@guinetik/gcanvas 1.0.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (349) hide show
  1. package/.github/workflows/release.yaml +70 -0
  2. package/.jshintrc +4 -0
  3. package/.vscode/settings.json +22 -0
  4. package/CLAUDE.md +310 -0
  5. package/blackhole.jpg +0 -0
  6. package/demo.png +0 -0
  7. package/demos/CNAME +1 -0
  8. package/demos/animations.html +31 -0
  9. package/demos/basic.html +38 -0
  10. package/demos/baskara.html +31 -0
  11. package/demos/bezier.html +35 -0
  12. package/demos/beziersignature.html +29 -0
  13. package/demos/blackhole.html +28 -0
  14. package/demos/blob.html +35 -0
  15. package/demos/demos.css +289 -0
  16. package/demos/easing.html +28 -0
  17. package/demos/events.html +195 -0
  18. package/demos/fluent.html +647 -0
  19. package/demos/fractals.html +36 -0
  20. package/demos/genart.html +26 -0
  21. package/demos/gendream.html +26 -0
  22. package/demos/group.html +36 -0
  23. package/demos/home.html +587 -0
  24. package/demos/index.html +364 -0
  25. package/demos/isometric.html +34 -0
  26. package/demos/js/animations.js +452 -0
  27. package/demos/js/basic.js +204 -0
  28. package/demos/js/baskara.js +751 -0
  29. package/demos/js/bezier.js +692 -0
  30. package/demos/js/beziersignature.js +241 -0
  31. package/demos/js/blackhole/accretiondisk.obj.js +379 -0
  32. package/demos/js/blackhole/blackhole.obj.js +318 -0
  33. package/demos/js/blackhole/index.js +409 -0
  34. package/demos/js/blackhole/particle.js +56 -0
  35. package/demos/js/blackhole/starfield.obj.js +218 -0
  36. package/demos/js/blob.js +2263 -0
  37. package/demos/js/easing.js +477 -0
  38. package/demos/js/fluent.js +183 -0
  39. package/demos/js/fractals.js +931 -0
  40. package/demos/js/fractalworker.js +93 -0
  41. package/demos/js/genart.js +268 -0
  42. package/demos/js/gendream.js +209 -0
  43. package/demos/js/group.js +140 -0
  44. package/demos/js/info-toggle.js +25 -0
  45. package/demos/js/isometric.js +863 -0
  46. package/demos/js/kerr.js +1556 -0
  47. package/demos/js/lavalamp.js +590 -0
  48. package/demos/js/layout.js +354 -0
  49. package/demos/js/mondrian.js +285 -0
  50. package/demos/js/opacity.js +275 -0
  51. package/demos/js/painter.js +484 -0
  52. package/demos/js/particles-showcase.js +514 -0
  53. package/demos/js/particles.js +299 -0
  54. package/demos/js/patterns.js +397 -0
  55. package/demos/js/penrose/artifact.js +69 -0
  56. package/demos/js/penrose/blackhole.js +121 -0
  57. package/demos/js/penrose/constants.js +73 -0
  58. package/demos/js/penrose/game.js +943 -0
  59. package/demos/js/penrose/lore.js +278 -0
  60. package/demos/js/penrose/penrosescene.js +892 -0
  61. package/demos/js/penrose/ship.js +216 -0
  62. package/demos/js/penrose/sounds.js +211 -0
  63. package/demos/js/penrose/voidparticle.js +55 -0
  64. package/demos/js/penrose/voidscene.js +258 -0
  65. package/demos/js/penrose/voidship.js +144 -0
  66. package/demos/js/penrose/wormhole.js +46 -0
  67. package/demos/js/pipeline.js +555 -0
  68. package/demos/js/scene.js +304 -0
  69. package/demos/js/scenes.js +320 -0
  70. package/demos/js/schrodinger.js +410 -0
  71. package/demos/js/schwarzschild.js +1023 -0
  72. package/demos/js/shapes.js +628 -0
  73. package/demos/js/space/alien.js +171 -0
  74. package/demos/js/space/boom.js +98 -0
  75. package/demos/js/space/boss.js +353 -0
  76. package/demos/js/space/buff.js +73 -0
  77. package/demos/js/space/bullet.js +102 -0
  78. package/demos/js/space/constants.js +85 -0
  79. package/demos/js/space/game.js +1884 -0
  80. package/demos/js/space/hud.js +112 -0
  81. package/demos/js/space/laserbeam.js +179 -0
  82. package/demos/js/space/lightning.js +277 -0
  83. package/demos/js/space/minion.js +192 -0
  84. package/demos/js/space/missile.js +212 -0
  85. package/demos/js/space/player.js +430 -0
  86. package/demos/js/space/powerup.js +90 -0
  87. package/demos/js/space/starfield.js +58 -0
  88. package/demos/js/space/starpower.js +90 -0
  89. package/demos/js/spacetime.js +559 -0
  90. package/demos/js/svgtween.js +204 -0
  91. package/demos/js/tde/accretiondisk.js +418 -0
  92. package/demos/js/tde/blackhole.js +219 -0
  93. package/demos/js/tde/blackholescene.js +209 -0
  94. package/demos/js/tde/config.js +59 -0
  95. package/demos/js/tde/index.js +695 -0
  96. package/demos/js/tde/jets.js +290 -0
  97. package/demos/js/tde/lensedstarfield.js +147 -0
  98. package/demos/js/tde/tdestar.js +317 -0
  99. package/demos/js/tde/tidalstream.js +356 -0
  100. package/demos/js/tde_old/blackhole.obj.js +354 -0
  101. package/demos/js/tde_old/debris.obj.js +791 -0
  102. package/demos/js/tde_old/flare.obj.js +239 -0
  103. package/demos/js/tde_old/index.js +448 -0
  104. package/demos/js/tde_old/star.obj.js +812 -0
  105. package/demos/js/tiles.js +312 -0
  106. package/demos/js/tweendemo.js +79 -0
  107. package/demos/js/visibility.js +102 -0
  108. package/demos/kerr.html +28 -0
  109. package/demos/lavalamp.html +27 -0
  110. package/demos/layouts.html +37 -0
  111. package/demos/logo.svg +4 -0
  112. package/demos/loop.html +84 -0
  113. package/demos/mondrian.html +32 -0
  114. package/demos/og_image.png +0 -0
  115. package/demos/opacity.html +36 -0
  116. package/demos/painter.html +39 -0
  117. package/demos/particles-showcase.html +28 -0
  118. package/demos/particles.html +24 -0
  119. package/demos/patterns.html +33 -0
  120. package/demos/penrose-game.html +31 -0
  121. package/demos/pipeline.html +737 -0
  122. package/demos/scene.html +33 -0
  123. package/demos/scenes.html +96 -0
  124. package/demos/schrodinger.html +27 -0
  125. package/demos/schwarzschild.html +27 -0
  126. package/demos/shapes.html +16 -0
  127. package/demos/space.html +85 -0
  128. package/demos/spacetime.html +27 -0
  129. package/demos/svgtween.html +29 -0
  130. package/demos/tde.html +28 -0
  131. package/demos/tiles.html +28 -0
  132. package/demos/transforms.html +400 -0
  133. package/demos/tween.html +45 -0
  134. package/demos/visibility.html +33 -0
  135. package/disk_example.png +0 -0
  136. package/docs/README.md +222 -0
  137. package/docs/concepts/architecture-overview.md +204 -0
  138. package/docs/concepts/lifecycle.md +255 -0
  139. package/docs/concepts/rendering-pipeline.md +279 -0
  140. package/docs/concepts/tde-zorder.md +106 -0
  141. package/docs/concepts/two-layer-architecture.md +229 -0
  142. package/docs/getting-started/first-game.md +354 -0
  143. package/docs/getting-started/hello-world.md +269 -0
  144. package/docs/getting-started/installation.md +157 -0
  145. package/docs/modules/collision/README.md +453 -0
  146. package/docs/modules/fluent/README.md +1075 -0
  147. package/docs/modules/game/README.md +303 -0
  148. package/docs/modules/isometric-camera.md +210 -0
  149. package/docs/modules/isometric.md +275 -0
  150. package/docs/modules/painter/README.md +328 -0
  151. package/docs/modules/particle/README.md +559 -0
  152. package/docs/modules/shapes/README.md +221 -0
  153. package/docs/modules/shapes/base/euclidian.md +123 -0
  154. package/docs/modules/shapes/base/geometry2d.md +204 -0
  155. package/docs/modules/shapes/base/renderable.md +215 -0
  156. package/docs/modules/shapes/base/shape.md +262 -0
  157. package/docs/modules/shapes/base/transformable.md +243 -0
  158. package/docs/modules/shapes/hierarchy.md +218 -0
  159. package/docs/modules/state/README.md +577 -0
  160. package/docs/modules/util/README.md +99 -0
  161. package/docs/modules/util/camera3d.md +412 -0
  162. package/docs/modules/util/scene3d.md +395 -0
  163. package/index.html +17 -0
  164. package/jsdoc.json +50 -0
  165. package/package.json +55 -0
  166. package/readme.md +599 -0
  167. package/scripts/build-demo.js +69 -0
  168. package/scripts/bundle4llm.js +276 -0
  169. package/scripts/clearconsole.js +48 -0
  170. package/src/collision/collision-system.js +332 -0
  171. package/src/collision/collision.js +303 -0
  172. package/src/collision/index.js +10 -0
  173. package/src/fluent/fluent-game.js +430 -0
  174. package/src/fluent/fluent-go.js +1060 -0
  175. package/src/fluent/fluent-layer.js +152 -0
  176. package/src/fluent/fluent-scene.js +291 -0
  177. package/src/fluent/index.js +98 -0
  178. package/src/fluent/sketch.js +380 -0
  179. package/src/game/game.js +467 -0
  180. package/src/game/index.js +49 -0
  181. package/src/game/objects/go.js +220 -0
  182. package/src/game/objects/imagego.js +30 -0
  183. package/src/game/objects/index.js +54 -0
  184. package/src/game/objects/isometric-scene.js +260 -0
  185. package/src/game/objects/layoutscene.js +549 -0
  186. package/src/game/objects/scene.js +175 -0
  187. package/src/game/objects/scene3d.js +118 -0
  188. package/src/game/objects/text.js +221 -0
  189. package/src/game/objects/wrapper.js +232 -0
  190. package/src/game/pipeline.js +243 -0
  191. package/src/game/ui/button.js +396 -0
  192. package/src/game/ui/cursor.js +93 -0
  193. package/src/game/ui/fps.js +91 -0
  194. package/src/game/ui/index.js +5 -0
  195. package/src/game/ui/togglebutton.js +93 -0
  196. package/src/game/ui/tooltip.js +249 -0
  197. package/src/index.js +25 -0
  198. package/src/io/events.js +20 -0
  199. package/src/io/index.js +86 -0
  200. package/src/io/input.js +70 -0
  201. package/src/io/keys.js +152 -0
  202. package/src/io/mouse.js +61 -0
  203. package/src/io/touch.js +39 -0
  204. package/src/logger/debugtab.js +138 -0
  205. package/src/logger/index.js +3 -0
  206. package/src/logger/loggable.js +47 -0
  207. package/src/logger/logger.js +113 -0
  208. package/src/math/complex.js +37 -0
  209. package/src/math/constants.js +1 -0
  210. package/src/math/fractal.js +1271 -0
  211. package/src/math/gr.js +201 -0
  212. package/src/math/heat.js +202 -0
  213. package/src/math/index.js +12 -0
  214. package/src/math/noise.js +433 -0
  215. package/src/math/orbital.js +191 -0
  216. package/src/math/patterns.js +1339 -0
  217. package/src/math/penrose.js +259 -0
  218. package/src/math/quantum.js +115 -0
  219. package/src/math/random.js +195 -0
  220. package/src/math/tensor.js +1009 -0
  221. package/src/mixins/anchor.js +131 -0
  222. package/src/mixins/draggable.js +72 -0
  223. package/src/mixins/index.js +2 -0
  224. package/src/motion/bezier.js +132 -0
  225. package/src/motion/bounce.js +58 -0
  226. package/src/motion/easing.js +349 -0
  227. package/src/motion/float.js +130 -0
  228. package/src/motion/follow.js +125 -0
  229. package/src/motion/hop.js +52 -0
  230. package/src/motion/index.js +82 -0
  231. package/src/motion/motion.js +1124 -0
  232. package/src/motion/orbit.js +49 -0
  233. package/src/motion/oscillate.js +39 -0
  234. package/src/motion/parabolic.js +141 -0
  235. package/src/motion/patrol.js +147 -0
  236. package/src/motion/pendulum.js +48 -0
  237. package/src/motion/pulse.js +88 -0
  238. package/src/motion/shake.js +83 -0
  239. package/src/motion/spiral.js +144 -0
  240. package/src/motion/spring.js +150 -0
  241. package/src/motion/swing.js +47 -0
  242. package/src/motion/tween.js +92 -0
  243. package/src/motion/tweenetik.js +139 -0
  244. package/src/motion/waypoint.js +210 -0
  245. package/src/painter/index.js +8 -0
  246. package/src/painter/painter.colors.js +331 -0
  247. package/src/painter/painter.effects.js +230 -0
  248. package/src/painter/painter.img.js +229 -0
  249. package/src/painter/painter.js +295 -0
  250. package/src/painter/painter.lines.js +189 -0
  251. package/src/painter/painter.opacity.js +41 -0
  252. package/src/painter/painter.shapes.js +277 -0
  253. package/src/painter/painter.text.js +273 -0
  254. package/src/particle/emitter.js +124 -0
  255. package/src/particle/index.js +11 -0
  256. package/src/particle/particle-system.js +322 -0
  257. package/src/particle/particle.js +71 -0
  258. package/src/particle/updaters.js +170 -0
  259. package/src/shapes/arc.js +43 -0
  260. package/src/shapes/arrow.js +33 -0
  261. package/src/shapes/bezier.js +42 -0
  262. package/src/shapes/circle.js +62 -0
  263. package/src/shapes/clouds.js +56 -0
  264. package/src/shapes/cone.js +219 -0
  265. package/src/shapes/cross.js +70 -0
  266. package/src/shapes/cube.js +244 -0
  267. package/src/shapes/cylinder.js +254 -0
  268. package/src/shapes/diamond.js +48 -0
  269. package/src/shapes/euclidian.js +111 -0
  270. package/src/shapes/figure.js +115 -0
  271. package/src/shapes/geometry.js +220 -0
  272. package/src/shapes/group.js +375 -0
  273. package/src/shapes/heart.js +42 -0
  274. package/src/shapes/hexagon.js +26 -0
  275. package/src/shapes/image.js +192 -0
  276. package/src/shapes/index.js +111 -0
  277. package/src/shapes/line.js +29 -0
  278. package/src/shapes/pattern.js +90 -0
  279. package/src/shapes/pin.js +44 -0
  280. package/src/shapes/poly.js +31 -0
  281. package/src/shapes/prism.js +226 -0
  282. package/src/shapes/rect.js +35 -0
  283. package/src/shapes/renderable.js +333 -0
  284. package/src/shapes/ring.js +26 -0
  285. package/src/shapes/roundrect.js +95 -0
  286. package/src/shapes/shape.js +117 -0
  287. package/src/shapes/slice.js +26 -0
  288. package/src/shapes/sphere.js +314 -0
  289. package/src/shapes/sphere3d.js +537 -0
  290. package/src/shapes/square.js +15 -0
  291. package/src/shapes/star.js +99 -0
  292. package/src/shapes/svg.js +408 -0
  293. package/src/shapes/text.js +553 -0
  294. package/src/shapes/traceable.js +83 -0
  295. package/src/shapes/transform.js +357 -0
  296. package/src/shapes/transformable.js +172 -0
  297. package/src/shapes/triangle.js +26 -0
  298. package/src/sound/index.js +17 -0
  299. package/src/sound/sound.js +473 -0
  300. package/src/sound/synth.analyzer.js +149 -0
  301. package/src/sound/synth.effects.js +207 -0
  302. package/src/sound/synth.envelope.js +59 -0
  303. package/src/sound/synth.js +229 -0
  304. package/src/sound/synth.musical.js +160 -0
  305. package/src/sound/synth.noise.js +85 -0
  306. package/src/sound/synth.oscillators.js +293 -0
  307. package/src/state/index.js +10 -0
  308. package/src/state/state-machine.js +371 -0
  309. package/src/util/camera3d.js +438 -0
  310. package/src/util/index.js +6 -0
  311. package/src/util/isometric-camera.js +235 -0
  312. package/src/util/layout.js +317 -0
  313. package/src/util/position.js +147 -0
  314. package/src/util/tasks.js +47 -0
  315. package/src/util/zindex.js +287 -0
  316. package/src/webgl/index.js +9 -0
  317. package/src/webgl/shaders/sphere-shaders.js +994 -0
  318. package/src/webgl/webgl-renderer.js +388 -0
  319. package/tde.png +0 -0
  320. package/test/math/orbital.test.js +61 -0
  321. package/test/math/tensor.test.js +114 -0
  322. package/test/particle/emitter.test.js +204 -0
  323. package/test/particle/particle-system.test.js +310 -0
  324. package/test/particle/particle.test.js +116 -0
  325. package/test/particle/updaters.test.js +386 -0
  326. package/test/setup.js +120 -0
  327. package/test/shapes/euclidian.test.js +44 -0
  328. package/test/shapes/geometry.test.js +86 -0
  329. package/test/shapes/group.test.js +86 -0
  330. package/test/shapes/rectangle.test.js +64 -0
  331. package/test/shapes/transform.test.js +379 -0
  332. package/test/util/camera3d.test.js +428 -0
  333. package/test/util/scene3d.test.js +352 -0
  334. package/types/collision.d.ts +249 -0
  335. package/types/common.d.ts +155 -0
  336. package/types/game.d.ts +497 -0
  337. package/types/index.d.ts +309 -0
  338. package/types/io.d.ts +188 -0
  339. package/types/logger.d.ts +127 -0
  340. package/types/math.d.ts +268 -0
  341. package/types/mixins.d.ts +92 -0
  342. package/types/motion.d.ts +678 -0
  343. package/types/painter.d.ts +378 -0
  344. package/types/shapes.d.ts +864 -0
  345. package/types/sound.d.ts +672 -0
  346. package/types/state.d.ts +251 -0
  347. package/types/util.d.ts +253 -0
  348. package/vite.config.js +50 -0
  349. package/vitest.config.js +13 -0
@@ -0,0 +1,428 @@
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+ import { describe, it, expect, vi, beforeEach, afterEach } from "vitest";
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+ import { Camera3D } from "../../src/util/camera3d";
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+
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+ describe("Camera3D", () => {
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+ describe("constructor", () => {
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+ it("should initialize with default values", () => {
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+ const camera = new Camera3D();
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+
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+ expect(camera.rotationX).toBe(0);
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+ expect(camera.rotationY).toBe(0);
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+ expect(camera.rotationZ).toBe(0);
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+ expect(camera.perspective).toBe(800);
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+ expect(camera.sensitivity).toBe(0.005);
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+ expect(camera.minRotationX).toBe(-1.5);
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+ expect(camera.maxRotationX).toBe(1.5);
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+ expect(camera.clampX).toBe(true);
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+ expect(camera.autoRotate).toBe(false);
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+ expect(camera.autoRotateSpeed).toBe(0.5);
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+ expect(camera.autoRotateAxis).toBe("y");
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+ });
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+
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+ it("should accept custom options", () => {
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+ const camera = new Camera3D({
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+ rotationX: 0.5,
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+ rotationY: -0.3,
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+ rotationZ: 0.1,
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+ perspective: 1200,
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+ sensitivity: 0.01,
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+ minRotationX: -1.0,
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+ maxRotationX: 1.0,
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+ clampX: false,
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+ autoRotate: true,
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+ autoRotateSpeed: 1.0,
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+ autoRotateAxis: "x",
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+ });
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+
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+ expect(camera.rotationX).toBe(0.5);
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+ expect(camera.rotationY).toBe(-0.3);
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+ expect(camera.rotationZ).toBe(0.1);
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+ expect(camera.perspective).toBe(1200);
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+ expect(camera.sensitivity).toBe(0.01);
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+ expect(camera.minRotationX).toBe(-1.0);
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+ expect(camera.maxRotationX).toBe(1.0);
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+ expect(camera.clampX).toBe(false);
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+ expect(camera.autoRotate).toBe(true);
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+ expect(camera.autoRotateSpeed).toBe(1.0);
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+ expect(camera.autoRotateAxis).toBe("x");
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+ });
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+
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+ it("should store initial rotation for reset", () => {
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+ const camera = new Camera3D({
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+ rotationX: 0.5,
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+ rotationY: 0.3,
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+ rotationZ: 0.1,
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+ });
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+
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+ expect(camera._initialRotationX).toBe(0.5);
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+ expect(camera._initialRotationY).toBe(0.3);
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+ expect(camera._initialRotationZ).toBe(0.1);
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+ });
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+ });
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+
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+ describe("project", () => {
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+ it("should project origin to origin with no rotation", () => {
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+ const camera = new Camera3D();
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+ const result = camera.project(0, 0, 0);
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+
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+ expect(result.x).toBe(0);
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+ expect(result.y).toBe(0);
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+ expect(result.z).toBe(0);
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+ expect(result.scale).toBe(1);
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+ });
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+
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+ it("should apply perspective scaling", () => {
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+ const camera = new Camera3D({ perspective: 800 });
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+
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+ // Point at z=400 (halfway to perspective)
78
+ const result = camera.project(0, 0, 400);
79
+
80
+ // scale = 800 / (800 + 400) = 800 / 1200 = 0.667
81
+ expect(result.scale).toBeCloseTo(0.667, 2);
82
+ });
83
+
84
+ it("should project point closer when z is negative", () => {
85
+ const camera = new Camera3D({ perspective: 800 });
86
+
87
+ // Point at z=-400 (in front)
88
+ const result = camera.project(100, 0, -400);
89
+
90
+ // scale = 800 / (800 - 400) = 800 / 400 = 2
91
+ expect(result.scale).toBe(2);
92
+ expect(result.x).toBe(200); // 100 * 2
93
+ });
94
+
95
+ it("should apply Y rotation", () => {
96
+ const camera = new Camera3D({
97
+ rotationY: Math.PI / 2, // 90 degrees
98
+ });
99
+
100
+ // Point at x=100 should now be at z after rotation
101
+ const result = camera.project(100, 0, 0);
102
+
103
+ // After 90 degree Y rotation: x1 = x*cos - z*sin = 100*0 - 0*1 = 0
104
+ // z1 = x*sin + z*cos = 100*1 + 0*0 = 100
105
+ expect(result.x).toBeCloseTo(0, 5);
106
+ });
107
+
108
+ it("should apply X rotation", () => {
109
+ const camera = new Camera3D({
110
+ rotationX: Math.PI / 2, // 90 degrees
111
+ });
112
+
113
+ // Point at y=100 should rotate to z
114
+ const result = camera.project(0, 100, 0);
115
+
116
+ // After 90 degree X rotation: y1 = y*cos - z*sin = 100*0 - 0*1 = 0
117
+ expect(result.y).toBeCloseTo(0, 5);
118
+ });
119
+
120
+ it("should apply Z rotation (roll)", () => {
121
+ const camera = new Camera3D({
122
+ rotationZ: Math.PI / 2, // 90 degrees
123
+ });
124
+
125
+ // Point at x=100 should rotate to y
126
+ const result = camera.project(100, 0, 0);
127
+
128
+ // After 90 degree Z rotation: x = x*cos - y*sin = 100*0 - 0*1 = 0
129
+ // y = x*sin + y*cos = 100*1 + 0*0 = 100
130
+ expect(result.x).toBeCloseTo(0, 5);
131
+ expect(result.y).toBeCloseTo(100, 5);
132
+ });
133
+
134
+ it("should return depth for sorting", () => {
135
+ const camera = new Camera3D();
136
+
137
+ const front = camera.project(0, 0, -100);
138
+ const back = camera.project(0, 0, 100);
139
+
140
+ expect(front.z).toBeLessThan(back.z);
141
+ });
142
+ });
143
+
144
+ describe("projectAll", () => {
145
+ it("should project multiple points", () => {
146
+ const camera = new Camera3D();
147
+ const points = [
148
+ { x: 100, y: 0, z: 0 },
149
+ { x: 0, y: 100, z: 0 },
150
+ { x: 0, y: 0, z: 100 },
151
+ ];
152
+
153
+ const results = camera.projectAll(points);
154
+
155
+ expect(results.length).toBe(3);
156
+ expect(results[0]).toHaveProperty("x");
157
+ expect(results[0]).toHaveProperty("y");
158
+ expect(results[0]).toHaveProperty("z");
159
+ expect(results[0]).toHaveProperty("scale");
160
+ });
161
+ });
162
+
163
+ describe("update", () => {
164
+ it("should auto-rotate when enabled", () => {
165
+ const camera = new Camera3D({
166
+ autoRotate: true,
167
+ autoRotateSpeed: 1.0,
168
+ autoRotateAxis: "y",
169
+ });
170
+
171
+ camera.update(0.5);
172
+
173
+ expect(camera.rotationY).toBe(0.5);
174
+ });
175
+
176
+ it("should auto-rotate on different axes", () => {
177
+ const cameraX = new Camera3D({
178
+ autoRotate: true,
179
+ autoRotateSpeed: 1.0,
180
+ autoRotateAxis: "x",
181
+ });
182
+
183
+ const cameraZ = new Camera3D({
184
+ autoRotate: true,
185
+ autoRotateSpeed: 1.0,
186
+ autoRotateAxis: "z",
187
+ });
188
+
189
+ cameraX.update(1);
190
+ cameraZ.update(1);
191
+
192
+ expect(cameraX.rotationX).toBe(1);
193
+ expect(cameraZ.rotationZ).toBe(1);
194
+ });
195
+
196
+ it("should not auto-rotate when disabled", () => {
197
+ const camera = new Camera3D({
198
+ autoRotate: false,
199
+ autoRotateSpeed: 1.0,
200
+ });
201
+
202
+ camera.update(1);
203
+
204
+ expect(camera.rotationY).toBe(0);
205
+ });
206
+
207
+ it("should not auto-rotate while dragging", () => {
208
+ const camera = new Camera3D({
209
+ autoRotate: true,
210
+ autoRotateSpeed: 1.0,
211
+ });
212
+
213
+ camera._isDragging = true;
214
+ camera.update(1);
215
+
216
+ expect(camera.rotationY).toBe(0);
217
+ });
218
+ });
219
+
220
+ describe("setRotation", () => {
221
+ it("should set rotation values", () => {
222
+ const camera = new Camera3D();
223
+
224
+ camera.setRotation(0.5, 0.3, 0.1);
225
+
226
+ expect(camera.rotationX).toBe(0.5);
227
+ expect(camera.rotationY).toBe(0.3);
228
+ expect(camera.rotationZ).toBe(0.1);
229
+ });
230
+
231
+ it("should default z to 0", () => {
232
+ const camera = new Camera3D({ rotationZ: 1 });
233
+
234
+ camera.setRotation(0.5, 0.3);
235
+
236
+ expect(camera.rotationZ).toBe(0);
237
+ });
238
+
239
+ it("should return this for chaining", () => {
240
+ const camera = new Camera3D();
241
+ const result = camera.setRotation(0.5, 0.3);
242
+
243
+ expect(result).toBe(camera);
244
+ });
245
+ });
246
+
247
+ describe("rotate", () => {
248
+ it("should add to current rotation", () => {
249
+ const camera = new Camera3D({
250
+ rotationX: 0.1,
251
+ rotationY: 0.2,
252
+ rotationZ: 0.3,
253
+ });
254
+
255
+ camera.rotate(0.1, 0.1, 0.1);
256
+
257
+ expect(camera.rotationX).toBeCloseTo(0.2);
258
+ expect(camera.rotationY).toBeCloseTo(0.3);
259
+ expect(camera.rotationZ).toBeCloseTo(0.4);
260
+ });
261
+
262
+ it("should clamp X rotation when enabled", () => {
263
+ const camera = new Camera3D({
264
+ clampX: true,
265
+ minRotationX: -1.0,
266
+ maxRotationX: 1.0,
267
+ });
268
+
269
+ camera.rotate(2.0, 0, 0);
270
+
271
+ expect(camera.rotationX).toBe(1.0);
272
+ });
273
+
274
+ it("should not clamp X when disabled", () => {
275
+ const camera = new Camera3D({
276
+ clampX: false,
277
+ });
278
+
279
+ camera.rotate(3.0, 0, 0);
280
+
281
+ expect(camera.rotationX).toBe(3.0);
282
+ });
283
+
284
+ it("should return this for chaining", () => {
285
+ const camera = new Camera3D();
286
+ const result = camera.rotate(0.1, 0.1);
287
+
288
+ expect(result).toBe(camera);
289
+ });
290
+ });
291
+
292
+ describe("reset", () => {
293
+ it("should reset to initial rotation", () => {
294
+ const camera = new Camera3D({
295
+ rotationX: 0.5,
296
+ rotationY: 0.3,
297
+ rotationZ: 0.1,
298
+ });
299
+
300
+ camera.rotationX = 1.0;
301
+ camera.rotationY = 1.0;
302
+ camera.rotationZ = 1.0;
303
+
304
+ camera.reset();
305
+
306
+ expect(camera.rotationX).toBe(0.5);
307
+ expect(camera.rotationY).toBe(0.3);
308
+ expect(camera.rotationZ).toBe(0.1);
309
+ });
310
+
311
+ it("should return this for chaining", () => {
312
+ const camera = new Camera3D();
313
+ const result = camera.reset();
314
+
315
+ expect(result).toBe(camera);
316
+ });
317
+ });
318
+
319
+ describe("lookAt", () => {
320
+ it("should set rotation to face a point", () => {
321
+ const camera = new Camera3D();
322
+
323
+ camera.lookAt(0, 0, 100);
324
+
325
+ // Looking straight ahead (positive Z)
326
+ expect(camera.rotationY).toBeCloseTo(0, 5);
327
+ expect(camera.rotationX).toBeCloseTo(0, 5);
328
+ });
329
+
330
+ it("should return this for chaining", () => {
331
+ const camera = new Camera3D();
332
+ const result = camera.lookAt(0, 0, 100);
333
+
334
+ expect(result).toBe(camera);
335
+ });
336
+ });
337
+
338
+ describe("isDragging", () => {
339
+ it("should return dragging state", () => {
340
+ const camera = new Camera3D();
341
+
342
+ expect(camera.isDragging()).toBe(false);
343
+
344
+ camera._isDragging = true;
345
+
346
+ expect(camera.isDragging()).toBe(true);
347
+ });
348
+ });
349
+
350
+ describe("mouse control", () => {
351
+ let mockCanvas;
352
+
353
+ beforeEach(() => {
354
+ mockCanvas = {
355
+ addEventListener: vi.fn(),
356
+ removeEventListener: vi.fn(),
357
+ };
358
+ });
359
+
360
+ it("should enable mouse control", () => {
361
+ const camera = new Camera3D();
362
+
363
+ camera.enableMouseControl(mockCanvas);
364
+
365
+ expect(mockCanvas.addEventListener).toHaveBeenCalledWith(
366
+ "mousedown",
367
+ expect.any(Function),
368
+ );
369
+ expect(mockCanvas.addEventListener).toHaveBeenCalledWith(
370
+ "mousemove",
371
+ expect.any(Function),
372
+ );
373
+ expect(mockCanvas.addEventListener).toHaveBeenCalledWith(
374
+ "mouseup",
375
+ expect.any(Function),
376
+ );
377
+ expect(mockCanvas.addEventListener).toHaveBeenCalledWith(
378
+ "mouseleave",
379
+ expect.any(Function),
380
+ );
381
+ expect(mockCanvas.addEventListener).toHaveBeenCalledWith(
382
+ "touchstart",
383
+ expect.any(Function),
384
+ );
385
+ expect(mockCanvas.addEventListener).toHaveBeenCalledWith(
386
+ "dblclick",
387
+ expect.any(Function),
388
+ );
389
+ });
390
+
391
+ it("should disable mouse control", () => {
392
+ const camera = new Camera3D();
393
+ camera.enableMouseControl(mockCanvas);
394
+
395
+ camera.disableMouseControl();
396
+
397
+ expect(mockCanvas.removeEventListener).toHaveBeenCalledWith(
398
+ "mousedown",
399
+ expect.any(Function),
400
+ );
401
+ expect(mockCanvas.removeEventListener).toHaveBeenCalledWith(
402
+ "mousemove",
403
+ expect.any(Function),
404
+ );
405
+ });
406
+
407
+ it("should return this for chaining", () => {
408
+ const camera = new Camera3D();
409
+
410
+ expect(camera.enableMouseControl(mockCanvas)).toBe(camera);
411
+ expect(camera.disableMouseControl()).toBe(camera);
412
+ });
413
+
414
+ it("should disable previous control when enabling new", () => {
415
+ const camera = new Camera3D();
416
+ const mockCanvas2 = {
417
+ addEventListener: vi.fn(),
418
+ removeEventListener: vi.fn(),
419
+ };
420
+
421
+ camera.enableMouseControl(mockCanvas);
422
+ camera.enableMouseControl(mockCanvas2);
423
+
424
+ expect(mockCanvas.removeEventListener).toHaveBeenCalled();
425
+ expect(mockCanvas2.addEventListener).toHaveBeenCalled();
426
+ });
427
+ });
428
+ });