@woosh/meep-engine 3.46.0 → 3.49.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (827) hide show
  1. package/build/bundle-worker-terrain.js +1 -1
  2. package/editor/actions/concrete/TransformModifyAction.d.ts.map +1 -1
  3. package/editor/actions/concrete/TransformModifyAction.js +10 -2
  4. package/editor/ecs/component/FieldDescriptor.js +15 -0
  5. package/editor/ecs/component/createObjectEditor.js +41 -12
  6. package/editor/ecs/component/editors/ecs/Transform64Editor.d.ts.map +1 -1
  7. package/editor/ecs/component/editors/ecs/Transform64Editor.js +77 -70
  8. package/editor/particles/effect/ParticleReferenceSimulation.d.ts +1 -2
  9. package/editor/particles/effect/ParticleReferenceSimulation.d.ts.map +1 -1
  10. package/editor/particles/effect/ParticleReferenceSimulation.js +2 -4
  11. package/editor/tools/TransformToolV2.d.ts.map +1 -1
  12. package/editor/tools/TransformToolV2.js +4 -0
  13. package/editor/tools/v2/TransformControls.d.ts.map +1 -1
  14. package/editor/tools/v2/TransformControls.js +7 -0
  15. package/editor/view/ecs/EntityEditor.d.ts.map +1 -1
  16. package/editor/view/ecs/EntityEditor.js +4 -2
  17. package/editor/view/particles/effect/ParticleGraphEditorView.js +1 -1
  18. package/package.json +1 -1
  19. package/src/core/collection/array/array_insert_at.d.ts +16 -0
  20. package/src/core/collection/array/array_insert_at.d.ts.map +1 -0
  21. package/src/core/collection/array/array_insert_at.js +32 -0
  22. package/src/core/collection/array/array_remove_at.d.ts +15 -0
  23. package/src/core/collection/array/array_remove_at.d.ts.map +1 -0
  24. package/src/core/collection/array/array_remove_at.js +30 -0
  25. package/src/core/geom/3d/quaternion/quat3_look_rotation.d.ts +37 -0
  26. package/src/core/geom/3d/quaternion/quat3_look_rotation.d.ts.map +1 -0
  27. package/src/core/geom/3d/quaternion/quat3_look_rotation.js +172 -0
  28. package/src/core/geom/Quaternion.d.ts +1 -0
  29. package/src/core/geom/Quaternion.d.ts.map +1 -1
  30. package/src/core/geom/Quaternion.js +12 -48
  31. package/src/engine/Engine.d.ts.map +1 -1
  32. package/src/engine/Engine.js +9 -4
  33. package/src/engine/ecs/async/WORKER_SYSTEM_PLAN.md +27 -11
  34. package/src/engine/ecs/storage/populateEngineSerializationRegistry.d.ts.map +1 -1
  35. package/src/engine/ecs/storage/populateEngineSerializationRegistry.js +21 -0
  36. package/src/engine/ecs/transform/t64_look_rotation.d.ts +4 -4
  37. package/src/engine/ecs/transform/t64_look_rotation.d.ts.map +1 -1
  38. package/src/engine/ecs/transform/t64_look_rotation.js +7 -18
  39. package/src/engine/graphics/ecs/camera/topdown/TopDownCameraControllerSystem.d.ts.map +1 -1
  40. package/src/engine/graphics/ecs/camera/topdown/TopDownCameraControllerSystem.js +30 -1
  41. package/src/engine/graphics/ecs/particles/ParticleEffect.d.ts +2 -2
  42. package/src/engine/graphics/ecs/particles/ParticleEffect.d.ts.map +1 -1
  43. package/src/engine/graphics/ecs/particles/ParticleEffect.js +7 -7
  44. package/src/engine/graphics/ecs/particles/ParticleEffectSerializationAdapter.d.ts +8 -0
  45. package/src/engine/graphics/ecs/particles/ParticleEffectSerializationAdapter.d.ts.map +1 -1
  46. package/src/engine/graphics/ecs/particles/ParticleEffectSerializationAdapter.js +11 -3
  47. package/src/engine/graphics/ecs/particles/ParticleEffectSerializationUpgrader_1_2.d.ts +26 -0
  48. package/src/engine/graphics/ecs/particles/ParticleEffectSerializationUpgrader_1_2.d.ts.map +1 -0
  49. package/src/engine/graphics/ecs/particles/ParticleEffectSerializationUpgrader_1_2.js +91 -0
  50. package/src/engine/graphics3/GPUParticleEmitterSystem.d.ts +6 -0
  51. package/src/engine/graphics3/GPUParticleEmitterSystem.d.ts.map +1 -1
  52. package/src/engine/graphics3/GPUParticleEmitterSystem.js +72 -29
  53. package/src/engine/graphics3/GraphicsEngine.d.ts.map +1 -1
  54. package/src/engine/graphics3/GraphicsEngine.js +8 -1
  55. package/src/engine/graphics3/ParticipatingMedia.d.ts +84 -1
  56. package/src/engine/graphics3/ParticipatingMedia.d.ts.map +1 -1
  57. package/src/engine/graphics3/ParticipatingMedia.js +139 -5
  58. package/src/engine/graphics3/ParticipatingMediaSerializationAdapter.d.ts +6 -2
  59. package/src/engine/graphics3/ParticipatingMediaSerializationAdapter.d.ts.map +1 -1
  60. package/src/engine/graphics3/ParticipatingMediaSerializationAdapter.js +29 -4
  61. package/src/engine/graphics3/ParticipatingMediaSerializationUpgrader_0_1.d.ts +10 -0
  62. package/src/engine/graphics3/ParticipatingMediaSerializationUpgrader_0_1.d.ts.map +1 -0
  63. package/src/engine/graphics3/ParticipatingMediaSerializationUpgrader_0_1.js +38 -0
  64. package/src/engine/graphics3/ParticipatingMediaSystem.d.ts.map +1 -1
  65. package/src/engine/graphics3/ParticipatingMediaSystem.js +46 -3
  66. package/src/engine/input/devices/KeyboardDevice.d.ts +1 -0
  67. package/src/engine/input/devices/KeyboardDevice.d.ts.map +1 -1
  68. package/src/engine/input/devices/KeyboardDevice.js +7 -6
  69. package/src/engine/navigation/ecs/path_following/PathFollowingSystem.d.ts.map +1 -1
  70. package/src/engine/navigation/ecs/path_following/PathFollowingSystem.js +15 -2
  71. package/src/engine/network/CONGESTION_CONTROL.md +9 -9
  72. package/src/engine/network/MESSAGE_TRANSPORT.md +364 -0
  73. package/src/engine/network/NetworkSession.d.ts +47 -16
  74. package/src/engine/network/NetworkSession.d.ts.map +1 -1
  75. package/src/engine/network/NetworkSession.js +556 -292
  76. package/src/engine/network/README.md +104 -28
  77. package/src/engine/network/SMOOTHNESS_DESIGN.md +13 -5
  78. package/src/engine/network/diagnostics/BandwidthMeter.d.ts +1 -1
  79. package/src/engine/network/diagnostics/BandwidthMeter.js +1 -1
  80. package/src/engine/network/orchestrator/HostJoin.d.ts +111 -0
  81. package/src/engine/network/orchestrator/HostJoin.d.ts.map +1 -0
  82. package/src/engine/network/orchestrator/HostJoin.js +271 -0
  83. package/src/engine/network/orchestrator/NetworkPeer.d.ts +151 -112
  84. package/src/engine/network/orchestrator/NetworkPeer.d.ts.map +1 -1
  85. package/src/engine/network/orchestrator/NetworkPeer.js +450 -499
  86. package/src/engine/network/orchestrator/PendingSlices.d.ts +30 -0
  87. package/src/engine/network/orchestrator/PendingSlices.d.ts.map +1 -0
  88. package/src/engine/network/orchestrator/PendingSlices.js +83 -0
  89. package/src/engine/network/orchestrator/ReliableFrames.d.ts +34 -0
  90. package/src/engine/network/orchestrator/ReliableFrames.d.ts.map +1 -0
  91. package/src/engine/network/orchestrator/ReliableFrames.js +96 -0
  92. package/src/engine/network/orchestrator/ServerAuthoritativeClient.d.ts +77 -10
  93. package/src/engine/network/orchestrator/ServerAuthoritativeClient.d.ts.map +1 -1
  94. package/src/engine/network/orchestrator/ServerAuthoritativeClient.js +236 -61
  95. package/src/engine/network/orchestrator/ServerAuthoritativeServer.d.ts +59 -23
  96. package/src/engine/network/orchestrator/ServerAuthoritativeServer.d.ts.map +1 -1
  97. package/src/engine/network/orchestrator/ServerAuthoritativeServer.js +213 -198
  98. package/src/engine/network/replication/Replicator.d.ts +15 -4
  99. package/src/engine/network/replication/Replicator.d.ts.map +1 -1
  100. package/src/engine/network/replication/Replicator.js +57 -17
  101. package/src/engine/network/sim/ActionLog.d.ts +32 -5
  102. package/src/engine/network/sim/ActionLog.d.ts.map +1 -1
  103. package/src/engine/network/sim/ActionLog.js +47 -5
  104. package/src/engine/network/sim/SimActionExecutor.d.ts +42 -2
  105. package/src/engine/network/sim/SimActionExecutor.d.ts.map +1 -1
  106. package/src/engine/network/sim/SimActionExecutor.js +100 -4
  107. package/src/engine/network/sim/Snapshotter.d.ts +12 -0
  108. package/src/engine/network/sim/Snapshotter.d.ts.map +1 -1
  109. package/src/engine/network/sim/Snapshotter.js +43 -0
  110. package/src/engine/network/state/Baseline.d.ts +1 -1
  111. package/src/engine/network/state/Baseline.js +1 -1
  112. package/src/engine/network/state/FrameBufferRing.d.ts +25 -6
  113. package/src/engine/network/state/FrameBufferRing.d.ts.map +1 -1
  114. package/src/engine/network/state/FrameBufferRing.js +51 -6
  115. package/src/engine/network/state/InputRing.d.ts +4 -0
  116. package/src/engine/network/state/InputRing.d.ts.map +1 -1
  117. package/src/engine/network/state/InputRing.js +7 -0
  118. package/src/engine/network/state/RecordArrivalRing.d.ts +57 -0
  119. package/src/engine/network/state/RecordArrivalRing.d.ts.map +1 -0
  120. package/src/engine/network/state/RecordArrivalRing.js +144 -0
  121. package/src/engine/network/transport/DeferredTransport.d.ts.map +1 -1
  122. package/src/engine/network/transport/DeferredTransport.js +1 -0
  123. package/src/engine/network/transport/LoopbackTransport.d.ts.map +1 -1
  124. package/src/engine/network/transport/LoopbackTransport.js +4 -2
  125. package/src/engine/network/transport/Transport.d.ts +7 -0
  126. package/src/engine/network/transport/Transport.d.ts.map +1 -1
  127. package/src/engine/network/transport/Transport.js +8 -0
  128. package/src/engine/network/transport/adapters/NodeUDPTransport.d.ts.map +1 -1
  129. package/src/engine/network/transport/adapters/NodeUDPTransport.js +20 -5
  130. package/src/engine/network/transport/adapters/WebRTCDataChannelTransport.d.ts.map +1 -1
  131. package/src/engine/network/transport/adapters/WebRTCDataChannelTransport.js +8 -0
  132. package/src/engine/network/transport/adapters/WebTransportTransport.d.ts.map +1 -1
  133. package/src/engine/network/transport/adapters/WebTransportTransport.js +6 -0
  134. package/src/engine/network/transport/connection/Connection.d.ts +191 -0
  135. package/src/engine/network/transport/connection/Connection.d.ts.map +1 -0
  136. package/src/engine/network/transport/connection/Connection.js +1262 -0
  137. package/src/engine/network/transport/connection/RangeSet.d.ts +94 -0
  138. package/src/engine/network/transport/connection/RangeSet.d.ts.map +1 -0
  139. package/src/engine/network/transport/connection/RangeSet.js +260 -0
  140. package/src/engine/network/transport/connection/RxStream.d.ts +48 -0
  141. package/src/engine/network/transport/connection/RxStream.d.ts.map +1 -0
  142. package/src/engine/network/transport/connection/RxStream.js +211 -0
  143. package/src/engine/network/transport/connection/TxStream.d.ts +90 -0
  144. package/src/engine/network/transport/connection/TxStream.d.ts.map +1 -0
  145. package/src/engine/network/transport/connection/TxStream.js +243 -0
  146. package/src/engine/network/transport/connection/bytes_copy.d.ts +17 -0
  147. package/src/engine/network/transport/connection/bytes_copy.d.ts.map +1 -0
  148. package/src/engine/network/transport/connection/bytes_copy.js +34 -0
  149. package/src/engine/network/transport/connection/varint.d.ts +46 -0
  150. package/src/engine/network/transport/connection/varint.d.ts.map +1 -0
  151. package/src/engine/network/transport/connection/varint.js +107 -0
  152. package/src/engine/physics/cloth/MEASUREMENTS.md +354 -0
  153. package/src/engine/physics/cloth/PLAN.md +85 -5
  154. package/src/engine/physics/cloth/ecs/ClothInstance.d.ts +0 -12
  155. package/src/engine/physics/cloth/ecs/ClothInstance.d.ts.map +1 -1
  156. package/src/engine/physics/cloth/ecs/ClothInstance.js +0 -13
  157. package/src/engine/physics/cloth/ecs/ClothSystem.d.ts +2 -1
  158. package/src/engine/physics/cloth/ecs/ClothSystem.d.ts.map +1 -1
  159. package/src/engine/physics/cloth/ecs/ClothSystem.js +7 -1
  160. package/src/engine/physics/cloth/ecs/ClothWorld.d.ts.map +1 -1
  161. package/src/engine/physics/cloth/ecs/ClothWorld.js +4 -15
  162. package/src/engine/physics/cloth/ecs/WorkerClothSystem.d.ts +2 -1
  163. package/src/engine/physics/cloth/ecs/WorkerClothSystem.d.ts.map +1 -1
  164. package/src/engine/physics/cloth/ecs/WorkerClothSystem.js +6 -1
  165. package/src/engine/physics/cloth/ecs/cloth_build_rows.d.ts.map +1 -1
  166. package/src/engine/physics/cloth/ecs/cloth_build_rows.js +20 -10
  167. package/src/engine/physics/cloth/playground/collide.html +5 -3
  168. package/src/engine/physics/cloth/playground/collide_main.js +14 -13
  169. package/src/engine/physics/cloth/solver/ClothState.d.ts +30 -2
  170. package/src/engine/physics/cloth/solver/ClothState.d.ts.map +1 -1
  171. package/src/engine/physics/cloth/solver/ClothState.js +62 -4
  172. package/src/engine/physics/cloth/solver/cloth_self_find.d.ts +11 -3
  173. package/src/engine/physics/cloth/solver/cloth_self_find.d.ts.map +1 -1
  174. package/src/engine/physics/cloth/solver/cloth_self_find.js +52 -11
  175. package/src/engine/physics/cloth/solver/cloth_self_radius.d.ts +42 -0
  176. package/src/engine/physics/cloth/solver/cloth_self_radius.d.ts.map +1 -0
  177. package/src/engine/physics/cloth/solver/cloth_self_radius.js +64 -0
  178. package/src/engine/physics/cloth/solver/cloth_solver_constants.d.ts +99 -24
  179. package/src/engine/physics/cloth/solver/cloth_solver_constants.d.ts.map +1 -1
  180. package/src/engine/physics/cloth/solver/cloth_solver_constants.js +102 -25
  181. package/src/engine/physics/cloth/solver/cloth_step.d.ts +5 -1
  182. package/src/engine/physics/cloth/solver/cloth_step.d.ts.map +1 -1
  183. package/src/engine/physics/cloth/solver/cloth_step.js +13 -3
  184. package/src/engine/physics/cloth/solver/cloth_step_instance.d.ts +0 -1
  185. package/src/engine/physics/cloth/solver/cloth_step_instance.d.ts.map +1 -1
  186. package/src/engine/physics/cloth/solver/cloth_step_instance.js +12 -14
  187. package/src/engine/physics/cloth/solver/constraint/cloth_contact_row.d.ts +23 -4
  188. package/src/engine/physics/cloth/solver/constraint/cloth_contact_row.d.ts.map +1 -1
  189. package/src/engine/physics/cloth/solver/constraint/cloth_contact_row.js +36 -8
  190. package/src/engine/physics/cloth/solver/constraint/cloth_self_row.d.ts.map +1 -1
  191. package/src/engine/physics/cloth/solver/constraint/cloth_self_row.js +4 -2
  192. package/src/engine/physics/fluid/ecs/FluidObstacleSystem.d.ts +4 -4
  193. package/src/engine/sound/ecs/audio/AudioEmitter.d.ts +38 -7
  194. package/src/engine/sound/ecs/audio/AudioEmitter.d.ts.map +1 -1
  195. package/src/engine/sound/ecs/audio/AudioEmitter.js +35 -7
  196. package/src/engine/sound/ecs/audio/AudioEmitterSerializationAdapter.d.ts.map +1 -1
  197. package/src/engine/sound/ecs/audio/AudioEmitterSerializationAdapter.js +5 -1
  198. package/src/engine/sound/ecs/audio/AudioEmitterSerializationUpgrader_0_1.d.ts +18 -0
  199. package/src/engine/sound/ecs/audio/AudioEmitterSerializationUpgrader_0_1.d.ts.map +1 -0
  200. package/src/engine/sound/ecs/audio/AudioEmitterSerializationUpgrader_0_1.js +48 -0
  201. package/src/engine/sound/ecs/audio/AudioEmitterSystem.d.ts +12 -2
  202. package/src/engine/sound/ecs/audio/AudioEmitterSystem.d.ts.map +1 -1
  203. package/src/engine/sound/ecs/audio/AudioEmitterSystem.js +173 -9
  204. package/src/engine/sound/ecs/audio/LiveEmitterSet.d.ts +9 -3
  205. package/src/engine/sound/ecs/audio/LiveEmitterSet.d.ts.map +1 -1
  206. package/src/engine/sound/ecs/audio/LiveEmitterSet.js +28 -8
  207. package/src/engine/sound/ecs/trigger/AudioEventTrigger.d.ts +8 -0
  208. package/src/engine/sound/ecs/trigger/AudioEventTrigger.d.ts.map +1 -1
  209. package/src/engine/sound/ecs/trigger/AudioEventTriggerSerializationAdapter.d.ts.map +1 -1
  210. package/src/engine/sound/ecs/trigger/AudioEventTriggerSerializationAdapter.js +5 -1
  211. package/src/engine/sound/ecs/trigger/AudioEventTriggerSerializationUpgrader_0_1.d.ts +18 -0
  212. package/src/engine/sound/ecs/trigger/AudioEventTriggerSerializationUpgrader_0_1.d.ts.map +1 -0
  213. package/src/engine/sound/ecs/trigger/AudioEventTriggerSerializationUpgrader_0_1.js +51 -0
  214. package/src/engine/sound/ecs/trigger/AudioEventTriggerSystem.d.ts.map +1 -1
  215. package/src/engine/sound/ecs/trigger/AudioEventTriggerSystem.js +15 -1
  216. package/src/engine/sound/sopra/README.md +768 -644
  217. package/src/engine/sound/sopra/SopraEngine.d.ts +104 -8
  218. package/src/engine/sound/sopra/SopraEngine.d.ts.map +1 -1
  219. package/src/engine/sound/sopra/SopraEngine.js +327 -12
  220. package/src/engine/sound/sopra/definition/EventDescription.d.ts +28 -2
  221. package/src/engine/sound/sopra/definition/EventDescription.d.ts.map +1 -1
  222. package/src/engine/sound/sopra/definition/EventDescription.js +55 -5
  223. package/src/engine/sound/sopra/definition/EventDescriptionSerializationAdapter.d.ts +10 -0
  224. package/src/engine/sound/sopra/definition/EventDescriptionSerializationAdapter.d.ts.map +1 -1
  225. package/src/engine/sound/sopra/definition/EventDescriptionSerializationAdapter.js +77 -55
  226. package/src/engine/sound/sopra/definition/EventDescriptionSerializationUpgrader_0_1.d.ts +31 -0
  227. package/src/engine/sound/sopra/definition/EventDescriptionSerializationUpgrader_0_1.d.ts.map +1 -0
  228. package/src/engine/sound/sopra/definition/EventDescriptionSerializationUpgrader_0_1.js +75 -0
  229. package/src/engine/sound/sopra/definition/effect/AbstractAudioEffect.d.ts +38 -9
  230. package/src/engine/sound/sopra/definition/effect/AbstractAudioEffect.d.ts.map +1 -1
  231. package/src/engine/sound/sopra/definition/effect/AbstractAudioEffect.js +34 -5
  232. package/src/engine/sound/sopra/definition/effect/CompressorEffect.d.ts +7 -2
  233. package/src/engine/sound/sopra/definition/effect/CompressorEffect.d.ts.map +1 -1
  234. package/src/engine/sound/sopra/definition/effect/CompressorEffect.js +137 -122
  235. package/src/engine/sound/sopra/definition/effect/EqEffect.d.ts +3 -1
  236. package/src/engine/sound/sopra/definition/effect/EqEffect.d.ts.map +1 -1
  237. package/src/engine/sound/sopra/definition/effect/EqEffect.js +146 -131
  238. package/src/engine/sound/sopra/definition/effect/ReverbEffect.d.ts +1 -0
  239. package/src/engine/sound/sopra/definition/effect/ReverbEffect.d.ts.map +1 -1
  240. package/src/engine/sound/sopra/definition/effect/ReverbEffect.js +6 -1
  241. package/src/engine/sound/sopra/runtime/BusGraph.d.ts +44 -2
  242. package/src/engine/sound/sopra/runtime/BusGraph.d.ts.map +1 -1
  243. package/src/engine/sound/sopra/runtime/BusGraph.js +83 -43
  244. package/src/engine/sound/sopra/runtime/EffectChain.d.ts +96 -0
  245. package/src/engine/sound/sopra/runtime/EffectChain.d.ts.map +1 -0
  246. package/src/engine/sound/sopra/runtime/EffectChain.js +286 -0
  247. package/src/engine/sound/sopra/runtime/EffectParamOverrides.d.ts +123 -0
  248. package/src/engine/sound/sopra/runtime/EffectParamOverrides.d.ts.map +1 -0
  249. package/src/engine/sound/sopra/runtime/EffectParamOverrides.js +320 -0
  250. package/src/engine/sound/sopra/runtime/EventInstance.d.ts +55 -5
  251. package/src/engine/sound/sopra/runtime/EventInstance.d.ts.map +1 -1
  252. package/src/engine/sound/sopra/runtime/EventInstance.js +201 -26
  253. package/src/engine/sound/sopra/serialization/populateSopraSerializationRegistry.d.ts +2 -1
  254. package/src/engine/sound/sopra/serialization/populateSopraSerializationRegistry.d.ts.map +1 -1
  255. package/src/engine/sound/sopra/serialization/populateSopraSerializationRegistry.js +6 -1
  256. package/src/engine/sound/sopra/serialization/sopraSerializationHarness.d.ts +15 -0
  257. package/src/engine/sound/sopra/serialization/sopraSerializationHarness.d.ts.map +1 -1
  258. package/src/engine/sound/sopra/serialization/sopraSerializationHarness.js +32 -0
  259. package/src/engine/sound/sopra/util/MockAudioContext.d.ts.map +1 -1
  260. package/src/engine/sound/sopra/util/MockAudioContext.js +3 -0
  261. package/src/engine/sound/sopra/util/fadeOutAndStop.d.ts +13 -3
  262. package/src/engine/sound/sopra/util/fadeOutAndStop.d.ts.map +1 -1
  263. package/src/engine/sound/sopra/util/fadeOutAndStop.js +25 -13
  264. package/src/shade/RENDERER_CONTRACT.md +6 -3
  265. package/src/shade/device/SHADE_DEVICE_FLOOR.d.ts +24 -0
  266. package/src/shade/device/SHADE_DEVICE_FLOOR.d.ts.map +1 -0
  267. package/src/shade/device/SHADE_DEVICE_FLOOR.js +34 -0
  268. package/src/shade/device/ShadeDeviceFailure.d.ts +12 -5
  269. package/src/shade/device/ShadeDeviceFailure.d.ts.map +1 -1
  270. package/src/shade/device/ShadeDeviceFailure.js +17 -8
  271. package/src/shade/device/ShadeDeviceFailureReason.d.ts +1 -1
  272. package/src/shade/device/ShadeDeviceFailureReason.js +2 -2
  273. package/src/shade/device/mock/SoftwareGPUDevice.d.ts +15 -0
  274. package/src/shade/device/mock/SoftwareGPUDevice.d.ts.map +1 -1
  275. package/src/shade/device/mock/SoftwareGPUDevice.js +21 -0
  276. package/src/shade/device/pipeline/ComputePipelineManager.d.ts +20 -0
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  724. package/src/shade/renderer/texture/GPUTextureContext.d.ts.map +1 -1
  725. package/src/shade/renderer/texture/GPUTextureContext.js +24 -0
  726. package/src/shade/renderer/texture/atlas/GPUTileAtlas3D.d.ts +219 -0
  727. package/src/shade/renderer/texture/atlas/GPUTileAtlas3D.d.ts.map +1 -0
  728. package/src/shade/renderer/texture/atlas/GPUTileAtlas3D.js +671 -0
  729. package/src/shade/renderer/volumetrics/GPUSceneVolumetrics.d.ts +26 -2
  730. package/src/shade/renderer/volumetrics/GPUSceneVolumetrics.d.ts.map +1 -1
  731. package/src/shade/renderer/volumetrics/GPUSceneVolumetrics.js +108 -4
  732. package/src/shade/renderer/volumetrics/GPUViewVolumetrics.d.ts +5 -1
  733. package/src/shade/renderer/volumetrics/GPUViewVolumetrics.d.ts.map +1 -1
  734. package/src/shade/renderer/volumetrics/GPUViewVolumetrics.js +6 -0
  735. package/src/shade/renderer/volumetrics/NOTES.md +50 -0
  736. package/src/shade/renderer/volumetrics/PARTICIPATING_MEDIA_VOLUME_STRUCT.d.ts.map +1 -1
  737. package/src/shade/renderer/volumetrics/PARTICIPATING_MEDIA_VOLUME_STRUCT.js +30 -1
  738. package/src/shade/renderer/volumetrics/ParticipatingMediaVolume.d.ts +51 -13
  739. package/src/shade/renderer/volumetrics/ParticipatingMediaVolume.d.ts.map +1 -1
  740. package/src/shade/renderer/volumetrics/ParticipatingMediaVolume.js +98 -13
  741. package/src/shade/renderer/volumetrics/SceneVolumetrics.d.ts +9 -0
  742. package/src/shade/renderer/volumetrics/SceneVolumetrics.d.ts.map +1 -1
  743. package/src/shade/renderer/volumetrics/SceneVolumetrics.js +78 -68
  744. package/src/shade/renderer/volumetrics/VOLUMETRIC_NOISE_PLAN_2026_10_15.md +326 -0
  745. package/src/shade/renderer/volumetrics/chunk_participating_media_volume_sample.d.ts +7 -4
  746. package/src/shade/renderer/volumetrics/chunk_participating_media_volume_sample.d.ts.map +1 -1
  747. package/src/shade/renderer/volumetrics/chunk_participating_media_volume_sample.js +21 -9
  748. package/src/shade/renderer/volumetrics/chunk_volumetrics_froxel_uvw_from_clip.d.ts +19 -0
  749. package/src/shade/renderer/volumetrics/chunk_volumetrics_froxel_uvw_from_clip.d.ts.map +1 -0
  750. package/src/shade/renderer/volumetrics/chunk_volumetrics_froxel_uvw_from_clip.js +53 -0
  751. package/src/shade/renderer/volumetrics/chunk_volumetrics_sample_froxel_extinction.d.ts +12 -3
  752. package/src/shade/renderer/volumetrics/chunk_volumetrics_sample_froxel_extinction.d.ts.map +1 -1
  753. package/src/shade/renderer/volumetrics/chunk_volumetrics_sample_froxel_extinction.js +85 -48
  754. package/src/shade/renderer/volumetrics/graph_build_froxel_irradiance.d.ts +4 -1
  755. package/src/shade/renderer/volumetrics/graph_build_froxel_irradiance.d.ts.map +1 -1
  756. package/src/shade/renderer/volumetrics/graph_build_froxel_irradiance.js +4 -1
  757. package/src/shade/renderer/volumetrics/graph_build_volumetrics.d.ts +4 -1
  758. package/src/shade/renderer/volumetrics/graph_build_volumetrics.d.ts.map +1 -1
  759. package/src/shade/renderer/volumetrics/graph_build_volumetrics.js +21 -1
  760. package/src/shade/renderer/volumetrics/noise/PARTICIPATING_MEDIA_NOISE.d.ts +98 -0
  761. package/src/shade/renderer/volumetrics/noise/PARTICIPATING_MEDIA_NOISE.d.ts.map +1 -0
  762. package/src/shade/renderer/volumetrics/noise/PARTICIPATING_MEDIA_NOISE.js +115 -0
  763. package/src/shade/renderer/volumetrics/noise/VOLUMETRICS_NOISE_TILE_BAKE_SETTINGS_STRUCT.d.ts +9 -0
  764. package/src/shade/renderer/volumetrics/noise/VOLUMETRICS_NOISE_TILE_BAKE_SETTINGS_STRUCT.d.ts.map +1 -0
  765. package/src/shade/renderer/volumetrics/noise/VOLUMETRICS_NOISE_TILE_BAKE_SETTINGS_STRUCT.js +24 -0
  766. package/src/shade/renderer/volumetrics/noise/bake_volumetrics_noise_tile.d.ts +27 -0
  767. package/src/shade/renderer/volumetrics/noise/bake_volumetrics_noise_tile.d.ts.map +1 -0
  768. package/src/shade/renderer/volumetrics/noise/bake_volumetrics_noise_tile.js +91 -0
  769. package/src/shade/renderer/volumetrics/noise/chunk_participating_media_noise.d.ts +35 -0
  770. package/src/shade/renderer/volumetrics/noise/chunk_participating_media_noise.d.ts.map +1 -0
  771. package/src/shade/renderer/volumetrics/noise/chunk_participating_media_noise.js +92 -0
  772. package/src/shade/renderer/volumetrics/noise/shader_volumetrics_noise_tile_bake.d.ts +10 -0
  773. package/src/shade/renderer/volumetrics/noise/shader_volumetrics_noise_tile_bake.d.ts.map +1 -0
  774. package/src/shade/renderer/volumetrics/noise/shader_volumetrics_noise_tile_bake.js +121 -0
  775. package/src/shade/renderer/volumetrics/shader_volumetrics_build_participating_media.d.ts.map +1 -1
  776. package/src/shade/renderer/volumetrics/shader_volumetrics_build_participating_media.js +38 -3
  777. package/src/shade/renderer/volumetrics/shader_volumetrics_build_sun_shadow_volume.d.ts.map +1 -1
  778. package/src/shade/renderer/volumetrics/shader_volumetrics_build_sun_shadow_volume.js +311 -290
  779. package/src/shade/renderer/volumetrics/volumetrics_position_world_to_froxel_uvw.d.ts.map +1 -1
  780. package/src/shade/renderer/volumetrics/volumetrics_position_world_to_froxel_uvw.js +28 -49
  781. package/src/shade/renderer/water/GPUWaterRenderer.d.ts +3 -1
  782. package/src/shade/renderer/water/GPUWaterRenderer.d.ts.map +1 -1
  783. package/src/shade/renderer/water/GPUWaterRenderer.js +24 -18
  784. package/src/shade/renderer/water/chunk_water_transport.d.ts +0 -1
  785. package/src/shade/renderer/water/chunk_water_transport.d.ts.map +1 -1
  786. package/src/shade/renderer/water/chunk_water_transport.js +0 -17
  787. package/src/shade/renderer/water/shader_water.d.ts +4 -2
  788. package/src/shade/renderer/water/shader_water.d.ts.map +1 -1
  789. package/src/shade/renderer/water/shader_water.js +27 -16
  790. package/src/shade/renderer/water/shader_water_avboit.d.ts +0 -4
  791. package/src/shade/renderer/water/shader_water_avboit.d.ts.map +1 -1
  792. package/src/shade/renderer/water/shader_water_avboit.js +0 -63
  793. package/src/shade/wgsl/emulator/WGSLJavaScriptCompiler.d.ts.map +1 -1
  794. package/src/shade/wgsl/emulator/WGSLJavaScriptCompiler.js +43 -9
  795. package/src/view/graphics/GraphicsContextFailureView.d.ts +1 -2
  796. package/src/view/graphics/GraphicsContextFailureView.d.ts.map +1 -1
  797. package/src/view/graphics/GraphicsContextFailureView.js +1 -2
  798. package/src/engine/network/transport/Channel.d.ts +0 -85
  799. package/src/engine/network/transport/Channel.d.ts.map +0 -1
  800. package/src/engine/network/transport/Channel.js +0 -336
  801. package/src/engine/network/transport/ReliableCommandPipeline.d.ts +0 -155
  802. package/src/engine/network/transport/ReliableCommandPipeline.d.ts.map +0 -1
  803. package/src/engine/network/transport/ReliableCommandPipeline.js +0 -335
  804. package/src/engine/network/transport/fragments/FragmentAssembler.d.ts +0 -105
  805. package/src/engine/network/transport/fragments/FragmentAssembler.d.ts.map +0 -1
  806. package/src/engine/network/transport/fragments/FragmentAssembler.js +0 -350
  807. package/src/engine/network/transport/fragments/FragmentRetention.d.ts +0 -103
  808. package/src/engine/network/transport/fragments/FragmentRetention.d.ts.map +0 -1
  809. package/src/engine/network/transport/fragments/FragmentRetention.js +0 -191
  810. package/src/engine/network/transport/fragments/fragment_send.d.ts +0 -61
  811. package/src/engine/network/transport/fragments/fragment_send.d.ts.map +0 -1
  812. package/src/engine/network/transport/fragments/fragment_send.js +0 -157
  813. package/src/engine/network/transport/fragments/packet_size.d.ts +0 -99
  814. package/src/engine/network/transport/fragments/packet_size.d.ts.map +0 -1
  815. package/src/engine/network/transport/fragments/packet_size.js +0 -107
  816. package/src/shade/renderer/shader/chunk/color/sRGB/chunk_RRTAndODTFit.d.ts +0 -6
  817. package/src/shade/renderer/shader/chunk/color/sRGB/chunk_RRTAndODTFit.d.ts.map +0 -1
  818. package/src/shade/renderer/shader/chunk/color/sRGB/chunk_RRTAndODTFit.js +0 -16
  819. package/src/shade/renderer/shader/chunk/color/tonemap/chunk_tonemap_aces.d.ts +0 -7
  820. package/src/shade/renderer/shader/chunk/color/tonemap/chunk_tonemap_aces.d.ts.map +0 -1
  821. package/src/shade/renderer/shader/chunk/color/tonemap/chunk_tonemap_aces.js +0 -46
  822. package/src/shade/renderer/shader/chunk/color/tonemap/chunk_tonemap_agx.d.ts +0 -10
  823. package/src/shade/renderer/shader/chunk/color/tonemap/chunk_tonemap_agx.d.ts.map +0 -1
  824. package/src/shade/renderer/shader/chunk/color/tonemap/chunk_tonemap_agx.js +0 -127
  825. package/src/shade/renderer/shader/chunk/color/tonemap/chunk_tonemap_pbr_neutral.d.ts +0 -7
  826. package/src/shade/renderer/shader/chunk/color/tonemap/chunk_tonemap_pbr_neutral.d.ts.map +0 -1
  827. package/src/shade/renderer/shader/chunk/color/tonemap/chunk_tonemap_pbr_neutral.js +0 -39
@@ -1,169 +1,182 @@
1
- import { BufferResourceDescriptor } from "../../../device/graph/BufferResourceDescriptor.js";
2
- import { u32 } from "../../shader/type/WEBGPU_WGSL_PRIMITIVE_TYPES.js";
3
- import { WebGPUArray } from "../../shader/type/WebGPUArray.js";
4
- import { CAMERA_UNIFORM_STRUCT } from "../../camera/CAMERA_UNIFORM_STRUCT.js";
5
- import { COLLECTION_U32_STRUCT_WRITE } from "../../gpu_primitive/COLLECTION_U32_STRUCT_WRITE.js";
6
- import { chunk_scene_database_access, MESHES_TABLE } from "../../scene/chunk_scene_database_access.js";
7
- import {
8
- chunk_aabb3_intersects_frustum
9
- } from "../../shader/chunk/geometry/aabb3/chunk_aabb3_intersects_frustum.js";
10
- import { chunk_array_to_aabb3 } from "../../shader/chunk/geometry/aabb3/chunk_array_to_aabb3.js";
11
- import {
12
- chunk_sphere_intersects_frustum
13
- } from "../../shader/chunk/geometry/sphere/chunk_sphere_intersects_frustum.js";
14
- import { CodeChunk } from "../../shader/compiler/CodeChunk.js";
15
- import { COMPUTE_SHADER_DEFAULT_GROUP_SIZE } from "../../shader/COMPUTE_SHADER_DEFAULT_GROUP_SIZE.js";
16
- import { ComputeShader } from "../../shader/ComputeShader.js";
17
- import { ShaderResourceSetDescriptor } from "../../shader/resource/ShaderResourceSetDescriptor.js";
18
- import { RasterizationCollectionType } from "../expand/RasterizationCollectionType.js";
19
-
20
- const GROUP_SIZE = COMPUTE_SHADER_DEFAULT_GROUP_SIZE;
21
-
22
- const PG_PREFIX = MESHES_TABLE.page_iterator_symbol_prefix(GROUP_SIZE);
23
-
24
- const resources = new ShaderResourceSetDescriptor();
25
-
26
- resources.createGroup()
27
- .addUniform("camera", CAMERA_UNIFORM_STRUCT)
28
- .addStorageBuffer("scene_database", WebGPUArray.from(u32))
29
-
30
- resources.createGroup()
31
- .addStorageBuffer("output", COLLECTION_U32_STRUCT_WRITE, true)
32
- ;
33
-
34
- // Strict 1:1 dispatch — one thread per element slot. A page is
35
- // covered by GROUPS_PER_PAGE workgroups in parallel; setup derives
36
- // (page_index, page_group) from workgroup_id.x and slot_in_page from
37
- // page_group + local_id. Lanes past ELEMENTS_PER_PAGE are tail-masked.
38
- const body = CodeChunk.from(
39
- //language=WGSL
40
- `
41
- var<workgroup> wg_visible_count: atomic<u32>;
42
- var<workgroup> wg_global_offset: u32;
43
-
44
- @compute @workgroup_size(${GROUP_SIZE})
45
- fn main(
46
- @builtin(workgroup_id) wg_id: vec3<u32>,
47
- @builtin(local_invocation_index) local_id: u32,
48
- ){
49
- // page_address is uniform across the workgroup → this branch is uniform.
50
- if !${PG_PREFIX}_setup(&scene_database, wg_id.x, local_id) {
51
- return;
52
- }
53
-
54
- let slot_in_page = ${PG_PREFIX}_slot_in_page(local_id);
55
- var local_offset = ~0u;
56
-
57
- if slot_in_page < ${PG_PREFIX}_ELEMENTS_PER_PAGE && ${PG_PREFIX}_is_occupied(slot_in_page) {
58
- let mesh = ${PG_PREFIX}_read(&scene_database, slot_in_page);
59
-
60
- if sphere_intersects_frustum(mesh.bounding_sphere, camera.frustum) {
61
- let mesh_bounds = array_to_aabb3(mesh.bounding_box);
62
- if aabb3_intersects_frustum(mesh_bounds, camera.frustum) {
63
- local_offset = atomicAdd(&wg_visible_count, 1u);
64
- }
65
- }
66
- }
67
-
68
- workgroupBarrier();
69
-
70
- // Lane 0 claims this workgroup's contiguous slice of output.elements.
71
- if local_id == 0u {
72
- let total = atomicLoad(&wg_visible_count);
73
- if total > 0u {
74
- wg_global_offset = atomicAdd(&output.count, total);
75
- }
76
- }
77
-
78
- workgroupBarrier();
79
-
80
- if local_offset == ~0u { return; }
81
-
82
- let mesh_index = ${PG_PREFIX}_slot_to_index(slot_in_page);
83
- let output_index = wg_global_offset + local_offset;
84
- let output_size = arrayLength(&output.elements);
85
-
86
- if output_index < output_size {
87
- output.elements[output_index] = mesh_index;
88
- }
89
- }
90
- `, [
91
- chunk_aabb3_intersects_frustum,
92
- chunk_sphere_intersects_frustum,
93
- chunk_array_to_aabb3,
94
- chunk_scene_database_access,
95
- MESHES_TABLE.chunk_iterate(GROUP_SIZE),
96
- ]
97
- );
98
-
99
- const shader = ComputeShader.from({
100
- label: 'mesh frustum cull',
101
- body,
102
- resources,
103
- })
104
-
105
- /**
106
- *
107
- * @param {Object} options
108
- * @param {FrameGraph} options.graph
109
- * @param {number} options.camera
110
- * @param {GPUSceneContext} options.scene
111
- * @param {GPUCollectionLimits} options.limits
112
- * @returns {number} resource ID
113
- */
114
- export function graph_mesh_frustum_cull({
115
- graph,
116
- camera,
117
- scene,
118
- limits,
119
- }) {
120
-
121
-
122
- /**
123
- *
124
- * @param data
125
- * @param {FramePassResources} resources
126
- * @param {GraphicsExecutionContext} context
127
- */
128
- function execute(data, resources, context) {
129
- const camera = resources.get(data.camera);
130
- const output = resources.get(data.output);
131
-
132
- const scene_database = scene.scene_database_buffer;
133
-
134
- // dispatch_page_count * groups_per_page workgroups along x.
135
- // Each (page_index, page_group) pair maps to one workgroup.
136
- const group_count = scene.scene_database.get('meshes').dispatch_group_count(GROUP_SIZE);
137
-
138
- if (group_count === 0) {
139
- return;
140
- }
141
-
142
- shader.dispatch({
143
- encoder: context.encoder,
144
- group_count_x: group_count,
145
- bindings: {
146
- camera,
147
- output,
148
- scene_database,
149
- }
150
- });
151
- }
152
-
153
- const pass_data = {};
154
-
155
- const pass = graph.add('mesh frustum cull', pass_data, execute);
156
-
157
- pass_data.camera = pass.read(camera);
158
- pass_data.output = pass.create(
159
- "filtered",
160
- BufferResourceDescriptor.from(
161
- limits.compute_buffer_size(RasterizationCollectionType.Meshes),
162
- GPUBufferUsage.STORAGE | GPUBufferUsage.COPY_SRC,
163
- 0, 16
164
- )
165
- );
166
-
167
- return pass_data.output;
168
-
169
- }
1
+ import { BufferResourceDescriptor } from "../../../device/graph/BufferResourceDescriptor.js";
2
+ import { u32 } from "../../shader/type/WEBGPU_WGSL_PRIMITIVE_TYPES.js";
3
+ import { WebGPUArray } from "../../shader/type/WebGPUArray.js";
4
+ import { CAMERA_UNIFORM_STRUCT } from "../../camera/CAMERA_UNIFORM_STRUCT.js";
5
+ import { COLLECTION_U32_STRUCT_WRITE } from "../../gpu_primitive/COLLECTION_U32_STRUCT_WRITE.js";
6
+ import { chunk_scene_database_access, MESHES_TABLE } from "../../scene/chunk_scene_database_access.js";
7
+ import {
8
+ chunk_aabb3_intersects_frustum
9
+ } from "../../shader/chunk/geometry/aabb3/chunk_aabb3_intersects_frustum.js";
10
+ import { chunk_array_to_aabb3 } from "../../shader/chunk/geometry/aabb3/chunk_array_to_aabb3.js";
11
+ import {
12
+ chunk_sphere_intersects_frustum
13
+ } from "../../shader/chunk/geometry/sphere/chunk_sphere_intersects_frustum.js";
14
+ import { CodeChunk } from "../../shader/compiler/CodeChunk.js";
15
+ import { COMPUTE_SHADER_DEFAULT_GROUP_SIZE } from "../../shader/COMPUTE_SHADER_DEFAULT_GROUP_SIZE.js";
16
+ import { ComputeShader } from "../../shader/ComputeShader.js";
17
+ import { ShaderResourceSetDescriptor } from "../../shader/resource/ShaderResourceSetDescriptor.js";
18
+ import { RasterizationCollectionType } from "../expand/RasterizationCollectionType.js";
19
+
20
+ /**
21
+ * @typedef {import("../../../device/pipeline/PipelineEnquiry.js").PipelineEnquiry} PipelineEnquiry
22
+ */
23
+
24
+ const GROUP_SIZE = COMPUTE_SHADER_DEFAULT_GROUP_SIZE;
25
+
26
+ const PG_PREFIX = MESHES_TABLE.page_iterator_symbol_prefix(GROUP_SIZE);
27
+
28
+ const resources = new ShaderResourceSetDescriptor();
29
+
30
+ resources.createGroup()
31
+ .addUniform("camera", CAMERA_UNIFORM_STRUCT)
32
+ .addStorageBuffer("scene_database", WebGPUArray.from(u32))
33
+
34
+ resources.createGroup()
35
+ .addStorageBuffer("output", COLLECTION_U32_STRUCT_WRITE, true)
36
+ ;
37
+
38
+ // Strict 1:1 dispatch — one thread per element slot. A page is
39
+ // covered by GROUPS_PER_PAGE workgroups in parallel; setup derives
40
+ // (page_index, page_group) from workgroup_id.x and slot_in_page from
41
+ // page_group + local_id. Lanes past ELEMENTS_PER_PAGE are tail-masked.
42
+ const body = CodeChunk.from(
43
+ //language=WGSL
44
+ `
45
+ var<workgroup> wg_visible_count: atomic<u32>;
46
+ var<workgroup> wg_global_offset: u32;
47
+
48
+ @compute @workgroup_size(${GROUP_SIZE})
49
+ fn main(
50
+ @builtin(workgroup_id) wg_id: vec3<u32>,
51
+ @builtin(local_invocation_index) local_id: u32,
52
+ ){
53
+ // page_address is uniform across the workgroup → this branch is uniform.
54
+ if !${PG_PREFIX}_setup(&scene_database, wg_id.x, local_id) {
55
+ return;
56
+ }
57
+
58
+ let slot_in_page = ${PG_PREFIX}_slot_in_page(local_id);
59
+ var local_offset = ~0u;
60
+
61
+ if slot_in_page < ${PG_PREFIX}_ELEMENTS_PER_PAGE && ${PG_PREFIX}_is_occupied(slot_in_page) {
62
+ let mesh = ${PG_PREFIX}_read(&scene_database, slot_in_page);
63
+
64
+ if sphere_intersects_frustum(mesh.bounding_sphere, camera.frustum) {
65
+ let mesh_bounds = array_to_aabb3(mesh.bounding_box);
66
+ if aabb3_intersects_frustum(mesh_bounds, camera.frustum) {
67
+ local_offset = atomicAdd(&wg_visible_count, 1u);
68
+ }
69
+ }
70
+ }
71
+
72
+ workgroupBarrier();
73
+
74
+ // Lane 0 claims this workgroup's contiguous slice of output.elements.
75
+ if local_id == 0u {
76
+ let total = atomicLoad(&wg_visible_count);
77
+ if total > 0u {
78
+ wg_global_offset = atomicAdd(&output.count, total);
79
+ }
80
+ }
81
+
82
+ workgroupBarrier();
83
+
84
+ if local_offset == ~0u { return; }
85
+
86
+ let mesh_index = ${PG_PREFIX}_slot_to_index(slot_in_page);
87
+ let output_index = wg_global_offset + local_offset;
88
+ let output_size = arrayLength(&output.elements);
89
+
90
+ if output_index < output_size {
91
+ output.elements[output_index] = mesh_index;
92
+ }
93
+ }
94
+ `, [
95
+ chunk_aabb3_intersects_frustum,
96
+ chunk_sphere_intersects_frustum,
97
+ chunk_array_to_aabb3,
98
+ chunk_scene_database_access,
99
+ MESHES_TABLE.chunk_iterate(GROUP_SIZE),
100
+ ]
101
+ );
102
+
103
+ const shader = ComputeShader.from({
104
+ label: 'mesh frustum cull',
105
+ body,
106
+ resources,
107
+ })
108
+
109
+ /**
110
+ * Offer the pipeline {@link graph_mesh_frustum_cull} dispatches — see {@link PipelineEnquiry}.
111
+ *
112
+ * @param {PipelineEnquiry} enquiry
113
+ */
114
+ export function enquire_mesh_frustum_cull_pipelines(enquiry) {
115
+ enquiry.compute.push(shader.pipeline);
116
+ }
117
+
118
+ /**
119
+ *
120
+ * @param {Object} options
121
+ * @param {FrameGraph} options.graph
122
+ * @param {number} options.camera
123
+ * @param {GPUSceneContext} options.scene
124
+ * @param {GPUCollectionLimits} options.limits
125
+ * @returns {number} resource ID
126
+ */
127
+ export function graph_mesh_frustum_cull({
128
+ graph,
129
+ camera,
130
+ scene,
131
+ limits,
132
+ }) {
133
+
134
+
135
+ /**
136
+ *
137
+ * @param data
138
+ * @param {FramePassResources} resources
139
+ * @param {GraphicsExecutionContext} context
140
+ */
141
+ function execute(data, resources, context) {
142
+ const camera = resources.get(data.camera);
143
+ const output = resources.get(data.output);
144
+
145
+ const scene_database = scene.scene_database_buffer;
146
+
147
+ // dispatch_page_count * groups_per_page workgroups along x.
148
+ // Each (page_index, page_group) pair maps to one workgroup.
149
+ const group_count = scene.scene_database.get('meshes').dispatch_group_count(GROUP_SIZE);
150
+
151
+ if (group_count === 0) {
152
+ return;
153
+ }
154
+
155
+ shader.dispatch({
156
+ encoder: context.encoder,
157
+ group_count_x: group_count,
158
+ bindings: {
159
+ camera,
160
+ output,
161
+ scene_database,
162
+ }
163
+ });
164
+ }
165
+
166
+ const pass_data = {};
167
+
168
+ const pass = graph.add('mesh frustum cull', pass_data, execute);
169
+
170
+ pass_data.camera = pass.read(camera);
171
+ pass_data.output = pass.create(
172
+ "filtered",
173
+ BufferResourceDescriptor.from(
174
+ limits.compute_buffer_size(RasterizationCollectionType.Meshes),
175
+ GPUBufferUsage.STORAGE | GPUBufferUsage.COPY_SRC,
176
+ 0, 16
177
+ )
178
+ );
179
+
180
+ return pass_data.output;
181
+
182
+ }
@@ -1,3 +1,12 @@
1
+ /**
2
+ * @typedef {import("../../../../../device/pipeline/PipelineEnquiry.js").PipelineEnquiry} PipelineEnquiry
3
+ */
4
+ /**
5
+ * Offer the pipelines {@link graph_meshes_classify_buckets} dispatches — see {@link PipelineEnquiry}.
6
+ *
7
+ * @param {PipelineEnquiry} enquiry
8
+ */
9
+ export function enquire_meshes_classify_buckets_pipelines(enquiry: PipelineEnquiry): void;
1
10
  /**
2
11
  *
3
12
  * @param {Object} options
@@ -13,4 +22,5 @@ export function graph_meshes_classify_buckets({ graph, meshes, scene_ctx, limits
13
22
  scene_ctx: GPUSceneContext;
14
23
  limits: GPUCollectionLimits;
15
24
  }): number;
25
+ export type PipelineEnquiry = import("../../../../../device/pipeline/PipelineEnquiry.js").PipelineEnquiry;
16
26
  //# sourceMappingURL=graph_meshes_classify_buckets.d.ts.map
@@ -1 +1 @@
1
- {"version":3,"file":"graph_meshes_classify_buckets.d.ts","sourceRoot":"","sources":["../../../../../../../../src/shade/renderer/rasterize/expand/bucket/mesh/graph_meshes_classify_buckets.js"],"names":[],"mappings":"AAmBA;;;;;;;;GAQG;AACH;IAN+B,KAAK;IACT,MAAM,EAAtB,MAAM;IACmB,SAAS;IACL,MAAM;IACjC,MAAM,CAwHlB"}
1
+ {"version":3,"file":"graph_meshes_classify_buckets.d.ts","sourceRoot":"","sources":["../../../../../../../../src/shade/renderer/rasterize/expand/bucket/mesh/graph_meshes_classify_buckets.js"],"names":[],"mappings":"AAsBA;;GAEG;AAEH;;;;GAIG;AACH,mEAFW,eAAe,QAOzB;AAED;;;;;;;;GAQG;AACH;IAN+B,KAAK;IACT,MAAM,EAAtB,MAAM;IACmB,SAAS;IACL,MAAM;IACjC,MAAM,CAwHlB;8BA9IY,OAAO,mDAAmD,EAAE,eAAe"}
@@ -4,7 +4,10 @@ import { BufferResourceDescriptor } from "../../../../../device/graph/BufferReso
4
4
  import { u32 } from "../../../../shader/type/WEBGPU_WGSL_PRIMITIVE_TYPES.js";
5
5
  import { STRUCT_DISPATCH_COMPUTE_COMMAND } from "../../../../gpu_primitive/indirect/STRUCT_DISPATCH_COMPUTE_COMMAND.js";
6
6
  import { COMPUTE_SHADER_DEFAULT_GROUP_SIZE } from "../../../../shader/COMPUTE_SHADER_DEFAULT_GROUP_SIZE.js";
7
- import { build_indirect_compute_dispatch_command } from "../../../../gpu_primitive/indirect/IndirectComputeCommandBuildPass.js";
7
+ import {
8
+ build_indirect_compute_dispatch_command,
9
+ indirect_compute_dispatch_command_pipeline
10
+ } from "../../../../gpu_primitive/indirect/IndirectComputeCommandBuildPass.js";
8
11
  import { RasterizationCollectionType } from "../../RasterizationCollectionType.js";
9
12
  import { RASTERIZATION_BUCKET_LIMIT } from "../RASTERIZATION_BUCKET_LIMIT.js";
10
13
  import {
@@ -17,6 +20,22 @@ import {
17
20
  shader_instances_rasterization_bucket_sort
18
21
  } from "./shader_instances_rasterization_bucket_sort.js";
19
22
 
23
+ /**
24
+ * @typedef {import("../../../../../device/pipeline/PipelineEnquiry.js").PipelineEnquiry} PipelineEnquiry
25
+ */
26
+
27
+ /**
28
+ * Offer the pipelines {@link graph_meshes_classify_buckets} dispatches — see {@link PipelineEnquiry}.
29
+ *
30
+ * @param {PipelineEnquiry} enquiry
31
+ */
32
+ export function enquire_meshes_classify_buckets_pipelines(enquiry) {
33
+ enquiry.compute.push(indirect_compute_dispatch_command_pipeline(enquiry.device, COMPUTE_SHADER_DEFAULT_GROUP_SIZE, false));
34
+ enquiry.compute.push(shader_instances_count_by_rasterization_bucket.pipeline);
35
+ enquiry.compute.push(shader_bucket_count_to_offsets.pipeline);
36
+ enquiry.compute.push(shader_instances_rasterization_bucket_sort.pipeline);
37
+ }
38
+
20
39
  /**
21
40
  *
22
41
  * @param {Object} options
@@ -1,3 +1,12 @@
1
+ /**
2
+ * @typedef {import("../../../../../device/pipeline/PipelineEnquiry.js").PipelineEnquiry} PipelineEnquiry
3
+ */
4
+ /**
5
+ * Offer the pipelines {@link graph_extract_meshlets_from_bucket} dispatches — see {@link PipelineEnquiry}.
6
+ *
7
+ * @param {PipelineEnquiry} enquiry
8
+ */
9
+ export function enquire_extract_meshlets_from_bucket_pipelines(enquiry: PipelineEnquiry): void;
1
10
  /**
2
11
  * Copy one bucket's meshlets out of a bucket-sorted meshlet buffer into a flat collection a raster
3
12
  * pass can draw.
@@ -23,4 +32,5 @@ export function graph_extract_meshlets_from_bucket({ graph, buckets, bucket_id,
23
32
  bucket_id: number;
24
33
  limits: GPUCollectionLimits;
25
34
  }): number;
35
+ export type PipelineEnquiry = import("../../../../../device/pipeline/PipelineEnquiry.js").PipelineEnquiry;
26
36
  //# sourceMappingURL=graph_extract_meshlets_from_bucket.d.ts.map
@@ -1 +1 @@
1
- {"version":3,"file":"graph_extract_meshlets_from_bucket.d.ts","sourceRoot":"","sources":["../../../../../../../../src/shade/renderer/rasterize/expand/bucket/meshlet/graph_extract_meshlets_from_bucket.js"],"names":[],"mappings":"AAQA;;;;;;;;;;;;;;;;;;GAkBG;AACH;IAV+B,KAAK;IACT,OAAO,EAAvB,MAAM;IAEU,SAAS,EAAzB,MAAM;IACuB,MAAM;IACjC,MAAM,CAoElB"}
1
+ {"version":3,"file":"graph_extract_meshlets_from_bucket.d.ts","sourceRoot":"","sources":["../../../../../../../../src/shade/renderer/rasterize/expand/bucket/meshlet/graph_extract_meshlets_from_bucket.js"],"names":[],"mappings":"AAWA;;GAEG;AAEH;;;;GAIG;AACH,wEAFW,eAAe,QAKzB;AAED;;;;;;;;;;;;;;;;;;GAkBG;AACH;IAV+B,KAAK;IACT,OAAO,EAAvB,MAAM;IAEU,SAAS,EAAzB,MAAM;IACuB,MAAM;IACjC,MAAM,CAoElB;8BA/FY,OAAO,mDAAmD,EAAE,eAAe"}
@@ -2,10 +2,27 @@ import { BufferResourceDescriptor } from "../../../../../device/graph/BufferReso
2
2
  import { u32 } from "../../../../shader/type/WEBGPU_WGSL_PRIMITIVE_TYPES.js";
3
3
  import { STRUCT_DISPATCH_COMPUTE_COMMAND } from "../../../../gpu_primitive/indirect/STRUCT_DISPATCH_COMPUTE_COMMAND.js";
4
4
  import { COMPUTE_SHADER_DEFAULT_GROUP_SIZE } from "../../../../shader/COMPUTE_SHADER_DEFAULT_GROUP_SIZE.js";
5
- import { build_indirect_compute_dispatch_command } from "../../../../gpu_primitive/indirect/IndirectComputeCommandBuildPass.js";
5
+ import {
6
+ build_indirect_compute_dispatch_command,
7
+ indirect_compute_dispatch_command_pipeline
8
+ } from "../../../../gpu_primitive/indirect/IndirectComputeCommandBuildPass.js";
6
9
  import { RasterizationCollectionType } from "../../RasterizationCollectionType.js";
7
10
  import { shader_meshlets_extract_bucket } from "./shader_meshlets_extract_bucket.js";
8
11
 
12
+ /**
13
+ * @typedef {import("../../../../../device/pipeline/PipelineEnquiry.js").PipelineEnquiry} PipelineEnquiry
14
+ */
15
+
16
+ /**
17
+ * Offer the pipelines {@link graph_extract_meshlets_from_bucket} dispatches — see {@link PipelineEnquiry}.
18
+ *
19
+ * @param {PipelineEnquiry} enquiry
20
+ */
21
+ export function enquire_extract_meshlets_from_bucket_pipelines(enquiry) {
22
+ enquiry.compute.push(indirect_compute_dispatch_command_pipeline(enquiry.device, COMPUTE_SHADER_DEFAULT_GROUP_SIZE, true));
23
+ enquiry.compute.push(shader_meshlets_extract_bucket.pipeline);
24
+ }
25
+
9
26
  /**
10
27
  * Copy one bucket's meshlets out of a bucket-sorted meshlet buffer into a flat collection a raster
11
28
  * pass can draw.
@@ -1,3 +1,12 @@
1
+ /**
2
+ * @typedef {import("../../../../../device/pipeline/PipelineEnquiry.js").PipelineEnquiry} PipelineEnquiry
3
+ */
4
+ /**
5
+ * Offer the pipelines {@link graph_sort_meshlets_by_bucket_id} dispatches — see {@link PipelineEnquiry}.
6
+ *
7
+ * @param {PipelineEnquiry} enquiry
8
+ */
9
+ export function enquire_sort_meshlets_by_bucket_id_pipelines(enquiry: PipelineEnquiry): void;
1
10
  /**
2
11
  * Given a list of meshlets, sort them into rasterization buckets
3
12
  * @param {Object} options
@@ -12,4 +21,5 @@ export function graph_sort_meshlets_by_bucket_id({ graph, input_meshlets, scene_
12
21
  input_meshlets: number;
13
22
  limits: GPUCollectionLimits;
14
23
  }): any;
24
+ export type PipelineEnquiry = import("../../../../../device/pipeline/PipelineEnquiry.js").PipelineEnquiry;
15
25
  //# sourceMappingURL=graph_sort_meshlets_by_bucket_id.d.ts.map
@@ -1 +1 @@
1
- {"version":3,"file":"graph_sort_meshlets_by_bucket_id.d.ts","sourceRoot":"","sources":["../../../../../../../../src/shade/renderer/rasterize/expand/bucket/meshlet/graph_sort_meshlets_by_bucket_id.js"],"names":[],"mappings":"AAeA;;;;;;;GAOG;AACH;IAL+B,KAAK;IACA,SAAS;IAClB,cAAc,EAA9B,MAAM;IACuB,MAAM;QA0G7C"}
1
+ {"version":3,"file":"graph_sort_meshlets_by_bucket_id.d.ts","sourceRoot":"","sources":["../../../../../../../../src/shade/renderer/rasterize/expand/bucket/meshlet/graph_sort_meshlets_by_bucket_id.js"],"names":[],"mappings":"AAkBA;;GAEG;AAEH;;;;GAIG;AACH,sEAFW,eAAe,QAOzB;AAED;;;;;;;GAOG;AACH;IAL+B,KAAK;IACA,SAAS;IAClB,cAAc,EAA9B,MAAM;IACuB,MAAM;QA0G7C;8BA/HY,OAAO,mDAAmD,EAAE,eAAe"}
@@ -3,7 +3,10 @@ import { BufferResourceDescriptor } from "../../../../../device/graph/BufferReso
3
3
  import { u32 } from "../../../../shader/type/WEBGPU_WGSL_PRIMITIVE_TYPES.js";
4
4
  import { STRUCT_DISPATCH_COMPUTE_COMMAND } from "../../../../gpu_primitive/indirect/STRUCT_DISPATCH_COMPUTE_COMMAND.js";
5
5
  import { COMPUTE_SHADER_DEFAULT_GROUP_SIZE } from "../../../../shader/COMPUTE_SHADER_DEFAULT_GROUP_SIZE.js";
6
- import { build_indirect_compute_dispatch_command } from "../../../../gpu_primitive/indirect/IndirectComputeCommandBuildPass.js";
6
+ import {
7
+ build_indirect_compute_dispatch_command,
8
+ indirect_compute_dispatch_command_pipeline
9
+ } from "../../../../gpu_primitive/indirect/IndirectComputeCommandBuildPass.js";
7
10
  import { RasterizationCollectionType } from "../../RasterizationCollectionType.js";
8
11
  import { RASTERIZATION_BUCKET_LIMIT } from "../RASTERIZATION_BUCKET_LIMIT.js";
9
12
  import {
@@ -13,6 +16,22 @@ import { shader_bucket_count_to_offsets } from "../shader_bucket_count_to_offset
13
16
  import { shader_meshlets_count_by_rasterization_bucket } from "./shader_meshlets_count_by_rasterization_bucket.js";
14
17
  import { shader_meshlets_rasterization_bucket_sort } from "./shader_meshlets_rasterization_bucket_sort.js";
15
18
 
19
+ /**
20
+ * @typedef {import("../../../../../device/pipeline/PipelineEnquiry.js").PipelineEnquiry} PipelineEnquiry
21
+ */
22
+
23
+ /**
24
+ * Offer the pipelines {@link graph_sort_meshlets_by_bucket_id} dispatches — see {@link PipelineEnquiry}.
25
+ *
26
+ * @param {PipelineEnquiry} enquiry
27
+ */
28
+ export function enquire_sort_meshlets_by_bucket_id_pipelines(enquiry) {
29
+ enquiry.compute.push(indirect_compute_dispatch_command_pipeline(enquiry.device, COMPUTE_SHADER_DEFAULT_GROUP_SIZE, true));
30
+ enquiry.compute.push(shader_meshlets_count_by_rasterization_bucket.pipeline);
31
+ enquiry.compute.push(shader_bucket_count_to_offsets.pipeline);
32
+ enquiry.compute.push(shader_meshlets_rasterization_bucket_sort.pipeline);
33
+ }
34
+
16
35
  /**
17
36
  * Given a list of meshlets, sort them into rasterization buckets
18
37
  * @param {Object} options
@@ -1,3 +1,9 @@
1
+ /**
2
+ * Offer the pipelines {@link graph_mesh_filter_one_way} dispatches — see {@link PipelineEnquiry}.
3
+ *
4
+ * @param {PipelineEnquiry} enquiry
5
+ */
6
+ export function enquire_mesh_filter_one_way_pipelines(enquiry: PipelineEnquiry): void;
1
7
  /**
2
8
  *
3
9
  * @param {Object} options
@@ -17,4 +23,5 @@ export function graph_mesh_filter_one_way({ graph, scene, camera, hzb, input, ou
17
23
  input: number;
18
24
  output_size: number;
19
25
  }): number;
26
+ export type PipelineEnquiry = import("../../../device/pipeline/PipelineEnquiry.js").PipelineEnquiry;
20
27
  //# sourceMappingURL=graph_mesh_filter_one_way.d.ts.map
@@ -1 +1 @@
1
- {"version":3,"file":"graph_mesh_filter_one_way.d.ts","sourceRoot":"","sources":["../../../../../../src/shade/renderer/rasterize/expand/graph_mesh_filter_one_way.js"],"names":[],"mappings":"AAsFA;;;;;;;;;;GAUG;AACH;IAR+B,KAAK;IACA,KAAK;IACd,MAAM,EAAtB,MAAM;IACU,GAAG,EAAnB,MAAM;IACU,KAAK,EAArB,MAAM;IACU,WAAW,EAA3B,MAAM;IACJ,MAAM,CA2ElB"}
1
+ {"version":3,"file":"graph_mesh_filter_one_way.d.ts","sourceRoot":"","sources":["../../../../../../src/shade/renderer/rasterize/expand/graph_mesh_filter_one_way.js"],"names":[],"mappings":"AA6FA;;;;GAIG;AACH,+DAFW,eAAe,QAKzB;AAED;;;;;;;;;;GAUG;AACH;IAR+B,KAAK;IACA,KAAK;IACd,MAAM,EAAtB,MAAM;IACU,GAAG,EAAnB,MAAM;IACU,KAAK,EAArB,MAAM;IACU,WAAW,EAA3B,MAAM;IACJ,MAAM,CA2ElB;8BAhKY,OAAO,6CAA6C,EAAE,eAAe"}