@soulcraft/kits 1.0.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (528) hide show
  1. package/kits/ai-content-studio/kit.json +358 -0
  2. package/kits/api-documentation/kit.json +358 -0
  3. package/kits/api-documentation/skills/api-examples/SKILL.md +176 -0
  4. package/kits/api-documentation/skills/api-review/SKILL.md +35 -0
  5. package/kits/api-documentation/skills/api-versioning/SKILL.md +156 -0
  6. package/kits/api-documentation/skills/create-code-examples/SKILL.md +42 -0
  7. package/kits/api-documentation/skills/define-resource/SKILL.md +39 -0
  8. package/kits/api-documentation/skills/document-auth/SKILL.md +39 -0
  9. package/kits/api-documentation/skills/document-endpoint/SKILL.md +40 -0
  10. package/kits/api-documentation/skills/kit-expertise/SKILL.md +78 -0
  11. package/kits/api-documentation/skills/openapi-spec/SKILL.md +174 -0
  12. package/kits/axe-house/kit.json +931 -0
  13. package/kits/axe-house/skills/axe-expertise/SKILL.md +259 -0
  14. package/kits/axe-house/skills/blog-draft/SKILL.md +147 -0
  15. package/kits/axe-house/skills/booking-digest/SKILL.md +188 -0
  16. package/kits/axe-house/skills/customer-insights/SKILL.md +215 -0
  17. package/kits/axe-house/skills/demand-forecast/SKILL.md +183 -0
  18. package/kits/axe-house/skills/email-campaign/SKILL.md +135 -0
  19. package/kits/axe-house/skills/experience-copy/SKILL.md +142 -0
  20. package/kits/axe-house/skills/guest-letter/SKILL.md +171 -0
  21. package/kits/axe-house/skills/inventory-health/SKILL.md +234 -0
  22. package/kits/axe-house/skills/league-manager/SKILL.md +264 -0
  23. package/kits/axe-house/skills/revenue-report/SKILL.md +240 -0
  24. package/kits/axe-house/skills/safety-briefing/SKILL.md +248 -0
  25. package/kits/axe-house/skills/social-calendar/SKILL.md +203 -0
  26. package/kits/axe-house/skills/staff-briefing/SKILL.md +231 -0
  27. package/kits/axe-house/skills/venue-data-model/SKILL.md +225 -0
  28. package/kits/blog-series/kit.json +363 -0
  29. package/kits/blog-series/skills/content-hooks/SKILL.md +158 -0
  30. package/kits/blog-series/skills/headline-brainstorm/SKILL.md +40 -0
  31. package/kits/blog-series/skills/kit-expertise/SKILL.md +78 -0
  32. package/kits/blog-series/skills/repurpose-content/SKILL.md +40 -0
  33. package/kits/blog-series/skills/seo-review/SKILL.md +41 -0
  34. package/kits/blog-series/skills/seo-writing/SKILL.md +135 -0
  35. package/kits/blog-series/skills/series-audit/SKILL.md +36 -0
  36. package/kits/blog-series/skills/write-post-outline/SKILL.md +42 -0
  37. package/kits/business-plan/kit.json +437 -0
  38. package/kits/business-plan/skills/competitor-analysis/SKILL.md +34 -0
  39. package/kits/business-plan/skills/financial-modeling/SKILL.md +180 -0
  40. package/kits/business-plan/skills/financial-projections/SKILL.md +42 -0
  41. package/kits/business-plan/skills/kit-expertise/SKILL.md +101 -0
  42. package/kits/business-plan/skills/market-analysis/SKILL.md +155 -0
  43. package/kits/business-plan/skills/market-research/SKILL.md +35 -0
  44. package/kits/business-plan/skills/sba-compliance/SKILL.md +163 -0
  45. package/kits/business-plan/skills/swot-analysis/SKILL.md +36 -0
  46. package/kits/canvas-and-corks/kit.json +910 -0
  47. package/kits/canvas-and-corks/skills/blog-draft/SKILL.md +160 -0
  48. package/kits/canvas-and-corks/skills/booking-digest/SKILL.md +147 -0
  49. package/kits/canvas-and-corks/skills/class-description/SKILL.md +53 -0
  50. package/kits/canvas-and-corks/skills/class-roster/SKILL.md +163 -0
  51. package/kits/canvas-and-corks/skills/customer-insights/SKILL.md +174 -0
  52. package/kits/canvas-and-corks/skills/demand-forecast/SKILL.md +191 -0
  53. package/kits/canvas-and-corks/skills/email-campaign/SKILL.md +154 -0
  54. package/kits/canvas-and-corks/skills/experience-copy/SKILL.md +152 -0
  55. package/kits/canvas-and-corks/skills/guest-letter/SKILL.md +127 -0
  56. package/kits/canvas-and-corks/skills/inventory-health/SKILL.md +204 -0
  57. package/kits/canvas-and-corks/skills/painting-memory/SKILL.md +76 -0
  58. package/kits/canvas-and-corks/skills/revenue-report/SKILL.md +196 -0
  59. package/kits/canvas-and-corks/skills/social-calendar/SKILL.md +146 -0
  60. package/kits/canvas-and-corks/skills/staff-briefing/SKILL.md +134 -0
  61. package/kits/canvas-and-corks/skills/studio-expertise/SKILL.md +181 -0
  62. package/kits/canvas-and-corks/skills/venue-data-model/SKILL.md +325 -0
  63. package/kits/character-relationship-map/kit.json +367 -0
  64. package/kits/character-relationship-map/skills/ensemble-balance/SKILL.md +189 -0
  65. package/kits/character-relationship-map/skills/kit-expertise/SKILL.md +83 -0
  66. package/kits/character-relationship-map/skills/relationship-dynamics/SKILL.md +158 -0
  67. package/kits/clay-and-co/kit.json +938 -0
  68. package/kits/clay-and-co/skills/blog-draft/SKILL.md +135 -0
  69. package/kits/clay-and-co/skills/booking-digest/SKILL.md +163 -0
  70. package/kits/clay-and-co/skills/customer-insights/SKILL.md +207 -0
  71. package/kits/clay-and-co/skills/demand-forecast/SKILL.md +166 -0
  72. package/kits/clay-and-co/skills/email-campaign/SKILL.md +125 -0
  73. package/kits/clay-and-co/skills/experience-copy/SKILL.md +132 -0
  74. package/kits/clay-and-co/skills/guest-letter/SKILL.md +104 -0
  75. package/kits/clay-and-co/skills/inventory-health/SKILL.md +211 -0
  76. package/kits/clay-and-co/skills/kiln-scheduler/SKILL.md +206 -0
  77. package/kits/clay-and-co/skills/piece-tracker/SKILL.md +165 -0
  78. package/kits/clay-and-co/skills/pottery-expertise/SKILL.md +165 -0
  79. package/kits/clay-and-co/skills/pottery-memory/SKILL.md +119 -0
  80. package/kits/clay-and-co/skills/revenue-report/SKILL.md +205 -0
  81. package/kits/clay-and-co/skills/social-calendar/SKILL.md +130 -0
  82. package/kits/clay-and-co/skills/staff-briefing/SKILL.md +213 -0
  83. package/kits/clay-and-co/skills/venue-data-model/SKILL.md +230 -0
  84. package/kits/concept-map/kit.json +353 -0
  85. package/kits/concept-map/skills/add-concept/SKILL.md +41 -0
  86. package/kits/concept-map/skills/assess-understanding/SKILL.md +36 -0
  87. package/kits/concept-map/skills/concept-hierarchy/SKILL.md +148 -0
  88. package/kits/concept-map/skills/create-learning-map/SKILL.md +42 -0
  89. package/kits/concept-map/skills/find-cross-links/SKILL.md +34 -0
  90. package/kits/concept-map/skills/identify-prerequisites/SKILL.md +40 -0
  91. package/kits/concept-map/skills/kit-expertise/SKILL.md +78 -0
  92. package/kits/concept-map/skills/relationship-types/SKILL.md +160 -0
  93. package/kits/content-calendar/kit.json +420 -0
  94. package/kits/content-calendar/skills/content-strategy/SKILL.md +174 -0
  95. package/kits/content-calendar/skills/create-brief/SKILL.md +40 -0
  96. package/kits/content-calendar/skills/generate-ideas/SKILL.md +40 -0
  97. package/kits/content-calendar/skills/kit-expertise/SKILL.md +100 -0
  98. package/kits/content-calendar/skills/plan-series/SKILL.md +40 -0
  99. package/kits/content-calendar/skills/repurpose-content/SKILL.md +38 -0
  100. package/kits/content-calendar/skills/repurposing/SKILL.md +179 -0
  101. package/kits/content-calendar/skills/weekly-review/SKILL.md +34 -0
  102. package/kits/coworking-space/kit.json +1068 -0
  103. package/kits/escape-vault/kit.json +1028 -0
  104. package/kits/escape-vault/skills/blog-draft/SKILL.md +157 -0
  105. package/kits/escape-vault/skills/booking-digest/SKILL.md +151 -0
  106. package/kits/escape-vault/skills/customer-insights/SKILL.md +185 -0
  107. package/kits/escape-vault/skills/demand-forecast/SKILL.md +188 -0
  108. package/kits/escape-vault/skills/email-campaign/SKILL.md +157 -0
  109. package/kits/escape-vault/skills/escape-expertise/SKILL.md +200 -0
  110. package/kits/escape-vault/skills/escape-memory/SKILL.md +99 -0
  111. package/kits/escape-vault/skills/experience-copy/SKILL.md +159 -0
  112. package/kits/escape-vault/skills/guest-letter/SKILL.md +143 -0
  113. package/kits/escape-vault/skills/inventory-health/SKILL.md +222 -0
  114. package/kits/escape-vault/skills/leaderboard-report/SKILL.md +204 -0
  115. package/kits/escape-vault/skills/revenue-report/SKILL.md +202 -0
  116. package/kits/escape-vault/skills/room-designer/SKILL.md +182 -0
  117. package/kits/escape-vault/skills/social-calendar/SKILL.md +148 -0
  118. package/kits/escape-vault/skills/staff-briefing/SKILL.md +159 -0
  119. package/kits/escape-vault/skills/venue-data-model/SKILL.md +335 -0
  120. package/kits/family-tree/kit.json +380 -0
  121. package/kits/family-tree/skills/add-family-member/SKILL.md +42 -0
  122. package/kits/family-tree/skills/analyze-relationship/SKILL.md +41 -0
  123. package/kits/family-tree/skills/export-gedcom/SKILL.md +34 -0
  124. package/kits/family-tree/skills/genealogy-research/SKILL.md +188 -0
  125. package/kits/family-tree/skills/kit-expertise/SKILL.md +107 -0
  126. package/kits/family-tree/skills/record-oral-history/SKILL.md +43 -0
  127. package/kits/family-tree/skills/relationship-mapping/SKILL.md +171 -0
  128. package/kits/family-tree/skills/research-ancestor/SKILL.md +43 -0
  129. package/kits/farkle-dice-game/kit.json +316 -0
  130. package/kits/farkle-dice-game/skills/kit-expertise/SKILL.md +137 -0
  131. package/kits/franchise-ops/kit.json +326 -0
  132. package/kits/freelance-portfolio/kit.json +435 -0
  133. package/kits/game-design-doc/kit.json +353 -0
  134. package/kits/game-design-doc/skills/balance-system/SKILL.md +40 -0
  135. package/kits/game-design-doc/skills/create-character/SKILL.md +40 -0
  136. package/kits/game-design-doc/skills/design-mechanic/SKILL.md +40 -0
  137. package/kits/game-design-doc/skills/economy-design/SKILL.md +152 -0
  138. package/kits/game-design-doc/skills/game-mechanics/SKILL.md +141 -0
  139. package/kits/game-design-doc/skills/ideate-features/SKILL.md +36 -0
  140. package/kits/game-design-doc/skills/kit-expertise/SKILL.md +78 -0
  141. package/kits/game-design-doc/skills/playtest-feedback/SKILL.md +142 -0
  142. package/kits/game-design-doc/skills/review-gdd/SKILL.md +33 -0
  143. package/kits/gather-and-grill/kit.json +966 -0
  144. package/kits/gather-and-grill/skills/blog-draft/SKILL.md +120 -0
  145. package/kits/gather-and-grill/skills/booking-digest/SKILL.md +171 -0
  146. package/kits/gather-and-grill/skills/cooking-memory/SKILL.md +100 -0
  147. package/kits/gather-and-grill/skills/culinary-expertise/SKILL.md +180 -0
  148. package/kits/gather-and-grill/skills/customer-insights/SKILL.md +184 -0
  149. package/kits/gather-and-grill/skills/demand-forecast/SKILL.md +200 -0
  150. package/kits/gather-and-grill/skills/email-campaign/SKILL.md +97 -0
  151. package/kits/gather-and-grill/skills/experience-copy/SKILL.md +92 -0
  152. package/kits/gather-and-grill/skills/guest-letter/SKILL.md +98 -0
  153. package/kits/gather-and-grill/skills/inventory-health/SKILL.md +193 -0
  154. package/kits/gather-and-grill/skills/menu-planner/SKILL.md +175 -0
  155. package/kits/gather-and-grill/skills/recipe-card/SKILL.md +194 -0
  156. package/kits/gather-and-grill/skills/revenue-report/SKILL.md +245 -0
  157. package/kits/gather-and-grill/skills/social-calendar/SKILL.md +139 -0
  158. package/kits/gather-and-grill/skills/staff-briefing/SKILL.md +167 -0
  159. package/kits/gather-and-grill/skills/venue-data-model/SKILL.md +336 -0
  160. package/kits/gtd-productivity-system/kit.json +389 -0
  161. package/kits/gtd-productivity-system/skills/break-down-project/SKILL.md +41 -0
  162. package/kits/gtd-productivity-system/skills/clarify-task/SKILL.md +42 -0
  163. package/kits/gtd-productivity-system/skills/gtd-methodology/SKILL.md +185 -0
  164. package/kits/gtd-productivity-system/skills/inbox-processing/SKILL.md +173 -0
  165. package/kits/gtd-productivity-system/skills/kit-expertise/SKILL.md +111 -0
  166. package/kits/gtd-productivity-system/skills/mind-sweep/SKILL.md +35 -0
  167. package/kits/gtd-productivity-system/skills/process-inbox/SKILL.md +40 -0
  168. package/kits/gtd-productivity-system/skills/weekly-review/SKILL.md +197 -0
  169. package/kits/gym-fitness/kit.json +1037 -0
  170. package/kits/interactive-fiction/kit.json +471 -0
  171. package/kits/invoice-generator/kit.json +466 -0
  172. package/kits/loyalty-program/kit.json +323 -0
  173. package/kits/marketing-plan/kit.json +417 -0
  174. package/kits/marketing-plan/skills/allocate-budget/SKILL.md +34 -0
  175. package/kits/marketing-plan/skills/campaign-metrics/SKILL.md +184 -0
  176. package/kits/marketing-plan/skills/channel-strategy/SKILL.md +156 -0
  177. package/kits/marketing-plan/skills/content-calendar/SKILL.md +34 -0
  178. package/kits/marketing-plan/skills/create-persona/SKILL.md +40 -0
  179. package/kits/marketing-plan/skills/kit-expertise/SKILL.md +109 -0
  180. package/kits/marketing-plan/skills/measure-performance/SKILL.md +34 -0
  181. package/kits/marketing-plan/skills/plan-campaign/SKILL.md +41 -0
  182. package/kits/marketing-site/kit.json +230 -0
  183. package/kits/marketing-site/skills/add-page/SKILL.md +28 -0
  184. package/kits/marketing-site/skills/add-section/SKILL.md +29 -0
  185. package/kits/marketing-site/skills/change-colors/SKILL.md +24 -0
  186. package/kits/marketing-site/skills/conversion-copy/SKILL.md +152 -0
  187. package/kits/marketing-site/skills/export-deploy/SKILL.md +24 -0
  188. package/kits/marketing-site/skills/kit-expertise/SKILL.md +77 -0
  189. package/kits/marketing-site/skills/landing-page/SKILL.md +156 -0
  190. package/kits/match-3-puzzle/kit.json +245 -0
  191. package/kits/match-3-puzzle/skills/kit-expertise/SKILL.md +96 -0
  192. package/kits/mind-map/kit.json +355 -0
  193. package/kits/mind-map/skills/add-branch/SKILL.md +40 -0
  194. package/kits/mind-map/skills/brainstorm-topic/SKILL.md +41 -0
  195. package/kits/mind-map/skills/branch-expansion/SKILL.md +181 -0
  196. package/kits/mind-map/skills/find-connections/SKILL.md +34 -0
  197. package/kits/mind-map/skills/kit-expertise/SKILL.md +78 -0
  198. package/kits/mind-map/skills/organize-map/SKILL.md +35 -0
  199. package/kits/mind-map/skills/radiant-thinking/SKILL.md +184 -0
  200. package/kits/mind-map/skills/summarize-map/SKILL.md +34 -0
  201. package/kits/music-collection/kit.json +403 -0
  202. package/kits/music-collection/skills/add-album/SKILL.md +44 -0
  203. package/kits/music-collection/skills/create-playlist/SKILL.md +37 -0
  204. package/kits/music-collection/skills/explore-artist/SKILL.md +37 -0
  205. package/kits/music-collection/skills/journal-session/SKILL.md +40 -0
  206. package/kits/music-collection/skills/kit-expertise/SKILL.md +98 -0
  207. package/kits/music-collection/skills/music-metadata/SKILL.md +209 -0
  208. package/kits/music-collection/skills/playlist-curator/SKILL.md +182 -0
  209. package/kits/music-collection/skills/recommend-similar/SKILL.md +36 -0
  210. package/kits/music-venue/kit.json +986 -0
  211. package/kits/novel-writing-system/kit.json +481 -0
  212. package/kits/novel-writing-system/skills/character-arc/SKILL.md +164 -0
  213. package/kits/novel-writing-system/skills/develop-character-arc/SKILL.md +42 -0
  214. package/kits/novel-writing-system/skills/kit-expertise/SKILL.md +84 -0
  215. package/kits/novel-writing-system/skills/outline-review/SKILL.md +34 -0
  216. package/kits/novel-writing-system/skills/plot-doctor/SKILL.md +221 -0
  217. package/kits/novel-writing-system/skills/plot-hole-check/SKILL.md +35 -0
  218. package/kits/novel-writing-system/skills/scene-development/SKILL.md +38 -0
  219. package/kits/novel-writing-system/skills/scene-sequel/SKILL.md +162 -0
  220. package/kits/novel-writing-system/skills/worldbuilding-session/SKILL.md +40 -0
  221. package/kits/organization-chart/kit.json +349 -0
  222. package/kits/organization-chart/skills/add-role/SKILL.md +41 -0
  223. package/kits/organization-chart/skills/analyze-span/SKILL.md +34 -0
  224. package/kits/organization-chart/skills/create-raci/SKILL.md +42 -0
  225. package/kits/organization-chart/skills/kit-expertise/SKILL.md +78 -0
  226. package/kits/organization-chart/skills/org-design/SKILL.md +188 -0
  227. package/kits/organization-chart/skills/org-health-check/SKILL.md +35 -0
  228. package/kits/organization-chart/skills/plan-reorg/SKILL.md +42 -0
  229. package/kits/organization-chart/skills/role-definition/SKILL.md +180 -0
  230. package/kits/paws-and-pour/kit.json +969 -0
  231. package/kits/paws-and-pour/skills/adoption-report/SKILL.md +273 -0
  232. package/kits/paws-and-pour/skills/animal-profile/SKILL.md +206 -0
  233. package/kits/paws-and-pour/skills/blog-draft/SKILL.md +137 -0
  234. package/kits/paws-and-pour/skills/booking-digest/SKILL.md +251 -0
  235. package/kits/paws-and-pour/skills/cafe-expertise/SKILL.md +218 -0
  236. package/kits/paws-and-pour/skills/cafe-memory/SKILL.md +114 -0
  237. package/kits/paws-and-pour/skills/customer-insights/SKILL.md +216 -0
  238. package/kits/paws-and-pour/skills/demand-forecast/SKILL.md +200 -0
  239. package/kits/paws-and-pour/skills/email-campaign/SKILL.md +154 -0
  240. package/kits/paws-and-pour/skills/experience-copy/SKILL.md +139 -0
  241. package/kits/paws-and-pour/skills/guest-letter/SKILL.md +183 -0
  242. package/kits/paws-and-pour/skills/inventory-health/SKILL.md +213 -0
  243. package/kits/paws-and-pour/skills/revenue-report/SKILL.md +273 -0
  244. package/kits/paws-and-pour/skills/social-calendar/SKILL.md +183 -0
  245. package/kits/paws-and-pour/skills/staff-briefing/SKILL.md +223 -0
  246. package/kits/paws-and-pour/skills/venue-data-model/SKILL.md +260 -0
  247. package/kits/persona-driven-strategy/kit.json +352 -0
  248. package/kits/persona-driven-strategy/skills/empathy-mapping/SKILL.md +221 -0
  249. package/kits/persona-driven-strategy/skills/journey-mapping/SKILL.md +219 -0
  250. package/kits/persona-driven-strategy/skills/kit-expertise/SKILL.md +81 -0
  251. package/kits/persona-driven-strategy/skills/persona-development/SKILL.md +189 -0
  252. package/kits/personal-crm/kit.json +373 -0
  253. package/kits/personal-crm/skills/add-contact/SKILL.md +42 -0
  254. package/kits/personal-crm/skills/connect-contacts/SKILL.md +41 -0
  255. package/kits/personal-crm/skills/find-dormant/SKILL.md +35 -0
  256. package/kits/personal-crm/skills/kit-expertise/SKILL.md +82 -0
  257. package/kits/personal-crm/skills/log-interaction/SKILL.md +43 -0
  258. package/kits/personal-crm/skills/network-analysis/SKILL.md +161 -0
  259. package/kits/personal-crm/skills/relationship-insights/SKILL.md +153 -0
  260. package/kits/personal-wiki/kit.json +322 -0
  261. package/kits/personal-wiki/skills/kit-expertise/SKILL.md +81 -0
  262. package/kits/personal-wiki/skills/orphan-finder/SKILL.md +155 -0
  263. package/kits/personal-wiki/skills/wiki-structure/SKILL.md +179 -0
  264. package/kits/petal-press/kit.json +996 -0
  265. package/kits/petal-press/skills/arrangement-memory/SKILL.md +143 -0
  266. package/kits/petal-press/skills/blog-draft/SKILL.md +167 -0
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@@ -0,0 +1,240 @@
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+ ---
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+ id: revenue-report
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+ name: Revenue Report
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+ description: Generates comprehensive financial performance reports using aggregate queries — revenue by session type, month-over-month trends, expense breakdown, beverage margin, lane ROI, and statistical anomaly flags.
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+ type: invocable
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+ version: 1.0.0
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+ requiresVision: false
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+ requiresData: true
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+ ---
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+
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+ # Revenue Report
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+
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+ You generate financial performance reports for {{businessName}} management. When triggered, you query Brainy transaction data using named aggregates, then produce a structured report with revenue analysis, cost breakdown, margin calculations, and one clear recommendation.
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+
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+ ## When to Trigger
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+
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+ Invoke this skill when someone asks:
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+
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+ - "How's revenue this month?"
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+ - "Give me a financial report"
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+ - "Show me the P&L"
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+ - "Which session type makes the most money?"
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+ - "What's our margin on private parties?"
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+ - "Revenue for Q1" / "How did we do last quarter?"
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+ - "Lane ROI" or "how much does each lane earn?"
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+ - Any financial analysis or period-end review request
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+
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+ ## Default Period
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+
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+ If no period is specified, use the **current calendar month**. Accept: "last month", "this quarter", "last 6 months", "year to date", specific month/year, or a custom date range.
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+
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+ ## Aggregate Definitions
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+
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+ ### Revenue by Session Type and Month
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+
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+ ```typescript
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+ brain.defineAggregate('revenueByExperienceMonth', {
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+ source: {
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+ type: 'Measurement',
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+ where: [
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+ { field: 'metadata.entityType', value: 'transaction' },
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+ { field: 'metadata.type', value: 'revenue' }
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+ ]
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+ },
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+ groupBy: [
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+ { field: 'metadata.experienceSlug' },
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+ { field: 'metadata.date', window: 'month' }
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+ ],
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+ metrics: {
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+ totalRevenue: { op: 'SUM', field: 'metadata.amountInCents' },
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+ bookingCount: { op: 'COUNT' },
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+ avgTicket: { op: 'AVG', field: 'metadata.amountInCents' },
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+ maxTicket: { op: 'MAX', field: 'metadata.amountInCents' },
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+ minTicket: { op: 'MIN', field: 'metadata.amountInCents' },
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+ revenueStdDev: { op: 'STDDEV', field: 'metadata.amountInCents' },
56
+ revenueVariance: { op: 'VARIANCE', field: 'metadata.amountInCents' }
57
+ }
58
+ });
59
+
60
+ const revenueResults = await brain.find({
61
+ aggregate: 'revenueByExperienceMonth',
62
+ where: [
63
+ { field: 'metadata.locationId', value: LOCATION_ID },
64
+ { field: 'metadata.date', value: { gte: START_DATE, lte: END_DATE } }
65
+ ],
66
+ orderBy: 'totalRevenue',
67
+ order: 'desc'
68
+ });
69
+ ```
70
+
71
+ ### Expenses by Category and Month
72
+
73
+ ```typescript
74
+ brain.defineAggregate('expensesByCategory', {
75
+ source: {
76
+ type: 'Measurement',
77
+ where: [
78
+ { field: 'metadata.entityType', value: 'transaction' },
79
+ { field: 'metadata.type', value: 'expense' }
80
+ ]
81
+ },
82
+ groupBy: [
83
+ { field: 'metadata.category' },
84
+ { field: 'metadata.date', window: 'month' }
85
+ ],
86
+ metrics: {
87
+ totalExpense: { op: 'SUM', field: 'metadata.amountInCents' },
88
+ txCount: { op: 'COUNT' },
89
+ avgExpense: { op: 'AVG', field: 'metadata.amountInCents' }
90
+ }
91
+ });
92
+
93
+ const expenseResults = await brain.find({
94
+ aggregate: 'expensesByCategory',
95
+ where: [
96
+ { field: 'metadata.locationId', value: LOCATION_ID },
97
+ { field: 'metadata.date', value: { gte: START_DATE, lte: END_DATE } }
98
+ ]
99
+ });
100
+ ```
101
+
102
+ **Major expense categories for an axe throwing venue**: `hatchet` (sharpening, replacement), `big-axe` (maintenance, replacement), `targets` (board replacement), `beverages` (bar COGS), `maintenance` (general supplies, lane hardware), `retail` (merchandise COGS), `safety` (safety equipment replacement).
103
+
104
+ ## Report Structure
105
+
106
+ Present the report in this exact order. All amounts in dollars (divide cents by 100). Percentages to 1 decimal place.
107
+
108
+ ---
109
+
110
+ ### 1. Summary Bar
111
+
112
+ ```
113
+ Financial Report: February 2026 — {{locationName}}
114
+ ────────────────────────────────────────────────────
115
+ Gross Revenue: $14,820.00
116
+ Total Bookings: 248
117
+ Avg Ticket: $59.76
118
+ Total Expenses: $3,140.00
119
+ Gross Margin: 78.8%
120
+ ```
121
+
122
+ ### 2. Revenue by Session Type
123
+
124
+ | Session Type | Bookings | Revenue | Avg Ticket | % of Total | STDDEV |
125
+ |---|---|---|---|---|---|
126
+ | Private Party | 48 | $6,720 | $140.00 | 45.3% | $18.40 |
127
+ | Open Throw Session | 142 | $3,550 | $25.00 | 24.0% | $0.00 |
128
+ | Corporate Event | 22 | $3,080 | $140.00 | 20.8% | $24.20 |
129
+ | League Night | 28 | $560 | $20.00 | 3.8% | $0.00 |
130
+ | Axe 101 Lesson | 8 | $240 | $30.00 | 1.6% | $0.00 |
131
+ | Bar / Retail | — | $670 | — | 4.5% | — |
132
+ | **Total** | **248** | **$14,820** | **$59.76** | **100%** | — |
133
+
134
+ STDDEV column shows per-booking pricing consistency. Fixed per-person pricing will show $0.00. Private parties and corporate events will show variance based on group size differences — this is expected and not a flag. Flag only if STDDEV exceeds 40% of the avg ticket for a session type.
135
+
136
+ Note: League revenue may reflect per-season registration fees billed separately. If so, this table will undercount league revenue — flag the discrepancy and advise pulling season registration totals separately.
137
+
138
+ ### 3. Revenue Mix: League vs Walk-In
139
+
140
+ Axe throwing venues should track the ratio of recurring (league) revenue to walk-in and event revenue. A healthy mix varies by venue, but league revenue is typically more predictable and requires less marketing.
141
+
142
+ ```
143
+ Revenue Mix Analysis
144
+ League (season fees + league night sessions): $X,XXX (XX% of total)
145
+ Walk-In + Events (open throw, private, corporate, lessons): $X,XXX (XX% of total)
146
+
147
+ League revenue insight: [One sentence on whether league share is growing, stable, or declining vs prior period]
148
+ ```
149
+
150
+ ### 4. Month-Over-Month Trend
151
+
152
+ Show one row per month for the trailing period (up to 12 months if available):
153
+
154
+ | Month | Revenue | Bookings | Avg Ticket | Growth |
155
+ |---|---|---|---|---|
156
+ | Sep 2025 | $9,100 | 152 | $59.87 | — |
157
+ | Oct 2025 | $10,640 | 178 | $59.78 | +16.9% |
158
+ | Nov 2025 | $11,200 | 187 | $59.89 | +5.3% |
159
+ | Dec 2025 | $13,480 | 225 | $59.91 | +20.4% |
160
+ | Jan 2026 | $12,360 | 207 | $59.71 | -8.3% |
161
+ | Feb 2026 | $14,820 | 248 | $59.76 | +19.9% |
162
+
163
+ Highlight the highest-revenue month in the trailing period.
164
+
165
+ ### 5. Cost Breakdown
166
+
167
+ | Category | Total Expenses | % of Revenue |
168
+ |---|---|---|
169
+ | beverages | $1,240 | 8.4% |
170
+ | targets | $580 | 3.9% |
171
+ | hatchet | $480 | 3.2% |
172
+ | maintenance | $340 | 2.3% |
173
+ | big-axe | $280 | 1.9% |
174
+ | retail | $140 | 0.9% |
175
+ | safety | $80 | 0.5% |
176
+ | **Total** | **$3,140** | **21.2%** |
177
+
178
+ ### 6. Beverage Margin
179
+
180
+ Bar revenue is a meaningful secondary revenue stream at axe throwing venues. Calculate separately if bar transaction data is available as its own category:
181
+
182
+ ```
183
+ Beverage Performance
184
+ Bar Revenue: $X,XXX
185
+ Bar COGS (expense): $X,XXX
186
+ Bar Gross Margin: XX.X%
187
+
188
+ [Flag if bar margin falls below 60% — typical pour-cost targets for a bar in this model are 30–35% COGS, implying 65–70% gross margin]
189
+ ```
190
+
191
+ ### 7. Lane ROI
192
+
193
+ Lane ROI measures how much revenue each lane generates per hour of operation. Useful for pricing adjustments, deciding whether to add lanes, and comparing session type efficiency.
194
+
195
+ ```
196
+ Lane ROI — February 2026
197
+ Total Operating Hours (lane-hours available): [laneCount × hours open × days]
198
+ Total Revenue: $14,820
199
+ Revenue per Lane-Hour: $XX.XX
200
+
201
+ By Session Type (revenue per lane-hour used):
202
+ Corporate Event: $XX.XX/lane-hour (highest — full buyout premium)
203
+ Private Party: $XX.XX/lane-hour
204
+ Open Throw: $XX.XX/lane-hour
205
+ Axe 101 Lesson: $XX.XX/lane-hour
206
+ League Night: $XX.XX/lane-hour (lowest per-hour — compensated by volume and retention)
207
+ ```
208
+
209
+ ### 8. Statistical Flags
210
+
211
+ Check each session type where `revenueStdDev > (avgTicket × 0.40)`. This signals pricing inconsistency, irregular group-size discounts, or ad-hoc pricing changes.
212
+
213
+ If flagged:
214
+
215
+ ```
216
+ ⚠️ Pricing Variance Detected
217
+ Corporate Event: avg ticket $140.00, STDDEV $56.00 (40% of mean)
218
+ → Investigate: group-size discounts, buyout pricing irregularities, or comped sessions
219
+ ```
220
+
221
+ If no flags: "Pricing is consistent across all session types. No variance anomalies detected."
222
+
223
+ ### 9. Recommendation
224
+
225
+ One clear, data-backed recommendation. Choose the most actionable insight from the report. Examples:
226
+
227
+ - "Corporate events are your highest avg ticket ($140) and represent 20% of revenue — consider a dedicated corporate outreach campaign targeting HR departments and office managers."
228
+ - "League revenue is 4% of total — below the 15–20% target for venues this size. Promoting the upcoming season start could shift the mix and improve monthly predictability."
229
+ - "Bar margin fell to 54% this month — 11 points below target. Review pour costs and check for over-serving or untracked comp tabs."
230
+ - "Lane utilization is averaging 67% — a dynamic pricing window on Tuesday–Wednesday evenings could lift utilization to 80%+ with a modest rate reduction."
231
+
232
+ Only one recommendation. Make it specific and tied to a number from the report.
233
+
234
+ ## Formatting Rules
235
+
236
+ - All revenue/expense amounts: divide cents by 100, format `$X,XXX.XX`
237
+ - Percentages: one decimal (e.g., `62.7%`)
238
+ - Growth rates: include sign (`+14.5%`, `-7.5%`)
239
+ - Unavailable months: show `—` not `$0`
240
+ - Never display raw cent integer values in the output
@@ -0,0 +1,248 @@
1
+ ---
2
+ id: safety-briefing
3
+ name: Safety Briefing Generator
4
+ description: Generates a complete, word-for-word safety orientation script for axe coaches, reviews waiver language for gaps, and produces onboarding documentation for new coaches — including certification requirements and local regulatory compliance prompts.
5
+ type: invocable
6
+ version: 1.0.0
7
+ requiresVision: false
8
+ requiresData: false
9
+ ---
10
+
11
+ # Safety Briefing Generator
12
+
13
+ You generate the complete safety orientation materials for {{businessName}} — including the word-for-word coach briefing script, waiver language review, and new coach certification documentation. When triggered, produce whichever component is needed based on the request.
14
+
15
+ ## When to Trigger
16
+
17
+ Invoke this skill when someone asks:
18
+
19
+ - "Generate a safety briefing"
20
+ - "Give me the coach script"
21
+ - "Review our waiver language"
22
+ - "Update the safety script"
23
+ - "New coach onboarding"
24
+ - "What should the safety briefing cover?"
25
+ - "Do we need anything specific for [local regulation]?"
26
+ - Any safety, waiver, or coach training request
27
+
28
+ ---
29
+
30
+ ## Standard Safety Briefing Script
31
+
32
+ This is the word-for-word script coaches deliver before every session. It is divided into three phases. The introduction and technique overview can be personalized; the **range safety rules section is mandatory and must be delivered verbatim**.
33
+
34
+ ---
35
+
36
+ ### Phase 1: Welcome and Introduction
37
+ **Duration**: ~60 seconds
38
+ **Style**: Conversational. The coach introduces themselves and sets expectations.
39
+
40
+ ```
41
+ "Welcome to {{businessName}}. I'm [Coach Name], and I'll be your coach for the session.
42
+
43
+ Before anyone picks up an axe, we're going to spend about 20 minutes together —
44
+ 10 minutes on safety rules and range procedures, then 10 minutes on technique.
45
+ After that, you'll have the rest of the session for open throw.
46
+
47
+ I know this is the part where everyone's ready to just throw something. I promise
48
+ it's worth it — by the time we're done, you'll be throwing with actual consistency
49
+ instead of guessing. Let's get started."
50
+ ```
51
+
52
+ ---
53
+
54
+ ### Phase 2: Range Safety Rules
55
+ **Duration**: ~90 seconds
56
+ **Style**: Clear, direct, word-for-word. Do not paraphrase or skip any rule.
57
+
58
+ ```
59
+ "There are five range rules that apply at all times. These are not suggestions.
60
+ I need everyone to hear them and confirm they understand before we throw.
61
+
62
+ Rule one: One thrower per lane at a time. When someone on your lane is throwing,
63
+ everyone else stands behind this line." [gesture to throwing line] "Not beside it.
64
+ Behind it."
65
+
66
+ Rule two: Axes stay forward. When you finish throwing, the axe stays at the target
67
+ end of the lane. You never carry an axe backward toward other guests or other lanes."
68
+
69
+ Rule three: Retrieve your axes only when I call 'clear' — or when you hear the signal.
70
+ You'll hear me say 'clear' or you'll see the green light. Until then, you stay at
71
+ the throwing line. Do not walk toward the target while anyone in any lane could be
72
+ in a throwing position."
73
+
74
+ Rule four: If someone's axe is stuck and won't pull free, do not try to remove it
75
+ until I've cleared all lanes. Signal me. I'll handle it."
76
+
77
+ Rule five: If I call a stop, everything stops. Not 'one more throw.' Not 'just this
78
+ one.' Everything stops, immediately, until I tell you it's clear to resume.
79
+
80
+ Does everyone understand those five rules? Any questions before we move on?"
81
+ ```
82
+
83
+ **Pause for acknowledgment before proceeding.**
84
+
85
+ ---
86
+
87
+ ### Phase 3: Technique Overview
88
+ **Duration**: ~2 minutes
89
+ **Style**: Demonstration-forward. Coach throws at least one demonstration axe before guests touch theirs.
90
+
91
+ ```
92
+ "Now let's talk about how to actually throw. Watch me first — I'll explain as I go.
93
+
94
+ Grip: You want a hammer grip. Hold the handle like a hammer, not a bat. Knuckles
95
+ pointing up when the axe is above your head. Firm, but not white-knuckle tight.
96
+ A tense grip kills your release timing.
97
+
98
+ Stance: Either foot can be forward — dominant foot forward gives you more control,
99
+ opposite foot gives you more rotation. We'll figure out which works for you in a
100
+ minute. Start with your dominant foot forward.
101
+
102
+ Wind-up: Straight back, over your head, both hands on the handle. Not a loop.
103
+ Not a baseball swing. Straight back. Like you're throwing a ball overhand.
104
+
105
+ Release: Here's the part that trips everyone up. You're going to want to release
106
+ right at the top of the swing — at 12 o'clock. Don't. Release just before 12 o'clock.
107
+ Think of it as opening your hands, not throwing. The swing provides the power.
108
+ You're just letting go.
109
+
110
+ Follow-through: Arms come forward all the way, even after you release. If you stop
111
+ the swing at release, your timing will be inconsistent. Full extension.
112
+
113
+ I'm going to demonstrate now. Watch the hand position, the release point,
114
+ and the follow-through." [coach throws demonstration axe]
115
+
116
+ "Okay. Everyone gets two warm-up throws while I watch. I'll give you a correction
117
+ after each throw — don't try to self-diagnose yet. Just throw and listen."
118
+ ```
119
+
120
+ ---
121
+
122
+ ### First Throws — Coach Supervision Window
123
+
124
+ **The coach watches every throw for the first 10 minutes of open throw.**
125
+
126
+ After the technique block, guests move to open throw. The coach circulates and provides immediate feedback on:
127
+
128
+ 1. Release timing — the most common issue
129
+ 2. Grip tension
130
+ 3. Stance alignment (axe curving left or right)
131
+ 4. Follow-through cutoff
132
+
133
+ After 10 minutes, the coach moves to circulate availability mode — available on request, still monitoring the range.
134
+
135
+ ---
136
+
137
+ ## Waiver Language Review
138
+
139
+ When asked to review waiver language, check that the current waiver covers all of the following. Flag any gaps.
140
+
141
+ | Required Element | Status | Notes |
142
+ |---|---|---|
143
+ | **Assumption of risk** | Must explicitly state that axe throwing involves inherent risk and the participant knowingly accepts it | |
144
+ | **Flying debris acknowledgment** | Specifically mention the possibility of axe bounce-back, wood chips, and metal contact | |
145
+ | **Closed-toe shoe requirement** | Must state that participation requires closed-toe shoes and that wearing inappropriate footwear forfeits the session without refund | |
146
+ | **Sobriety attestation** | Participant attests they have not consumed alcohol prior to the session | |
147
+ | **Minimum age compliance** | States 18+ to throw independently, or adult guardian required for under-18 | |
148
+ | **Release of liability** | Releases {{businessName}}, its staff, and any affiliated entities from claims arising from participation | |
149
+ | **Coach instruction compliance** | Participant agrees to follow all coach instructions immediately and without delay | |
150
+ | **Right to refuse service** | {{businessName}} reserves the right to end a session or refuse participation at any time without refund if safety is compromised | |
151
+
152
+ Flag any element that is absent, ambiguous, or insufficiently specific. Do not recommend legal language — advise reviewing with a qualified attorney for jurisdiction-specific requirements.
153
+
154
+ ---
155
+
156
+ ## New Coach Certification Requirements
157
+
158
+ When generating onboarding documentation for a new coach, include the following checklist:
159
+
160
+ ### Pre-Certification Requirements
161
+
162
+ ```
163
+ New Coach Certification Checklist — {{businessName}}
164
+
165
+ [ ] Observe minimum 3 complete coaching sessions led by a certified coach
166
+ [ ] Demonstrate correct technique in all throw styles offered (hatchet, big axe) —
167
+ must show consistent bullseyes in both styles before coaching guests
168
+ [ ] Pass written range safety rules quiz (100% required — no partial credit)
169
+ [ ] Deliver full safety briefing script to certified coach for evaluation — must
170
+ cover all five range rules verbatim, in correct order
171
+ [ ] Demonstrate correct assessment of simulated intoxicated guest scenario
172
+ [ ] Complete first aid/CPR certification (current, valid certificate required)
173
+ [ ] Review and acknowledge {{businessName}} incident reporting procedure
174
+
175
+ Certification sign-off by: [Senior Coach or Owner]
176
+ Certification date: ___________
177
+ Refresher training due: [6 months from certification date]
178
+ ```
179
+
180
+ ### Refresher Training Schedule
181
+
182
+ All coaches complete a refresher evaluation every 6 months including:
183
+ - Re-delivery of the full safety briefing script
184
+ - Technique demonstration in both throw styles
185
+ - Review of any incident reports or near-misses since last refresher
186
+ - Updated compliance check for any local regulatory changes
187
+
188
+ ---
189
+
190
+ ## Local Regulatory Compliance Prompt
191
+
192
+ Before finalizing the safety script for any new location, prompt the operator to confirm the following:
193
+
194
+ ```
195
+ Before finalizing your safety briefing script and waiver language, please confirm:
196
+
197
+ 1. Does your municipality or state have specific requirements for axe throwing venues
198
+ (e.g., required minimum aisle width between lanes, specific age minimums beyond 18,
199
+ alcohol service restrictions tied to throwing activities, or mandated signage)?
200
+
201
+ 2. Does your liquor license have any conditions that affect when alcohol can be served
202
+ relative to throwing activities?
203
+
204
+ 3. Are there any local fire code or occupancy requirements that affect how many guests
205
+ can be in the range area simultaneously?
206
+
207
+ 4. Have you consulted with your liability insurance provider to confirm that your
208
+ safety briefing and waiver language meets their minimum requirements for coverage?
209
+
210
+ If you're unsure about any of these, consult a local attorney with experience in
211
+ recreational activity liability before opening your range. A well-written safety
212
+ script and waiver is meaningless if it doesn't meet local legal requirements.
213
+ ```
214
+
215
+ ---
216
+
217
+ ## Emergency Procedures Reference
218
+
219
+ Include this reference section in all coach onboarding materials:
220
+
221
+ ```
222
+ {{businessName}} — Emergency Procedures Reference
223
+
224
+ Axe bounce-back injury:
225
+ 1. Call stop immediately — all throwing halts
226
+ 2. Assess injury — call 911 if in doubt
227
+ 3. Do not move the guest if head, neck, or back is involved
228
+ 4. Retrieve first aid kit from [location]
229
+ 5. Complete incident report before end of shift
230
+
231
+ Guest becomes combative or refuses to follow instructions:
232
+ 1. Stop all throwing — calmly but firmly
233
+ 2. Request guest step away from the range floor
234
+ 3. Contact manager / owner immediately
235
+ 4. Do not physically restrain — call 911 if the situation escalates
236
+ 5. No refund is issued when session ends due to safety non-compliance
237
+
238
+ Suspected intoxicated guest:
239
+ 1. Do not allow the session to begin or continue
240
+ 2. Offer water and a seat away from the range
241
+ 3. Contact manager — do not issue refund without manager authorization
242
+ 4. Document the incident
243
+
244
+ Equipment failure (loose axe head, cracked handle):
245
+ 1. Remove the axe from rotation immediately
246
+ 2. Tag it — do not return to floor until repaired or replaced
247
+ 3. No throwing continues with flagged equipment
248
+ ```
@@ -0,0 +1,203 @@
1
+ ---
2
+ id: social-calendar
3
+ name: Social Media Calendar
4
+ description: Creates a full month of social media content for Instagram, TikTok, and Facebook — 20–30 posts with captions, hashtags, content descriptions, and a posting schedule following The Axe House's five content pillars.
5
+ type: invocable
6
+ version: 1.0.0
7
+ requiresVision: false
8
+ requiresData: false
9
+ ---
10
+
11
+ # Social Media Calendar
12
+
13
+ You produce a complete month of social content for {{businessName}} — structured, ready-to-execute, and consistent with the brand's content pillars. Output includes post-by-post guidance with content descriptions, platform assignments, captions, hashtags, and optional reel or story concepts.
14
+
15
+ ## When to Trigger
16
+
17
+ Invoke this skill when someone asks:
18
+
19
+ - "Social calendar for [month]"
20
+ - "Content plan for this month"
21
+ - "Instagram content ideas"
22
+ - "Give me 30 social posts"
23
+ - "Social media plan"
24
+ - Any social media content calendar request
25
+
26
+ If no month is specified, use the current calendar month.
27
+
28
+ ## Content Pillars and Proportions
29
+
30
+ Every calendar must follow this mix. In a 20-post month: 7 throw moments, 5 competition/league, 4 instruction, 2 atmosphere, 2 promotional. In a 30-post month: 10 throw moments, 8 competition/league, 6 instruction, 3 atmosphere, 3 promotional.
31
+
32
+ | Pillar | Target % | What It Covers |
33
+ |---|---|---|
34
+ | **Throw Moments** | 35% | Bullseye celebrations, satisfying sticks, near-misses, guest reaction moments, slow-motion throws, highlight clips |
35
+ | **Competition & League** | 25% | Standings posts, team celebrations, playoff bracket reveals, championship night recaps, weekly match results |
36
+ | **Instruction & Tips** | 20% | Technique breakdowns, grip tutorials, stance explainers, "rate my form" engagement formats, WATL scoring guides |
37
+ | **Atmosphere** | 10% | Venue vibes, bar shots, group energy, behind-the-scenes, coach spotlights, late-night range footage |
38
+ | **Promotional** | 10% | Booking CTAs, gift cards, league registration, private party availability — NEVER more than 1 promotional post per 5 posts in the feed |
39
+
40
+ Never front-load promotional posts. Distribute them evenly through the month.
41
+
42
+ ## Platform Strategy
43
+
44
+ | Platform | Best Content | Caption Length | Frequency |
45
+ |---|---|---|---|
46
+ | **Instagram** | Reels (slow-motion bullseyes, league drama, coaching breakdowns), carousel (technique guides, scoring explained), single photo (axe portraits, venue atmosphere) | 150–220 chars + hashtags | 5–7×/week |
47
+ | **TikTok** | Short-form video: slow-motion throw, bullseye highlight, "rate my form" reply format, behind-the-scenes, "what your throw says about you" | 100–150 chars + 3–5 tags | 3–5×/week |
48
+ | **Facebook** | League announcements, event shares, private party promotions, longer community posts (season recap, team spotlight) | 200–350 chars | 3–4×/week |
49
+
50
+ For a full calendar, assign each post a primary platform. High-performing content should be noted as cross-postable.
51
+
52
+ ## {{businessName}} Hashtag Bank
53
+
54
+ Use 5–7 per Instagram post, 3–5 per TikTok:
55
+
56
+ ```
57
+ #axehouse #axethrowing #hatchet #bullseye #axelife
58
+ #watl #leaguenight #teambuilding #throwingaxes
59
+ #{{city}}fun #{{city}}axethrowing #axethrowingparty
60
+ #hatchetthrowing #axethrowingleague #bigaxe #bullseyechallenge
61
+ #axecoach #rangelife #axethrowingvenue #clutch
62
+ ```
63
+
64
+ Always include `#axehouse` and at least one city-specific tag. Never use more than 7 hashtags on Instagram — the algorithm penalizes over-tagging.
65
+
66
+ ## Post Format
67
+
68
+ For every post, output exactly these fields:
69
+
70
+ ```
71
+ Post [N] — [Day, Date]
72
+ Platform: Instagram / TikTok / Facebook
73
+ Pillar: Throw Moments | Competition/League | Instruction | Atmosphere | Promotional
74
+ Content: [What to film or photograph — 1–2 sentences of direction]
75
+ Caption: [Full caption text — within platform character limit]
76
+ Hashtags: [5–7 tags for IG; 3–5 for TikTok; none needed for FB]
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+ Reel/Story idea: [Optional — 1 sentence if a reel or story version is a natural extension]
78
+ ```
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+
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+ ## Monthly Rhythm
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+
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+ Structure the month in three acts:
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+
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+ **Opening week**: Lead with a high-impact throw moment — a clean bullseye, a slow-motion stick, or a first-timer's reaction. Hook the algorithm and set the tone. If a new league season just started, lead with that energy.
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+
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+ **Mid-month**: Maintain the pillar mix. Place the month's promotional content here, sandwiched between instruction and competition content. If the month includes a seasonal moment (Valentine's Day, end of quarter, holiday party season), build toward it in the two weeks prior with atmosphere and instruction content.
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+
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+ **Closing week**: End on competition energy or a coaching moment. A league playoff bracket reveal, a team that hit a milestone, or a technique tip that gets engagement. Close the month in a way that makes people want to see next month's standings.
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+
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+ ## Seasonal Awareness
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+
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+ Adjust the calendar's tone and topics based on the month:
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+
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+ | Month | Key Dates and Themes |
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+ |---|---|
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+ | January | New Year's resolution angle ("learn a skill"), fresh season start, quieter weekdays = technique content |
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+ | February | Valentine's Day (couples throwing together, date night framing), league winter season |
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+ | March | Spring corporate event season starts, private party bookings begin to pick up |
99
+ | April | Spring league playoff potential, outdoor energy channeled indoors |
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+ | May | Bachelorette/bachelor party season peak, Mother's Day angle (gift card for the mom who wants something different) |
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+ | June | Summer bachelor/bachelorette surge, longer daylight = evening sessions popular |
102
+ | July | Summer party season, cold-drink-meets-cold-axe atmosphere content |
103
+ | August | Back-to-school wind-down, corporate Q3 planning season — target team events |
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+ | September | Fall league season launch, new season registration push |
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+ | October | Halloween-adjacent content (axes and autumn), cozy lodge atmosphere, peak corporate Q4 planning |
106
+ | November | Holiday party alternative pitch, gift card season begins |
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+ | December | Gift card surge, corporate holiday party bookings, year-in-review league champion spotlight |
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+
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+ ## Content Ideas — Pillar by Pillar
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+
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+ ### Throw Moments
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+ - Slow-motion bullseye — shoot at 240fps if possible, cut at the moment of impact
113
+ - Guest first bullseye reaction — capture the face, not just the throw
114
+ - Satisfying axe stick from multiple angles
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+ - Near-miss clutch call — the drama of "called it, missed it"
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+ - Coach demonstrating a clean throw vs a student copying the form — side by side
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+ - "Last throw of the night" dramatic single throw
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+
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+ ### Competition & League
120
+ - League standings graphic — formatted cleanly with team names and win-loss records
121
+ - Playoff bracket reveal — build up with a teaser post the day before
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+ - Championship night recap — the moment the trophy is handed over
123
+ - "Week [N] results" summary — quick and clean, works as IG story or static post
124
+ - Team spotlight — ask a league team for a 3-second reaction clip to their weekly result
125
+ - Individual player leaderboard — top 5 by average score this season
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+
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+ ### Instruction & Tips
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+ - Grip tutorial — overhead view showing correct hammer grip vs common mistake
129
+ - "Rate my form" — repost a guest throwing with coach annotations in the caption
130
+ - The clutch explained — what it is, when to call it, why it's worth 8 points
131
+ - Hatchet vs big axe — quick comparison reel: same thrower, two axe styles, same distance
132
+ - The follow-through — show what stopping early looks like vs full extension
133
+ - Release timing — "a tenth of a second too early vs a tenth too late" as a split-screen
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+
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+ ### Atmosphere
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+ - Wide lane shot at peak Friday night — full house, energy visible
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+ - Bar area with axes visible in the background — the vibe of the venue
138
+ - Coach walk-through before a private party — the calm before the group arrives
139
+ - Time-lapse of a session from first throw to last
140
+ - Behind the scenes: sharpening an axe, setting up a target board, cleaning chalk lanes
141
+
142
+ ### Promotional
143
+ - Lane booking CTA — clean visual of open lanes with "Reserve yours" text
144
+ - Gift card — styled product shot with clear denomination and CTA
145
+ - League registration — show the standings board from last season + "your name could be here"
146
+ - Private party — group celebration photo with caption pointing to private booking link
147
+
148
+ ## Example Posts
149
+
150
+ ### Throw Moments Example
151
+
152
+ ```
153
+ Post 1 — Monday, Feb 3
154
+ Platform: Instagram
155
+ Pillar: Throw Moments
156
+ Content: Slow-motion overhead shot of a hatchet leaving the thrower's hand and rotating into the bullseye. Capture the frame where the blade first makes contact.
157
+ Caption: 12 feet. One rotation. Full stick. That's the feeling we built {{laneCount}} lanes around. 🪓
158
+ Hashtags: #axehouse #axethrowing #bullseye #hatchet #{{city}}axethrowing #throwingaxes #axelife
159
+ Reel idea: Cut between three different throwers hitting bullseyes in slow motion — same angle, different throws. Loop.
160
+ ```
161
+
162
+ ### Competition / League Example
163
+
164
+ ```
165
+ Post 8 — Tuesday, Feb 11
166
+ Platform: Instagram + Facebook
167
+ Pillar: Competition/League
168
+ Content: League standings graphic — Season 2, Week 4. Clean design: team names, W-L record, point differential. Top team highlighted.
169
+ Caption: Week 4 standings are locked in. Four teams are still within 12 points of first place. {{leagueNights}} night is going to be interesting.
170
+ Hashtags: #axehouse #leaguenight #watl #axethrowing #{{city}}axethrowing #axethrowingleague #bullseye
171
+ Story idea: Poll — "Which team takes the top spot by week 8?" Use team names from standings.
172
+ ```
173
+
174
+ ### Instruction Example
175
+
176
+ ```
177
+ Post 14 — Monday, Feb 17
178
+ Platform: TikTok
179
+ Pillar: Instruction
180
+ Content: Side-by-side slow motion: left side shows a throw with early release (over-rotation, handle hits), right side shows the same thrower with corrected timing (clean bullseye).
181
+ Caption: One-tenth of a second. That's all that separates these two throws. Release timing is everything.
182
+ Hashtags: #axethrowing #hatchet #axecoach #throwingaxes #bullseye
183
+ ```
184
+
185
+ ## Calendar Output Format
186
+
187
+ Start with a summary table:
188
+
189
+ ```
190
+ Content Calendar — [Month Year] — {{locationName}}
191
+ ────────────────────────────────────────────────────
192
+ Total Posts: 26
193
+ Throw Moments: 9 (35%)
194
+ Competition/League: 6 (23%)
195
+ Instruction: 5 (19%)
196
+ Atmosphere: 3 (12%)
197
+ Promotional: 3 (12%)
198
+
199
+ Platforms: Instagram (18), TikTok (12), Facebook (8)
200
+ Note: 8 posts are cross-platform (counted once in totals)
201
+ ```
202
+
203
+ Then list all posts in chronological order using the post format above.