rubygl 0.2.1 → 0.3.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (182) hide show
  1. checksums.yaml +8 -8
  2. data/Gemfile.lock +2 -0
  3. data/README.md +1 -1
  4. data/Rakefile +17 -9
  5. data/bin/ffi_code_gen.rb +11 -3
  6. data/ext/macosx/RubyGL.so +0 -0
  7. data/ext/macosx/SDL2.framework/Headers/SDL.h +163 -0
  8. data/ext/macosx/SDL2.framework/Headers/SDL_assert.h +284 -0
  9. data/ext/macosx/SDL2.framework/Headers/SDL_atomic.h +260 -0
  10. data/ext/macosx/SDL2.framework/Headers/SDL_audio.h +506 -0
  11. data/ext/macosx/SDL2.framework/Headers/SDL_bits.h +97 -0
  12. data/ext/macosx/SDL2.framework/Headers/SDL_blendmode.h +63 -0
  13. data/ext/macosx/SDL2.framework/Headers/SDL_clipboard.h +71 -0
  14. data/ext/macosx/SDL2.framework/Headers/SDL_config.h +55 -0
  15. data/ext/macosx/SDL2.framework/Headers/SDL_config_macosx.h +184 -0
  16. data/ext/macosx/SDL2.framework/Headers/SDL_copying.h +20 -0
  17. data/ext/macosx/SDL2.framework/Headers/SDL_cpuinfo.h +156 -0
  18. data/ext/macosx/SDL2.framework/Headers/SDL_endian.h +239 -0
  19. data/ext/macosx/SDL2.framework/Headers/SDL_error.h +76 -0
  20. data/ext/macosx/SDL2.framework/Headers/SDL_events.h +723 -0
  21. data/ext/macosx/SDL2.framework/Headers/SDL_filesystem.h +136 -0
  22. data/ext/macosx/SDL2.framework/Headers/SDL_gamecontroller.h +316 -0
  23. data/ext/macosx/SDL2.framework/Headers/SDL_gesture.h +87 -0
  24. data/ext/macosx/SDL2.framework/Headers/SDL_haptic.h +1225 -0
  25. data/ext/macosx/SDL2.framework/Headers/SDL_hints.h +517 -0
  26. data/ext/macosx/SDL2.framework/Headers/SDL_joystick.h +253 -0
  27. data/ext/macosx/SDL2.framework/Headers/SDL_keyboard.h +217 -0
  28. data/ext/macosx/SDL2.framework/Headers/SDL_keycode.h +341 -0
  29. data/ext/macosx/SDL2.framework/Headers/SDL_loadso.h +81 -0
  30. data/ext/macosx/SDL2.framework/Headers/SDL_log.h +211 -0
  31. data/ext/macosx/SDL2.framework/Headers/SDL_main.h +155 -0
  32. data/ext/macosx/SDL2.framework/Headers/SDL_messagebox.h +144 -0
  33. data/ext/macosx/SDL2.framework/Headers/SDL_mouse.h +224 -0
  34. data/ext/macosx/SDL2.framework/Headers/SDL_mutex.h +251 -0
  35. data/ext/macosx/SDL2.framework/Headers/SDL_name.h +33 -0
  36. data/ext/macosx/SDL2.framework/Headers/SDL_opengl.h +11126 -0
  37. data/ext/macosx/SDL2.framework/Headers/SDL_opengles.h +38 -0
  38. data/ext/macosx/SDL2.framework/Headers/SDL_opengles2.h +2790 -0
  39. data/ext/macosx/SDL2.framework/Headers/SDL_pixels.h +429 -0
  40. data/ext/macosx/SDL2.framework/Headers/SDL_platform.h +164 -0
  41. data/ext/macosx/SDL2.framework/Headers/SDL_power.h +75 -0
  42. data/ext/macosx/SDL2.framework/Headers/SDL_quit.h +58 -0
  43. data/ext/macosx/SDL2.framework/Headers/SDL_rect.h +138 -0
  44. data/ext/macosx/SDL2.framework/Headers/SDL_render.h +870 -0
  45. data/ext/macosx/SDL2.framework/Headers/SDL_revision.h +2 -0
  46. data/ext/macosx/SDL2.framework/Headers/SDL_rwops.h +232 -0
  47. data/ext/macosx/SDL2.framework/Headers/SDL_scancode.h +401 -0
  48. data/ext/macosx/SDL2.framework/Headers/SDL_shape.h +143 -0
  49. data/ext/macosx/SDL2.framework/Headers/SDL_stdinc.h +405 -0
  50. data/ext/macosx/SDL2.framework/Headers/SDL_surface.h +503 -0
  51. data/ext/macosx/SDL2.framework/Headers/SDL_system.h +191 -0
  52. data/ext/macosx/SDL2.framework/Headers/SDL_syswm.h +272 -0
  53. data/ext/macosx/SDL2.framework/Headers/SDL_thread.h +287 -0
  54. data/ext/macosx/SDL2.framework/Headers/SDL_timer.h +115 -0
  55. data/ext/macosx/SDL2.framework/Headers/SDL_touch.h +86 -0
  56. data/ext/macosx/SDL2.framework/Headers/SDL_types.h +29 -0
  57. data/ext/macosx/SDL2.framework/Headers/SDL_version.h +162 -0
  58. data/ext/macosx/SDL2.framework/Headers/SDL_video.h +979 -0
  59. data/ext/macosx/SDL2.framework/Headers/begin_code.h +140 -0
  60. data/ext/macosx/SDL2.framework/Headers/close_code.h +37 -0
  61. data/ext/macosx/SDL2.framework/Resources/Info.plist +42 -0
  62. data/ext/macosx/SDL2.framework/SDL2 +0 -0
  63. data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL.h +163 -0
  64. data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_assert.h +284 -0
  65. data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_atomic.h +260 -0
  66. data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_audio.h +506 -0
  67. data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_bits.h +97 -0
  68. data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_blendmode.h +63 -0
  69. data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_clipboard.h +71 -0
  70. data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_config.h +55 -0
  71. data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_config_macosx.h +184 -0
  72. data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_copying.h +20 -0
  73. data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_cpuinfo.h +156 -0
  74. data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_endian.h +239 -0
  75. data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_error.h +76 -0
  76. data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_events.h +723 -0
  77. data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_filesystem.h +136 -0
  78. data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_gamecontroller.h +316 -0
  79. data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_gesture.h +87 -0
  80. data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_haptic.h +1225 -0
  81. data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_hints.h +517 -0
  82. data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_joystick.h +253 -0
  83. data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_keyboard.h +217 -0
  84. data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_keycode.h +341 -0
  85. data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_loadso.h +81 -0
  86. data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_log.h +211 -0
  87. data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_main.h +155 -0
  88. data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_messagebox.h +144 -0
  89. data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_mouse.h +224 -0
  90. data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_mutex.h +251 -0
  91. data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_name.h +33 -0
  92. data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_opengl.h +11126 -0
  93. data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_opengles.h +38 -0
  94. data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_opengles2.h +2790 -0
  95. data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_pixels.h +429 -0
  96. data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_platform.h +164 -0
  97. data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_power.h +75 -0
  98. data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_quit.h +58 -0
  99. data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_rect.h +138 -0
  100. data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_render.h +870 -0
  101. data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_revision.h +2 -0
  102. data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_rwops.h +232 -0
  103. data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_scancode.h +401 -0
  104. data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_shape.h +143 -0
  105. data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_stdinc.h +405 -0
  106. data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_surface.h +503 -0
  107. data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_system.h +191 -0
  108. data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_syswm.h +272 -0
  109. data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_thread.h +287 -0
  110. data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_timer.h +115 -0
  111. data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_touch.h +86 -0
  112. data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_types.h +29 -0
  113. data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_version.h +162 -0
  114. data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_video.h +979 -0
  115. data/ext/macosx/SDL2.framework/Versions/A/Headers/begin_code.h +140 -0
  116. data/ext/macosx/SDL2.framework/Versions/A/Headers/close_code.h +37 -0
  117. data/ext/macosx/SDL2.framework/Versions/A/Resources/Info.plist +42 -0
  118. data/ext/macosx/SDL2.framework/Versions/A/SDL2 +0 -0
  119. data/ext/macosx/SDL2.framework/Versions/A/_CodeSignature/CodeResources +331 -0
  120. data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL.h +163 -0
  121. data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_assert.h +284 -0
  122. data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_atomic.h +260 -0
  123. data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_audio.h +506 -0
  124. data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_bits.h +97 -0
  125. data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_blendmode.h +63 -0
  126. data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_clipboard.h +71 -0
  127. data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_config.h +55 -0
  128. data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_config_macosx.h +184 -0
  129. data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_copying.h +20 -0
  130. data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_cpuinfo.h +156 -0
  131. data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_endian.h +239 -0
  132. data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_error.h +76 -0
  133. data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_events.h +723 -0
  134. data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_filesystem.h +136 -0
  135. data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_gamecontroller.h +316 -0
  136. data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_gesture.h +87 -0
  137. data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_haptic.h +1225 -0
  138. data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_hints.h +517 -0
  139. data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_joystick.h +253 -0
  140. data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_keyboard.h +217 -0
  141. data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_keycode.h +341 -0
  142. data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_loadso.h +81 -0
  143. data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_log.h +211 -0
  144. data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_main.h +155 -0
  145. data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_messagebox.h +144 -0
  146. data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_mouse.h +224 -0
  147. data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_mutex.h +251 -0
  148. data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_name.h +33 -0
  149. data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_opengl.h +11126 -0
  150. data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_opengles.h +38 -0
  151. data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_opengles2.h +2790 -0
  152. data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_pixels.h +429 -0
  153. data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_platform.h +164 -0
  154. data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_power.h +75 -0
  155. data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_quit.h +58 -0
  156. data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_rect.h +138 -0
  157. data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_render.h +870 -0
  158. data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_revision.h +2 -0
  159. data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_rwops.h +232 -0
  160. data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_scancode.h +401 -0
  161. data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_shape.h +143 -0
  162. data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_stdinc.h +405 -0
  163. data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_surface.h +503 -0
  164. data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_system.h +191 -0
  165. data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_syswm.h +272 -0
  166. data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_thread.h +287 -0
  167. data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_timer.h +115 -0
  168. data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_touch.h +86 -0
  169. data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_types.h +29 -0
  170. data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_version.h +162 -0
  171. data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_video.h +979 -0
  172. data/ext/macosx/SDL2.framework/Versions/Current/Headers/begin_code.h +140 -0
  173. data/ext/macosx/SDL2.framework/Versions/Current/Headers/close_code.h +37 -0
  174. data/ext/macosx/SDL2.framework/Versions/Current/Resources/Info.plist +42 -0
  175. data/ext/macosx/SDL2.framework/Versions/Current/SDL2 +0 -0
  176. data/ext/macosx/SDL2.framework/Versions/Current/_CodeSignature/CodeResources +331 -0
  177. data/ext/windows/RubyGL.so +0 -0
  178. data/lib/rubygl/native/opengl.rb +1052 -1044
  179. data/lib/rubygl/setup.rb +7 -4
  180. data/lib/rubygl.rb +12 -4
  181. data/rubygl.gemspec +3 -2
  182. metadata +174 -3
@@ -1,1050 +1,1058 @@
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  require 'ffi'
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  module RubyGL::Native
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- attach_function :glAccum, [:uint, :float], :void
5
- attach_function :glActiveShaderProgram, [:uint, :uint], :void
6
- attach_function :glActiveTexture, [:uint], :void
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- attach_function :glAlphaFunc, [:uint, :float], :void
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- attach_function :glAreTexturesResident, [:int, :pointer, :pointer], :uchar
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- attach_function :glArrayElement, [:int], :void
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- attach_function :glAttachShader, [:uint, :uint], :void
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- attach_function :glBegin, [:uint], :void
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- attach_function :glBeginConditionalRender, [:uint, :uint], :void
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- attach_function :glBeginQuery, [:uint, :uint], :void
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- attach_function :glBeginQueryIndexed, [:uint, :uint, :uint], :void
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- attach_function :glBeginTransformFeedback, [:uint], :void
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- attach_function :glBindAttribLocation, [:uint, :uint, :string], :void
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- attach_function :glBindBuffer, [:uint, :uint], :void
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- attach_function :glBindBufferBase, [:uint, :uint, :uint], :void
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- attach_function :glBindBufferRange, [:uint, :uint, :uint, :int, :int], :void
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- attach_function :glBindBuffersBase, [:uint, :uint, :int, :pointer], :void
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- attach_function :glBindBuffersRange, [:uint, :uint, :int, :pointer, :pointer, :pointer], :void
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- attach_function :glBindFragDataLocation, [:uint, :uint, :string], :void
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- attach_function :glBindFragDataLocationIndexed, [:uint, :uint, :uint, :string], :void
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- attach_function :glBindFramebuffer, [:uint, :uint], :void
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- attach_function :glBindImageTexture, [:uint, :uint, :int, :uchar, :int, :uint, :uint], :void
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- attach_function :glBindImageTextures, [:uint, :int, :pointer], :void
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- attach_function :glBindProgramPipeline, [:uint], :void
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- attach_function :glBindRenderbuffer, [:uint, :uint], :void
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- attach_function :glBindSampler, [:uint, :uint], :void
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- attach_function :glBindSamplers, [:uint, :int, :pointer], :void
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- attach_function :glBindTexture, [:uint, :uint], :void
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- attach_function :glBindTextureUnit, [:uint, :uint], :void
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- attach_function :glBindTextures, [:uint, :int, :pointer], :void
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- attach_function :glBindTransformFeedback, [:uint, :uint], :void
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- attach_function :glBindVertexArray, [:uint], :void
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- attach_function :glBindVertexBuffer, [:uint, :uint, :int, :int], :void
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- attach_function :glBindVertexBuffers, [:uint, :int, :pointer, :pointer, :pointer], :void
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- attach_function :glBitmap, [:int, :int, :float, :float, :float, :float, :string], :void
39
- attach_function :glBlendColor, [:float, :float, :float, :float], :void
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- attach_function :glBlendEquation, [:uint], :void
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- attach_function :glBlendEquationSeparate, [:uint, :uint], :void
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- attach_function :glBlendEquationSeparatei, [:uint, :uint, :uint], :void
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- attach_function :glBlendEquationi, [:uint, :uint], :void
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- attach_function :glBlendFunc, [:uint, :uint], :void
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- attach_function :glBlendFuncSeparate, [:uint, :uint, :uint, :uint], :void
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- attach_function :glBlendFuncSeparatei, [:uint, :uint, :uint, :uint, :uint], :void
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- attach_function :glBlendFunci, [:uint, :uint, :uint], :void
48
- attach_function :glBlitFramebuffer, [:int, :int, :int, :int, :int, :int, :int, :int, :uint, :uint], :void
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- attach_function :glBlitNamedFramebuffer, [:uint, :uint, :int, :int, :int, :int, :int, :int, :int, :int, :uint, :uint], :void
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- attach_function :glBufferData, [:uint, :int, :pointer, :uint], :void
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- attach_function :glBufferStorage, [:uint, :int, :pointer, :uint], :void
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- attach_function :glBufferSubData, [:uint, :int, :int, :pointer], :void
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- attach_function :glCallList, [:uint], :void
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- attach_function :glCallLists, [:int, :uint, :pointer], :void
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- attach_function :glCheckFramebufferStatus, [:uint], :uint
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- attach_function :glCheckNamedFramebufferStatus, [:uint, :uint], :uint
57
- attach_function :glClampColor, [:uint, :uint], :void
58
- attach_function :glClear, [:uint], :void
59
- attach_function :glClearAccum, [:float, :float, :float, :float], :void
60
- attach_function :glClearBufferData, [:uint, :uint, :uint, :uint, :pointer], :void
61
- attach_function :glClearBufferSubData, [:uint, :uint, :int, :int, :uint, :uint, :pointer], :void
62
- attach_function :glClearBufferfi, [:uint, :int, :float, :int], :void
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- attach_function :glClearBufferfv, [:uint, :int, :pointer], :void
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- attach_function :glClearBufferiv, [:uint, :int, :pointer], :void
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- attach_function :glClearBufferuiv, [:uint, :int, :pointer], :void
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- attach_function :glClearColor, [:float, :float, :float, :float], :void
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- attach_function :glClearDepth, [:double], :void
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- attach_function :glClearDepthf, [:float], :void
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- attach_function :glClearIndex, [:float], :void
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- attach_function :glClearNamedBufferData, [:uint, :uint, :uint, :uint, :pointer], :void
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- attach_function :glClearNamedBufferSubData, [:uint, :uint, :int, :int, :uint, :uint, :pointer], :void
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- attach_function :glClearNamedFramebufferfi, [:uint, :uint, :float, :int], :void
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- attach_function :glClearNamedFramebufferfv, [:uint, :uint, :int, :pointer], :void
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- attach_function :glClearNamedFramebufferiv, [:uint, :uint, :int, :pointer], :void
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- attach_function :glClearNamedFramebufferuiv, [:uint, :uint, :int, :pointer], :void
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- attach_function :glClearStencil, [:int], :void
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- attach_function :glClearTexImage, [:uint, :int, :uint, :uint, :pointer], :void
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- attach_function :glClearTexSubImage, [:uint, :int, :int, :int, :int, :int, :int, :int, :uint, :uint, :pointer], :void
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- attach_function :glClientActiveTexture, [:uint], :void
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- attach_function :glClientWaitSync, [:pointer, :uint, :uint64], :uint
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- attach_function :glClipControl, [:uint, :uint], :void
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- attach_function :glClipPlane, [:uint, :pointer], :void
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- attach_function :glColor3b, [:char, :char, :char], :void
84
- attach_function :glColor3bv, [:pointer], :void
85
- attach_function :glColor3d, [:double, :double, :double], :void
86
- attach_function :glColor3dv, [:pointer], :void
87
- attach_function :glColor3f, [:float, :float, :float], :void
88
- attach_function :glColor3fv, [:pointer], :void
89
- attach_function :glColor3i, [:int, :int, :int], :void
90
- attach_function :glColor3iv, [:pointer], :void
91
- attach_function :glColor3s, [:short, :short, :short], :void
92
- attach_function :glColor3sv, [:pointer], :void
93
- attach_function :glColor3ub, [:uchar, :uchar, :uchar], :void
94
- attach_function :glColor3ubv, [:string], :void
95
- attach_function :glColor3ui, [:uint, :uint, :uint], :void
96
- attach_function :glColor3uiv, [:pointer], :void
97
- attach_function :glColor3us, [:ushort, :ushort, :ushort], :void
98
- attach_function :glColor3usv, [:pointer], :void
99
- attach_function :glColor4b, [:char, :char, :char, :char], :void
100
- attach_function :glColor4bv, [:pointer], :void
101
- attach_function :glColor4d, [:double, :double, :double, :double], :void
102
- attach_function :glColor4dv, [:pointer], :void
103
- attach_function :glColor4f, [:float, :float, :float, :float], :void
104
- attach_function :glColor4fv, [:pointer], :void
105
- attach_function :glColor4i, [:int, :int, :int, :int], :void
106
- attach_function :glColor4iv, [:pointer], :void
107
- attach_function :glColor4s, [:short, :short, :short, :short], :void
108
- attach_function :glColor4sv, [:pointer], :void
109
- attach_function :glColor4ub, [:uchar, :uchar, :uchar, :uchar], :void
110
- attach_function :glColor4ubv, [:string], :void
111
- attach_function :glColor4ui, [:uint, :uint, :uint, :uint], :void
112
- attach_function :glColor4uiv, [:pointer], :void
113
- attach_function :glColor4us, [:ushort, :ushort, :ushort, :ushort], :void
114
- attach_function :glColor4usv, [:pointer], :void
115
- attach_function :glColorMask, [:uchar, :uchar, :uchar, :uchar], :void
116
- attach_function :glColorMaski, [:uint, :uchar, :uchar, :uchar, :uchar], :void
117
- attach_function :glColorMaterial, [:uint, :uint], :void
118
- attach_function :glColorP3ui, [:uint, :uint], :void
119
- attach_function :glColorP3uiv, [:uint, :pointer], :void
120
- attach_function :glColorP4ui, [:uint, :uint], :void
121
- attach_function :glColorP4uiv, [:uint, :pointer], :void
122
- attach_function :glColorPointer, [:int, :uint, :int, :pointer], :void
123
- attach_function :glCompileShader, [:uint], :void
124
- attach_function :glCompressedTexImage1D, [:uint, :int, :uint, :int, :int, :int, :pointer], :void
125
- attach_function :glCompressedTexImage2D, [:uint, :int, :uint, :int, :int, :int, :int, :pointer], :void
126
- attach_function :glCompressedTexImage3D, [:uint, :int, :uint, :int, :int, :int, :int, :int, :pointer], :void
127
- attach_function :glCompressedTexSubImage1D, [:uint, :int, :int, :int, :uint, :int, :pointer], :void
128
- attach_function :glCompressedTexSubImage2D, [:uint, :int, :int, :int, :int, :int, :uint, :int, :pointer], :void
129
- attach_function :glCompressedTexSubImage3D, [:uint, :int, :int, :int, :int, :int, :int, :int, :uint, :int, :pointer], :void
130
- attach_function :glCompressedTextureSubImage1D, [:uint, :int, :int, :int, :uint, :int, :pointer], :void
131
- attach_function :glCompressedTextureSubImage2D, [:uint, :int, :int, :int, :int, :int, :uint, :int, :pointer], :void
132
- attach_function :glCompressedTextureSubImage3D, [:uint, :int, :int, :int, :int, :int, :int, :int, :uint, :int, :pointer], :void
133
- attach_function :glCopyBufferSubData, [:uint, :uint, :int, :int, :int], :void
134
- attach_function :glCopyImageSubData, [:uint, :uint, :int, :int, :int, :int, :uint, :uint, :int, :int, :int, :int, :int, :int, :int], :void
135
- attach_function :glCopyNamedBufferSubData, [:uint, :uint, :int, :int, :int], :void
136
- attach_function :glCopyPixels, [:int, :int, :int, :int, :uint], :void
137
- attach_function :glCopyTexImage1D, [:uint, :int, :uint, :int, :int, :int, :int], :void
138
- attach_function :glCopyTexImage2D, [:uint, :int, :uint, :int, :int, :int, :int, :int], :void
139
- attach_function :glCopyTexSubImage1D, [:uint, :int, :int, :int, :int, :int], :void
140
- attach_function :glCopyTexSubImage2D, [:uint, :int, :int, :int, :int, :int, :int, :int], :void
141
- attach_function :glCopyTexSubImage3D, [:uint, :int, :int, :int, :int, :int, :int, :int, :int], :void
142
- attach_function :glCopyTextureSubImage1D, [:uint, :int, :int, :int, :int, :int], :void
143
- attach_function :glCopyTextureSubImage2D, [:uint, :int, :int, :int, :int, :int, :int, :int], :void
144
- attach_function :glCopyTextureSubImage3D, [:uint, :int, :int, :int, :int, :int, :int, :int, :int], :void
145
- attach_function :glCreateBuffers, [:int, :pointer], :void
146
- attach_function :glCreateFramebuffers, [:int, :pointer], :void
147
- attach_function :glCreateProgram, [], :uint
148
- attach_function :glCreateProgramPipelines, [:int, :pointer], :void
149
- attach_function :glCreateQueries, [:uint, :int, :pointer], :void
150
- attach_function :glCreateRenderbuffers, [:int, :pointer], :void
151
- attach_function :glCreateSamplers, [:int, :pointer], :void
152
- attach_function :glCreateShader, [:uint], :uint
153
- attach_function :glCreateShaderProgramv, [:uint, :int, :pointer], :uint
154
- attach_function :glCreateTextures, [:uint, :int, :pointer], :void
155
- attach_function :glCreateTransformFeedbacks, [:int, :pointer], :void
156
- attach_function :glCreateVertexArrays, [:int, :pointer], :void
157
- attach_function :glCullFace, [:uint], :void
158
- attach_function :glDebugMessageCallback, [:pointer, :pointer], :void
159
- attach_function :glDebugMessageControl, [:uint, :uint, :uint, :int, :pointer, :uchar], :void
160
- attach_function :glDebugMessageInsert, [:uint, :uint, :uint, :uint, :int, :string], :void
161
- attach_function :glDeleteBuffers, [:int, :pointer], :void
162
- attach_function :glDeleteFramebuffers, [:int, :pointer], :void
163
- attach_function :glDeleteLists, [:uint, :int], :void
164
- attach_function :glDeleteProgram, [:uint], :void
165
- attach_function :glDeleteProgramPipelines, [:int, :pointer], :void
166
- attach_function :glDeleteQueries, [:int, :pointer], :void
167
- attach_function :glDeleteRenderbuffers, [:int, :pointer], :void
168
- attach_function :glDeleteSamplers, [:int, :pointer], :void
169
- attach_function :glDeleteShader, [:uint], :void
170
- attach_function :glDeleteSync, [:pointer], :void
171
- attach_function :glDeleteTextures, [:int, :pointer], :void
172
- attach_function :glDeleteTransformFeedbacks, [:int, :pointer], :void
173
- attach_function :glDeleteVertexArrays, [:int, :pointer], :void
174
- attach_function :glDepthFunc, [:uint], :void
175
- attach_function :glDepthMask, [:uchar], :void
176
- attach_function :glDepthRange, [:double, :double], :void
177
- attach_function :glDepthRangeArrayv, [:uint, :int, :pointer], :void
178
- attach_function :glDepthRangeIndexed, [:uint, :double, :double], :void
179
- attach_function :glDepthRangef, [:float, :float], :void
180
- attach_function :glDetachShader, [:uint, :uint], :void
181
- attach_function :glDisable, [:uint], :void
182
- attach_function :glDisableClientState, [:uint], :void
183
- attach_function :glDisableVertexArrayAttrib, [:uint, :uint], :void
184
- attach_function :glDisableVertexAttribArray, [:uint], :void
185
- attach_function :glDisablei, [:uint, :uint], :void
186
- attach_function :glDispatchCompute, [:uint, :uint, :uint], :void
187
- attach_function :glDispatchComputeIndirect, [:int], :void
188
- attach_function :glDrawArrays, [:uint, :int, :int], :void
189
- attach_function :glDrawArraysIndirect, [:uint, :pointer], :void
190
- attach_function :glDrawArraysInstanced, [:uint, :int, :int, :int], :void
191
- attach_function :glDrawArraysInstancedBaseInstance, [:uint, :int, :int, :int, :uint], :void
192
- attach_function :glDrawBuffer, [:uint], :void
193
- attach_function :glDrawBuffers, [:int, :pointer], :void
194
- attach_function :glDrawElements, [:uint, :int, :uint, :pointer], :void
195
- attach_function :glDrawElementsBaseVertex, [:uint, :int, :uint, :pointer, :int], :void
196
- attach_function :glDrawElementsIndirect, [:uint, :uint, :pointer], :void
197
- attach_function :glDrawElementsInstanced, [:uint, :int, :uint, :pointer, :int], :void
198
- attach_function :glDrawElementsInstancedBaseInstance, [:uint, :int, :uint, :pointer, :int, :uint], :void
199
- attach_function :glDrawElementsInstancedBaseVertex, [:uint, :int, :uint, :pointer, :int, :int], :void
200
- attach_function :glDrawElementsInstancedBaseVertexBaseInstance, [:uint, :int, :uint, :pointer, :int, :int, :uint], :void
201
- attach_function :glDrawPixels, [:int, :int, :uint, :uint, :pointer], :void
202
- attach_function :glDrawRangeElements, [:uint, :uint, :uint, :int, :uint, :pointer], :void
203
- attach_function :glDrawRangeElementsBaseVertex, [:uint, :uint, :uint, :int, :uint, :pointer, :int], :void
204
- attach_function :glDrawTransformFeedback, [:uint, :uint], :void
205
- attach_function :glDrawTransformFeedbackInstanced, [:uint, :uint, :int], :void
206
- attach_function :glDrawTransformFeedbackStream, [:uint, :uint, :uint], :void
207
- attach_function :glDrawTransformFeedbackStreamInstanced, [:uint, :uint, :uint, :int], :void
208
- attach_function :glEdgeFlag, [:uchar], :void
209
- attach_function :glEdgeFlagPointer, [:int, :pointer], :void
210
- attach_function :glEdgeFlagv, [:string], :void
211
- attach_function :glEnable, [:uint], :void
212
- attach_function :glEnableClientState, [:uint], :void
213
- attach_function :glEnableVertexArrayAttrib, [:uint, :uint], :void
214
- attach_function :glEnableVertexAttribArray, [:uint], :void
215
- attach_function :glEnablei, [:uint, :uint], :void
216
- attach_function :glEnd, [], :void
217
- attach_function :glEndConditionalRender, [], :void
218
- attach_function :glEndList, [], :void
219
- attach_function :glEndQuery, [:uint], :void
220
- attach_function :glEndQueryIndexed, [:uint, :uint], :void
221
- attach_function :glEndTransformFeedback, [], :void
222
- attach_function :glEvalCoord1d, [:double], :void
223
- attach_function :glEvalCoord1dv, [:pointer], :void
224
- attach_function :glEvalCoord1f, [:float], :void
225
- attach_function :glEvalCoord1fv, [:pointer], :void
226
- attach_function :glEvalCoord2d, [:double, :double], :void
227
- attach_function :glEvalCoord2dv, [:pointer], :void
228
- attach_function :glEvalCoord2f, [:float, :float], :void
229
- attach_function :glEvalCoord2fv, [:pointer], :void
230
- attach_function :glEvalMesh1, [:uint, :int, :int], :void
231
- attach_function :glEvalMesh2, [:uint, :int, :int, :int, :int], :void
232
- attach_function :glEvalPoint1, [:int], :void
233
- attach_function :glEvalPoint2, [:int, :int], :void
234
- attach_function :glFeedbackBuffer, [:int, :uint, :pointer], :void
235
- attach_function :glFenceSync, [:uint, :uint], :pointer
236
- attach_function :glFinish, [], :void
237
- attach_function :glFlush, [], :void
238
- attach_function :glFlushMappedBufferRange, [:uint, :int, :int], :void
239
- attach_function :glFlushMappedNamedBufferRange, [:uint, :int, :int], :void
240
- attach_function :glFogCoordPointer, [:uint, :int, :pointer], :void
241
- attach_function :glFogCoordd, [:double], :void
242
- attach_function :glFogCoorddv, [:pointer], :void
243
- attach_function :glFogCoordf, [:float], :void
244
- attach_function :glFogCoordfv, [:pointer], :void
245
- attach_function :glFogf, [:uint, :float], :void
246
- attach_function :glFogfv, [:uint, :pointer], :void
247
- attach_function :glFogi, [:uint, :int], :void
248
- attach_function :glFogiv, [:uint, :pointer], :void
249
- attach_function :glFramebufferParameteri, [:uint, :uint, :int], :void
250
- attach_function :glFramebufferRenderbuffer, [:uint, :uint, :uint, :uint], :void
251
- attach_function :glFramebufferTexture, [:uint, :uint, :uint, :int], :void
252
- attach_function :glFramebufferTexture1D, [:uint, :uint, :uint, :uint, :int], :void
253
- attach_function :glFramebufferTexture2D, [:uint, :uint, :uint, :uint, :int], :void
254
- attach_function :glFramebufferTexture3D, [:uint, :uint, :uint, :uint, :int, :int], :void
255
- attach_function :glFramebufferTextureLayer, [:uint, :uint, :uint, :int, :int], :void
256
- attach_function :glFrontFace, [:uint], :void
257
- attach_function :glFrustum, [:double, :double, :double, :double, :double, :double], :void
258
- attach_function :glGenBuffers, [:int, :pointer], :void
259
- attach_function :glGenFramebuffers, [:int, :pointer], :void
260
- attach_function :glGenLists, [:int], :uint
261
- attach_function :glGenProgramPipelines, [:int, :pointer], :void
262
- attach_function :glGenQueries, [:int, :pointer], :void
263
- attach_function :glGenRenderbuffers, [:int, :pointer], :void
264
- attach_function :glGenSamplers, [:int, :pointer], :void
265
- attach_function :glGenTextures, [:int, :pointer], :void
266
- attach_function :glGenTransformFeedbacks, [:int, :pointer], :void
267
- attach_function :glGenVertexArrays, [:int, :pointer], :void
268
- attach_function :glGenerateMipmap, [:uint], :void
269
- attach_function :glGenerateTextureMipmap, [:uint], :void
270
- attach_function :glGetActiveAtomicCounterBufferiv, [:uint, :uint, :uint, :pointer], :void
271
- attach_function :glGetActiveAttrib, [:uint, :uint, :int, :pointer, :pointer, :pointer, :pointer], :void
272
- attach_function :glGetActiveSubroutineName, [:uint, :uint, :uint, :int, :pointer, :pointer], :void
273
- attach_function :glGetActiveSubroutineUniformName, [:uint, :uint, :uint, :int, :pointer, :pointer], :void
274
- attach_function :glGetActiveSubroutineUniformiv, [:uint, :uint, :uint, :uint, :pointer], :void
275
- attach_function :glGetActiveUniform, [:uint, :uint, :int, :pointer, :pointer, :pointer, :pointer], :void
276
- attach_function :glGetActiveUniformBlockName, [:uint, :uint, :int, :pointer, :pointer], :void
277
- attach_function :glGetActiveUniformBlockiv, [:uint, :uint, :uint, :pointer], :void
278
- attach_function :glGetActiveUniformName, [:uint, :uint, :int, :pointer, :pointer], :void
279
- attach_function :glGetActiveUniformsiv, [:uint, :int, :pointer, :uint, :pointer], :void
280
- attach_function :glGetAttachedShaders, [:uint, :int, :pointer, :pointer], :void
281
- attach_function :glGetAttribLocation, [:uint, :string], :int
282
- attach_function :glGetBooleani_v, [:uint, :uint, :pointer], :void
283
- attach_function :glGetBooleanv, [:uint, :pointer], :void
284
- attach_function :glGetBufferParameteri64v, [:uint, :uint, :pointer], :void
285
- attach_function :glGetBufferParameteriv, [:uint, :uint, :pointer], :void
286
- attach_function :glGetBufferPointerv, [:uint, :uint, :pointer], :void
287
- attach_function :glGetBufferSubData, [:uint, :int, :int, :pointer], :void
288
- attach_function :glGetClipPlane, [:uint, :pointer], :void
289
- attach_function :glGetCompressedTexImage, [:uint, :int, :pointer], :void
290
- attach_function :glGetCompressedTextureImage, [:uint, :int, :int, :pointer], :void
291
- attach_function :glGetCompressedTextureSubImage, [:uint, :int, :int, :int, :int, :int, :int, :int, :int, :pointer], :void
292
- attach_function :glGetDebugMessageLog, [:uint, :int, :pointer, :pointer, :pointer, :pointer, :pointer, :pointer], :uint
293
- attach_function :glGetDoublei_v, [:uint, :uint, :pointer], :void
294
- attach_function :glGetDoublev, [:uint, :pointer], :void
295
- attach_function :glGetError, [], :uint
296
- attach_function :glGetFloati_v, [:uint, :uint, :pointer], :void
297
- attach_function :glGetFloatv, [:uint, :pointer], :void
298
- attach_function :glGetFragDataIndex, [:uint, :string], :int
299
- attach_function :glGetFragDataLocation, [:uint, :string], :int
300
- attach_function :glGetFramebufferAttachmentParameteriv, [:uint, :uint, :uint, :pointer], :void
301
- attach_function :glGetFramebufferParameteriv, [:uint, :uint, :pointer], :void
302
- attach_function :glGetGraphicsResetStatus, [], :uint
303
- attach_function :glGetInteger64i_v, [:uint, :uint, :pointer], :void
304
- attach_function :glGetInteger64v, [:uint, :pointer], :void
305
- attach_function :glGetIntegeri_v, [:uint, :uint, :pointer], :void
306
- attach_function :glGetIntegerv, [:uint, :pointer], :void
307
- attach_function :glGetInternalformati64v, [:uint, :uint, :uint, :int, :pointer], :void
308
- attach_function :glGetInternalformativ, [:uint, :uint, :uint, :int, :pointer], :void
309
- attach_function :glGetLightfv, [:uint, :uint, :pointer], :void
310
- attach_function :glGetLightiv, [:uint, :uint, :pointer], :void
311
- attach_function :glGetMapdv, [:uint, :uint, :pointer], :void
312
- attach_function :glGetMapfv, [:uint, :uint, :pointer], :void
313
- attach_function :glGetMapiv, [:uint, :uint, :pointer], :void
314
- attach_function :glGetMaterialfv, [:uint, :uint, :pointer], :void
315
- attach_function :glGetMaterialiv, [:uint, :uint, :pointer], :void
316
- attach_function :glGetMultisamplefv, [:uint, :uint, :pointer], :void
317
- attach_function :glGetNamedBufferParameteri64v, [:uint, :uint, :pointer], :void
318
- attach_function :glGetNamedBufferParameteriv, [:uint, :uint, :pointer], :void
319
- attach_function :glGetNamedBufferPointerv, [:uint, :uint, :pointer], :void
320
- attach_function :glGetNamedBufferSubData, [:uint, :int, :int, :pointer], :void
321
- attach_function :glGetNamedFramebufferAttachmentParameteriv, [:uint, :uint, :uint, :pointer], :void
322
- attach_function :glGetNamedFramebufferParameteriv, [:uint, :uint, :pointer], :void
323
- attach_function :glGetNamedRenderbufferParameteriv, [:uint, :uint, :pointer], :void
324
- attach_function :glGetObjectLabel, [:uint, :uint, :int, :pointer, :pointer], :void
325
- attach_function :glGetObjectPtrLabel, [:pointer, :int, :pointer, :pointer], :void
326
- attach_function :glGetPixelMapfv, [:uint, :pointer], :void
327
- attach_function :glGetPixelMapuiv, [:uint, :pointer], :void
328
- attach_function :glGetPixelMapusv, [:uint, :pointer], :void
329
- attach_function :glGetPointerv, [:uint, :pointer], :void
330
- attach_function :glGetPolygonStipple, [:pointer], :void
331
- attach_function :glGetProgramBinary, [:uint, :int, :pointer, :pointer, :pointer], :void
332
- attach_function :glGetProgramInfoLog, [:uint, :int, :pointer, :pointer], :void
333
- attach_function :glGetProgramInterfaceiv, [:uint, :uint, :uint, :pointer], :void
334
- attach_function :glGetProgramPipelineInfoLog, [:uint, :int, :pointer, :pointer], :void
335
- attach_function :glGetProgramPipelineiv, [:uint, :uint, :pointer], :void
336
- attach_function :glGetProgramResourceIndex, [:uint, :uint, :string], :uint
337
- attach_function :glGetProgramResourceLocation, [:uint, :uint, :string], :int
338
- attach_function :glGetProgramResourceLocationIndex, [:uint, :uint, :string], :int
339
- attach_function :glGetProgramResourceName, [:uint, :uint, :uint, :int, :pointer, :pointer], :void
340
- attach_function :glGetProgramResourceiv, [:uint, :uint, :uint, :int, :pointer, :int, :pointer, :pointer], :void
341
- attach_function :glGetProgramStageiv, [:uint, :uint, :uint, :pointer], :void
342
- attach_function :glGetProgramiv, [:uint, :uint, :pointer], :void
343
- attach_function :glGetQueryBufferObjecti64v, [:uint, :uint, :uint, :int], :void
344
- attach_function :glGetQueryBufferObjectiv, [:uint, :uint, :uint, :int], :void
345
- attach_function :glGetQueryBufferObjectui64v, [:uint, :uint, :uint, :int], :void
346
- attach_function :glGetQueryBufferObjectuiv, [:uint, :uint, :uint, :int], :void
347
- attach_function :glGetQueryIndexediv, [:uint, :uint, :uint, :pointer], :void
348
- attach_function :glGetQueryObjecti64v, [:uint, :uint, :pointer], :void
349
- attach_function :glGetQueryObjectiv, [:uint, :uint, :pointer], :void
350
- attach_function :glGetQueryObjectui64v, [:uint, :uint, :pointer], :void
351
- attach_function :glGetQueryObjectuiv, [:uint, :uint, :pointer], :void
352
- attach_function :glGetQueryiv, [:uint, :uint, :pointer], :void
353
- attach_function :glGetRenderbufferParameteriv, [:uint, :uint, :pointer], :void
354
- attach_function :glGetSamplerParameterIiv, [:uint, :uint, :pointer], :void
355
- attach_function :glGetSamplerParameterIuiv, [:uint, :uint, :pointer], :void
356
- attach_function :glGetSamplerParameterfv, [:uint, :uint, :pointer], :void
357
- attach_function :glGetSamplerParameteriv, [:uint, :uint, :pointer], :void
358
- attach_function :glGetShaderInfoLog, [:uint, :int, :pointer, :pointer], :void
359
- attach_function :glGetShaderPrecisionFormat, [:uint, :uint, :pointer, :pointer], :void
360
- attach_function :glGetShaderSource, [:uint, :int, :pointer, :pointer], :void
361
- attach_function :glGetShaderiv, [:uint, :uint, :pointer], :void
362
- attach_function :glGetString, [:uint], :string
363
- attach_function :glGetStringi, [:uint, :uint], :string
364
- attach_function :glGetSubroutineIndex, [:uint, :uint, :string], :uint
365
- attach_function :glGetSubroutineUniformLocation, [:uint, :uint, :string], :int
366
- attach_function :glGetSynciv, [:pointer, :uint, :int, :pointer, :pointer], :void
367
- attach_function :glGetTexEnvfv, [:uint, :uint, :pointer], :void
368
- attach_function :glGetTexEnviv, [:uint, :uint, :pointer], :void
369
- attach_function :glGetTexGendv, [:uint, :uint, :pointer], :void
370
- attach_function :glGetTexGenfv, [:uint, :uint, :pointer], :void
371
- attach_function :glGetTexGeniv, [:uint, :uint, :pointer], :void
372
- attach_function :glGetTexImage, [:uint, :int, :uint, :uint, :pointer], :void
373
- attach_function :glGetTexLevelParameterfv, [:uint, :int, :uint, :pointer], :void
374
- attach_function :glGetTexLevelParameteriv, [:uint, :int, :uint, :pointer], :void
375
- attach_function :glGetTexParameterIiv, [:uint, :uint, :pointer], :void
376
- attach_function :glGetTexParameterIuiv, [:uint, :uint, :pointer], :void
377
- attach_function :glGetTexParameterfv, [:uint, :uint, :pointer], :void
378
- attach_function :glGetTexParameteriv, [:uint, :uint, :pointer], :void
379
- attach_function :glGetTextureImage, [:uint, :int, :uint, :uint, :int, :pointer], :void
380
- attach_function :glGetTextureLevelParameterfv, [:uint, :int, :uint, :pointer], :void
381
- attach_function :glGetTextureLevelParameteriv, [:uint, :int, :uint, :pointer], :void
382
- attach_function :glGetTextureParameterIiv, [:uint, :uint, :pointer], :void
383
- attach_function :glGetTextureParameterIuiv, [:uint, :uint, :pointer], :void
384
- attach_function :glGetTextureParameterfv, [:uint, :uint, :pointer], :void
385
- attach_function :glGetTextureParameteriv, [:uint, :uint, :pointer], :void
386
- attach_function :glGetTextureSubImage, [:uint, :int, :int, :int, :int, :int, :int, :int, :uint, :uint, :int, :pointer], :void
387
- attach_function :glGetTransformFeedbackVarying, [:uint, :uint, :int, :pointer, :pointer, :pointer, :pointer], :void
388
- attach_function :glGetTransformFeedbacki64_v, [:uint, :uint, :uint, :pointer], :void
389
- attach_function :glGetTransformFeedbacki_v, [:uint, :uint, :uint, :pointer], :void
390
- attach_function :glGetTransformFeedbackiv, [:uint, :uint, :pointer], :void
391
- attach_function :glGetUniformBlockIndex, [:uint, :string], :uint
392
- attach_function :glGetUniformIndices, [:uint, :int, :pointer, :pointer], :void
393
- attach_function :glGetUniformLocation, [:uint, :string], :int
394
- attach_function :glGetUniformSubroutineuiv, [:uint, :int, :pointer], :void
395
- attach_function :glGetUniformdv, [:uint, :int, :pointer], :void
396
- attach_function :glGetUniformfv, [:uint, :int, :pointer], :void
397
- attach_function :glGetUniformiv, [:uint, :int, :pointer], :void
398
- attach_function :glGetUniformuiv, [:uint, :int, :pointer], :void
399
- attach_function :glGetVertexArrayIndexed64iv, [:uint, :uint, :uint, :pointer], :void
400
- attach_function :glGetVertexArrayIndexediv, [:uint, :uint, :uint, :pointer], :void
401
- attach_function :glGetVertexArrayiv, [:uint, :uint, :pointer], :void
402
- attach_function :glGetVertexAttribIiv, [:uint, :uint, :pointer], :void
403
- attach_function :glGetVertexAttribIuiv, [:uint, :uint, :pointer], :void
404
- attach_function :glGetVertexAttribLdv, [:uint, :uint, :pointer], :void
405
- attach_function :glGetVertexAttribPointerv, [:uint, :uint, :pointer], :void
406
- attach_function :glGetVertexAttribdv, [:uint, :uint, :pointer], :void
407
- attach_function :glGetVertexAttribfv, [:uint, :uint, :pointer], :void
408
- attach_function :glGetVertexAttribiv, [:uint, :uint, :pointer], :void
409
- attach_function :glGetnColorTable, [:uint, :uint, :uint, :int, :pointer], :void
410
- attach_function :glGetnCompressedTexImage, [:uint, :int, :int, :pointer], :void
411
- attach_function :glGetnConvolutionFilter, [:uint, :uint, :uint, :int, :pointer], :void
412
- attach_function :glGetnHistogram, [:uint, :uchar, :uint, :uint, :int, :pointer], :void
413
- attach_function :glGetnMapdv, [:uint, :uint, :int, :pointer], :void
414
- attach_function :glGetnMapfv, [:uint, :uint, :int, :pointer], :void
415
- attach_function :glGetnMapiv, [:uint, :uint, :int, :pointer], :void
416
- attach_function :glGetnMinmax, [:uint, :uchar, :uint, :uint, :int, :pointer], :void
417
- attach_function :glGetnPixelMapfv, [:uint, :int, :pointer], :void
418
- attach_function :glGetnPixelMapuiv, [:uint, :int, :pointer], :void
419
- attach_function :glGetnPixelMapusv, [:uint, :int, :pointer], :void
420
- attach_function :glGetnPolygonStipple, [:int, :pointer], :void
421
- attach_function :glGetnSeparableFilter, [:uint, :uint, :uint, :int, :pointer, :int, :pointer, :pointer], :void
422
- attach_function :glGetnTexImage, [:uint, :int, :uint, :uint, :int, :pointer], :void
423
- attach_function :glGetnUniformdv, [:uint, :int, :int, :pointer], :void
424
- attach_function :glGetnUniformfv, [:uint, :int, :int, :pointer], :void
425
- attach_function :glGetnUniformiv, [:uint, :int, :int, :pointer], :void
426
- attach_function :glGetnUniformuiv, [:uint, :int, :int, :pointer], :void
427
- attach_function :glHint, [:uint, :uint], :void
428
- attach_function :glIndexMask, [:uint], :void
429
- attach_function :glIndexPointer, [:uint, :int, :pointer], :void
430
- attach_function :glIndexd, [:double], :void
431
- attach_function :glIndexdv, [:pointer], :void
432
- attach_function :glIndexf, [:float], :void
433
- attach_function :glIndexfv, [:pointer], :void
434
- attach_function :glIndexi, [:int], :void
435
- attach_function :glIndexiv, [:pointer], :void
436
- attach_function :glIndexs, [:short], :void
437
- attach_function :glIndexsv, [:pointer], :void
438
- attach_function :glIndexub, [:uchar], :void
439
- attach_function :glIndexubv, [:string], :void
440
- attach_function :glInitNames, [], :void
441
- attach_function :glInterleavedArrays, [:uint, :int, :pointer], :void
442
- attach_function :glInvalidateBufferData, [:uint], :void
443
- attach_function :glInvalidateBufferSubData, [:uint, :int, :int], :void
444
- attach_function :glInvalidateFramebuffer, [:uint, :int, :pointer], :void
445
- attach_function :glInvalidateNamedFramebufferData, [:uint, :int, :pointer], :void
446
- attach_function :glInvalidateNamedFramebufferSubData, [:uint, :int, :pointer, :int, :int, :int, :int], :void
447
- attach_function :glInvalidateSubFramebuffer, [:uint, :int, :pointer, :int, :int, :int, :int], :void
448
- attach_function :glInvalidateTexImage, [:uint, :int], :void
449
- attach_function :glInvalidateTexSubImage, [:uint, :int, :int, :int, :int, :int, :int, :int], :void
450
- attach_function :glIsBuffer, [:uint], :uchar
451
- attach_function :glIsEnabled, [:uint], :uchar
452
- attach_function :glIsEnabledi, [:uint, :uint], :uchar
453
- attach_function :glIsFramebuffer, [:uint], :uchar
454
- attach_function :glIsList, [:uint], :uchar
455
- attach_function :glIsProgram, [:uint], :uchar
456
- attach_function :glIsProgramPipeline, [:uint], :uchar
457
- attach_function :glIsQuery, [:uint], :uchar
458
- attach_function :glIsRenderbuffer, [:uint], :uchar
459
- attach_function :glIsSampler, [:uint], :uchar
460
- attach_function :glIsShader, [:uint], :uchar
461
- attach_function :glIsSync, [:pointer], :uchar
462
- attach_function :glIsTexture, [:uint], :uchar
463
- attach_function :glIsTransformFeedback, [:uint], :uchar
464
- attach_function :glIsVertexArray, [:uint], :uchar
465
- attach_function :glLightModelf, [:uint, :float], :void
466
- attach_function :glLightModelfv, [:uint, :pointer], :void
467
- attach_function :glLightModeli, [:uint, :int], :void
468
- attach_function :glLightModeliv, [:uint, :pointer], :void
469
- attach_function :glLightf, [:uint, :uint, :float], :void
470
- attach_function :glLightfv, [:uint, :uint, :pointer], :void
471
- attach_function :glLighti, [:uint, :uint, :int], :void
472
- attach_function :glLightiv, [:uint, :uint, :pointer], :void
473
- attach_function :glLineStipple, [:int, :ushort], :void
474
- attach_function :glLineWidth, [:float], :void
475
- attach_function :glLinkProgram, [:uint], :void
476
- attach_function :glListBase, [:uint], :void
477
- attach_function :glLoadIdentity, [], :void
478
- attach_function :glLoadMatrixd, [:pointer], :void
479
- attach_function :glLoadMatrixf, [:pointer], :void
480
- attach_function :glLoadName, [:uint], :void
481
- attach_function :glLoadTransposeMatrixd, [:pointer], :void
482
- attach_function :glLoadTransposeMatrixf, [:pointer], :void
483
- attach_function :glLogicOp, [:uint], :void
484
- attach_function :glMap1d, [:uint, :double, :double, :int, :int, :pointer], :void
485
- attach_function :glMap1f, [:uint, :float, :float, :int, :int, :pointer], :void
486
- attach_function :glMap2d, [:uint, :double, :double, :int, :int, :double, :double, :int, :int, :pointer], :void
487
- attach_function :glMap2f, [:uint, :float, :float, :int, :int, :float, :float, :int, :int, :pointer], :void
488
- attach_function :glMapBuffer, [:uint, :uint], :pointer
489
- attach_function :glMapBufferRange, [:uint, :int, :int, :uint], :pointer
490
- attach_function :glMapGrid1d, [:int, :double, :double], :void
491
- attach_function :glMapGrid1f, [:int, :float, :float], :void
492
- attach_function :glMapGrid2d, [:int, :double, :double, :int, :double, :double], :void
493
- attach_function :glMapGrid2f, [:int, :float, :float, :int, :float, :float], :void
494
- attach_function :glMapNamedBuffer, [:uint, :uint], :pointer
495
- attach_function :glMapNamedBufferRange, [:uint, :int, :int, :uint], :pointer
496
- attach_function :glMaterialf, [:uint, :uint, :float], :void
497
- attach_function :glMaterialfv, [:uint, :uint, :pointer], :void
498
- attach_function :glMateriali, [:uint, :uint, :int], :void
499
- attach_function :glMaterialiv, [:uint, :uint, :pointer], :void
500
- attach_function :glMatrixMode, [:uint], :void
501
- attach_function :glMemoryBarrier, [:uint], :void
502
- attach_function :glMemoryBarrierByRegion, [:uint], :void
503
- attach_function :glMinSampleShading, [:float], :void
504
- attach_function :glMultMatrixd, [:pointer], :void
505
- attach_function :glMultMatrixf, [:pointer], :void
506
- attach_function :glMultTransposeMatrixd, [:pointer], :void
507
- attach_function :glMultTransposeMatrixf, [:pointer], :void
508
- attach_function :glMultiDrawArrays, [:uint, :pointer, :pointer, :int], :void
509
- attach_function :glMultiDrawArraysIndirect, [:uint, :pointer, :int, :int], :void
510
- attach_function :glMultiDrawElements, [:uint, :pointer, :uint, :pointer, :int], :void
511
- attach_function :glMultiDrawElementsBaseVertex, [:uint, :pointer, :uint, :pointer, :int, :pointer], :void
512
- attach_function :glMultiDrawElementsIndirect, [:uint, :uint, :pointer, :int, :int], :void
513
- attach_function :glMultiTexCoord1d, [:uint, :double], :void
514
- attach_function :glMultiTexCoord1dv, [:uint, :pointer], :void
515
- attach_function :glMultiTexCoord1f, [:uint, :float], :void
516
- attach_function :glMultiTexCoord1fv, [:uint, :pointer], :void
517
- attach_function :glMultiTexCoord1i, [:uint, :int], :void
518
- attach_function :glMultiTexCoord1iv, [:uint, :pointer], :void
519
- attach_function :glMultiTexCoord1s, [:uint, :short], :void
520
- attach_function :glMultiTexCoord1sv, [:uint, :pointer], :void
521
- attach_function :glMultiTexCoord2d, [:uint, :double, :double], :void
522
- attach_function :glMultiTexCoord2dv, [:uint, :pointer], :void
523
- attach_function :glMultiTexCoord2f, [:uint, :float, :float], :void
524
- attach_function :glMultiTexCoord2fv, [:uint, :pointer], :void
525
- attach_function :glMultiTexCoord2i, [:uint, :int, :int], :void
526
- attach_function :glMultiTexCoord2iv, [:uint, :pointer], :void
527
- attach_function :glMultiTexCoord2s, [:uint, :short, :short], :void
528
- attach_function :glMultiTexCoord2sv, [:uint, :pointer], :void
529
- attach_function :glMultiTexCoord3d, [:uint, :double, :double, :double], :void
530
- attach_function :glMultiTexCoord3dv, [:uint, :pointer], :void
531
- attach_function :glMultiTexCoord3f, [:uint, :float, :float, :float], :void
532
- attach_function :glMultiTexCoord3fv, [:uint, :pointer], :void
533
- attach_function :glMultiTexCoord3i, [:uint, :int, :int, :int], :void
534
- attach_function :glMultiTexCoord3iv, [:uint, :pointer], :void
535
- attach_function :glMultiTexCoord3s, [:uint, :short, :short, :short], :void
536
- attach_function :glMultiTexCoord3sv, [:uint, :pointer], :void
537
- attach_function :glMultiTexCoord4d, [:uint, :double, :double, :double, :double], :void
538
- attach_function :glMultiTexCoord4dv, [:uint, :pointer], :void
539
- attach_function :glMultiTexCoord4f, [:uint, :float, :float, :float, :float], :void
540
- attach_function :glMultiTexCoord4fv, [:uint, :pointer], :void
541
- attach_function :glMultiTexCoord4i, [:uint, :int, :int, :int, :int], :void
542
- attach_function :glMultiTexCoord4iv, [:uint, :pointer], :void
543
- attach_function :glMultiTexCoord4s, [:uint, :short, :short, :short, :short], :void
544
- attach_function :glMultiTexCoord4sv, [:uint, :pointer], :void
545
- attach_function :glMultiTexCoordP1ui, [:uint, :uint, :uint], :void
546
- attach_function :glMultiTexCoordP1uiv, [:uint, :uint, :pointer], :void
547
- attach_function :glMultiTexCoordP2ui, [:uint, :uint, :uint], :void
548
- attach_function :glMultiTexCoordP2uiv, [:uint, :uint, :pointer], :void
549
- attach_function :glMultiTexCoordP3ui, [:uint, :uint, :uint], :void
550
- attach_function :glMultiTexCoordP3uiv, [:uint, :uint, :pointer], :void
551
- attach_function :glMultiTexCoordP4ui, [:uint, :uint, :uint], :void
552
- attach_function :glMultiTexCoordP4uiv, [:uint, :uint, :pointer], :void
553
- attach_function :glNamedBufferData, [:uint, :int, :pointer, :uint], :void
554
- attach_function :glNamedBufferStorage, [:uint, :int, :pointer, :uint], :void
555
- attach_function :glNamedBufferSubData, [:uint, :int, :int, :pointer], :void
556
- attach_function :glNamedFramebufferDrawBuffer, [:uint, :uint], :void
557
- attach_function :glNamedFramebufferDrawBuffers, [:uint, :int, :pointer], :void
558
- attach_function :glNamedFramebufferParameteri, [:uint, :uint, :int], :void
559
- attach_function :glNamedFramebufferReadBuffer, [:uint, :uint], :void
560
- attach_function :glNamedFramebufferRenderbuffer, [:uint, :uint, :uint, :uint], :void
561
- attach_function :glNamedFramebufferTexture, [:uint, :uint, :uint, :int], :void
562
- attach_function :glNamedFramebufferTextureLayer, [:uint, :uint, :uint, :int, :int], :void
563
- attach_function :glNamedRenderbufferStorage, [:uint, :uint, :int, :int], :void
564
- attach_function :glNamedRenderbufferStorageMultisample, [:uint, :int, :uint, :int, :int], :void
565
- attach_function :glNewList, [:uint, :uint], :void
566
- attach_function :glNormal3b, [:char, :char, :char], :void
567
- attach_function :glNormal3bv, [:pointer], :void
568
- attach_function :glNormal3d, [:double, :double, :double], :void
569
- attach_function :glNormal3dv, [:pointer], :void
570
- attach_function :glNormal3f, [:float, :float, :float], :void
571
- attach_function :glNormal3fv, [:pointer], :void
572
- attach_function :glNormal3i, [:int, :int, :int], :void
573
- attach_function :glNormal3iv, [:pointer], :void
574
- attach_function :glNormal3s, [:short, :short, :short], :void
575
- attach_function :glNormal3sv, [:pointer], :void
576
- attach_function :glNormalP3ui, [:uint, :uint], :void
577
- attach_function :glNormalP3uiv, [:uint, :pointer], :void
578
- attach_function :glNormalPointer, [:uint, :int, :pointer], :void
579
- attach_function :glObjectLabel, [:uint, :uint, :int, :string], :void
580
- attach_function :glObjectPtrLabel, [:pointer, :int, :string], :void
581
- attach_function :glOrtho, [:double, :double, :double, :double, :double, :double], :void
582
- attach_function :glPassThrough, [:float], :void
583
- attach_function :glPatchParameterfv, [:uint, :pointer], :void
584
- attach_function :glPatchParameteri, [:uint, :int], :void
585
- attach_function :glPauseTransformFeedback, [], :void
586
- attach_function :glPixelMapfv, [:uint, :int, :pointer], :void
587
- attach_function :glPixelMapuiv, [:uint, :int, :pointer], :void
588
- attach_function :glPixelMapusv, [:uint, :int, :pointer], :void
589
- attach_function :glPixelStoref, [:uint, :float], :void
590
- attach_function :glPixelStorei, [:uint, :int], :void
591
- attach_function :glPixelTransferf, [:uint, :float], :void
592
- attach_function :glPixelTransferi, [:uint, :int], :void
593
- attach_function :glPixelZoom, [:float, :float], :void
594
- attach_function :glPointParameterf, [:uint, :float], :void
595
- attach_function :glPointParameterfv, [:uint, :pointer], :void
596
- attach_function :glPointParameteri, [:uint, :int], :void
597
- attach_function :glPointParameteriv, [:uint, :pointer], :void
598
- attach_function :glPointSize, [:float], :void
599
- attach_function :glPolygonMode, [:uint, :uint], :void
600
- attach_function :glPolygonOffset, [:float, :float], :void
601
- attach_function :glPolygonStipple, [:string], :void
602
- attach_function :glPopAttrib, [], :void
603
- attach_function :glPopClientAttrib, [], :void
604
- attach_function :glPopDebugGroup, [], :void
605
- attach_function :glPopMatrix, [], :void
606
- attach_function :glPopName, [], :void
607
- attach_function :glPrimitiveRestartIndex, [:uint], :void
608
- attach_function :glPrioritizeTextures, [:int, :pointer, :pointer], :void
609
- attach_function :glProgramBinary, [:uint, :uint, :pointer, :int], :void
610
- attach_function :glProgramParameteri, [:uint, :uint, :int], :void
611
- attach_function :glProgramUniform1d, [:uint, :int, :double], :void
612
- attach_function :glProgramUniform1dv, [:uint, :int, :int, :pointer], :void
613
- attach_function :glProgramUniform1f, [:uint, :int, :float], :void
614
- attach_function :glProgramUniform1fv, [:uint, :int, :int, :pointer], :void
615
- attach_function :glProgramUniform1i, [:uint, :int, :int], :void
616
- attach_function :glProgramUniform1iv, [:uint, :int, :int, :pointer], :void
617
- attach_function :glProgramUniform1ui, [:uint, :int, :uint], :void
618
- attach_function :glProgramUniform1uiv, [:uint, :int, :int, :pointer], :void
619
- attach_function :glProgramUniform2d, [:uint, :int, :double, :double], :void
620
- attach_function :glProgramUniform2dv, [:uint, :int, :int, :pointer], :void
621
- attach_function :glProgramUniform2f, [:uint, :int, :float, :float], :void
622
- attach_function :glProgramUniform2fv, [:uint, :int, :int, :pointer], :void
623
- attach_function :glProgramUniform2i, [:uint, :int, :int, :int], :void
624
- attach_function :glProgramUniform2iv, [:uint, :int, :int, :pointer], :void
625
- attach_function :glProgramUniform2ui, [:uint, :int, :uint, :uint], :void
626
- attach_function :glProgramUniform2uiv, [:uint, :int, :int, :pointer], :void
627
- attach_function :glProgramUniform3d, [:uint, :int, :double, :double, :double], :void
628
- attach_function :glProgramUniform3dv, [:uint, :int, :int, :pointer], :void
629
- attach_function :glProgramUniform3f, [:uint, :int, :float, :float, :float], :void
630
- attach_function :glProgramUniform3fv, [:uint, :int, :int, :pointer], :void
631
- attach_function :glProgramUniform3i, [:uint, :int, :int, :int, :int], :void
632
- attach_function :glProgramUniform3iv, [:uint, :int, :int, :pointer], :void
633
- attach_function :glProgramUniform3ui, [:uint, :int, :uint, :uint, :uint], :void
634
- attach_function :glProgramUniform3uiv, [:uint, :int, :int, :pointer], :void
635
- attach_function :glProgramUniform4d, [:uint, :int, :double, :double, :double, :double], :void
636
- attach_function :glProgramUniform4dv, [:uint, :int, :int, :pointer], :void
637
- attach_function :glProgramUniform4f, [:uint, :int, :float, :float, :float, :float], :void
638
- attach_function :glProgramUniform4fv, [:uint, :int, :int, :pointer], :void
639
- attach_function :glProgramUniform4i, [:uint, :int, :int, :int, :int, :int], :void
640
- attach_function :glProgramUniform4iv, [:uint, :int, :int, :pointer], :void
641
- attach_function :glProgramUniform4ui, [:uint, :int, :uint, :uint, :uint, :uint], :void
642
- attach_function :glProgramUniform4uiv, [:uint, :int, :int, :pointer], :void
643
- attach_function :glProgramUniformMatrix2dv, [:uint, :int, :int, :uchar, :pointer], :void
644
- attach_function :glProgramUniformMatrix2fv, [:uint, :int, :int, :uchar, :pointer], :void
645
- attach_function :glProgramUniformMatrix2x3dv, [:uint, :int, :int, :uchar, :pointer], :void
646
- attach_function :glProgramUniformMatrix2x3fv, [:uint, :int, :int, :uchar, :pointer], :void
647
- attach_function :glProgramUniformMatrix2x4dv, [:uint, :int, :int, :uchar, :pointer], :void
648
- attach_function :glProgramUniformMatrix2x4fv, [:uint, :int, :int, :uchar, :pointer], :void
649
- attach_function :glProgramUniformMatrix3dv, [:uint, :int, :int, :uchar, :pointer], :void
650
- attach_function :glProgramUniformMatrix3fv, [:uint, :int, :int, :uchar, :pointer], :void
651
- attach_function :glProgramUniformMatrix3x2dv, [:uint, :int, :int, :uchar, :pointer], :void
652
- attach_function :glProgramUniformMatrix3x2fv, [:uint, :int, :int, :uchar, :pointer], :void
653
- attach_function :glProgramUniformMatrix3x4dv, [:uint, :int, :int, :uchar, :pointer], :void
654
- attach_function :glProgramUniformMatrix3x4fv, [:uint, :int, :int, :uchar, :pointer], :void
655
- attach_function :glProgramUniformMatrix4dv, [:uint, :int, :int, :uchar, :pointer], :void
656
- attach_function :glProgramUniformMatrix4fv, [:uint, :int, :int, :uchar, :pointer], :void
657
- attach_function :glProgramUniformMatrix4x2dv, [:uint, :int, :int, :uchar, :pointer], :void
658
- attach_function :glProgramUniformMatrix4x2fv, [:uint, :int, :int, :uchar, :pointer], :void
659
- attach_function :glProgramUniformMatrix4x3dv, [:uint, :int, :int, :uchar, :pointer], :void
660
- attach_function :glProgramUniformMatrix4x3fv, [:uint, :int, :int, :uchar, :pointer], :void
661
- attach_function :glProvokingVertex, [:uint], :void
662
- attach_function :glPushAttrib, [:uint], :void
663
- attach_function :glPushClientAttrib, [:uint], :void
664
- attach_function :glPushDebugGroup, [:uint, :uint, :int, :string], :void
665
- attach_function :glPushMatrix, [], :void
666
- attach_function :glPushName, [:uint], :void
667
- attach_function :glQueryCounter, [:uint, :uint], :void
668
- attach_function :glRasterPos2d, [:double, :double], :void
669
- attach_function :glRasterPos2dv, [:pointer], :void
670
- attach_function :glRasterPos2f, [:float, :float], :void
671
- attach_function :glRasterPos2fv, [:pointer], :void
672
- attach_function :glRasterPos2i, [:int, :int], :void
673
- attach_function :glRasterPos2iv, [:pointer], :void
674
- attach_function :glRasterPos2s, [:short, :short], :void
675
- attach_function :glRasterPos2sv, [:pointer], :void
676
- attach_function :glRasterPos3d, [:double, :double, :double], :void
677
- attach_function :glRasterPos3dv, [:pointer], :void
678
- attach_function :glRasterPos3f, [:float, :float, :float], :void
679
- attach_function :glRasterPos3fv, [:pointer], :void
680
- attach_function :glRasterPos3i, [:int, :int, :int], :void
681
- attach_function :glRasterPos3iv, [:pointer], :void
682
- attach_function :glRasterPos3s, [:short, :short, :short], :void
683
- attach_function :glRasterPos3sv, [:pointer], :void
684
- attach_function :glRasterPos4d, [:double, :double, :double, :double], :void
685
- attach_function :glRasterPos4dv, [:pointer], :void
686
- attach_function :glRasterPos4f, [:float, :float, :float, :float], :void
687
- attach_function :glRasterPos4fv, [:pointer], :void
688
- attach_function :glRasterPos4i, [:int, :int, :int, :int], :void
689
- attach_function :glRasterPos4iv, [:pointer], :void
690
- attach_function :glRasterPos4s, [:short, :short, :short, :short], :void
691
- attach_function :glRasterPos4sv, [:pointer], :void
692
- attach_function :glReadBuffer, [:uint], :void
693
- attach_function :glReadPixels, [:int, :int, :int, :int, :uint, :uint, :pointer], :void
694
- attach_function :glReadnPixels, [:int, :int, :int, :int, :uint, :uint, :int, :pointer], :void
695
- attach_function :glRectd, [:double, :double, :double, :double], :void
696
- attach_function :glRectdv, [:pointer, :pointer], :void
697
- attach_function :glRectf, [:float, :float, :float, :float], :void
698
- attach_function :glRectfv, [:pointer, :pointer], :void
699
- attach_function :glRecti, [:int, :int, :int, :int], :void
700
- attach_function :glRectiv, [:pointer, :pointer], :void
701
- attach_function :glRects, [:short, :short, :short, :short], :void
702
- attach_function :glRectsv, [:pointer, :pointer], :void
703
- attach_function :glReleaseShaderCompiler, [], :void
704
- attach_function :glRenderMode, [:uint], :int
705
- attach_function :glRenderbufferStorage, [:uint, :uint, :int, :int], :void
706
- attach_function :glRenderbufferStorageMultisample, [:uint, :int, :uint, :int, :int], :void
707
- attach_function :glResumeTransformFeedback, [], :void
708
- attach_function :glRotated, [:double, :double, :double, :double], :void
709
- attach_function :glRotatef, [:float, :float, :float, :float], :void
710
- attach_function :glSampleCoverage, [:float, :uchar], :void
711
- attach_function :glSampleMaski, [:uint, :uint], :void
712
- attach_function :glSamplerParameterIiv, [:uint, :uint, :pointer], :void
713
- attach_function :glSamplerParameterIuiv, [:uint, :uint, :pointer], :void
714
- attach_function :glSamplerParameterf, [:uint, :uint, :float], :void
715
- attach_function :glSamplerParameterfv, [:uint, :uint, :pointer], :void
716
- attach_function :glSamplerParameteri, [:uint, :uint, :int], :void
717
- attach_function :glSamplerParameteriv, [:uint, :uint, :pointer], :void
718
- attach_function :glScaled, [:double, :double, :double], :void
719
- attach_function :glScalef, [:float, :float, :float], :void
720
- attach_function :glScissor, [:int, :int, :int, :int], :void
721
- attach_function :glScissorArrayv, [:uint, :int, :pointer], :void
722
- attach_function :glScissorIndexed, [:uint, :int, :int, :int, :int], :void
723
- attach_function :glScissorIndexedv, [:uint, :pointer], :void
724
- attach_function :glSecondaryColor3b, [:char, :char, :char], :void
725
- attach_function :glSecondaryColor3bv, [:pointer], :void
726
- attach_function :glSecondaryColor3d, [:double, :double, :double], :void
727
- attach_function :glSecondaryColor3dv, [:pointer], :void
728
- attach_function :glSecondaryColor3f, [:float, :float, :float], :void
729
- attach_function :glSecondaryColor3fv, [:pointer], :void
730
- attach_function :glSecondaryColor3i, [:int, :int, :int], :void
731
- attach_function :glSecondaryColor3iv, [:pointer], :void
732
- attach_function :glSecondaryColor3s, [:short, :short, :short], :void
733
- attach_function :glSecondaryColor3sv, [:pointer], :void
734
- attach_function :glSecondaryColor3ub, [:uchar, :uchar, :uchar], :void
735
- attach_function :glSecondaryColor3ubv, [:string], :void
736
- attach_function :glSecondaryColor3ui, [:uint, :uint, :uint], :void
737
- attach_function :glSecondaryColor3uiv, [:pointer], :void
738
- attach_function :glSecondaryColor3us, [:ushort, :ushort, :ushort], :void
739
- attach_function :glSecondaryColor3usv, [:pointer], :void
740
- attach_function :glSecondaryColorP3ui, [:uint, :uint], :void
741
- attach_function :glSecondaryColorP3uiv, [:uint, :pointer], :void
742
- attach_function :glSecondaryColorPointer, [:int, :uint, :int, :pointer], :void
743
- attach_function :glSelectBuffer, [:int, :pointer], :void
744
- attach_function :glShadeModel, [:uint], :void
745
- attach_function :glShaderBinary, [:int, :pointer, :uint, :pointer, :int], :void
746
- attach_function :glShaderSource, [:uint, :int, :pointer, :pointer], :void
747
- attach_function :glShaderStorageBlockBinding, [:uint, :uint, :uint], :void
748
- attach_function :glStencilFunc, [:uint, :int, :uint], :void
749
- attach_function :glStencilFuncSeparate, [:uint, :uint, :int, :uint], :void
750
- attach_function :glStencilMask, [:uint], :void
751
- attach_function :glStencilMaskSeparate, [:uint, :uint], :void
752
- attach_function :glStencilOp, [:uint, :uint, :uint], :void
753
- attach_function :glStencilOpSeparate, [:uint, :uint, :uint, :uint], :void
754
- attach_function :glTexBuffer, [:uint, :uint, :uint], :void
755
- attach_function :glTexBufferRange, [:uint, :uint, :uint, :int, :int], :void
756
- attach_function :glTexCoord1d, [:double], :void
757
- attach_function :glTexCoord1dv, [:pointer], :void
758
- attach_function :glTexCoord1f, [:float], :void
759
- attach_function :glTexCoord1fv, [:pointer], :void
760
- attach_function :glTexCoord1i, [:int], :void
761
- attach_function :glTexCoord1iv, [:pointer], :void
762
- attach_function :glTexCoord1s, [:short], :void
763
- attach_function :glTexCoord1sv, [:pointer], :void
764
- attach_function :glTexCoord2d, [:double, :double], :void
765
- attach_function :glTexCoord2dv, [:pointer], :void
766
- attach_function :glTexCoord2f, [:float, :float], :void
767
- attach_function :glTexCoord2fv, [:pointer], :void
768
- attach_function :glTexCoord2i, [:int, :int], :void
769
- attach_function :glTexCoord2iv, [:pointer], :void
770
- attach_function :glTexCoord2s, [:short, :short], :void
771
- attach_function :glTexCoord2sv, [:pointer], :void
772
- attach_function :glTexCoord3d, [:double, :double, :double], :void
773
- attach_function :glTexCoord3dv, [:pointer], :void
774
- attach_function :glTexCoord3f, [:float, :float, :float], :void
775
- attach_function :glTexCoord3fv, [:pointer], :void
776
- attach_function :glTexCoord3i, [:int, :int, :int], :void
777
- attach_function :glTexCoord3iv, [:pointer], :void
778
- attach_function :glTexCoord3s, [:short, :short, :short], :void
779
- attach_function :glTexCoord3sv, [:pointer], :void
780
- attach_function :glTexCoord4d, [:double, :double, :double, :double], :void
781
- attach_function :glTexCoord4dv, [:pointer], :void
782
- attach_function :glTexCoord4f, [:float, :float, :float, :float], :void
783
- attach_function :glTexCoord4fv, [:pointer], :void
784
- attach_function :glTexCoord4i, [:int, :int, :int, :int], :void
785
- attach_function :glTexCoord4iv, [:pointer], :void
786
- attach_function :glTexCoord4s, [:short, :short, :short, :short], :void
787
- attach_function :glTexCoord4sv, [:pointer], :void
788
- attach_function :glTexCoordP1ui, [:uint, :uint], :void
789
- attach_function :glTexCoordP1uiv, [:uint, :pointer], :void
790
- attach_function :glTexCoordP2ui, [:uint, :uint], :void
791
- attach_function :glTexCoordP2uiv, [:uint, :pointer], :void
792
- attach_function :glTexCoordP3ui, [:uint, :uint], :void
793
- attach_function :glTexCoordP3uiv, [:uint, :pointer], :void
794
- attach_function :glTexCoordP4ui, [:uint, :uint], :void
795
- attach_function :glTexCoordP4uiv, [:uint, :pointer], :void
796
- attach_function :glTexCoordPointer, [:int, :uint, :int, :pointer], :void
797
- attach_function :glTexEnvf, [:uint, :uint, :float], :void
798
- attach_function :glTexEnvfv, [:uint, :uint, :pointer], :void
799
- attach_function :glTexEnvi, [:uint, :uint, :int], :void
800
- attach_function :glTexEnviv, [:uint, :uint, :pointer], :void
801
- attach_function :glTexGend, [:uint, :uint, :double], :void
802
- attach_function :glTexGendv, [:uint, :uint, :pointer], :void
803
- attach_function :glTexGenf, [:uint, :uint, :float], :void
804
- attach_function :glTexGenfv, [:uint, :uint, :pointer], :void
805
- attach_function :glTexGeni, [:uint, :uint, :int], :void
806
- attach_function :glTexGeniv, [:uint, :uint, :pointer], :void
807
- attach_function :glTexImage1D, [:uint, :int, :int, :int, :int, :uint, :uint, :pointer], :void
808
- attach_function :glTexImage2D, [:uint, :int, :int, :int, :int, :int, :uint, :uint, :pointer], :void
809
- attach_function :glTexImage2DMultisample, [:uint, :int, :uint, :int, :int, :uchar], :void
810
- attach_function :glTexImage3D, [:uint, :int, :int, :int, :int, :int, :int, :uint, :uint, :pointer], :void
811
- attach_function :glTexImage3DMultisample, [:uint, :int, :uint, :int, :int, :int, :uchar], :void
812
- attach_function :glTexParameterIiv, [:uint, :uint, :pointer], :void
813
- attach_function :glTexParameterIuiv, [:uint, :uint, :pointer], :void
814
- attach_function :glTexParameterf, [:uint, :uint, :float], :void
815
- attach_function :glTexParameterfv, [:uint, :uint, :pointer], :void
816
- attach_function :glTexParameteri, [:uint, :uint, :int], :void
817
- attach_function :glTexParameteriv, [:uint, :uint, :pointer], :void
818
- attach_function :glTexStorage1D, [:uint, :int, :uint, :int], :void
819
- attach_function :glTexStorage2D, [:uint, :int, :uint, :int, :int], :void
820
- attach_function :glTexStorage2DMultisample, [:uint, :int, :uint, :int, :int, :uchar], :void
821
- attach_function :glTexStorage3D, [:uint, :int, :uint, :int, :int, :int], :void
822
- attach_function :glTexStorage3DMultisample, [:uint, :int, :uint, :int, :int, :int, :uchar], :void
823
- attach_function :glTexSubImage1D, [:uint, :int, :int, :int, :uint, :uint, :pointer], :void
824
- attach_function :glTexSubImage2D, [:uint, :int, :int, :int, :int, :int, :uint, :uint, :pointer], :void
825
- attach_function :glTexSubImage3D, [:uint, :int, :int, :int, :int, :int, :int, :int, :uint, :uint, :pointer], :void
826
- attach_function :glTextureBarrier, [], :void
827
- attach_function :glTextureBuffer, [:uint, :uint, :uint], :void
828
- attach_function :glTextureBufferRange, [:uint, :uint, :uint, :int, :int], :void
829
- attach_function :glTextureParameterIiv, [:uint, :uint, :pointer], :void
830
- attach_function :glTextureParameterIuiv, [:uint, :uint, :pointer], :void
831
- attach_function :glTextureParameterf, [:uint, :uint, :float], :void
832
- attach_function :glTextureParameterfv, [:uint, :uint, :pointer], :void
833
- attach_function :glTextureParameteri, [:uint, :uint, :int], :void
834
- attach_function :glTextureParameteriv, [:uint, :uint, :pointer], :void
835
- attach_function :glTextureStorage1D, [:uint, :int, :uint, :int], :void
836
- attach_function :glTextureStorage2D, [:uint, :int, :uint, :int, :int], :void
837
- attach_function :glTextureStorage2DMultisample, [:uint, :int, :uint, :int, :int, :uchar], :void
838
- attach_function :glTextureStorage3D, [:uint, :int, :uint, :int, :int, :int], :void
839
- attach_function :glTextureStorage3DMultisample, [:uint, :int, :uint, :int, :int, :int, :uchar], :void
840
- attach_function :glTextureSubImage1D, [:uint, :int, :int, :int, :uint, :uint, :pointer], :void
841
- attach_function :glTextureSubImage2D, [:uint, :int, :int, :int, :int, :int, :uint, :uint, :pointer], :void
842
- attach_function :glTextureSubImage3D, [:uint, :int, :int, :int, :int, :int, :int, :int, :uint, :uint, :pointer], :void
843
- attach_function :glTextureView, [:uint, :uint, :uint, :uint, :uint, :uint, :uint, :uint], :void
844
- attach_function :glTransformFeedbackBufferBase, [:uint, :uint, :uint], :void
845
- attach_function :glTransformFeedbackBufferRange, [:uint, :uint, :uint, :int, :int], :void
846
- attach_function :glTransformFeedbackVaryings, [:uint, :int, :pointer, :uint], :void
847
- attach_function :glTranslated, [:double, :double, :double], :void
848
- attach_function :glTranslatef, [:float, :float, :float], :void
849
- attach_function :glUniform1d, [:int, :double], :void
850
- attach_function :glUniform1dv, [:int, :int, :pointer], :void
851
- attach_function :glUniform1f, [:int, :float], :void
852
- attach_function :glUniform1fv, [:int, :int, :pointer], :void
853
- attach_function :glUniform1i, [:int, :int], :void
854
- attach_function :glUniform1iv, [:int, :int, :pointer], :void
855
- attach_function :glUniform1ui, [:int, :uint], :void
856
- attach_function :glUniform1uiv, [:int, :int, :pointer], :void
857
- attach_function :glUniform2d, [:int, :double, :double], :void
858
- attach_function :glUniform2dv, [:int, :int, :pointer], :void
859
- attach_function :glUniform2f, [:int, :float, :float], :void
860
- attach_function :glUniform2fv, [:int, :int, :pointer], :void
861
- attach_function :glUniform2i, [:int, :int, :int], :void
862
- attach_function :glUniform2iv, [:int, :int, :pointer], :void
863
- attach_function :glUniform2ui, [:int, :uint, :uint], :void
864
- attach_function :glUniform2uiv, [:int, :int, :pointer], :void
865
- attach_function :glUniform3d, [:int, :double, :double, :double], :void
866
- attach_function :glUniform3dv, [:int, :int, :pointer], :void
867
- attach_function :glUniform3f, [:int, :float, :float, :float], :void
868
- attach_function :glUniform3fv, [:int, :int, :pointer], :void
869
- attach_function :glUniform3i, [:int, :int, :int, :int], :void
870
- attach_function :glUniform3iv, [:int, :int, :pointer], :void
871
- attach_function :glUniform3ui, [:int, :uint, :uint, :uint], :void
872
- attach_function :glUniform3uiv, [:int, :int, :pointer], :void
873
- attach_function :glUniform4d, [:int, :double, :double, :double, :double], :void
874
- attach_function :glUniform4dv, [:int, :int, :pointer], :void
875
- attach_function :glUniform4f, [:int, :float, :float, :float, :float], :void
876
- attach_function :glUniform4fv, [:int, :int, :pointer], :void
877
- attach_function :glUniform4i, [:int, :int, :int, :int, :int], :void
878
- attach_function :glUniform4iv, [:int, :int, :pointer], :void
879
- attach_function :glUniform4ui, [:int, :uint, :uint, :uint, :uint], :void
880
- attach_function :glUniform4uiv, [:int, :int, :pointer], :void
881
- attach_function :glUniformBlockBinding, [:uint, :uint, :uint], :void
882
- attach_function :glUniformMatrix2dv, [:int, :int, :uchar, :pointer], :void
883
- attach_function :glUniformMatrix2fv, [:int, :int, :uchar, :pointer], :void
884
- attach_function :glUniformMatrix2x3dv, [:int, :int, :uchar, :pointer], :void
885
- attach_function :glUniformMatrix2x3fv, [:int, :int, :uchar, :pointer], :void
886
- attach_function :glUniformMatrix2x4dv, [:int, :int, :uchar, :pointer], :void
887
- attach_function :glUniformMatrix2x4fv, [:int, :int, :uchar, :pointer], :void
888
- attach_function :glUniformMatrix3dv, [:int, :int, :uchar, :pointer], :void
889
- attach_function :glUniformMatrix3fv, [:int, :int, :uchar, :pointer], :void
890
- attach_function :glUniformMatrix3x2dv, [:int, :int, :uchar, :pointer], :void
891
- attach_function :glUniformMatrix3x2fv, [:int, :int, :uchar, :pointer], :void
892
- attach_function :glUniformMatrix3x4dv, [:int, :int, :uchar, :pointer], :void
893
- attach_function :glUniformMatrix3x4fv, [:int, :int, :uchar, :pointer], :void
894
- attach_function :glUniformMatrix4dv, [:int, :int, :uchar, :pointer], :void
895
- attach_function :glUniformMatrix4fv, [:int, :int, :uchar, :pointer], :void
896
- attach_function :glUniformMatrix4x2dv, [:int, :int, :uchar, :pointer], :void
897
- attach_function :glUniformMatrix4x2fv, [:int, :int, :uchar, :pointer], :void
898
- attach_function :glUniformMatrix4x3dv, [:int, :int, :uchar, :pointer], :void
899
- attach_function :glUniformMatrix4x3fv, [:int, :int, :uchar, :pointer], :void
900
- attach_function :glUniformSubroutinesuiv, [:uint, :int, :pointer], :void
901
- attach_function :glUnmapBuffer, [:uint], :uchar
902
- attach_function :glUnmapNamedBuffer, [:uint], :uchar
903
- attach_function :glUseProgram, [:uint], :void
904
- attach_function :glUseProgramStages, [:uint, :uint, :uint], :void
905
- attach_function :glValidateProgram, [:uint], :void
906
- attach_function :glValidateProgramPipeline, [:uint], :void
907
- attach_function :glVertex2d, [:double, :double], :void
908
- attach_function :glVertex2dv, [:pointer], :void
909
- attach_function :glVertex2f, [:float, :float], :void
910
- attach_function :glVertex2fv, [:pointer], :void
911
- attach_function :glVertex2i, [:int, :int], :void
912
- attach_function :glVertex2iv, [:pointer], :void
913
- attach_function :glVertex2s, [:short, :short], :void
914
- attach_function :glVertex2sv, [:pointer], :void
915
- attach_function :glVertex3d, [:double, :double, :double], :void
916
- attach_function :glVertex3dv, [:pointer], :void
917
- attach_function :glVertex3f, [:float, :float, :float], :void
918
- attach_function :glVertex3fv, [:pointer], :void
919
- attach_function :glVertex3i, [:int, :int, :int], :void
920
- attach_function :glVertex3iv, [:pointer], :void
921
- attach_function :glVertex3s, [:short, :short, :short], :void
922
- attach_function :glVertex3sv, [:pointer], :void
923
- attach_function :glVertex4d, [:double, :double, :double, :double], :void
924
- attach_function :glVertex4dv, [:pointer], :void
925
- attach_function :glVertex4f, [:float, :float, :float, :float], :void
926
- attach_function :glVertex4fv, [:pointer], :void
927
- attach_function :glVertex4i, [:int, :int, :int, :int], :void
928
- attach_function :glVertex4iv, [:pointer], :void
929
- attach_function :glVertex4s, [:short, :short, :short, :short], :void
930
- attach_function :glVertex4sv, [:pointer], :void
931
- attach_function :glVertexArrayAttribBinding, [:uint, :uint, :uint], :void
932
- attach_function :glVertexArrayAttribFormat, [:uint, :uint, :int, :uint, :uchar, :uint], :void
933
- attach_function :glVertexArrayAttribIFormat, [:uint, :uint, :int, :uint, :uint], :void
934
- attach_function :glVertexArrayAttribLFormat, [:uint, :uint, :int, :uint, :uint], :void
935
- attach_function :glVertexArrayBindingDivisor, [:uint, :uint, :uint], :void
936
- attach_function :glVertexArrayElementBuffer, [:uint, :uint], :void
937
- attach_function :glVertexArrayVertexBuffer, [:uint, :uint, :uint, :int, :int], :void
938
- attach_function :glVertexArrayVertexBuffers, [:uint, :uint, :int, :pointer, :pointer, :pointer], :void
939
- attach_function :glVertexAttrib1d, [:uint, :double], :void
940
- attach_function :glVertexAttrib1dv, [:uint, :pointer], :void
941
- attach_function :glVertexAttrib1f, [:uint, :float], :void
942
- attach_function :glVertexAttrib1fv, [:uint, :pointer], :void
943
- attach_function :glVertexAttrib1s, [:uint, :short], :void
944
- attach_function :glVertexAttrib1sv, [:uint, :pointer], :void
945
- attach_function :glVertexAttrib2d, [:uint, :double, :double], :void
946
- attach_function :glVertexAttrib2dv, [:uint, :pointer], :void
947
- attach_function :glVertexAttrib2f, [:uint, :float, :float], :void
948
- attach_function :glVertexAttrib2fv, [:uint, :pointer], :void
949
- attach_function :glVertexAttrib2s, [:uint, :short, :short], :void
950
- attach_function :glVertexAttrib2sv, [:uint, :pointer], :void
951
- attach_function :glVertexAttrib3d, [:uint, :double, :double, :double], :void
952
- attach_function :glVertexAttrib3dv, [:uint, :pointer], :void
953
- attach_function :glVertexAttrib3f, [:uint, :float, :float, :float], :void
954
- attach_function :glVertexAttrib3fv, [:uint, :pointer], :void
955
- attach_function :glVertexAttrib3s, [:uint, :short, :short, :short], :void
956
- attach_function :glVertexAttrib3sv, [:uint, :pointer], :void
957
- attach_function :glVertexAttrib4Nbv, [:uint, :pointer], :void
958
- attach_function :glVertexAttrib4Niv, [:uint, :pointer], :void
959
- attach_function :glVertexAttrib4Nsv, [:uint, :pointer], :void
960
- attach_function :glVertexAttrib4Nub, [:uint, :uchar, :uchar, :uchar, :uchar], :void
961
- attach_function :glVertexAttrib4Nubv, [:uint, :string], :void
962
- attach_function :glVertexAttrib4Nuiv, [:uint, :pointer], :void
963
- attach_function :glVertexAttrib4Nusv, [:uint, :pointer], :void
964
- attach_function :glVertexAttrib4bv, [:uint, :pointer], :void
965
- attach_function :glVertexAttrib4d, [:uint, :double, :double, :double, :double], :void
966
- attach_function :glVertexAttrib4dv, [:uint, :pointer], :void
967
- attach_function :glVertexAttrib4f, [:uint, :float, :float, :float, :float], :void
968
- attach_function :glVertexAttrib4fv, [:uint, :pointer], :void
969
- attach_function :glVertexAttrib4iv, [:uint, :pointer], :void
970
- attach_function :glVertexAttrib4s, [:uint, :short, :short, :short, :short], :void
971
- attach_function :glVertexAttrib4sv, [:uint, :pointer], :void
972
- attach_function :glVertexAttrib4ubv, [:uint, :string], :void
973
- attach_function :glVertexAttrib4uiv, [:uint, :pointer], :void
974
- attach_function :glVertexAttrib4usv, [:uint, :pointer], :void
975
- attach_function :glVertexAttribBinding, [:uint, :uint], :void
976
- attach_function :glVertexAttribDivisor, [:uint, :uint], :void
977
- attach_function :glVertexAttribFormat, [:uint, :int, :uint, :uchar, :uint], :void
978
- attach_function :glVertexAttribI1i, [:uint, :int], :void
979
- attach_function :glVertexAttribI1iv, [:uint, :pointer], :void
980
- attach_function :glVertexAttribI1ui, [:uint, :uint], :void
981
- attach_function :glVertexAttribI1uiv, [:uint, :pointer], :void
982
- attach_function :glVertexAttribI2i, [:uint, :int, :int], :void
983
- attach_function :glVertexAttribI2iv, [:uint, :pointer], :void
984
- attach_function :glVertexAttribI2ui, [:uint, :uint, :uint], :void
985
- attach_function :glVertexAttribI2uiv, [:uint, :pointer], :void
986
- attach_function :glVertexAttribI3i, [:uint, :int, :int, :int], :void
987
- attach_function :glVertexAttribI3iv, [:uint, :pointer], :void
988
- attach_function :glVertexAttribI3ui, [:uint, :uint, :uint, :uint], :void
989
- attach_function :glVertexAttribI3uiv, [:uint, :pointer], :void
990
- attach_function :glVertexAttribI4bv, [:uint, :pointer], :void
991
- attach_function :glVertexAttribI4i, [:uint, :int, :int, :int, :int], :void
992
- attach_function :glVertexAttribI4iv, [:uint, :pointer], :void
993
- attach_function :glVertexAttribI4sv, [:uint, :pointer], :void
994
- attach_function :glVertexAttribI4ubv, [:uint, :string], :void
995
- attach_function :glVertexAttribI4ui, [:uint, :uint, :uint, :uint, :uint], :void
996
- attach_function :glVertexAttribI4uiv, [:uint, :pointer], :void
997
- attach_function :glVertexAttribI4usv, [:uint, :pointer], :void
998
- attach_function :glVertexAttribIFormat, [:uint, :int, :uint, :uint], :void
999
- attach_function :glVertexAttribIPointer, [:uint, :int, :uint, :int, :pointer], :void
1000
- attach_function :glVertexAttribL1d, [:uint, :double], :void
1001
- attach_function :glVertexAttribL1dv, [:uint, :pointer], :void
1002
- attach_function :glVertexAttribL2d, [:uint, :double, :double], :void
1003
- attach_function :glVertexAttribL2dv, [:uint, :pointer], :void
1004
- attach_function :glVertexAttribL3d, [:uint, :double, :double, :double], :void
1005
- attach_function :glVertexAttribL3dv, [:uint, :pointer], :void
1006
- attach_function :glVertexAttribL4d, [:uint, :double, :double, :double, :double], :void
1007
- attach_function :glVertexAttribL4dv, [:uint, :pointer], :void
1008
- attach_function :glVertexAttribLFormat, [:uint, :int, :uint, :uint], :void
1009
- attach_function :glVertexAttribLPointer, [:uint, :int, :uint, :int, :pointer], :void
1010
- attach_function :glVertexAttribP1ui, [:uint, :uint, :uchar, :uint], :void
1011
- attach_function :glVertexAttribP1uiv, [:uint, :uint, :uchar, :pointer], :void
1012
- attach_function :glVertexAttribP2ui, [:uint, :uint, :uchar, :uint], :void
1013
- attach_function :glVertexAttribP2uiv, [:uint, :uint, :uchar, :pointer], :void
1014
- attach_function :glVertexAttribP3ui, [:uint, :uint, :uchar, :uint], :void
1015
- attach_function :glVertexAttribP3uiv, [:uint, :uint, :uchar, :pointer], :void
1016
- attach_function :glVertexAttribP4ui, [:uint, :uint, :uchar, :uint], :void
1017
- attach_function :glVertexAttribP4uiv, [:uint, :uint, :uchar, :pointer], :void
1018
- attach_function :glVertexAttribPointer, [:uint, :int, :uint, :uchar, :int, :pointer], :void
1019
- attach_function :glVertexBindingDivisor, [:uint, :uint], :void
1020
- attach_function :glVertexP2ui, [:uint, :uint], :void
1021
- attach_function :glVertexP2uiv, [:uint, :pointer], :void
1022
- attach_function :glVertexP3ui, [:uint, :uint], :void
1023
- attach_function :glVertexP3uiv, [:uint, :pointer], :void
1024
- attach_function :glVertexP4ui, [:uint, :uint], :void
1025
- attach_function :glVertexP4uiv, [:uint, :pointer], :void
1026
- attach_function :glVertexPointer, [:int, :uint, :int, :pointer], :void
1027
- attach_function :glViewport, [:int, :int, :int, :int], :void
1028
- attach_function :glViewportArrayv, [:uint, :int, :pointer], :void
1029
- attach_function :glViewportIndexedf, [:uint, :float, :float, :float, :float], :void
1030
- attach_function :glViewportIndexedfv, [:uint, :pointer], :void
1031
- attach_function :glWaitSync, [:pointer, :uint, :uint64], :void
1032
- attach_function :glWindowPos2d, [:double, :double], :void
1033
- attach_function :glWindowPos2dv, [:pointer], :void
1034
- attach_function :glWindowPos2f, [:float, :float], :void
1035
- attach_function :glWindowPos2fv, [:pointer], :void
1036
- attach_function :glWindowPos2i, [:int, :int], :void
1037
- attach_function :glWindowPos2iv, [:pointer], :void
1038
- attach_function :glWindowPos2s, [:short, :short], :void
1039
- attach_function :glWindowPos2sv, [:pointer], :void
1040
- attach_function :glWindowPos3d, [:double, :double, :double], :void
1041
- attach_function :glWindowPos3dv, [:pointer], :void
1042
- attach_function :glWindowPos3f, [:float, :float, :float], :void
1043
- attach_function :glWindowPos3fv, [:pointer], :void
1044
- attach_function :glWindowPos3i, [:int, :int, :int], :void
1045
- attach_function :glWindowPos3iv, [:pointer], :void
1046
- attach_function :glWindowPos3s, [:short, :short, :short], :void
1047
- attach_function :glWindowPos3sv, [:pointer], :void
4
+ def self.unsafe_attach_function(func, args, returns, options = {})
5
+ begin
6
+ attach_function func, args, returns, options
7
+ rescue FFI::NotFoundError
8
+ # Ignore Functions Not Found
9
+ end
10
+ end
11
+
12
+ unsafe_attach_function :glAccum, [:uint, :float], :void
13
+ unsafe_attach_function :glActiveShaderProgram, [:uint, :uint], :void
14
+ unsafe_attach_function :glActiveTexture, [:uint], :void
15
+ unsafe_attach_function :glAlphaFunc, [:uint, :float], :void
16
+ unsafe_attach_function :glAreTexturesResident, [:int, :pointer, :pointer], :uchar
17
+ unsafe_attach_function :glArrayElement, [:int], :void
18
+ unsafe_attach_function :glAttachShader, [:uint, :uint], :void
19
+ unsafe_attach_function :glBegin, [:uint], :void
20
+ unsafe_attach_function :glBeginConditionalRender, [:uint, :uint], :void
21
+ unsafe_attach_function :glBeginQuery, [:uint, :uint], :void
22
+ unsafe_attach_function :glBeginQueryIndexed, [:uint, :uint, :uint], :void
23
+ unsafe_attach_function :glBeginTransformFeedback, [:uint], :void
24
+ unsafe_attach_function :glBindAttribLocation, [:uint, :uint, :string], :void
25
+ unsafe_attach_function :glBindBuffer, [:uint, :uint], :void
26
+ unsafe_attach_function :glBindBufferBase, [:uint, :uint, :uint], :void
27
+ unsafe_attach_function :glBindBufferRange, [:uint, :uint, :uint, :long, :long], :void
28
+ unsafe_attach_function :glBindBuffersBase, [:uint, :uint, :int, :pointer], :void
29
+ unsafe_attach_function :glBindBuffersRange, [:uint, :uint, :int, :pointer, :pointer, :pointer], :void
30
+ unsafe_attach_function :glBindFragDataLocation, [:uint, :uint, :string], :void
31
+ unsafe_attach_function :glBindFragDataLocationIndexed, [:uint, :uint, :uint, :string], :void
32
+ unsafe_attach_function :glBindFramebuffer, [:uint, :uint], :void
33
+ unsafe_attach_function :glBindImageTexture, [:uint, :uint, :int, :uchar, :int, :uint, :uint], :void
34
+ unsafe_attach_function :glBindImageTextures, [:uint, :int, :pointer], :void
35
+ unsafe_attach_function :glBindProgramPipeline, [:uint], :void
36
+ unsafe_attach_function :glBindRenderbuffer, [:uint, :uint], :void
37
+ unsafe_attach_function :glBindSampler, [:uint, :uint], :void
38
+ unsafe_attach_function :glBindSamplers, [:uint, :int, :pointer], :void
39
+ unsafe_attach_function :glBindTexture, [:uint, :uint], :void
40
+ unsafe_attach_function :glBindTextureUnit, [:uint, :uint], :void
41
+ unsafe_attach_function :glBindTextures, [:uint, :int, :pointer], :void
42
+ unsafe_attach_function :glBindTransformFeedback, [:uint, :uint], :void
43
+ unsafe_attach_function :glBindVertexArray, [:uint], :void
44
+ unsafe_attach_function :glBindVertexBuffer, [:uint, :uint, :long, :int], :void
45
+ unsafe_attach_function :glBindVertexBuffers, [:uint, :int, :pointer, :pointer, :pointer], :void
46
+ unsafe_attach_function :glBitmap, [:int, :int, :float, :float, :float, :float, :string], :void
47
+ unsafe_attach_function :glBlendColor, [:float, :float, :float, :float], :void
48
+ unsafe_attach_function :glBlendEquation, [:uint], :void
49
+ unsafe_attach_function :glBlendEquationSeparate, [:uint, :uint], :void
50
+ unsafe_attach_function :glBlendEquationSeparatei, [:uint, :uint, :uint], :void
51
+ unsafe_attach_function :glBlendEquationi, [:uint, :uint], :void
52
+ unsafe_attach_function :glBlendFunc, [:uint, :uint], :void
53
+ unsafe_attach_function :glBlendFuncSeparate, [:uint, :uint, :uint, :uint], :void
54
+ unsafe_attach_function :glBlendFuncSeparatei, [:uint, :uint, :uint, :uint, :uint], :void
55
+ unsafe_attach_function :glBlendFunci, [:uint, :uint, :uint], :void
56
+ unsafe_attach_function :glBlitFramebuffer, [:int, :int, :int, :int, :int, :int, :int, :int, :uint, :uint], :void
57
+ unsafe_attach_function :glBlitNamedFramebuffer, [:uint, :uint, :int, :int, :int, :int, :int, :int, :int, :int, :uint, :uint], :void
58
+ unsafe_attach_function :glBufferData, [:uint, :long, :pointer, :uint], :void
59
+ unsafe_attach_function :glBufferStorage, [:uint, :long, :pointer, :uint], :void
60
+ unsafe_attach_function :glBufferSubData, [:uint, :long, :long, :pointer], :void
61
+ unsafe_attach_function :glCallList, [:uint], :void
62
+ unsafe_attach_function :glCallLists, [:int, :uint, :pointer], :void
63
+ unsafe_attach_function :glCheckFramebufferStatus, [:uint], :uint
64
+ unsafe_attach_function :glCheckNamedFramebufferStatus, [:uint, :uint], :uint
65
+ unsafe_attach_function :glClampColor, [:uint, :uint], :void
66
+ unsafe_attach_function :glClear, [:uint], :void
67
+ unsafe_attach_function :glClearAccum, [:float, :float, :float, :float], :void
68
+ unsafe_attach_function :glClearBufferData, [:uint, :uint, :uint, :uint, :pointer], :void
69
+ unsafe_attach_function :glClearBufferSubData, [:uint, :uint, :long, :long, :uint, :uint, :pointer], :void
70
+ unsafe_attach_function :glClearBufferfi, [:uint, :int, :float, :int], :void
71
+ unsafe_attach_function :glClearBufferfv, [:uint, :int, :pointer], :void
72
+ unsafe_attach_function :glClearBufferiv, [:uint, :int, :pointer], :void
73
+ unsafe_attach_function :glClearBufferuiv, [:uint, :int, :pointer], :void
74
+ unsafe_attach_function :glClearColor, [:float, :float, :float, :float], :void
75
+ unsafe_attach_function :glClearDepth, [:double], :void
76
+ unsafe_attach_function :glClearDepthf, [:float], :void
77
+ unsafe_attach_function :glClearIndex, [:float], :void
78
+ unsafe_attach_function :glClearNamedBufferData, [:uint, :uint, :uint, :uint, :pointer], :void
79
+ unsafe_attach_function :glClearNamedBufferSubData, [:uint, :uint, :long, :int, :uint, :uint, :pointer], :void
80
+ unsafe_attach_function :glClearNamedFramebufferfi, [:uint, :uint, :float, :int], :void
81
+ unsafe_attach_function :glClearNamedFramebufferfv, [:uint, :uint, :int, :pointer], :void
82
+ unsafe_attach_function :glClearNamedFramebufferiv, [:uint, :uint, :int, :pointer], :void
83
+ unsafe_attach_function :glClearNamedFramebufferuiv, [:uint, :uint, :int, :pointer], :void
84
+ unsafe_attach_function :glClearStencil, [:int], :void
85
+ unsafe_attach_function :glClearTexImage, [:uint, :int, :uint, :uint, :pointer], :void
86
+ unsafe_attach_function :glClearTexSubImage, [:uint, :int, :int, :int, :int, :int, :int, :int, :uint, :uint, :pointer], :void
87
+ unsafe_attach_function :glClientActiveTexture, [:uint], :void
88
+ unsafe_attach_function :glClientWaitSync, [:pointer, :uint, :ulong_long], :uint
89
+ unsafe_attach_function :glClipControl, [:uint, :uint], :void
90
+ unsafe_attach_function :glClipPlane, [:uint, :pointer], :void
91
+ unsafe_attach_function :glColor3b, [:char, :char, :char], :void
92
+ unsafe_attach_function :glColor3bv, [:pointer], :void
93
+ unsafe_attach_function :glColor3d, [:double, :double, :double], :void
94
+ unsafe_attach_function :glColor3dv, [:pointer], :void
95
+ unsafe_attach_function :glColor3f, [:float, :float, :float], :void
96
+ unsafe_attach_function :glColor3fv, [:pointer], :void
97
+ unsafe_attach_function :glColor3i, [:int, :int, :int], :void
98
+ unsafe_attach_function :glColor3iv, [:pointer], :void
99
+ unsafe_attach_function :glColor3s, [:short, :short, :short], :void
100
+ unsafe_attach_function :glColor3sv, [:pointer], :void
101
+ unsafe_attach_function :glColor3ub, [:uchar, :uchar, :uchar], :void
102
+ unsafe_attach_function :glColor3ubv, [:string], :void
103
+ unsafe_attach_function :glColor3ui, [:uint, :uint, :uint], :void
104
+ unsafe_attach_function :glColor3uiv, [:pointer], :void
105
+ unsafe_attach_function :glColor3us, [:ushort, :ushort, :ushort], :void
106
+ unsafe_attach_function :glColor3usv, [:pointer], :void
107
+ unsafe_attach_function :glColor4b, [:char, :char, :char, :char], :void
108
+ unsafe_attach_function :glColor4bv, [:pointer], :void
109
+ unsafe_attach_function :glColor4d, [:double, :double, :double, :double], :void
110
+ unsafe_attach_function :glColor4dv, [:pointer], :void
111
+ unsafe_attach_function :glColor4f, [:float, :float, :float, :float], :void
112
+ unsafe_attach_function :glColor4fv, [:pointer], :void
113
+ unsafe_attach_function :glColor4i, [:int, :int, :int, :int], :void
114
+ unsafe_attach_function :glColor4iv, [:pointer], :void
115
+ unsafe_attach_function :glColor4s, [:short, :short, :short, :short], :void
116
+ unsafe_attach_function :glColor4sv, [:pointer], :void
117
+ unsafe_attach_function :glColor4ub, [:uchar, :uchar, :uchar, :uchar], :void
118
+ unsafe_attach_function :glColor4ubv, [:string], :void
119
+ unsafe_attach_function :glColor4ui, [:uint, :uint, :uint, :uint], :void
120
+ unsafe_attach_function :glColor4uiv, [:pointer], :void
121
+ unsafe_attach_function :glColor4us, [:ushort, :ushort, :ushort, :ushort], :void
122
+ unsafe_attach_function :glColor4usv, [:pointer], :void
123
+ unsafe_attach_function :glColorMask, [:uchar, :uchar, :uchar, :uchar], :void
124
+ unsafe_attach_function :glColorMaski, [:uint, :uchar, :uchar, :uchar, :uchar], :void
125
+ unsafe_attach_function :glColorMaterial, [:uint, :uint], :void
126
+ unsafe_attach_function :glColorP3ui, [:uint, :uint], :void
127
+ unsafe_attach_function :glColorP3uiv, [:uint, :pointer], :void
128
+ unsafe_attach_function :glColorP4ui, [:uint, :uint], :void
129
+ unsafe_attach_function :glColorP4uiv, [:uint, :pointer], :void
130
+ unsafe_attach_function :glColorPointer, [:int, :uint, :int, :pointer], :void
131
+ unsafe_attach_function :glCompileShader, [:uint], :void
132
+ unsafe_attach_function :glCompressedTexImage1D, [:uint, :int, :uint, :int, :int, :int, :pointer], :void
133
+ unsafe_attach_function :glCompressedTexImage2D, [:uint, :int, :uint, :int, :int, :int, :int, :pointer], :void
134
+ unsafe_attach_function :glCompressedTexImage3D, [:uint, :int, :uint, :int, :int, :int, :int, :int, :pointer], :void
135
+ unsafe_attach_function :glCompressedTexSubImage1D, [:uint, :int, :int, :int, :uint, :int, :pointer], :void
136
+ unsafe_attach_function :glCompressedTexSubImage2D, [:uint, :int, :int, :int, :int, :int, :uint, :int, :pointer], :void
137
+ unsafe_attach_function :glCompressedTexSubImage3D, [:uint, :int, :int, :int, :int, :int, :int, :int, :uint, :int, :pointer], :void
138
+ unsafe_attach_function :glCompressedTextureSubImage1D, [:uint, :int, :int, :int, :uint, :int, :pointer], :void
139
+ unsafe_attach_function :glCompressedTextureSubImage2D, [:uint, :int, :int, :int, :int, :int, :uint, :int, :pointer], :void
140
+ unsafe_attach_function :glCompressedTextureSubImage3D, [:uint, :int, :int, :int, :int, :int, :int, :int, :uint, :int, :pointer], :void
141
+ unsafe_attach_function :glCopyBufferSubData, [:uint, :uint, :long, :long, :long], :void
142
+ unsafe_attach_function :glCopyImageSubData, [:uint, :uint, :int, :int, :int, :int, :uint, :uint, :int, :int, :int, :int, :int, :int, :int], :void
143
+ unsafe_attach_function :glCopyNamedBufferSubData, [:uint, :uint, :long, :long, :int], :void
144
+ unsafe_attach_function :glCopyPixels, [:int, :int, :int, :int, :uint], :void
145
+ unsafe_attach_function :glCopyTexImage1D, [:uint, :int, :uint, :int, :int, :int, :int], :void
146
+ unsafe_attach_function :glCopyTexImage2D, [:uint, :int, :uint, :int, :int, :int, :int, :int], :void
147
+ unsafe_attach_function :glCopyTexSubImage1D, [:uint, :int, :int, :int, :int, :int], :void
148
+ unsafe_attach_function :glCopyTexSubImage2D, [:uint, :int, :int, :int, :int, :int, :int, :int], :void
149
+ unsafe_attach_function :glCopyTexSubImage3D, [:uint, :int, :int, :int, :int, :int, :int, :int, :int], :void
150
+ unsafe_attach_function :glCopyTextureSubImage1D, [:uint, :int, :int, :int, :int, :int], :void
151
+ unsafe_attach_function :glCopyTextureSubImage2D, [:uint, :int, :int, :int, :int, :int, :int, :int], :void
152
+ unsafe_attach_function :glCopyTextureSubImage3D, [:uint, :int, :int, :int, :int, :int, :int, :int, :int], :void
153
+ unsafe_attach_function :glCreateBuffers, [:int, :pointer], :void
154
+ unsafe_attach_function :glCreateFramebuffers, [:int, :pointer], :void
155
+ unsafe_attach_function :glCreateProgram, [], :uint
156
+ unsafe_attach_function :glCreateProgramPipelines, [:int, :pointer], :void
157
+ unsafe_attach_function :glCreateQueries, [:uint, :int, :pointer], :void
158
+ unsafe_attach_function :glCreateRenderbuffers, [:int, :pointer], :void
159
+ unsafe_attach_function :glCreateSamplers, [:int, :pointer], :void
160
+ unsafe_attach_function :glCreateShader, [:uint], :uint
161
+ unsafe_attach_function :glCreateShaderProgramv, [:uint, :int, :pointer], :uint
162
+ unsafe_attach_function :glCreateTextures, [:uint, :int, :pointer], :void
163
+ unsafe_attach_function :glCreateTransformFeedbacks, [:int, :pointer], :void
164
+ unsafe_attach_function :glCreateVertexArrays, [:int, :pointer], :void
165
+ unsafe_attach_function :glCullFace, [:uint], :void
166
+ unsafe_attach_function :glDebugMessageCallback, [:pointer, :pointer], :void
167
+ unsafe_attach_function :glDebugMessageControl, [:uint, :uint, :uint, :int, :pointer, :uchar], :void
168
+ unsafe_attach_function :glDebugMessageInsert, [:uint, :uint, :uint, :uint, :int, :string], :void
169
+ unsafe_attach_function :glDeleteBuffers, [:int, :pointer], :void
170
+ unsafe_attach_function :glDeleteFramebuffers, [:int, :pointer], :void
171
+ unsafe_attach_function :glDeleteLists, [:uint, :int], :void
172
+ unsafe_attach_function :glDeleteProgram, [:uint], :void
173
+ unsafe_attach_function :glDeleteProgramPipelines, [:int, :pointer], :void
174
+ unsafe_attach_function :glDeleteQueries, [:int, :pointer], :void
175
+ unsafe_attach_function :glDeleteRenderbuffers, [:int, :pointer], :void
176
+ unsafe_attach_function :glDeleteSamplers, [:int, :pointer], :void
177
+ unsafe_attach_function :glDeleteShader, [:uint], :void
178
+ unsafe_attach_function :glDeleteSync, [:pointer], :void
179
+ unsafe_attach_function :glDeleteTextures, [:int, :pointer], :void
180
+ unsafe_attach_function :glDeleteTransformFeedbacks, [:int, :pointer], :void
181
+ unsafe_attach_function :glDeleteVertexArrays, [:int, :pointer], :void
182
+ unsafe_attach_function :glDepthFunc, [:uint], :void
183
+ unsafe_attach_function :glDepthMask, [:uchar], :void
184
+ unsafe_attach_function :glDepthRange, [:double, :double], :void
185
+ unsafe_attach_function :glDepthRangeArrayv, [:uint, :int, :pointer], :void
186
+ unsafe_attach_function :glDepthRangeIndexed, [:uint, :double, :double], :void
187
+ unsafe_attach_function :glDepthRangef, [:float, :float], :void
188
+ unsafe_attach_function :glDetachShader, [:uint, :uint], :void
189
+ unsafe_attach_function :glDisable, [:uint], :void
190
+ unsafe_attach_function :glDisableClientState, [:uint], :void
191
+ unsafe_attach_function :glDisableVertexArrayAttrib, [:uint, :uint], :void
192
+ unsafe_attach_function :glDisableVertexAttribArray, [:uint], :void
193
+ unsafe_attach_function :glDisablei, [:uint, :uint], :void
194
+ unsafe_attach_function :glDispatchCompute, [:uint, :uint, :uint], :void
195
+ unsafe_attach_function :glDispatchComputeIndirect, [:long], :void
196
+ unsafe_attach_function :glDrawArrays, [:uint, :int, :int], :void
197
+ unsafe_attach_function :glDrawArraysIndirect, [:uint, :pointer], :void
198
+ unsafe_attach_function :glDrawArraysInstanced, [:uint, :int, :int, :int], :void
199
+ unsafe_attach_function :glDrawArraysInstancedBaseInstance, [:uint, :int, :int, :int, :uint], :void
200
+ unsafe_attach_function :glDrawBuffer, [:uint], :void
201
+ unsafe_attach_function :glDrawBuffers, [:int, :pointer], :void
202
+ unsafe_attach_function :glDrawElements, [:uint, :int, :uint, :pointer], :void
203
+ unsafe_attach_function :glDrawElementsBaseVertex, [:uint, :int, :uint, :pointer, :int], :void
204
+ unsafe_attach_function :glDrawElementsIndirect, [:uint, :uint, :pointer], :void
205
+ unsafe_attach_function :glDrawElementsInstanced, [:uint, :int, :uint, :pointer, :int], :void
206
+ unsafe_attach_function :glDrawElementsInstancedBaseInstance, [:uint, :int, :uint, :pointer, :int, :uint], :void
207
+ unsafe_attach_function :glDrawElementsInstancedBaseVertex, [:uint, :int, :uint, :pointer, :int, :int], :void
208
+ unsafe_attach_function :glDrawElementsInstancedBaseVertexBaseInstance, [:uint, :int, :uint, :pointer, :int, :int, :uint], :void
209
+ unsafe_attach_function :glDrawPixels, [:int, :int, :uint, :uint, :pointer], :void
210
+ unsafe_attach_function :glDrawRangeElements, [:uint, :uint, :uint, :int, :uint, :pointer], :void
211
+ unsafe_attach_function :glDrawRangeElementsBaseVertex, [:uint, :uint, :uint, :int, :uint, :pointer, :int], :void
212
+ unsafe_attach_function :glDrawTransformFeedback, [:uint, :uint], :void
213
+ unsafe_attach_function :glDrawTransformFeedbackInstanced, [:uint, :uint, :int], :void
214
+ unsafe_attach_function :glDrawTransformFeedbackStream, [:uint, :uint, :uint], :void
215
+ unsafe_attach_function :glDrawTransformFeedbackStreamInstanced, [:uint, :uint, :uint, :int], :void
216
+ unsafe_attach_function :glEdgeFlag, [:uchar], :void
217
+ unsafe_attach_function :glEdgeFlagPointer, [:int, :pointer], :void
218
+ unsafe_attach_function :glEdgeFlagv, [:string], :void
219
+ unsafe_attach_function :glEnable, [:uint], :void
220
+ unsafe_attach_function :glEnableClientState, [:uint], :void
221
+ unsafe_attach_function :glEnableVertexArrayAttrib, [:uint, :uint], :void
222
+ unsafe_attach_function :glEnableVertexAttribArray, [:uint], :void
223
+ unsafe_attach_function :glEnablei, [:uint, :uint], :void
224
+ unsafe_attach_function :glEnd, [], :void
225
+ unsafe_attach_function :glEndConditionalRender, [], :void
226
+ unsafe_attach_function :glEndList, [], :void
227
+ unsafe_attach_function :glEndQuery, [:uint], :void
228
+ unsafe_attach_function :glEndQueryIndexed, [:uint, :uint], :void
229
+ unsafe_attach_function :glEndTransformFeedback, [], :void
230
+ unsafe_attach_function :glEvalCoord1d, [:double], :void
231
+ unsafe_attach_function :glEvalCoord1dv, [:pointer], :void
232
+ unsafe_attach_function :glEvalCoord1f, [:float], :void
233
+ unsafe_attach_function :glEvalCoord1fv, [:pointer], :void
234
+ unsafe_attach_function :glEvalCoord2d, [:double, :double], :void
235
+ unsafe_attach_function :glEvalCoord2dv, [:pointer], :void
236
+ unsafe_attach_function :glEvalCoord2f, [:float, :float], :void
237
+ unsafe_attach_function :glEvalCoord2fv, [:pointer], :void
238
+ unsafe_attach_function :glEvalMesh1, [:uint, :int, :int], :void
239
+ unsafe_attach_function :glEvalMesh2, [:uint, :int, :int, :int, :int], :void
240
+ unsafe_attach_function :glEvalPoint1, [:int], :void
241
+ unsafe_attach_function :glEvalPoint2, [:int, :int], :void
242
+ unsafe_attach_function :glFeedbackBuffer, [:int, :uint, :pointer], :void
243
+ unsafe_attach_function :glFenceSync, [:uint, :uint], :pointer
244
+ unsafe_attach_function :glFinish, [], :void
245
+ unsafe_attach_function :glFlush, [], :void
246
+ unsafe_attach_function :glFlushMappedBufferRange, [:uint, :long, :long], :void
247
+ unsafe_attach_function :glFlushMappedNamedBufferRange, [:uint, :long, :int], :void
248
+ unsafe_attach_function :glFogCoordPointer, [:uint, :int, :pointer], :void
249
+ unsafe_attach_function :glFogCoordd, [:double], :void
250
+ unsafe_attach_function :glFogCoorddv, [:pointer], :void
251
+ unsafe_attach_function :glFogCoordf, [:float], :void
252
+ unsafe_attach_function :glFogCoordfv, [:pointer], :void
253
+ unsafe_attach_function :glFogf, [:uint, :float], :void
254
+ unsafe_attach_function :glFogfv, [:uint, :pointer], :void
255
+ unsafe_attach_function :glFogi, [:uint, :int], :void
256
+ unsafe_attach_function :glFogiv, [:uint, :pointer], :void
257
+ unsafe_attach_function :glFramebufferParameteri, [:uint, :uint, :int], :void
258
+ unsafe_attach_function :glFramebufferRenderbuffer, [:uint, :uint, :uint, :uint], :void
259
+ unsafe_attach_function :glFramebufferTexture, [:uint, :uint, :uint, :int], :void
260
+ unsafe_attach_function :glFramebufferTexture1D, [:uint, :uint, :uint, :uint, :int], :void
261
+ unsafe_attach_function :glFramebufferTexture2D, [:uint, :uint, :uint, :uint, :int], :void
262
+ unsafe_attach_function :glFramebufferTexture3D, [:uint, :uint, :uint, :uint, :int, :int], :void
263
+ unsafe_attach_function :glFramebufferTextureLayer, [:uint, :uint, :uint, :int, :int], :void
264
+ unsafe_attach_function :glFrontFace, [:uint], :void
265
+ unsafe_attach_function :glFrustum, [:double, :double, :double, :double, :double, :double], :void
266
+ unsafe_attach_function :glGenBuffers, [:int, :pointer], :void
267
+ unsafe_attach_function :glGenFramebuffers, [:int, :pointer], :void
268
+ unsafe_attach_function :glGenLists, [:int], :uint
269
+ unsafe_attach_function :glGenProgramPipelines, [:int, :pointer], :void
270
+ unsafe_attach_function :glGenQueries, [:int, :pointer], :void
271
+ unsafe_attach_function :glGenRenderbuffers, [:int, :pointer], :void
272
+ unsafe_attach_function :glGenSamplers, [:int, :pointer], :void
273
+ unsafe_attach_function :glGenTextures, [:int, :pointer], :void
274
+ unsafe_attach_function :glGenTransformFeedbacks, [:int, :pointer], :void
275
+ unsafe_attach_function :glGenVertexArrays, [:int, :pointer], :void
276
+ unsafe_attach_function :glGenerateMipmap, [:uint], :void
277
+ unsafe_attach_function :glGenerateTextureMipmap, [:uint], :void
278
+ unsafe_attach_function :glGetActiveAtomicCounterBufferiv, [:uint, :uint, :uint, :pointer], :void
279
+ unsafe_attach_function :glGetActiveAttrib, [:uint, :uint, :int, :pointer, :pointer, :pointer, :pointer], :void
280
+ unsafe_attach_function :glGetActiveSubroutineName, [:uint, :uint, :uint, :int, :pointer, :pointer], :void
281
+ unsafe_attach_function :glGetActiveSubroutineUniformName, [:uint, :uint, :uint, :int, :pointer, :pointer], :void
282
+ unsafe_attach_function :glGetActiveSubroutineUniformiv, [:uint, :uint, :uint, :uint, :pointer], :void
283
+ unsafe_attach_function :glGetActiveUniform, [:uint, :uint, :int, :pointer, :pointer, :pointer, :pointer], :void
284
+ unsafe_attach_function :glGetActiveUniformBlockName, [:uint, :uint, :int, :pointer, :pointer], :void
285
+ unsafe_attach_function :glGetActiveUniformBlockiv, [:uint, :uint, :uint, :pointer], :void
286
+ unsafe_attach_function :glGetActiveUniformName, [:uint, :uint, :int, :pointer, :pointer], :void
287
+ unsafe_attach_function :glGetActiveUniformsiv, [:uint, :int, :pointer, :uint, :pointer], :void
288
+ unsafe_attach_function :glGetAttachedShaders, [:uint, :int, :pointer, :pointer], :void
289
+ unsafe_attach_function :glGetAttribLocation, [:uint, :string], :int
290
+ unsafe_attach_function :glGetBooleani_v, [:uint, :uint, :pointer], :void
291
+ unsafe_attach_function :glGetBooleanv, [:uint, :pointer], :void
292
+ unsafe_attach_function :glGetBufferParameteri64v, [:uint, :uint, :pointer], :void
293
+ unsafe_attach_function :glGetBufferParameteriv, [:uint, :uint, :pointer], :void
294
+ unsafe_attach_function :glGetBufferPointerv, [:uint, :uint, :pointer], :void
295
+ unsafe_attach_function :glGetBufferSubData, [:uint, :long, :long, :pointer], :void
296
+ unsafe_attach_function :glGetClipPlane, [:uint, :pointer], :void
297
+ unsafe_attach_function :glGetCompressedTexImage, [:uint, :int, :pointer], :void
298
+ unsafe_attach_function :glGetCompressedTextureImage, [:uint, :int, :int, :pointer], :void
299
+ unsafe_attach_function :glGetCompressedTextureSubImage, [:uint, :int, :int, :int, :int, :int, :int, :int, :int, :pointer], :void
300
+ unsafe_attach_function :glGetDebugMessageLog, [:uint, :int, :pointer, :pointer, :pointer, :pointer, :pointer, :pointer], :uint
301
+ unsafe_attach_function :glGetDoublei_v, [:uint, :uint, :pointer], :void
302
+ unsafe_attach_function :glGetDoublev, [:uint, :pointer], :void
303
+ unsafe_attach_function :glGetError, [], :uint
304
+ unsafe_attach_function :glGetFloati_v, [:uint, :uint, :pointer], :void
305
+ unsafe_attach_function :glGetFloatv, [:uint, :pointer], :void
306
+ unsafe_attach_function :glGetFragDataIndex, [:uint, :string], :int
307
+ unsafe_attach_function :glGetFragDataLocation, [:uint, :string], :int
308
+ unsafe_attach_function :glGetFramebufferAttachmentParameteriv, [:uint, :uint, :uint, :pointer], :void
309
+ unsafe_attach_function :glGetFramebufferParameteriv, [:uint, :uint, :pointer], :void
310
+ unsafe_attach_function :glGetGraphicsResetStatus, [], :uint
311
+ unsafe_attach_function :glGetInteger64i_v, [:uint, :uint, :pointer], :void
312
+ unsafe_attach_function :glGetInteger64v, [:uint, :pointer], :void
313
+ unsafe_attach_function :glGetIntegeri_v, [:uint, :uint, :pointer], :void
314
+ unsafe_attach_function :glGetIntegerv, [:uint, :pointer], :void
315
+ unsafe_attach_function :glGetInternalformati64v, [:uint, :uint, :uint, :int, :pointer], :void
316
+ unsafe_attach_function :glGetInternalformativ, [:uint, :uint, :uint, :int, :pointer], :void
317
+ unsafe_attach_function :glGetLightfv, [:uint, :uint, :pointer], :void
318
+ unsafe_attach_function :glGetLightiv, [:uint, :uint, :pointer], :void
319
+ unsafe_attach_function :glGetMapdv, [:uint, :uint, :pointer], :void
320
+ unsafe_attach_function :glGetMapfv, [:uint, :uint, :pointer], :void
321
+ unsafe_attach_function :glGetMapiv, [:uint, :uint, :pointer], :void
322
+ unsafe_attach_function :glGetMaterialfv, [:uint, :uint, :pointer], :void
323
+ unsafe_attach_function :glGetMaterialiv, [:uint, :uint, :pointer], :void
324
+ unsafe_attach_function :glGetMultisamplefv, [:uint, :uint, :pointer], :void
325
+ unsafe_attach_function :glGetNamedBufferParameteri64v, [:uint, :uint, :pointer], :void
326
+ unsafe_attach_function :glGetNamedBufferParameteriv, [:uint, :uint, :pointer], :void
327
+ unsafe_attach_function :glGetNamedBufferPointerv, [:uint, :uint, :pointer], :void
328
+ unsafe_attach_function :glGetNamedBufferSubData, [:uint, :long, :int, :pointer], :void
329
+ unsafe_attach_function :glGetNamedFramebufferAttachmentParameteriv, [:uint, :uint, :uint, :pointer], :void
330
+ unsafe_attach_function :glGetNamedFramebufferParameteriv, [:uint, :uint, :pointer], :void
331
+ unsafe_attach_function :glGetNamedRenderbufferParameteriv, [:uint, :uint, :pointer], :void
332
+ unsafe_attach_function :glGetObjectLabel, [:uint, :uint, :int, :pointer, :pointer], :void
333
+ unsafe_attach_function :glGetObjectPtrLabel, [:pointer, :int, :pointer, :pointer], :void
334
+ unsafe_attach_function :glGetPixelMapfv, [:uint, :pointer], :void
335
+ unsafe_attach_function :glGetPixelMapuiv, [:uint, :pointer], :void
336
+ unsafe_attach_function :glGetPixelMapusv, [:uint, :pointer], :void
337
+ unsafe_attach_function :glGetPointerv, [:uint, :pointer], :void
338
+ unsafe_attach_function :glGetPolygonStipple, [:pointer], :void
339
+ unsafe_attach_function :glGetProgramBinary, [:uint, :int, :pointer, :pointer, :pointer], :void
340
+ unsafe_attach_function :glGetProgramInfoLog, [:uint, :int, :pointer, :pointer], :void
341
+ unsafe_attach_function :glGetProgramInterfaceiv, [:uint, :uint, :uint, :pointer], :void
342
+ unsafe_attach_function :glGetProgramPipelineInfoLog, [:uint, :int, :pointer, :pointer], :void
343
+ unsafe_attach_function :glGetProgramPipelineiv, [:uint, :uint, :pointer], :void
344
+ unsafe_attach_function :glGetProgramResourceIndex, [:uint, :uint, :string], :uint
345
+ unsafe_attach_function :glGetProgramResourceLocation, [:uint, :uint, :string], :int
346
+ unsafe_attach_function :glGetProgramResourceLocationIndex, [:uint, :uint, :string], :int
347
+ unsafe_attach_function :glGetProgramResourceName, [:uint, :uint, :uint, :int, :pointer, :pointer], :void
348
+ unsafe_attach_function :glGetProgramResourceiv, [:uint, :uint, :uint, :int, :pointer, :int, :pointer, :pointer], :void
349
+ unsafe_attach_function :glGetProgramStageiv, [:uint, :uint, :uint, :pointer], :void
350
+ unsafe_attach_function :glGetProgramiv, [:uint, :uint, :pointer], :void
351
+ unsafe_attach_function :glGetQueryBufferObjecti64v, [:uint, :uint, :uint, :long], :void
352
+ unsafe_attach_function :glGetQueryBufferObjectiv, [:uint, :uint, :uint, :long], :void
353
+ unsafe_attach_function :glGetQueryBufferObjectui64v, [:uint, :uint, :uint, :long], :void
354
+ unsafe_attach_function :glGetQueryBufferObjectuiv, [:uint, :uint, :uint, :long], :void
355
+ unsafe_attach_function :glGetQueryIndexediv, [:uint, :uint, :uint, :pointer], :void
356
+ unsafe_attach_function :glGetQueryObjecti64v, [:uint, :uint, :pointer], :void
357
+ unsafe_attach_function :glGetQueryObjectiv, [:uint, :uint, :pointer], :void
358
+ unsafe_attach_function :glGetQueryObjectui64v, [:uint, :uint, :pointer], :void
359
+ unsafe_attach_function :glGetQueryObjectuiv, [:uint, :uint, :pointer], :void
360
+ unsafe_attach_function :glGetQueryiv, [:uint, :uint, :pointer], :void
361
+ unsafe_attach_function :glGetRenderbufferParameteriv, [:uint, :uint, :pointer], :void
362
+ unsafe_attach_function :glGetSamplerParameterIiv, [:uint, :uint, :pointer], :void
363
+ unsafe_attach_function :glGetSamplerParameterIuiv, [:uint, :uint, :pointer], :void
364
+ unsafe_attach_function :glGetSamplerParameterfv, [:uint, :uint, :pointer], :void
365
+ unsafe_attach_function :glGetSamplerParameteriv, [:uint, :uint, :pointer], :void
366
+ unsafe_attach_function :glGetShaderInfoLog, [:uint, :int, :pointer, :pointer], :void
367
+ unsafe_attach_function :glGetShaderPrecisionFormat, [:uint, :uint, :pointer, :pointer], :void
368
+ unsafe_attach_function :glGetShaderSource, [:uint, :int, :pointer, :pointer], :void
369
+ unsafe_attach_function :glGetShaderiv, [:uint, :uint, :pointer], :void
370
+ unsafe_attach_function :glGetString, [:uint], :string
371
+ unsafe_attach_function :glGetStringi, [:uint, :uint], :string
372
+ unsafe_attach_function :glGetSubroutineIndex, [:uint, :uint, :string], :uint
373
+ unsafe_attach_function :glGetSubroutineUniformLocation, [:uint, :uint, :string], :int
374
+ unsafe_attach_function :glGetSynciv, [:pointer, :uint, :int, :pointer, :pointer], :void
375
+ unsafe_attach_function :glGetTexEnvfv, [:uint, :uint, :pointer], :void
376
+ unsafe_attach_function :glGetTexEnviv, [:uint, :uint, :pointer], :void
377
+ unsafe_attach_function :glGetTexGendv, [:uint, :uint, :pointer], :void
378
+ unsafe_attach_function :glGetTexGenfv, [:uint, :uint, :pointer], :void
379
+ unsafe_attach_function :glGetTexGeniv, [:uint, :uint, :pointer], :void
380
+ unsafe_attach_function :glGetTexImage, [:uint, :int, :uint, :uint, :pointer], :void
381
+ unsafe_attach_function :glGetTexLevelParameterfv, [:uint, :int, :uint, :pointer], :void
382
+ unsafe_attach_function :glGetTexLevelParameteriv, [:uint, :int, :uint, :pointer], :void
383
+ unsafe_attach_function :glGetTexParameterIiv, [:uint, :uint, :pointer], :void
384
+ unsafe_attach_function :glGetTexParameterIuiv, [:uint, :uint, :pointer], :void
385
+ unsafe_attach_function :glGetTexParameterfv, [:uint, :uint, :pointer], :void
386
+ unsafe_attach_function :glGetTexParameteriv, [:uint, :uint, :pointer], :void
387
+ unsafe_attach_function :glGetTextureImage, [:uint, :int, :uint, :uint, :int, :pointer], :void
388
+ unsafe_attach_function :glGetTextureLevelParameterfv, [:uint, :int, :uint, :pointer], :void
389
+ unsafe_attach_function :glGetTextureLevelParameteriv, [:uint, :int, :uint, :pointer], :void
390
+ unsafe_attach_function :glGetTextureParameterIiv, [:uint, :uint, :pointer], :void
391
+ unsafe_attach_function :glGetTextureParameterIuiv, [:uint, :uint, :pointer], :void
392
+ unsafe_attach_function :glGetTextureParameterfv, [:uint, :uint, :pointer], :void
393
+ unsafe_attach_function :glGetTextureParameteriv, [:uint, :uint, :pointer], :void
394
+ unsafe_attach_function :glGetTextureSubImage, [:uint, :int, :int, :int, :int, :int, :int, :int, :uint, :uint, :int, :pointer], :void
395
+ unsafe_attach_function :glGetTransformFeedbackVarying, [:uint, :uint, :int, :pointer, :pointer, :pointer, :pointer], :void
396
+ unsafe_attach_function :glGetTransformFeedbacki64_v, [:uint, :uint, :uint, :pointer], :void
397
+ unsafe_attach_function :glGetTransformFeedbacki_v, [:uint, :uint, :uint, :pointer], :void
398
+ unsafe_attach_function :glGetTransformFeedbackiv, [:uint, :uint, :pointer], :void
399
+ unsafe_attach_function :glGetUniformBlockIndex, [:uint, :string], :uint
400
+ unsafe_attach_function :glGetUniformIndices, [:uint, :int, :pointer, :pointer], :void
401
+ unsafe_attach_function :glGetUniformLocation, [:uint, :string], :int
402
+ unsafe_attach_function :glGetUniformSubroutineuiv, [:uint, :int, :pointer], :void
403
+ unsafe_attach_function :glGetUniformdv, [:uint, :int, :pointer], :void
404
+ unsafe_attach_function :glGetUniformfv, [:uint, :int, :pointer], :void
405
+ unsafe_attach_function :glGetUniformiv, [:uint, :int, :pointer], :void
406
+ unsafe_attach_function :glGetUniformuiv, [:uint, :int, :pointer], :void
407
+ unsafe_attach_function :glGetVertexArrayIndexed64iv, [:uint, :uint, :uint, :pointer], :void
408
+ unsafe_attach_function :glGetVertexArrayIndexediv, [:uint, :uint, :uint, :pointer], :void
409
+ unsafe_attach_function :glGetVertexArrayiv, [:uint, :uint, :pointer], :void
410
+ unsafe_attach_function :glGetVertexAttribIiv, [:uint, :uint, :pointer], :void
411
+ unsafe_attach_function :glGetVertexAttribIuiv, [:uint, :uint, :pointer], :void
412
+ unsafe_attach_function :glGetVertexAttribLdv, [:uint, :uint, :pointer], :void
413
+ unsafe_attach_function :glGetVertexAttribPointerv, [:uint, :uint, :pointer], :void
414
+ unsafe_attach_function :glGetVertexAttribdv, [:uint, :uint, :pointer], :void
415
+ unsafe_attach_function :glGetVertexAttribfv, [:uint, :uint, :pointer], :void
416
+ unsafe_attach_function :glGetVertexAttribiv, [:uint, :uint, :pointer], :void
417
+ unsafe_attach_function :glGetnColorTable, [:uint, :uint, :uint, :int, :pointer], :void
418
+ unsafe_attach_function :glGetnCompressedTexImage, [:uint, :int, :int, :pointer], :void
419
+ unsafe_attach_function :glGetnConvolutionFilter, [:uint, :uint, :uint, :int, :pointer], :void
420
+ unsafe_attach_function :glGetnHistogram, [:uint, :uchar, :uint, :uint, :int, :pointer], :void
421
+ unsafe_attach_function :glGetnMapdv, [:uint, :uint, :int, :pointer], :void
422
+ unsafe_attach_function :glGetnMapfv, [:uint, :uint, :int, :pointer], :void
423
+ unsafe_attach_function :glGetnMapiv, [:uint, :uint, :int, :pointer], :void
424
+ unsafe_attach_function :glGetnMinmax, [:uint, :uchar, :uint, :uint, :int, :pointer], :void
425
+ unsafe_attach_function :glGetnPixelMapfv, [:uint, :int, :pointer], :void
426
+ unsafe_attach_function :glGetnPixelMapuiv, [:uint, :int, :pointer], :void
427
+ unsafe_attach_function :glGetnPixelMapusv, [:uint, :int, :pointer], :void
428
+ unsafe_attach_function :glGetnPolygonStipple, [:int, :pointer], :void
429
+ unsafe_attach_function :glGetnSeparableFilter, [:uint, :uint, :uint, :int, :pointer, :int, :pointer, :pointer], :void
430
+ unsafe_attach_function :glGetnTexImage, [:uint, :int, :uint, :uint, :int, :pointer], :void
431
+ unsafe_attach_function :glGetnUniformdv, [:uint, :int, :int, :pointer], :void
432
+ unsafe_attach_function :glGetnUniformfv, [:uint, :int, :int, :pointer], :void
433
+ unsafe_attach_function :glGetnUniformiv, [:uint, :int, :int, :pointer], :void
434
+ unsafe_attach_function :glGetnUniformuiv, [:uint, :int, :int, :pointer], :void
435
+ unsafe_attach_function :glHint, [:uint, :uint], :void
436
+ unsafe_attach_function :glIndexMask, [:uint], :void
437
+ unsafe_attach_function :glIndexPointer, [:uint, :int, :pointer], :void
438
+ unsafe_attach_function :glIndexd, [:double], :void
439
+ unsafe_attach_function :glIndexdv, [:pointer], :void
440
+ unsafe_attach_function :glIndexf, [:float], :void
441
+ unsafe_attach_function :glIndexfv, [:pointer], :void
442
+ unsafe_attach_function :glIndexi, [:int], :void
443
+ unsafe_attach_function :glIndexiv, [:pointer], :void
444
+ unsafe_attach_function :glIndexs, [:short], :void
445
+ unsafe_attach_function :glIndexsv, [:pointer], :void
446
+ unsafe_attach_function :glIndexub, [:uchar], :void
447
+ unsafe_attach_function :glIndexubv, [:string], :void
448
+ unsafe_attach_function :glInitNames, [], :void
449
+ unsafe_attach_function :glInterleavedArrays, [:uint, :int, :pointer], :void
450
+ unsafe_attach_function :glInvalidateBufferData, [:uint], :void
451
+ unsafe_attach_function :glInvalidateBufferSubData, [:uint, :long, :long], :void
452
+ unsafe_attach_function :glInvalidateFramebuffer, [:uint, :int, :pointer], :void
453
+ unsafe_attach_function :glInvalidateNamedFramebufferData, [:uint, :int, :pointer], :void
454
+ unsafe_attach_function :glInvalidateNamedFramebufferSubData, [:uint, :int, :pointer, :int, :int, :int, :int], :void
455
+ unsafe_attach_function :glInvalidateSubFramebuffer, [:uint, :int, :pointer, :int, :int, :int, :int], :void
456
+ unsafe_attach_function :glInvalidateTexImage, [:uint, :int], :void
457
+ unsafe_attach_function :glInvalidateTexSubImage, [:uint, :int, :int, :int, :int, :int, :int, :int], :void
458
+ unsafe_attach_function :glIsBuffer, [:uint], :uchar
459
+ unsafe_attach_function :glIsEnabled, [:uint], :uchar
460
+ unsafe_attach_function :glIsEnabledi, [:uint, :uint], :uchar
461
+ unsafe_attach_function :glIsFramebuffer, [:uint], :uchar
462
+ unsafe_attach_function :glIsList, [:uint], :uchar
463
+ unsafe_attach_function :glIsProgram, [:uint], :uchar
464
+ unsafe_attach_function :glIsProgramPipeline, [:uint], :uchar
465
+ unsafe_attach_function :glIsQuery, [:uint], :uchar
466
+ unsafe_attach_function :glIsRenderbuffer, [:uint], :uchar
467
+ unsafe_attach_function :glIsSampler, [:uint], :uchar
468
+ unsafe_attach_function :glIsShader, [:uint], :uchar
469
+ unsafe_attach_function :glIsSync, [:pointer], :uchar
470
+ unsafe_attach_function :glIsTexture, [:uint], :uchar
471
+ unsafe_attach_function :glIsTransformFeedback, [:uint], :uchar
472
+ unsafe_attach_function :glIsVertexArray, [:uint], :uchar
473
+ unsafe_attach_function :glLightModelf, [:uint, :float], :void
474
+ unsafe_attach_function :glLightModelfv, [:uint, :pointer], :void
475
+ unsafe_attach_function :glLightModeli, [:uint, :int], :void
476
+ unsafe_attach_function :glLightModeliv, [:uint, :pointer], :void
477
+ unsafe_attach_function :glLightf, [:uint, :uint, :float], :void
478
+ unsafe_attach_function :glLightfv, [:uint, :uint, :pointer], :void
479
+ unsafe_attach_function :glLighti, [:uint, :uint, :int], :void
480
+ unsafe_attach_function :glLightiv, [:uint, :uint, :pointer], :void
481
+ unsafe_attach_function :glLineStipple, [:int, :ushort], :void
482
+ unsafe_attach_function :glLineWidth, [:float], :void
483
+ unsafe_attach_function :glLinkProgram, [:uint], :void
484
+ unsafe_attach_function :glListBase, [:uint], :void
485
+ unsafe_attach_function :glLoadIdentity, [], :void
486
+ unsafe_attach_function :glLoadMatrixd, [:pointer], :void
487
+ unsafe_attach_function :glLoadMatrixf, [:pointer], :void
488
+ unsafe_attach_function :glLoadName, [:uint], :void
489
+ unsafe_attach_function :glLoadTransposeMatrixd, [:pointer], :void
490
+ unsafe_attach_function :glLoadTransposeMatrixf, [:pointer], :void
491
+ unsafe_attach_function :glLogicOp, [:uint], :void
492
+ unsafe_attach_function :glMap1d, [:uint, :double, :double, :int, :int, :pointer], :void
493
+ unsafe_attach_function :glMap1f, [:uint, :float, :float, :int, :int, :pointer], :void
494
+ unsafe_attach_function :glMap2d, [:uint, :double, :double, :int, :int, :double, :double, :int, :int, :pointer], :void
495
+ unsafe_attach_function :glMap2f, [:uint, :float, :float, :int, :int, :float, :float, :int, :int, :pointer], :void
496
+ unsafe_attach_function :glMapBuffer, [:uint, :uint], :pointer
497
+ unsafe_attach_function :glMapBufferRange, [:uint, :long, :long, :uint], :pointer
498
+ unsafe_attach_function :glMapGrid1d, [:int, :double, :double], :void
499
+ unsafe_attach_function :glMapGrid1f, [:int, :float, :float], :void
500
+ unsafe_attach_function :glMapGrid2d, [:int, :double, :double, :int, :double, :double], :void
501
+ unsafe_attach_function :glMapGrid2f, [:int, :float, :float, :int, :float, :float], :void
502
+ unsafe_attach_function :glMapNamedBuffer, [:uint, :uint], :pointer
503
+ unsafe_attach_function :glMapNamedBufferRange, [:uint, :long, :int, :uint], :pointer
504
+ unsafe_attach_function :glMaterialf, [:uint, :uint, :float], :void
505
+ unsafe_attach_function :glMaterialfv, [:uint, :uint, :pointer], :void
506
+ unsafe_attach_function :glMateriali, [:uint, :uint, :int], :void
507
+ unsafe_attach_function :glMaterialiv, [:uint, :uint, :pointer], :void
508
+ unsafe_attach_function :glMatrixMode, [:uint], :void
509
+ unsafe_attach_function :glMemoryBarrier, [:uint], :void
510
+ unsafe_attach_function :glMemoryBarrierByRegion, [:uint], :void
511
+ unsafe_attach_function :glMinSampleShading, [:float], :void
512
+ unsafe_attach_function :glMultMatrixd, [:pointer], :void
513
+ unsafe_attach_function :glMultMatrixf, [:pointer], :void
514
+ unsafe_attach_function :glMultTransposeMatrixd, [:pointer], :void
515
+ unsafe_attach_function :glMultTransposeMatrixf, [:pointer], :void
516
+ unsafe_attach_function :glMultiDrawArrays, [:uint, :pointer, :pointer, :int], :void
517
+ unsafe_attach_function :glMultiDrawArraysIndirect, [:uint, :pointer, :int, :int], :void
518
+ unsafe_attach_function :glMultiDrawElements, [:uint, :pointer, :uint, :pointer, :int], :void
519
+ unsafe_attach_function :glMultiDrawElementsBaseVertex, [:uint, :pointer, :uint, :pointer, :int, :pointer], :void
520
+ unsafe_attach_function :glMultiDrawElementsIndirect, [:uint, :uint, :pointer, :int, :int], :void
521
+ unsafe_attach_function :glMultiTexCoord1d, [:uint, :double], :void
522
+ unsafe_attach_function :glMultiTexCoord1dv, [:uint, :pointer], :void
523
+ unsafe_attach_function :glMultiTexCoord1f, [:uint, :float], :void
524
+ unsafe_attach_function :glMultiTexCoord1fv, [:uint, :pointer], :void
525
+ unsafe_attach_function :glMultiTexCoord1i, [:uint, :int], :void
526
+ unsafe_attach_function :glMultiTexCoord1iv, [:uint, :pointer], :void
527
+ unsafe_attach_function :glMultiTexCoord1s, [:uint, :short], :void
528
+ unsafe_attach_function :glMultiTexCoord1sv, [:uint, :pointer], :void
529
+ unsafe_attach_function :glMultiTexCoord2d, [:uint, :double, :double], :void
530
+ unsafe_attach_function :glMultiTexCoord2dv, [:uint, :pointer], :void
531
+ unsafe_attach_function :glMultiTexCoord2f, [:uint, :float, :float], :void
532
+ unsafe_attach_function :glMultiTexCoord2fv, [:uint, :pointer], :void
533
+ unsafe_attach_function :glMultiTexCoord2i, [:uint, :int, :int], :void
534
+ unsafe_attach_function :glMultiTexCoord2iv, [:uint, :pointer], :void
535
+ unsafe_attach_function :glMultiTexCoord2s, [:uint, :short, :short], :void
536
+ unsafe_attach_function :glMultiTexCoord2sv, [:uint, :pointer], :void
537
+ unsafe_attach_function :glMultiTexCoord3d, [:uint, :double, :double, :double], :void
538
+ unsafe_attach_function :glMultiTexCoord3dv, [:uint, :pointer], :void
539
+ unsafe_attach_function :glMultiTexCoord3f, [:uint, :float, :float, :float], :void
540
+ unsafe_attach_function :glMultiTexCoord3fv, [:uint, :pointer], :void
541
+ unsafe_attach_function :glMultiTexCoord3i, [:uint, :int, :int, :int], :void
542
+ unsafe_attach_function :glMultiTexCoord3iv, [:uint, :pointer], :void
543
+ unsafe_attach_function :glMultiTexCoord3s, [:uint, :short, :short, :short], :void
544
+ unsafe_attach_function :glMultiTexCoord3sv, [:uint, :pointer], :void
545
+ unsafe_attach_function :glMultiTexCoord4d, [:uint, :double, :double, :double, :double], :void
546
+ unsafe_attach_function :glMultiTexCoord4dv, [:uint, :pointer], :void
547
+ unsafe_attach_function :glMultiTexCoord4f, [:uint, :float, :float, :float, :float], :void
548
+ unsafe_attach_function :glMultiTexCoord4fv, [:uint, :pointer], :void
549
+ unsafe_attach_function :glMultiTexCoord4i, [:uint, :int, :int, :int, :int], :void
550
+ unsafe_attach_function :glMultiTexCoord4iv, [:uint, :pointer], :void
551
+ unsafe_attach_function :glMultiTexCoord4s, [:uint, :short, :short, :short, :short], :void
552
+ unsafe_attach_function :glMultiTexCoord4sv, [:uint, :pointer], :void
553
+ unsafe_attach_function :glMultiTexCoordP1ui, [:uint, :uint, :uint], :void
554
+ unsafe_attach_function :glMultiTexCoordP1uiv, [:uint, :uint, :pointer], :void
555
+ unsafe_attach_function :glMultiTexCoordP2ui, [:uint, :uint, :uint], :void
556
+ unsafe_attach_function :glMultiTexCoordP2uiv, [:uint, :uint, :pointer], :void
557
+ unsafe_attach_function :glMultiTexCoordP3ui, [:uint, :uint, :uint], :void
558
+ unsafe_attach_function :glMultiTexCoordP3uiv, [:uint, :uint, :pointer], :void
559
+ unsafe_attach_function :glMultiTexCoordP4ui, [:uint, :uint, :uint], :void
560
+ unsafe_attach_function :glMultiTexCoordP4uiv, [:uint, :uint, :pointer], :void
561
+ unsafe_attach_function :glNamedBufferData, [:uint, :int, :pointer, :uint], :void
562
+ unsafe_attach_function :glNamedBufferStorage, [:uint, :int, :pointer, :uint], :void
563
+ unsafe_attach_function :glNamedBufferSubData, [:uint, :long, :int, :pointer], :void
564
+ unsafe_attach_function :glNamedFramebufferDrawBuffer, [:uint, :uint], :void
565
+ unsafe_attach_function :glNamedFramebufferDrawBuffers, [:uint, :int, :pointer], :void
566
+ unsafe_attach_function :glNamedFramebufferParameteri, [:uint, :uint, :int], :void
567
+ unsafe_attach_function :glNamedFramebufferReadBuffer, [:uint, :uint], :void
568
+ unsafe_attach_function :glNamedFramebufferRenderbuffer, [:uint, :uint, :uint, :uint], :void
569
+ unsafe_attach_function :glNamedFramebufferTexture, [:uint, :uint, :uint, :int], :void
570
+ unsafe_attach_function :glNamedFramebufferTextureLayer, [:uint, :uint, :uint, :int, :int], :void
571
+ unsafe_attach_function :glNamedRenderbufferStorage, [:uint, :uint, :int, :int], :void
572
+ unsafe_attach_function :glNamedRenderbufferStorageMultisample, [:uint, :int, :uint, :int, :int], :void
573
+ unsafe_attach_function :glNewList, [:uint, :uint], :void
574
+ unsafe_attach_function :glNormal3b, [:char, :char, :char], :void
575
+ unsafe_attach_function :glNormal3bv, [:pointer], :void
576
+ unsafe_attach_function :glNormal3d, [:double, :double, :double], :void
577
+ unsafe_attach_function :glNormal3dv, [:pointer], :void
578
+ unsafe_attach_function :glNormal3f, [:float, :float, :float], :void
579
+ unsafe_attach_function :glNormal3fv, [:pointer], :void
580
+ unsafe_attach_function :glNormal3i, [:int, :int, :int], :void
581
+ unsafe_attach_function :glNormal3iv, [:pointer], :void
582
+ unsafe_attach_function :glNormal3s, [:short, :short, :short], :void
583
+ unsafe_attach_function :glNormal3sv, [:pointer], :void
584
+ unsafe_attach_function :glNormalP3ui, [:uint, :uint], :void
585
+ unsafe_attach_function :glNormalP3uiv, [:uint, :pointer], :void
586
+ unsafe_attach_function :glNormalPointer, [:uint, :int, :pointer], :void
587
+ unsafe_attach_function :glObjectLabel, [:uint, :uint, :int, :string], :void
588
+ unsafe_attach_function :glObjectPtrLabel, [:pointer, :int, :string], :void
589
+ unsafe_attach_function :glOrtho, [:double, :double, :double, :double, :double, :double], :void
590
+ unsafe_attach_function :glPassThrough, [:float], :void
591
+ unsafe_attach_function :glPatchParameterfv, [:uint, :pointer], :void
592
+ unsafe_attach_function :glPatchParameteri, [:uint, :int], :void
593
+ unsafe_attach_function :glPauseTransformFeedback, [], :void
594
+ unsafe_attach_function :glPixelMapfv, [:uint, :int, :pointer], :void
595
+ unsafe_attach_function :glPixelMapuiv, [:uint, :int, :pointer], :void
596
+ unsafe_attach_function :glPixelMapusv, [:uint, :int, :pointer], :void
597
+ unsafe_attach_function :glPixelStoref, [:uint, :float], :void
598
+ unsafe_attach_function :glPixelStorei, [:uint, :int], :void
599
+ unsafe_attach_function :glPixelTransferf, [:uint, :float], :void
600
+ unsafe_attach_function :glPixelTransferi, [:uint, :int], :void
601
+ unsafe_attach_function :glPixelZoom, [:float, :float], :void
602
+ unsafe_attach_function :glPointParameterf, [:uint, :float], :void
603
+ unsafe_attach_function :glPointParameterfv, [:uint, :pointer], :void
604
+ unsafe_attach_function :glPointParameteri, [:uint, :int], :void
605
+ unsafe_attach_function :glPointParameteriv, [:uint, :pointer], :void
606
+ unsafe_attach_function :glPointSize, [:float], :void
607
+ unsafe_attach_function :glPolygonMode, [:uint, :uint], :void
608
+ unsafe_attach_function :glPolygonOffset, [:float, :float], :void
609
+ unsafe_attach_function :glPolygonStipple, [:string], :void
610
+ unsafe_attach_function :glPopAttrib, [], :void
611
+ unsafe_attach_function :glPopClientAttrib, [], :void
612
+ unsafe_attach_function :glPopDebugGroup, [], :void
613
+ unsafe_attach_function :glPopMatrix, [], :void
614
+ unsafe_attach_function :glPopName, [], :void
615
+ unsafe_attach_function :glPrimitiveRestartIndex, [:uint], :void
616
+ unsafe_attach_function :glPrioritizeTextures, [:int, :pointer, :pointer], :void
617
+ unsafe_attach_function :glProgramBinary, [:uint, :uint, :pointer, :int], :void
618
+ unsafe_attach_function :glProgramParameteri, [:uint, :uint, :int], :void
619
+ unsafe_attach_function :glProgramUniform1d, [:uint, :int, :double], :void
620
+ unsafe_attach_function :glProgramUniform1dv, [:uint, :int, :int, :pointer], :void
621
+ unsafe_attach_function :glProgramUniform1f, [:uint, :int, :float], :void
622
+ unsafe_attach_function :glProgramUniform1fv, [:uint, :int, :int, :pointer], :void
623
+ unsafe_attach_function :glProgramUniform1i, [:uint, :int, :int], :void
624
+ unsafe_attach_function :glProgramUniform1iv, [:uint, :int, :int, :pointer], :void
625
+ unsafe_attach_function :glProgramUniform1ui, [:uint, :int, :uint], :void
626
+ unsafe_attach_function :glProgramUniform1uiv, [:uint, :int, :int, :pointer], :void
627
+ unsafe_attach_function :glProgramUniform2d, [:uint, :int, :double, :double], :void
628
+ unsafe_attach_function :glProgramUniform2dv, [:uint, :int, :int, :pointer], :void
629
+ unsafe_attach_function :glProgramUniform2f, [:uint, :int, :float, :float], :void
630
+ unsafe_attach_function :glProgramUniform2fv, [:uint, :int, :int, :pointer], :void
631
+ unsafe_attach_function :glProgramUniform2i, [:uint, :int, :int, :int], :void
632
+ unsafe_attach_function :glProgramUniform2iv, [:uint, :int, :int, :pointer], :void
633
+ unsafe_attach_function :glProgramUniform2ui, [:uint, :int, :uint, :uint], :void
634
+ unsafe_attach_function :glProgramUniform2uiv, [:uint, :int, :int, :pointer], :void
635
+ unsafe_attach_function :glProgramUniform3d, [:uint, :int, :double, :double, :double], :void
636
+ unsafe_attach_function :glProgramUniform3dv, [:uint, :int, :int, :pointer], :void
637
+ unsafe_attach_function :glProgramUniform3f, [:uint, :int, :float, :float, :float], :void
638
+ unsafe_attach_function :glProgramUniform3fv, [:uint, :int, :int, :pointer], :void
639
+ unsafe_attach_function :glProgramUniform3i, [:uint, :int, :int, :int, :int], :void
640
+ unsafe_attach_function :glProgramUniform3iv, [:uint, :int, :int, :pointer], :void
641
+ unsafe_attach_function :glProgramUniform3ui, [:uint, :int, :uint, :uint, :uint], :void
642
+ unsafe_attach_function :glProgramUniform3uiv, [:uint, :int, :int, :pointer], :void
643
+ unsafe_attach_function :glProgramUniform4d, [:uint, :int, :double, :double, :double, :double], :void
644
+ unsafe_attach_function :glProgramUniform4dv, [:uint, :int, :int, :pointer], :void
645
+ unsafe_attach_function :glProgramUniform4f, [:uint, :int, :float, :float, :float, :float], :void
646
+ unsafe_attach_function :glProgramUniform4fv, [:uint, :int, :int, :pointer], :void
647
+ unsafe_attach_function :glProgramUniform4i, [:uint, :int, :int, :int, :int, :int], :void
648
+ unsafe_attach_function :glProgramUniform4iv, [:uint, :int, :int, :pointer], :void
649
+ unsafe_attach_function :glProgramUniform4ui, [:uint, :int, :uint, :uint, :uint, :uint], :void
650
+ unsafe_attach_function :glProgramUniform4uiv, [:uint, :int, :int, :pointer], :void
651
+ unsafe_attach_function :glProgramUniformMatrix2dv, [:uint, :int, :int, :uchar, :pointer], :void
652
+ unsafe_attach_function :glProgramUniformMatrix2fv, [:uint, :int, :int, :uchar, :pointer], :void
653
+ unsafe_attach_function :glProgramUniformMatrix2x3dv, [:uint, :int, :int, :uchar, :pointer], :void
654
+ unsafe_attach_function :glProgramUniformMatrix2x3fv, [:uint, :int, :int, :uchar, :pointer], :void
655
+ unsafe_attach_function :glProgramUniformMatrix2x4dv, [:uint, :int, :int, :uchar, :pointer], :void
656
+ unsafe_attach_function :glProgramUniformMatrix2x4fv, [:uint, :int, :int, :uchar, :pointer], :void
657
+ unsafe_attach_function :glProgramUniformMatrix3dv, [:uint, :int, :int, :uchar, :pointer], :void
658
+ unsafe_attach_function :glProgramUniformMatrix3fv, [:uint, :int, :int, :uchar, :pointer], :void
659
+ unsafe_attach_function :glProgramUniformMatrix3x2dv, [:uint, :int, :int, :uchar, :pointer], :void
660
+ unsafe_attach_function :glProgramUniformMatrix3x2fv, [:uint, :int, :int, :uchar, :pointer], :void
661
+ unsafe_attach_function :glProgramUniformMatrix3x4dv, [:uint, :int, :int, :uchar, :pointer], :void
662
+ unsafe_attach_function :glProgramUniformMatrix3x4fv, [:uint, :int, :int, :uchar, :pointer], :void
663
+ unsafe_attach_function :glProgramUniformMatrix4dv, [:uint, :int, :int, :uchar, :pointer], :void
664
+ unsafe_attach_function :glProgramUniformMatrix4fv, [:uint, :int, :int, :uchar, :pointer], :void
665
+ unsafe_attach_function :glProgramUniformMatrix4x2dv, [:uint, :int, :int, :uchar, :pointer], :void
666
+ unsafe_attach_function :glProgramUniformMatrix4x2fv, [:uint, :int, :int, :uchar, :pointer], :void
667
+ unsafe_attach_function :glProgramUniformMatrix4x3dv, [:uint, :int, :int, :uchar, :pointer], :void
668
+ unsafe_attach_function :glProgramUniformMatrix4x3fv, [:uint, :int, :int, :uchar, :pointer], :void
669
+ unsafe_attach_function :glProvokingVertex, [:uint], :void
670
+ unsafe_attach_function :glPushAttrib, [:uint], :void
671
+ unsafe_attach_function :glPushClientAttrib, [:uint], :void
672
+ unsafe_attach_function :glPushDebugGroup, [:uint, :uint, :int, :string], :void
673
+ unsafe_attach_function :glPushMatrix, [], :void
674
+ unsafe_attach_function :glPushName, [:uint], :void
675
+ unsafe_attach_function :glQueryCounter, [:uint, :uint], :void
676
+ unsafe_attach_function :glRasterPos2d, [:double, :double], :void
677
+ unsafe_attach_function :glRasterPos2dv, [:pointer], :void
678
+ unsafe_attach_function :glRasterPos2f, [:float, :float], :void
679
+ unsafe_attach_function :glRasterPos2fv, [:pointer], :void
680
+ unsafe_attach_function :glRasterPos2i, [:int, :int], :void
681
+ unsafe_attach_function :glRasterPos2iv, [:pointer], :void
682
+ unsafe_attach_function :glRasterPos2s, [:short, :short], :void
683
+ unsafe_attach_function :glRasterPos2sv, [:pointer], :void
684
+ unsafe_attach_function :glRasterPos3d, [:double, :double, :double], :void
685
+ unsafe_attach_function :glRasterPos3dv, [:pointer], :void
686
+ unsafe_attach_function :glRasterPos3f, [:float, :float, :float], :void
687
+ unsafe_attach_function :glRasterPos3fv, [:pointer], :void
688
+ unsafe_attach_function :glRasterPos3i, [:int, :int, :int], :void
689
+ unsafe_attach_function :glRasterPos3iv, [:pointer], :void
690
+ unsafe_attach_function :glRasterPos3s, [:short, :short, :short], :void
691
+ unsafe_attach_function :glRasterPos3sv, [:pointer], :void
692
+ unsafe_attach_function :glRasterPos4d, [:double, :double, :double, :double], :void
693
+ unsafe_attach_function :glRasterPos4dv, [:pointer], :void
694
+ unsafe_attach_function :glRasterPos4f, [:float, :float, :float, :float], :void
695
+ unsafe_attach_function :glRasterPos4fv, [:pointer], :void
696
+ unsafe_attach_function :glRasterPos4i, [:int, :int, :int, :int], :void
697
+ unsafe_attach_function :glRasterPos4iv, [:pointer], :void
698
+ unsafe_attach_function :glRasterPos4s, [:short, :short, :short, :short], :void
699
+ unsafe_attach_function :glRasterPos4sv, [:pointer], :void
700
+ unsafe_attach_function :glReadBuffer, [:uint], :void
701
+ unsafe_attach_function :glReadPixels, [:int, :int, :int, :int, :uint, :uint, :pointer], :void
702
+ unsafe_attach_function :glReadnPixels, [:int, :int, :int, :int, :uint, :uint, :int, :pointer], :void
703
+ unsafe_attach_function :glRectd, [:double, :double, :double, :double], :void
704
+ unsafe_attach_function :glRectdv, [:pointer, :pointer], :void
705
+ unsafe_attach_function :glRectf, [:float, :float, :float, :float], :void
706
+ unsafe_attach_function :glRectfv, [:pointer, :pointer], :void
707
+ unsafe_attach_function :glRecti, [:int, :int, :int, :int], :void
708
+ unsafe_attach_function :glRectiv, [:pointer, :pointer], :void
709
+ unsafe_attach_function :glRects, [:short, :short, :short, :short], :void
710
+ unsafe_attach_function :glRectsv, [:pointer, :pointer], :void
711
+ unsafe_attach_function :glReleaseShaderCompiler, [], :void
712
+ unsafe_attach_function :glRenderMode, [:uint], :int
713
+ unsafe_attach_function :glRenderbufferStorage, [:uint, :uint, :int, :int], :void
714
+ unsafe_attach_function :glRenderbufferStorageMultisample, [:uint, :int, :uint, :int, :int], :void
715
+ unsafe_attach_function :glResumeTransformFeedback, [], :void
716
+ unsafe_attach_function :glRotated, [:double, :double, :double, :double], :void
717
+ unsafe_attach_function :glRotatef, [:float, :float, :float, :float], :void
718
+ unsafe_attach_function :glSampleCoverage, [:float, :uchar], :void
719
+ unsafe_attach_function :glSampleMaski, [:uint, :uint], :void
720
+ unsafe_attach_function :glSamplerParameterIiv, [:uint, :uint, :pointer], :void
721
+ unsafe_attach_function :glSamplerParameterIuiv, [:uint, :uint, :pointer], :void
722
+ unsafe_attach_function :glSamplerParameterf, [:uint, :uint, :float], :void
723
+ unsafe_attach_function :glSamplerParameterfv, [:uint, :uint, :pointer], :void
724
+ unsafe_attach_function :glSamplerParameteri, [:uint, :uint, :int], :void
725
+ unsafe_attach_function :glSamplerParameteriv, [:uint, :uint, :pointer], :void
726
+ unsafe_attach_function :glScaled, [:double, :double, :double], :void
727
+ unsafe_attach_function :glScalef, [:float, :float, :float], :void
728
+ unsafe_attach_function :glScissor, [:int, :int, :int, :int], :void
729
+ unsafe_attach_function :glScissorArrayv, [:uint, :int, :pointer], :void
730
+ unsafe_attach_function :glScissorIndexed, [:uint, :int, :int, :int, :int], :void
731
+ unsafe_attach_function :glScissorIndexedv, [:uint, :pointer], :void
732
+ unsafe_attach_function :glSecondaryColor3b, [:char, :char, :char], :void
733
+ unsafe_attach_function :glSecondaryColor3bv, [:pointer], :void
734
+ unsafe_attach_function :glSecondaryColor3d, [:double, :double, :double], :void
735
+ unsafe_attach_function :glSecondaryColor3dv, [:pointer], :void
736
+ unsafe_attach_function :glSecondaryColor3f, [:float, :float, :float], :void
737
+ unsafe_attach_function :glSecondaryColor3fv, [:pointer], :void
738
+ unsafe_attach_function :glSecondaryColor3i, [:int, :int, :int], :void
739
+ unsafe_attach_function :glSecondaryColor3iv, [:pointer], :void
740
+ unsafe_attach_function :glSecondaryColor3s, [:short, :short, :short], :void
741
+ unsafe_attach_function :glSecondaryColor3sv, [:pointer], :void
742
+ unsafe_attach_function :glSecondaryColor3ub, [:uchar, :uchar, :uchar], :void
743
+ unsafe_attach_function :glSecondaryColor3ubv, [:string], :void
744
+ unsafe_attach_function :glSecondaryColor3ui, [:uint, :uint, :uint], :void
745
+ unsafe_attach_function :glSecondaryColor3uiv, [:pointer], :void
746
+ unsafe_attach_function :glSecondaryColor3us, [:ushort, :ushort, :ushort], :void
747
+ unsafe_attach_function :glSecondaryColor3usv, [:pointer], :void
748
+ unsafe_attach_function :glSecondaryColorP3ui, [:uint, :uint], :void
749
+ unsafe_attach_function :glSecondaryColorP3uiv, [:uint, :pointer], :void
750
+ unsafe_attach_function :glSecondaryColorPointer, [:int, :uint, :int, :pointer], :void
751
+ unsafe_attach_function :glSelectBuffer, [:int, :pointer], :void
752
+ unsafe_attach_function :glShadeModel, [:uint], :void
753
+ unsafe_attach_function :glShaderBinary, [:int, :pointer, :uint, :pointer, :int], :void
754
+ unsafe_attach_function :glShaderSource, [:uint, :int, :pointer, :pointer], :void
755
+ unsafe_attach_function :glShaderStorageBlockBinding, [:uint, :uint, :uint], :void
756
+ unsafe_attach_function :glStencilFunc, [:uint, :int, :uint], :void
757
+ unsafe_attach_function :glStencilFuncSeparate, [:uint, :uint, :int, :uint], :void
758
+ unsafe_attach_function :glStencilMask, [:uint], :void
759
+ unsafe_attach_function :glStencilMaskSeparate, [:uint, :uint], :void
760
+ unsafe_attach_function :glStencilOp, [:uint, :uint, :uint], :void
761
+ unsafe_attach_function :glStencilOpSeparate, [:uint, :uint, :uint, :uint], :void
762
+ unsafe_attach_function :glTexBuffer, [:uint, :uint, :uint], :void
763
+ unsafe_attach_function :glTexBufferRange, [:uint, :uint, :uint, :long, :long], :void
764
+ unsafe_attach_function :glTexCoord1d, [:double], :void
765
+ unsafe_attach_function :glTexCoord1dv, [:pointer], :void
766
+ unsafe_attach_function :glTexCoord1f, [:float], :void
767
+ unsafe_attach_function :glTexCoord1fv, [:pointer], :void
768
+ unsafe_attach_function :glTexCoord1i, [:int], :void
769
+ unsafe_attach_function :glTexCoord1iv, [:pointer], :void
770
+ unsafe_attach_function :glTexCoord1s, [:short], :void
771
+ unsafe_attach_function :glTexCoord1sv, [:pointer], :void
772
+ unsafe_attach_function :glTexCoord2d, [:double, :double], :void
773
+ unsafe_attach_function :glTexCoord2dv, [:pointer], :void
774
+ unsafe_attach_function :glTexCoord2f, [:float, :float], :void
775
+ unsafe_attach_function :glTexCoord2fv, [:pointer], :void
776
+ unsafe_attach_function :glTexCoord2i, [:int, :int], :void
777
+ unsafe_attach_function :glTexCoord2iv, [:pointer], :void
778
+ unsafe_attach_function :glTexCoord2s, [:short, :short], :void
779
+ unsafe_attach_function :glTexCoord2sv, [:pointer], :void
780
+ unsafe_attach_function :glTexCoord3d, [:double, :double, :double], :void
781
+ unsafe_attach_function :glTexCoord3dv, [:pointer], :void
782
+ unsafe_attach_function :glTexCoord3f, [:float, :float, :float], :void
783
+ unsafe_attach_function :glTexCoord3fv, [:pointer], :void
784
+ unsafe_attach_function :glTexCoord3i, [:int, :int, :int], :void
785
+ unsafe_attach_function :glTexCoord3iv, [:pointer], :void
786
+ unsafe_attach_function :glTexCoord3s, [:short, :short, :short], :void
787
+ unsafe_attach_function :glTexCoord3sv, [:pointer], :void
788
+ unsafe_attach_function :glTexCoord4d, [:double, :double, :double, :double], :void
789
+ unsafe_attach_function :glTexCoord4dv, [:pointer], :void
790
+ unsafe_attach_function :glTexCoord4f, [:float, :float, :float, :float], :void
791
+ unsafe_attach_function :glTexCoord4fv, [:pointer], :void
792
+ unsafe_attach_function :glTexCoord4i, [:int, :int, :int, :int], :void
793
+ unsafe_attach_function :glTexCoord4iv, [:pointer], :void
794
+ unsafe_attach_function :glTexCoord4s, [:short, :short, :short, :short], :void
795
+ unsafe_attach_function :glTexCoord4sv, [:pointer], :void
796
+ unsafe_attach_function :glTexCoordP1ui, [:uint, :uint], :void
797
+ unsafe_attach_function :glTexCoordP1uiv, [:uint, :pointer], :void
798
+ unsafe_attach_function :glTexCoordP2ui, [:uint, :uint], :void
799
+ unsafe_attach_function :glTexCoordP2uiv, [:uint, :pointer], :void
800
+ unsafe_attach_function :glTexCoordP3ui, [:uint, :uint], :void
801
+ unsafe_attach_function :glTexCoordP3uiv, [:uint, :pointer], :void
802
+ unsafe_attach_function :glTexCoordP4ui, [:uint, :uint], :void
803
+ unsafe_attach_function :glTexCoordP4uiv, [:uint, :pointer], :void
804
+ unsafe_attach_function :glTexCoordPointer, [:int, :uint, :int, :pointer], :void
805
+ unsafe_attach_function :glTexEnvf, [:uint, :uint, :float], :void
806
+ unsafe_attach_function :glTexEnvfv, [:uint, :uint, :pointer], :void
807
+ unsafe_attach_function :glTexEnvi, [:uint, :uint, :int], :void
808
+ unsafe_attach_function :glTexEnviv, [:uint, :uint, :pointer], :void
809
+ unsafe_attach_function :glTexGend, [:uint, :uint, :double], :void
810
+ unsafe_attach_function :glTexGendv, [:uint, :uint, :pointer], :void
811
+ unsafe_attach_function :glTexGenf, [:uint, :uint, :float], :void
812
+ unsafe_attach_function :glTexGenfv, [:uint, :uint, :pointer], :void
813
+ unsafe_attach_function :glTexGeni, [:uint, :uint, :int], :void
814
+ unsafe_attach_function :glTexGeniv, [:uint, :uint, :pointer], :void
815
+ unsafe_attach_function :glTexImage1D, [:uint, :int, :int, :int, :int, :uint, :uint, :pointer], :void
816
+ unsafe_attach_function :glTexImage2D, [:uint, :int, :int, :int, :int, :int, :uint, :uint, :pointer], :void
817
+ unsafe_attach_function :glTexImage2DMultisample, [:uint, :int, :uint, :int, :int, :uchar], :void
818
+ unsafe_attach_function :glTexImage3D, [:uint, :int, :int, :int, :int, :int, :int, :uint, :uint, :pointer], :void
819
+ unsafe_attach_function :glTexImage3DMultisample, [:uint, :int, :uint, :int, :int, :int, :uchar], :void
820
+ unsafe_attach_function :glTexParameterIiv, [:uint, :uint, :pointer], :void
821
+ unsafe_attach_function :glTexParameterIuiv, [:uint, :uint, :pointer], :void
822
+ unsafe_attach_function :glTexParameterf, [:uint, :uint, :float], :void
823
+ unsafe_attach_function :glTexParameterfv, [:uint, :uint, :pointer], :void
824
+ unsafe_attach_function :glTexParameteri, [:uint, :uint, :int], :void
825
+ unsafe_attach_function :glTexParameteriv, [:uint, :uint, :pointer], :void
826
+ unsafe_attach_function :glTexStorage1D, [:uint, :int, :uint, :int], :void
827
+ unsafe_attach_function :glTexStorage2D, [:uint, :int, :uint, :int, :int], :void
828
+ unsafe_attach_function :glTexStorage2DMultisample, [:uint, :int, :uint, :int, :int, :uchar], :void
829
+ unsafe_attach_function :glTexStorage3D, [:uint, :int, :uint, :int, :int, :int], :void
830
+ unsafe_attach_function :glTexStorage3DMultisample, [:uint, :int, :uint, :int, :int, :int, :uchar], :void
831
+ unsafe_attach_function :glTexSubImage1D, [:uint, :int, :int, :int, :uint, :uint, :pointer], :void
832
+ unsafe_attach_function :glTexSubImage2D, [:uint, :int, :int, :int, :int, :int, :uint, :uint, :pointer], :void
833
+ unsafe_attach_function :glTexSubImage3D, [:uint, :int, :int, :int, :int, :int, :int, :int, :uint, :uint, :pointer], :void
834
+ unsafe_attach_function :glTextureBarrier, [], :void
835
+ unsafe_attach_function :glTextureBuffer, [:uint, :uint, :uint], :void
836
+ unsafe_attach_function :glTextureBufferRange, [:uint, :uint, :uint, :long, :int], :void
837
+ unsafe_attach_function :glTextureParameterIiv, [:uint, :uint, :pointer], :void
838
+ unsafe_attach_function :glTextureParameterIuiv, [:uint, :uint, :pointer], :void
839
+ unsafe_attach_function :glTextureParameterf, [:uint, :uint, :float], :void
840
+ unsafe_attach_function :glTextureParameterfv, [:uint, :uint, :pointer], :void
841
+ unsafe_attach_function :glTextureParameteri, [:uint, :uint, :int], :void
842
+ unsafe_attach_function :glTextureParameteriv, [:uint, :uint, :pointer], :void
843
+ unsafe_attach_function :glTextureStorage1D, [:uint, :int, :uint, :int], :void
844
+ unsafe_attach_function :glTextureStorage2D, [:uint, :int, :uint, :int, :int], :void
845
+ unsafe_attach_function :glTextureStorage2DMultisample, [:uint, :int, :uint, :int, :int, :uchar], :void
846
+ unsafe_attach_function :glTextureStorage3D, [:uint, :int, :uint, :int, :int, :int], :void
847
+ unsafe_attach_function :glTextureStorage3DMultisample, [:uint, :int, :uint, :int, :int, :int, :uchar], :void
848
+ unsafe_attach_function :glTextureSubImage1D, [:uint, :int, :int, :int, :uint, :uint, :pointer], :void
849
+ unsafe_attach_function :glTextureSubImage2D, [:uint, :int, :int, :int, :int, :int, :uint, :uint, :pointer], :void
850
+ unsafe_attach_function :glTextureSubImage3D, [:uint, :int, :int, :int, :int, :int, :int, :int, :uint, :uint, :pointer], :void
851
+ unsafe_attach_function :glTextureView, [:uint, :uint, :uint, :uint, :uint, :uint, :uint, :uint], :void
852
+ unsafe_attach_function :glTransformFeedbackBufferBase, [:uint, :uint, :uint], :void
853
+ unsafe_attach_function :glTransformFeedbackBufferRange, [:uint, :uint, :uint, :long, :int], :void
854
+ unsafe_attach_function :glTransformFeedbackVaryings, [:uint, :int, :pointer, :uint], :void
855
+ unsafe_attach_function :glTranslated, [:double, :double, :double], :void
856
+ unsafe_attach_function :glTranslatef, [:float, :float, :float], :void
857
+ unsafe_attach_function :glUniform1d, [:int, :double], :void
858
+ unsafe_attach_function :glUniform1dv, [:int, :int, :pointer], :void
859
+ unsafe_attach_function :glUniform1f, [:int, :float], :void
860
+ unsafe_attach_function :glUniform1fv, [:int, :int, :pointer], :void
861
+ unsafe_attach_function :glUniform1i, [:int, :int], :void
862
+ unsafe_attach_function :glUniform1iv, [:int, :int, :pointer], :void
863
+ unsafe_attach_function :glUniform1ui, [:int, :uint], :void
864
+ unsafe_attach_function :glUniform1uiv, [:int, :int, :pointer], :void
865
+ unsafe_attach_function :glUniform2d, [:int, :double, :double], :void
866
+ unsafe_attach_function :glUniform2dv, [:int, :int, :pointer], :void
867
+ unsafe_attach_function :glUniform2f, [:int, :float, :float], :void
868
+ unsafe_attach_function :glUniform2fv, [:int, :int, :pointer], :void
869
+ unsafe_attach_function :glUniform2i, [:int, :int, :int], :void
870
+ unsafe_attach_function :glUniform2iv, [:int, :int, :pointer], :void
871
+ unsafe_attach_function :glUniform2ui, [:int, :uint, :uint], :void
872
+ unsafe_attach_function :glUniform2uiv, [:int, :int, :pointer], :void
873
+ unsafe_attach_function :glUniform3d, [:int, :double, :double, :double], :void
874
+ unsafe_attach_function :glUniform3dv, [:int, :int, :pointer], :void
875
+ unsafe_attach_function :glUniform3f, [:int, :float, :float, :float], :void
876
+ unsafe_attach_function :glUniform3fv, [:int, :int, :pointer], :void
877
+ unsafe_attach_function :glUniform3i, [:int, :int, :int, :int], :void
878
+ unsafe_attach_function :glUniform3iv, [:int, :int, :pointer], :void
879
+ unsafe_attach_function :glUniform3ui, [:int, :uint, :uint, :uint], :void
880
+ unsafe_attach_function :glUniform3uiv, [:int, :int, :pointer], :void
881
+ unsafe_attach_function :glUniform4d, [:int, :double, :double, :double, :double], :void
882
+ unsafe_attach_function :glUniform4dv, [:int, :int, :pointer], :void
883
+ unsafe_attach_function :glUniform4f, [:int, :float, :float, :float, :float], :void
884
+ unsafe_attach_function :glUniform4fv, [:int, :int, :pointer], :void
885
+ unsafe_attach_function :glUniform4i, [:int, :int, :int, :int, :int], :void
886
+ unsafe_attach_function :glUniform4iv, [:int, :int, :pointer], :void
887
+ unsafe_attach_function :glUniform4ui, [:int, :uint, :uint, :uint, :uint], :void
888
+ unsafe_attach_function :glUniform4uiv, [:int, :int, :pointer], :void
889
+ unsafe_attach_function :glUniformBlockBinding, [:uint, :uint, :uint], :void
890
+ unsafe_attach_function :glUniformMatrix2dv, [:int, :int, :uchar, :pointer], :void
891
+ unsafe_attach_function :glUniformMatrix2fv, [:int, :int, :uchar, :pointer], :void
892
+ unsafe_attach_function :glUniformMatrix2x3dv, [:int, :int, :uchar, :pointer], :void
893
+ unsafe_attach_function :glUniformMatrix2x3fv, [:int, :int, :uchar, :pointer], :void
894
+ unsafe_attach_function :glUniformMatrix2x4dv, [:int, :int, :uchar, :pointer], :void
895
+ unsafe_attach_function :glUniformMatrix2x4fv, [:int, :int, :uchar, :pointer], :void
896
+ unsafe_attach_function :glUniformMatrix3dv, [:int, :int, :uchar, :pointer], :void
897
+ unsafe_attach_function :glUniformMatrix3fv, [:int, :int, :uchar, :pointer], :void
898
+ unsafe_attach_function :glUniformMatrix3x2dv, [:int, :int, :uchar, :pointer], :void
899
+ unsafe_attach_function :glUniformMatrix3x2fv, [:int, :int, :uchar, :pointer], :void
900
+ unsafe_attach_function :glUniformMatrix3x4dv, [:int, :int, :uchar, :pointer], :void
901
+ unsafe_attach_function :glUniformMatrix3x4fv, [:int, :int, :uchar, :pointer], :void
902
+ unsafe_attach_function :glUniformMatrix4dv, [:int, :int, :uchar, :pointer], :void
903
+ unsafe_attach_function :glUniformMatrix4fv, [:int, :int, :uchar, :pointer], :void
904
+ unsafe_attach_function :glUniformMatrix4x2dv, [:int, :int, :uchar, :pointer], :void
905
+ unsafe_attach_function :glUniformMatrix4x2fv, [:int, :int, :uchar, :pointer], :void
906
+ unsafe_attach_function :glUniformMatrix4x3dv, [:int, :int, :uchar, :pointer], :void
907
+ unsafe_attach_function :glUniformMatrix4x3fv, [:int, :int, :uchar, :pointer], :void
908
+ unsafe_attach_function :glUniformSubroutinesuiv, [:uint, :int, :pointer], :void
909
+ unsafe_attach_function :glUnmapBuffer, [:uint], :uchar
910
+ unsafe_attach_function :glUnmapNamedBuffer, [:uint], :uchar
911
+ unsafe_attach_function :glUseProgram, [:uint], :void
912
+ unsafe_attach_function :glUseProgramStages, [:uint, :uint, :uint], :void
913
+ unsafe_attach_function :glValidateProgram, [:uint], :void
914
+ unsafe_attach_function :glValidateProgramPipeline, [:uint], :void
915
+ unsafe_attach_function :glVertex2d, [:double, :double], :void
916
+ unsafe_attach_function :glVertex2dv, [:pointer], :void
917
+ unsafe_attach_function :glVertex2f, [:float, :float], :void
918
+ unsafe_attach_function :glVertex2fv, [:pointer], :void
919
+ unsafe_attach_function :glVertex2i, [:int, :int], :void
920
+ unsafe_attach_function :glVertex2iv, [:pointer], :void
921
+ unsafe_attach_function :glVertex2s, [:short, :short], :void
922
+ unsafe_attach_function :glVertex2sv, [:pointer], :void
923
+ unsafe_attach_function :glVertex3d, [:double, :double, :double], :void
924
+ unsafe_attach_function :glVertex3dv, [:pointer], :void
925
+ unsafe_attach_function :glVertex3f, [:float, :float, :float], :void
926
+ unsafe_attach_function :glVertex3fv, [:pointer], :void
927
+ unsafe_attach_function :glVertex3i, [:int, :int, :int], :void
928
+ unsafe_attach_function :glVertex3iv, [:pointer], :void
929
+ unsafe_attach_function :glVertex3s, [:short, :short, :short], :void
930
+ unsafe_attach_function :glVertex3sv, [:pointer], :void
931
+ unsafe_attach_function :glVertex4d, [:double, :double, :double, :double], :void
932
+ unsafe_attach_function :glVertex4dv, [:pointer], :void
933
+ unsafe_attach_function :glVertex4f, [:float, :float, :float, :float], :void
934
+ unsafe_attach_function :glVertex4fv, [:pointer], :void
935
+ unsafe_attach_function :glVertex4i, [:int, :int, :int, :int], :void
936
+ unsafe_attach_function :glVertex4iv, [:pointer], :void
937
+ unsafe_attach_function :glVertex4s, [:short, :short, :short, :short], :void
938
+ unsafe_attach_function :glVertex4sv, [:pointer], :void
939
+ unsafe_attach_function :glVertexArrayAttribBinding, [:uint, :uint, :uint], :void
940
+ unsafe_attach_function :glVertexArrayAttribFormat, [:uint, :uint, :int, :uint, :uchar, :uint], :void
941
+ unsafe_attach_function :glVertexArrayAttribIFormat, [:uint, :uint, :int, :uint, :uint], :void
942
+ unsafe_attach_function :glVertexArrayAttribLFormat, [:uint, :uint, :int, :uint, :uint], :void
943
+ unsafe_attach_function :glVertexArrayBindingDivisor, [:uint, :uint, :uint], :void
944
+ unsafe_attach_function :glVertexArrayElementBuffer, [:uint, :uint], :void
945
+ unsafe_attach_function :glVertexArrayVertexBuffer, [:uint, :uint, :uint, :long, :int], :void
946
+ unsafe_attach_function :glVertexArrayVertexBuffers, [:uint, :uint, :int, :pointer, :pointer, :pointer], :void
947
+ unsafe_attach_function :glVertexAttrib1d, [:uint, :double], :void
948
+ unsafe_attach_function :glVertexAttrib1dv, [:uint, :pointer], :void
949
+ unsafe_attach_function :glVertexAttrib1f, [:uint, :float], :void
950
+ unsafe_attach_function :glVertexAttrib1fv, [:uint, :pointer], :void
951
+ unsafe_attach_function :glVertexAttrib1s, [:uint, :short], :void
952
+ unsafe_attach_function :glVertexAttrib1sv, [:uint, :pointer], :void
953
+ unsafe_attach_function :glVertexAttrib2d, [:uint, :double, :double], :void
954
+ unsafe_attach_function :glVertexAttrib2dv, [:uint, :pointer], :void
955
+ unsafe_attach_function :glVertexAttrib2f, [:uint, :float, :float], :void
956
+ unsafe_attach_function :glVertexAttrib2fv, [:uint, :pointer], :void
957
+ unsafe_attach_function :glVertexAttrib2s, [:uint, :short, :short], :void
958
+ unsafe_attach_function :glVertexAttrib2sv, [:uint, :pointer], :void
959
+ unsafe_attach_function :glVertexAttrib3d, [:uint, :double, :double, :double], :void
960
+ unsafe_attach_function :glVertexAttrib3dv, [:uint, :pointer], :void
961
+ unsafe_attach_function :glVertexAttrib3f, [:uint, :float, :float, :float], :void
962
+ unsafe_attach_function :glVertexAttrib3fv, [:uint, :pointer], :void
963
+ unsafe_attach_function :glVertexAttrib3s, [:uint, :short, :short, :short], :void
964
+ unsafe_attach_function :glVertexAttrib3sv, [:uint, :pointer], :void
965
+ unsafe_attach_function :glVertexAttrib4Nbv, [:uint, :pointer], :void
966
+ unsafe_attach_function :glVertexAttrib4Niv, [:uint, :pointer], :void
967
+ unsafe_attach_function :glVertexAttrib4Nsv, [:uint, :pointer], :void
968
+ unsafe_attach_function :glVertexAttrib4Nub, [:uint, :uchar, :uchar, :uchar, :uchar], :void
969
+ unsafe_attach_function :glVertexAttrib4Nubv, [:uint, :string], :void
970
+ unsafe_attach_function :glVertexAttrib4Nuiv, [:uint, :pointer], :void
971
+ unsafe_attach_function :glVertexAttrib4Nusv, [:uint, :pointer], :void
972
+ unsafe_attach_function :glVertexAttrib4bv, [:uint, :pointer], :void
973
+ unsafe_attach_function :glVertexAttrib4d, [:uint, :double, :double, :double, :double], :void
974
+ unsafe_attach_function :glVertexAttrib4dv, [:uint, :pointer], :void
975
+ unsafe_attach_function :glVertexAttrib4f, [:uint, :float, :float, :float, :float], :void
976
+ unsafe_attach_function :glVertexAttrib4fv, [:uint, :pointer], :void
977
+ unsafe_attach_function :glVertexAttrib4iv, [:uint, :pointer], :void
978
+ unsafe_attach_function :glVertexAttrib4s, [:uint, :short, :short, :short, :short], :void
979
+ unsafe_attach_function :glVertexAttrib4sv, [:uint, :pointer], :void
980
+ unsafe_attach_function :glVertexAttrib4ubv, [:uint, :string], :void
981
+ unsafe_attach_function :glVertexAttrib4uiv, [:uint, :pointer], :void
982
+ unsafe_attach_function :glVertexAttrib4usv, [:uint, :pointer], :void
983
+ unsafe_attach_function :glVertexAttribBinding, [:uint, :uint], :void
984
+ unsafe_attach_function :glVertexAttribDivisor, [:uint, :uint], :void
985
+ unsafe_attach_function :glVertexAttribFormat, [:uint, :int, :uint, :uchar, :uint], :void
986
+ unsafe_attach_function :glVertexAttribI1i, [:uint, :int], :void
987
+ unsafe_attach_function :glVertexAttribI1iv, [:uint, :pointer], :void
988
+ unsafe_attach_function :glVertexAttribI1ui, [:uint, :uint], :void
989
+ unsafe_attach_function :glVertexAttribI1uiv, [:uint, :pointer], :void
990
+ unsafe_attach_function :glVertexAttribI2i, [:uint, :int, :int], :void
991
+ unsafe_attach_function :glVertexAttribI2iv, [:uint, :pointer], :void
992
+ unsafe_attach_function :glVertexAttribI2ui, [:uint, :uint, :uint], :void
993
+ unsafe_attach_function :glVertexAttribI2uiv, [:uint, :pointer], :void
994
+ unsafe_attach_function :glVertexAttribI3i, [:uint, :int, :int, :int], :void
995
+ unsafe_attach_function :glVertexAttribI3iv, [:uint, :pointer], :void
996
+ unsafe_attach_function :glVertexAttribI3ui, [:uint, :uint, :uint, :uint], :void
997
+ unsafe_attach_function :glVertexAttribI3uiv, [:uint, :pointer], :void
998
+ unsafe_attach_function :glVertexAttribI4bv, [:uint, :pointer], :void
999
+ unsafe_attach_function :glVertexAttribI4i, [:uint, :int, :int, :int, :int], :void
1000
+ unsafe_attach_function :glVertexAttribI4iv, [:uint, :pointer], :void
1001
+ unsafe_attach_function :glVertexAttribI4sv, [:uint, :pointer], :void
1002
+ unsafe_attach_function :glVertexAttribI4ubv, [:uint, :string], :void
1003
+ unsafe_attach_function :glVertexAttribI4ui, [:uint, :uint, :uint, :uint, :uint], :void
1004
+ unsafe_attach_function :glVertexAttribI4uiv, [:uint, :pointer], :void
1005
+ unsafe_attach_function :glVertexAttribI4usv, [:uint, :pointer], :void
1006
+ unsafe_attach_function :glVertexAttribIFormat, [:uint, :int, :uint, :uint], :void
1007
+ unsafe_attach_function :glVertexAttribIPointer, [:uint, :int, :uint, :int, :pointer], :void
1008
+ unsafe_attach_function :glVertexAttribL1d, [:uint, :double], :void
1009
+ unsafe_attach_function :glVertexAttribL1dv, [:uint, :pointer], :void
1010
+ unsafe_attach_function :glVertexAttribL2d, [:uint, :double, :double], :void
1011
+ unsafe_attach_function :glVertexAttribL2dv, [:uint, :pointer], :void
1012
+ unsafe_attach_function :glVertexAttribL3d, [:uint, :double, :double, :double], :void
1013
+ unsafe_attach_function :glVertexAttribL3dv, [:uint, :pointer], :void
1014
+ unsafe_attach_function :glVertexAttribL4d, [:uint, :double, :double, :double, :double], :void
1015
+ unsafe_attach_function :glVertexAttribL4dv, [:uint, :pointer], :void
1016
+ unsafe_attach_function :glVertexAttribLFormat, [:uint, :int, :uint, :uint], :void
1017
+ unsafe_attach_function :glVertexAttribLPointer, [:uint, :int, :uint, :int, :pointer], :void
1018
+ unsafe_attach_function :glVertexAttribP1ui, [:uint, :uint, :uchar, :uint], :void
1019
+ unsafe_attach_function :glVertexAttribP1uiv, [:uint, :uint, :uchar, :pointer], :void
1020
+ unsafe_attach_function :glVertexAttribP2ui, [:uint, :uint, :uchar, :uint], :void
1021
+ unsafe_attach_function :glVertexAttribP2uiv, [:uint, :uint, :uchar, :pointer], :void
1022
+ unsafe_attach_function :glVertexAttribP3ui, [:uint, :uint, :uchar, :uint], :void
1023
+ unsafe_attach_function :glVertexAttribP3uiv, [:uint, :uint, :uchar, :pointer], :void
1024
+ unsafe_attach_function :glVertexAttribP4ui, [:uint, :uint, :uchar, :uint], :void
1025
+ unsafe_attach_function :glVertexAttribP4uiv, [:uint, :uint, :uchar, :pointer], :void
1026
+ unsafe_attach_function :glVertexAttribPointer, [:uint, :int, :uint, :uchar, :int, :pointer], :void
1027
+ unsafe_attach_function :glVertexBindingDivisor, [:uint, :uint], :void
1028
+ unsafe_attach_function :glVertexP2ui, [:uint, :uint], :void
1029
+ unsafe_attach_function :glVertexP2uiv, [:uint, :pointer], :void
1030
+ unsafe_attach_function :glVertexP3ui, [:uint, :uint], :void
1031
+ unsafe_attach_function :glVertexP3uiv, [:uint, :pointer], :void
1032
+ unsafe_attach_function :glVertexP4ui, [:uint, :uint], :void
1033
+ unsafe_attach_function :glVertexP4uiv, [:uint, :pointer], :void
1034
+ unsafe_attach_function :glVertexPointer, [:int, :uint, :int, :pointer], :void
1035
+ unsafe_attach_function :glViewport, [:int, :int, :int, :int], :void
1036
+ unsafe_attach_function :glViewportArrayv, [:uint, :int, :pointer], :void
1037
+ unsafe_attach_function :glViewportIndexedf, [:uint, :float, :float, :float, :float], :void
1038
+ unsafe_attach_function :glViewportIndexedfv, [:uint, :pointer], :void
1039
+ unsafe_attach_function :glWaitSync, [:pointer, :uint, :ulong_long], :void
1040
+ unsafe_attach_function :glWindowPos2d, [:double, :double], :void
1041
+ unsafe_attach_function :glWindowPos2dv, [:pointer], :void
1042
+ unsafe_attach_function :glWindowPos2f, [:float, :float], :void
1043
+ unsafe_attach_function :glWindowPos2fv, [:pointer], :void
1044
+ unsafe_attach_function :glWindowPos2i, [:int, :int], :void
1045
+ unsafe_attach_function :glWindowPos2iv, [:pointer], :void
1046
+ unsafe_attach_function :glWindowPos2s, [:short, :short], :void
1047
+ unsafe_attach_function :glWindowPos2sv, [:pointer], :void
1048
+ unsafe_attach_function :glWindowPos3d, [:double, :double, :double], :void
1049
+ unsafe_attach_function :glWindowPos3dv, [:pointer], :void
1050
+ unsafe_attach_function :glWindowPos3f, [:float, :float, :float], :void
1051
+ unsafe_attach_function :glWindowPos3fv, [:pointer], :void
1052
+ unsafe_attach_function :glWindowPos3i, [:int, :int, :int], :void
1053
+ unsafe_attach_function :glWindowPos3iv, [:pointer], :void
1054
+ unsafe_attach_function :glWindowPos3s, [:short, :short, :short], :void
1055
+ unsafe_attach_function :glWindowPos3sv, [:pointer], :void
1048
1056
 
1049
1057
 
1050
1058
  GL_2D = 0x0600