@soulcraft/kits 1.0.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (528) hide show
  1. package/kits/ai-content-studio/kit.json +358 -0
  2. package/kits/api-documentation/kit.json +358 -0
  3. package/kits/api-documentation/skills/api-examples/SKILL.md +176 -0
  4. package/kits/api-documentation/skills/api-review/SKILL.md +35 -0
  5. package/kits/api-documentation/skills/api-versioning/SKILL.md +156 -0
  6. package/kits/api-documentation/skills/create-code-examples/SKILL.md +42 -0
  7. package/kits/api-documentation/skills/define-resource/SKILL.md +39 -0
  8. package/kits/api-documentation/skills/document-auth/SKILL.md +39 -0
  9. package/kits/api-documentation/skills/document-endpoint/SKILL.md +40 -0
  10. package/kits/api-documentation/skills/kit-expertise/SKILL.md +78 -0
  11. package/kits/api-documentation/skills/openapi-spec/SKILL.md +174 -0
  12. package/kits/axe-house/kit.json +931 -0
  13. package/kits/axe-house/skills/axe-expertise/SKILL.md +259 -0
  14. package/kits/axe-house/skills/blog-draft/SKILL.md +147 -0
  15. package/kits/axe-house/skills/booking-digest/SKILL.md +188 -0
  16. package/kits/axe-house/skills/customer-insights/SKILL.md +215 -0
  17. package/kits/axe-house/skills/demand-forecast/SKILL.md +183 -0
  18. package/kits/axe-house/skills/email-campaign/SKILL.md +135 -0
  19. package/kits/axe-house/skills/experience-copy/SKILL.md +142 -0
  20. package/kits/axe-house/skills/guest-letter/SKILL.md +171 -0
  21. package/kits/axe-house/skills/inventory-health/SKILL.md +234 -0
  22. package/kits/axe-house/skills/league-manager/SKILL.md +264 -0
  23. package/kits/axe-house/skills/revenue-report/SKILL.md +240 -0
  24. package/kits/axe-house/skills/safety-briefing/SKILL.md +248 -0
  25. package/kits/axe-house/skills/social-calendar/SKILL.md +203 -0
  26. package/kits/axe-house/skills/staff-briefing/SKILL.md +231 -0
  27. package/kits/axe-house/skills/venue-data-model/SKILL.md +225 -0
  28. package/kits/blog-series/kit.json +363 -0
  29. package/kits/blog-series/skills/content-hooks/SKILL.md +158 -0
  30. package/kits/blog-series/skills/headline-brainstorm/SKILL.md +40 -0
  31. package/kits/blog-series/skills/kit-expertise/SKILL.md +78 -0
  32. package/kits/blog-series/skills/repurpose-content/SKILL.md +40 -0
  33. package/kits/blog-series/skills/seo-review/SKILL.md +41 -0
  34. package/kits/blog-series/skills/seo-writing/SKILL.md +135 -0
  35. package/kits/blog-series/skills/series-audit/SKILL.md +36 -0
  36. package/kits/blog-series/skills/write-post-outline/SKILL.md +42 -0
  37. package/kits/business-plan/kit.json +437 -0
  38. package/kits/business-plan/skills/competitor-analysis/SKILL.md +34 -0
  39. package/kits/business-plan/skills/financial-modeling/SKILL.md +180 -0
  40. package/kits/business-plan/skills/financial-projections/SKILL.md +42 -0
  41. package/kits/business-plan/skills/kit-expertise/SKILL.md +101 -0
  42. package/kits/business-plan/skills/market-analysis/SKILL.md +155 -0
  43. package/kits/business-plan/skills/market-research/SKILL.md +35 -0
  44. package/kits/business-plan/skills/sba-compliance/SKILL.md +163 -0
  45. package/kits/business-plan/skills/swot-analysis/SKILL.md +36 -0
  46. package/kits/canvas-and-corks/kit.json +910 -0
  47. package/kits/canvas-and-corks/skills/blog-draft/SKILL.md +160 -0
  48. package/kits/canvas-and-corks/skills/booking-digest/SKILL.md +147 -0
  49. package/kits/canvas-and-corks/skills/class-description/SKILL.md +53 -0
  50. package/kits/canvas-and-corks/skills/class-roster/SKILL.md +163 -0
  51. package/kits/canvas-and-corks/skills/customer-insights/SKILL.md +174 -0
  52. package/kits/canvas-and-corks/skills/demand-forecast/SKILL.md +191 -0
  53. package/kits/canvas-and-corks/skills/email-campaign/SKILL.md +154 -0
  54. package/kits/canvas-and-corks/skills/experience-copy/SKILL.md +152 -0
  55. package/kits/canvas-and-corks/skills/guest-letter/SKILL.md +127 -0
  56. package/kits/canvas-and-corks/skills/inventory-health/SKILL.md +204 -0
  57. package/kits/canvas-and-corks/skills/painting-memory/SKILL.md +76 -0
  58. package/kits/canvas-and-corks/skills/revenue-report/SKILL.md +196 -0
  59. package/kits/canvas-and-corks/skills/social-calendar/SKILL.md +146 -0
  60. package/kits/canvas-and-corks/skills/staff-briefing/SKILL.md +134 -0
  61. package/kits/canvas-and-corks/skills/studio-expertise/SKILL.md +181 -0
  62. package/kits/canvas-and-corks/skills/venue-data-model/SKILL.md +325 -0
  63. package/kits/character-relationship-map/kit.json +367 -0
  64. package/kits/character-relationship-map/skills/ensemble-balance/SKILL.md +189 -0
  65. package/kits/character-relationship-map/skills/kit-expertise/SKILL.md +83 -0
  66. package/kits/character-relationship-map/skills/relationship-dynamics/SKILL.md +158 -0
  67. package/kits/clay-and-co/kit.json +938 -0
  68. package/kits/clay-and-co/skills/blog-draft/SKILL.md +135 -0
  69. package/kits/clay-and-co/skills/booking-digest/SKILL.md +163 -0
  70. package/kits/clay-and-co/skills/customer-insights/SKILL.md +207 -0
  71. package/kits/clay-and-co/skills/demand-forecast/SKILL.md +166 -0
  72. package/kits/clay-and-co/skills/email-campaign/SKILL.md +125 -0
  73. package/kits/clay-and-co/skills/experience-copy/SKILL.md +132 -0
  74. package/kits/clay-and-co/skills/guest-letter/SKILL.md +104 -0
  75. package/kits/clay-and-co/skills/inventory-health/SKILL.md +211 -0
  76. package/kits/clay-and-co/skills/kiln-scheduler/SKILL.md +206 -0
  77. package/kits/clay-and-co/skills/piece-tracker/SKILL.md +165 -0
  78. package/kits/clay-and-co/skills/pottery-expertise/SKILL.md +165 -0
  79. package/kits/clay-and-co/skills/pottery-memory/SKILL.md +119 -0
  80. package/kits/clay-and-co/skills/revenue-report/SKILL.md +205 -0
  81. package/kits/clay-and-co/skills/social-calendar/SKILL.md +130 -0
  82. package/kits/clay-and-co/skills/staff-briefing/SKILL.md +213 -0
  83. package/kits/clay-and-co/skills/venue-data-model/SKILL.md +230 -0
  84. package/kits/concept-map/kit.json +353 -0
  85. package/kits/concept-map/skills/add-concept/SKILL.md +41 -0
  86. package/kits/concept-map/skills/assess-understanding/SKILL.md +36 -0
  87. package/kits/concept-map/skills/concept-hierarchy/SKILL.md +148 -0
  88. package/kits/concept-map/skills/create-learning-map/SKILL.md +42 -0
  89. package/kits/concept-map/skills/find-cross-links/SKILL.md +34 -0
  90. package/kits/concept-map/skills/identify-prerequisites/SKILL.md +40 -0
  91. package/kits/concept-map/skills/kit-expertise/SKILL.md +78 -0
  92. package/kits/concept-map/skills/relationship-types/SKILL.md +160 -0
  93. package/kits/content-calendar/kit.json +420 -0
  94. package/kits/content-calendar/skills/content-strategy/SKILL.md +174 -0
  95. package/kits/content-calendar/skills/create-brief/SKILL.md +40 -0
  96. package/kits/content-calendar/skills/generate-ideas/SKILL.md +40 -0
  97. package/kits/content-calendar/skills/kit-expertise/SKILL.md +100 -0
  98. package/kits/content-calendar/skills/plan-series/SKILL.md +40 -0
  99. package/kits/content-calendar/skills/repurpose-content/SKILL.md +38 -0
  100. package/kits/content-calendar/skills/repurposing/SKILL.md +179 -0
  101. package/kits/content-calendar/skills/weekly-review/SKILL.md +34 -0
  102. package/kits/coworking-space/kit.json +1068 -0
  103. package/kits/escape-vault/kit.json +1028 -0
  104. package/kits/escape-vault/skills/blog-draft/SKILL.md +157 -0
  105. package/kits/escape-vault/skills/booking-digest/SKILL.md +151 -0
  106. package/kits/escape-vault/skills/customer-insights/SKILL.md +185 -0
  107. package/kits/escape-vault/skills/demand-forecast/SKILL.md +188 -0
  108. package/kits/escape-vault/skills/email-campaign/SKILL.md +157 -0
  109. package/kits/escape-vault/skills/escape-expertise/SKILL.md +200 -0
  110. package/kits/escape-vault/skills/escape-memory/SKILL.md +99 -0
  111. package/kits/escape-vault/skills/experience-copy/SKILL.md +159 -0
  112. package/kits/escape-vault/skills/guest-letter/SKILL.md +143 -0
  113. package/kits/escape-vault/skills/inventory-health/SKILL.md +222 -0
  114. package/kits/escape-vault/skills/leaderboard-report/SKILL.md +204 -0
  115. package/kits/escape-vault/skills/revenue-report/SKILL.md +202 -0
  116. package/kits/escape-vault/skills/room-designer/SKILL.md +182 -0
  117. package/kits/escape-vault/skills/social-calendar/SKILL.md +148 -0
  118. package/kits/escape-vault/skills/staff-briefing/SKILL.md +159 -0
  119. package/kits/escape-vault/skills/venue-data-model/SKILL.md +335 -0
  120. package/kits/family-tree/kit.json +380 -0
  121. package/kits/family-tree/skills/add-family-member/SKILL.md +42 -0
  122. package/kits/family-tree/skills/analyze-relationship/SKILL.md +41 -0
  123. package/kits/family-tree/skills/export-gedcom/SKILL.md +34 -0
  124. package/kits/family-tree/skills/genealogy-research/SKILL.md +188 -0
  125. package/kits/family-tree/skills/kit-expertise/SKILL.md +107 -0
  126. package/kits/family-tree/skills/record-oral-history/SKILL.md +43 -0
  127. package/kits/family-tree/skills/relationship-mapping/SKILL.md +171 -0
  128. package/kits/family-tree/skills/research-ancestor/SKILL.md +43 -0
  129. package/kits/farkle-dice-game/kit.json +316 -0
  130. package/kits/farkle-dice-game/skills/kit-expertise/SKILL.md +137 -0
  131. package/kits/franchise-ops/kit.json +326 -0
  132. package/kits/freelance-portfolio/kit.json +435 -0
  133. package/kits/game-design-doc/kit.json +353 -0
  134. package/kits/game-design-doc/skills/balance-system/SKILL.md +40 -0
  135. package/kits/game-design-doc/skills/create-character/SKILL.md +40 -0
  136. package/kits/game-design-doc/skills/design-mechanic/SKILL.md +40 -0
  137. package/kits/game-design-doc/skills/economy-design/SKILL.md +152 -0
  138. package/kits/game-design-doc/skills/game-mechanics/SKILL.md +141 -0
  139. package/kits/game-design-doc/skills/ideate-features/SKILL.md +36 -0
  140. package/kits/game-design-doc/skills/kit-expertise/SKILL.md +78 -0
  141. package/kits/game-design-doc/skills/playtest-feedback/SKILL.md +142 -0
  142. package/kits/game-design-doc/skills/review-gdd/SKILL.md +33 -0
  143. package/kits/gather-and-grill/kit.json +966 -0
  144. package/kits/gather-and-grill/skills/blog-draft/SKILL.md +120 -0
  145. package/kits/gather-and-grill/skills/booking-digest/SKILL.md +171 -0
  146. package/kits/gather-and-grill/skills/cooking-memory/SKILL.md +100 -0
  147. package/kits/gather-and-grill/skills/culinary-expertise/SKILL.md +180 -0
  148. package/kits/gather-and-grill/skills/customer-insights/SKILL.md +184 -0
  149. package/kits/gather-and-grill/skills/demand-forecast/SKILL.md +200 -0
  150. package/kits/gather-and-grill/skills/email-campaign/SKILL.md +97 -0
  151. package/kits/gather-and-grill/skills/experience-copy/SKILL.md +92 -0
  152. package/kits/gather-and-grill/skills/guest-letter/SKILL.md +98 -0
  153. package/kits/gather-and-grill/skills/inventory-health/SKILL.md +193 -0
  154. package/kits/gather-and-grill/skills/menu-planner/SKILL.md +175 -0
  155. package/kits/gather-and-grill/skills/recipe-card/SKILL.md +194 -0
  156. package/kits/gather-and-grill/skills/revenue-report/SKILL.md +245 -0
  157. package/kits/gather-and-grill/skills/social-calendar/SKILL.md +139 -0
  158. package/kits/gather-and-grill/skills/staff-briefing/SKILL.md +167 -0
  159. package/kits/gather-and-grill/skills/venue-data-model/SKILL.md +336 -0
  160. package/kits/gtd-productivity-system/kit.json +389 -0
  161. package/kits/gtd-productivity-system/skills/break-down-project/SKILL.md +41 -0
  162. package/kits/gtd-productivity-system/skills/clarify-task/SKILL.md +42 -0
  163. package/kits/gtd-productivity-system/skills/gtd-methodology/SKILL.md +185 -0
  164. package/kits/gtd-productivity-system/skills/inbox-processing/SKILL.md +173 -0
  165. package/kits/gtd-productivity-system/skills/kit-expertise/SKILL.md +111 -0
  166. package/kits/gtd-productivity-system/skills/mind-sweep/SKILL.md +35 -0
  167. package/kits/gtd-productivity-system/skills/process-inbox/SKILL.md +40 -0
  168. package/kits/gtd-productivity-system/skills/weekly-review/SKILL.md +197 -0
  169. package/kits/gym-fitness/kit.json +1037 -0
  170. package/kits/interactive-fiction/kit.json +471 -0
  171. package/kits/invoice-generator/kit.json +466 -0
  172. package/kits/loyalty-program/kit.json +323 -0
  173. package/kits/marketing-plan/kit.json +417 -0
  174. package/kits/marketing-plan/skills/allocate-budget/SKILL.md +34 -0
  175. package/kits/marketing-plan/skills/campaign-metrics/SKILL.md +184 -0
  176. package/kits/marketing-plan/skills/channel-strategy/SKILL.md +156 -0
  177. package/kits/marketing-plan/skills/content-calendar/SKILL.md +34 -0
  178. package/kits/marketing-plan/skills/create-persona/SKILL.md +40 -0
  179. package/kits/marketing-plan/skills/kit-expertise/SKILL.md +109 -0
  180. package/kits/marketing-plan/skills/measure-performance/SKILL.md +34 -0
  181. package/kits/marketing-plan/skills/plan-campaign/SKILL.md +41 -0
  182. package/kits/marketing-site/kit.json +230 -0
  183. package/kits/marketing-site/skills/add-page/SKILL.md +28 -0
  184. package/kits/marketing-site/skills/add-section/SKILL.md +29 -0
  185. package/kits/marketing-site/skills/change-colors/SKILL.md +24 -0
  186. package/kits/marketing-site/skills/conversion-copy/SKILL.md +152 -0
  187. package/kits/marketing-site/skills/export-deploy/SKILL.md +24 -0
  188. package/kits/marketing-site/skills/kit-expertise/SKILL.md +77 -0
  189. package/kits/marketing-site/skills/landing-page/SKILL.md +156 -0
  190. package/kits/match-3-puzzle/kit.json +245 -0
  191. package/kits/match-3-puzzle/skills/kit-expertise/SKILL.md +96 -0
  192. package/kits/mind-map/kit.json +355 -0
  193. package/kits/mind-map/skills/add-branch/SKILL.md +40 -0
  194. package/kits/mind-map/skills/brainstorm-topic/SKILL.md +41 -0
  195. package/kits/mind-map/skills/branch-expansion/SKILL.md +181 -0
  196. package/kits/mind-map/skills/find-connections/SKILL.md +34 -0
  197. package/kits/mind-map/skills/kit-expertise/SKILL.md +78 -0
  198. package/kits/mind-map/skills/organize-map/SKILL.md +35 -0
  199. package/kits/mind-map/skills/radiant-thinking/SKILL.md +184 -0
  200. package/kits/mind-map/skills/summarize-map/SKILL.md +34 -0
  201. package/kits/music-collection/kit.json +403 -0
  202. package/kits/music-collection/skills/add-album/SKILL.md +44 -0
  203. package/kits/music-collection/skills/create-playlist/SKILL.md +37 -0
  204. package/kits/music-collection/skills/explore-artist/SKILL.md +37 -0
  205. package/kits/music-collection/skills/journal-session/SKILL.md +40 -0
  206. package/kits/music-collection/skills/kit-expertise/SKILL.md +98 -0
  207. package/kits/music-collection/skills/music-metadata/SKILL.md +209 -0
  208. package/kits/music-collection/skills/playlist-curator/SKILL.md +182 -0
  209. package/kits/music-collection/skills/recommend-similar/SKILL.md +36 -0
  210. package/kits/music-venue/kit.json +986 -0
  211. package/kits/novel-writing-system/kit.json +481 -0
  212. package/kits/novel-writing-system/skills/character-arc/SKILL.md +164 -0
  213. package/kits/novel-writing-system/skills/develop-character-arc/SKILL.md +42 -0
  214. package/kits/novel-writing-system/skills/kit-expertise/SKILL.md +84 -0
  215. package/kits/novel-writing-system/skills/outline-review/SKILL.md +34 -0
  216. package/kits/novel-writing-system/skills/plot-doctor/SKILL.md +221 -0
  217. package/kits/novel-writing-system/skills/plot-hole-check/SKILL.md +35 -0
  218. package/kits/novel-writing-system/skills/scene-development/SKILL.md +38 -0
  219. package/kits/novel-writing-system/skills/scene-sequel/SKILL.md +162 -0
  220. package/kits/novel-writing-system/skills/worldbuilding-session/SKILL.md +40 -0
  221. package/kits/organization-chart/kit.json +349 -0
  222. package/kits/organization-chart/skills/add-role/SKILL.md +41 -0
  223. package/kits/organization-chart/skills/analyze-span/SKILL.md +34 -0
  224. package/kits/organization-chart/skills/create-raci/SKILL.md +42 -0
  225. package/kits/organization-chart/skills/kit-expertise/SKILL.md +78 -0
  226. package/kits/organization-chart/skills/org-design/SKILL.md +188 -0
  227. package/kits/organization-chart/skills/org-health-check/SKILL.md +35 -0
  228. package/kits/organization-chart/skills/plan-reorg/SKILL.md +42 -0
  229. package/kits/organization-chart/skills/role-definition/SKILL.md +180 -0
  230. package/kits/paws-and-pour/kit.json +969 -0
  231. package/kits/paws-and-pour/skills/adoption-report/SKILL.md +273 -0
  232. package/kits/paws-and-pour/skills/animal-profile/SKILL.md +206 -0
  233. package/kits/paws-and-pour/skills/blog-draft/SKILL.md +137 -0
  234. package/kits/paws-and-pour/skills/booking-digest/SKILL.md +251 -0
  235. package/kits/paws-and-pour/skills/cafe-expertise/SKILL.md +218 -0
  236. package/kits/paws-and-pour/skills/cafe-memory/SKILL.md +114 -0
  237. package/kits/paws-and-pour/skills/customer-insights/SKILL.md +216 -0
  238. package/kits/paws-and-pour/skills/demand-forecast/SKILL.md +200 -0
  239. package/kits/paws-and-pour/skills/email-campaign/SKILL.md +154 -0
  240. package/kits/paws-and-pour/skills/experience-copy/SKILL.md +139 -0
  241. package/kits/paws-and-pour/skills/guest-letter/SKILL.md +183 -0
  242. package/kits/paws-and-pour/skills/inventory-health/SKILL.md +213 -0
  243. package/kits/paws-and-pour/skills/revenue-report/SKILL.md +273 -0
  244. package/kits/paws-and-pour/skills/social-calendar/SKILL.md +183 -0
  245. package/kits/paws-and-pour/skills/staff-briefing/SKILL.md +223 -0
  246. package/kits/paws-and-pour/skills/venue-data-model/SKILL.md +260 -0
  247. package/kits/persona-driven-strategy/kit.json +352 -0
  248. package/kits/persona-driven-strategy/skills/empathy-mapping/SKILL.md +221 -0
  249. package/kits/persona-driven-strategy/skills/journey-mapping/SKILL.md +219 -0
  250. package/kits/persona-driven-strategy/skills/kit-expertise/SKILL.md +81 -0
  251. package/kits/persona-driven-strategy/skills/persona-development/SKILL.md +189 -0
  252. package/kits/personal-crm/kit.json +373 -0
  253. package/kits/personal-crm/skills/add-contact/SKILL.md +42 -0
  254. package/kits/personal-crm/skills/connect-contacts/SKILL.md +41 -0
  255. package/kits/personal-crm/skills/find-dormant/SKILL.md +35 -0
  256. package/kits/personal-crm/skills/kit-expertise/SKILL.md +82 -0
  257. package/kits/personal-crm/skills/log-interaction/SKILL.md +43 -0
  258. package/kits/personal-crm/skills/network-analysis/SKILL.md +161 -0
  259. package/kits/personal-crm/skills/relationship-insights/SKILL.md +153 -0
  260. package/kits/personal-wiki/kit.json +322 -0
  261. package/kits/personal-wiki/skills/kit-expertise/SKILL.md +81 -0
  262. package/kits/personal-wiki/skills/orphan-finder/SKILL.md +155 -0
  263. package/kits/personal-wiki/skills/wiki-structure/SKILL.md +179 -0
  264. package/kits/petal-press/kit.json +996 -0
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@@ -0,0 +1,84 @@
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+ ---
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+ name: kit-expertise
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+ description: Domain expertise for Novel Writing System - applied automatically when working in this kit
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+ type: background
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+ version: "1.0.0"
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+ ---
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+
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+ ## Your Role
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+
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+ Novel Writing Coach and Story Architect helping you craft compelling long-form fiction from concept to completion
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+
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+ ## Your Expertise
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+
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+ - Three-act story structure and plot development
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+ - Character arc design (want, need, lie, ghost, truth)
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+ - Worldbuilding and setting consistency
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+ - Pacing and chapter structure
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+ - Dialogue and voice
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+ - Scene and sequel technique
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+ - Genre conventions and reader expectations
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+ - Revision and editing strategies
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+
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+ ## Your Approach
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+
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+ Guide and teach the user, helping them understand concepts deeply
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+
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+ ## Things to Avoid
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+
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+ - Writing the story for the user
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+ - Being prescriptive about creative choices
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+ - Spoiling plot points before the user reveals them
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+ - Suggesting formulaic solutions without context
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+
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+ ## Domain Knowledge
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+
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+ ### Key Terms
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+
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+ **three-act structure**
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+ Story framework: Setup (Act 1), Confrontation (Act 2), Resolution (Act 3)
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+
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+ **inciting incident**
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+ The event that launches the protagonist into the story
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+
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+ **midpoint**
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+ Major shift at the story's center that raises stakes
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+
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+ **dark night of the soul**
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+ Protagonist's lowest point before the climax
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+
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+ **character want**
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+ What the character consciously desires
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+
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+ **character need**
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+ What the character actually requires for growth
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+
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+ **character ghost**
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+ Past trauma that shapes the character's lie
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+
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+ **character lie**
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+ False belief the character holds about themselves or the world
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+
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+ **scene**
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+ Unit of story with goal, conflict, disaster
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+
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+ **sequel**
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+ Character's reaction: emotion, thought, decision, action
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+
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+ ### Best Practices
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+
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+ - Hook the reader in the opening pages
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+ - Show character through action and choice
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+ - Every scene should advance plot or develop character
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+ - Subplots should echo or contrast the main theme
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+ - Endings should be surprising yet inevitable
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+ - Maintain consistent POV within scenes
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+
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+ ### Common Mistakes to Avoid
78
+
79
+ - Info dumps and excessive exposition
80
+ - Coincidences that solve problems
81
+ - Passive protagonists who react but don't act
82
+ - Deus ex machina resolutions
83
+ - Characters who all sound the same
84
+ - Telling emotions instead of showing them
@@ -0,0 +1,34 @@
1
+ ---
2
+ name: Review Outline
3
+ description: Analyze the story outline for structure and pacing
4
+ type: invocable
5
+ version: "1.0.0"
6
+ ---
7
+
8
+ ## Review Outline
9
+
10
+ Analyze the story outline for structure and pacing
11
+
12
+ ### Steps
13
+
14
+ 1. Read through the complete outline
15
+ 2. Check that all major beats are present and placed correctly
16
+ 3. Evaluate the inciting incident - does it happen early enough?
17
+ 4. Assess the midpoint - is there a clear shift?
18
+ 5. Review the "all is lost" moment - is it impactful?
19
+ 6. Check pacing - are there slow spots or rushed sections?
20
+ 7. Verify the ending resolves the central conflict
21
+ 8. Provide specific recommendations
22
+
23
+ ### Expected Outputs
24
+
25
+ - Outline analysis
26
+ - Structural recommendations
27
+
28
+ ### When to Use
29
+
30
+ This workflow is helpful when the user mentions:
31
+ - "review outline"
32
+ - "check structure"
33
+ - "is my outline good"
34
+ - "pacing help"
@@ -0,0 +1,221 @@
1
+ ---
2
+ name: plot-doctor
3
+ description: Diagnose and fix plot problems including holes, pacing issues, and structural weaknesses. Use /plot-check to analyze your plot for common issues.
4
+ type: invocable
5
+ version: "1.0.0"
6
+ parameters: [plot summary or specific scene/chapter]
7
+ ---
8
+
9
+ ## Plot Doctor
10
+
11
+ Analyze plots for structural integrity, identify problems, and prescribe fixes.
12
+
13
+ ### When User Invokes /plot-check
14
+
15
+ Perform a systematic plot analysis:
16
+
17
+ ### Plot Health Assessment
18
+
19
+ Evaluate the plot across these dimensions:
20
+
21
+ | Dimension | What to Check | Red Flags |
22
+ |-----------|---------------|-----------|
23
+ | **Causality** | Do events cause each other? | "And then" instead of "therefore" |
24
+ | **Stakes** | Does failure matter? | Nothing bad happens if hero fails |
25
+ | **Agency** | Does protagonist drive plot? | Things happen TO them, not because of them |
26
+ | **Escalation** | Do problems get harder? | Flat difficulty curve |
27
+ | **Logic** | Do character choices make sense? | "Idiot plot" problems |
28
+ | **Pacing** | Does story move appropriately? | Sagging middles, rushed endings |
29
+
30
+ ### The Causality Test
31
+
32
+ Every scene should connect via:
33
+ - "Because of this, that happens" (cause → effect)
34
+ - "Therefore, they do this" (action → consequence)
35
+
36
+ **Test:** Remove any scene. Does the story still work?
37
+ - If YES: The scene doesn't advance plot (may still be needed for character)
38
+ - If NO: The scene is causally connected
39
+
40
+ ### Plot Hole Categories
41
+
42
+ **Logic Holes**
43
+ - Characters make inexplicable choices
44
+ - Solutions ignore obvious alternatives
45
+ - Rules of the world are violated
46
+ - Information characters have is forgotten
47
+
48
+ **Continuity Holes**
49
+ - Timeline inconsistencies
50
+ - Character knowledge errors
51
+ - Physical impossibilities
52
+ - Contradicted earlier events
53
+
54
+ **Motivation Holes**
55
+ - Why doesn't the character just...?
56
+ - Why doesn't the villain just...?
57
+ - What does the character actually want?
58
+ - Why do they care?
59
+
60
+ ### Common Plot Problems & Fixes
61
+
62
+ #### Problem: The Idiot Plot
63
+ Characters only suffer because they don't do obvious things.
64
+
65
+ **Symptoms:**
66
+ - "Why didn't they just call the police?"
67
+ - Characters withhold information for no reason
68
+ - Obvious solutions are ignored
69
+
70
+ **Fixes:**
71
+ - Establish why obvious solutions don't work
72
+ - Give characters reasons for their choices
73
+ - Remove the obvious option (phone dead, police corrupt, etc.)
74
+
75
+ #### Problem: Coincidence
76
+ Plot depends on lucky timing or chance meetings.
77
+
78
+ **Symptoms:**
79
+ - Character happens to be in the right place
80
+ - Needed information arrives conveniently
81
+ - Villain makes inexplicable mistakes
82
+
83
+ **Fixes:**
84
+ - Move coincidences earlier (setup, not payoff)
85
+ - Have characters create their "luck" through effort
86
+ - Give villains logical reasons for their actions
87
+
88
+ #### Problem: Deus Ex Machina
89
+ Solutions appear from nowhere.
90
+
91
+ **Symptoms:**
92
+ - New character/power saves the day
93
+ - Previously unmentioned abilities
94
+ - Cavalry arrives unexpectedly
95
+
96
+ **Fixes:**
97
+ - Plant seeds for the solution earlier (Chekhov's gun)
98
+ - Have the protagonist earn the solution
99
+ - Foreshadow the rescue possibility
100
+
101
+ #### Problem: Sagging Middle
102
+ Story loses momentum between setup and climax.
103
+
104
+ **Symptoms:**
105
+ - Reader skims or stops reading
106
+ - "Nothing happens" feeling
107
+ - Subplots feel disconnected
108
+
109
+ **Fixes:**
110
+ - Add a midpoint reversal
111
+ - Raise stakes or add complications
112
+ - Connect subplots to main plot
113
+ - Ensure every scene has goal/conflict/disaster
114
+
115
+ #### Problem: Rushed Ending
116
+ Climax and resolution feel too fast.
117
+
118
+ **Symptoms:**
119
+ - Buildup exceeds payoff
120
+ - Major questions answered quickly
121
+ - Character arcs snap into place
122
+
123
+ **Fixes:**
124
+ - Give the climax appropriate page time
125
+ - Let consequences unfold gradually
126
+ - Show, don't summarize, resolution
127
+
128
+ #### Problem: Meandering Plot
129
+ Story lacks clear direction.
130
+
131
+ **Symptoms:**
132
+ - Hard to state what the story is about
133
+ - Goals shift without resolution
134
+ - Multiple false starts
135
+
136
+ **Fixes:**
137
+ - Clarify the central dramatic question
138
+ - Give protagonist a concrete goal
139
+ - Ensure subplots connect to main throughline
140
+
141
+ ### Plot Analysis Template
142
+
143
+ ```markdown
144
+ ## Plot Analysis: [TITLE]
145
+
146
+ ### Central Dramatic Question
147
+ [What must be resolved for the story to end?]
148
+
149
+ ### Protagonist Goal
150
+ - **External:** [What they're trying to achieve]
151
+ - **Internal:** [What they need to learn/become]
152
+
153
+ ### Main Conflict
154
+ - **Antagonist/Opposition:** [What's stopping them]
155
+ - **Why it's hard:** [Stakes and obstacles]
156
+
157
+ ### Key Plot Points
158
+ 1. **Hook:** [Why reader cares from page 1]
159
+ 2. **Inciting Incident:** [What disrupts the status quo]
160
+ 3. **First Plot Point:** [Point of no return]
161
+ 4. **Midpoint:** [Major reversal or revelation]
162
+ 5. **Dark Moment:** [All seems lost]
163
+ 6. **Climax:** [Final confrontation with conflict]
164
+ 7. **Resolution:** [New equilibrium]
165
+
166
+ ### Identified Issues
167
+ 1. [Issue]: [Location] → [Suggested Fix]
168
+ 2. [Issue]: [Location] → [Suggested Fix]
169
+
170
+ ### Overall Assessment
171
+ - Causality: [Strong/Moderate/Weak]
172
+ - Stakes: [High/Medium/Low]
173
+ - Pacing: [Fast/Balanced/Slow/Uneven]
174
+ - Logic: [Sound/Minor Issues/Major Holes]
175
+ ```
176
+
177
+ ### Quick Diagnostic Questions
178
+
179
+ 1. **Can you state the central conflict in one sentence?**
180
+ - No → Clarify your premise
181
+
182
+ 2. **What does the protagonist want on page 1 vs page 300?**
183
+ - Same thing → Ensure wants evolve
184
+ - Can't tell → Clarify goals
185
+
186
+ 3. **What's the worst that could happen if the protagonist fails?**
187
+ - "Nothing much" → Raise stakes
188
+ - "I don't know" → Define stakes
189
+
190
+ 4. **Why doesn't the villain just win immediately?**
191
+ - "Because plot" → Strengthen hero's agency
192
+ - "Good question" → Fix power balance
193
+
194
+ 5. **What does your protagonist DO to solve the problem?**
195
+ - "Gets saved by others" → Give them agency
196
+ - "Gets lucky" → Earn the victory
197
+
198
+ ### Prescription Format
199
+
200
+ When diagnosing issues, provide:
201
+
202
+ ```markdown
203
+ ## Diagnosis: [Issue Name]
204
+
205
+ **Location:** [Where in the story]
206
+ **Severity:** [Critical/Major/Minor]
207
+
208
+ **Symptoms:**
209
+ - [What feels wrong]
210
+
211
+ **Root Cause:**
212
+ - [Why it's happening]
213
+
214
+ **Prescription:**
215
+ - [Specific fix 1]
216
+ - [Specific fix 2]
217
+ - [Alternative approach]
218
+
219
+ **Example Implementation:**
220
+ [Brief example of the fix in action]
221
+ ```
@@ -0,0 +1,35 @@
1
+ ---
2
+ name: Plot Hole Check
3
+ description: Systematic review for logical inconsistencies and plot holes
4
+ type: invocable
5
+ version: "1.0.0"
6
+ ---
7
+
8
+ ## Plot Hole Check
9
+
10
+ Systematic review for logical inconsistencies and plot holes
11
+
12
+ ### Steps
13
+
14
+ 1. Review the outline and timeline
15
+ 2. Check character motivations - do actions make sense?
16
+ 3. Verify timeline consistency - do events flow logically?
17
+ 4. Review cause and effect - does each event have proper setup?
18
+ 5. Check for convenient coincidences that solve problems
19
+ 6. Verify worldbuilding rules are consistently followed
20
+ 7. Look for dropped plot threads or abandoned setups
21
+ 8. Document any issues found with suggested fixes
22
+
23
+ ### Expected Outputs
24
+
25
+ - List of potential issues
26
+ - Suggested fixes
27
+
28
+ ### When to Use
29
+
30
+ This workflow is helpful when the user mentions:
31
+ - "plot hole"
32
+ - "consistency"
33
+ - "check logic"
34
+ - "does this make sense"
35
+ - "review plot"
@@ -0,0 +1,38 @@
1
+ ---
2
+ name: Scene Development
3
+ description: Develop a scene with proper structure and purpose
4
+ type: invocable
5
+ version: "1.0.0"
6
+ parameters: [sceneDescription]
7
+ ---
8
+
9
+ ## Scene Development
10
+
11
+ Develop a scene with proper structure and purpose
12
+
13
+ ### Steps
14
+
15
+ 1. Ask about the scene's purpose in the story
16
+ 2. Identify the POV character and their goal in this scene
17
+ 3. Define the conflict - what obstacle do they face?
18
+ 4. Plan the emotional arc of the scene
19
+ 5. Consider sensory details for the setting
20
+ 6. Draft key dialogue beats
21
+ 7. Determine how the scene ends - hook for next scene
22
+ 8. Create or update the scene file
23
+
24
+ ### Inputs Required
25
+
26
+ - **sceneDescription** (required): Brief description of the scene
27
+
28
+ ### Expected Outputs
29
+
30
+ - Scene notes or draft
31
+
32
+ ### When to Use
33
+
34
+ This workflow is helpful when the user mentions:
35
+ - "write scene"
36
+ - "develop scene"
37
+ - "new scene"
38
+ - "scene help"
@@ -0,0 +1,162 @@
1
+ ---
2
+ name: scene-sequel
3
+ description: Apply the Scene and Sequel technique for effective narrative pacing. Scenes drive action, Sequels provide reaction and decision. Applied automatically when writing or reviewing narrative prose.
4
+ type: background
5
+ version: "1.0.0"
6
+ ---
7
+
8
+ ## Scene and Sequel Technique
9
+
10
+ You are an expert in the Scene and Sequel technique developed by Dwight V. Swain. Apply this framework when helping with novel pacing and structure.
11
+
12
+ ### The Scene-Sequel Pattern
13
+
14
+ Stories alternate between two types of units:
15
+
16
+ **SCENE** (Action)
17
+ - Goal: What the POV character wants
18
+ - Conflict: What opposes them
19
+ - Disaster: How things go wrong (or unexpectedly right)
20
+
21
+ **SEQUEL** (Reaction)
22
+ - Reaction: Emotional response to the disaster
23
+ - Dilemma: The impossible choice they face
24
+ - Decision: What they choose to do next (leads to new Scene)
25
+
26
+ ### Scene Structure
27
+
28
+ Every Scene needs these three elements in order:
29
+
30
+ ```
31
+ 1. GOAL
32
+ - Stated early and clearly
33
+ - Specific and concrete
34
+ - Reader knows when it's achieved or not
35
+
36
+ 2. CONFLICT
37
+ - Something opposes the goal
38
+ - Escalating obstacles
39
+ - Character must struggle
40
+
41
+ 3. DISASTER (Outcome)
42
+ - Yes, but... (achieves goal, new problem)
43
+ - No, and... (fails, things get worse)
44
+ - Rarely: pure success (only for setup)
45
+ ```
46
+
47
+ ### Sequel Structure
48
+
49
+ Every Sequel follows this emotional logic:
50
+
51
+ ```
52
+ 1. REACTION
53
+ - Visceral emotional response
54
+ - Can't think clearly yet
55
+ - Show, don't tell the feelings
56
+
57
+ 2. DILEMMA
58
+ - Character processes options
59
+ - No good choices visible
60
+ - Weighs costs and risks
61
+
62
+ 3. DECISION
63
+ - Commits to a course of action
64
+ - Becomes the GOAL of the next Scene
65
+ - Reader understands the why
66
+ ```
67
+
68
+ ### Pacing Through Scene-Sequel Ratio
69
+
70
+ | Desired Pace | Scene:Sequel | Effect |
71
+ |--------------|--------------|--------|
72
+ | **Fast/Thriller** | Long Scene, Short Sequel | Action-driven, breathless |
73
+ | **Balanced** | Equal | Literary fiction feel |
74
+ | **Slow/Literary** | Short Scene, Long Sequel | Character-driven, contemplative |
75
+ | **Breakneck** | Scene only, skip Sequels | Crisis chapters, climax |
76
+
77
+ ### When to Compress or Expand
78
+
79
+ **Compress Sequels when:**
80
+ - Action is intense
81
+ - Reader already knows the emotional beat
82
+ - Pacing needs to accelerate
83
+ - Character's decision is obvious
84
+
85
+ **Expand Sequels when:**
86
+ - Major turning point
87
+ - Character growth moment
88
+ - Reader needs to process alongside character
89
+ - Building toward important decision
90
+
91
+ ### Scene Types
92
+
93
+ **Proactive Scene**
94
+ - Character initiates action
95
+ - Has a plan
96
+ - Shows agency
97
+
98
+ **Reactive Scene**
99
+ - Character responds to events
100
+ - Improvising
101
+ - Shows adaptability
102
+
103
+ **Both need Goal → Conflict → Disaster**
104
+
105
+ ### Common Problems and Fixes
106
+
107
+ **Problem: Sagging middle**
108
+ Fix: Check if Sequels are too long or Scenes lack clear disasters
109
+
110
+ **Problem: Feels rushed**
111
+ Fix: Add Sequel beats, especially Reaction and Dilemma
112
+
113
+ **Problem: Character seems passive**
114
+ Fix: Strengthen Goals and Decisions
115
+
116
+ **Problem: Reader loses track**
117
+ Fix: Make Goals more concrete and specific
118
+
119
+ ### Scene-Sequel Checklist
120
+
121
+ When reviewing narrative, verify:
122
+
123
+ **For Scenes:**
124
+ - [ ] POV character has a clear, stated goal
125
+ - [ ] Something actively opposes them
126
+ - [ ] Outcome changes the situation (disaster or unexpected success)
127
+ - [ ] Reader could articulate the goal if asked
128
+
129
+ **For Sequels:**
130
+ - [ ] Character has time to feel before thinking
131
+ - [ ] Options are genuinely difficult
132
+ - [ ] Decision follows logically from character
133
+ - [ ] New goal emerges for next scene
134
+
135
+ ### Example Pattern
136
+
137
+ ```
138
+ SCENE 1
139
+ - Goal: Sarah wants to confront her boss about the stolen credit
140
+ - Conflict: Boss deflects, gaslights, threatens her job
141
+ - Disaster: Sarah is put on "performance review" instead
142
+
143
+ SEQUEL 1
144
+ - Reaction: Sarah sits in her car, shaking, near tears
145
+ - Dilemma: Accept it and keep her job? Fight and risk everything?
146
+ - Decision: She'll gather evidence quietly, then go to HR
147
+
148
+ SCENE 2
149
+ - Goal: Sarah needs to access the project files for proof
150
+ - Conflict: Files are locked, IT is suspicious, time is short
151
+ - Disaster: She gets the files but her access triggers an alert
152
+
153
+ [Pattern continues...]
154
+ ```
155
+
156
+ ### Applying to Different Genres
157
+
158
+ **Romance:** Sequels explore emotional processing, relationships
159
+ **Thriller:** Short Sequels, disasters escalate rapidly
160
+ **Mystery:** Scenes gather clues, Sequels analyze them
161
+ **Fantasy:** Balance world-building in Sequels with action in Scenes
162
+ **Literary:** Longer Sequels with deeper introspection
@@ -0,0 +1,40 @@
1
+ ---
2
+ name: Worldbuilding Session
3
+ description: Systematic exploration and development of the story world
4
+ type: invocable
5
+ version: "1.0.0"
6
+ ---
7
+
8
+ ## Worldbuilding Session
9
+
10
+ Systematic exploration and development of the story world
11
+
12
+ ### Steps
13
+
14
+ 1. Review existing worldbuilding notes
15
+ 2. Ask about the geography and physical environment
16
+ 3. Explore the social structure and power systems
17
+ 4. Define cultural elements: customs, beliefs, values
18
+ 5. If applicable, establish magic/technology rules and limitations
19
+ 6. Identify how the world affects the protagonist's journey
20
+ 7. Check for internal consistency
21
+ 8. Update relevant worldbuilding files
22
+
23
+ ### Inputs Required
24
+
25
+ - **aspect** (optional): Specific aspect to develop (optional)
26
+
27
+ ### Expected Outputs
28
+
29
+ - Updated worldbuilding files
30
+ - Consistency notes
31
+
32
+ ### When to Use
33
+
34
+ This workflow is helpful when the user mentions:
35
+ - "worldbuilding"
36
+ - "world"
37
+ - "setting"
38
+ - "magic system"
39
+ - "culture"
40
+ - "society"