@oh-story/dsh 0.1.16 → 0.1.18
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +13 -13
- package/lib/client.js +173 -111
- package/lib/client.js.map +3 -3
- package/lib/drama/package.json +4 -0
- package/lib/index.js +58 -28
- package/lib/index.js.map +2 -2
- package/lib/novel-to-game/README.md +3 -3
- package/lib/novel-to-game/README_ZH.md +4 -4
- package/lib/novel-to-game/VERSION +1 -1
- package/lib/novel-to-game/manifest.json +25 -20
- package/lib/novel-to-game/package.json +4 -0
- package/lib/novel-to-game/skills/game-art-direction/references/art-direction-method.md +4 -0
- package/lib/novel-to-game/skills/game-build/SKILL.md +7 -1
- package/lib/novel-to-game/skills/game-build/references/baked-sprite-workflow.md +19 -0
- package/lib/novel-to-game/skills/game-concept/references/concept-method.md +4 -1
- package/lib/novel-to-game/skills/novel-to-game/SKILL.md +6 -3
- package/lib/novel-to-game/skills/novel-to-game/references/intake-method.md +1 -0
- package/lib/novel-to-game/skills/novel-to-game/references/pipeline-contract.md +13 -2
- package/lib/oh-story/manifest.json +417 -592
- package/lib/oh-story/package.json +4 -0
- package/lib/oh-story/roles/chapter-extractor.md +4 -3
- package/lib/oh-story/roles/character-designer.md +20 -85
- package/lib/oh-story/roles/consistency-checker.md +5 -5
- package/lib/oh-story/roles/narrative-writer.md +9 -9
- package/lib/oh-story/roles/story-architect.md +19 -26
- package/lib/oh-story/roles/story-explorer.md +4 -5
- package/lib/oh-story/roles/story-researcher.md +6 -7
- package/lib/oh-story/skills/browser-cdp/SKILL.md +26 -15
- package/lib/oh-story/skills/story/SKILL.md +94 -54
- package/lib/oh-story/skills/story/VERSION +1 -1
- package/lib/oh-story/skills/story-cover/SKILL.md +41 -220
- package/lib/oh-story/skills/story-cover/references/api-fallback.md +128 -0
- package/lib/oh-story/skills/story-cover/references/cover-styles.md +61 -95
- package/lib/oh-story/skills/story-deslop/SKILL.md +32 -27
- package/lib/oh-story/skills/story-deslop/references/agent-calls.md +4 -4
- package/lib/oh-story/skills/story-deslop/references/banned-words.md +7 -9
- package/lib/oh-story/skills/story-deslop/references/deslop-gates.md +12 -12
- package/lib/oh-story/skills/story-deslop/references/expression.md +10 -3
- package/lib/oh-story/skills/story-deslop/references/story-logic.md +1 -1
- package/lib/oh-story/skills/story-deslop/references/style-resolution.md +1 -1
- package/lib/oh-story/skills/story-import/SKILL.md +12 -11
- package/lib/oh-story/skills/story-import/references/benchmark-sync.md +50 -0
- package/lib/oh-story/skills/story-import/references/character-state-reverse.md +3 -4
- package/lib/oh-story/skills/story-import/references/deep-analysis.md +2 -3
- package/lib/oh-story/skills/story-import/references/import-report.md +5 -4
- package/lib/oh-story/skills/story-import/references/import-special-cases.md +6 -16
- package/lib/oh-story/skills/story-import/references/import-tracking.md +2 -2
- package/lib/oh-story/skills/story-import/references/length-routing.md +1 -43
- package/lib/oh-story/skills/story-import/references/outline-reverse-rules.md +8 -8
- package/lib/oh-story/skills/story-import/references/outline-reverse.md +2 -2
- package/lib/oh-story/skills/story-import/references/structure-mapping-long.md +113 -125
- package/lib/oh-story/skills/story-import/references/structure-mapping-short.md +77 -88
- package/lib/oh-story/skills/story-import/scripts/build_outline_brief.py +36 -59
- package/lib/oh-story/skills/story-import/scripts/check-outline-contract.js +5 -1
- package/lib/oh-story/skills/story-import/scripts/outline_view.py +286 -0
- package/lib/oh-story/skills/story-long-analyze/SKILL.md +38 -75
- package/lib/oh-story/skills/story-long-analyze/references/author-facing.md +21 -23
- package/lib/oh-story/skills/story-long-analyze/references/final-checks.md +8 -17
- package/lib/oh-story/skills/story-long-analyze/references/inspiration-library.md +18 -5
- package/lib/oh-story/skills/story-long-analyze/references/pipeline-ops.md +8 -14
- package/lib/oh-story/skills/story-long-analyze/references/stage1-golden-chapters.md +26 -27
- package/lib/oh-story/skills/story-long-analyze/references/stage2-extraction.md +74 -162
- package/lib/oh-story/skills/story-long-analyze/references/stage3-plot-rhythm.md +124 -309
- package/lib/oh-story/skills/story-long-analyze/references/stage4-characters-settings.md +49 -166
- package/lib/oh-story/skills/story-long-analyze/references/stage5-report.md +12 -15
- package/lib/oh-story/skills/story-long-analyze/references/style-profile-generator.md +110 -34
- package/lib/oh-story/skills/story-long-analyze/references/synthesis-inputs.md +12 -2
- package/lib/oh-story/skills/story-long-analyze/scripts/inspect_existing_assets.py +3 -1
- package/lib/oh-story/skills/story-long-analyze/scripts/manage_analysis_run.py +5 -1
- package/lib/oh-story/skills/story-long-scan/SKILL.md +49 -72
- package/lib/oh-story/skills/story-long-scan/references/genre-trends.md +47 -167
- package/lib/oh-story/skills/story-long-scan/references/platform-ciweimao.md +23 -8
- package/lib/oh-story/skills/story-long-scan/references/platform-fanqie.md +24 -22
- package/lib/oh-story/skills/story-long-scan/references/platform-jjwxc.md +25 -13
- package/lib/oh-story/skills/story-long-scan/references/platform-qidian.md +41 -27
- package/lib/oh-story/skills/story-long-scan/references/platform-qimao.md +24 -16
- package/lib/oh-story/skills/story-long-scan/references/topic-decision.md +31 -33
- package/lib/oh-story/skills/story-long-write/SKILL.md +5 -5
- package/lib/oh-story/skills/story-long-write/references/agent-calls.md +1 -1
- package/lib/oh-story/skills/story-long-write/references/artifact-protocols.md +51 -24
- package/lib/oh-story/skills/story-long-write/references/banned-words.md +7 -9
- package/lib/oh-story/skills/story-long-write/references/benchmark-recall.md +3 -3
- package/lib/oh-story/skills/story-long-write/references/character-basics.md +57 -95
- package/lib/oh-story/skills/story-long-write/references/character-relations.md +119 -269
- package/lib/oh-story/skills/story-long-write/references/cross-book-recall.md +2 -2
- package/lib/oh-story/skills/story-long-write/references/dialogue-mastery.md +8 -8
- package/lib/oh-story/skills/story-long-write/references/emotion-on-page.md +7 -7
- package/lib/oh-story/skills/story-long-write/references/emotional-arc-design.md +38 -298
- package/lib/oh-story/skills/story-long-write/references/emotional-methods.md +12 -53
- package/lib/oh-story/skills/story-long-write/references/female-audience-writing.md +39 -85
- package/lib/oh-story/skills/story-long-write/references/genre-readers.md +97 -163
- package/lib/oh-story/skills/story-long-write/references/long-chapter-hooks.md +39 -119
- package/lib/oh-story/skills/story-long-write/references/long-chapter-quality.md +39 -91
- package/lib/oh-story/skills/story-long-write/references/long-genre-catalog.md +81 -310
- package/lib/oh-story/skills/story-long-write/references/long-genre-mechanics.md +115 -326
- package/lib/oh-story/skills/story-long-write/references/long-reversal.md +1 -1
- package/lib/oh-story/skills/story-long-write/references/long-suspense.md +8 -8
- package/lib/oh-story/skills/story-long-write/references/opening-design.md +38 -334
- package/lib/oh-story/skills/story-long-write/references/outline-methods.md +128 -281
- package/lib/oh-story/skills/story-long-write/references/plot-core-methods.md +58 -499
- package/lib/oh-story/skills/story-long-write/references/project-files.md +10 -14
- package/lib/oh-story/skills/story-long-write/references/reference-index.md +29 -82
- package/lib/oh-story/skills/story-long-write/references/revision-diagnosis.md +31 -0
- package/lib/oh-story/skills/story-long-write/references/stop-and-fix.md +2 -2
- package/lib/oh-story/skills/story-long-write/references/style-combat-face.md +12 -19
- package/lib/oh-story/skills/story-long-write/references/style-genre-modules.md +3 -171
- package/lib/oh-story/skills/story-long-write/references/style-resolution.md +1 -1
- package/lib/oh-story/skills/story-long-write/references/workflow-chapter.md +8 -6
- package/lib/oh-story/skills/story-long-write/references/workflow-daily.md +2 -2
- package/lib/oh-story/skills/story-long-write/references/workflow-outline.md +47 -47
- package/lib/oh-story/skills/story-long-write/references/workflow-revision.md +7 -7
- package/lib/oh-story/skills/story-long-write/references/workflow-setup.md +4 -9
- package/lib/oh-story/skills/story-long-write/references/workflow-volume.md +72 -98
- package/lib/oh-story/skills/story-long-write/references/writing-craft.md +59 -115
- package/lib/oh-story/skills/story-long-write/scripts/build_architect_brief.py +38 -18
- package/lib/oh-story/skills/story-long-write/scripts/build_writer_prompt.py +23 -11
- package/lib/oh-story/skills/story-long-write/scripts/check-outline-contract.js +5 -1
- package/lib/oh-story/skills/story-long-write/scripts/outline_view.py +1 -1
- package/lib/oh-story/skills/story-review/SKILL.md +26 -24
- package/lib/oh-story/skills/story-review/references/agent-prompts.md +13 -9
- package/lib/oh-story/skills/story-review/references/banned-words.md +7 -9
- package/lib/oh-story/skills/story-review/references/expression.md +10 -3
- package/lib/oh-story/skills/story-review/references/quality-rubric.md +7 -7
- package/lib/oh-story/skills/story-review/references/review-tracking.md +2 -1
- package/lib/oh-story/skills/story-review/references/rubrics/fanqie.md +8 -9
- package/lib/oh-story/skills/story-review/references/rubrics/qidian.md +9 -11
- package/lib/oh-story/skills/story-review/references/rubrics/zhihu.md +9 -8
- package/lib/oh-story/skills/story-review/references/solo.md +6 -5
- package/lib/oh-story/skills/story-review/references/story-logic.md +1 -1
- package/lib/oh-story/skills/story-review/references/style-resolution.md +1 -1
- package/lib/oh-story/skills/story-setup/SKILL.md +24 -31
- package/lib/oh-story/skills/story-setup/references/agent-references/agent-reference-profiles.md +12 -13
- package/lib/oh-story/skills/story-setup/references/agent-references/banned-words.md +7 -9
- package/lib/oh-story/skills/story-setup/references/agent-references/benchmark-style-load.md +1 -1
- package/lib/oh-story/skills/story-setup/references/agent-references/character-basics.md +57 -95
- package/lib/oh-story/skills/story-setup/references/agent-references/character-relations.md +119 -269
- package/lib/oh-story/skills/story-setup/references/agent-references/deslop-gates.md +12 -12
- package/lib/oh-story/skills/story-setup/references/agent-references/dialogue-mastery.md +8 -8
- package/lib/oh-story/skills/story-setup/references/agent-references/emotion-on-page.md +7 -7
- package/lib/oh-story/skills/story-setup/references/agent-references/emotional-arc-design.md +38 -298
- package/lib/oh-story/skills/story-setup/references/agent-references/expression.md +10 -3
- package/lib/oh-story/skills/story-setup/references/agent-references/female-audience-writing.md +141 -0
- package/lib/oh-story/skills/story-setup/references/agent-references/genre-readers.md +96 -161
- package/lib/oh-story/skills/story-setup/references/agent-references/long-chapter-hooks.md +39 -119
- package/lib/oh-story/skills/story-setup/references/agent-references/long-emotional-methods.md +13 -54
- package/lib/oh-story/skills/story-setup/references/agent-references/long-genre-catalog.md +81 -310
- package/lib/oh-story/skills/story-setup/references/agent-references/long-genre-mechanics.md +115 -326
- package/lib/oh-story/skills/story-setup/references/agent-references/long-reversal.md +1 -1
- package/lib/oh-story/skills/story-setup/references/agent-references/long-suspense.md +8 -8
- package/lib/oh-story/skills/story-setup/references/agent-references/opening-design.md +38 -334
- package/lib/oh-story/skills/story-setup/references/agent-references/outline-methods.md +128 -281
- package/lib/oh-story/skills/story-setup/references/agent-references/plot-core-methods.md +58 -499
- package/lib/oh-story/skills/story-setup/references/agent-references/short-chapter-hooks.md +63 -171
- package/lib/oh-story/skills/story-setup/references/agent-references/short-emotional-methods.md +11 -63
- package/lib/oh-story/skills/story-setup/references/agent-references/short-genre-formulas.md +40 -50
- package/lib/oh-story/skills/story-setup/references/agent-references/short-reversal.md +14 -39
- package/lib/oh-story/skills/story-setup/references/agent-references/story-logic.md +1 -1
- package/lib/oh-story/skills/story-setup/references/agent-references/style-combat-face.md +12 -19
- package/lib/oh-story/skills/story-setup/references/agent-references/style-genre-modules.md +3 -171
- package/lib/oh-story/skills/story-setup/references/agent-references/style-resolution.md +1 -1
- package/lib/oh-story/skills/story-setup/references/agent-references/writing-craft.md +59 -115
- package/lib/oh-story/skills/story-short-analyze/SKILL.md +41 -90
- package/lib/oh-story/skills/story-short-analyze/references/analysis-characters.md +66 -0
- package/lib/oh-story/skills/story-short-analyze/references/analysis-short-genres.md +21 -20
- package/lib/oh-story/skills/story-short-analyze/references/analysis-short-hooks.md +4 -3
- package/lib/oh-story/skills/story-short-analyze/references/analysis-short-mechanics.md +4 -4
- package/lib/oh-story/skills/story-short-analyze/references/analysis-short-suspense.md +5 -5
- package/lib/oh-story/skills/story-short-analyze/references/analysis-submission.md +52 -0
- package/lib/oh-story/skills/story-short-analyze/references/optional-modules.md +23 -73
- package/lib/oh-story/skills/story-short-analyze/references/output-contract.md +25 -26
- package/lib/oh-story/skills/story-short-analyze/references/quality-checklist.md +20 -38
- package/lib/oh-story/skills/story-short-analyze/references/source-story-quality.md +9 -158
- package/lib/oh-story/skills/story-short-analyze/references/stage2-3-structure-emotion.md +39 -26
- package/lib/oh-story/skills/story-short-analyze/references/stage4-6-reversal-summary.md +42 -71
- package/lib/oh-story/skills/story-short-scan/SKILL.md +52 -62
- package/lib/oh-story/skills/story-short-scan/references/manual-rank-input.md +16 -12
- package/lib/oh-story/skills/story-short-scan/references/platform-dianzhong.md +10 -4
- package/lib/oh-story/skills/story-short-scan/references/platform-heiyan.md +15 -6
- package/lib/oh-story/skills/story-short-scan/references/real-market-data.md +34 -72
- package/lib/oh-story/skills/story-short-scan/references/topic-match.md +33 -13
- package/lib/oh-story/skills/story-short-write/SKILL.md +5 -5
- package/lib/oh-story/skills/story-short-write/references/agent-calls.md +3 -3
- package/lib/oh-story/skills/story-short-write/references/banned-words.md +7 -9
- package/lib/oh-story/skills/story-short-write/references/benchmark-recall.md +17 -22
- package/lib/oh-story/skills/story-short-write/references/cross-book-recall.md +22 -37
- package/lib/oh-story/skills/story-short-write/references/deslop-gates.md +12 -12
- package/lib/oh-story/skills/story-short-write/references/dialogue-mastery.md +8 -8
- package/lib/oh-story/skills/story-short-write/references/emotional-methods.md +11 -63
- package/lib/oh-story/skills/story-short-write/references/expression.md +10 -3
- package/lib/oh-story/skills/story-short-write/references/genre-styles//344/270/226/346/203/205/346/211/223/350/204/270.md +3 -3
- package/lib/oh-story/skills/story-short-write/references/genre-styles//345/217/214/347/224/267/344/270/273.md +6 -6
- package/lib/oh-story/skills/story-short-write/references/genre-styles//345/244/215/344/273/207/346/211/223/350/204/270.md +8 -8
- package/lib/oh-story/skills/story-short-write/references/genre-styles//345/256/205/346/226/227/345/256/253/346/226/227.md +4 -4
- package/lib/oh-story/skills/story-short-write/references/genre-styles//346/200/273/350/243/201/350/261/252/351/227/250.md +9 -9
- package/lib/oh-story/skills/story-short-write/references/genre-styles//346/202/254/347/226/221.md +10 -10
- package/lib/oh-story/skills/story-short-write/references/genre-styles//346/260/221/344/277/227/346/200/252/350/260/210.md +7 -7
- package/lib/oh-story/skills/story-short-write/references/genre-styles//346/262/231/351/233/225/350/204/221/346/264/236.md +6 -6
- package/lib/oh-story/skills/story-short-write/references/genre-styles//347/224/234/345/256/240.md +6 -6
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- package/lib/oh-story/skills/story-short-write/references/genre-writing-formulas.md +40 -50
- package/lib/oh-story/skills/story-short-write/references/hooks-chapter.md +63 -171
- package/lib/oh-story/skills/story-short-write/references/reference-index.md +13 -14
- package/lib/oh-story/skills/story-short-write/references/short-craft.md +10 -29
- package/lib/oh-story/skills/story-short-write/references/short-deslop.md +2 -2
- package/lib/oh-story/skills/story-short-write/references/short-format.md +12 -32
- package/lib/oh-story/skills/story-short-write/references/short-reversal.md +14 -39
- package/lib/oh-story/skills/story-short-write/references/story-logic.md +1 -1
- package/lib/oh-story/skills/story-short-write/references/style-resolution.md +1 -1
- package/lib/oh-story/skills/story-short-write/references/submission-craft.md +29 -19
- package/lib/oh-story/skills/story-short-write/references/villain-and-reveal.md +14 -19
- package/lib/oh-story/skills/story-short-write/references/workflow-design.md +67 -26
- package/lib/oh-story/skills/story-short-write/references/workflow-draft.md +10 -11
- package/lib/oh-story/skills/story-short-write/references/workflow-revision.md +50 -69
- package/lib/oh-story/skills/story-short-write/scripts/check-phase2-contract.js +21 -16
- package/lib/types/client/file-activity.d.ts +10 -0
- package/lib/types/client/file-activity.d.ts.map +1 -1
- package/lib/types/client/game-preview-state.d.ts +34 -0
- package/lib/types/client/game-preview-state.d.ts.map +1 -0
- package/lib/types/client/index.d.ts.map +1 -1
- package/lib/types/client/video-studio.d.ts +24 -0
- package/lib/types/client/video-studio.d.ts.map +1 -1
- package/lib/types/host-python.d.ts +10 -3
- package/lib/types/host-python.d.ts.map +1 -1
- package/lib/types/native-hooks.d.ts.map +1 -1
- package/lib/types/skill-provider.d.ts.map +1 -1
- package/lib/types/workspace-route.d.ts +6 -0
- package/lib/types/workspace-route.d.ts.map +1 -1
- package/lib/video-recap/package.json +4 -0
- package/package.json +23 -23
- package/lib/oh-story/skills/story-import/references/format-and-structure.md +0 -168
- package/lib/oh-story/skills/story-import/references/state-tracking.md +0 -45
- package/lib/oh-story/skills/story-import/references/tracking-transaction.md +0 -146
- package/lib/oh-story/skills/story-long-analyze/references/deconstruction-notes.md +0 -270
- package/lib/oh-story/skills/story-long-analyze/references/semantic-acceptance-fixtures.md +0 -84
- package/lib/oh-story/skills/story-long-analyze/references/style-profile-protocol.md +0 -133
- package/lib/oh-story/skills/story-long-scan/references/publishing-guide.md +0 -101
- package/lib/oh-story/skills/story-long-scan/references/reader-profiling.md +0 -92
- package/lib/oh-story/skills/story-long-write/references/character-design-methods.md +0 -428
- package/lib/oh-story/skills/story-long-write/references/commercial-core-methods.md +0 -503
- package/lib/oh-story/skills/story-long-write/references/deslop-gates.md +0 -34
- package/lib/oh-story/skills/story-long-write/references/expression.md +0 -76
- package/lib/oh-story/skills/story-long-write/references/narrative-focus.md +0 -63
- package/lib/oh-story/skills/story-long-write/references/outline-conflict.md +0 -457
- package/lib/oh-story/skills/story-long-write/references/outline-rhythm.md +0 -389
- package/lib/oh-story/skills/story-long-write/references/outline-structure-theory.md +0 -272
- package/lib/oh-story/skills/story-long-write/references/plot-emotion-system.md +0 -354
- package/lib/oh-story/skills/story-long-write/references/plot-frameworks.md +0 -710
- package/lib/oh-story/skills/story-long-write/references/plot-special-topics.md +0 -624
- package/lib/oh-story/skills/story-long-write/references/story-logic.md +0 -65
- package/lib/oh-story/skills/story-long-write/references/style-craft.md +0 -306
- package/lib/oh-story/skills/story-review/references/character-relations.md +0 -433
- package/lib/oh-story/skills/story-review/references/dialogue-mastery.md +0 -285
- package/lib/oh-story/skills/story-review/references/plot-core-methods.md +0 -522
- package/lib/oh-story/skills/story-review/references/review-quality.md +0 -243
- package/lib/oh-story/skills/story-setup/references/agent-references/character-design-methods.md +0 -428
- package/lib/oh-story/skills/story-setup/references/agent-references/outline-conflict.md +0 -457
- package/lib/oh-story/skills/story-setup/references/agent-references/outline-rhythm.md +0 -389
- package/lib/oh-story/skills/story-setup/references/agent-references/short-paragraph-hooks.md +0 -145
- package/lib/oh-story/skills/story-short-analyze/references/analysis-character-basics.md +0 -433
- package/lib/oh-story/skills/story-short-analyze/references/analysis-character-design.md +0 -426
- package/lib/oh-story/skills/story-short-analyze/references/analysis-character-relations.md +0 -384
- package/lib/oh-story/skills/story-short-analyze/references/analysis-paragraph-hooks.md +0 -144
- package/lib/oh-story/skills/story-short-analyze/references/analysis-reader-profile.md +0 -238
- package/lib/oh-story/skills/story-short-analyze/references/analysis-writing-techniques.md +0 -464
- package/lib/oh-story/skills/story-short-analyze/references/deconstruction-examples.md +0 -79
- package/lib/oh-story/skills/story-short-analyze/references/real-market-data.md +0 -89
- package/lib/oh-story/skills/story-short-analyze/references/zhihu-style.md +0 -54
- package/lib/oh-story/skills/story-short-write/references/hooks-paragraph.md +0 -145
- package/lib/oh-story/skills/story-short-write/references/output-contract.md +0 -116
- package/lib/oh-story/skills/story-short-write/references/short-prose-quality.md +0 -207
- package/lib/oh-story/skills/story-short-write/references/writing-workflow.md +0 -50
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# AI 味词句信号索引
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> 这里列的是需回到上下文判断的信号,不是出现即错的禁词。表达服从 [style-resolution.md](style-resolution.md);不据词频判断作者身份,不以清零为目标。具体修法由调用方加载的方法文件承担。
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## 句式与组织信号
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“她感到”“意识到”“知道”“原来”可以准确表达感受、判断和发现;“仿佛/好像/似乎”可以限定视角置信度;“坚定/冰冷/深邃”可以是准确描述。“突然/瞬间/猛地”也可能承担真实突发或时间压缩。只凭这些词不能认定告知式心理、模板比喻或偷懒。
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## 复合样本
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例句展示组合风险,不是合格与不合格的标准答案;判断及改法仍按三层方法,不能照例句新增动作、改变人物态度或一律拆短。
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| 观察对象 | 例句或模板 | 回到语境核对 |
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| 否定、状语与声线 | “他不是冷漠,而是绝望”“他笑了一下,带着一丝不易察觉的嘲讽”“他说,带着一丝无奈”“她声音不大,却带着不容置疑的力量”“好的,他说道” | 对比是否有纠错对象,状语与标签是否机械复现;普通“说”不用替换成动作 |
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| 跨段铺排与预告 | “不是嚎啕大哭。/也不是扯着嗓子喊不舍。/只是一个人走远了……”“他不知道的是,更大的风暴即将来临”“命运终于露出獠牙;属于他的反击才刚刚开始”“早已布好的棋局” | 是否反复铺垫同一意思、空泛宣告或越过揭露边界;排除猜测与题材承诺另判 |
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| 温和请求、完整解释与笼统反应 | “我觉得你这样做不太合适,能不能考虑一下我的感受?”“其实我这样做是有原因的,因为当时的情况非常复杂……”“所有人都震惊了,不敢相信自己的耳朵。”“她很害怕,不知道该怎么办,只能等着事情过去。” | 是否所有人都用同一套说法,关键交锋或选择是否被概括;不能把请求改辱骂、解释改挑衅,或凭空补锁门、录音与群体动作 |
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| 比喻的功能边界 | “像一头被抛弃的野狗”“像一把刀”“脸色惨白得像这漫天的雪”“力道大得像是要把骨头捏碎” | 生活化、物品、环境与身体感知比喻均可能有效;看是否传递角色特有信息,不按类别全删 |
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| 二修伪自然 | “手里拿着刀,他冲了上去”;连续“伸手拿起、取过、挑开、放下、转身”;强加口误、脏话、每句换行或对话占比 | 一次伴随动作前置不等于油腻;检查是否机械套用另一种句法、流程或格式 |
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| 替换的误改风险 | “美丽动人的笑容”“白色的药片”“手里那截链子”“飞驰的汽车”“他因为害怕而……”;垂下眼、目光微沉、攥拳 | 修饰、指示与原因可能承担区分、承接或动作条件;不能仅为去词删成信息残缺,也不能把每个情绪词换成同一微动作 |
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标点、句长、段落疏密和对话占比均不在此设置统一指标。不通过同义词轮换、错误用字、英文点省略号或机械补动作规避提示。
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# 短篇对标发现与召回
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本篇有 `对标/`、项目根有 `拆文库/`,或作者提到参考小说时,按以下流程处理。题材包由作者选的题材决定;对标书只提供招式证据,不换题材包,也不改本篇腔调。
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> **目录关系**:项目根 `拆文库/{书名}/` 保存拆文产出;`{短篇标题}/对标/{书名}/` 保存本篇选用的副本。读取时先找 `对标/`,没有再找 `拆文库/`。
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1. **列候选,排除本书**:用 `ls 拆文库/` 和本篇 `对标/` 列书目。按当前项目目录名和 `设定.md`「基本信息」识别本篇标题,排除同名或来源指向当前 `正文.md` 的 `拆文库/{当前书}/` 与历史误建的 `对标/{当前书}/`。story-import 生成的本书拆文只作续写基线,不列入对标。排除后没有书,就不用对标,按题材包写。
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2. **判断相关性**:逐本读 `_meta.json` 的 `genre_detected`,按下表确定对应题材包;和本篇题材包相同记「同题材」,否则记「弱相关」。元数据缺失时从拆文报告判断,判断不了标「待定」。
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2. 逐本读 `拆文库/{书}/_meta.json` 的 `genre_detected`,与本篇题材比对,标为同题材或弱相关;元数据缺失时从拆文报告判断,无法判断则保留待定。
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3. 有候选 → 用 AskUserQuestion 推荐,列候选书及「不用,按题材包写」。选定后记入本篇 `设定.md`「对标摘要」作主对标,并把 `拆文库/{书}/` 同步到 `{短篇标题}/对标/{书}/`。
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1. 先按上方「对标发现」第 1 条的同一口径识别本篇,另排除历史误建的 `对标/{当前书}/`;排除后没有外部对标时按题材包写,不进入下面几步。
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2. 先查当前短篇 `对标/{书}/`,再查项目根 `拆文库/{书}/`,找到 `拆文报告.md`、`情节节点.md`、`写作手法.md`、`_meta.json`
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3. **读 `_meta.json.genre_detected`,按下表加载对应题材风格包**(analyze 识别的题材 → write 的 genre-styles 包),正文腔调/招式随之切换:
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3. **请作者选**:向作者推荐(有选项工具时用选项),列出候选书和「不用,按题材包写」。选定的书写入 `设定.md`「对标摘要」作主对标,并把 `拆文库/{书}/` 复制到 `{短篇标题}/对标/{书}/`。作者指定的参考小说也这样登记。
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4. **读产物**:读该书的 `拆文报告.md`、`情节节点.md`、`写作手法.md`、`_meta.json`,用法见下方「拆文产出怎么用」。只有原文、没有拆文报告时,提示作者先运行 `/story-short-analyze`;作者仍要继续,只把原文作弱参考。
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5. **写摘要**:把报告里的结构段落、情绪曲线、反转位置、铺垫方式、句式节奏和可借鉴技法,与本篇题材包的招式对应,用原篇证据判断招式在本篇怎么用,写进 `设定.md`「对标摘要」。写正文时每个场景从中召回 1-2 条。
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6. **多本对标**:有 2 本以上时,按 `references/cross-book-recall.md` 把副对标的可借鉴条目写进「对标摘要」。
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6. 如只找到原文、未找到拆文报告,提示用户先运行 `/story-short-analyze`;如用户要求继续,也可只按原文做弱参考
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#### 拆文产出怎么用
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- `_meta.json` 可选,缺了不挡写作。`structure_counts.reversal_type` 是反转类型(视角/身份/动机/时间线/信息/认知/无反转),按它在 `short-reversal.md` 选反转骨架;其余计数(结构段 `beats`、钩子 `hooks`、反转铺垫线索 `setup_clues`、有反差的人物 `character_archetypes`、可复用手法 `reusable_structures`)只作对照,不当指标
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- `写作手法.md` 与 `原文/` 只学写法(对话调子、节奏、画面感),不抄具体情节
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description: 短篇多对标跨书召回
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# 跨书召回
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按当前项目目录名和 `设定.md`「基本信息」识别本篇,排除同名或来源指向当前正文的 `拆文库/{当前书}/` 与历史误建的 `对标/{当前书}/`,这些本书拆文只作续写基线。排除后项目根 `拆文库/` 或本篇 `对标/` 有 2 本以上才启用。主对标取 `设定.md`「对标摘要」里已选定的书;还没选定时按 `benchmark-recall.md` 请作者选。
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主对标最多 1 本,用于文风和正文输入;副对标不限登记数量,按相关性、引用强度和阶段预算逐本召回。超出预算时删条目,保留书目记录。
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## 召回边界
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2. 副对标按「同题材 > 弱相关」排序,并受每本上限和阶段总预算约束
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3. 正文写手只接收主对标的文风、原文锚点和筛选后的「副对标召回摘要」,不传副对标 `文风.md` 或副书原文
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## 相关性与引用强度
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从 `设定.md`「对标摘要」读每本副对标的相关性(同题材/弱相关)和引用强度(辅/参考)。未登记引用强度的书按「参考」处理,相关性按 `benchmark-recall.md` 第 2 步判断,并提醒作者补登记:
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- 同题材 + 辅:按每本上限取条目
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- 同题材 + 参考:只取最相关的条目,不超过每本上限的一半
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> **大纲阶段按剧情单元检索**:检索键为剧情单元「类型」(第一键,必填枚举)/「桥段标签、套路框架位置」(第二键);同题材内同类命中条目优先进入预算。仅限大纲阶段按剧情单元检索时生效,不改其余阶段排序与预算数字。同类零命中时回退主对标来源条并输出非阻塞 `gaps.similar_plot_not_found: true`,流程继续。
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| 阶段 | 读哪些产物 | 同题材每本上限 | 弱相关每本上限 | 阶段总预算 |
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| 设定 | `拆文报告.md` + `情节节点.md` | ≤2 | ≤1 | ≤8 |
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| 大纲 | `情节节点.md` + `写作手法.md` | ≤3 | ≤1 | ≤10 |
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| 正文 | 不新增召回,只用构思时登记的条目 | 0 | 0 | 0 |
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## 输出要求
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召回结果写在 `设定.md`「对标摘要」下方:
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```markdown
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## 副对标召回摘要
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| 书名 | 引用强度 | 相关性 | 召回阶段 | 召回条数 | 使用方式 |
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|---|---|---|---|---|---|
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| {书名} | 辅/参考 | 同题材/弱相关 |
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| {书名} | 辅/参考 | 同题材/弱相关 | 设定/大纲 | {n} | {用于补充哪类结构,不进入文风或原文锚点} |
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```
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## 拆文字段 → 写作参考
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读取 `_meta.json.structure_counts` 后,按下表选择当前 skill 已登记的写作 reference;短篇优先用 genre-styles 题材包与 short-craft,不跨 skill 加载其他文件。
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|---------|------|---------|
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| `beats` | 结构段(开端/发展/高潮/结局) | 当前 skill 的题材结构文件;短篇优先 genre-styles 题材包 / `genre-writing-formulas.md` |
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| `hooks` | 钩子数 | `hooks-chapter.md` / `hooks-paragraph.md`;短篇开头密度补 short-craft |
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| `setup_clues` | 反转铺垫线索 | `short-reversal.md` |
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| `character_archetypes` | 反差人物 | 当前 skill 的人物/题材风格文件;短篇优先 genre-styles 题材包 |
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| `reusable_structures` | 可复用手法 | `genre-writing-formulas.md`;短篇可补 short-craft |
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| `reversal_type` | 反转类型(7 枚举) | `short-reversal.md` 对应骨架 |
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只列本阶段实际召回的条目,书目记录照常保留。
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@@ -10,22 +10,22 @@
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10
10
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| 用笔 | [narrative-focus.md](narrative-focus.md) | 详略、关键过程、细节功能、情绪承接和收尾 |
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| 故事 | [story-logic.md](story-logic.md) | 行为依据、因果、人物立场、结果与知情顺序 |
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独立去味或完整去味审查未限定范围时,三层都诊断;每层可以没有问题。调用方已指定问题、段落或检测类别时,只检查该范围所需方法,不借此另起一次全篇重写。章末脚本只负责提示可检测的表达问题,不能凭零命中推断后两层正常。
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##
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## 按检测类别或问题限定范围
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调用方传来检测类别时,按 expression.md 末节「脚本提示怎样进入语义判断」的索引找判断对象和要转交的层。传来的是问题名时按下表;范围只划定检查对象,不对应轻中重,也不决定作者是否允许改剧情。
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| 问题 | 对应方法 |
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| 套词、句式 | 表达层的词句与模板判断 |
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| 情绪 | 用笔层的心理过程与删除测试;表达层的直写与套式反应 |
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| 节奏 | 用笔层的详略、重复与关键过程;表达层的句段组织 |
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| 对话 | 用笔层的交锋与人物诉求;表达层的声口 |
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| 收尾 | 用笔层的信息、兑现与余韵;表达层的空泛总结 |
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| 解释与安排感 | 表达层的解释与叙述者;用笔层的信息交付;故事层的因果与知识边界 |
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类别不明时检查上表全部表达与用笔项;调用方要求完整三层诊断时,再按故事层完整检查。发现范围外的明显设计缺口可以单列提示,不擅自扩大改稿。
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## 执行与复核
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## 对话核心规则
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一段对话至少承载以下一项,都不承载就删,或用叙述带过:
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33
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34
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|
1. **推进剧情**:透露新信息、推动事件发展
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35
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2. **增加期待感**:暗示即将发生的事、制造悬念
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@@ -46,7 +46,7 @@
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| 大段说明文式对话 | 对话停止交锋,只剩讲解 |
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| 所有角色说话方式一样 | 遮住名字便分不出说话者 |
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| 无依据便被说服 | 转变应有新信息、利益或处境变化支撑 |
|
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-
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+
| 情绪无故转向 | 转向前要有触发的事或话 |
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| 捧哏工具人、鹦鹉复读对方原话 | 配角只剩接话功能 |
|
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51
|
| 高位者长篇自证、说话不分场合 | 身份和处境塌了 |
|
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52
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| 情绪水肿咆哮、生死场景嘴碎 | 越吵越不紧张 |
|
|
@@ -157,13 +157,13 @@
|
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157
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- 大量信息通过对话展示会显得啰嗦,部分信息转化为情节、心理描写、旁白、环境、动作
|
|
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- 用角色的语气和立场包裹信息,不是机械陈述设定
|
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159
159
|
- 设定用到哪个稍微带出来就行,不需完完全全讲明白前因后果
|
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|
-
- **角色不当"科普嘴"
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+
- **角色不当"科普嘴"**:按角色当下的目的和对话阻力取舍设定、原理和前因后果,用到哪带哪点。台词同样不做空转解释,不用身体反应填补解释段。
|
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161
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|
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|
### 信息拉扯示例(以"主角新书起飞了"为例)
|
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163
|
|
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|
| 角色 | 台词 | 功能 |
|
|
165
165
|
|------|------|------|
|
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166
|
-
| 甲 |
|
|
166
|
+
| 甲 | 听说成绩出来了 | 悬念拉期待 |
|
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167
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| 乙 | 肯定没人看! | 下行 + 拉期待 |
|
|
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168
|
| 甲 | 听说成绩很不错 | 上行 + 拉期待 |
|
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169
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| 乙 | 首订一万三? | 展露核心信息 + 达成爽点 |
|
|
@@ -178,7 +178,7 @@
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| 差异化维度 | 操作 |
|
|
180
180
|
|------------|------|
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|
-
|
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+
| 惯用语 | 有身份或经历来由才给,不给每人硬配口头禅 |
|
|
182
182
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| 说话节奏 | 长篇大论 vs 短句连击 |
|
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| 信息偏好 | 技术型带专业术语,江湖人带切口 |
|
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| 立场固定 | 某角色永远从某个角度发言(悲观派/乐观派/务实派) |
|
|
@@ -234,7 +234,7 @@
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### 对话过多时
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-
- 读者已知信息的对话用叙事一句话概括:"
|
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+
- 读者已知信息的对话用叙事一句话概括:"她把进城的缘由说了一遍,表姐听完直皱眉"
|
|
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- 能用突发状况替代的对话段落直接替换
|
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- 语气词删掉后干巴巴 = 对话本身缺乏信息量,需重写
|
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@@ -250,7 +250,7 @@
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250
250
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### 梗式 vs 普通
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- 普通:"兄弟别灰心,你一步步走到今天我是看着你过来的,这点挫折对于你来说算什么事儿?振作起来!"
|
|
253
|
-
- 梗式:"
|
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253
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+
- 梗式:"兄弟别灰心,我相信你总有人头落地,落地人头,头落地上,卧槽那句话怎么说的来着?兄弟你懂我意思吧。"
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- 梗式用"说不出来但意思到了"的状态制造趣味
|
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|
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### 操作
|
|
@@ -274,7 +274,7 @@
|
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- [ ] 权力博弈:话轮长短、回应方式与人物掌握的筹码相符
|
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- [ ] 潜台词与议程:每个角色进入对话时有自己的议程,试探时动机与说辞有差异
|
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-
- [ ]
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- [ ] 人物差异化:遮住角色名后能否区分是谁在说话(按上表各项)
|
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- [ ] 弹幕递进:普通 → 专业 → 特殊身份,是否有层次感
|
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- [ ] 对话推动剧情:每段对话结束时,剧情是否往前推了一步
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- [ ] 篇幅控制:按场景职责判断是否过长,删去复述和无效往返,不按固定占比分配
|
|
@@ -11,8 +11,7 @@
|
|
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11
11
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| 建立角色羁绊(让读者相信关系) | 羁绊铺设(第一斧) | 三板斧 §1 |
|
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12
12
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| 制造情感撕裂(反差/错位/背叛) | 情感撕裂(第二斧) | 三板斧 §2 |
|
|
13
13
|
| 写结尾余韵(安静细节击穿读者) | 余韵钝痛(第三斧) | 三板斧 §3 |
|
|
14
|
-
|
|
|
15
|
-
| 不同题材的情感策略选择 | 题材策略差异 | 按题材 |
|
|
14
|
+
| 规划整体情感节奏曲线、定转折位置 | 拉扯节奏设计、整篇弧线 | 拉扯节奏 |
|
|
16
15
|
| 检查情感设计是否有效 | 失败模式排查 + 快速自查 | 底部清单 |
|
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18
17
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---
|
|
@@ -81,15 +80,7 @@
|
|
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81
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温暖 → 残忍 → 善意 → 真相 → 原谅 → 来不及 → 释然 → 细节暴击
|
|
82
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|
```
|
|
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|
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-
|
|
85
|
-
|
|
86
|
-
| 题材 | 典型节奏 | 核心拉扯 |
|
|
87
|
-
|------|----------|----------|
|
|
88
|
-
| 世情/爽文 | 欺压 → 忍耐 → 爆发 → 打脸 | 情绪反弹快、打脸密度高 |
|
|
89
|
-
| 情感/虐心 | 甜蜜 → 破碎 → 挽回 → 错过 | 慢铺垫、后劲大 |
|
|
90
|
-
| 古言/复仇 | 隐忍 → 布局 → 揭穿 → 报应 | 设定简洁、暴力美学 |
|
|
91
|
-
| 悬疑/推理 | 平静 → 不安 → 真相 → 震惊 | 信息差制造不安 |
|
|
92
|
-
| 年代/亲情 | 误解 → 冲突 → 真相 → 和解 | 代际冲突、时代质感 |
|
|
83
|
+
按本篇题材的节奏骨架,只选用曲线中需要的转折。
|
|
93
84
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|
|
94
85
|
### 拉扯原则
|
|
95
86
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|
|
@@ -98,49 +89,16 @@
|
|
|
98
89
|
3. **最后一次转向决定结尾余韵的基调**
|
|
99
90
|
4. **爽文允许快速反弹,虐文需要更长铺垫**
|
|
100
91
|
|
|
101
|
-
|
|
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-
|
|
103
|
-
## 按题材的情感策略差异
|
|
104
|
-
|
|
105
|
-
### 世情/爽文
|
|
106
|
-
|
|
107
|
-
- 情绪反弹速度:快(受辱后先取证或布局,再落打脸,不拖到读者已经忘记)
|
|
108
|
-
- 打脸节奏:沿反派嚣张度递增持续兑现,不按固定节距补打脸
|
|
109
|
-
- 反派嚣张度:递增(第一次小嚣张,最后一次大嚣张)
|
|
110
|
-
- 结尾基调:痛快、解气
|
|
111
|
-
- 案例:《准儿媳打分》— 打分制反制、铁盒零分、断绝关系
|
|
112
|
-
|
|
113
|
-
### 情感/虐心
|
|
114
|
-
|
|
115
|
-
- 羁绊细节密度:高(前 1/3 必须建立深厚羁绊)
|
|
116
|
-
- 反差设计:先暖后冷,先甜后苦
|
|
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|
-
- 余韵技法:安静结尾 + 物件细节
|
|
118
|
-
- 结尾基调:意难平、释然
|
|
119
|
-
- 案例:《姐夫捎路要奶粉钱》— 金锁真相 → 假爱 → 独立
|
|
120
|
-
|
|
121
|
-
### 古言/复仇
|
|
92
|
+
### 整篇弧线与转折位置
|
|
122
93
|
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123
|
-
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-
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-
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129
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-
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|
-
|
|
131
|
-
- 信息差布局:读者知道角色不知道,或反过来
|
|
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|
-
- 排除法结构:逐步排除可能性,最后只剩真相
|
|
133
|
-
- 动机揭示节奏:先揭示做了什么,再揭示为什么做
|
|
134
|
-
- 结尾基调:细思极恐、原来如此
|
|
135
|
-
- 案例:《重生弟弟》— 重生设定 + 诈骗犯身份 + 电诈园区
|
|
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|
-
|
|
137
|
-
### 年代/亲情
|
|
138
|
-
|
|
139
|
-
- 代际冲突处理:不站队,展示双方的苦
|
|
140
|
-
- 时代细节质感:用时代特有的物件/习俗建立质感
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- 和解节奏:不急和解,先让双方充分受伤
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- 结尾基调:温暖中带着遗憾
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- 案例:《姐夫捎路要奶粉钱》— 亲子关系 → 金锁真相 → 断裂
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| 弧线 | 适合 | 转折位置(按全篇字数) |
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| V形 | 虐后翻盘、破镜重圆 | 谷底在 60-70%,回升快 |
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| 倒V形 | BE、信任崩塌 | 高点在 40-50%,跌得比升得快,结尾不加糖 |
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| W形 | 追妻拉扯、多反转 | 两到三次起伏,峰一次比一次高,最终峰在 80-90% |
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| 渐进形 | 打脸爽文、层层揭秘 | 不回落,最高点在 85-95% |
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| 延迟满足形 | 隐忍复仇、身份揭秘 | 前 70-80% 压,最后集中爆发 |
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| 急转弯形 | 细思极恐、动机反转 | 70-80% 处转向,急转只占一两段 |
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- [ ] 情绪立场/期待/压力持续有变化,没有连续多个小节原地打转?
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- [ ] 反派行为符合其人设逻辑?
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## 三板斧与五段结构映射
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| 第一斧:羁绊铺设(前 1/3) | 铺垫段(第二段,占 30-40%) | 用物件/数字/习惯建立关系质感 |
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| 第二斧:情感撕裂(中后段) | 升级段(第三段)+ 反转段(第四段) | 反差/错位/延迟真相制造撕裂 |
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| 第三斧:余韵钝痛(结尾) | 结尾段(第五段,占 5-10%) | 安静细节收尾,不写大段抒情 |
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| 已知事实与原句 | 可采用的表达 | 看似去味却改坏了 |
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|---|---|---|
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| 钥匙忘在家里,明天归还;无人指责她拒还。“她不是不肯还钥匙,而是忘在家里了。‘我明天带来。’她说。” |
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| 钥匙忘在家里,明天归还;无人指责她拒还。“她不是不肯还钥匙,而是忘在家里了。‘我明天带来。’她说。” | “她把钥匙忘在家里了。‘我明天带来。’她说。”删无用靶子;若在回应拒还指责,保留纠错功能,原句保留按 [style-resolution.md](style-resolution.md) 登记白名单 | “‘爱等就等。’她说。”改变承诺与态度 |
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| 她进了没开灯的屋子,摸到桌边拿药盒。“她推门。屋里没开灯。她摸到桌边。把药盒拿起来。” | “进屋后,她摸黑走到桌边,拿起药盒。”将光线嵌入行动;紧张镜头若原断句有效也可留 | “她摸黑吞了两片药。”从取药改成服药,新增数量与后果 |
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## 脚本提示怎样进入语义判断
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检测器是定位工具。密度提示不是词频配额,advisory 不作完成门槛。表达有功能不等于 blocking
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检测器是定位工具。密度提示不是词频配额,advisory 不作完成门槛。表达有功能不等于 blocking 可以不改:作者已明确选择的原句按白名单保留;其余保留叙事功能自然改写,由调用方复扫,不能以保留说明代替验收。指定原句不能改又不在白名单时报告剩余阻塞。不靠错字或拆句躲检测;确定性的事实、字数、截断与占位问题仍交调用方验收,不能靠文风豁免。
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下表索引检测器全部提示类别,加粗的是 blocking。
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|---|---|
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| **`not-is-comparison`**、**`reverse-not-is`**、**`negation-parade`**、`negation-pair-tic` | 见上文「否定铺垫后肯定翻转」 |
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72
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| **`voice-contrast`** | 见上文「万能状语与套式声线」 |
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| **`em-dash`** | 按功能改成动作、停顿或完整句,不只换符号 |
|
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| **`trailer-ending`**、**`trailer-summary`** | 章末预告与状态总结,见上文「解释与叙述者」;收尾分量转 narrative-focus |
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| `formulaic-parallelism`、`quote-emphasis-tic` | 对比与强调是否有真实意义,是否机械复述 |
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| `cliche-density-tic`、`metaphor-density-tic` | 套词与比喻是否聚成同一腔调,功能是否重复 |
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| `stock-reaction-tic`、`micro-action-tic`、`action-list-tic` | 反应与动作是否只是标注或清单;用笔分配转 narrative-focus |
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| `overcompressed-prose-tic`、`low-connective-density-tic` | 是否真缺连接、对象和连续思路,不按计数拉长 |
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| `period-stutter`、`overcompressed-prose-tic`、`low-connective-density-tic` | 是否真缺连接、对象和连续思路,不按计数拉长 |
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| `long-paragraph` | 一段是否跨了几个镜头,按镜头断开 |
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| `abstract-summary-tic`、`reasoning-chain-tic` | 总结是否重复,解释是否必要;因果缺口转 story-logic |
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| `system-notice-formality-tic` | 语域是否合乎载体,角色能否理解其当下作用 |
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## 开篇范式
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正文最前面放**结果倒序的导语**(接法和字数按 `设定.md`「平台基调」记下的导语写法):日常之恶现场 + 帮凶站队 + 主角的反常反应或决裂动作预告。恶要具体到物件和金额,不写抽象的「他们对我不好」。
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## 节奏骨架
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```
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→ 第1
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导语(日常之恶现场 + 帮凶站队 + 决裂预告)
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→ 第1节按导语停处顺接或倒回,补满恶行的对话与物件细节,帮凶合围
|
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→ 心寒定格(身份句 / 荒唐感),不吵,开始蓄证
|
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→ 恶行加码(要钱升级 / 挂网卖惨 / 道德绑架亲友团)
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→ 摊牌清算(账本 / 录音 / 法律文书当众落地)
|
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@@ -1,6 +1,6 @@
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1
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# 题材风格包:双男主 / 宿命羁绊
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-
>
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> 知乎盐言特色大类。先读 `short-craft.md` 通用底座,本包在其上覆盖该题材专属调性。
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> 一句话定位:**两个男人之间的羁绊与撕扯,以宿敌 / 知己 / 救赎 / 亏欠牵动关系,浓烈感情落在兄弟情、宿命感和占有欲上。** 读者要的是「一冷一热的温差对撞」+「嘴上势不两立、底下命都交出去」的错位快感。
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---
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## 开篇范式
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-
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+
同样先放**结果倒序的导语**,但剧透的不是背叛全貌,而是**两人错位的关系底牌**:谁在暗恋、谁欠了谁、谁会毁掉谁、火葬场追悔预告。第 1 节按导语停在哪里顺接或倒回,把这层错位落到具体场景里,导语字数按 `设定.md`「平台基调」。
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| 开篇式 | 真实范例 |
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|--------|----------|
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@@ -107,8 +107,8 @@
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## 节奏骨架
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```
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-
|
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-
→ 第1
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+
导语(结果倒序 + 暗恋 / 亏欠 / 宿命的关系底牌剧透)
|
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+
→ 第1节按导语停处顺接或倒回,写互殴 / 契约 / 占有场景,立敌意 + 埋暗流
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→ 关系锁扣收紧(被迫共处 / 契约 / 宿命枷锁)
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→ 温差一次次放电(嘴硬 vs 滚烫,错位加压)
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→ 视差 / 隐情揭穿(本子 / 透支 / 未送出的信曝光)
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@@ -117,7 +117,7 @@
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→ HE 收束(宿命和解 / 救赎闭环)
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```
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-
|
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+
让新错位和新揭穿沿关系链持续兑现;节尾可落在错位、局部确认、关系变化或明确的下一步,不要求每节同一种钩。温差放电、视差揭穿、危机爆点处详写慢放,共处日常按关系变化价值取舍。
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---
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## 配套结构公式(按篇幅选)
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- **宿敌暗恋 / 双向奔赴型(8-11
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- **宿敌暗恋 / 双向奔赴型(8-11 节)**:1-2 节互殴立敌 + 埋暗流 → 3-4 节被迫共处 / 契约绑定 → 5-6 节视差揭穿(一方隐秘曝光) → 7-8 节危机送命 / 破防表白 → 双向奔赴 HE。视角可单可双;温差是引擎,冷的那个越晚破防越好。
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- **救赎 / 现代情感型**:一方在深渊(脏钱 / 契约 / 自毁 / 末世透支) → 另一方拉拽 → 前世 / 契约枷锁把人锁死 → 打破枷锁走到两相依。冷叙述打底,反差细节扎心。
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- **亏欠追夫火葬场型**:一方漠视 / 背叛(继弟 / 伴侣被当工具) → 确诊 / 怀孕 / 心死 → 决绝离场(去父留子 / 带资产 / 嫁人) → 漠视者卑微追回 → 冷拒或有条件回头。刀口精准,别谩骂。
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- **古代权谋双强型**:帝王将相 / 兄弟养成,重生或穿书预知死局 → 逆写宿命 → 囚 / 救 / 亲 → 江山与人都要。权谋线和感情线互为筹码。
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## 开篇范式
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|
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正文最前面先放**结果倒序的导语**:把作践全貌 + 反杀手段 + 身份底牌 / 重生节点一次性剧透,专卖追读;第 1 节按导语停在哪里顺接或倒回,补满作践现场的对话体感和心死,导语字数按 `设定.md`「平台基调」。
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| 开篇式 | 真实范例 |
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|--------|----------|
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## 钩子母题与密度
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-
|
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密度极高:导语可密集呈现作践事件与反杀预告,正文让作践升级、取证、选择和反杀持续前推;若连续多个叙事单元没有状态变化,再检查是否停滞,不为逐节达标另造作践。**阶梯式作践:道德羞辱 → 经济掠夺 → 极端虐心(碾压 / 断肢 / 判死刑)。**
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- **门外偷听撞破真相**(头号导火索):去找加害者时隔着门 / 隔着窗听见他和同伙的真心话,作践动机一次性砸下。《为给白月光出气,男友群发我私密照》却在他家别墅门外听见他和朋友们的谈笑声;《99次表白后》却隔着门,听到了他和兄弟们的对话;《被女友戏弄99次后》却意外听到她和好友的谈话。
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- **私密照 / 开盒 / 社死**:把人的隐私武器化当众处刑。《只是爱过》发布会上将偷拍我的百张私密照做成PPT底板展示;《白月光忌日》让我穿三点式比基尼躺在餐桌,身上摆满美食供人享用。
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## 节奏骨架
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```
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-
|
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-
→ 第1
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+
导语(结果倒序 + 反杀手段 / 身份底牌 / 重生节点预告)
|
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+
→ 第1节按导语停处顺接或倒回,补满作践现场的对话体感与社死
|
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→ 门外偷听 / 撞破真相一次砸
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→ 心死定格 + 反杀决意(亮底牌前瞻预告)
|
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→
|
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+
→ 逐节反击升级(回旋镖 / 次数清零 / 当众揭穿)
|
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→ 身份底牌揭晓,全场表情逆转
|
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→ 加害者社死 / 自食恶果 / 求饶被冷拒
|
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```
|
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|
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-
|
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+
让新信息与反杀沿因果链持续兑现;节尾可落在新信息、局部反杀、关系变化或明确的下一步,不要求每节同一种炸点。作践、亮牌、打脸处详写慢放,过场按新信息价值压缩。
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---
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@@ -148,7 +148,7 @@
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- **次数 / 金额 / 年限的逐项枚举**(第七次、第三十七次、第九十九次下降):保留,这是递进式累积爽点,不是凑字排比。
|
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- **弹幕 / 外部审判声**(穿书 / 系统篇):保留,用外人的反应放大爽感。
|
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150
|
- **极刑 / 社死场面的直写**(碾压、断肢、人体盛):保留情绪烈度,不做文学化淡化;只呈现剧情后果,不细化可照做的伤害步骤。
|
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|
-
- **当众审判金句 /
|
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+
- **当众审判金句 / 自食恶果节尾**:保留;只删空洞哲理升华。
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|
仍要避免的真·AI 味:映入眼帘、心中暗道、沉声道、嘴角微扬、目光如炬、论文体连词(不难看出 / 由此可见)、空泛无落点的情绪总结句(一丝悲伤涌上心头)。
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## 配套结构公式(按篇幅 / 设定选)
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- **现实社死复仇型(8-11
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- **现实社死复仇型(8-11 节,私密照 / 开盒 / 恶邻 / 白眼狼亲属)**:1-2 节社死作践(隐私武器化 + 门外偷听撞破动机)→ 3 节心死 + 亮底牌前瞻 → 4-6 节回旋镖反杀 / 物证翻盘 / 走法律 → 7-8 节身份揭晓当众打脸 → 加害者自食恶果。100% 第一人称;社死要具体到平台 / 物证,反杀走规则碾压而非对骂。
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- **重生 / 死遁 / 假死型**:重生线先交代前世死法与凶手(碾压、判死刑、被害流产),再回到关键节点,主动把利益推给反派;死遁 / 假死线以离场布局复仇。两者都在临界点亮底牌反杀,落到加害者悔疯。
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- **身份底牌 / 古言女强型(摄政王 / 判官 / 律师)**:开篇即归来 + 受当众羞辱 → 隐忍蓄势、暗线铺底牌 → 反派步步加码作践 → 一招亮牌全场逆转 → 九族清算 / 加害者跪地。男频自救型(舔狗 / 副总 / 被竹马算计)同骨架,换男「我」,反杀更冷、靠继承家产 / 小青梅资源 / 商战清算收口。
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## 开篇范式
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正文最前面先放一段**时间锚定 + 剧情与结局剧透的导语**:用「第 N 年 / 第几载」开篇,把背叛全貌、心死与「可他后来后悔了 / 重金悬赏寻我」一起剧透。第 1 节按导语停在哪里顺接或倒回,随行动补背景,不照抄导语原句(导语字数按 `设定.md`「平台基调」)。重生线先交代前世死法与凶手,再回到关键节点。
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| 开篇式 | 真实范例 |
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```
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时间锚定 + 剧情与结局剧透导语(含火葬场预告 / 前世死法)
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→ 第1
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→ 第1节按导语停处顺接或倒回,补足对话体感
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→ 背叛沿因果链升级(道德→经济身份→生命)+ 白月光软刀栽赃
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→ 偷听 / 撞破真相(连父母婆家也知情)
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→ 心死定格
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→ 渣男追悔发疯 / 重金悬赏(火葬场)+ 金句盖棺
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```
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让新信息沿算计链持续兑现;节尾可落在新信息、局部反制、关系变化或明确的下一步,不要求每节同一种炸点。撞破、打脸、撕信物、亮底牌处详写慢放,过场按新信息价值压缩;单节长度服从该场职责。
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---
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- **直写情绪成语**(心如死灰 / 心如刀割 / 泪如雨下):有上下文支撑就保留,不强配动作或物件,也不替换成纯动作。
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- **时间锚定 + 剧情与结局剧透导语 / 火葬场前瞻预告**:保留这类有意识的向前剧透;只删「泄了悬念又不吊读」的随手上帝腔。
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- **信物撕毁的物理动作 + 主观定性**(亲手绣的,也该亲手了结):保留,撕毁 + 心理落点是本题材的爽点本体。
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- **审判金句 /
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- **审判金句 / 心死式节尾**:保留;只删空洞哲理升华。
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- **沙雕脑洞子型的轻喜剧 / 网络化俏皮腔**:仅在该子型内放宽,可用反差 / 吐槽腔;主流宫斗 / 重生线仍走朴素中文,不掺现代网络梗。
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仍要避免的真·AI 味:映入眼帘、心中暗道、沉声道、嘴角微扬、目光如炬、论文体连词(不难看出 / 由此可见)、空泛无落点的情绪总结句(一丝悲伤涌上心头)。文白夹杂不等于堆砌生僻文言,仍以朴素为底。
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