@oh-story/dsh 0.1.16 → 0.1.18

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (271) hide show
  1. package/README.md +13 -13
  2. package/lib/client.js +173 -111
  3. package/lib/client.js.map +3 -3
  4. package/lib/drama/package.json +4 -0
  5. package/lib/index.js +58 -28
  6. package/lib/index.js.map +2 -2
  7. package/lib/novel-to-game/README.md +3 -3
  8. package/lib/novel-to-game/README_ZH.md +4 -4
  9. package/lib/novel-to-game/VERSION +1 -1
  10. package/lib/novel-to-game/manifest.json +25 -20
  11. package/lib/novel-to-game/package.json +4 -0
  12. package/lib/novel-to-game/skills/game-art-direction/references/art-direction-method.md +4 -0
  13. package/lib/novel-to-game/skills/game-build/SKILL.md +7 -1
  14. package/lib/novel-to-game/skills/game-build/references/baked-sprite-workflow.md +19 -0
  15. package/lib/novel-to-game/skills/game-concept/references/concept-method.md +4 -1
  16. package/lib/novel-to-game/skills/novel-to-game/SKILL.md +6 -3
  17. package/lib/novel-to-game/skills/novel-to-game/references/intake-method.md +1 -0
  18. package/lib/novel-to-game/skills/novel-to-game/references/pipeline-contract.md +13 -2
  19. package/lib/oh-story/manifest.json +417 -592
  20. package/lib/oh-story/package.json +4 -0
  21. package/lib/oh-story/roles/chapter-extractor.md +4 -3
  22. package/lib/oh-story/roles/character-designer.md +20 -85
  23. package/lib/oh-story/roles/consistency-checker.md +5 -5
  24. package/lib/oh-story/roles/narrative-writer.md +9 -9
  25. package/lib/oh-story/roles/story-architect.md +19 -26
  26. package/lib/oh-story/roles/story-explorer.md +4 -5
  27. package/lib/oh-story/roles/story-researcher.md +6 -7
  28. package/lib/oh-story/skills/browser-cdp/SKILL.md +26 -15
  29. package/lib/oh-story/skills/story/SKILL.md +94 -54
  30. package/lib/oh-story/skills/story/VERSION +1 -1
  31. package/lib/oh-story/skills/story-cover/SKILL.md +41 -220
  32. package/lib/oh-story/skills/story-cover/references/api-fallback.md +128 -0
  33. package/lib/oh-story/skills/story-cover/references/cover-styles.md +61 -95
  34. package/lib/oh-story/skills/story-deslop/SKILL.md +32 -27
  35. package/lib/oh-story/skills/story-deslop/references/agent-calls.md +4 -4
  36. package/lib/oh-story/skills/story-deslop/references/banned-words.md +7 -9
  37. package/lib/oh-story/skills/story-deslop/references/deslop-gates.md +12 -12
  38. package/lib/oh-story/skills/story-deslop/references/expression.md +10 -3
  39. package/lib/oh-story/skills/story-deslop/references/story-logic.md +1 -1
  40. package/lib/oh-story/skills/story-deslop/references/style-resolution.md +1 -1
  41. package/lib/oh-story/skills/story-import/SKILL.md +12 -11
  42. package/lib/oh-story/skills/story-import/references/benchmark-sync.md +50 -0
  43. package/lib/oh-story/skills/story-import/references/character-state-reverse.md +3 -4
  44. package/lib/oh-story/skills/story-import/references/deep-analysis.md +2 -3
  45. package/lib/oh-story/skills/story-import/references/import-report.md +5 -4
  46. package/lib/oh-story/skills/story-import/references/import-special-cases.md +6 -16
  47. package/lib/oh-story/skills/story-import/references/import-tracking.md +2 -2
  48. package/lib/oh-story/skills/story-import/references/length-routing.md +1 -43
  49. package/lib/oh-story/skills/story-import/references/outline-reverse-rules.md +8 -8
  50. package/lib/oh-story/skills/story-import/references/outline-reverse.md +2 -2
  51. package/lib/oh-story/skills/story-import/references/structure-mapping-long.md +113 -125
  52. package/lib/oh-story/skills/story-import/references/structure-mapping-short.md +77 -88
  53. package/lib/oh-story/skills/story-import/scripts/build_outline_brief.py +36 -59
  54. package/lib/oh-story/skills/story-import/scripts/check-outline-contract.js +5 -1
  55. package/lib/oh-story/skills/story-import/scripts/outline_view.py +286 -0
  56. package/lib/oh-story/skills/story-long-analyze/SKILL.md +38 -75
  57. package/lib/oh-story/skills/story-long-analyze/references/author-facing.md +21 -23
  58. package/lib/oh-story/skills/story-long-analyze/references/final-checks.md +8 -17
  59. package/lib/oh-story/skills/story-long-analyze/references/inspiration-library.md +18 -5
  60. package/lib/oh-story/skills/story-long-analyze/references/pipeline-ops.md +8 -14
  61. package/lib/oh-story/skills/story-long-analyze/references/stage1-golden-chapters.md +26 -27
  62. package/lib/oh-story/skills/story-long-analyze/references/stage2-extraction.md +74 -162
  63. package/lib/oh-story/skills/story-long-analyze/references/stage3-plot-rhythm.md +124 -309
  64. package/lib/oh-story/skills/story-long-analyze/references/stage4-characters-settings.md +49 -166
  65. package/lib/oh-story/skills/story-long-analyze/references/stage5-report.md +12 -15
  66. package/lib/oh-story/skills/story-long-analyze/references/style-profile-generator.md +110 -34
  67. package/lib/oh-story/skills/story-long-analyze/references/synthesis-inputs.md +12 -2
  68. package/lib/oh-story/skills/story-long-analyze/scripts/inspect_existing_assets.py +3 -1
  69. package/lib/oh-story/skills/story-long-analyze/scripts/manage_analysis_run.py +5 -1
  70. package/lib/oh-story/skills/story-long-scan/SKILL.md +49 -72
  71. package/lib/oh-story/skills/story-long-scan/references/genre-trends.md +47 -167
  72. package/lib/oh-story/skills/story-long-scan/references/platform-ciweimao.md +23 -8
  73. package/lib/oh-story/skills/story-long-scan/references/platform-fanqie.md +24 -22
  74. package/lib/oh-story/skills/story-long-scan/references/platform-jjwxc.md +25 -13
  75. package/lib/oh-story/skills/story-long-scan/references/platform-qidian.md +41 -27
  76. package/lib/oh-story/skills/story-long-scan/references/platform-qimao.md +24 -16
  77. package/lib/oh-story/skills/story-long-scan/references/topic-decision.md +31 -33
  78. package/lib/oh-story/skills/story-long-write/SKILL.md +5 -5
  79. package/lib/oh-story/skills/story-long-write/references/agent-calls.md +1 -1
  80. package/lib/oh-story/skills/story-long-write/references/artifact-protocols.md +51 -24
  81. package/lib/oh-story/skills/story-long-write/references/banned-words.md +7 -9
  82. package/lib/oh-story/skills/story-long-write/references/benchmark-recall.md +3 -3
  83. package/lib/oh-story/skills/story-long-write/references/character-basics.md +57 -95
  84. package/lib/oh-story/skills/story-long-write/references/character-relations.md +119 -269
  85. package/lib/oh-story/skills/story-long-write/references/cross-book-recall.md +2 -2
  86. package/lib/oh-story/skills/story-long-write/references/dialogue-mastery.md +8 -8
  87. package/lib/oh-story/skills/story-long-write/references/emotion-on-page.md +7 -7
  88. package/lib/oh-story/skills/story-long-write/references/emotional-arc-design.md +38 -298
  89. package/lib/oh-story/skills/story-long-write/references/emotional-methods.md +12 -53
  90. package/lib/oh-story/skills/story-long-write/references/female-audience-writing.md +39 -85
  91. package/lib/oh-story/skills/story-long-write/references/genre-readers.md +97 -163
  92. package/lib/oh-story/skills/story-long-write/references/long-chapter-hooks.md +39 -119
  93. package/lib/oh-story/skills/story-long-write/references/long-chapter-quality.md +39 -91
  94. package/lib/oh-story/skills/story-long-write/references/long-genre-catalog.md +81 -310
  95. package/lib/oh-story/skills/story-long-write/references/long-genre-mechanics.md +115 -326
  96. package/lib/oh-story/skills/story-long-write/references/long-reversal.md +1 -1
  97. package/lib/oh-story/skills/story-long-write/references/long-suspense.md +8 -8
  98. package/lib/oh-story/skills/story-long-write/references/opening-design.md +38 -334
  99. package/lib/oh-story/skills/story-long-write/references/outline-methods.md +128 -281
  100. package/lib/oh-story/skills/story-long-write/references/plot-core-methods.md +58 -499
  101. package/lib/oh-story/skills/story-long-write/references/project-files.md +10 -14
  102. package/lib/oh-story/skills/story-long-write/references/reference-index.md +29 -82
  103. package/lib/oh-story/skills/story-long-write/references/revision-diagnosis.md +31 -0
  104. package/lib/oh-story/skills/story-long-write/references/stop-and-fix.md +2 -2
  105. package/lib/oh-story/skills/story-long-write/references/style-combat-face.md +12 -19
  106. package/lib/oh-story/skills/story-long-write/references/style-genre-modules.md +3 -171
  107. package/lib/oh-story/skills/story-long-write/references/style-resolution.md +1 -1
  108. package/lib/oh-story/skills/story-long-write/references/workflow-chapter.md +8 -6
  109. package/lib/oh-story/skills/story-long-write/references/workflow-daily.md +2 -2
  110. package/lib/oh-story/skills/story-long-write/references/workflow-outline.md +47 -47
  111. package/lib/oh-story/skills/story-long-write/references/workflow-revision.md +7 -7
  112. package/lib/oh-story/skills/story-long-write/references/workflow-setup.md +4 -9
  113. package/lib/oh-story/skills/story-long-write/references/workflow-volume.md +72 -98
  114. package/lib/oh-story/skills/story-long-write/references/writing-craft.md +59 -115
  115. package/lib/oh-story/skills/story-long-write/scripts/build_architect_brief.py +38 -18
  116. package/lib/oh-story/skills/story-long-write/scripts/build_writer_prompt.py +23 -11
  117. package/lib/oh-story/skills/story-long-write/scripts/check-outline-contract.js +5 -1
  118. package/lib/oh-story/skills/story-long-write/scripts/outline_view.py +1 -1
  119. package/lib/oh-story/skills/story-review/SKILL.md +26 -24
  120. package/lib/oh-story/skills/story-review/references/agent-prompts.md +13 -9
  121. package/lib/oh-story/skills/story-review/references/banned-words.md +7 -9
  122. package/lib/oh-story/skills/story-review/references/expression.md +10 -3
  123. package/lib/oh-story/skills/story-review/references/quality-rubric.md +7 -7
  124. package/lib/oh-story/skills/story-review/references/review-tracking.md +2 -1
  125. package/lib/oh-story/skills/story-review/references/rubrics/fanqie.md +8 -9
  126. package/lib/oh-story/skills/story-review/references/rubrics/qidian.md +9 -11
  127. package/lib/oh-story/skills/story-review/references/rubrics/zhihu.md +9 -8
  128. package/lib/oh-story/skills/story-review/references/solo.md +6 -5
  129. package/lib/oh-story/skills/story-review/references/story-logic.md +1 -1
  130. package/lib/oh-story/skills/story-review/references/style-resolution.md +1 -1
  131. package/lib/oh-story/skills/story-setup/SKILL.md +24 -31
  132. package/lib/oh-story/skills/story-setup/references/agent-references/agent-reference-profiles.md +12 -13
  133. package/lib/oh-story/skills/story-setup/references/agent-references/banned-words.md +7 -9
  134. package/lib/oh-story/skills/story-setup/references/agent-references/benchmark-style-load.md +1 -1
  135. package/lib/oh-story/skills/story-setup/references/agent-references/character-basics.md +57 -95
  136. package/lib/oh-story/skills/story-setup/references/agent-references/character-relations.md +119 -269
  137. package/lib/oh-story/skills/story-setup/references/agent-references/deslop-gates.md +12 -12
  138. package/lib/oh-story/skills/story-setup/references/agent-references/dialogue-mastery.md +8 -8
  139. package/lib/oh-story/skills/story-setup/references/agent-references/emotion-on-page.md +7 -7
  140. package/lib/oh-story/skills/story-setup/references/agent-references/emotional-arc-design.md +38 -298
  141. package/lib/oh-story/skills/story-setup/references/agent-references/expression.md +10 -3
  142. package/lib/oh-story/skills/story-setup/references/agent-references/female-audience-writing.md +141 -0
  143. package/lib/oh-story/skills/story-setup/references/agent-references/genre-readers.md +96 -161
  144. package/lib/oh-story/skills/story-setup/references/agent-references/long-chapter-hooks.md +39 -119
  145. package/lib/oh-story/skills/story-setup/references/agent-references/long-emotional-methods.md +13 -54
  146. package/lib/oh-story/skills/story-setup/references/agent-references/long-genre-catalog.md +81 -310
  147. package/lib/oh-story/skills/story-setup/references/agent-references/long-genre-mechanics.md +115 -326
  148. package/lib/oh-story/skills/story-setup/references/agent-references/long-reversal.md +1 -1
  149. package/lib/oh-story/skills/story-setup/references/agent-references/long-suspense.md +8 -8
  150. package/lib/oh-story/skills/story-setup/references/agent-references/opening-design.md +38 -334
  151. package/lib/oh-story/skills/story-setup/references/agent-references/outline-methods.md +128 -281
  152. package/lib/oh-story/skills/story-setup/references/agent-references/plot-core-methods.md +58 -499
  153. package/lib/oh-story/skills/story-setup/references/agent-references/short-chapter-hooks.md +63 -171
  154. package/lib/oh-story/skills/story-setup/references/agent-references/short-emotional-methods.md +11 -63
  155. package/lib/oh-story/skills/story-setup/references/agent-references/short-genre-formulas.md +40 -50
  156. package/lib/oh-story/skills/story-setup/references/agent-references/short-reversal.md +14 -39
  157. package/lib/oh-story/skills/story-setup/references/agent-references/story-logic.md +1 -1
  158. package/lib/oh-story/skills/story-setup/references/agent-references/style-combat-face.md +12 -19
  159. package/lib/oh-story/skills/story-setup/references/agent-references/style-genre-modules.md +3 -171
  160. package/lib/oh-story/skills/story-setup/references/agent-references/style-resolution.md +1 -1
  161. package/lib/oh-story/skills/story-setup/references/agent-references/writing-craft.md +59 -115
  162. package/lib/oh-story/skills/story-short-analyze/SKILL.md +41 -90
  163. package/lib/oh-story/skills/story-short-analyze/references/analysis-characters.md +66 -0
  164. package/lib/oh-story/skills/story-short-analyze/references/analysis-short-genres.md +21 -20
  165. package/lib/oh-story/skills/story-short-analyze/references/analysis-short-hooks.md +4 -3
  166. package/lib/oh-story/skills/story-short-analyze/references/analysis-short-mechanics.md +4 -4
  167. package/lib/oh-story/skills/story-short-analyze/references/analysis-short-suspense.md +5 -5
  168. package/lib/oh-story/skills/story-short-analyze/references/analysis-submission.md +52 -0
  169. package/lib/oh-story/skills/story-short-analyze/references/optional-modules.md +23 -73
  170. package/lib/oh-story/skills/story-short-analyze/references/output-contract.md +25 -26
  171. package/lib/oh-story/skills/story-short-analyze/references/quality-checklist.md +20 -38
  172. package/lib/oh-story/skills/story-short-analyze/references/source-story-quality.md +9 -158
  173. package/lib/oh-story/skills/story-short-analyze/references/stage2-3-structure-emotion.md +39 -26
  174. package/lib/oh-story/skills/story-short-analyze/references/stage4-6-reversal-summary.md +42 -71
  175. package/lib/oh-story/skills/story-short-scan/SKILL.md +52 -62
  176. package/lib/oh-story/skills/story-short-scan/references/manual-rank-input.md +16 -12
  177. package/lib/oh-story/skills/story-short-scan/references/platform-dianzhong.md +10 -4
  178. package/lib/oh-story/skills/story-short-scan/references/platform-heiyan.md +15 -6
  179. package/lib/oh-story/skills/story-short-scan/references/real-market-data.md +34 -72
  180. package/lib/oh-story/skills/story-short-scan/references/topic-match.md +33 -13
  181. package/lib/oh-story/skills/story-short-write/SKILL.md +5 -5
  182. package/lib/oh-story/skills/story-short-write/references/agent-calls.md +3 -3
  183. package/lib/oh-story/skills/story-short-write/references/banned-words.md +7 -9
  184. package/lib/oh-story/skills/story-short-write/references/benchmark-recall.md +17 -22
  185. package/lib/oh-story/skills/story-short-write/references/cross-book-recall.md +22 -37
  186. package/lib/oh-story/skills/story-short-write/references/deslop-gates.md +12 -12
  187. package/lib/oh-story/skills/story-short-write/references/dialogue-mastery.md +8 -8
  188. package/lib/oh-story/skills/story-short-write/references/emotional-methods.md +11 -63
  189. package/lib/oh-story/skills/story-short-write/references/expression.md +10 -3
  190. package/lib/oh-story/skills/story-short-write/references/genre-styles//344/270/226/346/203/205/346/211/223/350/204/270.md +3 -3
  191. package/lib/oh-story/skills/story-short-write/references/genre-styles//345/217/214/347/224/267/344/270/273.md +6 -6
  192. package/lib/oh-story/skills/story-short-write/references/genre-styles//345/244/215/344/273/207/346/211/223/350/204/270.md +8 -8
  193. package/lib/oh-story/skills/story-short-write/references/genre-styles//345/256/205/346/226/227/345/256/253/346/226/227.md +4 -4
  194. package/lib/oh-story/skills/story-short-write/references/genre-styles//346/200/273/350/243/201/350/261/252/351/227/250.md +9 -9
  195. package/lib/oh-story/skills/story-short-write/references/genre-styles//346/202/254/347/226/221.md +10 -10
  196. package/lib/oh-story/skills/story-short-write/references/genre-styles//346/260/221/344/277/227/346/200/252/350/260/210.md +7 -7
  197. package/lib/oh-story/skills/story-short-write/references/genre-styles//346/262/231/351/233/225/350/204/221/346/264/236.md +6 -6
  198. package/lib/oh-story/skills/story-short-write/references/genre-styles//347/224/234/345/256/240.md +6 -6
  199. package/lib/oh-story/skills/story-short-write/references/genre-styles//350/277/275/345/246/273/347/201/253/350/221/254/345/234/272.md +12 -12
  200. package/lib/oh-story/skills/story-short-write/references/genre-writing-formulas.md +40 -50
  201. package/lib/oh-story/skills/story-short-write/references/hooks-chapter.md +63 -171
  202. package/lib/oh-story/skills/story-short-write/references/reference-index.md +13 -14
  203. package/lib/oh-story/skills/story-short-write/references/short-craft.md +10 -29
  204. package/lib/oh-story/skills/story-short-write/references/short-deslop.md +2 -2
  205. package/lib/oh-story/skills/story-short-write/references/short-format.md +12 -32
  206. package/lib/oh-story/skills/story-short-write/references/short-reversal.md +14 -39
  207. package/lib/oh-story/skills/story-short-write/references/story-logic.md +1 -1
  208. package/lib/oh-story/skills/story-short-write/references/style-resolution.md +1 -1
  209. package/lib/oh-story/skills/story-short-write/references/submission-craft.md +29 -19
  210. package/lib/oh-story/skills/story-short-write/references/villain-and-reveal.md +14 -19
  211. package/lib/oh-story/skills/story-short-write/references/workflow-design.md +67 -26
  212. package/lib/oh-story/skills/story-short-write/references/workflow-draft.md +10 -11
  213. package/lib/oh-story/skills/story-short-write/references/workflow-revision.md +50 -69
  214. package/lib/oh-story/skills/story-short-write/scripts/check-phase2-contract.js +21 -16
  215. package/lib/types/client/file-activity.d.ts +10 -0
  216. package/lib/types/client/file-activity.d.ts.map +1 -1
  217. package/lib/types/client/game-preview-state.d.ts +34 -0
  218. package/lib/types/client/game-preview-state.d.ts.map +1 -0
  219. package/lib/types/client/index.d.ts.map +1 -1
  220. package/lib/types/client/video-studio.d.ts +24 -0
  221. package/lib/types/client/video-studio.d.ts.map +1 -1
  222. package/lib/types/host-python.d.ts +10 -3
  223. package/lib/types/host-python.d.ts.map +1 -1
  224. package/lib/types/native-hooks.d.ts.map +1 -1
  225. package/lib/types/skill-provider.d.ts.map +1 -1
  226. package/lib/types/workspace-route.d.ts +6 -0
  227. package/lib/types/workspace-route.d.ts.map +1 -1
  228. package/lib/video-recap/package.json +4 -0
  229. package/package.json +23 -23
  230. package/lib/oh-story/skills/story-import/references/format-and-structure.md +0 -168
  231. package/lib/oh-story/skills/story-import/references/state-tracking.md +0 -45
  232. package/lib/oh-story/skills/story-import/references/tracking-transaction.md +0 -146
  233. package/lib/oh-story/skills/story-long-analyze/references/deconstruction-notes.md +0 -270
  234. package/lib/oh-story/skills/story-long-analyze/references/semantic-acceptance-fixtures.md +0 -84
  235. package/lib/oh-story/skills/story-long-analyze/references/style-profile-protocol.md +0 -133
  236. package/lib/oh-story/skills/story-long-scan/references/publishing-guide.md +0 -101
  237. package/lib/oh-story/skills/story-long-scan/references/reader-profiling.md +0 -92
  238. package/lib/oh-story/skills/story-long-write/references/character-design-methods.md +0 -428
  239. package/lib/oh-story/skills/story-long-write/references/commercial-core-methods.md +0 -503
  240. package/lib/oh-story/skills/story-long-write/references/deslop-gates.md +0 -34
  241. package/lib/oh-story/skills/story-long-write/references/expression.md +0 -76
  242. package/lib/oh-story/skills/story-long-write/references/narrative-focus.md +0 -63
  243. package/lib/oh-story/skills/story-long-write/references/outline-conflict.md +0 -457
  244. package/lib/oh-story/skills/story-long-write/references/outline-rhythm.md +0 -389
  245. package/lib/oh-story/skills/story-long-write/references/outline-structure-theory.md +0 -272
  246. package/lib/oh-story/skills/story-long-write/references/plot-emotion-system.md +0 -354
  247. package/lib/oh-story/skills/story-long-write/references/plot-frameworks.md +0 -710
  248. package/lib/oh-story/skills/story-long-write/references/plot-special-topics.md +0 -624
  249. package/lib/oh-story/skills/story-long-write/references/story-logic.md +0 -65
  250. package/lib/oh-story/skills/story-long-write/references/style-craft.md +0 -306
  251. package/lib/oh-story/skills/story-review/references/character-relations.md +0 -433
  252. package/lib/oh-story/skills/story-review/references/dialogue-mastery.md +0 -285
  253. package/lib/oh-story/skills/story-review/references/plot-core-methods.md +0 -522
  254. package/lib/oh-story/skills/story-review/references/review-quality.md +0 -243
  255. package/lib/oh-story/skills/story-setup/references/agent-references/character-design-methods.md +0 -428
  256. package/lib/oh-story/skills/story-setup/references/agent-references/outline-conflict.md +0 -457
  257. package/lib/oh-story/skills/story-setup/references/agent-references/outline-rhythm.md +0 -389
  258. package/lib/oh-story/skills/story-setup/references/agent-references/short-paragraph-hooks.md +0 -145
  259. package/lib/oh-story/skills/story-short-analyze/references/analysis-character-basics.md +0 -433
  260. package/lib/oh-story/skills/story-short-analyze/references/analysis-character-design.md +0 -426
  261. package/lib/oh-story/skills/story-short-analyze/references/analysis-character-relations.md +0 -384
  262. package/lib/oh-story/skills/story-short-analyze/references/analysis-paragraph-hooks.md +0 -144
  263. package/lib/oh-story/skills/story-short-analyze/references/analysis-reader-profile.md +0 -238
  264. package/lib/oh-story/skills/story-short-analyze/references/analysis-writing-techniques.md +0 -464
  265. package/lib/oh-story/skills/story-short-analyze/references/deconstruction-examples.md +0 -79
  266. package/lib/oh-story/skills/story-short-analyze/references/real-market-data.md +0 -89
  267. package/lib/oh-story/skills/story-short-analyze/references/zhihu-style.md +0 -54
  268. package/lib/oh-story/skills/story-short-write/references/hooks-paragraph.md +0 -145
  269. package/lib/oh-story/skills/story-short-write/references/output-contract.md +0 -116
  270. package/lib/oh-story/skills/story-short-write/references/short-prose-quality.md +0 -207
  271. package/lib/oh-story/skills/story-short-write/references/writing-workflow.md +0 -50
@@ -1,433 +0,0 @@
1
- # 源文角色基础分析标尺
2
-
3
- > Stage 5 对照人物的目标、动机、行为与叙事功能。
4
-
5
- ## 用作拆文标尺时
6
-
7
- 先记录源文中可定位的行为,再用下列模型解释其作用。卡片括注保留写作示例,只填已知信息,未写明的填“未交代”;其中的特征和数量不构成源文合格条件。
8
-
9
- ---
10
-
11
- ## 决策路由
12
-
13
- | 你在分析什么 | 用这个模板 | 见哪个章节 |
14
- |------------|-----------|-----------|
15
- | 主角 | 主角卡模板 | 第1节 |
16
- | 配角 | 配角卡模板 | 第2节 |
17
- | 反派 | 反派层级表 → 反派建立四要素 → 反派性格四步法 | 第3节 |
18
- | 角色动机 | 动机链模板 → 动机冲突类型 | 第4节 |
19
- | 角色塑造/深化 | 塑造方法速查(四层法/执念法/重复点/分层展示等) | 第5节 |
20
- | 主角特殊问题 | 逼格/成长/红线/调子太高/身份与金手指 | 第6节 |
21
- | 反派塑造深化 | 反派渲染/人设主角化 | 第7节 |
22
-
23
- ---
24
-
25
- ## 第1节:主角卡
26
-
27
- ### 填空模板
28
-
29
- ```
30
- 姓名:
31
- 性别:
32
- 角色定位:(一句话说清主角在故事中的功能)
33
- 身份标签:(如:废柴大学生、前特种兵、落魄皇子)
34
- 外貌特征:(3-5 个关键词,要有记忆点)
35
- 例:瘦高、总穿旧夹克、左手有疤、眼神懒散
36
- 性格关键词:(3-5 个,必须有矛盾面)
37
- 例:嘴毒心软、看似冷漠实则护短、冲动但有底线
38
- 核心目标:(全书终点想达成什么)
39
- 核心动机:(必须达成的理由——情感驱动,非理性驱动)
40
- 致命弱点:(让角色犯错的性格缺陷,非能力缺陷)
41
- 口头禅/标志动作:(让读者秒认的标签)
42
- ```
43
-
44
- ### 设计要点
45
-
46
- - 区分目标与动机,说明角色为何在意这个目标;情感、利益与信念都可能构成动机
47
- - 弱点是否影响关键选择,还是只存在于人物介绍中?
48
- - 外貌、口头禅或动作如何帮助辨认人物?没有这些标签时,人物是否仍有辨识度?
49
-
50
- ---
51
-
52
- ## 第2节:配角卡
53
-
54
- ### 填空模板
55
-
56
- ```
57
- 姓名:
58
- 性别:
59
- 角色功能:(导师/盟友/情报源/牺牲品/镜像对照)
60
- 与主角关系:
61
- 核心特质:(1-2 个关键词)
62
- 标志性特征:(一句话让读者记住)
63
- 退场方式:(何时/如何退出故事)
64
- ```
65
-
66
- ### 设计要点
67
-
68
- - 记录配角对因果、情绪、关系或氛围的作用
69
- - 退出故事后是否留下尚未处理的承诺或关系?
70
- - 多人对白中,说话人和关系是否清楚?不按人数直接判定优劣
71
-
72
- ---
73
-
74
- ## 第3节:反派设计
75
-
76
- ### 3.1 反派层级表
77
-
78
- 根据对手承担的冲突范围比较层级,不按章数套用长篇模型。
79
-
80
- #### 小反派(局部冲突)
81
-
82
- | 维度 | 要求 |
83
- |------|------|
84
- | 功能 | 单个小弧线的障碍 |
85
- | 设计 | 1-2 个鲜明特征即可(嚣张/贪财/欺软怕硬) |
86
- | 退场 | 被打败或被揭穿,干脆利落 |
87
-
88
- #### 中等反派(主要冲突的一段)
89
-
90
- | 维度 | 要求 |
91
- |------|------|
92
- | 功能 | 一段主要冲突的对手 |
93
- | 动机 | 何种目标、利益或信念促成对立 |
94
- | 手段 | 武力/权谋/资源 |
95
- | 逼格 | 已有行为如何证明威胁,给主角造成什么损失 |
96
- | 退场 | 被主角正面击败,要有爽感 |
97
-
98
- #### 大弧Boss(贯穿多段冲突)
99
-
100
- | 维度 | 要求 |
101
- |------|------|
102
- | 功能 | 代表一个阶段的核心矛盾 |
103
- | 人弧 | 完整的人物弧线,有自己的目标和逻辑 |
104
- | 冲突 | 与主角有理念冲突(不只是利益冲突) |
105
- | 对决 | 是否迫使主角改变解法或承担代价 |
106
- | 侧面 | 是否呈现对立之外的特质,其作用是什么 |
107
- | 退场 | 有仪式感的终战 + 有余味的落幕 |
108
-
109
- #### 最终Boss(全文核心对手)
110
-
111
- | 维度 | 要求 |
112
- |------|------|
113
- | 功能 | 全文核心矛盾的具象化 |
114
- | 伏笔 | 回查前文如何建立其影响 |
115
- | 对立 | 与主角的目标/动机直接对立,代表故事主题的反面 |
116
- | 实力 | 优势如何限制主角,主角凭什么应对 |
117
- | 信念 | 言行能否由自身信念或利益解释 |
118
-
119
- ### 3.2 反派设计铁律
120
-
121
- - 对手的判断与能力是否使主角的胜利具有分量?
122
- - 行为能否由对手的经历、利益和已知信息解释?
123
- - 失败来自人物选择、条件限制,还是突然丧失原有能力?
124
-
125
- ### 3.3 反派建立四要素
126
-
127
- 对照源文建立威胁的方式:
128
-
129
- 1. **实力展示**——何处展示实力或手段
130
- 2. **动机可信**——从反派视角看行为说得通
131
- 3. **真实威胁**——造成了什么损失或行动限制
132
- 4. **终极意图时机**——何时揭示目的,前文是否支持
133
-
134
- ### 3.4 反派性格确立四步法
135
-
136
- | 步骤 | 操作 |
137
- |------|------|
138
- | 1. 反派也有梦想 | 在反派眼中他是自己故事的主人公 |
139
- | 2. 挖掘创伤性过去 | 谁抚养他?谁爱他?谁伤害他?他避免什么痛苦? |
140
- | 3. 磨练性格缺陷 | 遭遇逆境时不调动积极特质,而是磨练缺陷——"优势"本身就是致命缺陷 |
141
- | 4. 反派是主角的镜子 | 长处、弱点或价值取向的差异如何形成冲突 |
142
-
143
- ### 3.5 反派渲染分量的关键
144
-
145
- - 障碍从反派人设上来,而不是故意给主角制造障碍
146
- - 反派渲染公式:明确动机 → 动机驱动行为 → 行为形成障碍 → 障碍强度来自反派分量
147
- - 对手强势时,检查主角的破局条件是否在前文建立
148
-
149
- ---
150
-
151
- ## 第4节:动机设计
152
-
153
- ### 4.1 动机链模板
154
-
155
- ```
156
- 起因(Cause) → 角色经历了什么
157
- 意图(Intent) → 角色想做什么
158
- 约束(Constraint)→ 什么在阻碍他
159
- 风险(Risk) → 失败的代价是什么
160
- ```
161
-
162
- **示例**:
163
- ```
164
- 起因:母亲被仇家杀害
165
- 意图:找到凶手并复仇
166
- 约束:凶手是当朝权臣,主角只是平民
167
- 风险:复仇失败会被灭门,复仇成功会失去所有现有生活
168
- ```
169
-
170
- ### 4.2 动机链设计要点
171
-
172
- - 起因能否定位到具体经历或事件?
173
- - 约束如何限制选择,或被主角突破?
174
- - 风险涉及什么重要事物,文本如何使其可信?
175
- - 动机变化是否有触发事件与行为证据?
176
-
177
- ### 4.3 动机冲突类型
178
-
179
- 按下表识别角色的内心挣扎,可同时存在多种冲突:
180
-
181
- | 类型 | 定义 | 示例 |
182
- |------|------|------|
183
- | 目标 vs 道德 | 想做的事和应该做的事冲突 | 复仇但不想伤及无辜 |
184
- | 情感 vs 利益 | 感性和理性的拉扯 | 知道对方不可靠但放不下 |
185
- | 短期 vs 长期 | 眼前利益和远大目标的矛盾 | 妥协保命 vs 坚持原则赌未来 |
186
- | 自我 vs 他人 | 个人需求和他人期望的冲突 | 想过平静生活但背负家族使命 |
187
-
188
- ---
189
-
190
- ## 第5节:角色塑造方法速查
191
-
192
- ### 5.1 角色塑造核心原则
193
-
194
- **主角行为三个观察面**:
195
- 1. **可理解性**——文本是否交代选择的原因
196
- 2. **共鸣**——哪些处境或情感可能使读者代入
197
- 3. **价值判断**——文本让读者认同、质疑还是疏远主角;理解不等于赞同
198
-
199
- **展示与概述**:分析目的、行动和态度分别由行为、对白、独白还是旁白传递,以及详略是否适合当前场景。
200
-
201
- ### 5.2 展示人物特质的方法
202
-
203
- | 方法 | 操作 | 示例 |
204
- |------|------|------|
205
- | 敏感性 | 触碰弱点,看反应方式 | 惊慌失措/匆忙逃跑/转移注意力=不同性格 |
206
- | 逃避 | 展现回避行为暗示弱点 | 角色的"不做什么"比"做了什么"更揭示深层性格 |
207
- | 先正后缺 | 先展示吸引人特质,再揭示缺陷 | 读者先喜欢角色,才能容忍缺陷 |
208
-
209
- ### 5.3 四大性格属性
210
-
211
- | 属性类别 | 定义 | 设计要点 |
212
- |---------|------|---------|
213
- | 道德属性 | 是非信念 | 影响其他性格形成 |
214
- | 成就属性 | 推动达成目标 | 与道德属性一致,服务目标 |
215
- | 互动属性 | 与人交流方式 | 数量最多的积极特质 |
216
- | 身份属性 | 身份认同感 | 定义个性的基本组成部分 |
217
-
218
- 选择技巧:以其中一个特质为主要特质,其他为辅。
219
-
220
- ### 5.4 角色塑造四层法
221
-
222
- | 层次 | 方法 |
223
- |------|------|
224
- | 移情作用 | 开头不要太多角色,先让读者了解主角并产生期待 |
225
- | 最小特征(标签) | 主角由内而外塑造,配角由外到内塑造(贴标签) |
226
- | 角色的不真诚 | 所说与所想、举动与态度是否形成反差;日常和生死关头可暴露不同特质 |
227
- | 角色的聚光灯 | 不同角色如何分享叙事焦点,是否影响核心人物和主线的清晰度 |
228
-
229
- ### 5.5 人物塑造与人物真相
230
-
231
- | 层面 | 定义 | 示例 |
232
- |------|------|------|
233
- | 人物塑造(显型) | 读者第一眼看到的特质 | 外表青春可爱的萝莉 |
234
- | 人物真相(隐性) | 角色内在的真实面貌 | 实际上是冷血杀手 |
235
- | 价值取向(内隐) | 关键选择时起决定作用的价值观 | 在道义与野心间选择野心 |
236
-
237
- 观察价值取向何时通过选择显现;真相揭示的效果取决于前文期待和后续空间,不以越晚越好。
238
-
239
- ### 5.6 人设分层展示法
240
-
241
- | 层次 | 操作 |
242
- |------|------|
243
- | 第一层 | 告诉读者类型模型(萝莉/御姐/少妇) |
244
- | 第二层 | 贴特点标签(胸大/腿长/小麦色皮肤) |
245
- | 第三层 | 为性格找原因(家庭/内在冲动) |
246
- | 第四层 | 打破——可爱天然呆其实什么都知道,人设立刻升华 |
247
-
248
- 重复标签是否形成记忆点,还是只复述已知信息?
249
-
250
- ### 5.7 人物经历三线时间法
251
-
252
- | 时间线 | 内容 |
253
- |--------|------|
254
- | 过去 | 身世背景、遭遇变故、性格成因 |
255
- | 现在 | 与主角的关系定位、当前互动模式 |
256
- | 未来 | 制造变强动力或危机(老师被劫/女主被抓/反派揭底) |
257
-
258
- ### 5.8 配角执念设定法
259
-
260
- 快速让读者认同支线配角:
261
-
262
- - 给角色一个执念 → 所有行为/爱好/性格围绕执念展开
263
- - 不需要每次贴合执念,只要不写与执念冲突的东西,关键时揭示即可
264
- - 过于极端的执念 → 加入"亲民"小细节 → 便于读者认同
265
- - 适用:支线配角,不适合频繁出现的主要配角
266
-
267
- ### 5.9 人物行为重复点设计
268
-
269
- 观察同一行为特质在短篇中的有限复现:
270
-
271
- - 抓住一个人物行为特质反复写
272
- - 构建方法:确定读者喜欢什么类型 → 具体化为行为 → 不同场景重复
273
- - 人物看点 + 核心看点 = 层次感,两者循环产生差异化
274
- - 反派/配角也需要重复看点,能让人爱上的反派会增加读者新鲜感
275
-
276
- ### 5.10 围绕人设写行为
277
-
278
- 对照行为、语言和思维的一致性;出现偏离时,回查处境、信息和动机是否变化,不替源文补理由。
279
-
280
- ### 5.11 人推事件 vs 事件推人
281
-
282
- | 驱动方式 | 特点 |
283
- |---------|------|
284
- | 人推事件 | 情节是人物性格/动机/选择的自然结果,深化人物弧光 |
285
- | 事件推人 | 外部事件打破平衡,迫使暴露真实自我 |
286
-
287
- 区分人物主动选择与外部事件逼迫,说明两者如何衔接。
288
-
289
- ---
290
-
291
- ## 第6节:主角特殊问题
292
-
293
- ### 6.1 主角逼格
294
-
295
- - 记录能力、判断或态度如何建立人物吸引力
296
- - 检查内心戏和粗口是否符合人物、提供新信息
297
- - 软弱、失败或失态可能服务人物塑造,须结合目标情绪判断
298
-
299
- ### 6.2 主角的成长
300
-
301
- - 成长不只体现在实力上,更体现在心智和选择上
302
- - 成长由哪些事件和选择体现,是否依赖独白解释?
303
- - 稳定人设也可承担故事,不因没有成长弧线直接判为缺陷
304
-
305
- ### 6.3 主角红线
306
-
307
- 下列特征可能影响部分爽文读者的接受度,须结合源文承诺与反馈判断:
308
-
309
- | 特征 | 可能的影响 |
310
- |------|------|
311
- | 无代价地原谅伤害 | 可能与反击承诺冲突,须检查人物动机 |
312
- | 只呈现战斗能力 | 若缺少选择与代价,可能难以理解人物 |
313
- | 恶人主角 | 需区分理解、认同与批判视角 |
314
- | 因判断失误或过度利他犯错 | 检查当时的信息与后果,不能只贴性格标签 |
315
- | 自暴自弃 | 可表现失落或转变,须看其在全文中的作用 |
316
-
317
- ### 6.4 主角调子起太高怎么办
318
-
319
- **危害信号**:
320
- - 失去成长空间——能力/地位/资源触达天花板
321
- - 剧情缺乏张力——陷入"砍瓜切菜"的重复循环
322
- - 读者失去追更动力
323
-
324
- **化解方法**:
325
- - **压势不压人**——压低气势和期待,但不打压主角本身的能力和尊严
326
- - **留出维度差距**——即使某方面很强,总有其他维度是短板
327
- - **超额收获法**——看似收获很大,经主角盘算后发现更大
328
-
329
- ### 6.5 主角开篇立人设
330
-
331
- - 定位开篇建立人设的选择、反应或处境
332
- - 比较智斗、行动与旁观各自交代了什么人物特征
333
- - 代入效果须由具体文本或反馈支持,不由能力强弱推定
334
-
335
- ### 6.6 主角的两个身份与两个金手指
336
-
337
- | 维度 | 定义 | 作用 |
338
- |------|------|------|
339
- | 显性身份 | 社会身份/职业+状态 | 形成可见的身份关系与冲突 |
340
- | 隐性身份 | 不凡的身世来历 | 汇集中后期矛盾 |
341
- | 显性金手指 | 系统/玉坠/重生记忆 | 改变关键行动条件 |
342
- | 隐性金手指 | 主角性格 | 让主角与众不同的就是金手指 |
343
-
344
- **观察重点**:特殊能力如何显露人物选择;社会身份、身世、能力与性格是否相互支持,或形成有依据的反差。
345
-
346
- ### 6.7 性格单一缺陷型主角+动物伙伴体系
347
-
348
- 性格单一或淡漠的主角可能借动物伙伴补充对白、反应与行动能力。若源文采用此模式,观察伙伴是否各有功能,不预设数量。
349
-
350
- | 伙伴类型 | 功能 |
351
- |---------|------|
352
- | 蠢萌犯二型 | 负责搞笑,主角不宜吃瘪但动物可以 |
353
- | 聪敏嘴贱型 | 负责嘴替,主角不该说的话由它说,保持主角逼格 |
354
- | 耿直蠢笨型 | 负责反差萌 |
355
- | 奇特能力胆小型 | 负责能力补充 |
356
-
357
- ### 6.8 核心情绪与表达欲平衡
358
-
359
- - 需求的内核不变,变的只是形式
360
- - 写完一段剧情后,站在读者角度审视是否偏离核心梗
361
- - 主角付出与收获是否回应了前文承诺
362
- - 表达欲旺盛时最容易偏离——要主动检查
363
-
364
- ### 6.9 压势不压人:矛盾的正确来源
365
-
366
- **错误做法**:让反派莫名其妙针对主角,背后逻辑站不住脚。
367
-
368
- **另一种来源**:对手追求自己的目的,行动波及主角。与直接针对主角的冲突比较时,分别检查动机与因果。
369
-
370
- **矛盾链条**:反派目的 → 压制主角所在群体(压势) → 主角推翻 → 底层依旧麻木 → 主角改变路径 → 新冲突自然产生
371
-
372
- 核心:所有人被自己想要的利益驱动,背后是三观不同,更深是成长环境,最深层是世界观。
373
-
374
- ---
375
-
376
- ## 第7节:反派塑造深化
377
-
378
- ### 7.1 反派塑造核心原则
379
-
380
- - 对手的价值判断是否足以解释其关键行为
381
- - 同样的外部事件发生在不同人身上产生不同变化——外因与内因共振
382
- - 区分外部遭遇与人物对遭遇的解释、选择
383
-
384
- ### 7.2 反派人设主角化写法
385
-
386
- 对手也可用自身目标与选择形成行动线。比较新旧角色互相衬托的方式,以及能力变化是否有依据,不外推长篇换地图循环。
387
-
388
- ---
389
-
390
- ## 质量检查清单
391
-
392
- 完成分析后逐项回查证据;卡片中的写作建议不作为验收条件:
393
-
394
- ### 主角检查
395
-
396
- - [ ] 目标与情感、利益或信念动机有对应证据
397
- - [ ] 已说明弱点如何影响选择;未出现时如实记录
398
- - [ ] 已定位外貌、动作、语言或选择中的辨识特征
399
- - [ ] 已分析失败、失态和价值选择如何影响读者判断
400
- - [ ] 核心目标与全文主线的关系清楚
401
-
402
- ### 配角检查
403
-
404
- - [ ] 有明确功能(导师/盟友/情报源/牺牲品/镜像对照)
405
- - [ ] 核心特质 1-2 个关键词能概括
406
- - [ ] 有标志性特征让读者记住
407
- - [ ] 退场及遗留承诺已记录
408
- - [ ] 多人对白的说话人与关系清楚
409
-
410
- ### 反派检查
411
-
412
- - [ ] 已按冲突范围识别对手功能
413
- - [ ] 已定位威胁成立的能力或手段
414
- - [ ] 动机从反派视角说得通
415
- - [ ] 已记录对主角造成的实际损失或限制
416
- - [ ] 没有降智送赢
417
- - [ ] 已区分利益冲突与理念冲突
418
- - [ ] 已回查核心对手的前文铺垫
419
-
420
- ### 动机检查
421
-
422
- - [ ] 起因具体(不是"被欺负"这种模糊说法)
423
- - [ ] 已说明约束、优势与核心张力的关系
424
- - [ ] 风险真实(读者相信主角可能失去重要东西)
425
- - [ ] 动机演变有铺垫,没有说变就变
426
-
427
- ### 塑造检查
428
-
429
- - [ ] 已说明行为、独白与旁白各自传递的人物信息
430
- - [ ] 行为偏离已有特征时,已检查触发依据
431
- - [ ] 已记录行为重复产生的变化或冗余
432
- - [ ] 已说明配角与叙事焦点的关系
433
- - [ ] 人物真相/价值取向在关键抉择时自然暴露