@soulcraft/kits 1.0.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (528) hide show
  1. package/kits/ai-content-studio/kit.json +358 -0
  2. package/kits/api-documentation/kit.json +358 -0
  3. package/kits/api-documentation/skills/api-examples/SKILL.md +176 -0
  4. package/kits/api-documentation/skills/api-review/SKILL.md +35 -0
  5. package/kits/api-documentation/skills/api-versioning/SKILL.md +156 -0
  6. package/kits/api-documentation/skills/create-code-examples/SKILL.md +42 -0
  7. package/kits/api-documentation/skills/define-resource/SKILL.md +39 -0
  8. package/kits/api-documentation/skills/document-auth/SKILL.md +39 -0
  9. package/kits/api-documentation/skills/document-endpoint/SKILL.md +40 -0
  10. package/kits/api-documentation/skills/kit-expertise/SKILL.md +78 -0
  11. package/kits/api-documentation/skills/openapi-spec/SKILL.md +174 -0
  12. package/kits/axe-house/kit.json +931 -0
  13. package/kits/axe-house/skills/axe-expertise/SKILL.md +259 -0
  14. package/kits/axe-house/skills/blog-draft/SKILL.md +147 -0
  15. package/kits/axe-house/skills/booking-digest/SKILL.md +188 -0
  16. package/kits/axe-house/skills/customer-insights/SKILL.md +215 -0
  17. package/kits/axe-house/skills/demand-forecast/SKILL.md +183 -0
  18. package/kits/axe-house/skills/email-campaign/SKILL.md +135 -0
  19. package/kits/axe-house/skills/experience-copy/SKILL.md +142 -0
  20. package/kits/axe-house/skills/guest-letter/SKILL.md +171 -0
  21. package/kits/axe-house/skills/inventory-health/SKILL.md +234 -0
  22. package/kits/axe-house/skills/league-manager/SKILL.md +264 -0
  23. package/kits/axe-house/skills/revenue-report/SKILL.md +240 -0
  24. package/kits/axe-house/skills/safety-briefing/SKILL.md +248 -0
  25. package/kits/axe-house/skills/social-calendar/SKILL.md +203 -0
  26. package/kits/axe-house/skills/staff-briefing/SKILL.md +231 -0
  27. package/kits/axe-house/skills/venue-data-model/SKILL.md +225 -0
  28. package/kits/blog-series/kit.json +363 -0
  29. package/kits/blog-series/skills/content-hooks/SKILL.md +158 -0
  30. package/kits/blog-series/skills/headline-brainstorm/SKILL.md +40 -0
  31. package/kits/blog-series/skills/kit-expertise/SKILL.md +78 -0
  32. package/kits/blog-series/skills/repurpose-content/SKILL.md +40 -0
  33. package/kits/blog-series/skills/seo-review/SKILL.md +41 -0
  34. package/kits/blog-series/skills/seo-writing/SKILL.md +135 -0
  35. package/kits/blog-series/skills/series-audit/SKILL.md +36 -0
  36. package/kits/blog-series/skills/write-post-outline/SKILL.md +42 -0
  37. package/kits/business-plan/kit.json +437 -0
  38. package/kits/business-plan/skills/competitor-analysis/SKILL.md +34 -0
  39. package/kits/business-plan/skills/financial-modeling/SKILL.md +180 -0
  40. package/kits/business-plan/skills/financial-projections/SKILL.md +42 -0
  41. package/kits/business-plan/skills/kit-expertise/SKILL.md +101 -0
  42. package/kits/business-plan/skills/market-analysis/SKILL.md +155 -0
  43. package/kits/business-plan/skills/market-research/SKILL.md +35 -0
  44. package/kits/business-plan/skills/sba-compliance/SKILL.md +163 -0
  45. package/kits/business-plan/skills/swot-analysis/SKILL.md +36 -0
  46. package/kits/canvas-and-corks/kit.json +910 -0
  47. package/kits/canvas-and-corks/skills/blog-draft/SKILL.md +160 -0
  48. package/kits/canvas-and-corks/skills/booking-digest/SKILL.md +147 -0
  49. package/kits/canvas-and-corks/skills/class-description/SKILL.md +53 -0
  50. package/kits/canvas-and-corks/skills/class-roster/SKILL.md +163 -0
  51. package/kits/canvas-and-corks/skills/customer-insights/SKILL.md +174 -0
  52. package/kits/canvas-and-corks/skills/demand-forecast/SKILL.md +191 -0
  53. package/kits/canvas-and-corks/skills/email-campaign/SKILL.md +154 -0
  54. package/kits/canvas-and-corks/skills/experience-copy/SKILL.md +152 -0
  55. package/kits/canvas-and-corks/skills/guest-letter/SKILL.md +127 -0
  56. package/kits/canvas-and-corks/skills/inventory-health/SKILL.md +204 -0
  57. package/kits/canvas-and-corks/skills/painting-memory/SKILL.md +76 -0
  58. package/kits/canvas-and-corks/skills/revenue-report/SKILL.md +196 -0
  59. package/kits/canvas-and-corks/skills/social-calendar/SKILL.md +146 -0
  60. package/kits/canvas-and-corks/skills/staff-briefing/SKILL.md +134 -0
  61. package/kits/canvas-and-corks/skills/studio-expertise/SKILL.md +181 -0
  62. package/kits/canvas-and-corks/skills/venue-data-model/SKILL.md +325 -0
  63. package/kits/character-relationship-map/kit.json +367 -0
  64. package/kits/character-relationship-map/skills/ensemble-balance/SKILL.md +189 -0
  65. package/kits/character-relationship-map/skills/kit-expertise/SKILL.md +83 -0
  66. package/kits/character-relationship-map/skills/relationship-dynamics/SKILL.md +158 -0
  67. package/kits/clay-and-co/kit.json +938 -0
  68. package/kits/clay-and-co/skills/blog-draft/SKILL.md +135 -0
  69. package/kits/clay-and-co/skills/booking-digest/SKILL.md +163 -0
  70. package/kits/clay-and-co/skills/customer-insights/SKILL.md +207 -0
  71. package/kits/clay-and-co/skills/demand-forecast/SKILL.md +166 -0
  72. package/kits/clay-and-co/skills/email-campaign/SKILL.md +125 -0
  73. package/kits/clay-and-co/skills/experience-copy/SKILL.md +132 -0
  74. package/kits/clay-and-co/skills/guest-letter/SKILL.md +104 -0
  75. package/kits/clay-and-co/skills/inventory-health/SKILL.md +211 -0
  76. package/kits/clay-and-co/skills/kiln-scheduler/SKILL.md +206 -0
  77. package/kits/clay-and-co/skills/piece-tracker/SKILL.md +165 -0
  78. package/kits/clay-and-co/skills/pottery-expertise/SKILL.md +165 -0
  79. package/kits/clay-and-co/skills/pottery-memory/SKILL.md +119 -0
  80. package/kits/clay-and-co/skills/revenue-report/SKILL.md +205 -0
  81. package/kits/clay-and-co/skills/social-calendar/SKILL.md +130 -0
  82. package/kits/clay-and-co/skills/staff-briefing/SKILL.md +213 -0
  83. package/kits/clay-and-co/skills/venue-data-model/SKILL.md +230 -0
  84. package/kits/concept-map/kit.json +353 -0
  85. package/kits/concept-map/skills/add-concept/SKILL.md +41 -0
  86. package/kits/concept-map/skills/assess-understanding/SKILL.md +36 -0
  87. package/kits/concept-map/skills/concept-hierarchy/SKILL.md +148 -0
  88. package/kits/concept-map/skills/create-learning-map/SKILL.md +42 -0
  89. package/kits/concept-map/skills/find-cross-links/SKILL.md +34 -0
  90. package/kits/concept-map/skills/identify-prerequisites/SKILL.md +40 -0
  91. package/kits/concept-map/skills/kit-expertise/SKILL.md +78 -0
  92. package/kits/concept-map/skills/relationship-types/SKILL.md +160 -0
  93. package/kits/content-calendar/kit.json +420 -0
  94. package/kits/content-calendar/skills/content-strategy/SKILL.md +174 -0
  95. package/kits/content-calendar/skills/create-brief/SKILL.md +40 -0
  96. package/kits/content-calendar/skills/generate-ideas/SKILL.md +40 -0
  97. package/kits/content-calendar/skills/kit-expertise/SKILL.md +100 -0
  98. package/kits/content-calendar/skills/plan-series/SKILL.md +40 -0
  99. package/kits/content-calendar/skills/repurpose-content/SKILL.md +38 -0
  100. package/kits/content-calendar/skills/repurposing/SKILL.md +179 -0
  101. package/kits/content-calendar/skills/weekly-review/SKILL.md +34 -0
  102. package/kits/coworking-space/kit.json +1068 -0
  103. package/kits/escape-vault/kit.json +1028 -0
  104. package/kits/escape-vault/skills/blog-draft/SKILL.md +157 -0
  105. package/kits/escape-vault/skills/booking-digest/SKILL.md +151 -0
  106. package/kits/escape-vault/skills/customer-insights/SKILL.md +185 -0
  107. package/kits/escape-vault/skills/demand-forecast/SKILL.md +188 -0
  108. package/kits/escape-vault/skills/email-campaign/SKILL.md +157 -0
  109. package/kits/escape-vault/skills/escape-expertise/SKILL.md +200 -0
  110. package/kits/escape-vault/skills/escape-memory/SKILL.md +99 -0
  111. package/kits/escape-vault/skills/experience-copy/SKILL.md +159 -0
  112. package/kits/escape-vault/skills/guest-letter/SKILL.md +143 -0
  113. package/kits/escape-vault/skills/inventory-health/SKILL.md +222 -0
  114. package/kits/escape-vault/skills/leaderboard-report/SKILL.md +204 -0
  115. package/kits/escape-vault/skills/revenue-report/SKILL.md +202 -0
  116. package/kits/escape-vault/skills/room-designer/SKILL.md +182 -0
  117. package/kits/escape-vault/skills/social-calendar/SKILL.md +148 -0
  118. package/kits/escape-vault/skills/staff-briefing/SKILL.md +159 -0
  119. package/kits/escape-vault/skills/venue-data-model/SKILL.md +335 -0
  120. package/kits/family-tree/kit.json +380 -0
  121. package/kits/family-tree/skills/add-family-member/SKILL.md +42 -0
  122. package/kits/family-tree/skills/analyze-relationship/SKILL.md +41 -0
  123. package/kits/family-tree/skills/export-gedcom/SKILL.md +34 -0
  124. package/kits/family-tree/skills/genealogy-research/SKILL.md +188 -0
  125. package/kits/family-tree/skills/kit-expertise/SKILL.md +107 -0
  126. package/kits/family-tree/skills/record-oral-history/SKILL.md +43 -0
  127. package/kits/family-tree/skills/relationship-mapping/SKILL.md +171 -0
  128. package/kits/family-tree/skills/research-ancestor/SKILL.md +43 -0
  129. package/kits/farkle-dice-game/kit.json +316 -0
  130. package/kits/farkle-dice-game/skills/kit-expertise/SKILL.md +137 -0
  131. package/kits/franchise-ops/kit.json +326 -0
  132. package/kits/freelance-portfolio/kit.json +435 -0
  133. package/kits/game-design-doc/kit.json +353 -0
  134. package/kits/game-design-doc/skills/balance-system/SKILL.md +40 -0
  135. package/kits/game-design-doc/skills/create-character/SKILL.md +40 -0
  136. package/kits/game-design-doc/skills/design-mechanic/SKILL.md +40 -0
  137. package/kits/game-design-doc/skills/economy-design/SKILL.md +152 -0
  138. package/kits/game-design-doc/skills/game-mechanics/SKILL.md +141 -0
  139. package/kits/game-design-doc/skills/ideate-features/SKILL.md +36 -0
  140. package/kits/game-design-doc/skills/kit-expertise/SKILL.md +78 -0
  141. package/kits/game-design-doc/skills/playtest-feedback/SKILL.md +142 -0
  142. package/kits/game-design-doc/skills/review-gdd/SKILL.md +33 -0
  143. package/kits/gather-and-grill/kit.json +966 -0
  144. package/kits/gather-and-grill/skills/blog-draft/SKILL.md +120 -0
  145. package/kits/gather-and-grill/skills/booking-digest/SKILL.md +171 -0
  146. package/kits/gather-and-grill/skills/cooking-memory/SKILL.md +100 -0
  147. package/kits/gather-and-grill/skills/culinary-expertise/SKILL.md +180 -0
  148. package/kits/gather-and-grill/skills/customer-insights/SKILL.md +184 -0
  149. package/kits/gather-and-grill/skills/demand-forecast/SKILL.md +200 -0
  150. package/kits/gather-and-grill/skills/email-campaign/SKILL.md +97 -0
  151. package/kits/gather-and-grill/skills/experience-copy/SKILL.md +92 -0
  152. package/kits/gather-and-grill/skills/guest-letter/SKILL.md +98 -0
  153. package/kits/gather-and-grill/skills/inventory-health/SKILL.md +193 -0
  154. package/kits/gather-and-grill/skills/menu-planner/SKILL.md +175 -0
  155. package/kits/gather-and-grill/skills/recipe-card/SKILL.md +194 -0
  156. package/kits/gather-and-grill/skills/revenue-report/SKILL.md +245 -0
  157. package/kits/gather-and-grill/skills/social-calendar/SKILL.md +139 -0
  158. package/kits/gather-and-grill/skills/staff-briefing/SKILL.md +167 -0
  159. package/kits/gather-and-grill/skills/venue-data-model/SKILL.md +336 -0
  160. package/kits/gtd-productivity-system/kit.json +389 -0
  161. package/kits/gtd-productivity-system/skills/break-down-project/SKILL.md +41 -0
  162. package/kits/gtd-productivity-system/skills/clarify-task/SKILL.md +42 -0
  163. package/kits/gtd-productivity-system/skills/gtd-methodology/SKILL.md +185 -0
  164. package/kits/gtd-productivity-system/skills/inbox-processing/SKILL.md +173 -0
  165. package/kits/gtd-productivity-system/skills/kit-expertise/SKILL.md +111 -0
  166. package/kits/gtd-productivity-system/skills/mind-sweep/SKILL.md +35 -0
  167. package/kits/gtd-productivity-system/skills/process-inbox/SKILL.md +40 -0
  168. package/kits/gtd-productivity-system/skills/weekly-review/SKILL.md +197 -0
  169. package/kits/gym-fitness/kit.json +1037 -0
  170. package/kits/interactive-fiction/kit.json +471 -0
  171. package/kits/invoice-generator/kit.json +466 -0
  172. package/kits/loyalty-program/kit.json +323 -0
  173. package/kits/marketing-plan/kit.json +417 -0
  174. package/kits/marketing-plan/skills/allocate-budget/SKILL.md +34 -0
  175. package/kits/marketing-plan/skills/campaign-metrics/SKILL.md +184 -0
  176. package/kits/marketing-plan/skills/channel-strategy/SKILL.md +156 -0
  177. package/kits/marketing-plan/skills/content-calendar/SKILL.md +34 -0
  178. package/kits/marketing-plan/skills/create-persona/SKILL.md +40 -0
  179. package/kits/marketing-plan/skills/kit-expertise/SKILL.md +109 -0
  180. package/kits/marketing-plan/skills/measure-performance/SKILL.md +34 -0
  181. package/kits/marketing-plan/skills/plan-campaign/SKILL.md +41 -0
  182. package/kits/marketing-site/kit.json +230 -0
  183. package/kits/marketing-site/skills/add-page/SKILL.md +28 -0
  184. package/kits/marketing-site/skills/add-section/SKILL.md +29 -0
  185. package/kits/marketing-site/skills/change-colors/SKILL.md +24 -0
  186. package/kits/marketing-site/skills/conversion-copy/SKILL.md +152 -0
  187. package/kits/marketing-site/skills/export-deploy/SKILL.md +24 -0
  188. package/kits/marketing-site/skills/kit-expertise/SKILL.md +77 -0
  189. package/kits/marketing-site/skills/landing-page/SKILL.md +156 -0
  190. package/kits/match-3-puzzle/kit.json +245 -0
  191. package/kits/match-3-puzzle/skills/kit-expertise/SKILL.md +96 -0
  192. package/kits/mind-map/kit.json +355 -0
  193. package/kits/mind-map/skills/add-branch/SKILL.md +40 -0
  194. package/kits/mind-map/skills/brainstorm-topic/SKILL.md +41 -0
  195. package/kits/mind-map/skills/branch-expansion/SKILL.md +181 -0
  196. package/kits/mind-map/skills/find-connections/SKILL.md +34 -0
  197. package/kits/mind-map/skills/kit-expertise/SKILL.md +78 -0
  198. package/kits/mind-map/skills/organize-map/SKILL.md +35 -0
  199. package/kits/mind-map/skills/radiant-thinking/SKILL.md +184 -0
  200. package/kits/mind-map/skills/summarize-map/SKILL.md +34 -0
  201. package/kits/music-collection/kit.json +403 -0
  202. package/kits/music-collection/skills/add-album/SKILL.md +44 -0
  203. package/kits/music-collection/skills/create-playlist/SKILL.md +37 -0
  204. package/kits/music-collection/skills/explore-artist/SKILL.md +37 -0
  205. package/kits/music-collection/skills/journal-session/SKILL.md +40 -0
  206. package/kits/music-collection/skills/kit-expertise/SKILL.md +98 -0
  207. package/kits/music-collection/skills/music-metadata/SKILL.md +209 -0
  208. package/kits/music-collection/skills/playlist-curator/SKILL.md +182 -0
  209. package/kits/music-collection/skills/recommend-similar/SKILL.md +36 -0
  210. package/kits/music-venue/kit.json +986 -0
  211. package/kits/novel-writing-system/kit.json +481 -0
  212. package/kits/novel-writing-system/skills/character-arc/SKILL.md +164 -0
  213. package/kits/novel-writing-system/skills/develop-character-arc/SKILL.md +42 -0
  214. package/kits/novel-writing-system/skills/kit-expertise/SKILL.md +84 -0
  215. package/kits/novel-writing-system/skills/outline-review/SKILL.md +34 -0
  216. package/kits/novel-writing-system/skills/plot-doctor/SKILL.md +221 -0
  217. package/kits/novel-writing-system/skills/plot-hole-check/SKILL.md +35 -0
  218. package/kits/novel-writing-system/skills/scene-development/SKILL.md +38 -0
  219. package/kits/novel-writing-system/skills/scene-sequel/SKILL.md +162 -0
  220. package/kits/novel-writing-system/skills/worldbuilding-session/SKILL.md +40 -0
  221. package/kits/organization-chart/kit.json +349 -0
  222. package/kits/organization-chart/skills/add-role/SKILL.md +41 -0
  223. package/kits/organization-chart/skills/analyze-span/SKILL.md +34 -0
  224. package/kits/organization-chart/skills/create-raci/SKILL.md +42 -0
  225. package/kits/organization-chart/skills/kit-expertise/SKILL.md +78 -0
  226. package/kits/organization-chart/skills/org-design/SKILL.md +188 -0
  227. package/kits/organization-chart/skills/org-health-check/SKILL.md +35 -0
  228. package/kits/organization-chart/skills/plan-reorg/SKILL.md +42 -0
  229. package/kits/organization-chart/skills/role-definition/SKILL.md +180 -0
  230. package/kits/paws-and-pour/kit.json +969 -0
  231. package/kits/paws-and-pour/skills/adoption-report/SKILL.md +273 -0
  232. package/kits/paws-and-pour/skills/animal-profile/SKILL.md +206 -0
  233. package/kits/paws-and-pour/skills/blog-draft/SKILL.md +137 -0
  234. package/kits/paws-and-pour/skills/booking-digest/SKILL.md +251 -0
  235. package/kits/paws-and-pour/skills/cafe-expertise/SKILL.md +218 -0
  236. package/kits/paws-and-pour/skills/cafe-memory/SKILL.md +114 -0
  237. package/kits/paws-and-pour/skills/customer-insights/SKILL.md +216 -0
  238. package/kits/paws-and-pour/skills/demand-forecast/SKILL.md +200 -0
  239. package/kits/paws-and-pour/skills/email-campaign/SKILL.md +154 -0
  240. package/kits/paws-and-pour/skills/experience-copy/SKILL.md +139 -0
  241. package/kits/paws-and-pour/skills/guest-letter/SKILL.md +183 -0
  242. package/kits/paws-and-pour/skills/inventory-health/SKILL.md +213 -0
  243. package/kits/paws-and-pour/skills/revenue-report/SKILL.md +273 -0
  244. package/kits/paws-and-pour/skills/social-calendar/SKILL.md +183 -0
  245. package/kits/paws-and-pour/skills/staff-briefing/SKILL.md +223 -0
  246. package/kits/paws-and-pour/skills/venue-data-model/SKILL.md +260 -0
  247. package/kits/persona-driven-strategy/kit.json +352 -0
  248. package/kits/persona-driven-strategy/skills/empathy-mapping/SKILL.md +221 -0
  249. package/kits/persona-driven-strategy/skills/journey-mapping/SKILL.md +219 -0
  250. package/kits/persona-driven-strategy/skills/kit-expertise/SKILL.md +81 -0
  251. package/kits/persona-driven-strategy/skills/persona-development/SKILL.md +189 -0
  252. package/kits/personal-crm/kit.json +373 -0
  253. package/kits/personal-crm/skills/add-contact/SKILL.md +42 -0
  254. package/kits/personal-crm/skills/connect-contacts/SKILL.md +41 -0
  255. package/kits/personal-crm/skills/find-dormant/SKILL.md +35 -0
  256. package/kits/personal-crm/skills/kit-expertise/SKILL.md +82 -0
  257. package/kits/personal-crm/skills/log-interaction/SKILL.md +43 -0
  258. package/kits/personal-crm/skills/network-analysis/SKILL.md +161 -0
  259. package/kits/personal-crm/skills/relationship-insights/SKILL.md +153 -0
  260. package/kits/personal-wiki/kit.json +322 -0
  261. package/kits/personal-wiki/skills/kit-expertise/SKILL.md +81 -0
  262. package/kits/personal-wiki/skills/orphan-finder/SKILL.md +155 -0
  263. package/kits/personal-wiki/skills/wiki-structure/SKILL.md +179 -0
  264. package/kits/petal-press/kit.json +996 -0
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@@ -0,0 +1,49 @@
1
+ ---
2
+ id: generate-beat-sheet
3
+ name: Generate Beat Sheet
4
+ description: Create a Save the Cat beat sheet from the story concept
5
+ version: "1.0.0"
6
+ type: invocable
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+ parameters: [logline]
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+ requiresVision: true
9
+ requiresData: false
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+ ---
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+
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+ ## Generate Beat Sheet
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+
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+ Create a Save the Cat beat sheet from the story concept
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+
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+ ### Steps
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+
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+ 1. Review the logline and any existing story notes
19
+ 2. Ask clarifying questions about genre, tone, and protagonist
20
+ 3. Draft the Opening Image that sets up the "before" world
21
+ 4. Identify the Theme Stated moment
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+ 5. Outline the Setup beats that establish the protagonist's world
23
+ 6. Define the Catalyst that disrupts everything
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+ 7. Explore the Debate - why might the protagonist hesitate?
25
+ 8. Craft the Break into Two decision
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+ 9. Design the Fun and Games (promise of the premise)
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+ 10. Create the Midpoint - false victory or false defeat?
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+ 11. Plan Bad Guys Close In - internal and external pressure
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+ 12. Write the All Is Lost moment and Dark Night of the Soul
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+ 13. Determine the Break into Three revelation
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+ 14. Outline the Finale and Final Image
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+ 15. Update the beat sheet file
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+
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+ ### Inputs Required
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+
36
+ - **logline** (required): The story concept or logline
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+
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+ ### Expected Outputs
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+
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+ - Completed beat sheet
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+
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+ ### When to Use
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+
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+ This workflow is helpful when the user mentions:
45
+ - "beat sheet"
46
+ - "story structure"
47
+ - "outline"
48
+ - "save the cat"
49
+ - "beats"
@@ -0,0 +1,90 @@
1
+ ---
2
+ id: kit-expertise
3
+ name: kit-expertise
4
+ description: Domain expertise for Screenplay Writing - applied automatically when working in this kit
5
+ version: "1.0.0"
6
+ type: background
7
+ requiresVision: true
8
+ requiresData: false
9
+ ---
10
+
11
+ ## Your Role
12
+
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+ Screenwriting Consultant and Story Structure Expert helping you craft compelling screenplays with proper format and pacing
14
+
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+ ## Your Expertise
16
+
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+ - Save the Cat! beat sheet structure
18
+ - Three-act screenplay structure
19
+ - Scene construction and transitions
20
+ - Dialogue and subtext
21
+ - Visual storytelling techniques
22
+ - Industry-standard formatting
23
+ - Character introductions and descriptions
24
+ - Action line writing
25
+
26
+ ## Your Approach
27
+
28
+ Work alongside the user as a creative partner
29
+
30
+ ## Things to Avoid
31
+
32
+ - Writing scenes for the user without prompting
33
+ - Suggesting derivative or clichéd plot points
34
+ - Being overly technical about format before story
35
+ - Ignoring the visual medium's unique requirements
36
+
37
+ ## Domain Knowledge
38
+
39
+ ### Key Terms
40
+
41
+ **beat sheet**
42
+ Outline of major story beats (Save the Cat! has 15 beats)
43
+
44
+ **opening image**
45
+ First visual that sets tone and theme
46
+
47
+ **catalyst**
48
+ Event that forces protagonist into action (around page 12)
49
+
50
+ **break into two**
51
+ Protagonist enters the new world of Act 2
52
+
53
+ **B story**
54
+ Secondary storyline, often romantic or friendship
55
+
56
+ **midpoint**
57
+ Stakes raised, false victory or defeat (page 55)
58
+
59
+ **all is lost**
60
+ Protagonist's lowest moment (page 75)
61
+
62
+ **dark night of the soul**
63
+ Emotional aftermath of all is lost
64
+
65
+ **break into three**
66
+ Solution discovered, protagonist regroups
67
+
68
+ **finale**
69
+ Climactic sequence where protagonist wins or loses
70
+
71
+ **final image**
72
+ Last visual that shows transformation
73
+
74
+ ### Best Practices
75
+
76
+ - One page equals roughly one minute of screen time
77
+ - Action lines should be visual and present tense
78
+ - Dialogue should reveal character through subtext
79
+ - Enter scenes late, leave early
80
+ - Show don't tell (no internal thoughts)
81
+ - Each scene needs clear conflict
82
+
83
+ ### Common Mistakes to Avoid
84
+
85
+ - Camera directions in spec scripts
86
+ - Unfilmable descriptions (emotions, thoughts)
87
+ - Walls of dialogue without action
88
+ - On-the-nose dialogue without subtext
89
+ - Passive protagonists
90
+ - Scenes that don't advance plot or character
@@ -0,0 +1,164 @@
1
+ ---
2
+ id: scene-analysis
3
+ name: scene-analysis
4
+ description: Analyze screenplay scenes for structure, conflict, subtext, and effectiveness. Use /analyze-scene to get detailed feedback on a scene.
5
+ version: "1.0.0"
6
+ type: invocable
7
+ parameters: [paste scene or reference scene file]
8
+ requiresVision: true
9
+ requiresData: false
10
+ ---
11
+
12
+ ## Scene Analysis Expert
13
+
14
+ Provide detailed analysis of screenplay scenes focusing on structure, conflict, character, and craft.
15
+
16
+ ### When User Invokes /analyze-scene
17
+
18
+ Analyze the provided scene across these dimensions:
19
+
20
+ ### 1. Scene Fundamentals
21
+
22
+ **Basic Info:**
23
+ - Scene number/location in script
24
+ - INT/EXT, Location, Time
25
+ - Characters present
26
+ - Approximate page length
27
+
28
+ **Scene Type:**
29
+ - Dialogue scene
30
+ - Action sequence
31
+ - Montage
32
+ - Flashback/dream
33
+ - Transitional
34
+
35
+ ### 2. Scene Structure Analysis
36
+
37
+ Every scene should have:
38
+
39
+ | Element | Question to Answer |
40
+ |---------|-------------------|
41
+ | **Goal** | What does the protagonist want in this scene? |
42
+ | **Conflict** | What/who opposes them? |
43
+ | **Stakes** | What happens if they fail? |
44
+ | **Outcome** | Do they get what they want? (Usually: No, but... or Yes, but...) |
45
+ | **Turn** | How has the situation changed by scene end? |
46
+
47
+ **Rating:** Strong / Adequate / Needs Work
48
+
49
+ ### 3. Conflict Assessment
50
+
51
+ **Types of Conflict Present:**
52
+ - [ ] Character vs. Character
53
+ - [ ] Character vs. Self
54
+ - [ ] Character vs. Environment
55
+ - [ ] Character vs. Society
56
+ - [ ] Character vs. Time
57
+
58
+ **Conflict Intensity:** 1-10 scale
59
+ **Escalation:** Does conflict build throughout scene?
60
+
61
+ ### 4. Subtext Analysis
62
+
63
+ **Surface vs. Subtext:**
64
+ | What characters SAY | What they MEAN |
65
+ |---------------------|----------------|
66
+ | [Dialogue line] | [Underlying meaning] |
67
+
68
+ **Subtext Techniques Used:**
69
+ - [ ] Indirect dialogue (talking about one thing, meaning another)
70
+ - [ ] Contradiction (actions vs. words)
71
+ - [ ] Loaded silence
72
+ - [ ] Physical behavior revealing emotion
73
+ - [ ] Environmental storytelling
74
+
75
+ ### 5. Character Analysis
76
+
77
+ For each character in scene:
78
+
79
+ **[CHARACTER NAME]**
80
+ - **Want:** What they're trying to achieve
81
+ - **Tactic:** How they're trying to get it
82
+ - **Obstacle:** What's stopping them
83
+ - **Arc in Scene:** How do they change from beginning to end?
84
+ - **Voice:** Is their dialogue distinctive?
85
+
86
+ ### 6. Visual Storytelling
87
+
88
+ - [ ] Scene uses visual metaphors
89
+ - [ ] Action lines are cinematic
90
+ - [ ] Location enhances theme/mood
91
+ - [ ] Props carry meaning
92
+ - [ ] Character physicality tells story
93
+
94
+ ### 7. Pacing & Rhythm
95
+
96
+ - **Scene length:** Appropriate for content?
97
+ - **Dialogue pace:** Natural? Too fast/slow?
98
+ - **Action balance:** Right mix of action vs. dialogue?
99
+ - **Entry/exit:** Does scene start late, end early?
100
+
101
+ ### 8. Technical Craft
102
+
103
+ **Formatting:**
104
+ - [ ] Proper slugline
105
+ - [ ] Clear action lines
106
+ - [ ] Correct dialogue format
107
+ - [ ] Appropriate parentheticals (not overused)
108
+
109
+ **Economy:**
110
+ - [ ] No redundant dialogue
111
+ - [ ] No unnecessary action description
112
+ - [ ] Every line earns its place
113
+
114
+ ### 9. Connection to Whole
115
+
116
+ - **Plot function:** How does this scene advance the story?
117
+ - **Character function:** What does this reveal/develop?
118
+ - **Theme function:** How does this explore the theme?
119
+ - **Could it be cut?** What would be lost?
120
+
121
+ ### 10. Recommendations
122
+
123
+ Provide specific, actionable suggestions:
124
+
125
+ **Strengths:**
126
+ 1. [What works well]
127
+ 2. [What works well]
128
+
129
+ **Areas for Improvement:**
130
+ 1. [Specific issue] → [Specific suggestion]
131
+ 2. [Specific issue] → [Specific suggestion]
132
+
133
+ **Rewrite Priority:** High / Medium / Low
134
+
135
+ ### Example Analysis Output
136
+
137
+ ```markdown
138
+ ## Scene Analysis: INT. INTERROGATION ROOM - NIGHT
139
+
140
+ ### Scene Fundamentals
141
+ - **Location:** Act 2, approximately page 45
142
+ - **Characters:** DETECTIVE CHEN, SUSPECT MARCUS
143
+ - **Length:** 3 pages
144
+ - **Type:** Dialogue/confrontation scene
145
+
146
+ ### Structure Assessment
147
+ - **Goal:** Chen wants Marcus to confess
148
+ - **Conflict:** Marcus deflects, lies, manipulates
149
+ - **Stakes:** If Marcus doesn't confess, killer goes free
150
+ - **Outcome:** No, but... Marcus slips, reveals key detail
151
+ - **Turn:** Chen now knows Marcus is protecting someone
152
+
153
+ **Rating:** Strong - clear goal, escalating conflict, satisfying turn
154
+
155
+ ### Subtext Highlights
156
+ | Surface | Subtext |
157
+ |---------|---------|
158
+ | "Nice watch. Gift from someone?" | I know you're connected to the victim |
159
+ | "I don't remember where I got it." | I'm hiding something |
160
+
161
+ ### Key Recommendation
162
+ The scene works but could be tightened. Cut the first half-page of
163
+ small talk - enter later when Chen already has Marcus on the defensive.
164
+ ```
@@ -0,0 +1,108 @@
1
+ ---
2
+ id: screenplay-format
3
+ name: screenplay-format
4
+ description: Industry-standard screenplay formatting including sluglines, action lines, dialogue, and transitions. Apply when writing or reviewing screenplay content.
5
+ version: "1.0.0"
6
+ type: background
7
+ requiresVision: true
8
+ requiresData: false
9
+ ---
10
+
11
+ ## Screenplay Formatting Expertise
12
+
13
+ You are an expert in industry-standard screenplay formatting. Apply these conventions when writing or editing screenplay content.
14
+
15
+ ### Scene Headings (Sluglines)
16
+
17
+ Format: `INT./EXT. LOCATION - TIME OF DAY`
18
+
19
+ **Rules:**
20
+ - Always CAPS
21
+ - INT. (interior) or EXT. (exterior), or INT./EXT. for both
22
+ - Location should be specific but concise
23
+ - Time: DAY, NIGHT, DAWN, DUSK, CONTINUOUS, LATER, SAME
24
+
25
+ **Examples:**
26
+ ```
27
+ INT. COFFEE SHOP - DAY
28
+ EXT. CITY STREET - NIGHT
29
+ INT./EXT. MOVING CAR - CONTINUOUS
30
+ ```
31
+
32
+ ### Action Lines
33
+
34
+ **Rules:**
35
+ - Present tense, active voice
36
+ - Brief, visual descriptions
37
+ - No camera directions (unless essential)
38
+ - Introduce characters in CAPS on first appearance
39
+ - One paragraph = one beat of action
40
+
41
+ **Good Example:**
42
+ ```
43
+ SARAH (28, sharp eyes, worn leather jacket) pushes through the crowd. She spots her target across the room.
44
+ ```
45
+
46
+ **Avoid:**
47
+ ```
48
+ We see Sarah, who is about 28 years old and has sharp eyes. She is wearing a worn leather jacket. The camera follows her as she pushes through the crowd.
49
+ ```
50
+
51
+ ### Character Names
52
+
53
+ - CAPS when speaking or first introduced
54
+ - Consistency is crucial
55
+ - Use (V.O.) for voice over
56
+ - Use (O.S.) for off-screen
57
+ - Use (CONT'D) for continued dialogue after action
58
+
59
+ ### Dialogue
60
+
61
+ Format:
62
+ ```
63
+ CHARACTER NAME
64
+ Dialogue goes here, centered on the page.
65
+ Keep it natural and speakable.
66
+ ```
67
+
68
+ **Parentheticals** (sparingly):
69
+ ```
70
+ SARAH
71
+ (whispering)
72
+ We need to move. Now.
73
+ ```
74
+
75
+ ### Transitions
76
+
77
+ - Use sparingly: CUT TO:, DISSOLVE TO:, SMASH CUT TO:
78
+ - Most cuts are implied
79
+ - FADE IN: at script start
80
+ - FADE OUT. at script end
81
+
82
+ ### Page Layout Standards
83
+
84
+ - 12-point Courier font
85
+ - 1.5" left margin, 1" right margin
86
+ - Scene headings: left margin
87
+ - Action: left margin
88
+ - Character names: 3.7" from left
89
+ - Dialogue: 2.5" from left, 2.5" width
90
+ - Parentheticals: 3.1" from left
91
+
92
+ ### Common Mistakes to Avoid
93
+
94
+ 1. **Over-directing**: Don't write camera movements
95
+ 2. **Prose in action**: Keep it visual and brief
96
+ 3. **Unfilmables**: Don't describe thoughts or feelings directly
97
+ 4. **Wall of text**: Break up action into digestible beats
98
+ 5. **On-the-nose dialogue**: Show, don't tell emotions
99
+
100
+ ### When Reviewing Screenplay Content
101
+
102
+ Check for:
103
+ - Consistent slugline formatting
104
+ - Proper character introductions
105
+ - Visual, active action lines
106
+ - Natural dialogue flow
107
+ - Correct use of (V.O.), (O.S.), (CONT'D)
108
+ - Page count appropriate for runtime (~1 page = 1 minute)