@oh-story/dsh 0.1.16 → 0.1.18
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +13 -13
- package/lib/client.js +173 -111
- package/lib/client.js.map +3 -3
- package/lib/drama/package.json +4 -0
- package/lib/index.js +58 -28
- package/lib/index.js.map +2 -2
- package/lib/novel-to-game/README.md +3 -3
- package/lib/novel-to-game/README_ZH.md +4 -4
- package/lib/novel-to-game/VERSION +1 -1
- package/lib/novel-to-game/manifest.json +25 -20
- package/lib/novel-to-game/package.json +4 -0
- package/lib/novel-to-game/skills/game-art-direction/references/art-direction-method.md +4 -0
- package/lib/novel-to-game/skills/game-build/SKILL.md +7 -1
- package/lib/novel-to-game/skills/game-build/references/baked-sprite-workflow.md +19 -0
- package/lib/novel-to-game/skills/game-concept/references/concept-method.md +4 -1
- package/lib/novel-to-game/skills/novel-to-game/SKILL.md +6 -3
- package/lib/novel-to-game/skills/novel-to-game/references/intake-method.md +1 -0
- package/lib/novel-to-game/skills/novel-to-game/references/pipeline-contract.md +13 -2
- package/lib/oh-story/manifest.json +417 -592
- package/lib/oh-story/package.json +4 -0
- package/lib/oh-story/roles/chapter-extractor.md +4 -3
- package/lib/oh-story/roles/character-designer.md +20 -85
- package/lib/oh-story/roles/consistency-checker.md +5 -5
- package/lib/oh-story/roles/narrative-writer.md +9 -9
- package/lib/oh-story/roles/story-architect.md +19 -26
- package/lib/oh-story/roles/story-explorer.md +4 -5
- package/lib/oh-story/roles/story-researcher.md +6 -7
- package/lib/oh-story/skills/browser-cdp/SKILL.md +26 -15
- package/lib/oh-story/skills/story/SKILL.md +94 -54
- package/lib/oh-story/skills/story/VERSION +1 -1
- package/lib/oh-story/skills/story-cover/SKILL.md +41 -220
- package/lib/oh-story/skills/story-cover/references/api-fallback.md +128 -0
- package/lib/oh-story/skills/story-cover/references/cover-styles.md +61 -95
- package/lib/oh-story/skills/story-deslop/SKILL.md +32 -27
- package/lib/oh-story/skills/story-deslop/references/agent-calls.md +4 -4
- package/lib/oh-story/skills/story-deslop/references/banned-words.md +7 -9
- package/lib/oh-story/skills/story-deslop/references/deslop-gates.md +12 -12
- package/lib/oh-story/skills/story-deslop/references/expression.md +10 -3
- package/lib/oh-story/skills/story-deslop/references/story-logic.md +1 -1
- package/lib/oh-story/skills/story-deslop/references/style-resolution.md +1 -1
- package/lib/oh-story/skills/story-import/SKILL.md +12 -11
- package/lib/oh-story/skills/story-import/references/benchmark-sync.md +50 -0
- package/lib/oh-story/skills/story-import/references/character-state-reverse.md +3 -4
- package/lib/oh-story/skills/story-import/references/deep-analysis.md +2 -3
- package/lib/oh-story/skills/story-import/references/import-report.md +5 -4
- package/lib/oh-story/skills/story-import/references/import-special-cases.md +6 -16
- package/lib/oh-story/skills/story-import/references/import-tracking.md +2 -2
- package/lib/oh-story/skills/story-import/references/length-routing.md +1 -43
- package/lib/oh-story/skills/story-import/references/outline-reverse-rules.md +8 -8
- package/lib/oh-story/skills/story-import/references/outline-reverse.md +2 -2
- package/lib/oh-story/skills/story-import/references/structure-mapping-long.md +113 -125
- package/lib/oh-story/skills/story-import/references/structure-mapping-short.md +77 -88
- package/lib/oh-story/skills/story-import/scripts/build_outline_brief.py +36 -59
- package/lib/oh-story/skills/story-import/scripts/check-outline-contract.js +5 -1
- package/lib/oh-story/skills/story-import/scripts/outline_view.py +286 -0
- package/lib/oh-story/skills/story-long-analyze/SKILL.md +38 -75
- package/lib/oh-story/skills/story-long-analyze/references/author-facing.md +21 -23
- package/lib/oh-story/skills/story-long-analyze/references/final-checks.md +8 -17
- package/lib/oh-story/skills/story-long-analyze/references/inspiration-library.md +18 -5
- package/lib/oh-story/skills/story-long-analyze/references/pipeline-ops.md +8 -14
- package/lib/oh-story/skills/story-long-analyze/references/stage1-golden-chapters.md +26 -27
- package/lib/oh-story/skills/story-long-analyze/references/stage2-extraction.md +74 -162
- package/lib/oh-story/skills/story-long-analyze/references/stage3-plot-rhythm.md +124 -309
- package/lib/oh-story/skills/story-long-analyze/references/stage4-characters-settings.md +49 -166
- package/lib/oh-story/skills/story-long-analyze/references/stage5-report.md +12 -15
- package/lib/oh-story/skills/story-long-analyze/references/style-profile-generator.md +110 -34
- package/lib/oh-story/skills/story-long-analyze/references/synthesis-inputs.md +12 -2
- package/lib/oh-story/skills/story-long-analyze/scripts/inspect_existing_assets.py +3 -1
- package/lib/oh-story/skills/story-long-analyze/scripts/manage_analysis_run.py +5 -1
- package/lib/oh-story/skills/story-long-scan/SKILL.md +49 -72
- package/lib/oh-story/skills/story-long-scan/references/genre-trends.md +47 -167
- package/lib/oh-story/skills/story-long-scan/references/platform-ciweimao.md +23 -8
- package/lib/oh-story/skills/story-long-scan/references/platform-fanqie.md +24 -22
- package/lib/oh-story/skills/story-long-scan/references/platform-jjwxc.md +25 -13
- package/lib/oh-story/skills/story-long-scan/references/platform-qidian.md +41 -27
- package/lib/oh-story/skills/story-long-scan/references/platform-qimao.md +24 -16
- package/lib/oh-story/skills/story-long-scan/references/topic-decision.md +31 -33
- package/lib/oh-story/skills/story-long-write/SKILL.md +5 -5
- package/lib/oh-story/skills/story-long-write/references/agent-calls.md +1 -1
- package/lib/oh-story/skills/story-long-write/references/artifact-protocols.md +51 -24
- package/lib/oh-story/skills/story-long-write/references/banned-words.md +7 -9
- package/lib/oh-story/skills/story-long-write/references/benchmark-recall.md +3 -3
- package/lib/oh-story/skills/story-long-write/references/character-basics.md +57 -95
- package/lib/oh-story/skills/story-long-write/references/character-relations.md +119 -269
- package/lib/oh-story/skills/story-long-write/references/cross-book-recall.md +2 -2
- package/lib/oh-story/skills/story-long-write/references/dialogue-mastery.md +8 -8
- package/lib/oh-story/skills/story-long-write/references/emotion-on-page.md +7 -7
- package/lib/oh-story/skills/story-long-write/references/emotional-arc-design.md +38 -298
- package/lib/oh-story/skills/story-long-write/references/emotional-methods.md +12 -53
- package/lib/oh-story/skills/story-long-write/references/female-audience-writing.md +39 -85
- package/lib/oh-story/skills/story-long-write/references/genre-readers.md +97 -163
- package/lib/oh-story/skills/story-long-write/references/long-chapter-hooks.md +39 -119
- package/lib/oh-story/skills/story-long-write/references/long-chapter-quality.md +39 -91
- package/lib/oh-story/skills/story-long-write/references/long-genre-catalog.md +81 -310
- package/lib/oh-story/skills/story-long-write/references/long-genre-mechanics.md +115 -326
- package/lib/oh-story/skills/story-long-write/references/long-reversal.md +1 -1
- package/lib/oh-story/skills/story-long-write/references/long-suspense.md +8 -8
- package/lib/oh-story/skills/story-long-write/references/opening-design.md +38 -334
- package/lib/oh-story/skills/story-long-write/references/outline-methods.md +128 -281
- package/lib/oh-story/skills/story-long-write/references/plot-core-methods.md +58 -499
- package/lib/oh-story/skills/story-long-write/references/project-files.md +10 -14
- package/lib/oh-story/skills/story-long-write/references/reference-index.md +29 -82
- package/lib/oh-story/skills/story-long-write/references/revision-diagnosis.md +31 -0
- package/lib/oh-story/skills/story-long-write/references/stop-and-fix.md +2 -2
- package/lib/oh-story/skills/story-long-write/references/style-combat-face.md +12 -19
- package/lib/oh-story/skills/story-long-write/references/style-genre-modules.md +3 -171
- package/lib/oh-story/skills/story-long-write/references/style-resolution.md +1 -1
- package/lib/oh-story/skills/story-long-write/references/workflow-chapter.md +8 -6
- package/lib/oh-story/skills/story-long-write/references/workflow-daily.md +2 -2
- package/lib/oh-story/skills/story-long-write/references/workflow-outline.md +47 -47
- package/lib/oh-story/skills/story-long-write/references/workflow-revision.md +7 -7
- package/lib/oh-story/skills/story-long-write/references/workflow-setup.md +4 -9
- package/lib/oh-story/skills/story-long-write/references/workflow-volume.md +72 -98
- package/lib/oh-story/skills/story-long-write/references/writing-craft.md +59 -115
- package/lib/oh-story/skills/story-long-write/scripts/build_architect_brief.py +38 -18
- package/lib/oh-story/skills/story-long-write/scripts/build_writer_prompt.py +23 -11
- package/lib/oh-story/skills/story-long-write/scripts/check-outline-contract.js +5 -1
- package/lib/oh-story/skills/story-long-write/scripts/outline_view.py +1 -1
- package/lib/oh-story/skills/story-review/SKILL.md +26 -24
- package/lib/oh-story/skills/story-review/references/agent-prompts.md +13 -9
- package/lib/oh-story/skills/story-review/references/banned-words.md +7 -9
- package/lib/oh-story/skills/story-review/references/expression.md +10 -3
- package/lib/oh-story/skills/story-review/references/quality-rubric.md +7 -7
- package/lib/oh-story/skills/story-review/references/review-tracking.md +2 -1
- package/lib/oh-story/skills/story-review/references/rubrics/fanqie.md +8 -9
- package/lib/oh-story/skills/story-review/references/rubrics/qidian.md +9 -11
- package/lib/oh-story/skills/story-review/references/rubrics/zhihu.md +9 -8
- package/lib/oh-story/skills/story-review/references/solo.md +6 -5
- package/lib/oh-story/skills/story-review/references/story-logic.md +1 -1
- package/lib/oh-story/skills/story-review/references/style-resolution.md +1 -1
- package/lib/oh-story/skills/story-setup/SKILL.md +24 -31
- package/lib/oh-story/skills/story-setup/references/agent-references/agent-reference-profiles.md +12 -13
- package/lib/oh-story/skills/story-setup/references/agent-references/banned-words.md +7 -9
- package/lib/oh-story/skills/story-setup/references/agent-references/benchmark-style-load.md +1 -1
- package/lib/oh-story/skills/story-setup/references/agent-references/character-basics.md +57 -95
- package/lib/oh-story/skills/story-setup/references/agent-references/character-relations.md +119 -269
- package/lib/oh-story/skills/story-setup/references/agent-references/deslop-gates.md +12 -12
- package/lib/oh-story/skills/story-setup/references/agent-references/dialogue-mastery.md +8 -8
- package/lib/oh-story/skills/story-setup/references/agent-references/emotion-on-page.md +7 -7
- package/lib/oh-story/skills/story-setup/references/agent-references/emotional-arc-design.md +38 -298
- package/lib/oh-story/skills/story-setup/references/agent-references/expression.md +10 -3
- package/lib/oh-story/skills/story-setup/references/agent-references/female-audience-writing.md +141 -0
- package/lib/oh-story/skills/story-setup/references/agent-references/genre-readers.md +96 -161
- package/lib/oh-story/skills/story-setup/references/agent-references/long-chapter-hooks.md +39 -119
- package/lib/oh-story/skills/story-setup/references/agent-references/long-emotional-methods.md +13 -54
- package/lib/oh-story/skills/story-setup/references/agent-references/long-genre-catalog.md +81 -310
- package/lib/oh-story/skills/story-setup/references/agent-references/long-genre-mechanics.md +115 -326
- package/lib/oh-story/skills/story-setup/references/agent-references/long-reversal.md +1 -1
- package/lib/oh-story/skills/story-setup/references/agent-references/long-suspense.md +8 -8
- package/lib/oh-story/skills/story-setup/references/agent-references/opening-design.md +38 -334
- package/lib/oh-story/skills/story-setup/references/agent-references/outline-methods.md +128 -281
- package/lib/oh-story/skills/story-setup/references/agent-references/plot-core-methods.md +58 -499
- package/lib/oh-story/skills/story-setup/references/agent-references/short-chapter-hooks.md +63 -171
- package/lib/oh-story/skills/story-setup/references/agent-references/short-emotional-methods.md +11 -63
- package/lib/oh-story/skills/story-setup/references/agent-references/short-genre-formulas.md +40 -50
- package/lib/oh-story/skills/story-setup/references/agent-references/short-reversal.md +14 -39
- package/lib/oh-story/skills/story-setup/references/agent-references/story-logic.md +1 -1
- package/lib/oh-story/skills/story-setup/references/agent-references/style-combat-face.md +12 -19
- package/lib/oh-story/skills/story-setup/references/agent-references/style-genre-modules.md +3 -171
- package/lib/oh-story/skills/story-setup/references/agent-references/style-resolution.md +1 -1
- package/lib/oh-story/skills/story-setup/references/agent-references/writing-craft.md +59 -115
- package/lib/oh-story/skills/story-short-analyze/SKILL.md +41 -90
- package/lib/oh-story/skills/story-short-analyze/references/analysis-characters.md +66 -0
- package/lib/oh-story/skills/story-short-analyze/references/analysis-short-genres.md +21 -20
- package/lib/oh-story/skills/story-short-analyze/references/analysis-short-hooks.md +4 -3
- package/lib/oh-story/skills/story-short-analyze/references/analysis-short-mechanics.md +4 -4
- package/lib/oh-story/skills/story-short-analyze/references/analysis-short-suspense.md +5 -5
- package/lib/oh-story/skills/story-short-analyze/references/analysis-submission.md +52 -0
- package/lib/oh-story/skills/story-short-analyze/references/optional-modules.md +23 -73
- package/lib/oh-story/skills/story-short-analyze/references/output-contract.md +25 -26
- package/lib/oh-story/skills/story-short-analyze/references/quality-checklist.md +20 -38
- package/lib/oh-story/skills/story-short-analyze/references/source-story-quality.md +9 -158
- package/lib/oh-story/skills/story-short-analyze/references/stage2-3-structure-emotion.md +39 -26
- package/lib/oh-story/skills/story-short-analyze/references/stage4-6-reversal-summary.md +42 -71
- package/lib/oh-story/skills/story-short-scan/SKILL.md +52 -62
- package/lib/oh-story/skills/story-short-scan/references/manual-rank-input.md +16 -12
- package/lib/oh-story/skills/story-short-scan/references/platform-dianzhong.md +10 -4
- package/lib/oh-story/skills/story-short-scan/references/platform-heiyan.md +15 -6
- package/lib/oh-story/skills/story-short-scan/references/real-market-data.md +34 -72
- package/lib/oh-story/skills/story-short-scan/references/topic-match.md +33 -13
- package/lib/oh-story/skills/story-short-write/SKILL.md +5 -5
- package/lib/oh-story/skills/story-short-write/references/agent-calls.md +3 -3
- package/lib/oh-story/skills/story-short-write/references/banned-words.md +7 -9
- package/lib/oh-story/skills/story-short-write/references/benchmark-recall.md +17 -22
- package/lib/oh-story/skills/story-short-write/references/cross-book-recall.md +22 -37
- package/lib/oh-story/skills/story-short-write/references/deslop-gates.md +12 -12
- package/lib/oh-story/skills/story-short-write/references/dialogue-mastery.md +8 -8
- package/lib/oh-story/skills/story-short-write/references/emotional-methods.md +11 -63
- package/lib/oh-story/skills/story-short-write/references/expression.md +10 -3
- package/lib/oh-story/skills/story-short-write/references/genre-styles//344/270/226/346/203/205/346/211/223/350/204/270.md +3 -3
- package/lib/oh-story/skills/story-short-write/references/genre-styles//345/217/214/347/224/267/344/270/273.md +6 -6
- package/lib/oh-story/skills/story-short-write/references/genre-styles//345/244/215/344/273/207/346/211/223/350/204/270.md +8 -8
- package/lib/oh-story/skills/story-short-write/references/genre-styles//345/256/205/346/226/227/345/256/253/346/226/227.md +4 -4
- package/lib/oh-story/skills/story-short-write/references/genre-styles//346/200/273/350/243/201/350/261/252/351/227/250.md +9 -9
- package/lib/oh-story/skills/story-short-write/references/genre-styles//346/202/254/347/226/221.md +10 -10
- package/lib/oh-story/skills/story-short-write/references/genre-styles//346/260/221/344/277/227/346/200/252/350/260/210.md +7 -7
- package/lib/oh-story/skills/story-short-write/references/genre-styles//346/262/231/351/233/225/350/204/221/346/264/236.md +6 -6
- package/lib/oh-story/skills/story-short-write/references/genre-styles//347/224/234/345/256/240.md +6 -6
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- package/lib/oh-story/skills/story-short-write/references/genre-writing-formulas.md +40 -50
- package/lib/oh-story/skills/story-short-write/references/hooks-chapter.md +63 -171
- package/lib/oh-story/skills/story-short-write/references/reference-index.md +13 -14
- package/lib/oh-story/skills/story-short-write/references/short-craft.md +10 -29
- package/lib/oh-story/skills/story-short-write/references/short-deslop.md +2 -2
- package/lib/oh-story/skills/story-short-write/references/short-format.md +12 -32
- package/lib/oh-story/skills/story-short-write/references/short-reversal.md +14 -39
- package/lib/oh-story/skills/story-short-write/references/story-logic.md +1 -1
- package/lib/oh-story/skills/story-short-write/references/style-resolution.md +1 -1
- package/lib/oh-story/skills/story-short-write/references/submission-craft.md +29 -19
- package/lib/oh-story/skills/story-short-write/references/villain-and-reveal.md +14 -19
- package/lib/oh-story/skills/story-short-write/references/workflow-design.md +67 -26
- package/lib/oh-story/skills/story-short-write/references/workflow-draft.md +10 -11
- package/lib/oh-story/skills/story-short-write/references/workflow-revision.md +50 -69
- package/lib/oh-story/skills/story-short-write/scripts/check-phase2-contract.js +21 -16
- package/lib/types/client/file-activity.d.ts +10 -0
- package/lib/types/client/file-activity.d.ts.map +1 -1
- package/lib/types/client/game-preview-state.d.ts +34 -0
- package/lib/types/client/game-preview-state.d.ts.map +1 -0
- package/lib/types/client/index.d.ts.map +1 -1
- package/lib/types/client/video-studio.d.ts +24 -0
- package/lib/types/client/video-studio.d.ts.map +1 -1
- package/lib/types/host-python.d.ts +10 -3
- package/lib/types/host-python.d.ts.map +1 -1
- package/lib/types/native-hooks.d.ts.map +1 -1
- package/lib/types/skill-provider.d.ts.map +1 -1
- package/lib/types/workspace-route.d.ts +6 -0
- package/lib/types/workspace-route.d.ts.map +1 -1
- package/lib/video-recap/package.json +4 -0
- package/package.json +23 -23
- package/lib/oh-story/skills/story-import/references/format-and-structure.md +0 -168
- package/lib/oh-story/skills/story-import/references/state-tracking.md +0 -45
- package/lib/oh-story/skills/story-import/references/tracking-transaction.md +0 -146
- package/lib/oh-story/skills/story-long-analyze/references/deconstruction-notes.md +0 -270
- package/lib/oh-story/skills/story-long-analyze/references/semantic-acceptance-fixtures.md +0 -84
- package/lib/oh-story/skills/story-long-analyze/references/style-profile-protocol.md +0 -133
- package/lib/oh-story/skills/story-long-scan/references/publishing-guide.md +0 -101
- package/lib/oh-story/skills/story-long-scan/references/reader-profiling.md +0 -92
- package/lib/oh-story/skills/story-long-write/references/character-design-methods.md +0 -428
- package/lib/oh-story/skills/story-long-write/references/commercial-core-methods.md +0 -503
- package/lib/oh-story/skills/story-long-write/references/deslop-gates.md +0 -34
- package/lib/oh-story/skills/story-long-write/references/expression.md +0 -76
- package/lib/oh-story/skills/story-long-write/references/narrative-focus.md +0 -63
- package/lib/oh-story/skills/story-long-write/references/outline-conflict.md +0 -457
- package/lib/oh-story/skills/story-long-write/references/outline-rhythm.md +0 -389
- package/lib/oh-story/skills/story-long-write/references/outline-structure-theory.md +0 -272
- package/lib/oh-story/skills/story-long-write/references/plot-emotion-system.md +0 -354
- package/lib/oh-story/skills/story-long-write/references/plot-frameworks.md +0 -710
- package/lib/oh-story/skills/story-long-write/references/plot-special-topics.md +0 -624
- package/lib/oh-story/skills/story-long-write/references/story-logic.md +0 -65
- package/lib/oh-story/skills/story-long-write/references/style-craft.md +0 -306
- package/lib/oh-story/skills/story-review/references/character-relations.md +0 -433
- package/lib/oh-story/skills/story-review/references/dialogue-mastery.md +0 -285
- package/lib/oh-story/skills/story-review/references/plot-core-methods.md +0 -522
- package/lib/oh-story/skills/story-review/references/review-quality.md +0 -243
- package/lib/oh-story/skills/story-setup/references/agent-references/character-design-methods.md +0 -428
- package/lib/oh-story/skills/story-setup/references/agent-references/outline-conflict.md +0 -457
- package/lib/oh-story/skills/story-setup/references/agent-references/outline-rhythm.md +0 -389
- package/lib/oh-story/skills/story-setup/references/agent-references/short-paragraph-hooks.md +0 -145
- package/lib/oh-story/skills/story-short-analyze/references/analysis-character-basics.md +0 -433
- package/lib/oh-story/skills/story-short-analyze/references/analysis-character-design.md +0 -426
- package/lib/oh-story/skills/story-short-analyze/references/analysis-character-relations.md +0 -384
- package/lib/oh-story/skills/story-short-analyze/references/analysis-paragraph-hooks.md +0 -144
- package/lib/oh-story/skills/story-short-analyze/references/analysis-reader-profile.md +0 -238
- package/lib/oh-story/skills/story-short-analyze/references/analysis-writing-techniques.md +0 -464
- package/lib/oh-story/skills/story-short-analyze/references/deconstruction-examples.md +0 -79
- package/lib/oh-story/skills/story-short-analyze/references/real-market-data.md +0 -89
- package/lib/oh-story/skills/story-short-analyze/references/zhihu-style.md +0 -54
- package/lib/oh-story/skills/story-short-write/references/hooks-paragraph.md +0 -145
- package/lib/oh-story/skills/story-short-write/references/output-contract.md +0 -116
- package/lib/oh-story/skills/story-short-write/references/short-prose-quality.md +0 -207
- package/lib/oh-story/skills/story-short-write/references/writing-workflow.md +0 -50
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# 投稿范式:平台 · 导语 · 字数 · 付费点
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> 平台基调、格式、导语、字数和付费点只以本文件为准;题材招式按 `genre-styles/{题材}.md`。
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##
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## 一、先定平台
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动笔前和作者定投稿平台,把该平台的基调、格式和导语写法记进 `设定.md`「平台基调」,字数记进「目标字数」。作者没定平台时,「目标平台」写 `未定`,格式用 `###1.` 与 `""`,字数用 8000-12000。
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| 平台 | 视角 | 矛盾演进 |
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| 平台 | 视角 | 矛盾演进 | 节尾钩子 | 结局质感 |
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| 知乎盐言 | 第一人称沉浸,生活化违和感切入("老公副驾驶有根红头发") | 心理战、信息差,靠细节拼图"细思极恐",情绪层层剥洋葱 | 发现一个颠覆前文认知的炸裂细节,悬念内敛后劲大 | 极致反转 / 因果轮回 / 高智商收尾,留白多、重余韵 |
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| 小程序(点众等)、黑岩 | 上帝视角或强情绪第一人称,开局即地狱 | 冲突全外化到对白和动作,走"被羞辱→亮底牌→当众打脸→夺实利"快循环 | 卡脖子断点(巴掌将落、协议撕一半、话说一半);黑岩按本节职责落在未完成动作或新信息上,不每节另造悬钩 | 直白粗暴的爽,反派付实质代价(破产/入狱/众叛亲离),主角高位不留遗憾 |
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| 番茄、七猫、红果 | 流畅第一/第三人称,目标清晰、金手指直白 | 顺滑无毒点,反派挑衅一两节内转成主角升级/发财的垫脚石 | 开新地图 / 拿到新底牌 / 新人物带资源登场 | 圆满畅快,事业感情双收,坏人受罚 |
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| 平台 | 小节标记 · 引号 · 段落 | 全篇字数 | 付费点 |
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| 知乎盐言 | `1.` · `「」` · 短段与叙述交织,按认知翻转分节 | 10000-13000 | 会员付费,非会员约读到全文三到四成,付费点放在免费部分最后一节的节末 |
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| 小程序(点众等) | `###1.` · `""` · 短段 | 10000-12000 | 按平台或编辑给的卡点;没给时参照盐言 |
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| 黑岩 | `###1.` · `""` · 一句一段,多换行留白,小节偏短 | 9000-12000 | 同小程序 |
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| 番茄 | `###第N章` · `""` · 短段为底色,叙述可交织对话,一节可承载较完整的场景,古言更展开 | 8000-12000 | 免费阅读,没有付费墙;仍在全文约三到四成处的节末放全篇最强的断点 |
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| 七猫 | `###第N章` 或 `###1.` · `""` · 同番茄 | 9000-11000 | 同番茄 |
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| 红果 | `###1.` · `""` · 短段为底色 | 8000-12000 | 同番茄 |
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- 盐言、小程序、黑岩、七猫的字数取自该平台热门短篇的中间一半;番茄、红果暂无语料,用默认 8000-12000。作者给了字数就按作者的;「目标字数」写阿拉伯数字,如 `10000-13000 字`。
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- 同一个脑洞可以按两种平台基调试写,比较声音与落点后再选投稿方向。平台基调要和题材招式、本篇目标情绪配合。
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- **平台基调不影响去 AI 规则**:强情绪靠具体动作和对白落地,别把话拆成成片的三字碎句;前情背景靠场景带出,别整段插叙成"来龙去脉"说明书;对仗句式("上辈子…这辈子…")别高频复用。去 AI 味仍按既有规则。
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## 二、导语(投稿门面,单独打磨)
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导语是正文最前面的几段,要让编辑和读者尽快看清核心冲突与继续读的理由。
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- **长度与形态**:约 150-
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- **长度与形态**:约 150-300 字,放在第一个小节标记之前,不写"导语"二字,包含 3-5 个事件或反转。段落按上表该平台的格式。
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- **和第 1 节怎么接**:导语停在正在发生的一刻(一句狠话、刚做的决定、再睁眼回到某天),第 1 节顺着往下写,不重演。导语已经写到结局或后果(人死了、圣旨到手、他疯了),第 1 节可以倒回事情开头,一路讲到导语那一刻,写导语没写的经过、对话和证据,不照抄导语原句。按导语停在哪里选,不按题材分。
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- **四维骨架**:起因(悲剧源头或荒诞开端)+ 核心冲突(被凝视、被剥削、被算计的绝境)+ 人设底色(清醒、有底牌,不是纯惨)+ 情绪反转(钩子卡在最后半句,戛然而止)。
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- **黄金三角**:一个有冲击力的具体物件(撕碎的 B 超单、代持协议、落灰的旧相机)+ 一个信息差(主角藏在暗处的底牌,读者知道、施害者不知道)+ 一个留白的致命钩子。
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- **反面**:别用导语平铺背景或抒情;别把底牌全亮完(留给正文兑现);别只写惨不写"她有后手"。
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## 三、付费点(投稿结构)
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付费短篇按"免费试读 + 付费点 + 付费正文"组织,位置见上表。分界处要留下读者正在等待的答案或后果。
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- **断点位置**:在节末截住即将揭晓的反转或对决,如亲子鉴定撕开一半、底牌刚要拍上桌、名字念到一半,让付费段兑现尚未完成的动作。核心大爽点不要在免费段全部放完。
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- **剧情点密度**:付费点前完成处境、选择与代价的因果链,付费点后集中兑现已经承诺的打脸、反转或爽点。相关变化可由同一动作链完成,不按每节数量补剧情点;连续几节没有状态变化才复核是否停滞。
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- **反推法排小节大纲**:先定付费点卡在第几节末,先把那一节的剧情想透(如复仇虐爽:前几节情绪递进越来越虐,付费点那一节末预示反击),再倒推安排前面各节"情绪冲突逐渐递进",最后排付费点之后的兑现段。
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- **投稿成品形态**:标题 + 导语 + 数字分节的正文(含付费点断点)。分节数量与长度服从动作链、转场和付费断点,不设统一节长。
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| 类型 | 特征 | 代表作 | 致命弱点 |
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| 操控型 | 以爱为名控制一切 | 王氏(《皇弟欺负幼子》) | 控制欲导致行事留下证据 |
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| 贪婪型 | 无底线索取 |
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| 贪婪型 | 无底线索取 | 准儿媳(《准儿媳打分》) | 贪心过度暴露真面目 |
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| 伪装型 | 隐藏真实身份/目的 | 女友(《重生弟弟》中的诈骗犯) | 身份经不起调查 |
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| 嚣张型 | 仗势欺人,有恃无恐 | 萧琅(《皇弟欺负幼子》) | 傲慢导致不看身后 |
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| 软刀型 | 示弱博同情,暗中操控 | 妈妈(《姐夫捎路要奶粉钱》) | 假面被证据击碎 |
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一层真相引出更深真相。
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操作:每层占一节,每层都比上一层更残酷;下一层揭开前,人物要先按上一层的答案做出新行动。
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第1层:弟弟的女友不是她说的那个人
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第4层:弟弟已经被骗到电诈园区
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- **只有一层真相**:在一节内揭完。证据、人物反应和后果都落在这一节,不把半句真相拖到下一节。
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- **真相有好几层**:用延迟剥洋葱,每层占一节,每一层也在它那一节内揭完。
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- 题材包写了揭露方式时按题材包。常见对应:
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| 题材包 | 常用方式 | 节奏 |
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| 追妻火葬场、世情打脸 | 偷听/撞见、证物 | 一次砸下,砸完就是心死或反击的起点 |
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| 宅斗宫斗、复仇打脸 | 偷听/撞见;当众翻案用证人 + 证物 | 心死靠偷听一次砸下;翻案时先让证人铺垫,再用证物一锤定案 |
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| 总裁豪门 | 物证慢推,最后偷听或物证齐全 | 物证逐件出现,分几节坐实;真相齐全的那一节一次心死 |
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| 甜宠、双男主 | 证物(马甲、本子、未送出的信) | 一次揭开,揭开后转成糖或关系兑现 |
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| 悬疑 | 延迟剥洋葱、证人 | 一层一节,最后一块拼图可以留给读者自己拼 |
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| 民俗怪谈 | 延迟剥洋葱 | 一层一节,最后一层落在人心 |
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- 按恶行、受害后果与本篇情绪决定报应强度,避免轻轻放过或无因夸大
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## 4. 反转有效性自检(Phase 2 使用)
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写完大纲后按 writing-workflow.md「反转信息差验证」检查,先让误判参与至少一次重要决定,再揭示真相;位置百分比只作记录。另查:
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- 反转前读者和角色至少有一方不知道真相;没有就制造信息差(读者不知道 / 角色不知道 / 双方都不知道)。
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- 假线索用红鲱鱼或选择性叙述;真相线索藏在日常细节里,回看能找到、正读会忽略,不用强调语气。
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**失败模式**:读者早已知道真相,后续只等角色追上来,却没有新行动或代价。此时只有角色获知信息;若目标是让读者震惊,揭示还须推翻读者此前的判断。
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# Phase 2:短篇构思与设计
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从目标情绪反推剧情:先和作者定核心框架,再执行「设计步骤」,最后把 `设定.md` 和 `小节大纲.md` 写入工作目录。正文只读这两份文件,构思内容必须落盘。
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**导入的书**:`设定.md` 有「本书续写基线」时只补标 `[待补充]` 的项,不改已写章节的设定和大纲行,新节排在第 N 节之后。
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已部署 story-architect 时可 spawn `Agent(subagent_type: "story-architect", prompt: "项目目录:{dir}\n任务类型:短篇构思\n查询参数:{目标情绪+题材方向}")`
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已部署 story-architect 时可 spawn `Agent(subagent_type: "story-architect", prompt: "项目目录:{dir}\n任务类型:短篇构思\n查询参数:{目标情绪+题材方向}\n题材包要点:{所选题材包的节奏骨架、核心招式、开篇与收尾范式}\n平台要点:{本平台的基调、格式、导语写法与付费点位置}")` 辅助框架设计。它读不到题材包和平台表,两项要点由主会话摘进 prompt;不可用时由主会话直接执行。
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#### 设计步骤
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1. **定平台和题材**:读 `references/submission-craft.md` 定投稿平台,把该平台的基调、格式模板和导语写法记进「平台基调」;再读核心 10 题材对应的 `references/genre-styles/{题材}.md` 和 `references/short-craft.md`,选 2-3 个核心招式写进「题材招式」。冷门题材把所用公式的要点写进同一区,供后续使用。
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2. **贯穿道具**(可选,1-2 个):一件物件出现三次,意义随剧情翻转,各记节号和当时的含义。
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3. **反派与揭露**(有反派或真相揭露时):读 `references/villain-and-reveal.md`,反派五字段写进设计校验块,揭露方式写进「反转与揭露」;不需要时写明原因。
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4. **小节大纲**:按下方 12 列表写 `小节大纲.md`。先按 `submission-craft.md`「付费点」定付费点卡在哪一节末,用未完成动作、身份或证据变化、两难选择形成断点;把这一节想透,再倒排前后各节。任务卡点只在能推动情绪、证据、关系、反转或反击时使用。付费点写进该节的「结尾承接/钩子」单元格;断点或节尾落点拿不准时查 `references/hooks-chapter.md`「2. 节尾」。
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5. **反转信息差验证**:大纲写完后按下文同名一节检查,结论写回两份文件。
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6. **伏笔回查**:同上,按下文同名一节检查。
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#### 设定.md 模板
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情绪设计里的「反转」一项只用于有反转的篇目;无反转时在这个位置写报应兑现或甜度变化,按本篇设计安排高潮。
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```markdown
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## 短篇核心框架
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### 基本信息
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- 标题(暂定):{}
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- 目标字数:{}
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- 目标平台:{
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- 平台基调:{
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- 目标字数:{} 字(阿拉伯数字;作者没定时用 submission-craft.md 该平台的投稿区间,未定平台用 8000-12000)
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- 目标平台:{知乎盐言 / 番茄 / 七猫 / 黑岩 / 红果 / 小程序 / 未定}(选一)
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- 平台基调:{视角、矛盾烈度、节尾钩子、结局质感;小节标记、引号和段落格式;导语字数和第 1 节怎么接}
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- 目标情绪:{读者读完的感受}
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### 一句话梗概
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### 核心支点
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- 类型:{身份/视角/动机/时间线/信息/认知反转,或无反转}
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- 核心兑现:{
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- 核心兑现:{一句话写主揭示;无反转时写报应或关系兑现}
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- 铺垫/期待:{关键铺垫点;无反转时写读者等着兑现的因果或关系节拍}
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### 情绪设计
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- 开头情绪:{}(强度 {1-10})
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- 中段情绪:{}(强度 {1-10})
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- 反转情绪:{}(强度 {1-10},峰值维持 ≥2 节)
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- 反转前 1 节开始升温,反转节到峰值,反转后 1 节维持峰值,不骤降
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### 人设速写
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- {角色}:{一句话人设};声线:{};口头禅:{};禁忌:{}(每人一行)
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- {招式名}:{本篇怎么用、落在哪几节}(2-3 条,与校验区核心招式一致)
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- 冷门题材另记:{所用公式、情绪节拍、必选场景、规则要点}
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### 文风约定
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- {本篇对句子、标点、用词的明确要求;没有就写「无」}
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### 作者已定
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- {作者在对话里定下的人称、偏好、红线,一条一行;否掉的方案也记一行,写明为什么不要}
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```
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框架确定后按以下任务设计,再将结果写入工作目录。
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#### 设计任务(框架确定后执行)
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### 反转与揭露
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- 揭露方式:{证物/证人/偷听撞见/剥洋葱;剥洋葱写每层在第几节};不需要揭露时写原因
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- 真线索:第 {X} 节 {线索}(≥3 条);假线索:第 {X} 节 {误导}
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- 无反转篇改记报应因果或甜度期待的铺垫点
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3. 确定揭露方式:按同一文件选择;无需揭露时写明原因
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4. 编写 `小节大纲.md`,使用 writing-workflow.md 的 12 列表格。**标出付费点卡在哪一节末**:按 `submission-craft.md`「付费点」,用未完成动作、身份/证据变化或两难选择形成断点;先想透该节,再倒排前后。任务卡点仅在能推动情绪、证据、关系、反转或反击时使用
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5. 反转信息差验证(公式见 writing-workflow.md)
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6. 伏笔回查清单(标准见 writing-workflow.md)
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### 贯穿道具(选用时)
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| 物件 | 第1次出现(节号/含义) | 第2次出现(节号/含义) | 第3次出现(节号/含义) |
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### 对标摘要(有对标时)
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| 书名 | 主/副 | 相关性(同题材/弱相关) | 引用强度(辅/参考) | 可借鉴技法 |
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```markdown
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## Phase 2 设计校验
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- 题材参考:`references/genre-styles/{题材}.md`(冷门题材写 `references/genre-writing-formulas.md`)
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- 核心招式:{招式一};{招式二}[;{招式三}]
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- 付费点:第 {N} 节末
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```
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有反派时按 `villain-and-reveal.md`
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有反派时按 `villain-and-reveal.md` 人设模板,把「反派设计:不适用」换成身份、动机、作恶方式、致命弱点、报应五行(一字段一行)。`short-reversal.md` 判断确属无反转题材时,写 `反转类型:无反转` 和 `反转位置:不适用({报应兑现/甜度递进等原因})`,不硬编节号。
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#### 小节大纲.md 的 12 列
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每节一行,表头如下,列名和顺序不改,下接 Markdown 分隔行:
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`| 结构段/五段功能 | 主事件 | 情节推进 | 情绪 | 人物/关系变化 | 因果/逻辑链 | 读者新获知什么 | 结尾承接/钩子 | 伏笔/物件 | 场景形态 | 对白作用 | 目标字数 |`
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- `结构段/五段功能`:开头/铺垫/升级/反转/结尾(或起因/发展/转折/高潮/结尾)
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- `情节推进`:本节一个或多个真实改变,不设数量下限;相关情节点可以由同一动作链或对话同时兑现,不为凑数加阻碍、配角反应、短回忆或意外。有先后关系的用 `->` 连接;每项写清谁做了什么,后面用花括号标功能,如 `发现账单上多了一笔4800{发现}`、`把戒指冲进马桶{冲突}`。功能只用对话、冲突、伏笔、回忆、发现、递进六种
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- `人物/关系变化`:本节前后的变化;没有时写 `无(本节改变:信息/风险/资源/决定/行动/读者理解中的具体一项)`,不为填表硬造关系波动
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- `因果/逻辑链`:`原因 → 行动 → 结果 → 后果/新问题`,避免小节只是情绪堆叠
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- `结尾承接/钩子`:本节怎么接下一节;最后一节写结尾落点
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- `场景形态`:主要推进方式,如行动、对话博弈、证据核验、手艺、等待、空间压力或关系回落;不要求动静交替
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- `对白作用`:对白实际改变的信息、策略、权力、关系或下一步行动;无对白时写由哪种动作、证据、物件或任务推进,不设占比或话轮数
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#### 反转信息差验证
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- `short-reversal.md` 判为无反转:写明理由,改查报应因果或甜度期待有没有经过铺垫并得到兑现,跳过下面的揭示检查
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- 记录读者在第几节知道真相,用「揭穿节号 ÷ 全文总节数」算位置百分比,只供核对节次和篇幅,不是通过线
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- 揭示前:错误解释是否已影响至少一次重要决定?还没有,就补行动后果或调整揭示位置
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- 揭示后:是否留出新的行动、关系变化或代价结算?只剩口头解释,就提前揭示或压缩说明
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- 双层反转:第一层答案揭开后,是否有基于它的新行动?没有,两层就只是连续口供,要拉开功能距离
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- 至少 1 条假线索真的误导了读者,而不是读者早猜到、只等角色追上来
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- 反转前至少 3 条指向真相的线索,藏在日常细节里,正读会忽略、回看能找到,不用强调语气
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- 遮住反转节及之后的行,只看前面各节的「主事件」和「读者新获知什么」:能猜出真相算失败;回看才推得出算公平
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#### 伏笔回查
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- 列出结尾的关键元素(物件、信息、角色、关系变化),每个在前文至少铺垫 1 次;没有就是天降,必须补
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- 用了贯穿道具时,三次出现齐全:第 1 次在铺垫段,第 2 次在反转段,第 3 次在结尾段
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- 铺垫节号和揭穿节号至少相隔 3 节,太近铺垫不起作用
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#### Agent 调用:character-designer
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-
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设计步骤完成后、跑完成门禁前,已部署 character-designer 时可 spawn `Agent(subagent_type: "character-designer", prompt: "项目目录:{dir}\n任务类型:角色设定\n查询参数:{人设速写+关系}")` 辅助角色设定和语言风格档案;不可用时由主会话直接执行。结果整理为每人一行(声线、口头禅、禁忌)写进 设定.md「人设速写」,写正文只读这里。
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#### Phase 2 完成门禁
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@@ -2,19 +2,19 @@
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2
2
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3
3
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本文件中的 `scripts/` 与 `references/` 路径均相对本 skill 根目录。
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4
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5
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-
**格式规范(最高优先级)**:正文只存 `正文.md`,主会话与写手同一套格式:段间只允许一个换行符、不留空行,小节标记与引号全篇统一,按 `设定.md
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+
**格式规范(最高优先级)**:正文只存 `正文.md`,主会话与写手同一套格式:段间只允许一个换行符、不留空行,小节标记与引号全篇统一,按 `设定.md`「平台基调」;没写时沿用 `正文.md` 已有的写法,还没有正文就用 `###1.` 与 `""`;子代理输出不一致时按此重排。
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7
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**构思完成检查**:写前先跑 `node {skill 根}/scripts/check-phase2-contract.js --json {短篇目录}`;未返回 exit 0 时,告诉作者设计还缺什么,请其回到构思补完。
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**本时刻只靠落盘文件承接构思**:`设定.md`(核心框架、平台基调、题材招式、文风约定、作者已定、反转与揭露、贯穿道具、对标摘要、设计校验;旧项目里揭露写在「反派与揭露方式」「反转铺垫」,按旧名读)与 `小节大纲.md` 为 Phase 2 产出,`正文.md` 为本阶段产出。反转、反派、揭露、付费点与平台基调以两份设计文件为准,不重读构思方法论(workflow-design、short-reversal、submission-craft、villain-and-reveal、冷门题材公式全文);作者在对话里改过、设计文件还没写的,先写回 `设定.md` 再动笔。
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**导入项目续写基线**:`设定.md`
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**导入项目续写基线**:`设定.md` 存在「本书续写基线」时先读取,用于保持已写内容连贯和写法一致;它不是对标摘要,不参与主/副对标排序,也不复制到 `对标/`。正文从第 N+1 节接着写,已写各节不改。
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> 下文的五「段」指开头、铺垫、升级、反转、结尾等结构部分,各含若干数字编号的「小节」;场景内按节拍(beat)安排动作与情绪变化。
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**写前加载**:依次读 `short-format.md` 的正文格式、`short-craft.md` 的通用方法、[scene-craft.md](scene-craft.md) 的场景写法,以及 `设定.md` 题材参考指定的唯一 `genre-styles/{题材}.md`。冷门题材按「题材招式」区的公式要点写,腔调按 `short-craft.md`。写羁绊或余韵时按需读 `emotional-methods.md` 对应一斧;`short-deslop.md` 到 Phase 4 去味时再读,初稿先通过完成门槛的 AI 腔检测。
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**交付参数先锁定**:用户明确的字数范围优先,严格采用其最小值/最大值与节数;只给单一目标时用目标的 95%-105%;都未给时用 `设定.md` 的目标字数和大纲节数。
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**写前参数验收(锁定后、写 `正文.md` 前必跑)**:`node {skill 根}/scripts/check-delivery-contract.js --json --check-contract --min-chars {MIN} --max-chars {MAX} --sections {N} [--min-section-chars {用户逐节下限}] {短篇目录}`。exit 0 只说明参数能同时满足,不算交付;exit 2 即冲突,停在写前,用中文告诉用户字数范围与节数哪里对不上,请其选择调整项,不代改用户约束。
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- 无论谁写,写入 `正文.md` 前都按同一格式规范重排,保证主会话与子代理输出一致。
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⚠️ **硬约束只作用于整篇交付范围,不设统一逐节最低字数或行数**。
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写完每批后去掉 `--check-contract` 重跑上面命令,取其非空白字符数作整篇累计值(未写完 exit 1 属正常),各节分布按 `short-format.md`「字数统计」;不自写 Python
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写完每批后去掉 `--check-contract` 重跑上面命令,取其非空白字符数作整篇累计值(未写完 exit 1 属正常),各节分布按 `short-format.md`「字数统计」;不自写 Python 计数。某节明显短于相邻节时,先核对批准情节点、可见动作和后果是否已经完整;完整就保留,缺失才补回原计划内容。不得为拉齐节长新增冲突、对话、回忆、配角反应或独立事件。整篇以锁定的交付范围为准。
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**⚠️ 未进入锁定范围 = 正文未完成。禁止越界后结束;不足只扩已有情节点,超出只压重复解释,不借 repair 新增或删除关键剧情。**
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**节数守恒**:正文节数必须等于小节大纲规划节数。不得合并多节为一节。如果写作中发现某节不需要独立存在,应回到大纲阶段调整,而非在写作时偷减。
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**目标**:3 句话内抓住读者。**必须包含一个开篇钩子**(从下表或题材包「开篇范式」选类型)。
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**先写导语**:导语的字数、段落格式和第 1 节怎么接,按 `设定.md`「平台基调」记下的导语写法;旧项目没记时写 150-300 字;导语停在正在发生的一刻时,第 1 节接着往下写;导语已写到结局或后果时,第 1 节可以倒回去讲导语没写的经过。导语交代起因、核心冲突、人设底色与情绪反转,结合具体物件、信息差与留白钩子。首句从事件、动作或信息炸弹起笔,遵守下方开头零环境规则及前 100 字事件密度≥3;剧透钩子放导语后半,留住底牌,也让读者看到主角的后手。
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**开头零环境规则**(默认适用;悬疑、惊悚、灾难、强氛围题材可例外):
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- **数字/金额递增作为叙事工具**(具体数字替代模糊描述,如年限、次数、金额逐步累加再清零)
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#### 第四段:反转(占全文 10-15%)
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本文件中的 `scripts/` 与 `references/` 路径均相对本 skill 根目录。精修必读本文件与 `short-format.md`(格式快速检查、字数口径);新对话里精修也先读它。
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写正文时只查情节点写全和格式。Phase 4 主会话自己修时读 `references/short-deslop.md` 与 `references/deslop-gates.md`,交给写手时按 agent-calls.md 派;先按检测结果和文末精修清单定点修复,再查前后一致;作者要完整三层诊断时另走 `/story-deslop`。主会话做最终扫描与交付验收,改后只复核改动处并重跑受影响的检查。
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问题分两级:
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- **advisory(建议看)**:检测脚本的 advisory 命中和清单其余项。回到上下文判断,有功能的写法保留,没功能的改;词句信号对照 `banned-words.md` 的「需确认的语义问题」判断,不是出现就删。拿不准的列进交付说明请作者定;子代理标的 `[需复核]` 只写在交回说明里,`正文.md` 里不做标记。
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文件模式依次运行 `node scripts/check-ai-patterns.js --check --fail-on=blocking 正文.md`、`node scripts/check-outline-copy.js --outline 小节大纲.md 正文.md`、`node scripts/normalize-punctuation.js 正文.md`(默认 `--quote-mode keep`,清理无功能的省略号、破折号、双连字符和独立分隔线,保留盐言「」)、`node scripts/check-degeneration.js --check 正文.md`,blocking 先改正文再复扫。照搬检测报出的誓词、关键原话等功能性台词保留,登记进 `小节大纲.md` 末尾「复沓锚句」再复检,其余现场重写。
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全部落盘后运行 `node scripts/check-delivery-contract.js --json --min-chars {MIN} --max-chars {MAX} --sections {N} {短篇目录}`。exit 0 才可交付;exit 1 只按 `repair_scope` 最小修复并重跑受影响的质量检查与本命令,最多 2 轮;仍失败则停止,按下方交付说明告诉作者哪项没达标、差多少。exit 2、脚本缺失或不可执行时不得声称交付契约通过。它只验字数、节数与排版。
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2. 要作者拍板的事:每件写成一句问题并附推荐默认(如「结尾要不要再留个小反转?默认不留」);没有就省略。
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3. 下一步可选:精修某段、去 AI 味、换平台改写等。
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自查结果只写一句(如「自查过字数、分节和常见 AI 腔,都过了」;没过就说哪项差多少)。不写脚本名、检查 ID
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## 精修清单与常见问题
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### 精修检查清单
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自查结果只写一句(如「自查过字数、分节和常见 AI 腔,都过了」;没过就说哪项差多少)。不写脚本名、检查 ID、字段名、参数或表格格式;助手降级、版本提示等执行细节只放最后一行「技术备注:」。
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反转项仅用于反转篇;无反转时核对核心兑现与关系递进。
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```
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## 精修清单
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- [ ] 前 3 句话能抓住人?
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- [ ] 没有无意义的背景介绍?
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- [ ] 包含一个开篇钩子?
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### 情绪
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- [ ] 情绪曲线是否有明确走向?
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- [ ] 反转前的情绪铺垫够不够?
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- [ ] 反转后的冲击够不够?
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### 反转
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- [ ] 反转是否出乎意料?
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- [ ] 反转是否合情合理(回看有铺垫)?
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- [ ] 反转时机是否合适?
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### 节奏
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- [ ] 有没有拖沓的部分?
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- [ ] 每句话是否都有存在价值?
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- [ ] 字数是否在目标范围内?
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### 格式
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- [ ] 按 short-format.md 文末「写完每段快速检查」逐项过;另查有无连续超长大段
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反转项只用于反转篇;无反转时核对核心兑现与关系递进。专项只在对应题材检查。删减按 SKILL.md 执行规则 3。
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- [ ]
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```
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### 前后一致(必须修)
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- [ ] 人物动机转变有触发事件,关键行动符合人设
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- [ ] 核心冲突、设定、时间线、人物信息前后一致,与设定.md 对得上;伏笔有回收
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- [ ] 信物(若用)意义翻转完整;改了出现位置,同步改设定.md 追踪表
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- [ ] 字数、节数在锁定范围:不足先查批准情节点是否写全,只补回原计划内容,不为凑字加冲突、对话或事件;超出删不推动剧情的内容
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+
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### 开头与成稿形态
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- [ ] 首句从事件、动作或信息起笔,不从天气、风景、背景介绍开始;前 100 字事件 ≥ 3
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+
- [ ] 导语在正文最前面,不写「导语」二字,交代核心冲突,留住底牌;和第 1 节的衔接按设定.md「平台基调」记下的导语写法,没记时按 workflow-draft.md「先写导语」
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+
- [ ] 成稿是标题、导语加数字分节正文;付费点在设定.md 记的那一节末,断在未完成动作、证据或身份变化、两难选择上,核心大爽点没在付费点前放完
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+
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### 推进与钩子
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+
- [ ] 每节通过行动、证据、任务、对话、物件、等待或关系选择改变至少一项状态;设定跟着冲突交代,没有大段说明
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- [ ] 同一情绪不连写三段以上;回忆短,有新视角,和当下场景对应
|
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+
- [ ] 对白改变信息、策略、权力、关系或下一步,说话方式合人物身份;没有连串微型问答、换说法重复
|
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+
- [ ] 钩子落在读者预期、行动方向或关系判断变化处,连续提问之间有局部兑现
|
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+
- [ ] 节尾留下未完成动作、新信息、局部兑现、关系变化、余韵或明确下一步之一
|
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+
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### 情绪与反转
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- [ ] 情绪曲线方向明确;虐爽题材的分布像「虐、虐、小爽、虐、大爽」,一路只虐或只爽都要调,其他题材按目标情绪判断
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+
- [ ] 反转回看有铺垫,误导信息本身真实
|
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- [ ] 最大兑现放在前因汇合、证据足以支撑处,后面留出后果的篇幅;反转后只写兑现与余韵
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- [ ] 结尾回答本篇承诺,有情绪落点或局部兑现
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+
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### 打脸、复仇专项
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- [ ] 每个证据前文埋过线索,每次释放都改变行动或读者判断,最后一个改变全局认知;提前布好的证据符合主角能力、时间线和取证条件
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+
- [ ] 主角的冷静靠取证、选择、延迟回应或调度资源体现,不配端水杯、整理西装、转笔这类标志动作;失控要改变行动、关系或代价
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- [ ] 反派的反应由他的筹码、误判和损失决定,报应和他此前的行为有因果
|
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+
- [ ] 台词长短、打断和沉默随双方筹码变化;审判式提问只在能逼对方选择或暴露矛盾时用
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+
|
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+
### 追妻、情绪流专项
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- [ ] 女主心死后彻底抽离,不再照顾男主;最迟到付费点前已心死离开
|
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+
- [ ] 男主有颜值、能力或地位的资本,读者才会期待他追回;他在女主抽离后才醒悟
|
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+
- [ ] 伤得深就不轻易原谅;反派有真实动机,不靠降智
|
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60
68
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### AI 腔
|
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-
- [ ]
|
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62
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-
- [ ]
|
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69
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+
- [ ] 比喻、情绪词与反应看上下文作用,不凭「如潮水般」「心猛地一沉」「眼眶泛红」这类孤立词句判错;空泛总结和套路修辞换成具体行动
|
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+
- [ ] 重复的身体、情绪描写没有新信息就删,不换部位或同义动作凑数;内心独白只压空转部分
|
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63
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- [ ] 「像/好像/仿佛/如同」不成片堆叠;超过 10 处或检测器报比喻密度时逐处复核功能,有功能的留,不设硬上限、不机械全删
|
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-
- [ ]
|
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65
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-
|
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-
### 技法
|
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-
- [ ] 情绪落地:按 `short-craft.md` 第 2 节检查上下文支撑,保留准确直写,清理空泛与重复说明
|
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68
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-
- [ ] 信物(若用):意义翻转是否完整?(查设定.md追踪表,改了出现位置同步改表)
|
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69
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-
- [ ] 场景引擎:每节是否通过行动、证据、任务、对话、物件、等待或关系选择改变了至少一项状态?
|
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70
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-
- [ ] 开头密度:前 100 字事件 ≥ 3?
|
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+
- [ ] 辞藻堆砌、书面腔改成口语或具体动作;相关动作连起来写,不拆成三五字的碎句
|
|
73
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+
- [ ] 情绪落地按 `short-craft.md` 第 2 节查上下文支撑,准确的直写保留;短篇卖点保护见 short-deslop.md
|
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-
###
|
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-
- [ ]
|
|
74
|
-
- [ ] 读者会不会想转发?
|
|
75
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+
### 格式
|
|
76
|
+
- [ ] 按 short-format.md 文末「写完每段快速检查」逐项过;另查有无连续超长大段
|
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75
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```
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-
### 标点收尾
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-
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79
|
-
按本文件开头的文件扫描顺序,先运行 `node scripts/check-ai-patterns.js --check --fail-on=blocking 正文.md`,修正 blocking 后复扫;advisory 结合读感判断,功能性写法标 `[需复核]`。再运行 `node scripts/normalize-punctuation.js 正文.md`,默认 `--quote-mode keep`,清理无功能省略号、破折号、双连字符和独立分隔线,保留盐言「」。
|
|
80
|
-
|
|
81
|
-
### 删减原则
|
|
82
|
-
|
|
83
|
-
按 SKILL.md 执行规则 3 删掉不推动剧情、不铺垫反转、不推高情绪的对话、描写与心理活动;读者能猜到的缩短,重复表达的情绪合并。
|
|
84
|
-
|
|
85
|
-
---
|
|
86
|
-
|
|
87
|
-
## 常见问题与解决方案
|
|
88
|
-
|
|
89
|
-
| 问题 | 原因 | 解决方案 |
|
|
90
|
-
|------|------|----------|
|
|
91
|
-
| 开头不抓人 | 在做背景铺垫 | 直接从冲突开始 |
|
|
92
|
-
| 中间拖沓 | 信息密度太低 | 删减或合并场景 |
|
|
93
|
-
| 反转没力度 | 铺垫不够或太明显 | 增加误导线索 |
|
|
94
|
-
| 结尾无力 | 反转后还在补交代 | 篇幅按小节大纲;反转后只写兑现与余韵 |
|
|
95
|
-
| 全篇平淡 | 情绪曲线太平 | 加大情绪落差 |
|
|
96
|
-
| 感觉像流水账 | 事件没有改变判断、选择或情绪 | 补清事件后果及人物回应,删掉无变化的复述 |
|
|
97
|
-
|
|
98
79
|
### 冷门题材公式核对
|
|
99
80
|
|
|
100
|
-
设定.md 的题材参考写的是 `genre-writing-formulas.md`
|
|
81
|
+
设定.md 的题材参考写的是 `genre-writing-formulas.md` 时,对照「题材招式」区记下的公式核对(不重读公式全文):情绪节拍不跳不乱,必选场景都出现,规则都落实,没混用不相关公式。
|