@plastic-software/three 0.167.4 → 0.174.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/LICENSE +1 -1
- package/README.md +1 -1
- package/build/three.cjs +36217 -23964
- package/build/three.core.js +48830 -0
- package/build/three.core.min.js +6 -0
- package/build/three.module.js +10175 -46744
- package/build/three.module.min.js +2 -3
- package/build/three.tsl.js +550 -0
- package/build/three.tsl.min.js +6 -0
- package/build/three.webgpu.js +44348 -50671
- package/build/three.webgpu.min.js +2 -3
- package/build/three.webgpu.nodes.js +70301 -0
- package/build/three.webgpu.nodes.min.js +6 -0
- package/examples/jsm/Addons.js +3 -15
- package/examples/jsm/animation/AnimationClipCreator.js +1 -1
- package/examples/jsm/animation/CCDIKSolver.js +61 -11
- package/examples/jsm/capabilities/WebGL.js +27 -21
- package/examples/jsm/capabilities/WebGPU.js +1 -10
- package/examples/jsm/controls/ArcballControls.js +262 -231
- package/examples/jsm/controls/DragControls.js +1 -1
- package/examples/jsm/controls/FirstPersonControls.js +175 -163
- package/examples/jsm/controls/FlyControls.js +194 -188
- package/examples/jsm/controls/OrbitControls.js +801 -777
- package/examples/jsm/controls/PointerLockControls.js +26 -20
- package/examples/jsm/controls/TrackballControls.js +469 -448
- package/examples/jsm/controls/TransformControls.js +119 -68
- package/examples/jsm/csm/CSM.js +2 -2
- package/examples/jsm/csm/CSMFrustum.js +7 -4
- package/examples/jsm/csm/CSMHelper.js +2 -0
- package/examples/jsm/csm/CSMShadowNode.js +442 -0
- package/examples/jsm/curves/NURBSCurve.js +33 -2
- package/examples/jsm/curves/NURBSUtils.js +3 -0
- package/examples/jsm/effects/AnaglyphEffect.js +6 -13
- package/examples/jsm/effects/OutlineEffect.js +1 -1
- package/examples/jsm/effects/ParallaxBarrierEffect.js +17 -11
- package/examples/jsm/effects/StereoEffect.js +6 -1
- package/examples/jsm/exporters/DRACOExporter.js +4 -2
- package/examples/jsm/exporters/EXRExporter.js +19 -11
- package/examples/jsm/exporters/GLTFExporter.js +181 -109
- package/examples/jsm/exporters/KTX2Exporter.js +54 -23
- package/examples/jsm/exporters/OBJExporter.js +5 -1
- package/examples/jsm/exporters/PLYExporter.js +11 -9
- package/examples/jsm/exporters/USDZExporter.js +50 -11
- package/examples/jsm/geometries/DecalGeometry.js +73 -21
- package/examples/jsm/geometries/TextGeometry.js +1 -12
- package/examples/jsm/helpers/LightProbeHelper.js +43 -44
- package/examples/jsm/helpers/LightProbeHelperGPU.js +65 -0
- package/examples/jsm/helpers/TextureHelperGPU.js +185 -0
- package/examples/jsm/helpers/VertexNormalsHelper.js +2 -0
- package/examples/jsm/interactive/HTMLMesh.js +1 -0
- package/examples/jsm/interactive/InteractiveGroup.js +108 -51
- package/examples/jsm/interactive/SelectionHelper.js +3 -1
- package/examples/jsm/libs/basis/basis_transcoder.js +8 -10
- package/examples/jsm/libs/basis/basis_transcoder.wasm +0 -0
- package/examples/jsm/libs/demuxer_mp4.js +109 -0
- package/examples/jsm/libs/ktx-parse.module.js +1 -1
- package/examples/jsm/lighting/TiledLighting.js +18 -0
- package/examples/jsm/lights/LightProbeGenerator.js +26 -12
- package/examples/jsm/lights/RectAreaLightTexturesLib.js +1 -1
- package/examples/jsm/lines/LineGeometry.js +25 -0
- package/examples/jsm/lines/LineMaterial.js +0 -1
- package/examples/jsm/lines/LineSegmentsGeometry.js +2 -0
- package/examples/jsm/lines/webgpu/Line2.js +2 -1
- package/examples/jsm/lines/webgpu/LineSegments2.js +16 -21
- package/examples/jsm/lines/webgpu/Wireframe.js +57 -0
- package/examples/jsm/loaders/3DMLoader.js +1 -0
- package/examples/jsm/loaders/3MFLoader.js +104 -2
- package/examples/jsm/loaders/BVHLoader.js +1 -1
- package/examples/jsm/loaders/ColladaLoader.js +15 -12
- package/examples/jsm/loaders/DDSLoader.js +42 -0
- package/examples/jsm/loaders/DRACOLoader.js +3 -1
- package/examples/jsm/loaders/FBXLoader.js +71 -22
- package/examples/jsm/loaders/GCodeLoader.js +4 -2
- package/examples/jsm/loaders/GLTFLoader.js +29 -14
- package/examples/jsm/loaders/KTX2Loader.js +160 -58
- package/examples/jsm/loaders/KTXLoader.js +4 -4
- package/examples/jsm/loaders/LDrawLoader.js +22 -136
- package/examples/jsm/loaders/LottieLoader.js +2 -1
- package/examples/jsm/loaders/MTLLoader.js +27 -7
- package/examples/jsm/loaders/MaterialXLoader.js +40 -14
- package/examples/jsm/loaders/NRRDLoader.js +1 -1
- package/examples/jsm/loaders/OBJLoader.js +5 -3
- package/examples/jsm/loaders/PCDLoader.js +14 -13
- package/examples/jsm/loaders/PDBLoader.js +3 -2
- package/examples/jsm/loaders/PLYLoader.js +15 -12
- package/examples/jsm/loaders/PVRLoader.js +1 -1
- package/examples/jsm/loaders/STLLoader.js +3 -2
- package/examples/jsm/loaders/SVGLoader.js +2 -2
- package/examples/jsm/loaders/TDSLoader.js +17 -18
- package/examples/jsm/loaders/VRMLLoader.js +17 -17
- package/examples/jsm/loaders/VTKLoader.js +4 -3
- package/examples/jsm/loaders/XYZLoader.js +3 -2
- package/examples/jsm/loaders/lwo/IFFParser.js +4 -4
- package/examples/jsm/materials/LDrawConditionalLineMaterial.js +143 -0
- package/examples/jsm/materials/LDrawConditionalLineNodeMaterial.js +114 -0
- package/examples/jsm/materials/MeshGouraudMaterial.js +2 -0
- package/examples/jsm/math/ColorSpaces.js +76 -0
- package/examples/jsm/math/ConvexHull.js +1 -1
- package/examples/jsm/math/OBB.js +17 -0
- package/examples/jsm/misc/GPUComputationRenderer.js +6 -7
- package/examples/jsm/misc/ProgressiveLightMap.js +54 -41
- package/examples/jsm/misc/ProgressiveLightMapGPU.js +294 -0
- package/examples/jsm/misc/Timer.js +27 -12
- package/examples/jsm/misc/Volume.js +28 -18
- package/examples/jsm/misc/VolumeSlice.js +19 -16
- package/examples/jsm/modifiers/CurveModifier.js +10 -8
- package/examples/jsm/modifiers/CurveModifierGPU.js +235 -0
- package/examples/jsm/modifiers/SimplifyModifier.js +2 -2
- package/examples/jsm/objects/GroundedSkybox.js +4 -4
- package/examples/jsm/objects/LensflareMesh.js +324 -0
- package/examples/jsm/objects/Reflector.js +5 -2
- package/examples/jsm/objects/Sky.js +2 -2
- package/examples/jsm/objects/SkyMesh.js +14 -14
- package/examples/jsm/objects/Water2.js +1 -1
- package/examples/jsm/objects/Water2Mesh.js +11 -9
- package/examples/jsm/objects/WaterMesh.js +38 -33
- package/examples/jsm/physics/JoltPhysics.js +8 -8
- package/examples/jsm/physics/RapierPhysics.js +5 -5
- package/examples/jsm/postprocessing/AfterimagePass.js +14 -3
- package/examples/jsm/postprocessing/BloomPass.js +2 -2
- package/examples/jsm/postprocessing/EffectComposer.js +1 -2
- package/examples/jsm/postprocessing/OutlinePass.js +37 -51
- package/examples/jsm/postprocessing/OutputPass.js +2 -0
- package/examples/jsm/postprocessing/SAOPass.js +1 -2
- package/examples/jsm/postprocessing/SMAAPass.js +1 -3
- package/examples/jsm/postprocessing/SSAARenderPass.js +3 -1
- package/examples/jsm/postprocessing/SSAOPass.js +2 -4
- package/examples/jsm/postprocessing/SSRPass.js +8 -4
- package/examples/jsm/postprocessing/UnrealBloomPass.js +2 -2
- package/examples/jsm/renderers/CSS2DRenderer.js +6 -3
- package/examples/jsm/renderers/CSS3DRenderer.js +7 -4
- package/examples/jsm/renderers/SVGRenderer.js +6 -4
- package/examples/jsm/shaders/BokehShader2.js +1 -1
- package/examples/jsm/shaders/FXAAShader.js +225 -224
- package/examples/jsm/shaders/GodRaysShader.js +3 -3
- package/examples/jsm/shaders/OutputShader.js +6 -2
- package/examples/jsm/shaders/SobelOperatorShader.js +1 -1
- package/examples/jsm/transpiler/AST.js +12 -2
- package/examples/jsm/transpiler/GLSLDecoder.js +77 -31
- package/examples/jsm/transpiler/ShaderToyDecoder.js +3 -3
- package/examples/jsm/transpiler/TSLEncoder.js +96 -21
- package/examples/jsm/tsl/display/AfterImageNode.js +243 -0
- package/examples/jsm/tsl/display/AnaglyphPassNode.js +106 -0
- package/examples/jsm/tsl/display/AnamorphicNode.js +257 -0
- package/{src/nodes/display/BleachBypassNode.js → examples/jsm/tsl/display/BleachBypass.js} +11 -6
- package/{src/nodes → examples/jsm/tsl}/display/BloomNode.js +252 -67
- package/examples/jsm/tsl/display/DenoiseNode.js +332 -0
- package/{src/nodes → examples/jsm/tsl}/display/DepthOfFieldNode.js +92 -14
- package/examples/jsm/tsl/display/DotScreenNode.js +103 -0
- package/examples/jsm/tsl/display/FXAANode.js +364 -0
- package/examples/jsm/tsl/display/FilmNode.js +100 -0
- package/examples/jsm/tsl/display/GTAONode.js +521 -0
- package/examples/jsm/tsl/display/GaussianBlurNode.js +393 -0
- package/examples/jsm/tsl/display/LensflareNode.js +278 -0
- package/examples/jsm/tsl/display/Lut3DNode.js +108 -0
- package/examples/jsm/tsl/display/MotionBlur.js +33 -0
- package/examples/jsm/tsl/display/OutlineNode.js +750 -0
- package/examples/jsm/tsl/display/ParallaxBarrierPassNode.js +88 -0
- package/{src/nodes → examples/jsm/tsl}/display/PixelationPassNode.js +160 -28
- package/examples/jsm/tsl/display/RGBShiftNode.js +95 -0
- package/examples/jsm/tsl/display/SMAANode.js +767 -0
- package/examples/jsm/tsl/display/SSAAPassNode.js +357 -0
- package/examples/jsm/tsl/display/SSRNode.js +538 -0
- package/examples/jsm/tsl/display/Sepia.js +24 -0
- package/{src/nodes → examples/jsm/tsl}/display/SobelOperatorNode.js +66 -20
- package/examples/jsm/tsl/display/StereoCompositePassNode.js +184 -0
- package/examples/jsm/tsl/display/StereoPassNode.js +119 -0
- package/examples/jsm/tsl/display/TRAAPassNode.js +451 -0
- package/examples/jsm/tsl/display/TransitionNode.js +140 -0
- package/examples/jsm/tsl/display/hashBlur.js +34 -0
- package/examples/jsm/tsl/lighting/TiledLightsNode.js +395 -0
- package/examples/jsm/tsl/math/Bayer.js +18 -0
- package/examples/jsm/tsl/utils/Raymarching.js +65 -0
- package/examples/jsm/utils/BufferGeometryUtils.js +2 -2
- package/examples/jsm/utils/CameraUtils.js +4 -1
- package/examples/jsm/utils/GeometryCompressionUtils.js +38 -123
- package/examples/jsm/utils/GeometryUtils.js +22 -19
- package/examples/jsm/utils/SceneOptimizer.js +410 -0
- package/examples/jsm/utils/SceneUtils.js +2 -2
- package/examples/jsm/utils/ShadowMapViewer.js +3 -8
- package/examples/jsm/utils/ShadowMapViewerGPU.js +201 -0
- package/examples/jsm/utils/SkeletonUtils.js +84 -66
- package/examples/jsm/utils/UVsDebug.js +1 -1
- package/examples/jsm/utils/{TextureUtils.js → WebGLTextureUtils.js} +1 -0
- package/examples/jsm/utils/WebGPUTextureUtils.js +64 -0
- package/examples/jsm/webxr/OculusHandPointerModel.js +21 -21
- package/examples/jsm/webxr/Text2D.js +6 -6
- package/examples/jsm/webxr/XRControllerModelFactory.js +7 -2
- package/examples/jsm/webxr/XREstimatedLight.js +1 -1
- package/package.json +14 -9
- package/src/Three.Core.js +182 -0
- package/src/Three.Legacy.js +0 -21
- package/src/Three.TSL.js +543 -0
- package/src/Three.WebGPU.Nodes.js +23 -0
- package/src/Three.WebGPU.js +13 -184
- package/src/Three.js +1 -176
- package/src/animation/AnimationClip.js +2 -2
- package/src/animation/AnimationObjectGroup.js +2 -2
- package/src/animation/AnimationUtils.js +1 -1
- package/src/animation/PropertyBinding.js +2 -2
- package/src/audio/Audio.js +379 -2
- package/src/audio/AudioAnalyser.js +58 -1
- package/src/audio/AudioContext.js +15 -0
- package/src/audio/AudioListener.js +76 -0
- package/src/audio/PositionalAudio.js +107 -0
- package/src/cameras/ArrayCamera.js +29 -0
- package/src/cameras/Camera.js +47 -0
- package/src/cameras/CubeCamera.js +66 -0
- package/src/cameras/OrthographicCamera.js +109 -0
- package/src/cameras/PerspectiveCamera.js +173 -34
- package/src/cameras/StereoCamera.js +48 -2
- package/src/constants.js +6 -6
- package/src/core/BufferAttribute.js +4 -9
- package/src/core/BufferGeometry.js +48 -8
- package/src/core/Clock.js +1 -1
- package/src/core/EventDispatcher.js +52 -8
- package/src/core/InterleavedBuffer.js +4 -13
- package/src/core/Object3D.js +573 -3
- package/src/core/RenderTarget.js +22 -4
- package/src/core/RenderTarget3D.js +22 -0
- package/src/core/RenderTargetArray.js +22 -0
- package/src/extras/Controls.js +104 -0
- package/src/extras/DataUtils.js +48 -8
- package/src/extras/Earcut.js +18 -7
- package/src/extras/ImageUtils.js +18 -11
- package/src/extras/PMREMGenerator.js +40 -9
- package/src/extras/ShapeUtils.js +24 -2
- package/src/extras/TextureUtils.js +96 -10
- package/src/extras/core/Curve.js +153 -53
- package/src/extras/core/CurvePath.js +63 -22
- package/src/extras/core/Interpolations.js +29 -3
- package/src/extras/core/Path.js +134 -1
- package/src/extras/core/Shape.js +66 -3
- package/src/extras/core/ShapePath.js +76 -0
- package/src/extras/curves/ArcCurve.js +22 -0
- package/src/extras/curves/CatmullRomCurve3.js +89 -18
- package/src/extras/curves/CubicBezierCurve.js +67 -0
- package/src/extras/curves/CubicBezierCurve3.js +50 -0
- package/src/extras/curves/EllipseCurve.js +102 -0
- package/src/extras/curves/LineCurve.js +36 -0
- package/src/extras/curves/LineCurve3.js +36 -0
- package/src/extras/curves/QuadraticBezierCurve.js +59 -0
- package/src/extras/curves/QuadraticBezierCurve3.js +43 -0
- package/src/extras/curves/SplineCurve.js +48 -0
- package/src/geometries/BoxGeometry.js +38 -0
- package/src/geometries/CapsuleGeometry.js +34 -0
- package/src/geometries/CircleGeometry.js +40 -0
- package/src/geometries/ConeGeometry.js +38 -0
- package/src/geometries/CylinderGeometry.js +50 -4
- package/src/geometries/DodecahedronGeometry.js +32 -0
- package/src/geometries/EdgesGeometry.js +30 -2
- package/src/geometries/ExtrudeGeometry.js +52 -0
- package/src/geometries/IcosahedronGeometry.js +32 -0
- package/src/geometries/LatheGeometry.js +43 -3
- package/src/geometries/OctahedronGeometry.js +32 -0
- package/src/geometries/PlaneGeometry.js +34 -0
- package/src/geometries/PolyhedronGeometry.js +29 -0
- package/src/geometries/RingGeometry.js +36 -0
- package/src/geometries/ShapeGeometry.js +37 -0
- package/src/geometries/SphereGeometry.js +37 -0
- package/src/geometries/TetrahedronGeometry.js +32 -0
- package/src/geometries/TorusGeometry.js +35 -0
- package/src/geometries/TorusKnotGeometry.js +38 -0
- package/src/geometries/TubeGeometry.js +49 -0
- package/src/geometries/WireframeGeometry.js +32 -0
- package/src/helpers/ArrowHelper.js +60 -3
- package/src/helpers/AxesHelper.js +28 -0
- package/src/helpers/Box3Helper.js +28 -0
- package/src/helpers/BoxHelper.js +43 -7
- package/src/helpers/CameraHelper.js +61 -18
- package/src/helpers/DirectionalLightHelper.js +52 -0
- package/src/helpers/GridHelper.js +26 -0
- package/src/helpers/HemisphereLightHelper.js +39 -0
- package/src/helpers/PlaneHelper.js +33 -0
- package/src/helpers/PointLightHelper.js +43 -0
- package/src/helpers/PolarGridHelper.js +30 -0
- package/src/helpers/SkeletonHelper.js +39 -2
- package/src/helpers/SpotLightHelper.js +40 -0
- package/src/lights/AmbientLight.js +25 -0
- package/src/lights/DirectionalLight.js +57 -0
- package/src/lights/DirectionalLightShadow.js +15 -0
- package/src/lights/HemisphereLight.js +32 -0
- package/src/lights/Light.js +36 -0
- package/src/lights/LightProbe.js +43 -0
- package/src/lights/LightShadow.js +159 -0
- package/src/lights/PointLight.js +59 -0
- package/src/lights/PointLightShadow.js +21 -0
- package/src/lights/RectAreaLight.js +59 -0
- package/src/lights/SpotLight.js +102 -0
- package/src/lights/SpotLightShadow.js +24 -2
- package/src/lights/webgpu/IESSpotLight.js +21 -0
- package/src/loaders/Loader.js +132 -0
- package/src/loaders/MaterialLoader.js +7 -1
- package/src/loaders/nodes/NodeLoader.js +189 -0
- package/src/loaders/nodes/NodeMaterialLoader.js +108 -0
- package/src/loaders/nodes/NodeObjectLoader.js +151 -0
- package/src/materials/LineDashedMaterial.js +0 -1
- package/src/materials/Material.js +469 -7
- package/src/materials/MeshPhongMaterial.js +1 -1
- package/src/materials/MeshPhysicalMaterial.js +2 -2
- package/src/materials/MeshStandardMaterial.js +2 -2
- package/src/{nodes/materials → materials/nodes}/Line2NodeMaterial.js +192 -82
- package/src/materials/nodes/LineBasicNodeMaterial.js +46 -0
- package/src/materials/nodes/LineDashedNodeMaterial.js +132 -0
- package/src/materials/nodes/MeshBasicNodeMaterial.js +133 -0
- package/src/materials/nodes/MeshLambertNodeMaterial.js +82 -0
- package/src/materials/nodes/MeshMatcapNodeMaterial.js +77 -0
- package/src/materials/nodes/MeshNormalNodeMaterial.js +67 -0
- package/src/materials/nodes/MeshPhongNodeMaterial.js +141 -0
- package/src/materials/nodes/MeshPhysicalNodeMaterial.js +517 -0
- package/src/materials/nodes/MeshSSSNodeMaterial.js +175 -0
- package/src/materials/nodes/MeshStandardNodeMaterial.js +186 -0
- package/src/materials/nodes/MeshToonNodeMaterial.js +66 -0
- package/src/materials/nodes/NodeMaterial.js +1180 -0
- package/src/{nodes/materials/Materials.js → materials/nodes/NodeMaterials.js} +3 -2
- package/src/materials/nodes/PointsNodeMaterial.js +153 -0
- package/src/materials/nodes/ShadowNodeMaterial.js +67 -0
- package/src/materials/nodes/SpriteNodeMaterial.js +198 -0
- package/src/materials/nodes/VolumeNodeMaterial.js +72 -0
- package/src/materials/nodes/manager/NodeMaterialObserver.js +509 -0
- package/src/math/Box2.js +177 -0
- package/src/math/Box3.js +243 -0
- package/src/math/Color.js +343 -0
- package/src/math/ColorManagement.js +143 -102
- package/src/math/Cylindrical.js +65 -6
- package/src/math/Euler.js +137 -4
- package/src/math/Frustum.js +83 -0
- package/src/math/Interpolant.js +87 -8
- package/src/math/Line3.js +96 -2
- package/src/math/MathUtils.js +182 -19
- package/src/math/Matrix2.js +70 -0
- package/src/math/Matrix3.js +229 -4
- package/src/math/Matrix4.js +368 -3
- package/src/math/Plane.js +164 -2
- package/src/math/Quaternion.js +265 -9
- package/src/math/Ray.js +160 -0
- package/src/math/Sphere.js +147 -0
- package/src/math/Spherical.js +73 -11
- package/src/math/SphericalHarmonics3.js +112 -14
- package/src/math/Triangle.js +230 -2
- package/src/math/Vector2.js +396 -10
- package/src/math/Vector3.js +550 -13
- package/src/math/Vector4.js +415 -9
- package/src/math/interpolants/CubicInterpolant.js +10 -1
- package/src/math/interpolants/DiscreteInterpolant.js +10 -2
- package/src/math/interpolants/LinearInterpolant.js +13 -0
- package/src/math/interpolants/QuaternionLinearInterpolant.js +10 -1
- package/src/nodes/Nodes.js +84 -166
- package/src/nodes/TSL.js +167 -0
- package/src/nodes/accessors/AccessorsUtils.js +39 -10
- package/src/nodes/accessors/Arrays.js +68 -0
- package/src/nodes/accessors/BatchNode.js +93 -26
- package/src/nodes/accessors/Bitangent.js +54 -0
- package/src/nodes/accessors/BufferAttributeNode.js +189 -11
- package/src/nodes/accessors/BufferNode.js +70 -5
- package/src/nodes/accessors/BuiltinNode.js +63 -0
- package/src/nodes/accessors/Camera.js +129 -0
- package/src/nodes/accessors/ClippingNode.js +152 -43
- package/src/nodes/accessors/CubeTextureNode.js +76 -13
- package/src/nodes/accessors/InstanceNode.js +118 -35
- package/src/nodes/accessors/InstancedMeshNode.js +50 -0
- package/src/nodes/accessors/Lights.js +129 -0
- package/src/nodes/accessors/MaterialNode.js +394 -58
- package/src/nodes/accessors/MaterialProperties.js +57 -1
- package/src/nodes/accessors/MaterialReferenceNode.js +60 -18
- package/src/nodes/accessors/ModelNode.js +159 -12
- package/src/nodes/accessors/ModelViewProjectionNode.js +10 -36
- package/src/nodes/accessors/MorphNode.js +60 -13
- package/src/nodes/accessors/Normal.js +156 -0
- package/src/nodes/accessors/Object3DNode.js +154 -35
- package/src/nodes/accessors/PointUVNode.js +35 -6
- package/src/nodes/accessors/Position.js +64 -0
- package/src/nodes/accessors/ReferenceBaseNode.js +357 -0
- package/src/nodes/accessors/ReferenceNode.js +243 -6
- package/src/nodes/accessors/ReflectVector.js +36 -0
- package/src/nodes/accessors/RendererReferenceNode.js +57 -7
- package/src/nodes/accessors/SceneNode.js +98 -6
- package/src/nodes/accessors/SkinningNode.js +214 -21
- package/src/nodes/accessors/StorageBufferNode.js +288 -28
- package/src/nodes/accessors/StorageTextureNode.js +139 -12
- package/src/nodes/accessors/Tangent.js +62 -0
- package/src/nodes/accessors/Texture3DNode.js +98 -12
- package/src/nodes/accessors/{TextureBicubicNode.js → TextureBicubic.js} +14 -34
- package/src/nodes/accessors/TextureNode.js +347 -34
- package/src/nodes/accessors/TextureSizeNode.js +51 -9
- package/src/nodes/accessors/UV.js +11 -0
- package/src/nodes/accessors/UniformArrayNode.js +241 -32
- package/src/nodes/accessors/UserDataNode.js +55 -7
- package/src/nodes/accessors/VelocityNode.js +223 -0
- package/src/nodes/accessors/VertexColorNode.js +45 -6
- package/src/nodes/code/CodeNode.js +108 -8
- package/src/nodes/code/ExpressionNode.js +38 -7
- package/src/nodes/code/FunctionCallNode.js +62 -11
- package/src/nodes/code/FunctionNode.js +54 -24
- package/src/nodes/code/ScriptableNode.js +241 -17
- package/src/nodes/code/ScriptableValueNode.js +93 -8
- package/src/nodes/core/ArrayNode.js +142 -0
- package/src/nodes/core/AssignNode.js +60 -12
- package/src/nodes/core/AttributeNode.js +55 -22
- package/src/nodes/core/BypassNode.js +59 -11
- package/src/nodes/core/CacheNode.js +64 -10
- package/src/nodes/core/ConstNode.js +38 -3
- package/src/nodes/core/ContextNode.js +87 -12
- package/src/nodes/core/IndexNode.js +102 -10
- package/src/nodes/core/InputNode.js +55 -3
- package/src/nodes/core/LightingModel.js +65 -5
- package/src/nodes/core/MRTNode.js +81 -7
- package/src/nodes/core/Node.js +368 -50
- package/src/nodes/core/NodeAttribute.js +38 -0
- package/src/nodes/core/NodeBuilder.js +1317 -83
- package/src/nodes/core/NodeCache.js +41 -2
- package/src/nodes/core/NodeCode.js +31 -0
- package/src/nodes/core/NodeFrame.js +123 -2
- package/src/nodes/core/NodeFunction.js +46 -0
- package/src/nodes/core/NodeFunctionInput.js +44 -0
- package/src/nodes/core/NodeParser.js +11 -0
- package/src/nodes/core/NodeUniform.js +52 -0
- package/src/nodes/core/NodeUtils.js +226 -6
- package/src/nodes/core/NodeVar.js +47 -1
- package/src/nodes/core/NodeVarying.js +28 -0
- package/src/nodes/core/OutputStructNode.js +61 -17
- package/src/nodes/core/ParameterNode.js +34 -4
- package/src/nodes/core/PropertyNode.js +296 -32
- package/src/nodes/core/StackNode.js +108 -8
- package/src/nodes/core/StructNode.js +120 -0
- package/src/nodes/core/StructType.js +13 -0
- package/src/nodes/core/StructTypeNode.js +116 -9
- package/src/nodes/core/TempNode.js +37 -7
- package/src/nodes/core/UniformGroupNode.js +98 -17
- package/src/nodes/core/UniformNode.js +72 -4
- package/src/nodes/core/VarNode.js +170 -13
- package/src/nodes/core/VaryingNode.js +109 -8
- package/src/nodes/core/constants.js +40 -0
- package/src/nodes/display/BlendModes.js +193 -0
- package/src/nodes/display/BumpMapNode.js +47 -10
- package/src/nodes/display/ColorAdjustment.js +141 -0
- package/src/nodes/display/ColorSpaceFunctions.js +54 -0
- package/src/nodes/display/ColorSpaceNode.js +147 -68
- package/src/nodes/display/FrontFacingNode.js +39 -6
- package/src/nodes/display/NormalMapNode.js +55 -13
- package/src/nodes/display/PassNode.js +420 -19
- package/src/nodes/display/PosterizeNode.js +40 -7
- package/src/nodes/display/RenderOutputNode.js +81 -13
- package/src/nodes/display/ScreenNode.js +286 -0
- package/src/nodes/display/ToneMappingFunctions.js +242 -0
- package/src/nodes/display/ToneMappingNode.js +68 -175
- package/src/nodes/display/ToonOutlinePassNode.js +183 -0
- package/src/nodes/display/ViewportDepthNode.js +210 -36
- package/src/nodes/display/ViewportDepthTextureNode.js +32 -9
- package/src/nodes/display/ViewportSharedTextureNode.js +32 -9
- package/src/nodes/display/ViewportTextureNode.js +68 -11
- package/src/nodes/fog/Fog.js +113 -0
- package/src/nodes/functions/BSDF/BRDF_GGX.js +4 -4
- package/src/nodes/functions/BSDF/BRDF_Lambert.js +2 -2
- package/src/nodes/functions/BSDF/BRDF_Sheen.js +6 -6
- package/src/nodes/functions/BSDF/DFGApprox.js +2 -2
- package/src/nodes/functions/BSDF/D_GGX.js +2 -2
- package/src/nodes/functions/BSDF/D_GGX_Anisotropic.js +3 -3
- package/src/nodes/functions/BSDF/EnvironmentBRDF.js +2 -2
- package/src/nodes/functions/BSDF/F_Schlick.js +2 -2
- package/src/nodes/functions/BSDF/LTC.js +50 -6
- package/src/nodes/functions/BSDF/Schlick_to_F0.js +2 -2
- package/src/nodes/functions/BSDF/V_GGX_SmithCorrelated.js +2 -2
- package/src/nodes/functions/BSDF/V_GGX_SmithCorrelated_Anisotropic.js +2 -2
- package/src/nodes/functions/BasicLightingModel.js +27 -6
- package/src/nodes/functions/PhongLightingModel.js +38 -8
- package/src/nodes/functions/PhysicalLightingModel.js +215 -51
- package/src/nodes/functions/ShadowMaskModel.js +24 -1
- package/src/nodes/functions/ToonLightingModel.js +24 -5
- package/src/nodes/functions/VolumetricLightingModel.js +183 -0
- package/src/nodes/functions/material/getAlphaHashThreshold.js +68 -0
- package/src/nodes/functions/material/getGeometryRoughness.js +10 -4
- package/src/nodes/functions/material/getParallaxCorrectNormal.js +37 -0
- package/src/nodes/functions/material/getRoughness.js +2 -2
- package/src/nodes/functions/material/getShIrradianceAt.js +28 -0
- package/src/nodes/geometry/RangeNode.js +62 -7
- package/src/nodes/gpgpu/AtomicFunctionNode.js +280 -0
- package/src/nodes/gpgpu/BarrierNode.js +89 -0
- package/src/nodes/gpgpu/ComputeBuiltinNode.js +227 -0
- package/src/nodes/gpgpu/ComputeNode.js +124 -9
- package/src/nodes/gpgpu/WorkgroupInfoNode.js +208 -0
- package/src/nodes/lighting/AONode.js +24 -3
- package/src/nodes/lighting/AmbientLightNode.js +16 -8
- package/src/nodes/lighting/AnalyticLightNode.js +151 -231
- package/src/nodes/lighting/BasicEnvironmentNode.js +25 -3
- package/src/nodes/lighting/BasicLightMapNode.js +25 -5
- package/src/nodes/lighting/DirectionalLightNode.js +19 -20
- package/src/nodes/lighting/EnvironmentNode.js +34 -17
- package/src/nodes/lighting/HemisphereLightNode.js +42 -11
- package/src/nodes/lighting/IESSpotLightNode.js +18 -9
- package/src/nodes/lighting/IrradianceNode.js +23 -3
- package/src/nodes/lighting/LightProbeNode.js +29 -36
- package/src/nodes/lighting/LightUtils.js +12 -4
- package/src/nodes/lighting/LightingContextNode.js +70 -21
- package/src/nodes/lighting/LightingNode.js +22 -9
- package/src/nodes/lighting/LightsNode.js +309 -86
- package/src/nodes/lighting/PointLightNode.js +66 -32
- package/src/nodes/lighting/PointShadowNode.js +306 -0
- package/src/nodes/lighting/RectAreaLightNode.js +61 -25
- package/src/nodes/lighting/ShadowBaseNode.js +92 -0
- package/src/nodes/lighting/ShadowNode.js +812 -0
- package/src/nodes/lighting/SpotLightNode.js +73 -31
- package/src/nodes/materialx/MaterialXNodes.js +2 -2
- package/src/nodes/materialx/lib/mx_hsv.js +27 -22
- package/src/nodes/materialx/lib/mx_noise.js +70 -70
- package/src/nodes/materialx/lib/mx_transform_color.js +2 -2
- package/src/nodes/math/ConditionalNode.js +230 -0
- package/src/nodes/math/Hash.js +21 -0
- package/src/nodes/math/MathNode.js +812 -131
- package/src/nodes/math/MathUtils.js +47 -8
- package/src/nodes/math/OperatorNode.js +410 -66
- package/src/nodes/math/TriNoise3D.js +32 -32
- package/src/nodes/parsers/GLSLNodeFunction.js +16 -0
- package/src/nodes/parsers/GLSLNodeParser.js +11 -0
- package/src/nodes/pmrem/PMREMNode.js +188 -28
- package/src/nodes/pmrem/PMREMUtils.js +24 -24
- package/src/nodes/procedural/Checker.js +22 -0
- package/src/nodes/shapes/Shapes.js +32 -0
- package/src/nodes/tsl/TSLBase.js +31 -0
- package/src/nodes/{shadernode/ShaderNode.js → tsl/TSLCore.js} +114 -98
- package/src/nodes/utils/ArrayElementNode.js +45 -5
- package/src/nodes/utils/ConvertNode.js +39 -4
- package/src/nodes/utils/CubeMapNode.js +88 -8
- package/src/nodes/utils/Discard.js +24 -0
- package/src/nodes/utils/EquirectUVNode.js +39 -7
- package/src/nodes/utils/FlipNode.js +106 -0
- package/src/nodes/utils/FunctionOverloadingNode.js +61 -6
- package/src/nodes/utils/JoinNode.js +31 -3
- package/src/nodes/utils/LoopNode.js +95 -9
- package/src/nodes/utils/MatcapUVNode.js +27 -8
- package/src/nodes/utils/MaxMipLevelNode.js +57 -6
- package/src/nodes/utils/MemberNode.js +68 -0
- package/src/nodes/utils/Oscillators.js +41 -0
- package/src/nodes/utils/Packing.js +21 -0
- package/src/nodes/utils/PostProcessingUtils.js +95 -0
- package/src/nodes/utils/RTTNode.js +141 -9
- package/src/nodes/utils/ReflectorNode.js +295 -21
- package/src/nodes/utils/RemapNode.js +93 -10
- package/src/nodes/utils/RotateNode.js +48 -13
- package/src/nodes/utils/SetNode.js +50 -4
- package/src/nodes/utils/SplitNode.js +62 -6
- package/src/nodes/utils/SpriteSheetUVNode.js +56 -7
- package/src/nodes/utils/SpriteUtils.js +21 -5
- package/src/nodes/utils/StorageArrayElementNode.js +64 -12
- package/src/nodes/utils/Timer.js +73 -0
- package/src/nodes/utils/TriplanarTexturesNode.js +96 -10
- package/src/nodes/utils/UVUtils.js +27 -9
- package/src/nodes/utils/ViewportUtils.js +16 -4
- package/src/objects/BatchedMesh.js +808 -281
- package/src/objects/Bone.js +24 -0
- package/src/objects/ClippingGroup.js +68 -0
- package/src/objects/Group.js +24 -0
- package/src/objects/InstancedMesh.js +120 -2
- package/src/objects/LOD.js +120 -5
- package/src/objects/Line.js +89 -6
- package/src/objects/LineLoop.js +20 -0
- package/src/objects/LineSegments.js +18 -0
- package/src/objects/Mesh.js +82 -23
- package/src/objects/Points.js +62 -0
- package/src/objects/Skeleton.js +107 -2
- package/src/objects/SkinnedMesh.js +99 -5
- package/src/objects/Sprite.js +54 -0
- package/src/renderers/WebGLRenderer.js +274 -157
- package/src/renderers/common/Animation.js +109 -12
- package/src/renderers/common/Attributes.js +40 -0
- package/src/renderers/common/Backend.js +504 -44
- package/src/renderers/common/Background.js +67 -9
- package/src/renderers/common/BindGroup.js +45 -1
- package/src/renderers/common/Binding.js +35 -0
- package/src/renderers/common/Bindings.js +136 -19
- package/src/renderers/common/Buffer.js +49 -0
- package/src/renderers/common/BufferUtils.js +25 -0
- package/src/renderers/common/BundleGroup.js +83 -0
- package/src/renderers/common/ChainMap.js +45 -6
- package/src/renderers/common/ClippingContext.js +175 -80
- package/src/renderers/common/Color4.js +40 -0
- package/src/renderers/common/ComputePipeline.js +24 -0
- package/src/renderers/common/Constants.js +2 -1
- package/src/renderers/common/CubeRenderTarget.js +22 -3
- package/src/renderers/common/DataMap.js +37 -1
- package/src/renderers/common/Geometries.js +111 -14
- package/src/renderers/common/IndirectStorageBufferAttribute.js +38 -0
- package/src/renderers/common/Info.js +78 -35
- package/src/renderers/common/Lighting.js +73 -0
- package/src/renderers/common/Pipeline.js +22 -0
- package/src/renderers/common/Pipelines.js +148 -5
- package/src/renderers/common/PostProcessing.js +112 -11
- package/src/renderers/common/ProgrammableStage.js +60 -2
- package/src/renderers/common/QuadMesh.js +56 -5
- package/src/renderers/common/RenderBundle.js +14 -8
- package/src/renderers/common/RenderBundles.js +39 -10
- package/src/renderers/common/RenderContext.js +205 -7
- package/src/renderers/common/RenderContexts.js +59 -6
- package/src/renderers/common/RenderList.js +230 -21
- package/src/renderers/common/RenderLists.js +45 -6
- package/src/renderers/common/RenderObject.js +552 -41
- package/src/renderers/common/RenderObjects.js +118 -9
- package/src/renderers/common/RenderPipeline.js +24 -0
- package/src/renderers/common/Renderer.js +1537 -239
- package/src/renderers/common/RendererUtils.js +191 -0
- package/src/renderers/common/SampledTexture.js +132 -3
- package/src/renderers/common/Sampler.js +30 -0
- package/src/renderers/common/StorageBuffer.js +24 -0
- package/src/renderers/common/StorageBufferAttribute.js +31 -2
- package/src/renderers/common/StorageInstancedBufferAttribute.js +31 -2
- package/src/renderers/common/StorageTexture.js +38 -0
- package/src/renderers/common/Textures.js +142 -32
- package/src/renderers/common/TimestampQueryPool.js +98 -0
- package/src/renderers/common/Uniform.js +225 -3
- package/src/renderers/common/UniformBuffer.js +19 -0
- package/src/renderers/common/UniformsGroup.js +157 -6
- package/src/renderers/common/XRManager.js +1185 -0
- package/src/renderers/common/XRRenderTarget.js +74 -0
- package/src/renderers/common/extras/PMREMGenerator.js +211 -53
- package/src/renderers/common/nodes/NodeBuilderState.js +100 -6
- package/src/renderers/common/nodes/NodeLibrary.js +194 -0
- package/src/renderers/common/nodes/NodeSampledTexture.js +92 -4
- package/src/renderers/common/nodes/NodeSampler.js +28 -0
- package/src/renderers/common/nodes/NodeStorageBuffer.js +37 -3
- package/src/renderers/common/nodes/NodeUniform.js +285 -2
- package/src/renderers/common/nodes/NodeUniformBuffer.js +29 -0
- package/src/renderers/common/nodes/NodeUniformsGroup.js +31 -18
- package/src/renderers/common/nodes/Nodes.js +390 -70
- package/src/renderers/shaders/ShaderChunk/colorspace_pars_fragment.glsl.js +4 -24
- package/src/renderers/shaders/ShaderChunk/emissivemap_fragment.glsl.js +8 -0
- package/src/renderers/shaders/ShaderChunk/lights_physical_pars_fragment.glsl.js +2 -2
- package/src/renderers/shaders/ShaderChunk/map_fragment.glsl.js +2 -2
- package/src/renderers/shaders/ShaderChunk/tonemapping_pars_fragment.glsl.js +2 -2
- package/src/renderers/shaders/ShaderChunk/transmission_pars_fragment.glsl.js +7 -7
- package/src/renderers/shaders/ShaderLib/sprite.glsl.js +2 -4
- package/src/renderers/webgl/WebGLAttributes.js +45 -14
- package/src/renderers/webgl/WebGLBackground.js +24 -1
- package/src/renderers/webgl/WebGLBufferRenderer.js +2 -6
- package/src/renderers/webgl/WebGLCapabilities.js +2 -0
- package/src/renderers/webgl/WebGLGeometries.js +0 -28
- package/src/renderers/webgl/WebGLIndexedBufferRenderer.js +2 -6
- package/src/renderers/webgl/WebGLProgram.js +27 -29
- package/src/renderers/webgl/WebGLPrograms.js +24 -16
- package/src/renderers/webgl/WebGLState.js +68 -11
- package/src/renderers/webgl/WebGLTextures.js +49 -10
- package/src/renderers/webgl-fallback/WebGLBackend.js +1055 -238
- package/src/renderers/webgl-fallback/WebGLBufferRenderer.js +5 -10
- package/src/renderers/webgl-fallback/nodes/GLSLNodeBuilder.js +425 -48
- package/src/renderers/webgl-fallback/utils/WebGLAttributeUtils.js +64 -1
- package/src/renderers/webgl-fallback/utils/WebGLCapabilities.js +28 -0
- package/src/renderers/webgl-fallback/utils/WebGLExtensions.js +45 -0
- package/src/renderers/webgl-fallback/utils/WebGLState.js +419 -14
- package/src/renderers/webgl-fallback/utils/WebGLTextureUtils.js +281 -59
- package/src/renderers/webgl-fallback/utils/WebGLTimestampQueryPool.js +367 -0
- package/src/renderers/webgl-fallback/utils/WebGLUtils.js +43 -0
- package/src/renderers/webgpu/WebGPUBackend.js +816 -236
- package/src/renderers/webgpu/WebGPURenderer.Nodes.js +78 -0
- package/src/renderers/webgpu/WebGPURenderer.js +45 -6
- package/src/renderers/webgpu/nodes/BasicNodeLibrary.js +63 -0
- package/src/renderers/webgpu/nodes/StandardNodeLibrary.js +97 -0
- package/src/renderers/webgpu/nodes/WGSLNodeBuilder.js +954 -147
- package/src/renderers/webgpu/nodes/WGSLNodeFunction.js +29 -4
- package/src/renderers/webgpu/nodes/WGSLNodeParser.js +11 -0
- package/src/renderers/webgpu/utils/WebGPUAttributeUtils.js +147 -31
- package/src/renderers/webgpu/utils/WebGPUBindingUtils.js +213 -31
- package/src/renderers/webgpu/utils/WebGPUPipelineUtils.js +146 -28
- package/src/renderers/webgpu/utils/WebGPUTexturePassUtils.js +161 -7
- package/src/renderers/webgpu/utils/WebGPUTextureUtils.js +333 -50
- package/src/renderers/webgpu/utils/WebGPUTimestampQueryPool.js +287 -0
- package/src/renderers/webgpu/utils/WebGPUUtils.js +131 -3
- package/src/renderers/webxr/WebXRDepthSensing.js +1 -1
- package/src/renderers/webxr/WebXRManager.js +54 -32
- package/src/scenes/Fog.js +60 -0
- package/src/scenes/FogExp2.js +51 -0
- package/src/scenes/Scene.js +87 -0
- package/src/textures/Data3DTexture.js +2 -2
- package/src/textures/DepthTexture.js +2 -0
- package/src/textures/Source.js +2 -2
- package/src/textures/Texture.js +368 -5
- package/src/textures/VideoFrameTexture.js +35 -0
- package/src/utils.js +33 -1
- package/examples/jsm/animation/MMDAnimationHelper.js +0 -1207
- package/examples/jsm/animation/MMDPhysics.js +0 -1406
- package/examples/jsm/cameras/CinematicCamera.js +0 -208
- package/examples/jsm/controls/Controls.js +0 -32
- package/examples/jsm/exporters/MMDExporter.js +0 -217
- package/examples/jsm/geometries/InstancedPointsGeometry.js +0 -174
- package/examples/jsm/geometries/SDFGeometryGenerator.js +0 -144
- package/examples/jsm/libs/mmdparser.module.js +0 -11530
- package/examples/jsm/loaders/LogLuvLoader.js +0 -606
- package/examples/jsm/loaders/MMDLoader.js +0 -2295
- package/examples/jsm/loaders/TiltLoader.js +0 -520
- package/examples/jsm/objects/InstancedPoints.js +0 -21
- package/examples/jsm/shaders/MMDToonShader.js +0 -134
- package/examples/jsm/utils/GPUStatsPanel.js +0 -95
- package/examples/jsm/utils/PackedPhongMaterial.js +0 -178
- package/src/nodes/accessors/BitangentNode.js +0 -13
- package/src/nodes/accessors/CameraNode.js +0 -19
- package/src/nodes/accessors/InstancedPointsMaterialNode.js +0 -21
- package/src/nodes/accessors/NormalNode.js +0 -14
- package/src/nodes/accessors/PositionNode.js +0 -10
- package/src/nodes/accessors/ReflectVectorNode.js +0 -10
- package/src/nodes/accessors/TangentNode.js +0 -23
- package/src/nodes/accessors/UVNode.js +0 -3
- package/src/nodes/core/NodeKeywords.js +0 -80
- package/src/nodes/core/UniformGroup.js +0 -13
- package/src/nodes/display/AfterImageNode.js +0 -152
- package/src/nodes/display/AnamorphicNode.js +0 -145
- package/src/nodes/display/BlendModeNode.js +0 -128
- package/src/nodes/display/ColorAdjustmentNode.js +0 -104
- package/src/nodes/display/DenoiseNode.js +0 -198
- package/src/nodes/display/DotScreenNode.js +0 -75
- package/src/nodes/display/FXAANode.js +0 -327
- package/src/nodes/display/FilmNode.js +0 -52
- package/src/nodes/display/GTAONode.js +0 -324
- package/src/nodes/display/GaussianBlurNode.js +0 -207
- package/src/nodes/display/Lut3DNode.js +0 -53
- package/src/nodes/display/RGBShiftNode.js +0 -49
- package/src/nodes/display/SepiaNode.js +0 -18
- package/src/nodes/display/TransitionNode.js +0 -76
- package/src/nodes/display/ViewportNode.js +0 -137
- package/src/nodes/fog/FogExp2Node.js +0 -34
- package/src/nodes/fog/FogNode.js +0 -48
- package/src/nodes/fog/FogRangeNode.js +0 -35
- package/src/nodes/lighting/LightNode.js +0 -57
- package/src/nodes/loaders/NodeLoader.js +0 -110
- package/src/nodes/loaders/NodeMaterialLoader.js +0 -60
- package/src/nodes/loaders/NodeObjectLoader.js +0 -71
- package/src/nodes/materials/InstancedPointsNodeMaterial.js +0 -162
- package/src/nodes/materials/LineBasicNodeMaterial.js +0 -28
- package/src/nodes/materials/LineDashedNodeMaterial.js +0 -55
- package/src/nodes/materials/MeshBasicNodeMaterial.js +0 -73
- package/src/nodes/materials/MeshLambertNodeMaterial.js +0 -43
- package/src/nodes/materials/MeshMatcapNodeMaterial.js +0 -53
- package/src/nodes/materials/MeshNormalNodeMaterial.js +0 -40
- package/src/nodes/materials/MeshPhongNodeMaterial.js +0 -74
- package/src/nodes/materials/MeshPhysicalNodeMaterial.js +0 -244
- package/src/nodes/materials/MeshSSSNodeMaterial.js +0 -84
- package/src/nodes/materials/MeshStandardNodeMaterial.js +0 -104
- package/src/nodes/materials/MeshToonNodeMaterial.js +0 -34
- package/src/nodes/materials/NodeMaterial.js +0 -680
- package/src/nodes/materials/PointsNodeMaterial.js +0 -39
- package/src/nodes/materials/ShadowNodeMaterial.js +0 -34
- package/src/nodes/materials/SpriteNodeMaterial.js +0 -90
- package/src/nodes/materials/VolumeNodeMaterial.js +0 -106
- package/src/nodes/math/CondNode.js +0 -139
- package/src/nodes/math/HashNode.js +0 -34
- package/src/nodes/procedural/CheckerNode.js +0 -42
- package/src/nodes/utils/DiscardNode.js +0 -28
- package/src/nodes/utils/OscNode.js +0 -81
- package/src/nodes/utils/PackingNode.js +0 -55
- package/src/nodes/utils/TimerNode.js +0 -94
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@@ -698,7 +698,7 @@ class ConvexHull {
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//
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// grab the first available face and start with the first visible vertex of that face
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package/examples/jsm/math/OBB.js
CHANGED
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/**
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* Reference: Closest Point on OBB to Point in Real-Time Collision Detection
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*
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* @param {Vector3} point
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|
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}
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this.
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|
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|
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|
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|
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|
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|
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|
+
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|
|
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|
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|
|
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|
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|
|
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|
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|
}
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|
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|
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if ( position
|
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|
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if ( position !== undefined ) {
|
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|
|
|
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|
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|
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|
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|
@@ -268,7 +257,7 @@ class ProgressiveLightMap {
|
|
|
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|
*/
|
|
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|
_initializeBlurPlane( res, lightMap = null ) {
|
|
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|
|
|
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|
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const blurMaterial = new
|
|
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|
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const blurMaterial = new MeshBasicMaterial();
|
|
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|
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|
|
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|
pixelOffset: { value: 1.0 / res },
|
|
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|
polygonOffset: true, polygonOffsetFactor: - 1, polygonOffsetUnits: 3.0 };
|
|
@@ -306,11 +295,9 @@ class ProgressiveLightMap {
|
|
|
306
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|
// Set the new Shader to this
|
|
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296
|
blurMaterial.userData.shader = shader;
|
|
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|
|
|
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|
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this.compiled = true;
|
|
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|
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|
|
311
298
|
};
|
|
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|
|
|
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|
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this.blurringPlane = new
|
|
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|
+
this.blurringPlane = new Mesh( new PlaneGeometry( 1, 1 ), blurMaterial );
|
|
314
301
|
this.blurringPlane.name = 'Blurring Plane';
|
|
315
302
|
this.blurringPlane.frustumCulled = false;
|
|
316
303
|
this.blurringPlane.renderOrder = 0;
|
|
@@ -319,6 +306,32 @@ class ProgressiveLightMap {
|
|
|
319
306
|
|
|
320
307
|
}
|
|
321
308
|
|
|
309
|
+
/**
|
|
310
|
+
* Frees all internal resources.
|
|
311
|
+
*/
|
|
312
|
+
dispose() {
|
|
313
|
+
|
|
314
|
+
this.progressiveLightMap1.dispose();
|
|
315
|
+
this.progressiveLightMap2.dispose();
|
|
316
|
+
|
|
317
|
+
this.uvMat.dispose();
|
|
318
|
+
|
|
319
|
+
if ( this.blurringPlane !== null ) {
|
|
320
|
+
|
|
321
|
+
this.blurringPlane.geometry.dispose();
|
|
322
|
+
this.blurringPlane.material.dispose();
|
|
323
|
+
|
|
324
|
+
}
|
|
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|
+
|
|
326
|
+
if ( this.labelMesh !== null ) {
|
|
327
|
+
|
|
328
|
+
this.labelMesh.geometry.dispose();
|
|
329
|
+
this.labelMesh.material.dispose();
|
|
330
|
+
|
|
331
|
+
}
|
|
332
|
+
|
|
333
|
+
}
|
|
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|
+
|
|
322
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|
}
|
|
323
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|
|
|
324
337
|
export { ProgressiveLightMap };
|
|
@@ -0,0 +1,294 @@
|
|
|
1
|
+
import { DoubleSide, FloatType, HalfFloatType, PlaneGeometry, Mesh, RenderTarget, Scene, MeshPhongNodeMaterial, NodeMaterial } from 'three/webgpu';
|
|
2
|
+
import { add, float, mix, output, sub, texture, uniform, uv, vec2, vec4 } from 'three/tsl';
|
|
3
|
+
|
|
4
|
+
import { potpack } from '../libs/potpack.module.js';
|
|
5
|
+
|
|
6
|
+
/**
|
|
7
|
+
* Progressive Light Map Accumulator, by [zalo](https://github.com/zalo/)
|
|
8
|
+
*
|
|
9
|
+
* To use, simply construct a `ProgressiveLightMap` object,
|
|
10
|
+
* `plmap.addObjectsToLightMap(object)` an array of semi-static
|
|
11
|
+
* objects and lights to the class once, and then call
|
|
12
|
+
* `plmap.update(camera)` every frame to begin accumulating
|
|
13
|
+
* lighting samples.
|
|
14
|
+
*
|
|
15
|
+
* This should begin accumulating lightmaps which apply to
|
|
16
|
+
* your objects, so you can start jittering lighting to achieve
|
|
17
|
+
* the texture-space effect you're looking for.
|
|
18
|
+
*/
|
|
19
|
+
class ProgressiveLightMap {
|
|
20
|
+
|
|
21
|
+
/**
|
|
22
|
+
* @param {WebGPURenderer} renderer An instance of WebGPURenderer.
|
|
23
|
+
* @param {number} [resolution=1024] The side-long dimension of you total lightmap.
|
|
24
|
+
*/
|
|
25
|
+
constructor( renderer, resolution = 1024 ) {
|
|
26
|
+
|
|
27
|
+
this.renderer = renderer;
|
|
28
|
+
this.resolution = resolution;
|
|
29
|
+
|
|
30
|
+
this._lightMapContainers = [];
|
|
31
|
+
this._scene = new Scene();
|
|
32
|
+
this._buffer1Active = false;
|
|
33
|
+
this._labelMesh = null;
|
|
34
|
+
this._blurringPlane = null;
|
|
35
|
+
|
|
36
|
+
// Create the Progressive LightMap Texture
|
|
37
|
+
|
|
38
|
+
const type = /(Android|iPad|iPhone|iPod)/g.test( navigator.userAgent ) ? HalfFloatType : FloatType;
|
|
39
|
+
this._progressiveLightMap1 = new RenderTarget( this.resolution, this.resolution, { type: type } );
|
|
40
|
+
this._progressiveLightMap2 = new RenderTarget( this.resolution, this.resolution, { type: type } );
|
|
41
|
+
this._progressiveLightMap2.texture.channel = 1;
|
|
42
|
+
|
|
43
|
+
// uniforms
|
|
44
|
+
|
|
45
|
+
this._averagingWindow = uniform( 100 );
|
|
46
|
+
this._previousShadowMap = texture( this._progressiveLightMap1.texture );
|
|
47
|
+
|
|
48
|
+
// materials
|
|
49
|
+
|
|
50
|
+
const uvNode = uv( 1 ).flipY();
|
|
51
|
+
|
|
52
|
+
this._uvMat = new MeshPhongNodeMaterial();
|
|
53
|
+
this._uvMat.vertexNode = vec4( sub( uvNode, vec2( 0.5 ) ).mul( 2 ), 1, 1 );
|
|
54
|
+
this._uvMat.outputNode = vec4( mix( this._previousShadowMap.sample( uv( 1 ) ), output, float( 1 ).div( this._averagingWindow ) ) );
|
|
55
|
+
|
|
56
|
+
}
|
|
57
|
+
|
|
58
|
+
/**
|
|
59
|
+
* Sets these objects' materials' lightmaps and modifies their uv1's.
|
|
60
|
+
* @param {Object3D} objects An array of objects and lights to set up your lightmap.
|
|
61
|
+
*/
|
|
62
|
+
addObjectsToLightMap( objects ) {
|
|
63
|
+
|
|
64
|
+
// Prepare list of UV bounding boxes for packing later...
|
|
65
|
+
const uv_boxes = [];
|
|
66
|
+
|
|
67
|
+
const padding = 3 / this.resolution;
|
|
68
|
+
|
|
69
|
+
for ( let ob = 0; ob < objects.length; ob ++ ) {
|
|
70
|
+
|
|
71
|
+
const object = objects[ ob ];
|
|
72
|
+
|
|
73
|
+
// If this object is a light, simply add it to the internal scene
|
|
74
|
+
if ( object.isLight ) {
|
|
75
|
+
|
|
76
|
+
this._scene.attach( object ); continue;
|
|
77
|
+
|
|
78
|
+
}
|
|
79
|
+
|
|
80
|
+
if ( object.geometry.hasAttribute( 'uv' ) === false ) {
|
|
81
|
+
|
|
82
|
+
console.warn( 'THREE.ProgressiveLightMap: All lightmap objects need uvs.' ); continue;
|
|
83
|
+
|
|
84
|
+
}
|
|
85
|
+
|
|
86
|
+
if ( this._blurringPlane === null ) {
|
|
87
|
+
|
|
88
|
+
this._initializeBlurPlane();
|
|
89
|
+
|
|
90
|
+
}
|
|
91
|
+
|
|
92
|
+
// Apply the lightmap to the object
|
|
93
|
+
object.material.lightMap = this._progressiveLightMap2.texture;
|
|
94
|
+
object.material.dithering = true;
|
|
95
|
+
object.castShadow = true;
|
|
96
|
+
object.receiveShadow = true;
|
|
97
|
+
object.renderOrder = 1000 + ob;
|
|
98
|
+
|
|
99
|
+
// Prepare UV boxes for potpack
|
|
100
|
+
// TODO: Size these by object surface area
|
|
101
|
+
uv_boxes.push( { w: 1 + ( padding * 2 ), h: 1 + ( padding * 2 ), index: ob } );
|
|
102
|
+
|
|
103
|
+
this._lightMapContainers.push( { basicMat: object.material, object: object } );
|
|
104
|
+
|
|
105
|
+
}
|
|
106
|
+
|
|
107
|
+
// Pack the objects' lightmap UVs into the same global space
|
|
108
|
+
const dimensions = potpack( uv_boxes );
|
|
109
|
+
uv_boxes.forEach( ( box ) => {
|
|
110
|
+
|
|
111
|
+
const uv1 = objects[ box.index ].geometry.getAttribute( 'uv' ).clone();
|
|
112
|
+
for ( let i = 0; i < uv1.array.length; i += uv1.itemSize ) {
|
|
113
|
+
|
|
114
|
+
uv1.array[ i ] = ( uv1.array[ i ] + box.x + padding ) / dimensions.w;
|
|
115
|
+
uv1.array[ i + 1 ] = 1 - ( ( uv1.array[ i + 1 ] + box.y + padding ) / dimensions.h );
|
|
116
|
+
|
|
117
|
+
}
|
|
118
|
+
|
|
119
|
+
objects[ box.index ].geometry.setAttribute( 'uv1', uv1 );
|
|
120
|
+
objects[ box.index ].geometry.getAttribute( 'uv1' ).needsUpdate = true;
|
|
121
|
+
|
|
122
|
+
} );
|
|
123
|
+
|
|
124
|
+
}
|
|
125
|
+
|
|
126
|
+
/**
|
|
127
|
+
* Frees all internal resources.
|
|
128
|
+
*/
|
|
129
|
+
dispose() {
|
|
130
|
+
|
|
131
|
+
this._progressiveLightMap1.dispose();
|
|
132
|
+
this._progressiveLightMap2.dispose();
|
|
133
|
+
|
|
134
|
+
this._uvMat.dispose();
|
|
135
|
+
|
|
136
|
+
if ( this._blurringPlane !== null ) {
|
|
137
|
+
|
|
138
|
+
this._blurringPlane.geometry.dispose();
|
|
139
|
+
this._blurringPlane.material.dispose();
|
|
140
|
+
|
|
141
|
+
}
|
|
142
|
+
|
|
143
|
+
if ( this._labelMesh !== null ) {
|
|
144
|
+
|
|
145
|
+
this._labelMesh.geometry.dispose();
|
|
146
|
+
this._labelMesh.material.dispose();
|
|
147
|
+
|
|
148
|
+
}
|
|
149
|
+
|
|
150
|
+
}
|
|
151
|
+
|
|
152
|
+
/**
|
|
153
|
+
* This function renders each mesh one at a time into their respective surface maps
|
|
154
|
+
* @param {Camera} camera Standard Rendering Camera
|
|
155
|
+
* @param {number} blendWindow When >1, samples will accumulate over time.
|
|
156
|
+
* @param {boolean} blurEdges Whether to fix UV Edges via blurring
|
|
157
|
+
*/
|
|
158
|
+
update( camera, blendWindow = 100, blurEdges = true ) {
|
|
159
|
+
|
|
160
|
+
if ( this._blurringPlane === null ) {
|
|
161
|
+
|
|
162
|
+
return;
|
|
163
|
+
|
|
164
|
+
}
|
|
165
|
+
|
|
166
|
+
// Store the original Render Target
|
|
167
|
+
const currentRenderTarget = this.renderer.getRenderTarget();
|
|
168
|
+
|
|
169
|
+
// The blurring plane applies blur to the seams of the lightmap
|
|
170
|
+
this._blurringPlane.visible = blurEdges;
|
|
171
|
+
|
|
172
|
+
// Steal the Object3D from the real world to our special dimension
|
|
173
|
+
for ( let l = 0; l < this._lightMapContainers.length; l ++ ) {
|
|
174
|
+
|
|
175
|
+
this._lightMapContainers[ l ].object.oldScene = this._lightMapContainers[ l ].object.parent;
|
|
176
|
+
this._scene.attach( this._lightMapContainers[ l ].object );
|
|
177
|
+
|
|
178
|
+
}
|
|
179
|
+
|
|
180
|
+
// Set each object's material to the UV Unwrapped Surface Mapping Version
|
|
181
|
+
for ( let l = 0; l < this._lightMapContainers.length; l ++ ) {
|
|
182
|
+
|
|
183
|
+
this._averagingWindow.value = blendWindow;
|
|
184
|
+
this._lightMapContainers[ l ].object.material = this._uvMat;
|
|
185
|
+
this._lightMapContainers[ l ].object.oldFrustumCulled = this._lightMapContainers[ l ].object.frustumCulled;
|
|
186
|
+
this._lightMapContainers[ l ].object.frustumCulled = false;
|
|
187
|
+
|
|
188
|
+
}
|
|
189
|
+
|
|
190
|
+
// Ping-pong two surface buffers for reading/writing
|
|
191
|
+
const activeMap = this._buffer1Active ? this._progressiveLightMap1 : this._progressiveLightMap2;
|
|
192
|
+
const inactiveMap = this._buffer1Active ? this._progressiveLightMap2 : this._progressiveLightMap1;
|
|
193
|
+
|
|
194
|
+
// Render the object's surface maps
|
|
195
|
+
this.renderer.setRenderTarget( activeMap );
|
|
196
|
+
this._previousShadowMap.value = inactiveMap.texture;
|
|
197
|
+
|
|
198
|
+
this._buffer1Active = ! this._buffer1Active;
|
|
199
|
+
this.renderer.render( this._scene, camera );
|
|
200
|
+
|
|
201
|
+
// Restore the object's Real-time Material and add it back to the original world
|
|
202
|
+
for ( let l = 0; l < this._lightMapContainers.length; l ++ ) {
|
|
203
|
+
|
|
204
|
+
this._lightMapContainers[ l ].object.frustumCulled = this._lightMapContainers[ l ].object.oldFrustumCulled;
|
|
205
|
+
this._lightMapContainers[ l ].object.material = this._lightMapContainers[ l ].basicMat;
|
|
206
|
+
this._lightMapContainers[ l ].object.oldScene.attach( this._lightMapContainers[ l ].object );
|
|
207
|
+
|
|
208
|
+
}
|
|
209
|
+
|
|
210
|
+
// Restore the original Render Target
|
|
211
|
+
this.renderer.setRenderTarget( currentRenderTarget );
|
|
212
|
+
|
|
213
|
+
}
|
|
214
|
+
|
|
215
|
+
/**
|
|
216
|
+
* Draw the lightmap in the main scene. Call this after adding the objects to it.
|
|
217
|
+
* @param {boolean} visible Whether the debug plane should be visible.
|
|
218
|
+
* @param {Vector3} position Where the debug plane should be drawn.
|
|
219
|
+
*/
|
|
220
|
+
showDebugLightmap( visible, position = null ) {
|
|
221
|
+
|
|
222
|
+
if ( this._lightMapContainers.length === 0 ) {
|
|
223
|
+
|
|
224
|
+
console.warn( 'THREE.ProgressiveLightMap: Call .showDebugLightmap() after adding the objects.' );
|
|
225
|
+
|
|
226
|
+
return;
|
|
227
|
+
|
|
228
|
+
}
|
|
229
|
+
|
|
230
|
+
if ( this._labelMesh === null ) {
|
|
231
|
+
|
|
232
|
+
const labelMaterial = new NodeMaterial();
|
|
233
|
+
labelMaterial.colorNode = texture( this._progressiveLightMap1.texture ).sample( uv().flipY() );
|
|
234
|
+
labelMaterial.side = DoubleSide;
|
|
235
|
+
|
|
236
|
+
const labelGeometry = new PlaneGeometry( 100, 100 );
|
|
237
|
+
|
|
238
|
+
this._labelMesh = new Mesh( labelGeometry, labelMaterial );
|
|
239
|
+
this._labelMesh.position.y = 250;
|
|
240
|
+
|
|
241
|
+
this._lightMapContainers[ 0 ].object.parent.add( this._labelMesh );
|
|
242
|
+
|
|
243
|
+
}
|
|
244
|
+
|
|
245
|
+
if ( position !== null ) {
|
|
246
|
+
|
|
247
|
+
this._labelMesh.position.copy( position );
|
|
248
|
+
|
|
249
|
+
}
|
|
250
|
+
|
|
251
|
+
this._labelMesh.visible = visible;
|
|
252
|
+
|
|
253
|
+
}
|
|
254
|
+
|
|
255
|
+
/**
|
|
256
|
+
* Creates the Blurring Plane.
|
|
257
|
+
*/
|
|
258
|
+
_initializeBlurPlane() {
|
|
259
|
+
|
|
260
|
+
const blurMaterial = new NodeMaterial();
|
|
261
|
+
blurMaterial.polygonOffset = true;
|
|
262
|
+
blurMaterial.polygonOffsetFactor = - 1;
|
|
263
|
+
blurMaterial.polygonOffsetUnits = 3;
|
|
264
|
+
|
|
265
|
+
blurMaterial.vertexNode = vec4( sub( uv(), vec2( 0.5 ) ).mul( 2 ), 1, 1 );
|
|
266
|
+
|
|
267
|
+
const uvNode = uv().flipY().toVar();
|
|
268
|
+
const pixelOffset = float( 0.5 ).div( float( this.resolution ) ).toVar();
|
|
269
|
+
|
|
270
|
+
const color = add(
|
|
271
|
+
this._previousShadowMap.sample( uvNode.add( vec2( pixelOffset, 0 ) ) ),
|
|
272
|
+
this._previousShadowMap.sample( uvNode.add( vec2( 0, pixelOffset ) ) ),
|
|
273
|
+
this._previousShadowMap.sample( uvNode.add( vec2( 0, pixelOffset.negate() ) ) ),
|
|
274
|
+
this._previousShadowMap.sample( uvNode.add( vec2( pixelOffset.negate(), 0 ) ) ),
|
|
275
|
+
this._previousShadowMap.sample( uvNode.add( vec2( pixelOffset, pixelOffset ) ) ),
|
|
276
|
+
this._previousShadowMap.sample( uvNode.add( vec2( pixelOffset.negate(), pixelOffset ) ) ),
|
|
277
|
+
this._previousShadowMap.sample( uvNode.add( vec2( pixelOffset, pixelOffset.negate() ) ) ),
|
|
278
|
+
this._previousShadowMap.sample( uvNode.add( vec2( pixelOffset.negate(), pixelOffset.negate() ) ) ),
|
|
279
|
+
).div( 8 );
|
|
280
|
+
|
|
281
|
+
blurMaterial.fragmentNode = color;
|
|
282
|
+
|
|
283
|
+
this._blurringPlane = new Mesh( new PlaneGeometry( 1, 1 ), blurMaterial );
|
|
284
|
+
this._blurringPlane.name = 'Blurring Plane';
|
|
285
|
+
this._blurringPlane.frustumCulled = false;
|
|
286
|
+
this._blurringPlane.renderOrder = 0;
|
|
287
|
+
this._blurringPlane.material.depthWrite = false;
|
|
288
|
+
this._scene.add( this._blurringPlane );
|
|
289
|
+
|
|
290
|
+
}
|
|
291
|
+
|
|
292
|
+
}
|
|
293
|
+
|
|
294
|
+
export { ProgressiveLightMap };
|
|
@@ -11,11 +11,18 @@ class Timer {
|
|
|
11
11
|
|
|
12
12
|
this._timescale = 1;
|
|
13
13
|
|
|
14
|
-
|
|
14
|
+
this._document = null;
|
|
15
|
+
this._pageVisibilityHandler = null;
|
|
16
|
+
|
|
17
|
+
}
|
|
15
18
|
|
|
16
|
-
|
|
19
|
+
connect( document ) {
|
|
17
20
|
|
|
18
|
-
|
|
21
|
+
this._document = document;
|
|
22
|
+
|
|
23
|
+
// use Page Visibility API to avoid large time delta values
|
|
24
|
+
|
|
25
|
+
if ( document.hidden !== undefined ) {
|
|
19
26
|
|
|
20
27
|
this._pageVisibilityHandler = handleVisibilityChange.bind( this );
|
|
21
28
|
|
|
@@ -25,6 +32,19 @@ class Timer {
|
|
|
25
32
|
|
|
26
33
|
}
|
|
27
34
|
|
|
35
|
+
disconnect() {
|
|
36
|
+
|
|
37
|
+
if ( this._pageVisibilityHandler !== null ) {
|
|
38
|
+
|
|
39
|
+
this._document.removeEventListener( 'visibilitychange', this._pageVisibilityHandler );
|
|
40
|
+
this._pageVisibilityHandler = null;
|
|
41
|
+
|
|
42
|
+
}
|
|
43
|
+
|
|
44
|
+
this._document = null;
|
|
45
|
+
|
|
46
|
+
}
|
|
47
|
+
|
|
28
48
|
getDelta() {
|
|
29
49
|
|
|
30
50
|
return this._delta / 1000;
|
|
@@ -61,11 +81,7 @@ class Timer {
|
|
|
61
81
|
|
|
62
82
|
dispose() {
|
|
63
83
|
|
|
64
|
-
|
|
65
|
-
|
|
66
|
-
document.removeEventListener( 'visibilitychange', this._pageVisibilityHandler );
|
|
67
|
-
|
|
68
|
-
}
|
|
84
|
+
this.disconnect();
|
|
69
85
|
|
|
70
86
|
return this;
|
|
71
87
|
|
|
@@ -73,8 +89,7 @@ class Timer {
|
|
|
73
89
|
|
|
74
90
|
update( timestamp ) {
|
|
75
91
|
|
|
76
|
-
|
|
77
|
-
if ( this._usePageVisibilityAPI === true && document.hidden === true ) {
|
|
92
|
+
if ( this._pageVisibilityHandler !== null && this._document.hidden === true ) {
|
|
78
93
|
|
|
79
94
|
this._delta = 0;
|
|
80
95
|
|
|
@@ -115,13 +130,13 @@ class FixedTimer extends Timer {
|
|
|
115
130
|
|
|
116
131
|
function now() {
|
|
117
132
|
|
|
118
|
-
return
|
|
133
|
+
return performance.now();
|
|
119
134
|
|
|
120
135
|
}
|
|
121
136
|
|
|
122
137
|
function handleVisibilityChange() {
|
|
123
138
|
|
|
124
|
-
if (
|
|
139
|
+
if ( this._document.hidden === false ) this.reset();
|
|
125
140
|
|
|
126
141
|
}
|
|
127
142
|
|