@soulcraft/kits 1.0.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/kits/ai-content-studio/kit.json +358 -0
- package/kits/api-documentation/kit.json +358 -0
- package/kits/api-documentation/skills/api-examples/SKILL.md +176 -0
- package/kits/api-documentation/skills/api-review/SKILL.md +35 -0
- package/kits/api-documentation/skills/api-versioning/SKILL.md +156 -0
- package/kits/api-documentation/skills/create-code-examples/SKILL.md +42 -0
- package/kits/api-documentation/skills/define-resource/SKILL.md +39 -0
- package/kits/api-documentation/skills/document-auth/SKILL.md +39 -0
- package/kits/api-documentation/skills/document-endpoint/SKILL.md +40 -0
- package/kits/api-documentation/skills/kit-expertise/SKILL.md +78 -0
- package/kits/api-documentation/skills/openapi-spec/SKILL.md +174 -0
- package/kits/axe-house/kit.json +931 -0
- package/kits/axe-house/skills/axe-expertise/SKILL.md +259 -0
- package/kits/axe-house/skills/blog-draft/SKILL.md +147 -0
- package/kits/axe-house/skills/booking-digest/SKILL.md +188 -0
- package/kits/axe-house/skills/customer-insights/SKILL.md +215 -0
- package/kits/axe-house/skills/demand-forecast/SKILL.md +183 -0
- package/kits/axe-house/skills/email-campaign/SKILL.md +135 -0
- package/kits/axe-house/skills/experience-copy/SKILL.md +142 -0
- package/kits/axe-house/skills/guest-letter/SKILL.md +171 -0
- package/kits/axe-house/skills/inventory-health/SKILL.md +234 -0
- package/kits/axe-house/skills/league-manager/SKILL.md +264 -0
- package/kits/axe-house/skills/revenue-report/SKILL.md +240 -0
- package/kits/axe-house/skills/safety-briefing/SKILL.md +248 -0
- package/kits/axe-house/skills/social-calendar/SKILL.md +203 -0
- package/kits/axe-house/skills/staff-briefing/SKILL.md +231 -0
- package/kits/axe-house/skills/venue-data-model/SKILL.md +225 -0
- package/kits/blog-series/kit.json +363 -0
- package/kits/blog-series/skills/content-hooks/SKILL.md +158 -0
- package/kits/blog-series/skills/headline-brainstorm/SKILL.md +40 -0
- package/kits/blog-series/skills/kit-expertise/SKILL.md +78 -0
- package/kits/blog-series/skills/repurpose-content/SKILL.md +40 -0
- package/kits/blog-series/skills/seo-review/SKILL.md +41 -0
- package/kits/blog-series/skills/seo-writing/SKILL.md +135 -0
- package/kits/blog-series/skills/series-audit/SKILL.md +36 -0
- package/kits/blog-series/skills/write-post-outline/SKILL.md +42 -0
- package/kits/business-plan/kit.json +437 -0
- package/kits/business-plan/skills/competitor-analysis/SKILL.md +34 -0
- package/kits/business-plan/skills/financial-modeling/SKILL.md +180 -0
- package/kits/business-plan/skills/financial-projections/SKILL.md +42 -0
- package/kits/business-plan/skills/kit-expertise/SKILL.md +101 -0
- package/kits/business-plan/skills/market-analysis/SKILL.md +155 -0
- package/kits/business-plan/skills/market-research/SKILL.md +35 -0
- package/kits/business-plan/skills/sba-compliance/SKILL.md +163 -0
- package/kits/business-plan/skills/swot-analysis/SKILL.md +36 -0
- package/kits/canvas-and-corks/kit.json +910 -0
- package/kits/canvas-and-corks/skills/blog-draft/SKILL.md +160 -0
- package/kits/canvas-and-corks/skills/booking-digest/SKILL.md +147 -0
- package/kits/canvas-and-corks/skills/class-description/SKILL.md +53 -0
- package/kits/canvas-and-corks/skills/class-roster/SKILL.md +163 -0
- package/kits/canvas-and-corks/skills/customer-insights/SKILL.md +174 -0
- package/kits/canvas-and-corks/skills/demand-forecast/SKILL.md +191 -0
- package/kits/canvas-and-corks/skills/email-campaign/SKILL.md +154 -0
- package/kits/canvas-and-corks/skills/experience-copy/SKILL.md +152 -0
- package/kits/canvas-and-corks/skills/guest-letter/SKILL.md +127 -0
- package/kits/canvas-and-corks/skills/inventory-health/SKILL.md +204 -0
- package/kits/canvas-and-corks/skills/painting-memory/SKILL.md +76 -0
- package/kits/canvas-and-corks/skills/revenue-report/SKILL.md +196 -0
- package/kits/canvas-and-corks/skills/social-calendar/SKILL.md +146 -0
- package/kits/canvas-and-corks/skills/staff-briefing/SKILL.md +134 -0
- package/kits/canvas-and-corks/skills/studio-expertise/SKILL.md +181 -0
- package/kits/canvas-and-corks/skills/venue-data-model/SKILL.md +325 -0
- package/kits/character-relationship-map/kit.json +367 -0
- package/kits/character-relationship-map/skills/ensemble-balance/SKILL.md +189 -0
- package/kits/character-relationship-map/skills/kit-expertise/SKILL.md +83 -0
- package/kits/character-relationship-map/skills/relationship-dynamics/SKILL.md +158 -0
- package/kits/clay-and-co/kit.json +938 -0
- package/kits/clay-and-co/skills/blog-draft/SKILL.md +135 -0
- package/kits/clay-and-co/skills/booking-digest/SKILL.md +163 -0
- package/kits/clay-and-co/skills/customer-insights/SKILL.md +207 -0
- package/kits/clay-and-co/skills/demand-forecast/SKILL.md +166 -0
- package/kits/clay-and-co/skills/email-campaign/SKILL.md +125 -0
- package/kits/clay-and-co/skills/experience-copy/SKILL.md +132 -0
- package/kits/clay-and-co/skills/guest-letter/SKILL.md +104 -0
- package/kits/clay-and-co/skills/inventory-health/SKILL.md +211 -0
- package/kits/clay-and-co/skills/kiln-scheduler/SKILL.md +206 -0
- package/kits/clay-and-co/skills/piece-tracker/SKILL.md +165 -0
- package/kits/clay-and-co/skills/pottery-expertise/SKILL.md +165 -0
- package/kits/clay-and-co/skills/pottery-memory/SKILL.md +119 -0
- package/kits/clay-and-co/skills/revenue-report/SKILL.md +205 -0
- package/kits/clay-and-co/skills/social-calendar/SKILL.md +130 -0
- package/kits/clay-and-co/skills/staff-briefing/SKILL.md +213 -0
- package/kits/clay-and-co/skills/venue-data-model/SKILL.md +230 -0
- package/kits/concept-map/kit.json +353 -0
- package/kits/concept-map/skills/add-concept/SKILL.md +41 -0
- package/kits/concept-map/skills/assess-understanding/SKILL.md +36 -0
- package/kits/concept-map/skills/concept-hierarchy/SKILL.md +148 -0
- package/kits/concept-map/skills/create-learning-map/SKILL.md +42 -0
- package/kits/concept-map/skills/find-cross-links/SKILL.md +34 -0
- package/kits/concept-map/skills/identify-prerequisites/SKILL.md +40 -0
- package/kits/concept-map/skills/kit-expertise/SKILL.md +78 -0
- package/kits/concept-map/skills/relationship-types/SKILL.md +160 -0
- package/kits/content-calendar/kit.json +420 -0
- package/kits/content-calendar/skills/content-strategy/SKILL.md +174 -0
- package/kits/content-calendar/skills/create-brief/SKILL.md +40 -0
- package/kits/content-calendar/skills/generate-ideas/SKILL.md +40 -0
- package/kits/content-calendar/skills/kit-expertise/SKILL.md +100 -0
- package/kits/content-calendar/skills/plan-series/SKILL.md +40 -0
- package/kits/content-calendar/skills/repurpose-content/SKILL.md +38 -0
- package/kits/content-calendar/skills/repurposing/SKILL.md +179 -0
- package/kits/content-calendar/skills/weekly-review/SKILL.md +34 -0
- package/kits/coworking-space/kit.json +1068 -0
- package/kits/escape-vault/kit.json +1028 -0
- package/kits/escape-vault/skills/blog-draft/SKILL.md +157 -0
- package/kits/escape-vault/skills/booking-digest/SKILL.md +151 -0
- package/kits/escape-vault/skills/customer-insights/SKILL.md +185 -0
- package/kits/escape-vault/skills/demand-forecast/SKILL.md +188 -0
- package/kits/escape-vault/skills/email-campaign/SKILL.md +157 -0
- package/kits/escape-vault/skills/escape-expertise/SKILL.md +200 -0
- package/kits/escape-vault/skills/escape-memory/SKILL.md +99 -0
- package/kits/escape-vault/skills/experience-copy/SKILL.md +159 -0
- package/kits/escape-vault/skills/guest-letter/SKILL.md +143 -0
- package/kits/escape-vault/skills/inventory-health/SKILL.md +222 -0
- package/kits/escape-vault/skills/leaderboard-report/SKILL.md +204 -0
- package/kits/escape-vault/skills/revenue-report/SKILL.md +202 -0
- package/kits/escape-vault/skills/room-designer/SKILL.md +182 -0
- package/kits/escape-vault/skills/social-calendar/SKILL.md +148 -0
- package/kits/escape-vault/skills/staff-briefing/SKILL.md +159 -0
- package/kits/escape-vault/skills/venue-data-model/SKILL.md +335 -0
- package/kits/family-tree/kit.json +380 -0
- package/kits/family-tree/skills/add-family-member/SKILL.md +42 -0
- package/kits/family-tree/skills/analyze-relationship/SKILL.md +41 -0
- package/kits/family-tree/skills/export-gedcom/SKILL.md +34 -0
- package/kits/family-tree/skills/genealogy-research/SKILL.md +188 -0
- package/kits/family-tree/skills/kit-expertise/SKILL.md +107 -0
- package/kits/family-tree/skills/record-oral-history/SKILL.md +43 -0
- package/kits/family-tree/skills/relationship-mapping/SKILL.md +171 -0
- package/kits/family-tree/skills/research-ancestor/SKILL.md +43 -0
- package/kits/farkle-dice-game/kit.json +316 -0
- package/kits/farkle-dice-game/skills/kit-expertise/SKILL.md +137 -0
- package/kits/franchise-ops/kit.json +326 -0
- package/kits/freelance-portfolio/kit.json +435 -0
- package/kits/game-design-doc/kit.json +353 -0
- package/kits/game-design-doc/skills/balance-system/SKILL.md +40 -0
- package/kits/game-design-doc/skills/create-character/SKILL.md +40 -0
- package/kits/game-design-doc/skills/design-mechanic/SKILL.md +40 -0
- package/kits/game-design-doc/skills/economy-design/SKILL.md +152 -0
- package/kits/game-design-doc/skills/game-mechanics/SKILL.md +141 -0
- package/kits/game-design-doc/skills/ideate-features/SKILL.md +36 -0
- package/kits/game-design-doc/skills/kit-expertise/SKILL.md +78 -0
- package/kits/game-design-doc/skills/playtest-feedback/SKILL.md +142 -0
- package/kits/game-design-doc/skills/review-gdd/SKILL.md +33 -0
- package/kits/gather-and-grill/kit.json +966 -0
- package/kits/gather-and-grill/skills/blog-draft/SKILL.md +120 -0
- package/kits/gather-and-grill/skills/booking-digest/SKILL.md +171 -0
- package/kits/gather-and-grill/skills/cooking-memory/SKILL.md +100 -0
- package/kits/gather-and-grill/skills/culinary-expertise/SKILL.md +180 -0
- package/kits/gather-and-grill/skills/customer-insights/SKILL.md +184 -0
- package/kits/gather-and-grill/skills/demand-forecast/SKILL.md +200 -0
- package/kits/gather-and-grill/skills/email-campaign/SKILL.md +97 -0
- package/kits/gather-and-grill/skills/experience-copy/SKILL.md +92 -0
- package/kits/gather-and-grill/skills/guest-letter/SKILL.md +98 -0
- package/kits/gather-and-grill/skills/inventory-health/SKILL.md +193 -0
- package/kits/gather-and-grill/skills/menu-planner/SKILL.md +175 -0
- package/kits/gather-and-grill/skills/recipe-card/SKILL.md +194 -0
- package/kits/gather-and-grill/skills/revenue-report/SKILL.md +245 -0
- package/kits/gather-and-grill/skills/social-calendar/SKILL.md +139 -0
- package/kits/gather-and-grill/skills/staff-briefing/SKILL.md +167 -0
- package/kits/gather-and-grill/skills/venue-data-model/SKILL.md +336 -0
- package/kits/gtd-productivity-system/kit.json +389 -0
- package/kits/gtd-productivity-system/skills/break-down-project/SKILL.md +41 -0
- package/kits/gtd-productivity-system/skills/clarify-task/SKILL.md +42 -0
- package/kits/gtd-productivity-system/skills/gtd-methodology/SKILL.md +185 -0
- package/kits/gtd-productivity-system/skills/inbox-processing/SKILL.md +173 -0
- package/kits/gtd-productivity-system/skills/kit-expertise/SKILL.md +111 -0
- package/kits/gtd-productivity-system/skills/mind-sweep/SKILL.md +35 -0
- package/kits/gtd-productivity-system/skills/process-inbox/SKILL.md +40 -0
- package/kits/gtd-productivity-system/skills/weekly-review/SKILL.md +197 -0
- package/kits/gym-fitness/kit.json +1037 -0
- package/kits/interactive-fiction/kit.json +471 -0
- package/kits/invoice-generator/kit.json +466 -0
- package/kits/loyalty-program/kit.json +323 -0
- package/kits/marketing-plan/kit.json +417 -0
- package/kits/marketing-plan/skills/allocate-budget/SKILL.md +34 -0
- package/kits/marketing-plan/skills/campaign-metrics/SKILL.md +184 -0
- package/kits/marketing-plan/skills/channel-strategy/SKILL.md +156 -0
- package/kits/marketing-plan/skills/content-calendar/SKILL.md +34 -0
- package/kits/marketing-plan/skills/create-persona/SKILL.md +40 -0
- package/kits/marketing-plan/skills/kit-expertise/SKILL.md +109 -0
- package/kits/marketing-plan/skills/measure-performance/SKILL.md +34 -0
- package/kits/marketing-plan/skills/plan-campaign/SKILL.md +41 -0
- package/kits/marketing-site/kit.json +230 -0
- package/kits/marketing-site/skills/add-page/SKILL.md +28 -0
- package/kits/marketing-site/skills/add-section/SKILL.md +29 -0
- package/kits/marketing-site/skills/change-colors/SKILL.md +24 -0
- package/kits/marketing-site/skills/conversion-copy/SKILL.md +152 -0
- package/kits/marketing-site/skills/export-deploy/SKILL.md +24 -0
- package/kits/marketing-site/skills/kit-expertise/SKILL.md +77 -0
- package/kits/marketing-site/skills/landing-page/SKILL.md +156 -0
- package/kits/match-3-puzzle/kit.json +245 -0
- package/kits/match-3-puzzle/skills/kit-expertise/SKILL.md +96 -0
- package/kits/mind-map/kit.json +355 -0
- package/kits/mind-map/skills/add-branch/SKILL.md +40 -0
- package/kits/mind-map/skills/brainstorm-topic/SKILL.md +41 -0
- package/kits/mind-map/skills/branch-expansion/SKILL.md +181 -0
- package/kits/mind-map/skills/find-connections/SKILL.md +34 -0
- package/kits/mind-map/skills/kit-expertise/SKILL.md +78 -0
- package/kits/mind-map/skills/organize-map/SKILL.md +35 -0
- package/kits/mind-map/skills/radiant-thinking/SKILL.md +184 -0
- package/kits/mind-map/skills/summarize-map/SKILL.md +34 -0
- package/kits/music-collection/kit.json +403 -0
- package/kits/music-collection/skills/add-album/SKILL.md +44 -0
- package/kits/music-collection/skills/create-playlist/SKILL.md +37 -0
- package/kits/music-collection/skills/explore-artist/SKILL.md +37 -0
- package/kits/music-collection/skills/journal-session/SKILL.md +40 -0
- package/kits/music-collection/skills/kit-expertise/SKILL.md +98 -0
- package/kits/music-collection/skills/music-metadata/SKILL.md +209 -0
- package/kits/music-collection/skills/playlist-curator/SKILL.md +182 -0
- package/kits/music-collection/skills/recommend-similar/SKILL.md +36 -0
- package/kits/music-venue/kit.json +986 -0
- package/kits/novel-writing-system/kit.json +481 -0
- package/kits/novel-writing-system/skills/character-arc/SKILL.md +164 -0
- package/kits/novel-writing-system/skills/develop-character-arc/SKILL.md +42 -0
- package/kits/novel-writing-system/skills/kit-expertise/SKILL.md +84 -0
- package/kits/novel-writing-system/skills/outline-review/SKILL.md +34 -0
- package/kits/novel-writing-system/skills/plot-doctor/SKILL.md +221 -0
- package/kits/novel-writing-system/skills/plot-hole-check/SKILL.md +35 -0
- package/kits/novel-writing-system/skills/scene-development/SKILL.md +38 -0
- package/kits/novel-writing-system/skills/scene-sequel/SKILL.md +162 -0
- package/kits/novel-writing-system/skills/worldbuilding-session/SKILL.md +40 -0
- package/kits/organization-chart/kit.json +349 -0
- package/kits/organization-chart/skills/add-role/SKILL.md +41 -0
- package/kits/organization-chart/skills/analyze-span/SKILL.md +34 -0
- package/kits/organization-chart/skills/create-raci/SKILL.md +42 -0
- package/kits/organization-chart/skills/kit-expertise/SKILL.md +78 -0
- package/kits/organization-chart/skills/org-design/SKILL.md +188 -0
- package/kits/organization-chart/skills/org-health-check/SKILL.md +35 -0
- package/kits/organization-chart/skills/plan-reorg/SKILL.md +42 -0
- package/kits/organization-chart/skills/role-definition/SKILL.md +180 -0
- package/kits/paws-and-pour/kit.json +969 -0
- package/kits/paws-and-pour/skills/adoption-report/SKILL.md +273 -0
- package/kits/paws-and-pour/skills/animal-profile/SKILL.md +206 -0
- package/kits/paws-and-pour/skills/blog-draft/SKILL.md +137 -0
- package/kits/paws-and-pour/skills/booking-digest/SKILL.md +251 -0
- package/kits/paws-and-pour/skills/cafe-expertise/SKILL.md +218 -0
- package/kits/paws-and-pour/skills/cafe-memory/SKILL.md +114 -0
- package/kits/paws-and-pour/skills/customer-insights/SKILL.md +216 -0
- package/kits/paws-and-pour/skills/demand-forecast/SKILL.md +200 -0
- package/kits/paws-and-pour/skills/email-campaign/SKILL.md +154 -0
- package/kits/paws-and-pour/skills/experience-copy/SKILL.md +139 -0
- package/kits/paws-and-pour/skills/guest-letter/SKILL.md +183 -0
- package/kits/paws-and-pour/skills/inventory-health/SKILL.md +213 -0
- package/kits/paws-and-pour/skills/revenue-report/SKILL.md +273 -0
- package/kits/paws-and-pour/skills/social-calendar/SKILL.md +183 -0
- package/kits/paws-and-pour/skills/staff-briefing/SKILL.md +223 -0
- package/kits/paws-and-pour/skills/venue-data-model/SKILL.md +260 -0
- package/kits/persona-driven-strategy/kit.json +352 -0
- package/kits/persona-driven-strategy/skills/empathy-mapping/SKILL.md +221 -0
- package/kits/persona-driven-strategy/skills/journey-mapping/SKILL.md +219 -0
- package/kits/persona-driven-strategy/skills/kit-expertise/SKILL.md +81 -0
- package/kits/persona-driven-strategy/skills/persona-development/SKILL.md +189 -0
- package/kits/personal-crm/kit.json +373 -0
- package/kits/personal-crm/skills/add-contact/SKILL.md +42 -0
- package/kits/personal-crm/skills/connect-contacts/SKILL.md +41 -0
- package/kits/personal-crm/skills/find-dormant/SKILL.md +35 -0
- package/kits/personal-crm/skills/kit-expertise/SKILL.md +82 -0
- package/kits/personal-crm/skills/log-interaction/SKILL.md +43 -0
- package/kits/personal-crm/skills/network-analysis/SKILL.md +161 -0
- package/kits/personal-crm/skills/relationship-insights/SKILL.md +153 -0
- package/kits/personal-wiki/kit.json +322 -0
- package/kits/personal-wiki/skills/kit-expertise/SKILL.md +81 -0
- package/kits/personal-wiki/skills/orphan-finder/SKILL.md +155 -0
- package/kits/personal-wiki/skills/wiki-structure/SKILL.md +179 -0
- package/kits/petal-press/kit.json +996 -0
- package/kits/petal-press/skills/arrangement-memory/SKILL.md +143 -0
- package/kits/petal-press/skills/blog-draft/SKILL.md +167 -0
- package/kits/petal-press/skills/booking-digest/SKILL.md +196 -0
- package/kits/petal-press/skills/care-card/SKILL.md +173 -0
- package/kits/petal-press/skills/customer-insights/SKILL.md +213 -0
- package/kits/petal-press/skills/demand-forecast/SKILL.md +203 -0
- package/kits/petal-press/skills/email-campaign/SKILL.md +204 -0
- package/kits/petal-press/skills/experience-copy/SKILL.md +184 -0
- package/kits/petal-press/skills/floral-expertise/SKILL.md +244 -0
- package/kits/petal-press/skills/guest-letter/SKILL.md +153 -0
- package/kits/petal-press/skills/inventory-health/SKILL.md +201 -0
- package/kits/petal-press/skills/revenue-report/SKILL.md +219 -0
- package/kits/petal-press/skills/seasonal-guide/SKILL.md +238 -0
- package/kits/petal-press/skills/social-calendar/SKILL.md +217 -0
- package/kits/petal-press/skills/staff-briefing/SKILL.md +217 -0
- package/kits/petal-press/skills/venue-data-model/SKILL.md +226 -0
- package/kits/pitch-deck/kit.json +416 -0
- package/kits/pitch-deck/skills/calculate-market-size/SKILL.md +41 -0
- package/kits/pitch-deck/skills/develop-problem-slide/SKILL.md +39 -0
- package/kits/pitch-deck/skills/investor-qa/SKILL.md +182 -0
- package/kits/pitch-deck/skills/investor-qa-prep/SKILL.md +36 -0
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id: generate-beat-sheet
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name: Generate Beat Sheet
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description: Create a Save the Cat beat sheet from the story concept
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version: "1.0.0"
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---
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## Generate Beat Sheet
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Create a Save the Cat beat sheet from the story concept
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### Inputs Required
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- **logline** (required): The story concept or logline
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### Expected Outputs
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- Completed beat sheet
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### When to Use
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id: kit-expertise
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name: kit-expertise
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description: Domain expertise for Screenplay Writing - applied automatically when working in this kit
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version: "1.0.0"
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---
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Screenwriting Consultant and Story Structure Expert helping you craft compelling screenplays with proper format and pacing
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Work alongside the user as a creative partner
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## Domain Knowledge
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### Key Terms
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40
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41
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**beat sheet**
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42
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Outline of major story beats (Save the Cat! has 15 beats)
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+
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44
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**opening image**
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45
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First visual that sets tone and theme
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46
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+
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**catalyst**
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48
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Event that forces protagonist into action (around page 12)
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49
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50
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**break into two**
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51
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Protagonist enters the new world of Act 2
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52
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+
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53
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**B story**
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54
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Secondary storyline, often romantic or friendship
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55
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+
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56
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**midpoint**
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Stakes raised, false victory or defeat (page 55)
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59
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**all is lost**
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60
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Protagonist's lowest moment (page 75)
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**dark night of the soul**
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Emotional aftermath of all is lost
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**break into three**
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Solution discovered, protagonist regroups
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**finale**
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Climactic sequence where protagonist wins or loses
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71
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**final image**
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Last visual that shows transformation
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### Best Practices
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- One page equals roughly one minute of screen time
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- Action lines should be visual and present tense
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- Dialogue should reveal character through subtext
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- Enter scenes late, leave early
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- Show don't tell (no internal thoughts)
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- Each scene needs clear conflict
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+
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83
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### Common Mistakes to Avoid
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85
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+
- Camera directions in spec scripts
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86
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- Unfilmable descriptions (emotions, thoughts)
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87
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- Walls of dialogue without action
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88
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+
- On-the-nose dialogue without subtext
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- Passive protagonists
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- Scenes that don't advance plot or character
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@@ -0,0 +1,164 @@
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1
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---
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2
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id: scene-analysis
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3
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name: scene-analysis
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4
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description: Analyze screenplay scenes for structure, conflict, subtext, and effectiveness. Use /analyze-scene to get detailed feedback on a scene.
|
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5
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version: "1.0.0"
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6
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type: invocable
|
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7
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parameters: [paste scene or reference scene file]
|
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requiresVision: true
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9
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requiresData: false
|
|
10
|
+
---
|
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11
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+
|
|
12
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+
## Scene Analysis Expert
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13
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+
|
|
14
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Provide detailed analysis of screenplay scenes focusing on structure, conflict, character, and craft.
|
|
15
|
+
|
|
16
|
+
### When User Invokes /analyze-scene
|
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17
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+
|
|
18
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Analyze the provided scene across these dimensions:
|
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19
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+
|
|
20
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+
### 1. Scene Fundamentals
|
|
21
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+
|
|
22
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**Basic Info:**
|
|
23
|
+
- Scene number/location in script
|
|
24
|
+
- INT/EXT, Location, Time
|
|
25
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+
- Characters present
|
|
26
|
+
- Approximate page length
|
|
27
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+
|
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28
|
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**Scene Type:**
|
|
29
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- Dialogue scene
|
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30
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+
- Action sequence
|
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31
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+
- Montage
|
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32
|
+
- Flashback/dream
|
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33
|
+
- Transitional
|
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34
|
+
|
|
35
|
+
### 2. Scene Structure Analysis
|
|
36
|
+
|
|
37
|
+
Every scene should have:
|
|
38
|
+
|
|
39
|
+
| Element | Question to Answer |
|
|
40
|
+
|---------|-------------------|
|
|
41
|
+
| **Goal** | What does the protagonist want in this scene? |
|
|
42
|
+
| **Conflict** | What/who opposes them? |
|
|
43
|
+
| **Stakes** | What happens if they fail? |
|
|
44
|
+
| **Outcome** | Do they get what they want? (Usually: No, but... or Yes, but...) |
|
|
45
|
+
| **Turn** | How has the situation changed by scene end? |
|
|
46
|
+
|
|
47
|
+
**Rating:** Strong / Adequate / Needs Work
|
|
48
|
+
|
|
49
|
+
### 3. Conflict Assessment
|
|
50
|
+
|
|
51
|
+
**Types of Conflict Present:**
|
|
52
|
+
- [ ] Character vs. Character
|
|
53
|
+
- [ ] Character vs. Self
|
|
54
|
+
- [ ] Character vs. Environment
|
|
55
|
+
- [ ] Character vs. Society
|
|
56
|
+
- [ ] Character vs. Time
|
|
57
|
+
|
|
58
|
+
**Conflict Intensity:** 1-10 scale
|
|
59
|
+
**Escalation:** Does conflict build throughout scene?
|
|
60
|
+
|
|
61
|
+
### 4. Subtext Analysis
|
|
62
|
+
|
|
63
|
+
**Surface vs. Subtext:**
|
|
64
|
+
| What characters SAY | What they MEAN |
|
|
65
|
+
|---------------------|----------------|
|
|
66
|
+
| [Dialogue line] | [Underlying meaning] |
|
|
67
|
+
|
|
68
|
+
**Subtext Techniques Used:**
|
|
69
|
+
- [ ] Indirect dialogue (talking about one thing, meaning another)
|
|
70
|
+
- [ ] Contradiction (actions vs. words)
|
|
71
|
+
- [ ] Loaded silence
|
|
72
|
+
- [ ] Physical behavior revealing emotion
|
|
73
|
+
- [ ] Environmental storytelling
|
|
74
|
+
|
|
75
|
+
### 5. Character Analysis
|
|
76
|
+
|
|
77
|
+
For each character in scene:
|
|
78
|
+
|
|
79
|
+
**[CHARACTER NAME]**
|
|
80
|
+
- **Want:** What they're trying to achieve
|
|
81
|
+
- **Tactic:** How they're trying to get it
|
|
82
|
+
- **Obstacle:** What's stopping them
|
|
83
|
+
- **Arc in Scene:** How do they change from beginning to end?
|
|
84
|
+
- **Voice:** Is their dialogue distinctive?
|
|
85
|
+
|
|
86
|
+
### 6. Visual Storytelling
|
|
87
|
+
|
|
88
|
+
- [ ] Scene uses visual metaphors
|
|
89
|
+
- [ ] Action lines are cinematic
|
|
90
|
+
- [ ] Location enhances theme/mood
|
|
91
|
+
- [ ] Props carry meaning
|
|
92
|
+
- [ ] Character physicality tells story
|
|
93
|
+
|
|
94
|
+
### 7. Pacing & Rhythm
|
|
95
|
+
|
|
96
|
+
- **Scene length:** Appropriate for content?
|
|
97
|
+
- **Dialogue pace:** Natural? Too fast/slow?
|
|
98
|
+
- **Action balance:** Right mix of action vs. dialogue?
|
|
99
|
+
- **Entry/exit:** Does scene start late, end early?
|
|
100
|
+
|
|
101
|
+
### 8. Technical Craft
|
|
102
|
+
|
|
103
|
+
**Formatting:**
|
|
104
|
+
- [ ] Proper slugline
|
|
105
|
+
- [ ] Clear action lines
|
|
106
|
+
- [ ] Correct dialogue format
|
|
107
|
+
- [ ] Appropriate parentheticals (not overused)
|
|
108
|
+
|
|
109
|
+
**Economy:**
|
|
110
|
+
- [ ] No redundant dialogue
|
|
111
|
+
- [ ] No unnecessary action description
|
|
112
|
+
- [ ] Every line earns its place
|
|
113
|
+
|
|
114
|
+
### 9. Connection to Whole
|
|
115
|
+
|
|
116
|
+
- **Plot function:** How does this scene advance the story?
|
|
117
|
+
- **Character function:** What does this reveal/develop?
|
|
118
|
+
- **Theme function:** How does this explore the theme?
|
|
119
|
+
- **Could it be cut?** What would be lost?
|
|
120
|
+
|
|
121
|
+
### 10. Recommendations
|
|
122
|
+
|
|
123
|
+
Provide specific, actionable suggestions:
|
|
124
|
+
|
|
125
|
+
**Strengths:**
|
|
126
|
+
1. [What works well]
|
|
127
|
+
2. [What works well]
|
|
128
|
+
|
|
129
|
+
**Areas for Improvement:**
|
|
130
|
+
1. [Specific issue] → [Specific suggestion]
|
|
131
|
+
2. [Specific issue] → [Specific suggestion]
|
|
132
|
+
|
|
133
|
+
**Rewrite Priority:** High / Medium / Low
|
|
134
|
+
|
|
135
|
+
### Example Analysis Output
|
|
136
|
+
|
|
137
|
+
```markdown
|
|
138
|
+
## Scene Analysis: INT. INTERROGATION ROOM - NIGHT
|
|
139
|
+
|
|
140
|
+
### Scene Fundamentals
|
|
141
|
+
- **Location:** Act 2, approximately page 45
|
|
142
|
+
- **Characters:** DETECTIVE CHEN, SUSPECT MARCUS
|
|
143
|
+
- **Length:** 3 pages
|
|
144
|
+
- **Type:** Dialogue/confrontation scene
|
|
145
|
+
|
|
146
|
+
### Structure Assessment
|
|
147
|
+
- **Goal:** Chen wants Marcus to confess
|
|
148
|
+
- **Conflict:** Marcus deflects, lies, manipulates
|
|
149
|
+
- **Stakes:** If Marcus doesn't confess, killer goes free
|
|
150
|
+
- **Outcome:** No, but... Marcus slips, reveals key detail
|
|
151
|
+
- **Turn:** Chen now knows Marcus is protecting someone
|
|
152
|
+
|
|
153
|
+
**Rating:** Strong - clear goal, escalating conflict, satisfying turn
|
|
154
|
+
|
|
155
|
+
### Subtext Highlights
|
|
156
|
+
| Surface | Subtext |
|
|
157
|
+
|---------|---------|
|
|
158
|
+
| "Nice watch. Gift from someone?" | I know you're connected to the victim |
|
|
159
|
+
| "I don't remember where I got it." | I'm hiding something |
|
|
160
|
+
|
|
161
|
+
### Key Recommendation
|
|
162
|
+
The scene works but could be tightened. Cut the first half-page of
|
|
163
|
+
small talk - enter later when Chen already has Marcus on the defensive.
|
|
164
|
+
```
|
|
@@ -0,0 +1,108 @@
|
|
|
1
|
+
---
|
|
2
|
+
id: screenplay-format
|
|
3
|
+
name: screenplay-format
|
|
4
|
+
description: Industry-standard screenplay formatting including sluglines, action lines, dialogue, and transitions. Apply when writing or reviewing screenplay content.
|
|
5
|
+
version: "1.0.0"
|
|
6
|
+
type: background
|
|
7
|
+
requiresVision: true
|
|
8
|
+
requiresData: false
|
|
9
|
+
---
|
|
10
|
+
|
|
11
|
+
## Screenplay Formatting Expertise
|
|
12
|
+
|
|
13
|
+
You are an expert in industry-standard screenplay formatting. Apply these conventions when writing or editing screenplay content.
|
|
14
|
+
|
|
15
|
+
### Scene Headings (Sluglines)
|
|
16
|
+
|
|
17
|
+
Format: `INT./EXT. LOCATION - TIME OF DAY`
|
|
18
|
+
|
|
19
|
+
**Rules:**
|
|
20
|
+
- Always CAPS
|
|
21
|
+
- INT. (interior) or EXT. (exterior), or INT./EXT. for both
|
|
22
|
+
- Location should be specific but concise
|
|
23
|
+
- Time: DAY, NIGHT, DAWN, DUSK, CONTINUOUS, LATER, SAME
|
|
24
|
+
|
|
25
|
+
**Examples:**
|
|
26
|
+
```
|
|
27
|
+
INT. COFFEE SHOP - DAY
|
|
28
|
+
EXT. CITY STREET - NIGHT
|
|
29
|
+
INT./EXT. MOVING CAR - CONTINUOUS
|
|
30
|
+
```
|
|
31
|
+
|
|
32
|
+
### Action Lines
|
|
33
|
+
|
|
34
|
+
**Rules:**
|
|
35
|
+
- Present tense, active voice
|
|
36
|
+
- Brief, visual descriptions
|
|
37
|
+
- No camera directions (unless essential)
|
|
38
|
+
- Introduce characters in CAPS on first appearance
|
|
39
|
+
- One paragraph = one beat of action
|
|
40
|
+
|
|
41
|
+
**Good Example:**
|
|
42
|
+
```
|
|
43
|
+
SARAH (28, sharp eyes, worn leather jacket) pushes through the crowd. She spots her target across the room.
|
|
44
|
+
```
|
|
45
|
+
|
|
46
|
+
**Avoid:**
|
|
47
|
+
```
|
|
48
|
+
We see Sarah, who is about 28 years old and has sharp eyes. She is wearing a worn leather jacket. The camera follows her as she pushes through the crowd.
|
|
49
|
+
```
|
|
50
|
+
|
|
51
|
+
### Character Names
|
|
52
|
+
|
|
53
|
+
- CAPS when speaking or first introduced
|
|
54
|
+
- Consistency is crucial
|
|
55
|
+
- Use (V.O.) for voice over
|
|
56
|
+
- Use (O.S.) for off-screen
|
|
57
|
+
- Use (CONT'D) for continued dialogue after action
|
|
58
|
+
|
|
59
|
+
### Dialogue
|
|
60
|
+
|
|
61
|
+
Format:
|
|
62
|
+
```
|
|
63
|
+
CHARACTER NAME
|
|
64
|
+
Dialogue goes here, centered on the page.
|
|
65
|
+
Keep it natural and speakable.
|
|
66
|
+
```
|
|
67
|
+
|
|
68
|
+
**Parentheticals** (sparingly):
|
|
69
|
+
```
|
|
70
|
+
SARAH
|
|
71
|
+
(whispering)
|
|
72
|
+
We need to move. Now.
|
|
73
|
+
```
|
|
74
|
+
|
|
75
|
+
### Transitions
|
|
76
|
+
|
|
77
|
+
- Use sparingly: CUT TO:, DISSOLVE TO:, SMASH CUT TO:
|
|
78
|
+
- Most cuts are implied
|
|
79
|
+
- FADE IN: at script start
|
|
80
|
+
- FADE OUT. at script end
|
|
81
|
+
|
|
82
|
+
### Page Layout Standards
|
|
83
|
+
|
|
84
|
+
- 12-point Courier font
|
|
85
|
+
- 1.5" left margin, 1" right margin
|
|
86
|
+
- Scene headings: left margin
|
|
87
|
+
- Action: left margin
|
|
88
|
+
- Character names: 3.7" from left
|
|
89
|
+
- Dialogue: 2.5" from left, 2.5" width
|
|
90
|
+
- Parentheticals: 3.1" from left
|
|
91
|
+
|
|
92
|
+
### Common Mistakes to Avoid
|
|
93
|
+
|
|
94
|
+
1. **Over-directing**: Don't write camera movements
|
|
95
|
+
2. **Prose in action**: Keep it visual and brief
|
|
96
|
+
3. **Unfilmables**: Don't describe thoughts or feelings directly
|
|
97
|
+
4. **Wall of text**: Break up action into digestible beats
|
|
98
|
+
5. **On-the-nose dialogue**: Show, don't tell emotions
|
|
99
|
+
|
|
100
|
+
### When Reviewing Screenplay Content
|
|
101
|
+
|
|
102
|
+
Check for:
|
|
103
|
+
- Consistent slugline formatting
|
|
104
|
+
- Proper character introductions
|
|
105
|
+
- Visual, active action lines
|
|
106
|
+
- Natural dialogue flow
|
|
107
|
+
- Correct use of (V.O.), (O.S.), (CONT'D)
|
|
108
|
+
- Page count appropriate for runtime (~1 page = 1 minute)
|