rubygl 0.2.1 → 0.3.0

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Files changed (182) hide show
  1. checksums.yaml +8 -8
  2. data/Gemfile.lock +2 -0
  3. data/README.md +1 -1
  4. data/Rakefile +17 -9
  5. data/bin/ffi_code_gen.rb +11 -3
  6. data/ext/macosx/RubyGL.so +0 -0
  7. data/ext/macosx/SDL2.framework/Headers/SDL.h +163 -0
  8. data/ext/macosx/SDL2.framework/Headers/SDL_assert.h +284 -0
  9. data/ext/macosx/SDL2.framework/Headers/SDL_atomic.h +260 -0
  10. data/ext/macosx/SDL2.framework/Headers/SDL_audio.h +506 -0
  11. data/ext/macosx/SDL2.framework/Headers/SDL_bits.h +97 -0
  12. data/ext/macosx/SDL2.framework/Headers/SDL_blendmode.h +63 -0
  13. data/ext/macosx/SDL2.framework/Headers/SDL_clipboard.h +71 -0
  14. data/ext/macosx/SDL2.framework/Headers/SDL_config.h +55 -0
  15. data/ext/macosx/SDL2.framework/Headers/SDL_config_macosx.h +184 -0
  16. data/ext/macosx/SDL2.framework/Headers/SDL_copying.h +20 -0
  17. data/ext/macosx/SDL2.framework/Headers/SDL_cpuinfo.h +156 -0
  18. data/ext/macosx/SDL2.framework/Headers/SDL_endian.h +239 -0
  19. data/ext/macosx/SDL2.framework/Headers/SDL_error.h +76 -0
  20. data/ext/macosx/SDL2.framework/Headers/SDL_events.h +723 -0
  21. data/ext/macosx/SDL2.framework/Headers/SDL_filesystem.h +136 -0
  22. data/ext/macosx/SDL2.framework/Headers/SDL_gamecontroller.h +316 -0
  23. data/ext/macosx/SDL2.framework/Headers/SDL_gesture.h +87 -0
  24. data/ext/macosx/SDL2.framework/Headers/SDL_haptic.h +1225 -0
  25. data/ext/macosx/SDL2.framework/Headers/SDL_hints.h +517 -0
  26. data/ext/macosx/SDL2.framework/Headers/SDL_joystick.h +253 -0
  27. data/ext/macosx/SDL2.framework/Headers/SDL_keyboard.h +217 -0
  28. data/ext/macosx/SDL2.framework/Headers/SDL_keycode.h +341 -0
  29. data/ext/macosx/SDL2.framework/Headers/SDL_loadso.h +81 -0
  30. data/ext/macosx/SDL2.framework/Headers/SDL_log.h +211 -0
  31. data/ext/macosx/SDL2.framework/Headers/SDL_main.h +155 -0
  32. data/ext/macosx/SDL2.framework/Headers/SDL_messagebox.h +144 -0
  33. data/ext/macosx/SDL2.framework/Headers/SDL_mouse.h +224 -0
  34. data/ext/macosx/SDL2.framework/Headers/SDL_mutex.h +251 -0
  35. data/ext/macosx/SDL2.framework/Headers/SDL_name.h +33 -0
  36. data/ext/macosx/SDL2.framework/Headers/SDL_opengl.h +11126 -0
  37. data/ext/macosx/SDL2.framework/Headers/SDL_opengles.h +38 -0
  38. data/ext/macosx/SDL2.framework/Headers/SDL_opengles2.h +2790 -0
  39. data/ext/macosx/SDL2.framework/Headers/SDL_pixels.h +429 -0
  40. data/ext/macosx/SDL2.framework/Headers/SDL_platform.h +164 -0
  41. data/ext/macosx/SDL2.framework/Headers/SDL_power.h +75 -0
  42. data/ext/macosx/SDL2.framework/Headers/SDL_quit.h +58 -0
  43. data/ext/macosx/SDL2.framework/Headers/SDL_rect.h +138 -0
  44. data/ext/macosx/SDL2.framework/Headers/SDL_render.h +870 -0
  45. data/ext/macosx/SDL2.framework/Headers/SDL_revision.h +2 -0
  46. data/ext/macosx/SDL2.framework/Headers/SDL_rwops.h +232 -0
  47. data/ext/macosx/SDL2.framework/Headers/SDL_scancode.h +401 -0
  48. data/ext/macosx/SDL2.framework/Headers/SDL_shape.h +143 -0
  49. data/ext/macosx/SDL2.framework/Headers/SDL_stdinc.h +405 -0
  50. data/ext/macosx/SDL2.framework/Headers/SDL_surface.h +503 -0
  51. data/ext/macosx/SDL2.framework/Headers/SDL_system.h +191 -0
  52. data/ext/macosx/SDL2.framework/Headers/SDL_syswm.h +272 -0
  53. data/ext/macosx/SDL2.framework/Headers/SDL_thread.h +287 -0
  54. data/ext/macosx/SDL2.framework/Headers/SDL_timer.h +115 -0
  55. data/ext/macosx/SDL2.framework/Headers/SDL_touch.h +86 -0
  56. data/ext/macosx/SDL2.framework/Headers/SDL_types.h +29 -0
  57. data/ext/macosx/SDL2.framework/Headers/SDL_version.h +162 -0
  58. data/ext/macosx/SDL2.framework/Headers/SDL_video.h +979 -0
  59. data/ext/macosx/SDL2.framework/Headers/begin_code.h +140 -0
  60. data/ext/macosx/SDL2.framework/Headers/close_code.h +37 -0
  61. data/ext/macosx/SDL2.framework/Resources/Info.plist +42 -0
  62. data/ext/macosx/SDL2.framework/SDL2 +0 -0
  63. data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL.h +163 -0
  64. data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_assert.h +284 -0
  65. data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_atomic.h +260 -0
  66. data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_audio.h +506 -0
  67. data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_bits.h +97 -0
  68. data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_blendmode.h +63 -0
  69. data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_clipboard.h +71 -0
  70. data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_config.h +55 -0
  71. data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_config_macosx.h +184 -0
  72. data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_copying.h +20 -0
  73. data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_cpuinfo.h +156 -0
  74. data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_endian.h +239 -0
  75. data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_error.h +76 -0
  76. data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_events.h +723 -0
  77. data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_filesystem.h +136 -0
  78. data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_gamecontroller.h +316 -0
  79. data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_gesture.h +87 -0
  80. data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_haptic.h +1225 -0
  81. data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_hints.h +517 -0
  82. data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_joystick.h +253 -0
  83. data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_keyboard.h +217 -0
  84. data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_keycode.h +341 -0
  85. data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_loadso.h +81 -0
  86. data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_log.h +211 -0
  87. data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_main.h +155 -0
  88. data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_messagebox.h +144 -0
  89. data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_mouse.h +224 -0
  90. data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_mutex.h +251 -0
  91. data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_name.h +33 -0
  92. data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_opengl.h +11126 -0
  93. data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_opengles.h +38 -0
  94. data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_opengles2.h +2790 -0
  95. data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_pixels.h +429 -0
  96. data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_platform.h +164 -0
  97. data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_power.h +75 -0
  98. data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_quit.h +58 -0
  99. data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_rect.h +138 -0
  100. data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_render.h +870 -0
  101. data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_revision.h +2 -0
  102. data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_rwops.h +232 -0
  103. data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_scancode.h +401 -0
  104. data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_shape.h +143 -0
  105. data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_stdinc.h +405 -0
  106. data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_surface.h +503 -0
  107. data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_system.h +191 -0
  108. data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_syswm.h +272 -0
  109. data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_thread.h +287 -0
  110. data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_timer.h +115 -0
  111. data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_touch.h +86 -0
  112. data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_types.h +29 -0
  113. data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_version.h +162 -0
  114. data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_video.h +979 -0
  115. data/ext/macosx/SDL2.framework/Versions/A/Headers/begin_code.h +140 -0
  116. data/ext/macosx/SDL2.framework/Versions/A/Headers/close_code.h +37 -0
  117. data/ext/macosx/SDL2.framework/Versions/A/Resources/Info.plist +42 -0
  118. data/ext/macosx/SDL2.framework/Versions/A/SDL2 +0 -0
  119. data/ext/macosx/SDL2.framework/Versions/A/_CodeSignature/CodeResources +331 -0
  120. data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL.h +163 -0
  121. data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_assert.h +284 -0
  122. data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_atomic.h +260 -0
  123. data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_audio.h +506 -0
  124. data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_bits.h +97 -0
  125. data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_blendmode.h +63 -0
  126. data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_clipboard.h +71 -0
  127. data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_config.h +55 -0
  128. data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_config_macosx.h +184 -0
  129. data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_copying.h +20 -0
  130. data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_cpuinfo.h +156 -0
  131. data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_endian.h +239 -0
  132. data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_error.h +76 -0
  133. data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_events.h +723 -0
  134. data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_filesystem.h +136 -0
  135. data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_gamecontroller.h +316 -0
  136. data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_gesture.h +87 -0
  137. data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_haptic.h +1225 -0
  138. data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_hints.h +517 -0
  139. data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_joystick.h +253 -0
  140. data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_keyboard.h +217 -0
  141. data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_keycode.h +341 -0
  142. data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_loadso.h +81 -0
  143. data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_log.h +211 -0
  144. data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_main.h +155 -0
  145. data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_messagebox.h +144 -0
  146. data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_mouse.h +224 -0
  147. data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_mutex.h +251 -0
  148. data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_name.h +33 -0
  149. data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_opengl.h +11126 -0
  150. data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_opengles.h +38 -0
  151. data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_opengles2.h +2790 -0
  152. data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_pixels.h +429 -0
  153. data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_platform.h +164 -0
  154. data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_power.h +75 -0
  155. data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_quit.h +58 -0
  156. data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_rect.h +138 -0
  157. data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_render.h +870 -0
  158. data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_revision.h +2 -0
  159. data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_rwops.h +232 -0
  160. data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_scancode.h +401 -0
  161. data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_shape.h +143 -0
  162. data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_stdinc.h +405 -0
  163. data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_surface.h +503 -0
  164. data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_system.h +191 -0
  165. data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_syswm.h +272 -0
  166. data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_thread.h +287 -0
  167. data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_timer.h +115 -0
  168. data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_touch.h +86 -0
  169. data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_types.h +29 -0
  170. data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_version.h +162 -0
  171. data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_video.h +979 -0
  172. data/ext/macosx/SDL2.framework/Versions/Current/Headers/begin_code.h +140 -0
  173. data/ext/macosx/SDL2.framework/Versions/Current/Headers/close_code.h +37 -0
  174. data/ext/macosx/SDL2.framework/Versions/Current/Resources/Info.plist +42 -0
  175. data/ext/macosx/SDL2.framework/Versions/Current/SDL2 +0 -0
  176. data/ext/macosx/SDL2.framework/Versions/Current/_CodeSignature/CodeResources +331 -0
  177. data/ext/windows/RubyGL.so +0 -0
  178. data/lib/rubygl/native/opengl.rb +1052 -1044
  179. data/lib/rubygl/setup.rb +7 -4
  180. data/lib/rubygl.rb +12 -4
  181. data/rubygl.gemspec +3 -2
  182. metadata +174 -3
@@ -1,1050 +1,1058 @@
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  require 'ffi'
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  module RubyGL::Native
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- attach_function :glAccum, [:uint, :float], :void
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- attach_function :glActiveShaderProgram, [:uint, :uint], :void
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- attach_function :glActiveTexture, [:uint], :void
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- attach_function :glAlphaFunc, [:uint, :float], :void
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- attach_function :glAreTexturesResident, [:int, :pointer, :pointer], :uchar
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- attach_function :glArrayElement, [:int], :void
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- attach_function :glAttachShader, [:uint, :uint], :void
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- attach_function :glBegin, [:uint], :void
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- attach_function :glBeginConditionalRender, [:uint, :uint], :void
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- attach_function :glBeginQuery, [:uint, :uint], :void
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- attach_function :glBeginQueryIndexed, [:uint, :uint, :uint], :void
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- attach_function :glBeginTransformFeedback, [:uint], :void
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- attach_function :glBindAttribLocation, [:uint, :uint, :string], :void
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- attach_function :glBindBuffer, [:uint, :uint], :void
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- attach_function :glBindBufferBase, [:uint, :uint, :uint], :void
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- attach_function :glBindBufferRange, [:uint, :uint, :uint, :int, :int], :void
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- attach_function :glBindBuffersBase, [:uint, :uint, :int, :pointer], :void
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- attach_function :glBindBuffersRange, [:uint, :uint, :int, :pointer, :pointer, :pointer], :void
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- attach_function :glBindFragDataLocation, [:uint, :uint, :string], :void
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- attach_function :glBindFragDataLocationIndexed, [:uint, :uint, :uint, :string], :void
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- attach_function :glBindFramebuffer, [:uint, :uint], :void
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- attach_function :glBindImageTexture, [:uint, :uint, :int, :uchar, :int, :uint, :uint], :void
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- attach_function :glBindImageTextures, [:uint, :int, :pointer], :void
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- attach_function :glBindProgramPipeline, [:uint], :void
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- attach_function :glBindRenderbuffer, [:uint, :uint], :void
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- attach_function :glBindSampler, [:uint, :uint], :void
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- attach_function :glBindSamplers, [:uint, :int, :pointer], :void
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- attach_function :glBindTexture, [:uint, :uint], :void
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- attach_function :glBindTextureUnit, [:uint, :uint], :void
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- attach_function :glBindTextures, [:uint, :int, :pointer], :void
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- attach_function :glBindTransformFeedback, [:uint, :uint], :void
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- attach_function :glBindVertexArray, [:uint], :void
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- attach_function :glBindVertexBuffer, [:uint, :uint, :int, :int], :void
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- attach_function :glBindVertexBuffers, [:uint, :int, :pointer, :pointer, :pointer], :void
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- attach_function :glBitmap, [:int, :int, :float, :float, :float, :float, :string], :void
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- attach_function :glBlendColor, [:float, :float, :float, :float], :void
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- attach_function :glBlendEquation, [:uint], :void
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- attach_function :glBlendEquationSeparate, [:uint, :uint], :void
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- attach_function :glBlendEquationSeparatei, [:uint, :uint, :uint], :void
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- attach_function :glBlendEquationi, [:uint, :uint], :void
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- attach_function :glBlendFunc, [:uint, :uint], :void
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- attach_function :glBlendFuncSeparate, [:uint, :uint, :uint, :uint], :void
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- attach_function :glBlendFuncSeparatei, [:uint, :uint, :uint, :uint, :uint], :void
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- attach_function :glBlendFunci, [:uint, :uint, :uint], :void
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- attach_function :glBlitFramebuffer, [:int, :int, :int, :int, :int, :int, :int, :int, :uint, :uint], :void
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- attach_function :glBlitNamedFramebuffer, [:uint, :uint, :int, :int, :int, :int, :int, :int, :int, :int, :uint, :uint], :void
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- attach_function :glBufferData, [:uint, :int, :pointer, :uint], :void
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- attach_function :glBufferStorage, [:uint, :int, :pointer, :uint], :void
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- attach_function :glBufferSubData, [:uint, :int, :int, :pointer], :void
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- attach_function :glCallList, [:uint], :void
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- attach_function :glCallLists, [:int, :uint, :pointer], :void
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- attach_function :glCheckFramebufferStatus, [:uint], :uint
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- attach_function :glCheckNamedFramebufferStatus, [:uint, :uint], :uint
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- attach_function :glClampColor, [:uint, :uint], :void
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- attach_function :glClear, [:uint], :void
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- attach_function :glClearAccum, [:float, :float, :float, :float], :void
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- attach_function :glClearBufferData, [:uint, :uint, :uint, :uint, :pointer], :void
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- attach_function :glClearBufferSubData, [:uint, :uint, :int, :int, :uint, :uint, :pointer], :void
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- attach_function :glClearBufferfi, [:uint, :int, :float, :int], :void
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- attach_function :glClearBufferfv, [:uint, :int, :pointer], :void
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- attach_function :glClearBufferiv, [:uint, :int, :pointer], :void
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- attach_function :glClearBufferuiv, [:uint, :int, :pointer], :void
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- attach_function :glClearColor, [:float, :float, :float, :float], :void
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- attach_function :glClearDepth, [:double], :void
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- attach_function :glClearDepthf, [:float], :void
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- attach_function :glClearIndex, [:float], :void
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- attach_function :glClearNamedBufferData, [:uint, :uint, :uint, :uint, :pointer], :void
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- attach_function :glClearNamedBufferSubData, [:uint, :uint, :int, :int, :uint, :uint, :pointer], :void
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- attach_function :glClearNamedFramebufferfi, [:uint, :uint, :float, :int], :void
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- attach_function :glClearNamedFramebufferfv, [:uint, :uint, :int, :pointer], :void
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- attach_function :glClearNamedFramebufferiv, [:uint, :uint, :int, :pointer], :void
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- attach_function :glClearNamedFramebufferuiv, [:uint, :uint, :int, :pointer], :void
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- attach_function :glClearStencil, [:int], :void
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- attach_function :glClearTexImage, [:uint, :int, :uint, :uint, :pointer], :void
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- attach_function :glClearTexSubImage, [:uint, :int, :int, :int, :int, :int, :int, :int, :uint, :uint, :pointer], :void
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- attach_function :glClientActiveTexture, [:uint], :void
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- attach_function :glClientWaitSync, [:pointer, :uint, :uint64], :uint
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- attach_function :glClipControl, [:uint, :uint], :void
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- attach_function :glClipPlane, [:uint, :pointer], :void
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- attach_function :glColor3b, [:char, :char, :char], :void
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- attach_function :glColor3bv, [:pointer], :void
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- attach_function :glColor3d, [:double, :double, :double], :void
86
- attach_function :glColor3dv, [:pointer], :void
87
- attach_function :glColor3f, [:float, :float, :float], :void
88
- attach_function :glColor3fv, [:pointer], :void
89
- attach_function :glColor3i, [:int, :int, :int], :void
90
- attach_function :glColor3iv, [:pointer], :void
91
- attach_function :glColor3s, [:short, :short, :short], :void
92
- attach_function :glColor3sv, [:pointer], :void
93
- attach_function :glColor3ub, [:uchar, :uchar, :uchar], :void
94
- attach_function :glColor3ubv, [:string], :void
95
- attach_function :glColor3ui, [:uint, :uint, :uint], :void
96
- attach_function :glColor3uiv, [:pointer], :void
97
- attach_function :glColor3us, [:ushort, :ushort, :ushort], :void
98
- attach_function :glColor3usv, [:pointer], :void
99
- attach_function :glColor4b, [:char, :char, :char, :char], :void
100
- attach_function :glColor4bv, [:pointer], :void
101
- attach_function :glColor4d, [:double, :double, :double, :double], :void
102
- attach_function :glColor4dv, [:pointer], :void
103
- attach_function :glColor4f, [:float, :float, :float, :float], :void
104
- attach_function :glColor4fv, [:pointer], :void
105
- attach_function :glColor4i, [:int, :int, :int, :int], :void
106
- attach_function :glColor4iv, [:pointer], :void
107
- attach_function :glColor4s, [:short, :short, :short, :short], :void
108
- attach_function :glColor4sv, [:pointer], :void
109
- attach_function :glColor4ub, [:uchar, :uchar, :uchar, :uchar], :void
110
- attach_function :glColor4ubv, [:string], :void
111
- attach_function :glColor4ui, [:uint, :uint, :uint, :uint], :void
112
- attach_function :glColor4uiv, [:pointer], :void
113
- attach_function :glColor4us, [:ushort, :ushort, :ushort, :ushort], :void
114
- attach_function :glColor4usv, [:pointer], :void
115
- attach_function :glColorMask, [:uchar, :uchar, :uchar, :uchar], :void
116
- attach_function :glColorMaski, [:uint, :uchar, :uchar, :uchar, :uchar], :void
117
- attach_function :glColorMaterial, [:uint, :uint], :void
118
- attach_function :glColorP3ui, [:uint, :uint], :void
119
- attach_function :glColorP3uiv, [:uint, :pointer], :void
120
- attach_function :glColorP4ui, [:uint, :uint], :void
121
- attach_function :glColorP4uiv, [:uint, :pointer], :void
122
- attach_function :glColorPointer, [:int, :uint, :int, :pointer], :void
123
- attach_function :glCompileShader, [:uint], :void
124
- attach_function :glCompressedTexImage1D, [:uint, :int, :uint, :int, :int, :int, :pointer], :void
125
- attach_function :glCompressedTexImage2D, [:uint, :int, :uint, :int, :int, :int, :int, :pointer], :void
126
- attach_function :glCompressedTexImage3D, [:uint, :int, :uint, :int, :int, :int, :int, :int, :pointer], :void
127
- attach_function :glCompressedTexSubImage1D, [:uint, :int, :int, :int, :uint, :int, :pointer], :void
128
- attach_function :glCompressedTexSubImage2D, [:uint, :int, :int, :int, :int, :int, :uint, :int, :pointer], :void
129
- attach_function :glCompressedTexSubImage3D, [:uint, :int, :int, :int, :int, :int, :int, :int, :uint, :int, :pointer], :void
130
- attach_function :glCompressedTextureSubImage1D, [:uint, :int, :int, :int, :uint, :int, :pointer], :void
131
- attach_function :glCompressedTextureSubImage2D, [:uint, :int, :int, :int, :int, :int, :uint, :int, :pointer], :void
132
- attach_function :glCompressedTextureSubImage3D, [:uint, :int, :int, :int, :int, :int, :int, :int, :uint, :int, :pointer], :void
133
- attach_function :glCopyBufferSubData, [:uint, :uint, :int, :int, :int], :void
134
- attach_function :glCopyImageSubData, [:uint, :uint, :int, :int, :int, :int, :uint, :uint, :int, :int, :int, :int, :int, :int, :int], :void
135
- attach_function :glCopyNamedBufferSubData, [:uint, :uint, :int, :int, :int], :void
136
- attach_function :glCopyPixels, [:int, :int, :int, :int, :uint], :void
137
- attach_function :glCopyTexImage1D, [:uint, :int, :uint, :int, :int, :int, :int], :void
138
- attach_function :glCopyTexImage2D, [:uint, :int, :uint, :int, :int, :int, :int, :int], :void
139
- attach_function :glCopyTexSubImage1D, [:uint, :int, :int, :int, :int, :int], :void
140
- attach_function :glCopyTexSubImage2D, [:uint, :int, :int, :int, :int, :int, :int, :int], :void
141
- attach_function :glCopyTexSubImage3D, [:uint, :int, :int, :int, :int, :int, :int, :int, :int], :void
142
- attach_function :glCopyTextureSubImage1D, [:uint, :int, :int, :int, :int, :int], :void
143
- attach_function :glCopyTextureSubImage2D, [:uint, :int, :int, :int, :int, :int, :int, :int], :void
144
- attach_function :glCopyTextureSubImage3D, [:uint, :int, :int, :int, :int, :int, :int, :int, :int], :void
145
- attach_function :glCreateBuffers, [:int, :pointer], :void
146
- attach_function :glCreateFramebuffers, [:int, :pointer], :void
147
- attach_function :glCreateProgram, [], :uint
148
- attach_function :glCreateProgramPipelines, [:int, :pointer], :void
149
- attach_function :glCreateQueries, [:uint, :int, :pointer], :void
150
- attach_function :glCreateRenderbuffers, [:int, :pointer], :void
151
- attach_function :glCreateSamplers, [:int, :pointer], :void
152
- attach_function :glCreateShader, [:uint], :uint
153
- attach_function :glCreateShaderProgramv, [:uint, :int, :pointer], :uint
154
- attach_function :glCreateTextures, [:uint, :int, :pointer], :void
155
- attach_function :glCreateTransformFeedbacks, [:int, :pointer], :void
156
- attach_function :glCreateVertexArrays, [:int, :pointer], :void
157
- attach_function :glCullFace, [:uint], :void
158
- attach_function :glDebugMessageCallback, [:pointer, :pointer], :void
159
- attach_function :glDebugMessageControl, [:uint, :uint, :uint, :int, :pointer, :uchar], :void
160
- attach_function :glDebugMessageInsert, [:uint, :uint, :uint, :uint, :int, :string], :void
161
- attach_function :glDeleteBuffers, [:int, :pointer], :void
162
- attach_function :glDeleteFramebuffers, [:int, :pointer], :void
163
- attach_function :glDeleteLists, [:uint, :int], :void
164
- attach_function :glDeleteProgram, [:uint], :void
165
- attach_function :glDeleteProgramPipelines, [:int, :pointer], :void
166
- attach_function :glDeleteQueries, [:int, :pointer], :void
167
- attach_function :glDeleteRenderbuffers, [:int, :pointer], :void
168
- attach_function :glDeleteSamplers, [:int, :pointer], :void
169
- attach_function :glDeleteShader, [:uint], :void
170
- attach_function :glDeleteSync, [:pointer], :void
171
- attach_function :glDeleteTextures, [:int, :pointer], :void
172
- attach_function :glDeleteTransformFeedbacks, [:int, :pointer], :void
173
- attach_function :glDeleteVertexArrays, [:int, :pointer], :void
174
- attach_function :glDepthFunc, [:uint], :void
175
- attach_function :glDepthMask, [:uchar], :void
176
- attach_function :glDepthRange, [:double, :double], :void
177
- attach_function :glDepthRangeArrayv, [:uint, :int, :pointer], :void
178
- attach_function :glDepthRangeIndexed, [:uint, :double, :double], :void
179
- attach_function :glDepthRangef, [:float, :float], :void
180
- attach_function :glDetachShader, [:uint, :uint], :void
181
- attach_function :glDisable, [:uint], :void
182
- attach_function :glDisableClientState, [:uint], :void
183
- attach_function :glDisableVertexArrayAttrib, [:uint, :uint], :void
184
- attach_function :glDisableVertexAttribArray, [:uint], :void
185
- attach_function :glDisablei, [:uint, :uint], :void
186
- attach_function :glDispatchCompute, [:uint, :uint, :uint], :void
187
- attach_function :glDispatchComputeIndirect, [:int], :void
188
- attach_function :glDrawArrays, [:uint, :int, :int], :void
189
- attach_function :glDrawArraysIndirect, [:uint, :pointer], :void
190
- attach_function :glDrawArraysInstanced, [:uint, :int, :int, :int], :void
191
- attach_function :glDrawArraysInstancedBaseInstance, [:uint, :int, :int, :int, :uint], :void
192
- attach_function :glDrawBuffer, [:uint], :void
193
- attach_function :glDrawBuffers, [:int, :pointer], :void
194
- attach_function :glDrawElements, [:uint, :int, :uint, :pointer], :void
195
- attach_function :glDrawElementsBaseVertex, [:uint, :int, :uint, :pointer, :int], :void
196
- attach_function :glDrawElementsIndirect, [:uint, :uint, :pointer], :void
197
- attach_function :glDrawElementsInstanced, [:uint, :int, :uint, :pointer, :int], :void
198
- attach_function :glDrawElementsInstancedBaseInstance, [:uint, :int, :uint, :pointer, :int, :uint], :void
199
- attach_function :glDrawElementsInstancedBaseVertex, [:uint, :int, :uint, :pointer, :int, :int], :void
200
- attach_function :glDrawElementsInstancedBaseVertexBaseInstance, [:uint, :int, :uint, :pointer, :int, :int, :uint], :void
201
- attach_function :glDrawPixels, [:int, :int, :uint, :uint, :pointer], :void
202
- attach_function :glDrawRangeElements, [:uint, :uint, :uint, :int, :uint, :pointer], :void
203
- attach_function :glDrawRangeElementsBaseVertex, [:uint, :uint, :uint, :int, :uint, :pointer, :int], :void
204
- attach_function :glDrawTransformFeedback, [:uint, :uint], :void
205
- attach_function :glDrawTransformFeedbackInstanced, [:uint, :uint, :int], :void
206
- attach_function :glDrawTransformFeedbackStream, [:uint, :uint, :uint], :void
207
- attach_function :glDrawTransformFeedbackStreamInstanced, [:uint, :uint, :uint, :int], :void
208
- attach_function :glEdgeFlag, [:uchar], :void
209
- attach_function :glEdgeFlagPointer, [:int, :pointer], :void
210
- attach_function :glEdgeFlagv, [:string], :void
211
- attach_function :glEnable, [:uint], :void
212
- attach_function :glEnableClientState, [:uint], :void
213
- attach_function :glEnableVertexArrayAttrib, [:uint, :uint], :void
214
- attach_function :glEnableVertexAttribArray, [:uint], :void
215
- attach_function :glEnablei, [:uint, :uint], :void
216
- attach_function :glEnd, [], :void
217
- attach_function :glEndConditionalRender, [], :void
218
- attach_function :glEndList, [], :void
219
- attach_function :glEndQuery, [:uint], :void
220
- attach_function :glEndQueryIndexed, [:uint, :uint], :void
221
- attach_function :glEndTransformFeedback, [], :void
222
- attach_function :glEvalCoord1d, [:double], :void
223
- attach_function :glEvalCoord1dv, [:pointer], :void
224
- attach_function :glEvalCoord1f, [:float], :void
225
- attach_function :glEvalCoord1fv, [:pointer], :void
226
- attach_function :glEvalCoord2d, [:double, :double], :void
227
- attach_function :glEvalCoord2dv, [:pointer], :void
228
- attach_function :glEvalCoord2f, [:float, :float], :void
229
- attach_function :glEvalCoord2fv, [:pointer], :void
230
- attach_function :glEvalMesh1, [:uint, :int, :int], :void
231
- attach_function :glEvalMesh2, [:uint, :int, :int, :int, :int], :void
232
- attach_function :glEvalPoint1, [:int], :void
233
- attach_function :glEvalPoint2, [:int, :int], :void
234
- attach_function :glFeedbackBuffer, [:int, :uint, :pointer], :void
235
- attach_function :glFenceSync, [:uint, :uint], :pointer
236
- attach_function :glFinish, [], :void
237
- attach_function :glFlush, [], :void
238
- attach_function :glFlushMappedBufferRange, [:uint, :int, :int], :void
239
- attach_function :glFlushMappedNamedBufferRange, [:uint, :int, :int], :void
240
- attach_function :glFogCoordPointer, [:uint, :int, :pointer], :void
241
- attach_function :glFogCoordd, [:double], :void
242
- attach_function :glFogCoorddv, [:pointer], :void
243
- attach_function :glFogCoordf, [:float], :void
244
- attach_function :glFogCoordfv, [:pointer], :void
245
- attach_function :glFogf, [:uint, :float], :void
246
- attach_function :glFogfv, [:uint, :pointer], :void
247
- attach_function :glFogi, [:uint, :int], :void
248
- attach_function :glFogiv, [:uint, :pointer], :void
249
- attach_function :glFramebufferParameteri, [:uint, :uint, :int], :void
250
- attach_function :glFramebufferRenderbuffer, [:uint, :uint, :uint, :uint], :void
251
- attach_function :glFramebufferTexture, [:uint, :uint, :uint, :int], :void
252
- attach_function :glFramebufferTexture1D, [:uint, :uint, :uint, :uint, :int], :void
253
- attach_function :glFramebufferTexture2D, [:uint, :uint, :uint, :uint, :int], :void
254
- attach_function :glFramebufferTexture3D, [:uint, :uint, :uint, :uint, :int, :int], :void
255
- attach_function :glFramebufferTextureLayer, [:uint, :uint, :uint, :int, :int], :void
256
- attach_function :glFrontFace, [:uint], :void
257
- attach_function :glFrustum, [:double, :double, :double, :double, :double, :double], :void
258
- attach_function :glGenBuffers, [:int, :pointer], :void
259
- attach_function :glGenFramebuffers, [:int, :pointer], :void
260
- attach_function :glGenLists, [:int], :uint
261
- attach_function :glGenProgramPipelines, [:int, :pointer], :void
262
- attach_function :glGenQueries, [:int, :pointer], :void
263
- attach_function :glGenRenderbuffers, [:int, :pointer], :void
264
- attach_function :glGenSamplers, [:int, :pointer], :void
265
- attach_function :glGenTextures, [:int, :pointer], :void
266
- attach_function :glGenTransformFeedbacks, [:int, :pointer], :void
267
- attach_function :glGenVertexArrays, [:int, :pointer], :void
268
- attach_function :glGenerateMipmap, [:uint], :void
269
- attach_function :glGenerateTextureMipmap, [:uint], :void
270
- attach_function :glGetActiveAtomicCounterBufferiv, [:uint, :uint, :uint, :pointer], :void
271
- attach_function :glGetActiveAttrib, [:uint, :uint, :int, :pointer, :pointer, :pointer, :pointer], :void
272
- attach_function :glGetActiveSubroutineName, [:uint, :uint, :uint, :int, :pointer, :pointer], :void
273
- attach_function :glGetActiveSubroutineUniformName, [:uint, :uint, :uint, :int, :pointer, :pointer], :void
274
- attach_function :glGetActiveSubroutineUniformiv, [:uint, :uint, :uint, :uint, :pointer], :void
275
- attach_function :glGetActiveUniform, [:uint, :uint, :int, :pointer, :pointer, :pointer, :pointer], :void
276
- attach_function :glGetActiveUniformBlockName, [:uint, :uint, :int, :pointer, :pointer], :void
277
- attach_function :glGetActiveUniformBlockiv, [:uint, :uint, :uint, :pointer], :void
278
- attach_function :glGetActiveUniformName, [:uint, :uint, :int, :pointer, :pointer], :void
279
- attach_function :glGetActiveUniformsiv, [:uint, :int, :pointer, :uint, :pointer], :void
280
- attach_function :glGetAttachedShaders, [:uint, :int, :pointer, :pointer], :void
281
- attach_function :glGetAttribLocation, [:uint, :string], :int
282
- attach_function :glGetBooleani_v, [:uint, :uint, :pointer], :void
283
- attach_function :glGetBooleanv, [:uint, :pointer], :void
284
- attach_function :glGetBufferParameteri64v, [:uint, :uint, :pointer], :void
285
- attach_function :glGetBufferParameteriv, [:uint, :uint, :pointer], :void
286
- attach_function :glGetBufferPointerv, [:uint, :uint, :pointer], :void
287
- attach_function :glGetBufferSubData, [:uint, :int, :int, :pointer], :void
288
- attach_function :glGetClipPlane, [:uint, :pointer], :void
289
- attach_function :glGetCompressedTexImage, [:uint, :int, :pointer], :void
290
- attach_function :glGetCompressedTextureImage, [:uint, :int, :int, :pointer], :void
291
- attach_function :glGetCompressedTextureSubImage, [:uint, :int, :int, :int, :int, :int, :int, :int, :int, :pointer], :void
292
- attach_function :glGetDebugMessageLog, [:uint, :int, :pointer, :pointer, :pointer, :pointer, :pointer, :pointer], :uint
293
- attach_function :glGetDoublei_v, [:uint, :uint, :pointer], :void
294
- attach_function :glGetDoublev, [:uint, :pointer], :void
295
- attach_function :glGetError, [], :uint
296
- attach_function :glGetFloati_v, [:uint, :uint, :pointer], :void
297
- attach_function :glGetFloatv, [:uint, :pointer], :void
298
- attach_function :glGetFragDataIndex, [:uint, :string], :int
299
- attach_function :glGetFragDataLocation, [:uint, :string], :int
300
- attach_function :glGetFramebufferAttachmentParameteriv, [:uint, :uint, :uint, :pointer], :void
301
- attach_function :glGetFramebufferParameteriv, [:uint, :uint, :pointer], :void
302
- attach_function :glGetGraphicsResetStatus, [], :uint
303
- attach_function :glGetInteger64i_v, [:uint, :uint, :pointer], :void
304
- attach_function :glGetInteger64v, [:uint, :pointer], :void
305
- attach_function :glGetIntegeri_v, [:uint, :uint, :pointer], :void
306
- attach_function :glGetIntegerv, [:uint, :pointer], :void
307
- attach_function :glGetInternalformati64v, [:uint, :uint, :uint, :int, :pointer], :void
308
- attach_function :glGetInternalformativ, [:uint, :uint, :uint, :int, :pointer], :void
309
- attach_function :glGetLightfv, [:uint, :uint, :pointer], :void
310
- attach_function :glGetLightiv, [:uint, :uint, :pointer], :void
311
- attach_function :glGetMapdv, [:uint, :uint, :pointer], :void
312
- attach_function :glGetMapfv, [:uint, :uint, :pointer], :void
313
- attach_function :glGetMapiv, [:uint, :uint, :pointer], :void
314
- attach_function :glGetMaterialfv, [:uint, :uint, :pointer], :void
315
- attach_function :glGetMaterialiv, [:uint, :uint, :pointer], :void
316
- attach_function :glGetMultisamplefv, [:uint, :uint, :pointer], :void
317
- attach_function :glGetNamedBufferParameteri64v, [:uint, :uint, :pointer], :void
318
- attach_function :glGetNamedBufferParameteriv, [:uint, :uint, :pointer], :void
319
- attach_function :glGetNamedBufferPointerv, [:uint, :uint, :pointer], :void
320
- attach_function :glGetNamedBufferSubData, [:uint, :int, :int, :pointer], :void
321
- attach_function :glGetNamedFramebufferAttachmentParameteriv, [:uint, :uint, :uint, :pointer], :void
322
- attach_function :glGetNamedFramebufferParameteriv, [:uint, :uint, :pointer], :void
323
- attach_function :glGetNamedRenderbufferParameteriv, [:uint, :uint, :pointer], :void
324
- attach_function :glGetObjectLabel, [:uint, :uint, :int, :pointer, :pointer], :void
325
- attach_function :glGetObjectPtrLabel, [:pointer, :int, :pointer, :pointer], :void
326
- attach_function :glGetPixelMapfv, [:uint, :pointer], :void
327
- attach_function :glGetPixelMapuiv, [:uint, :pointer], :void
328
- attach_function :glGetPixelMapusv, [:uint, :pointer], :void
329
- attach_function :glGetPointerv, [:uint, :pointer], :void
330
- attach_function :glGetPolygonStipple, [:pointer], :void
331
- attach_function :glGetProgramBinary, [:uint, :int, :pointer, :pointer, :pointer], :void
332
- attach_function :glGetProgramInfoLog, [:uint, :int, :pointer, :pointer], :void
333
- attach_function :glGetProgramInterfaceiv, [:uint, :uint, :uint, :pointer], :void
334
- attach_function :glGetProgramPipelineInfoLog, [:uint, :int, :pointer, :pointer], :void
335
- attach_function :glGetProgramPipelineiv, [:uint, :uint, :pointer], :void
336
- attach_function :glGetProgramResourceIndex, [:uint, :uint, :string], :uint
337
- attach_function :glGetProgramResourceLocation, [:uint, :uint, :string], :int
338
- attach_function :glGetProgramResourceLocationIndex, [:uint, :uint, :string], :int
339
- attach_function :glGetProgramResourceName, [:uint, :uint, :uint, :int, :pointer, :pointer], :void
340
- attach_function :glGetProgramResourceiv, [:uint, :uint, :uint, :int, :pointer, :int, :pointer, :pointer], :void
341
- attach_function :glGetProgramStageiv, [:uint, :uint, :uint, :pointer], :void
342
- attach_function :glGetProgramiv, [:uint, :uint, :pointer], :void
343
- attach_function :glGetQueryBufferObjecti64v, [:uint, :uint, :uint, :int], :void
344
- attach_function :glGetQueryBufferObjectiv, [:uint, :uint, :uint, :int], :void
345
- attach_function :glGetQueryBufferObjectui64v, [:uint, :uint, :uint, :int], :void
346
- attach_function :glGetQueryBufferObjectuiv, [:uint, :uint, :uint, :int], :void
347
- attach_function :glGetQueryIndexediv, [:uint, :uint, :uint, :pointer], :void
348
- attach_function :glGetQueryObjecti64v, [:uint, :uint, :pointer], :void
349
- attach_function :glGetQueryObjectiv, [:uint, :uint, :pointer], :void
350
- attach_function :glGetQueryObjectui64v, [:uint, :uint, :pointer], :void
351
- attach_function :glGetQueryObjectuiv, [:uint, :uint, :pointer], :void
352
- attach_function :glGetQueryiv, [:uint, :uint, :pointer], :void
353
- attach_function :glGetRenderbufferParameteriv, [:uint, :uint, :pointer], :void
354
- attach_function :glGetSamplerParameterIiv, [:uint, :uint, :pointer], :void
355
- attach_function :glGetSamplerParameterIuiv, [:uint, :uint, :pointer], :void
356
- attach_function :glGetSamplerParameterfv, [:uint, :uint, :pointer], :void
357
- attach_function :glGetSamplerParameteriv, [:uint, :uint, :pointer], :void
358
- attach_function :glGetShaderInfoLog, [:uint, :int, :pointer, :pointer], :void
359
- attach_function :glGetShaderPrecisionFormat, [:uint, :uint, :pointer, :pointer], :void
360
- attach_function :glGetShaderSource, [:uint, :int, :pointer, :pointer], :void
361
- attach_function :glGetShaderiv, [:uint, :uint, :pointer], :void
362
- attach_function :glGetString, [:uint], :string
363
- attach_function :glGetStringi, [:uint, :uint], :string
364
- attach_function :glGetSubroutineIndex, [:uint, :uint, :string], :uint
365
- attach_function :glGetSubroutineUniformLocation, [:uint, :uint, :string], :int
366
- attach_function :glGetSynciv, [:pointer, :uint, :int, :pointer, :pointer], :void
367
- attach_function :glGetTexEnvfv, [:uint, :uint, :pointer], :void
368
- attach_function :glGetTexEnviv, [:uint, :uint, :pointer], :void
369
- attach_function :glGetTexGendv, [:uint, :uint, :pointer], :void
370
- attach_function :glGetTexGenfv, [:uint, :uint, :pointer], :void
371
- attach_function :glGetTexGeniv, [:uint, :uint, :pointer], :void
372
- attach_function :glGetTexImage, [:uint, :int, :uint, :uint, :pointer], :void
373
- attach_function :glGetTexLevelParameterfv, [:uint, :int, :uint, :pointer], :void
374
- attach_function :glGetTexLevelParameteriv, [:uint, :int, :uint, :pointer], :void
375
- attach_function :glGetTexParameterIiv, [:uint, :uint, :pointer], :void
376
- attach_function :glGetTexParameterIuiv, [:uint, :uint, :pointer], :void
377
- attach_function :glGetTexParameterfv, [:uint, :uint, :pointer], :void
378
- attach_function :glGetTexParameteriv, [:uint, :uint, :pointer], :void
379
- attach_function :glGetTextureImage, [:uint, :int, :uint, :uint, :int, :pointer], :void
380
- attach_function :glGetTextureLevelParameterfv, [:uint, :int, :uint, :pointer], :void
381
- attach_function :glGetTextureLevelParameteriv, [:uint, :int, :uint, :pointer], :void
382
- attach_function :glGetTextureParameterIiv, [:uint, :uint, :pointer], :void
383
- attach_function :glGetTextureParameterIuiv, [:uint, :uint, :pointer], :void
384
- attach_function :glGetTextureParameterfv, [:uint, :uint, :pointer], :void
385
- attach_function :glGetTextureParameteriv, [:uint, :uint, :pointer], :void
386
- attach_function :glGetTextureSubImage, [:uint, :int, :int, :int, :int, :int, :int, :int, :uint, :uint, :int, :pointer], :void
387
- attach_function :glGetTransformFeedbackVarying, [:uint, :uint, :int, :pointer, :pointer, :pointer, :pointer], :void
388
- attach_function :glGetTransformFeedbacki64_v, [:uint, :uint, :uint, :pointer], :void
389
- attach_function :glGetTransformFeedbacki_v, [:uint, :uint, :uint, :pointer], :void
390
- attach_function :glGetTransformFeedbackiv, [:uint, :uint, :pointer], :void
391
- attach_function :glGetUniformBlockIndex, [:uint, :string], :uint
392
- attach_function :glGetUniformIndices, [:uint, :int, :pointer, :pointer], :void
393
- attach_function :glGetUniformLocation, [:uint, :string], :int
394
- attach_function :glGetUniformSubroutineuiv, [:uint, :int, :pointer], :void
395
- attach_function :glGetUniformdv, [:uint, :int, :pointer], :void
396
- attach_function :glGetUniformfv, [:uint, :int, :pointer], :void
397
- attach_function :glGetUniformiv, [:uint, :int, :pointer], :void
398
- attach_function :glGetUniformuiv, [:uint, :int, :pointer], :void
399
- attach_function :glGetVertexArrayIndexed64iv, [:uint, :uint, :uint, :pointer], :void
400
- attach_function :glGetVertexArrayIndexediv, [:uint, :uint, :uint, :pointer], :void
401
- attach_function :glGetVertexArrayiv, [:uint, :uint, :pointer], :void
402
- attach_function :glGetVertexAttribIiv, [:uint, :uint, :pointer], :void
403
- attach_function :glGetVertexAttribIuiv, [:uint, :uint, :pointer], :void
404
- attach_function :glGetVertexAttribLdv, [:uint, :uint, :pointer], :void
405
- attach_function :glGetVertexAttribPointerv, [:uint, :uint, :pointer], :void
406
- attach_function :glGetVertexAttribdv, [:uint, :uint, :pointer], :void
407
- attach_function :glGetVertexAttribfv, [:uint, :uint, :pointer], :void
408
- attach_function :glGetVertexAttribiv, [:uint, :uint, :pointer], :void
409
- attach_function :glGetnColorTable, [:uint, :uint, :uint, :int, :pointer], :void
410
- attach_function :glGetnCompressedTexImage, [:uint, :int, :int, :pointer], :void
411
- attach_function :glGetnConvolutionFilter, [:uint, :uint, :uint, :int, :pointer], :void
412
- attach_function :glGetnHistogram, [:uint, :uchar, :uint, :uint, :int, :pointer], :void
413
- attach_function :glGetnMapdv, [:uint, :uint, :int, :pointer], :void
414
- attach_function :glGetnMapfv, [:uint, :uint, :int, :pointer], :void
415
- attach_function :glGetnMapiv, [:uint, :uint, :int, :pointer], :void
416
- attach_function :glGetnMinmax, [:uint, :uchar, :uint, :uint, :int, :pointer], :void
417
- attach_function :glGetnPixelMapfv, [:uint, :int, :pointer], :void
418
- attach_function :glGetnPixelMapuiv, [:uint, :int, :pointer], :void
419
- attach_function :glGetnPixelMapusv, [:uint, :int, :pointer], :void
420
- attach_function :glGetnPolygonStipple, [:int, :pointer], :void
421
- attach_function :glGetnSeparableFilter, [:uint, :uint, :uint, :int, :pointer, :int, :pointer, :pointer], :void
422
- attach_function :glGetnTexImage, [:uint, :int, :uint, :uint, :int, :pointer], :void
423
- attach_function :glGetnUniformdv, [:uint, :int, :int, :pointer], :void
424
- attach_function :glGetnUniformfv, [:uint, :int, :int, :pointer], :void
425
- attach_function :glGetnUniformiv, [:uint, :int, :int, :pointer], :void
426
- attach_function :glGetnUniformuiv, [:uint, :int, :int, :pointer], :void
427
- attach_function :glHint, [:uint, :uint], :void
428
- attach_function :glIndexMask, [:uint], :void
429
- attach_function :glIndexPointer, [:uint, :int, :pointer], :void
430
- attach_function :glIndexd, [:double], :void
431
- attach_function :glIndexdv, [:pointer], :void
432
- attach_function :glIndexf, [:float], :void
433
- attach_function :glIndexfv, [:pointer], :void
434
- attach_function :glIndexi, [:int], :void
435
- attach_function :glIndexiv, [:pointer], :void
436
- attach_function :glIndexs, [:short], :void
437
- attach_function :glIndexsv, [:pointer], :void
438
- attach_function :glIndexub, [:uchar], :void
439
- attach_function :glIndexubv, [:string], :void
440
- attach_function :glInitNames, [], :void
441
- attach_function :glInterleavedArrays, [:uint, :int, :pointer], :void
442
- attach_function :glInvalidateBufferData, [:uint], :void
443
- attach_function :glInvalidateBufferSubData, [:uint, :int, :int], :void
444
- attach_function :glInvalidateFramebuffer, [:uint, :int, :pointer], :void
445
- attach_function :glInvalidateNamedFramebufferData, [:uint, :int, :pointer], :void
446
- attach_function :glInvalidateNamedFramebufferSubData, [:uint, :int, :pointer, :int, :int, :int, :int], :void
447
- attach_function :glInvalidateSubFramebuffer, [:uint, :int, :pointer, :int, :int, :int, :int], :void
448
- attach_function :glInvalidateTexImage, [:uint, :int], :void
449
- attach_function :glInvalidateTexSubImage, [:uint, :int, :int, :int, :int, :int, :int, :int], :void
450
- attach_function :glIsBuffer, [:uint], :uchar
451
- attach_function :glIsEnabled, [:uint], :uchar
452
- attach_function :glIsEnabledi, [:uint, :uint], :uchar
453
- attach_function :glIsFramebuffer, [:uint], :uchar
454
- attach_function :glIsList, [:uint], :uchar
455
- attach_function :glIsProgram, [:uint], :uchar
456
- attach_function :glIsProgramPipeline, [:uint], :uchar
457
- attach_function :glIsQuery, [:uint], :uchar
458
- attach_function :glIsRenderbuffer, [:uint], :uchar
459
- attach_function :glIsSampler, [:uint], :uchar
460
- attach_function :glIsShader, [:uint], :uchar
461
- attach_function :glIsSync, [:pointer], :uchar
462
- attach_function :glIsTexture, [:uint], :uchar
463
- attach_function :glIsTransformFeedback, [:uint], :uchar
464
- attach_function :glIsVertexArray, [:uint], :uchar
465
- attach_function :glLightModelf, [:uint, :float], :void
466
- attach_function :glLightModelfv, [:uint, :pointer], :void
467
- attach_function :glLightModeli, [:uint, :int], :void
468
- attach_function :glLightModeliv, [:uint, :pointer], :void
469
- attach_function :glLightf, [:uint, :uint, :float], :void
470
- attach_function :glLightfv, [:uint, :uint, :pointer], :void
471
- attach_function :glLighti, [:uint, :uint, :int], :void
472
- attach_function :glLightiv, [:uint, :uint, :pointer], :void
473
- attach_function :glLineStipple, [:int, :ushort], :void
474
- attach_function :glLineWidth, [:float], :void
475
- attach_function :glLinkProgram, [:uint], :void
476
- attach_function :glListBase, [:uint], :void
477
- attach_function :glLoadIdentity, [], :void
478
- attach_function :glLoadMatrixd, [:pointer], :void
479
- attach_function :glLoadMatrixf, [:pointer], :void
480
- attach_function :glLoadName, [:uint], :void
481
- attach_function :glLoadTransposeMatrixd, [:pointer], :void
482
- attach_function :glLoadTransposeMatrixf, [:pointer], :void
483
- attach_function :glLogicOp, [:uint], :void
484
- attach_function :glMap1d, [:uint, :double, :double, :int, :int, :pointer], :void
485
- attach_function :glMap1f, [:uint, :float, :float, :int, :int, :pointer], :void
486
- attach_function :glMap2d, [:uint, :double, :double, :int, :int, :double, :double, :int, :int, :pointer], :void
487
- attach_function :glMap2f, [:uint, :float, :float, :int, :int, :float, :float, :int, :int, :pointer], :void
488
- attach_function :glMapBuffer, [:uint, :uint], :pointer
489
- attach_function :glMapBufferRange, [:uint, :int, :int, :uint], :pointer
490
- attach_function :glMapGrid1d, [:int, :double, :double], :void
491
- attach_function :glMapGrid1f, [:int, :float, :float], :void
492
- attach_function :glMapGrid2d, [:int, :double, :double, :int, :double, :double], :void
493
- attach_function :glMapGrid2f, [:int, :float, :float, :int, :float, :float], :void
494
- attach_function :glMapNamedBuffer, [:uint, :uint], :pointer
495
- attach_function :glMapNamedBufferRange, [:uint, :int, :int, :uint], :pointer
496
- attach_function :glMaterialf, [:uint, :uint, :float], :void
497
- attach_function :glMaterialfv, [:uint, :uint, :pointer], :void
498
- attach_function :glMateriali, [:uint, :uint, :int], :void
499
- attach_function :glMaterialiv, [:uint, :uint, :pointer], :void
500
- attach_function :glMatrixMode, [:uint], :void
501
- attach_function :glMemoryBarrier, [:uint], :void
502
- attach_function :glMemoryBarrierByRegion, [:uint], :void
503
- attach_function :glMinSampleShading, [:float], :void
504
- attach_function :glMultMatrixd, [:pointer], :void
505
- attach_function :glMultMatrixf, [:pointer], :void
506
- attach_function :glMultTransposeMatrixd, [:pointer], :void
507
- attach_function :glMultTransposeMatrixf, [:pointer], :void
508
- attach_function :glMultiDrawArrays, [:uint, :pointer, :pointer, :int], :void
509
- attach_function :glMultiDrawArraysIndirect, [:uint, :pointer, :int, :int], :void
510
- attach_function :glMultiDrawElements, [:uint, :pointer, :uint, :pointer, :int], :void
511
- attach_function :glMultiDrawElementsBaseVertex, [:uint, :pointer, :uint, :pointer, :int, :pointer], :void
512
- attach_function :glMultiDrawElementsIndirect, [:uint, :uint, :pointer, :int, :int], :void
513
- attach_function :glMultiTexCoord1d, [:uint, :double], :void
514
- attach_function :glMultiTexCoord1dv, [:uint, :pointer], :void
515
- attach_function :glMultiTexCoord1f, [:uint, :float], :void
516
- attach_function :glMultiTexCoord1fv, [:uint, :pointer], :void
517
- attach_function :glMultiTexCoord1i, [:uint, :int], :void
518
- attach_function :glMultiTexCoord1iv, [:uint, :pointer], :void
519
- attach_function :glMultiTexCoord1s, [:uint, :short], :void
520
- attach_function :glMultiTexCoord1sv, [:uint, :pointer], :void
521
- attach_function :glMultiTexCoord2d, [:uint, :double, :double], :void
522
- attach_function :glMultiTexCoord2dv, [:uint, :pointer], :void
523
- attach_function :glMultiTexCoord2f, [:uint, :float, :float], :void
524
- attach_function :glMultiTexCoord2fv, [:uint, :pointer], :void
525
- attach_function :glMultiTexCoord2i, [:uint, :int, :int], :void
526
- attach_function :glMultiTexCoord2iv, [:uint, :pointer], :void
527
- attach_function :glMultiTexCoord2s, [:uint, :short, :short], :void
528
- attach_function :glMultiTexCoord2sv, [:uint, :pointer], :void
529
- attach_function :glMultiTexCoord3d, [:uint, :double, :double, :double], :void
530
- attach_function :glMultiTexCoord3dv, [:uint, :pointer], :void
531
- attach_function :glMultiTexCoord3f, [:uint, :float, :float, :float], :void
532
- attach_function :glMultiTexCoord3fv, [:uint, :pointer], :void
533
- attach_function :glMultiTexCoord3i, [:uint, :int, :int, :int], :void
534
- attach_function :glMultiTexCoord3iv, [:uint, :pointer], :void
535
- attach_function :glMultiTexCoord3s, [:uint, :short, :short, :short], :void
536
- attach_function :glMultiTexCoord3sv, [:uint, :pointer], :void
537
- attach_function :glMultiTexCoord4d, [:uint, :double, :double, :double, :double], :void
538
- attach_function :glMultiTexCoord4dv, [:uint, :pointer], :void
539
- attach_function :glMultiTexCoord4f, [:uint, :float, :float, :float, :float], :void
540
- attach_function :glMultiTexCoord4fv, [:uint, :pointer], :void
541
- attach_function :glMultiTexCoord4i, [:uint, :int, :int, :int, :int], :void
542
- attach_function :glMultiTexCoord4iv, [:uint, :pointer], :void
543
- attach_function :glMultiTexCoord4s, [:uint, :short, :short, :short, :short], :void
544
- attach_function :glMultiTexCoord4sv, [:uint, :pointer], :void
545
- attach_function :glMultiTexCoordP1ui, [:uint, :uint, :uint], :void
546
- attach_function :glMultiTexCoordP1uiv, [:uint, :uint, :pointer], :void
547
- attach_function :glMultiTexCoordP2ui, [:uint, :uint, :uint], :void
548
- attach_function :glMultiTexCoordP2uiv, [:uint, :uint, :pointer], :void
549
- attach_function :glMultiTexCoordP3ui, [:uint, :uint, :uint], :void
550
- attach_function :glMultiTexCoordP3uiv, [:uint, :uint, :pointer], :void
551
- attach_function :glMultiTexCoordP4ui, [:uint, :uint, :uint], :void
552
- attach_function :glMultiTexCoordP4uiv, [:uint, :uint, :pointer], :void
553
- attach_function :glNamedBufferData, [:uint, :int, :pointer, :uint], :void
554
- attach_function :glNamedBufferStorage, [:uint, :int, :pointer, :uint], :void
555
- attach_function :glNamedBufferSubData, [:uint, :int, :int, :pointer], :void
556
- attach_function :glNamedFramebufferDrawBuffer, [:uint, :uint], :void
557
- attach_function :glNamedFramebufferDrawBuffers, [:uint, :int, :pointer], :void
558
- attach_function :glNamedFramebufferParameteri, [:uint, :uint, :int], :void
559
- attach_function :glNamedFramebufferReadBuffer, [:uint, :uint], :void
560
- attach_function :glNamedFramebufferRenderbuffer, [:uint, :uint, :uint, :uint], :void
561
- attach_function :glNamedFramebufferTexture, [:uint, :uint, :uint, :int], :void
562
- attach_function :glNamedFramebufferTextureLayer, [:uint, :uint, :uint, :int, :int], :void
563
- attach_function :glNamedRenderbufferStorage, [:uint, :uint, :int, :int], :void
564
- attach_function :glNamedRenderbufferStorageMultisample, [:uint, :int, :uint, :int, :int], :void
565
- attach_function :glNewList, [:uint, :uint], :void
566
- attach_function :glNormal3b, [:char, :char, :char], :void
567
- attach_function :glNormal3bv, [:pointer], :void
568
- attach_function :glNormal3d, [:double, :double, :double], :void
569
- attach_function :glNormal3dv, [:pointer], :void
570
- attach_function :glNormal3f, [:float, :float, :float], :void
571
- attach_function :glNormal3fv, [:pointer], :void
572
- attach_function :glNormal3i, [:int, :int, :int], :void
573
- attach_function :glNormal3iv, [:pointer], :void
574
- attach_function :glNormal3s, [:short, :short, :short], :void
575
- attach_function :glNormal3sv, [:pointer], :void
576
- attach_function :glNormalP3ui, [:uint, :uint], :void
577
- attach_function :glNormalP3uiv, [:uint, :pointer], :void
578
- attach_function :glNormalPointer, [:uint, :int, :pointer], :void
579
- attach_function :glObjectLabel, [:uint, :uint, :int, :string], :void
580
- attach_function :glObjectPtrLabel, [:pointer, :int, :string], :void
581
- attach_function :glOrtho, [:double, :double, :double, :double, :double, :double], :void
582
- attach_function :glPassThrough, [:float], :void
583
- attach_function :glPatchParameterfv, [:uint, :pointer], :void
584
- attach_function :glPatchParameteri, [:uint, :int], :void
585
- attach_function :glPauseTransformFeedback, [], :void
586
- attach_function :glPixelMapfv, [:uint, :int, :pointer], :void
587
- attach_function :glPixelMapuiv, [:uint, :int, :pointer], :void
588
- attach_function :glPixelMapusv, [:uint, :int, :pointer], :void
589
- attach_function :glPixelStoref, [:uint, :float], :void
590
- attach_function :glPixelStorei, [:uint, :int], :void
591
- attach_function :glPixelTransferf, [:uint, :float], :void
592
- attach_function :glPixelTransferi, [:uint, :int], :void
593
- attach_function :glPixelZoom, [:float, :float], :void
594
- attach_function :glPointParameterf, [:uint, :float], :void
595
- attach_function :glPointParameterfv, [:uint, :pointer], :void
596
- attach_function :glPointParameteri, [:uint, :int], :void
597
- attach_function :glPointParameteriv, [:uint, :pointer], :void
598
- attach_function :glPointSize, [:float], :void
599
- attach_function :glPolygonMode, [:uint, :uint], :void
600
- attach_function :glPolygonOffset, [:float, :float], :void
601
- attach_function :glPolygonStipple, [:string], :void
602
- attach_function :glPopAttrib, [], :void
603
- attach_function :glPopClientAttrib, [], :void
604
- attach_function :glPopDebugGroup, [], :void
605
- attach_function :glPopMatrix, [], :void
606
- attach_function :glPopName, [], :void
607
- attach_function :glPrimitiveRestartIndex, [:uint], :void
608
- attach_function :glPrioritizeTextures, [:int, :pointer, :pointer], :void
609
- attach_function :glProgramBinary, [:uint, :uint, :pointer, :int], :void
610
- attach_function :glProgramParameteri, [:uint, :uint, :int], :void
611
- attach_function :glProgramUniform1d, [:uint, :int, :double], :void
612
- attach_function :glProgramUniform1dv, [:uint, :int, :int, :pointer], :void
613
- attach_function :glProgramUniform1f, [:uint, :int, :float], :void
614
- attach_function :glProgramUniform1fv, [:uint, :int, :int, :pointer], :void
615
- attach_function :glProgramUniform1i, [:uint, :int, :int], :void
616
- attach_function :glProgramUniform1iv, [:uint, :int, :int, :pointer], :void
617
- attach_function :glProgramUniform1ui, [:uint, :int, :uint], :void
618
- attach_function :glProgramUniform1uiv, [:uint, :int, :int, :pointer], :void
619
- attach_function :glProgramUniform2d, [:uint, :int, :double, :double], :void
620
- attach_function :glProgramUniform2dv, [:uint, :int, :int, :pointer], :void
621
- attach_function :glProgramUniform2f, [:uint, :int, :float, :float], :void
622
- attach_function :glProgramUniform2fv, [:uint, :int, :int, :pointer], :void
623
- attach_function :glProgramUniform2i, [:uint, :int, :int, :int], :void
624
- attach_function :glProgramUniform2iv, [:uint, :int, :int, :pointer], :void
625
- attach_function :glProgramUniform2ui, [:uint, :int, :uint, :uint], :void
626
- attach_function :glProgramUniform2uiv, [:uint, :int, :int, :pointer], :void
627
- attach_function :glProgramUniform3d, [:uint, :int, :double, :double, :double], :void
628
- attach_function :glProgramUniform3dv, [:uint, :int, :int, :pointer], :void
629
- attach_function :glProgramUniform3f, [:uint, :int, :float, :float, :float], :void
630
- attach_function :glProgramUniform3fv, [:uint, :int, :int, :pointer], :void
631
- attach_function :glProgramUniform3i, [:uint, :int, :int, :int, :int], :void
632
- attach_function :glProgramUniform3iv, [:uint, :int, :int, :pointer], :void
633
- attach_function :glProgramUniform3ui, [:uint, :int, :uint, :uint, :uint], :void
634
- attach_function :glProgramUniform3uiv, [:uint, :int, :int, :pointer], :void
635
- attach_function :glProgramUniform4d, [:uint, :int, :double, :double, :double, :double], :void
636
- attach_function :glProgramUniform4dv, [:uint, :int, :int, :pointer], :void
637
- attach_function :glProgramUniform4f, [:uint, :int, :float, :float, :float, :float], :void
638
- attach_function :glProgramUniform4fv, [:uint, :int, :int, :pointer], :void
639
- attach_function :glProgramUniform4i, [:uint, :int, :int, :int, :int, :int], :void
640
- attach_function :glProgramUniform4iv, [:uint, :int, :int, :pointer], :void
641
- attach_function :glProgramUniform4ui, [:uint, :int, :uint, :uint, :uint, :uint], :void
642
- attach_function :glProgramUniform4uiv, [:uint, :int, :int, :pointer], :void
643
- attach_function :glProgramUniformMatrix2dv, [:uint, :int, :int, :uchar, :pointer], :void
644
- attach_function :glProgramUniformMatrix2fv, [:uint, :int, :int, :uchar, :pointer], :void
645
- attach_function :glProgramUniformMatrix2x3dv, [:uint, :int, :int, :uchar, :pointer], :void
646
- attach_function :glProgramUniformMatrix2x3fv, [:uint, :int, :int, :uchar, :pointer], :void
647
- attach_function :glProgramUniformMatrix2x4dv, [:uint, :int, :int, :uchar, :pointer], :void
648
- attach_function :glProgramUniformMatrix2x4fv, [:uint, :int, :int, :uchar, :pointer], :void
649
- attach_function :glProgramUniformMatrix3dv, [:uint, :int, :int, :uchar, :pointer], :void
650
- attach_function :glProgramUniformMatrix3fv, [:uint, :int, :int, :uchar, :pointer], :void
651
- attach_function :glProgramUniformMatrix3x2dv, [:uint, :int, :int, :uchar, :pointer], :void
652
- attach_function :glProgramUniformMatrix3x2fv, [:uint, :int, :int, :uchar, :pointer], :void
653
- attach_function :glProgramUniformMatrix3x4dv, [:uint, :int, :int, :uchar, :pointer], :void
654
- attach_function :glProgramUniformMatrix3x4fv, [:uint, :int, :int, :uchar, :pointer], :void
655
- attach_function :glProgramUniformMatrix4dv, [:uint, :int, :int, :uchar, :pointer], :void
656
- attach_function :glProgramUniformMatrix4fv, [:uint, :int, :int, :uchar, :pointer], :void
657
- attach_function :glProgramUniformMatrix4x2dv, [:uint, :int, :int, :uchar, :pointer], :void
658
- attach_function :glProgramUniformMatrix4x2fv, [:uint, :int, :int, :uchar, :pointer], :void
659
- attach_function :glProgramUniformMatrix4x3dv, [:uint, :int, :int, :uchar, :pointer], :void
660
- attach_function :glProgramUniformMatrix4x3fv, [:uint, :int, :int, :uchar, :pointer], :void
661
- attach_function :glProvokingVertex, [:uint], :void
662
- attach_function :glPushAttrib, [:uint], :void
663
- attach_function :glPushClientAttrib, [:uint], :void
664
- attach_function :glPushDebugGroup, [:uint, :uint, :int, :string], :void
665
- attach_function :glPushMatrix, [], :void
666
- attach_function :glPushName, [:uint], :void
667
- attach_function :glQueryCounter, [:uint, :uint], :void
668
- attach_function :glRasterPos2d, [:double, :double], :void
669
- attach_function :glRasterPos2dv, [:pointer], :void
670
- attach_function :glRasterPos2f, [:float, :float], :void
671
- attach_function :glRasterPos2fv, [:pointer], :void
672
- attach_function :glRasterPos2i, [:int, :int], :void
673
- attach_function :glRasterPos2iv, [:pointer], :void
674
- attach_function :glRasterPos2s, [:short, :short], :void
675
- attach_function :glRasterPos2sv, [:pointer], :void
676
- attach_function :glRasterPos3d, [:double, :double, :double], :void
677
- attach_function :glRasterPos3dv, [:pointer], :void
678
- attach_function :glRasterPos3f, [:float, :float, :float], :void
679
- attach_function :glRasterPos3fv, [:pointer], :void
680
- attach_function :glRasterPos3i, [:int, :int, :int], :void
681
- attach_function :glRasterPos3iv, [:pointer], :void
682
- attach_function :glRasterPos3s, [:short, :short, :short], :void
683
- attach_function :glRasterPos3sv, [:pointer], :void
684
- attach_function :glRasterPos4d, [:double, :double, :double, :double], :void
685
- attach_function :glRasterPos4dv, [:pointer], :void
686
- attach_function :glRasterPos4f, [:float, :float, :float, :float], :void
687
- attach_function :glRasterPos4fv, [:pointer], :void
688
- attach_function :glRasterPos4i, [:int, :int, :int, :int], :void
689
- attach_function :glRasterPos4iv, [:pointer], :void
690
- attach_function :glRasterPos4s, [:short, :short, :short, :short], :void
691
- attach_function :glRasterPos4sv, [:pointer], :void
692
- attach_function :glReadBuffer, [:uint], :void
693
- attach_function :glReadPixels, [:int, :int, :int, :int, :uint, :uint, :pointer], :void
694
- attach_function :glReadnPixels, [:int, :int, :int, :int, :uint, :uint, :int, :pointer], :void
695
- attach_function :glRectd, [:double, :double, :double, :double], :void
696
- attach_function :glRectdv, [:pointer, :pointer], :void
697
- attach_function :glRectf, [:float, :float, :float, :float], :void
698
- attach_function :glRectfv, [:pointer, :pointer], :void
699
- attach_function :glRecti, [:int, :int, :int, :int], :void
700
- attach_function :glRectiv, [:pointer, :pointer], :void
701
- attach_function :glRects, [:short, :short, :short, :short], :void
702
- attach_function :glRectsv, [:pointer, :pointer], :void
703
- attach_function :glReleaseShaderCompiler, [], :void
704
- attach_function :glRenderMode, [:uint], :int
705
- attach_function :glRenderbufferStorage, [:uint, :uint, :int, :int], :void
706
- attach_function :glRenderbufferStorageMultisample, [:uint, :int, :uint, :int, :int], :void
707
- attach_function :glResumeTransformFeedback, [], :void
708
- attach_function :glRotated, [:double, :double, :double, :double], :void
709
- attach_function :glRotatef, [:float, :float, :float, :float], :void
710
- attach_function :glSampleCoverage, [:float, :uchar], :void
711
- attach_function :glSampleMaski, [:uint, :uint], :void
712
- attach_function :glSamplerParameterIiv, [:uint, :uint, :pointer], :void
713
- attach_function :glSamplerParameterIuiv, [:uint, :uint, :pointer], :void
714
- attach_function :glSamplerParameterf, [:uint, :uint, :float], :void
715
- attach_function :glSamplerParameterfv, [:uint, :uint, :pointer], :void
716
- attach_function :glSamplerParameteri, [:uint, :uint, :int], :void
717
- attach_function :glSamplerParameteriv, [:uint, :uint, :pointer], :void
718
- attach_function :glScaled, [:double, :double, :double], :void
719
- attach_function :glScalef, [:float, :float, :float], :void
720
- attach_function :glScissor, [:int, :int, :int, :int], :void
721
- attach_function :glScissorArrayv, [:uint, :int, :pointer], :void
722
- attach_function :glScissorIndexed, [:uint, :int, :int, :int, :int], :void
723
- attach_function :glScissorIndexedv, [:uint, :pointer], :void
724
- attach_function :glSecondaryColor3b, [:char, :char, :char], :void
725
- attach_function :glSecondaryColor3bv, [:pointer], :void
726
- attach_function :glSecondaryColor3d, [:double, :double, :double], :void
727
- attach_function :glSecondaryColor3dv, [:pointer], :void
728
- attach_function :glSecondaryColor3f, [:float, :float, :float], :void
729
- attach_function :glSecondaryColor3fv, [:pointer], :void
730
- attach_function :glSecondaryColor3i, [:int, :int, :int], :void
731
- attach_function :glSecondaryColor3iv, [:pointer], :void
732
- attach_function :glSecondaryColor3s, [:short, :short, :short], :void
733
- attach_function :glSecondaryColor3sv, [:pointer], :void
734
- attach_function :glSecondaryColor3ub, [:uchar, :uchar, :uchar], :void
735
- attach_function :glSecondaryColor3ubv, [:string], :void
736
- attach_function :glSecondaryColor3ui, [:uint, :uint, :uint], :void
737
- attach_function :glSecondaryColor3uiv, [:pointer], :void
738
- attach_function :glSecondaryColor3us, [:ushort, :ushort, :ushort], :void
739
- attach_function :glSecondaryColor3usv, [:pointer], :void
740
- attach_function :glSecondaryColorP3ui, [:uint, :uint], :void
741
- attach_function :glSecondaryColorP3uiv, [:uint, :pointer], :void
742
- attach_function :glSecondaryColorPointer, [:int, :uint, :int, :pointer], :void
743
- attach_function :glSelectBuffer, [:int, :pointer], :void
744
- attach_function :glShadeModel, [:uint], :void
745
- attach_function :glShaderBinary, [:int, :pointer, :uint, :pointer, :int], :void
746
- attach_function :glShaderSource, [:uint, :int, :pointer, :pointer], :void
747
- attach_function :glShaderStorageBlockBinding, [:uint, :uint, :uint], :void
748
- attach_function :glStencilFunc, [:uint, :int, :uint], :void
749
- attach_function :glStencilFuncSeparate, [:uint, :uint, :int, :uint], :void
750
- attach_function :glStencilMask, [:uint], :void
751
- attach_function :glStencilMaskSeparate, [:uint, :uint], :void
752
- attach_function :glStencilOp, [:uint, :uint, :uint], :void
753
- attach_function :glStencilOpSeparate, [:uint, :uint, :uint, :uint], :void
754
- attach_function :glTexBuffer, [:uint, :uint, :uint], :void
755
- attach_function :glTexBufferRange, [:uint, :uint, :uint, :int, :int], :void
756
- attach_function :glTexCoord1d, [:double], :void
757
- attach_function :glTexCoord1dv, [:pointer], :void
758
- attach_function :glTexCoord1f, [:float], :void
759
- attach_function :glTexCoord1fv, [:pointer], :void
760
- attach_function :glTexCoord1i, [:int], :void
761
- attach_function :glTexCoord1iv, [:pointer], :void
762
- attach_function :glTexCoord1s, [:short], :void
763
- attach_function :glTexCoord1sv, [:pointer], :void
764
- attach_function :glTexCoord2d, [:double, :double], :void
765
- attach_function :glTexCoord2dv, [:pointer], :void
766
- attach_function :glTexCoord2f, [:float, :float], :void
767
- attach_function :glTexCoord2fv, [:pointer], :void
768
- attach_function :glTexCoord2i, [:int, :int], :void
769
- attach_function :glTexCoord2iv, [:pointer], :void
770
- attach_function :glTexCoord2s, [:short, :short], :void
771
- attach_function :glTexCoord2sv, [:pointer], :void
772
- attach_function :glTexCoord3d, [:double, :double, :double], :void
773
- attach_function :glTexCoord3dv, [:pointer], :void
774
- attach_function :glTexCoord3f, [:float, :float, :float], :void
775
- attach_function :glTexCoord3fv, [:pointer], :void
776
- attach_function :glTexCoord3i, [:int, :int, :int], :void
777
- attach_function :glTexCoord3iv, [:pointer], :void
778
- attach_function :glTexCoord3s, [:short, :short, :short], :void
779
- attach_function :glTexCoord3sv, [:pointer], :void
780
- attach_function :glTexCoord4d, [:double, :double, :double, :double], :void
781
- attach_function :glTexCoord4dv, [:pointer], :void
782
- attach_function :glTexCoord4f, [:float, :float, :float, :float], :void
783
- attach_function :glTexCoord4fv, [:pointer], :void
784
- attach_function :glTexCoord4i, [:int, :int, :int, :int], :void
785
- attach_function :glTexCoord4iv, [:pointer], :void
786
- attach_function :glTexCoord4s, [:short, :short, :short, :short], :void
787
- attach_function :glTexCoord4sv, [:pointer], :void
788
- attach_function :glTexCoordP1ui, [:uint, :uint], :void
789
- attach_function :glTexCoordP1uiv, [:uint, :pointer], :void
790
- attach_function :glTexCoordP2ui, [:uint, :uint], :void
791
- attach_function :glTexCoordP2uiv, [:uint, :pointer], :void
792
- attach_function :glTexCoordP3ui, [:uint, :uint], :void
793
- attach_function :glTexCoordP3uiv, [:uint, :pointer], :void
794
- attach_function :glTexCoordP4ui, [:uint, :uint], :void
795
- attach_function :glTexCoordP4uiv, [:uint, :pointer], :void
796
- attach_function :glTexCoordPointer, [:int, :uint, :int, :pointer], :void
797
- attach_function :glTexEnvf, [:uint, :uint, :float], :void
798
- attach_function :glTexEnvfv, [:uint, :uint, :pointer], :void
799
- attach_function :glTexEnvi, [:uint, :uint, :int], :void
800
- attach_function :glTexEnviv, [:uint, :uint, :pointer], :void
801
- attach_function :glTexGend, [:uint, :uint, :double], :void
802
- attach_function :glTexGendv, [:uint, :uint, :pointer], :void
803
- attach_function :glTexGenf, [:uint, :uint, :float], :void
804
- attach_function :glTexGenfv, [:uint, :uint, :pointer], :void
805
- attach_function :glTexGeni, [:uint, :uint, :int], :void
806
- attach_function :glTexGeniv, [:uint, :uint, :pointer], :void
807
- attach_function :glTexImage1D, [:uint, :int, :int, :int, :int, :uint, :uint, :pointer], :void
808
- attach_function :glTexImage2D, [:uint, :int, :int, :int, :int, :int, :uint, :uint, :pointer], :void
809
- attach_function :glTexImage2DMultisample, [:uint, :int, :uint, :int, :int, :uchar], :void
810
- attach_function :glTexImage3D, [:uint, :int, :int, :int, :int, :int, :int, :uint, :uint, :pointer], :void
811
- attach_function :glTexImage3DMultisample, [:uint, :int, :uint, :int, :int, :int, :uchar], :void
812
- attach_function :glTexParameterIiv, [:uint, :uint, :pointer], :void
813
- attach_function :glTexParameterIuiv, [:uint, :uint, :pointer], :void
814
- attach_function :glTexParameterf, [:uint, :uint, :float], :void
815
- attach_function :glTexParameterfv, [:uint, :uint, :pointer], :void
816
- attach_function :glTexParameteri, [:uint, :uint, :int], :void
817
- attach_function :glTexParameteriv, [:uint, :uint, :pointer], :void
818
- attach_function :glTexStorage1D, [:uint, :int, :uint, :int], :void
819
- attach_function :glTexStorage2D, [:uint, :int, :uint, :int, :int], :void
820
- attach_function :glTexStorage2DMultisample, [:uint, :int, :uint, :int, :int, :uchar], :void
821
- attach_function :glTexStorage3D, [:uint, :int, :uint, :int, :int, :int], :void
822
- attach_function :glTexStorage3DMultisample, [:uint, :int, :uint, :int, :int, :int, :uchar], :void
823
- attach_function :glTexSubImage1D, [:uint, :int, :int, :int, :uint, :uint, :pointer], :void
824
- attach_function :glTexSubImage2D, [:uint, :int, :int, :int, :int, :int, :uint, :uint, :pointer], :void
825
- attach_function :glTexSubImage3D, [:uint, :int, :int, :int, :int, :int, :int, :int, :uint, :uint, :pointer], :void
826
- attach_function :glTextureBarrier, [], :void
827
- attach_function :glTextureBuffer, [:uint, :uint, :uint], :void
828
- attach_function :glTextureBufferRange, [:uint, :uint, :uint, :int, :int], :void
829
- attach_function :glTextureParameterIiv, [:uint, :uint, :pointer], :void
830
- attach_function :glTextureParameterIuiv, [:uint, :uint, :pointer], :void
831
- attach_function :glTextureParameterf, [:uint, :uint, :float], :void
832
- attach_function :glTextureParameterfv, [:uint, :uint, :pointer], :void
833
- attach_function :glTextureParameteri, [:uint, :uint, :int], :void
834
- attach_function :glTextureParameteriv, [:uint, :uint, :pointer], :void
835
- attach_function :glTextureStorage1D, [:uint, :int, :uint, :int], :void
836
- attach_function :glTextureStorage2D, [:uint, :int, :uint, :int, :int], :void
837
- attach_function :glTextureStorage2DMultisample, [:uint, :int, :uint, :int, :int, :uchar], :void
838
- attach_function :glTextureStorage3D, [:uint, :int, :uint, :int, :int, :int], :void
839
- attach_function :glTextureStorage3DMultisample, [:uint, :int, :uint, :int, :int, :int, :uchar], :void
840
- attach_function :glTextureSubImage1D, [:uint, :int, :int, :int, :uint, :uint, :pointer], :void
841
- attach_function :glTextureSubImage2D, [:uint, :int, :int, :int, :int, :int, :uint, :uint, :pointer], :void
842
- attach_function :glTextureSubImage3D, [:uint, :int, :int, :int, :int, :int, :int, :int, :uint, :uint, :pointer], :void
843
- attach_function :glTextureView, [:uint, :uint, :uint, :uint, :uint, :uint, :uint, :uint], :void
844
- attach_function :glTransformFeedbackBufferBase, [:uint, :uint, :uint], :void
845
- attach_function :glTransformFeedbackBufferRange, [:uint, :uint, :uint, :int, :int], :void
846
- attach_function :glTransformFeedbackVaryings, [:uint, :int, :pointer, :uint], :void
847
- attach_function :glTranslated, [:double, :double, :double], :void
848
- attach_function :glTranslatef, [:float, :float, :float], :void
849
- attach_function :glUniform1d, [:int, :double], :void
850
- attach_function :glUniform1dv, [:int, :int, :pointer], :void
851
- attach_function :glUniform1f, [:int, :float], :void
852
- attach_function :glUniform1fv, [:int, :int, :pointer], :void
853
- attach_function :glUniform1i, [:int, :int], :void
854
- attach_function :glUniform1iv, [:int, :int, :pointer], :void
855
- attach_function :glUniform1ui, [:int, :uint], :void
856
- attach_function :glUniform1uiv, [:int, :int, :pointer], :void
857
- attach_function :glUniform2d, [:int, :double, :double], :void
858
- attach_function :glUniform2dv, [:int, :int, :pointer], :void
859
- attach_function :glUniform2f, [:int, :float, :float], :void
860
- attach_function :glUniform2fv, [:int, :int, :pointer], :void
861
- attach_function :glUniform2i, [:int, :int, :int], :void
862
- attach_function :glUniform2iv, [:int, :int, :pointer], :void
863
- attach_function :glUniform2ui, [:int, :uint, :uint], :void
864
- attach_function :glUniform2uiv, [:int, :int, :pointer], :void
865
- attach_function :glUniform3d, [:int, :double, :double, :double], :void
866
- attach_function :glUniform3dv, [:int, :int, :pointer], :void
867
- attach_function :glUniform3f, [:int, :float, :float, :float], :void
868
- attach_function :glUniform3fv, [:int, :int, :pointer], :void
869
- attach_function :glUniform3i, [:int, :int, :int, :int], :void
870
- attach_function :glUniform3iv, [:int, :int, :pointer], :void
871
- attach_function :glUniform3ui, [:int, :uint, :uint, :uint], :void
872
- attach_function :glUniform3uiv, [:int, :int, :pointer], :void
873
- attach_function :glUniform4d, [:int, :double, :double, :double, :double], :void
874
- attach_function :glUniform4dv, [:int, :int, :pointer], :void
875
- attach_function :glUniform4f, [:int, :float, :float, :float, :float], :void
876
- attach_function :glUniform4fv, [:int, :int, :pointer], :void
877
- attach_function :glUniform4i, [:int, :int, :int, :int, :int], :void
878
- attach_function :glUniform4iv, [:int, :int, :pointer], :void
879
- attach_function :glUniform4ui, [:int, :uint, :uint, :uint, :uint], :void
880
- attach_function :glUniform4uiv, [:int, :int, :pointer], :void
881
- attach_function :glUniformBlockBinding, [:uint, :uint, :uint], :void
882
- attach_function :glUniformMatrix2dv, [:int, :int, :uchar, :pointer], :void
883
- attach_function :glUniformMatrix2fv, [:int, :int, :uchar, :pointer], :void
884
- attach_function :glUniformMatrix2x3dv, [:int, :int, :uchar, :pointer], :void
885
- attach_function :glUniformMatrix2x3fv, [:int, :int, :uchar, :pointer], :void
886
- attach_function :glUniformMatrix2x4dv, [:int, :int, :uchar, :pointer], :void
887
- attach_function :glUniformMatrix2x4fv, [:int, :int, :uchar, :pointer], :void
888
- attach_function :glUniformMatrix3dv, [:int, :int, :uchar, :pointer], :void
889
- attach_function :glUniformMatrix3fv, [:int, :int, :uchar, :pointer], :void
890
- attach_function :glUniformMatrix3x2dv, [:int, :int, :uchar, :pointer], :void
891
- attach_function :glUniformMatrix3x2fv, [:int, :int, :uchar, :pointer], :void
892
- attach_function :glUniformMatrix3x4dv, [:int, :int, :uchar, :pointer], :void
893
- attach_function :glUniformMatrix3x4fv, [:int, :int, :uchar, :pointer], :void
894
- attach_function :glUniformMatrix4dv, [:int, :int, :uchar, :pointer], :void
895
- attach_function :glUniformMatrix4fv, [:int, :int, :uchar, :pointer], :void
896
- attach_function :glUniformMatrix4x2dv, [:int, :int, :uchar, :pointer], :void
897
- attach_function :glUniformMatrix4x2fv, [:int, :int, :uchar, :pointer], :void
898
- attach_function :glUniformMatrix4x3dv, [:int, :int, :uchar, :pointer], :void
899
- attach_function :glUniformMatrix4x3fv, [:int, :int, :uchar, :pointer], :void
900
- attach_function :glUniformSubroutinesuiv, [:uint, :int, :pointer], :void
901
- attach_function :glUnmapBuffer, [:uint], :uchar
902
- attach_function :glUnmapNamedBuffer, [:uint], :uchar
903
- attach_function :glUseProgram, [:uint], :void
904
- attach_function :glUseProgramStages, [:uint, :uint, :uint], :void
905
- attach_function :glValidateProgram, [:uint], :void
906
- attach_function :glValidateProgramPipeline, [:uint], :void
907
- attach_function :glVertex2d, [:double, :double], :void
908
- attach_function :glVertex2dv, [:pointer], :void
909
- attach_function :glVertex2f, [:float, :float], :void
910
- attach_function :glVertex2fv, [:pointer], :void
911
- attach_function :glVertex2i, [:int, :int], :void
912
- attach_function :glVertex2iv, [:pointer], :void
913
- attach_function :glVertex2s, [:short, :short], :void
914
- attach_function :glVertex2sv, [:pointer], :void
915
- attach_function :glVertex3d, [:double, :double, :double], :void
916
- attach_function :glVertex3dv, [:pointer], :void
917
- attach_function :glVertex3f, [:float, :float, :float], :void
918
- attach_function :glVertex3fv, [:pointer], :void
919
- attach_function :glVertex3i, [:int, :int, :int], :void
920
- attach_function :glVertex3iv, [:pointer], :void
921
- attach_function :glVertex3s, [:short, :short, :short], :void
922
- attach_function :glVertex3sv, [:pointer], :void
923
- attach_function :glVertex4d, [:double, :double, :double, :double], :void
924
- attach_function :glVertex4dv, [:pointer], :void
925
- attach_function :glVertex4f, [:float, :float, :float, :float], :void
926
- attach_function :glVertex4fv, [:pointer], :void
927
- attach_function :glVertex4i, [:int, :int, :int, :int], :void
928
- attach_function :glVertex4iv, [:pointer], :void
929
- attach_function :glVertex4s, [:short, :short, :short, :short], :void
930
- attach_function :glVertex4sv, [:pointer], :void
931
- attach_function :glVertexArrayAttribBinding, [:uint, :uint, :uint], :void
932
- attach_function :glVertexArrayAttribFormat, [:uint, :uint, :int, :uint, :uchar, :uint], :void
933
- attach_function :glVertexArrayAttribIFormat, [:uint, :uint, :int, :uint, :uint], :void
934
- attach_function :glVertexArrayAttribLFormat, [:uint, :uint, :int, :uint, :uint], :void
935
- attach_function :glVertexArrayBindingDivisor, [:uint, :uint, :uint], :void
936
- attach_function :glVertexArrayElementBuffer, [:uint, :uint], :void
937
- attach_function :glVertexArrayVertexBuffer, [:uint, :uint, :uint, :int, :int], :void
938
- attach_function :glVertexArrayVertexBuffers, [:uint, :uint, :int, :pointer, :pointer, :pointer], :void
939
- attach_function :glVertexAttrib1d, [:uint, :double], :void
940
- attach_function :glVertexAttrib1dv, [:uint, :pointer], :void
941
- attach_function :glVertexAttrib1f, [:uint, :float], :void
942
- attach_function :glVertexAttrib1fv, [:uint, :pointer], :void
943
- attach_function :glVertexAttrib1s, [:uint, :short], :void
944
- attach_function :glVertexAttrib1sv, [:uint, :pointer], :void
945
- attach_function :glVertexAttrib2d, [:uint, :double, :double], :void
946
- attach_function :glVertexAttrib2dv, [:uint, :pointer], :void
947
- attach_function :glVertexAttrib2f, [:uint, :float, :float], :void
948
- attach_function :glVertexAttrib2fv, [:uint, :pointer], :void
949
- attach_function :glVertexAttrib2s, [:uint, :short, :short], :void
950
- attach_function :glVertexAttrib2sv, [:uint, :pointer], :void
951
- attach_function :glVertexAttrib3d, [:uint, :double, :double, :double], :void
952
- attach_function :glVertexAttrib3dv, [:uint, :pointer], :void
953
- attach_function :glVertexAttrib3f, [:uint, :float, :float, :float], :void
954
- attach_function :glVertexAttrib3fv, [:uint, :pointer], :void
955
- attach_function :glVertexAttrib3s, [:uint, :short, :short, :short], :void
956
- attach_function :glVertexAttrib3sv, [:uint, :pointer], :void
957
- attach_function :glVertexAttrib4Nbv, [:uint, :pointer], :void
958
- attach_function :glVertexAttrib4Niv, [:uint, :pointer], :void
959
- attach_function :glVertexAttrib4Nsv, [:uint, :pointer], :void
960
- attach_function :glVertexAttrib4Nub, [:uint, :uchar, :uchar, :uchar, :uchar], :void
961
- attach_function :glVertexAttrib4Nubv, [:uint, :string], :void
962
- attach_function :glVertexAttrib4Nuiv, [:uint, :pointer], :void
963
- attach_function :glVertexAttrib4Nusv, [:uint, :pointer], :void
964
- attach_function :glVertexAttrib4bv, [:uint, :pointer], :void
965
- attach_function :glVertexAttrib4d, [:uint, :double, :double, :double, :double], :void
966
- attach_function :glVertexAttrib4dv, [:uint, :pointer], :void
967
- attach_function :glVertexAttrib4f, [:uint, :float, :float, :float, :float], :void
968
- attach_function :glVertexAttrib4fv, [:uint, :pointer], :void
969
- attach_function :glVertexAttrib4iv, [:uint, :pointer], :void
970
- attach_function :glVertexAttrib4s, [:uint, :short, :short, :short, :short], :void
971
- attach_function :glVertexAttrib4sv, [:uint, :pointer], :void
972
- attach_function :glVertexAttrib4ubv, [:uint, :string], :void
973
- attach_function :glVertexAttrib4uiv, [:uint, :pointer], :void
974
- attach_function :glVertexAttrib4usv, [:uint, :pointer], :void
975
- attach_function :glVertexAttribBinding, [:uint, :uint], :void
976
- attach_function :glVertexAttribDivisor, [:uint, :uint], :void
977
- attach_function :glVertexAttribFormat, [:uint, :int, :uint, :uchar, :uint], :void
978
- attach_function :glVertexAttribI1i, [:uint, :int], :void
979
- attach_function :glVertexAttribI1iv, [:uint, :pointer], :void
980
- attach_function :glVertexAttribI1ui, [:uint, :uint], :void
981
- attach_function :glVertexAttribI1uiv, [:uint, :pointer], :void
982
- attach_function :glVertexAttribI2i, [:uint, :int, :int], :void
983
- attach_function :glVertexAttribI2iv, [:uint, :pointer], :void
984
- attach_function :glVertexAttribI2ui, [:uint, :uint, :uint], :void
985
- attach_function :glVertexAttribI2uiv, [:uint, :pointer], :void
986
- attach_function :glVertexAttribI3i, [:uint, :int, :int, :int], :void
987
- attach_function :glVertexAttribI3iv, [:uint, :pointer], :void
988
- attach_function :glVertexAttribI3ui, [:uint, :uint, :uint, :uint], :void
989
- attach_function :glVertexAttribI3uiv, [:uint, :pointer], :void
990
- attach_function :glVertexAttribI4bv, [:uint, :pointer], :void
991
- attach_function :glVertexAttribI4i, [:uint, :int, :int, :int, :int], :void
992
- attach_function :glVertexAttribI4iv, [:uint, :pointer], :void
993
- attach_function :glVertexAttribI4sv, [:uint, :pointer], :void
994
- attach_function :glVertexAttribI4ubv, [:uint, :string], :void
995
- attach_function :glVertexAttribI4ui, [:uint, :uint, :uint, :uint, :uint], :void
996
- attach_function :glVertexAttribI4uiv, [:uint, :pointer], :void
997
- attach_function :glVertexAttribI4usv, [:uint, :pointer], :void
998
- attach_function :glVertexAttribIFormat, [:uint, :int, :uint, :uint], :void
999
- attach_function :glVertexAttribIPointer, [:uint, :int, :uint, :int, :pointer], :void
1000
- attach_function :glVertexAttribL1d, [:uint, :double], :void
1001
- attach_function :glVertexAttribL1dv, [:uint, :pointer], :void
1002
- attach_function :glVertexAttribL2d, [:uint, :double, :double], :void
1003
- attach_function :glVertexAttribL2dv, [:uint, :pointer], :void
1004
- attach_function :glVertexAttribL3d, [:uint, :double, :double, :double], :void
1005
- attach_function :glVertexAttribL3dv, [:uint, :pointer], :void
1006
- attach_function :glVertexAttribL4d, [:uint, :double, :double, :double, :double], :void
1007
- attach_function :glVertexAttribL4dv, [:uint, :pointer], :void
1008
- attach_function :glVertexAttribLFormat, [:uint, :int, :uint, :uint], :void
1009
- attach_function :glVertexAttribLPointer, [:uint, :int, :uint, :int, :pointer], :void
1010
- attach_function :glVertexAttribP1ui, [:uint, :uint, :uchar, :uint], :void
1011
- attach_function :glVertexAttribP1uiv, [:uint, :uint, :uchar, :pointer], :void
1012
- attach_function :glVertexAttribP2ui, [:uint, :uint, :uchar, :uint], :void
1013
- attach_function :glVertexAttribP2uiv, [:uint, :uint, :uchar, :pointer], :void
1014
- attach_function :glVertexAttribP3ui, [:uint, :uint, :uchar, :uint], :void
1015
- attach_function :glVertexAttribP3uiv, [:uint, :uint, :uchar, :pointer], :void
1016
- attach_function :glVertexAttribP4ui, [:uint, :uint, :uchar, :uint], :void
1017
- attach_function :glVertexAttribP4uiv, [:uint, :uint, :uchar, :pointer], :void
1018
- attach_function :glVertexAttribPointer, [:uint, :int, :uint, :uchar, :int, :pointer], :void
1019
- attach_function :glVertexBindingDivisor, [:uint, :uint], :void
1020
- attach_function :glVertexP2ui, [:uint, :uint], :void
1021
- attach_function :glVertexP2uiv, [:uint, :pointer], :void
1022
- attach_function :glVertexP3ui, [:uint, :uint], :void
1023
- attach_function :glVertexP3uiv, [:uint, :pointer], :void
1024
- attach_function :glVertexP4ui, [:uint, :uint], :void
1025
- attach_function :glVertexP4uiv, [:uint, :pointer], :void
1026
- attach_function :glVertexPointer, [:int, :uint, :int, :pointer], :void
1027
- attach_function :glViewport, [:int, :int, :int, :int], :void
1028
- attach_function :glViewportArrayv, [:uint, :int, :pointer], :void
1029
- attach_function :glViewportIndexedf, [:uint, :float, :float, :float, :float], :void
1030
- attach_function :glViewportIndexedfv, [:uint, :pointer], :void
1031
- attach_function :glWaitSync, [:pointer, :uint, :uint64], :void
1032
- attach_function :glWindowPos2d, [:double, :double], :void
1033
- attach_function :glWindowPos2dv, [:pointer], :void
1034
- attach_function :glWindowPos2f, [:float, :float], :void
1035
- attach_function :glWindowPos2fv, [:pointer], :void
1036
- attach_function :glWindowPos2i, [:int, :int], :void
1037
- attach_function :glWindowPos2iv, [:pointer], :void
1038
- attach_function :glWindowPos2s, [:short, :short], :void
1039
- attach_function :glWindowPos2sv, [:pointer], :void
1040
- attach_function :glWindowPos3d, [:double, :double, :double], :void
1041
- attach_function :glWindowPos3dv, [:pointer], :void
1042
- attach_function :glWindowPos3f, [:float, :float, :float], :void
1043
- attach_function :glWindowPos3fv, [:pointer], :void
1044
- attach_function :glWindowPos3i, [:int, :int, :int], :void
1045
- attach_function :glWindowPos3iv, [:pointer], :void
1046
- attach_function :glWindowPos3s, [:short, :short, :short], :void
1047
- attach_function :glWindowPos3sv, [:pointer], :void
4
+ def self.unsafe_attach_function(func, args, returns, options = {})
5
+ begin
6
+ attach_function func, args, returns, options
7
+ rescue FFI::NotFoundError
8
+ # Ignore Functions Not Found
9
+ end
10
+ end
11
+
12
+ unsafe_attach_function :glAccum, [:uint, :float], :void
13
+ unsafe_attach_function :glActiveShaderProgram, [:uint, :uint], :void
14
+ unsafe_attach_function :glActiveTexture, [:uint], :void
15
+ unsafe_attach_function :glAlphaFunc, [:uint, :float], :void
16
+ unsafe_attach_function :glAreTexturesResident, [:int, :pointer, :pointer], :uchar
17
+ unsafe_attach_function :glArrayElement, [:int], :void
18
+ unsafe_attach_function :glAttachShader, [:uint, :uint], :void
19
+ unsafe_attach_function :glBegin, [:uint], :void
20
+ unsafe_attach_function :glBeginConditionalRender, [:uint, :uint], :void
21
+ unsafe_attach_function :glBeginQuery, [:uint, :uint], :void
22
+ unsafe_attach_function :glBeginQueryIndexed, [:uint, :uint, :uint], :void
23
+ unsafe_attach_function :glBeginTransformFeedback, [:uint], :void
24
+ unsafe_attach_function :glBindAttribLocation, [:uint, :uint, :string], :void
25
+ unsafe_attach_function :glBindBuffer, [:uint, :uint], :void
26
+ unsafe_attach_function :glBindBufferBase, [:uint, :uint, :uint], :void
27
+ unsafe_attach_function :glBindBufferRange, [:uint, :uint, :uint, :long, :long], :void
28
+ unsafe_attach_function :glBindBuffersBase, [:uint, :uint, :int, :pointer], :void
29
+ unsafe_attach_function :glBindBuffersRange, [:uint, :uint, :int, :pointer, :pointer, :pointer], :void
30
+ unsafe_attach_function :glBindFragDataLocation, [:uint, :uint, :string], :void
31
+ unsafe_attach_function :glBindFragDataLocationIndexed, [:uint, :uint, :uint, :string], :void
32
+ unsafe_attach_function :glBindFramebuffer, [:uint, :uint], :void
33
+ unsafe_attach_function :glBindImageTexture, [:uint, :uint, :int, :uchar, :int, :uint, :uint], :void
34
+ unsafe_attach_function :glBindImageTextures, [:uint, :int, :pointer], :void
35
+ unsafe_attach_function :glBindProgramPipeline, [:uint], :void
36
+ unsafe_attach_function :glBindRenderbuffer, [:uint, :uint], :void
37
+ unsafe_attach_function :glBindSampler, [:uint, :uint], :void
38
+ unsafe_attach_function :glBindSamplers, [:uint, :int, :pointer], :void
39
+ unsafe_attach_function :glBindTexture, [:uint, :uint], :void
40
+ unsafe_attach_function :glBindTextureUnit, [:uint, :uint], :void
41
+ unsafe_attach_function :glBindTextures, [:uint, :int, :pointer], :void
42
+ unsafe_attach_function :glBindTransformFeedback, [:uint, :uint], :void
43
+ unsafe_attach_function :glBindVertexArray, [:uint], :void
44
+ unsafe_attach_function :glBindVertexBuffer, [:uint, :uint, :long, :int], :void
45
+ unsafe_attach_function :glBindVertexBuffers, [:uint, :int, :pointer, :pointer, :pointer], :void
46
+ unsafe_attach_function :glBitmap, [:int, :int, :float, :float, :float, :float, :string], :void
47
+ unsafe_attach_function :glBlendColor, [:float, :float, :float, :float], :void
48
+ unsafe_attach_function :glBlendEquation, [:uint], :void
49
+ unsafe_attach_function :glBlendEquationSeparate, [:uint, :uint], :void
50
+ unsafe_attach_function :glBlendEquationSeparatei, [:uint, :uint, :uint], :void
51
+ unsafe_attach_function :glBlendEquationi, [:uint, :uint], :void
52
+ unsafe_attach_function :glBlendFunc, [:uint, :uint], :void
53
+ unsafe_attach_function :glBlendFuncSeparate, [:uint, :uint, :uint, :uint], :void
54
+ unsafe_attach_function :glBlendFuncSeparatei, [:uint, :uint, :uint, :uint, :uint], :void
55
+ unsafe_attach_function :glBlendFunci, [:uint, :uint, :uint], :void
56
+ unsafe_attach_function :glBlitFramebuffer, [:int, :int, :int, :int, :int, :int, :int, :int, :uint, :uint], :void
57
+ unsafe_attach_function :glBlitNamedFramebuffer, [:uint, :uint, :int, :int, :int, :int, :int, :int, :int, :int, :uint, :uint], :void
58
+ unsafe_attach_function :glBufferData, [:uint, :long, :pointer, :uint], :void
59
+ unsafe_attach_function :glBufferStorage, [:uint, :long, :pointer, :uint], :void
60
+ unsafe_attach_function :glBufferSubData, [:uint, :long, :long, :pointer], :void
61
+ unsafe_attach_function :glCallList, [:uint], :void
62
+ unsafe_attach_function :glCallLists, [:int, :uint, :pointer], :void
63
+ unsafe_attach_function :glCheckFramebufferStatus, [:uint], :uint
64
+ unsafe_attach_function :glCheckNamedFramebufferStatus, [:uint, :uint], :uint
65
+ unsafe_attach_function :glClampColor, [:uint, :uint], :void
66
+ unsafe_attach_function :glClear, [:uint], :void
67
+ unsafe_attach_function :glClearAccum, [:float, :float, :float, :float], :void
68
+ unsafe_attach_function :glClearBufferData, [:uint, :uint, :uint, :uint, :pointer], :void
69
+ unsafe_attach_function :glClearBufferSubData, [:uint, :uint, :long, :long, :uint, :uint, :pointer], :void
70
+ unsafe_attach_function :glClearBufferfi, [:uint, :int, :float, :int], :void
71
+ unsafe_attach_function :glClearBufferfv, [:uint, :int, :pointer], :void
72
+ unsafe_attach_function :glClearBufferiv, [:uint, :int, :pointer], :void
73
+ unsafe_attach_function :glClearBufferuiv, [:uint, :int, :pointer], :void
74
+ unsafe_attach_function :glClearColor, [:float, :float, :float, :float], :void
75
+ unsafe_attach_function :glClearDepth, [:double], :void
76
+ unsafe_attach_function :glClearDepthf, [:float], :void
77
+ unsafe_attach_function :glClearIndex, [:float], :void
78
+ unsafe_attach_function :glClearNamedBufferData, [:uint, :uint, :uint, :uint, :pointer], :void
79
+ unsafe_attach_function :glClearNamedBufferSubData, [:uint, :uint, :long, :int, :uint, :uint, :pointer], :void
80
+ unsafe_attach_function :glClearNamedFramebufferfi, [:uint, :uint, :float, :int], :void
81
+ unsafe_attach_function :glClearNamedFramebufferfv, [:uint, :uint, :int, :pointer], :void
82
+ unsafe_attach_function :glClearNamedFramebufferiv, [:uint, :uint, :int, :pointer], :void
83
+ unsafe_attach_function :glClearNamedFramebufferuiv, [:uint, :uint, :int, :pointer], :void
84
+ unsafe_attach_function :glClearStencil, [:int], :void
85
+ unsafe_attach_function :glClearTexImage, [:uint, :int, :uint, :uint, :pointer], :void
86
+ unsafe_attach_function :glClearTexSubImage, [:uint, :int, :int, :int, :int, :int, :int, :int, :uint, :uint, :pointer], :void
87
+ unsafe_attach_function :glClientActiveTexture, [:uint], :void
88
+ unsafe_attach_function :glClientWaitSync, [:pointer, :uint, :ulong_long], :uint
89
+ unsafe_attach_function :glClipControl, [:uint, :uint], :void
90
+ unsafe_attach_function :glClipPlane, [:uint, :pointer], :void
91
+ unsafe_attach_function :glColor3b, [:char, :char, :char], :void
92
+ unsafe_attach_function :glColor3bv, [:pointer], :void
93
+ unsafe_attach_function :glColor3d, [:double, :double, :double], :void
94
+ unsafe_attach_function :glColor3dv, [:pointer], :void
95
+ unsafe_attach_function :glColor3f, [:float, :float, :float], :void
96
+ unsafe_attach_function :glColor3fv, [:pointer], :void
97
+ unsafe_attach_function :glColor3i, [:int, :int, :int], :void
98
+ unsafe_attach_function :glColor3iv, [:pointer], :void
99
+ unsafe_attach_function :glColor3s, [:short, :short, :short], :void
100
+ unsafe_attach_function :glColor3sv, [:pointer], :void
101
+ unsafe_attach_function :glColor3ub, [:uchar, :uchar, :uchar], :void
102
+ unsafe_attach_function :glColor3ubv, [:string], :void
103
+ unsafe_attach_function :glColor3ui, [:uint, :uint, :uint], :void
104
+ unsafe_attach_function :glColor3uiv, [:pointer], :void
105
+ unsafe_attach_function :glColor3us, [:ushort, :ushort, :ushort], :void
106
+ unsafe_attach_function :glColor3usv, [:pointer], :void
107
+ unsafe_attach_function :glColor4b, [:char, :char, :char, :char], :void
108
+ unsafe_attach_function :glColor4bv, [:pointer], :void
109
+ unsafe_attach_function :glColor4d, [:double, :double, :double, :double], :void
110
+ unsafe_attach_function :glColor4dv, [:pointer], :void
111
+ unsafe_attach_function :glColor4f, [:float, :float, :float, :float], :void
112
+ unsafe_attach_function :glColor4fv, [:pointer], :void
113
+ unsafe_attach_function :glColor4i, [:int, :int, :int, :int], :void
114
+ unsafe_attach_function :glColor4iv, [:pointer], :void
115
+ unsafe_attach_function :glColor4s, [:short, :short, :short, :short], :void
116
+ unsafe_attach_function :glColor4sv, [:pointer], :void
117
+ unsafe_attach_function :glColor4ub, [:uchar, :uchar, :uchar, :uchar], :void
118
+ unsafe_attach_function :glColor4ubv, [:string], :void
119
+ unsafe_attach_function :glColor4ui, [:uint, :uint, :uint, :uint], :void
120
+ unsafe_attach_function :glColor4uiv, [:pointer], :void
121
+ unsafe_attach_function :glColor4us, [:ushort, :ushort, :ushort, :ushort], :void
122
+ unsafe_attach_function :glColor4usv, [:pointer], :void
123
+ unsafe_attach_function :glColorMask, [:uchar, :uchar, :uchar, :uchar], :void
124
+ unsafe_attach_function :glColorMaski, [:uint, :uchar, :uchar, :uchar, :uchar], :void
125
+ unsafe_attach_function :glColorMaterial, [:uint, :uint], :void
126
+ unsafe_attach_function :glColorP3ui, [:uint, :uint], :void
127
+ unsafe_attach_function :glColorP3uiv, [:uint, :pointer], :void
128
+ unsafe_attach_function :glColorP4ui, [:uint, :uint], :void
129
+ unsafe_attach_function :glColorP4uiv, [:uint, :pointer], :void
130
+ unsafe_attach_function :glColorPointer, [:int, :uint, :int, :pointer], :void
131
+ unsafe_attach_function :glCompileShader, [:uint], :void
132
+ unsafe_attach_function :glCompressedTexImage1D, [:uint, :int, :uint, :int, :int, :int, :pointer], :void
133
+ unsafe_attach_function :glCompressedTexImage2D, [:uint, :int, :uint, :int, :int, :int, :int, :pointer], :void
134
+ unsafe_attach_function :glCompressedTexImage3D, [:uint, :int, :uint, :int, :int, :int, :int, :int, :pointer], :void
135
+ unsafe_attach_function :glCompressedTexSubImage1D, [:uint, :int, :int, :int, :uint, :int, :pointer], :void
136
+ unsafe_attach_function :glCompressedTexSubImage2D, [:uint, :int, :int, :int, :int, :int, :uint, :int, :pointer], :void
137
+ unsafe_attach_function :glCompressedTexSubImage3D, [:uint, :int, :int, :int, :int, :int, :int, :int, :uint, :int, :pointer], :void
138
+ unsafe_attach_function :glCompressedTextureSubImage1D, [:uint, :int, :int, :int, :uint, :int, :pointer], :void
139
+ unsafe_attach_function :glCompressedTextureSubImage2D, [:uint, :int, :int, :int, :int, :int, :uint, :int, :pointer], :void
140
+ unsafe_attach_function :glCompressedTextureSubImage3D, [:uint, :int, :int, :int, :int, :int, :int, :int, :uint, :int, :pointer], :void
141
+ unsafe_attach_function :glCopyBufferSubData, [:uint, :uint, :long, :long, :long], :void
142
+ unsafe_attach_function :glCopyImageSubData, [:uint, :uint, :int, :int, :int, :int, :uint, :uint, :int, :int, :int, :int, :int, :int, :int], :void
143
+ unsafe_attach_function :glCopyNamedBufferSubData, [:uint, :uint, :long, :long, :int], :void
144
+ unsafe_attach_function :glCopyPixels, [:int, :int, :int, :int, :uint], :void
145
+ unsafe_attach_function :glCopyTexImage1D, [:uint, :int, :uint, :int, :int, :int, :int], :void
146
+ unsafe_attach_function :glCopyTexImage2D, [:uint, :int, :uint, :int, :int, :int, :int, :int], :void
147
+ unsafe_attach_function :glCopyTexSubImage1D, [:uint, :int, :int, :int, :int, :int], :void
148
+ unsafe_attach_function :glCopyTexSubImage2D, [:uint, :int, :int, :int, :int, :int, :int, :int], :void
149
+ unsafe_attach_function :glCopyTexSubImage3D, [:uint, :int, :int, :int, :int, :int, :int, :int, :int], :void
150
+ unsafe_attach_function :glCopyTextureSubImage1D, [:uint, :int, :int, :int, :int, :int], :void
151
+ unsafe_attach_function :glCopyTextureSubImage2D, [:uint, :int, :int, :int, :int, :int, :int, :int], :void
152
+ unsafe_attach_function :glCopyTextureSubImage3D, [:uint, :int, :int, :int, :int, :int, :int, :int, :int], :void
153
+ unsafe_attach_function :glCreateBuffers, [:int, :pointer], :void
154
+ unsafe_attach_function :glCreateFramebuffers, [:int, :pointer], :void
155
+ unsafe_attach_function :glCreateProgram, [], :uint
156
+ unsafe_attach_function :glCreateProgramPipelines, [:int, :pointer], :void
157
+ unsafe_attach_function :glCreateQueries, [:uint, :int, :pointer], :void
158
+ unsafe_attach_function :glCreateRenderbuffers, [:int, :pointer], :void
159
+ unsafe_attach_function :glCreateSamplers, [:int, :pointer], :void
160
+ unsafe_attach_function :glCreateShader, [:uint], :uint
161
+ unsafe_attach_function :glCreateShaderProgramv, [:uint, :int, :pointer], :uint
162
+ unsafe_attach_function :glCreateTextures, [:uint, :int, :pointer], :void
163
+ unsafe_attach_function :glCreateTransformFeedbacks, [:int, :pointer], :void
164
+ unsafe_attach_function :glCreateVertexArrays, [:int, :pointer], :void
165
+ unsafe_attach_function :glCullFace, [:uint], :void
166
+ unsafe_attach_function :glDebugMessageCallback, [:pointer, :pointer], :void
167
+ unsafe_attach_function :glDebugMessageControl, [:uint, :uint, :uint, :int, :pointer, :uchar], :void
168
+ unsafe_attach_function :glDebugMessageInsert, [:uint, :uint, :uint, :uint, :int, :string], :void
169
+ unsafe_attach_function :glDeleteBuffers, [:int, :pointer], :void
170
+ unsafe_attach_function :glDeleteFramebuffers, [:int, :pointer], :void
171
+ unsafe_attach_function :glDeleteLists, [:uint, :int], :void
172
+ unsafe_attach_function :glDeleteProgram, [:uint], :void
173
+ unsafe_attach_function :glDeleteProgramPipelines, [:int, :pointer], :void
174
+ unsafe_attach_function :glDeleteQueries, [:int, :pointer], :void
175
+ unsafe_attach_function :glDeleteRenderbuffers, [:int, :pointer], :void
176
+ unsafe_attach_function :glDeleteSamplers, [:int, :pointer], :void
177
+ unsafe_attach_function :glDeleteShader, [:uint], :void
178
+ unsafe_attach_function :glDeleteSync, [:pointer], :void
179
+ unsafe_attach_function :glDeleteTextures, [:int, :pointer], :void
180
+ unsafe_attach_function :glDeleteTransformFeedbacks, [:int, :pointer], :void
181
+ unsafe_attach_function :glDeleteVertexArrays, [:int, :pointer], :void
182
+ unsafe_attach_function :glDepthFunc, [:uint], :void
183
+ unsafe_attach_function :glDepthMask, [:uchar], :void
184
+ unsafe_attach_function :glDepthRange, [:double, :double], :void
185
+ unsafe_attach_function :glDepthRangeArrayv, [:uint, :int, :pointer], :void
186
+ unsafe_attach_function :glDepthRangeIndexed, [:uint, :double, :double], :void
187
+ unsafe_attach_function :glDepthRangef, [:float, :float], :void
188
+ unsafe_attach_function :glDetachShader, [:uint, :uint], :void
189
+ unsafe_attach_function :glDisable, [:uint], :void
190
+ unsafe_attach_function :glDisableClientState, [:uint], :void
191
+ unsafe_attach_function :glDisableVertexArrayAttrib, [:uint, :uint], :void
192
+ unsafe_attach_function :glDisableVertexAttribArray, [:uint], :void
193
+ unsafe_attach_function :glDisablei, [:uint, :uint], :void
194
+ unsafe_attach_function :glDispatchCompute, [:uint, :uint, :uint], :void
195
+ unsafe_attach_function :glDispatchComputeIndirect, [:long], :void
196
+ unsafe_attach_function :glDrawArrays, [:uint, :int, :int], :void
197
+ unsafe_attach_function :glDrawArraysIndirect, [:uint, :pointer], :void
198
+ unsafe_attach_function :glDrawArraysInstanced, [:uint, :int, :int, :int], :void
199
+ unsafe_attach_function :glDrawArraysInstancedBaseInstance, [:uint, :int, :int, :int, :uint], :void
200
+ unsafe_attach_function :glDrawBuffer, [:uint], :void
201
+ unsafe_attach_function :glDrawBuffers, [:int, :pointer], :void
202
+ unsafe_attach_function :glDrawElements, [:uint, :int, :uint, :pointer], :void
203
+ unsafe_attach_function :glDrawElementsBaseVertex, [:uint, :int, :uint, :pointer, :int], :void
204
+ unsafe_attach_function :glDrawElementsIndirect, [:uint, :uint, :pointer], :void
205
+ unsafe_attach_function :glDrawElementsInstanced, [:uint, :int, :uint, :pointer, :int], :void
206
+ unsafe_attach_function :glDrawElementsInstancedBaseInstance, [:uint, :int, :uint, :pointer, :int, :uint], :void
207
+ unsafe_attach_function :glDrawElementsInstancedBaseVertex, [:uint, :int, :uint, :pointer, :int, :int], :void
208
+ unsafe_attach_function :glDrawElementsInstancedBaseVertexBaseInstance, [:uint, :int, :uint, :pointer, :int, :int, :uint], :void
209
+ unsafe_attach_function :glDrawPixels, [:int, :int, :uint, :uint, :pointer], :void
210
+ unsafe_attach_function :glDrawRangeElements, [:uint, :uint, :uint, :int, :uint, :pointer], :void
211
+ unsafe_attach_function :glDrawRangeElementsBaseVertex, [:uint, :uint, :uint, :int, :uint, :pointer, :int], :void
212
+ unsafe_attach_function :glDrawTransformFeedback, [:uint, :uint], :void
213
+ unsafe_attach_function :glDrawTransformFeedbackInstanced, [:uint, :uint, :int], :void
214
+ unsafe_attach_function :glDrawTransformFeedbackStream, [:uint, :uint, :uint], :void
215
+ unsafe_attach_function :glDrawTransformFeedbackStreamInstanced, [:uint, :uint, :uint, :int], :void
216
+ unsafe_attach_function :glEdgeFlag, [:uchar], :void
217
+ unsafe_attach_function :glEdgeFlagPointer, [:int, :pointer], :void
218
+ unsafe_attach_function :glEdgeFlagv, [:string], :void
219
+ unsafe_attach_function :glEnable, [:uint], :void
220
+ unsafe_attach_function :glEnableClientState, [:uint], :void
221
+ unsafe_attach_function :glEnableVertexArrayAttrib, [:uint, :uint], :void
222
+ unsafe_attach_function :glEnableVertexAttribArray, [:uint], :void
223
+ unsafe_attach_function :glEnablei, [:uint, :uint], :void
224
+ unsafe_attach_function :glEnd, [], :void
225
+ unsafe_attach_function :glEndConditionalRender, [], :void
226
+ unsafe_attach_function :glEndList, [], :void
227
+ unsafe_attach_function :glEndQuery, [:uint], :void
228
+ unsafe_attach_function :glEndQueryIndexed, [:uint, :uint], :void
229
+ unsafe_attach_function :glEndTransformFeedback, [], :void
230
+ unsafe_attach_function :glEvalCoord1d, [:double], :void
231
+ unsafe_attach_function :glEvalCoord1dv, [:pointer], :void
232
+ unsafe_attach_function :glEvalCoord1f, [:float], :void
233
+ unsafe_attach_function :glEvalCoord1fv, [:pointer], :void
234
+ unsafe_attach_function :glEvalCoord2d, [:double, :double], :void
235
+ unsafe_attach_function :glEvalCoord2dv, [:pointer], :void
236
+ unsafe_attach_function :glEvalCoord2f, [:float, :float], :void
237
+ unsafe_attach_function :glEvalCoord2fv, [:pointer], :void
238
+ unsafe_attach_function :glEvalMesh1, [:uint, :int, :int], :void
239
+ unsafe_attach_function :glEvalMesh2, [:uint, :int, :int, :int, :int], :void
240
+ unsafe_attach_function :glEvalPoint1, [:int], :void
241
+ unsafe_attach_function :glEvalPoint2, [:int, :int], :void
242
+ unsafe_attach_function :glFeedbackBuffer, [:int, :uint, :pointer], :void
243
+ unsafe_attach_function :glFenceSync, [:uint, :uint], :pointer
244
+ unsafe_attach_function :glFinish, [], :void
245
+ unsafe_attach_function :glFlush, [], :void
246
+ unsafe_attach_function :glFlushMappedBufferRange, [:uint, :long, :long], :void
247
+ unsafe_attach_function :glFlushMappedNamedBufferRange, [:uint, :long, :int], :void
248
+ unsafe_attach_function :glFogCoordPointer, [:uint, :int, :pointer], :void
249
+ unsafe_attach_function :glFogCoordd, [:double], :void
250
+ unsafe_attach_function :glFogCoorddv, [:pointer], :void
251
+ unsafe_attach_function :glFogCoordf, [:float], :void
252
+ unsafe_attach_function :glFogCoordfv, [:pointer], :void
253
+ unsafe_attach_function :glFogf, [:uint, :float], :void
254
+ unsafe_attach_function :glFogfv, [:uint, :pointer], :void
255
+ unsafe_attach_function :glFogi, [:uint, :int], :void
256
+ unsafe_attach_function :glFogiv, [:uint, :pointer], :void
257
+ unsafe_attach_function :glFramebufferParameteri, [:uint, :uint, :int], :void
258
+ unsafe_attach_function :glFramebufferRenderbuffer, [:uint, :uint, :uint, :uint], :void
259
+ unsafe_attach_function :glFramebufferTexture, [:uint, :uint, :uint, :int], :void
260
+ unsafe_attach_function :glFramebufferTexture1D, [:uint, :uint, :uint, :uint, :int], :void
261
+ unsafe_attach_function :glFramebufferTexture2D, [:uint, :uint, :uint, :uint, :int], :void
262
+ unsafe_attach_function :glFramebufferTexture3D, [:uint, :uint, :uint, :uint, :int, :int], :void
263
+ unsafe_attach_function :glFramebufferTextureLayer, [:uint, :uint, :uint, :int, :int], :void
264
+ unsafe_attach_function :glFrontFace, [:uint], :void
265
+ unsafe_attach_function :glFrustum, [:double, :double, :double, :double, :double, :double], :void
266
+ unsafe_attach_function :glGenBuffers, [:int, :pointer], :void
267
+ unsafe_attach_function :glGenFramebuffers, [:int, :pointer], :void
268
+ unsafe_attach_function :glGenLists, [:int], :uint
269
+ unsafe_attach_function :glGenProgramPipelines, [:int, :pointer], :void
270
+ unsafe_attach_function :glGenQueries, [:int, :pointer], :void
271
+ unsafe_attach_function :glGenRenderbuffers, [:int, :pointer], :void
272
+ unsafe_attach_function :glGenSamplers, [:int, :pointer], :void
273
+ unsafe_attach_function :glGenTextures, [:int, :pointer], :void
274
+ unsafe_attach_function :glGenTransformFeedbacks, [:int, :pointer], :void
275
+ unsafe_attach_function :glGenVertexArrays, [:int, :pointer], :void
276
+ unsafe_attach_function :glGenerateMipmap, [:uint], :void
277
+ unsafe_attach_function :glGenerateTextureMipmap, [:uint], :void
278
+ unsafe_attach_function :glGetActiveAtomicCounterBufferiv, [:uint, :uint, :uint, :pointer], :void
279
+ unsafe_attach_function :glGetActiveAttrib, [:uint, :uint, :int, :pointer, :pointer, :pointer, :pointer], :void
280
+ unsafe_attach_function :glGetActiveSubroutineName, [:uint, :uint, :uint, :int, :pointer, :pointer], :void
281
+ unsafe_attach_function :glGetActiveSubroutineUniformName, [:uint, :uint, :uint, :int, :pointer, :pointer], :void
282
+ unsafe_attach_function :glGetActiveSubroutineUniformiv, [:uint, :uint, :uint, :uint, :pointer], :void
283
+ unsafe_attach_function :glGetActiveUniform, [:uint, :uint, :int, :pointer, :pointer, :pointer, :pointer], :void
284
+ unsafe_attach_function :glGetActiveUniformBlockName, [:uint, :uint, :int, :pointer, :pointer], :void
285
+ unsafe_attach_function :glGetActiveUniformBlockiv, [:uint, :uint, :uint, :pointer], :void
286
+ unsafe_attach_function :glGetActiveUniformName, [:uint, :uint, :int, :pointer, :pointer], :void
287
+ unsafe_attach_function :glGetActiveUniformsiv, [:uint, :int, :pointer, :uint, :pointer], :void
288
+ unsafe_attach_function :glGetAttachedShaders, [:uint, :int, :pointer, :pointer], :void
289
+ unsafe_attach_function :glGetAttribLocation, [:uint, :string], :int
290
+ unsafe_attach_function :glGetBooleani_v, [:uint, :uint, :pointer], :void
291
+ unsafe_attach_function :glGetBooleanv, [:uint, :pointer], :void
292
+ unsafe_attach_function :glGetBufferParameteri64v, [:uint, :uint, :pointer], :void
293
+ unsafe_attach_function :glGetBufferParameteriv, [:uint, :uint, :pointer], :void
294
+ unsafe_attach_function :glGetBufferPointerv, [:uint, :uint, :pointer], :void
295
+ unsafe_attach_function :glGetBufferSubData, [:uint, :long, :long, :pointer], :void
296
+ unsafe_attach_function :glGetClipPlane, [:uint, :pointer], :void
297
+ unsafe_attach_function :glGetCompressedTexImage, [:uint, :int, :pointer], :void
298
+ unsafe_attach_function :glGetCompressedTextureImage, [:uint, :int, :int, :pointer], :void
299
+ unsafe_attach_function :glGetCompressedTextureSubImage, [:uint, :int, :int, :int, :int, :int, :int, :int, :int, :pointer], :void
300
+ unsafe_attach_function :glGetDebugMessageLog, [:uint, :int, :pointer, :pointer, :pointer, :pointer, :pointer, :pointer], :uint
301
+ unsafe_attach_function :glGetDoublei_v, [:uint, :uint, :pointer], :void
302
+ unsafe_attach_function :glGetDoublev, [:uint, :pointer], :void
303
+ unsafe_attach_function :glGetError, [], :uint
304
+ unsafe_attach_function :glGetFloati_v, [:uint, :uint, :pointer], :void
305
+ unsafe_attach_function :glGetFloatv, [:uint, :pointer], :void
306
+ unsafe_attach_function :glGetFragDataIndex, [:uint, :string], :int
307
+ unsafe_attach_function :glGetFragDataLocation, [:uint, :string], :int
308
+ unsafe_attach_function :glGetFramebufferAttachmentParameteriv, [:uint, :uint, :uint, :pointer], :void
309
+ unsafe_attach_function :glGetFramebufferParameteriv, [:uint, :uint, :pointer], :void
310
+ unsafe_attach_function :glGetGraphicsResetStatus, [], :uint
311
+ unsafe_attach_function :glGetInteger64i_v, [:uint, :uint, :pointer], :void
312
+ unsafe_attach_function :glGetInteger64v, [:uint, :pointer], :void
313
+ unsafe_attach_function :glGetIntegeri_v, [:uint, :uint, :pointer], :void
314
+ unsafe_attach_function :glGetIntegerv, [:uint, :pointer], :void
315
+ unsafe_attach_function :glGetInternalformati64v, [:uint, :uint, :uint, :int, :pointer], :void
316
+ unsafe_attach_function :glGetInternalformativ, [:uint, :uint, :uint, :int, :pointer], :void
317
+ unsafe_attach_function :glGetLightfv, [:uint, :uint, :pointer], :void
318
+ unsafe_attach_function :glGetLightiv, [:uint, :uint, :pointer], :void
319
+ unsafe_attach_function :glGetMapdv, [:uint, :uint, :pointer], :void
320
+ unsafe_attach_function :glGetMapfv, [:uint, :uint, :pointer], :void
321
+ unsafe_attach_function :glGetMapiv, [:uint, :uint, :pointer], :void
322
+ unsafe_attach_function :glGetMaterialfv, [:uint, :uint, :pointer], :void
323
+ unsafe_attach_function :glGetMaterialiv, [:uint, :uint, :pointer], :void
324
+ unsafe_attach_function :glGetMultisamplefv, [:uint, :uint, :pointer], :void
325
+ unsafe_attach_function :glGetNamedBufferParameteri64v, [:uint, :uint, :pointer], :void
326
+ unsafe_attach_function :glGetNamedBufferParameteriv, [:uint, :uint, :pointer], :void
327
+ unsafe_attach_function :glGetNamedBufferPointerv, [:uint, :uint, :pointer], :void
328
+ unsafe_attach_function :glGetNamedBufferSubData, [:uint, :long, :int, :pointer], :void
329
+ unsafe_attach_function :glGetNamedFramebufferAttachmentParameteriv, [:uint, :uint, :uint, :pointer], :void
330
+ unsafe_attach_function :glGetNamedFramebufferParameteriv, [:uint, :uint, :pointer], :void
331
+ unsafe_attach_function :glGetNamedRenderbufferParameteriv, [:uint, :uint, :pointer], :void
332
+ unsafe_attach_function :glGetObjectLabel, [:uint, :uint, :int, :pointer, :pointer], :void
333
+ unsafe_attach_function :glGetObjectPtrLabel, [:pointer, :int, :pointer, :pointer], :void
334
+ unsafe_attach_function :glGetPixelMapfv, [:uint, :pointer], :void
335
+ unsafe_attach_function :glGetPixelMapuiv, [:uint, :pointer], :void
336
+ unsafe_attach_function :glGetPixelMapusv, [:uint, :pointer], :void
337
+ unsafe_attach_function :glGetPointerv, [:uint, :pointer], :void
338
+ unsafe_attach_function :glGetPolygonStipple, [:pointer], :void
339
+ unsafe_attach_function :glGetProgramBinary, [:uint, :int, :pointer, :pointer, :pointer], :void
340
+ unsafe_attach_function :glGetProgramInfoLog, [:uint, :int, :pointer, :pointer], :void
341
+ unsafe_attach_function :glGetProgramInterfaceiv, [:uint, :uint, :uint, :pointer], :void
342
+ unsafe_attach_function :glGetProgramPipelineInfoLog, [:uint, :int, :pointer, :pointer], :void
343
+ unsafe_attach_function :glGetProgramPipelineiv, [:uint, :uint, :pointer], :void
344
+ unsafe_attach_function :glGetProgramResourceIndex, [:uint, :uint, :string], :uint
345
+ unsafe_attach_function :glGetProgramResourceLocation, [:uint, :uint, :string], :int
346
+ unsafe_attach_function :glGetProgramResourceLocationIndex, [:uint, :uint, :string], :int
347
+ unsafe_attach_function :glGetProgramResourceName, [:uint, :uint, :uint, :int, :pointer, :pointer], :void
348
+ unsafe_attach_function :glGetProgramResourceiv, [:uint, :uint, :uint, :int, :pointer, :int, :pointer, :pointer], :void
349
+ unsafe_attach_function :glGetProgramStageiv, [:uint, :uint, :uint, :pointer], :void
350
+ unsafe_attach_function :glGetProgramiv, [:uint, :uint, :pointer], :void
351
+ unsafe_attach_function :glGetQueryBufferObjecti64v, [:uint, :uint, :uint, :long], :void
352
+ unsafe_attach_function :glGetQueryBufferObjectiv, [:uint, :uint, :uint, :long], :void
353
+ unsafe_attach_function :glGetQueryBufferObjectui64v, [:uint, :uint, :uint, :long], :void
354
+ unsafe_attach_function :glGetQueryBufferObjectuiv, [:uint, :uint, :uint, :long], :void
355
+ unsafe_attach_function :glGetQueryIndexediv, [:uint, :uint, :uint, :pointer], :void
356
+ unsafe_attach_function :glGetQueryObjecti64v, [:uint, :uint, :pointer], :void
357
+ unsafe_attach_function :glGetQueryObjectiv, [:uint, :uint, :pointer], :void
358
+ unsafe_attach_function :glGetQueryObjectui64v, [:uint, :uint, :pointer], :void
359
+ unsafe_attach_function :glGetQueryObjectuiv, [:uint, :uint, :pointer], :void
360
+ unsafe_attach_function :glGetQueryiv, [:uint, :uint, :pointer], :void
361
+ unsafe_attach_function :glGetRenderbufferParameteriv, [:uint, :uint, :pointer], :void
362
+ unsafe_attach_function :glGetSamplerParameterIiv, [:uint, :uint, :pointer], :void
363
+ unsafe_attach_function :glGetSamplerParameterIuiv, [:uint, :uint, :pointer], :void
364
+ unsafe_attach_function :glGetSamplerParameterfv, [:uint, :uint, :pointer], :void
365
+ unsafe_attach_function :glGetSamplerParameteriv, [:uint, :uint, :pointer], :void
366
+ unsafe_attach_function :glGetShaderInfoLog, [:uint, :int, :pointer, :pointer], :void
367
+ unsafe_attach_function :glGetShaderPrecisionFormat, [:uint, :uint, :pointer, :pointer], :void
368
+ unsafe_attach_function :glGetShaderSource, [:uint, :int, :pointer, :pointer], :void
369
+ unsafe_attach_function :glGetShaderiv, [:uint, :uint, :pointer], :void
370
+ unsafe_attach_function :glGetString, [:uint], :string
371
+ unsafe_attach_function :glGetStringi, [:uint, :uint], :string
372
+ unsafe_attach_function :glGetSubroutineIndex, [:uint, :uint, :string], :uint
373
+ unsafe_attach_function :glGetSubroutineUniformLocation, [:uint, :uint, :string], :int
374
+ unsafe_attach_function :glGetSynciv, [:pointer, :uint, :int, :pointer, :pointer], :void
375
+ unsafe_attach_function :glGetTexEnvfv, [:uint, :uint, :pointer], :void
376
+ unsafe_attach_function :glGetTexEnviv, [:uint, :uint, :pointer], :void
377
+ unsafe_attach_function :glGetTexGendv, [:uint, :uint, :pointer], :void
378
+ unsafe_attach_function :glGetTexGenfv, [:uint, :uint, :pointer], :void
379
+ unsafe_attach_function :glGetTexGeniv, [:uint, :uint, :pointer], :void
380
+ unsafe_attach_function :glGetTexImage, [:uint, :int, :uint, :uint, :pointer], :void
381
+ unsafe_attach_function :glGetTexLevelParameterfv, [:uint, :int, :uint, :pointer], :void
382
+ unsafe_attach_function :glGetTexLevelParameteriv, [:uint, :int, :uint, :pointer], :void
383
+ unsafe_attach_function :glGetTexParameterIiv, [:uint, :uint, :pointer], :void
384
+ unsafe_attach_function :glGetTexParameterIuiv, [:uint, :uint, :pointer], :void
385
+ unsafe_attach_function :glGetTexParameterfv, [:uint, :uint, :pointer], :void
386
+ unsafe_attach_function :glGetTexParameteriv, [:uint, :uint, :pointer], :void
387
+ unsafe_attach_function :glGetTextureImage, [:uint, :int, :uint, :uint, :int, :pointer], :void
388
+ unsafe_attach_function :glGetTextureLevelParameterfv, [:uint, :int, :uint, :pointer], :void
389
+ unsafe_attach_function :glGetTextureLevelParameteriv, [:uint, :int, :uint, :pointer], :void
390
+ unsafe_attach_function :glGetTextureParameterIiv, [:uint, :uint, :pointer], :void
391
+ unsafe_attach_function :glGetTextureParameterIuiv, [:uint, :uint, :pointer], :void
392
+ unsafe_attach_function :glGetTextureParameterfv, [:uint, :uint, :pointer], :void
393
+ unsafe_attach_function :glGetTextureParameteriv, [:uint, :uint, :pointer], :void
394
+ unsafe_attach_function :glGetTextureSubImage, [:uint, :int, :int, :int, :int, :int, :int, :int, :uint, :uint, :int, :pointer], :void
395
+ unsafe_attach_function :glGetTransformFeedbackVarying, [:uint, :uint, :int, :pointer, :pointer, :pointer, :pointer], :void
396
+ unsafe_attach_function :glGetTransformFeedbacki64_v, [:uint, :uint, :uint, :pointer], :void
397
+ unsafe_attach_function :glGetTransformFeedbacki_v, [:uint, :uint, :uint, :pointer], :void
398
+ unsafe_attach_function :glGetTransformFeedbackiv, [:uint, :uint, :pointer], :void
399
+ unsafe_attach_function :glGetUniformBlockIndex, [:uint, :string], :uint
400
+ unsafe_attach_function :glGetUniformIndices, [:uint, :int, :pointer, :pointer], :void
401
+ unsafe_attach_function :glGetUniformLocation, [:uint, :string], :int
402
+ unsafe_attach_function :glGetUniformSubroutineuiv, [:uint, :int, :pointer], :void
403
+ unsafe_attach_function :glGetUniformdv, [:uint, :int, :pointer], :void
404
+ unsafe_attach_function :glGetUniformfv, [:uint, :int, :pointer], :void
405
+ unsafe_attach_function :glGetUniformiv, [:uint, :int, :pointer], :void
406
+ unsafe_attach_function :glGetUniformuiv, [:uint, :int, :pointer], :void
407
+ unsafe_attach_function :glGetVertexArrayIndexed64iv, [:uint, :uint, :uint, :pointer], :void
408
+ unsafe_attach_function :glGetVertexArrayIndexediv, [:uint, :uint, :uint, :pointer], :void
409
+ unsafe_attach_function :glGetVertexArrayiv, [:uint, :uint, :pointer], :void
410
+ unsafe_attach_function :glGetVertexAttribIiv, [:uint, :uint, :pointer], :void
411
+ unsafe_attach_function :glGetVertexAttribIuiv, [:uint, :uint, :pointer], :void
412
+ unsafe_attach_function :glGetVertexAttribLdv, [:uint, :uint, :pointer], :void
413
+ unsafe_attach_function :glGetVertexAttribPointerv, [:uint, :uint, :pointer], :void
414
+ unsafe_attach_function :glGetVertexAttribdv, [:uint, :uint, :pointer], :void
415
+ unsafe_attach_function :glGetVertexAttribfv, [:uint, :uint, :pointer], :void
416
+ unsafe_attach_function :glGetVertexAttribiv, [:uint, :uint, :pointer], :void
417
+ unsafe_attach_function :glGetnColorTable, [:uint, :uint, :uint, :int, :pointer], :void
418
+ unsafe_attach_function :glGetnCompressedTexImage, [:uint, :int, :int, :pointer], :void
419
+ unsafe_attach_function :glGetnConvolutionFilter, [:uint, :uint, :uint, :int, :pointer], :void
420
+ unsafe_attach_function :glGetnHistogram, [:uint, :uchar, :uint, :uint, :int, :pointer], :void
421
+ unsafe_attach_function :glGetnMapdv, [:uint, :uint, :int, :pointer], :void
422
+ unsafe_attach_function :glGetnMapfv, [:uint, :uint, :int, :pointer], :void
423
+ unsafe_attach_function :glGetnMapiv, [:uint, :uint, :int, :pointer], :void
424
+ unsafe_attach_function :glGetnMinmax, [:uint, :uchar, :uint, :uint, :int, :pointer], :void
425
+ unsafe_attach_function :glGetnPixelMapfv, [:uint, :int, :pointer], :void
426
+ unsafe_attach_function :glGetnPixelMapuiv, [:uint, :int, :pointer], :void
427
+ unsafe_attach_function :glGetnPixelMapusv, [:uint, :int, :pointer], :void
428
+ unsafe_attach_function :glGetnPolygonStipple, [:int, :pointer], :void
429
+ unsafe_attach_function :glGetnSeparableFilter, [:uint, :uint, :uint, :int, :pointer, :int, :pointer, :pointer], :void
430
+ unsafe_attach_function :glGetnTexImage, [:uint, :int, :uint, :uint, :int, :pointer], :void
431
+ unsafe_attach_function :glGetnUniformdv, [:uint, :int, :int, :pointer], :void
432
+ unsafe_attach_function :glGetnUniformfv, [:uint, :int, :int, :pointer], :void
433
+ unsafe_attach_function :glGetnUniformiv, [:uint, :int, :int, :pointer], :void
434
+ unsafe_attach_function :glGetnUniformuiv, [:uint, :int, :int, :pointer], :void
435
+ unsafe_attach_function :glHint, [:uint, :uint], :void
436
+ unsafe_attach_function :glIndexMask, [:uint], :void
437
+ unsafe_attach_function :glIndexPointer, [:uint, :int, :pointer], :void
438
+ unsafe_attach_function :glIndexd, [:double], :void
439
+ unsafe_attach_function :glIndexdv, [:pointer], :void
440
+ unsafe_attach_function :glIndexf, [:float], :void
441
+ unsafe_attach_function :glIndexfv, [:pointer], :void
442
+ unsafe_attach_function :glIndexi, [:int], :void
443
+ unsafe_attach_function :glIndexiv, [:pointer], :void
444
+ unsafe_attach_function :glIndexs, [:short], :void
445
+ unsafe_attach_function :glIndexsv, [:pointer], :void
446
+ unsafe_attach_function :glIndexub, [:uchar], :void
447
+ unsafe_attach_function :glIndexubv, [:string], :void
448
+ unsafe_attach_function :glInitNames, [], :void
449
+ unsafe_attach_function :glInterleavedArrays, [:uint, :int, :pointer], :void
450
+ unsafe_attach_function :glInvalidateBufferData, [:uint], :void
451
+ unsafe_attach_function :glInvalidateBufferSubData, [:uint, :long, :long], :void
452
+ unsafe_attach_function :glInvalidateFramebuffer, [:uint, :int, :pointer], :void
453
+ unsafe_attach_function :glInvalidateNamedFramebufferData, [:uint, :int, :pointer], :void
454
+ unsafe_attach_function :glInvalidateNamedFramebufferSubData, [:uint, :int, :pointer, :int, :int, :int, :int], :void
455
+ unsafe_attach_function :glInvalidateSubFramebuffer, [:uint, :int, :pointer, :int, :int, :int, :int], :void
456
+ unsafe_attach_function :glInvalidateTexImage, [:uint, :int], :void
457
+ unsafe_attach_function :glInvalidateTexSubImage, [:uint, :int, :int, :int, :int, :int, :int, :int], :void
458
+ unsafe_attach_function :glIsBuffer, [:uint], :uchar
459
+ unsafe_attach_function :glIsEnabled, [:uint], :uchar
460
+ unsafe_attach_function :glIsEnabledi, [:uint, :uint], :uchar
461
+ unsafe_attach_function :glIsFramebuffer, [:uint], :uchar
462
+ unsafe_attach_function :glIsList, [:uint], :uchar
463
+ unsafe_attach_function :glIsProgram, [:uint], :uchar
464
+ unsafe_attach_function :glIsProgramPipeline, [:uint], :uchar
465
+ unsafe_attach_function :glIsQuery, [:uint], :uchar
466
+ unsafe_attach_function :glIsRenderbuffer, [:uint], :uchar
467
+ unsafe_attach_function :glIsSampler, [:uint], :uchar
468
+ unsafe_attach_function :glIsShader, [:uint], :uchar
469
+ unsafe_attach_function :glIsSync, [:pointer], :uchar
470
+ unsafe_attach_function :glIsTexture, [:uint], :uchar
471
+ unsafe_attach_function :glIsTransformFeedback, [:uint], :uchar
472
+ unsafe_attach_function :glIsVertexArray, [:uint], :uchar
473
+ unsafe_attach_function :glLightModelf, [:uint, :float], :void
474
+ unsafe_attach_function :glLightModelfv, [:uint, :pointer], :void
475
+ unsafe_attach_function :glLightModeli, [:uint, :int], :void
476
+ unsafe_attach_function :glLightModeliv, [:uint, :pointer], :void
477
+ unsafe_attach_function :glLightf, [:uint, :uint, :float], :void
478
+ unsafe_attach_function :glLightfv, [:uint, :uint, :pointer], :void
479
+ unsafe_attach_function :glLighti, [:uint, :uint, :int], :void
480
+ unsafe_attach_function :glLightiv, [:uint, :uint, :pointer], :void
481
+ unsafe_attach_function :glLineStipple, [:int, :ushort], :void
482
+ unsafe_attach_function :glLineWidth, [:float], :void
483
+ unsafe_attach_function :glLinkProgram, [:uint], :void
484
+ unsafe_attach_function :glListBase, [:uint], :void
485
+ unsafe_attach_function :glLoadIdentity, [], :void
486
+ unsafe_attach_function :glLoadMatrixd, [:pointer], :void
487
+ unsafe_attach_function :glLoadMatrixf, [:pointer], :void
488
+ unsafe_attach_function :glLoadName, [:uint], :void
489
+ unsafe_attach_function :glLoadTransposeMatrixd, [:pointer], :void
490
+ unsafe_attach_function :glLoadTransposeMatrixf, [:pointer], :void
491
+ unsafe_attach_function :glLogicOp, [:uint], :void
492
+ unsafe_attach_function :glMap1d, [:uint, :double, :double, :int, :int, :pointer], :void
493
+ unsafe_attach_function :glMap1f, [:uint, :float, :float, :int, :int, :pointer], :void
494
+ unsafe_attach_function :glMap2d, [:uint, :double, :double, :int, :int, :double, :double, :int, :int, :pointer], :void
495
+ unsafe_attach_function :glMap2f, [:uint, :float, :float, :int, :int, :float, :float, :int, :int, :pointer], :void
496
+ unsafe_attach_function :glMapBuffer, [:uint, :uint], :pointer
497
+ unsafe_attach_function :glMapBufferRange, [:uint, :long, :long, :uint], :pointer
498
+ unsafe_attach_function :glMapGrid1d, [:int, :double, :double], :void
499
+ unsafe_attach_function :glMapGrid1f, [:int, :float, :float], :void
500
+ unsafe_attach_function :glMapGrid2d, [:int, :double, :double, :int, :double, :double], :void
501
+ unsafe_attach_function :glMapGrid2f, [:int, :float, :float, :int, :float, :float], :void
502
+ unsafe_attach_function :glMapNamedBuffer, [:uint, :uint], :pointer
503
+ unsafe_attach_function :glMapNamedBufferRange, [:uint, :long, :int, :uint], :pointer
504
+ unsafe_attach_function :glMaterialf, [:uint, :uint, :float], :void
505
+ unsafe_attach_function :glMaterialfv, [:uint, :uint, :pointer], :void
506
+ unsafe_attach_function :glMateriali, [:uint, :uint, :int], :void
507
+ unsafe_attach_function :glMaterialiv, [:uint, :uint, :pointer], :void
508
+ unsafe_attach_function :glMatrixMode, [:uint], :void
509
+ unsafe_attach_function :glMemoryBarrier, [:uint], :void
510
+ unsafe_attach_function :glMemoryBarrierByRegion, [:uint], :void
511
+ unsafe_attach_function :glMinSampleShading, [:float], :void
512
+ unsafe_attach_function :glMultMatrixd, [:pointer], :void
513
+ unsafe_attach_function :glMultMatrixf, [:pointer], :void
514
+ unsafe_attach_function :glMultTransposeMatrixd, [:pointer], :void
515
+ unsafe_attach_function :glMultTransposeMatrixf, [:pointer], :void
516
+ unsafe_attach_function :glMultiDrawArrays, [:uint, :pointer, :pointer, :int], :void
517
+ unsafe_attach_function :glMultiDrawArraysIndirect, [:uint, :pointer, :int, :int], :void
518
+ unsafe_attach_function :glMultiDrawElements, [:uint, :pointer, :uint, :pointer, :int], :void
519
+ unsafe_attach_function :glMultiDrawElementsBaseVertex, [:uint, :pointer, :uint, :pointer, :int, :pointer], :void
520
+ unsafe_attach_function :glMultiDrawElementsIndirect, [:uint, :uint, :pointer, :int, :int], :void
521
+ unsafe_attach_function :glMultiTexCoord1d, [:uint, :double], :void
522
+ unsafe_attach_function :glMultiTexCoord1dv, [:uint, :pointer], :void
523
+ unsafe_attach_function :glMultiTexCoord1f, [:uint, :float], :void
524
+ unsafe_attach_function :glMultiTexCoord1fv, [:uint, :pointer], :void
525
+ unsafe_attach_function :glMultiTexCoord1i, [:uint, :int], :void
526
+ unsafe_attach_function :glMultiTexCoord1iv, [:uint, :pointer], :void
527
+ unsafe_attach_function :glMultiTexCoord1s, [:uint, :short], :void
528
+ unsafe_attach_function :glMultiTexCoord1sv, [:uint, :pointer], :void
529
+ unsafe_attach_function :glMultiTexCoord2d, [:uint, :double, :double], :void
530
+ unsafe_attach_function :glMultiTexCoord2dv, [:uint, :pointer], :void
531
+ unsafe_attach_function :glMultiTexCoord2f, [:uint, :float, :float], :void
532
+ unsafe_attach_function :glMultiTexCoord2fv, [:uint, :pointer], :void
533
+ unsafe_attach_function :glMultiTexCoord2i, [:uint, :int, :int], :void
534
+ unsafe_attach_function :glMultiTexCoord2iv, [:uint, :pointer], :void
535
+ unsafe_attach_function :glMultiTexCoord2s, [:uint, :short, :short], :void
536
+ unsafe_attach_function :glMultiTexCoord2sv, [:uint, :pointer], :void
537
+ unsafe_attach_function :glMultiTexCoord3d, [:uint, :double, :double, :double], :void
538
+ unsafe_attach_function :glMultiTexCoord3dv, [:uint, :pointer], :void
539
+ unsafe_attach_function :glMultiTexCoord3f, [:uint, :float, :float, :float], :void
540
+ unsafe_attach_function :glMultiTexCoord3fv, [:uint, :pointer], :void
541
+ unsafe_attach_function :glMultiTexCoord3i, [:uint, :int, :int, :int], :void
542
+ unsafe_attach_function :glMultiTexCoord3iv, [:uint, :pointer], :void
543
+ unsafe_attach_function :glMultiTexCoord3s, [:uint, :short, :short, :short], :void
544
+ unsafe_attach_function :glMultiTexCoord3sv, [:uint, :pointer], :void
545
+ unsafe_attach_function :glMultiTexCoord4d, [:uint, :double, :double, :double, :double], :void
546
+ unsafe_attach_function :glMultiTexCoord4dv, [:uint, :pointer], :void
547
+ unsafe_attach_function :glMultiTexCoord4f, [:uint, :float, :float, :float, :float], :void
548
+ unsafe_attach_function :glMultiTexCoord4fv, [:uint, :pointer], :void
549
+ unsafe_attach_function :glMultiTexCoord4i, [:uint, :int, :int, :int, :int], :void
550
+ unsafe_attach_function :glMultiTexCoord4iv, [:uint, :pointer], :void
551
+ unsafe_attach_function :glMultiTexCoord4s, [:uint, :short, :short, :short, :short], :void
552
+ unsafe_attach_function :glMultiTexCoord4sv, [:uint, :pointer], :void
553
+ unsafe_attach_function :glMultiTexCoordP1ui, [:uint, :uint, :uint], :void
554
+ unsafe_attach_function :glMultiTexCoordP1uiv, [:uint, :uint, :pointer], :void
555
+ unsafe_attach_function :glMultiTexCoordP2ui, [:uint, :uint, :uint], :void
556
+ unsafe_attach_function :glMultiTexCoordP2uiv, [:uint, :uint, :pointer], :void
557
+ unsafe_attach_function :glMultiTexCoordP3ui, [:uint, :uint, :uint], :void
558
+ unsafe_attach_function :glMultiTexCoordP3uiv, [:uint, :uint, :pointer], :void
559
+ unsafe_attach_function :glMultiTexCoordP4ui, [:uint, :uint, :uint], :void
560
+ unsafe_attach_function :glMultiTexCoordP4uiv, [:uint, :uint, :pointer], :void
561
+ unsafe_attach_function :glNamedBufferData, [:uint, :int, :pointer, :uint], :void
562
+ unsafe_attach_function :glNamedBufferStorage, [:uint, :int, :pointer, :uint], :void
563
+ unsafe_attach_function :glNamedBufferSubData, [:uint, :long, :int, :pointer], :void
564
+ unsafe_attach_function :glNamedFramebufferDrawBuffer, [:uint, :uint], :void
565
+ unsafe_attach_function :glNamedFramebufferDrawBuffers, [:uint, :int, :pointer], :void
566
+ unsafe_attach_function :glNamedFramebufferParameteri, [:uint, :uint, :int], :void
567
+ unsafe_attach_function :glNamedFramebufferReadBuffer, [:uint, :uint], :void
568
+ unsafe_attach_function :glNamedFramebufferRenderbuffer, [:uint, :uint, :uint, :uint], :void
569
+ unsafe_attach_function :glNamedFramebufferTexture, [:uint, :uint, :uint, :int], :void
570
+ unsafe_attach_function :glNamedFramebufferTextureLayer, [:uint, :uint, :uint, :int, :int], :void
571
+ unsafe_attach_function :glNamedRenderbufferStorage, [:uint, :uint, :int, :int], :void
572
+ unsafe_attach_function :glNamedRenderbufferStorageMultisample, [:uint, :int, :uint, :int, :int], :void
573
+ unsafe_attach_function :glNewList, [:uint, :uint], :void
574
+ unsafe_attach_function :glNormal3b, [:char, :char, :char], :void
575
+ unsafe_attach_function :glNormal3bv, [:pointer], :void
576
+ unsafe_attach_function :glNormal3d, [:double, :double, :double], :void
577
+ unsafe_attach_function :glNormal3dv, [:pointer], :void
578
+ unsafe_attach_function :glNormal3f, [:float, :float, :float], :void
579
+ unsafe_attach_function :glNormal3fv, [:pointer], :void
580
+ unsafe_attach_function :glNormal3i, [:int, :int, :int], :void
581
+ unsafe_attach_function :glNormal3iv, [:pointer], :void
582
+ unsafe_attach_function :glNormal3s, [:short, :short, :short], :void
583
+ unsafe_attach_function :glNormal3sv, [:pointer], :void
584
+ unsafe_attach_function :glNormalP3ui, [:uint, :uint], :void
585
+ unsafe_attach_function :glNormalP3uiv, [:uint, :pointer], :void
586
+ unsafe_attach_function :glNormalPointer, [:uint, :int, :pointer], :void
587
+ unsafe_attach_function :glObjectLabel, [:uint, :uint, :int, :string], :void
588
+ unsafe_attach_function :glObjectPtrLabel, [:pointer, :int, :string], :void
589
+ unsafe_attach_function :glOrtho, [:double, :double, :double, :double, :double, :double], :void
590
+ unsafe_attach_function :glPassThrough, [:float], :void
591
+ unsafe_attach_function :glPatchParameterfv, [:uint, :pointer], :void
592
+ unsafe_attach_function :glPatchParameteri, [:uint, :int], :void
593
+ unsafe_attach_function :glPauseTransformFeedback, [], :void
594
+ unsafe_attach_function :glPixelMapfv, [:uint, :int, :pointer], :void
595
+ unsafe_attach_function :glPixelMapuiv, [:uint, :int, :pointer], :void
596
+ unsafe_attach_function :glPixelMapusv, [:uint, :int, :pointer], :void
597
+ unsafe_attach_function :glPixelStoref, [:uint, :float], :void
598
+ unsafe_attach_function :glPixelStorei, [:uint, :int], :void
599
+ unsafe_attach_function :glPixelTransferf, [:uint, :float], :void
600
+ unsafe_attach_function :glPixelTransferi, [:uint, :int], :void
601
+ unsafe_attach_function :glPixelZoom, [:float, :float], :void
602
+ unsafe_attach_function :glPointParameterf, [:uint, :float], :void
603
+ unsafe_attach_function :glPointParameterfv, [:uint, :pointer], :void
604
+ unsafe_attach_function :glPointParameteri, [:uint, :int], :void
605
+ unsafe_attach_function :glPointParameteriv, [:uint, :pointer], :void
606
+ unsafe_attach_function :glPointSize, [:float], :void
607
+ unsafe_attach_function :glPolygonMode, [:uint, :uint], :void
608
+ unsafe_attach_function :glPolygonOffset, [:float, :float], :void
609
+ unsafe_attach_function :glPolygonStipple, [:string], :void
610
+ unsafe_attach_function :glPopAttrib, [], :void
611
+ unsafe_attach_function :glPopClientAttrib, [], :void
612
+ unsafe_attach_function :glPopDebugGroup, [], :void
613
+ unsafe_attach_function :glPopMatrix, [], :void
614
+ unsafe_attach_function :glPopName, [], :void
615
+ unsafe_attach_function :glPrimitiveRestartIndex, [:uint], :void
616
+ unsafe_attach_function :glPrioritizeTextures, [:int, :pointer, :pointer], :void
617
+ unsafe_attach_function :glProgramBinary, [:uint, :uint, :pointer, :int], :void
618
+ unsafe_attach_function :glProgramParameteri, [:uint, :uint, :int], :void
619
+ unsafe_attach_function :glProgramUniform1d, [:uint, :int, :double], :void
620
+ unsafe_attach_function :glProgramUniform1dv, [:uint, :int, :int, :pointer], :void
621
+ unsafe_attach_function :glProgramUniform1f, [:uint, :int, :float], :void
622
+ unsafe_attach_function :glProgramUniform1fv, [:uint, :int, :int, :pointer], :void
623
+ unsafe_attach_function :glProgramUniform1i, [:uint, :int, :int], :void
624
+ unsafe_attach_function :glProgramUniform1iv, [:uint, :int, :int, :pointer], :void
625
+ unsafe_attach_function :glProgramUniform1ui, [:uint, :int, :uint], :void
626
+ unsafe_attach_function :glProgramUniform1uiv, [:uint, :int, :int, :pointer], :void
627
+ unsafe_attach_function :glProgramUniform2d, [:uint, :int, :double, :double], :void
628
+ unsafe_attach_function :glProgramUniform2dv, [:uint, :int, :int, :pointer], :void
629
+ unsafe_attach_function :glProgramUniform2f, [:uint, :int, :float, :float], :void
630
+ unsafe_attach_function :glProgramUniform2fv, [:uint, :int, :int, :pointer], :void
631
+ unsafe_attach_function :glProgramUniform2i, [:uint, :int, :int, :int], :void
632
+ unsafe_attach_function :glProgramUniform2iv, [:uint, :int, :int, :pointer], :void
633
+ unsafe_attach_function :glProgramUniform2ui, [:uint, :int, :uint, :uint], :void
634
+ unsafe_attach_function :glProgramUniform2uiv, [:uint, :int, :int, :pointer], :void
635
+ unsafe_attach_function :glProgramUniform3d, [:uint, :int, :double, :double, :double], :void
636
+ unsafe_attach_function :glProgramUniform3dv, [:uint, :int, :int, :pointer], :void
637
+ unsafe_attach_function :glProgramUniform3f, [:uint, :int, :float, :float, :float], :void
638
+ unsafe_attach_function :glProgramUniform3fv, [:uint, :int, :int, :pointer], :void
639
+ unsafe_attach_function :glProgramUniform3i, [:uint, :int, :int, :int, :int], :void
640
+ unsafe_attach_function :glProgramUniform3iv, [:uint, :int, :int, :pointer], :void
641
+ unsafe_attach_function :glProgramUniform3ui, [:uint, :int, :uint, :uint, :uint], :void
642
+ unsafe_attach_function :glProgramUniform3uiv, [:uint, :int, :int, :pointer], :void
643
+ unsafe_attach_function :glProgramUniform4d, [:uint, :int, :double, :double, :double, :double], :void
644
+ unsafe_attach_function :glProgramUniform4dv, [:uint, :int, :int, :pointer], :void
645
+ unsafe_attach_function :glProgramUniform4f, [:uint, :int, :float, :float, :float, :float], :void
646
+ unsafe_attach_function :glProgramUniform4fv, [:uint, :int, :int, :pointer], :void
647
+ unsafe_attach_function :glProgramUniform4i, [:uint, :int, :int, :int, :int, :int], :void
648
+ unsafe_attach_function :glProgramUniform4iv, [:uint, :int, :int, :pointer], :void
649
+ unsafe_attach_function :glProgramUniform4ui, [:uint, :int, :uint, :uint, :uint, :uint], :void
650
+ unsafe_attach_function :glProgramUniform4uiv, [:uint, :int, :int, :pointer], :void
651
+ unsafe_attach_function :glProgramUniformMatrix2dv, [:uint, :int, :int, :uchar, :pointer], :void
652
+ unsafe_attach_function :glProgramUniformMatrix2fv, [:uint, :int, :int, :uchar, :pointer], :void
653
+ unsafe_attach_function :glProgramUniformMatrix2x3dv, [:uint, :int, :int, :uchar, :pointer], :void
654
+ unsafe_attach_function :glProgramUniformMatrix2x3fv, [:uint, :int, :int, :uchar, :pointer], :void
655
+ unsafe_attach_function :glProgramUniformMatrix2x4dv, [:uint, :int, :int, :uchar, :pointer], :void
656
+ unsafe_attach_function :glProgramUniformMatrix2x4fv, [:uint, :int, :int, :uchar, :pointer], :void
657
+ unsafe_attach_function :glProgramUniformMatrix3dv, [:uint, :int, :int, :uchar, :pointer], :void
658
+ unsafe_attach_function :glProgramUniformMatrix3fv, [:uint, :int, :int, :uchar, :pointer], :void
659
+ unsafe_attach_function :glProgramUniformMatrix3x2dv, [:uint, :int, :int, :uchar, :pointer], :void
660
+ unsafe_attach_function :glProgramUniformMatrix3x2fv, [:uint, :int, :int, :uchar, :pointer], :void
661
+ unsafe_attach_function :glProgramUniformMatrix3x4dv, [:uint, :int, :int, :uchar, :pointer], :void
662
+ unsafe_attach_function :glProgramUniformMatrix3x4fv, [:uint, :int, :int, :uchar, :pointer], :void
663
+ unsafe_attach_function :glProgramUniformMatrix4dv, [:uint, :int, :int, :uchar, :pointer], :void
664
+ unsafe_attach_function :glProgramUniformMatrix4fv, [:uint, :int, :int, :uchar, :pointer], :void
665
+ unsafe_attach_function :glProgramUniformMatrix4x2dv, [:uint, :int, :int, :uchar, :pointer], :void
666
+ unsafe_attach_function :glProgramUniformMatrix4x2fv, [:uint, :int, :int, :uchar, :pointer], :void
667
+ unsafe_attach_function :glProgramUniformMatrix4x3dv, [:uint, :int, :int, :uchar, :pointer], :void
668
+ unsafe_attach_function :glProgramUniformMatrix4x3fv, [:uint, :int, :int, :uchar, :pointer], :void
669
+ unsafe_attach_function :glProvokingVertex, [:uint], :void
670
+ unsafe_attach_function :glPushAttrib, [:uint], :void
671
+ unsafe_attach_function :glPushClientAttrib, [:uint], :void
672
+ unsafe_attach_function :glPushDebugGroup, [:uint, :uint, :int, :string], :void
673
+ unsafe_attach_function :glPushMatrix, [], :void
674
+ unsafe_attach_function :glPushName, [:uint], :void
675
+ unsafe_attach_function :glQueryCounter, [:uint, :uint], :void
676
+ unsafe_attach_function :glRasterPos2d, [:double, :double], :void
677
+ unsafe_attach_function :glRasterPos2dv, [:pointer], :void
678
+ unsafe_attach_function :glRasterPos2f, [:float, :float], :void
679
+ unsafe_attach_function :glRasterPos2fv, [:pointer], :void
680
+ unsafe_attach_function :glRasterPos2i, [:int, :int], :void
681
+ unsafe_attach_function :glRasterPos2iv, [:pointer], :void
682
+ unsafe_attach_function :glRasterPos2s, [:short, :short], :void
683
+ unsafe_attach_function :glRasterPos2sv, [:pointer], :void
684
+ unsafe_attach_function :glRasterPos3d, [:double, :double, :double], :void
685
+ unsafe_attach_function :glRasterPos3dv, [:pointer], :void
686
+ unsafe_attach_function :glRasterPos3f, [:float, :float, :float], :void
687
+ unsafe_attach_function :glRasterPos3fv, [:pointer], :void
688
+ unsafe_attach_function :glRasterPos3i, [:int, :int, :int], :void
689
+ unsafe_attach_function :glRasterPos3iv, [:pointer], :void
690
+ unsafe_attach_function :glRasterPos3s, [:short, :short, :short], :void
691
+ unsafe_attach_function :glRasterPos3sv, [:pointer], :void
692
+ unsafe_attach_function :glRasterPos4d, [:double, :double, :double, :double], :void
693
+ unsafe_attach_function :glRasterPos4dv, [:pointer], :void
694
+ unsafe_attach_function :glRasterPos4f, [:float, :float, :float, :float], :void
695
+ unsafe_attach_function :glRasterPos4fv, [:pointer], :void
696
+ unsafe_attach_function :glRasterPos4i, [:int, :int, :int, :int], :void
697
+ unsafe_attach_function :glRasterPos4iv, [:pointer], :void
698
+ unsafe_attach_function :glRasterPos4s, [:short, :short, :short, :short], :void
699
+ unsafe_attach_function :glRasterPos4sv, [:pointer], :void
700
+ unsafe_attach_function :glReadBuffer, [:uint], :void
701
+ unsafe_attach_function :glReadPixels, [:int, :int, :int, :int, :uint, :uint, :pointer], :void
702
+ unsafe_attach_function :glReadnPixels, [:int, :int, :int, :int, :uint, :uint, :int, :pointer], :void
703
+ unsafe_attach_function :glRectd, [:double, :double, :double, :double], :void
704
+ unsafe_attach_function :glRectdv, [:pointer, :pointer], :void
705
+ unsafe_attach_function :glRectf, [:float, :float, :float, :float], :void
706
+ unsafe_attach_function :glRectfv, [:pointer, :pointer], :void
707
+ unsafe_attach_function :glRecti, [:int, :int, :int, :int], :void
708
+ unsafe_attach_function :glRectiv, [:pointer, :pointer], :void
709
+ unsafe_attach_function :glRects, [:short, :short, :short, :short], :void
710
+ unsafe_attach_function :glRectsv, [:pointer, :pointer], :void
711
+ unsafe_attach_function :glReleaseShaderCompiler, [], :void
712
+ unsafe_attach_function :glRenderMode, [:uint], :int
713
+ unsafe_attach_function :glRenderbufferStorage, [:uint, :uint, :int, :int], :void
714
+ unsafe_attach_function :glRenderbufferStorageMultisample, [:uint, :int, :uint, :int, :int], :void
715
+ unsafe_attach_function :glResumeTransformFeedback, [], :void
716
+ unsafe_attach_function :glRotated, [:double, :double, :double, :double], :void
717
+ unsafe_attach_function :glRotatef, [:float, :float, :float, :float], :void
718
+ unsafe_attach_function :glSampleCoverage, [:float, :uchar], :void
719
+ unsafe_attach_function :glSampleMaski, [:uint, :uint], :void
720
+ unsafe_attach_function :glSamplerParameterIiv, [:uint, :uint, :pointer], :void
721
+ unsafe_attach_function :glSamplerParameterIuiv, [:uint, :uint, :pointer], :void
722
+ unsafe_attach_function :glSamplerParameterf, [:uint, :uint, :float], :void
723
+ unsafe_attach_function :glSamplerParameterfv, [:uint, :uint, :pointer], :void
724
+ unsafe_attach_function :glSamplerParameteri, [:uint, :uint, :int], :void
725
+ unsafe_attach_function :glSamplerParameteriv, [:uint, :uint, :pointer], :void
726
+ unsafe_attach_function :glScaled, [:double, :double, :double], :void
727
+ unsafe_attach_function :glScalef, [:float, :float, :float], :void
728
+ unsafe_attach_function :glScissor, [:int, :int, :int, :int], :void
729
+ unsafe_attach_function :glScissorArrayv, [:uint, :int, :pointer], :void
730
+ unsafe_attach_function :glScissorIndexed, [:uint, :int, :int, :int, :int], :void
731
+ unsafe_attach_function :glScissorIndexedv, [:uint, :pointer], :void
732
+ unsafe_attach_function :glSecondaryColor3b, [:char, :char, :char], :void
733
+ unsafe_attach_function :glSecondaryColor3bv, [:pointer], :void
734
+ unsafe_attach_function :glSecondaryColor3d, [:double, :double, :double], :void
735
+ unsafe_attach_function :glSecondaryColor3dv, [:pointer], :void
736
+ unsafe_attach_function :glSecondaryColor3f, [:float, :float, :float], :void
737
+ unsafe_attach_function :glSecondaryColor3fv, [:pointer], :void
738
+ unsafe_attach_function :glSecondaryColor3i, [:int, :int, :int], :void
739
+ unsafe_attach_function :glSecondaryColor3iv, [:pointer], :void
740
+ unsafe_attach_function :glSecondaryColor3s, [:short, :short, :short], :void
741
+ unsafe_attach_function :glSecondaryColor3sv, [:pointer], :void
742
+ unsafe_attach_function :glSecondaryColor3ub, [:uchar, :uchar, :uchar], :void
743
+ unsafe_attach_function :glSecondaryColor3ubv, [:string], :void
744
+ unsafe_attach_function :glSecondaryColor3ui, [:uint, :uint, :uint], :void
745
+ unsafe_attach_function :glSecondaryColor3uiv, [:pointer], :void
746
+ unsafe_attach_function :glSecondaryColor3us, [:ushort, :ushort, :ushort], :void
747
+ unsafe_attach_function :glSecondaryColor3usv, [:pointer], :void
748
+ unsafe_attach_function :glSecondaryColorP3ui, [:uint, :uint], :void
749
+ unsafe_attach_function :glSecondaryColorP3uiv, [:uint, :pointer], :void
750
+ unsafe_attach_function :glSecondaryColorPointer, [:int, :uint, :int, :pointer], :void
751
+ unsafe_attach_function :glSelectBuffer, [:int, :pointer], :void
752
+ unsafe_attach_function :glShadeModel, [:uint], :void
753
+ unsafe_attach_function :glShaderBinary, [:int, :pointer, :uint, :pointer, :int], :void
754
+ unsafe_attach_function :glShaderSource, [:uint, :int, :pointer, :pointer], :void
755
+ unsafe_attach_function :glShaderStorageBlockBinding, [:uint, :uint, :uint], :void
756
+ unsafe_attach_function :glStencilFunc, [:uint, :int, :uint], :void
757
+ unsafe_attach_function :glStencilFuncSeparate, [:uint, :uint, :int, :uint], :void
758
+ unsafe_attach_function :glStencilMask, [:uint], :void
759
+ unsafe_attach_function :glStencilMaskSeparate, [:uint, :uint], :void
760
+ unsafe_attach_function :glStencilOp, [:uint, :uint, :uint], :void
761
+ unsafe_attach_function :glStencilOpSeparate, [:uint, :uint, :uint, :uint], :void
762
+ unsafe_attach_function :glTexBuffer, [:uint, :uint, :uint], :void
763
+ unsafe_attach_function :glTexBufferRange, [:uint, :uint, :uint, :long, :long], :void
764
+ unsafe_attach_function :glTexCoord1d, [:double], :void
765
+ unsafe_attach_function :glTexCoord1dv, [:pointer], :void
766
+ unsafe_attach_function :glTexCoord1f, [:float], :void
767
+ unsafe_attach_function :glTexCoord1fv, [:pointer], :void
768
+ unsafe_attach_function :glTexCoord1i, [:int], :void
769
+ unsafe_attach_function :glTexCoord1iv, [:pointer], :void
770
+ unsafe_attach_function :glTexCoord1s, [:short], :void
771
+ unsafe_attach_function :glTexCoord1sv, [:pointer], :void
772
+ unsafe_attach_function :glTexCoord2d, [:double, :double], :void
773
+ unsafe_attach_function :glTexCoord2dv, [:pointer], :void
774
+ unsafe_attach_function :glTexCoord2f, [:float, :float], :void
775
+ unsafe_attach_function :glTexCoord2fv, [:pointer], :void
776
+ unsafe_attach_function :glTexCoord2i, [:int, :int], :void
777
+ unsafe_attach_function :glTexCoord2iv, [:pointer], :void
778
+ unsafe_attach_function :glTexCoord2s, [:short, :short], :void
779
+ unsafe_attach_function :glTexCoord2sv, [:pointer], :void
780
+ unsafe_attach_function :glTexCoord3d, [:double, :double, :double], :void
781
+ unsafe_attach_function :glTexCoord3dv, [:pointer], :void
782
+ unsafe_attach_function :glTexCoord3f, [:float, :float, :float], :void
783
+ unsafe_attach_function :glTexCoord3fv, [:pointer], :void
784
+ unsafe_attach_function :glTexCoord3i, [:int, :int, :int], :void
785
+ unsafe_attach_function :glTexCoord3iv, [:pointer], :void
786
+ unsafe_attach_function :glTexCoord3s, [:short, :short, :short], :void
787
+ unsafe_attach_function :glTexCoord3sv, [:pointer], :void
788
+ unsafe_attach_function :glTexCoord4d, [:double, :double, :double, :double], :void
789
+ unsafe_attach_function :glTexCoord4dv, [:pointer], :void
790
+ unsafe_attach_function :glTexCoord4f, [:float, :float, :float, :float], :void
791
+ unsafe_attach_function :glTexCoord4fv, [:pointer], :void
792
+ unsafe_attach_function :glTexCoord4i, [:int, :int, :int, :int], :void
793
+ unsafe_attach_function :glTexCoord4iv, [:pointer], :void
794
+ unsafe_attach_function :glTexCoord4s, [:short, :short, :short, :short], :void
795
+ unsafe_attach_function :glTexCoord4sv, [:pointer], :void
796
+ unsafe_attach_function :glTexCoordP1ui, [:uint, :uint], :void
797
+ unsafe_attach_function :glTexCoordP1uiv, [:uint, :pointer], :void
798
+ unsafe_attach_function :glTexCoordP2ui, [:uint, :uint], :void
799
+ unsafe_attach_function :glTexCoordP2uiv, [:uint, :pointer], :void
800
+ unsafe_attach_function :glTexCoordP3ui, [:uint, :uint], :void
801
+ unsafe_attach_function :glTexCoordP3uiv, [:uint, :pointer], :void
802
+ unsafe_attach_function :glTexCoordP4ui, [:uint, :uint], :void
803
+ unsafe_attach_function :glTexCoordP4uiv, [:uint, :pointer], :void
804
+ unsafe_attach_function :glTexCoordPointer, [:int, :uint, :int, :pointer], :void
805
+ unsafe_attach_function :glTexEnvf, [:uint, :uint, :float], :void
806
+ unsafe_attach_function :glTexEnvfv, [:uint, :uint, :pointer], :void
807
+ unsafe_attach_function :glTexEnvi, [:uint, :uint, :int], :void
808
+ unsafe_attach_function :glTexEnviv, [:uint, :uint, :pointer], :void
809
+ unsafe_attach_function :glTexGend, [:uint, :uint, :double], :void
810
+ unsafe_attach_function :glTexGendv, [:uint, :uint, :pointer], :void
811
+ unsafe_attach_function :glTexGenf, [:uint, :uint, :float], :void
812
+ unsafe_attach_function :glTexGenfv, [:uint, :uint, :pointer], :void
813
+ unsafe_attach_function :glTexGeni, [:uint, :uint, :int], :void
814
+ unsafe_attach_function :glTexGeniv, [:uint, :uint, :pointer], :void
815
+ unsafe_attach_function :glTexImage1D, [:uint, :int, :int, :int, :int, :uint, :uint, :pointer], :void
816
+ unsafe_attach_function :glTexImage2D, [:uint, :int, :int, :int, :int, :int, :uint, :uint, :pointer], :void
817
+ unsafe_attach_function :glTexImage2DMultisample, [:uint, :int, :uint, :int, :int, :uchar], :void
818
+ unsafe_attach_function :glTexImage3D, [:uint, :int, :int, :int, :int, :int, :int, :uint, :uint, :pointer], :void
819
+ unsafe_attach_function :glTexImage3DMultisample, [:uint, :int, :uint, :int, :int, :int, :uchar], :void
820
+ unsafe_attach_function :glTexParameterIiv, [:uint, :uint, :pointer], :void
821
+ unsafe_attach_function :glTexParameterIuiv, [:uint, :uint, :pointer], :void
822
+ unsafe_attach_function :glTexParameterf, [:uint, :uint, :float], :void
823
+ unsafe_attach_function :glTexParameterfv, [:uint, :uint, :pointer], :void
824
+ unsafe_attach_function :glTexParameteri, [:uint, :uint, :int], :void
825
+ unsafe_attach_function :glTexParameteriv, [:uint, :uint, :pointer], :void
826
+ unsafe_attach_function :glTexStorage1D, [:uint, :int, :uint, :int], :void
827
+ unsafe_attach_function :glTexStorage2D, [:uint, :int, :uint, :int, :int], :void
828
+ unsafe_attach_function :glTexStorage2DMultisample, [:uint, :int, :uint, :int, :int, :uchar], :void
829
+ unsafe_attach_function :glTexStorage3D, [:uint, :int, :uint, :int, :int, :int], :void
830
+ unsafe_attach_function :glTexStorage3DMultisample, [:uint, :int, :uint, :int, :int, :int, :uchar], :void
831
+ unsafe_attach_function :glTexSubImage1D, [:uint, :int, :int, :int, :uint, :uint, :pointer], :void
832
+ unsafe_attach_function :glTexSubImage2D, [:uint, :int, :int, :int, :int, :int, :uint, :uint, :pointer], :void
833
+ unsafe_attach_function :glTexSubImage3D, [:uint, :int, :int, :int, :int, :int, :int, :int, :uint, :uint, :pointer], :void
834
+ unsafe_attach_function :glTextureBarrier, [], :void
835
+ unsafe_attach_function :glTextureBuffer, [:uint, :uint, :uint], :void
836
+ unsafe_attach_function :glTextureBufferRange, [:uint, :uint, :uint, :long, :int], :void
837
+ unsafe_attach_function :glTextureParameterIiv, [:uint, :uint, :pointer], :void
838
+ unsafe_attach_function :glTextureParameterIuiv, [:uint, :uint, :pointer], :void
839
+ unsafe_attach_function :glTextureParameterf, [:uint, :uint, :float], :void
840
+ unsafe_attach_function :glTextureParameterfv, [:uint, :uint, :pointer], :void
841
+ unsafe_attach_function :glTextureParameteri, [:uint, :uint, :int], :void
842
+ unsafe_attach_function :glTextureParameteriv, [:uint, :uint, :pointer], :void
843
+ unsafe_attach_function :glTextureStorage1D, [:uint, :int, :uint, :int], :void
844
+ unsafe_attach_function :glTextureStorage2D, [:uint, :int, :uint, :int, :int], :void
845
+ unsafe_attach_function :glTextureStorage2DMultisample, [:uint, :int, :uint, :int, :int, :uchar], :void
846
+ unsafe_attach_function :glTextureStorage3D, [:uint, :int, :uint, :int, :int, :int], :void
847
+ unsafe_attach_function :glTextureStorage3DMultisample, [:uint, :int, :uint, :int, :int, :int, :uchar], :void
848
+ unsafe_attach_function :glTextureSubImage1D, [:uint, :int, :int, :int, :uint, :uint, :pointer], :void
849
+ unsafe_attach_function :glTextureSubImage2D, [:uint, :int, :int, :int, :int, :int, :uint, :uint, :pointer], :void
850
+ unsafe_attach_function :glTextureSubImage3D, [:uint, :int, :int, :int, :int, :int, :int, :int, :uint, :uint, :pointer], :void
851
+ unsafe_attach_function :glTextureView, [:uint, :uint, :uint, :uint, :uint, :uint, :uint, :uint], :void
852
+ unsafe_attach_function :glTransformFeedbackBufferBase, [:uint, :uint, :uint], :void
853
+ unsafe_attach_function :glTransformFeedbackBufferRange, [:uint, :uint, :uint, :long, :int], :void
854
+ unsafe_attach_function :glTransformFeedbackVaryings, [:uint, :int, :pointer, :uint], :void
855
+ unsafe_attach_function :glTranslated, [:double, :double, :double], :void
856
+ unsafe_attach_function :glTranslatef, [:float, :float, :float], :void
857
+ unsafe_attach_function :glUniform1d, [:int, :double], :void
858
+ unsafe_attach_function :glUniform1dv, [:int, :int, :pointer], :void
859
+ unsafe_attach_function :glUniform1f, [:int, :float], :void
860
+ unsafe_attach_function :glUniform1fv, [:int, :int, :pointer], :void
861
+ unsafe_attach_function :glUniform1i, [:int, :int], :void
862
+ unsafe_attach_function :glUniform1iv, [:int, :int, :pointer], :void
863
+ unsafe_attach_function :glUniform1ui, [:int, :uint], :void
864
+ unsafe_attach_function :glUniform1uiv, [:int, :int, :pointer], :void
865
+ unsafe_attach_function :glUniform2d, [:int, :double, :double], :void
866
+ unsafe_attach_function :glUniform2dv, [:int, :int, :pointer], :void
867
+ unsafe_attach_function :glUniform2f, [:int, :float, :float], :void
868
+ unsafe_attach_function :glUniform2fv, [:int, :int, :pointer], :void
869
+ unsafe_attach_function :glUniform2i, [:int, :int, :int], :void
870
+ unsafe_attach_function :glUniform2iv, [:int, :int, :pointer], :void
871
+ unsafe_attach_function :glUniform2ui, [:int, :uint, :uint], :void
872
+ unsafe_attach_function :glUniform2uiv, [:int, :int, :pointer], :void
873
+ unsafe_attach_function :glUniform3d, [:int, :double, :double, :double], :void
874
+ unsafe_attach_function :glUniform3dv, [:int, :int, :pointer], :void
875
+ unsafe_attach_function :glUniform3f, [:int, :float, :float, :float], :void
876
+ unsafe_attach_function :glUniform3fv, [:int, :int, :pointer], :void
877
+ unsafe_attach_function :glUniform3i, [:int, :int, :int, :int], :void
878
+ unsafe_attach_function :glUniform3iv, [:int, :int, :pointer], :void
879
+ unsafe_attach_function :glUniform3ui, [:int, :uint, :uint, :uint], :void
880
+ unsafe_attach_function :glUniform3uiv, [:int, :int, :pointer], :void
881
+ unsafe_attach_function :glUniform4d, [:int, :double, :double, :double, :double], :void
882
+ unsafe_attach_function :glUniform4dv, [:int, :int, :pointer], :void
883
+ unsafe_attach_function :glUniform4f, [:int, :float, :float, :float, :float], :void
884
+ unsafe_attach_function :glUniform4fv, [:int, :int, :pointer], :void
885
+ unsafe_attach_function :glUniform4i, [:int, :int, :int, :int, :int], :void
886
+ unsafe_attach_function :glUniform4iv, [:int, :int, :pointer], :void
887
+ unsafe_attach_function :glUniform4ui, [:int, :uint, :uint, :uint, :uint], :void
888
+ unsafe_attach_function :glUniform4uiv, [:int, :int, :pointer], :void
889
+ unsafe_attach_function :glUniformBlockBinding, [:uint, :uint, :uint], :void
890
+ unsafe_attach_function :glUniformMatrix2dv, [:int, :int, :uchar, :pointer], :void
891
+ unsafe_attach_function :glUniformMatrix2fv, [:int, :int, :uchar, :pointer], :void
892
+ unsafe_attach_function :glUniformMatrix2x3dv, [:int, :int, :uchar, :pointer], :void
893
+ unsafe_attach_function :glUniformMatrix2x3fv, [:int, :int, :uchar, :pointer], :void
894
+ unsafe_attach_function :glUniformMatrix2x4dv, [:int, :int, :uchar, :pointer], :void
895
+ unsafe_attach_function :glUniformMatrix2x4fv, [:int, :int, :uchar, :pointer], :void
896
+ unsafe_attach_function :glUniformMatrix3dv, [:int, :int, :uchar, :pointer], :void
897
+ unsafe_attach_function :glUniformMatrix3fv, [:int, :int, :uchar, :pointer], :void
898
+ unsafe_attach_function :glUniformMatrix3x2dv, [:int, :int, :uchar, :pointer], :void
899
+ unsafe_attach_function :glUniformMatrix3x2fv, [:int, :int, :uchar, :pointer], :void
900
+ unsafe_attach_function :glUniformMatrix3x4dv, [:int, :int, :uchar, :pointer], :void
901
+ unsafe_attach_function :glUniformMatrix3x4fv, [:int, :int, :uchar, :pointer], :void
902
+ unsafe_attach_function :glUniformMatrix4dv, [:int, :int, :uchar, :pointer], :void
903
+ unsafe_attach_function :glUniformMatrix4fv, [:int, :int, :uchar, :pointer], :void
904
+ unsafe_attach_function :glUniformMatrix4x2dv, [:int, :int, :uchar, :pointer], :void
905
+ unsafe_attach_function :glUniformMatrix4x2fv, [:int, :int, :uchar, :pointer], :void
906
+ unsafe_attach_function :glUniformMatrix4x3dv, [:int, :int, :uchar, :pointer], :void
907
+ unsafe_attach_function :glUniformMatrix4x3fv, [:int, :int, :uchar, :pointer], :void
908
+ unsafe_attach_function :glUniformSubroutinesuiv, [:uint, :int, :pointer], :void
909
+ unsafe_attach_function :glUnmapBuffer, [:uint], :uchar
910
+ unsafe_attach_function :glUnmapNamedBuffer, [:uint], :uchar
911
+ unsafe_attach_function :glUseProgram, [:uint], :void
912
+ unsafe_attach_function :glUseProgramStages, [:uint, :uint, :uint], :void
913
+ unsafe_attach_function :glValidateProgram, [:uint], :void
914
+ unsafe_attach_function :glValidateProgramPipeline, [:uint], :void
915
+ unsafe_attach_function :glVertex2d, [:double, :double], :void
916
+ unsafe_attach_function :glVertex2dv, [:pointer], :void
917
+ unsafe_attach_function :glVertex2f, [:float, :float], :void
918
+ unsafe_attach_function :glVertex2fv, [:pointer], :void
919
+ unsafe_attach_function :glVertex2i, [:int, :int], :void
920
+ unsafe_attach_function :glVertex2iv, [:pointer], :void
921
+ unsafe_attach_function :glVertex2s, [:short, :short], :void
922
+ unsafe_attach_function :glVertex2sv, [:pointer], :void
923
+ unsafe_attach_function :glVertex3d, [:double, :double, :double], :void
924
+ unsafe_attach_function :glVertex3dv, [:pointer], :void
925
+ unsafe_attach_function :glVertex3f, [:float, :float, :float], :void
926
+ unsafe_attach_function :glVertex3fv, [:pointer], :void
927
+ unsafe_attach_function :glVertex3i, [:int, :int, :int], :void
928
+ unsafe_attach_function :glVertex3iv, [:pointer], :void
929
+ unsafe_attach_function :glVertex3s, [:short, :short, :short], :void
930
+ unsafe_attach_function :glVertex3sv, [:pointer], :void
931
+ unsafe_attach_function :glVertex4d, [:double, :double, :double, :double], :void
932
+ unsafe_attach_function :glVertex4dv, [:pointer], :void
933
+ unsafe_attach_function :glVertex4f, [:float, :float, :float, :float], :void
934
+ unsafe_attach_function :glVertex4fv, [:pointer], :void
935
+ unsafe_attach_function :glVertex4i, [:int, :int, :int, :int], :void
936
+ unsafe_attach_function :glVertex4iv, [:pointer], :void
937
+ unsafe_attach_function :glVertex4s, [:short, :short, :short, :short], :void
938
+ unsafe_attach_function :glVertex4sv, [:pointer], :void
939
+ unsafe_attach_function :glVertexArrayAttribBinding, [:uint, :uint, :uint], :void
940
+ unsafe_attach_function :glVertexArrayAttribFormat, [:uint, :uint, :int, :uint, :uchar, :uint], :void
941
+ unsafe_attach_function :glVertexArrayAttribIFormat, [:uint, :uint, :int, :uint, :uint], :void
942
+ unsafe_attach_function :glVertexArrayAttribLFormat, [:uint, :uint, :int, :uint, :uint], :void
943
+ unsafe_attach_function :glVertexArrayBindingDivisor, [:uint, :uint, :uint], :void
944
+ unsafe_attach_function :glVertexArrayElementBuffer, [:uint, :uint], :void
945
+ unsafe_attach_function :glVertexArrayVertexBuffer, [:uint, :uint, :uint, :long, :int], :void
946
+ unsafe_attach_function :glVertexArrayVertexBuffers, [:uint, :uint, :int, :pointer, :pointer, :pointer], :void
947
+ unsafe_attach_function :glVertexAttrib1d, [:uint, :double], :void
948
+ unsafe_attach_function :glVertexAttrib1dv, [:uint, :pointer], :void
949
+ unsafe_attach_function :glVertexAttrib1f, [:uint, :float], :void
950
+ unsafe_attach_function :glVertexAttrib1fv, [:uint, :pointer], :void
951
+ unsafe_attach_function :glVertexAttrib1s, [:uint, :short], :void
952
+ unsafe_attach_function :glVertexAttrib1sv, [:uint, :pointer], :void
953
+ unsafe_attach_function :glVertexAttrib2d, [:uint, :double, :double], :void
954
+ unsafe_attach_function :glVertexAttrib2dv, [:uint, :pointer], :void
955
+ unsafe_attach_function :glVertexAttrib2f, [:uint, :float, :float], :void
956
+ unsafe_attach_function :glVertexAttrib2fv, [:uint, :pointer], :void
957
+ unsafe_attach_function :glVertexAttrib2s, [:uint, :short, :short], :void
958
+ unsafe_attach_function :glVertexAttrib2sv, [:uint, :pointer], :void
959
+ unsafe_attach_function :glVertexAttrib3d, [:uint, :double, :double, :double], :void
960
+ unsafe_attach_function :glVertexAttrib3dv, [:uint, :pointer], :void
961
+ unsafe_attach_function :glVertexAttrib3f, [:uint, :float, :float, :float], :void
962
+ unsafe_attach_function :glVertexAttrib3fv, [:uint, :pointer], :void
963
+ unsafe_attach_function :glVertexAttrib3s, [:uint, :short, :short, :short], :void
964
+ unsafe_attach_function :glVertexAttrib3sv, [:uint, :pointer], :void
965
+ unsafe_attach_function :glVertexAttrib4Nbv, [:uint, :pointer], :void
966
+ unsafe_attach_function :glVertexAttrib4Niv, [:uint, :pointer], :void
967
+ unsafe_attach_function :glVertexAttrib4Nsv, [:uint, :pointer], :void
968
+ unsafe_attach_function :glVertexAttrib4Nub, [:uint, :uchar, :uchar, :uchar, :uchar], :void
969
+ unsafe_attach_function :glVertexAttrib4Nubv, [:uint, :string], :void
970
+ unsafe_attach_function :glVertexAttrib4Nuiv, [:uint, :pointer], :void
971
+ unsafe_attach_function :glVertexAttrib4Nusv, [:uint, :pointer], :void
972
+ unsafe_attach_function :glVertexAttrib4bv, [:uint, :pointer], :void
973
+ unsafe_attach_function :glVertexAttrib4d, [:uint, :double, :double, :double, :double], :void
974
+ unsafe_attach_function :glVertexAttrib4dv, [:uint, :pointer], :void
975
+ unsafe_attach_function :glVertexAttrib4f, [:uint, :float, :float, :float, :float], :void
976
+ unsafe_attach_function :glVertexAttrib4fv, [:uint, :pointer], :void
977
+ unsafe_attach_function :glVertexAttrib4iv, [:uint, :pointer], :void
978
+ unsafe_attach_function :glVertexAttrib4s, [:uint, :short, :short, :short, :short], :void
979
+ unsafe_attach_function :glVertexAttrib4sv, [:uint, :pointer], :void
980
+ unsafe_attach_function :glVertexAttrib4ubv, [:uint, :string], :void
981
+ unsafe_attach_function :glVertexAttrib4uiv, [:uint, :pointer], :void
982
+ unsafe_attach_function :glVertexAttrib4usv, [:uint, :pointer], :void
983
+ unsafe_attach_function :glVertexAttribBinding, [:uint, :uint], :void
984
+ unsafe_attach_function :glVertexAttribDivisor, [:uint, :uint], :void
985
+ unsafe_attach_function :glVertexAttribFormat, [:uint, :int, :uint, :uchar, :uint], :void
986
+ unsafe_attach_function :glVertexAttribI1i, [:uint, :int], :void
987
+ unsafe_attach_function :glVertexAttribI1iv, [:uint, :pointer], :void
988
+ unsafe_attach_function :glVertexAttribI1ui, [:uint, :uint], :void
989
+ unsafe_attach_function :glVertexAttribI1uiv, [:uint, :pointer], :void
990
+ unsafe_attach_function :glVertexAttribI2i, [:uint, :int, :int], :void
991
+ unsafe_attach_function :glVertexAttribI2iv, [:uint, :pointer], :void
992
+ unsafe_attach_function :glVertexAttribI2ui, [:uint, :uint, :uint], :void
993
+ unsafe_attach_function :glVertexAttribI2uiv, [:uint, :pointer], :void
994
+ unsafe_attach_function :glVertexAttribI3i, [:uint, :int, :int, :int], :void
995
+ unsafe_attach_function :glVertexAttribI3iv, [:uint, :pointer], :void
996
+ unsafe_attach_function :glVertexAttribI3ui, [:uint, :uint, :uint, :uint], :void
997
+ unsafe_attach_function :glVertexAttribI3uiv, [:uint, :pointer], :void
998
+ unsafe_attach_function :glVertexAttribI4bv, [:uint, :pointer], :void
999
+ unsafe_attach_function :glVertexAttribI4i, [:uint, :int, :int, :int, :int], :void
1000
+ unsafe_attach_function :glVertexAttribI4iv, [:uint, :pointer], :void
1001
+ unsafe_attach_function :glVertexAttribI4sv, [:uint, :pointer], :void
1002
+ unsafe_attach_function :glVertexAttribI4ubv, [:uint, :string], :void
1003
+ unsafe_attach_function :glVertexAttribI4ui, [:uint, :uint, :uint, :uint, :uint], :void
1004
+ unsafe_attach_function :glVertexAttribI4uiv, [:uint, :pointer], :void
1005
+ unsafe_attach_function :glVertexAttribI4usv, [:uint, :pointer], :void
1006
+ unsafe_attach_function :glVertexAttribIFormat, [:uint, :int, :uint, :uint], :void
1007
+ unsafe_attach_function :glVertexAttribIPointer, [:uint, :int, :uint, :int, :pointer], :void
1008
+ unsafe_attach_function :glVertexAttribL1d, [:uint, :double], :void
1009
+ unsafe_attach_function :glVertexAttribL1dv, [:uint, :pointer], :void
1010
+ unsafe_attach_function :glVertexAttribL2d, [:uint, :double, :double], :void
1011
+ unsafe_attach_function :glVertexAttribL2dv, [:uint, :pointer], :void
1012
+ unsafe_attach_function :glVertexAttribL3d, [:uint, :double, :double, :double], :void
1013
+ unsafe_attach_function :glVertexAttribL3dv, [:uint, :pointer], :void
1014
+ unsafe_attach_function :glVertexAttribL4d, [:uint, :double, :double, :double, :double], :void
1015
+ unsafe_attach_function :glVertexAttribL4dv, [:uint, :pointer], :void
1016
+ unsafe_attach_function :glVertexAttribLFormat, [:uint, :int, :uint, :uint], :void
1017
+ unsafe_attach_function :glVertexAttribLPointer, [:uint, :int, :uint, :int, :pointer], :void
1018
+ unsafe_attach_function :glVertexAttribP1ui, [:uint, :uint, :uchar, :uint], :void
1019
+ unsafe_attach_function :glVertexAttribP1uiv, [:uint, :uint, :uchar, :pointer], :void
1020
+ unsafe_attach_function :glVertexAttribP2ui, [:uint, :uint, :uchar, :uint], :void
1021
+ unsafe_attach_function :glVertexAttribP2uiv, [:uint, :uint, :uchar, :pointer], :void
1022
+ unsafe_attach_function :glVertexAttribP3ui, [:uint, :uint, :uchar, :uint], :void
1023
+ unsafe_attach_function :glVertexAttribP3uiv, [:uint, :uint, :uchar, :pointer], :void
1024
+ unsafe_attach_function :glVertexAttribP4ui, [:uint, :uint, :uchar, :uint], :void
1025
+ unsafe_attach_function :glVertexAttribP4uiv, [:uint, :uint, :uchar, :pointer], :void
1026
+ unsafe_attach_function :glVertexAttribPointer, [:uint, :int, :uint, :uchar, :int, :pointer], :void
1027
+ unsafe_attach_function :glVertexBindingDivisor, [:uint, :uint], :void
1028
+ unsafe_attach_function :glVertexP2ui, [:uint, :uint], :void
1029
+ unsafe_attach_function :glVertexP2uiv, [:uint, :pointer], :void
1030
+ unsafe_attach_function :glVertexP3ui, [:uint, :uint], :void
1031
+ unsafe_attach_function :glVertexP3uiv, [:uint, :pointer], :void
1032
+ unsafe_attach_function :glVertexP4ui, [:uint, :uint], :void
1033
+ unsafe_attach_function :glVertexP4uiv, [:uint, :pointer], :void
1034
+ unsafe_attach_function :glVertexPointer, [:int, :uint, :int, :pointer], :void
1035
+ unsafe_attach_function :glViewport, [:int, :int, :int, :int], :void
1036
+ unsafe_attach_function :glViewportArrayv, [:uint, :int, :pointer], :void
1037
+ unsafe_attach_function :glViewportIndexedf, [:uint, :float, :float, :float, :float], :void
1038
+ unsafe_attach_function :glViewportIndexedfv, [:uint, :pointer], :void
1039
+ unsafe_attach_function :glWaitSync, [:pointer, :uint, :ulong_long], :void
1040
+ unsafe_attach_function :glWindowPos2d, [:double, :double], :void
1041
+ unsafe_attach_function :glWindowPos2dv, [:pointer], :void
1042
+ unsafe_attach_function :glWindowPos2f, [:float, :float], :void
1043
+ unsafe_attach_function :glWindowPos2fv, [:pointer], :void
1044
+ unsafe_attach_function :glWindowPos2i, [:int, :int], :void
1045
+ unsafe_attach_function :glWindowPos2iv, [:pointer], :void
1046
+ unsafe_attach_function :glWindowPos2s, [:short, :short], :void
1047
+ unsafe_attach_function :glWindowPos2sv, [:pointer], :void
1048
+ unsafe_attach_function :glWindowPos3d, [:double, :double, :double], :void
1049
+ unsafe_attach_function :glWindowPos3dv, [:pointer], :void
1050
+ unsafe_attach_function :glWindowPos3f, [:float, :float, :float], :void
1051
+ unsafe_attach_function :glWindowPos3fv, [:pointer], :void
1052
+ unsafe_attach_function :glWindowPos3i, [:int, :int, :int], :void
1053
+ unsafe_attach_function :glWindowPos3iv, [:pointer], :void
1054
+ unsafe_attach_function :glWindowPos3s, [:short, :short, :short], :void
1055
+ unsafe_attach_function :glWindowPos3sv, [:pointer], :void
1048
1056
 
1049
1057
 
1050
1058
  GL_2D = 0x0600