@plastic-software/three 0.167.4 → 0.174.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/LICENSE +1 -1
- package/README.md +1 -1
- package/build/three.cjs +36217 -23964
- package/build/three.core.js +48830 -0
- package/build/three.core.min.js +6 -0
- package/build/three.module.js +10175 -46744
- package/build/three.module.min.js +2 -3
- package/build/three.tsl.js +550 -0
- package/build/three.tsl.min.js +6 -0
- package/build/three.webgpu.js +44348 -50671
- package/build/three.webgpu.min.js +2 -3
- package/build/three.webgpu.nodes.js +70301 -0
- package/build/three.webgpu.nodes.min.js +6 -0
- package/examples/jsm/Addons.js +3 -15
- package/examples/jsm/animation/AnimationClipCreator.js +1 -1
- package/examples/jsm/animation/CCDIKSolver.js +61 -11
- package/examples/jsm/capabilities/WebGL.js +27 -21
- package/examples/jsm/capabilities/WebGPU.js +1 -10
- package/examples/jsm/controls/ArcballControls.js +262 -231
- package/examples/jsm/controls/DragControls.js +1 -1
- package/examples/jsm/controls/FirstPersonControls.js +175 -163
- package/examples/jsm/controls/FlyControls.js +194 -188
- package/examples/jsm/controls/OrbitControls.js +801 -777
- package/examples/jsm/controls/PointerLockControls.js +26 -20
- package/examples/jsm/controls/TrackballControls.js +469 -448
- package/examples/jsm/controls/TransformControls.js +119 -68
- package/examples/jsm/csm/CSM.js +2 -2
- package/examples/jsm/csm/CSMFrustum.js +7 -4
- package/examples/jsm/csm/CSMHelper.js +2 -0
- package/examples/jsm/csm/CSMShadowNode.js +442 -0
- package/examples/jsm/curves/NURBSCurve.js +33 -2
- package/examples/jsm/curves/NURBSUtils.js +3 -0
- package/examples/jsm/effects/AnaglyphEffect.js +6 -13
- package/examples/jsm/effects/OutlineEffect.js +1 -1
- package/examples/jsm/effects/ParallaxBarrierEffect.js +17 -11
- package/examples/jsm/effects/StereoEffect.js +6 -1
- package/examples/jsm/exporters/DRACOExporter.js +4 -2
- package/examples/jsm/exporters/EXRExporter.js +19 -11
- package/examples/jsm/exporters/GLTFExporter.js +181 -109
- package/examples/jsm/exporters/KTX2Exporter.js +54 -23
- package/examples/jsm/exporters/OBJExporter.js +5 -1
- package/examples/jsm/exporters/PLYExporter.js +11 -9
- package/examples/jsm/exporters/USDZExporter.js +50 -11
- package/examples/jsm/geometries/DecalGeometry.js +73 -21
- package/examples/jsm/geometries/TextGeometry.js +1 -12
- package/examples/jsm/helpers/LightProbeHelper.js +43 -44
- package/examples/jsm/helpers/LightProbeHelperGPU.js +65 -0
- package/examples/jsm/helpers/TextureHelperGPU.js +185 -0
- package/examples/jsm/helpers/VertexNormalsHelper.js +2 -0
- package/examples/jsm/interactive/HTMLMesh.js +1 -0
- package/examples/jsm/interactive/InteractiveGroup.js +108 -51
- package/examples/jsm/interactive/SelectionHelper.js +3 -1
- package/examples/jsm/libs/basis/basis_transcoder.js +8 -10
- package/examples/jsm/libs/basis/basis_transcoder.wasm +0 -0
- package/examples/jsm/libs/demuxer_mp4.js +109 -0
- package/examples/jsm/libs/ktx-parse.module.js +1 -1
- package/examples/jsm/lighting/TiledLighting.js +18 -0
- package/examples/jsm/lights/LightProbeGenerator.js +26 -12
- package/examples/jsm/lights/RectAreaLightTexturesLib.js +1 -1
- package/examples/jsm/lines/LineGeometry.js +25 -0
- package/examples/jsm/lines/LineMaterial.js +0 -1
- package/examples/jsm/lines/LineSegmentsGeometry.js +2 -0
- package/examples/jsm/lines/webgpu/Line2.js +2 -1
- package/examples/jsm/lines/webgpu/LineSegments2.js +16 -21
- package/examples/jsm/lines/webgpu/Wireframe.js +57 -0
- package/examples/jsm/loaders/3DMLoader.js +1 -0
- package/examples/jsm/loaders/3MFLoader.js +104 -2
- package/examples/jsm/loaders/BVHLoader.js +1 -1
- package/examples/jsm/loaders/ColladaLoader.js +15 -12
- package/examples/jsm/loaders/DDSLoader.js +42 -0
- package/examples/jsm/loaders/DRACOLoader.js +3 -1
- package/examples/jsm/loaders/FBXLoader.js +71 -22
- package/examples/jsm/loaders/GCodeLoader.js +4 -2
- package/examples/jsm/loaders/GLTFLoader.js +29 -14
- package/examples/jsm/loaders/KTX2Loader.js +160 -58
- package/examples/jsm/loaders/KTXLoader.js +4 -4
- package/examples/jsm/loaders/LDrawLoader.js +22 -136
- package/examples/jsm/loaders/LottieLoader.js +2 -1
- package/examples/jsm/loaders/MTLLoader.js +27 -7
- package/examples/jsm/loaders/MaterialXLoader.js +40 -14
- package/examples/jsm/loaders/NRRDLoader.js +1 -1
- package/examples/jsm/loaders/OBJLoader.js +5 -3
- package/examples/jsm/loaders/PCDLoader.js +14 -13
- package/examples/jsm/loaders/PDBLoader.js +3 -2
- package/examples/jsm/loaders/PLYLoader.js +15 -12
- package/examples/jsm/loaders/PVRLoader.js +1 -1
- package/examples/jsm/loaders/STLLoader.js +3 -2
- package/examples/jsm/loaders/SVGLoader.js +2 -2
- package/examples/jsm/loaders/TDSLoader.js +17 -18
- package/examples/jsm/loaders/VRMLLoader.js +17 -17
- package/examples/jsm/loaders/VTKLoader.js +4 -3
- package/examples/jsm/loaders/XYZLoader.js +3 -2
- package/examples/jsm/loaders/lwo/IFFParser.js +4 -4
- package/examples/jsm/materials/LDrawConditionalLineMaterial.js +143 -0
- package/examples/jsm/materials/LDrawConditionalLineNodeMaterial.js +114 -0
- package/examples/jsm/materials/MeshGouraudMaterial.js +2 -0
- package/examples/jsm/math/ColorSpaces.js +76 -0
- package/examples/jsm/math/ConvexHull.js +1 -1
- package/examples/jsm/math/OBB.js +17 -0
- package/examples/jsm/misc/GPUComputationRenderer.js +6 -7
- package/examples/jsm/misc/ProgressiveLightMap.js +54 -41
- package/examples/jsm/misc/ProgressiveLightMapGPU.js +294 -0
- package/examples/jsm/misc/Timer.js +27 -12
- package/examples/jsm/misc/Volume.js +28 -18
- package/examples/jsm/misc/VolumeSlice.js +19 -16
- package/examples/jsm/modifiers/CurveModifier.js +10 -8
- package/examples/jsm/modifiers/CurveModifierGPU.js +235 -0
- package/examples/jsm/modifiers/SimplifyModifier.js +2 -2
- package/examples/jsm/objects/GroundedSkybox.js +4 -4
- package/examples/jsm/objects/LensflareMesh.js +324 -0
- package/examples/jsm/objects/Reflector.js +5 -2
- package/examples/jsm/objects/Sky.js +2 -2
- package/examples/jsm/objects/SkyMesh.js +14 -14
- package/examples/jsm/objects/Water2.js +1 -1
- package/examples/jsm/objects/Water2Mesh.js +11 -9
- package/examples/jsm/objects/WaterMesh.js +38 -33
- package/examples/jsm/physics/JoltPhysics.js +8 -8
- package/examples/jsm/physics/RapierPhysics.js +5 -5
- package/examples/jsm/postprocessing/AfterimagePass.js +14 -3
- package/examples/jsm/postprocessing/BloomPass.js +2 -2
- package/examples/jsm/postprocessing/EffectComposer.js +1 -2
- package/examples/jsm/postprocessing/OutlinePass.js +37 -51
- package/examples/jsm/postprocessing/OutputPass.js +2 -0
- package/examples/jsm/postprocessing/SAOPass.js +1 -2
- package/examples/jsm/postprocessing/SMAAPass.js +1 -3
- package/examples/jsm/postprocessing/SSAARenderPass.js +3 -1
- package/examples/jsm/postprocessing/SSAOPass.js +2 -4
- package/examples/jsm/postprocessing/SSRPass.js +8 -4
- package/examples/jsm/postprocessing/UnrealBloomPass.js +2 -2
- package/examples/jsm/renderers/CSS2DRenderer.js +6 -3
- package/examples/jsm/renderers/CSS3DRenderer.js +7 -4
- package/examples/jsm/renderers/SVGRenderer.js +6 -4
- package/examples/jsm/shaders/BokehShader2.js +1 -1
- package/examples/jsm/shaders/FXAAShader.js +225 -224
- package/examples/jsm/shaders/GodRaysShader.js +3 -3
- package/examples/jsm/shaders/OutputShader.js +6 -2
- package/examples/jsm/shaders/SobelOperatorShader.js +1 -1
- package/examples/jsm/transpiler/AST.js +12 -2
- package/examples/jsm/transpiler/GLSLDecoder.js +77 -31
- package/examples/jsm/transpiler/ShaderToyDecoder.js +3 -3
- package/examples/jsm/transpiler/TSLEncoder.js +96 -21
- package/examples/jsm/tsl/display/AfterImageNode.js +243 -0
- package/examples/jsm/tsl/display/AnaglyphPassNode.js +106 -0
- package/examples/jsm/tsl/display/AnamorphicNode.js +257 -0
- package/{src/nodes/display/BleachBypassNode.js → examples/jsm/tsl/display/BleachBypass.js} +11 -6
- package/{src/nodes → examples/jsm/tsl}/display/BloomNode.js +252 -67
- package/examples/jsm/tsl/display/DenoiseNode.js +332 -0
- package/{src/nodes → examples/jsm/tsl}/display/DepthOfFieldNode.js +92 -14
- package/examples/jsm/tsl/display/DotScreenNode.js +103 -0
- package/examples/jsm/tsl/display/FXAANode.js +364 -0
- package/examples/jsm/tsl/display/FilmNode.js +100 -0
- package/examples/jsm/tsl/display/GTAONode.js +521 -0
- package/examples/jsm/tsl/display/GaussianBlurNode.js +393 -0
- package/examples/jsm/tsl/display/LensflareNode.js +278 -0
- package/examples/jsm/tsl/display/Lut3DNode.js +108 -0
- package/examples/jsm/tsl/display/MotionBlur.js +33 -0
- package/examples/jsm/tsl/display/OutlineNode.js +750 -0
- package/examples/jsm/tsl/display/ParallaxBarrierPassNode.js +88 -0
- package/{src/nodes → examples/jsm/tsl}/display/PixelationPassNode.js +160 -28
- package/examples/jsm/tsl/display/RGBShiftNode.js +95 -0
- package/examples/jsm/tsl/display/SMAANode.js +767 -0
- package/examples/jsm/tsl/display/SSAAPassNode.js +357 -0
- package/examples/jsm/tsl/display/SSRNode.js +538 -0
- package/examples/jsm/tsl/display/Sepia.js +24 -0
- package/{src/nodes → examples/jsm/tsl}/display/SobelOperatorNode.js +66 -20
- package/examples/jsm/tsl/display/StereoCompositePassNode.js +184 -0
- package/examples/jsm/tsl/display/StereoPassNode.js +119 -0
- package/examples/jsm/tsl/display/TRAAPassNode.js +451 -0
- package/examples/jsm/tsl/display/TransitionNode.js +140 -0
- package/examples/jsm/tsl/display/hashBlur.js +34 -0
- package/examples/jsm/tsl/lighting/TiledLightsNode.js +395 -0
- package/examples/jsm/tsl/math/Bayer.js +18 -0
- package/examples/jsm/tsl/utils/Raymarching.js +65 -0
- package/examples/jsm/utils/BufferGeometryUtils.js +2 -2
- package/examples/jsm/utils/CameraUtils.js +4 -1
- package/examples/jsm/utils/GeometryCompressionUtils.js +38 -123
- package/examples/jsm/utils/GeometryUtils.js +22 -19
- package/examples/jsm/utils/SceneOptimizer.js +410 -0
- package/examples/jsm/utils/SceneUtils.js +2 -2
- package/examples/jsm/utils/ShadowMapViewer.js +3 -8
- package/examples/jsm/utils/ShadowMapViewerGPU.js +201 -0
- package/examples/jsm/utils/SkeletonUtils.js +84 -66
- package/examples/jsm/utils/UVsDebug.js +1 -1
- package/examples/jsm/utils/{TextureUtils.js → WebGLTextureUtils.js} +1 -0
- package/examples/jsm/utils/WebGPUTextureUtils.js +64 -0
- package/examples/jsm/webxr/OculusHandPointerModel.js +21 -21
- package/examples/jsm/webxr/Text2D.js +6 -6
- package/examples/jsm/webxr/XRControllerModelFactory.js +7 -2
- package/examples/jsm/webxr/XREstimatedLight.js +1 -1
- package/package.json +14 -9
- package/src/Three.Core.js +182 -0
- package/src/Three.Legacy.js +0 -21
- package/src/Three.TSL.js +543 -0
- package/src/Three.WebGPU.Nodes.js +23 -0
- package/src/Three.WebGPU.js +13 -184
- package/src/Three.js +1 -176
- package/src/animation/AnimationClip.js +2 -2
- package/src/animation/AnimationObjectGroup.js +2 -2
- package/src/animation/AnimationUtils.js +1 -1
- package/src/animation/PropertyBinding.js +2 -2
- package/src/audio/Audio.js +379 -2
- package/src/audio/AudioAnalyser.js +58 -1
- package/src/audio/AudioContext.js +15 -0
- package/src/audio/AudioListener.js +76 -0
- package/src/audio/PositionalAudio.js +107 -0
- package/src/cameras/ArrayCamera.js +29 -0
- package/src/cameras/Camera.js +47 -0
- package/src/cameras/CubeCamera.js +66 -0
- package/src/cameras/OrthographicCamera.js +109 -0
- package/src/cameras/PerspectiveCamera.js +173 -34
- package/src/cameras/StereoCamera.js +48 -2
- package/src/constants.js +6 -6
- package/src/core/BufferAttribute.js +4 -9
- package/src/core/BufferGeometry.js +48 -8
- package/src/core/Clock.js +1 -1
- package/src/core/EventDispatcher.js +52 -8
- package/src/core/InterleavedBuffer.js +4 -13
- package/src/core/Object3D.js +573 -3
- package/src/core/RenderTarget.js +22 -4
- package/src/core/RenderTarget3D.js +22 -0
- package/src/core/RenderTargetArray.js +22 -0
- package/src/extras/Controls.js +104 -0
- package/src/extras/DataUtils.js +48 -8
- package/src/extras/Earcut.js +18 -7
- package/src/extras/ImageUtils.js +18 -11
- package/src/extras/PMREMGenerator.js +40 -9
- package/src/extras/ShapeUtils.js +24 -2
- package/src/extras/TextureUtils.js +96 -10
- package/src/extras/core/Curve.js +153 -53
- package/src/extras/core/CurvePath.js +63 -22
- package/src/extras/core/Interpolations.js +29 -3
- package/src/extras/core/Path.js +134 -1
- package/src/extras/core/Shape.js +66 -3
- package/src/extras/core/ShapePath.js +76 -0
- package/src/extras/curves/ArcCurve.js +22 -0
- package/src/extras/curves/CatmullRomCurve3.js +89 -18
- package/src/extras/curves/CubicBezierCurve.js +67 -0
- package/src/extras/curves/CubicBezierCurve3.js +50 -0
- package/src/extras/curves/EllipseCurve.js +102 -0
- package/src/extras/curves/LineCurve.js +36 -0
- package/src/extras/curves/LineCurve3.js +36 -0
- package/src/extras/curves/QuadraticBezierCurve.js +59 -0
- package/src/extras/curves/QuadraticBezierCurve3.js +43 -0
- package/src/extras/curves/SplineCurve.js +48 -0
- package/src/geometries/BoxGeometry.js +38 -0
- package/src/geometries/CapsuleGeometry.js +34 -0
- package/src/geometries/CircleGeometry.js +40 -0
- package/src/geometries/ConeGeometry.js +38 -0
- package/src/geometries/CylinderGeometry.js +50 -4
- package/src/geometries/DodecahedronGeometry.js +32 -0
- package/src/geometries/EdgesGeometry.js +30 -2
- package/src/geometries/ExtrudeGeometry.js +52 -0
- package/src/geometries/IcosahedronGeometry.js +32 -0
- package/src/geometries/LatheGeometry.js +43 -3
- package/src/geometries/OctahedronGeometry.js +32 -0
- package/src/geometries/PlaneGeometry.js +34 -0
- package/src/geometries/PolyhedronGeometry.js +29 -0
- package/src/geometries/RingGeometry.js +36 -0
- package/src/geometries/ShapeGeometry.js +37 -0
- package/src/geometries/SphereGeometry.js +37 -0
- package/src/geometries/TetrahedronGeometry.js +32 -0
- package/src/geometries/TorusGeometry.js +35 -0
- package/src/geometries/TorusKnotGeometry.js +38 -0
- package/src/geometries/TubeGeometry.js +49 -0
- package/src/geometries/WireframeGeometry.js +32 -0
- package/src/helpers/ArrowHelper.js +60 -3
- package/src/helpers/AxesHelper.js +28 -0
- package/src/helpers/Box3Helper.js +28 -0
- package/src/helpers/BoxHelper.js +43 -7
- package/src/helpers/CameraHelper.js +61 -18
- package/src/helpers/DirectionalLightHelper.js +52 -0
- package/src/helpers/GridHelper.js +26 -0
- package/src/helpers/HemisphereLightHelper.js +39 -0
- package/src/helpers/PlaneHelper.js +33 -0
- package/src/helpers/PointLightHelper.js +43 -0
- package/src/helpers/PolarGridHelper.js +30 -0
- package/src/helpers/SkeletonHelper.js +39 -2
- package/src/helpers/SpotLightHelper.js +40 -0
- package/src/lights/AmbientLight.js +25 -0
- package/src/lights/DirectionalLight.js +57 -0
- package/src/lights/DirectionalLightShadow.js +15 -0
- package/src/lights/HemisphereLight.js +32 -0
- package/src/lights/Light.js +36 -0
- package/src/lights/LightProbe.js +43 -0
- package/src/lights/LightShadow.js +159 -0
- package/src/lights/PointLight.js +59 -0
- package/src/lights/PointLightShadow.js +21 -0
- package/src/lights/RectAreaLight.js +59 -0
- package/src/lights/SpotLight.js +102 -0
- package/src/lights/SpotLightShadow.js +24 -2
- package/src/lights/webgpu/IESSpotLight.js +21 -0
- package/src/loaders/Loader.js +132 -0
- package/src/loaders/MaterialLoader.js +7 -1
- package/src/loaders/nodes/NodeLoader.js +189 -0
- package/src/loaders/nodes/NodeMaterialLoader.js +108 -0
- package/src/loaders/nodes/NodeObjectLoader.js +151 -0
- package/src/materials/LineDashedMaterial.js +0 -1
- package/src/materials/Material.js +469 -7
- package/src/materials/MeshPhongMaterial.js +1 -1
- package/src/materials/MeshPhysicalMaterial.js +2 -2
- package/src/materials/MeshStandardMaterial.js +2 -2
- package/src/{nodes/materials → materials/nodes}/Line2NodeMaterial.js +192 -82
- package/src/materials/nodes/LineBasicNodeMaterial.js +46 -0
- package/src/materials/nodes/LineDashedNodeMaterial.js +132 -0
- package/src/materials/nodes/MeshBasicNodeMaterial.js +133 -0
- package/src/materials/nodes/MeshLambertNodeMaterial.js +82 -0
- package/src/materials/nodes/MeshMatcapNodeMaterial.js +77 -0
- package/src/materials/nodes/MeshNormalNodeMaterial.js +67 -0
- package/src/materials/nodes/MeshPhongNodeMaterial.js +141 -0
- package/src/materials/nodes/MeshPhysicalNodeMaterial.js +517 -0
- package/src/materials/nodes/MeshSSSNodeMaterial.js +175 -0
- package/src/materials/nodes/MeshStandardNodeMaterial.js +186 -0
- package/src/materials/nodes/MeshToonNodeMaterial.js +66 -0
- package/src/materials/nodes/NodeMaterial.js +1180 -0
- package/src/{nodes/materials/Materials.js → materials/nodes/NodeMaterials.js} +3 -2
- package/src/materials/nodes/PointsNodeMaterial.js +153 -0
- package/src/materials/nodes/ShadowNodeMaterial.js +67 -0
- package/src/materials/nodes/SpriteNodeMaterial.js +198 -0
- package/src/materials/nodes/VolumeNodeMaterial.js +72 -0
- package/src/materials/nodes/manager/NodeMaterialObserver.js +509 -0
- package/src/math/Box2.js +177 -0
- package/src/math/Box3.js +243 -0
- package/src/math/Color.js +343 -0
- package/src/math/ColorManagement.js +143 -102
- package/src/math/Cylindrical.js +65 -6
- package/src/math/Euler.js +137 -4
- package/src/math/Frustum.js +83 -0
- package/src/math/Interpolant.js +87 -8
- package/src/math/Line3.js +96 -2
- package/src/math/MathUtils.js +182 -19
- package/src/math/Matrix2.js +70 -0
- package/src/math/Matrix3.js +229 -4
- package/src/math/Matrix4.js +368 -3
- package/src/math/Plane.js +164 -2
- package/src/math/Quaternion.js +265 -9
- package/src/math/Ray.js +160 -0
- package/src/math/Sphere.js +147 -0
- package/src/math/Spherical.js +73 -11
- package/src/math/SphericalHarmonics3.js +112 -14
- package/src/math/Triangle.js +230 -2
- package/src/math/Vector2.js +396 -10
- package/src/math/Vector3.js +550 -13
- package/src/math/Vector4.js +415 -9
- package/src/math/interpolants/CubicInterpolant.js +10 -1
- package/src/math/interpolants/DiscreteInterpolant.js +10 -2
- package/src/math/interpolants/LinearInterpolant.js +13 -0
- package/src/math/interpolants/QuaternionLinearInterpolant.js +10 -1
- package/src/nodes/Nodes.js +84 -166
- package/src/nodes/TSL.js +167 -0
- package/src/nodes/accessors/AccessorsUtils.js +39 -10
- package/src/nodes/accessors/Arrays.js +68 -0
- package/src/nodes/accessors/BatchNode.js +93 -26
- package/src/nodes/accessors/Bitangent.js +54 -0
- package/src/nodes/accessors/BufferAttributeNode.js +189 -11
- package/src/nodes/accessors/BufferNode.js +70 -5
- package/src/nodes/accessors/BuiltinNode.js +63 -0
- package/src/nodes/accessors/Camera.js +129 -0
- package/src/nodes/accessors/ClippingNode.js +152 -43
- package/src/nodes/accessors/CubeTextureNode.js +76 -13
- package/src/nodes/accessors/InstanceNode.js +118 -35
- package/src/nodes/accessors/InstancedMeshNode.js +50 -0
- package/src/nodes/accessors/Lights.js +129 -0
- package/src/nodes/accessors/MaterialNode.js +394 -58
- package/src/nodes/accessors/MaterialProperties.js +57 -1
- package/src/nodes/accessors/MaterialReferenceNode.js +60 -18
- package/src/nodes/accessors/ModelNode.js +159 -12
- package/src/nodes/accessors/ModelViewProjectionNode.js +10 -36
- package/src/nodes/accessors/MorphNode.js +60 -13
- package/src/nodes/accessors/Normal.js +156 -0
- package/src/nodes/accessors/Object3DNode.js +154 -35
- package/src/nodes/accessors/PointUVNode.js +35 -6
- package/src/nodes/accessors/Position.js +64 -0
- package/src/nodes/accessors/ReferenceBaseNode.js +357 -0
- package/src/nodes/accessors/ReferenceNode.js +243 -6
- package/src/nodes/accessors/ReflectVector.js +36 -0
- package/src/nodes/accessors/RendererReferenceNode.js +57 -7
- package/src/nodes/accessors/SceneNode.js +98 -6
- package/src/nodes/accessors/SkinningNode.js +214 -21
- package/src/nodes/accessors/StorageBufferNode.js +288 -28
- package/src/nodes/accessors/StorageTextureNode.js +139 -12
- package/src/nodes/accessors/Tangent.js +62 -0
- package/src/nodes/accessors/Texture3DNode.js +98 -12
- package/src/nodes/accessors/{TextureBicubicNode.js → TextureBicubic.js} +14 -34
- package/src/nodes/accessors/TextureNode.js +347 -34
- package/src/nodes/accessors/TextureSizeNode.js +51 -9
- package/src/nodes/accessors/UV.js +11 -0
- package/src/nodes/accessors/UniformArrayNode.js +241 -32
- package/src/nodes/accessors/UserDataNode.js +55 -7
- package/src/nodes/accessors/VelocityNode.js +223 -0
- package/src/nodes/accessors/VertexColorNode.js +45 -6
- package/src/nodes/code/CodeNode.js +108 -8
- package/src/nodes/code/ExpressionNode.js +38 -7
- package/src/nodes/code/FunctionCallNode.js +62 -11
- package/src/nodes/code/FunctionNode.js +54 -24
- package/src/nodes/code/ScriptableNode.js +241 -17
- package/src/nodes/code/ScriptableValueNode.js +93 -8
- package/src/nodes/core/ArrayNode.js +142 -0
- package/src/nodes/core/AssignNode.js +60 -12
- package/src/nodes/core/AttributeNode.js +55 -22
- package/src/nodes/core/BypassNode.js +59 -11
- package/src/nodes/core/CacheNode.js +64 -10
- package/src/nodes/core/ConstNode.js +38 -3
- package/src/nodes/core/ContextNode.js +87 -12
- package/src/nodes/core/IndexNode.js +102 -10
- package/src/nodes/core/InputNode.js +55 -3
- package/src/nodes/core/LightingModel.js +65 -5
- package/src/nodes/core/MRTNode.js +81 -7
- package/src/nodes/core/Node.js +368 -50
- package/src/nodes/core/NodeAttribute.js +38 -0
- package/src/nodes/core/NodeBuilder.js +1317 -83
- package/src/nodes/core/NodeCache.js +41 -2
- package/src/nodes/core/NodeCode.js +31 -0
- package/src/nodes/core/NodeFrame.js +123 -2
- package/src/nodes/core/NodeFunction.js +46 -0
- package/src/nodes/core/NodeFunctionInput.js +44 -0
- package/src/nodes/core/NodeParser.js +11 -0
- package/src/nodes/core/NodeUniform.js +52 -0
- package/src/nodes/core/NodeUtils.js +226 -6
- package/src/nodes/core/NodeVar.js +47 -1
- package/src/nodes/core/NodeVarying.js +28 -0
- package/src/nodes/core/OutputStructNode.js +61 -17
- package/src/nodes/core/ParameterNode.js +34 -4
- package/src/nodes/core/PropertyNode.js +296 -32
- package/src/nodes/core/StackNode.js +108 -8
- package/src/nodes/core/StructNode.js +120 -0
- package/src/nodes/core/StructType.js +13 -0
- package/src/nodes/core/StructTypeNode.js +116 -9
- package/src/nodes/core/TempNode.js +37 -7
- package/src/nodes/core/UniformGroupNode.js +98 -17
- package/src/nodes/core/UniformNode.js +72 -4
- package/src/nodes/core/VarNode.js +170 -13
- package/src/nodes/core/VaryingNode.js +109 -8
- package/src/nodes/core/constants.js +40 -0
- package/src/nodes/display/BlendModes.js +193 -0
- package/src/nodes/display/BumpMapNode.js +47 -10
- package/src/nodes/display/ColorAdjustment.js +141 -0
- package/src/nodes/display/ColorSpaceFunctions.js +54 -0
- package/src/nodes/display/ColorSpaceNode.js +147 -68
- package/src/nodes/display/FrontFacingNode.js +39 -6
- package/src/nodes/display/NormalMapNode.js +55 -13
- package/src/nodes/display/PassNode.js +420 -19
- package/src/nodes/display/PosterizeNode.js +40 -7
- package/src/nodes/display/RenderOutputNode.js +81 -13
- package/src/nodes/display/ScreenNode.js +286 -0
- package/src/nodes/display/ToneMappingFunctions.js +242 -0
- package/src/nodes/display/ToneMappingNode.js +68 -175
- package/src/nodes/display/ToonOutlinePassNode.js +183 -0
- package/src/nodes/display/ViewportDepthNode.js +210 -36
- package/src/nodes/display/ViewportDepthTextureNode.js +32 -9
- package/src/nodes/display/ViewportSharedTextureNode.js +32 -9
- package/src/nodes/display/ViewportTextureNode.js +68 -11
- package/src/nodes/fog/Fog.js +113 -0
- package/src/nodes/functions/BSDF/BRDF_GGX.js +4 -4
- package/src/nodes/functions/BSDF/BRDF_Lambert.js +2 -2
- package/src/nodes/functions/BSDF/BRDF_Sheen.js +6 -6
- package/src/nodes/functions/BSDF/DFGApprox.js +2 -2
- package/src/nodes/functions/BSDF/D_GGX.js +2 -2
- package/src/nodes/functions/BSDF/D_GGX_Anisotropic.js +3 -3
- package/src/nodes/functions/BSDF/EnvironmentBRDF.js +2 -2
- package/src/nodes/functions/BSDF/F_Schlick.js +2 -2
- package/src/nodes/functions/BSDF/LTC.js +50 -6
- package/src/nodes/functions/BSDF/Schlick_to_F0.js +2 -2
- package/src/nodes/functions/BSDF/V_GGX_SmithCorrelated.js +2 -2
- package/src/nodes/functions/BSDF/V_GGX_SmithCorrelated_Anisotropic.js +2 -2
- package/src/nodes/functions/BasicLightingModel.js +27 -6
- package/src/nodes/functions/PhongLightingModel.js +38 -8
- package/src/nodes/functions/PhysicalLightingModel.js +215 -51
- package/src/nodes/functions/ShadowMaskModel.js +24 -1
- package/src/nodes/functions/ToonLightingModel.js +24 -5
- package/src/nodes/functions/VolumetricLightingModel.js +183 -0
- package/src/nodes/functions/material/getAlphaHashThreshold.js +68 -0
- package/src/nodes/functions/material/getGeometryRoughness.js +10 -4
- package/src/nodes/functions/material/getParallaxCorrectNormal.js +37 -0
- package/src/nodes/functions/material/getRoughness.js +2 -2
- package/src/nodes/functions/material/getShIrradianceAt.js +28 -0
- package/src/nodes/geometry/RangeNode.js +62 -7
- package/src/nodes/gpgpu/AtomicFunctionNode.js +280 -0
- package/src/nodes/gpgpu/BarrierNode.js +89 -0
- package/src/nodes/gpgpu/ComputeBuiltinNode.js +227 -0
- package/src/nodes/gpgpu/ComputeNode.js +124 -9
- package/src/nodes/gpgpu/WorkgroupInfoNode.js +208 -0
- package/src/nodes/lighting/AONode.js +24 -3
- package/src/nodes/lighting/AmbientLightNode.js +16 -8
- package/src/nodes/lighting/AnalyticLightNode.js +151 -231
- package/src/nodes/lighting/BasicEnvironmentNode.js +25 -3
- package/src/nodes/lighting/BasicLightMapNode.js +25 -5
- package/src/nodes/lighting/DirectionalLightNode.js +19 -20
- package/src/nodes/lighting/EnvironmentNode.js +34 -17
- package/src/nodes/lighting/HemisphereLightNode.js +42 -11
- package/src/nodes/lighting/IESSpotLightNode.js +18 -9
- package/src/nodes/lighting/IrradianceNode.js +23 -3
- package/src/nodes/lighting/LightProbeNode.js +29 -36
- package/src/nodes/lighting/LightUtils.js +12 -4
- package/src/nodes/lighting/LightingContextNode.js +70 -21
- package/src/nodes/lighting/LightingNode.js +22 -9
- package/src/nodes/lighting/LightsNode.js +309 -86
- package/src/nodes/lighting/PointLightNode.js +66 -32
- package/src/nodes/lighting/PointShadowNode.js +306 -0
- package/src/nodes/lighting/RectAreaLightNode.js +61 -25
- package/src/nodes/lighting/ShadowBaseNode.js +92 -0
- package/src/nodes/lighting/ShadowNode.js +812 -0
- package/src/nodes/lighting/SpotLightNode.js +73 -31
- package/src/nodes/materialx/MaterialXNodes.js +2 -2
- package/src/nodes/materialx/lib/mx_hsv.js +27 -22
- package/src/nodes/materialx/lib/mx_noise.js +70 -70
- package/src/nodes/materialx/lib/mx_transform_color.js +2 -2
- package/src/nodes/math/ConditionalNode.js +230 -0
- package/src/nodes/math/Hash.js +21 -0
- package/src/nodes/math/MathNode.js +812 -131
- package/src/nodes/math/MathUtils.js +47 -8
- package/src/nodes/math/OperatorNode.js +410 -66
- package/src/nodes/math/TriNoise3D.js +32 -32
- package/src/nodes/parsers/GLSLNodeFunction.js +16 -0
- package/src/nodes/parsers/GLSLNodeParser.js +11 -0
- package/src/nodes/pmrem/PMREMNode.js +188 -28
- package/src/nodes/pmrem/PMREMUtils.js +24 -24
- package/src/nodes/procedural/Checker.js +22 -0
- package/src/nodes/shapes/Shapes.js +32 -0
- package/src/nodes/tsl/TSLBase.js +31 -0
- package/src/nodes/{shadernode/ShaderNode.js → tsl/TSLCore.js} +114 -98
- package/src/nodes/utils/ArrayElementNode.js +45 -5
- package/src/nodes/utils/ConvertNode.js +39 -4
- package/src/nodes/utils/CubeMapNode.js +88 -8
- package/src/nodes/utils/Discard.js +24 -0
- package/src/nodes/utils/EquirectUVNode.js +39 -7
- package/src/nodes/utils/FlipNode.js +106 -0
- package/src/nodes/utils/FunctionOverloadingNode.js +61 -6
- package/src/nodes/utils/JoinNode.js +31 -3
- package/src/nodes/utils/LoopNode.js +95 -9
- package/src/nodes/utils/MatcapUVNode.js +27 -8
- package/src/nodes/utils/MaxMipLevelNode.js +57 -6
- package/src/nodes/utils/MemberNode.js +68 -0
- package/src/nodes/utils/Oscillators.js +41 -0
- package/src/nodes/utils/Packing.js +21 -0
- package/src/nodes/utils/PostProcessingUtils.js +95 -0
- package/src/nodes/utils/RTTNode.js +141 -9
- package/src/nodes/utils/ReflectorNode.js +295 -21
- package/src/nodes/utils/RemapNode.js +93 -10
- package/src/nodes/utils/RotateNode.js +48 -13
- package/src/nodes/utils/SetNode.js +50 -4
- package/src/nodes/utils/SplitNode.js +62 -6
- package/src/nodes/utils/SpriteSheetUVNode.js +56 -7
- package/src/nodes/utils/SpriteUtils.js +21 -5
- package/src/nodes/utils/StorageArrayElementNode.js +64 -12
- package/src/nodes/utils/Timer.js +73 -0
- package/src/nodes/utils/TriplanarTexturesNode.js +96 -10
- package/src/nodes/utils/UVUtils.js +27 -9
- package/src/nodes/utils/ViewportUtils.js +16 -4
- package/src/objects/BatchedMesh.js +808 -281
- package/src/objects/Bone.js +24 -0
- package/src/objects/ClippingGroup.js +68 -0
- package/src/objects/Group.js +24 -0
- package/src/objects/InstancedMesh.js +120 -2
- package/src/objects/LOD.js +120 -5
- package/src/objects/Line.js +89 -6
- package/src/objects/LineLoop.js +20 -0
- package/src/objects/LineSegments.js +18 -0
- package/src/objects/Mesh.js +82 -23
- package/src/objects/Points.js +62 -0
- package/src/objects/Skeleton.js +107 -2
- package/src/objects/SkinnedMesh.js +99 -5
- package/src/objects/Sprite.js +54 -0
- package/src/renderers/WebGLRenderer.js +274 -157
- package/src/renderers/common/Animation.js +109 -12
- package/src/renderers/common/Attributes.js +40 -0
- package/src/renderers/common/Backend.js +504 -44
- package/src/renderers/common/Background.js +67 -9
- package/src/renderers/common/BindGroup.js +45 -1
- package/src/renderers/common/Binding.js +35 -0
- package/src/renderers/common/Bindings.js +136 -19
- package/src/renderers/common/Buffer.js +49 -0
- package/src/renderers/common/BufferUtils.js +25 -0
- package/src/renderers/common/BundleGroup.js +83 -0
- package/src/renderers/common/ChainMap.js +45 -6
- package/src/renderers/common/ClippingContext.js +175 -80
- package/src/renderers/common/Color4.js +40 -0
- package/src/renderers/common/ComputePipeline.js +24 -0
- package/src/renderers/common/Constants.js +2 -1
- package/src/renderers/common/CubeRenderTarget.js +22 -3
- package/src/renderers/common/DataMap.js +37 -1
- package/src/renderers/common/Geometries.js +111 -14
- package/src/renderers/common/IndirectStorageBufferAttribute.js +38 -0
- package/src/renderers/common/Info.js +78 -35
- package/src/renderers/common/Lighting.js +73 -0
- package/src/renderers/common/Pipeline.js +22 -0
- package/src/renderers/common/Pipelines.js +148 -5
- package/src/renderers/common/PostProcessing.js +112 -11
- package/src/renderers/common/ProgrammableStage.js +60 -2
- package/src/renderers/common/QuadMesh.js +56 -5
- package/src/renderers/common/RenderBundle.js +14 -8
- package/src/renderers/common/RenderBundles.js +39 -10
- package/src/renderers/common/RenderContext.js +205 -7
- package/src/renderers/common/RenderContexts.js +59 -6
- package/src/renderers/common/RenderList.js +230 -21
- package/src/renderers/common/RenderLists.js +45 -6
- package/src/renderers/common/RenderObject.js +552 -41
- package/src/renderers/common/RenderObjects.js +118 -9
- package/src/renderers/common/RenderPipeline.js +24 -0
- package/src/renderers/common/Renderer.js +1537 -239
- package/src/renderers/common/RendererUtils.js +191 -0
- package/src/renderers/common/SampledTexture.js +132 -3
- package/src/renderers/common/Sampler.js +30 -0
- package/src/renderers/common/StorageBuffer.js +24 -0
- package/src/renderers/common/StorageBufferAttribute.js +31 -2
- package/src/renderers/common/StorageInstancedBufferAttribute.js +31 -2
- package/src/renderers/common/StorageTexture.js +38 -0
- package/src/renderers/common/Textures.js +142 -32
- package/src/renderers/common/TimestampQueryPool.js +98 -0
- package/src/renderers/common/Uniform.js +225 -3
- package/src/renderers/common/UniformBuffer.js +19 -0
- package/src/renderers/common/UniformsGroup.js +157 -6
- package/src/renderers/common/XRManager.js +1185 -0
- package/src/renderers/common/XRRenderTarget.js +74 -0
- package/src/renderers/common/extras/PMREMGenerator.js +211 -53
- package/src/renderers/common/nodes/NodeBuilderState.js +100 -6
- package/src/renderers/common/nodes/NodeLibrary.js +194 -0
- package/src/renderers/common/nodes/NodeSampledTexture.js +92 -4
- package/src/renderers/common/nodes/NodeSampler.js +28 -0
- package/src/renderers/common/nodes/NodeStorageBuffer.js +37 -3
- package/src/renderers/common/nodes/NodeUniform.js +285 -2
- package/src/renderers/common/nodes/NodeUniformBuffer.js +29 -0
- package/src/renderers/common/nodes/NodeUniformsGroup.js +31 -18
- package/src/renderers/common/nodes/Nodes.js +390 -70
- package/src/renderers/shaders/ShaderChunk/colorspace_pars_fragment.glsl.js +4 -24
- package/src/renderers/shaders/ShaderChunk/emissivemap_fragment.glsl.js +8 -0
- package/src/renderers/shaders/ShaderChunk/lights_physical_pars_fragment.glsl.js +2 -2
- package/src/renderers/shaders/ShaderChunk/map_fragment.glsl.js +2 -2
- package/src/renderers/shaders/ShaderChunk/tonemapping_pars_fragment.glsl.js +2 -2
- package/src/renderers/shaders/ShaderChunk/transmission_pars_fragment.glsl.js +7 -7
- package/src/renderers/shaders/ShaderLib/sprite.glsl.js +2 -4
- package/src/renderers/webgl/WebGLAttributes.js +45 -14
- package/src/renderers/webgl/WebGLBackground.js +24 -1
- package/src/renderers/webgl/WebGLBufferRenderer.js +2 -6
- package/src/renderers/webgl/WebGLCapabilities.js +2 -0
- package/src/renderers/webgl/WebGLGeometries.js +0 -28
- package/src/renderers/webgl/WebGLIndexedBufferRenderer.js +2 -6
- package/src/renderers/webgl/WebGLProgram.js +27 -29
- package/src/renderers/webgl/WebGLPrograms.js +24 -16
- package/src/renderers/webgl/WebGLState.js +68 -11
- package/src/renderers/webgl/WebGLTextures.js +49 -10
- package/src/renderers/webgl-fallback/WebGLBackend.js +1055 -238
- package/src/renderers/webgl-fallback/WebGLBufferRenderer.js +5 -10
- package/src/renderers/webgl-fallback/nodes/GLSLNodeBuilder.js +425 -48
- package/src/renderers/webgl-fallback/utils/WebGLAttributeUtils.js +64 -1
- package/src/renderers/webgl-fallback/utils/WebGLCapabilities.js +28 -0
- package/src/renderers/webgl-fallback/utils/WebGLExtensions.js +45 -0
- package/src/renderers/webgl-fallback/utils/WebGLState.js +419 -14
- package/src/renderers/webgl-fallback/utils/WebGLTextureUtils.js +281 -59
- package/src/renderers/webgl-fallback/utils/WebGLTimestampQueryPool.js +367 -0
- package/src/renderers/webgl-fallback/utils/WebGLUtils.js +43 -0
- package/src/renderers/webgpu/WebGPUBackend.js +816 -236
- package/src/renderers/webgpu/WebGPURenderer.Nodes.js +78 -0
- package/src/renderers/webgpu/WebGPURenderer.js +45 -6
- package/src/renderers/webgpu/nodes/BasicNodeLibrary.js +63 -0
- package/src/renderers/webgpu/nodes/StandardNodeLibrary.js +97 -0
- package/src/renderers/webgpu/nodes/WGSLNodeBuilder.js +954 -147
- package/src/renderers/webgpu/nodes/WGSLNodeFunction.js +29 -4
- package/src/renderers/webgpu/nodes/WGSLNodeParser.js +11 -0
- package/src/renderers/webgpu/utils/WebGPUAttributeUtils.js +147 -31
- package/src/renderers/webgpu/utils/WebGPUBindingUtils.js +213 -31
- package/src/renderers/webgpu/utils/WebGPUPipelineUtils.js +146 -28
- package/src/renderers/webgpu/utils/WebGPUTexturePassUtils.js +161 -7
- package/src/renderers/webgpu/utils/WebGPUTextureUtils.js +333 -50
- package/src/renderers/webgpu/utils/WebGPUTimestampQueryPool.js +287 -0
- package/src/renderers/webgpu/utils/WebGPUUtils.js +131 -3
- package/src/renderers/webxr/WebXRDepthSensing.js +1 -1
- package/src/renderers/webxr/WebXRManager.js +54 -32
- package/src/scenes/Fog.js +60 -0
- package/src/scenes/FogExp2.js +51 -0
- package/src/scenes/Scene.js +87 -0
- package/src/textures/Data3DTexture.js +2 -2
- package/src/textures/DepthTexture.js +2 -0
- package/src/textures/Source.js +2 -2
- package/src/textures/Texture.js +368 -5
- package/src/textures/VideoFrameTexture.js +35 -0
- package/src/utils.js +33 -1
- package/examples/jsm/animation/MMDAnimationHelper.js +0 -1207
- package/examples/jsm/animation/MMDPhysics.js +0 -1406
- package/examples/jsm/cameras/CinematicCamera.js +0 -208
- package/examples/jsm/controls/Controls.js +0 -32
- package/examples/jsm/exporters/MMDExporter.js +0 -217
- package/examples/jsm/geometries/InstancedPointsGeometry.js +0 -174
- package/examples/jsm/geometries/SDFGeometryGenerator.js +0 -144
- package/examples/jsm/libs/mmdparser.module.js +0 -11530
- package/examples/jsm/loaders/LogLuvLoader.js +0 -606
- package/examples/jsm/loaders/MMDLoader.js +0 -2295
- package/examples/jsm/loaders/TiltLoader.js +0 -520
- package/examples/jsm/objects/InstancedPoints.js +0 -21
- package/examples/jsm/shaders/MMDToonShader.js +0 -134
- package/examples/jsm/utils/GPUStatsPanel.js +0 -95
- package/examples/jsm/utils/PackedPhongMaterial.js +0 -178
- package/src/nodes/accessors/BitangentNode.js +0 -13
- package/src/nodes/accessors/CameraNode.js +0 -19
- package/src/nodes/accessors/InstancedPointsMaterialNode.js +0 -21
- package/src/nodes/accessors/NormalNode.js +0 -14
- package/src/nodes/accessors/PositionNode.js +0 -10
- package/src/nodes/accessors/ReflectVectorNode.js +0 -10
- package/src/nodes/accessors/TangentNode.js +0 -23
- package/src/nodes/accessors/UVNode.js +0 -3
- package/src/nodes/core/NodeKeywords.js +0 -80
- package/src/nodes/core/UniformGroup.js +0 -13
- package/src/nodes/display/AfterImageNode.js +0 -152
- package/src/nodes/display/AnamorphicNode.js +0 -145
- package/src/nodes/display/BlendModeNode.js +0 -128
- package/src/nodes/display/ColorAdjustmentNode.js +0 -104
- package/src/nodes/display/DenoiseNode.js +0 -198
- package/src/nodes/display/DotScreenNode.js +0 -75
- package/src/nodes/display/FXAANode.js +0 -327
- package/src/nodes/display/FilmNode.js +0 -52
- package/src/nodes/display/GTAONode.js +0 -324
- package/src/nodes/display/GaussianBlurNode.js +0 -207
- package/src/nodes/display/Lut3DNode.js +0 -53
- package/src/nodes/display/RGBShiftNode.js +0 -49
- package/src/nodes/display/SepiaNode.js +0 -18
- package/src/nodes/display/TransitionNode.js +0 -76
- package/src/nodes/display/ViewportNode.js +0 -137
- package/src/nodes/fog/FogExp2Node.js +0 -34
- package/src/nodes/fog/FogNode.js +0 -48
- package/src/nodes/fog/FogRangeNode.js +0 -35
- package/src/nodes/lighting/LightNode.js +0 -57
- package/src/nodes/loaders/NodeLoader.js +0 -110
- package/src/nodes/loaders/NodeMaterialLoader.js +0 -60
- package/src/nodes/loaders/NodeObjectLoader.js +0 -71
- package/src/nodes/materials/InstancedPointsNodeMaterial.js +0 -162
- package/src/nodes/materials/LineBasicNodeMaterial.js +0 -28
- package/src/nodes/materials/LineDashedNodeMaterial.js +0 -55
- package/src/nodes/materials/MeshBasicNodeMaterial.js +0 -73
- package/src/nodes/materials/MeshLambertNodeMaterial.js +0 -43
- package/src/nodes/materials/MeshMatcapNodeMaterial.js +0 -53
- package/src/nodes/materials/MeshNormalNodeMaterial.js +0 -40
- package/src/nodes/materials/MeshPhongNodeMaterial.js +0 -74
- package/src/nodes/materials/MeshPhysicalNodeMaterial.js +0 -244
- package/src/nodes/materials/MeshSSSNodeMaterial.js +0 -84
- package/src/nodes/materials/MeshStandardNodeMaterial.js +0 -104
- package/src/nodes/materials/MeshToonNodeMaterial.js +0 -34
- package/src/nodes/materials/NodeMaterial.js +0 -680
- package/src/nodes/materials/PointsNodeMaterial.js +0 -39
- package/src/nodes/materials/ShadowNodeMaterial.js +0 -34
- package/src/nodes/materials/SpriteNodeMaterial.js +0 -90
- package/src/nodes/materials/VolumeNodeMaterial.js +0 -106
- package/src/nodes/math/CondNode.js +0 -139
- package/src/nodes/math/HashNode.js +0 -34
- package/src/nodes/procedural/CheckerNode.js +0 -42
- package/src/nodes/utils/DiscardNode.js +0 -28
- package/src/nodes/utils/OscNode.js +0 -81
- package/src/nodes/utils/PackingNode.js +0 -55
- package/src/nodes/utils/TimerNode.js +0 -94
|
@@ -0,0 +1,442 @@
|
|
|
1
|
+
import {
|
|
2
|
+
Vector2,
|
|
3
|
+
Vector3,
|
|
4
|
+
MathUtils,
|
|
5
|
+
Matrix4,
|
|
6
|
+
Box3,
|
|
7
|
+
Object3D,
|
|
8
|
+
WebGLCoordinateSystem,
|
|
9
|
+
ShadowBaseNode
|
|
10
|
+
} from 'three/webgpu';
|
|
11
|
+
|
|
12
|
+
import { CSMFrustum } from './CSMFrustum.js';
|
|
13
|
+
import { viewZToOrthographicDepth, reference, uniform, float, vec4, vec2, If, Fn, min, renderGroup, positionView, shadow } from 'three/tsl';
|
|
14
|
+
|
|
15
|
+
const _cameraToLightMatrix = new Matrix4();
|
|
16
|
+
const _lightSpaceFrustum = new CSMFrustum();
|
|
17
|
+
const _center = new Vector3();
|
|
18
|
+
const _bbox = new Box3();
|
|
19
|
+
const _uniformArray = [];
|
|
20
|
+
const _logArray = [];
|
|
21
|
+
const _lightDirection = new Vector3();
|
|
22
|
+
const _lightOrientationMatrix = new Matrix4();
|
|
23
|
+
const _lightOrientationMatrixInverse = new Matrix4();
|
|
24
|
+
const _up = new Vector3( 0, 1, 0 );
|
|
25
|
+
|
|
26
|
+
class LwLight extends Object3D {
|
|
27
|
+
|
|
28
|
+
constructor() {
|
|
29
|
+
|
|
30
|
+
super();
|
|
31
|
+
|
|
32
|
+
this.target = new Object3D();
|
|
33
|
+
|
|
34
|
+
}
|
|
35
|
+
|
|
36
|
+
}
|
|
37
|
+
|
|
38
|
+
class CSMShadowNode extends ShadowBaseNode {
|
|
39
|
+
|
|
40
|
+
constructor( light, data = {} ) {
|
|
41
|
+
|
|
42
|
+
super( light );
|
|
43
|
+
|
|
44
|
+
this.camera = null;
|
|
45
|
+
this.cascades = data.cascades || 3;
|
|
46
|
+
this.maxFar = data.maxFar || 100000;
|
|
47
|
+
this.mode = data.mode || 'practical';
|
|
48
|
+
this.lightMargin = data.lightMargin || 200;
|
|
49
|
+
this.customSplitsCallback = data.customSplitsCallback;
|
|
50
|
+
|
|
51
|
+
this.fade = false;
|
|
52
|
+
|
|
53
|
+
this.breaks = [];
|
|
54
|
+
|
|
55
|
+
this._cascades = [];
|
|
56
|
+
this.mainFrustum = null;
|
|
57
|
+
this.frustums = [];
|
|
58
|
+
|
|
59
|
+
this.lights = [];
|
|
60
|
+
|
|
61
|
+
this._shadowNodes = [];
|
|
62
|
+
|
|
63
|
+
}
|
|
64
|
+
|
|
65
|
+
init( { camera, renderer } ) {
|
|
66
|
+
|
|
67
|
+
this.camera = camera;
|
|
68
|
+
|
|
69
|
+
const data = { webGL: renderer.coordinateSystem === WebGLCoordinateSystem };
|
|
70
|
+
this.mainFrustum = new CSMFrustum( data );
|
|
71
|
+
|
|
72
|
+
const light = this.light;
|
|
73
|
+
const parent = light.parent;
|
|
74
|
+
|
|
75
|
+
for ( let i = 0; i < this.cascades; i ++ ) {
|
|
76
|
+
|
|
77
|
+
const lwLight = new LwLight();
|
|
78
|
+
lwLight.castShadow = true;
|
|
79
|
+
|
|
80
|
+
const lShadow = light.shadow.clone();
|
|
81
|
+
lShadow.bias = lShadow.bias * ( i + 1 );
|
|
82
|
+
|
|
83
|
+
this.lights.push( lwLight );
|
|
84
|
+
|
|
85
|
+
parent.add( lwLight );
|
|
86
|
+
parent.add( lwLight.target );
|
|
87
|
+
|
|
88
|
+
lwLight.shadow = lShadow;
|
|
89
|
+
|
|
90
|
+
this._shadowNodes.push( shadow( lwLight, lShadow ) );
|
|
91
|
+
|
|
92
|
+
this._cascades.push( new Vector2() );
|
|
93
|
+
|
|
94
|
+
}
|
|
95
|
+
|
|
96
|
+
this.updateFrustums();
|
|
97
|
+
|
|
98
|
+
}
|
|
99
|
+
|
|
100
|
+
initCascades() {
|
|
101
|
+
|
|
102
|
+
const camera = this.camera;
|
|
103
|
+
camera.updateProjectionMatrix();
|
|
104
|
+
|
|
105
|
+
this.mainFrustum.setFromProjectionMatrix( camera.projectionMatrix, this.maxFar );
|
|
106
|
+
this.mainFrustum.split( this.breaks, this.frustums );
|
|
107
|
+
|
|
108
|
+
}
|
|
109
|
+
|
|
110
|
+
getBreaks() {
|
|
111
|
+
|
|
112
|
+
const camera = this.camera;
|
|
113
|
+
const far = Math.min( camera.far, this.maxFar );
|
|
114
|
+
|
|
115
|
+
this.breaks.length = 0;
|
|
116
|
+
|
|
117
|
+
switch ( this.mode ) {
|
|
118
|
+
|
|
119
|
+
case 'uniform':
|
|
120
|
+
uniformSplit( this.cascades, camera.near, far, this.breaks );
|
|
121
|
+
break;
|
|
122
|
+
|
|
123
|
+
case 'logarithmic':
|
|
124
|
+
logarithmicSplit( this.cascades, camera.near, far, this.breaks );
|
|
125
|
+
break;
|
|
126
|
+
|
|
127
|
+
case 'practical':
|
|
128
|
+
practicalSplit( this.cascades, camera.near, far, 0.5, this.breaks );
|
|
129
|
+
break;
|
|
130
|
+
|
|
131
|
+
case 'custom':
|
|
132
|
+
if ( this.customSplitsCallback === undefined ) console.error( 'CSM: Custom split scheme callback not defined.' );
|
|
133
|
+
this.customSplitsCallback( this.cascades, camera.near, far, this.breaks );
|
|
134
|
+
break;
|
|
135
|
+
|
|
136
|
+
}
|
|
137
|
+
|
|
138
|
+
function uniformSplit( amount, near, far, target ) {
|
|
139
|
+
|
|
140
|
+
for ( let i = 1; i < amount; i ++ ) {
|
|
141
|
+
|
|
142
|
+
target.push( ( near + ( far - near ) * i / amount ) / far );
|
|
143
|
+
|
|
144
|
+
}
|
|
145
|
+
|
|
146
|
+
target.push( 1 );
|
|
147
|
+
|
|
148
|
+
}
|
|
149
|
+
|
|
150
|
+
function logarithmicSplit( amount, near, far, target ) {
|
|
151
|
+
|
|
152
|
+
for ( let i = 1; i < amount; i ++ ) {
|
|
153
|
+
|
|
154
|
+
target.push( ( near * ( far / near ) ** ( i / amount ) ) / far );
|
|
155
|
+
|
|
156
|
+
}
|
|
157
|
+
|
|
158
|
+
target.push( 1 );
|
|
159
|
+
|
|
160
|
+
}
|
|
161
|
+
|
|
162
|
+
function practicalSplit( amount, near, far, lambda, target ) {
|
|
163
|
+
|
|
164
|
+
_uniformArray.length = 0;
|
|
165
|
+
_logArray.length = 0;
|
|
166
|
+
logarithmicSplit( amount, near, far, _logArray );
|
|
167
|
+
uniformSplit( amount, near, far, _uniformArray );
|
|
168
|
+
|
|
169
|
+
for ( let i = 1; i < amount; i ++ ) {
|
|
170
|
+
|
|
171
|
+
target.push( MathUtils.lerp( _uniformArray[ i - 1 ], _logArray[ i - 1 ], lambda ) );
|
|
172
|
+
|
|
173
|
+
}
|
|
174
|
+
|
|
175
|
+
target.push( 1 );
|
|
176
|
+
|
|
177
|
+
}
|
|
178
|
+
|
|
179
|
+
}
|
|
180
|
+
|
|
181
|
+
setLightBreaks() {
|
|
182
|
+
|
|
183
|
+
for ( let i = 0, l = this.cascades; i < l; i ++ ) {
|
|
184
|
+
|
|
185
|
+
const amount = this.breaks[ i ];
|
|
186
|
+
const prev = this.breaks[ i - 1 ] || 0;
|
|
187
|
+
|
|
188
|
+
this._cascades[ i ].set( prev, amount );
|
|
189
|
+
|
|
190
|
+
}
|
|
191
|
+
|
|
192
|
+
}
|
|
193
|
+
|
|
194
|
+
updateShadowBounds() {
|
|
195
|
+
|
|
196
|
+
const frustums = this.frustums;
|
|
197
|
+
|
|
198
|
+
for ( let i = 0; i < frustums.length; i ++ ) {
|
|
199
|
+
|
|
200
|
+
const shadowCam = this.lights[ i ].shadow.camera;
|
|
201
|
+
const frustum = this.frustums[ i ];
|
|
202
|
+
|
|
203
|
+
// Get the two points that represent that furthest points on the frustum assuming
|
|
204
|
+
// that's either the diagonal across the far plane or the diagonal across the whole
|
|
205
|
+
// frustum itself.
|
|
206
|
+
const nearVerts = frustum.vertices.near;
|
|
207
|
+
const farVerts = frustum.vertices.far;
|
|
208
|
+
const point1 = farVerts[ 0 ];
|
|
209
|
+
|
|
210
|
+
let point2;
|
|
211
|
+
|
|
212
|
+
if ( point1.distanceTo( farVerts[ 2 ] ) > point1.distanceTo( nearVerts[ 2 ] ) ) {
|
|
213
|
+
|
|
214
|
+
point2 = farVerts[ 2 ];
|
|
215
|
+
|
|
216
|
+
} else {
|
|
217
|
+
|
|
218
|
+
point2 = nearVerts[ 2 ];
|
|
219
|
+
|
|
220
|
+
}
|
|
221
|
+
|
|
222
|
+
let squaredBBWidth = point1.distanceTo( point2 );
|
|
223
|
+
|
|
224
|
+
if ( this.fade ) {
|
|
225
|
+
|
|
226
|
+
// expand the shadow extents by the fade margin if fade is enabled.
|
|
227
|
+
const camera = this.camera;
|
|
228
|
+
const far = Math.max( camera.far, this.maxFar );
|
|
229
|
+
const linearDepth = frustum.vertices.far[ 0 ].z / ( far - camera.near );
|
|
230
|
+
const margin = 0.25 * Math.pow( linearDepth, 2.0 ) * ( far - camera.near );
|
|
231
|
+
|
|
232
|
+
squaredBBWidth += margin;
|
|
233
|
+
|
|
234
|
+
}
|
|
235
|
+
|
|
236
|
+
shadowCam.left = - squaredBBWidth / 2;
|
|
237
|
+
shadowCam.right = squaredBBWidth / 2;
|
|
238
|
+
shadowCam.top = squaredBBWidth / 2;
|
|
239
|
+
shadowCam.bottom = - squaredBBWidth / 2;
|
|
240
|
+
shadowCam.updateProjectionMatrix();
|
|
241
|
+
|
|
242
|
+
}
|
|
243
|
+
|
|
244
|
+
}
|
|
245
|
+
|
|
246
|
+
updateFrustums() {
|
|
247
|
+
|
|
248
|
+
this.getBreaks();
|
|
249
|
+
this.initCascades();
|
|
250
|
+
this.updateShadowBounds();
|
|
251
|
+
this.setLightBreaks();
|
|
252
|
+
|
|
253
|
+
}
|
|
254
|
+
|
|
255
|
+
setupFade() {
|
|
256
|
+
|
|
257
|
+
const cameraNear = reference( 'camera.near', 'float', this ).setGroup( renderGroup );
|
|
258
|
+
const cascades = reference( '_cascades', 'vec2', this ).setGroup( renderGroup ).label( 'cascades' );
|
|
259
|
+
|
|
260
|
+
const shadowFar = uniform( 'float' ).setGroup( renderGroup ).label( 'shadowFar' )
|
|
261
|
+
.onRenderUpdate( () => Math.min( this.maxFar, this.camera.far ) );
|
|
262
|
+
|
|
263
|
+
const linearDepth = viewZToOrthographicDepth( positionView.z, cameraNear, shadowFar ).toVar( 'linearDepth' );
|
|
264
|
+
const lastCascade = this.cascades - 1;
|
|
265
|
+
|
|
266
|
+
return Fn( ( builder ) => {
|
|
267
|
+
|
|
268
|
+
this.setupShadowPosition( builder );
|
|
269
|
+
|
|
270
|
+
const ret = vec4( 1, 1, 1, 1 ).toVar( 'shadowValue' );
|
|
271
|
+
|
|
272
|
+
const cascade = vec2().toVar( 'cascade' );
|
|
273
|
+
const cascadeCenter = float().toVar( 'cascadeCenter' );
|
|
274
|
+
|
|
275
|
+
const margin = float().toVar( 'margin' );
|
|
276
|
+
|
|
277
|
+
const csmX = float().toVar( 'csmX' );
|
|
278
|
+
const csmY = float().toVar( 'csmY' );
|
|
279
|
+
|
|
280
|
+
for ( let i = 0; i < this.cascades; i ++ ) {
|
|
281
|
+
|
|
282
|
+
const isLastCascade = i === lastCascade;
|
|
283
|
+
|
|
284
|
+
cascade.assign( cascades.element( i ) );
|
|
285
|
+
|
|
286
|
+
cascadeCenter.assign( cascade.x.add( cascade.y ).div( 2.0 ) );
|
|
287
|
+
|
|
288
|
+
const closestEdge = linearDepth.lessThan( cascadeCenter ).select( cascade.x, cascade.y );
|
|
289
|
+
|
|
290
|
+
margin.assign( float( 0.25 ).mul( closestEdge.pow( 2.0 ) ) );
|
|
291
|
+
|
|
292
|
+
csmX.assign( cascade.x.sub( margin.div( 2.0 ) ) );
|
|
293
|
+
|
|
294
|
+
if ( isLastCascade ) {
|
|
295
|
+
|
|
296
|
+
csmY.assign( cascade.y );
|
|
297
|
+
|
|
298
|
+
} else {
|
|
299
|
+
|
|
300
|
+
csmY.assign( cascade.y.add( margin.div( 2.0 ) ) );
|
|
301
|
+
|
|
302
|
+
}
|
|
303
|
+
|
|
304
|
+
const inRange = linearDepth.greaterThanEqual( csmX ).and( linearDepth.lessThanEqual( csmY ) );
|
|
305
|
+
|
|
306
|
+
If( inRange, () => {
|
|
307
|
+
|
|
308
|
+
const dist = min( linearDepth.sub( csmX ), csmY.sub( linearDepth ) ).toVar();
|
|
309
|
+
|
|
310
|
+
let ratio = dist.div( margin ).clamp( 0.0, 1.0 );
|
|
311
|
+
|
|
312
|
+
if ( i === 0 ) {
|
|
313
|
+
|
|
314
|
+
// don't fade at nearest edge
|
|
315
|
+
ratio = linearDepth.greaterThan( cascadeCenter ).select( ratio, 1 );
|
|
316
|
+
|
|
317
|
+
}
|
|
318
|
+
|
|
319
|
+
ret.subAssign( this._shadowNodes[ i ].oneMinus().mul( ratio ) );
|
|
320
|
+
|
|
321
|
+
} );
|
|
322
|
+
|
|
323
|
+
}
|
|
324
|
+
|
|
325
|
+
return ret;
|
|
326
|
+
|
|
327
|
+
} )();
|
|
328
|
+
|
|
329
|
+
}
|
|
330
|
+
|
|
331
|
+
setupStandard() {
|
|
332
|
+
|
|
333
|
+
const cameraNear = reference( 'camera.near', 'float', this ).setGroup( renderGroup );
|
|
334
|
+
const cascades = reference( '_cascades', 'vec2', this ).setGroup( renderGroup ).label( 'cascades' );
|
|
335
|
+
|
|
336
|
+
const shadowFar = uniform( 'float' ).setGroup( renderGroup ).label( 'shadowFar' )
|
|
337
|
+
.onRenderUpdate( () => Math.min( this.maxFar, this.camera.far ) );
|
|
338
|
+
|
|
339
|
+
const linearDepth = viewZToOrthographicDepth( positionView.z, cameraNear, shadowFar ).toVar( 'linearDepth' );
|
|
340
|
+
|
|
341
|
+
return Fn( ( builder ) => {
|
|
342
|
+
|
|
343
|
+
this.setupShadowPosition( builder );
|
|
344
|
+
|
|
345
|
+
const ret = vec4( 1, 1, 1, 1 ).toVar( 'shadowValue' );
|
|
346
|
+
const cascade = vec2().toVar( 'cascade' );
|
|
347
|
+
|
|
348
|
+
for ( let i = 0; i < this.cascades; i ++ ) {
|
|
349
|
+
|
|
350
|
+
cascade.assign( cascades.element( i ) );
|
|
351
|
+
|
|
352
|
+
If( linearDepth.greaterThanEqual( cascade.x ).and( linearDepth.lessThanEqual( cascade.y ) ), () => {
|
|
353
|
+
|
|
354
|
+
ret.assign( this._shadowNodes[ i ] );
|
|
355
|
+
|
|
356
|
+
} );
|
|
357
|
+
|
|
358
|
+
}
|
|
359
|
+
|
|
360
|
+
return ret;
|
|
361
|
+
|
|
362
|
+
} )();
|
|
363
|
+
|
|
364
|
+
}
|
|
365
|
+
|
|
366
|
+
setup( builder ) {
|
|
367
|
+
|
|
368
|
+
if ( this.camera === null ) this.init( builder );
|
|
369
|
+
|
|
370
|
+
return this.fade === true ? this.setupFade() : this.setupStandard();
|
|
371
|
+
|
|
372
|
+
}
|
|
373
|
+
|
|
374
|
+
updateBefore( /*builder*/ ) {
|
|
375
|
+
|
|
376
|
+
const light = this.light;
|
|
377
|
+
const camera = this.camera;
|
|
378
|
+
const frustums = this.frustums;
|
|
379
|
+
|
|
380
|
+
_lightDirection.subVectors( light.target.position, light.position ).normalize();
|
|
381
|
+
|
|
382
|
+
// for each frustum we need to find its min-max box aligned with the light orientation
|
|
383
|
+
// the position in _lightOrientationMatrix does not matter, as we transform there and back
|
|
384
|
+
_lightOrientationMatrix.lookAt( light.position, light.target.position, _up );
|
|
385
|
+
_lightOrientationMatrixInverse.copy( _lightOrientationMatrix ).invert();
|
|
386
|
+
|
|
387
|
+
for ( let i = 0; i < frustums.length; i ++ ) {
|
|
388
|
+
|
|
389
|
+
const lwLight = this.lights[ i ];
|
|
390
|
+
const shadow = lwLight.shadow;
|
|
391
|
+
const shadowCam = shadow.camera;
|
|
392
|
+
const texelWidth = ( shadowCam.right - shadowCam.left ) / shadow.mapSize.width;
|
|
393
|
+
const texelHeight = ( shadowCam.top - shadowCam.bottom ) / shadow.mapSize.height;
|
|
394
|
+
|
|
395
|
+
_cameraToLightMatrix.multiplyMatrices( _lightOrientationMatrixInverse, camera.matrixWorld );
|
|
396
|
+
frustums[ i ].toSpace( _cameraToLightMatrix, _lightSpaceFrustum );
|
|
397
|
+
|
|
398
|
+
const nearVerts = _lightSpaceFrustum.vertices.near;
|
|
399
|
+
const farVerts = _lightSpaceFrustum.vertices.far;
|
|
400
|
+
|
|
401
|
+
_bbox.makeEmpty();
|
|
402
|
+
|
|
403
|
+
for ( let j = 0; j < 4; j ++ ) {
|
|
404
|
+
|
|
405
|
+
_bbox.expandByPoint( nearVerts[ j ] );
|
|
406
|
+
_bbox.expandByPoint( farVerts[ j ] );
|
|
407
|
+
|
|
408
|
+
}
|
|
409
|
+
|
|
410
|
+
_bbox.getCenter( _center );
|
|
411
|
+
_center.z = _bbox.max.z + this.lightMargin;
|
|
412
|
+
_center.x = Math.floor( _center.x / texelWidth ) * texelWidth;
|
|
413
|
+
_center.y = Math.floor( _center.y / texelHeight ) * texelHeight;
|
|
414
|
+
_center.applyMatrix4( _lightOrientationMatrix );
|
|
415
|
+
|
|
416
|
+
lwLight.position.copy( _center );
|
|
417
|
+
lwLight.target.position.copy( _center );
|
|
418
|
+
lwLight.target.position.add( _lightDirection );
|
|
419
|
+
|
|
420
|
+
}
|
|
421
|
+
|
|
422
|
+
}
|
|
423
|
+
|
|
424
|
+
dispose() {
|
|
425
|
+
|
|
426
|
+
for ( let i = 0; i < this.lights.length; i ++ ) {
|
|
427
|
+
|
|
428
|
+
const light = this.lights[ i ];
|
|
429
|
+
const parent = light.parent;
|
|
430
|
+
|
|
431
|
+
parent.remove( light.target );
|
|
432
|
+
parent.remove( light );
|
|
433
|
+
|
|
434
|
+
}
|
|
435
|
+
|
|
436
|
+
super.dispose();
|
|
437
|
+
|
|
438
|
+
}
|
|
439
|
+
|
|
440
|
+
}
|
|
441
|
+
|
|
442
|
+
export { CSMShadowNode };
|
|
@@ -26,14 +26,17 @@ class NURBSCurve extends Curve {
|
|
|
26
26
|
|
|
27
27
|
super();
|
|
28
28
|
|
|
29
|
+
const knotsLength = knots ? knots.length - 1 : 0;
|
|
30
|
+
const pointsLength = controlPoints ? controlPoints.length : 0;
|
|
31
|
+
|
|
29
32
|
this.degree = degree;
|
|
30
33
|
this.knots = knots;
|
|
31
34
|
this.controlPoints = [];
|
|
32
35
|
// Used by periodic NURBS to remove hidden spans
|
|
33
36
|
this.startKnot = startKnot || 0;
|
|
34
|
-
this.endKnot = endKnot ||
|
|
37
|
+
this.endKnot = endKnot || knotsLength;
|
|
35
38
|
|
|
36
|
-
for ( let i = 0; i <
|
|
39
|
+
for ( let i = 0; i < pointsLength; ++ i ) {
|
|
37
40
|
|
|
38
41
|
// ensure Vector4 for control points
|
|
39
42
|
const point = controlPoints[ i ];
|
|
@@ -75,6 +78,34 @@ class NURBSCurve extends Curve {
|
|
|
75
78
|
|
|
76
79
|
}
|
|
77
80
|
|
|
81
|
+
toJSON() {
|
|
82
|
+
|
|
83
|
+
const data = super.toJSON();
|
|
84
|
+
|
|
85
|
+
data.degree = this.degree;
|
|
86
|
+
data.knots = [ ...this.knots ];
|
|
87
|
+
data.controlPoints = this.controlPoints.map( p => p.toArray() );
|
|
88
|
+
data.startKnot = this.startKnot;
|
|
89
|
+
data.endKnot = this.endKnot;
|
|
90
|
+
|
|
91
|
+
return data;
|
|
92
|
+
|
|
93
|
+
}
|
|
94
|
+
|
|
95
|
+
fromJSON( json ) {
|
|
96
|
+
|
|
97
|
+
super.fromJSON( json );
|
|
98
|
+
|
|
99
|
+
this.degree = json.degree;
|
|
100
|
+
this.knots = [ ...json.knots ];
|
|
101
|
+
this.controlPoints = json.controlPoints.map( p => new Vector4( p[ 0 ], p[ 1 ], p[ 2 ], p[ 3 ] ) );
|
|
102
|
+
this.startKnot = json.startKnot;
|
|
103
|
+
this.endKnot = json.endKnot;
|
|
104
|
+
|
|
105
|
+
return this;
|
|
106
|
+
|
|
107
|
+
}
|
|
108
|
+
|
|
78
109
|
}
|
|
79
110
|
|
|
80
111
|
export { NURBSCurve };
|
|
@@ -513,13 +513,16 @@ function calcVolumePoint( p, q, r, U, V, W, P, u, v, w, target ) {
|
|
|
513
513
|
}
|
|
514
514
|
|
|
515
515
|
}
|
|
516
|
+
|
|
516
517
|
const Sw = new Vector4( 0, 0, 0, 0 );
|
|
517
518
|
for ( let m = 0; m <= r; ++ m ) {
|
|
519
|
+
|
|
518
520
|
for ( let l = 0; l <= q; ++ l ) {
|
|
519
521
|
|
|
520
522
|
Sw.add( temp[ m ][ l ].multiplyScalar( Nw[ m ] ).multiplyScalar( Nv[ l ] ) );
|
|
521
523
|
|
|
522
524
|
}
|
|
525
|
+
|
|
523
526
|
}
|
|
524
527
|
|
|
525
528
|
Sw.divideScalar( Sw.w );
|
|
@@ -1,16 +1,13 @@
|
|
|
1
1
|
import {
|
|
2
2
|
LinearFilter,
|
|
3
3
|
Matrix3,
|
|
4
|
-
Mesh,
|
|
5
4
|
NearestFilter,
|
|
6
|
-
OrthographicCamera,
|
|
7
|
-
PlaneGeometry,
|
|
8
5
|
RGBAFormat,
|
|
9
|
-
Scene,
|
|
10
6
|
ShaderMaterial,
|
|
11
7
|
StereoCamera,
|
|
12
8
|
WebGLRenderTarget
|
|
13
9
|
} from 'three';
|
|
10
|
+
import { FullScreenQuad } from '../postprocessing/Pass.js';
|
|
14
11
|
|
|
15
12
|
class AnaglyphEffect {
|
|
16
13
|
|
|
@@ -30,10 +27,6 @@ class AnaglyphEffect {
|
|
|
30
27
|
- 0.00155529, - 0.0184503, 1.2264
|
|
31
28
|
] );
|
|
32
29
|
|
|
33
|
-
const _camera = new OrthographicCamera( - 1, 1, 1, - 1, 0, 1 );
|
|
34
|
-
|
|
35
|
-
const _scene = new Scene();
|
|
36
|
-
|
|
37
30
|
const _stereo = new StereoCamera();
|
|
38
31
|
|
|
39
32
|
const _params = { minFilter: LinearFilter, magFilter: NearestFilter, format: RGBAFormat };
|
|
@@ -99,8 +92,7 @@ class AnaglyphEffect {
|
|
|
99
92
|
|
|
100
93
|
} );
|
|
101
94
|
|
|
102
|
-
const
|
|
103
|
-
_scene.add( _mesh );
|
|
95
|
+
const _quad = new FullScreenQuad( _material );
|
|
104
96
|
|
|
105
97
|
this.setSize = function ( width, height ) {
|
|
106
98
|
|
|
@@ -132,7 +124,7 @@ class AnaglyphEffect {
|
|
|
132
124
|
renderer.render( scene, _stereo.cameraR );
|
|
133
125
|
|
|
134
126
|
renderer.setRenderTarget( null );
|
|
135
|
-
|
|
127
|
+
_quad.render( renderer );
|
|
136
128
|
|
|
137
129
|
renderer.setRenderTarget( currentRenderTarget );
|
|
138
130
|
|
|
@@ -142,8 +134,9 @@ class AnaglyphEffect {
|
|
|
142
134
|
|
|
143
135
|
_renderTargetL.dispose();
|
|
144
136
|
_renderTargetR.dispose();
|
|
145
|
-
|
|
146
|
-
|
|
137
|
+
|
|
138
|
+
_material.dispose();
|
|
139
|
+
_quad.dispose();
|
|
147
140
|
|
|
148
141
|
};
|
|
149
142
|
|
|
@@ -1,24 +1,17 @@
|
|
|
1
1
|
import {
|
|
2
2
|
LinearFilter,
|
|
3
|
-
Mesh,
|
|
4
3
|
NearestFilter,
|
|
5
|
-
OrthographicCamera,
|
|
6
|
-
PlaneGeometry,
|
|
7
4
|
RGBAFormat,
|
|
8
|
-
Scene,
|
|
9
5
|
ShaderMaterial,
|
|
10
6
|
StereoCamera,
|
|
11
7
|
WebGLRenderTarget
|
|
12
8
|
} from 'three';
|
|
9
|
+
import { FullScreenQuad } from '../postprocessing/Pass.js';
|
|
13
10
|
|
|
14
11
|
class ParallaxBarrierEffect {
|
|
15
12
|
|
|
16
13
|
constructor( renderer ) {
|
|
17
14
|
|
|
18
|
-
const _camera = new OrthographicCamera( - 1, 1, 1, - 1, 0, 1 );
|
|
19
|
-
|
|
20
|
-
const _scene = new Scene();
|
|
21
|
-
|
|
22
15
|
const _stereo = new StereoCamera();
|
|
23
16
|
|
|
24
17
|
const _params = { minFilter: LinearFilter, magFilter: NearestFilter, format: RGBAFormat };
|
|
@@ -77,8 +70,7 @@ class ParallaxBarrierEffect {
|
|
|
77
70
|
|
|
78
71
|
} );
|
|
79
72
|
|
|
80
|
-
const
|
|
81
|
-
_scene.add( mesh );
|
|
73
|
+
const _quad = new FullScreenQuad( _material );
|
|
82
74
|
|
|
83
75
|
this.setSize = function ( width, height ) {
|
|
84
76
|
|
|
@@ -93,6 +85,8 @@ class ParallaxBarrierEffect {
|
|
|
93
85
|
|
|
94
86
|
this.render = function ( scene, camera ) {
|
|
95
87
|
|
|
88
|
+
const currentRenderTarget = renderer.getRenderTarget();
|
|
89
|
+
|
|
96
90
|
if ( scene.matrixWorldAutoUpdate === true ) scene.updateMatrixWorld();
|
|
97
91
|
|
|
98
92
|
if ( camera.parent === null && camera.matrixWorldAutoUpdate === true ) camera.updateMatrixWorld();
|
|
@@ -108,7 +102,19 @@ class ParallaxBarrierEffect {
|
|
|
108
102
|
renderer.render( scene, _stereo.cameraR );
|
|
109
103
|
|
|
110
104
|
renderer.setRenderTarget( null );
|
|
111
|
-
|
|
105
|
+
_quad.render( renderer );
|
|
106
|
+
|
|
107
|
+
renderer.setRenderTarget( currentRenderTarget );
|
|
108
|
+
|
|
109
|
+
};
|
|
110
|
+
|
|
111
|
+
this.dispose = function () {
|
|
112
|
+
|
|
113
|
+
_renderTargetL.dispose();
|
|
114
|
+
_renderTargetR.dispose();
|
|
115
|
+
|
|
116
|
+
_material.dispose();
|
|
117
|
+
_quad.dispose();
|
|
112
118
|
|
|
113
119
|
};
|
|
114
120
|
|
|
@@ -31,9 +31,12 @@ class StereoEffect {
|
|
|
31
31
|
|
|
32
32
|
_stereo.update( camera );
|
|
33
33
|
|
|
34
|
+
const currentAutoClear = renderer.autoClear;
|
|
34
35
|
renderer.getSize( size );
|
|
35
36
|
|
|
36
|
-
|
|
37
|
+
renderer.autoClear = false;
|
|
38
|
+
renderer.clear();
|
|
39
|
+
|
|
37
40
|
renderer.setScissorTest( true );
|
|
38
41
|
|
|
39
42
|
renderer.setScissor( 0, 0, size.width / 2, size.height );
|
|
@@ -46,6 +49,8 @@ class StereoEffect {
|
|
|
46
49
|
|
|
47
50
|
renderer.setScissorTest( false );
|
|
48
51
|
|
|
52
|
+
renderer.autoClear = currentAutoClear;
|
|
53
|
+
|
|
49
54
|
};
|
|
50
55
|
|
|
51
56
|
}
|
|
@@ -1,4 +1,4 @@
|
|
|
1
|
-
import { Color } from 'three';
|
|
1
|
+
import { Color, ColorManagement, SRGBColorSpace } from 'three';
|
|
2
2
|
|
|
3
3
|
/**
|
|
4
4
|
* Export draco compressed files from threejs geometry objects.
|
|
@@ -227,7 +227,9 @@ function createVertexColorSRGBArray( attribute ) {
|
|
|
227
227
|
|
|
228
228
|
for ( let i = 0, il = count; i < il; i ++ ) {
|
|
229
229
|
|
|
230
|
-
_color.fromBufferAttribute( attribute, i )
|
|
230
|
+
_color.fromBufferAttribute( attribute, i );
|
|
231
|
+
|
|
232
|
+
ColorManagement.fromWorkingColorSpace( _color, SRGBColorSpace );
|
|
231
233
|
|
|
232
234
|
array[ i * itemSize ] = _color.r;
|
|
233
235
|
array[ i * itemSize + 1 ] = _color.g;
|