@guinetik/gcanvas 1.0.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/.github/workflows/release.yaml +70 -0
- package/.jshintrc +4 -0
- package/.vscode/settings.json +22 -0
- package/CLAUDE.md +310 -0
- package/blackhole.jpg +0 -0
- package/demo.png +0 -0
- package/demos/CNAME +1 -0
- package/demos/animations.html +31 -0
- package/demos/basic.html +38 -0
- package/demos/baskara.html +31 -0
- package/demos/bezier.html +35 -0
- package/demos/beziersignature.html +29 -0
- package/demos/blackhole.html +28 -0
- package/demos/blob.html +35 -0
- package/demos/demos.css +289 -0
- package/demos/easing.html +28 -0
- package/demos/events.html +195 -0
- package/demos/fluent.html +647 -0
- package/demos/fractals.html +36 -0
- package/demos/genart.html +26 -0
- package/demos/gendream.html +26 -0
- package/demos/group.html +36 -0
- package/demos/home.html +587 -0
- package/demos/index.html +364 -0
- package/demos/isometric.html +34 -0
- package/demos/js/animations.js +452 -0
- package/demos/js/basic.js +204 -0
- package/demos/js/baskara.js +751 -0
- package/demos/js/bezier.js +692 -0
- package/demos/js/beziersignature.js +241 -0
- package/demos/js/blackhole/accretiondisk.obj.js +379 -0
- package/demos/js/blackhole/blackhole.obj.js +318 -0
- package/demos/js/blackhole/index.js +409 -0
- package/demos/js/blackhole/particle.js +56 -0
- package/demos/js/blackhole/starfield.obj.js +218 -0
- package/demos/js/blob.js +2263 -0
- package/demos/js/easing.js +477 -0
- package/demos/js/fluent.js +183 -0
- package/demos/js/fractals.js +931 -0
- package/demos/js/fractalworker.js +93 -0
- package/demos/js/genart.js +268 -0
- package/demos/js/gendream.js +209 -0
- package/demos/js/group.js +140 -0
- package/demos/js/info-toggle.js +25 -0
- package/demos/js/isometric.js +863 -0
- package/demos/js/kerr.js +1556 -0
- package/demos/js/lavalamp.js +590 -0
- package/demos/js/layout.js +354 -0
- package/demos/js/mondrian.js +285 -0
- package/demos/js/opacity.js +275 -0
- package/demos/js/painter.js +484 -0
- package/demos/js/particles-showcase.js +514 -0
- package/demos/js/particles.js +299 -0
- package/demos/js/patterns.js +397 -0
- package/demos/js/penrose/artifact.js +69 -0
- package/demos/js/penrose/blackhole.js +121 -0
- package/demos/js/penrose/constants.js +73 -0
- package/demos/js/penrose/game.js +943 -0
- package/demos/js/penrose/lore.js +278 -0
- package/demos/js/penrose/penrosescene.js +892 -0
- package/demos/js/penrose/ship.js +216 -0
- package/demos/js/penrose/sounds.js +211 -0
- package/demos/js/penrose/voidparticle.js +55 -0
- package/demos/js/penrose/voidscene.js +258 -0
- package/demos/js/penrose/voidship.js +144 -0
- package/demos/js/penrose/wormhole.js +46 -0
- package/demos/js/pipeline.js +555 -0
- package/demos/js/scene.js +304 -0
- package/demos/js/scenes.js +320 -0
- package/demos/js/schrodinger.js +410 -0
- package/demos/js/schwarzschild.js +1023 -0
- package/demos/js/shapes.js +628 -0
- package/demos/js/space/alien.js +171 -0
- package/demos/js/space/boom.js +98 -0
- package/demos/js/space/boss.js +353 -0
- package/demos/js/space/buff.js +73 -0
- package/demos/js/space/bullet.js +102 -0
- package/demos/js/space/constants.js +85 -0
- package/demos/js/space/game.js +1884 -0
- package/demos/js/space/hud.js +112 -0
- package/demos/js/space/laserbeam.js +179 -0
- package/demos/js/space/lightning.js +277 -0
- package/demos/js/space/minion.js +192 -0
- package/demos/js/space/missile.js +212 -0
- package/demos/js/space/player.js +430 -0
- package/demos/js/space/powerup.js +90 -0
- package/demos/js/space/starfield.js +58 -0
- package/demos/js/space/starpower.js +90 -0
- package/demos/js/spacetime.js +559 -0
- package/demos/js/svgtween.js +204 -0
- package/demos/js/tde/accretiondisk.js +418 -0
- package/demos/js/tde/blackhole.js +219 -0
- package/demos/js/tde/blackholescene.js +209 -0
- package/demos/js/tde/config.js +59 -0
- package/demos/js/tde/index.js +695 -0
- package/demos/js/tde/jets.js +290 -0
- package/demos/js/tde/lensedstarfield.js +147 -0
- package/demos/js/tde/tdestar.js +317 -0
- package/demos/js/tde/tidalstream.js +356 -0
- package/demos/js/tde_old/blackhole.obj.js +354 -0
- package/demos/js/tde_old/debris.obj.js +791 -0
- package/demos/js/tde_old/flare.obj.js +239 -0
- package/demos/js/tde_old/index.js +448 -0
- package/demos/js/tde_old/star.obj.js +812 -0
- package/demos/js/tiles.js +312 -0
- package/demos/js/tweendemo.js +79 -0
- package/demos/js/visibility.js +102 -0
- package/demos/kerr.html +28 -0
- package/demos/lavalamp.html +27 -0
- package/demos/layouts.html +37 -0
- package/demos/logo.svg +4 -0
- package/demos/loop.html +84 -0
- package/demos/mondrian.html +32 -0
- package/demos/og_image.png +0 -0
- package/demos/opacity.html +36 -0
- package/demos/painter.html +39 -0
- package/demos/particles-showcase.html +28 -0
- package/demos/particles.html +24 -0
- package/demos/patterns.html +33 -0
- package/demos/penrose-game.html +31 -0
- package/demos/pipeline.html +737 -0
- package/demos/scene.html +33 -0
- package/demos/scenes.html +96 -0
- package/demos/schrodinger.html +27 -0
- package/demos/schwarzschild.html +27 -0
- package/demos/shapes.html +16 -0
- package/demos/space.html +85 -0
- package/demos/spacetime.html +27 -0
- package/demos/svgtween.html +29 -0
- package/demos/tde.html +28 -0
- package/demos/tiles.html +28 -0
- package/demos/transforms.html +400 -0
- package/demos/tween.html +45 -0
- package/demos/visibility.html +33 -0
- package/disk_example.png +0 -0
- package/docs/README.md +222 -0
- package/docs/concepts/architecture-overview.md +204 -0
- package/docs/concepts/lifecycle.md +255 -0
- package/docs/concepts/rendering-pipeline.md +279 -0
- package/docs/concepts/tde-zorder.md +106 -0
- package/docs/concepts/two-layer-architecture.md +229 -0
- package/docs/getting-started/first-game.md +354 -0
- package/docs/getting-started/hello-world.md +269 -0
- package/docs/getting-started/installation.md +157 -0
- package/docs/modules/collision/README.md +453 -0
- package/docs/modules/fluent/README.md +1075 -0
- package/docs/modules/game/README.md +303 -0
- package/docs/modules/isometric-camera.md +210 -0
- package/docs/modules/isometric.md +275 -0
- package/docs/modules/painter/README.md +328 -0
- package/docs/modules/particle/README.md +559 -0
- package/docs/modules/shapes/README.md +221 -0
- package/docs/modules/shapes/base/euclidian.md +123 -0
- package/docs/modules/shapes/base/geometry2d.md +204 -0
- package/docs/modules/shapes/base/renderable.md +215 -0
- package/docs/modules/shapes/base/shape.md +262 -0
- package/docs/modules/shapes/base/transformable.md +243 -0
- package/docs/modules/shapes/hierarchy.md +218 -0
- package/docs/modules/state/README.md +577 -0
- package/docs/modules/util/README.md +99 -0
- package/docs/modules/util/camera3d.md +412 -0
- package/docs/modules/util/scene3d.md +395 -0
- package/index.html +17 -0
- package/jsdoc.json +50 -0
- package/package.json +55 -0
- package/readme.md +599 -0
- package/scripts/build-demo.js +69 -0
- package/scripts/bundle4llm.js +276 -0
- package/scripts/clearconsole.js +48 -0
- package/src/collision/collision-system.js +332 -0
- package/src/collision/collision.js +303 -0
- package/src/collision/index.js +10 -0
- package/src/fluent/fluent-game.js +430 -0
- package/src/fluent/fluent-go.js +1060 -0
- package/src/fluent/fluent-layer.js +152 -0
- package/src/fluent/fluent-scene.js +291 -0
- package/src/fluent/index.js +98 -0
- package/src/fluent/sketch.js +380 -0
- package/src/game/game.js +467 -0
- package/src/game/index.js +49 -0
- package/src/game/objects/go.js +220 -0
- package/src/game/objects/imagego.js +30 -0
- package/src/game/objects/index.js +54 -0
- package/src/game/objects/isometric-scene.js +260 -0
- package/src/game/objects/layoutscene.js +549 -0
- package/src/game/objects/scene.js +175 -0
- package/src/game/objects/scene3d.js +118 -0
- package/src/game/objects/text.js +221 -0
- package/src/game/objects/wrapper.js +232 -0
- package/src/game/pipeline.js +243 -0
- package/src/game/ui/button.js +396 -0
- package/src/game/ui/cursor.js +93 -0
- package/src/game/ui/fps.js +91 -0
- package/src/game/ui/index.js +5 -0
- package/src/game/ui/togglebutton.js +93 -0
- package/src/game/ui/tooltip.js +249 -0
- package/src/index.js +25 -0
- package/src/io/events.js +20 -0
- package/src/io/index.js +86 -0
- package/src/io/input.js +70 -0
- package/src/io/keys.js +152 -0
- package/src/io/mouse.js +61 -0
- package/src/io/touch.js +39 -0
- package/src/logger/debugtab.js +138 -0
- package/src/logger/index.js +3 -0
- package/src/logger/loggable.js +47 -0
- package/src/logger/logger.js +113 -0
- package/src/math/complex.js +37 -0
- package/src/math/constants.js +1 -0
- package/src/math/fractal.js +1271 -0
- package/src/math/gr.js +201 -0
- package/src/math/heat.js +202 -0
- package/src/math/index.js +12 -0
- package/src/math/noise.js +433 -0
- package/src/math/orbital.js +191 -0
- package/src/math/patterns.js +1339 -0
- package/src/math/penrose.js +259 -0
- package/src/math/quantum.js +115 -0
- package/src/math/random.js +195 -0
- package/src/math/tensor.js +1009 -0
- package/src/mixins/anchor.js +131 -0
- package/src/mixins/draggable.js +72 -0
- package/src/mixins/index.js +2 -0
- package/src/motion/bezier.js +132 -0
- package/src/motion/bounce.js +58 -0
- package/src/motion/easing.js +349 -0
- package/src/motion/float.js +130 -0
- package/src/motion/follow.js +125 -0
- package/src/motion/hop.js +52 -0
- package/src/motion/index.js +82 -0
- package/src/motion/motion.js +1124 -0
- package/src/motion/orbit.js +49 -0
- package/src/motion/oscillate.js +39 -0
- package/src/motion/parabolic.js +141 -0
- package/src/motion/patrol.js +147 -0
- package/src/motion/pendulum.js +48 -0
- package/src/motion/pulse.js +88 -0
- package/src/motion/shake.js +83 -0
- package/src/motion/spiral.js +144 -0
- package/src/motion/spring.js +150 -0
- package/src/motion/swing.js +47 -0
- package/src/motion/tween.js +92 -0
- package/src/motion/tweenetik.js +139 -0
- package/src/motion/waypoint.js +210 -0
- package/src/painter/index.js +8 -0
- package/src/painter/painter.colors.js +331 -0
- package/src/painter/painter.effects.js +230 -0
- package/src/painter/painter.img.js +229 -0
- package/src/painter/painter.js +295 -0
- package/src/painter/painter.lines.js +189 -0
- package/src/painter/painter.opacity.js +41 -0
- package/src/painter/painter.shapes.js +277 -0
- package/src/painter/painter.text.js +273 -0
- package/src/particle/emitter.js +124 -0
- package/src/particle/index.js +11 -0
- package/src/particle/particle-system.js +322 -0
- package/src/particle/particle.js +71 -0
- package/src/particle/updaters.js +170 -0
- package/src/shapes/arc.js +43 -0
- package/src/shapes/arrow.js +33 -0
- package/src/shapes/bezier.js +42 -0
- package/src/shapes/circle.js +62 -0
- package/src/shapes/clouds.js +56 -0
- package/src/shapes/cone.js +219 -0
- package/src/shapes/cross.js +70 -0
- package/src/shapes/cube.js +244 -0
- package/src/shapes/cylinder.js +254 -0
- package/src/shapes/diamond.js +48 -0
- package/src/shapes/euclidian.js +111 -0
- package/src/shapes/figure.js +115 -0
- package/src/shapes/geometry.js +220 -0
- package/src/shapes/group.js +375 -0
- package/src/shapes/heart.js +42 -0
- package/src/shapes/hexagon.js +26 -0
- package/src/shapes/image.js +192 -0
- package/src/shapes/index.js +111 -0
- package/src/shapes/line.js +29 -0
- package/src/shapes/pattern.js +90 -0
- package/src/shapes/pin.js +44 -0
- package/src/shapes/poly.js +31 -0
- package/src/shapes/prism.js +226 -0
- package/src/shapes/rect.js +35 -0
- package/src/shapes/renderable.js +333 -0
- package/src/shapes/ring.js +26 -0
- package/src/shapes/roundrect.js +95 -0
- package/src/shapes/shape.js +117 -0
- package/src/shapes/slice.js +26 -0
- package/src/shapes/sphere.js +314 -0
- package/src/shapes/sphere3d.js +537 -0
- package/src/shapes/square.js +15 -0
- package/src/shapes/star.js +99 -0
- package/src/shapes/svg.js +408 -0
- package/src/shapes/text.js +553 -0
- package/src/shapes/traceable.js +83 -0
- package/src/shapes/transform.js +357 -0
- package/src/shapes/transformable.js +172 -0
- package/src/shapes/triangle.js +26 -0
- package/src/sound/index.js +17 -0
- package/src/sound/sound.js +473 -0
- package/src/sound/synth.analyzer.js +149 -0
- package/src/sound/synth.effects.js +207 -0
- package/src/sound/synth.envelope.js +59 -0
- package/src/sound/synth.js +229 -0
- package/src/sound/synth.musical.js +160 -0
- package/src/sound/synth.noise.js +85 -0
- package/src/sound/synth.oscillators.js +293 -0
- package/src/state/index.js +10 -0
- package/src/state/state-machine.js +371 -0
- package/src/util/camera3d.js +438 -0
- package/src/util/index.js +6 -0
- package/src/util/isometric-camera.js +235 -0
- package/src/util/layout.js +317 -0
- package/src/util/position.js +147 -0
- package/src/util/tasks.js +47 -0
- package/src/util/zindex.js +287 -0
- package/src/webgl/index.js +9 -0
- package/src/webgl/shaders/sphere-shaders.js +994 -0
- package/src/webgl/webgl-renderer.js +388 -0
- package/tde.png +0 -0
- package/test/math/orbital.test.js +61 -0
- package/test/math/tensor.test.js +114 -0
- package/test/particle/emitter.test.js +204 -0
- package/test/particle/particle-system.test.js +310 -0
- package/test/particle/particle.test.js +116 -0
- package/test/particle/updaters.test.js +386 -0
- package/test/setup.js +120 -0
- package/test/shapes/euclidian.test.js +44 -0
- package/test/shapes/geometry.test.js +86 -0
- package/test/shapes/group.test.js +86 -0
- package/test/shapes/rectangle.test.js +64 -0
- package/test/shapes/transform.test.js +379 -0
- package/test/util/camera3d.test.js +428 -0
- package/test/util/scene3d.test.js +352 -0
- package/types/collision.d.ts +249 -0
- package/types/common.d.ts +155 -0
- package/types/game.d.ts +497 -0
- package/types/index.d.ts +309 -0
- package/types/io.d.ts +188 -0
- package/types/logger.d.ts +127 -0
- package/types/math.d.ts +268 -0
- package/types/mixins.d.ts +92 -0
- package/types/motion.d.ts +678 -0
- package/types/painter.d.ts +378 -0
- package/types/shapes.d.ts +864 -0
- package/types/sound.d.ts +672 -0
- package/types/state.d.ts +251 -0
- package/types/util.d.ts +253 -0
- package/vite.config.js +50 -0
- package/vitest.config.js +13 -0
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/**
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* BlackHole - Event horizon, photon ring, and Hawking radiation
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*
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* Renders the black hole core with gravitational lensing effects,
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* photon ring glow, and Hawking radiation particles.
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*/
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import { GameObject, Easing } from "../../../src/index.js";
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// Hawking radiation configuration
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const HAWKING_SPAWN_RATE = 0.15;
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const HAWKING_SPEED = 0.25;
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const HAWKING_LIFETIME = 3.5;
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export class BlackHole extends GameObject {
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/**
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* @param {Game} game - Game instance
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* @param {Object} options
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* @param {Camera3D} options.camera - Camera for projection
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* @param {StateMachine} options.formationFSM - Formation state machine
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* @param {number} options.baseScale - Base scale for sizing
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* @param {number} options.bhRadius - Black hole radius
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* @param {number} options.diskOuter - Outer disk radius (for Hawking bounds)
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*/
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constructor(game, options = {}) {
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super(game, options);
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this.camera = options.camera;
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this.formationFSM = options.formationFSM;
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// Sizing
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this.baseScale = options.baseScale ?? 500;
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this.bhRadius = options.bhRadius ?? 40;
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this.diskOuter = options.diskOuter ?? 175;
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}
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/**
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* Update sizing when window resizes.
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*/
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updateSizing(baseScale, bhRadius, diskOuter) {
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this.baseScale = baseScale;
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this.bhRadius = bhRadius;
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this.diskOuter = diskOuter;
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}
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/**
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*/
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reset() {
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this.hawkingParticles = [];
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this.hawkingSpawnTimer = 0;
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}
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*/
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getFormationLambda(particlesConsumed, totalParticleMass) {
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const state = this.formationFSM.state;
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const progress = this.formationFSM.progress;
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if (state === "infall") {
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if (!particlesConsumed || particlesConsumed === 0) return 0;
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const maxConsumed = totalParticleMass * 0.4;
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return consumedRatio * 0.5;
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} else if (state === "collapse") {
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const delayedProgress = Math.max(0, (progress - 0.2) / 0.8);
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return 0.5 + Easing.easeOutQuad(delayedProgress) * 0.3;
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} else if (state === "circularize") {
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return 0.8 + progress * 0.2;
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74
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+
}
|
|
75
|
+
return 1; // stable
|
|
76
|
+
}
|
|
77
|
+
|
|
78
|
+
/**
|
|
79
|
+
* Spawn a new Hawking radiation particle.
|
|
80
|
+
*/
|
|
81
|
+
spawnHawkingParticle() {
|
|
82
|
+
const angle = Math.random() * Math.PI * 2;
|
|
83
|
+
const startRadius = this.bhRadius * 1.05;
|
|
84
|
+
|
|
85
|
+
// ~10% chance to be an "escaper"
|
|
86
|
+
const isEscaper = Math.random() < 0.1;
|
|
87
|
+
|
|
88
|
+
this.hawkingParticles.push({
|
|
89
|
+
angle,
|
|
90
|
+
radius: startRadius,
|
|
91
|
+
speed: isEscaper
|
|
92
|
+
? HAWKING_SPEED * (1.5 + Math.random() * 1.0)
|
|
93
|
+
: HAWKING_SPEED * (0.6 + Math.random() * 0.8),
|
|
94
|
+
size: isEscaper ? 3 + Math.random() * 2 : 2 + Math.random() * 2,
|
|
95
|
+
brightness: isEscaper ? 1.0 : 0.8 + Math.random() * 0.2,
|
|
96
|
+
age: 0,
|
|
97
|
+
wobblePhase: Math.random() * Math.PI * 2,
|
|
98
|
+
wobbleSpeed: 2 + Math.random() * 3,
|
|
99
|
+
isEscaper,
|
|
100
|
+
maxRadius: isEscaper ? this.baseScale * 0.8 : this.diskOuter,
|
|
101
|
+
});
|
|
102
|
+
}
|
|
103
|
+
|
|
104
|
+
update(dt) {
|
|
105
|
+
super.update(dt);
|
|
106
|
+
this.updateHawkingRadiation(dt);
|
|
107
|
+
}
|
|
108
|
+
|
|
109
|
+
/**
|
|
110
|
+
* Update Hawking radiation particles.
|
|
111
|
+
*/
|
|
112
|
+
updateHawkingRadiation(dt) {
|
|
113
|
+
// Only spawn when stable
|
|
114
|
+
if (this.formationFSM.is("stable")) {
|
|
115
|
+
this.hawkingSpawnTimer += dt;
|
|
116
|
+
if (this.hawkingSpawnTimer > 1 / HAWKING_SPAWN_RATE) {
|
|
117
|
+
this.spawnHawkingParticle();
|
|
118
|
+
this.hawkingSpawnTimer = 0;
|
|
119
|
+
}
|
|
120
|
+
}
|
|
121
|
+
|
|
122
|
+
// Update existing particles
|
|
123
|
+
for (let i = this.hawkingParticles.length - 1; i >= 0; i--) {
|
|
124
|
+
const p = this.hawkingParticles[i];
|
|
125
|
+
p.age += dt;
|
|
126
|
+
p.radius += p.speed * this.bhRadius * dt;
|
|
127
|
+
const wobble = Math.sin(p.age * p.wobbleSpeed + p.wobblePhase) * 0.02;
|
|
128
|
+
p.angle += (0.05 + wobble) * dt;
|
|
129
|
+
|
|
130
|
+
const maxLife = p.isEscaper ? HAWKING_LIFETIME * 2.5 : HAWKING_LIFETIME;
|
|
131
|
+
if (p.age > maxLife || p.radius > p.maxRadius) {
|
|
132
|
+
this.hawkingParticles.splice(i, 1);
|
|
133
|
+
}
|
|
134
|
+
}
|
|
135
|
+
}
|
|
136
|
+
|
|
137
|
+
/**
|
|
138
|
+
* Build render list with black hole and Hawking particles.
|
|
139
|
+
*/
|
|
140
|
+
buildRenderList(lambda) {
|
|
141
|
+
const renderList = [];
|
|
142
|
+
|
|
143
|
+
// Black hole (only render after formation starts)
|
|
144
|
+
if (lambda > 0.05) {
|
|
145
|
+
const holeProj = this.camera.project(0, 0, 0);
|
|
146
|
+
renderList.push({
|
|
147
|
+
type: "hole",
|
|
148
|
+
z: holeProj.z,
|
|
149
|
+
x: holeProj.x,
|
|
150
|
+
y: holeProj.y,
|
|
151
|
+
scale: holeProj.scale,
|
|
152
|
+
lambda: lambda,
|
|
153
|
+
});
|
|
154
|
+
}
|
|
155
|
+
|
|
156
|
+
// Hawking particles
|
|
157
|
+
for (const p of this.hawkingParticles) {
|
|
158
|
+
const x = Math.cos(p.angle) * p.radius;
|
|
159
|
+
const z = Math.sin(p.angle) * p.radius;
|
|
160
|
+
const y = 0;
|
|
161
|
+
|
|
162
|
+
const cosY = Math.cos(this.camera.rotationY);
|
|
163
|
+
const sinY = Math.sin(this.camera.rotationY);
|
|
164
|
+
let xCam = x * cosY - z * sinY;
|
|
165
|
+
let zCam = x * sinY + z * cosY;
|
|
166
|
+
|
|
167
|
+
const cosX = Math.cos(this.camera.rotationX);
|
|
168
|
+
const sinX = Math.sin(this.camera.rotationX);
|
|
169
|
+
let yCam = y * cosX - zCam * sinX;
|
|
170
|
+
zCam = y * sinX + zCam * cosX;
|
|
171
|
+
|
|
172
|
+
const perspectiveScale =
|
|
173
|
+
this.camera.perspective / (this.camera.perspective + zCam);
|
|
174
|
+
const screenX = xCam * perspectiveScale;
|
|
175
|
+
const screenY = yCam * perspectiveScale;
|
|
176
|
+
|
|
177
|
+
if (zCam < -this.camera.perspective + 10) continue;
|
|
178
|
+
|
|
179
|
+
const maxLife = p.isEscaper ? HAWKING_LIFETIME * 2.5 : HAWKING_LIFETIME;
|
|
180
|
+
const ageRatio = p.age / maxLife;
|
|
181
|
+
const fadeIn = Math.min(1, p.age * 4);
|
|
182
|
+
const fadeOut = 1 - Math.pow(ageRatio, 2);
|
|
183
|
+
const brightness = p.brightness * fadeIn * fadeOut;
|
|
184
|
+
|
|
185
|
+
renderList.push({
|
|
186
|
+
type: "hawking",
|
|
187
|
+
z: zCam,
|
|
188
|
+
x: screenX,
|
|
189
|
+
y: screenY,
|
|
190
|
+
scale: perspectiveScale,
|
|
191
|
+
size: p.size,
|
|
192
|
+
brightness: brightness,
|
|
193
|
+
age: p.age,
|
|
194
|
+
});
|
|
195
|
+
}
|
|
196
|
+
|
|
197
|
+
return renderList;
|
|
198
|
+
}
|
|
199
|
+
|
|
200
|
+
/**
|
|
201
|
+
* Draw the event horizon and photon ring.
|
|
202
|
+
* Static method for use in main render loop.
|
|
203
|
+
*/
|
|
204
|
+
static drawHole(ctx, item, bhRadius) {
|
|
205
|
+
const r = bhRadius * item.scale * item.lambda;
|
|
206
|
+
|
|
207
|
+
// Photon ring glow (additive)
|
|
208
|
+
ctx.globalCompositeOperation = "screen";
|
|
209
|
+
const glowIntensity = item.lambda;
|
|
210
|
+
const gradient = ctx.createRadialGradient(
|
|
211
|
+
item.x,
|
|
212
|
+
item.y,
|
|
213
|
+
r * 0.8,
|
|
214
|
+
item.x,
|
|
215
|
+
item.y,
|
|
216
|
+
r * 1.5,
|
|
217
|
+
);
|
|
218
|
+
gradient.addColorStop(0, `rgba(255, 200, 100, ${glowIntensity})`);
|
|
219
|
+
gradient.addColorStop(0.2, `rgba(255, 150, 50, ${0.6 * glowIntensity})`);
|
|
220
|
+
gradient.addColorStop(1, "rgba(255, 50, 0, 0)");
|
|
221
|
+
|
|
222
|
+
ctx.fillStyle = gradient;
|
|
223
|
+
ctx.beginPath();
|
|
224
|
+
ctx.arc(item.x, item.y, r * 1.5, 0, Math.PI * 2);
|
|
225
|
+
ctx.fill();
|
|
226
|
+
ctx.globalCompositeOperation = "source-over";
|
|
227
|
+
|
|
228
|
+
// Event horizon (void)
|
|
229
|
+
ctx.beginPath();
|
|
230
|
+
ctx.arc(item.x, item.y, r, 0, Math.PI * 2);
|
|
231
|
+
ctx.fillStyle = "#000";
|
|
232
|
+
ctx.fill();
|
|
233
|
+
}
|
|
234
|
+
|
|
235
|
+
/**
|
|
236
|
+
* Draw a Hawking radiation particle.
|
|
237
|
+
* Static method for use in main render loop.
|
|
238
|
+
*/
|
|
239
|
+
static drawHawkingParticle(ctx, item, baseScale) {
|
|
240
|
+
const size = item.size * item.scale * (baseScale * 0.001);
|
|
241
|
+
if (size < 0.1) return;
|
|
242
|
+
|
|
243
|
+
const pulseIntensity = 0.8 + 0.2 * Math.sin(item.age * 8);
|
|
244
|
+
|
|
245
|
+
// Outer glow
|
|
246
|
+
ctx.globalCompositeOperation = "screen";
|
|
247
|
+
ctx.shadowColor = "rgba(0, 255, 200, 0.9)";
|
|
248
|
+
ctx.shadowBlur = 25 * item.brightness;
|
|
249
|
+
|
|
250
|
+
// Core - cyan-green
|
|
251
|
+
ctx.fillStyle = `rgba(100, 255, 220, ${item.brightness * 0.9 * pulseIntensity})`;
|
|
252
|
+
ctx.beginPath();
|
|
253
|
+
ctx.arc(item.x, item.y, size, 0, Math.PI * 2);
|
|
254
|
+
ctx.fill();
|
|
255
|
+
|
|
256
|
+
// Inner bright core
|
|
257
|
+
ctx.fillStyle = `rgba(200, 255, 250, ${item.brightness * 0.7})`;
|
|
258
|
+
ctx.beginPath();
|
|
259
|
+
ctx.arc(item.x, item.y, size * 0.4, 0, Math.PI * 2);
|
|
260
|
+
ctx.fill();
|
|
261
|
+
|
|
262
|
+
ctx.shadowBlur = 0;
|
|
263
|
+
ctx.globalCompositeOperation = "source-over";
|
|
264
|
+
}
|
|
265
|
+
|
|
266
|
+
/**
|
|
267
|
+
* Draw the formation collapse flash.
|
|
268
|
+
*/
|
|
269
|
+
drawFormationFlash(ctx, cx, cy, lambda, time) {
|
|
270
|
+
const intensity = 1 - lambda / 0.3;
|
|
271
|
+
|
|
272
|
+
// Collapse flash - bright white center
|
|
273
|
+
const size = this.bhRadius * (1 - lambda) * 2;
|
|
274
|
+
const gradient = ctx.createRadialGradient(cx, cy, 0, cx, cy, size);
|
|
275
|
+
gradient.addColorStop(0, `rgba(255, 255, 255, ${0.9 * intensity})`);
|
|
276
|
+
gradient.addColorStop(0.3, `rgba(255, 220, 180, ${0.6 * intensity})`);
|
|
277
|
+
gradient.addColorStop(0.6, `rgba(255, 150, 100, ${0.3 * intensity})`);
|
|
278
|
+
gradient.addColorStop(1, "transparent");
|
|
279
|
+
|
|
280
|
+
ctx.fillStyle = gradient;
|
|
281
|
+
ctx.beginPath();
|
|
282
|
+
ctx.arc(cx, cy, size, 0, Math.PI * 2);
|
|
283
|
+
ctx.fill();
|
|
284
|
+
|
|
285
|
+
// Infalling streaks
|
|
286
|
+
if (lambda > 0.1) {
|
|
287
|
+
const streakAlpha = intensity * 0.6;
|
|
288
|
+
for (let i = 0; i < 8; i++) {
|
|
289
|
+
const angle = (i / 8) * Math.PI * 2 + time * 0.5;
|
|
290
|
+
const startR = this.bhRadius * 2;
|
|
291
|
+
const endR = this.bhRadius * lambda * 0.5;
|
|
292
|
+
|
|
293
|
+
const streakGradient = ctx.createLinearGradient(
|
|
294
|
+
cx + Math.cos(angle) * startR,
|
|
295
|
+
cy + Math.sin(angle) * startR,
|
|
296
|
+
cx + Math.cos(angle) * endR,
|
|
297
|
+
cy + Math.sin(angle) * endR,
|
|
298
|
+
);
|
|
299
|
+
streakGradient.addColorStop(0, "transparent");
|
|
300
|
+
streakGradient.addColorStop(
|
|
301
|
+
0.5,
|
|
302
|
+
`rgba(255, 200, 150, ${streakAlpha * 0.5})`,
|
|
303
|
+
);
|
|
304
|
+
streakGradient.addColorStop(1, `rgba(255, 255, 200, ${streakAlpha})`);
|
|
305
|
+
|
|
306
|
+
ctx.strokeStyle = streakGradient;
|
|
307
|
+
ctx.lineWidth = 2;
|
|
308
|
+
ctx.beginPath();
|
|
309
|
+
ctx.moveTo(
|
|
310
|
+
cx + Math.cos(angle) * startR,
|
|
311
|
+
cy + Math.sin(angle) * startR,
|
|
312
|
+
);
|
|
313
|
+
ctx.lineTo(cx + Math.cos(angle) * endR, cy + Math.sin(angle) * endR);
|
|
314
|
+
ctx.stroke();
|
|
315
|
+
}
|
|
316
|
+
}
|
|
317
|
+
}
|
|
318
|
+
}
|