}} BufferPoolRecord
|
|
60
60
|
*/
|
|
61
|
-
export function buffer_compare(a, b) {
|
|
62
|
-
return compare_memory_spec(a.resource, b.resource);
|
|
63
|
-
}
|
|
64
61
|
|
|
65
62
|
/**
|
|
66
|
-
*
|
|
67
|
-
*
|
|
63
|
+
* Record ordering for the pool's sorted insert.
|
|
64
|
+
*
|
|
65
|
+
* @param {BufferPoolRecord} a
|
|
66
|
+
* @param {BufferPoolRecord} b
|
|
68
67
|
* @returns {number}
|
|
69
68
|
*/
|
|
70
|
-
function
|
|
71
|
-
return compare_memory_spec(
|
|
69
|
+
export function buffer_compare(a, b) {
|
|
70
|
+
return compare_memory_spec(a, b);
|
|
72
71
|
}
|
|
73
72
|
|
|
74
73
|
/**
|
|
75
74
|
* Approximate first-fit: the smallest pooled buffer with `size >= request` and a usage *superset* of
|
|
76
75
|
* the request, bounded against handing out a much-larger buffer.
|
|
77
76
|
*
|
|
78
|
-
* @param {
|
|
77
|
+
* @param {BufferPoolRecord[]} records sorted under {@link buffer_compare}
|
|
79
78
|
* @param {{size:number, usage:number}} descriptor
|
|
80
79
|
* @returns {number} index of a satisfying record, or -1
|
|
81
80
|
*/
|
|
82
81
|
export function buffer_find(records, descriptor) {
|
|
83
82
|
const count = records.length;
|
|
84
83
|
|
|
85
|
-
let index = binarySearchHighIndex(records, descriptor,
|
|
84
|
+
let index = binarySearchHighIndex(records, descriptor, compare_memory_spec);
|
|
86
85
|
|
|
87
86
|
if (index >= count) {
|
|
88
87
|
return -1;
|
|
@@ -93,19 +92,19 @@ export function buffer_find(records, descriptor) {
|
|
|
93
92
|
}
|
|
94
93
|
|
|
95
94
|
for (; index < count; index++) {
|
|
96
|
-
const
|
|
95
|
+
const record = records[index];
|
|
97
96
|
|
|
98
97
|
if (
|
|
99
|
-
|
|
100
|
-
&& (
|
|
98
|
+
record.size > descriptor.size * ALLOW_LARGER_LIMIT_SCALE
|
|
99
|
+
&& (record.size - descriptor.size) > ALLOW_LARGER_LIMIT_FIXED
|
|
101
100
|
) {
|
|
102
101
|
// records are sorted by size: everything from here on is too large
|
|
103
102
|
break;
|
|
104
103
|
}
|
|
105
104
|
|
|
106
105
|
if (
|
|
107
|
-
(
|
|
108
|
-
&&
|
|
106
|
+
(record.usage & descriptor.usage) === descriptor.usage
|
|
107
|
+
&& record.size >= descriptor.size
|
|
109
108
|
) {
|
|
110
109
|
return index;
|
|
111
110
|
}
|
|
@@ -9,6 +9,12 @@
|
|
|
9
9
|
* see "Rendering 'Assassin's Creed Shadows'" GDC 2025 by Nicolas Lopez
|
|
10
10
|
*/
|
|
11
11
|
export class GPUDatabase {
|
|
12
|
+
/**
|
|
13
|
+
* Offer the pipelines {@link update} uploads records with — see {@link PipelineEnquiry}.
|
|
14
|
+
*
|
|
15
|
+
* @param {PipelineEnquiry} enquiry
|
|
16
|
+
*/
|
|
17
|
+
static enquirePipelines(enquiry: PipelineEnquiry): void;
|
|
12
18
|
/**
|
|
13
19
|
* @param {Object} options
|
|
14
20
|
* @param {GPUDatabaseDefinition} options.definition Immutable schema
|
|
@@ -144,6 +150,7 @@ export class GPUDatabase {
|
|
|
144
150
|
destroy(): void;
|
|
145
151
|
#private;
|
|
146
152
|
}
|
|
153
|
+
export type PipelineEnquiry = import("../../../device/pipeline/PipelineEnquiry.js").PipelineEnquiry;
|
|
147
154
|
export type ShadeGPUCommandContext = import("../../../device/ShadeGPUCommandContext.js").ShadeGPUCommandContext;
|
|
148
155
|
export type GPUDatabaseDefinition = import("./GPUDatabaseDefinition.js").GPUDatabaseDefinition;
|
|
149
156
|
import { GPUTypedTable } from "./GPUTypedTable.js";
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"GPUDatabase.d.ts","sourceRoot":"","sources":["../../../../../../src/shade/renderer/buffer/table/GPUDatabase.js"],"names":[],"mappings":"
|
|
1
|
+
{"version":3,"file":"GPUDatabase.d.ts","sourceRoot":"","sources":["../../../../../../src/shade/renderer/buffer/table/GPUDatabase.js"],"names":[],"mappings":"AA4CA;;;;;;;;;GASG;AACH;IAEI;;;;OAIG;IACH,iCAFW,eAAe,QAKzB;IA8FD;;;;;;OAMG;IACH;QAL0C,UAAU,EAAzC,qBAAqB;QACF,MAAM;QACR,KAAK,GAAtB,MAAM;QACW,uBAAuB,GAAxC,MAAM;OAkJhB;IAlPD;;;OAGG;IACH,YAFU,qBAAqB,CAEpB;IAEX;;;;OAIG;IACH,QAFU,oBAAe,CAElB;IASP;;;OAGG;IACH,kBAAO;IAmDP;;OAEG;IACH,8BAEC;IAED;;;;OAIG;IACH,oBAEC;IA2JD;;;;;OAKG;IACH,UAHW,MAAM,GACJ,qBAAc,SAAS,CAUnC;IAGD;;;;;;;;;;;OAWG;IACH,oCAcC;IAED;;;;;OAKG;IACH,gCAEC;IAoPD;;;;;;;;;;;OAWG;IACH,kCAeC;IAED;;;OAGG;IACH,gBAFW,sBAAsB,QA6FhC;IA+OD;;;;;;;;;;;;;;;;;;;;;;;;;;;;;OA6BG;IACH,2BAJW,MAAM,GACJ,QAAQ,KAAG,CAAC,CA6HxB;IAED;;;;;;;OAOG;IACH,+BAJW,MAAM,iBACN,MAAM,GACJ,YAAU,CAkCtB;IAED;;;OAGG;IACH,+BAQC;IAED;;OAEG;IACH,gBASC;;CACJ;8BAppCY,OAAO,6CAA6C,EAAE,eAAe;qCACrE,OAAO,2CAA2C,EAAE,sBAAsB;oCAC1E,OAAO,4BAA4B,EAAE,qBAAqB;8BAPzC,oBAAoB;oCALd,0BAA0B"}
|
|
@@ -20,6 +20,7 @@ import { PageBufferPool } from "./PageBufferPool.js";
|
|
|
20
20
|
import { PageSlotAllocator } from "./PageSlotAllocator.js";
|
|
21
21
|
|
|
22
22
|
/**
|
|
23
|
+
* @typedef {import("../../../device/pipeline/PipelineEnquiry.js").PipelineEnquiry} PipelineEnquiry
|
|
23
24
|
* @typedef {import("../../../device/ShadeGPUCommandContext.js").ShadeGPUCommandContext} ShadeGPUCommandContext
|
|
24
25
|
* @typedef {import("./GPUDatabaseDefinition.js").GPUDatabaseDefinition} GPUDatabaseDefinition
|
|
25
26
|
*/
|
|
@@ -53,6 +54,17 @@ const UPLOAD_CHUNK_SIZE = 256 * KILOBYTE;
|
|
|
53
54
|
*/
|
|
54
55
|
export class GPUDatabase {
|
|
55
56
|
|
|
57
|
+
/**
|
|
58
|
+
* Offer the pipelines {@link update} uploads records with — see {@link PipelineEnquiry}.
|
|
59
|
+
*
|
|
60
|
+
* @param {PipelineEnquiry} enquiry
|
|
61
|
+
*/
|
|
62
|
+
static enquirePipelines(enquiry) {
|
|
63
|
+
enquiry.compute.push(gpu_table_element_upload_shader.pipeline);
|
|
64
|
+
enquiry.compute.push(gpu_table_partial_upload_shader.pipeline);
|
|
65
|
+
}
|
|
66
|
+
|
|
67
|
+
|
|
56
68
|
/**
|
|
57
69
|
* Immutable schema.
|
|
58
70
|
* @type {GPUDatabaseDefinition}
|
|
@@ -3,6 +3,13 @@
|
|
|
3
3
|
* @see {GPUDatabase}
|
|
4
4
|
*/
|
|
5
5
|
export class GPUSingleTypeTable {
|
|
6
|
+
/**
|
|
7
|
+
* Offer the pipeline {@link update} uploads records with, one for every table — see
|
|
8
|
+
* {@link PipelineEnquiry}.
|
|
9
|
+
*
|
|
10
|
+
* @param {PipelineEnquiry} enquiry
|
|
11
|
+
*/
|
|
12
|
+
static enquirePipelines(enquiry: PipelineEnquiry): void;
|
|
6
13
|
/**
|
|
7
14
|
*
|
|
8
15
|
* @param {Object} options
|
|
@@ -71,6 +78,7 @@ export class GPUSingleTypeTable {
|
|
|
71
78
|
destroy(): void;
|
|
72
79
|
#private;
|
|
73
80
|
}
|
|
81
|
+
export type PipelineEnquiry = import("../../../../device/pipeline/PipelineEnquiry.js").PipelineEnquiry;
|
|
74
82
|
export type ShadeGPUCommandContext = import("../../../../device/ShadeGPUCommandContext.js").ShadeGPUCommandContext;
|
|
75
83
|
export type WebGPUType = import("../../../shader/type/WebGPUType.js").WebGPUType;
|
|
76
84
|
//# sourceMappingURL=GPUSingleTypeTable.d.ts.map
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"GPUSingleTypeTable.d.ts","sourceRoot":"","sources":["../../../../../../../src/shade/renderer/buffer/table/single/GPUSingleTypeTable.js"],"names":[],"mappings":"
|
|
1
|
+
{"version":3,"file":"GPUSingleTypeTable.d.ts","sourceRoot":"","sources":["../../../../../../../src/shade/renderer/buffer/table/single/GPUSingleTypeTable.js"],"names":[],"mappings":"AA8EA;;;GAGG;AACH;IAEI;;;;;OAKG;IACH,iCAFW,eAAe,QAIzB;IA6DD;;;;;;OAMG;IACH;QAJ8B,MAAM;QACL,IAAI,EAAxB,UAAU;QACO,YAAY,GAA7B,MAAM;OAoBhB;IApFD;;;OAGG;IACH,eAHU,UAAU,CAGf;IAEL;;;OAGG;IACH,2BAAM;IAEN;;;OAGG;IACH,sBAA2E;IAE3E;;;OAGG;IACH,kBAAyB;IA6BzB;;;OAGG;IACH,+BAEC;IA6BD;;;OAGG;IACH,WAFW,MAAM,QAQhB;IAED;;;OAGG;IACH,QAFY,MAAM,CAIjB;IAED;;;;OAIG;IACH,WAHW,MAAM,kBAyChB;IAgCD;;;;OAIG;IACH,aAHW,MAAM,OAiBhB;IAuCD;;;OAGG;IACH,oBAFW,sBAAsB,QAkDhC;IAED,0BAQC;IAED,gBAEC;;CACJ;8BAzXY,OAAO,gDAAgD,EAAE,eAAe;qCACxE,OAAO,8CAA8C,EAAE,sBAAsB;yBAC7E,OAAO,oCAAoC,EAAE,UAAU"}
|
|
@@ -21,6 +21,7 @@ import { inspect_gpu_buffer_typed } from "../../inspect_gpu_buffer_typed.js";
|
|
|
21
21
|
import { GPU_DATABASE_UPLOAD_DISPATCH_GROUP_SIZE } from "../GPU_DATABASE_UPLOAD_DISPATCH_GROUP_SIZE.js";
|
|
22
22
|
|
|
23
23
|
/**
|
|
24
|
+
* @typedef {import("../../../../device/pipeline/PipelineEnquiry.js").PipelineEnquiry} PipelineEnquiry
|
|
24
25
|
* @typedef {import("../../../../device/ShadeGPUCommandContext.js").ShadeGPUCommandContext} ShadeGPUCommandContext
|
|
25
26
|
* @typedef {import("../../../shader/type/WebGPUType.js").WebGPUType} WebGPUType
|
|
26
27
|
*/
|
|
@@ -80,6 +81,17 @@ fn main(@builtin(global_invocation_id) global_id : vec3<u32>){
|
|
|
80
81
|
* @see {GPUDatabase}
|
|
81
82
|
*/
|
|
82
83
|
export class GPUSingleTypeTable {
|
|
84
|
+
|
|
85
|
+
/**
|
|
86
|
+
* Offer the pipeline {@link update} uploads records with, one for every table — see
|
|
87
|
+
* {@link PipelineEnquiry}.
|
|
88
|
+
*
|
|
89
|
+
* @param {PipelineEnquiry} enquiry
|
|
90
|
+
*/
|
|
91
|
+
static enquirePipelines(enquiry) {
|
|
92
|
+
enquiry.compute.push(update_shader.pipeline);
|
|
93
|
+
}
|
|
94
|
+
|
|
83
95
|
/**
|
|
84
96
|
* @type {WebGPUType}
|
|
85
97
|
* @readonly
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"GPUCameraContext.d.ts","sourceRoot":"","sources":["../../../../../src/shade/renderer/camera/GPUCameraContext.js"],"names":[],"mappings":"AAgBA;IAyEI;;;;OAIG;IACH,uCAFW,MAAM,EAMhB;IA9ED,iBAEC;IAED;;OAEG;IACH,4BAEC;IAED;;OAEG;IACH,QAFU,cAAc,CAEjB;IAyBP,2CAEC;IAED;;;;OAIG;IACH,qBAHW,MAAM,KACN,MAAM,QAKhB;IAED;;;OAGG;IACH,4CAEC;IAED;;;OAGG;IACH,2CAEC;IAaD,0BAMC;IAED;;;;OAIG;IACH,YAHW,gBAAgB,gBAChB,sBAAsB,QAiChC;IAED,mBAQC;IAED,gBAEC;IAED,eAEC;;
|
|
1
|
+
{"version":3,"file":"GPUCameraContext.d.ts","sourceRoot":"","sources":["../../../../../src/shade/renderer/camera/GPUCameraContext.js"],"names":[],"mappings":"AAgBA;IAyEI;;;;OAIG;IACH,uCAFW,MAAM,EAMhB;IA9ED,iBAEC;IAED;;OAEG;IACH,4BAEC;IAED;;OAEG;IACH,QAFU,cAAc,CAEjB;IAyBP,2CAEC;IAED;;;;OAIG;IACH,qBAHW,MAAM,KACN,MAAM,QAKhB;IAED;;;OAGG;IACH,4CAEC;IAED;;;OAGG;IACH,2CAEC;IAaD,0BAMC;IAED;;;;OAIG;IACH,YAHW,gBAAgB,gBAChB,sBAAsB,QAiChC;IAED,mBAQC;IAED,gBAEC;IAED,eAEC;;CAwFJ;qCAhPY,OAAO,wCAAwC,EAAE,sBAAsB;qBACvE,OAAO,aAAa,EAAE,MAAM;+BANV,6BAA6B"}
|
|
@@ -173,14 +173,25 @@ export class GPUCameraContext {
|
|
|
173
173
|
const projection_matrix = new Float64Array(16);
|
|
174
174
|
projection_matrix.set(camera.projection_matrix);
|
|
175
175
|
|
|
176
|
-
//
|
|
177
|
-
//
|
|
178
|
-
//
|
|
179
|
-
//
|
|
180
|
-
//
|
|
181
|
-
//
|
|
182
|
-
|
|
183
|
-
|
|
176
|
+
// The offset is a constant shift in NDC, at every depth: clip.xy += offset * clip.w, a
|
|
177
|
+
// translation applied after the projection. Folded into the matrix, that adds the offset
|
|
178
|
+
// times its w row to its x and y rows. A perspective w row is (0, 0, -1, 0), so the shift
|
|
179
|
+
// lands in the column view z multiplies, off-axis; an orthographic one is (0, 0, 0, 1), so
|
|
180
|
+
// it lands in the translation column. Adding to column 2 for both would make the
|
|
181
|
+
// orthographic shift scale with view z.
|
|
182
|
+
//
|
|
183
|
+
// A positive offset shifts rendered content in the +UV direction (right/down), which is
|
|
184
|
+
// what the temporal consumers (TAA/NSS un-jitter, chunk_unjitter_uv) assume: NDC x
|
|
185
|
+
// aligns with UV x, NDC y is UV-flipped.
|
|
186
|
+
const offset_x = this.#view_offset[0];
|
|
187
|
+
const offset_y = -this.#view_offset[1];
|
|
188
|
+
|
|
189
|
+
for (let column = 0; column < 16; column += 4) {
|
|
190
|
+
const w = projection_matrix[column + 3];
|
|
191
|
+
|
|
192
|
+
projection_matrix[column] += offset_x * w;
|
|
193
|
+
projection_matrix[column + 1] += offset_y * w;
|
|
194
|
+
}
|
|
184
195
|
|
|
185
196
|
// build view-projection matrix
|
|
186
197
|
const view_projection_matrix = this.#view_projection_matrix;
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"chunk_read_gBuffer_material.d.ts","sourceRoot":"","sources":["../../../../../src/shade/renderer/deferred/chunk_read_gBuffer_material.js"],"names":[],"mappings":"
|
|
1
|
+
{"version":3,"file":"chunk_read_gBuffer_material.d.ts","sourceRoot":"","sources":["../../../../../src/shade/renderer/deferred/chunk_read_gBuffer_material.js"],"names":[],"mappings":"AASA,oDAwDE;0BA1DwB,iCAAiC"}
|
|
@@ -1,4 +1,5 @@
|
|
|
1
1
|
import { BSDF_ROUGHNESS_MINIMUM } from "../light/environment/DEFINES.js";
|
|
2
|
+
import { chunk_MIN_DIELECTRICS_F0 } from "../shader/chunk/brdf/chunk_MIN_DIELECTRICS_F0.js";
|
|
2
3
|
import { chunk_rgbe9995_decode } from "../shader/chunk/color/rgbe9995/chunk_rgbe9995_decode.js";
|
|
3
4
|
import { chunk_decode_g_buffer_metalness } from "../shader/chunk/material/chunk_decode_g_buffer_metalness.js";
|
|
4
5
|
import { chunk_decode_g_buffer_roughness } from "../shader/chunk/material/chunk_decode_g_buffer_roughness.js";
|
|
@@ -47,6 +48,8 @@ fn read_gBuffer_material(
|
|
|
47
48
|
|
|
48
49
|
material.specularF0 = metalness_to_specular_color(f_metalness, albedo);
|
|
49
50
|
material.specularF90 = 1.0;
|
|
51
|
+
material.specularF0_dielectric = vec3(MIN_DIELECTRICS_F0);
|
|
52
|
+
material.specularF0_metal = albedo;
|
|
50
53
|
|
|
51
54
|
material.emissive = emissive;
|
|
52
55
|
|
|
@@ -55,6 +58,7 @@ fn read_gBuffer_material(
|
|
|
55
58
|
`, [
|
|
56
59
|
MATERIAL_SHADING_INFO_STRUCT.declaration_chunk,
|
|
57
60
|
chunk_metalness_to_specular_color,
|
|
61
|
+
chunk_MIN_DIELECTRICS_F0,
|
|
58
62
|
chunk_decode_g_buffer_roughness,
|
|
59
63
|
chunk_decode_g_buffer_metalness,
|
|
60
64
|
chunk_rgbe9995_decode
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"chunk_shade_standard_material_direct.d.ts","sourceRoot":"","sources":["../../../../../src/shade/renderer/deferred/chunk_shade_standard_material_direct.js"],"names":[],"mappings":"
|
|
1
|
+
{"version":3,"file":"chunk_shade_standard_material_direct.d.ts","sourceRoot":"","sources":["../../../../../src/shade/renderer/deferred/chunk_shade_standard_material_direct.js"],"names":[],"mappings":"AAaA;;;;;;;;;;;;;;;;;;;;;;GAsBG;AACH,mDAFU,SAAS,CA0FjB;0BAnHwB,iCAAiC"}
|
|
@@ -3,6 +3,7 @@ import { chunk_light_cluster_metadata_by_position } from "../light/cluster/chunk
|
|
|
3
3
|
import { chunk_get_point_light_info_by_index } from "../shader/chunk/light/io/chunk_get_point_light_info_by_index.js";
|
|
4
4
|
import { chunk_get_spot_light_info_by_index } from "../shader/chunk/light/io/chunk_get_spot_light_info_by_index.js";
|
|
5
5
|
import { REFLECTED_LIGHT_STRUCT } from "../shader/chunk/light/REFLECTED_LIGHT_STRUCT.js";
|
|
6
|
+
import { chunk_re_direct_multiscatter } from "../shader/chunk/material/chunk_re_direct_multiscatter.js";
|
|
6
7
|
import { chunk_re_direct_physical } from "../shader/chunk/material/chunk_re_direct_physical.js";
|
|
7
8
|
import { GEOMETRIC_SHADING_INFO_STRUCT } from "../shader/chunk/material/GEOMETRIC_SHADING_INFO_STRUCT.js";
|
|
8
9
|
import { MATERIAL_SHADING_INFO_STRUCT } from "../shader/chunk/material/MATERIAL_SHADING_INFO_STRUCT.js";
|
|
@@ -100,6 +101,8 @@ fn shade_standard_material_direct(
|
|
|
100
101
|
re_direct_physical(direct_light, geometry, material, &reflected_light);
|
|
101
102
|
}
|
|
102
103
|
|
|
104
|
+
re_direct_multiscatter(geometry, material, &reflected_light);
|
|
105
|
+
|
|
103
106
|
var total_emissive_radiance = vec3(material.emissive);
|
|
104
107
|
|
|
105
108
|
let outgoing_light = reflected_light.diffuse + reflected_light.specular + total_emissive_radiance;
|
|
@@ -111,6 +114,7 @@ fn shade_standard_material_direct(
|
|
|
111
114
|
GEOMETRIC_SHADING_INFO_STRUCT.declaration_chunk,
|
|
112
115
|
MATERIAL_SHADING_INFO_STRUCT.declaration_chunk,
|
|
113
116
|
chunk_re_direct_physical,
|
|
117
|
+
chunk_re_direct_multiscatter,
|
|
114
118
|
chunk_light_cluster_metadata_by_position,
|
|
115
119
|
chunk_light_cluster_counts,
|
|
116
120
|
chunk_get_point_light_info_by_index,
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"chunk_shade_standard_material_direct_restir.d.ts","sourceRoot":"","sources":["../../../../../src/shade/renderer/deferred/chunk_shade_standard_material_direct_restir.js"],"names":[],"mappings":"
|
|
1
|
+
{"version":3,"file":"chunk_shade_standard_material_direct_restir.d.ts","sourceRoot":"","sources":["../../../../../src/shade/renderer/deferred/chunk_shade_standard_material_direct_restir.js"],"names":[],"mappings":"AAOA;;;;;;;;;;;GAWG;AACH,0DAFU,SAAS,CAgCjB;0BA7CwB,iCAAiC"}
|
|
@@ -1,4 +1,5 @@
|
|
|
1
1
|
import { REFLECTED_LIGHT_STRUCT } from "../shader/chunk/light/REFLECTED_LIGHT_STRUCT.js";
|
|
2
|
+
import { chunk_re_direct_multiscatter } from "../shader/chunk/material/chunk_re_direct_multiscatter.js";
|
|
2
3
|
import { GEOMETRIC_SHADING_INFO_STRUCT } from "../shader/chunk/material/GEOMETRIC_SHADING_INFO_STRUCT.js";
|
|
3
4
|
import { MATERIAL_SHADING_INFO_STRUCT } from "../shader/chunk/material/MATERIAL_SHADING_INFO_STRUCT.js";
|
|
4
5
|
import { CodeChunk } from "../shader/compiler/CodeChunk.js";
|
|
@@ -30,6 +31,8 @@ fn shade_standard_material_direct(
|
|
|
30
31
|
|
|
31
32
|
shade_directional_lights(material, geometry, &reflected_light);
|
|
32
33
|
|
|
34
|
+
re_direct_multiscatter(geometry, material, &reflected_light);
|
|
35
|
+
|
|
33
36
|
// ReSTIR-resolved point + spot direct lighting (already visibility-tested).
|
|
34
37
|
let restir_radiance = textureLoad(tRestirRadiance, vec2<u32>(coord), 0).rgb;
|
|
35
38
|
|
|
@@ -42,5 +45,6 @@ fn shade_standard_material_direct(
|
|
|
42
45
|
GEOMETRIC_SHADING_INFO_STRUCT.declaration_chunk,
|
|
43
46
|
MATERIAL_SHADING_INFO_STRUCT.declaration_chunk,
|
|
44
47
|
chunk_shade_directional_lights,
|
|
48
|
+
chunk_re_direct_multiscatter,
|
|
45
49
|
]
|
|
46
50
|
);
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"shader_deferred_main.d.ts","sourceRoot":"","sources":["../../../../../src/shade/renderer/deferred/shader_deferred_main.js"],"names":[],"mappings":"
|
|
1
|
+
{"version":3,"file":"shader_deferred_main.d.ts","sourceRoot":"","sources":["../../../../../src/shade/renderer/deferred/shader_deferred_main.js"],"names":[],"mappings":"AAqJA;;;GAGG;AACH,mCAFU,WAAW,CAMlB;AAEH;;;;GAIG;AACH,0CAFU,WAAW,CAMlB;4BA3JyB,0BAA0B"}
|
|
@@ -51,6 +51,9 @@ function build_deferred_main_shader({ label, shading_chunk, with_restir }) {
|
|
|
51
51
|
|
|
52
52
|
gbuffer_group.addSampler("sLinear", "filtering", SAMPLER_LINEAR_UPSCALE);
|
|
53
53
|
|
|
54
|
+
// the split-sum LUT, for the direct specular's multiple-scattering compensation
|
|
55
|
+
gbuffer_group.addTexture("tSplitSum", "float");
|
|
56
|
+
|
|
54
57
|
resources.addGroup(SHADING_LIGHT_RESOURCE_GROUP);
|
|
55
58
|
|
|
56
59
|
resources.createGroup()
|
|
@@ -1,3 +1,9 @@
|
|
|
1
|
+
/**
|
|
2
|
+
* The HDR output with {@link ShadeToneMappingMode.GT7}: GT7 at the display's peak, with the same paper white as
|
|
3
|
+
* {@link shader_tonemap_LDR}, written as extended Display P3 where 1.0 is SDR white.
|
|
4
|
+
*
|
|
5
|
+
* @type {ImageShader}
|
|
6
|
+
*/
|
|
1
7
|
export const shader_tonemap_HDR: ImageShader;
|
|
2
8
|
import { ImageShader } from "../shader/ImageShader.js";
|
|
3
9
|
//# sourceMappingURL=shader_tonemap_HDR.d.ts.map
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"shader_tonemap_HDR.d.ts","sourceRoot":"","sources":["../../../../../src/shade/renderer/deferred/shader_tonemap_HDR.js"],"names":[],"mappings":"
|
|
1
|
+
{"version":3,"file":"shader_tonemap_HDR.d.ts","sourceRoot":"","sources":["../../../../../src/shade/renderer/deferred/shader_tonemap_HDR.js"],"names":[],"mappings":"AAkEA;;;;;GAKG;AACH,iCAFU,WAAW,CAclB;4BA3EyB,0BAA0B"}
|
|
@@ -4,6 +4,7 @@ import { F32_CONTAINER_STRUCT } from "../shader/type/F32_CONTAINER_STRUCT.js";
|
|
|
4
4
|
import { chunk_CRM_FROM_REC2020_TO_P3 } from "../shader/chunk/color/conversion/chunk_CRM_FROM_REC2020_TO_P3.js";
|
|
5
5
|
import { chunk_CRM_FROM_REC709_TO_REC2020 } from "../shader/chunk/color/conversion/chunk_CRM_FROM_REC709_TO_REC2020.js";
|
|
6
6
|
import { chunk_sRGBTransferOETF } from "../shader/chunk/color/sRGB/chunk_sRGBTransferOETF.js";
|
|
7
|
+
import { chunk_PAPER_WHITE_NITS } from "../shader/chunk/color/tonemap/chunk_PAPER_WHITE_NITS.js";
|
|
7
8
|
import { chunk_tonemap_gt7 } from "../shader/chunk/color/tonemap/gt7/chunk_tonemap_gt7.js";
|
|
8
9
|
import { CodeChunk } from "../shader/compiler/CodeChunk.js";
|
|
9
10
|
import { ImageShader } from "../shader/ImageShader.js";
|
|
@@ -11,13 +12,15 @@ import { ShaderResourceSetDescriptor } from "../shader/resource/ShaderResourceSe
|
|
|
11
12
|
import { ShaderDescriptor } from "../shader/ShaderDescriptor.js";
|
|
12
13
|
|
|
13
14
|
const SETTINGS_STRUCT = WebGPUStruct.from({
|
|
15
|
+
/**
|
|
16
|
+
* The display's peak, cd/m². The paper white is not a setting: it is PAPER_WHITE_NITS on both outputs.
|
|
17
|
+
*/
|
|
14
18
|
peak_nits: f32,
|
|
15
|
-
paper_white_nits: f32,
|
|
16
19
|
});
|
|
17
20
|
|
|
18
21
|
const resources = new ShaderResourceSetDescriptor();
|
|
19
22
|
|
|
20
|
-
// per-pass,
|
|
23
|
+
// per-pass, four bytes, read-only: immediate data rather than a uniform buffer. exposure stays
|
|
21
24
|
// bound - it is computed on the GPU, so there is no CPU value to write.
|
|
22
25
|
resources.setImmediate("settings", SETTINGS_STRUCT);
|
|
23
26
|
resources.createGroup()
|
|
@@ -39,7 +42,7 @@ fn main(
|
|
|
39
42
|
color *= exposure.value;
|
|
40
43
|
|
|
41
44
|
// Finally tonemap
|
|
42
|
-
color = tonemap_gt7(color, settings.peak_nits,
|
|
45
|
+
color = tonemap_gt7(color, settings.peak_nits, PAPER_WHITE_NITS);
|
|
43
46
|
|
|
44
47
|
// NOTE: no dithering, colorspace is wide
|
|
45
48
|
|
|
@@ -54,12 +57,19 @@ fn main(
|
|
|
54
57
|
}
|
|
55
58
|
`, [
|
|
56
59
|
chunk_tonemap_gt7,
|
|
60
|
+
chunk_PAPER_WHITE_NITS,
|
|
57
61
|
chunk_CRM_FROM_REC709_TO_REC2020,
|
|
58
62
|
chunk_CRM_FROM_REC2020_TO_P3,
|
|
59
63
|
chunk_sRGBTransferOETF,
|
|
60
64
|
]
|
|
61
65
|
);
|
|
62
66
|
|
|
67
|
+
/**
|
|
68
|
+
* The HDR output with {@link ShadeToneMappingMode.GT7}: GT7 at the display's peak, with the same paper white as
|
|
69
|
+
* {@link shader_tonemap_LDR}, written as extended Display P3 where 1.0 is SDR white.
|
|
70
|
+
*
|
|
71
|
+
* @type {ImageShader}
|
|
72
|
+
*/
|
|
63
73
|
export const shader_tonemap_HDR = new ImageShader({
|
|
64
74
|
descriptor: ShaderDescriptor.from({
|
|
65
75
|
label: "Tonemap/HDR",
|
|
@@ -0,0 +1,9 @@
|
|
|
1
|
+
/**
|
|
2
|
+
* The HDR output with {@link ShadeToneMappingMode.NONE}: exposure and extended Display P3, where 1.0 is SDR white,
|
|
3
|
+
* and nothing in between.
|
|
4
|
+
*
|
|
5
|
+
* @type {ImageShader}
|
|
6
|
+
*/
|
|
7
|
+
export const shader_tonemap_HDR_none: ImageShader;
|
|
8
|
+
import { ImageShader } from "../shader/ImageShader.js";
|
|
9
|
+
//# sourceMappingURL=shader_tonemap_HDR_none.d.ts.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"shader_tonemap_HDR_none.d.ts","sourceRoot":"","sources":["../../../../../src/shade/renderer/deferred/shader_tonemap_HDR_none.js"],"names":[],"mappings":"AA4CA;;;;;GAKG;AACH,sCAFU,WAAW,CAclB;4BAzDyB,0BAA0B"}
|