@plastic-software/three 0.167.4 → 0.174.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/LICENSE +1 -1
- package/README.md +1 -1
- package/build/three.cjs +36217 -23964
- package/build/three.core.js +48830 -0
- package/build/three.core.min.js +6 -0
- package/build/three.module.js +10175 -46744
- package/build/three.module.min.js +2 -3
- package/build/three.tsl.js +550 -0
- package/build/three.tsl.min.js +6 -0
- package/build/three.webgpu.js +44348 -50671
- package/build/three.webgpu.min.js +2 -3
- package/build/three.webgpu.nodes.js +70301 -0
- package/build/three.webgpu.nodes.min.js +6 -0
- package/examples/jsm/Addons.js +3 -15
- package/examples/jsm/animation/AnimationClipCreator.js +1 -1
- package/examples/jsm/animation/CCDIKSolver.js +61 -11
- package/examples/jsm/capabilities/WebGL.js +27 -21
- package/examples/jsm/capabilities/WebGPU.js +1 -10
- package/examples/jsm/controls/ArcballControls.js +262 -231
- package/examples/jsm/controls/DragControls.js +1 -1
- package/examples/jsm/controls/FirstPersonControls.js +175 -163
- package/examples/jsm/controls/FlyControls.js +194 -188
- package/examples/jsm/controls/OrbitControls.js +801 -777
- package/examples/jsm/controls/PointerLockControls.js +26 -20
- package/examples/jsm/controls/TrackballControls.js +469 -448
- package/examples/jsm/controls/TransformControls.js +119 -68
- package/examples/jsm/csm/CSM.js +2 -2
- package/examples/jsm/csm/CSMFrustum.js +7 -4
- package/examples/jsm/csm/CSMHelper.js +2 -0
- package/examples/jsm/csm/CSMShadowNode.js +442 -0
- package/examples/jsm/curves/NURBSCurve.js +33 -2
- package/examples/jsm/curves/NURBSUtils.js +3 -0
- package/examples/jsm/effects/AnaglyphEffect.js +6 -13
- package/examples/jsm/effects/OutlineEffect.js +1 -1
- package/examples/jsm/effects/ParallaxBarrierEffect.js +17 -11
- package/examples/jsm/effects/StereoEffect.js +6 -1
- package/examples/jsm/exporters/DRACOExporter.js +4 -2
- package/examples/jsm/exporters/EXRExporter.js +19 -11
- package/examples/jsm/exporters/GLTFExporter.js +181 -109
- package/examples/jsm/exporters/KTX2Exporter.js +54 -23
- package/examples/jsm/exporters/OBJExporter.js +5 -1
- package/examples/jsm/exporters/PLYExporter.js +11 -9
- package/examples/jsm/exporters/USDZExporter.js +50 -11
- package/examples/jsm/geometries/DecalGeometry.js +73 -21
- package/examples/jsm/geometries/TextGeometry.js +1 -12
- package/examples/jsm/helpers/LightProbeHelper.js +43 -44
- package/examples/jsm/helpers/LightProbeHelperGPU.js +65 -0
- package/examples/jsm/helpers/TextureHelperGPU.js +185 -0
- package/examples/jsm/helpers/VertexNormalsHelper.js +2 -0
- package/examples/jsm/interactive/HTMLMesh.js +1 -0
- package/examples/jsm/interactive/InteractiveGroup.js +108 -51
- package/examples/jsm/interactive/SelectionHelper.js +3 -1
- package/examples/jsm/libs/basis/basis_transcoder.js +8 -10
- package/examples/jsm/libs/basis/basis_transcoder.wasm +0 -0
- package/examples/jsm/libs/demuxer_mp4.js +109 -0
- package/examples/jsm/libs/ktx-parse.module.js +1 -1
- package/examples/jsm/lighting/TiledLighting.js +18 -0
- package/examples/jsm/lights/LightProbeGenerator.js +26 -12
- package/examples/jsm/lights/RectAreaLightTexturesLib.js +1 -1
- package/examples/jsm/lines/LineGeometry.js +25 -0
- package/examples/jsm/lines/LineMaterial.js +0 -1
- package/examples/jsm/lines/LineSegmentsGeometry.js +2 -0
- package/examples/jsm/lines/webgpu/Line2.js +2 -1
- package/examples/jsm/lines/webgpu/LineSegments2.js +16 -21
- package/examples/jsm/lines/webgpu/Wireframe.js +57 -0
- package/examples/jsm/loaders/3DMLoader.js +1 -0
- package/examples/jsm/loaders/3MFLoader.js +104 -2
- package/examples/jsm/loaders/BVHLoader.js +1 -1
- package/examples/jsm/loaders/ColladaLoader.js +15 -12
- package/examples/jsm/loaders/DDSLoader.js +42 -0
- package/examples/jsm/loaders/DRACOLoader.js +3 -1
- package/examples/jsm/loaders/FBXLoader.js +71 -22
- package/examples/jsm/loaders/GCodeLoader.js +4 -2
- package/examples/jsm/loaders/GLTFLoader.js +29 -14
- package/examples/jsm/loaders/KTX2Loader.js +160 -58
- package/examples/jsm/loaders/KTXLoader.js +4 -4
- package/examples/jsm/loaders/LDrawLoader.js +22 -136
- package/examples/jsm/loaders/LottieLoader.js +2 -1
- package/examples/jsm/loaders/MTLLoader.js +27 -7
- package/examples/jsm/loaders/MaterialXLoader.js +40 -14
- package/examples/jsm/loaders/NRRDLoader.js +1 -1
- package/examples/jsm/loaders/OBJLoader.js +5 -3
- package/examples/jsm/loaders/PCDLoader.js +14 -13
- package/examples/jsm/loaders/PDBLoader.js +3 -2
- package/examples/jsm/loaders/PLYLoader.js +15 -12
- package/examples/jsm/loaders/PVRLoader.js +1 -1
- package/examples/jsm/loaders/STLLoader.js +3 -2
- package/examples/jsm/loaders/SVGLoader.js +2 -2
- package/examples/jsm/loaders/TDSLoader.js +17 -18
- package/examples/jsm/loaders/VRMLLoader.js +17 -17
- package/examples/jsm/loaders/VTKLoader.js +4 -3
- package/examples/jsm/loaders/XYZLoader.js +3 -2
- package/examples/jsm/loaders/lwo/IFFParser.js +4 -4
- package/examples/jsm/materials/LDrawConditionalLineMaterial.js +143 -0
- package/examples/jsm/materials/LDrawConditionalLineNodeMaterial.js +114 -0
- package/examples/jsm/materials/MeshGouraudMaterial.js +2 -0
- package/examples/jsm/math/ColorSpaces.js +76 -0
- package/examples/jsm/math/ConvexHull.js +1 -1
- package/examples/jsm/math/OBB.js +17 -0
- package/examples/jsm/misc/GPUComputationRenderer.js +6 -7
- package/examples/jsm/misc/ProgressiveLightMap.js +54 -41
- package/examples/jsm/misc/ProgressiveLightMapGPU.js +294 -0
- package/examples/jsm/misc/Timer.js +27 -12
- package/examples/jsm/misc/Volume.js +28 -18
- package/examples/jsm/misc/VolumeSlice.js +19 -16
- package/examples/jsm/modifiers/CurveModifier.js +10 -8
- package/examples/jsm/modifiers/CurveModifierGPU.js +235 -0
- package/examples/jsm/modifiers/SimplifyModifier.js +2 -2
- package/examples/jsm/objects/GroundedSkybox.js +4 -4
- package/examples/jsm/objects/LensflareMesh.js +324 -0
- package/examples/jsm/objects/Reflector.js +5 -2
- package/examples/jsm/objects/Sky.js +2 -2
- package/examples/jsm/objects/SkyMesh.js +14 -14
- package/examples/jsm/objects/Water2.js +1 -1
- package/examples/jsm/objects/Water2Mesh.js +11 -9
- package/examples/jsm/objects/WaterMesh.js +38 -33
- package/examples/jsm/physics/JoltPhysics.js +8 -8
- package/examples/jsm/physics/RapierPhysics.js +5 -5
- package/examples/jsm/postprocessing/AfterimagePass.js +14 -3
- package/examples/jsm/postprocessing/BloomPass.js +2 -2
- package/examples/jsm/postprocessing/EffectComposer.js +1 -2
- package/examples/jsm/postprocessing/OutlinePass.js +37 -51
- package/examples/jsm/postprocessing/OutputPass.js +2 -0
- package/examples/jsm/postprocessing/SAOPass.js +1 -2
- package/examples/jsm/postprocessing/SMAAPass.js +1 -3
- package/examples/jsm/postprocessing/SSAARenderPass.js +3 -1
- package/examples/jsm/postprocessing/SSAOPass.js +2 -4
- package/examples/jsm/postprocessing/SSRPass.js +8 -4
- package/examples/jsm/postprocessing/UnrealBloomPass.js +2 -2
- package/examples/jsm/renderers/CSS2DRenderer.js +6 -3
- package/examples/jsm/renderers/CSS3DRenderer.js +7 -4
- package/examples/jsm/renderers/SVGRenderer.js +6 -4
- package/examples/jsm/shaders/BokehShader2.js +1 -1
- package/examples/jsm/shaders/FXAAShader.js +225 -224
- package/examples/jsm/shaders/GodRaysShader.js +3 -3
- package/examples/jsm/shaders/OutputShader.js +6 -2
- package/examples/jsm/shaders/SobelOperatorShader.js +1 -1
- package/examples/jsm/transpiler/AST.js +12 -2
- package/examples/jsm/transpiler/GLSLDecoder.js +77 -31
- package/examples/jsm/transpiler/ShaderToyDecoder.js +3 -3
- package/examples/jsm/transpiler/TSLEncoder.js +96 -21
- package/examples/jsm/tsl/display/AfterImageNode.js +243 -0
- package/examples/jsm/tsl/display/AnaglyphPassNode.js +106 -0
- package/examples/jsm/tsl/display/AnamorphicNode.js +257 -0
- package/{src/nodes/display/BleachBypassNode.js → examples/jsm/tsl/display/BleachBypass.js} +11 -6
- package/{src/nodes → examples/jsm/tsl}/display/BloomNode.js +252 -67
- package/examples/jsm/tsl/display/DenoiseNode.js +332 -0
- package/{src/nodes → examples/jsm/tsl}/display/DepthOfFieldNode.js +92 -14
- package/examples/jsm/tsl/display/DotScreenNode.js +103 -0
- package/examples/jsm/tsl/display/FXAANode.js +364 -0
- package/examples/jsm/tsl/display/FilmNode.js +100 -0
- package/examples/jsm/tsl/display/GTAONode.js +521 -0
- package/examples/jsm/tsl/display/GaussianBlurNode.js +393 -0
- package/examples/jsm/tsl/display/LensflareNode.js +278 -0
- package/examples/jsm/tsl/display/Lut3DNode.js +108 -0
- package/examples/jsm/tsl/display/MotionBlur.js +33 -0
- package/examples/jsm/tsl/display/OutlineNode.js +750 -0
- package/examples/jsm/tsl/display/ParallaxBarrierPassNode.js +88 -0
- package/{src/nodes → examples/jsm/tsl}/display/PixelationPassNode.js +160 -28
- package/examples/jsm/tsl/display/RGBShiftNode.js +95 -0
- package/examples/jsm/tsl/display/SMAANode.js +767 -0
- package/examples/jsm/tsl/display/SSAAPassNode.js +357 -0
- package/examples/jsm/tsl/display/SSRNode.js +538 -0
- package/examples/jsm/tsl/display/Sepia.js +24 -0
- package/{src/nodes → examples/jsm/tsl}/display/SobelOperatorNode.js +66 -20
- package/examples/jsm/tsl/display/StereoCompositePassNode.js +184 -0
- package/examples/jsm/tsl/display/StereoPassNode.js +119 -0
- package/examples/jsm/tsl/display/TRAAPassNode.js +451 -0
- package/examples/jsm/tsl/display/TransitionNode.js +140 -0
- package/examples/jsm/tsl/display/hashBlur.js +34 -0
- package/examples/jsm/tsl/lighting/TiledLightsNode.js +395 -0
- package/examples/jsm/tsl/math/Bayer.js +18 -0
- package/examples/jsm/tsl/utils/Raymarching.js +65 -0
- package/examples/jsm/utils/BufferGeometryUtils.js +2 -2
- package/examples/jsm/utils/CameraUtils.js +4 -1
- package/examples/jsm/utils/GeometryCompressionUtils.js +38 -123
- package/examples/jsm/utils/GeometryUtils.js +22 -19
- package/examples/jsm/utils/SceneOptimizer.js +410 -0
- package/examples/jsm/utils/SceneUtils.js +2 -2
- package/examples/jsm/utils/ShadowMapViewer.js +3 -8
- package/examples/jsm/utils/ShadowMapViewerGPU.js +201 -0
- package/examples/jsm/utils/SkeletonUtils.js +84 -66
- package/examples/jsm/utils/UVsDebug.js +1 -1
- package/examples/jsm/utils/{TextureUtils.js → WebGLTextureUtils.js} +1 -0
- package/examples/jsm/utils/WebGPUTextureUtils.js +64 -0
- package/examples/jsm/webxr/OculusHandPointerModel.js +21 -21
- package/examples/jsm/webxr/Text2D.js +6 -6
- package/examples/jsm/webxr/XRControllerModelFactory.js +7 -2
- package/examples/jsm/webxr/XREstimatedLight.js +1 -1
- package/package.json +14 -9
- package/src/Three.Core.js +182 -0
- package/src/Three.Legacy.js +0 -21
- package/src/Three.TSL.js +543 -0
- package/src/Three.WebGPU.Nodes.js +23 -0
- package/src/Three.WebGPU.js +13 -184
- package/src/Three.js +1 -176
- package/src/animation/AnimationClip.js +2 -2
- package/src/animation/AnimationObjectGroup.js +2 -2
- package/src/animation/AnimationUtils.js +1 -1
- package/src/animation/PropertyBinding.js +2 -2
- package/src/audio/Audio.js +379 -2
- package/src/audio/AudioAnalyser.js +58 -1
- package/src/audio/AudioContext.js +15 -0
- package/src/audio/AudioListener.js +76 -0
- package/src/audio/PositionalAudio.js +107 -0
- package/src/cameras/ArrayCamera.js +29 -0
- package/src/cameras/Camera.js +47 -0
- package/src/cameras/CubeCamera.js +66 -0
- package/src/cameras/OrthographicCamera.js +109 -0
- package/src/cameras/PerspectiveCamera.js +173 -34
- package/src/cameras/StereoCamera.js +48 -2
- package/src/constants.js +6 -6
- package/src/core/BufferAttribute.js +4 -9
- package/src/core/BufferGeometry.js +48 -8
- package/src/core/Clock.js +1 -1
- package/src/core/EventDispatcher.js +52 -8
- package/src/core/InterleavedBuffer.js +4 -13
- package/src/core/Object3D.js +573 -3
- package/src/core/RenderTarget.js +22 -4
- package/src/core/RenderTarget3D.js +22 -0
- package/src/core/RenderTargetArray.js +22 -0
- package/src/extras/Controls.js +104 -0
- package/src/extras/DataUtils.js +48 -8
- package/src/extras/Earcut.js +18 -7
- package/src/extras/ImageUtils.js +18 -11
- package/src/extras/PMREMGenerator.js +40 -9
- package/src/extras/ShapeUtils.js +24 -2
- package/src/extras/TextureUtils.js +96 -10
- package/src/extras/core/Curve.js +153 -53
- package/src/extras/core/CurvePath.js +63 -22
- package/src/extras/core/Interpolations.js +29 -3
- package/src/extras/core/Path.js +134 -1
- package/src/extras/core/Shape.js +66 -3
- package/src/extras/core/ShapePath.js +76 -0
- package/src/extras/curves/ArcCurve.js +22 -0
- package/src/extras/curves/CatmullRomCurve3.js +89 -18
- package/src/extras/curves/CubicBezierCurve.js +67 -0
- package/src/extras/curves/CubicBezierCurve3.js +50 -0
- package/src/extras/curves/EllipseCurve.js +102 -0
- package/src/extras/curves/LineCurve.js +36 -0
- package/src/extras/curves/LineCurve3.js +36 -0
- package/src/extras/curves/QuadraticBezierCurve.js +59 -0
- package/src/extras/curves/QuadraticBezierCurve3.js +43 -0
- package/src/extras/curves/SplineCurve.js +48 -0
- package/src/geometries/BoxGeometry.js +38 -0
- package/src/geometries/CapsuleGeometry.js +34 -0
- package/src/geometries/CircleGeometry.js +40 -0
- package/src/geometries/ConeGeometry.js +38 -0
- package/src/geometries/CylinderGeometry.js +50 -4
- package/src/geometries/DodecahedronGeometry.js +32 -0
- package/src/geometries/EdgesGeometry.js +30 -2
- package/src/geometries/ExtrudeGeometry.js +52 -0
- package/src/geometries/IcosahedronGeometry.js +32 -0
- package/src/geometries/LatheGeometry.js +43 -3
- package/src/geometries/OctahedronGeometry.js +32 -0
- package/src/geometries/PlaneGeometry.js +34 -0
- package/src/geometries/PolyhedronGeometry.js +29 -0
- package/src/geometries/RingGeometry.js +36 -0
- package/src/geometries/ShapeGeometry.js +37 -0
- package/src/geometries/SphereGeometry.js +37 -0
- package/src/geometries/TetrahedronGeometry.js +32 -0
- package/src/geometries/TorusGeometry.js +35 -0
- package/src/geometries/TorusKnotGeometry.js +38 -0
- package/src/geometries/TubeGeometry.js +49 -0
- package/src/geometries/WireframeGeometry.js +32 -0
- package/src/helpers/ArrowHelper.js +60 -3
- package/src/helpers/AxesHelper.js +28 -0
- package/src/helpers/Box3Helper.js +28 -0
- package/src/helpers/BoxHelper.js +43 -7
- package/src/helpers/CameraHelper.js +61 -18
- package/src/helpers/DirectionalLightHelper.js +52 -0
- package/src/helpers/GridHelper.js +26 -0
- package/src/helpers/HemisphereLightHelper.js +39 -0
- package/src/helpers/PlaneHelper.js +33 -0
- package/src/helpers/PointLightHelper.js +43 -0
- package/src/helpers/PolarGridHelper.js +30 -0
- package/src/helpers/SkeletonHelper.js +39 -2
- package/src/helpers/SpotLightHelper.js +40 -0
- package/src/lights/AmbientLight.js +25 -0
- package/src/lights/DirectionalLight.js +57 -0
- package/src/lights/DirectionalLightShadow.js +15 -0
- package/src/lights/HemisphereLight.js +32 -0
- package/src/lights/Light.js +36 -0
- package/src/lights/LightProbe.js +43 -0
- package/src/lights/LightShadow.js +159 -0
- package/src/lights/PointLight.js +59 -0
- package/src/lights/PointLightShadow.js +21 -0
- package/src/lights/RectAreaLight.js +59 -0
- package/src/lights/SpotLight.js +102 -0
- package/src/lights/SpotLightShadow.js +24 -2
- package/src/lights/webgpu/IESSpotLight.js +21 -0
- package/src/loaders/Loader.js +132 -0
- package/src/loaders/MaterialLoader.js +7 -1
- package/src/loaders/nodes/NodeLoader.js +189 -0
- package/src/loaders/nodes/NodeMaterialLoader.js +108 -0
- package/src/loaders/nodes/NodeObjectLoader.js +151 -0
- package/src/materials/LineDashedMaterial.js +0 -1
- package/src/materials/Material.js +469 -7
- package/src/materials/MeshPhongMaterial.js +1 -1
- package/src/materials/MeshPhysicalMaterial.js +2 -2
- package/src/materials/MeshStandardMaterial.js +2 -2
- package/src/{nodes/materials → materials/nodes}/Line2NodeMaterial.js +192 -82
- package/src/materials/nodes/LineBasicNodeMaterial.js +46 -0
- package/src/materials/nodes/LineDashedNodeMaterial.js +132 -0
- package/src/materials/nodes/MeshBasicNodeMaterial.js +133 -0
- package/src/materials/nodes/MeshLambertNodeMaterial.js +82 -0
- package/src/materials/nodes/MeshMatcapNodeMaterial.js +77 -0
- package/src/materials/nodes/MeshNormalNodeMaterial.js +67 -0
- package/src/materials/nodes/MeshPhongNodeMaterial.js +141 -0
- package/src/materials/nodes/MeshPhysicalNodeMaterial.js +517 -0
- package/src/materials/nodes/MeshSSSNodeMaterial.js +175 -0
- package/src/materials/nodes/MeshStandardNodeMaterial.js +186 -0
- package/src/materials/nodes/MeshToonNodeMaterial.js +66 -0
- package/src/materials/nodes/NodeMaterial.js +1180 -0
- package/src/{nodes/materials/Materials.js → materials/nodes/NodeMaterials.js} +3 -2
- package/src/materials/nodes/PointsNodeMaterial.js +153 -0
- package/src/materials/nodes/ShadowNodeMaterial.js +67 -0
- package/src/materials/nodes/SpriteNodeMaterial.js +198 -0
- package/src/materials/nodes/VolumeNodeMaterial.js +72 -0
- package/src/materials/nodes/manager/NodeMaterialObserver.js +509 -0
- package/src/math/Box2.js +177 -0
- package/src/math/Box3.js +243 -0
- package/src/math/Color.js +343 -0
- package/src/math/ColorManagement.js +143 -102
- package/src/math/Cylindrical.js +65 -6
- package/src/math/Euler.js +137 -4
- package/src/math/Frustum.js +83 -0
- package/src/math/Interpolant.js +87 -8
- package/src/math/Line3.js +96 -2
- package/src/math/MathUtils.js +182 -19
- package/src/math/Matrix2.js +70 -0
- package/src/math/Matrix3.js +229 -4
- package/src/math/Matrix4.js +368 -3
- package/src/math/Plane.js +164 -2
- package/src/math/Quaternion.js +265 -9
- package/src/math/Ray.js +160 -0
- package/src/math/Sphere.js +147 -0
- package/src/math/Spherical.js +73 -11
- package/src/math/SphericalHarmonics3.js +112 -14
- package/src/math/Triangle.js +230 -2
- package/src/math/Vector2.js +396 -10
- package/src/math/Vector3.js +550 -13
- package/src/math/Vector4.js +415 -9
- package/src/math/interpolants/CubicInterpolant.js +10 -1
- package/src/math/interpolants/DiscreteInterpolant.js +10 -2
- package/src/math/interpolants/LinearInterpolant.js +13 -0
- package/src/math/interpolants/QuaternionLinearInterpolant.js +10 -1
- package/src/nodes/Nodes.js +84 -166
- package/src/nodes/TSL.js +167 -0
- package/src/nodes/accessors/AccessorsUtils.js +39 -10
- package/src/nodes/accessors/Arrays.js +68 -0
- package/src/nodes/accessors/BatchNode.js +93 -26
- package/src/nodes/accessors/Bitangent.js +54 -0
- package/src/nodes/accessors/BufferAttributeNode.js +189 -11
- package/src/nodes/accessors/BufferNode.js +70 -5
- package/src/nodes/accessors/BuiltinNode.js +63 -0
- package/src/nodes/accessors/Camera.js +129 -0
- package/src/nodes/accessors/ClippingNode.js +152 -43
- package/src/nodes/accessors/CubeTextureNode.js +76 -13
- package/src/nodes/accessors/InstanceNode.js +118 -35
- package/src/nodes/accessors/InstancedMeshNode.js +50 -0
- package/src/nodes/accessors/Lights.js +129 -0
- package/src/nodes/accessors/MaterialNode.js +394 -58
- package/src/nodes/accessors/MaterialProperties.js +57 -1
- package/src/nodes/accessors/MaterialReferenceNode.js +60 -18
- package/src/nodes/accessors/ModelNode.js +159 -12
- package/src/nodes/accessors/ModelViewProjectionNode.js +10 -36
- package/src/nodes/accessors/MorphNode.js +60 -13
- package/src/nodes/accessors/Normal.js +156 -0
- package/src/nodes/accessors/Object3DNode.js +154 -35
- package/src/nodes/accessors/PointUVNode.js +35 -6
- package/src/nodes/accessors/Position.js +64 -0
- package/src/nodes/accessors/ReferenceBaseNode.js +357 -0
- package/src/nodes/accessors/ReferenceNode.js +243 -6
- package/src/nodes/accessors/ReflectVector.js +36 -0
- package/src/nodes/accessors/RendererReferenceNode.js +57 -7
- package/src/nodes/accessors/SceneNode.js +98 -6
- package/src/nodes/accessors/SkinningNode.js +214 -21
- package/src/nodes/accessors/StorageBufferNode.js +288 -28
- package/src/nodes/accessors/StorageTextureNode.js +139 -12
- package/src/nodes/accessors/Tangent.js +62 -0
- package/src/nodes/accessors/Texture3DNode.js +98 -12
- package/src/nodes/accessors/{TextureBicubicNode.js → TextureBicubic.js} +14 -34
- package/src/nodes/accessors/TextureNode.js +347 -34
- package/src/nodes/accessors/TextureSizeNode.js +51 -9
- package/src/nodes/accessors/UV.js +11 -0
- package/src/nodes/accessors/UniformArrayNode.js +241 -32
- package/src/nodes/accessors/UserDataNode.js +55 -7
- package/src/nodes/accessors/VelocityNode.js +223 -0
- package/src/nodes/accessors/VertexColorNode.js +45 -6
- package/src/nodes/code/CodeNode.js +108 -8
- package/src/nodes/code/ExpressionNode.js +38 -7
- package/src/nodes/code/FunctionCallNode.js +62 -11
- package/src/nodes/code/FunctionNode.js +54 -24
- package/src/nodes/code/ScriptableNode.js +241 -17
- package/src/nodes/code/ScriptableValueNode.js +93 -8
- package/src/nodes/core/ArrayNode.js +142 -0
- package/src/nodes/core/AssignNode.js +60 -12
- package/src/nodes/core/AttributeNode.js +55 -22
- package/src/nodes/core/BypassNode.js +59 -11
- package/src/nodes/core/CacheNode.js +64 -10
- package/src/nodes/core/ConstNode.js +38 -3
- package/src/nodes/core/ContextNode.js +87 -12
- package/src/nodes/core/IndexNode.js +102 -10
- package/src/nodes/core/InputNode.js +55 -3
- package/src/nodes/core/LightingModel.js +65 -5
- package/src/nodes/core/MRTNode.js +81 -7
- package/src/nodes/core/Node.js +368 -50
- package/src/nodes/core/NodeAttribute.js +38 -0
- package/src/nodes/core/NodeBuilder.js +1317 -83
- package/src/nodes/core/NodeCache.js +41 -2
- package/src/nodes/core/NodeCode.js +31 -0
- package/src/nodes/core/NodeFrame.js +123 -2
- package/src/nodes/core/NodeFunction.js +46 -0
- package/src/nodes/core/NodeFunctionInput.js +44 -0
- package/src/nodes/core/NodeParser.js +11 -0
- package/src/nodes/core/NodeUniform.js +52 -0
- package/src/nodes/core/NodeUtils.js +226 -6
- package/src/nodes/core/NodeVar.js +47 -1
- package/src/nodes/core/NodeVarying.js +28 -0
- package/src/nodes/core/OutputStructNode.js +61 -17
- package/src/nodes/core/ParameterNode.js +34 -4
- package/src/nodes/core/PropertyNode.js +296 -32
- package/src/nodes/core/StackNode.js +108 -8
- package/src/nodes/core/StructNode.js +120 -0
- package/src/nodes/core/StructType.js +13 -0
- package/src/nodes/core/StructTypeNode.js +116 -9
- package/src/nodes/core/TempNode.js +37 -7
- package/src/nodes/core/UniformGroupNode.js +98 -17
- package/src/nodes/core/UniformNode.js +72 -4
- package/src/nodes/core/VarNode.js +170 -13
- package/src/nodes/core/VaryingNode.js +109 -8
- package/src/nodes/core/constants.js +40 -0
- package/src/nodes/display/BlendModes.js +193 -0
- package/src/nodes/display/BumpMapNode.js +47 -10
- package/src/nodes/display/ColorAdjustment.js +141 -0
- package/src/nodes/display/ColorSpaceFunctions.js +54 -0
- package/src/nodes/display/ColorSpaceNode.js +147 -68
- package/src/nodes/display/FrontFacingNode.js +39 -6
- package/src/nodes/display/NormalMapNode.js +55 -13
- package/src/nodes/display/PassNode.js +420 -19
- package/src/nodes/display/PosterizeNode.js +40 -7
- package/src/nodes/display/RenderOutputNode.js +81 -13
- package/src/nodes/display/ScreenNode.js +286 -0
- package/src/nodes/display/ToneMappingFunctions.js +242 -0
- package/src/nodes/display/ToneMappingNode.js +68 -175
- package/src/nodes/display/ToonOutlinePassNode.js +183 -0
- package/src/nodes/display/ViewportDepthNode.js +210 -36
- package/src/nodes/display/ViewportDepthTextureNode.js +32 -9
- package/src/nodes/display/ViewportSharedTextureNode.js +32 -9
- package/src/nodes/display/ViewportTextureNode.js +68 -11
- package/src/nodes/fog/Fog.js +113 -0
- package/src/nodes/functions/BSDF/BRDF_GGX.js +4 -4
- package/src/nodes/functions/BSDF/BRDF_Lambert.js +2 -2
- package/src/nodes/functions/BSDF/BRDF_Sheen.js +6 -6
- package/src/nodes/functions/BSDF/DFGApprox.js +2 -2
- package/src/nodes/functions/BSDF/D_GGX.js +2 -2
- package/src/nodes/functions/BSDF/D_GGX_Anisotropic.js +3 -3
- package/src/nodes/functions/BSDF/EnvironmentBRDF.js +2 -2
- package/src/nodes/functions/BSDF/F_Schlick.js +2 -2
- package/src/nodes/functions/BSDF/LTC.js +50 -6
- package/src/nodes/functions/BSDF/Schlick_to_F0.js +2 -2
- package/src/nodes/functions/BSDF/V_GGX_SmithCorrelated.js +2 -2
- package/src/nodes/functions/BSDF/V_GGX_SmithCorrelated_Anisotropic.js +2 -2
- package/src/nodes/functions/BasicLightingModel.js +27 -6
- package/src/nodes/functions/PhongLightingModel.js +38 -8
- package/src/nodes/functions/PhysicalLightingModel.js +215 -51
- package/src/nodes/functions/ShadowMaskModel.js +24 -1
- package/src/nodes/functions/ToonLightingModel.js +24 -5
- package/src/nodes/functions/VolumetricLightingModel.js +183 -0
- package/src/nodes/functions/material/getAlphaHashThreshold.js +68 -0
- package/src/nodes/functions/material/getGeometryRoughness.js +10 -4
- package/src/nodes/functions/material/getParallaxCorrectNormal.js +37 -0
- package/src/nodes/functions/material/getRoughness.js +2 -2
- package/src/nodes/functions/material/getShIrradianceAt.js +28 -0
- package/src/nodes/geometry/RangeNode.js +62 -7
- package/src/nodes/gpgpu/AtomicFunctionNode.js +280 -0
- package/src/nodes/gpgpu/BarrierNode.js +89 -0
- package/src/nodes/gpgpu/ComputeBuiltinNode.js +227 -0
- package/src/nodes/gpgpu/ComputeNode.js +124 -9
- package/src/nodes/gpgpu/WorkgroupInfoNode.js +208 -0
- package/src/nodes/lighting/AONode.js +24 -3
- package/src/nodes/lighting/AmbientLightNode.js +16 -8
- package/src/nodes/lighting/AnalyticLightNode.js +151 -231
- package/src/nodes/lighting/BasicEnvironmentNode.js +25 -3
- package/src/nodes/lighting/BasicLightMapNode.js +25 -5
- package/src/nodes/lighting/DirectionalLightNode.js +19 -20
- package/src/nodes/lighting/EnvironmentNode.js +34 -17
- package/src/nodes/lighting/HemisphereLightNode.js +42 -11
- package/src/nodes/lighting/IESSpotLightNode.js +18 -9
- package/src/nodes/lighting/IrradianceNode.js +23 -3
- package/src/nodes/lighting/LightProbeNode.js +29 -36
- package/src/nodes/lighting/LightUtils.js +12 -4
- package/src/nodes/lighting/LightingContextNode.js +70 -21
- package/src/nodes/lighting/LightingNode.js +22 -9
- package/src/nodes/lighting/LightsNode.js +309 -86
- package/src/nodes/lighting/PointLightNode.js +66 -32
- package/src/nodes/lighting/PointShadowNode.js +306 -0
- package/src/nodes/lighting/RectAreaLightNode.js +61 -25
- package/src/nodes/lighting/ShadowBaseNode.js +92 -0
- package/src/nodes/lighting/ShadowNode.js +812 -0
- package/src/nodes/lighting/SpotLightNode.js +73 -31
- package/src/nodes/materialx/MaterialXNodes.js +2 -2
- package/src/nodes/materialx/lib/mx_hsv.js +27 -22
- package/src/nodes/materialx/lib/mx_noise.js +70 -70
- package/src/nodes/materialx/lib/mx_transform_color.js +2 -2
- package/src/nodes/math/ConditionalNode.js +230 -0
- package/src/nodes/math/Hash.js +21 -0
- package/src/nodes/math/MathNode.js +812 -131
- package/src/nodes/math/MathUtils.js +47 -8
- package/src/nodes/math/OperatorNode.js +410 -66
- package/src/nodes/math/TriNoise3D.js +32 -32
- package/src/nodes/parsers/GLSLNodeFunction.js +16 -0
- package/src/nodes/parsers/GLSLNodeParser.js +11 -0
- package/src/nodes/pmrem/PMREMNode.js +188 -28
- package/src/nodes/pmrem/PMREMUtils.js +24 -24
- package/src/nodes/procedural/Checker.js +22 -0
- package/src/nodes/shapes/Shapes.js +32 -0
- package/src/nodes/tsl/TSLBase.js +31 -0
- package/src/nodes/{shadernode/ShaderNode.js → tsl/TSLCore.js} +114 -98
- package/src/nodes/utils/ArrayElementNode.js +45 -5
- package/src/nodes/utils/ConvertNode.js +39 -4
- package/src/nodes/utils/CubeMapNode.js +88 -8
- package/src/nodes/utils/Discard.js +24 -0
- package/src/nodes/utils/EquirectUVNode.js +39 -7
- package/src/nodes/utils/FlipNode.js +106 -0
- package/src/nodes/utils/FunctionOverloadingNode.js +61 -6
- package/src/nodes/utils/JoinNode.js +31 -3
- package/src/nodes/utils/LoopNode.js +95 -9
- package/src/nodes/utils/MatcapUVNode.js +27 -8
- package/src/nodes/utils/MaxMipLevelNode.js +57 -6
- package/src/nodes/utils/MemberNode.js +68 -0
- package/src/nodes/utils/Oscillators.js +41 -0
- package/src/nodes/utils/Packing.js +21 -0
- package/src/nodes/utils/PostProcessingUtils.js +95 -0
- package/src/nodes/utils/RTTNode.js +141 -9
- package/src/nodes/utils/ReflectorNode.js +295 -21
- package/src/nodes/utils/RemapNode.js +93 -10
- package/src/nodes/utils/RotateNode.js +48 -13
- package/src/nodes/utils/SetNode.js +50 -4
- package/src/nodes/utils/SplitNode.js +62 -6
- package/src/nodes/utils/SpriteSheetUVNode.js +56 -7
- package/src/nodes/utils/SpriteUtils.js +21 -5
- package/src/nodes/utils/StorageArrayElementNode.js +64 -12
- package/src/nodes/utils/Timer.js +73 -0
- package/src/nodes/utils/TriplanarTexturesNode.js +96 -10
- package/src/nodes/utils/UVUtils.js +27 -9
- package/src/nodes/utils/ViewportUtils.js +16 -4
- package/src/objects/BatchedMesh.js +808 -281
- package/src/objects/Bone.js +24 -0
- package/src/objects/ClippingGroup.js +68 -0
- package/src/objects/Group.js +24 -0
- package/src/objects/InstancedMesh.js +120 -2
- package/src/objects/LOD.js +120 -5
- package/src/objects/Line.js +89 -6
- package/src/objects/LineLoop.js +20 -0
- package/src/objects/LineSegments.js +18 -0
- package/src/objects/Mesh.js +82 -23
- package/src/objects/Points.js +62 -0
- package/src/objects/Skeleton.js +107 -2
- package/src/objects/SkinnedMesh.js +99 -5
- package/src/objects/Sprite.js +54 -0
- package/src/renderers/WebGLRenderer.js +274 -157
- package/src/renderers/common/Animation.js +109 -12
- package/src/renderers/common/Attributes.js +40 -0
- package/src/renderers/common/Backend.js +504 -44
- package/src/renderers/common/Background.js +67 -9
- package/src/renderers/common/BindGroup.js +45 -1
- package/src/renderers/common/Binding.js +35 -0
- package/src/renderers/common/Bindings.js +136 -19
- package/src/renderers/common/Buffer.js +49 -0
- package/src/renderers/common/BufferUtils.js +25 -0
- package/src/renderers/common/BundleGroup.js +83 -0
- package/src/renderers/common/ChainMap.js +45 -6
- package/src/renderers/common/ClippingContext.js +175 -80
- package/src/renderers/common/Color4.js +40 -0
- package/src/renderers/common/ComputePipeline.js +24 -0
- package/src/renderers/common/Constants.js +2 -1
- package/src/renderers/common/CubeRenderTarget.js +22 -3
- package/src/renderers/common/DataMap.js +37 -1
- package/src/renderers/common/Geometries.js +111 -14
- package/src/renderers/common/IndirectStorageBufferAttribute.js +38 -0
- package/src/renderers/common/Info.js +78 -35
- package/src/renderers/common/Lighting.js +73 -0
- package/src/renderers/common/Pipeline.js +22 -0
- package/src/renderers/common/Pipelines.js +148 -5
- package/src/renderers/common/PostProcessing.js +112 -11
- package/src/renderers/common/ProgrammableStage.js +60 -2
- package/src/renderers/common/QuadMesh.js +56 -5
- package/src/renderers/common/RenderBundle.js +14 -8
- package/src/renderers/common/RenderBundles.js +39 -10
- package/src/renderers/common/RenderContext.js +205 -7
- package/src/renderers/common/RenderContexts.js +59 -6
- package/src/renderers/common/RenderList.js +230 -21
- package/src/renderers/common/RenderLists.js +45 -6
- package/src/renderers/common/RenderObject.js +552 -41
- package/src/renderers/common/RenderObjects.js +118 -9
- package/src/renderers/common/RenderPipeline.js +24 -0
- package/src/renderers/common/Renderer.js +1537 -239
- package/src/renderers/common/RendererUtils.js +191 -0
- package/src/renderers/common/SampledTexture.js +132 -3
- package/src/renderers/common/Sampler.js +30 -0
- package/src/renderers/common/StorageBuffer.js +24 -0
- package/src/renderers/common/StorageBufferAttribute.js +31 -2
- package/src/renderers/common/StorageInstancedBufferAttribute.js +31 -2
- package/src/renderers/common/StorageTexture.js +38 -0
- package/src/renderers/common/Textures.js +142 -32
- package/src/renderers/common/TimestampQueryPool.js +98 -0
- package/src/renderers/common/Uniform.js +225 -3
- package/src/renderers/common/UniformBuffer.js +19 -0
- package/src/renderers/common/UniformsGroup.js +157 -6
- package/src/renderers/common/XRManager.js +1185 -0
- package/src/renderers/common/XRRenderTarget.js +74 -0
- package/src/renderers/common/extras/PMREMGenerator.js +211 -53
- package/src/renderers/common/nodes/NodeBuilderState.js +100 -6
- package/src/renderers/common/nodes/NodeLibrary.js +194 -0
- package/src/renderers/common/nodes/NodeSampledTexture.js +92 -4
- package/src/renderers/common/nodes/NodeSampler.js +28 -0
- package/src/renderers/common/nodes/NodeStorageBuffer.js +37 -3
- package/src/renderers/common/nodes/NodeUniform.js +285 -2
- package/src/renderers/common/nodes/NodeUniformBuffer.js +29 -0
- package/src/renderers/common/nodes/NodeUniformsGroup.js +31 -18
- package/src/renderers/common/nodes/Nodes.js +390 -70
- package/src/renderers/shaders/ShaderChunk/colorspace_pars_fragment.glsl.js +4 -24
- package/src/renderers/shaders/ShaderChunk/emissivemap_fragment.glsl.js +8 -0
- package/src/renderers/shaders/ShaderChunk/lights_physical_pars_fragment.glsl.js +2 -2
- package/src/renderers/shaders/ShaderChunk/map_fragment.glsl.js +2 -2
- package/src/renderers/shaders/ShaderChunk/tonemapping_pars_fragment.glsl.js +2 -2
- package/src/renderers/shaders/ShaderChunk/transmission_pars_fragment.glsl.js +7 -7
- package/src/renderers/shaders/ShaderLib/sprite.glsl.js +2 -4
- package/src/renderers/webgl/WebGLAttributes.js +45 -14
- package/src/renderers/webgl/WebGLBackground.js +24 -1
- package/src/renderers/webgl/WebGLBufferRenderer.js +2 -6
- package/src/renderers/webgl/WebGLCapabilities.js +2 -0
- package/src/renderers/webgl/WebGLGeometries.js +0 -28
- package/src/renderers/webgl/WebGLIndexedBufferRenderer.js +2 -6
- package/src/renderers/webgl/WebGLProgram.js +27 -29
- package/src/renderers/webgl/WebGLPrograms.js +24 -16
- package/src/renderers/webgl/WebGLState.js +68 -11
- package/src/renderers/webgl/WebGLTextures.js +49 -10
- package/src/renderers/webgl-fallback/WebGLBackend.js +1055 -238
- package/src/renderers/webgl-fallback/WebGLBufferRenderer.js +5 -10
- package/src/renderers/webgl-fallback/nodes/GLSLNodeBuilder.js +425 -48
- package/src/renderers/webgl-fallback/utils/WebGLAttributeUtils.js +64 -1
- package/src/renderers/webgl-fallback/utils/WebGLCapabilities.js +28 -0
- package/src/renderers/webgl-fallback/utils/WebGLExtensions.js +45 -0
- package/src/renderers/webgl-fallback/utils/WebGLState.js +419 -14
- package/src/renderers/webgl-fallback/utils/WebGLTextureUtils.js +281 -59
- package/src/renderers/webgl-fallback/utils/WebGLTimestampQueryPool.js +367 -0
- package/src/renderers/webgl-fallback/utils/WebGLUtils.js +43 -0
- package/src/renderers/webgpu/WebGPUBackend.js +816 -236
- package/src/renderers/webgpu/WebGPURenderer.Nodes.js +78 -0
- package/src/renderers/webgpu/WebGPURenderer.js +45 -6
- package/src/renderers/webgpu/nodes/BasicNodeLibrary.js +63 -0
- package/src/renderers/webgpu/nodes/StandardNodeLibrary.js +97 -0
- package/src/renderers/webgpu/nodes/WGSLNodeBuilder.js +954 -147
- package/src/renderers/webgpu/nodes/WGSLNodeFunction.js +29 -4
- package/src/renderers/webgpu/nodes/WGSLNodeParser.js +11 -0
- package/src/renderers/webgpu/utils/WebGPUAttributeUtils.js +147 -31
- package/src/renderers/webgpu/utils/WebGPUBindingUtils.js +213 -31
- package/src/renderers/webgpu/utils/WebGPUPipelineUtils.js +146 -28
- package/src/renderers/webgpu/utils/WebGPUTexturePassUtils.js +161 -7
- package/src/renderers/webgpu/utils/WebGPUTextureUtils.js +333 -50
- package/src/renderers/webgpu/utils/WebGPUTimestampQueryPool.js +287 -0
- package/src/renderers/webgpu/utils/WebGPUUtils.js +131 -3
- package/src/renderers/webxr/WebXRDepthSensing.js +1 -1
- package/src/renderers/webxr/WebXRManager.js +54 -32
- package/src/scenes/Fog.js +60 -0
- package/src/scenes/FogExp2.js +51 -0
- package/src/scenes/Scene.js +87 -0
- package/src/textures/Data3DTexture.js +2 -2
- package/src/textures/DepthTexture.js +2 -0
- package/src/textures/Source.js +2 -2
- package/src/textures/Texture.js +368 -5
- package/src/textures/VideoFrameTexture.js +35 -0
- package/src/utils.js +33 -1
- package/examples/jsm/animation/MMDAnimationHelper.js +0 -1207
- package/examples/jsm/animation/MMDPhysics.js +0 -1406
- package/examples/jsm/cameras/CinematicCamera.js +0 -208
- package/examples/jsm/controls/Controls.js +0 -32
- package/examples/jsm/exporters/MMDExporter.js +0 -217
- package/examples/jsm/geometries/InstancedPointsGeometry.js +0 -174
- package/examples/jsm/geometries/SDFGeometryGenerator.js +0 -144
- package/examples/jsm/libs/mmdparser.module.js +0 -11530
- package/examples/jsm/loaders/LogLuvLoader.js +0 -606
- package/examples/jsm/loaders/MMDLoader.js +0 -2295
- package/examples/jsm/loaders/TiltLoader.js +0 -520
- package/examples/jsm/objects/InstancedPoints.js +0 -21
- package/examples/jsm/shaders/MMDToonShader.js +0 -134
- package/examples/jsm/utils/GPUStatsPanel.js +0 -95
- package/examples/jsm/utils/PackedPhongMaterial.js +0 -178
- package/src/nodes/accessors/BitangentNode.js +0 -13
- package/src/nodes/accessors/CameraNode.js +0 -19
- package/src/nodes/accessors/InstancedPointsMaterialNode.js +0 -21
- package/src/nodes/accessors/NormalNode.js +0 -14
- package/src/nodes/accessors/PositionNode.js +0 -10
- package/src/nodes/accessors/ReflectVectorNode.js +0 -10
- package/src/nodes/accessors/TangentNode.js +0 -23
- package/src/nodes/accessors/UVNode.js +0 -3
- package/src/nodes/core/NodeKeywords.js +0 -80
- package/src/nodes/core/UniformGroup.js +0 -13
- package/src/nodes/display/AfterImageNode.js +0 -152
- package/src/nodes/display/AnamorphicNode.js +0 -145
- package/src/nodes/display/BlendModeNode.js +0 -128
- package/src/nodes/display/ColorAdjustmentNode.js +0 -104
- package/src/nodes/display/DenoiseNode.js +0 -198
- package/src/nodes/display/DotScreenNode.js +0 -75
- package/src/nodes/display/FXAANode.js +0 -327
- package/src/nodes/display/FilmNode.js +0 -52
- package/src/nodes/display/GTAONode.js +0 -324
- package/src/nodes/display/GaussianBlurNode.js +0 -207
- package/src/nodes/display/Lut3DNode.js +0 -53
- package/src/nodes/display/RGBShiftNode.js +0 -49
- package/src/nodes/display/SepiaNode.js +0 -18
- package/src/nodes/display/TransitionNode.js +0 -76
- package/src/nodes/display/ViewportNode.js +0 -137
- package/src/nodes/fog/FogExp2Node.js +0 -34
- package/src/nodes/fog/FogNode.js +0 -48
- package/src/nodes/fog/FogRangeNode.js +0 -35
- package/src/nodes/lighting/LightNode.js +0 -57
- package/src/nodes/loaders/NodeLoader.js +0 -110
- package/src/nodes/loaders/NodeMaterialLoader.js +0 -60
- package/src/nodes/loaders/NodeObjectLoader.js +0 -71
- package/src/nodes/materials/InstancedPointsNodeMaterial.js +0 -162
- package/src/nodes/materials/LineBasicNodeMaterial.js +0 -28
- package/src/nodes/materials/LineDashedNodeMaterial.js +0 -55
- package/src/nodes/materials/MeshBasicNodeMaterial.js +0 -73
- package/src/nodes/materials/MeshLambertNodeMaterial.js +0 -43
- package/src/nodes/materials/MeshMatcapNodeMaterial.js +0 -53
- package/src/nodes/materials/MeshNormalNodeMaterial.js +0 -40
- package/src/nodes/materials/MeshPhongNodeMaterial.js +0 -74
- package/src/nodes/materials/MeshPhysicalNodeMaterial.js +0 -244
- package/src/nodes/materials/MeshSSSNodeMaterial.js +0 -84
- package/src/nodes/materials/MeshStandardNodeMaterial.js +0 -104
- package/src/nodes/materials/MeshToonNodeMaterial.js +0 -34
- package/src/nodes/materials/NodeMaterial.js +0 -680
- package/src/nodes/materials/PointsNodeMaterial.js +0 -39
- package/src/nodes/materials/ShadowNodeMaterial.js +0 -34
- package/src/nodes/materials/SpriteNodeMaterial.js +0 -90
- package/src/nodes/materials/VolumeNodeMaterial.js +0 -106
- package/src/nodes/math/CondNode.js +0 -139
- package/src/nodes/math/HashNode.js +0 -34
- package/src/nodes/procedural/CheckerNode.js +0 -42
- package/src/nodes/utils/DiscardNode.js +0 -28
- package/src/nodes/utils/OscNode.js +0 -81
- package/src/nodes/utils/PackingNode.js +0 -55
- package/src/nodes/utils/TimerNode.js +0 -94
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import { texture, textureLoad, uv, ivec2, vec2, vec4, positionGeometry, reference, varyingProperty, materialReference, Fn } from 'three/tsl';
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class LensflareMesh extends Mesh {
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constructor() {
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super( LensflareMesh.Geometry, new MeshBasicNodeMaterial( { opacity: 0, transparent: true } ) );
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this.isLensflare = true;
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this.type = 'LensflareMesh';
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this.frustumCulled = false;
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this.renderOrder = Infinity;
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//
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const positionView = new Vector3();
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// textures
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const tempMap = new FramebufferTexture( 16, 16 );
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const occlusionMap = new FramebufferTexture( 16, 16 );
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let currentType = UnsignedByteType;
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const geometry = LensflareMesh.Geometry;
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// values for shared material uniforms
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const sharedValues = {
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scale: new Vector2(),
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positionScreen: new Vector3()
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};
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// materials
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const scale = reference( 'scale', 'vec2', sharedValues );
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const screenPosition = reference( 'positionScreen', 'vec3', sharedValues );
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const vertexNode = vec4( positionGeometry.xy.mul( scale ).add( screenPosition.xy ), screenPosition.z, 1.0 );
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const material1a = new NodeMaterial();
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material1a.depthTest = true;
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material1a.depthWrite = false;
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material1a.transparent = false;
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material1a.fog = false;
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material1a.type = 'Lensflare-1a';
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material1a.vertexNode = vertexNode;
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material1a.fragmentNode = vec4( 1.0, 0.0, 1.0, 1.0 );
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const material1b = new NodeMaterial();
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material1b.depthTest = false;
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material1b.depthWrite = false;
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material1b.transparent = false;
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material1b.fog = false;
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material1b.type = 'Lensflare-1b';
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material1b.vertexNode = vertexNode;
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material1b.fragmentNode = texture( tempMap, vec2( uv().flipY() ) );
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// the following object is used for occlusionMap generation
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const mesh1 = new Mesh( geometry, material1a );
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//
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const elements = [];
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const elementMeshes = [];
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const material2 = new NodeMaterial();
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material2.transparent = true;
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material2.blending = AdditiveBlending;
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material2.depthWrite = false;
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material2.depthTest = false;
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material2.fog = false;
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material2.type = 'Lensflare-2';
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material2.screenPosition = new Vector3();
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material2.scale = new Vector2();
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material2.occlusionMap = occlusionMap;
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material2.vertexNode = Fn( ( { material } ) => {
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const scale = materialReference( 'scale', 'vec2' );
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const screenPosition = materialReference( 'screenPosition', 'vec3' );
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const occlusionMap = material.occlusionMap;
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const pos = positionGeometry.xy.toVar();
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const visibility = textureLoad( occlusionMap, ivec2( 2, 2 ) ).toVar();
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visibility.addAssign( textureLoad( occlusionMap, ivec2( 8, 2 ) ) );
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visibility.addAssign( textureLoad( occlusionMap, ivec2( 14, 2 ) ) );
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visibility.addAssign( textureLoad( occlusionMap, ivec2( 14, 8 ) ) );
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visibility.addAssign( textureLoad( occlusionMap, ivec2( 14, 14 ) ) );
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visibility.addAssign( textureLoad( occlusionMap, ivec2( 8, 14 ) ) );
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visibility.addAssign( textureLoad( occlusionMap, ivec2( 2, 14 ) ) );
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visibility.addAssign( textureLoad( occlusionMap, ivec2( 2, 8 ) ) );
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visibility.addAssign( textureLoad( occlusionMap, ivec2( 8, 8 ) ) );
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const vVisibility = varyingProperty( 'float', 'vVisibility' );
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vVisibility.assign( visibility.r.div( 9.0 ) );
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vVisibility.mulAssign( visibility.g.div( 9.0 ).oneMinus() );
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vVisibility.mulAssign( visibility.b.div( 9.0 ) );
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return vec4( ( pos.mul( scale ).add( screenPosition.xy ).xy ), screenPosition.z, 1.0 );
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131
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} )();
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material2.fragmentNode = Fn( () => {
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const color = reference( 'color', 'color' );
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const map = reference( 'map', 'texture' );
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const vVisibility = varyingProperty( 'float', 'vVisibility' );
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const output = map.toVar();
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141
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output.a.mulAssign( vVisibility );
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output.rgb.mulAssign( color );
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144
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145
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return output;
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146
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147
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} )();
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148
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149
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150
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this.addElement = function ( element ) {
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elements.push( element );
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153
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154
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};
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155
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156
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//
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157
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158
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const positionScreen = sharedValues.positionScreen;
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const screenPositionPixels = new Vector4( 0, 0, 16, 16 );
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160
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const validArea = new Box2();
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const viewport = new Vector4();
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// dummy node for renderer.renderObject()
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const lightsNode = new Node();
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166
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this.onBeforeRender = ( renderer, scene, camera ) => {
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renderer.getViewport( viewport );
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170
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viewport.multiplyScalar( window.devicePixelRatio );
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const renderTarget = renderer.getRenderTarget();
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const type = ( renderTarget !== null ) ? renderTarget.texture.type : UnsignedByteType;
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+
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175
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if ( currentType !== type ) {
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tempMap.dispose();
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occlusionMap.dispose();
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180
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tempMap.type = occlusionMap.type = type;
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182
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currentType = type;
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}
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const invAspect = viewport.w / viewport.z;
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const halfViewportWidth = viewport.z / 2.0;
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const halfViewportHeight = viewport.w / 2.0;
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190
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const size = 16 / viewport.w;
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191
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+
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192
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sharedValues.scale.set( size * invAspect, size );
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+
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validArea.min.set( viewport.x, viewport.y );
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validArea.max.set( viewport.x + ( viewport.z - 16 ), viewport.y + ( viewport.w - 16 ) );
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+
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197
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// calculate position in screen space
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198
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+
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199
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positionView.setFromMatrixPosition( this.matrixWorld );
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200
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positionView.applyMatrix4( camera.matrixWorldInverse );
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201
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+
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202
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+
if ( positionView.z > 0 ) return; // lensflare is behind the camera
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203
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+
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204
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+
positionScreen.copy( positionView ).applyMatrix4( camera.projectionMatrix );
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205
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+
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206
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// horizontal and vertical coordinate of the lower left corner of the pixels to copy
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+
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208
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screenPositionPixels.x = viewport.x + ( positionScreen.x * halfViewportWidth ) + halfViewportWidth - 8;
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screenPositionPixels.y = viewport.y - ( positionScreen.y * halfViewportHeight ) + halfViewportHeight - 8;
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210
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+
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211
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// screen cull
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212
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+
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213
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+
if ( validArea.containsPoint( screenPositionPixels ) ) {
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214
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+
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215
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+
// save current RGB to temp texture
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216
|
+
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217
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+
renderer.copyFramebufferToTexture( tempMap, screenPositionPixels );
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218
|
+
|
|
219
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+
// render pink quad
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220
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+
|
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221
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+
renderer.renderObject( mesh1, scene, camera, geometry, material1a, null, lightsNode );
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222
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+
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223
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+
// copy result to occlusionMap
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224
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+
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225
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+
renderer.copyFramebufferToTexture( occlusionMap, screenPositionPixels );
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226
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+
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227
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+
// restore graphics
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228
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+
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229
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+
renderer.renderObject( mesh1, scene, camera, geometry, material1b, null, lightsNode );
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230
|
+
|
|
231
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+
// render elements
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232
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+
|
|
233
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+
const vecX = - positionScreen.x * 2;
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234
|
+
const vecY = - positionScreen.y * 2;
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|
235
|
+
|
|
236
|
+
for ( let i = 0, l = elements.length; i < l; i ++ ) {
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237
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+
|
|
238
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+
const element = elements[ i ];
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|
239
|
+
|
|
240
|
+
let mesh2 = elementMeshes[ i ];
|
|
241
|
+
|
|
242
|
+
if ( mesh2 === undefined ) {
|
|
243
|
+
|
|
244
|
+
mesh2 = elementMeshes[ i ] = new Mesh( geometry, material2 );
|
|
245
|
+
|
|
246
|
+
mesh2.color = element.color.convertSRGBToLinear();
|
|
247
|
+
mesh2.map = element.texture;
|
|
248
|
+
|
|
249
|
+
}
|
|
250
|
+
|
|
251
|
+
material2.screenPosition.x = positionScreen.x + vecX * element.distance;
|
|
252
|
+
material2.screenPosition.y = positionScreen.y - vecY * element.distance;
|
|
253
|
+
material2.screenPosition.z = positionScreen.z;
|
|
254
|
+
|
|
255
|
+
const size = element.size / viewport.w;
|
|
256
|
+
|
|
257
|
+
material2.scale.set( size * invAspect, size );
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|
258
|
+
|
|
259
|
+
renderer.renderObject( mesh2, scene, camera, geometry, material2, null, lightsNode );
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|
260
|
+
|
|
261
|
+
}
|
|
262
|
+
|
|
263
|
+
}
|
|
264
|
+
|
|
265
|
+
};
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|
266
|
+
|
|
267
|
+
this.dispose = function () {
|
|
268
|
+
|
|
269
|
+
material1a.dispose();
|
|
270
|
+
material1b.dispose();
|
|
271
|
+
material2.dispose();
|
|
272
|
+
|
|
273
|
+
tempMap.dispose();
|
|
274
|
+
occlusionMap.dispose();
|
|
275
|
+
|
|
276
|
+
for ( let i = 0, l = elements.length; i < l; i ++ ) {
|
|
277
|
+
|
|
278
|
+
elements[ i ].texture.dispose();
|
|
279
|
+
|
|
280
|
+
}
|
|
281
|
+
|
|
282
|
+
};
|
|
283
|
+
|
|
284
|
+
}
|
|
285
|
+
|
|
286
|
+
}
|
|
287
|
+
|
|
288
|
+
//
|
|
289
|
+
|
|
290
|
+
class LensflareElement {
|
|
291
|
+
|
|
292
|
+
constructor( texture, size = 1, distance = 0, color = new Color( 0xffffff ) ) {
|
|
293
|
+
|
|
294
|
+
this.texture = texture;
|
|
295
|
+
this.size = size;
|
|
296
|
+
this.distance = distance;
|
|
297
|
+
this.color = color;
|
|
298
|
+
|
|
299
|
+
}
|
|
300
|
+
|
|
301
|
+
}
|
|
302
|
+
|
|
303
|
+
LensflareMesh.Geometry = ( function () {
|
|
304
|
+
|
|
305
|
+
const geometry = new BufferGeometry();
|
|
306
|
+
|
|
307
|
+
const float32Array = new Float32Array( [
|
|
308
|
+
- 1, - 1, 0, 0, 0,
|
|
309
|
+
1, - 1, 0, 1, 0,
|
|
310
|
+
1, 1, 0, 1, 1,
|
|
311
|
+
- 1, 1, 0, 0, 1
|
|
312
|
+
] );
|
|
313
|
+
|
|
314
|
+
const interleavedBuffer = new InterleavedBuffer( float32Array, 5 );
|
|
315
|
+
|
|
316
|
+
geometry.setIndex( [ 0, 1, 2, 0, 2, 3 ] );
|
|
317
|
+
geometry.setAttribute( 'position', new InterleavedBufferAttribute( interleavedBuffer, 3, 0, false ) );
|
|
318
|
+
geometry.setAttribute( 'uv', new InterleavedBufferAttribute( interleavedBuffer, 2, 3, false ) );
|
|
319
|
+
|
|
320
|
+
return geometry;
|
|
321
|
+
|
|
322
|
+
} )();
|
|
323
|
+
|
|
324
|
+
export { LensflareMesh, LensflareElement };
|
|
@@ -21,6 +21,7 @@ class Reflector extends Mesh {
|
|
|
21
21
|
this.isReflector = true;
|
|
22
22
|
|
|
23
23
|
this.type = 'Reflector';
|
|
24
|
+
this.forceUpdate = false;
|
|
24
25
|
this.camera = new PerspectiveCamera();
|
|
25
26
|
|
|
26
27
|
const scope = this;
|
|
@@ -76,9 +77,10 @@ class Reflector extends Mesh {
|
|
|
76
77
|
|
|
77
78
|
view.subVectors( reflectorWorldPosition, cameraWorldPosition );
|
|
78
79
|
|
|
79
|
-
// Avoid rendering when reflector is facing away
|
|
80
|
+
// Avoid rendering when reflector is facing away unless forcing an update
|
|
81
|
+
const isFacingAway = view.dot( normal ) > 0;
|
|
80
82
|
|
|
81
|
-
if (
|
|
83
|
+
if ( isFacingAway === true && this.forceUpdate === false ) return;
|
|
82
84
|
|
|
83
85
|
view.reflect( normal ).negate();
|
|
84
86
|
view.add( reflectorWorldPosition );
|
|
@@ -172,6 +174,7 @@ class Reflector extends Mesh {
|
|
|
172
174
|
}
|
|
173
175
|
|
|
174
176
|
scope.visible = true;
|
|
177
|
+
this.forceUpdate = false;
|
|
175
178
|
|
|
176
179
|
};
|
|
177
180
|
|
|
@@ -77,7 +77,7 @@ Sky.SkyShader = {
|
|
|
77
77
|
|
|
78
78
|
// wavelength of used primaries, according to preetham
|
|
79
79
|
const vec3 lambda = vec3( 680E-9, 550E-9, 450E-9 );
|
|
80
|
-
// this pre-
|
|
80
|
+
// this pre-calculation replaces older TotalRayleigh(vec3 lambda) function:
|
|
81
81
|
// (8.0 * pow(pi, 3.0) * pow(pow(n, 2.0) - 1.0, 2.0) * (6.0 + 3.0 * pn)) / (3.0 * N * pow(lambda, vec3(4.0)) * (6.0 - 7.0 * pn))
|
|
82
82
|
const vec3 totalRayleigh = vec3( 5.804542996261093E-6, 1.3562911419845635E-5, 3.0265902468824876E-5 );
|
|
83
83
|
|
|
@@ -120,7 +120,7 @@ Sky.SkyShader = {
|
|
|
120
120
|
|
|
121
121
|
float rayleighCoefficient = rayleigh - ( 1.0 * ( 1.0 - vSunfade ) );
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// extinction (
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// extinction (absorption + out scattering)
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// rayleigh coefficients
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vBetaR = totalRayleigh * rayleighCoefficient;
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@@ -2,10 +2,11 @@ import {
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2
2
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BackSide,
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3
3
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BoxGeometry,
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4
4
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Mesh,
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-
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6
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-
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-
} from 'three';
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-
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+
Vector3,
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+
NodeMaterial
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7
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} from 'three/webgpu';
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8
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+
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9
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+
import { Fn, float, vec3, acos, add, mul, clamp, cos, dot, exp, max, mix, modelViewProjection, normalize, positionWorld, pow, smoothstep, sub, varying, varyingProperty, vec4, uniform, cameraPosition } from 'three/tsl';
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10
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/**
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* Based on "A Practical Analytic Model for Daylight"
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@@ -34,11 +35,11 @@ class SkyMesh extends Mesh {
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this.mieCoefficient = uniform( 0.005 );
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this.mieDirectionalG = uniform( 0.8 );
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this.sunPosition = uniform( new Vector3() );
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-
this.
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+
this.upUniform = uniform( new Vector3( 0, 1, 0 ) );
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this.isSky = true;
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const vertexNode = /*@__PURE__*/
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+
const vertexNode = /*@__PURE__*/ Fn( () => {
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// constants for atmospheric scattering
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const e = float( 2.71828182845904523536028747135266249775724709369995957 );
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@@ -46,7 +47,7 @@ class SkyMesh extends Mesh {
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// wavelength of used primaries, according to preetham
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// const lambda = vec3( 680E-9, 550E-9, 450E-9 );
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-
// this pre-
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+
// this pre-calculation replaces older TotalRayleigh(vec3 lambda) function:
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// (8.0 * pow(pi, 3.0) * pow(pow(n, 2.0) - 1.0, 2.0) * (6.0 + 3.0 * pn)) / (3.0 * N * pow(lambda, vec3(4.0)) * (6.0 - 7.0 * pn))
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const totalRayleigh = vec3( 5.804542996261093E-6, 1.3562911419845635E-5, 3.0265902468824876E-5 );
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@@ -70,7 +71,7 @@ class SkyMesh extends Mesh {
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// varying sun intensity
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-
const angle = dot( vSunDirection, this.
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+
const angle = dot( vSunDirection, this.upUniform );
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const zenithAngleCos = clamp( angle, - 1, 1 );
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const sunIntensity = EE.mul( max( 0.0, float( 1.0 ).sub( pow( e, cutoffAngle.sub( acos( zenithAngleCos ) ).div( steepness ).negate() ) ) ) );
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varyingProperty( 'float', 'vSunE' ).assign( sunIntensity );
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@@ -84,7 +85,7 @@ class SkyMesh extends Mesh {
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85
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const rayleighCoefficient = this.rayleigh.sub( float( 1.0 ).mul( float( 1.0 ).sub( vSunfade ) ) );
|
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87
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87
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-
// extinction (
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88
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+
// extinction (absorption + out scattering)
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88
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// rayleigh coefficients
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varyingProperty( 'vec3', 'vBetaR' ).assign( totalRayleigh.mul( rayleighCoefficient ) );
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@@ -97,14 +98,14 @@ class SkyMesh extends Mesh {
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// position
|
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99
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100
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-
const position = modelViewProjection
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+
const position = modelViewProjection;
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position.z.assign( position.w ); // set z to camera.far
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103
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return position;
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} )();
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-
const fragmentNode = /*@__PURE__*/
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|
+
const fragmentNode = /*@__PURE__*/ Fn( () => {
|
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108
109
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|
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110
|
const vSunDirection = varying( vec3(), 'vSunDirection' );
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111
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const vSunE = varying( float(), 'vSunE' );
|
|
@@ -132,7 +133,7 @@ class SkyMesh extends Mesh {
|
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132
133
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133
134
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// optical length
|
|
134
135
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// cutoff angle at 90 to avoid singularity in next formula.
|
|
135
|
-
const zenithAngle = acos( max( 0.0, dot( this.
|
|
136
|
+
const zenithAngle = acos( max( 0.0, dot( this.upUniform, direction ) ) );
|
|
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137
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const inverse = float( 1.0 ).div( cos( zenithAngle ).add( float( 0.15 ).mul( pow( float( 93.885 ).sub( zenithAngle.mul( 180.0 ).div( pi ) ), - 1.253 ) ) ) );
|
|
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138
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const sR = rayleighZenithLength.mul( inverse );
|
|
138
139
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const sM = mieZenithLength.mul( inverse );
|
|
@@ -157,7 +158,7 @@ class SkyMesh extends Mesh {
|
|
|
157
158
|
const betaMTheta = vBetaM.mul( mPhase );
|
|
158
159
|
|
|
159
160
|
const Lin = pow( vSunE.mul( add( betaRTheta, betaMTheta ).div( add( vBetaR, vBetaM ) ) ).mul( sub( 1.0, Fex ) ), vec3( 1.5 ) );
|
|
160
|
-
Lin.mulAssign( mix( vec3( 1.0 ), pow( vSunE.mul( add( betaRTheta, betaMTheta ).div( add( vBetaR, vBetaM ) ) ).mul( Fex ), vec3( 1.0 / 2.0 ) ), clamp( pow( sub( 1.0, dot( this.
|
|
161
|
+
Lin.mulAssign( mix( vec3( 1.0 ), pow( vSunE.mul( add( betaRTheta, betaMTheta ).div( add( vBetaR, vBetaM ) ) ).mul( Fex ), vec3( 1.0 / 2.0 ) ), clamp( pow( sub( 1.0, dot( this.upUniform, vSunDirection ) ), 5.0 ), 0.0, 1.0 ) ) );
|
|
161
162
|
|
|
162
163
|
// nightsky
|
|
163
164
|
|
|
@@ -175,7 +176,6 @@ class SkyMesh extends Mesh {
|
|
|
175
176
|
|
|
176
177
|
} )();
|
|
177
178
|
|
|
178
|
-
material.normals = false;
|
|
179
179
|
material.side = BackSide;
|
|
180
180
|
material.depthWrite = false;
|
|
181
181
|
|
|
@@ -132,7 +132,7 @@ class Water extends Mesh {
|
|
|
132
132
|
this.material.uniforms[ 'reflectivity' ].value = reflectivity;
|
|
133
133
|
this.material.uniforms[ 'textureMatrix' ].value = textureMatrix;
|
|
134
134
|
|
|
135
|
-
//
|
|
135
|
+
// initial values
|
|
136
136
|
|
|
137
137
|
this.material.uniforms[ 'config' ].value.x = 0; // flowMapOffset0
|
|
138
138
|
this.material.uniforms[ 'config' ].value.y = halfCycle; // flowMapOffset1
|
|
@@ -1,11 +1,14 @@
|
|
|
1
1
|
import {
|
|
2
2
|
Color,
|
|
3
3
|
Mesh,
|
|
4
|
-
NodeMaterial,
|
|
5
4
|
Vector2,
|
|
6
|
-
Vector3
|
|
7
|
-
|
|
8
|
-
|
|
5
|
+
Vector3,
|
|
6
|
+
NodeMaterial,
|
|
7
|
+
NodeUpdateType,
|
|
8
|
+
TempNode
|
|
9
|
+
} from 'three/webgpu';
|
|
10
|
+
|
|
11
|
+
import { Fn, vec2, viewportSafeUV, viewportSharedTexture, reflector, pow, float, abs, texture, uniform, vec4, cameraPosition, positionWorld, uv, mix, vec3, normalize, max, dot, screenUV } from 'three/tsl';
|
|
9
12
|
|
|
10
13
|
/**
|
|
11
14
|
* References:
|
|
@@ -24,7 +27,6 @@ class WaterMesh extends Mesh {
|
|
|
24
27
|
|
|
25
28
|
this.isWater = true;
|
|
26
29
|
|
|
27
|
-
material.normals = false;
|
|
28
30
|
material.fragmentNode = new WaterNode( options, this );
|
|
29
31
|
|
|
30
32
|
}
|
|
@@ -91,7 +93,7 @@ class WaterNode extends TempNode {
|
|
|
91
93
|
|
|
92
94
|
setup() {
|
|
93
95
|
|
|
94
|
-
const outputNode =
|
|
96
|
+
const outputNode = Fn( () => {
|
|
95
97
|
|
|
96
98
|
const flowMapOffset0 = this.flowConfig.x;
|
|
97
99
|
const flowMapOffset1 = this.flowConfig.y;
|
|
@@ -120,8 +122,8 @@ class WaterNode extends TempNode {
|
|
|
120
122
|
const normalUv0 = uvs.mul( this.scale ).add( flow.mul( flowMapOffset0 ) );
|
|
121
123
|
const normalUv1 = uvs.mul( this.scale ).add( flow.mul( flowMapOffset1 ) );
|
|
122
124
|
|
|
123
|
-
const normalColor0 = this.normalMap0.
|
|
124
|
-
const normalColor1 = this.normalMap1.
|
|
125
|
+
const normalColor0 = this.normalMap0.sample( normalUv0 );
|
|
126
|
+
const normalColor1 = this.normalMap1.sample( normalUv1 );
|
|
125
127
|
|
|
126
128
|
// linear interpolate to get the final normal color
|
|
127
129
|
const flowLerp = abs( halfCycle.sub( flowMapOffset0 ) ).div( halfCycle );
|
|
@@ -142,7 +144,7 @@ class WaterNode extends TempNode {
|
|
|
142
144
|
this.waterBody.add( reflectionSampler.target );
|
|
143
145
|
reflectionSampler.uvNode = reflectionSampler.uvNode.add( offset );
|
|
144
146
|
|
|
145
|
-
const refractorUV =
|
|
147
|
+
const refractorUV = screenUV.add( offset );
|
|
146
148
|
const refractionSampler = viewportSharedTexture( viewportSafeUV( refractorUV ) );
|
|
147
149
|
|
|
148
150
|
// calculate final uv coords
|
|
@@ -1,10 +1,11 @@
|
|
|
1
1
|
import {
|
|
2
2
|
Color,
|
|
3
3
|
Mesh,
|
|
4
|
-
|
|
5
|
-
|
|
6
|
-
} from 'three';
|
|
7
|
-
|
|
4
|
+
Vector3,
|
|
5
|
+
MeshLambertNodeMaterial
|
|
6
|
+
} from 'three/webgpu';
|
|
7
|
+
|
|
8
|
+
import { Fn, add, cameraPosition, div, normalize, positionWorld, sub, time, texture, vec2, vec3, max, dot, reflect, pow, length, float, uniform, reflector, mul, mix, diffuseColor } from 'three/tsl';
|
|
8
9
|
|
|
9
10
|
/**
|
|
10
11
|
* Work based on :
|
|
@@ -17,7 +18,7 @@ class WaterMesh extends Mesh {
|
|
|
17
18
|
|
|
18
19
|
constructor( geometry, options ) {
|
|
19
20
|
|
|
20
|
-
const material = new
|
|
21
|
+
const material = new MeshLambertNodeMaterial();
|
|
21
22
|
|
|
22
23
|
super( geometry, material );
|
|
23
24
|
|
|
@@ -25,7 +26,7 @@ class WaterMesh extends Mesh {
|
|
|
25
26
|
|
|
26
27
|
this.resolution = options.resolution !== undefined ? options.resolution : 0.5;
|
|
27
28
|
|
|
28
|
-
//
|
|
29
|
+
// Uniforms
|
|
29
30
|
|
|
30
31
|
this.waterNormals = texture( options.waterNormals );
|
|
31
32
|
this.alpha = uniform( options.alpha !== undefined ? options.alpha : 1.0 );
|
|
@@ -37,19 +38,19 @@ class WaterMesh extends Mesh {
|
|
|
37
38
|
|
|
38
39
|
// TSL
|
|
39
40
|
|
|
40
|
-
const
|
|
41
|
+
const getNoise = Fn( ( [ uv ] ) => {
|
|
41
42
|
|
|
42
|
-
|
|
43
|
+
const offset = time;
|
|
43
44
|
|
|
44
|
-
const uv0 = add( div( uv, 103 ), vec2( div(
|
|
45
|
-
const uv1 = div( uv, 107 ).sub( vec2( div(
|
|
46
|
-
const uv2 = add( div( uv, vec2( 8907.0, 9803.0 ) ), vec2( div(
|
|
47
|
-
const uv3 = sub( div( uv, vec2( 1091.0, 1027.0 ) ), vec2( div(
|
|
45
|
+
const uv0 = add( div( uv, 103 ), vec2( div( offset, 17 ), div( offset, 29 ) ) ).toVar();
|
|
46
|
+
const uv1 = div( uv, 107 ).sub( vec2( div( offset, - 19 ), div( offset, 31 ) ) ).toVar();
|
|
47
|
+
const uv2 = add( div( uv, vec2( 8907.0, 9803.0 ) ), vec2( div( offset, 101 ), div( offset, 97 ) ) ).toVar();
|
|
48
|
+
const uv3 = sub( div( uv, vec2( 1091.0, 1027.0 ) ), vec2( div( offset, 109 ), div( offset, - 113 ) ) ).toVar();
|
|
48
49
|
|
|
49
|
-
const sample0 = this.waterNormals.
|
|
50
|
-
const sample1 = this.waterNormals.
|
|
51
|
-
const sample2 = this.waterNormals.
|
|
52
|
-
const sample3 = this.waterNormals.
|
|
50
|
+
const sample0 = this.waterNormals.sample( uv0 );
|
|
51
|
+
const sample1 = this.waterNormals.sample( uv1 );
|
|
52
|
+
const sample2 = this.waterNormals.sample( uv2 );
|
|
53
|
+
const sample3 = this.waterNormals.sample( uv3 );
|
|
53
54
|
|
|
54
55
|
const noise = sample0.add( sample1 ).add( sample2 ).add( sample3 );
|
|
55
56
|
|
|
@@ -57,25 +58,32 @@ class WaterMesh extends Mesh {
|
|
|
57
58
|
|
|
58
59
|
} );
|
|
59
60
|
|
|
60
|
-
const
|
|
61
|
+
const noise = getNoise( positionWorld.xz.mul( this.size ) );
|
|
62
|
+
const surfaceNormal = normalize( noise.xzy.mul( 1.5, 1.0, 1.5 ) );
|
|
63
|
+
|
|
64
|
+
const worldToEye = cameraPosition.sub( positionWorld );
|
|
65
|
+
const eyeDirection = normalize( worldToEye );
|
|
66
|
+
|
|
67
|
+
const reflection = normalize( reflect( this.sunDirection.negate(), surfaceNormal ) );
|
|
68
|
+
const direction = max( 0.0, dot( eyeDirection, reflection ) );
|
|
69
|
+
const specularLight = pow( direction, 100 ).mul( this.sunColor ).mul( 2.0 );
|
|
70
|
+
const diffuseLight = max( dot( this.sunDirection, surfaceNormal ), 0.0 ).mul( this.sunColor ).mul( 0.5 );
|
|
61
71
|
|
|
62
|
-
|
|
63
|
-
const surfaceNormal = normalize( noise.xzy.mul( 1.5, 1.0, 1.5 ) );
|
|
72
|
+
const distance = length( worldToEye );
|
|
64
73
|
|
|
65
|
-
|
|
66
|
-
const specularLight = vec3( 0 ).toVar();
|
|
74
|
+
const distortion = surfaceNormal.xz.mul( float( 0.001 ).add( float( 1.0 ).div( distance ) ) ).mul( this.distortionScale );
|
|
67
75
|
|
|
68
|
-
|
|
69
|
-
const eyeDirection = normalize( worldToEye );
|
|
76
|
+
// Material
|
|
70
77
|
|
|
71
|
-
|
|
72
|
-
const direction = max( 0.0, dot( eyeDirection, reflection ) );
|
|
73
|
-
specularLight.addAssign( pow( direction, 100 ).mul( this.sunColor ).mul( 2.0 ) );
|
|
74
|
-
diffuseLight.addAssign( max( dot( this.sunDirection, surfaceNormal ), 0.0 ).mul( this.sunColor ).mul( 0.5 ) );
|
|
78
|
+
material.transparent = true;
|
|
75
79
|
|
|
76
|
-
|
|
80
|
+
material.opacityNode = this.alpha;
|
|
77
81
|
|
|
78
|
-
|
|
82
|
+
material.shadowPositionNode = positionWorld.add( distortion );
|
|
83
|
+
|
|
84
|
+
material.setupOutgoingLight = () => diffuseColor.rgb; // backwards compatibility
|
|
85
|
+
|
|
86
|
+
material.colorNode = Fn( () => {
|
|
79
87
|
|
|
80
88
|
const mirrorSampler = reflector();
|
|
81
89
|
mirrorSampler.uvNode = mirrorSampler.uvNode.add( distortion );
|
|
@@ -89,13 +97,10 @@ class WaterMesh extends Mesh {
|
|
|
89
97
|
const scatter = max( 0.0, dot( surfaceNormal, eyeDirection ) ).mul( this.waterColor );
|
|
90
98
|
const albedo = mix( this.sunColor.mul( diffuseLight ).mul( 0.3 ).add( scatter ), mirrorSampler.rgb.mul( specularLight ).add( mirrorSampler.rgb.mul( 0.9 ) ).add( vec3( 0.1 ) ), reflectance );
|
|
91
99
|
|
|
92
|
-
return
|
|
100
|
+
return albedo;
|
|
93
101
|
|
|
94
102
|
} )();
|
|
95
103
|
|
|
96
|
-
material.normals = false;
|
|
97
|
-
material.fragmentNode = fragmentNode;
|
|
98
|
-
|
|
99
104
|
}
|
|
100
105
|
|
|
101
106
|
}
|