@guinetik/gcanvas 1.0.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (349) hide show
  1. package/.github/workflows/release.yaml +70 -0
  2. package/.jshintrc +4 -0
  3. package/.vscode/settings.json +22 -0
  4. package/CLAUDE.md +310 -0
  5. package/blackhole.jpg +0 -0
  6. package/demo.png +0 -0
  7. package/demos/CNAME +1 -0
  8. package/demos/animations.html +31 -0
  9. package/demos/basic.html +38 -0
  10. package/demos/baskara.html +31 -0
  11. package/demos/bezier.html +35 -0
  12. package/demos/beziersignature.html +29 -0
  13. package/demos/blackhole.html +28 -0
  14. package/demos/blob.html +35 -0
  15. package/demos/demos.css +289 -0
  16. package/demos/easing.html +28 -0
  17. package/demos/events.html +195 -0
  18. package/demos/fluent.html +647 -0
  19. package/demos/fractals.html +36 -0
  20. package/demos/genart.html +26 -0
  21. package/demos/gendream.html +26 -0
  22. package/demos/group.html +36 -0
  23. package/demos/home.html +587 -0
  24. package/demos/index.html +364 -0
  25. package/demos/isometric.html +34 -0
  26. package/demos/js/animations.js +452 -0
  27. package/demos/js/basic.js +204 -0
  28. package/demos/js/baskara.js +751 -0
  29. package/demos/js/bezier.js +692 -0
  30. package/demos/js/beziersignature.js +241 -0
  31. package/demos/js/blackhole/accretiondisk.obj.js +379 -0
  32. package/demos/js/blackhole/blackhole.obj.js +318 -0
  33. package/demos/js/blackhole/index.js +409 -0
  34. package/demos/js/blackhole/particle.js +56 -0
  35. package/demos/js/blackhole/starfield.obj.js +218 -0
  36. package/demos/js/blob.js +2263 -0
  37. package/demos/js/easing.js +477 -0
  38. package/demos/js/fluent.js +183 -0
  39. package/demos/js/fractals.js +931 -0
  40. package/demos/js/fractalworker.js +93 -0
  41. package/demos/js/genart.js +268 -0
  42. package/demos/js/gendream.js +209 -0
  43. package/demos/js/group.js +140 -0
  44. package/demos/js/info-toggle.js +25 -0
  45. package/demos/js/isometric.js +863 -0
  46. package/demos/js/kerr.js +1556 -0
  47. package/demos/js/lavalamp.js +590 -0
  48. package/demos/js/layout.js +354 -0
  49. package/demos/js/mondrian.js +285 -0
  50. package/demos/js/opacity.js +275 -0
  51. package/demos/js/painter.js +484 -0
  52. package/demos/js/particles-showcase.js +514 -0
  53. package/demos/js/particles.js +299 -0
  54. package/demos/js/patterns.js +397 -0
  55. package/demos/js/penrose/artifact.js +69 -0
  56. package/demos/js/penrose/blackhole.js +121 -0
  57. package/demos/js/penrose/constants.js +73 -0
  58. package/demos/js/penrose/game.js +943 -0
  59. package/demos/js/penrose/lore.js +278 -0
  60. package/demos/js/penrose/penrosescene.js +892 -0
  61. package/demos/js/penrose/ship.js +216 -0
  62. package/demos/js/penrose/sounds.js +211 -0
  63. package/demos/js/penrose/voidparticle.js +55 -0
  64. package/demos/js/penrose/voidscene.js +258 -0
  65. package/demos/js/penrose/voidship.js +144 -0
  66. package/demos/js/penrose/wormhole.js +46 -0
  67. package/demos/js/pipeline.js +555 -0
  68. package/demos/js/scene.js +304 -0
  69. package/demos/js/scenes.js +320 -0
  70. package/demos/js/schrodinger.js +410 -0
  71. package/demos/js/schwarzschild.js +1023 -0
  72. package/demos/js/shapes.js +628 -0
  73. package/demos/js/space/alien.js +171 -0
  74. package/demos/js/space/boom.js +98 -0
  75. package/demos/js/space/boss.js +353 -0
  76. package/demos/js/space/buff.js +73 -0
  77. package/demos/js/space/bullet.js +102 -0
  78. package/demos/js/space/constants.js +85 -0
  79. package/demos/js/space/game.js +1884 -0
  80. package/demos/js/space/hud.js +112 -0
  81. package/demos/js/space/laserbeam.js +179 -0
  82. package/demos/js/space/lightning.js +277 -0
  83. package/demos/js/space/minion.js +192 -0
  84. package/demos/js/space/missile.js +212 -0
  85. package/demos/js/space/player.js +430 -0
  86. package/demos/js/space/powerup.js +90 -0
  87. package/demos/js/space/starfield.js +58 -0
  88. package/demos/js/space/starpower.js +90 -0
  89. package/demos/js/spacetime.js +559 -0
  90. package/demos/js/svgtween.js +204 -0
  91. package/demos/js/tde/accretiondisk.js +418 -0
  92. package/demos/js/tde/blackhole.js +219 -0
  93. package/demos/js/tde/blackholescene.js +209 -0
  94. package/demos/js/tde/config.js +59 -0
  95. package/demos/js/tde/index.js +695 -0
  96. package/demos/js/tde/jets.js +290 -0
  97. package/demos/js/tde/lensedstarfield.js +147 -0
  98. package/demos/js/tde/tdestar.js +317 -0
  99. package/demos/js/tde/tidalstream.js +356 -0
  100. package/demos/js/tde_old/blackhole.obj.js +354 -0
  101. package/demos/js/tde_old/debris.obj.js +791 -0
  102. package/demos/js/tde_old/flare.obj.js +239 -0
  103. package/demos/js/tde_old/index.js +448 -0
  104. package/demos/js/tde_old/star.obj.js +812 -0
  105. package/demos/js/tiles.js +312 -0
  106. package/demos/js/tweendemo.js +79 -0
  107. package/demos/js/visibility.js +102 -0
  108. package/demos/kerr.html +28 -0
  109. package/demos/lavalamp.html +27 -0
  110. package/demos/layouts.html +37 -0
  111. package/demos/logo.svg +4 -0
  112. package/demos/loop.html +84 -0
  113. package/demos/mondrian.html +32 -0
  114. package/demos/og_image.png +0 -0
  115. package/demos/opacity.html +36 -0
  116. package/demos/painter.html +39 -0
  117. package/demos/particles-showcase.html +28 -0
  118. package/demos/particles.html +24 -0
  119. package/demos/patterns.html +33 -0
  120. package/demos/penrose-game.html +31 -0
  121. package/demos/pipeline.html +737 -0
  122. package/demos/scene.html +33 -0
  123. package/demos/scenes.html +96 -0
  124. package/demos/schrodinger.html +27 -0
  125. package/demos/schwarzschild.html +27 -0
  126. package/demos/shapes.html +16 -0
  127. package/demos/space.html +85 -0
  128. package/demos/spacetime.html +27 -0
  129. package/demos/svgtween.html +29 -0
  130. package/demos/tde.html +28 -0
  131. package/demos/tiles.html +28 -0
  132. package/demos/transforms.html +400 -0
  133. package/demos/tween.html +45 -0
  134. package/demos/visibility.html +33 -0
  135. package/disk_example.png +0 -0
  136. package/docs/README.md +222 -0
  137. package/docs/concepts/architecture-overview.md +204 -0
  138. package/docs/concepts/lifecycle.md +255 -0
  139. package/docs/concepts/rendering-pipeline.md +279 -0
  140. package/docs/concepts/tde-zorder.md +106 -0
  141. package/docs/concepts/two-layer-architecture.md +229 -0
  142. package/docs/getting-started/first-game.md +354 -0
  143. package/docs/getting-started/hello-world.md +269 -0
  144. package/docs/getting-started/installation.md +157 -0
  145. package/docs/modules/collision/README.md +453 -0
  146. package/docs/modules/fluent/README.md +1075 -0
  147. package/docs/modules/game/README.md +303 -0
  148. package/docs/modules/isometric-camera.md +210 -0
  149. package/docs/modules/isometric.md +275 -0
  150. package/docs/modules/painter/README.md +328 -0
  151. package/docs/modules/particle/README.md +559 -0
  152. package/docs/modules/shapes/README.md +221 -0
  153. package/docs/modules/shapes/base/euclidian.md +123 -0
  154. package/docs/modules/shapes/base/geometry2d.md +204 -0
  155. package/docs/modules/shapes/base/renderable.md +215 -0
  156. package/docs/modules/shapes/base/shape.md +262 -0
  157. package/docs/modules/shapes/base/transformable.md +243 -0
  158. package/docs/modules/shapes/hierarchy.md +218 -0
  159. package/docs/modules/state/README.md +577 -0
  160. package/docs/modules/util/README.md +99 -0
  161. package/docs/modules/util/camera3d.md +412 -0
  162. package/docs/modules/util/scene3d.md +395 -0
  163. package/index.html +17 -0
  164. package/jsdoc.json +50 -0
  165. package/package.json +55 -0
  166. package/readme.md +599 -0
  167. package/scripts/build-demo.js +69 -0
  168. package/scripts/bundle4llm.js +276 -0
  169. package/scripts/clearconsole.js +48 -0
  170. package/src/collision/collision-system.js +332 -0
  171. package/src/collision/collision.js +303 -0
  172. package/src/collision/index.js +10 -0
  173. package/src/fluent/fluent-game.js +430 -0
  174. package/src/fluent/fluent-go.js +1060 -0
  175. package/src/fluent/fluent-layer.js +152 -0
  176. package/src/fluent/fluent-scene.js +291 -0
  177. package/src/fluent/index.js +98 -0
  178. package/src/fluent/sketch.js +380 -0
  179. package/src/game/game.js +467 -0
  180. package/src/game/index.js +49 -0
  181. package/src/game/objects/go.js +220 -0
  182. package/src/game/objects/imagego.js +30 -0
  183. package/src/game/objects/index.js +54 -0
  184. package/src/game/objects/isometric-scene.js +260 -0
  185. package/src/game/objects/layoutscene.js +549 -0
  186. package/src/game/objects/scene.js +175 -0
  187. package/src/game/objects/scene3d.js +118 -0
  188. package/src/game/objects/text.js +221 -0
  189. package/src/game/objects/wrapper.js +232 -0
  190. package/src/game/pipeline.js +243 -0
  191. package/src/game/ui/button.js +396 -0
  192. package/src/game/ui/cursor.js +93 -0
  193. package/src/game/ui/fps.js +91 -0
  194. package/src/game/ui/index.js +5 -0
  195. package/src/game/ui/togglebutton.js +93 -0
  196. package/src/game/ui/tooltip.js +249 -0
  197. package/src/index.js +25 -0
  198. package/src/io/events.js +20 -0
  199. package/src/io/index.js +86 -0
  200. package/src/io/input.js +70 -0
  201. package/src/io/keys.js +152 -0
  202. package/src/io/mouse.js +61 -0
  203. package/src/io/touch.js +39 -0
  204. package/src/logger/debugtab.js +138 -0
  205. package/src/logger/index.js +3 -0
  206. package/src/logger/loggable.js +47 -0
  207. package/src/logger/logger.js +113 -0
  208. package/src/math/complex.js +37 -0
  209. package/src/math/constants.js +1 -0
  210. package/src/math/fractal.js +1271 -0
  211. package/src/math/gr.js +201 -0
  212. package/src/math/heat.js +202 -0
  213. package/src/math/index.js +12 -0
  214. package/src/math/noise.js +433 -0
  215. package/src/math/orbital.js +191 -0
  216. package/src/math/patterns.js +1339 -0
  217. package/src/math/penrose.js +259 -0
  218. package/src/math/quantum.js +115 -0
  219. package/src/math/random.js +195 -0
  220. package/src/math/tensor.js +1009 -0
  221. package/src/mixins/anchor.js +131 -0
  222. package/src/mixins/draggable.js +72 -0
  223. package/src/mixins/index.js +2 -0
  224. package/src/motion/bezier.js +132 -0
  225. package/src/motion/bounce.js +58 -0
  226. package/src/motion/easing.js +349 -0
  227. package/src/motion/float.js +130 -0
  228. package/src/motion/follow.js +125 -0
  229. package/src/motion/hop.js +52 -0
  230. package/src/motion/index.js +82 -0
  231. package/src/motion/motion.js +1124 -0
  232. package/src/motion/orbit.js +49 -0
  233. package/src/motion/oscillate.js +39 -0
  234. package/src/motion/parabolic.js +141 -0
  235. package/src/motion/patrol.js +147 -0
  236. package/src/motion/pendulum.js +48 -0
  237. package/src/motion/pulse.js +88 -0
  238. package/src/motion/shake.js +83 -0
  239. package/src/motion/spiral.js +144 -0
  240. package/src/motion/spring.js +150 -0
  241. package/src/motion/swing.js +47 -0
  242. package/src/motion/tween.js +92 -0
  243. package/src/motion/tweenetik.js +139 -0
  244. package/src/motion/waypoint.js +210 -0
  245. package/src/painter/index.js +8 -0
  246. package/src/painter/painter.colors.js +331 -0
  247. package/src/painter/painter.effects.js +230 -0
  248. package/src/painter/painter.img.js +229 -0
  249. package/src/painter/painter.js +295 -0
  250. package/src/painter/painter.lines.js +189 -0
  251. package/src/painter/painter.opacity.js +41 -0
  252. package/src/painter/painter.shapes.js +277 -0
  253. package/src/painter/painter.text.js +273 -0
  254. package/src/particle/emitter.js +124 -0
  255. package/src/particle/index.js +11 -0
  256. package/src/particle/particle-system.js +322 -0
  257. package/src/particle/particle.js +71 -0
  258. package/src/particle/updaters.js +170 -0
  259. package/src/shapes/arc.js +43 -0
  260. package/src/shapes/arrow.js +33 -0
  261. package/src/shapes/bezier.js +42 -0
  262. package/src/shapes/circle.js +62 -0
  263. package/src/shapes/clouds.js +56 -0
  264. package/src/shapes/cone.js +219 -0
  265. package/src/shapes/cross.js +70 -0
  266. package/src/shapes/cube.js +244 -0
  267. package/src/shapes/cylinder.js +254 -0
  268. package/src/shapes/diamond.js +48 -0
  269. package/src/shapes/euclidian.js +111 -0
  270. package/src/shapes/figure.js +115 -0
  271. package/src/shapes/geometry.js +220 -0
  272. package/src/shapes/group.js +375 -0
  273. package/src/shapes/heart.js +42 -0
  274. package/src/shapes/hexagon.js +26 -0
  275. package/src/shapes/image.js +192 -0
  276. package/src/shapes/index.js +111 -0
  277. package/src/shapes/line.js +29 -0
  278. package/src/shapes/pattern.js +90 -0
  279. package/src/shapes/pin.js +44 -0
  280. package/src/shapes/poly.js +31 -0
  281. package/src/shapes/prism.js +226 -0
  282. package/src/shapes/rect.js +35 -0
  283. package/src/shapes/renderable.js +333 -0
  284. package/src/shapes/ring.js +26 -0
  285. package/src/shapes/roundrect.js +95 -0
  286. package/src/shapes/shape.js +117 -0
  287. package/src/shapes/slice.js +26 -0
  288. package/src/shapes/sphere.js +314 -0
  289. package/src/shapes/sphere3d.js +537 -0
  290. package/src/shapes/square.js +15 -0
  291. package/src/shapes/star.js +99 -0
  292. package/src/shapes/svg.js +408 -0
  293. package/src/shapes/text.js +553 -0
  294. package/src/shapes/traceable.js +83 -0
  295. package/src/shapes/transform.js +357 -0
  296. package/src/shapes/transformable.js +172 -0
  297. package/src/shapes/triangle.js +26 -0
  298. package/src/sound/index.js +17 -0
  299. package/src/sound/sound.js +473 -0
  300. package/src/sound/synth.analyzer.js +149 -0
  301. package/src/sound/synth.effects.js +207 -0
  302. package/src/sound/synth.envelope.js +59 -0
  303. package/src/sound/synth.js +229 -0
  304. package/src/sound/synth.musical.js +160 -0
  305. package/src/sound/synth.noise.js +85 -0
  306. package/src/sound/synth.oscillators.js +293 -0
  307. package/src/state/index.js +10 -0
  308. package/src/state/state-machine.js +371 -0
  309. package/src/util/camera3d.js +438 -0
  310. package/src/util/index.js +6 -0
  311. package/src/util/isometric-camera.js +235 -0
  312. package/src/util/layout.js +317 -0
  313. package/src/util/position.js +147 -0
  314. package/src/util/tasks.js +47 -0
  315. package/src/util/zindex.js +287 -0
  316. package/src/webgl/index.js +9 -0
  317. package/src/webgl/shaders/sphere-shaders.js +994 -0
  318. package/src/webgl/webgl-renderer.js +388 -0
  319. package/tde.png +0 -0
  320. package/test/math/orbital.test.js +61 -0
  321. package/test/math/tensor.test.js +114 -0
  322. package/test/particle/emitter.test.js +204 -0
  323. package/test/particle/particle-system.test.js +310 -0
  324. package/test/particle/particle.test.js +116 -0
  325. package/test/particle/updaters.test.js +386 -0
  326. package/test/setup.js +120 -0
  327. package/test/shapes/euclidian.test.js +44 -0
  328. package/test/shapes/geometry.test.js +86 -0
  329. package/test/shapes/group.test.js +86 -0
  330. package/test/shapes/rectangle.test.js +64 -0
  331. package/test/shapes/transform.test.js +379 -0
  332. package/test/util/camera3d.test.js +428 -0
  333. package/test/util/scene3d.test.js +352 -0
  334. package/types/collision.d.ts +249 -0
  335. package/types/common.d.ts +155 -0
  336. package/types/game.d.ts +497 -0
  337. package/types/index.d.ts +309 -0
  338. package/types/io.d.ts +188 -0
  339. package/types/logger.d.ts +127 -0
  340. package/types/math.d.ts +268 -0
  341. package/types/mixins.d.ts +92 -0
  342. package/types/motion.d.ts +678 -0
  343. package/types/painter.d.ts +378 -0
  344. package/types/shapes.d.ts +864 -0
  345. package/types/sound.d.ts +672 -0
  346. package/types/state.d.ts +251 -0
  347. package/types/util.d.ts +253 -0
  348. package/vite.config.js +50 -0
  349. package/vitest.config.js +13 -0
@@ -0,0 +1,289 @@
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+ /* General layout */
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+ body {
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+ margin: 0;
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+ display: flex;
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+ height: 100vh; /* 100% viewport height */
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+ background: black; /* optional if you want a black background behind everything */
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+ overflow: hidden;
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+ }
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+
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+ /* Canvas should fill available space without causing scroll */
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+ canvas#game {
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+ display: block;
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+ max-width: 100vw;
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+ max-height: 100vh;
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+ }
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+
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+ /* Side navigation */
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+ nav {
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+ width: 200px;
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+ background: #0a0a0a;
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+ color: white;
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+ padding: 1rem;
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+ box-sizing: border-box;
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+ overflow-y: auto; /* enable scrolling inside nav if content is tall */
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+ overflow-x: hidden; /* usually don't want horizontal scroll in nav */
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+ font-family: monospace;
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+ border-right: 1px solid #1a1a1a;
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+ }
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+
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+ /* Links inside nav */
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+ nav a {
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+ display: block;
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+ color: #ccc;
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+ margin-bottom: 0.5rem;
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+ text-decoration: none;
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+ padding: 0.25rem;
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+ transition: background 0.2s ease;
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+ }
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+
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+ /* Hover effect for nav links */
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+ nav a:hover {
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+ background: #151515;
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+ color: #0f0;
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+ }
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+
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+ /* Active link highlight */
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+ nav a.active {
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+ background: #111;
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+ color: #0f0;
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+ border-left: 2px solid #0f0;
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+ padding-left: 0.5rem;
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+ }
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+
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+ /* The iframe takes up remaining space */
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+ iframe {
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+ flex: 1;
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+ border: none;
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+ /* we let the page inside handle its own scrolling if needed */
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+ }
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+
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+ .light {
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+ background: rgba(0, 0, 0, 0.5) !important;
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+ color: #ffffff !important;
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+ }
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+
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+ .light span {
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+ background: black !important;
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+ color: #0f0;
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+ padding: 0;
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+ margin: 0;
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+ }
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+
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+ .light strong,
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+ .light code {
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+ background: #000;
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+ color: #FFF;
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+ padding: 0.2em 0.3em;
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+ box-decoration-break: clone;
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+ display: inline;
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+ line-height: 1.8;
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+ }
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+
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+ code {
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+ color: black !important;
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+ background: #0f0;
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+ }
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+
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+ .light code {
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+ color: black !important;
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+ background: #0f0;
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+ }
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+
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+ /* #info overlay (optional) */
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+ #info {
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+ position: absolute;
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+ font-family: monospace;
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+ top: 0;
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+ left: 0;
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+ right: 0;
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+ background: rgba(0, 0, 0, 0.8);
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+ color: #0f0;
102
+ padding: 12px 20px;
103
+ font-size: 14px;
104
+ line-height: 1.4;
105
+ border-bottom: 1px solid #333;
106
+ z-index: 10;
107
+ pointer-events: none;
108
+ }
109
+
110
+ /* Info toggle button for mobile */
111
+ #info-toggle {
112
+ display: none;
113
+ position: absolute;
114
+ top: 8px;
115
+ right: 8px;
116
+ width: 32px;
117
+ height: 32px;
118
+ background: rgba(0, 0, 0, 0.8);
119
+ border: 1px solid #333;
120
+ border-radius: 4px;
121
+ color: #0f0;
122
+ font-family: monospace;
123
+ font-size: 18px;
124
+ font-weight: bold;
125
+ cursor: pointer;
126
+ z-index: 11;
127
+ pointer-events: auto;
128
+ line-height: 1;
129
+ }
130
+
131
+ #info-toggle:hover {
132
+ background: rgba(0, 0, 0, 0.9);
133
+ }
134
+
135
+ /* Mobile info styles */
136
+ @media (max-width: 768px) {
137
+ #info-toggle {
138
+ display: block;
139
+ }
140
+
141
+ #info {
142
+ max-height: 0;
143
+ padding: 0 20px;
144
+ overflow: hidden;
145
+ transition: max-height 0.3s ease, padding 0.3s ease;
146
+ pointer-events: auto;
147
+ }
148
+
149
+ #info.open {
150
+ max-height: 300px;
151
+ padding: 12px 20px;
152
+ padding-right: 48px;
153
+ }
154
+ }
155
+
156
+ strong {
157
+ color: #fff;
158
+ }
159
+
160
+ path {
161
+ fill: blue;
162
+ }
163
+
164
+ /* ========================================
165
+ Mobile Header (hidden on desktop)
166
+ ======================================== */
167
+ .mobile-header {
168
+ display: none;
169
+ position: fixed;
170
+ top: 0;
171
+ left: 0;
172
+ right: 0;
173
+ height: 56px;
174
+ background: #0a0a0a;
175
+ z-index: 1000;
176
+ align-items: center;
177
+ justify-content: space-between;
178
+ padding: 0 1rem;
179
+ box-sizing: border-box;
180
+ border-bottom: 1px solid #1a1a1a;
181
+ }
182
+
183
+ .mobile-logo {
184
+ width: 40px;
185
+ height: 36px;
186
+ }
187
+
188
+ .mobile-title {
189
+ font-family: monospace;
190
+ font-size: 1.4em;
191
+ color: #CCC;
192
+ letter-spacing: 2px;
193
+ font-weight: bold;
194
+ }
195
+
196
+ /* Hamburger Button */
197
+ .hamburger {
198
+ display: flex;
199
+ flex-direction: column;
200
+ justify-content: space-around;
201
+ width: 30px;
202
+ height: 24px;
203
+ background: transparent;
204
+ border: none;
205
+ cursor: pointer;
206
+ padding: 0;
207
+ z-index: 1001;
208
+ }
209
+
210
+ .hamburger span {
211
+ width: 100%;
212
+ height: 3px;
213
+ background: #ccc;
214
+ border-radius: 2px;
215
+ transition: all 0.3s ease;
216
+ transform-origin: center;
217
+ }
218
+
219
+ /* Hamburger animation when active */
220
+ .hamburger.active span:nth-child(1) {
221
+ transform: translateY(7.5px) rotate(45deg);
222
+ }
223
+
224
+ .hamburger.active span:nth-child(2) {
225
+ opacity: 0;
226
+ }
227
+
228
+ .hamburger.active span:nth-child(3) {
229
+ transform: translateY(-7.5px) rotate(-45deg);
230
+ }
231
+
232
+ /* Nav Overlay (for closing menu) */
233
+ .nav-overlay {
234
+ display: none;
235
+ position: fixed;
236
+ top: 0;
237
+ left: 0;
238
+ right: 0;
239
+ bottom: 0;
240
+ background: rgba(0, 0, 0, 0.5);
241
+ z-index: 99;
242
+ }
243
+
244
+ .nav-overlay.open {
245
+ display: block;
246
+ }
247
+
248
+ /* ========================================
249
+ Mobile Responsive Styles
250
+ ======================================== */
251
+ @media (max-width: 768px) {
252
+ /* Show mobile header */
253
+ .mobile-header {
254
+ display: flex;
255
+ }
256
+
257
+ /* Change body layout to column for mobile */
258
+ body {
259
+ flex-direction: column;
260
+ }
261
+
262
+ /* Transform nav into slide-out menu */
263
+ nav {
264
+ position: fixed;
265
+ top: 56px;
266
+ left: -280px;
267
+ width: 280px;
268
+ height: calc(100vh - 56px);
269
+ z-index: 100;
270
+ transition: left 0.3s ease;
271
+ padding-top: 1rem;
272
+ }
273
+
274
+ /* Nav open state */
275
+ nav.open {
276
+ left: 0;
277
+ }
278
+
279
+ /* Hide nav branding on mobile (already shown in mobile header) */
280
+ .nav-branding {
281
+ display: none;
282
+ }
283
+
284
+ /* Adjust iframe to account for mobile header */
285
+ iframe {
286
+ margin-top: 56px;
287
+ height: calc(100vh - 56px);
288
+ }
289
+ }
@@ -0,0 +1,28 @@
1
+ <!DOCTYPE html>
2
+ <html lang="en">
3
+
4
+ <head>
5
+ <meta charset="UTF-8" />
6
+ <meta name="viewport" content="width=device-width, initial-scale=1.0" />
7
+ <title>Easing Functions</title>
8
+ <link rel="stylesheet" href="demos.css" />
9
+ <script src="./js/info-toggle.js"></script>
10
+ </head>
11
+
12
+ <body>
13
+ <div id="info">
14
+ <strong>Easing Functions Demo</strong> - Displays all 30 easing functions available in the library as bezier curve graphs. Functions are organized by type: Linear, Quadratic, Cubic, Quartic, Sine, Exponential, Circular, Elastic, Back, and Bounce. Each curve shows how the easing transforms input time (x-axis) to output value (y-axis).
15
+ </div>
16
+ <canvas id="game"></canvas>
17
+ <script type="module">
18
+ import { MyGame } from './js/easing.js';
19
+
20
+ window.addEventListener("load", () => {
21
+ const canvas = document.getElementById("game");
22
+ const game = new MyGame(canvas);
23
+ game.start();
24
+ });
25
+ </script>
26
+ </body>
27
+
28
+ </html>
@@ -0,0 +1,195 @@
1
+ <!DOCTYPE html>
2
+ <html lang="en">
3
+
4
+ <head>
5
+ <meta charset="UTF-8" />
6
+ <meta name="viewport" content="width=device-width, initial-scale=1.0" />
7
+ <title>EventEmitter Demo</title>
8
+ <link rel="stylesheet" href="demos.css" />
9
+ <script src="./js/info-toggle.js"></script>
10
+ </head>
11
+
12
+ <body>
13
+ <div id="info">
14
+ <strong>EventEmitter Demo</strong> — Shows how <code>Game.events</code> handles unified input events. <br>
15
+ Events from <strong>mouse</strong>, <strong>touch</strong>, <strong>keyboard</strong> and <strong>input</strong>
16
+ are emitted using a
17
+ single system. <br>
18
+ This demo logs the last event that happened inside a box on screen. Try clicking, moving, or touching!
19
+ </div>
20
+
21
+ <canvas id="game"></canvas>
22
+
23
+ <script type="module">
24
+ import { Game, Scene, GameObject, FPSCounter, Rectangle, TextShape, Group, Keys } from "../src/index";
25
+
26
+ class EventLogger extends GameObject {
27
+ constructor(game, options = {}) {
28
+ super(game, options);
29
+ this.interactive = true;
30
+ console.groupCollapsed("EventLoggerText");
31
+ this.label = new TextShape("Waiting for event...", {
32
+ font: "16px monospace",
33
+ color: "#0f0",
34
+ align: "center",
35
+ baseline: "middle",
36
+ debug: false,
37
+ name: "EventLoggerText"
38
+ });
39
+ console.groupEnd();
40
+ console.groupCollapsed("EventLoggerBox");
41
+
42
+ this.box = new Rectangle({
43
+ width: 280,
44
+ height: 80,
45
+ color: "#111",
46
+ debug: true
47
+ });
48
+ console.groupEnd();
49
+ console.groupCollapsed("EventLoggerGroup");
50
+
51
+ this.group = new Group({ width: 280, height: 80 });
52
+ this.group.add(this.box);
53
+ this.group.add(this.label);
54
+ console.groupEnd();
55
+ const events = ["wheel", "inputdown", "inputup", "inputmove", "click"];
56
+
57
+ const groupEvents = [
58
+ "mouseover", "mouseout", "click", "touchstart", "touchend", "touchmove",
59
+ "inputdown", "inputup", "inputmove"
60
+ ];
61
+
62
+ let lock = false;
63
+ var inside = false;
64
+
65
+ events.forEach(type => {
66
+ this.game.events.on(type, (e) => {
67
+ if (!lock && !inside) {
68
+ this.label.text = `Ouside the Box: ${type}`;
69
+ }
70
+ });
71
+ });
72
+
73
+ const unlockAfterTimeout = (time) => {
74
+ setTimeout(() => {
75
+ lock = false;
76
+ }, time);
77
+ };
78
+
79
+ groupEvents.forEach(type => {
80
+ this.on(type, (e) => {
81
+ if (!lock) {
82
+ this.label.text = `Inside the Box: ${type}`;
83
+ }
84
+ if (type == "mouseout" || type == "mouseover") {
85
+ lock = true;
86
+ unlockAfterTimeout(1000);
87
+ }
88
+ if (type == "mouseout") {
89
+ inside = false;
90
+ } else if (type == "mouseover") {
91
+ inside = true;
92
+ }
93
+ });
94
+ });
95
+ //
96
+ //
97
+ /**
98
+ * Log Keys. We'll listen for key down events on some set of logical keys
99
+ * and do exactly the same inside/outside labeling. We also handle “_up” suffix.
100
+ */
101
+ const keyList = [
102
+ Keys.W, Keys.A, Keys.S, Keys.D,
103
+ Keys.UP, Keys.DOWN, Keys.LEFT, Keys.RIGHT,
104
+ Keys.SPACE, Keys.SHIFT, Keys.ENTER, Keys.ESC,
105
+ "keyup", "keydown"
106
+ ];
107
+
108
+ keyList.forEach(logicalKey => {
109
+ // Key down event => just “logicalKey”
110
+ this.game.events.on(logicalKey, (e) => {
111
+ if (!lock) {
112
+ if (e.type == "keydown") {
113
+ // Only log if key is NOT one of the logical keys in keyList
114
+ if (keyList.indexOf(e.key) == -1) {
115
+ this.label.text = `KeyDown ${e.key}`;
116
+ }
117
+ } else {
118
+ this.label.text = `KeyDown ${logicalKey}`;
119
+ }
120
+ }
121
+ });
122
+ // Key up event => “logicalKey + "_up”
123
+ this.game.events.on(logicalKey + "_up", (e) => {
124
+ if (!lock) {
125
+ if (e.type == "keyup") {
126
+ // Only log if key is NOT one of the logical keys in keyList
127
+ if (keyList.indexOf(e.key) == -1) {
128
+ this.label.text = `KeyUp ${e.key}`;
129
+ return;
130
+ }
131
+ }
132
+ this.label.text = `KeyUp ${logicalKey}`;
133
+ }
134
+ });
135
+ });
136
+ }
137
+ draw() {
138
+ super.draw();
139
+ this.logger.log("draw", this.x, this.y, this.width, this.height);
140
+ this.group.render();
141
+ }
142
+ }
143
+
144
+ class EventDemoGame extends Game {
145
+ constructor(canvas) {
146
+ super(canvas);
147
+ this.enableFluidSize();
148
+ this.backgroundColor = "black";
149
+ }
150
+
151
+ init() {
152
+ super.init();
153
+ console.groupCollapsed("init");
154
+ this.scene = new Scene(this, { name: "EventDemoScene", width: 280, height: 80 });
155
+ this.ui = new Scene(this);
156
+ this.pipeline.add(this.scene);
157
+ this.pipeline.add(this.ui);
158
+ console.groupEnd();
159
+ console.groupCollapsed("add EventLogger");
160
+ this.scene.add(new EventLogger(this, { width: 280, height: 80 }));
161
+ console.groupEnd();
162
+ console.groupCollapsed("add FPSCounter");
163
+ this.ui.add(new FPSCounter(this, { anchor: "bottom-right" }));
164
+ console.groupEnd();
165
+ }
166
+
167
+ update(dt) {
168
+ this.scene.x = this.width / 2;
169
+ this.scene.y = this.height / 2;
170
+ this.ui.width = this.width;
171
+ this.ui.height = this.height;
172
+ super.update(dt);
173
+ }
174
+
175
+ clear() {
176
+ this.ctx.fillStyle = "black";
177
+ this.ctx.fillRect(0, 0, this.width, this.height);
178
+ }
179
+ }
180
+
181
+ window.addEventListener("load", () => {
182
+ const canvas = document.getElementById("game");
183
+ const game = new EventDemoGame(canvas);
184
+ // game.enableLogging();
185
+
186
+ game.setFPS(60);
187
+ game.start();
188
+ /* setTimeout(() => {
189
+ game.stop();
190
+ }, 10000); */
191
+ });
192
+ </script>
193
+ </body>
194
+
195
+ </html>