@woosh/meep-engine 3.46.0 → 3.49.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (827) hide show
  1. package/build/bundle-worker-terrain.js +1 -1
  2. package/editor/actions/concrete/TransformModifyAction.d.ts.map +1 -1
  3. package/editor/actions/concrete/TransformModifyAction.js +10 -2
  4. package/editor/ecs/component/FieldDescriptor.js +15 -0
  5. package/editor/ecs/component/createObjectEditor.js +41 -12
  6. package/editor/ecs/component/editors/ecs/Transform64Editor.d.ts.map +1 -1
  7. package/editor/ecs/component/editors/ecs/Transform64Editor.js +77 -70
  8. package/editor/particles/effect/ParticleReferenceSimulation.d.ts +1 -2
  9. package/editor/particles/effect/ParticleReferenceSimulation.d.ts.map +1 -1
  10. package/editor/particles/effect/ParticleReferenceSimulation.js +2 -4
  11. package/editor/tools/TransformToolV2.d.ts.map +1 -1
  12. package/editor/tools/TransformToolV2.js +4 -0
  13. package/editor/tools/v2/TransformControls.d.ts.map +1 -1
  14. package/editor/tools/v2/TransformControls.js +7 -0
  15. package/editor/view/ecs/EntityEditor.d.ts.map +1 -1
  16. package/editor/view/ecs/EntityEditor.js +4 -2
  17. package/editor/view/particles/effect/ParticleGraphEditorView.js +1 -1
  18. package/package.json +1 -1
  19. package/src/core/collection/array/array_insert_at.d.ts +16 -0
  20. package/src/core/collection/array/array_insert_at.d.ts.map +1 -0
  21. package/src/core/collection/array/array_insert_at.js +32 -0
  22. package/src/core/collection/array/array_remove_at.d.ts +15 -0
  23. package/src/core/collection/array/array_remove_at.d.ts.map +1 -0
  24. package/src/core/collection/array/array_remove_at.js +30 -0
  25. package/src/core/geom/3d/quaternion/quat3_look_rotation.d.ts +37 -0
  26. package/src/core/geom/3d/quaternion/quat3_look_rotation.d.ts.map +1 -0
  27. package/src/core/geom/3d/quaternion/quat3_look_rotation.js +172 -0
  28. package/src/core/geom/Quaternion.d.ts +1 -0
  29. package/src/core/geom/Quaternion.d.ts.map +1 -1
  30. package/src/core/geom/Quaternion.js +12 -48
  31. package/src/engine/Engine.d.ts.map +1 -1
  32. package/src/engine/Engine.js +9 -4
  33. package/src/engine/ecs/async/WORKER_SYSTEM_PLAN.md +27 -11
  34. package/src/engine/ecs/storage/populateEngineSerializationRegistry.d.ts.map +1 -1
  35. package/src/engine/ecs/storage/populateEngineSerializationRegistry.js +21 -0
  36. package/src/engine/ecs/transform/t64_look_rotation.d.ts +4 -4
  37. package/src/engine/ecs/transform/t64_look_rotation.d.ts.map +1 -1
  38. package/src/engine/ecs/transform/t64_look_rotation.js +7 -18
  39. package/src/engine/graphics/ecs/camera/topdown/TopDownCameraControllerSystem.d.ts.map +1 -1
  40. package/src/engine/graphics/ecs/camera/topdown/TopDownCameraControllerSystem.js +30 -1
  41. package/src/engine/graphics/ecs/particles/ParticleEffect.d.ts +2 -2
  42. package/src/engine/graphics/ecs/particles/ParticleEffect.d.ts.map +1 -1
  43. package/src/engine/graphics/ecs/particles/ParticleEffect.js +7 -7
  44. package/src/engine/graphics/ecs/particles/ParticleEffectSerializationAdapter.d.ts +8 -0
  45. package/src/engine/graphics/ecs/particles/ParticleEffectSerializationAdapter.d.ts.map +1 -1
  46. package/src/engine/graphics/ecs/particles/ParticleEffectSerializationAdapter.js +11 -3
  47. package/src/engine/graphics/ecs/particles/ParticleEffectSerializationUpgrader_1_2.d.ts +26 -0
  48. package/src/engine/graphics/ecs/particles/ParticleEffectSerializationUpgrader_1_2.d.ts.map +1 -0
  49. package/src/engine/graphics/ecs/particles/ParticleEffectSerializationUpgrader_1_2.js +91 -0
  50. package/src/engine/graphics3/GPUParticleEmitterSystem.d.ts +6 -0
  51. package/src/engine/graphics3/GPUParticleEmitterSystem.d.ts.map +1 -1
  52. package/src/engine/graphics3/GPUParticleEmitterSystem.js +72 -29
  53. package/src/engine/graphics3/GraphicsEngine.d.ts.map +1 -1
  54. package/src/engine/graphics3/GraphicsEngine.js +8 -1
  55. package/src/engine/graphics3/ParticipatingMedia.d.ts +84 -1
  56. package/src/engine/graphics3/ParticipatingMedia.d.ts.map +1 -1
  57. package/src/engine/graphics3/ParticipatingMedia.js +139 -5
  58. package/src/engine/graphics3/ParticipatingMediaSerializationAdapter.d.ts +6 -2
  59. package/src/engine/graphics3/ParticipatingMediaSerializationAdapter.d.ts.map +1 -1
  60. package/src/engine/graphics3/ParticipatingMediaSerializationAdapter.js +29 -4
  61. package/src/engine/graphics3/ParticipatingMediaSerializationUpgrader_0_1.d.ts +10 -0
  62. package/src/engine/graphics3/ParticipatingMediaSerializationUpgrader_0_1.d.ts.map +1 -0
  63. package/src/engine/graphics3/ParticipatingMediaSerializationUpgrader_0_1.js +38 -0
  64. package/src/engine/graphics3/ParticipatingMediaSystem.d.ts.map +1 -1
  65. package/src/engine/graphics3/ParticipatingMediaSystem.js +46 -3
  66. package/src/engine/input/devices/KeyboardDevice.d.ts +1 -0
  67. package/src/engine/input/devices/KeyboardDevice.d.ts.map +1 -1
  68. package/src/engine/input/devices/KeyboardDevice.js +7 -6
  69. package/src/engine/navigation/ecs/path_following/PathFollowingSystem.d.ts.map +1 -1
  70. package/src/engine/navigation/ecs/path_following/PathFollowingSystem.js +15 -2
  71. package/src/engine/network/CONGESTION_CONTROL.md +9 -9
  72. package/src/engine/network/MESSAGE_TRANSPORT.md +364 -0
  73. package/src/engine/network/NetworkSession.d.ts +47 -16
  74. package/src/engine/network/NetworkSession.d.ts.map +1 -1
  75. package/src/engine/network/NetworkSession.js +556 -292
  76. package/src/engine/network/README.md +104 -28
  77. package/src/engine/network/SMOOTHNESS_DESIGN.md +13 -5
  78. package/src/engine/network/diagnostics/BandwidthMeter.d.ts +1 -1
  79. package/src/engine/network/diagnostics/BandwidthMeter.js +1 -1
  80. package/src/engine/network/orchestrator/HostJoin.d.ts +111 -0
  81. package/src/engine/network/orchestrator/HostJoin.d.ts.map +1 -0
  82. package/src/engine/network/orchestrator/HostJoin.js +271 -0
  83. package/src/engine/network/orchestrator/NetworkPeer.d.ts +151 -112
  84. package/src/engine/network/orchestrator/NetworkPeer.d.ts.map +1 -1
  85. package/src/engine/network/orchestrator/NetworkPeer.js +450 -499
  86. package/src/engine/network/orchestrator/PendingSlices.d.ts +30 -0
  87. package/src/engine/network/orchestrator/PendingSlices.d.ts.map +1 -0
  88. package/src/engine/network/orchestrator/PendingSlices.js +83 -0
  89. package/src/engine/network/orchestrator/ReliableFrames.d.ts +34 -0
  90. package/src/engine/network/orchestrator/ReliableFrames.d.ts.map +1 -0
  91. package/src/engine/network/orchestrator/ReliableFrames.js +96 -0
  92. package/src/engine/network/orchestrator/ServerAuthoritativeClient.d.ts +77 -10
  93. package/src/engine/network/orchestrator/ServerAuthoritativeClient.d.ts.map +1 -1
  94. package/src/engine/network/orchestrator/ServerAuthoritativeClient.js +236 -61
  95. package/src/engine/network/orchestrator/ServerAuthoritativeServer.d.ts +59 -23
  96. package/src/engine/network/orchestrator/ServerAuthoritativeServer.d.ts.map +1 -1
  97. package/src/engine/network/orchestrator/ServerAuthoritativeServer.js +213 -198
  98. package/src/engine/network/replication/Replicator.d.ts +15 -4
  99. package/src/engine/network/replication/Replicator.d.ts.map +1 -1
  100. package/src/engine/network/replication/Replicator.js +57 -17
  101. package/src/engine/network/sim/ActionLog.d.ts +32 -5
  102. package/src/engine/network/sim/ActionLog.d.ts.map +1 -1
  103. package/src/engine/network/sim/ActionLog.js +47 -5
  104. package/src/engine/network/sim/SimActionExecutor.d.ts +42 -2
  105. package/src/engine/network/sim/SimActionExecutor.d.ts.map +1 -1
  106. package/src/engine/network/sim/SimActionExecutor.js +100 -4
  107. package/src/engine/network/sim/Snapshotter.d.ts +12 -0
  108. package/src/engine/network/sim/Snapshotter.d.ts.map +1 -1
  109. package/src/engine/network/sim/Snapshotter.js +43 -0
  110. package/src/engine/network/state/Baseline.d.ts +1 -1
  111. package/src/engine/network/state/Baseline.js +1 -1
  112. package/src/engine/network/state/FrameBufferRing.d.ts +25 -6
  113. package/src/engine/network/state/FrameBufferRing.d.ts.map +1 -1
  114. package/src/engine/network/state/FrameBufferRing.js +51 -6
  115. package/src/engine/network/state/InputRing.d.ts +4 -0
  116. package/src/engine/network/state/InputRing.d.ts.map +1 -1
  117. package/src/engine/network/state/InputRing.js +7 -0
  118. package/src/engine/network/state/RecordArrivalRing.d.ts +57 -0
  119. package/src/engine/network/state/RecordArrivalRing.d.ts.map +1 -0
  120. package/src/engine/network/state/RecordArrivalRing.js +144 -0
  121. package/src/engine/network/transport/DeferredTransport.d.ts.map +1 -1
  122. package/src/engine/network/transport/DeferredTransport.js +1 -0
  123. package/src/engine/network/transport/LoopbackTransport.d.ts.map +1 -1
  124. package/src/engine/network/transport/LoopbackTransport.js +4 -2
  125. package/src/engine/network/transport/Transport.d.ts +7 -0
  126. package/src/engine/network/transport/Transport.d.ts.map +1 -1
  127. package/src/engine/network/transport/Transport.js +8 -0
  128. package/src/engine/network/transport/adapters/NodeUDPTransport.d.ts.map +1 -1
  129. package/src/engine/network/transport/adapters/NodeUDPTransport.js +20 -5
  130. package/src/engine/network/transport/adapters/WebRTCDataChannelTransport.d.ts.map +1 -1
  131. package/src/engine/network/transport/adapters/WebRTCDataChannelTransport.js +8 -0
  132. package/src/engine/network/transport/adapters/WebTransportTransport.d.ts.map +1 -1
  133. package/src/engine/network/transport/adapters/WebTransportTransport.js +6 -0
  134. package/src/engine/network/transport/connection/Connection.d.ts +191 -0
  135. package/src/engine/network/transport/connection/Connection.d.ts.map +1 -0
  136. package/src/engine/network/transport/connection/Connection.js +1262 -0
  137. package/src/engine/network/transport/connection/RangeSet.d.ts +94 -0
  138. package/src/engine/network/transport/connection/RangeSet.d.ts.map +1 -0
  139. package/src/engine/network/transport/connection/RangeSet.js +260 -0
  140. package/src/engine/network/transport/connection/RxStream.d.ts +48 -0
  141. package/src/engine/network/transport/connection/RxStream.d.ts.map +1 -0
  142. package/src/engine/network/transport/connection/RxStream.js +211 -0
  143. package/src/engine/network/transport/connection/TxStream.d.ts +90 -0
  144. package/src/engine/network/transport/connection/TxStream.d.ts.map +1 -0
  145. package/src/engine/network/transport/connection/TxStream.js +243 -0
  146. package/src/engine/network/transport/connection/bytes_copy.d.ts +17 -0
  147. package/src/engine/network/transport/connection/bytes_copy.d.ts.map +1 -0
  148. package/src/engine/network/transport/connection/bytes_copy.js +34 -0
  149. package/src/engine/network/transport/connection/varint.d.ts +46 -0
  150. package/src/engine/network/transport/connection/varint.d.ts.map +1 -0
  151. package/src/engine/network/transport/connection/varint.js +107 -0
  152. package/src/engine/physics/cloth/MEASUREMENTS.md +354 -0
  153. package/src/engine/physics/cloth/PLAN.md +85 -5
  154. package/src/engine/physics/cloth/ecs/ClothInstance.d.ts +0 -12
  155. package/src/engine/physics/cloth/ecs/ClothInstance.d.ts.map +1 -1
  156. package/src/engine/physics/cloth/ecs/ClothInstance.js +0 -13
  157. package/src/engine/physics/cloth/ecs/ClothSystem.d.ts +2 -1
  158. package/src/engine/physics/cloth/ecs/ClothSystem.d.ts.map +1 -1
  159. package/src/engine/physics/cloth/ecs/ClothSystem.js +7 -1
  160. package/src/engine/physics/cloth/ecs/ClothWorld.d.ts.map +1 -1
  161. package/src/engine/physics/cloth/ecs/ClothWorld.js +4 -15
  162. package/src/engine/physics/cloth/ecs/WorkerClothSystem.d.ts +2 -1
  163. package/src/engine/physics/cloth/ecs/WorkerClothSystem.d.ts.map +1 -1
  164. package/src/engine/physics/cloth/ecs/WorkerClothSystem.js +6 -1
  165. package/src/engine/physics/cloth/ecs/cloth_build_rows.d.ts.map +1 -1
  166. package/src/engine/physics/cloth/ecs/cloth_build_rows.js +20 -10
  167. package/src/engine/physics/cloth/playground/collide.html +5 -3
  168. package/src/engine/physics/cloth/playground/collide_main.js +14 -13
  169. package/src/engine/physics/cloth/solver/ClothState.d.ts +30 -2
  170. package/src/engine/physics/cloth/solver/ClothState.d.ts.map +1 -1
  171. package/src/engine/physics/cloth/solver/ClothState.js +62 -4
  172. package/src/engine/physics/cloth/solver/cloth_self_find.d.ts +11 -3
  173. package/src/engine/physics/cloth/solver/cloth_self_find.d.ts.map +1 -1
  174. package/src/engine/physics/cloth/solver/cloth_self_find.js +52 -11
  175. package/src/engine/physics/cloth/solver/cloth_self_radius.d.ts +42 -0
  176. package/src/engine/physics/cloth/solver/cloth_self_radius.d.ts.map +1 -0
  177. package/src/engine/physics/cloth/solver/cloth_self_radius.js +64 -0
  178. package/src/engine/physics/cloth/solver/cloth_solver_constants.d.ts +99 -24
  179. package/src/engine/physics/cloth/solver/cloth_solver_constants.d.ts.map +1 -1
  180. package/src/engine/physics/cloth/solver/cloth_solver_constants.js +102 -25
  181. package/src/engine/physics/cloth/solver/cloth_step.d.ts +5 -1
  182. package/src/engine/physics/cloth/solver/cloth_step.d.ts.map +1 -1
  183. package/src/engine/physics/cloth/solver/cloth_step.js +13 -3
  184. package/src/engine/physics/cloth/solver/cloth_step_instance.d.ts +0 -1
  185. package/src/engine/physics/cloth/solver/cloth_step_instance.d.ts.map +1 -1
  186. package/src/engine/physics/cloth/solver/cloth_step_instance.js +12 -14
  187. package/src/engine/physics/cloth/solver/constraint/cloth_contact_row.d.ts +23 -4
  188. package/src/engine/physics/cloth/solver/constraint/cloth_contact_row.d.ts.map +1 -1
  189. package/src/engine/physics/cloth/solver/constraint/cloth_contact_row.js +36 -8
  190. package/src/engine/physics/cloth/solver/constraint/cloth_self_row.d.ts.map +1 -1
  191. package/src/engine/physics/cloth/solver/constraint/cloth_self_row.js +4 -2
  192. package/src/engine/physics/fluid/ecs/FluidObstacleSystem.d.ts +4 -4
  193. package/src/engine/sound/ecs/audio/AudioEmitter.d.ts +38 -7
  194. package/src/engine/sound/ecs/audio/AudioEmitter.d.ts.map +1 -1
  195. package/src/engine/sound/ecs/audio/AudioEmitter.js +35 -7
  196. package/src/engine/sound/ecs/audio/AudioEmitterSerializationAdapter.d.ts.map +1 -1
  197. package/src/engine/sound/ecs/audio/AudioEmitterSerializationAdapter.js +5 -1
  198. package/src/engine/sound/ecs/audio/AudioEmitterSerializationUpgrader_0_1.d.ts +18 -0
  199. package/src/engine/sound/ecs/audio/AudioEmitterSerializationUpgrader_0_1.d.ts.map +1 -0
  200. package/src/engine/sound/ecs/audio/AudioEmitterSerializationUpgrader_0_1.js +48 -0
  201. package/src/engine/sound/ecs/audio/AudioEmitterSystem.d.ts +12 -2
  202. package/src/engine/sound/ecs/audio/AudioEmitterSystem.d.ts.map +1 -1
  203. package/src/engine/sound/ecs/audio/AudioEmitterSystem.js +173 -9
  204. package/src/engine/sound/ecs/audio/LiveEmitterSet.d.ts +9 -3
  205. package/src/engine/sound/ecs/audio/LiveEmitterSet.d.ts.map +1 -1
  206. package/src/engine/sound/ecs/audio/LiveEmitterSet.js +28 -8
  207. package/src/engine/sound/ecs/trigger/AudioEventTrigger.d.ts +8 -0
  208. package/src/engine/sound/ecs/trigger/AudioEventTrigger.d.ts.map +1 -1
  209. package/src/engine/sound/ecs/trigger/AudioEventTriggerSerializationAdapter.d.ts.map +1 -1
  210. package/src/engine/sound/ecs/trigger/AudioEventTriggerSerializationAdapter.js +5 -1
  211. package/src/engine/sound/ecs/trigger/AudioEventTriggerSerializationUpgrader_0_1.d.ts +18 -0
  212. package/src/engine/sound/ecs/trigger/AudioEventTriggerSerializationUpgrader_0_1.d.ts.map +1 -0
  213. package/src/engine/sound/ecs/trigger/AudioEventTriggerSerializationUpgrader_0_1.js +51 -0
  214. package/src/engine/sound/ecs/trigger/AudioEventTriggerSystem.d.ts.map +1 -1
  215. package/src/engine/sound/ecs/trigger/AudioEventTriggerSystem.js +15 -1
  216. package/src/engine/sound/sopra/README.md +768 -644
  217. package/src/engine/sound/sopra/SopraEngine.d.ts +104 -8
  218. package/src/engine/sound/sopra/SopraEngine.d.ts.map +1 -1
  219. package/src/engine/sound/sopra/SopraEngine.js +327 -12
  220. package/src/engine/sound/sopra/definition/EventDescription.d.ts +28 -2
  221. package/src/engine/sound/sopra/definition/EventDescription.d.ts.map +1 -1
  222. package/src/engine/sound/sopra/definition/EventDescription.js +55 -5
  223. package/src/engine/sound/sopra/definition/EventDescriptionSerializationAdapter.d.ts +10 -0
  224. package/src/engine/sound/sopra/definition/EventDescriptionSerializationAdapter.d.ts.map +1 -1
  225. package/src/engine/sound/sopra/definition/EventDescriptionSerializationAdapter.js +77 -55
  226. package/src/engine/sound/sopra/definition/EventDescriptionSerializationUpgrader_0_1.d.ts +31 -0
  227. package/src/engine/sound/sopra/definition/EventDescriptionSerializationUpgrader_0_1.d.ts.map +1 -0
  228. package/src/engine/sound/sopra/definition/EventDescriptionSerializationUpgrader_0_1.js +75 -0
  229. package/src/engine/sound/sopra/definition/effect/AbstractAudioEffect.d.ts +38 -9
  230. package/src/engine/sound/sopra/definition/effect/AbstractAudioEffect.d.ts.map +1 -1
  231. package/src/engine/sound/sopra/definition/effect/AbstractAudioEffect.js +34 -5
  232. package/src/engine/sound/sopra/definition/effect/CompressorEffect.d.ts +7 -2
  233. package/src/engine/sound/sopra/definition/effect/CompressorEffect.d.ts.map +1 -1
  234. package/src/engine/sound/sopra/definition/effect/CompressorEffect.js +137 -122
  235. package/src/engine/sound/sopra/definition/effect/EqEffect.d.ts +3 -1
  236. package/src/engine/sound/sopra/definition/effect/EqEffect.d.ts.map +1 -1
  237. package/src/engine/sound/sopra/definition/effect/EqEffect.js +146 -131
  238. package/src/engine/sound/sopra/definition/effect/ReverbEffect.d.ts +1 -0
  239. package/src/engine/sound/sopra/definition/effect/ReverbEffect.d.ts.map +1 -1
  240. package/src/engine/sound/sopra/definition/effect/ReverbEffect.js +6 -1
  241. package/src/engine/sound/sopra/runtime/BusGraph.d.ts +44 -2
  242. package/src/engine/sound/sopra/runtime/BusGraph.d.ts.map +1 -1
  243. package/src/engine/sound/sopra/runtime/BusGraph.js +83 -43
  244. package/src/engine/sound/sopra/runtime/EffectChain.d.ts +96 -0
  245. package/src/engine/sound/sopra/runtime/EffectChain.d.ts.map +1 -0
  246. package/src/engine/sound/sopra/runtime/EffectChain.js +286 -0
  247. package/src/engine/sound/sopra/runtime/EffectParamOverrides.d.ts +123 -0
  248. package/src/engine/sound/sopra/runtime/EffectParamOverrides.d.ts.map +1 -0
  249. package/src/engine/sound/sopra/runtime/EffectParamOverrides.js +320 -0
  250. package/src/engine/sound/sopra/runtime/EventInstance.d.ts +55 -5
  251. package/src/engine/sound/sopra/runtime/EventInstance.d.ts.map +1 -1
  252. package/src/engine/sound/sopra/runtime/EventInstance.js +201 -26
  253. package/src/engine/sound/sopra/serialization/populateSopraSerializationRegistry.d.ts +2 -1
  254. package/src/engine/sound/sopra/serialization/populateSopraSerializationRegistry.d.ts.map +1 -1
  255. package/src/engine/sound/sopra/serialization/populateSopraSerializationRegistry.js +6 -1
  256. package/src/engine/sound/sopra/serialization/sopraSerializationHarness.d.ts +15 -0
  257. package/src/engine/sound/sopra/serialization/sopraSerializationHarness.d.ts.map +1 -1
  258. package/src/engine/sound/sopra/serialization/sopraSerializationHarness.js +32 -0
  259. package/src/engine/sound/sopra/util/MockAudioContext.d.ts.map +1 -1
  260. package/src/engine/sound/sopra/util/MockAudioContext.js +3 -0
  261. package/src/engine/sound/sopra/util/fadeOutAndStop.d.ts +13 -3
  262. package/src/engine/sound/sopra/util/fadeOutAndStop.d.ts.map +1 -1
  263. package/src/engine/sound/sopra/util/fadeOutAndStop.js +25 -13
  264. package/src/shade/RENDERER_CONTRACT.md +6 -3
  265. package/src/shade/device/SHADE_DEVICE_FLOOR.d.ts +24 -0
  266. package/src/shade/device/SHADE_DEVICE_FLOOR.d.ts.map +1 -0
  267. package/src/shade/device/SHADE_DEVICE_FLOOR.js +34 -0
  268. package/src/shade/device/ShadeDeviceFailure.d.ts +12 -5
  269. package/src/shade/device/ShadeDeviceFailure.d.ts.map +1 -1
  270. package/src/shade/device/ShadeDeviceFailure.js +17 -8
  271. package/src/shade/device/ShadeDeviceFailureReason.d.ts +1 -1
  272. package/src/shade/device/ShadeDeviceFailureReason.js +2 -2
  273. package/src/shade/device/mock/SoftwareGPUDevice.d.ts +15 -0
  274. package/src/shade/device/mock/SoftwareGPUDevice.d.ts.map +1 -1
  275. package/src/shade/device/mock/SoftwareGPUDevice.js +21 -0
  276. package/src/shade/device/pipeline/ComputePipelineManager.d.ts +20 -0
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  724. package/src/shade/renderer/texture/GPUTextureContext.d.ts.map +1 -1
  725. package/src/shade/renderer/texture/GPUTextureContext.js +24 -0
  726. package/src/shade/renderer/texture/atlas/GPUTileAtlas3D.d.ts +219 -0
  727. package/src/shade/renderer/texture/atlas/GPUTileAtlas3D.d.ts.map +1 -0
  728. package/src/shade/renderer/texture/atlas/GPUTileAtlas3D.js +671 -0
  729. package/src/shade/renderer/volumetrics/GPUSceneVolumetrics.d.ts +26 -2
  730. package/src/shade/renderer/volumetrics/GPUSceneVolumetrics.d.ts.map +1 -1
  731. package/src/shade/renderer/volumetrics/GPUSceneVolumetrics.js +108 -4
  732. package/src/shade/renderer/volumetrics/GPUViewVolumetrics.d.ts +5 -1
  733. package/src/shade/renderer/volumetrics/GPUViewVolumetrics.d.ts.map +1 -1
  734. package/src/shade/renderer/volumetrics/GPUViewVolumetrics.js +6 -0
  735. package/src/shade/renderer/volumetrics/NOTES.md +50 -0
  736. package/src/shade/renderer/volumetrics/PARTICIPATING_MEDIA_VOLUME_STRUCT.d.ts.map +1 -1
  737. package/src/shade/renderer/volumetrics/PARTICIPATING_MEDIA_VOLUME_STRUCT.js +30 -1
  738. package/src/shade/renderer/volumetrics/ParticipatingMediaVolume.d.ts +51 -13
  739. package/src/shade/renderer/volumetrics/ParticipatingMediaVolume.d.ts.map +1 -1
  740. package/src/shade/renderer/volumetrics/ParticipatingMediaVolume.js +98 -13
  741. package/src/shade/renderer/volumetrics/SceneVolumetrics.d.ts +9 -0
  742. package/src/shade/renderer/volumetrics/SceneVolumetrics.d.ts.map +1 -1
  743. package/src/shade/renderer/volumetrics/SceneVolumetrics.js +78 -68
  744. package/src/shade/renderer/volumetrics/VOLUMETRIC_NOISE_PLAN_2026_10_15.md +326 -0
  745. package/src/shade/renderer/volumetrics/chunk_participating_media_volume_sample.d.ts +7 -4
  746. package/src/shade/renderer/volumetrics/chunk_participating_media_volume_sample.d.ts.map +1 -1
  747. package/src/shade/renderer/volumetrics/chunk_participating_media_volume_sample.js +21 -9
  748. package/src/shade/renderer/volumetrics/chunk_volumetrics_froxel_uvw_from_clip.d.ts +19 -0
  749. package/src/shade/renderer/volumetrics/chunk_volumetrics_froxel_uvw_from_clip.d.ts.map +1 -0
  750. package/src/shade/renderer/volumetrics/chunk_volumetrics_froxel_uvw_from_clip.js +53 -0
  751. package/src/shade/renderer/volumetrics/chunk_volumetrics_sample_froxel_extinction.d.ts +12 -3
  752. package/src/shade/renderer/volumetrics/chunk_volumetrics_sample_froxel_extinction.d.ts.map +1 -1
  753. package/src/shade/renderer/volumetrics/chunk_volumetrics_sample_froxel_extinction.js +85 -48
  754. package/src/shade/renderer/volumetrics/graph_build_froxel_irradiance.d.ts +4 -1
  755. package/src/shade/renderer/volumetrics/graph_build_froxel_irradiance.d.ts.map +1 -1
  756. package/src/shade/renderer/volumetrics/graph_build_froxel_irradiance.js +4 -1
  757. package/src/shade/renderer/volumetrics/graph_build_volumetrics.d.ts +4 -1
  758. package/src/shade/renderer/volumetrics/graph_build_volumetrics.d.ts.map +1 -1
  759. package/src/shade/renderer/volumetrics/graph_build_volumetrics.js +21 -1
  760. package/src/shade/renderer/volumetrics/noise/PARTICIPATING_MEDIA_NOISE.d.ts +98 -0
  761. package/src/shade/renderer/volumetrics/noise/PARTICIPATING_MEDIA_NOISE.d.ts.map +1 -0
  762. package/src/shade/renderer/volumetrics/noise/PARTICIPATING_MEDIA_NOISE.js +115 -0
  763. package/src/shade/renderer/volumetrics/noise/VOLUMETRICS_NOISE_TILE_BAKE_SETTINGS_STRUCT.d.ts +9 -0
  764. package/src/shade/renderer/volumetrics/noise/VOLUMETRICS_NOISE_TILE_BAKE_SETTINGS_STRUCT.d.ts.map +1 -0
  765. package/src/shade/renderer/volumetrics/noise/VOLUMETRICS_NOISE_TILE_BAKE_SETTINGS_STRUCT.js +24 -0
  766. package/src/shade/renderer/volumetrics/noise/bake_volumetrics_noise_tile.d.ts +27 -0
  767. package/src/shade/renderer/volumetrics/noise/bake_volumetrics_noise_tile.d.ts.map +1 -0
  768. package/src/shade/renderer/volumetrics/noise/bake_volumetrics_noise_tile.js +91 -0
  769. package/src/shade/renderer/volumetrics/noise/chunk_participating_media_noise.d.ts +35 -0
  770. package/src/shade/renderer/volumetrics/noise/chunk_participating_media_noise.d.ts.map +1 -0
  771. package/src/shade/renderer/volumetrics/noise/chunk_participating_media_noise.js +92 -0
  772. package/src/shade/renderer/volumetrics/noise/shader_volumetrics_noise_tile_bake.d.ts +10 -0
  773. package/src/shade/renderer/volumetrics/noise/shader_volumetrics_noise_tile_bake.d.ts.map +1 -0
  774. package/src/shade/renderer/volumetrics/noise/shader_volumetrics_noise_tile_bake.js +121 -0
  775. package/src/shade/renderer/volumetrics/shader_volumetrics_build_participating_media.d.ts.map +1 -1
  776. package/src/shade/renderer/volumetrics/shader_volumetrics_build_participating_media.js +38 -3
  777. package/src/shade/renderer/volumetrics/shader_volumetrics_build_sun_shadow_volume.d.ts.map +1 -1
  778. package/src/shade/renderer/volumetrics/shader_volumetrics_build_sun_shadow_volume.js +311 -290
  779. package/src/shade/renderer/volumetrics/volumetrics_position_world_to_froxel_uvw.d.ts.map +1 -1
  780. package/src/shade/renderer/volumetrics/volumetrics_position_world_to_froxel_uvw.js +28 -49
  781. package/src/shade/renderer/water/GPUWaterRenderer.d.ts +3 -1
  782. package/src/shade/renderer/water/GPUWaterRenderer.d.ts.map +1 -1
  783. package/src/shade/renderer/water/GPUWaterRenderer.js +24 -18
  784. package/src/shade/renderer/water/chunk_water_transport.d.ts +0 -1
  785. package/src/shade/renderer/water/chunk_water_transport.d.ts.map +1 -1
  786. package/src/shade/renderer/water/chunk_water_transport.js +0 -17
  787. package/src/shade/renderer/water/shader_water.d.ts +4 -2
  788. package/src/shade/renderer/water/shader_water.d.ts.map +1 -1
  789. package/src/shade/renderer/water/shader_water.js +27 -16
  790. package/src/shade/renderer/water/shader_water_avboit.d.ts +0 -4
  791. package/src/shade/renderer/water/shader_water_avboit.d.ts.map +1 -1
  792. package/src/shade/renderer/water/shader_water_avboit.js +0 -63
  793. package/src/shade/wgsl/emulator/WGSLJavaScriptCompiler.d.ts.map +1 -1
  794. package/src/shade/wgsl/emulator/WGSLJavaScriptCompiler.js +43 -9
  795. package/src/view/graphics/GraphicsContextFailureView.d.ts +1 -2
  796. package/src/view/graphics/GraphicsContextFailureView.d.ts.map +1 -1
  797. package/src/view/graphics/GraphicsContextFailureView.js +1 -2
  798. package/src/engine/network/transport/Channel.d.ts +0 -85
  799. package/src/engine/network/transport/Channel.d.ts.map +0 -1
  800. package/src/engine/network/transport/Channel.js +0 -336
  801. package/src/engine/network/transport/ReliableCommandPipeline.d.ts +0 -155
  802. package/src/engine/network/transport/ReliableCommandPipeline.d.ts.map +0 -1
  803. package/src/engine/network/transport/ReliableCommandPipeline.js +0 -335
  804. package/src/engine/network/transport/fragments/FragmentAssembler.d.ts +0 -105
  805. package/src/engine/network/transport/fragments/FragmentAssembler.d.ts.map +0 -1
  806. package/src/engine/network/transport/fragments/FragmentAssembler.js +0 -350
  807. package/src/engine/network/transport/fragments/FragmentRetention.d.ts +0 -103
  808. package/src/engine/network/transport/fragments/FragmentRetention.d.ts.map +0 -1
  809. package/src/engine/network/transport/fragments/FragmentRetention.js +0 -191
  810. package/src/engine/network/transport/fragments/fragment_send.d.ts +0 -61
  811. package/src/engine/network/transport/fragments/fragment_send.d.ts.map +0 -1
  812. package/src/engine/network/transport/fragments/fragment_send.js +0 -157
  813. package/src/engine/network/transport/fragments/packet_size.d.ts +0 -99
  814. package/src/engine/network/transport/fragments/packet_size.d.ts.map +0 -1
  815. package/src/engine/network/transport/fragments/packet_size.js +0 -107
  816. package/src/shade/renderer/shader/chunk/color/sRGB/chunk_RRTAndODTFit.d.ts +0 -6
  817. package/src/shade/renderer/shader/chunk/color/sRGB/chunk_RRTAndODTFit.d.ts.map +0 -1
  818. package/src/shade/renderer/shader/chunk/color/sRGB/chunk_RRTAndODTFit.js +0 -16
  819. package/src/shade/renderer/shader/chunk/color/tonemap/chunk_tonemap_aces.d.ts +0 -7
  820. package/src/shade/renderer/shader/chunk/color/tonemap/chunk_tonemap_aces.d.ts.map +0 -1
  821. package/src/shade/renderer/shader/chunk/color/tonemap/chunk_tonemap_aces.js +0 -46
  822. package/src/shade/renderer/shader/chunk/color/tonemap/chunk_tonemap_agx.d.ts +0 -10
  823. package/src/shade/renderer/shader/chunk/color/tonemap/chunk_tonemap_agx.d.ts.map +0 -1
  824. package/src/shade/renderer/shader/chunk/color/tonemap/chunk_tonemap_agx.js +0 -127
  825. package/src/shade/renderer/shader/chunk/color/tonemap/chunk_tonemap_pbr_neutral.d.ts +0 -7
  826. package/src/shade/renderer/shader/chunk/color/tonemap/chunk_tonemap_pbr_neutral.d.ts.map +0 -1
  827. package/src/shade/renderer/shader/chunk/color/tonemap/chunk_tonemap_pbr_neutral.js +0 -39
@@ -28,6 +28,14 @@
28
28
  * update path.
29
29
  */
30
30
  export class GPUAnimationManager {
31
+ /**
32
+ * Offer the pipelines {@link tick} runs on every frame: the transform hierarchy, which composes
33
+ * world matrices whether or not anything is animated — see {@link PipelineEnquiry}. The clip,
34
+ * pose and skinning passes are left to the first frame that has a clip or a skin.
35
+ *
36
+ * @param {PipelineEnquiry} enquiry
37
+ */
38
+ static enquirePipelines(enquiry: PipelineEnquiry): void;
31
39
  /**
32
40
  * @param {GPUDevice} device
33
41
  * @param {string} label
@@ -518,6 +526,7 @@ export class GPUAnimationManager {
518
526
  destroy(): void;
519
527
  #private;
520
528
  }
529
+ export type PipelineEnquiry = import("../../device/pipeline/PipelineEnquiry.js").PipelineEnquiry;
521
530
  export type AnimationCurve = import("../../../engine/animation/curve/AnimationCurve.js").AnimationCurve;
522
531
  export type GPURecordWriter = import("../buffer/table/serde/generate_record_writer.js").GPURecordWriter;
523
532
  export type ShadeGPUCommandContext = import("../../device/ShadeGPUCommandContext.js").ShadeGPUCommandContext;
@@ -1 +1 @@
1
- {"version":3,"file":"GPUAnimationManager.d.ts","sourceRoot":"","sources":["../../../../../src/shade/renderer/animation/GPUAnimationManager.js"],"names":[],"mappings":"AAkUA;;;;;;;;;;;;;;;;;;;;;;;;;;;;GA4BG;AACH;IAuQI;;;;OAIG;IACH,sCAHW,MAAM,iBACN,eAAe,EAezB;IAED;;OAEG;IACH,4BAEC;IAED;;;;;;;;;;;;OAYG;IACH,gCAEC;IAED;;;;;;;;;;OAUG;IACH,qCAEC;IAED;;;;;;;;OAQG;IACH,gCAEC;IAED;;;;;;;;;;OAUG;IACH,mCAEC;IAED;;;;;;;;;;;;;OAaG;IACH,4CAFW,MAAM,QA6BhB;IAED;;;;;OAKG;IACH,kBAHW,MAAM,GACJ;QAAC,YAAY,EAAE,MAAM,CAAC;QAAC,WAAW,EAAE,MAAM,CAAA;KAAC,CAKvD;IAED;;;;;;;;;;;;;OAaG;IACH,gCAHW,MAAM,GACJ,MAAM,CAUlB;IAED;;;;;;OAMG;IACH,8BAHW,MAAM,GACJ,MAAM,CAUlB;IAED;;;;;;;;;OASG;IACH,iBAHW,cAAc,GACZ,MAAM,CAmBlB;IAED;;;;;;;;;;;;;;OAcG;IACH,oBAJW;QAAE,CAAC,CAAC,EAAE,MAAM,CAAC;QAAC,CAAC,CAAC,EAAE,MAAM,CAAC;QAAC,CAAC,CAAC,EAAE,MAAM,CAAC;QAAC,CAAC,CAAC,EAAE,MAAM,CAAA;KAAE,GAEhD,MAAM,CA4BlB;IAED;;;;;;;;;;;;;;;;;;;;;;;;;;OA0BG;IACH,eARW;QACV,IAAU,CAAC,EAAE,MAAM,CAAC;QACpB,UAAgB,CAAC,EAAE,MAAM,CAAC;QAC1B,QAAc,CAAC,EAAE,MAAM,CAAC;QACxB,QAAc,EAAE,MAAM;YAAE,KAAK,EAAE,MAAM,CAAC;YAAC,QAAQ,EAAE,MAAM,CAAC;YAAC,QAAQ,EAAE,MAAM,CAAC;YAAC,aAAa,EAAE,UAAU,MAAM,CAAC,CAAA;SAAE,CAAC,CAAC;KAC5G,GACS,MAAM,CAiDlB;IA4BD;;;;;;;;;;;;;;;;;OAiBG;IACH,kBAHW,MAAM,QACN,MAAM,QAWhB;IAED;;;;;;;;OAQG;IACH,2BAHW,MAAM,QACN,MAAM,QAKhB;IAED;;;;;;;;;;;;;;OAcG;IACH,6BAHW,MAAM,UACN,MAAM,QAWhB;IAED;;;;;;;;;;;;;;;;OAgBG;IACH,mBAHW,MAAM,SACN,MAAM,QAMhB;IAED;;;;;;;OAOG;IACH,qBAHW,MAAM,SACN,MAAM,QAMhB;IAED;;;;;;;;;;;OAWG;IACH,eAFW,MAAM,QAMhB;IAED;;;;;;;;;OASG;IACH,cAFW,MAAM,QAMhB;IAED;;;;;;;;;;;;;;;;;;;;;;OAsBG;IACH,eALW;QACV,MAAY,EAAE,MAAM;YAAE,IAAI,EAAE,MAAM,CAAC;YAAC,YAAY,EAAE,YAAY,GAAG,MAAM,EAAE,CAAA;SAAE,CAAC,CAAC;KAC1E,GACS,MAAM,CAuBlB;IAED;;;;;;;;;;;;;;;;;;;;;;;;;OAyBG;IACH,sBAJW,UAAU,MAAM,CAAC,yBACjB,YAAY,GACV,MAAM,CAyDlB;IAED;;;;;;;;;;;OAWG;IACH,uBAHW,MAAM,WACN,MAAM,QAkBhB;IAED;;;;OAIG;IACH,yBAFW,MAAM,QAkBhB;IAiGD;;;;;;;;;;;;;;;;;;;;;;;OAuBG;IACH,oBAHW,kBAAkB,GAChB,MAAM,CA2DlB;IAuWD;;;;;;;;;;;;;;OAcG;IACH,yBAFW,MAAM,QA4BhB;IAED;;;;;;;;;;;;;;;;;;;;OAoBG;IACH,yBAFW,MAAM,QAmChB;IAyND;;;;;;;;;;;;;;;;;OAiBG;IACH,gBAFW,sBAAsB,QAMhC;IAoBD;;;;;;;;;;;;;;;;;;;;;;;;;;OA0BG;IACH,mCAFW,sBAAsB,QAmChC;IAgED;;;;;;;;;;;;;;;;;;;;;;;;;;;;OA4BG;IACH,cALW,sBAAsB,cACtB,MAAM,GACJ,OAAO,CA0CnB;IA8FD,gBAoBC;;CACJ;6BAx4EY,OAAO,mDAAmD,EAAE,cAAc;8BAC1E,OAAO,iDAAiD,EAAE,eAAe;qCACzE,OAAO,wCAAwC,EAAE,sBAAsB;8BACvE,OAAO,6BAA6B,EAAE,eAAe;iCACrD,OAAO,yBAAyB,EAAE,kBAAkB;4BAjDrC,gCAAgC"}
1
+ {"version":3,"file":"GPUAnimationManager.d.ts","sourceRoot":"","sources":["../../../../../src/shade/renderer/animation/GPUAnimationManager.js"],"names":[],"mappings":"AAoUA;;;;;;;;;;;;;;;;;;;;;;;;;;;;GA4BG;AACH;IAEI;;;;;;OAMG;IACH,iCAFW,eAAe,QAIzB;IAwQD;;;;OAIG;IACH,sCAHW,MAAM,iBACN,eAAe,EAezB;IAED;;OAEG;IACH,4BAEC;IAED;;;;;;;;;;;;OAYG;IACH,gCAEC;IAED;;;;;;;;;;OAUG;IACH,qCAEC;IAED;;;;;;;;OAQG;IACH,gCAEC;IAED;;;;;;;;;;OAUG;IACH,mCAEC;IAED;;;;;;;;;;;;;OAaG;IACH,4CAFW,MAAM,QA6BhB;IAED;;;;;OAKG;IACH,kBAHW,MAAM,GACJ;QAAC,YAAY,EAAE,MAAM,CAAC;QAAC,WAAW,EAAE,MAAM,CAAA;KAAC,CAKvD;IAED;;;;;;;;;;;;;OAaG;IACH,gCAHW,MAAM,GACJ,MAAM,CAUlB;IAED;;;;;;OAMG;IACH,8BAHW,MAAM,GACJ,MAAM,CAUlB;IAED;;;;;;;;;OASG;IACH,iBAHW,cAAc,GACZ,MAAM,CAmBlB;IAED;;;;;;;;;;;;;;OAcG;IACH,oBAJW;QAAE,CAAC,CAAC,EAAE,MAAM,CAAC;QAAC,CAAC,CAAC,EAAE,MAAM,CAAC;QAAC,CAAC,CAAC,EAAE,MAAM,CAAC;QAAC,CAAC,CAAC,EAAE,MAAM,CAAA;KAAE,GAEhD,MAAM,CA4BlB;IAED;;;;;;;;;;;;;;;;;;;;;;;;;;OA0BG;IACH,eARW;QACV,IAAU,CAAC,EAAE,MAAM,CAAC;QACpB,UAAgB,CAAC,EAAE,MAAM,CAAC;QAC1B,QAAc,CAAC,EAAE,MAAM,CAAC;QACxB,QAAc,EAAE,MAAM;YAAE,KAAK,EAAE,MAAM,CAAC;YAAC,QAAQ,EAAE,MAAM,CAAC;YAAC,QAAQ,EAAE,MAAM,CAAC;YAAC,aAAa,EAAE,UAAU,MAAM,CAAC,CAAA;SAAE,CAAC,CAAC;KAC5G,GACS,MAAM,CAiDlB;IA4BD;;;;;;;;;;;;;;;;;OAiBG;IACH,kBAHW,MAAM,QACN,MAAM,QAWhB;IAED;;;;;;;;OAQG;IACH,2BAHW,MAAM,QACN,MAAM,QAKhB;IAED;;;;;;;;;;;;;;OAcG;IACH,6BAHW,MAAM,UACN,MAAM,QAWhB;IAED;;;;;;;;;;;;;;;;OAgBG;IACH,mBAHW,MAAM,SACN,MAAM,QAMhB;IAED;;;;;;;OAOG;IACH,qBAHW,MAAM,SACN,MAAM,QAMhB;IAED;;;;;;;;;;;OAWG;IACH,eAFW,MAAM,QAMhB;IAED;;;;;;;;;OASG;IACH,cAFW,MAAM,QAMhB;IAED;;;;;;;;;;;;;;;;;;;;;;OAsBG;IACH,eALW;QACV,MAAY,EAAE,MAAM;YAAE,IAAI,EAAE,MAAM,CAAC;YAAC,YAAY,EAAE,YAAY,GAAG,MAAM,EAAE,CAAA;SAAE,CAAC,CAAC;KAC1E,GACS,MAAM,CAuBlB;IAED;;;;;;;;;;;;;;;;;;;;;;;;;OAyBG;IACH,sBAJW,UAAU,MAAM,CAAC,yBACjB,YAAY,GACV,MAAM,CAyDlB;IAED;;;;;;;;;;;OAWG;IACH,uBAHW,MAAM,WACN,MAAM,QAkBhB;IAED;;;;OAIG;IACH,yBAFW,MAAM,QAkBhB;IAiGD;;;;;;;;;;;;;;;;;;;;;;;OAuBG;IACH,oBAHW,kBAAkB,GAChB,MAAM,CA2DlB;IAuWD;;;;;;;;;;;;;;OAcG;IACH,yBAFW,MAAM,QA4BhB;IAED;;;;;;;;;;;;;;;;;;;;OAoBG;IACH,yBAFW,MAAM,QAmChB;IAyND;;;;;;;;;;;;;;;;;OAiBG;IACH,gBAFW,sBAAsB,QAMhC;IAoBD;;;;;;;;;;;;;;;;;;;;;;;;;;OA0BG;IACH,mCAFW,sBAAsB,QAmChC;IAgED;;;;;;;;;;;;;;;;;;;;;;;;;;;;OA4BG;IACH,cALW,sBAAsB,cACtB,MAAM,GACJ,OAAO,CA0CnB;IA8FD,gBAoBC;;CACJ;8BAr5EY,OAAO,0CAA0C,EAAE,eAAe;6BAClE,OAAO,mDAAmD,EAAE,cAAc;8BAC1E,OAAO,iDAAiD,EAAE,eAAe;qCACzE,OAAO,wCAAwC,EAAE,sBAAsB;8BACvE,OAAO,6BAA6B,EAAE,eAAe;iCACrD,OAAO,yBAAyB,EAAE,kBAAkB;4BAnDrC,gCAAgC"}
@@ -7,6 +7,7 @@ import { GPUDatabase } from "../buffer/table/GPUDatabase.js";
7
7
  import { GPU_DATABASE_NULL } from "../buffer/table/GPU_DATABASE_NULL.js";
8
8
  import { generate_record_writer } from "../buffer/table/serde/generate_record_writer.js";
9
9
  import {
10
+ enquire_scene_update_transform_hierarchy_pipelines,
10
11
  graph_scene_update_transform_hierarchy
11
12
  } from "../scene/hierarchy/graph_scene_update_transform_hierarchy.js";
12
13
  import { graph_import_buffer } from "../shader/graph/graph_import_buffer.js";
@@ -48,6 +49,7 @@ import {
48
49
  } from "./skinning/shader_skin_matrix_prep.js";
49
50
 
50
51
  /**
52
+ * @typedef {import("../../device/pipeline/PipelineEnquiry.js").PipelineEnquiry} PipelineEnquiry
51
53
  * @typedef {import("../../../engine/animation/curve/AnimationCurve.js").AnimationCurve} AnimationCurve
52
54
  * @typedef {import("../buffer/table/serde/generate_record_writer.js").GPURecordWriter} GPURecordWriter
53
55
  * @typedef {import("../../device/ShadeGPUCommandContext.js").ShadeGPUCommandContext} ShadeGPUCommandContext
@@ -351,6 +353,18 @@ function skin_content_equals(skin, joints, inverse_bind_matrices) {
351
353
  */
352
354
  export class GPUAnimationManager {
353
355
 
356
+ /**
357
+ * Offer the pipelines {@link tick} runs on every frame: the transform hierarchy, which composes
358
+ * world matrices whether or not anything is animated — see {@link PipelineEnquiry}. The clip,
359
+ * pose and skinning passes are left to the first frame that has a clip or a skin.
360
+ *
361
+ * @param {PipelineEnquiry} enquiry
362
+ */
363
+ static enquirePipelines(enquiry) {
364
+ enquire_scene_update_transform_hierarchy_pipelines(enquiry);
365
+ }
366
+
367
+
354
368
  /** @type {GPUDevice} */
355
369
  #device;
356
370
 
@@ -1 +1 @@
1
- {"version":3,"file":"shader_meshlet_apply_skinning.d.ts","sourceRoot":"","sources":["../../../../../../src/shade/renderer/animation/skinning/shader_meshlet_apply_skinning.js"],"names":[],"mappings":"AAqCA;;;;GAIG;AACH,yCAA0C;AAiT1C;;;;;;;;;;;;;;;;;;;;;;GAsBG;AACH,0DAIG;8BAtV2B,+BAA+B"}
1
+ {"version":3,"file":"shader_meshlet_apply_skinning.d.ts","sourceRoot":"","sources":["../../../../../../src/shade/renderer/animation/skinning/shader_meshlet_apply_skinning.js"],"names":[],"mappings":"AAqCA;;;;GAIG;AACH,yCAA0C;AAmT1C;;;;;;;;;;;;;;;;;;;;;;GAsBG;AACH,0DAIG;8BAxV2B,+BAA+B"}
@@ -96,9 +96,11 @@ resources.createGroup()
96
96
  // skinning into a shared slot would race, so the shader skips the
97
97
  // write for any attribute where the flag is set — the cloned slot
98
98
  // keeps the source's value and lighting on those vertices uses an
99
- // undeformed direction. For typical character meshes
100
- // normals/tangents vary per vertex and so don't get the all-equal
101
- // collapse, so this skip rarely engages in practice.
99
+ // undeformed direction. MeshletBatch#compress never collapses either
100
+ // on a meshlet that carries skin weights, so the skip engages only
101
+ // for a meshlet encoded before it stopped (2026-10-16): until then a
102
+ // flat cloth sheet, every bind normal alike, collapsed and was lit in
103
+ // its bind pose whatever shape it took.
102
104
  //
103
105
  // SkinningJoints + SkinningWeights are read-only here. They CAN be
104
106
  // compressed — a meshlet where every vertex shares the same joint
@@ -1 +1 @@
1
- {"version":3,"file":"GPUBufferAllocator.d.ts","sourceRoot":"","sources":["../../../../../src/shade/renderer/buffer/GPUBufferAllocator.js"],"names":[],"mappings":"AAUA;;;;;;;;GAQG;AACH;IAOI;;OAEG;IACH,+BAKC;IAED,8BAEC;IAED,gCAEC;IAED,yBAEC;IAED,2BAWC;IAED,mCAEC;;CAoDJ;sCAlHqC,kCAAkC"}
1
+ {"version":3,"file":"GPUBufferAllocator.d.ts","sourceRoot":"","sources":["../../../../../src/shade/renderer/buffer/GPUBufferAllocator.js"],"names":[],"mappings":"AAUA;;;;;;;;GAQG;AACH;IAOI;;OAEG;IACH,+BAKC;IAED,8BAEC;IAED,gCAEC;IAWD,yBAEC;IAED,2BAWC;IAED,mCAEC;;CAoDJ;sCA3HqC,kCAAkC"}
@@ -42,6 +42,15 @@ export class GPUBufferAllocator extends TransientResourcePool {
42
42
  return buffer_compare(a, b);
43
43
  }
44
44
 
45
+ /**
46
+ * The usage the buffer was made with, kept on its record beside the size the pool keeps: the order
47
+ * and the match read both, and a `GPUBuffer`'s are native reads.
48
+ * @param {import("../pool/TransientResourcePool.js").PoolRecord} record
49
+ */
50
+ describeRecord(record) {
51
+ record.usage = record.resource.usage;
52
+ }
53
+
45
54
  sizeOf(buffer) {
46
55
  return buffer.size;
47
56
  }
@@ -1,5 +1,5 @@
1
1
  /**
2
- * Total order over `{usage, size}`-bearing specs (a request descriptor or a live GPUBuffer).
2
+ * Total order over `{usage, size}`-bearing specs: a request descriptor, or a pool record.
3
3
  *
4
4
  * Sorted by size first (so the binary search lands on the smallest fitting buffer), then by usage
5
5
  * *bit-count* (so the narrowest-usage buffer is preferred — wide-usage buffers map to slower driver
@@ -16,29 +16,30 @@ export function compare_memory_spec(a: {
16
16
  usage: number;
17
17
  size: number;
18
18
  }): number;
19
+ /**
20
+ * A pool record as {@link GPUBufferAllocator} keeps one: the buffer, and its `size` and `usage` as they
21
+ * were when it entered the pool. Ordering and matching read those, never the buffer, whose `size` and
22
+ * `usage` are native reads and are visited by the binary search and the scan many times a frame.
23
+ *
24
+ * @typedef {import("../pool/TransientResourcePool.js").PoolRecord & {usage: number}} BufferPoolRecord
25
+ */
19
26
  /**
20
27
  * Record ordering for the pool's sorted insert.
21
28
  *
22
- * @param {{resource:GPUBuffer}} a
23
- * @param {{resource:GPUBuffer}} b
29
+ * @param {BufferPoolRecord} a
30
+ * @param {BufferPoolRecord} b
24
31
  * @returns {number}
25
32
  */
26
- export function buffer_compare(a: {
27
- resource: GPUBuffer;
28
- }, b: {
29
- resource: GPUBuffer;
30
- }): number;
33
+ export function buffer_compare(a: BufferPoolRecord, b: BufferPoolRecord): number;
31
34
  /**
32
35
  * Approximate first-fit: the smallest pooled buffer with `size >= request` and a usage *superset* of
33
36
  * the request, bounded against handing out a much-larger buffer.
34
37
  *
35
- * @param {{resource:GPUBuffer}[]} records sorted under {@link buffer_compare}
38
+ * @param {BufferPoolRecord[]} records sorted under {@link buffer_compare}
36
39
  * @param {{size:number, usage:number}} descriptor
37
40
  * @returns {number} index of a satisfying record, or -1
38
41
  */
39
- export function buffer_find(records: {
40
- resource: GPUBuffer;
41
- }[], descriptor: {
42
+ export function buffer_find(records: BufferPoolRecord[], descriptor: {
42
43
  size: number;
43
44
  usage: number;
44
45
  }): number;
@@ -63,4 +64,12 @@ export const ALLOW_LARGER_LIMIT_SCALE: number;
63
64
  * @type {number}
64
65
  */
65
66
  export const ALLOW_LARGER_LIMIT_FIXED: number;
67
+ /**
68
+ * A pool record as {@link GPUBufferAllocator } keeps one: the buffer, and its `size` and `usage` as they
69
+ * were when it entered the pool. Ordering and matching read those, never the buffer, whose `size` and
70
+ * `usage` are native reads and are visited by the binary search and the scan many times a frame.
71
+ */
72
+ export type BufferPoolRecord = import("../pool/TransientResourcePool.js").PoolRecord & {
73
+ usage: number;
74
+ };
66
75
  //# sourceMappingURL=buffer_pool_ops.d.ts.map
@@ -1 +1 @@
1
- {"version":3,"file":"buffer_pool_ops.d.ts","sourceRoot":"","sources":["../../../../../src/shade/renderer/buffer/buffer_pool_ops.js"],"names":[],"mappings":"AAqBA;;;;;;;;;;GAUG;AACH,uCAJW;IAAC,KAAK,EAAC,MAAM,CAAC;IAAC,IAAI,EAAC,MAAM,CAAA;CAAC,KAC3B;IAAC,KAAK,EAAC,MAAM,CAAC;IAAC,IAAI,EAAC,MAAM,CAAA;CAAC,GACzB,MAAM,CAqBlB;AAED;;;;;;GAMG;AACH,kCAJW;IAAC,QAAQ,YAAU;CAAC,KACpB;IAAC,QAAQ,YAAU;CAAC,GAClB,MAAM,CAIlB;AAWD;;;;;;;GAOG;AACH,qCAJW;IAAC,QAAQ,YAAU;CAAC,EAAE,cACtB;IAAC,IAAI,EAAC,MAAM,CAAC;IAAC,KAAK,EAAC,MAAM,CAAA;CAAC,GACzB,MAAM,CAmClB;AAED;;;GAGG;AACH,mDAFa,MAAM,CAIlB;AAvHD;;;GAGG;AAEH;;;;GAIG;AACH,uCAFU,MAAM,CAE0B;AAC1C;;;;GAIG;AACH,uCAFU,MAAM,CAE6B"}
1
+ {"version":3,"file":"buffer_pool_ops.d.ts","sourceRoot":"","sources":["../../../../../src/shade/renderer/buffer/buffer_pool_ops.js"],"names":[],"mappings":"AAqBA;;;;;;;;;;GAUG;AACH,uCAJW;IAAC,KAAK,EAAC,MAAM,CAAC;IAAC,IAAI,EAAC,MAAM,CAAA;CAAC,KAC3B;IAAC,KAAK,EAAC,MAAM,CAAC;IAAC,IAAI,EAAC,MAAM,CAAA;CAAC,GACzB,MAAM,CAqBlB;AAED;;;;;;GAMG;AAEH;;;;;;GAMG;AACH,kCAJW,gBAAgB,KAChB,gBAAgB,GACd,MAAM,CAIlB;AAED;;;;;;;GAOG;AACH,qCAJW,gBAAgB,EAAE,cAClB;IAAC,IAAI,EAAC,MAAM,CAAC;IAAC,KAAK,EAAC,MAAM,CAAA;CAAC,GACzB,MAAM,CAmClB;AAED;;;GAGG;AACH,mDAFa,MAAM,CAIlB;AAtHD;;;GAGG;AAEH;;;;GAIG;AACH,uCAFU,MAAM,CAE0B;AAC1C;;;;GAIG;AACH,uCAFU,MAAM,CAE6B;;;;;;+BAuChC,OAAO,kCAAkC,EAAE,UAAU,GAAG;IAAC,KAAK,EAAE,MAAM,CAAA;CAAC"}
@@ -20,7 +20,7 @@ export const ALLOW_LARGER_LIMIT_SCALE = 2;
20
20
  export const ALLOW_LARGER_LIMIT_FIXED = 1024;
21
21
 
22
22
  /**
23
- * Total order over `{usage, size}`-bearing specs (a request descriptor or a live GPUBuffer).
23
+ * Total order over `{usage, size}`-bearing specs: a request descriptor, or a pool record.
24
24
  *
25
25
  * Sorted by size first (so the binary search lands on the smallest fitting buffer), then by usage
26
26
  * *bit-count* (so the narrowest-usage buffer is preferred — wide-usage buffers map to slower driver
@@ -52,37 +52,36 @@ export function compare_memory_spec(a, b) {
52
52
  }
53
53
 
54
54
  /**
55
- * Record ordering for the pool's sorted insert.
55
+ * A pool record as {@link GPUBufferAllocator} keeps one: the buffer, and its `size` and `usage` as they
56
+ * were when it entered the pool. Ordering and matching read those, never the buffer, whose `size` and
57
+ * `usage` are native reads and are visited by the binary search and the scan many times a frame.
56
58
  *
57
- * @param {{resource:GPUBuffer}} a
58
- * @param {{resource:GPUBuffer}} b
59
- * @returns {number}
59
+ * @typedef {import("../pool/TransientResourcePool.js").PoolRecord & {usage: number}} BufferPoolRecord
60
60
  */
61
- export function buffer_compare(a, b) {
62
- return compare_memory_spec(a.resource, b.resource);
63
- }
64
61
 
65
62
  /**
66
- * @param {{resource:GPUBuffer}} record
67
- * @param {{size:number}} descriptor
63
+ * Record ordering for the pool's sorted insert.
64
+ *
65
+ * @param {BufferPoolRecord} a
66
+ * @param {BufferPoolRecord} b
68
67
  * @returns {number}
69
68
  */
70
- function compare_descriptor_to_record(descriptor, record) {
71
- return compare_memory_spec(descriptor, record.resource);
69
+ export function buffer_compare(a, b) {
70
+ return compare_memory_spec(a, b);
72
71
  }
73
72
 
74
73
  /**
75
74
  * Approximate first-fit: the smallest pooled buffer with `size >= request` and a usage *superset* of
76
75
  * the request, bounded against handing out a much-larger buffer.
77
76
  *
78
- * @param {{resource:GPUBuffer}[]} records sorted under {@link buffer_compare}
77
+ * @param {BufferPoolRecord[]} records sorted under {@link buffer_compare}
79
78
  * @param {{size:number, usage:number}} descriptor
80
79
  * @returns {number} index of a satisfying record, or -1
81
80
  */
82
81
  export function buffer_find(records, descriptor) {
83
82
  const count = records.length;
84
83
 
85
- let index = binarySearchHighIndex(records, descriptor, compare_descriptor_to_record);
84
+ let index = binarySearchHighIndex(records, descriptor, compare_memory_spec);
86
85
 
87
86
  if (index >= count) {
88
87
  return -1;
@@ -93,19 +92,19 @@ export function buffer_find(records, descriptor) {
93
92
  }
94
93
 
95
94
  for (; index < count; index++) {
96
- const buffer = records[index].resource;
95
+ const record = records[index];
97
96
 
98
97
  if (
99
- buffer.size > descriptor.size * ALLOW_LARGER_LIMIT_SCALE
100
- && (buffer.size - descriptor.size) > ALLOW_LARGER_LIMIT_FIXED
98
+ record.size > descriptor.size * ALLOW_LARGER_LIMIT_SCALE
99
+ && (record.size - descriptor.size) > ALLOW_LARGER_LIMIT_FIXED
101
100
  ) {
102
101
  // records are sorted by size: everything from here on is too large
103
102
  break;
104
103
  }
105
104
 
106
105
  if (
107
- (buffer.usage & descriptor.usage) === descriptor.usage
108
- && buffer.size >= descriptor.size
106
+ (record.usage & descriptor.usage) === descriptor.usage
107
+ && record.size >= descriptor.size
109
108
  ) {
110
109
  return index;
111
110
  }
@@ -9,6 +9,12 @@
9
9
  * see "Rendering 'Assassin's Creed Shadows'" GDC 2025 by Nicolas Lopez
10
10
  */
11
11
  export class GPUDatabase {
12
+ /**
13
+ * Offer the pipelines {@link update} uploads records with — see {@link PipelineEnquiry}.
14
+ *
15
+ * @param {PipelineEnquiry} enquiry
16
+ */
17
+ static enquirePipelines(enquiry: PipelineEnquiry): void;
12
18
  /**
13
19
  * @param {Object} options
14
20
  * @param {GPUDatabaseDefinition} options.definition Immutable schema
@@ -144,6 +150,7 @@ export class GPUDatabase {
144
150
  destroy(): void;
145
151
  #private;
146
152
  }
153
+ export type PipelineEnquiry = import("../../../device/pipeline/PipelineEnquiry.js").PipelineEnquiry;
147
154
  export type ShadeGPUCommandContext = import("../../../device/ShadeGPUCommandContext.js").ShadeGPUCommandContext;
148
155
  export type GPUDatabaseDefinition = import("./GPUDatabaseDefinition.js").GPUDatabaseDefinition;
149
156
  import { GPUTypedTable } from "./GPUTypedTable.js";
@@ -1 +1 @@
1
- {"version":3,"file":"GPUDatabase.d.ts","sourceRoot":"","sources":["../../../../../../src/shade/renderer/buffer/table/GPUDatabase.js"],"names":[],"mappings":"AA2CA;;;;;;;;;GASG;AACH;IA6FI;;;;;;OAMG;IACH;QAL0C,UAAU,EAAzC,qBAAqB;QACF,MAAM;QACR,KAAK,GAAtB,MAAM;QACW,uBAAuB,GAAxC,MAAM;OAkJhB;IAlPD;;;OAGG;IACH,YAFU,qBAAqB,CAEpB;IAEX;;;;OAIG;IACH,QAFU,oBAAe,CAElB;IASP;;;OAGG;IACH,kBAAO;IAmDP;;OAEG;IACH,8BAEC;IAED;;;;OAIG;IACH,oBAEC;IA2JD;;;;;OAKG;IACH,UAHW,MAAM,GACJ,qBAAc,SAAS,CAUnC;IAGD;;;;;;;;;;;OAWG;IACH,oCAcC;IAED;;;;;OAKG;IACH,gCAEC;IAoPD;;;;;;;;;;;OAWG;IACH,kCAeC;IAED;;;OAGG;IACH,gBAFW,sBAAsB,QA6FhC;IA+OD;;;;;;;;;;;;;;;;;;;;;;;;;;;;;OA6BG;IACH,2BAJW,MAAM,GACJ,QAAQ,KAAG,CAAC,CA6HxB;IAED;;;;;;;OAOG;IACH,+BAJW,MAAM,iBACN,MAAM,GACJ,YAAU,CAkCtB;IAED;;;OAGG;IACH,+BAQC;IAED;;OAEG;IACH,gBASC;;CACJ;qCAxoCY,OAAO,2CAA2C,EAAE,sBAAsB;oCAC1E,OAAO,4BAA4B,EAAE,qBAAqB;8BANzC,oBAAoB;oCALd,0BAA0B"}
1
+ {"version":3,"file":"GPUDatabase.d.ts","sourceRoot":"","sources":["../../../../../../src/shade/renderer/buffer/table/GPUDatabase.js"],"names":[],"mappings":"AA4CA;;;;;;;;;GASG;AACH;IAEI;;;;OAIG;IACH,iCAFW,eAAe,QAKzB;IA8FD;;;;;;OAMG;IACH;QAL0C,UAAU,EAAzC,qBAAqB;QACF,MAAM;QACR,KAAK,GAAtB,MAAM;QACW,uBAAuB,GAAxC,MAAM;OAkJhB;IAlPD;;;OAGG;IACH,YAFU,qBAAqB,CAEpB;IAEX;;;;OAIG;IACH,QAFU,oBAAe,CAElB;IASP;;;OAGG;IACH,kBAAO;IAmDP;;OAEG;IACH,8BAEC;IAED;;;;OAIG;IACH,oBAEC;IA2JD;;;;;OAKG;IACH,UAHW,MAAM,GACJ,qBAAc,SAAS,CAUnC;IAGD;;;;;;;;;;;OAWG;IACH,oCAcC;IAED;;;;;OAKG;IACH,gCAEC;IAoPD;;;;;;;;;;;OAWG;IACH,kCAeC;IAED;;;OAGG;IACH,gBAFW,sBAAsB,QA6FhC;IA+OD;;;;;;;;;;;;;;;;;;;;;;;;;;;;;OA6BG;IACH,2BAJW,MAAM,GACJ,QAAQ,KAAG,CAAC,CA6HxB;IAED;;;;;;;OAOG;IACH,+BAJW,MAAM,iBACN,MAAM,GACJ,YAAU,CAkCtB;IAED;;;OAGG;IACH,+BAQC;IAED;;OAEG;IACH,gBASC;;CACJ;8BAppCY,OAAO,6CAA6C,EAAE,eAAe;qCACrE,OAAO,2CAA2C,EAAE,sBAAsB;oCAC1E,OAAO,4BAA4B,EAAE,qBAAqB;8BAPzC,oBAAoB;oCALd,0BAA0B"}
@@ -20,6 +20,7 @@ import { PageBufferPool } from "./PageBufferPool.js";
20
20
  import { PageSlotAllocator } from "./PageSlotAllocator.js";
21
21
 
22
22
  /**
23
+ * @typedef {import("../../../device/pipeline/PipelineEnquiry.js").PipelineEnquiry} PipelineEnquiry
23
24
  * @typedef {import("../../../device/ShadeGPUCommandContext.js").ShadeGPUCommandContext} ShadeGPUCommandContext
24
25
  * @typedef {import("./GPUDatabaseDefinition.js").GPUDatabaseDefinition} GPUDatabaseDefinition
25
26
  */
@@ -53,6 +54,17 @@ const UPLOAD_CHUNK_SIZE = 256 * KILOBYTE;
53
54
  */
54
55
  export class GPUDatabase {
55
56
 
57
+ /**
58
+ * Offer the pipelines {@link update} uploads records with — see {@link PipelineEnquiry}.
59
+ *
60
+ * @param {PipelineEnquiry} enquiry
61
+ */
62
+ static enquirePipelines(enquiry) {
63
+ enquiry.compute.push(gpu_table_element_upload_shader.pipeline);
64
+ enquiry.compute.push(gpu_table_partial_upload_shader.pipeline);
65
+ }
66
+
67
+
56
68
  /**
57
69
  * Immutable schema.
58
70
  * @type {GPUDatabaseDefinition}
@@ -3,6 +3,13 @@
3
3
  * @see {GPUDatabase}
4
4
  */
5
5
  export class GPUSingleTypeTable {
6
+ /**
7
+ * Offer the pipeline {@link update} uploads records with, one for every table — see
8
+ * {@link PipelineEnquiry}.
9
+ *
10
+ * @param {PipelineEnquiry} enquiry
11
+ */
12
+ static enquirePipelines(enquiry: PipelineEnquiry): void;
6
13
  /**
7
14
  *
8
15
  * @param {Object} options
@@ -71,6 +78,7 @@ export class GPUSingleTypeTable {
71
78
  destroy(): void;
72
79
  #private;
73
80
  }
81
+ export type PipelineEnquiry = import("../../../../device/pipeline/PipelineEnquiry.js").PipelineEnquiry;
74
82
  export type ShadeGPUCommandContext = import("../../../../device/ShadeGPUCommandContext.js").ShadeGPUCommandContext;
75
83
  export type WebGPUType = import("../../../shader/type/WebGPUType.js").WebGPUType;
76
84
  //# sourceMappingURL=GPUSingleTypeTable.d.ts.map
@@ -1 +1 @@
1
- {"version":3,"file":"GPUSingleTypeTable.d.ts","sourceRoot":"","sources":["../../../../../../../src/shade/renderer/buffer/table/single/GPUSingleTypeTable.js"],"names":[],"mappings":"AA6EA;;;GAGG;AACH;IA4DI;;;;;;OAMG;IACH;QAJ8B,MAAM;QACL,IAAI,EAAxB,UAAU;QACO,YAAY,GAA7B,MAAM;OAoBhB;IApFD;;;OAGG;IACH,eAHU,UAAU,CAGf;IAEL;;;OAGG;IACH,2BAAM;IAEN;;;OAGG;IACH,sBAA2E;IAE3E;;;OAGG;IACH,kBAAyB;IA6BzB;;;OAGG;IACH,+BAEC;IA6BD;;;OAGG;IACH,WAFW,MAAM,QAQhB;IAED;;;OAGG;IACH,QAFY,MAAM,CAIjB;IAED;;;;OAIG;IACH,WAHW,MAAM,kBAyChB;IAgCD;;;;OAIG;IACH,aAHW,MAAM,OAiBhB;IAuCD;;;OAGG;IACH,oBAFW,sBAAsB,QAkDhC;IAED,0BAQC;IAED,gBAEC;;CACJ;qCA7WY,OAAO,8CAA8C,EAAE,sBAAsB;yBAC7E,OAAO,oCAAoC,EAAE,UAAU"}
1
+ {"version":3,"file":"GPUSingleTypeTable.d.ts","sourceRoot":"","sources":["../../../../../../../src/shade/renderer/buffer/table/single/GPUSingleTypeTable.js"],"names":[],"mappings":"AA8EA;;;GAGG;AACH;IAEI;;;;;OAKG;IACH,iCAFW,eAAe,QAIzB;IA6DD;;;;;;OAMG;IACH;QAJ8B,MAAM;QACL,IAAI,EAAxB,UAAU;QACO,YAAY,GAA7B,MAAM;OAoBhB;IApFD;;;OAGG;IACH,eAHU,UAAU,CAGf;IAEL;;;OAGG;IACH,2BAAM;IAEN;;;OAGG;IACH,sBAA2E;IAE3E;;;OAGG;IACH,kBAAyB;IA6BzB;;;OAGG;IACH,+BAEC;IA6BD;;;OAGG;IACH,WAFW,MAAM,QAQhB;IAED;;;OAGG;IACH,QAFY,MAAM,CAIjB;IAED;;;;OAIG;IACH,WAHW,MAAM,kBAyChB;IAgCD;;;;OAIG;IACH,aAHW,MAAM,OAiBhB;IAuCD;;;OAGG;IACH,oBAFW,sBAAsB,QAkDhC;IAED,0BAQC;IAED,gBAEC;;CACJ;8BAzXY,OAAO,gDAAgD,EAAE,eAAe;qCACxE,OAAO,8CAA8C,EAAE,sBAAsB;yBAC7E,OAAO,oCAAoC,EAAE,UAAU"}
@@ -21,6 +21,7 @@ import { inspect_gpu_buffer_typed } from "../../inspect_gpu_buffer_typed.js";
21
21
  import { GPU_DATABASE_UPLOAD_DISPATCH_GROUP_SIZE } from "../GPU_DATABASE_UPLOAD_DISPATCH_GROUP_SIZE.js";
22
22
 
23
23
  /**
24
+ * @typedef {import("../../../../device/pipeline/PipelineEnquiry.js").PipelineEnquiry} PipelineEnquiry
24
25
  * @typedef {import("../../../../device/ShadeGPUCommandContext.js").ShadeGPUCommandContext} ShadeGPUCommandContext
25
26
  * @typedef {import("../../../shader/type/WebGPUType.js").WebGPUType} WebGPUType
26
27
  */
@@ -80,6 +81,17 @@ fn main(@builtin(global_invocation_id) global_id : vec3<u32>){
80
81
  * @see {GPUDatabase}
81
82
  */
82
83
  export class GPUSingleTypeTable {
84
+
85
+ /**
86
+ * Offer the pipeline {@link update} uploads records with, one for every table — see
87
+ * {@link PipelineEnquiry}.
88
+ *
89
+ * @param {PipelineEnquiry} enquiry
90
+ */
91
+ static enquirePipelines(enquiry) {
92
+ enquiry.compute.push(update_shader.pipeline);
93
+ }
94
+
83
95
  /**
84
96
  * @type {WebGPUType}
85
97
  * @readonly
@@ -1 +1 @@
1
- {"version":3,"file":"GPUCameraContext.d.ts","sourceRoot":"","sources":["../../../../../src/shade/renderer/camera/GPUCameraContext.js"],"names":[],"mappings":"AAgBA;IAyEI;;;;OAIG;IACH,uCAFW,MAAM,EAMhB;IA9ED,iBAEC;IAED;;OAEG;IACH,4BAEC;IAED;;OAEG;IACH,QAFU,cAAc,CAEjB;IAyBP,2CAEC;IAED;;;;OAIG;IACH,qBAHW,MAAM,KACN,MAAM,QAKhB;IAED;;;OAGG;IACH,4CAEC;IAED;;;OAGG;IACH,2CAEC;IAaD,0BAMC;IAED;;;;OAIG;IACH,YAHW,gBAAgB,gBAChB,sBAAsB,QAiChC;IAED,mBAQC;IAED,gBAEC;IAED,eAEC;;CA6EJ;qCArOY,OAAO,wCAAwC,EAAE,sBAAsB;qBACvE,OAAO,aAAa,EAAE,MAAM;+BANV,6BAA6B"}
1
+ {"version":3,"file":"GPUCameraContext.d.ts","sourceRoot":"","sources":["../../../../../src/shade/renderer/camera/GPUCameraContext.js"],"names":[],"mappings":"AAgBA;IAyEI;;;;OAIG;IACH,uCAFW,MAAM,EAMhB;IA9ED,iBAEC;IAED;;OAEG;IACH,4BAEC;IAED;;OAEG;IACH,QAFU,cAAc,CAEjB;IAyBP,2CAEC;IAED;;;;OAIG;IACH,qBAHW,MAAM,KACN,MAAM,QAKhB;IAED;;;OAGG;IACH,4CAEC;IAED;;;OAGG;IACH,2CAEC;IAaD,0BAMC;IAED;;;;OAIG;IACH,YAHW,gBAAgB,gBAChB,sBAAsB,QAiChC;IAED,mBAQC;IAED,gBAEC;IAED,eAEC;;CAwFJ;qCAhPY,OAAO,wCAAwC,EAAE,sBAAsB;qBACvE,OAAO,aAAa,EAAE,MAAM;+BANV,6BAA6B"}
@@ -173,14 +173,25 @@ export class GPUCameraContext {
173
173
  const projection_matrix = new Float64Array(16);
174
174
  projection_matrix.set(camera.projection_matrix);
175
175
 
176
- // Signs are chosen so a positive offset shifts rendered content in the +UV direction
177
- // (right/down), which is what the temporal consumers (TAA/NSS un-jitter,
178
- // chunk_unjitter_uv) assume. The perspective divide negates whatever is added here:
179
- // m[11] == -1 makes clip.w = -z_view, so adding c at m[8]/m[9] shifts NDC by -c —
180
- // hence "-=" for x (NDC x aligns with UV x) and "+=" for y (NDC y is UV-flipped,
181
- // the two negations cancel).
182
- projection_matrix[8] -= this.#view_offset[0];
183
- projection_matrix[9] += this.#view_offset[1];
176
+ // The offset is a constant shift in NDC, at every depth: clip.xy += offset * clip.w, a
177
+ // translation applied after the projection. Folded into the matrix, that adds the offset
178
+ // times its w row to its x and y rows. A perspective w row is (0, 0, -1, 0), so the shift
179
+ // lands in the column view z multiplies, off-axis; an orthographic one is (0, 0, 0, 1), so
180
+ // it lands in the translation column. Adding to column 2 for both would make the
181
+ // orthographic shift scale with view z.
182
+ //
183
+ // A positive offset shifts rendered content in the +UV direction (right/down), which is
184
+ // what the temporal consumers (TAA/NSS un-jitter, chunk_unjitter_uv) assume: NDC x
185
+ // aligns with UV x, NDC y is UV-flipped.
186
+ const offset_x = this.#view_offset[0];
187
+ const offset_y = -this.#view_offset[1];
188
+
189
+ for (let column = 0; column < 16; column += 4) {
190
+ const w = projection_matrix[column + 3];
191
+
192
+ projection_matrix[column] += offset_x * w;
193
+ projection_matrix[column + 1] += offset_y * w;
194
+ }
184
195
 
185
196
  // build view-projection matrix
186
197
  const view_projection_matrix = this.#view_projection_matrix;
@@ -1 +1 @@
1
- {"version":3,"file":"chunk_read_gBuffer_material.d.ts","sourceRoot":"","sources":["../../../../../src/shade/renderer/deferred/chunk_read_gBuffer_material.js"],"names":[],"mappings":"AAQA,oDAqDE;0BAvDwB,iCAAiC"}
1
+ {"version":3,"file":"chunk_read_gBuffer_material.d.ts","sourceRoot":"","sources":["../../../../../src/shade/renderer/deferred/chunk_read_gBuffer_material.js"],"names":[],"mappings":"AASA,oDAwDE;0BA1DwB,iCAAiC"}
@@ -1,4 +1,5 @@
1
1
  import { BSDF_ROUGHNESS_MINIMUM } from "../light/environment/DEFINES.js";
2
+ import { chunk_MIN_DIELECTRICS_F0 } from "../shader/chunk/brdf/chunk_MIN_DIELECTRICS_F0.js";
2
3
  import { chunk_rgbe9995_decode } from "../shader/chunk/color/rgbe9995/chunk_rgbe9995_decode.js";
3
4
  import { chunk_decode_g_buffer_metalness } from "../shader/chunk/material/chunk_decode_g_buffer_metalness.js";
4
5
  import { chunk_decode_g_buffer_roughness } from "../shader/chunk/material/chunk_decode_g_buffer_roughness.js";
@@ -47,6 +48,8 @@ fn read_gBuffer_material(
47
48
 
48
49
  material.specularF0 = metalness_to_specular_color(f_metalness, albedo);
49
50
  material.specularF90 = 1.0;
51
+ material.specularF0_dielectric = vec3(MIN_DIELECTRICS_F0);
52
+ material.specularF0_metal = albedo;
50
53
 
51
54
  material.emissive = emissive;
52
55
 
@@ -55,6 +58,7 @@ fn read_gBuffer_material(
55
58
  `, [
56
59
  MATERIAL_SHADING_INFO_STRUCT.declaration_chunk,
57
60
  chunk_metalness_to_specular_color,
61
+ chunk_MIN_DIELECTRICS_F0,
58
62
  chunk_decode_g_buffer_roughness,
59
63
  chunk_decode_g_buffer_metalness,
60
64
  chunk_rgbe9995_decode
@@ -1 +1 @@
1
- {"version":3,"file":"chunk_shade_standard_material_direct.d.ts","sourceRoot":"","sources":["../../../../../src/shade/renderer/deferred/chunk_shade_standard_material_direct.js"],"names":[],"mappings":"AAYA;;;;;;;;;;;;;;;;;;;;;;GAsBG;AACH,mDAFU,SAAS,CAuFjB;0BAhHwB,iCAAiC"}
1
+ {"version":3,"file":"chunk_shade_standard_material_direct.d.ts","sourceRoot":"","sources":["../../../../../src/shade/renderer/deferred/chunk_shade_standard_material_direct.js"],"names":[],"mappings":"AAaA;;;;;;;;;;;;;;;;;;;;;;GAsBG;AACH,mDAFU,SAAS,CA0FjB;0BAnHwB,iCAAiC"}
@@ -3,6 +3,7 @@ import { chunk_light_cluster_metadata_by_position } from "../light/cluster/chunk
3
3
  import { chunk_get_point_light_info_by_index } from "../shader/chunk/light/io/chunk_get_point_light_info_by_index.js";
4
4
  import { chunk_get_spot_light_info_by_index } from "../shader/chunk/light/io/chunk_get_spot_light_info_by_index.js";
5
5
  import { REFLECTED_LIGHT_STRUCT } from "../shader/chunk/light/REFLECTED_LIGHT_STRUCT.js";
6
+ import { chunk_re_direct_multiscatter } from "../shader/chunk/material/chunk_re_direct_multiscatter.js";
6
7
  import { chunk_re_direct_physical } from "../shader/chunk/material/chunk_re_direct_physical.js";
7
8
  import { GEOMETRIC_SHADING_INFO_STRUCT } from "../shader/chunk/material/GEOMETRIC_SHADING_INFO_STRUCT.js";
8
9
  import { MATERIAL_SHADING_INFO_STRUCT } from "../shader/chunk/material/MATERIAL_SHADING_INFO_STRUCT.js";
@@ -100,6 +101,8 @@ fn shade_standard_material_direct(
100
101
  re_direct_physical(direct_light, geometry, material, &reflected_light);
101
102
  }
102
103
 
104
+ re_direct_multiscatter(geometry, material, &reflected_light);
105
+
103
106
  var total_emissive_radiance = vec3(material.emissive);
104
107
 
105
108
  let outgoing_light = reflected_light.diffuse + reflected_light.specular + total_emissive_radiance;
@@ -111,6 +114,7 @@ fn shade_standard_material_direct(
111
114
  GEOMETRIC_SHADING_INFO_STRUCT.declaration_chunk,
112
115
  MATERIAL_SHADING_INFO_STRUCT.declaration_chunk,
113
116
  chunk_re_direct_physical,
117
+ chunk_re_direct_multiscatter,
114
118
  chunk_light_cluster_metadata_by_position,
115
119
  chunk_light_cluster_counts,
116
120
  chunk_get_point_light_info_by_index,
@@ -1 +1 @@
1
- {"version":3,"file":"chunk_shade_standard_material_direct_restir.d.ts","sourceRoot":"","sources":["../../../../../src/shade/renderer/deferred/chunk_shade_standard_material_direct_restir.js"],"names":[],"mappings":"AAMA;;;;;;;;;;;GAWG;AACH,0DAFU,SAAS,CA6BjB;0BA1CwB,iCAAiC"}
1
+ {"version":3,"file":"chunk_shade_standard_material_direct_restir.d.ts","sourceRoot":"","sources":["../../../../../src/shade/renderer/deferred/chunk_shade_standard_material_direct_restir.js"],"names":[],"mappings":"AAOA;;;;;;;;;;;GAWG;AACH,0DAFU,SAAS,CAgCjB;0BA7CwB,iCAAiC"}
@@ -1,4 +1,5 @@
1
1
  import { REFLECTED_LIGHT_STRUCT } from "../shader/chunk/light/REFLECTED_LIGHT_STRUCT.js";
2
+ import { chunk_re_direct_multiscatter } from "../shader/chunk/material/chunk_re_direct_multiscatter.js";
2
3
  import { GEOMETRIC_SHADING_INFO_STRUCT } from "../shader/chunk/material/GEOMETRIC_SHADING_INFO_STRUCT.js";
3
4
  import { MATERIAL_SHADING_INFO_STRUCT } from "../shader/chunk/material/MATERIAL_SHADING_INFO_STRUCT.js";
4
5
  import { CodeChunk } from "../shader/compiler/CodeChunk.js";
@@ -30,6 +31,8 @@ fn shade_standard_material_direct(
30
31
 
31
32
  shade_directional_lights(material, geometry, &reflected_light);
32
33
 
34
+ re_direct_multiscatter(geometry, material, &reflected_light);
35
+
33
36
  // ReSTIR-resolved point + spot direct lighting (already visibility-tested).
34
37
  let restir_radiance = textureLoad(tRestirRadiance, vec2<u32>(coord), 0).rgb;
35
38
 
@@ -42,5 +45,6 @@ fn shade_standard_material_direct(
42
45
  GEOMETRIC_SHADING_INFO_STRUCT.declaration_chunk,
43
46
  MATERIAL_SHADING_INFO_STRUCT.declaration_chunk,
44
47
  chunk_shade_directional_lights,
48
+ chunk_re_direct_multiscatter,
45
49
  ]
46
50
  );
@@ -1 +1 @@
1
- {"version":3,"file":"shader_deferred_main.d.ts","sourceRoot":"","sources":["../../../../../src/shade/renderer/deferred/shader_deferred_main.js"],"names":[],"mappings":"AAkJA;;;GAGG;AACH,mCAFU,WAAW,CAMlB;AAEH;;;;GAIG;AACH,0CAFU,WAAW,CAMlB;4BAxJyB,0BAA0B"}
1
+ {"version":3,"file":"shader_deferred_main.d.ts","sourceRoot":"","sources":["../../../../../src/shade/renderer/deferred/shader_deferred_main.js"],"names":[],"mappings":"AAqJA;;;GAGG;AACH,mCAFU,WAAW,CAMlB;AAEH;;;;GAIG;AACH,0CAFU,WAAW,CAMlB;4BA3JyB,0BAA0B"}
@@ -51,6 +51,9 @@ function build_deferred_main_shader({ label, shading_chunk, with_restir }) {
51
51
 
52
52
  gbuffer_group.addSampler("sLinear", "filtering", SAMPLER_LINEAR_UPSCALE);
53
53
 
54
+ // the split-sum LUT, for the direct specular's multiple-scattering compensation
55
+ gbuffer_group.addTexture("tSplitSum", "float");
56
+
54
57
  resources.addGroup(SHADING_LIGHT_RESOURCE_GROUP);
55
58
 
56
59
  resources.createGroup()
@@ -1,3 +1,9 @@
1
+ /**
2
+ * The HDR output with {@link ShadeToneMappingMode.GT7}: GT7 at the display's peak, with the same paper white as
3
+ * {@link shader_tonemap_LDR}, written as extended Display P3 where 1.0 is SDR white.
4
+ *
5
+ * @type {ImageShader}
6
+ */
1
7
  export const shader_tonemap_HDR: ImageShader;
2
8
  import { ImageShader } from "../shader/ImageShader.js";
3
9
  //# sourceMappingURL=shader_tonemap_HDR.d.ts.map
@@ -1 +1 @@
1
- {"version":3,"file":"shader_tonemap_HDR.d.ts","sourceRoot":"","sources":["../../../../../src/shade/renderer/deferred/shader_tonemap_HDR.js"],"names":[],"mappings":"AA8DA,6CAYG;4BAlEyB,0BAA0B"}
1
+ {"version":3,"file":"shader_tonemap_HDR.d.ts","sourceRoot":"","sources":["../../../../../src/shade/renderer/deferred/shader_tonemap_HDR.js"],"names":[],"mappings":"AAkEA;;;;;GAKG;AACH,iCAFU,WAAW,CAclB;4BA3EyB,0BAA0B"}
@@ -4,6 +4,7 @@ import { F32_CONTAINER_STRUCT } from "../shader/type/F32_CONTAINER_STRUCT.js";
4
4
  import { chunk_CRM_FROM_REC2020_TO_P3 } from "../shader/chunk/color/conversion/chunk_CRM_FROM_REC2020_TO_P3.js";
5
5
  import { chunk_CRM_FROM_REC709_TO_REC2020 } from "../shader/chunk/color/conversion/chunk_CRM_FROM_REC709_TO_REC2020.js";
6
6
  import { chunk_sRGBTransferOETF } from "../shader/chunk/color/sRGB/chunk_sRGBTransferOETF.js";
7
+ import { chunk_PAPER_WHITE_NITS } from "../shader/chunk/color/tonemap/chunk_PAPER_WHITE_NITS.js";
7
8
  import { chunk_tonemap_gt7 } from "../shader/chunk/color/tonemap/gt7/chunk_tonemap_gt7.js";
8
9
  import { CodeChunk } from "../shader/compiler/CodeChunk.js";
9
10
  import { ImageShader } from "../shader/ImageShader.js";
@@ -11,13 +12,15 @@ import { ShaderResourceSetDescriptor } from "../shader/resource/ShaderResourceSe
11
12
  import { ShaderDescriptor } from "../shader/ShaderDescriptor.js";
12
13
 
13
14
  const SETTINGS_STRUCT = WebGPUStruct.from({
15
+ /**
16
+ * The display's peak, cd/m². The paper white is not a setting: it is PAPER_WHITE_NITS on both outputs.
17
+ */
14
18
  peak_nits: f32,
15
- paper_white_nits: f32,
16
19
  });
17
20
 
18
21
  const resources = new ShaderResourceSetDescriptor();
19
22
 
20
- // per-pass, eight bytes, read-only: immediate data rather than a uniform buffer. exposure stays
23
+ // per-pass, four bytes, read-only: immediate data rather than a uniform buffer. exposure stays
21
24
  // bound - it is computed on the GPU, so there is no CPU value to write.
22
25
  resources.setImmediate("settings", SETTINGS_STRUCT);
23
26
  resources.createGroup()
@@ -39,7 +42,7 @@ fn main(
39
42
  color *= exposure.value;
40
43
 
41
44
  // Finally tonemap
42
- color = tonemap_gt7(color, settings.peak_nits, settings.paper_white_nits);
45
+ color = tonemap_gt7(color, settings.peak_nits, PAPER_WHITE_NITS);
43
46
 
44
47
  // NOTE: no dithering, colorspace is wide
45
48
 
@@ -54,12 +57,19 @@ fn main(
54
57
  }
55
58
  `, [
56
59
  chunk_tonemap_gt7,
60
+ chunk_PAPER_WHITE_NITS,
57
61
  chunk_CRM_FROM_REC709_TO_REC2020,
58
62
  chunk_CRM_FROM_REC2020_TO_P3,
59
63
  chunk_sRGBTransferOETF,
60
64
  ]
61
65
  );
62
66
 
67
+ /**
68
+ * The HDR output with {@link ShadeToneMappingMode.GT7}: GT7 at the display's peak, with the same paper white as
69
+ * {@link shader_tonemap_LDR}, written as extended Display P3 where 1.0 is SDR white.
70
+ *
71
+ * @type {ImageShader}
72
+ */
63
73
  export const shader_tonemap_HDR = new ImageShader({
64
74
  descriptor: ShaderDescriptor.from({
65
75
  label: "Tonemap/HDR",
@@ -0,0 +1,9 @@
1
+ /**
2
+ * The HDR output with {@link ShadeToneMappingMode.NONE}: exposure and extended Display P3, where 1.0 is SDR white,
3
+ * and nothing in between.
4
+ *
5
+ * @type {ImageShader}
6
+ */
7
+ export const shader_tonemap_HDR_none: ImageShader;
8
+ import { ImageShader } from "../shader/ImageShader.js";
9
+ //# sourceMappingURL=shader_tonemap_HDR_none.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"shader_tonemap_HDR_none.d.ts","sourceRoot":"","sources":["../../../../../src/shade/renderer/deferred/shader_tonemap_HDR_none.js"],"names":[],"mappings":"AA4CA;;;;;GAKG;AACH,sCAFU,WAAW,CAclB;4BAzDyB,0BAA0B"}