@woosh/meep-engine 3.46.0 → 3.49.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/build/bundle-worker-terrain.js +1 -1
- package/editor/actions/concrete/TransformModifyAction.d.ts.map +1 -1
- package/editor/actions/concrete/TransformModifyAction.js +10 -2
- package/editor/ecs/component/FieldDescriptor.js +15 -0
- package/editor/ecs/component/createObjectEditor.js +41 -12
- package/editor/ecs/component/editors/ecs/Transform64Editor.d.ts.map +1 -1
- package/editor/ecs/component/editors/ecs/Transform64Editor.js +77 -70
- package/editor/particles/effect/ParticleReferenceSimulation.d.ts +1 -2
- package/editor/particles/effect/ParticleReferenceSimulation.d.ts.map +1 -1
- package/editor/particles/effect/ParticleReferenceSimulation.js +2 -4
- package/editor/tools/TransformToolV2.d.ts.map +1 -1
- package/editor/tools/TransformToolV2.js +4 -0
- package/editor/tools/v2/TransformControls.d.ts.map +1 -1
- package/editor/tools/v2/TransformControls.js +7 -0
- package/editor/view/ecs/EntityEditor.d.ts.map +1 -1
- package/editor/view/ecs/EntityEditor.js +4 -2
- package/editor/view/particles/effect/ParticleGraphEditorView.js +1 -1
- package/package.json +1 -1
- package/src/core/collection/array/array_insert_at.d.ts +16 -0
- package/src/core/collection/array/array_insert_at.d.ts.map +1 -0
- package/src/core/collection/array/array_insert_at.js +32 -0
- package/src/core/collection/array/array_remove_at.d.ts +15 -0
- package/src/core/collection/array/array_remove_at.d.ts.map +1 -0
- package/src/core/collection/array/array_remove_at.js +30 -0
- package/src/core/geom/3d/quaternion/quat3_look_rotation.d.ts +37 -0
- package/src/core/geom/3d/quaternion/quat3_look_rotation.d.ts.map +1 -0
- package/src/core/geom/3d/quaternion/quat3_look_rotation.js +172 -0
- package/src/core/geom/Quaternion.d.ts +1 -0
- package/src/core/geom/Quaternion.d.ts.map +1 -1
- package/src/core/geom/Quaternion.js +12 -48
- package/src/engine/Engine.d.ts.map +1 -1
- package/src/engine/Engine.js +9 -4
- package/src/engine/ecs/async/WORKER_SYSTEM_PLAN.md +27 -11
- package/src/engine/ecs/storage/populateEngineSerializationRegistry.d.ts.map +1 -1
- package/src/engine/ecs/storage/populateEngineSerializationRegistry.js +21 -0
- package/src/engine/ecs/transform/t64_look_rotation.d.ts +4 -4
- package/src/engine/ecs/transform/t64_look_rotation.d.ts.map +1 -1
- package/src/engine/ecs/transform/t64_look_rotation.js +7 -18
- package/src/engine/graphics/ecs/camera/topdown/TopDownCameraControllerSystem.d.ts.map +1 -1
- package/src/engine/graphics/ecs/camera/topdown/TopDownCameraControllerSystem.js +30 -1
- package/src/engine/graphics/ecs/particles/ParticleEffect.d.ts +2 -2
- package/src/engine/graphics/ecs/particles/ParticleEffect.d.ts.map +1 -1
- package/src/engine/graphics/ecs/particles/ParticleEffect.js +7 -7
- package/src/engine/graphics/ecs/particles/ParticleEffectSerializationAdapter.d.ts +8 -0
- package/src/engine/graphics/ecs/particles/ParticleEffectSerializationAdapter.d.ts.map +1 -1
- package/src/engine/graphics/ecs/particles/ParticleEffectSerializationAdapter.js +11 -3
- package/src/engine/graphics/ecs/particles/ParticleEffectSerializationUpgrader_1_2.d.ts +26 -0
- package/src/engine/graphics/ecs/particles/ParticleEffectSerializationUpgrader_1_2.d.ts.map +1 -0
- package/src/engine/graphics/ecs/particles/ParticleEffectSerializationUpgrader_1_2.js +91 -0
- package/src/engine/graphics3/GPUParticleEmitterSystem.d.ts +6 -0
- package/src/engine/graphics3/GPUParticleEmitterSystem.d.ts.map +1 -1
- package/src/engine/graphics3/GPUParticleEmitterSystem.js +72 -29
- package/src/engine/graphics3/GraphicsEngine.d.ts.map +1 -1
- package/src/engine/graphics3/GraphicsEngine.js +8 -1
- package/src/engine/graphics3/ParticipatingMedia.d.ts +84 -1
- package/src/engine/graphics3/ParticipatingMedia.d.ts.map +1 -1
- package/src/engine/graphics3/ParticipatingMedia.js +139 -5
- package/src/engine/graphics3/ParticipatingMediaSerializationAdapter.d.ts +6 -2
- package/src/engine/graphics3/ParticipatingMediaSerializationAdapter.d.ts.map +1 -1
- package/src/engine/graphics3/ParticipatingMediaSerializationAdapter.js +29 -4
- package/src/engine/graphics3/ParticipatingMediaSerializationUpgrader_0_1.d.ts +10 -0
- package/src/engine/graphics3/ParticipatingMediaSerializationUpgrader_0_1.d.ts.map +1 -0
- package/src/engine/graphics3/ParticipatingMediaSerializationUpgrader_0_1.js +38 -0
- package/src/engine/graphics3/ParticipatingMediaSystem.d.ts.map +1 -1
- package/src/engine/graphics3/ParticipatingMediaSystem.js +46 -3
- package/src/engine/input/devices/KeyboardDevice.d.ts +1 -0
- package/src/engine/input/devices/KeyboardDevice.d.ts.map +1 -1
- package/src/engine/input/devices/KeyboardDevice.js +7 -6
- package/src/engine/navigation/ecs/path_following/PathFollowingSystem.d.ts.map +1 -1
- package/src/engine/navigation/ecs/path_following/PathFollowingSystem.js +15 -2
- package/src/engine/network/CONGESTION_CONTROL.md +9 -9
- package/src/engine/network/MESSAGE_TRANSPORT.md +364 -0
- package/src/engine/network/NetworkSession.d.ts +47 -16
- package/src/engine/network/NetworkSession.d.ts.map +1 -1
- package/src/engine/network/NetworkSession.js +556 -292
- package/src/engine/network/README.md +104 -28
- package/src/engine/network/SMOOTHNESS_DESIGN.md +13 -5
- package/src/engine/network/diagnostics/BandwidthMeter.d.ts +1 -1
- package/src/engine/network/diagnostics/BandwidthMeter.js +1 -1
- package/src/engine/network/orchestrator/HostJoin.d.ts +111 -0
- package/src/engine/network/orchestrator/HostJoin.d.ts.map +1 -0
- package/src/engine/network/orchestrator/HostJoin.js +271 -0
- package/src/engine/network/orchestrator/NetworkPeer.d.ts +151 -112
- package/src/engine/network/orchestrator/NetworkPeer.d.ts.map +1 -1
- package/src/engine/network/orchestrator/NetworkPeer.js +450 -499
- package/src/engine/network/orchestrator/PendingSlices.d.ts +30 -0
- package/src/engine/network/orchestrator/PendingSlices.d.ts.map +1 -0
- package/src/engine/network/orchestrator/PendingSlices.js +83 -0
- package/src/engine/network/orchestrator/ReliableFrames.d.ts +34 -0
- package/src/engine/network/orchestrator/ReliableFrames.d.ts.map +1 -0
- package/src/engine/network/orchestrator/ReliableFrames.js +96 -0
- package/src/engine/network/orchestrator/ServerAuthoritativeClient.d.ts +77 -10
- package/src/engine/network/orchestrator/ServerAuthoritativeClient.d.ts.map +1 -1
- package/src/engine/network/orchestrator/ServerAuthoritativeClient.js +236 -61
- package/src/engine/network/orchestrator/ServerAuthoritativeServer.d.ts +59 -23
- package/src/engine/network/orchestrator/ServerAuthoritativeServer.d.ts.map +1 -1
- package/src/engine/network/orchestrator/ServerAuthoritativeServer.js +213 -198
- package/src/engine/network/replication/Replicator.d.ts +15 -4
- package/src/engine/network/replication/Replicator.d.ts.map +1 -1
- package/src/engine/network/replication/Replicator.js +57 -17
- package/src/engine/network/sim/ActionLog.d.ts +32 -5
- package/src/engine/network/sim/ActionLog.d.ts.map +1 -1
- package/src/engine/network/sim/ActionLog.js +47 -5
- package/src/engine/network/sim/SimActionExecutor.d.ts +42 -2
- package/src/engine/network/sim/SimActionExecutor.d.ts.map +1 -1
- package/src/engine/network/sim/SimActionExecutor.js +100 -4
- package/src/engine/network/sim/Snapshotter.d.ts +12 -0
- package/src/engine/network/sim/Snapshotter.d.ts.map +1 -1
- package/src/engine/network/sim/Snapshotter.js +43 -0
- package/src/engine/network/state/Baseline.d.ts +1 -1
- package/src/engine/network/state/Baseline.js +1 -1
- package/src/engine/network/state/FrameBufferRing.d.ts +25 -6
- package/src/engine/network/state/FrameBufferRing.d.ts.map +1 -1
- package/src/engine/network/state/FrameBufferRing.js +51 -6
- package/src/engine/network/state/InputRing.d.ts +4 -0
- package/src/engine/network/state/InputRing.d.ts.map +1 -1
- package/src/engine/network/state/InputRing.js +7 -0
- package/src/engine/network/state/RecordArrivalRing.d.ts +57 -0
- package/src/engine/network/state/RecordArrivalRing.d.ts.map +1 -0
- package/src/engine/network/state/RecordArrivalRing.js +144 -0
- package/src/engine/network/transport/DeferredTransport.d.ts.map +1 -1
- package/src/engine/network/transport/DeferredTransport.js +1 -0
- package/src/engine/network/transport/LoopbackTransport.d.ts.map +1 -1
- package/src/engine/network/transport/LoopbackTransport.js +4 -2
- package/src/engine/network/transport/Transport.d.ts +7 -0
- package/src/engine/network/transport/Transport.d.ts.map +1 -1
- package/src/engine/network/transport/Transport.js +8 -0
- package/src/engine/network/transport/adapters/NodeUDPTransport.d.ts.map +1 -1
- package/src/engine/network/transport/adapters/NodeUDPTransport.js +20 -5
- package/src/engine/network/transport/adapters/WebRTCDataChannelTransport.d.ts.map +1 -1
- package/src/engine/network/transport/adapters/WebRTCDataChannelTransport.js +8 -0
- package/src/engine/network/transport/adapters/WebTransportTransport.d.ts.map +1 -1
- package/src/engine/network/transport/adapters/WebTransportTransport.js +6 -0
- package/src/engine/network/transport/connection/Connection.d.ts +191 -0
- package/src/engine/network/transport/connection/Connection.d.ts.map +1 -0
- package/src/engine/network/transport/connection/Connection.js +1262 -0
- package/src/engine/network/transport/connection/RangeSet.d.ts +94 -0
- package/src/engine/network/transport/connection/RangeSet.d.ts.map +1 -0
- package/src/engine/network/transport/connection/RangeSet.js +260 -0
- package/src/engine/network/transport/connection/RxStream.d.ts +48 -0
- package/src/engine/network/transport/connection/RxStream.d.ts.map +1 -0
- package/src/engine/network/transport/connection/RxStream.js +211 -0
- package/src/engine/network/transport/connection/TxStream.d.ts +90 -0
- package/src/engine/network/transport/connection/TxStream.d.ts.map +1 -0
- package/src/engine/network/transport/connection/TxStream.js +243 -0
- package/src/engine/network/transport/connection/bytes_copy.d.ts +17 -0
- package/src/engine/network/transport/connection/bytes_copy.d.ts.map +1 -0
- package/src/engine/network/transport/connection/bytes_copy.js +34 -0
- package/src/engine/network/transport/connection/varint.d.ts +46 -0
- package/src/engine/network/transport/connection/varint.d.ts.map +1 -0
- package/src/engine/network/transport/connection/varint.js +107 -0
- package/src/engine/physics/cloth/MEASUREMENTS.md +354 -0
- package/src/engine/physics/cloth/PLAN.md +85 -5
- package/src/engine/physics/cloth/ecs/ClothInstance.d.ts +0 -12
- package/src/engine/physics/cloth/ecs/ClothInstance.d.ts.map +1 -1
- package/src/engine/physics/cloth/ecs/ClothInstance.js +0 -13
- package/src/engine/physics/cloth/ecs/ClothSystem.d.ts +2 -1
- package/src/engine/physics/cloth/ecs/ClothSystem.d.ts.map +1 -1
- package/src/engine/physics/cloth/ecs/ClothSystem.js +7 -1
- package/src/engine/physics/cloth/ecs/ClothWorld.d.ts.map +1 -1
- package/src/engine/physics/cloth/ecs/ClothWorld.js +4 -15
- package/src/engine/physics/cloth/ecs/WorkerClothSystem.d.ts +2 -1
- package/src/engine/physics/cloth/ecs/WorkerClothSystem.d.ts.map +1 -1
- package/src/engine/physics/cloth/ecs/WorkerClothSystem.js +6 -1
- package/src/engine/physics/cloth/ecs/cloth_build_rows.d.ts.map +1 -1
- package/src/engine/physics/cloth/ecs/cloth_build_rows.js +20 -10
- package/src/engine/physics/cloth/playground/collide.html +5 -3
- package/src/engine/physics/cloth/playground/collide_main.js +14 -13
- package/src/engine/physics/cloth/solver/ClothState.d.ts +30 -2
- package/src/engine/physics/cloth/solver/ClothState.d.ts.map +1 -1
- package/src/engine/physics/cloth/solver/ClothState.js +62 -4
- package/src/engine/physics/cloth/solver/cloth_self_find.d.ts +11 -3
- package/src/engine/physics/cloth/solver/cloth_self_find.d.ts.map +1 -1
- package/src/engine/physics/cloth/solver/cloth_self_find.js +52 -11
- package/src/engine/physics/cloth/solver/cloth_self_radius.d.ts +42 -0
- package/src/engine/physics/cloth/solver/cloth_self_radius.d.ts.map +1 -0
- package/src/engine/physics/cloth/solver/cloth_self_radius.js +64 -0
- package/src/engine/physics/cloth/solver/cloth_solver_constants.d.ts +99 -24
- package/src/engine/physics/cloth/solver/cloth_solver_constants.d.ts.map +1 -1
- package/src/engine/physics/cloth/solver/cloth_solver_constants.js +102 -25
- package/src/engine/physics/cloth/solver/cloth_step.d.ts +5 -1
- package/src/engine/physics/cloth/solver/cloth_step.d.ts.map +1 -1
- package/src/engine/physics/cloth/solver/cloth_step.js +13 -3
- package/src/engine/physics/cloth/solver/cloth_step_instance.d.ts +0 -1
- package/src/engine/physics/cloth/solver/cloth_step_instance.d.ts.map +1 -1
- package/src/engine/physics/cloth/solver/cloth_step_instance.js +12 -14
- package/src/engine/physics/cloth/solver/constraint/cloth_contact_row.d.ts +23 -4
- package/src/engine/physics/cloth/solver/constraint/cloth_contact_row.d.ts.map +1 -1
- package/src/engine/physics/cloth/solver/constraint/cloth_contact_row.js +36 -8
- package/src/engine/physics/cloth/solver/constraint/cloth_self_row.d.ts.map +1 -1
- package/src/engine/physics/cloth/solver/constraint/cloth_self_row.js +4 -2
- package/src/engine/physics/fluid/ecs/FluidObstacleSystem.d.ts +4 -4
- package/src/engine/sound/ecs/audio/AudioEmitter.d.ts +38 -7
- package/src/engine/sound/ecs/audio/AudioEmitter.d.ts.map +1 -1
- package/src/engine/sound/ecs/audio/AudioEmitter.js +35 -7
- package/src/engine/sound/ecs/audio/AudioEmitterSerializationAdapter.d.ts.map +1 -1
- package/src/engine/sound/ecs/audio/AudioEmitterSerializationAdapter.js +5 -1
- package/src/engine/sound/ecs/audio/AudioEmitterSerializationUpgrader_0_1.d.ts +18 -0
- package/src/engine/sound/ecs/audio/AudioEmitterSerializationUpgrader_0_1.d.ts.map +1 -0
- package/src/engine/sound/ecs/audio/AudioEmitterSerializationUpgrader_0_1.js +48 -0
- package/src/engine/sound/ecs/audio/AudioEmitterSystem.d.ts +12 -2
- package/src/engine/sound/ecs/audio/AudioEmitterSystem.d.ts.map +1 -1
- package/src/engine/sound/ecs/audio/AudioEmitterSystem.js +173 -9
- package/src/engine/sound/ecs/audio/LiveEmitterSet.d.ts +9 -3
- package/src/engine/sound/ecs/audio/LiveEmitterSet.d.ts.map +1 -1
- package/src/engine/sound/ecs/audio/LiveEmitterSet.js +28 -8
- package/src/engine/sound/ecs/trigger/AudioEventTrigger.d.ts +8 -0
- package/src/engine/sound/ecs/trigger/AudioEventTrigger.d.ts.map +1 -1
- package/src/engine/sound/ecs/trigger/AudioEventTriggerSerializationAdapter.d.ts.map +1 -1
- package/src/engine/sound/ecs/trigger/AudioEventTriggerSerializationAdapter.js +5 -1
- package/src/engine/sound/ecs/trigger/AudioEventTriggerSerializationUpgrader_0_1.d.ts +18 -0
- package/src/engine/sound/ecs/trigger/AudioEventTriggerSerializationUpgrader_0_1.d.ts.map +1 -0
- package/src/engine/sound/ecs/trigger/AudioEventTriggerSerializationUpgrader_0_1.js +51 -0
- package/src/engine/sound/ecs/trigger/AudioEventTriggerSystem.d.ts.map +1 -1
- package/src/engine/sound/ecs/trigger/AudioEventTriggerSystem.js +15 -1
- package/src/engine/sound/sopra/README.md +768 -644
- package/src/engine/sound/sopra/SopraEngine.d.ts +104 -8
- package/src/engine/sound/sopra/SopraEngine.d.ts.map +1 -1
- package/src/engine/sound/sopra/SopraEngine.js +327 -12
- package/src/engine/sound/sopra/definition/EventDescription.d.ts +28 -2
- package/src/engine/sound/sopra/definition/EventDescription.d.ts.map +1 -1
- package/src/engine/sound/sopra/definition/EventDescription.js +55 -5
- package/src/engine/sound/sopra/definition/EventDescriptionSerializationAdapter.d.ts +10 -0
- package/src/engine/sound/sopra/definition/EventDescriptionSerializationAdapter.d.ts.map +1 -1
- package/src/engine/sound/sopra/definition/EventDescriptionSerializationAdapter.js +77 -55
- package/src/engine/sound/sopra/definition/EventDescriptionSerializationUpgrader_0_1.d.ts +31 -0
- package/src/engine/sound/sopra/definition/EventDescriptionSerializationUpgrader_0_1.d.ts.map +1 -0
- package/src/engine/sound/sopra/definition/EventDescriptionSerializationUpgrader_0_1.js +75 -0
- package/src/engine/sound/sopra/definition/effect/AbstractAudioEffect.d.ts +38 -9
- package/src/engine/sound/sopra/definition/effect/AbstractAudioEffect.d.ts.map +1 -1
- package/src/engine/sound/sopra/definition/effect/AbstractAudioEffect.js +34 -5
- package/src/engine/sound/sopra/definition/effect/CompressorEffect.d.ts +7 -2
- package/src/engine/sound/sopra/definition/effect/CompressorEffect.d.ts.map +1 -1
- package/src/engine/sound/sopra/definition/effect/CompressorEffect.js +137 -122
- package/src/engine/sound/sopra/definition/effect/EqEffect.d.ts +3 -1
- package/src/engine/sound/sopra/definition/effect/EqEffect.d.ts.map +1 -1
- package/src/engine/sound/sopra/definition/effect/EqEffect.js +146 -131
- package/src/engine/sound/sopra/definition/effect/ReverbEffect.d.ts +1 -0
- package/src/engine/sound/sopra/definition/effect/ReverbEffect.d.ts.map +1 -1
- package/src/engine/sound/sopra/definition/effect/ReverbEffect.js +6 -1
- package/src/engine/sound/sopra/runtime/BusGraph.d.ts +44 -2
- package/src/engine/sound/sopra/runtime/BusGraph.d.ts.map +1 -1
- package/src/engine/sound/sopra/runtime/BusGraph.js +83 -43
- package/src/engine/sound/sopra/runtime/EffectChain.d.ts +96 -0
- package/src/engine/sound/sopra/runtime/EffectChain.d.ts.map +1 -0
- package/src/engine/sound/sopra/runtime/EffectChain.js +286 -0
- package/src/engine/sound/sopra/runtime/EffectParamOverrides.d.ts +123 -0
- package/src/engine/sound/sopra/runtime/EffectParamOverrides.d.ts.map +1 -0
- package/src/engine/sound/sopra/runtime/EffectParamOverrides.js +320 -0
- package/src/engine/sound/sopra/runtime/EventInstance.d.ts +55 -5
- package/src/engine/sound/sopra/runtime/EventInstance.d.ts.map +1 -1
- package/src/engine/sound/sopra/runtime/EventInstance.js +201 -26
- package/src/engine/sound/sopra/serialization/populateSopraSerializationRegistry.d.ts +2 -1
- package/src/engine/sound/sopra/serialization/populateSopraSerializationRegistry.d.ts.map +1 -1
- package/src/engine/sound/sopra/serialization/populateSopraSerializationRegistry.js +6 -1
- package/src/engine/sound/sopra/serialization/sopraSerializationHarness.d.ts +15 -0
- package/src/engine/sound/sopra/serialization/sopraSerializationHarness.d.ts.map +1 -1
- package/src/engine/sound/sopra/serialization/sopraSerializationHarness.js +32 -0
- package/src/engine/sound/sopra/util/MockAudioContext.d.ts.map +1 -1
- package/src/engine/sound/sopra/util/MockAudioContext.js +3 -0
- package/src/engine/sound/sopra/util/fadeOutAndStop.d.ts +13 -3
- package/src/engine/sound/sopra/util/fadeOutAndStop.d.ts.map +1 -1
- package/src/engine/sound/sopra/util/fadeOutAndStop.js +25 -13
- package/src/shade/RENDERER_CONTRACT.md +6 -3
- package/src/shade/device/SHADE_DEVICE_FLOOR.d.ts +24 -0
- package/src/shade/device/SHADE_DEVICE_FLOOR.d.ts.map +1 -0
- package/src/shade/device/SHADE_DEVICE_FLOOR.js +34 -0
- package/src/shade/device/ShadeDeviceFailure.d.ts +12 -5
- package/src/shade/device/ShadeDeviceFailure.d.ts.map +1 -1
- package/src/shade/device/ShadeDeviceFailure.js +17 -8
- package/src/shade/device/ShadeDeviceFailureReason.d.ts +1 -1
- package/src/shade/device/ShadeDeviceFailureReason.js +2 -2
- package/src/shade/device/mock/SoftwareGPUDevice.d.ts +15 -0
- package/src/shade/device/mock/SoftwareGPUDevice.d.ts.map +1 -1
- package/src/shade/device/mock/SoftwareGPUDevice.js +21 -0
- package/src/shade/device/pipeline/ComputePipelineManager.d.ts +20 -0
- package/src/shade/device/pipeline/ComputePipelineManager.d.ts.map +1 -1
- package/src/shade/device/pipeline/ComputePipelineManager.js +80 -6
- package/src/shade/device/pipeline/PipelineEnquiry.d.ts +52 -0
- package/src/shade/device/pipeline/PipelineEnquiry.d.ts.map +1 -0
- package/src/shade/device/pipeline/PipelineEnquiry.js +63 -0
- package/src/shade/device/pipeline/RenderPipelineManager.d.ts +21 -0
- package/src/shade/device/pipeline/RenderPipelineManager.d.ts.map +1 -1
- package/src/shade/device/pipeline/RenderPipelineManager.js +84 -4
- package/src/shade/device/shade_device_floor_unmet.d.ts +13 -0
- package/src/shade/device/shade_device_floor_unmet.d.ts.map +1 -0
- package/src/shade/device/shade_device_floor_unmet.js +32 -0
- package/src/shade/playground/contact_shadows/ContactShadowLab.d.ts +137 -0
- package/src/shade/playground/contact_shadows/ContactShadowLab.d.ts.map +1 -0
- package/src/shade/playground/contact_shadows/ContactShadowLab.js +654 -0
- package/src/shade/playground/contact_shadows/README.md +126 -0
- package/src/shade/playground/contact_shadows/index.html +191 -0
- package/src/shade/playground/contact_shadows/main.d.ts +2 -0
- package/src/shade/playground/contact_shadows/main.d.ts.map +1 -0
- package/src/shade/playground/contact_shadows/main.js +888 -0
- package/src/shade/playground/contact_shadows/scenes.d.ts +48 -0
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- package/src/shade/renderer/volumetrics/noise/bake_volumetrics_noise_tile.d.ts +27 -0
- package/src/shade/renderer/volumetrics/noise/bake_volumetrics_noise_tile.d.ts.map +1 -0
- package/src/shade/renderer/volumetrics/noise/bake_volumetrics_noise_tile.js +91 -0
- package/src/shade/renderer/volumetrics/noise/chunk_participating_media_noise.d.ts +35 -0
- package/src/shade/renderer/volumetrics/noise/chunk_participating_media_noise.d.ts.map +1 -0
- package/src/shade/renderer/volumetrics/noise/chunk_participating_media_noise.js +92 -0
- package/src/shade/renderer/volumetrics/noise/shader_volumetrics_noise_tile_bake.d.ts +10 -0
- package/src/shade/renderer/volumetrics/noise/shader_volumetrics_noise_tile_bake.d.ts.map +1 -0
- package/src/shade/renderer/volumetrics/noise/shader_volumetrics_noise_tile_bake.js +121 -0
- package/src/shade/renderer/volumetrics/shader_volumetrics_build_participating_media.d.ts.map +1 -1
- package/src/shade/renderer/volumetrics/shader_volumetrics_build_participating_media.js +38 -3
- package/src/shade/renderer/volumetrics/shader_volumetrics_build_sun_shadow_volume.d.ts.map +1 -1
- package/src/shade/renderer/volumetrics/shader_volumetrics_build_sun_shadow_volume.js +311 -290
- package/src/shade/renderer/volumetrics/volumetrics_position_world_to_froxel_uvw.d.ts.map +1 -1
- package/src/shade/renderer/volumetrics/volumetrics_position_world_to_froxel_uvw.js +28 -49
- package/src/shade/renderer/water/GPUWaterRenderer.d.ts +3 -1
- package/src/shade/renderer/water/GPUWaterRenderer.d.ts.map +1 -1
- package/src/shade/renderer/water/GPUWaterRenderer.js +24 -18
- package/src/shade/renderer/water/chunk_water_transport.d.ts +0 -1
- package/src/shade/renderer/water/chunk_water_transport.d.ts.map +1 -1
- package/src/shade/renderer/water/chunk_water_transport.js +0 -17
- package/src/shade/renderer/water/shader_water.d.ts +4 -2
- package/src/shade/renderer/water/shader_water.d.ts.map +1 -1
- package/src/shade/renderer/water/shader_water.js +27 -16
- package/src/shade/renderer/water/shader_water_avboit.d.ts +0 -4
- package/src/shade/renderer/water/shader_water_avboit.d.ts.map +1 -1
- package/src/shade/renderer/water/shader_water_avboit.js +0 -63
- package/src/shade/wgsl/emulator/WGSLJavaScriptCompiler.d.ts.map +1 -1
- package/src/shade/wgsl/emulator/WGSLJavaScriptCompiler.js +43 -9
- package/src/view/graphics/GraphicsContextFailureView.d.ts +1 -2
- package/src/view/graphics/GraphicsContextFailureView.d.ts.map +1 -1
- package/src/view/graphics/GraphicsContextFailureView.js +1 -2
- package/src/engine/network/transport/Channel.d.ts +0 -85
- package/src/engine/network/transport/Channel.d.ts.map +0 -1
- package/src/engine/network/transport/Channel.js +0 -336
- package/src/engine/network/transport/ReliableCommandPipeline.d.ts +0 -155
- package/src/engine/network/transport/ReliableCommandPipeline.d.ts.map +0 -1
- package/src/engine/network/transport/ReliableCommandPipeline.js +0 -335
- package/src/engine/network/transport/fragments/FragmentAssembler.d.ts +0 -105
- package/src/engine/network/transport/fragments/FragmentAssembler.d.ts.map +0 -1
- package/src/engine/network/transport/fragments/FragmentAssembler.js +0 -350
- package/src/engine/network/transport/fragments/FragmentRetention.d.ts +0 -103
- package/src/engine/network/transport/fragments/FragmentRetention.d.ts.map +0 -1
- package/src/engine/network/transport/fragments/FragmentRetention.js +0 -191
- package/src/engine/network/transport/fragments/fragment_send.d.ts +0 -61
- package/src/engine/network/transport/fragments/fragment_send.d.ts.map +0 -1
- package/src/engine/network/transport/fragments/fragment_send.js +0 -157
- package/src/engine/network/transport/fragments/packet_size.d.ts +0 -99
- package/src/engine/network/transport/fragments/packet_size.d.ts.map +0 -1
- package/src/engine/network/transport/fragments/packet_size.js +0 -107
- package/src/shade/renderer/shader/chunk/color/sRGB/chunk_RRTAndODTFit.d.ts +0 -6
- package/src/shade/renderer/shader/chunk/color/sRGB/chunk_RRTAndODTFit.d.ts.map +0 -1
- package/src/shade/renderer/shader/chunk/color/sRGB/chunk_RRTAndODTFit.js +0 -16
- package/src/shade/renderer/shader/chunk/color/tonemap/chunk_tonemap_aces.d.ts +0 -7
- package/src/shade/renderer/shader/chunk/color/tonemap/chunk_tonemap_aces.d.ts.map +0 -1
- package/src/shade/renderer/shader/chunk/color/tonemap/chunk_tonemap_aces.js +0 -46
- package/src/shade/renderer/shader/chunk/color/tonemap/chunk_tonemap_agx.d.ts +0 -10
- package/src/shade/renderer/shader/chunk/color/tonemap/chunk_tonemap_agx.d.ts.map +0 -1
- package/src/shade/renderer/shader/chunk/color/tonemap/chunk_tonemap_agx.js +0 -127
- package/src/shade/renderer/shader/chunk/color/tonemap/chunk_tonemap_pbr_neutral.d.ts +0 -7
- package/src/shade/renderer/shader/chunk/color/tonemap/chunk_tonemap_pbr_neutral.d.ts.map +0 -1
- package/src/shade/renderer/shader/chunk/color/tonemap/chunk_tonemap_pbr_neutral.js +0 -39
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import { assert } from "../../../../core/assert.js";
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import { array_compute_max } from "../../../../core/collection/array/array_compute_max.js";
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import {
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import { GPUTextureContext } from "../../texture/GPUTextureContext.js";
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import { GPUTileAtlas3D } from "../../texture/atlas/GPUTileAtlas3D.js";
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import { SFD_BUILD_WORKGROUP_SIZE } from "./SFD_BUILD_WORKGROUP_SIZE.js";
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import { shader_build_sdf } from "./shader_build_sdf.js";
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/**
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* @typedef {import("../../../device/ShadeGPUCommandContext.js").ShadeGPUCommandContext} ShadeGPUCommandContext
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* @typedef {import("../GPUGeometryManager.js").GPUGeometryManager} GPUGeometryManager
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* @typedef {import("../bvh/GPUGeometryBVHManager.js").GPUGeometryBVHManager} GPUGeometryBVHManager
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*/
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const INITIAL_CAPACITY = 16;
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const CAPACITY_GROW_STEP = 16;
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const CAPACITY_GROW_FRACTION = 1.2;
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/**
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* X*X*X voxels allocated in the atlas to represent SDF for an object
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* @type {number}
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*/
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const DEFAULT_MESH_RESOLUTION = 50;
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/**
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* Tiles across x and y to start with: the atlas grows a layer of 16 slots at a time along z, 16 being
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* what the manager started with and its smallest growth step before it moved onto the atlas. Under
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* a `maxTextureDimension3D` of 2048, z is full at 40 layers (640 slots, 320 MB of `r32float`), and
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* the atlas then widens to 8×4 with 21 layers, moving every tile; a slot keeps its index.
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* @type {number}
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*/
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const ATLAS_SLOTS_X = 4;
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/**
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* @type {number}
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*/
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const ATLAS_SLOTS_Y = 4;
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/**
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* Per-geometry signed distance fields, one {@link DEFAULT_MESH_RESOLUTION}³ `r32float` tile each, in
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* a {@link GPUTileAtlas3D}.
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*
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* **A slot is its geometry's id.** The build shader reads `blas_lookup[slot]` and every reader
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* addresses a geometry's tile by that id, so slots are claimed in order and never freed: the
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* atlas's n-th allocation is slot n.
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*
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* **No border.** Every reader loads texels with `textureLoad` and clamps the far neighbour of its
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* trilinear tap to the tile's last texel (`sdf_texture_region_sample_linear_uv`), and the texture
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* is bound `unfilterable-float`, so no read leaves its tile. A skirt would be dead texels, and the
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* atlas's skirt is a wrap besides — the far side of a mesh is not the continuation of its near side.
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*/
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export class GPUGeometrySDFManager {
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/**
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* @type {
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* @type {GPUTileAtlas3D}
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*/
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#
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#atlas;
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/**
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*
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* @type {
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* The atlas's grid in tiles, as the shaders take it; refreshed on read.
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* @type {number[]}
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*/
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#
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#atlas_resolution_in_tiles = [0, 0, 0];
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/**
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*
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* @
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* @param {GPUDevice} device
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*/
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constructor(device) {
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assert.defined(device, 'device');
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this.#atlas = new GPUTileAtlas3D({
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device,
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format: "r32float",
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content_size: DEFAULT_MESH_RESOLUTION,
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border: 0,
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slots_x: ATLAS_SLOTS_X,
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slots_y: ATLAS_SLOTS_Y,
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capacity: ATLAS_SLOTS_X * ATLAS_SLOTS_Y,
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// loaded by the readers, stored into by shader_build_sdf
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usage: GPUTextureUsage.TEXTURE_BINDING | GPUTextureUsage.STORAGE_BINDING,
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label: "GPUGeometrySDFManager/atlas",
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});
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}
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/**
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*
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* Allocate slots through {@link ensureCapacity} and {@link build_slots}, never on the atlas
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* directly: a slot handed out of order would no longer be its geometry's id.
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* @return {GPUTileAtlas3D}
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*/
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get atlas() {
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return this.#atlas;
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}
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/**
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*
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* @
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* Individual SDF textures are written here. Replaced when the atlas grows, so take a view after
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* {@link build_slots}, never across it.
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* @return {import("../../texture/GPUTextureContext.js").GPUTextureContext}
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*/
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get
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return this.#
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get texture() {
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return this.#atlas.texture;
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}
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/**
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*
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*
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* Resolution in SDF texels for a single geometry, which is also the stride between tiles: the
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* atlas holds them with no border.
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* @return {number}
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*/
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get atlas_resolution_in_tiles() {
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return this.#atlas_resolution_in_tiles;
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get tile_resolution() {
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return this.#atlas.tile_size;
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}
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/**
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*
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* @
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* Tiles along x, y and z — what `sdf_slot_index_to_texture_offset` takes to place a slot. Read it
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* after {@link build_slots}: when the atlas widens, x or y changes and every tile moves.
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* @return {number[]}
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*/
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const
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get atlas_resolution_in_tiles() {
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const atlas = this.#atlas;
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const out = this.#atlas_resolution_in_tiles;
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out[0] = atlas.slots_x;
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out[1] = atlas.slots_y;
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out[2] = atlas.slots_z;
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return out;
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}
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/**
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*
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* Slots the texture holds now.
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* @return {number}
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*/
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const slice_area = dimension * dimension;
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const maxBufferSize = this.#device.limits.maxBufferSize;
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const slot_resolution = this.#slot_resolution;
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const TEXEL_SIZE = Float32Array.BYTES_PER_ELEMENT;
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const SLOT_TEXEL_COUNT = slot_resolution * slot_resolution * slot_resolution;
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const SLOT_BYTE_SIZE = slice_area * SLOT_TEXEL_COUNT * TEXEL_SIZE;
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if (SLOT_BYTE_SIZE > maxBufferSize) {
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throw new Error(`Slot size ${SLOT_BYTE_SIZE} > max buffer size ${maxBufferSize}, can't fit a single slot in GPU memory`);
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}
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const slice_limit = Math.floor(maxBufferSize / SLOT_BYTE_SIZE);
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if (dimension > slice_limit) {
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// can't exploit 3-rd dimension limit
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// NOTE: why? Not sure exactly, but that's how it works in Chrome today 09/12/2024 - storage texture size is limited by buffer limit as well
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return slice_area * slice_limit;
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}
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return slice_area * dimension;
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get capacity() {
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return this.#atlas.capacity;
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}
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/**
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* Claim every slot below `min_capacity`, growing the atlas as it fills.
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* @param {number} min_capacity
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*/
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ensureCapacity(min_capacity) {
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assert.isNonNegativeInteger(min_capacity, 'min_capacity');
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const atlas = this.#atlas;
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if (min_capacity <= current_capacity) {
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// all good
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return;
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}
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const capacity_limit = this.computeMaxCapacity();
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// this is natural next step based on current capacity
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const growth_target = Math.min(
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capacity_limit,
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Math.max(
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current_capacity + CAPACITY_GROW_STEP,
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Math.floor(current_capacity * CAPACITY_GROW_FRACTION)
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)
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);
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while (atlas.live_count < min_capacity) {
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const slot = atlas.allocate();
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growth_target,
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min_capacity
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);
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if (target > capacity_limit) {
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console.warn(`target(=${target}) > limit(=${capacity_limit}), limiting size to ${capacity_limit}`);
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target = capacity_limit;
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assert.equal(slot, atlas.live_count - 1, `slot ${slot} came out of order; a geometry SDF slot is its geometry's id, so the atlas must hand them out in sequence`);
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}
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this.allocate(target);
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}
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get capacity() {
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return this.#atlas_resolution_in_tiles[0] * this.#atlas_resolution_in_tiles[1] * this.#atlas_resolution_in_tiles[2];
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}
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/**
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*
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* @param {number} capacity in slots
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*/
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allocate(capacity) {
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assert.isNonNegativeInteger(capacity, 'capacity');
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const capacity_limit = this.computeMaxCapacity();
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}
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slot_index,
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atlas_resolution_in_slots,
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@@ -269,7 +203,7 @@ export class GPUGeometrySDFManager {
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geometries: geometries.buffer_metadata,
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output_texture: this.#texture.obtainView(),
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group_count_x: wgx,
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group_count_y: wgy,
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*
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*/
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index_to_slot(slot_index) {
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// the linear→3D mapping is defined by the atlas TILE grid (see allocate(): sx/sy/sz
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// tiles per axis, matching the WGSL sdf_slot_index_to_texture_offset), not by the
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|
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// as soon as the grid width differs from it (true for any multi-row atlas)
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const [sx, sy] = this.#atlas_resolution_in_tiles;
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const slice_size = sx * sy;
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|
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const x = slot_index % sx;
|
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|
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const z = Math.floor(slot_index / slice_size);
|
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|
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const y = Math.floor((slot_index - z * slice_size) / sx);
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|
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|
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return [x, y, z];
|
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}
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/**
|
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* Downloads raw data for a given slot
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* NOTE: this is mainly for debug, because of limitations in WebGPU API slot resolution must be 64 for it to work properly
|
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|
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* Downloads raw data for a given slot. Mainly for debugging.
|
|
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|
* @param {number} slot
|
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|
* @return {Promise<Float32Array>}
|
|
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|
*/
|
|
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|
async download_slot(slot) {
|
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|
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const
|
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|
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|
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return download_texture_data({
|
|
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|
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device: this.#device,
|
|
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|
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source: this.#texture.gpu_texture,
|
|
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|
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origin: [
|
|
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|
-
slot_coordinate[0] * r,
|
|
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|
-
slot_coordinate[1] * r,
|
|
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|
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slot_coordinate[2] * r
|
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|
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],
|
|
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|
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copySize: [r, r, r]
|
|
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|
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});
|
|
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|
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const atlas = this.#atlas;
|
|
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|
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const t = atlas.tile_size;
|
|
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|
+
|
|
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|
+
return /** @type {Promise<Float32Array>} */ (atlas.texture.download_region(atlas.slot_origin(slot, [0, 0, 0]), [t, t, t]));
|
|
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|
}
|
|
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|
}
|
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|
-
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"shader_build_sdf.d.ts","sourceRoot":"","sources":["../../../../../../src/shade/renderer/geometry/sdf/shader_build_sdf.js"],"names":[],"mappings":"
|
|
1
|
+
{"version":3,"file":"shader_build_sdf.d.ts","sourceRoot":"","sources":["../../../../../../src/shade/renderer/geometry/sdf/shader_build_sdf.js"],"names":[],"mappings":"AAyHA,6CAA8D;8BAjHhC,+BAA+B"}
|
|
@@ -1,130 +1,122 @@
|
|
|
1
|
-
import { WebGPUArray } from "../../shader/type/WebGPUArray.js";
|
|
2
|
-
import { BVH2_NODE_STRUCT } from "../../shader/chunk/bvh/BVH2_NODE_STRUCT.js";
|
|
3
|
-
import { BVH_TRAVERSAL_STACK_SIZE } from "../../shader/chunk/bvh/BVH_TRAVERSAL_STACK_SIZE.js";
|
|
4
|
-
import { AABB3_STRUCT } from "../../shader/chunk/geometry/aabb3/AABB3_STRUCT.js";
|
|
5
|
-
import { chunk_array_to_aabb3 } from "../../shader/chunk/geometry/aabb3/chunk_array_to_aabb3.js";
|
|
6
|
-
import { F32_MAX_DEFINITION } from "../../shader/chunk/math/F32_MAX_DEFINITION.js";
|
|
7
|
-
import { SURFACE_POINT_3D } from "../../shader/chunk/sdf/SURFACE_POINT_3D.js";
|
|
8
|
-
import { CodeChunk } from "../../shader/compiler/CodeChunk.js";
|
|
9
|
-
import { ComputeShader } from "../../shader/ComputeShader.js";
|
|
10
|
-
import { ShaderResourceSetDescriptor } from "../../shader/resource/ShaderResourceSetDescriptor.js";
|
|
11
|
-
import { ShaderDescriptor } from "../../shader/ShaderDescriptor.js";
|
|
12
|
-
import { GEOMETRY_METADATA_STRUCT } from "../GEOMETRY_METADATA_STRUCT.js";
|
|
13
|
-
import { chunk_blas_query_sdf } from "./chunk_blas_query_sdf.js";
|
|
14
|
-
import { chunk_sdf_slot_index_to_texture_offset } from "./chunk_sdf_slot_index_to_texture_offset.js";
|
|
15
|
-
import { SDF_BUILD_SETTINGS_STRUCT } from "./SDF_BUILD_SETTINGS_STRUCT.js";
|
|
16
|
-
import { SFD_BUILD_WORKGROUP_SIZE } from "./SFD_BUILD_WORKGROUP_SIZE.js";
|
|
17
|
-
|
|
18
|
-
const resources = new ShaderResourceSetDescriptor();
|
|
19
|
-
|
|
20
|
-
// per-dispatch, 32 bytes, read-only: immediate data rather than a uniform buffer
|
|
21
|
-
resources.setImmediate("settings", SDF_BUILD_SETTINGS_STRUCT);
|
|
22
|
-
|
|
23
|
-
resources.createGroup()
|
|
24
|
-
.addStorageBuffer("blas_lookup", WebGPUArray.u32)
|
|
25
|
-
.addStorageBuffer("blas_data", WebGPUArray.from(BVH2_NODE_STRUCT))
|
|
26
|
-
.addStorageBuffer("geometries", WebGPUArray.from(GEOMETRY_METADATA_STRUCT))
|
|
27
|
-
|
|
28
|
-
resources.createGroup()
|
|
29
|
-
.addStorageTexture("output_texture", "r32float", "3d");
|
|
30
|
-
|
|
31
|
-
/**
|
|
32
|
-
* To support non-maniforld (open) meshes, we wrap negative distances after a number of voxels
|
|
33
|
-
* @type {number}
|
|
34
|
-
*/
|
|
35
|
-
const NEGATIVE_WRAP_DISTANCE = 4;
|
|
36
|
-
|
|
37
|
-
const body = CodeChunk.from(
|
|
38
|
-
//language=WGSL
|
|
39
|
-
`
|
|
40
|
-
|
|
41
|
-
@compute @workgroup_size(${SFD_BUILD_WORKGROUP_SIZE.join(',')})
|
|
42
|
-
fn main(
|
|
43
|
-
@builtin(global_invocation_id) global_id : vec3<u32>,
|
|
44
|
-
){
|
|
45
|
-
let slot_resolution = settings.slot_resolution;
|
|
46
|
-
|
|
47
|
-
if(any(global_id >= vec3(slot_resolution))){
|
|
48
|
-
// outside of the slot
|
|
49
|
-
return;
|
|
50
|
-
}
|
|
51
|
-
|
|
52
|
-
let slot_index = settings.slot_index;
|
|
53
|
-
|
|
54
|
-
|
|
55
|
-
|
|
56
|
-
|
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|
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|
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|
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|
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|
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|
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|
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|
|
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|
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|
|
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|
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let
|
|
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|
-
|
|
67
|
-
let
|
|
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|
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|
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-
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|
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|
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|
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|
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|
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|
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|
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|
-
|
|
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|
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|
|
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|
-
|
|
79
|
-
let
|
|
80
|
-
|
|
81
|
-
|
|
82
|
-
|
|
83
|
-
|
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|
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|
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|
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|
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|
-
|
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|
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|
|
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|
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|
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|
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|
|
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|
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|
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|
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|
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|
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|
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|
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94
|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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105
|
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|
|
106
|
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|
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|
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|
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|
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|
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|
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|
-
|
|
111
|
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|
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112
|
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|
|
113
|
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|
|
114
|
-
);
|
|
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|
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|
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|
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|
|
117
|
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|
|
118
|
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|
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|
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|
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|
|
121
|
-
|
|
122
|
-
]);
|
|
123
|
-
|
|
124
|
-
const descriptor = ShaderDescriptor.from({
|
|
125
|
-
label: "Geometry SDF/ build",
|
|
126
|
-
resources,
|
|
127
|
-
body
|
|
128
|
-
});
|
|
129
|
-
|
|
1
|
+
import { WebGPUArray } from "../../shader/type/WebGPUArray.js";
|
|
2
|
+
import { BVH2_NODE_STRUCT } from "../../shader/chunk/bvh/BVH2_NODE_STRUCT.js";
|
|
3
|
+
import { BVH_TRAVERSAL_STACK_SIZE } from "../../shader/chunk/bvh/BVH_TRAVERSAL_STACK_SIZE.js";
|
|
4
|
+
import { AABB3_STRUCT } from "../../shader/chunk/geometry/aabb3/AABB3_STRUCT.js";
|
|
5
|
+
import { chunk_array_to_aabb3 } from "../../shader/chunk/geometry/aabb3/chunk_array_to_aabb3.js";
|
|
6
|
+
import { F32_MAX_DEFINITION } from "../../shader/chunk/math/F32_MAX_DEFINITION.js";
|
|
7
|
+
import { SURFACE_POINT_3D } from "../../shader/chunk/sdf/SURFACE_POINT_3D.js";
|
|
8
|
+
import { CodeChunk } from "../../shader/compiler/CodeChunk.js";
|
|
9
|
+
import { ComputeShader } from "../../shader/ComputeShader.js";
|
|
10
|
+
import { ShaderResourceSetDescriptor } from "../../shader/resource/ShaderResourceSetDescriptor.js";
|
|
11
|
+
import { ShaderDescriptor } from "../../shader/ShaderDescriptor.js";
|
|
12
|
+
import { GEOMETRY_METADATA_STRUCT } from "../GEOMETRY_METADATA_STRUCT.js";
|
|
13
|
+
import { chunk_blas_query_sdf } from "./chunk_blas_query_sdf.js";
|
|
14
|
+
import { chunk_sdf_slot_index_to_texture_offset } from "./chunk_sdf_slot_index_to_texture_offset.js";
|
|
15
|
+
import { SDF_BUILD_SETTINGS_STRUCT } from "./SDF_BUILD_SETTINGS_STRUCT.js";
|
|
16
|
+
import { SFD_BUILD_WORKGROUP_SIZE } from "./SFD_BUILD_WORKGROUP_SIZE.js";
|
|
17
|
+
|
|
18
|
+
const resources = new ShaderResourceSetDescriptor();
|
|
19
|
+
|
|
20
|
+
// per-dispatch, 32 bytes, read-only: immediate data rather than a uniform buffer
|
|
21
|
+
resources.setImmediate("settings", SDF_BUILD_SETTINGS_STRUCT);
|
|
22
|
+
|
|
23
|
+
resources.createGroup()
|
|
24
|
+
.addStorageBuffer("blas_lookup", WebGPUArray.u32)
|
|
25
|
+
.addStorageBuffer("blas_data", WebGPUArray.from(BVH2_NODE_STRUCT))
|
|
26
|
+
.addStorageBuffer("geometries", WebGPUArray.from(GEOMETRY_METADATA_STRUCT))
|
|
27
|
+
|
|
28
|
+
resources.createGroup()
|
|
29
|
+
.addStorageTexture("output_texture", "r32float", "3d");
|
|
30
|
+
|
|
31
|
+
/**
|
|
32
|
+
* To support non-maniforld (open) meshes, we wrap negative distances after a number of voxels
|
|
33
|
+
* @type {number}
|
|
34
|
+
*/
|
|
35
|
+
const NEGATIVE_WRAP_DISTANCE = 4;
|
|
36
|
+
|
|
37
|
+
const body = CodeChunk.from(
|
|
38
|
+
//language=WGSL
|
|
39
|
+
`
|
|
40
|
+
|
|
41
|
+
@compute @workgroup_size(${SFD_BUILD_WORKGROUP_SIZE.join(',')})
|
|
42
|
+
fn main(
|
|
43
|
+
@builtin(global_invocation_id) global_id : vec3<u32>,
|
|
44
|
+
){
|
|
45
|
+
let slot_resolution = settings.slot_resolution;
|
|
46
|
+
|
|
47
|
+
if(any(global_id >= vec3(slot_resolution))){
|
|
48
|
+
// outside of the slot
|
|
49
|
+
return;
|
|
50
|
+
}
|
|
51
|
+
|
|
52
|
+
let slot_index = settings.slot_index;
|
|
53
|
+
|
|
54
|
+
// the slot's corner in the atlas: its grid cell, a whole tile per cell (no border)
|
|
55
|
+
let texel_offset = sdf_slot_index_to_texture_offset(slot_index, settings.atlas_resolution_in_slots) * slot_resolution;
|
|
56
|
+
|
|
57
|
+
let texel_coordinate = texel_offset + global_id;
|
|
58
|
+
|
|
59
|
+
let slot_resolution_v3f32 = vec3(f32(slot_resolution));
|
|
60
|
+
|
|
61
|
+
// 0.5 is to move to the center of voxel
|
|
62
|
+
let local_uv = (vec3<f32>(global_id) + 0.5) / slot_resolution_v3f32;
|
|
63
|
+
|
|
64
|
+
// get AABB from geometry's BVH
|
|
65
|
+
let blas_address = blas_lookup[slot_index];
|
|
66
|
+
|
|
67
|
+
let bounds = array_to_aabb3(blas_data[blas_address].bounds);
|
|
68
|
+
let tight_bounds_span = (bounds.max - bounds.min);
|
|
69
|
+
|
|
70
|
+
// figure out extents of a single sdf texel
|
|
71
|
+
let texel_size = tight_bounds_span / (slot_resolution_v3f32);
|
|
72
|
+
|
|
73
|
+
// expand bounds by 1 texel to prevent clipping
|
|
74
|
+
let expanded_bounds = ${AABB3_STRUCT.wgsl_ref}(
|
|
75
|
+
bounds.min - texel_size*0.5,
|
|
76
|
+
bounds.max + texel_size*0.5
|
|
77
|
+
);
|
|
78
|
+
|
|
79
|
+
let extended_bounds_span = (expanded_bounds.max - expanded_bounds.min);
|
|
80
|
+
|
|
81
|
+
let sample_point = expanded_bounds.min + extended_bounds_span * local_uv;
|
|
82
|
+
|
|
83
|
+
var traversal_stack:array<u32, ${BVH_TRAVERSAL_STACK_SIZE}>;
|
|
84
|
+
|
|
85
|
+
var contact_point: ${SURFACE_POINT_3D.wgsl_ref};
|
|
86
|
+
|
|
87
|
+
// note that distances are normalized to UV space, so no value will be greater than +/- sqrt(2)
|
|
88
|
+
var sdf_distance = blas_query_sdf(sample_point, slot_index, &contact_point, &traversal_stack, 0u);
|
|
89
|
+
|
|
90
|
+
let voxel_size = extended_bounds_span / slot_resolution_v3f32;
|
|
91
|
+
|
|
92
|
+
// convert distance to voxels
|
|
93
|
+
let voxel_path = ( (sample_point - contact_point.position) / voxel_size );
|
|
94
|
+
|
|
95
|
+
let voxel_distance = length(voxel_path);
|
|
96
|
+
|
|
97
|
+
if(sdf_distance < 0 && voxel_distance > ${NEGATIVE_WRAP_DISTANCE}){
|
|
98
|
+
let voxel_compensation = max(0.0, voxel_distance - ${NEGATIVE_WRAP_DISTANCE});
|
|
99
|
+
sdf_distance = sdf_distance + voxel_compensation * length(voxel_size) * 2.0;
|
|
100
|
+
}
|
|
101
|
+
|
|
102
|
+
textureStore(
|
|
103
|
+
output_texture,
|
|
104
|
+
texel_coordinate,
|
|
105
|
+
vec4(sdf_distance,0,0,0)
|
|
106
|
+
);
|
|
107
|
+
}
|
|
108
|
+
`, [
|
|
109
|
+
AABB3_STRUCT.declaration_chunk,
|
|
110
|
+
chunk_sdf_slot_index_to_texture_offset,
|
|
111
|
+
F32_MAX_DEFINITION,
|
|
112
|
+
chunk_array_to_aabb3,
|
|
113
|
+
chunk_blas_query_sdf,
|
|
114
|
+
]);
|
|
115
|
+
|
|
116
|
+
const descriptor = ShaderDescriptor.from({
|
|
117
|
+
label: "Geometry SDF/ build",
|
|
118
|
+
resources,
|
|
119
|
+
body
|
|
120
|
+
});
|
|
121
|
+
|
|
130
122
|
export const shader_build_sdf = new ComputeShader(descriptor);
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"brick4_bake_basic.d.ts","sourceRoot":"","sources":["../../../../../../../../src/shade/renderer/global_illumination/brick4/gpu/bake/brick4_bake_basic.js"],"names":[],"mappings":"
|
|
1
|
+
{"version":3,"file":"brick4_bake_basic.d.ts","sourceRoot":"","sources":["../../../../../../../../src/shade/renderer/global_illumination/brick4/gpu/bake/brick4_bake_basic.js"],"names":[],"mappings":"AAqCA;;;;;;;GAOG;AACH;IAL2C,MAAM;IACb,QAAQ;IACT,GAAG;IACF,KAAK;yBAqMxC"}
|