@plastic-software/three 0.167.4 → 0.174.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/LICENSE +1 -1
- package/README.md +1 -1
- package/build/three.cjs +36217 -23964
- package/build/three.core.js +48830 -0
- package/build/three.core.min.js +6 -0
- package/build/three.module.js +10175 -46744
- package/build/three.module.min.js +2 -3
- package/build/three.tsl.js +550 -0
- package/build/three.tsl.min.js +6 -0
- package/build/three.webgpu.js +44348 -50671
- package/build/three.webgpu.min.js +2 -3
- package/build/three.webgpu.nodes.js +70301 -0
- package/build/three.webgpu.nodes.min.js +6 -0
- package/examples/jsm/Addons.js +3 -15
- package/examples/jsm/animation/AnimationClipCreator.js +1 -1
- package/examples/jsm/animation/CCDIKSolver.js +61 -11
- package/examples/jsm/capabilities/WebGL.js +27 -21
- package/examples/jsm/capabilities/WebGPU.js +1 -10
- package/examples/jsm/controls/ArcballControls.js +262 -231
- package/examples/jsm/controls/DragControls.js +1 -1
- package/examples/jsm/controls/FirstPersonControls.js +175 -163
- package/examples/jsm/controls/FlyControls.js +194 -188
- package/examples/jsm/controls/OrbitControls.js +801 -777
- package/examples/jsm/controls/PointerLockControls.js +26 -20
- package/examples/jsm/controls/TrackballControls.js +469 -448
- package/examples/jsm/controls/TransformControls.js +119 -68
- package/examples/jsm/csm/CSM.js +2 -2
- package/examples/jsm/csm/CSMFrustum.js +7 -4
- package/examples/jsm/csm/CSMHelper.js +2 -0
- package/examples/jsm/csm/CSMShadowNode.js +442 -0
- package/examples/jsm/curves/NURBSCurve.js +33 -2
- package/examples/jsm/curves/NURBSUtils.js +3 -0
- package/examples/jsm/effects/AnaglyphEffect.js +6 -13
- package/examples/jsm/effects/OutlineEffect.js +1 -1
- package/examples/jsm/effects/ParallaxBarrierEffect.js +17 -11
- package/examples/jsm/effects/StereoEffect.js +6 -1
- package/examples/jsm/exporters/DRACOExporter.js +4 -2
- package/examples/jsm/exporters/EXRExporter.js +19 -11
- package/examples/jsm/exporters/GLTFExporter.js +181 -109
- package/examples/jsm/exporters/KTX2Exporter.js +54 -23
- package/examples/jsm/exporters/OBJExporter.js +5 -1
- package/examples/jsm/exporters/PLYExporter.js +11 -9
- package/examples/jsm/exporters/USDZExporter.js +50 -11
- package/examples/jsm/geometries/DecalGeometry.js +73 -21
- package/examples/jsm/geometries/TextGeometry.js +1 -12
- package/examples/jsm/helpers/LightProbeHelper.js +43 -44
- package/examples/jsm/helpers/LightProbeHelperGPU.js +65 -0
- package/examples/jsm/helpers/TextureHelperGPU.js +185 -0
- package/examples/jsm/helpers/VertexNormalsHelper.js +2 -0
- package/examples/jsm/interactive/HTMLMesh.js +1 -0
- package/examples/jsm/interactive/InteractiveGroup.js +108 -51
- package/examples/jsm/interactive/SelectionHelper.js +3 -1
- package/examples/jsm/libs/basis/basis_transcoder.js +8 -10
- package/examples/jsm/libs/basis/basis_transcoder.wasm +0 -0
- package/examples/jsm/libs/demuxer_mp4.js +109 -0
- package/examples/jsm/libs/ktx-parse.module.js +1 -1
- package/examples/jsm/lighting/TiledLighting.js +18 -0
- package/examples/jsm/lights/LightProbeGenerator.js +26 -12
- package/examples/jsm/lights/RectAreaLightTexturesLib.js +1 -1
- package/examples/jsm/lines/LineGeometry.js +25 -0
- package/examples/jsm/lines/LineMaterial.js +0 -1
- package/examples/jsm/lines/LineSegmentsGeometry.js +2 -0
- package/examples/jsm/lines/webgpu/Line2.js +2 -1
- package/examples/jsm/lines/webgpu/LineSegments2.js +16 -21
- package/examples/jsm/lines/webgpu/Wireframe.js +57 -0
- package/examples/jsm/loaders/3DMLoader.js +1 -0
- package/examples/jsm/loaders/3MFLoader.js +104 -2
- package/examples/jsm/loaders/BVHLoader.js +1 -1
- package/examples/jsm/loaders/ColladaLoader.js +15 -12
- package/examples/jsm/loaders/DDSLoader.js +42 -0
- package/examples/jsm/loaders/DRACOLoader.js +3 -1
- package/examples/jsm/loaders/FBXLoader.js +71 -22
- package/examples/jsm/loaders/GCodeLoader.js +4 -2
- package/examples/jsm/loaders/GLTFLoader.js +29 -14
- package/examples/jsm/loaders/KTX2Loader.js +160 -58
- package/examples/jsm/loaders/KTXLoader.js +4 -4
- package/examples/jsm/loaders/LDrawLoader.js +22 -136
- package/examples/jsm/loaders/LottieLoader.js +2 -1
- package/examples/jsm/loaders/MTLLoader.js +27 -7
- package/examples/jsm/loaders/MaterialXLoader.js +40 -14
- package/examples/jsm/loaders/NRRDLoader.js +1 -1
- package/examples/jsm/loaders/OBJLoader.js +5 -3
- package/examples/jsm/loaders/PCDLoader.js +14 -13
- package/examples/jsm/loaders/PDBLoader.js +3 -2
- package/examples/jsm/loaders/PLYLoader.js +15 -12
- package/examples/jsm/loaders/PVRLoader.js +1 -1
- package/examples/jsm/loaders/STLLoader.js +3 -2
- package/examples/jsm/loaders/SVGLoader.js +2 -2
- package/examples/jsm/loaders/TDSLoader.js +17 -18
- package/examples/jsm/loaders/VRMLLoader.js +17 -17
- package/examples/jsm/loaders/VTKLoader.js +4 -3
- package/examples/jsm/loaders/XYZLoader.js +3 -2
- package/examples/jsm/loaders/lwo/IFFParser.js +4 -4
- package/examples/jsm/materials/LDrawConditionalLineMaterial.js +143 -0
- package/examples/jsm/materials/LDrawConditionalLineNodeMaterial.js +114 -0
- package/examples/jsm/materials/MeshGouraudMaterial.js +2 -0
- package/examples/jsm/math/ColorSpaces.js +76 -0
- package/examples/jsm/math/ConvexHull.js +1 -1
- package/examples/jsm/math/OBB.js +17 -0
- package/examples/jsm/misc/GPUComputationRenderer.js +6 -7
- package/examples/jsm/misc/ProgressiveLightMap.js +54 -41
- package/examples/jsm/misc/ProgressiveLightMapGPU.js +294 -0
- package/examples/jsm/misc/Timer.js +27 -12
- package/examples/jsm/misc/Volume.js +28 -18
- package/examples/jsm/misc/VolumeSlice.js +19 -16
- package/examples/jsm/modifiers/CurveModifier.js +10 -8
- package/examples/jsm/modifiers/CurveModifierGPU.js +235 -0
- package/examples/jsm/modifiers/SimplifyModifier.js +2 -2
- package/examples/jsm/objects/GroundedSkybox.js +4 -4
- package/examples/jsm/objects/LensflareMesh.js +324 -0
- package/examples/jsm/objects/Reflector.js +5 -2
- package/examples/jsm/objects/Sky.js +2 -2
- package/examples/jsm/objects/SkyMesh.js +14 -14
- package/examples/jsm/objects/Water2.js +1 -1
- package/examples/jsm/objects/Water2Mesh.js +11 -9
- package/examples/jsm/objects/WaterMesh.js +38 -33
- package/examples/jsm/physics/JoltPhysics.js +8 -8
- package/examples/jsm/physics/RapierPhysics.js +5 -5
- package/examples/jsm/postprocessing/AfterimagePass.js +14 -3
- package/examples/jsm/postprocessing/BloomPass.js +2 -2
- package/examples/jsm/postprocessing/EffectComposer.js +1 -2
- package/examples/jsm/postprocessing/OutlinePass.js +37 -51
- package/examples/jsm/postprocessing/OutputPass.js +2 -0
- package/examples/jsm/postprocessing/SAOPass.js +1 -2
- package/examples/jsm/postprocessing/SMAAPass.js +1 -3
- package/examples/jsm/postprocessing/SSAARenderPass.js +3 -1
- package/examples/jsm/postprocessing/SSAOPass.js +2 -4
- package/examples/jsm/postprocessing/SSRPass.js +8 -4
- package/examples/jsm/postprocessing/UnrealBloomPass.js +2 -2
- package/examples/jsm/renderers/CSS2DRenderer.js +6 -3
- package/examples/jsm/renderers/CSS3DRenderer.js +7 -4
- package/examples/jsm/renderers/SVGRenderer.js +6 -4
- package/examples/jsm/shaders/BokehShader2.js +1 -1
- package/examples/jsm/shaders/FXAAShader.js +225 -224
- package/examples/jsm/shaders/GodRaysShader.js +3 -3
- package/examples/jsm/shaders/OutputShader.js +6 -2
- package/examples/jsm/shaders/SobelOperatorShader.js +1 -1
- package/examples/jsm/transpiler/AST.js +12 -2
- package/examples/jsm/transpiler/GLSLDecoder.js +77 -31
- package/examples/jsm/transpiler/ShaderToyDecoder.js +3 -3
- package/examples/jsm/transpiler/TSLEncoder.js +96 -21
- package/examples/jsm/tsl/display/AfterImageNode.js +243 -0
- package/examples/jsm/tsl/display/AnaglyphPassNode.js +106 -0
- package/examples/jsm/tsl/display/AnamorphicNode.js +257 -0
- package/{src/nodes/display/BleachBypassNode.js → examples/jsm/tsl/display/BleachBypass.js} +11 -6
- package/{src/nodes → examples/jsm/tsl}/display/BloomNode.js +252 -67
- package/examples/jsm/tsl/display/DenoiseNode.js +332 -0
- package/{src/nodes → examples/jsm/tsl}/display/DepthOfFieldNode.js +92 -14
- package/examples/jsm/tsl/display/DotScreenNode.js +103 -0
- package/examples/jsm/tsl/display/FXAANode.js +364 -0
- package/examples/jsm/tsl/display/FilmNode.js +100 -0
- package/examples/jsm/tsl/display/GTAONode.js +521 -0
- package/examples/jsm/tsl/display/GaussianBlurNode.js +393 -0
- package/examples/jsm/tsl/display/LensflareNode.js +278 -0
- package/examples/jsm/tsl/display/Lut3DNode.js +108 -0
- package/examples/jsm/tsl/display/MotionBlur.js +33 -0
- package/examples/jsm/tsl/display/OutlineNode.js +750 -0
- package/examples/jsm/tsl/display/ParallaxBarrierPassNode.js +88 -0
- package/{src/nodes → examples/jsm/tsl}/display/PixelationPassNode.js +160 -28
- package/examples/jsm/tsl/display/RGBShiftNode.js +95 -0
- package/examples/jsm/tsl/display/SMAANode.js +767 -0
- package/examples/jsm/tsl/display/SSAAPassNode.js +357 -0
- package/examples/jsm/tsl/display/SSRNode.js +538 -0
- package/examples/jsm/tsl/display/Sepia.js +24 -0
- package/{src/nodes → examples/jsm/tsl}/display/SobelOperatorNode.js +66 -20
- package/examples/jsm/tsl/display/StereoCompositePassNode.js +184 -0
- package/examples/jsm/tsl/display/StereoPassNode.js +119 -0
- package/examples/jsm/tsl/display/TRAAPassNode.js +451 -0
- package/examples/jsm/tsl/display/TransitionNode.js +140 -0
- package/examples/jsm/tsl/display/hashBlur.js +34 -0
- package/examples/jsm/tsl/lighting/TiledLightsNode.js +395 -0
- package/examples/jsm/tsl/math/Bayer.js +18 -0
- package/examples/jsm/tsl/utils/Raymarching.js +65 -0
- package/examples/jsm/utils/BufferGeometryUtils.js +2 -2
- package/examples/jsm/utils/CameraUtils.js +4 -1
- package/examples/jsm/utils/GeometryCompressionUtils.js +38 -123
- package/examples/jsm/utils/GeometryUtils.js +22 -19
- package/examples/jsm/utils/SceneOptimizer.js +410 -0
- package/examples/jsm/utils/SceneUtils.js +2 -2
- package/examples/jsm/utils/ShadowMapViewer.js +3 -8
- package/examples/jsm/utils/ShadowMapViewerGPU.js +201 -0
- package/examples/jsm/utils/SkeletonUtils.js +84 -66
- package/examples/jsm/utils/UVsDebug.js +1 -1
- package/examples/jsm/utils/{TextureUtils.js → WebGLTextureUtils.js} +1 -0
- package/examples/jsm/utils/WebGPUTextureUtils.js +64 -0
- package/examples/jsm/webxr/OculusHandPointerModel.js +21 -21
- package/examples/jsm/webxr/Text2D.js +6 -6
- package/examples/jsm/webxr/XRControllerModelFactory.js +7 -2
- package/examples/jsm/webxr/XREstimatedLight.js +1 -1
- package/package.json +14 -9
- package/src/Three.Core.js +182 -0
- package/src/Three.Legacy.js +0 -21
- package/src/Three.TSL.js +543 -0
- package/src/Three.WebGPU.Nodes.js +23 -0
- package/src/Three.WebGPU.js +13 -184
- package/src/Three.js +1 -176
- package/src/animation/AnimationClip.js +2 -2
- package/src/animation/AnimationObjectGroup.js +2 -2
- package/src/animation/AnimationUtils.js +1 -1
- package/src/animation/PropertyBinding.js +2 -2
- package/src/audio/Audio.js +379 -2
- package/src/audio/AudioAnalyser.js +58 -1
- package/src/audio/AudioContext.js +15 -0
- package/src/audio/AudioListener.js +76 -0
- package/src/audio/PositionalAudio.js +107 -0
- package/src/cameras/ArrayCamera.js +29 -0
- package/src/cameras/Camera.js +47 -0
- package/src/cameras/CubeCamera.js +66 -0
- package/src/cameras/OrthographicCamera.js +109 -0
- package/src/cameras/PerspectiveCamera.js +173 -34
- package/src/cameras/StereoCamera.js +48 -2
- package/src/constants.js +6 -6
- package/src/core/BufferAttribute.js +4 -9
- package/src/core/BufferGeometry.js +48 -8
- package/src/core/Clock.js +1 -1
- package/src/core/EventDispatcher.js +52 -8
- package/src/core/InterleavedBuffer.js +4 -13
- package/src/core/Object3D.js +573 -3
- package/src/core/RenderTarget.js +22 -4
- package/src/core/RenderTarget3D.js +22 -0
- package/src/core/RenderTargetArray.js +22 -0
- package/src/extras/Controls.js +104 -0
- package/src/extras/DataUtils.js +48 -8
- package/src/extras/Earcut.js +18 -7
- package/src/extras/ImageUtils.js +18 -11
- package/src/extras/PMREMGenerator.js +40 -9
- package/src/extras/ShapeUtils.js +24 -2
- package/src/extras/TextureUtils.js +96 -10
- package/src/extras/core/Curve.js +153 -53
- package/src/extras/core/CurvePath.js +63 -22
- package/src/extras/core/Interpolations.js +29 -3
- package/src/extras/core/Path.js +134 -1
- package/src/extras/core/Shape.js +66 -3
- package/src/extras/core/ShapePath.js +76 -0
- package/src/extras/curves/ArcCurve.js +22 -0
- package/src/extras/curves/CatmullRomCurve3.js +89 -18
- package/src/extras/curves/CubicBezierCurve.js +67 -0
- package/src/extras/curves/CubicBezierCurve3.js +50 -0
- package/src/extras/curves/EllipseCurve.js +102 -0
- package/src/extras/curves/LineCurve.js +36 -0
- package/src/extras/curves/LineCurve3.js +36 -0
- package/src/extras/curves/QuadraticBezierCurve.js +59 -0
- package/src/extras/curves/QuadraticBezierCurve3.js +43 -0
- package/src/extras/curves/SplineCurve.js +48 -0
- package/src/geometries/BoxGeometry.js +38 -0
- package/src/geometries/CapsuleGeometry.js +34 -0
- package/src/geometries/CircleGeometry.js +40 -0
- package/src/geometries/ConeGeometry.js +38 -0
- package/src/geometries/CylinderGeometry.js +50 -4
- package/src/geometries/DodecahedronGeometry.js +32 -0
- package/src/geometries/EdgesGeometry.js +30 -2
- package/src/geometries/ExtrudeGeometry.js +52 -0
- package/src/geometries/IcosahedronGeometry.js +32 -0
- package/src/geometries/LatheGeometry.js +43 -3
- package/src/geometries/OctahedronGeometry.js +32 -0
- package/src/geometries/PlaneGeometry.js +34 -0
- package/src/geometries/PolyhedronGeometry.js +29 -0
- package/src/geometries/RingGeometry.js +36 -0
- package/src/geometries/ShapeGeometry.js +37 -0
- package/src/geometries/SphereGeometry.js +37 -0
- package/src/geometries/TetrahedronGeometry.js +32 -0
- package/src/geometries/TorusGeometry.js +35 -0
- package/src/geometries/TorusKnotGeometry.js +38 -0
- package/src/geometries/TubeGeometry.js +49 -0
- package/src/geometries/WireframeGeometry.js +32 -0
- package/src/helpers/ArrowHelper.js +60 -3
- package/src/helpers/AxesHelper.js +28 -0
- package/src/helpers/Box3Helper.js +28 -0
- package/src/helpers/BoxHelper.js +43 -7
- package/src/helpers/CameraHelper.js +61 -18
- package/src/helpers/DirectionalLightHelper.js +52 -0
- package/src/helpers/GridHelper.js +26 -0
- package/src/helpers/HemisphereLightHelper.js +39 -0
- package/src/helpers/PlaneHelper.js +33 -0
- package/src/helpers/PointLightHelper.js +43 -0
- package/src/helpers/PolarGridHelper.js +30 -0
- package/src/helpers/SkeletonHelper.js +39 -2
- package/src/helpers/SpotLightHelper.js +40 -0
- package/src/lights/AmbientLight.js +25 -0
- package/src/lights/DirectionalLight.js +57 -0
- package/src/lights/DirectionalLightShadow.js +15 -0
- package/src/lights/HemisphereLight.js +32 -0
- package/src/lights/Light.js +36 -0
- package/src/lights/LightProbe.js +43 -0
- package/src/lights/LightShadow.js +159 -0
- package/src/lights/PointLight.js +59 -0
- package/src/lights/PointLightShadow.js +21 -0
- package/src/lights/RectAreaLight.js +59 -0
- package/src/lights/SpotLight.js +102 -0
- package/src/lights/SpotLightShadow.js +24 -2
- package/src/lights/webgpu/IESSpotLight.js +21 -0
- package/src/loaders/Loader.js +132 -0
- package/src/loaders/MaterialLoader.js +7 -1
- package/src/loaders/nodes/NodeLoader.js +189 -0
- package/src/loaders/nodes/NodeMaterialLoader.js +108 -0
- package/src/loaders/nodes/NodeObjectLoader.js +151 -0
- package/src/materials/LineDashedMaterial.js +0 -1
- package/src/materials/Material.js +469 -7
- package/src/materials/MeshPhongMaterial.js +1 -1
- package/src/materials/MeshPhysicalMaterial.js +2 -2
- package/src/materials/MeshStandardMaterial.js +2 -2
- package/src/{nodes/materials → materials/nodes}/Line2NodeMaterial.js +192 -82
- package/src/materials/nodes/LineBasicNodeMaterial.js +46 -0
- package/src/materials/nodes/LineDashedNodeMaterial.js +132 -0
- package/src/materials/nodes/MeshBasicNodeMaterial.js +133 -0
- package/src/materials/nodes/MeshLambertNodeMaterial.js +82 -0
- package/src/materials/nodes/MeshMatcapNodeMaterial.js +77 -0
- package/src/materials/nodes/MeshNormalNodeMaterial.js +67 -0
- package/src/materials/nodes/MeshPhongNodeMaterial.js +141 -0
- package/src/materials/nodes/MeshPhysicalNodeMaterial.js +517 -0
- package/src/materials/nodes/MeshSSSNodeMaterial.js +175 -0
- package/src/materials/nodes/MeshStandardNodeMaterial.js +186 -0
- package/src/materials/nodes/MeshToonNodeMaterial.js +66 -0
- package/src/materials/nodes/NodeMaterial.js +1180 -0
- package/src/{nodes/materials/Materials.js → materials/nodes/NodeMaterials.js} +3 -2
- package/src/materials/nodes/PointsNodeMaterial.js +153 -0
- package/src/materials/nodes/ShadowNodeMaterial.js +67 -0
- package/src/materials/nodes/SpriteNodeMaterial.js +198 -0
- package/src/materials/nodes/VolumeNodeMaterial.js +72 -0
- package/src/materials/nodes/manager/NodeMaterialObserver.js +509 -0
- package/src/math/Box2.js +177 -0
- package/src/math/Box3.js +243 -0
- package/src/math/Color.js +343 -0
- package/src/math/ColorManagement.js +143 -102
- package/src/math/Cylindrical.js +65 -6
- package/src/math/Euler.js +137 -4
- package/src/math/Frustum.js +83 -0
- package/src/math/Interpolant.js +87 -8
- package/src/math/Line3.js +96 -2
- package/src/math/MathUtils.js +182 -19
- package/src/math/Matrix2.js +70 -0
- package/src/math/Matrix3.js +229 -4
- package/src/math/Matrix4.js +368 -3
- package/src/math/Plane.js +164 -2
- package/src/math/Quaternion.js +265 -9
- package/src/math/Ray.js +160 -0
- package/src/math/Sphere.js +147 -0
- package/src/math/Spherical.js +73 -11
- package/src/math/SphericalHarmonics3.js +112 -14
- package/src/math/Triangle.js +230 -2
- package/src/math/Vector2.js +396 -10
- package/src/math/Vector3.js +550 -13
- package/src/math/Vector4.js +415 -9
- package/src/math/interpolants/CubicInterpolant.js +10 -1
- package/src/math/interpolants/DiscreteInterpolant.js +10 -2
- package/src/math/interpolants/LinearInterpolant.js +13 -0
- package/src/math/interpolants/QuaternionLinearInterpolant.js +10 -1
- package/src/nodes/Nodes.js +84 -166
- package/src/nodes/TSL.js +167 -0
- package/src/nodes/accessors/AccessorsUtils.js +39 -10
- package/src/nodes/accessors/Arrays.js +68 -0
- package/src/nodes/accessors/BatchNode.js +93 -26
- package/src/nodes/accessors/Bitangent.js +54 -0
- package/src/nodes/accessors/BufferAttributeNode.js +189 -11
- package/src/nodes/accessors/BufferNode.js +70 -5
- package/src/nodes/accessors/BuiltinNode.js +63 -0
- package/src/nodes/accessors/Camera.js +129 -0
- package/src/nodes/accessors/ClippingNode.js +152 -43
- package/src/nodes/accessors/CubeTextureNode.js +76 -13
- package/src/nodes/accessors/InstanceNode.js +118 -35
- package/src/nodes/accessors/InstancedMeshNode.js +50 -0
- package/src/nodes/accessors/Lights.js +129 -0
- package/src/nodes/accessors/MaterialNode.js +394 -58
- package/src/nodes/accessors/MaterialProperties.js +57 -1
- package/src/nodes/accessors/MaterialReferenceNode.js +60 -18
- package/src/nodes/accessors/ModelNode.js +159 -12
- package/src/nodes/accessors/ModelViewProjectionNode.js +10 -36
- package/src/nodes/accessors/MorphNode.js +60 -13
- package/src/nodes/accessors/Normal.js +156 -0
- package/src/nodes/accessors/Object3DNode.js +154 -35
- package/src/nodes/accessors/PointUVNode.js +35 -6
- package/src/nodes/accessors/Position.js +64 -0
- package/src/nodes/accessors/ReferenceBaseNode.js +357 -0
- package/src/nodes/accessors/ReferenceNode.js +243 -6
- package/src/nodes/accessors/ReflectVector.js +36 -0
- package/src/nodes/accessors/RendererReferenceNode.js +57 -7
- package/src/nodes/accessors/SceneNode.js +98 -6
- package/src/nodes/accessors/SkinningNode.js +214 -21
- package/src/nodes/accessors/StorageBufferNode.js +288 -28
- package/src/nodes/accessors/StorageTextureNode.js +139 -12
- package/src/nodes/accessors/Tangent.js +62 -0
- package/src/nodes/accessors/Texture3DNode.js +98 -12
- package/src/nodes/accessors/{TextureBicubicNode.js → TextureBicubic.js} +14 -34
- package/src/nodes/accessors/TextureNode.js +347 -34
- package/src/nodes/accessors/TextureSizeNode.js +51 -9
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- package/src/nodes/display/PassNode.js +420 -19
- package/src/nodes/display/PosterizeNode.js +40 -7
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- package/src/nodes/display/ToneMappingNode.js +68 -175
- package/src/nodes/display/ToonOutlinePassNode.js +183 -0
- package/src/nodes/display/ViewportDepthNode.js +210 -36
- package/src/nodes/display/ViewportDepthTextureNode.js +32 -9
- package/src/nodes/display/ViewportSharedTextureNode.js +32 -9
- package/src/nodes/display/ViewportTextureNode.js +68 -11
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- package/src/nodes/functions/BSDF/BRDF_Lambert.js +2 -2
- package/src/nodes/functions/BSDF/BRDF_Sheen.js +6 -6
- package/src/nodes/functions/BSDF/DFGApprox.js +2 -2
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- package/src/nodes/functions/BSDF/D_GGX_Anisotropic.js +3 -3
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- package/src/nodes/lighting/AnalyticLightNode.js +151 -231
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- package/src/nodes/lighting/HemisphereLightNode.js +42 -11
- package/src/nodes/lighting/IESSpotLightNode.js +18 -9
- package/src/nodes/lighting/IrradianceNode.js +23 -3
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- package/src/nodes/lighting/LightUtils.js +12 -4
- package/src/nodes/lighting/LightingContextNode.js +70 -21
- package/src/nodes/lighting/LightingNode.js +22 -9
- package/src/nodes/lighting/LightsNode.js +309 -86
- package/src/nodes/lighting/PointLightNode.js +66 -32
- package/src/nodes/lighting/PointShadowNode.js +306 -0
- package/src/nodes/lighting/RectAreaLightNode.js +61 -25
- package/src/nodes/lighting/ShadowBaseNode.js +92 -0
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- package/src/nodes/materialx/lib/mx_noise.js +70 -70
- package/src/nodes/materialx/lib/mx_transform_color.js +2 -2
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- package/src/nodes/math/MathNode.js +812 -131
- package/src/nodes/math/MathUtils.js +47 -8
- package/src/nodes/math/OperatorNode.js +410 -66
- package/src/nodes/math/TriNoise3D.js +32 -32
- package/src/nodes/parsers/GLSLNodeFunction.js +16 -0
- package/src/nodes/parsers/GLSLNodeParser.js +11 -0
- package/src/nodes/pmrem/PMREMNode.js +188 -28
- package/src/nodes/pmrem/PMREMUtils.js +24 -24
- package/src/nodes/procedural/Checker.js +22 -0
- package/src/nodes/shapes/Shapes.js +32 -0
- package/src/nodes/tsl/TSLBase.js +31 -0
- package/src/nodes/{shadernode/ShaderNode.js → tsl/TSLCore.js} +114 -98
- package/src/nodes/utils/ArrayElementNode.js +45 -5
- package/src/nodes/utils/ConvertNode.js +39 -4
- package/src/nodes/utils/CubeMapNode.js +88 -8
- package/src/nodes/utils/Discard.js +24 -0
- package/src/nodes/utils/EquirectUVNode.js +39 -7
- package/src/nodes/utils/FlipNode.js +106 -0
- package/src/nodes/utils/FunctionOverloadingNode.js +61 -6
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- package/src/nodes/utils/LoopNode.js +95 -9
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- package/src/nodes/utils/MaxMipLevelNode.js +57 -6
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- package/src/nodes/utils/TriplanarTexturesNode.js +96 -10
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- package/src/objects/Bone.js +24 -0
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- package/src/objects/Group.js +24 -0
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- package/src/objects/LOD.js +120 -5
- package/src/objects/Line.js +89 -6
- package/src/objects/LineLoop.js +20 -0
- package/src/objects/LineSegments.js +18 -0
- package/src/objects/Mesh.js +82 -23
- package/src/objects/Points.js +62 -0
- package/src/objects/Skeleton.js +107 -2
- package/src/objects/SkinnedMesh.js +99 -5
- package/src/objects/Sprite.js +54 -0
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- package/src/renderers/common/Backend.js +504 -44
- package/src/renderers/common/Background.js +67 -9
- package/src/renderers/common/BindGroup.js +45 -1
- package/src/renderers/common/Binding.js +35 -0
- package/src/renderers/common/Bindings.js +136 -19
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- package/src/renderers/common/BufferUtils.js +25 -0
- package/src/renderers/common/BundleGroup.js +83 -0
- package/src/renderers/common/ChainMap.js +45 -6
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- package/src/renderers/common/Color4.js +40 -0
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- package/src/renderers/common/Constants.js +2 -1
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- package/src/renderers/common/RenderObjects.js +118 -9
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- package/src/renderers/common/Renderer.js +1537 -239
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- package/src/renderers/common/SampledTexture.js +132 -3
- package/src/renderers/common/Sampler.js +30 -0
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- package/src/renderers/common/StorageInstancedBufferAttribute.js +31 -2
- package/src/renderers/common/StorageTexture.js +38 -0
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- package/src/renderers/common/TimestampQueryPool.js +98 -0
- package/src/renderers/common/Uniform.js +225 -3
- package/src/renderers/common/UniformBuffer.js +19 -0
- package/src/renderers/common/UniformsGroup.js +157 -6
- package/src/renderers/common/XRManager.js +1185 -0
- package/src/renderers/common/XRRenderTarget.js +74 -0
- package/src/renderers/common/extras/PMREMGenerator.js +211 -53
- package/src/renderers/common/nodes/NodeBuilderState.js +100 -6
- package/src/renderers/common/nodes/NodeLibrary.js +194 -0
- package/src/renderers/common/nodes/NodeSampledTexture.js +92 -4
- package/src/renderers/common/nodes/NodeSampler.js +28 -0
- package/src/renderers/common/nodes/NodeStorageBuffer.js +37 -3
- package/src/renderers/common/nodes/NodeUniform.js +285 -2
- package/src/renderers/common/nodes/NodeUniformBuffer.js +29 -0
- package/src/renderers/common/nodes/NodeUniformsGroup.js +31 -18
- package/src/renderers/common/nodes/Nodes.js +390 -70
- package/src/renderers/shaders/ShaderChunk/colorspace_pars_fragment.glsl.js +4 -24
- package/src/renderers/shaders/ShaderChunk/emissivemap_fragment.glsl.js +8 -0
- package/src/renderers/shaders/ShaderChunk/lights_physical_pars_fragment.glsl.js +2 -2
- package/src/renderers/shaders/ShaderChunk/map_fragment.glsl.js +2 -2
- package/src/renderers/shaders/ShaderChunk/tonemapping_pars_fragment.glsl.js +2 -2
- package/src/renderers/shaders/ShaderChunk/transmission_pars_fragment.glsl.js +7 -7
- package/src/renderers/shaders/ShaderLib/sprite.glsl.js +2 -4
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- package/src/renderers/webgl/WebGLBackground.js +24 -1
- package/src/renderers/webgl/WebGLBufferRenderer.js +2 -6
- package/src/renderers/webgl/WebGLCapabilities.js +2 -0
- package/src/renderers/webgl/WebGLGeometries.js +0 -28
- package/src/renderers/webgl/WebGLIndexedBufferRenderer.js +2 -6
- package/src/renderers/webgl/WebGLProgram.js +27 -29
- package/src/renderers/webgl/WebGLPrograms.js +24 -16
- package/src/renderers/webgl/WebGLState.js +68 -11
- package/src/renderers/webgl/WebGLTextures.js +49 -10
- package/src/renderers/webgl-fallback/WebGLBackend.js +1055 -238
- package/src/renderers/webgl-fallback/WebGLBufferRenderer.js +5 -10
- package/src/renderers/webgl-fallback/nodes/GLSLNodeBuilder.js +425 -48
- package/src/renderers/webgl-fallback/utils/WebGLAttributeUtils.js +64 -1
- package/src/renderers/webgl-fallback/utils/WebGLCapabilities.js +28 -0
- package/src/renderers/webgl-fallback/utils/WebGLExtensions.js +45 -0
- package/src/renderers/webgl-fallback/utils/WebGLState.js +419 -14
- package/src/renderers/webgl-fallback/utils/WebGLTextureUtils.js +281 -59
- package/src/renderers/webgl-fallback/utils/WebGLTimestampQueryPool.js +367 -0
- package/src/renderers/webgl-fallback/utils/WebGLUtils.js +43 -0
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- package/src/renderers/webgpu/WebGPURenderer.Nodes.js +78 -0
- package/src/renderers/webgpu/WebGPURenderer.js +45 -6
- package/src/renderers/webgpu/nodes/BasicNodeLibrary.js +63 -0
- package/src/renderers/webgpu/nodes/StandardNodeLibrary.js +97 -0
- package/src/renderers/webgpu/nodes/WGSLNodeBuilder.js +954 -147
- package/src/renderers/webgpu/nodes/WGSLNodeFunction.js +29 -4
- package/src/renderers/webgpu/nodes/WGSLNodeParser.js +11 -0
- package/src/renderers/webgpu/utils/WebGPUAttributeUtils.js +147 -31
- package/src/renderers/webgpu/utils/WebGPUBindingUtils.js +213 -31
- package/src/renderers/webgpu/utils/WebGPUPipelineUtils.js +146 -28
- package/src/renderers/webgpu/utils/WebGPUTexturePassUtils.js +161 -7
- package/src/renderers/webgpu/utils/WebGPUTextureUtils.js +333 -50
- package/src/renderers/webgpu/utils/WebGPUTimestampQueryPool.js +287 -0
- package/src/renderers/webgpu/utils/WebGPUUtils.js +131 -3
- package/src/renderers/webxr/WebXRDepthSensing.js +1 -1
- package/src/renderers/webxr/WebXRManager.js +54 -32
- package/src/scenes/Fog.js +60 -0
- package/src/scenes/FogExp2.js +51 -0
- package/src/scenes/Scene.js +87 -0
- package/src/textures/Data3DTexture.js +2 -2
- package/src/textures/DepthTexture.js +2 -0
- package/src/textures/Source.js +2 -2
- package/src/textures/Texture.js +368 -5
- package/src/textures/VideoFrameTexture.js +35 -0
- package/src/utils.js +33 -1
- package/examples/jsm/animation/MMDAnimationHelper.js +0 -1207
- package/examples/jsm/animation/MMDPhysics.js +0 -1406
- package/examples/jsm/cameras/CinematicCamera.js +0 -208
- package/examples/jsm/controls/Controls.js +0 -32
- package/examples/jsm/exporters/MMDExporter.js +0 -217
- package/examples/jsm/geometries/InstancedPointsGeometry.js +0 -174
- package/examples/jsm/geometries/SDFGeometryGenerator.js +0 -144
- package/examples/jsm/libs/mmdparser.module.js +0 -11530
- package/examples/jsm/loaders/LogLuvLoader.js +0 -606
- package/examples/jsm/loaders/MMDLoader.js +0 -2295
- package/examples/jsm/loaders/TiltLoader.js +0 -520
- package/examples/jsm/objects/InstancedPoints.js +0 -21
- package/examples/jsm/shaders/MMDToonShader.js +0 -134
- package/examples/jsm/utils/GPUStatsPanel.js +0 -95
- package/examples/jsm/utils/PackedPhongMaterial.js +0 -178
- package/src/nodes/accessors/BitangentNode.js +0 -13
- package/src/nodes/accessors/CameraNode.js +0 -19
- package/src/nodes/accessors/InstancedPointsMaterialNode.js +0 -21
- package/src/nodes/accessors/NormalNode.js +0 -14
- package/src/nodes/accessors/PositionNode.js +0 -10
- package/src/nodes/accessors/ReflectVectorNode.js +0 -10
- package/src/nodes/accessors/TangentNode.js +0 -23
- package/src/nodes/accessors/UVNode.js +0 -3
- package/src/nodes/core/NodeKeywords.js +0 -80
- package/src/nodes/core/UniformGroup.js +0 -13
- package/src/nodes/display/AfterImageNode.js +0 -152
- package/src/nodes/display/AnamorphicNode.js +0 -145
- package/src/nodes/display/BlendModeNode.js +0 -128
- package/src/nodes/display/ColorAdjustmentNode.js +0 -104
- package/src/nodes/display/DenoiseNode.js +0 -198
- package/src/nodes/display/DotScreenNode.js +0 -75
- package/src/nodes/display/FXAANode.js +0 -327
- package/src/nodes/display/FilmNode.js +0 -52
- package/src/nodes/display/GTAONode.js +0 -324
- package/src/nodes/display/GaussianBlurNode.js +0 -207
- package/src/nodes/display/Lut3DNode.js +0 -53
- package/src/nodes/display/RGBShiftNode.js +0 -49
- package/src/nodes/display/SepiaNode.js +0 -18
- package/src/nodes/display/TransitionNode.js +0 -76
- package/src/nodes/display/ViewportNode.js +0 -137
- package/src/nodes/fog/FogExp2Node.js +0 -34
- package/src/nodes/fog/FogNode.js +0 -48
- package/src/nodes/fog/FogRangeNode.js +0 -35
- package/src/nodes/lighting/LightNode.js +0 -57
- package/src/nodes/loaders/NodeLoader.js +0 -110
- package/src/nodes/loaders/NodeMaterialLoader.js +0 -60
- package/src/nodes/loaders/NodeObjectLoader.js +0 -71
- package/src/nodes/materials/InstancedPointsNodeMaterial.js +0 -162
- package/src/nodes/materials/LineBasicNodeMaterial.js +0 -28
- package/src/nodes/materials/LineDashedNodeMaterial.js +0 -55
- package/src/nodes/materials/MeshBasicNodeMaterial.js +0 -73
- package/src/nodes/materials/MeshLambertNodeMaterial.js +0 -43
- package/src/nodes/materials/MeshMatcapNodeMaterial.js +0 -53
- package/src/nodes/materials/MeshNormalNodeMaterial.js +0 -40
- package/src/nodes/materials/MeshPhongNodeMaterial.js +0 -74
- package/src/nodes/materials/MeshPhysicalNodeMaterial.js +0 -244
- package/src/nodes/materials/MeshSSSNodeMaterial.js +0 -84
- package/src/nodes/materials/MeshStandardNodeMaterial.js +0 -104
- package/src/nodes/materials/MeshToonNodeMaterial.js +0 -34
- package/src/nodes/materials/NodeMaterial.js +0 -680
- package/src/nodes/materials/PointsNodeMaterial.js +0 -39
- package/src/nodes/materials/ShadowNodeMaterial.js +0 -34
- package/src/nodes/materials/SpriteNodeMaterial.js +0 -90
- package/src/nodes/materials/VolumeNodeMaterial.js +0 -106
- package/src/nodes/math/CondNode.js +0 -139
- package/src/nodes/math/HashNode.js +0 -34
- package/src/nodes/procedural/CheckerNode.js +0 -42
- package/src/nodes/utils/DiscardNode.js +0 -28
- package/src/nodes/utils/OscNode.js +0 -81
- package/src/nodes/utils/PackingNode.js +0 -55
- package/src/nodes/utils/TimerNode.js +0 -94
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12
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+
const linearDepthRay = property( 'vec3' );
|
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13
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+
const outgoingRayLight = property( 'vec3' );
|
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14
|
+
|
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15
|
+
/**
|
|
16
|
+
* VolumetricLightingModel class extends the LightingModel to implement volumetric lighting effects.
|
|
17
|
+
* This model calculates the scattering and transmittance of light through a volumetric medium.
|
|
18
|
+
* It dynamically adjusts the direction of the ray based on the camera and object positions.
|
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19
|
+
* The model supports custom scattering and depth nodes to enhance the lighting effects.
|
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20
|
+
*
|
|
21
|
+
* @augments LightingModel
|
|
22
|
+
*/
|
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23
|
+
class VolumetricLightingModel extends LightingModel {
|
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24
|
+
|
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25
|
+
constructor() {
|
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26
|
+
|
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27
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+
super();
|
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28
|
+
|
|
29
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+
}
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30
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+
|
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31
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+
start( builder ) {
|
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32
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+
|
|
33
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+
const { material, context } = builder;
|
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34
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+
|
|
35
|
+
const startPos = property( 'vec3' );
|
|
36
|
+
const endPos = property( 'vec3' );
|
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37
|
+
|
|
38
|
+
// This approach dynamically changes the direction of the ray,
|
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39
|
+
// prioritizing the ray from the camera to the object if it is inside the mesh, and from the object to the camera if it is far away.
|
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40
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+
|
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41
|
+
If( cameraPosition.sub( positionWorld ).length().greaterThan( modelRadius.mul( 2 ) ), () => {
|
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42
|
+
|
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43
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+
startPos.assign( cameraPosition );
|
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44
|
+
endPos.assign( positionWorld );
|
|
45
|
+
|
|
46
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+
} ).Else( () => {
|
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47
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+
|
|
48
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+
startPos.assign( positionWorld );
|
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49
|
+
endPos.assign( cameraPosition );
|
|
50
|
+
|
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51
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+
} );
|
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52
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+
|
|
53
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+
//
|
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54
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+
|
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55
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+
const viewVector = endPos.sub( startPos );
|
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56
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+
|
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57
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+
const steps = uniform( 'int' ).onRenderUpdate( ( { material } ) => material.steps );
|
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58
|
+
const stepSize = viewVector.length().div( steps ).toVar();
|
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59
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+
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60
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+
const rayDir = viewVector.normalize().toVar(); // TODO: toVar() should be automatic here ( in loop )
|
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61
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+
|
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62
|
+
const distTravelled = float( 0.0 ).toVar();
|
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63
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+
const transmittance = vec3( 1 ).toVar();
|
|
64
|
+
|
|
65
|
+
if ( material.offsetNode ) {
|
|
66
|
+
|
|
67
|
+
// reduce banding
|
|
68
|
+
|
|
69
|
+
distTravelled.addAssign( material.offsetNode.mul( stepSize ) );
|
|
70
|
+
|
|
71
|
+
}
|
|
72
|
+
|
|
73
|
+
Loop( steps, () => {
|
|
74
|
+
|
|
75
|
+
const positionRay = startPos.add( rayDir.mul( distTravelled ) );
|
|
76
|
+
const positionViewRay = cameraViewMatrix.mul( vec4( positionRay, 1 ) ).xyz;
|
|
77
|
+
|
|
78
|
+
if ( material.depthNode !== null ) {
|
|
79
|
+
|
|
80
|
+
linearDepthRay.assign( linearDepth( viewZToPerspectiveDepth( positionViewRay.z, cameraNear, cameraFar ) ) );
|
|
81
|
+
|
|
82
|
+
context.sceneDepthNode = linearDepth( material.depthNode ).toVar();
|
|
83
|
+
|
|
84
|
+
}
|
|
85
|
+
|
|
86
|
+
context.positionWorld = positionRay;
|
|
87
|
+
context.shadowPositionWorld = positionRay;
|
|
88
|
+
context.positionView = positionViewRay;
|
|
89
|
+
|
|
90
|
+
scatteringDensity.assign( 0 );
|
|
91
|
+
|
|
92
|
+
let scatteringNode;
|
|
93
|
+
|
|
94
|
+
if ( material.scatteringNode ) {
|
|
95
|
+
|
|
96
|
+
scatteringNode = material.scatteringNode( {
|
|
97
|
+
positionRay
|
|
98
|
+
} );
|
|
99
|
+
|
|
100
|
+
}
|
|
101
|
+
|
|
102
|
+
super.start( builder );
|
|
103
|
+
|
|
104
|
+
if ( scatteringNode ) {
|
|
105
|
+
|
|
106
|
+
scatteringDensity.mulAssign( scatteringNode );
|
|
107
|
+
|
|
108
|
+
}
|
|
109
|
+
|
|
110
|
+
// beer's law
|
|
111
|
+
|
|
112
|
+
const falloff = scatteringDensity.mul( .01 ).negate().mul( stepSize ).exp();
|
|
113
|
+
transmittance.mulAssign( falloff );
|
|
114
|
+
|
|
115
|
+
// move along the ray
|
|
116
|
+
|
|
117
|
+
distTravelled.addAssign( stepSize );
|
|
118
|
+
|
|
119
|
+
} );
|
|
120
|
+
|
|
121
|
+
outgoingRayLight.addAssign( transmittance.saturate().oneMinus() );
|
|
122
|
+
|
|
123
|
+
}
|
|
124
|
+
|
|
125
|
+
scatteringLight( lightColor, builder ) {
|
|
126
|
+
|
|
127
|
+
const sceneDepthNode = builder.context.sceneDepthNode;
|
|
128
|
+
|
|
129
|
+
if ( sceneDepthNode ) {
|
|
130
|
+
|
|
131
|
+
If( sceneDepthNode.greaterThanEqual( linearDepthRay ), () => {
|
|
132
|
+
|
|
133
|
+
scatteringDensity.addAssign( lightColor );
|
|
134
|
+
|
|
135
|
+
} );
|
|
136
|
+
|
|
137
|
+
} else {
|
|
138
|
+
|
|
139
|
+
scatteringDensity.addAssign( lightColor );
|
|
140
|
+
|
|
141
|
+
}
|
|
142
|
+
|
|
143
|
+
}
|
|
144
|
+
|
|
145
|
+
direct( { lightNode, lightColor }, builder ) {
|
|
146
|
+
|
|
147
|
+
// Ignore lights with infinite distance
|
|
148
|
+
|
|
149
|
+
if ( lightNode.light.distance === undefined ) return;
|
|
150
|
+
|
|
151
|
+
// TODO: We need a viewportOpaque*() ( output, depth ) to fit with modern rendering approaches
|
|
152
|
+
|
|
153
|
+
const directLight = lightColor.xyz.toVar();
|
|
154
|
+
directLight.mulAssign( lightNode.shadowNode ); // it no should be necessary if used in the same render pass
|
|
155
|
+
|
|
156
|
+
this.scatteringLight( directLight, builder );
|
|
157
|
+
|
|
158
|
+
}
|
|
159
|
+
|
|
160
|
+
directRectArea( { lightColor, lightPosition, halfWidth, halfHeight }, builder ) {
|
|
161
|
+
|
|
162
|
+
const p0 = lightPosition.add( halfWidth ).sub( halfHeight ); // counterclockwise; light shines in local neg z direction
|
|
163
|
+
const p1 = lightPosition.sub( halfWidth ).sub( halfHeight );
|
|
164
|
+
const p2 = lightPosition.sub( halfWidth ).add( halfHeight );
|
|
165
|
+
const p3 = lightPosition.add( halfWidth ).add( halfHeight );
|
|
166
|
+
|
|
167
|
+
const P = builder.context.positionView;
|
|
168
|
+
|
|
169
|
+
const directLight = lightColor.xyz.mul( LTC_Evaluate_Volume( { P, p0, p1, p2, p3 } ) ).pow( 1.5 );
|
|
170
|
+
|
|
171
|
+
this.scatteringLight( directLight, builder );
|
|
172
|
+
|
|
173
|
+
}
|
|
174
|
+
|
|
175
|
+
finish( builder ) {
|
|
176
|
+
|
|
177
|
+
builder.context.outgoingLight.assign( outgoingRayLight );
|
|
178
|
+
|
|
179
|
+
}
|
|
180
|
+
|
|
181
|
+
}
|
|
182
|
+
|
|
183
|
+
export default VolumetricLightingModel;
|
|
@@ -0,0 +1,68 @@
|
|
|
1
|
+
import { abs, add, ceil, clamp, dFdx, dFdy, exp2, float, floor, Fn, fract, length, log2, max, min, mul, sin, sub, vec2, vec3 } from '../../tsl/TSLBase.js';
|
|
2
|
+
|
|
3
|
+
// See: https://casual-effects.com/research/Wyman2017Hashed/index.html
|
|
4
|
+
|
|
5
|
+
const ALPHA_HASH_SCALE = 0.05; // Derived from trials only, and may be changed.
|
|
6
|
+
|
|
7
|
+
const hash2D = /*@__PURE__*/ Fn( ( [ value ] ) => {
|
|
8
|
+
|
|
9
|
+
return fract( mul( 1.0e4, sin( mul( 17.0, value.x ).add( mul( 0.1, value.y ) ) ) ).mul( add( 0.1, abs( sin( mul( 13.0, value.y ).add( value.x ) ) ) ) ) );
|
|
10
|
+
|
|
11
|
+
} );
|
|
12
|
+
|
|
13
|
+
const hash3D = /*@__PURE__*/ Fn( ( [ value ] ) => {
|
|
14
|
+
|
|
15
|
+
return hash2D( vec2( hash2D( value.xy ), value.z ) );
|
|
16
|
+
|
|
17
|
+
} );
|
|
18
|
+
|
|
19
|
+
const getAlphaHashThreshold = /*@__PURE__*/ Fn( ( [ position ] ) => {
|
|
20
|
+
|
|
21
|
+
// Find the discretized derivatives of our coordinates
|
|
22
|
+
const maxDeriv = max(
|
|
23
|
+
length( dFdx( position.xyz ) ),
|
|
24
|
+
length( dFdy( position.xyz ) )
|
|
25
|
+
);
|
|
26
|
+
|
|
27
|
+
const pixScale = float( 1 ).div( float( ALPHA_HASH_SCALE ).mul( maxDeriv ) ).toVar( 'pixScale' );
|
|
28
|
+
|
|
29
|
+
// Find two nearest log-discretized noise scales
|
|
30
|
+
const pixScales = vec2(
|
|
31
|
+
exp2( floor( log2( pixScale ) ) ),
|
|
32
|
+
exp2( ceil( log2( pixScale ) ) )
|
|
33
|
+
);
|
|
34
|
+
|
|
35
|
+
// Compute alpha thresholds at our two noise scales
|
|
36
|
+
const alpha = vec2(
|
|
37
|
+
hash3D( floor( pixScales.x.mul( position.xyz ) ) ),
|
|
38
|
+
hash3D( floor( pixScales.y.mul( position.xyz ) ) ),
|
|
39
|
+
);
|
|
40
|
+
|
|
41
|
+
// Factor to interpolate lerp with
|
|
42
|
+
const lerpFactor = fract( log2( pixScale ) );
|
|
43
|
+
|
|
44
|
+
// Interpolate alpha threshold from noise at two scales
|
|
45
|
+
const x = add( mul( lerpFactor.oneMinus(), alpha.x ), mul( lerpFactor, alpha.y ) );
|
|
46
|
+
|
|
47
|
+
// Pass into CDF to compute uniformly distrib threshold
|
|
48
|
+
const a = min( lerpFactor, lerpFactor.oneMinus() );
|
|
49
|
+
const cases = vec3(
|
|
50
|
+
x.mul( x ).div( mul( 2.0, a ).mul( sub( 1.0, a ) ) ),
|
|
51
|
+
x.sub( mul( 0.5, a ) ).div( sub( 1.0, a ) ),
|
|
52
|
+
sub( 1.0, sub( 1.0, x ).mul( sub( 1.0, x ) ).div( mul( 2.0, a ).mul( sub( 1.0, a ) ) ) ) );
|
|
53
|
+
|
|
54
|
+
// Find our final, uniformly distributed alpha threshold (ατ)
|
|
55
|
+
const threshold = x.lessThan( a.oneMinus() ).select( x.lessThan( a ).select( cases.x, cases.y ), cases.z );
|
|
56
|
+
|
|
57
|
+
// Avoids ατ == 0. Could also do ατ =1-ατ
|
|
58
|
+
return clamp( threshold, 1.0e-6, 1.0 );
|
|
59
|
+
|
|
60
|
+
} ).setLayout( {
|
|
61
|
+
name: 'getAlphaHashThreshold',
|
|
62
|
+
type: 'float',
|
|
63
|
+
inputs: [
|
|
64
|
+
{ name: 'position', type: 'vec3' }
|
|
65
|
+
]
|
|
66
|
+
} );
|
|
67
|
+
|
|
68
|
+
export default getAlphaHashThreshold;
|
|
@@ -1,9 +1,15 @@
|
|
|
1
|
-
import {
|
|
2
|
-
import { Fn } from '../../
|
|
1
|
+
import { normalView } from '../../accessors/Normal.js';
|
|
2
|
+
import { float, Fn } from '../../tsl/TSLBase.js';
|
|
3
3
|
|
|
4
|
-
const getGeometryRoughness = Fn( () => {
|
|
4
|
+
const getGeometryRoughness = /*@__PURE__*/ Fn( ( builder ) => {
|
|
5
5
|
|
|
6
|
-
|
|
6
|
+
if ( builder.geometry.hasAttribute( 'normal' ) === false ) {
|
|
7
|
+
|
|
8
|
+
return float( 0 );
|
|
9
|
+
|
|
10
|
+
}
|
|
11
|
+
|
|
12
|
+
const dxy = normalView.dFdx().abs().max( normalView.dFdy().abs() );
|
|
7
13
|
const geometryRoughness = dxy.x.max( dxy.y ).max( dxy.z );
|
|
8
14
|
|
|
9
15
|
return geometryRoughness;
|
|
@@ -0,0 +1,37 @@
|
|
|
1
|
+
import { positionWorld } from '../../accessors/Position.js';
|
|
2
|
+
import { float, Fn, min, normalize, sub, vec3 } from '../../tsl/TSLBase.js';
|
|
3
|
+
|
|
4
|
+
/**
|
|
5
|
+
* This computes a parallax corrected normal which is used for box-projected cube mapping (BPCEM).
|
|
6
|
+
*
|
|
7
|
+
* Reference: {@link https://devlog-martinsh.blogspot.com/2011/09/box-projected-cube-environment-mapping.html}
|
|
8
|
+
*
|
|
9
|
+
* ```js
|
|
10
|
+
* const uvNode = getParallaxCorrectNormal( reflectVector, vec3( 200, 100, 100 ), vec3( 0, - 50, 0 ) );
|
|
11
|
+
* material.envNode = pmremTexture( renderTarget.texture, uvNode );
|
|
12
|
+
* ```
|
|
13
|
+
*
|
|
14
|
+
* @tsl
|
|
15
|
+
* @function
|
|
16
|
+
* @param {Node<vec3>} normal - The normal to correct.
|
|
17
|
+
* @param {Node<vec3>} cubeSize - The cube size should reflect the size of the environment (BPCEM is usually applied in closed environments like rooms).
|
|
18
|
+
* @param {Node<vec3>} cubePos - The cube position.
|
|
19
|
+
* @return {Node<vec3>} The parallax corrected normal.
|
|
20
|
+
*/
|
|
21
|
+
const getParallaxCorrectNormal = /*@__PURE__*/ Fn( ( [ normal, cubeSize, cubePos ] ) => {
|
|
22
|
+
|
|
23
|
+
const nDir = normalize( normal ).toVar( 'nDir' );
|
|
24
|
+
const rbmax = sub( float( 0.5 ).mul( cubeSize.sub( cubePos ) ), positionWorld ).div( nDir ).toVar( 'rbmax' );
|
|
25
|
+
const rbmin = sub( float( - 0.5 ).mul( cubeSize.sub( cubePos ) ), positionWorld ).div( nDir ).toVar( 'rbmin' );
|
|
26
|
+
const rbminmax = vec3().toVar( 'rbminmax' );
|
|
27
|
+
rbminmax.x = nDir.x.greaterThan( float( 0 ) ).select( rbmax.x, rbmin.x );
|
|
28
|
+
rbminmax.y = nDir.y.greaterThan( float( 0 ) ).select( rbmax.y, rbmin.y );
|
|
29
|
+
rbminmax.z = nDir.z.greaterThan( float( 0 ) ).select( rbmax.z, rbmin.z );
|
|
30
|
+
|
|
31
|
+
const correction = min( min( rbminmax.x, rbminmax.y ), rbminmax.z ).toVar( 'correction' );
|
|
32
|
+
const boxIntersection = positionWorld.add( nDir.mul( correction ) ).toVar( 'boxIntersection' );
|
|
33
|
+
return boxIntersection.sub( cubePos );
|
|
34
|
+
|
|
35
|
+
} );
|
|
36
|
+
|
|
37
|
+
export default getParallaxCorrectNormal;
|
|
@@ -1,7 +1,7 @@
|
|
|
1
1
|
import getGeometryRoughness from './getGeometryRoughness.js';
|
|
2
|
-
import { Fn } from '../../
|
|
2
|
+
import { Fn } from '../../tsl/TSLBase.js';
|
|
3
3
|
|
|
4
|
-
const getRoughness = Fn( ( inputs ) => {
|
|
4
|
+
const getRoughness = /*@__PURE__*/ Fn( ( inputs ) => {
|
|
5
5
|
|
|
6
6
|
const { roughness } = inputs;
|
|
7
7
|
|
|
@@ -0,0 +1,28 @@
|
|
|
1
|
+
import { Fn, mul } from '../../tsl/TSLBase.js';
|
|
2
|
+
|
|
3
|
+
const getShIrradianceAt = /*@__PURE__*/ Fn( ( [ normal, shCoefficients ] ) => {
|
|
4
|
+
|
|
5
|
+
// normal is assumed to have unit length
|
|
6
|
+
|
|
7
|
+
const x = normal.x, y = normal.y, z = normal.z;
|
|
8
|
+
|
|
9
|
+
// band 0
|
|
10
|
+
let result = shCoefficients.element( 0 ).mul( 0.886227 );
|
|
11
|
+
|
|
12
|
+
// band 1
|
|
13
|
+
result = result.add( shCoefficients.element( 1 ).mul( 2.0 * 0.511664 ).mul( y ) );
|
|
14
|
+
result = result.add( shCoefficients.element( 2 ).mul( 2.0 * 0.511664 ).mul( z ) );
|
|
15
|
+
result = result.add( shCoefficients.element( 3 ).mul( 2.0 * 0.511664 ).mul( x ) );
|
|
16
|
+
|
|
17
|
+
// band 2
|
|
18
|
+
result = result.add( shCoefficients.element( 4 ).mul( 2.0 * 0.429043 ).mul( x ).mul( y ) );
|
|
19
|
+
result = result.add( shCoefficients.element( 5 ).mul( 2.0 * 0.429043 ).mul( y ).mul( z ) );
|
|
20
|
+
result = result.add( shCoefficients.element( 6 ).mul( z.mul( z ).mul( 0.743125 ).sub( 0.247708 ) ) );
|
|
21
|
+
result = result.add( shCoefficients.element( 7 ).mul( 2.0 * 0.429043 ).mul( x ).mul( z ) );
|
|
22
|
+
result = result.add( shCoefficients.element( 8 ).mul( 0.429043 ).mul( mul( x, x ).sub( mul( y, y ) ) ) );
|
|
23
|
+
|
|
24
|
+
return result;
|
|
25
|
+
|
|
26
|
+
} );
|
|
27
|
+
|
|
28
|
+
export default getShIrradianceAt;
|
|
@@ -1,9 +1,9 @@
|
|
|
1
|
-
import Node
|
|
1
|
+
import Node from '../core/Node.js';
|
|
2
2
|
import { getValueType } from '../core/NodeUtils.js';
|
|
3
3
|
import { buffer } from '../accessors/BufferNode.js';
|
|
4
4
|
import { instancedBufferAttribute } from '../accessors/BufferAttributeNode.js';
|
|
5
5
|
import { instanceIndex } from '../core/IndexNode.js';
|
|
6
|
-
import { nodeProxy, float } from '../
|
|
6
|
+
import { nodeProxy, float } from '../tsl/TSLBase.js';
|
|
7
7
|
|
|
8
8
|
import { Vector4 } from '../../math/Vector4.js';
|
|
9
9
|
import { MathUtils } from '../../math/MathUtils.js';
|
|
@@ -12,17 +12,59 @@ import { InstancedBufferAttribute } from '../../core/InstancedBufferAttribute.js
|
|
|
12
12
|
let min = null;
|
|
13
13
|
let max = null;
|
|
14
14
|
|
|
15
|
+
/**
|
|
16
|
+
* `RangeNode` generates random instanced attribute data in a defined range.
|
|
17
|
+
* An exemplary use case for this utility node is to generate random per-instance
|
|
18
|
+
* colors:
|
|
19
|
+
* ```js
|
|
20
|
+
* const material = new MeshBasicNodeMaterial();
|
|
21
|
+
* material.colorNode = range( new Color( 0x000000 ), new Color( 0xFFFFFF ) );
|
|
22
|
+
* const mesh = new InstancedMesh( geometry, material, count );
|
|
23
|
+
* ```
|
|
24
|
+
* @augments Node
|
|
25
|
+
*/
|
|
15
26
|
class RangeNode extends Node {
|
|
16
27
|
|
|
28
|
+
static get type() {
|
|
29
|
+
|
|
30
|
+
return 'RangeNode';
|
|
31
|
+
|
|
32
|
+
}
|
|
33
|
+
|
|
34
|
+
/**
|
|
35
|
+
* Constructs a new range node.
|
|
36
|
+
*
|
|
37
|
+
* @param {Node<any>} [minNode=float()] - A node defining the lower bound of the range.
|
|
38
|
+
* @param {Node<any>} [maxNode=float()] - A node defining the upper bound of the range.
|
|
39
|
+
*/
|
|
17
40
|
constructor( minNode = float(), maxNode = float() ) {
|
|
18
41
|
|
|
19
42
|
super();
|
|
20
43
|
|
|
44
|
+
/**
|
|
45
|
+
* A node defining the lower bound of the range.
|
|
46
|
+
*
|
|
47
|
+
* @type {Node<any>}
|
|
48
|
+
* @default float()
|
|
49
|
+
*/
|
|
21
50
|
this.minNode = minNode;
|
|
51
|
+
|
|
52
|
+
/**
|
|
53
|
+
* A node defining the upper bound of the range.
|
|
54
|
+
*
|
|
55
|
+
* @type {Node<any>}
|
|
56
|
+
* @default float()
|
|
57
|
+
*/
|
|
22
58
|
this.maxNode = maxNode;
|
|
23
59
|
|
|
24
60
|
}
|
|
25
61
|
|
|
62
|
+
/**
|
|
63
|
+
* Returns the vector length which is computed based on the range definition.
|
|
64
|
+
*
|
|
65
|
+
* @param {NodeBuilder} builder - The current node builder.
|
|
66
|
+
* @return {number} The vector length.
|
|
67
|
+
*/
|
|
26
68
|
getVectorLength( builder ) {
|
|
27
69
|
|
|
28
70
|
const minLength = builder.getTypeLength( getValueType( this.minNode.value ) );
|
|
@@ -32,6 +74,12 @@ class RangeNode extends Node {
|
|
|
32
74
|
|
|
33
75
|
}
|
|
34
76
|
|
|
77
|
+
/**
|
|
78
|
+
* This method is overwritten since the node type is inferred from range definition.
|
|
79
|
+
*
|
|
80
|
+
* @param {NodeBuilder} builder - The current node builder.
|
|
81
|
+
* @return {string} The node type.
|
|
82
|
+
*/
|
|
35
83
|
getNodeType( builder ) {
|
|
36
84
|
|
|
37
85
|
return builder.object.count > 1 ? builder.getTypeFromLength( this.getVectorLength( builder ) ) : 'float';
|
|
@@ -59,11 +107,11 @@ class RangeNode extends Node {
|
|
|
59
107
|
max.setScalar( 0 );
|
|
60
108
|
|
|
61
109
|
if ( minLength === 1 ) min.setScalar( minValue );
|
|
62
|
-
else if ( minValue.isColor ) min.set( minValue.r, minValue.g, minValue.b );
|
|
110
|
+
else if ( minValue.isColor ) min.set( minValue.r, minValue.g, minValue.b, 1 );
|
|
63
111
|
else min.set( minValue.x, minValue.y, minValue.z || 0, minValue.w || 0 );
|
|
64
112
|
|
|
65
113
|
if ( maxLength === 1 ) max.setScalar( maxValue );
|
|
66
|
-
else if ( maxValue.isColor ) max.set( maxValue.r, maxValue.g, maxValue.b );
|
|
114
|
+
else if ( maxValue.isColor ) max.set( maxValue.r, maxValue.g, maxValue.b, 1 );
|
|
67
115
|
else max.set( maxValue.x, maxValue.y, maxValue.z || 0, maxValue.w || 0 );
|
|
68
116
|
|
|
69
117
|
const stride = 4;
|
|
@@ -112,6 +160,13 @@ class RangeNode extends Node {
|
|
|
112
160
|
|
|
113
161
|
export default RangeNode;
|
|
114
162
|
|
|
115
|
-
|
|
116
|
-
|
|
117
|
-
|
|
163
|
+
/**
|
|
164
|
+
* TSL function for creating a range node.
|
|
165
|
+
*
|
|
166
|
+
* @tsl
|
|
167
|
+
* @function
|
|
168
|
+
* @param {Node<any>} [minNode=float()] - A node defining the lower bound of the range.
|
|
169
|
+
* @param {Node<any>} [maxNode=float()] - A node defining the upper bound of the range.
|
|
170
|
+
* @returns {RangeNode}
|
|
171
|
+
*/
|
|
172
|
+
export const range = /*@__PURE__*/ nodeProxy( RangeNode );
|