@guinetik/gcanvas 1.0.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/.github/workflows/release.yaml +70 -0
- package/.jshintrc +4 -0
- package/.vscode/settings.json +22 -0
- package/CLAUDE.md +310 -0
- package/blackhole.jpg +0 -0
- package/demo.png +0 -0
- package/demos/CNAME +1 -0
- package/demos/animations.html +31 -0
- package/demos/basic.html +38 -0
- package/demos/baskara.html +31 -0
- package/demos/bezier.html +35 -0
- package/demos/beziersignature.html +29 -0
- package/demos/blackhole.html +28 -0
- package/demos/blob.html +35 -0
- package/demos/demos.css +289 -0
- package/demos/easing.html +28 -0
- package/demos/events.html +195 -0
- package/demos/fluent.html +647 -0
- package/demos/fractals.html +36 -0
- package/demos/genart.html +26 -0
- package/demos/gendream.html +26 -0
- package/demos/group.html +36 -0
- package/demos/home.html +587 -0
- package/demos/index.html +364 -0
- package/demos/isometric.html +34 -0
- package/demos/js/animations.js +452 -0
- package/demos/js/basic.js +204 -0
- package/demos/js/baskara.js +751 -0
- package/demos/js/bezier.js +692 -0
- package/demos/js/beziersignature.js +241 -0
- package/demos/js/blackhole/accretiondisk.obj.js +379 -0
- package/demos/js/blackhole/blackhole.obj.js +318 -0
- package/demos/js/blackhole/index.js +409 -0
- package/demos/js/blackhole/particle.js +56 -0
- package/demos/js/blackhole/starfield.obj.js +218 -0
- package/demos/js/blob.js +2263 -0
- package/demos/js/easing.js +477 -0
- package/demos/js/fluent.js +183 -0
- package/demos/js/fractals.js +931 -0
- package/demos/js/fractalworker.js +93 -0
- package/demos/js/genart.js +268 -0
- package/demos/js/gendream.js +209 -0
- package/demos/js/group.js +140 -0
- package/demos/js/info-toggle.js +25 -0
- package/demos/js/isometric.js +863 -0
- package/demos/js/kerr.js +1556 -0
- package/demos/js/lavalamp.js +590 -0
- package/demos/js/layout.js +354 -0
- package/demos/js/mondrian.js +285 -0
- package/demos/js/opacity.js +275 -0
- package/demos/js/painter.js +484 -0
- package/demos/js/particles-showcase.js +514 -0
- package/demos/js/particles.js +299 -0
- package/demos/js/patterns.js +397 -0
- package/demos/js/penrose/artifact.js +69 -0
- package/demos/js/penrose/blackhole.js +121 -0
- package/demos/js/penrose/constants.js +73 -0
- package/demos/js/penrose/game.js +943 -0
- package/demos/js/penrose/lore.js +278 -0
- package/demos/js/penrose/penrosescene.js +892 -0
- package/demos/js/penrose/ship.js +216 -0
- package/demos/js/penrose/sounds.js +211 -0
- package/demos/js/penrose/voidparticle.js +55 -0
- package/demos/js/penrose/voidscene.js +258 -0
- package/demos/js/penrose/voidship.js +144 -0
- package/demos/js/penrose/wormhole.js +46 -0
- package/demos/js/pipeline.js +555 -0
- package/demos/js/scene.js +304 -0
- package/demos/js/scenes.js +320 -0
- package/demos/js/schrodinger.js +410 -0
- package/demos/js/schwarzschild.js +1023 -0
- package/demos/js/shapes.js +628 -0
- package/demos/js/space/alien.js +171 -0
- package/demos/js/space/boom.js +98 -0
- package/demos/js/space/boss.js +353 -0
- package/demos/js/space/buff.js +73 -0
- package/demos/js/space/bullet.js +102 -0
- package/demos/js/space/constants.js +85 -0
- package/demos/js/space/game.js +1884 -0
- package/demos/js/space/hud.js +112 -0
- package/demos/js/space/laserbeam.js +179 -0
- package/demos/js/space/lightning.js +277 -0
- package/demos/js/space/minion.js +192 -0
- package/demos/js/space/missile.js +212 -0
- package/demos/js/space/player.js +430 -0
- package/demos/js/space/powerup.js +90 -0
- package/demos/js/space/starfield.js +58 -0
- package/demos/js/space/starpower.js +90 -0
- package/demos/js/spacetime.js +559 -0
- package/demos/js/svgtween.js +204 -0
- package/demos/js/tde/accretiondisk.js +418 -0
- package/demos/js/tde/blackhole.js +219 -0
- package/demos/js/tde/blackholescene.js +209 -0
- package/demos/js/tde/config.js +59 -0
- package/demos/js/tde/index.js +695 -0
- package/demos/js/tde/jets.js +290 -0
- package/demos/js/tde/lensedstarfield.js +147 -0
- package/demos/js/tde/tdestar.js +317 -0
- package/demos/js/tde/tidalstream.js +356 -0
- package/demos/js/tde_old/blackhole.obj.js +354 -0
- package/demos/js/tde_old/debris.obj.js +791 -0
- package/demos/js/tde_old/flare.obj.js +239 -0
- package/demos/js/tde_old/index.js +448 -0
- package/demos/js/tde_old/star.obj.js +812 -0
- package/demos/js/tiles.js +312 -0
- package/demos/js/tweendemo.js +79 -0
- package/demos/js/visibility.js +102 -0
- package/demos/kerr.html +28 -0
- package/demos/lavalamp.html +27 -0
- package/demos/layouts.html +37 -0
- package/demos/logo.svg +4 -0
- package/demos/loop.html +84 -0
- package/demos/mondrian.html +32 -0
- package/demos/og_image.png +0 -0
- package/demos/opacity.html +36 -0
- package/demos/painter.html +39 -0
- package/demos/particles-showcase.html +28 -0
- package/demos/particles.html +24 -0
- package/demos/patterns.html +33 -0
- package/demos/penrose-game.html +31 -0
- package/demos/pipeline.html +737 -0
- package/demos/scene.html +33 -0
- package/demos/scenes.html +96 -0
- package/demos/schrodinger.html +27 -0
- package/demos/schwarzschild.html +27 -0
- package/demos/shapes.html +16 -0
- package/demos/space.html +85 -0
- package/demos/spacetime.html +27 -0
- package/demos/svgtween.html +29 -0
- package/demos/tde.html +28 -0
- package/demos/tiles.html +28 -0
- package/demos/transforms.html +400 -0
- package/demos/tween.html +45 -0
- package/demos/visibility.html +33 -0
- package/disk_example.png +0 -0
- package/docs/README.md +222 -0
- package/docs/concepts/architecture-overview.md +204 -0
- package/docs/concepts/lifecycle.md +255 -0
- package/docs/concepts/rendering-pipeline.md +279 -0
- package/docs/concepts/tde-zorder.md +106 -0
- package/docs/concepts/two-layer-architecture.md +229 -0
- package/docs/getting-started/first-game.md +354 -0
- package/docs/getting-started/hello-world.md +269 -0
- package/docs/getting-started/installation.md +157 -0
- package/docs/modules/collision/README.md +453 -0
- package/docs/modules/fluent/README.md +1075 -0
- package/docs/modules/game/README.md +303 -0
- package/docs/modules/isometric-camera.md +210 -0
- package/docs/modules/isometric.md +275 -0
- package/docs/modules/painter/README.md +328 -0
- package/docs/modules/particle/README.md +559 -0
- package/docs/modules/shapes/README.md +221 -0
- package/docs/modules/shapes/base/euclidian.md +123 -0
- package/docs/modules/shapes/base/geometry2d.md +204 -0
- package/docs/modules/shapes/base/renderable.md +215 -0
- package/docs/modules/shapes/base/shape.md +262 -0
- package/docs/modules/shapes/base/transformable.md +243 -0
- package/docs/modules/shapes/hierarchy.md +218 -0
- package/docs/modules/state/README.md +577 -0
- package/docs/modules/util/README.md +99 -0
- package/docs/modules/util/camera3d.md +412 -0
- package/docs/modules/util/scene3d.md +395 -0
- package/index.html +17 -0
- package/jsdoc.json +50 -0
- package/package.json +55 -0
- package/readme.md +599 -0
- package/scripts/build-demo.js +69 -0
- package/scripts/bundle4llm.js +276 -0
- package/scripts/clearconsole.js +48 -0
- package/src/collision/collision-system.js +332 -0
- package/src/collision/collision.js +303 -0
- package/src/collision/index.js +10 -0
- package/src/fluent/fluent-game.js +430 -0
- package/src/fluent/fluent-go.js +1060 -0
- package/src/fluent/fluent-layer.js +152 -0
- package/src/fluent/fluent-scene.js +291 -0
- package/src/fluent/index.js +98 -0
- package/src/fluent/sketch.js +380 -0
- package/src/game/game.js +467 -0
- package/src/game/index.js +49 -0
- package/src/game/objects/go.js +220 -0
- package/src/game/objects/imagego.js +30 -0
- package/src/game/objects/index.js +54 -0
- package/src/game/objects/isometric-scene.js +260 -0
- package/src/game/objects/layoutscene.js +549 -0
- package/src/game/objects/scene.js +175 -0
- package/src/game/objects/scene3d.js +118 -0
- package/src/game/objects/text.js +221 -0
- package/src/game/objects/wrapper.js +232 -0
- package/src/game/pipeline.js +243 -0
- package/src/game/ui/button.js +396 -0
- package/src/game/ui/cursor.js +93 -0
- package/src/game/ui/fps.js +91 -0
- package/src/game/ui/index.js +5 -0
- package/src/game/ui/togglebutton.js +93 -0
- package/src/game/ui/tooltip.js +249 -0
- package/src/index.js +25 -0
- package/src/io/events.js +20 -0
- package/src/io/index.js +86 -0
- package/src/io/input.js +70 -0
- package/src/io/keys.js +152 -0
- package/src/io/mouse.js +61 -0
- package/src/io/touch.js +39 -0
- package/src/logger/debugtab.js +138 -0
- package/src/logger/index.js +3 -0
- package/src/logger/loggable.js +47 -0
- package/src/logger/logger.js +113 -0
- package/src/math/complex.js +37 -0
- package/src/math/constants.js +1 -0
- package/src/math/fractal.js +1271 -0
- package/src/math/gr.js +201 -0
- package/src/math/heat.js +202 -0
- package/src/math/index.js +12 -0
- package/src/math/noise.js +433 -0
- package/src/math/orbital.js +191 -0
- package/src/math/patterns.js +1339 -0
- package/src/math/penrose.js +259 -0
- package/src/math/quantum.js +115 -0
- package/src/math/random.js +195 -0
- package/src/math/tensor.js +1009 -0
- package/src/mixins/anchor.js +131 -0
- package/src/mixins/draggable.js +72 -0
- package/src/mixins/index.js +2 -0
- package/src/motion/bezier.js +132 -0
- package/src/motion/bounce.js +58 -0
- package/src/motion/easing.js +349 -0
- package/src/motion/float.js +130 -0
- package/src/motion/follow.js +125 -0
- package/src/motion/hop.js +52 -0
- package/src/motion/index.js +82 -0
- package/src/motion/motion.js +1124 -0
- package/src/motion/orbit.js +49 -0
- package/src/motion/oscillate.js +39 -0
- package/src/motion/parabolic.js +141 -0
- package/src/motion/patrol.js +147 -0
- package/src/motion/pendulum.js +48 -0
- package/src/motion/pulse.js +88 -0
- package/src/motion/shake.js +83 -0
- package/src/motion/spiral.js +144 -0
- package/src/motion/spring.js +150 -0
- package/src/motion/swing.js +47 -0
- package/src/motion/tween.js +92 -0
- package/src/motion/tweenetik.js +139 -0
- package/src/motion/waypoint.js +210 -0
- package/src/painter/index.js +8 -0
- package/src/painter/painter.colors.js +331 -0
- package/src/painter/painter.effects.js +230 -0
- package/src/painter/painter.img.js +229 -0
- package/src/painter/painter.js +295 -0
- package/src/painter/painter.lines.js +189 -0
- package/src/painter/painter.opacity.js +41 -0
- package/src/painter/painter.shapes.js +277 -0
- package/src/painter/painter.text.js +273 -0
- package/src/particle/emitter.js +124 -0
- package/src/particle/index.js +11 -0
- package/src/particle/particle-system.js +322 -0
- package/src/particle/particle.js +71 -0
- package/src/particle/updaters.js +170 -0
- package/src/shapes/arc.js +43 -0
- package/src/shapes/arrow.js +33 -0
- package/src/shapes/bezier.js +42 -0
- package/src/shapes/circle.js +62 -0
- package/src/shapes/clouds.js +56 -0
- package/src/shapes/cone.js +219 -0
- package/src/shapes/cross.js +70 -0
- package/src/shapes/cube.js +244 -0
- package/src/shapes/cylinder.js +254 -0
- package/src/shapes/diamond.js +48 -0
- package/src/shapes/euclidian.js +111 -0
- package/src/shapes/figure.js +115 -0
- package/src/shapes/geometry.js +220 -0
- package/src/shapes/group.js +375 -0
- package/src/shapes/heart.js +42 -0
- package/src/shapes/hexagon.js +26 -0
- package/src/shapes/image.js +192 -0
- package/src/shapes/index.js +111 -0
- package/src/shapes/line.js +29 -0
- package/src/shapes/pattern.js +90 -0
- package/src/shapes/pin.js +44 -0
- package/src/shapes/poly.js +31 -0
- package/src/shapes/prism.js +226 -0
- package/src/shapes/rect.js +35 -0
- package/src/shapes/renderable.js +333 -0
- package/src/shapes/ring.js +26 -0
- package/src/shapes/roundrect.js +95 -0
- package/src/shapes/shape.js +117 -0
- package/src/shapes/slice.js +26 -0
- package/src/shapes/sphere.js +314 -0
- package/src/shapes/sphere3d.js +537 -0
- package/src/shapes/square.js +15 -0
- package/src/shapes/star.js +99 -0
- package/src/shapes/svg.js +408 -0
- package/src/shapes/text.js +553 -0
- package/src/shapes/traceable.js +83 -0
- package/src/shapes/transform.js +357 -0
- package/src/shapes/transformable.js +172 -0
- package/src/shapes/triangle.js +26 -0
- package/src/sound/index.js +17 -0
- package/src/sound/sound.js +473 -0
- package/src/sound/synth.analyzer.js +149 -0
- package/src/sound/synth.effects.js +207 -0
- package/src/sound/synth.envelope.js +59 -0
- package/src/sound/synth.js +229 -0
- package/src/sound/synth.musical.js +160 -0
- package/src/sound/synth.noise.js +85 -0
- package/src/sound/synth.oscillators.js +293 -0
- package/src/state/index.js +10 -0
- package/src/state/state-machine.js +371 -0
- package/src/util/camera3d.js +438 -0
- package/src/util/index.js +6 -0
- package/src/util/isometric-camera.js +235 -0
- package/src/util/layout.js +317 -0
- package/src/util/position.js +147 -0
- package/src/util/tasks.js +47 -0
- package/src/util/zindex.js +287 -0
- package/src/webgl/index.js +9 -0
- package/src/webgl/shaders/sphere-shaders.js +994 -0
- package/src/webgl/webgl-renderer.js +388 -0
- package/tde.png +0 -0
- package/test/math/orbital.test.js +61 -0
- package/test/math/tensor.test.js +114 -0
- package/test/particle/emitter.test.js +204 -0
- package/test/particle/particle-system.test.js +310 -0
- package/test/particle/particle.test.js +116 -0
- package/test/particle/updaters.test.js +386 -0
- package/test/setup.js +120 -0
- package/test/shapes/euclidian.test.js +44 -0
- package/test/shapes/geometry.test.js +86 -0
- package/test/shapes/group.test.js +86 -0
- package/test/shapes/rectangle.test.js +64 -0
- package/test/shapes/transform.test.js +379 -0
- package/test/util/camera3d.test.js +428 -0
- package/test/util/scene3d.test.js +352 -0
- package/types/collision.d.ts +249 -0
- package/types/common.d.ts +155 -0
- package/types/game.d.ts +497 -0
- package/types/index.d.ts +309 -0
- package/types/io.d.ts +188 -0
- package/types/logger.d.ts +127 -0
- package/types/math.d.ts +268 -0
- package/types/mixins.d.ts +92 -0
- package/types/motion.d.ts +678 -0
- package/types/painter.d.ts +378 -0
- package/types/shapes.d.ts +864 -0
- package/types/sound.d.ts +672 -0
- package/types/state.d.ts +251 -0
- package/types/util.d.ts +253 -0
- package/vite.config.js +50 -0
- package/vitest.config.js +13 -0
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/**
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* Schrodinger Wave Packet - Math & Physics Demo
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*
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* 3D visualization of a Gaussian wave packet showing the complex
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* wave function as a helix/spiral traveling through space.
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*
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* Ψ(x,t) = A * e^(-(x-vt)²/4a²) * e^(i(kx-ωt))
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*/
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import { Game, Painter, Camera3D, Text, applyAnchor, Position, Scene, verticalLayout, applyLayout } from "../../src/index.js";
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import { gaussianWavePacket } from "../../src/math/quantum.js";
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// Configuration
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const CONFIG = {
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// Wave packet parameters
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amplitude: 1.0,
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sigma: 0.8, // Width of Gaussian envelope
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k: 8.0, // Wave number (controls oscillation frequency)
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omega: 4.0, // Angular frequency
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velocity: 0.5, // Group velocity of packet
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// Visualization
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numPoints: 300, // Points along the wave
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xRange: 12, // Total x range (-xRange/2 to +xRange/2)
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helixRadius: 80, // Radius of the helix (Re/Im amplitude)
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zScale: 40, // Scale for z-axis (position)
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// 3D view
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rotationX: 0.3, // Tilt angle
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rotationY: -0.4, // Side rotation
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perspective: 800, // Perspective depth
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// Grid
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gridSize: 16, // Grid lines count
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gridSpacing: 30, // Spacing between grid lines
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gridY: 120, // Y offset for grid plane
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// Animation
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timeScale: 1.0,
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// Colors
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waveColor: [80, 160, 255], // Cyan-blue for the helix
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waveGlow: [150, 200, 255], // Brighter for the center
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gridColor: "rgba(60, 80, 120, 0.4)",
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axisColor: "rgba(100, 150, 200, 0.6)",
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envelopeColor: "rgba(255, 100, 100, 0.5)", // Red envelope line
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};
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class SchrodingerDemo extends Game {
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constructor(canvas) {
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super(canvas);
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this.backgroundColor = "#000000";
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this.enableFluidSize();
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}
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init() {
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super.init();
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// Create 3D camera with mouse controls
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this.camera = new Camera3D({
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rotationX: CONFIG.rotationX,
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rotationY: CONFIG.rotationY,
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perspective: CONFIG.perspective,
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minRotationX: -1.2,
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maxRotationX: 1.2,
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});
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this.canvas.addEventListener("dblclick", () => {
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this.time = 0;
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});
|
|
76
|
+
|
|
77
|
+
// Create info panel container anchored to top center
|
|
78
|
+
this.infoPanel = new Scene(this, { x: 0, y: 0 });
|
|
79
|
+
applyAnchor(this.infoPanel, {
|
|
80
|
+
anchor: Position.TOP_CENTER,
|
|
81
|
+
anchorOffsetY: 150,
|
|
82
|
+
});
|
|
83
|
+
this.pipeline.add(this.infoPanel);
|
|
84
|
+
|
|
85
|
+
// Create all text items
|
|
86
|
+
const { amplitude, sigma, k, omega, velocity } = CONFIG;
|
|
87
|
+
|
|
88
|
+
this.titleText = new Text(this, "Gaussian Wave Packet", {
|
|
89
|
+
font: "bold 16px monospace",
|
|
90
|
+
color: "#7af",
|
|
91
|
+
align: "center",
|
|
92
|
+
baseline: "middle",
|
|
93
|
+
});
|
|
94
|
+
|
|
95
|
+
this.equationText = new Text(this, "\u03A8(x,t) = A\u00B7e^(-(x-vt)\u00B2/4\u03C3\u00B2) \u00B7 e^(i(kx-\u03C9t))", {
|
|
96
|
+
font: "14px monospace",
|
|
97
|
+
color: "#fff",
|
|
98
|
+
align: "center",
|
|
99
|
+
baseline: "middle",
|
|
100
|
+
});
|
|
101
|
+
|
|
102
|
+
this.paramsText = new Text(this, `A=${amplitude} \u03C3=${sigma} k=${k} \u03C9=${omega} v=${velocity}`, {
|
|
103
|
+
font: "12px monospace",
|
|
104
|
+
color: "#6d8",
|
|
105
|
+
align: "center",
|
|
106
|
+
baseline: "middle",
|
|
107
|
+
});
|
|
108
|
+
|
|
109
|
+
this.liveText = new Text(this, "t=0.00s x\u2080=0.00", {
|
|
110
|
+
font: "12px monospace",
|
|
111
|
+
color: "#fa6",
|
|
112
|
+
align: "center",
|
|
113
|
+
baseline: "middle",
|
|
114
|
+
});
|
|
115
|
+
|
|
116
|
+
// Use vertical layout to position items
|
|
117
|
+
const textItems = [this.titleText, this.equationText, this.paramsText, this.liveText];
|
|
118
|
+
const layout = verticalLayout(textItems, { spacing: 20, align: "center" });
|
|
119
|
+
applyLayout(textItems, layout.positions);
|
|
120
|
+
|
|
121
|
+
// Add all to panel
|
|
122
|
+
textItems.forEach(item => this.infoPanel.add(item));
|
|
123
|
+
}
|
|
124
|
+
|
|
125
|
+
/**
|
|
126
|
+
* Compute Gaussian wave packet using quantum.js module.
|
|
127
|
+
* Ψ(x,t) = A * e^(-(x-vt)²/4σ²) * e^(i(kx-ωt))
|
|
128
|
+
*/
|
|
129
|
+
computeWavePacket(x, t) {
|
|
130
|
+
return gaussianWavePacket(x, t, {
|
|
131
|
+
amplitude: CONFIG.amplitude,
|
|
132
|
+
sigma: CONFIG.sigma,
|
|
133
|
+
k: CONFIG.k,
|
|
134
|
+
omega: CONFIG.omega,
|
|
135
|
+
velocity: CONFIG.velocity,
|
|
136
|
+
});
|
|
137
|
+
}
|
|
138
|
+
|
|
139
|
+
/**
|
|
140
|
+
* 3D rotation and projection - delegates to Camera3D
|
|
141
|
+
*/
|
|
142
|
+
project3D(x, y, z) {
|
|
143
|
+
return this.camera.project(x, y, z);
|
|
144
|
+
}
|
|
145
|
+
|
|
146
|
+
update(dt) {
|
|
147
|
+
super.update(dt);
|
|
148
|
+
this.time += dt * CONFIG.timeScale;
|
|
149
|
+
|
|
150
|
+
// Loop when wave packet exits the visible range
|
|
151
|
+
const packetCenter = CONFIG.velocity * this.time;
|
|
152
|
+
if (packetCenter > CONFIG.xRange * 0.6) {
|
|
153
|
+
this.time = -CONFIG.xRange * 0.6 / CONFIG.velocity;
|
|
154
|
+
}
|
|
155
|
+
|
|
156
|
+
// Update live text values
|
|
157
|
+
if (this.liveText) {
|
|
158
|
+
const t = this.time.toFixed(2);
|
|
159
|
+
const x0 = (CONFIG.velocity * this.time).toFixed(2);
|
|
160
|
+
this.liveText.text = `t=${t}s x\u2080=${x0}`;
|
|
161
|
+
}
|
|
162
|
+
}
|
|
163
|
+
|
|
164
|
+
render() {
|
|
165
|
+
const w = this.width;
|
|
166
|
+
const h = this.height;
|
|
167
|
+
const cx = w / 2;
|
|
168
|
+
const cy = h / 2 - 30;
|
|
169
|
+
|
|
170
|
+
super.render();
|
|
171
|
+
|
|
172
|
+
// Compute wave packet points
|
|
173
|
+
const points = [];
|
|
174
|
+
const { numPoints, xRange, helixRadius, zScale } = CONFIG;
|
|
175
|
+
|
|
176
|
+
for (let i = 0; i < numPoints; i++) {
|
|
177
|
+
const t_param = i / (numPoints - 1);
|
|
178
|
+
const x = (t_param - 0.5) * xRange;
|
|
179
|
+
|
|
180
|
+
const { psi, envelope } = this.computeWavePacket(x, this.time);
|
|
181
|
+
|
|
182
|
+
// 3D coordinates: helix in Re/Im plane, extending along Z
|
|
183
|
+
const px = psi.real * helixRadius; // Re(Ψ) -> X
|
|
184
|
+
const py = psi.imag * helixRadius; // Im(Ψ) -> Y
|
|
185
|
+
const pz = x * zScale; // position -> Z
|
|
186
|
+
|
|
187
|
+
const projected = this.project3D(px, py, pz);
|
|
188
|
+
|
|
189
|
+
points.push({
|
|
190
|
+
x: cx + projected.x,
|
|
191
|
+
y: cy + projected.y,
|
|
192
|
+
z: projected.z,
|
|
193
|
+
scale: projected.scale,
|
|
194
|
+
envelope,
|
|
195
|
+
psi,
|
|
196
|
+
worldX: x,
|
|
197
|
+
});
|
|
198
|
+
}
|
|
199
|
+
|
|
200
|
+
// Draw grid plane
|
|
201
|
+
this.drawGrid(cx, cy);
|
|
202
|
+
|
|
203
|
+
// Draw axis line (position axis)
|
|
204
|
+
this.drawAxis(cx, cy);
|
|
205
|
+
|
|
206
|
+
// Draw envelope curves (Gaussian bell on grid)
|
|
207
|
+
this.drawEnvelope(cx, cy, points);
|
|
208
|
+
|
|
209
|
+
// Sort points by depth for proper rendering
|
|
210
|
+
const sortedIndices = points
|
|
211
|
+
.map((p, i) => ({ z: p.z, i }))
|
|
212
|
+
.sort((a, b) => a.z - b.z)
|
|
213
|
+
.map(item => item.i);
|
|
214
|
+
|
|
215
|
+
// Draw the helix wave
|
|
216
|
+
this.drawHelix(points, sortedIndices);
|
|
217
|
+
|
|
218
|
+
// Draw projection on grid (2D wave)
|
|
219
|
+
this.drawProjection(cx, cy, points);
|
|
220
|
+
|
|
221
|
+
// Info text
|
|
222
|
+
this.drawInfo(w, h);
|
|
223
|
+
}
|
|
224
|
+
|
|
225
|
+
drawGrid(cx, cy) {
|
|
226
|
+
const { gridSize, gridSpacing, gridY } = CONFIG;
|
|
227
|
+
const halfGrid = (gridSize * gridSpacing) / 2;
|
|
228
|
+
|
|
229
|
+
// Draw grid lines
|
|
230
|
+
for (let i = -gridSize / 2; i <= gridSize / 2; i++) {
|
|
231
|
+
// Lines along Z
|
|
232
|
+
const x1 = i * gridSpacing;
|
|
233
|
+
const z1 = -halfGrid;
|
|
234
|
+
const z2 = halfGrid;
|
|
235
|
+
|
|
236
|
+
const p1 = this.project3D(x1, gridY, z1);
|
|
237
|
+
const p2 = this.project3D(x1, gridY, z2);
|
|
238
|
+
|
|
239
|
+
Painter.useCtx((ctx) => {
|
|
240
|
+
ctx.strokeStyle = CONFIG.gridColor;
|
|
241
|
+
ctx.lineWidth = 1;
|
|
242
|
+
ctx.moveTo(cx + p1.x, cy + p1.y);
|
|
243
|
+
ctx.lineTo(cx + p2.x, cy + p2.y);
|
|
244
|
+
ctx.stroke();
|
|
245
|
+
});
|
|
246
|
+
|
|
247
|
+
// Lines along X
|
|
248
|
+
const p3 = this.project3D(-halfGrid, gridY, i * gridSpacing);
|
|
249
|
+
const p4 = this.project3D(halfGrid, gridY, i * gridSpacing);
|
|
250
|
+
|
|
251
|
+
Painter.useCtx((ctx) => {
|
|
252
|
+
ctx.strokeStyle = CONFIG.gridColor;
|
|
253
|
+
ctx.lineWidth = 1;
|
|
254
|
+
ctx.moveTo(cx + p3.x, cy + p3.y);
|
|
255
|
+
ctx.lineTo(cx + p4.x, cy + p4.y);
|
|
256
|
+
ctx.stroke();
|
|
257
|
+
});
|
|
258
|
+
}
|
|
259
|
+
}
|
|
260
|
+
|
|
261
|
+
drawAxis(cx, cy) {
|
|
262
|
+
const { zScale, xRange } = CONFIG;
|
|
263
|
+
|
|
264
|
+
// Main position axis (Z direction in 3D space)
|
|
265
|
+
const p1 = this.project3D(0, 0, -xRange / 2 * zScale * 1.2);
|
|
266
|
+
const p2 = this.project3D(0, 0, xRange / 2 * zScale * 1.2);
|
|
267
|
+
|
|
268
|
+
// Glowing axis line
|
|
269
|
+
Painter.useCtx((ctx) => {
|
|
270
|
+
ctx.strokeStyle = CONFIG.axisColor;
|
|
271
|
+
ctx.lineWidth = 2;
|
|
272
|
+
ctx.moveTo(cx + p1.x, cy + p1.y);
|
|
273
|
+
ctx.lineTo(cx + p2.x, cy + p2.y);
|
|
274
|
+
ctx.stroke();
|
|
275
|
+
});
|
|
276
|
+
|
|
277
|
+
// Bright center dot where wave packet is
|
|
278
|
+
const packetCenter = CONFIG.velocity * this.time;
|
|
279
|
+
const centerProj = this.project3D(0, 0, packetCenter * zScale);
|
|
280
|
+
|
|
281
|
+
Painter.useCtx((ctx) => {
|
|
282
|
+
ctx.fillStyle = "#fff";
|
|
283
|
+
ctx.shadowColor = "#88ccff";
|
|
284
|
+
ctx.shadowBlur = 20;
|
|
285
|
+
ctx.arc(cx + centerProj.x, cy + centerProj.y, 4, 0, Math.PI * 2);
|
|
286
|
+
ctx.fill();
|
|
287
|
+
ctx.shadowBlur = 0;
|
|
288
|
+
});
|
|
289
|
+
}
|
|
290
|
+
|
|
291
|
+
drawEnvelope(cx, cy, points) {
|
|
292
|
+
const { gridY } = CONFIG;
|
|
293
|
+
|
|
294
|
+
// Precompute envelope path points
|
|
295
|
+
const pathPoints = points.map(p => {
|
|
296
|
+
const envHeight = p.envelope * CONFIG.helixRadius * 0.8;
|
|
297
|
+
return this.project3D(0, gridY - envHeight, p.worldX * CONFIG.zScale);
|
|
298
|
+
});
|
|
299
|
+
|
|
300
|
+
// Draw Gaussian envelope on the grid plane
|
|
301
|
+
Painter.useCtx((ctx) => {
|
|
302
|
+
ctx.strokeStyle = CONFIG.envelopeColor;
|
|
303
|
+
ctx.lineWidth = 2;
|
|
304
|
+
|
|
305
|
+
for (let i = 0; i < pathPoints.length; i++) {
|
|
306
|
+
const proj = pathPoints[i];
|
|
307
|
+
if (i === 0) {
|
|
308
|
+
ctx.moveTo(cx + proj.x, cy + proj.y);
|
|
309
|
+
} else {
|
|
310
|
+
ctx.lineTo(cx + proj.x, cy + proj.y);
|
|
311
|
+
}
|
|
312
|
+
}
|
|
313
|
+
ctx.stroke();
|
|
314
|
+
});
|
|
315
|
+
}
|
|
316
|
+
|
|
317
|
+
drawHelix(points, sortedIndices) {
|
|
318
|
+
const { waveColor, waveGlow } = CONFIG;
|
|
319
|
+
|
|
320
|
+
// Draw helix as connected line segments with varying thickness
|
|
321
|
+
for (let j = 0; j < sortedIndices.length - 1; j++) {
|
|
322
|
+
const i = sortedIndices[j];
|
|
323
|
+
const p1 = points[i];
|
|
324
|
+
const p2 = points[i + 1] || points[i];
|
|
325
|
+
|
|
326
|
+
if (Math.abs(i - (sortedIndices[j + 1] || i)) > 2) continue;
|
|
327
|
+
|
|
328
|
+
// Thickness based on envelope (thicker where amplitude is higher)
|
|
329
|
+
const thickness = 1 + p1.envelope * 6;
|
|
330
|
+
|
|
331
|
+
// Color intensity based on envelope
|
|
332
|
+
const intensity = 0.3 + p1.envelope * 0.7;
|
|
333
|
+
|
|
334
|
+
const r = Math.floor(waveColor[0] + (waveGlow[0] - waveColor[0]) * p1.envelope);
|
|
335
|
+
const g = Math.floor(waveColor[1] + (waveGlow[1] - waveColor[1]) * p1.envelope);
|
|
336
|
+
const b = Math.floor(waveColor[2] + (waveGlow[2] - waveColor[2]) * p1.envelope);
|
|
337
|
+
|
|
338
|
+
Painter.useCtx((ctx) => {
|
|
339
|
+
ctx.lineCap = "round";
|
|
340
|
+
ctx.lineJoin = "round";
|
|
341
|
+
ctx.strokeStyle = `rgba(${r},${g},${b},${intensity})`;
|
|
342
|
+
ctx.lineWidth = thickness * p1.scale;
|
|
343
|
+
ctx.moveTo(p1.x, p1.y);
|
|
344
|
+
ctx.lineTo(p2.x, p2.y);
|
|
345
|
+
ctx.stroke();
|
|
346
|
+
});
|
|
347
|
+
}
|
|
348
|
+
|
|
349
|
+
// Add glow effect at high-amplitude regions
|
|
350
|
+
for (const p of points) {
|
|
351
|
+
if (p.envelope > 0.5) {
|
|
352
|
+
const size = p.envelope * 4 * p.scale;
|
|
353
|
+
Painter.useCtx((ctx) => {
|
|
354
|
+
ctx.shadowColor = "rgba(100, 180, 255, 0.8)";
|
|
355
|
+
ctx.shadowBlur = 15;
|
|
356
|
+
ctx.fillStyle = `rgba(200, 230, 255, ${p.envelope * 0.5})`;
|
|
357
|
+
ctx.arc(p.x, p.y, size, 0, Math.PI * 2);
|
|
358
|
+
ctx.fill();
|
|
359
|
+
ctx.shadowBlur = 0;
|
|
360
|
+
});
|
|
361
|
+
}
|
|
362
|
+
}
|
|
363
|
+
}
|
|
364
|
+
|
|
365
|
+
drawProjection(cx, cy, points) {
|
|
366
|
+
const { gridY, zScale } = CONFIG;
|
|
367
|
+
|
|
368
|
+
// Precompute projection path points
|
|
369
|
+
const pathPoints = points.map(p => {
|
|
370
|
+
const waveHeight = p.psi.real * CONFIG.helixRadius * 0.5;
|
|
371
|
+
return this.project3D(waveHeight, gridY, p.worldX * zScale);
|
|
372
|
+
});
|
|
373
|
+
|
|
374
|
+
// Draw 2D wave projection on grid (Re(Ψ) only)
|
|
375
|
+
Painter.useCtx((ctx) => {
|
|
376
|
+
ctx.strokeStyle = "rgba(80, 160, 255, 0.6)";
|
|
377
|
+
ctx.lineWidth = 1.5;
|
|
378
|
+
|
|
379
|
+
for (let i = 0; i < pathPoints.length; i++) {
|
|
380
|
+
const proj = pathPoints[i];
|
|
381
|
+
if (i === 0) {
|
|
382
|
+
ctx.moveTo(cx + proj.x, cy + proj.y);
|
|
383
|
+
} else {
|
|
384
|
+
ctx.lineTo(cx + proj.x, cy + proj.y);
|
|
385
|
+
}
|
|
386
|
+
}
|
|
387
|
+
ctx.stroke();
|
|
388
|
+
});
|
|
389
|
+
}
|
|
390
|
+
|
|
391
|
+
drawInfo(w, h) {
|
|
392
|
+
Painter.useCtx((ctx) => {
|
|
393
|
+
// Controls hint (bottom right)
|
|
394
|
+
ctx.fillStyle = "#445";
|
|
395
|
+
ctx.font = "10px monospace";
|
|
396
|
+
ctx.textAlign = "right";
|
|
397
|
+
ctx.fillText("drag to rotate | double-click to reset", w - 15, h - 30);
|
|
398
|
+
|
|
399
|
+
// Legend
|
|
400
|
+
ctx.fillText("Helix = \u03A8 | Blue = Re(\u03A8) | Red = |\u03A8|\u00B2", w - 15, h - 15);
|
|
401
|
+
ctx.textAlign = "left";
|
|
402
|
+
});
|
|
403
|
+
}
|
|
404
|
+
}
|
|
405
|
+
|
|
406
|
+
window.addEventListener("load", () => {
|
|
407
|
+
const canvas = document.getElementById("game");
|
|
408
|
+
const demo = new SchrodingerDemo(canvas);
|
|
409
|
+
demo.start();
|
|
410
|
+
});
|