@guinetik/gcanvas 1.0.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/.github/workflows/release.yaml +70 -0
- package/.jshintrc +4 -0
- package/.vscode/settings.json +22 -0
- package/CLAUDE.md +310 -0
- package/blackhole.jpg +0 -0
- package/demo.png +0 -0
- package/demos/CNAME +1 -0
- package/demos/animations.html +31 -0
- package/demos/basic.html +38 -0
- package/demos/baskara.html +31 -0
- package/demos/bezier.html +35 -0
- package/demos/beziersignature.html +29 -0
- package/demos/blackhole.html +28 -0
- package/demos/blob.html +35 -0
- package/demos/demos.css +289 -0
- package/demos/easing.html +28 -0
- package/demos/events.html +195 -0
- package/demos/fluent.html +647 -0
- package/demos/fractals.html +36 -0
- package/demos/genart.html +26 -0
- package/demos/gendream.html +26 -0
- package/demos/group.html +36 -0
- package/demos/home.html +587 -0
- package/demos/index.html +364 -0
- package/demos/isometric.html +34 -0
- package/demos/js/animations.js +452 -0
- package/demos/js/basic.js +204 -0
- package/demos/js/baskara.js +751 -0
- package/demos/js/bezier.js +692 -0
- package/demos/js/beziersignature.js +241 -0
- package/demos/js/blackhole/accretiondisk.obj.js +379 -0
- package/demos/js/blackhole/blackhole.obj.js +318 -0
- package/demos/js/blackhole/index.js +409 -0
- package/demos/js/blackhole/particle.js +56 -0
- package/demos/js/blackhole/starfield.obj.js +218 -0
- package/demos/js/blob.js +2263 -0
- package/demos/js/easing.js +477 -0
- package/demos/js/fluent.js +183 -0
- package/demos/js/fractals.js +931 -0
- package/demos/js/fractalworker.js +93 -0
- package/demos/js/genart.js +268 -0
- package/demos/js/gendream.js +209 -0
- package/demos/js/group.js +140 -0
- package/demos/js/info-toggle.js +25 -0
- package/demos/js/isometric.js +863 -0
- package/demos/js/kerr.js +1556 -0
- package/demos/js/lavalamp.js +590 -0
- package/demos/js/layout.js +354 -0
- package/demos/js/mondrian.js +285 -0
- package/demos/js/opacity.js +275 -0
- package/demos/js/painter.js +484 -0
- package/demos/js/particles-showcase.js +514 -0
- package/demos/js/particles.js +299 -0
- package/demos/js/patterns.js +397 -0
- package/demos/js/penrose/artifact.js +69 -0
- package/demos/js/penrose/blackhole.js +121 -0
- package/demos/js/penrose/constants.js +73 -0
- package/demos/js/penrose/game.js +943 -0
- package/demos/js/penrose/lore.js +278 -0
- package/demos/js/penrose/penrosescene.js +892 -0
- package/demos/js/penrose/ship.js +216 -0
- package/demos/js/penrose/sounds.js +211 -0
- package/demos/js/penrose/voidparticle.js +55 -0
- package/demos/js/penrose/voidscene.js +258 -0
- package/demos/js/penrose/voidship.js +144 -0
- package/demos/js/penrose/wormhole.js +46 -0
- package/demos/js/pipeline.js +555 -0
- package/demos/js/scene.js +304 -0
- package/demos/js/scenes.js +320 -0
- package/demos/js/schrodinger.js +410 -0
- package/demos/js/schwarzschild.js +1023 -0
- package/demos/js/shapes.js +628 -0
- package/demos/js/space/alien.js +171 -0
- package/demos/js/space/boom.js +98 -0
- package/demos/js/space/boss.js +353 -0
- package/demos/js/space/buff.js +73 -0
- package/demos/js/space/bullet.js +102 -0
- package/demos/js/space/constants.js +85 -0
- package/demos/js/space/game.js +1884 -0
- package/demos/js/space/hud.js +112 -0
- package/demos/js/space/laserbeam.js +179 -0
- package/demos/js/space/lightning.js +277 -0
- package/demos/js/space/minion.js +192 -0
- package/demos/js/space/missile.js +212 -0
- package/demos/js/space/player.js +430 -0
- package/demos/js/space/powerup.js +90 -0
- package/demos/js/space/starfield.js +58 -0
- package/demos/js/space/starpower.js +90 -0
- package/demos/js/spacetime.js +559 -0
- package/demos/js/svgtween.js +204 -0
- package/demos/js/tde/accretiondisk.js +418 -0
- package/demos/js/tde/blackhole.js +219 -0
- package/demos/js/tde/blackholescene.js +209 -0
- package/demos/js/tde/config.js +59 -0
- package/demos/js/tde/index.js +695 -0
- package/demos/js/tde/jets.js +290 -0
- package/demos/js/tde/lensedstarfield.js +147 -0
- package/demos/js/tde/tdestar.js +317 -0
- package/demos/js/tde/tidalstream.js +356 -0
- package/demos/js/tde_old/blackhole.obj.js +354 -0
- package/demos/js/tde_old/debris.obj.js +791 -0
- package/demos/js/tde_old/flare.obj.js +239 -0
- package/demos/js/tde_old/index.js +448 -0
- package/demos/js/tde_old/star.obj.js +812 -0
- package/demos/js/tiles.js +312 -0
- package/demos/js/tweendemo.js +79 -0
- package/demos/js/visibility.js +102 -0
- package/demos/kerr.html +28 -0
- package/demos/lavalamp.html +27 -0
- package/demos/layouts.html +37 -0
- package/demos/logo.svg +4 -0
- package/demos/loop.html +84 -0
- package/demos/mondrian.html +32 -0
- package/demos/og_image.png +0 -0
- package/demos/opacity.html +36 -0
- package/demos/painter.html +39 -0
- package/demos/particles-showcase.html +28 -0
- package/demos/particles.html +24 -0
- package/demos/patterns.html +33 -0
- package/demos/penrose-game.html +31 -0
- package/demos/pipeline.html +737 -0
- package/demos/scene.html +33 -0
- package/demos/scenes.html +96 -0
- package/demos/schrodinger.html +27 -0
- package/demos/schwarzschild.html +27 -0
- package/demos/shapes.html +16 -0
- package/demos/space.html +85 -0
- package/demos/spacetime.html +27 -0
- package/demos/svgtween.html +29 -0
- package/demos/tde.html +28 -0
- package/demos/tiles.html +28 -0
- package/demos/transforms.html +400 -0
- package/demos/tween.html +45 -0
- package/demos/visibility.html +33 -0
- package/disk_example.png +0 -0
- package/docs/README.md +222 -0
- package/docs/concepts/architecture-overview.md +204 -0
- package/docs/concepts/lifecycle.md +255 -0
- package/docs/concepts/rendering-pipeline.md +279 -0
- package/docs/concepts/tde-zorder.md +106 -0
- package/docs/concepts/two-layer-architecture.md +229 -0
- package/docs/getting-started/first-game.md +354 -0
- package/docs/getting-started/hello-world.md +269 -0
- package/docs/getting-started/installation.md +157 -0
- package/docs/modules/collision/README.md +453 -0
- package/docs/modules/fluent/README.md +1075 -0
- package/docs/modules/game/README.md +303 -0
- package/docs/modules/isometric-camera.md +210 -0
- package/docs/modules/isometric.md +275 -0
- package/docs/modules/painter/README.md +328 -0
- package/docs/modules/particle/README.md +559 -0
- package/docs/modules/shapes/README.md +221 -0
- package/docs/modules/shapes/base/euclidian.md +123 -0
- package/docs/modules/shapes/base/geometry2d.md +204 -0
- package/docs/modules/shapes/base/renderable.md +215 -0
- package/docs/modules/shapes/base/shape.md +262 -0
- package/docs/modules/shapes/base/transformable.md +243 -0
- package/docs/modules/shapes/hierarchy.md +218 -0
- package/docs/modules/state/README.md +577 -0
- package/docs/modules/util/README.md +99 -0
- package/docs/modules/util/camera3d.md +412 -0
- package/docs/modules/util/scene3d.md +395 -0
- package/index.html +17 -0
- package/jsdoc.json +50 -0
- package/package.json +55 -0
- package/readme.md +599 -0
- package/scripts/build-demo.js +69 -0
- package/scripts/bundle4llm.js +276 -0
- package/scripts/clearconsole.js +48 -0
- package/src/collision/collision-system.js +332 -0
- package/src/collision/collision.js +303 -0
- package/src/collision/index.js +10 -0
- package/src/fluent/fluent-game.js +430 -0
- package/src/fluent/fluent-go.js +1060 -0
- package/src/fluent/fluent-layer.js +152 -0
- package/src/fluent/fluent-scene.js +291 -0
- package/src/fluent/index.js +98 -0
- package/src/fluent/sketch.js +380 -0
- package/src/game/game.js +467 -0
- package/src/game/index.js +49 -0
- package/src/game/objects/go.js +220 -0
- package/src/game/objects/imagego.js +30 -0
- package/src/game/objects/index.js +54 -0
- package/src/game/objects/isometric-scene.js +260 -0
- package/src/game/objects/layoutscene.js +549 -0
- package/src/game/objects/scene.js +175 -0
- package/src/game/objects/scene3d.js +118 -0
- package/src/game/objects/text.js +221 -0
- package/src/game/objects/wrapper.js +232 -0
- package/src/game/pipeline.js +243 -0
- package/src/game/ui/button.js +396 -0
- package/src/game/ui/cursor.js +93 -0
- package/src/game/ui/fps.js +91 -0
- package/src/game/ui/index.js +5 -0
- package/src/game/ui/togglebutton.js +93 -0
- package/src/game/ui/tooltip.js +249 -0
- package/src/index.js +25 -0
- package/src/io/events.js +20 -0
- package/src/io/index.js +86 -0
- package/src/io/input.js +70 -0
- package/src/io/keys.js +152 -0
- package/src/io/mouse.js +61 -0
- package/src/io/touch.js +39 -0
- package/src/logger/debugtab.js +138 -0
- package/src/logger/index.js +3 -0
- package/src/logger/loggable.js +47 -0
- package/src/logger/logger.js +113 -0
- package/src/math/complex.js +37 -0
- package/src/math/constants.js +1 -0
- package/src/math/fractal.js +1271 -0
- package/src/math/gr.js +201 -0
- package/src/math/heat.js +202 -0
- package/src/math/index.js +12 -0
- package/src/math/noise.js +433 -0
- package/src/math/orbital.js +191 -0
- package/src/math/patterns.js +1339 -0
- package/src/math/penrose.js +259 -0
- package/src/math/quantum.js +115 -0
- package/src/math/random.js +195 -0
- package/src/math/tensor.js +1009 -0
- package/src/mixins/anchor.js +131 -0
- package/src/mixins/draggable.js +72 -0
- package/src/mixins/index.js +2 -0
- package/src/motion/bezier.js +132 -0
- package/src/motion/bounce.js +58 -0
- package/src/motion/easing.js +349 -0
- package/src/motion/float.js +130 -0
- package/src/motion/follow.js +125 -0
- package/src/motion/hop.js +52 -0
- package/src/motion/index.js +82 -0
- package/src/motion/motion.js +1124 -0
- package/src/motion/orbit.js +49 -0
- package/src/motion/oscillate.js +39 -0
- package/src/motion/parabolic.js +141 -0
- package/src/motion/patrol.js +147 -0
- package/src/motion/pendulum.js +48 -0
- package/src/motion/pulse.js +88 -0
- package/src/motion/shake.js +83 -0
- package/src/motion/spiral.js +144 -0
- package/src/motion/spring.js +150 -0
- package/src/motion/swing.js +47 -0
- package/src/motion/tween.js +92 -0
- package/src/motion/tweenetik.js +139 -0
- package/src/motion/waypoint.js +210 -0
- package/src/painter/index.js +8 -0
- package/src/painter/painter.colors.js +331 -0
- package/src/painter/painter.effects.js +230 -0
- package/src/painter/painter.img.js +229 -0
- package/src/painter/painter.js +295 -0
- package/src/painter/painter.lines.js +189 -0
- package/src/painter/painter.opacity.js +41 -0
- package/src/painter/painter.shapes.js +277 -0
- package/src/painter/painter.text.js +273 -0
- package/src/particle/emitter.js +124 -0
- package/src/particle/index.js +11 -0
- package/src/particle/particle-system.js +322 -0
- package/src/particle/particle.js +71 -0
- package/src/particle/updaters.js +170 -0
- package/src/shapes/arc.js +43 -0
- package/src/shapes/arrow.js +33 -0
- package/src/shapes/bezier.js +42 -0
- package/src/shapes/circle.js +62 -0
- package/src/shapes/clouds.js +56 -0
- package/src/shapes/cone.js +219 -0
- package/src/shapes/cross.js +70 -0
- package/src/shapes/cube.js +244 -0
- package/src/shapes/cylinder.js +254 -0
- package/src/shapes/diamond.js +48 -0
- package/src/shapes/euclidian.js +111 -0
- package/src/shapes/figure.js +115 -0
- package/src/shapes/geometry.js +220 -0
- package/src/shapes/group.js +375 -0
- package/src/shapes/heart.js +42 -0
- package/src/shapes/hexagon.js +26 -0
- package/src/shapes/image.js +192 -0
- package/src/shapes/index.js +111 -0
- package/src/shapes/line.js +29 -0
- package/src/shapes/pattern.js +90 -0
- package/src/shapes/pin.js +44 -0
- package/src/shapes/poly.js +31 -0
- package/src/shapes/prism.js +226 -0
- package/src/shapes/rect.js +35 -0
- package/src/shapes/renderable.js +333 -0
- package/src/shapes/ring.js +26 -0
- package/src/shapes/roundrect.js +95 -0
- package/src/shapes/shape.js +117 -0
- package/src/shapes/slice.js +26 -0
- package/src/shapes/sphere.js +314 -0
- package/src/shapes/sphere3d.js +537 -0
- package/src/shapes/square.js +15 -0
- package/src/shapes/star.js +99 -0
- package/src/shapes/svg.js +408 -0
- package/src/shapes/text.js +553 -0
- package/src/shapes/traceable.js +83 -0
- package/src/shapes/transform.js +357 -0
- package/src/shapes/transformable.js +172 -0
- package/src/shapes/triangle.js +26 -0
- package/src/sound/index.js +17 -0
- package/src/sound/sound.js +473 -0
- package/src/sound/synth.analyzer.js +149 -0
- package/src/sound/synth.effects.js +207 -0
- package/src/sound/synth.envelope.js +59 -0
- package/src/sound/synth.js +229 -0
- package/src/sound/synth.musical.js +160 -0
- package/src/sound/synth.noise.js +85 -0
- package/src/sound/synth.oscillators.js +293 -0
- package/src/state/index.js +10 -0
- package/src/state/state-machine.js +371 -0
- package/src/util/camera3d.js +438 -0
- package/src/util/index.js +6 -0
- package/src/util/isometric-camera.js +235 -0
- package/src/util/layout.js +317 -0
- package/src/util/position.js +147 -0
- package/src/util/tasks.js +47 -0
- package/src/util/zindex.js +287 -0
- package/src/webgl/index.js +9 -0
- package/src/webgl/shaders/sphere-shaders.js +994 -0
- package/src/webgl/webgl-renderer.js +388 -0
- package/tde.png +0 -0
- package/test/math/orbital.test.js +61 -0
- package/test/math/tensor.test.js +114 -0
- package/test/particle/emitter.test.js +204 -0
- package/test/particle/particle-system.test.js +310 -0
- package/test/particle/particle.test.js +116 -0
- package/test/particle/updaters.test.js +386 -0
- package/test/setup.js +120 -0
- package/test/shapes/euclidian.test.js +44 -0
- package/test/shapes/geometry.test.js +86 -0
- package/test/shapes/group.test.js +86 -0
- package/test/shapes/rectangle.test.js +64 -0
- package/test/shapes/transform.test.js +379 -0
- package/test/util/camera3d.test.js +428 -0
- package/test/util/scene3d.test.js +352 -0
- package/types/collision.d.ts +249 -0
- package/types/common.d.ts +155 -0
- package/types/game.d.ts +497 -0
- package/types/index.d.ts +309 -0
- package/types/io.d.ts +188 -0
- package/types/logger.d.ts +127 -0
- package/types/math.d.ts +268 -0
- package/types/mixins.d.ts +92 -0
- package/types/motion.d.ts +678 -0
- package/types/painter.d.ts +378 -0
- package/types/shapes.d.ts +864 -0
- package/types/sound.d.ts +672 -0
- package/types/state.d.ts +251 -0
- package/types/util.d.ts +253 -0
- package/vite.config.js +50 -0
- package/vitest.config.js +13 -0
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/**
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* Lore Prism - Collectible data fragments from beyond spacetime
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*
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* Mysterious prisms that grant Kerr energy, score, and cryptic knowledge.
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* Hint at the wormhole secret and the true nature of the diagram.
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*/
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import { Prism } from "../../../src/index.js";
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import { CONFIG } from "./constants.js";
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// ============================================================================
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// LORE MESSAGES
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// ============================================================================
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const LORE_EARLY = [
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{ text: "Time flows in one direction. Or so they believed.", source: "Fragment 001" },
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{ text: "The diamond contains all futures. All pasts.", source: "Axiom" },
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{ text: "Light moves at 45 degrees. Always. This is law.", source: "First Principle" },
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{ text: "i- is where you began. i+ is where you end.", source: "Doctrine" },
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{ text: "The singularity is patient. It has already consumed you.", source: "Paradox" },
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{ text: "Your worldline is written. Follow it.", source: "Determinism" },
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{ text: "They mapped infinity. They should not have.", source: "Warning" },
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{ text: "Penrose drew the boundaries. Not what lies beyond.", source: "Whisper" },
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];
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const LORE_WORMHOLE_HINTS = [
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{ text: "Some paths fold back upon themselves.", source: "Anomaly" },
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{ text: "The ancients spoke of doors between moments.", source: "Archive" },
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{ text: "Not all who fall into darkness stay fallen.", source: "Heresy" },
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{ text: "What if the end was also a beginning?", source: "Query" },
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{ text: "Blue light. Spiraling. A tear in the weave.", source: "Witness" },
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{ text: "They found a way to cheat causality.", source: "Redacted" },
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{ text: "The worm turns. The hole opens. Time bleeds.", source: "Cipher" },
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{ text: "Seek the spiral. It remembers your origin.", source: "Guidance" },
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];
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const LORE_POST_WORMHOLE = [
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{ text: "You have seen beyond the veil.", source: "Awakening" },
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{ text: "The loop is not a prison. It is a gift.", source: "Revelation" },
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{ text: "Each return makes you stronger.", source: "Observer" },
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{ text: "Purple light in the void. Something waits.", source: "Vision" },
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{ text: "The artifact was not meant to be found.", source: "Defiance" },
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{ text: "Survive the unsurvivable. This is the way.", source: "Mantra" },
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{ text: "Inside the singularity, time has no meaning.", source: "Tactical" },
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{ text: "The void keeps the essence of travelers.", source: "Mystery" },
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];
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const LORE_KERR = [
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{ text: "Rotating black holes bleed energy. Harvest it.", source: "Exploit" },
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{ text: "Frame dragging pulls you in. Use it.", source: "Strategy" },
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{ text: "The ergosphere is danger. And opportunity.", source: "Duality" },
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{ text: "Kerr knew what he unleashed.", source: "History" },
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];
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// ============================================================================
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// LORE PRISM - COLLECTIBLE
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// ============================================================================
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export class LorePrism {
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constructor(u, v, lorePool = "early") {
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this.u = u;
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this.v = v;
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64
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+
// Size for collision
|
|
65
|
+
this.radius = 0.04;
|
|
66
|
+
|
|
67
|
+
// Animation
|
|
68
|
+
this.rotationPhase = Math.random() * Math.PI * 2;
|
|
69
|
+
this.pulsePhase = Math.random() * Math.PI * 2;
|
|
70
|
+
this.hoverOffset = 0;
|
|
71
|
+
|
|
72
|
+
// State
|
|
73
|
+
this.collected = false;
|
|
74
|
+
this.spawnTime = 0;
|
|
75
|
+
|
|
76
|
+
// Select lore from appropriate pool
|
|
77
|
+
this.lore = this.selectLore(lorePool);
|
|
78
|
+
|
|
79
|
+
// Create the prism shape
|
|
80
|
+
this.prism = new Prism(25, {
|
|
81
|
+
width: 18,
|
|
82
|
+
height: 18,
|
|
83
|
+
faceTopColor: "#4df",
|
|
84
|
+
faceBottomColor: "#28a",
|
|
85
|
+
faceLeftColor: "#3bc",
|
|
86
|
+
faceRightColor: "#2ab",
|
|
87
|
+
faceFrontColor: "#4ce",
|
|
88
|
+
faceBackColor: "#1a9",
|
|
89
|
+
stroke: "#8ff",
|
|
90
|
+
lineWidth: 1,
|
|
91
|
+
});
|
|
92
|
+
}
|
|
93
|
+
|
|
94
|
+
selectLore(pool) {
|
|
95
|
+
let messages;
|
|
96
|
+
switch (pool) {
|
|
97
|
+
case "wormhole":
|
|
98
|
+
messages = LORE_WORMHOLE_HINTS;
|
|
99
|
+
break;
|
|
100
|
+
case "post_wormhole":
|
|
101
|
+
messages = LORE_POST_WORMHOLE;
|
|
102
|
+
break;
|
|
103
|
+
case "kerr":
|
|
104
|
+
messages = LORE_KERR;
|
|
105
|
+
break;
|
|
106
|
+
default:
|
|
107
|
+
messages = LORE_EARLY;
|
|
108
|
+
}
|
|
109
|
+
return messages[Math.floor(Math.random() * messages.length)];
|
|
110
|
+
}
|
|
111
|
+
|
|
112
|
+
update(dt) {
|
|
113
|
+
this.rotationPhase += dt * 1.5;
|
|
114
|
+
this.pulsePhase += dt * 3;
|
|
115
|
+
this.hoverOffset = Math.sin(this.pulsePhase) * 3;
|
|
116
|
+
this.spawnTime += dt;
|
|
117
|
+
|
|
118
|
+
// Rotate the prism
|
|
119
|
+
this.prism.setRotation(
|
|
120
|
+
this.rotationPhase * 0.5,
|
|
121
|
+
this.rotationPhase,
|
|
122
|
+
this.rotationPhase * 0.3
|
|
123
|
+
);
|
|
124
|
+
}
|
|
125
|
+
|
|
126
|
+
getCircle() {
|
|
127
|
+
return { x: this.u, y: this.v, radius: this.radius };
|
|
128
|
+
}
|
|
129
|
+
|
|
130
|
+
get active() {
|
|
131
|
+
return !this.collected;
|
|
132
|
+
}
|
|
133
|
+
}
|
|
134
|
+
|
|
135
|
+
// ============================================================================
|
|
136
|
+
// LORE DISPLAY - Shows message when prism collected
|
|
137
|
+
// ============================================================================
|
|
138
|
+
|
|
139
|
+
export class LoreDisplay {
|
|
140
|
+
constructor(game) {
|
|
141
|
+
this.game = game;
|
|
142
|
+
this.active = false;
|
|
143
|
+
this.currentLore = null;
|
|
144
|
+
this.displayTimer = 0;
|
|
145
|
+
this.displayDuration = 3.5;
|
|
146
|
+
this.fadeDuration = 0.4;
|
|
147
|
+
|
|
148
|
+
// Glitch effect
|
|
149
|
+
this.glitchOffset = 0;
|
|
150
|
+
this.glitchTimer = 0;
|
|
151
|
+
}
|
|
152
|
+
|
|
153
|
+
/**
|
|
154
|
+
* Show a lore message (called when prism collected)
|
|
155
|
+
*/
|
|
156
|
+
show(lore) {
|
|
157
|
+
this.currentLore = lore;
|
|
158
|
+
this.active = true;
|
|
159
|
+
this.displayTimer = 0;
|
|
160
|
+
this.glitchTimer = 0;
|
|
161
|
+
}
|
|
162
|
+
|
|
163
|
+
update(dt) {
|
|
164
|
+
if (!this.active) return;
|
|
165
|
+
|
|
166
|
+
this.displayTimer += dt;
|
|
167
|
+
this.glitchTimer += dt;
|
|
168
|
+
|
|
169
|
+
// Glitch effect
|
|
170
|
+
if (Math.random() < 0.08) {
|
|
171
|
+
this.glitchOffset = (Math.random() - 0.5) * 6;
|
|
172
|
+
} else {
|
|
173
|
+
this.glitchOffset *= 0.85;
|
|
174
|
+
}
|
|
175
|
+
|
|
176
|
+
// Fade out
|
|
177
|
+
if (this.displayTimer >= this.displayDuration + this.fadeDuration) {
|
|
178
|
+
this.active = false;
|
|
179
|
+
this.currentLore = null;
|
|
180
|
+
}
|
|
181
|
+
}
|
|
182
|
+
|
|
183
|
+
render(ctx, targetX = null, targetY = null) {
|
|
184
|
+
if (!this.active || !this.currentLore) return;
|
|
185
|
+
|
|
186
|
+
// Use target position (light cone tip) or fallback to center
|
|
187
|
+
const centerX = targetX !== null ? targetX : this.game.width / 2;
|
|
188
|
+
const centerY = targetY !== null ? targetY : 100;
|
|
189
|
+
|
|
190
|
+
// Calculate alpha
|
|
191
|
+
let alpha = 1;
|
|
192
|
+
if (this.displayTimer < this.fadeDuration) {
|
|
193
|
+
alpha = this.displayTimer / this.fadeDuration;
|
|
194
|
+
} else if (this.displayTimer >= this.displayDuration) {
|
|
195
|
+
alpha = 1 - ((this.displayTimer - this.displayDuration) / this.fadeDuration);
|
|
196
|
+
}
|
|
197
|
+
|
|
198
|
+
ctx.save();
|
|
199
|
+
ctx.globalAlpha = alpha;
|
|
200
|
+
|
|
201
|
+
const glitchX = this.glitchOffset;
|
|
202
|
+
|
|
203
|
+
// Background panel
|
|
204
|
+
const panelWidth = Math.min(450, this.game.width - 60);
|
|
205
|
+
const panelHeight = 60;
|
|
206
|
+
|
|
207
|
+
ctx.fillStyle = "rgba(0, 20, 30, 0.9)";
|
|
208
|
+
ctx.fillRect(
|
|
209
|
+
centerX - panelWidth / 2 + glitchX,
|
|
210
|
+
centerY - panelHeight / 2,
|
|
211
|
+
panelWidth,
|
|
212
|
+
panelHeight
|
|
213
|
+
);
|
|
214
|
+
|
|
215
|
+
// Border
|
|
216
|
+
ctx.strokeStyle = `rgba(100, 220, 255, ${0.7 + Math.sin(this.glitchTimer * 8) * 0.3})`;
|
|
217
|
+
ctx.lineWidth = 2;
|
|
218
|
+
ctx.strokeRect(
|
|
219
|
+
centerX - panelWidth / 2 + glitchX,
|
|
220
|
+
centerY - panelHeight / 2,
|
|
221
|
+
panelWidth,
|
|
222
|
+
panelHeight
|
|
223
|
+
);
|
|
224
|
+
|
|
225
|
+
// Corner accents
|
|
226
|
+
const cornerSize = 8;
|
|
227
|
+
ctx.fillStyle = "#4df";
|
|
228
|
+
// Top left
|
|
229
|
+
ctx.fillRect(centerX - panelWidth / 2 + glitchX, centerY - panelHeight / 2, cornerSize, 2);
|
|
230
|
+
ctx.fillRect(centerX - panelWidth / 2 + glitchX, centerY - panelHeight / 2, 2, cornerSize);
|
|
231
|
+
// Top right
|
|
232
|
+
ctx.fillRect(centerX + panelWidth / 2 - cornerSize + glitchX, centerY - panelHeight / 2, cornerSize, 2);
|
|
233
|
+
ctx.fillRect(centerX + panelWidth / 2 - 2 + glitchX, centerY - panelHeight / 2, 2, cornerSize);
|
|
234
|
+
// Bottom left
|
|
235
|
+
ctx.fillRect(centerX - panelWidth / 2 + glitchX, centerY + panelHeight / 2 - 2, cornerSize, 2);
|
|
236
|
+
ctx.fillRect(centerX - panelWidth / 2 + glitchX, centerY + panelHeight / 2 - cornerSize, 2, cornerSize);
|
|
237
|
+
// Bottom right
|
|
238
|
+
ctx.fillRect(centerX + panelWidth / 2 - cornerSize + glitchX, centerY + panelHeight / 2 - 2, cornerSize, 2);
|
|
239
|
+
ctx.fillRect(centerX + panelWidth / 2 - 2 + glitchX, centerY + panelHeight / 2 - cornerSize, 2, cornerSize);
|
|
240
|
+
|
|
241
|
+
// Main text
|
|
242
|
+
ctx.textAlign = "center";
|
|
243
|
+
ctx.textBaseline = "middle";
|
|
244
|
+
|
|
245
|
+
const hue = 185 + Math.sin(this.glitchTimer * 3) * 15;
|
|
246
|
+
ctx.fillStyle = `hsl(${hue}, 80%, 80%)`;
|
|
247
|
+
ctx.font = "italic 15px monospace";
|
|
248
|
+
ctx.fillText(`"${this.currentLore.text}"`, centerX + glitchX, centerY - 6);
|
|
249
|
+
|
|
250
|
+
// Source
|
|
251
|
+
ctx.font = "10px monospace";
|
|
252
|
+
ctx.fillStyle = `rgba(100, 200, 220, 0.7)`;
|
|
253
|
+
ctx.fillText(`— ${this.currentLore.source}`, centerX + glitchX, centerY + 18);
|
|
254
|
+
|
|
255
|
+
// Scan line
|
|
256
|
+
const scanY = (this.glitchTimer * 40) % panelHeight;
|
|
257
|
+
ctx.fillStyle = "rgba(100, 220, 255, 0.05)";
|
|
258
|
+
ctx.fillRect(
|
|
259
|
+
centerX - panelWidth / 2 + glitchX,
|
|
260
|
+
centerY - panelHeight / 2 + scanY,
|
|
261
|
+
panelWidth,
|
|
262
|
+
2
|
|
263
|
+
);
|
|
264
|
+
|
|
265
|
+
ctx.restore();
|
|
266
|
+
}
|
|
267
|
+
}
|
|
268
|
+
|
|
269
|
+
// ============================================================================
|
|
270
|
+
// CONFIG ADDITIONS
|
|
271
|
+
// ============================================================================
|
|
272
|
+
|
|
273
|
+
export const LORE_CONFIG = {
|
|
274
|
+
spawnChance: 0.4, // 40% chance per spawn cycle
|
|
275
|
+
spawnInterval: 6.0, // Check every 6 seconds
|
|
276
|
+
kerrReward: 25, // Kerr energy gained
|
|
277
|
+
scoreReward: 500, // Score gained
|
|
278
|
+
};
|