rubygl 0.2.1 → 0.3.0

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Files changed (182) hide show
  1. checksums.yaml +8 -8
  2. data/Gemfile.lock +2 -0
  3. data/README.md +1 -1
  4. data/Rakefile +17 -9
  5. data/bin/ffi_code_gen.rb +11 -3
  6. data/ext/macosx/RubyGL.so +0 -0
  7. data/ext/macosx/SDL2.framework/Headers/SDL.h +163 -0
  8. data/ext/macosx/SDL2.framework/Headers/SDL_assert.h +284 -0
  9. data/ext/macosx/SDL2.framework/Headers/SDL_atomic.h +260 -0
  10. data/ext/macosx/SDL2.framework/Headers/SDL_audio.h +506 -0
  11. data/ext/macosx/SDL2.framework/Headers/SDL_bits.h +97 -0
  12. data/ext/macosx/SDL2.framework/Headers/SDL_blendmode.h +63 -0
  13. data/ext/macosx/SDL2.framework/Headers/SDL_clipboard.h +71 -0
  14. data/ext/macosx/SDL2.framework/Headers/SDL_config.h +55 -0
  15. data/ext/macosx/SDL2.framework/Headers/SDL_config_macosx.h +184 -0
  16. data/ext/macosx/SDL2.framework/Headers/SDL_copying.h +20 -0
  17. data/ext/macosx/SDL2.framework/Headers/SDL_cpuinfo.h +156 -0
  18. data/ext/macosx/SDL2.framework/Headers/SDL_endian.h +239 -0
  19. data/ext/macosx/SDL2.framework/Headers/SDL_error.h +76 -0
  20. data/ext/macosx/SDL2.framework/Headers/SDL_events.h +723 -0
  21. data/ext/macosx/SDL2.framework/Headers/SDL_filesystem.h +136 -0
  22. data/ext/macosx/SDL2.framework/Headers/SDL_gamecontroller.h +316 -0
  23. data/ext/macosx/SDL2.framework/Headers/SDL_gesture.h +87 -0
  24. data/ext/macosx/SDL2.framework/Headers/SDL_haptic.h +1225 -0
  25. data/ext/macosx/SDL2.framework/Headers/SDL_hints.h +517 -0
  26. data/ext/macosx/SDL2.framework/Headers/SDL_joystick.h +253 -0
  27. data/ext/macosx/SDL2.framework/Headers/SDL_keyboard.h +217 -0
  28. data/ext/macosx/SDL2.framework/Headers/SDL_keycode.h +341 -0
  29. data/ext/macosx/SDL2.framework/Headers/SDL_loadso.h +81 -0
  30. data/ext/macosx/SDL2.framework/Headers/SDL_log.h +211 -0
  31. data/ext/macosx/SDL2.framework/Headers/SDL_main.h +155 -0
  32. data/ext/macosx/SDL2.framework/Headers/SDL_messagebox.h +144 -0
  33. data/ext/macosx/SDL2.framework/Headers/SDL_mouse.h +224 -0
  34. data/ext/macosx/SDL2.framework/Headers/SDL_mutex.h +251 -0
  35. data/ext/macosx/SDL2.framework/Headers/SDL_name.h +33 -0
  36. data/ext/macosx/SDL2.framework/Headers/SDL_opengl.h +11126 -0
  37. data/ext/macosx/SDL2.framework/Headers/SDL_opengles.h +38 -0
  38. data/ext/macosx/SDL2.framework/Headers/SDL_opengles2.h +2790 -0
  39. data/ext/macosx/SDL2.framework/Headers/SDL_pixels.h +429 -0
  40. data/ext/macosx/SDL2.framework/Headers/SDL_platform.h +164 -0
  41. data/ext/macosx/SDL2.framework/Headers/SDL_power.h +75 -0
  42. data/ext/macosx/SDL2.framework/Headers/SDL_quit.h +58 -0
  43. data/ext/macosx/SDL2.framework/Headers/SDL_rect.h +138 -0
  44. data/ext/macosx/SDL2.framework/Headers/SDL_render.h +870 -0
  45. data/ext/macosx/SDL2.framework/Headers/SDL_revision.h +2 -0
  46. data/ext/macosx/SDL2.framework/Headers/SDL_rwops.h +232 -0
  47. data/ext/macosx/SDL2.framework/Headers/SDL_scancode.h +401 -0
  48. data/ext/macosx/SDL2.framework/Headers/SDL_shape.h +143 -0
  49. data/ext/macosx/SDL2.framework/Headers/SDL_stdinc.h +405 -0
  50. data/ext/macosx/SDL2.framework/Headers/SDL_surface.h +503 -0
  51. data/ext/macosx/SDL2.framework/Headers/SDL_system.h +191 -0
  52. data/ext/macosx/SDL2.framework/Headers/SDL_syswm.h +272 -0
  53. data/ext/macosx/SDL2.framework/Headers/SDL_thread.h +287 -0
  54. data/ext/macosx/SDL2.framework/Headers/SDL_timer.h +115 -0
  55. data/ext/macosx/SDL2.framework/Headers/SDL_touch.h +86 -0
  56. data/ext/macosx/SDL2.framework/Headers/SDL_types.h +29 -0
  57. data/ext/macosx/SDL2.framework/Headers/SDL_version.h +162 -0
  58. data/ext/macosx/SDL2.framework/Headers/SDL_video.h +979 -0
  59. data/ext/macosx/SDL2.framework/Headers/begin_code.h +140 -0
  60. data/ext/macosx/SDL2.framework/Headers/close_code.h +37 -0
  61. data/ext/macosx/SDL2.framework/Resources/Info.plist +42 -0
  62. data/ext/macosx/SDL2.framework/SDL2 +0 -0
  63. data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL.h +163 -0
  64. data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_assert.h +284 -0
  65. data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_atomic.h +260 -0
  66. data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_audio.h +506 -0
  67. data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_bits.h +97 -0
  68. data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_blendmode.h +63 -0
  69. data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_clipboard.h +71 -0
  70. data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_config.h +55 -0
  71. data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_config_macosx.h +184 -0
  72. data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_copying.h +20 -0
  73. data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_cpuinfo.h +156 -0
  74. data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_endian.h +239 -0
  75. data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_error.h +76 -0
  76. data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_events.h +723 -0
  77. data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_filesystem.h +136 -0
  78. data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_gamecontroller.h +316 -0
  79. data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_gesture.h +87 -0
  80. data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_haptic.h +1225 -0
  81. data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_hints.h +517 -0
  82. data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_joystick.h +253 -0
  83. data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_keyboard.h +217 -0
  84. data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_keycode.h +341 -0
  85. data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_loadso.h +81 -0
  86. data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_log.h +211 -0
  87. data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_main.h +155 -0
  88. data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_messagebox.h +144 -0
  89. data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_mouse.h +224 -0
  90. data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_mutex.h +251 -0
  91. data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_name.h +33 -0
  92. data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_opengl.h +11126 -0
  93. data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_opengles.h +38 -0
  94. data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_opengles2.h +2790 -0
  95. data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_pixels.h +429 -0
  96. data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_platform.h +164 -0
  97. data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_power.h +75 -0
  98. data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_quit.h +58 -0
  99. data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_rect.h +138 -0
  100. data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_render.h +870 -0
  101. data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_revision.h +2 -0
  102. data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_rwops.h +232 -0
  103. data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_scancode.h +401 -0
  104. data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_shape.h +143 -0
  105. data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_stdinc.h +405 -0
  106. data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_surface.h +503 -0
  107. data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_system.h +191 -0
  108. data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_syswm.h +272 -0
  109. data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_thread.h +287 -0
  110. data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_timer.h +115 -0
  111. data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_touch.h +86 -0
  112. data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_types.h +29 -0
  113. data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_version.h +162 -0
  114. data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_video.h +979 -0
  115. data/ext/macosx/SDL2.framework/Versions/A/Headers/begin_code.h +140 -0
  116. data/ext/macosx/SDL2.framework/Versions/A/Headers/close_code.h +37 -0
  117. data/ext/macosx/SDL2.framework/Versions/A/Resources/Info.plist +42 -0
  118. data/ext/macosx/SDL2.framework/Versions/A/SDL2 +0 -0
  119. data/ext/macosx/SDL2.framework/Versions/A/_CodeSignature/CodeResources +331 -0
  120. data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL.h +163 -0
  121. data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_assert.h +284 -0
  122. data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_atomic.h +260 -0
  123. data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_audio.h +506 -0
  124. data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_bits.h +97 -0
  125. data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_blendmode.h +63 -0
  126. data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_clipboard.h +71 -0
  127. data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_config.h +55 -0
  128. data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_config_macosx.h +184 -0
  129. data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_copying.h +20 -0
  130. data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_cpuinfo.h +156 -0
  131. data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_endian.h +239 -0
  132. data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_error.h +76 -0
  133. data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_events.h +723 -0
  134. data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_filesystem.h +136 -0
  135. data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_gamecontroller.h +316 -0
  136. data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_gesture.h +87 -0
  137. data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_haptic.h +1225 -0
  138. data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_hints.h +517 -0
  139. data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_joystick.h +253 -0
  140. data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_keyboard.h +217 -0
  141. data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_keycode.h +341 -0
  142. data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_loadso.h +81 -0
  143. data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_log.h +211 -0
  144. data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_main.h +155 -0
  145. data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_messagebox.h +144 -0
  146. data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_mouse.h +224 -0
  147. data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_mutex.h +251 -0
  148. data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_name.h +33 -0
  149. data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_opengl.h +11126 -0
  150. data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_opengles.h +38 -0
  151. data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_opengles2.h +2790 -0
  152. data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_pixels.h +429 -0
  153. data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_platform.h +164 -0
  154. data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_power.h +75 -0
  155. data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_quit.h +58 -0
  156. data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_rect.h +138 -0
  157. data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_render.h +870 -0
  158. data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_revision.h +2 -0
  159. data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_rwops.h +232 -0
  160. data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_scancode.h +401 -0
  161. data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_shape.h +143 -0
  162. data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_stdinc.h +405 -0
  163. data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_surface.h +503 -0
  164. data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_system.h +191 -0
  165. data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_syswm.h +272 -0
  166. data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_thread.h +287 -0
  167. data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_timer.h +115 -0
  168. data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_touch.h +86 -0
  169. data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_types.h +29 -0
  170. data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_version.h +162 -0
  171. data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_video.h +979 -0
  172. data/ext/macosx/SDL2.framework/Versions/Current/Headers/begin_code.h +140 -0
  173. data/ext/macosx/SDL2.framework/Versions/Current/Headers/close_code.h +37 -0
  174. data/ext/macosx/SDL2.framework/Versions/Current/Resources/Info.plist +42 -0
  175. data/ext/macosx/SDL2.framework/Versions/Current/SDL2 +0 -0
  176. data/ext/macosx/SDL2.framework/Versions/Current/_CodeSignature/CodeResources +331 -0
  177. data/ext/windows/RubyGL.so +0 -0
  178. data/lib/rubygl/native/opengl.rb +1052 -1044
  179. data/lib/rubygl/setup.rb +7 -4
  180. data/lib/rubygl.rb +12 -4
  181. data/rubygl.gemspec +3 -2
  182. metadata +174 -3
@@ -0,0 +1,71 @@
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+ /*
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+ Simple DirectMedia Layer
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+ Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org>
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+
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+ This software is provided 'as-is', without any express or implied
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+ warranty. In no event will the authors be held liable for any damages
7
+ arising from the use of this software.
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+
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+ Permission is granted to anyone to use this software for any purpose,
10
+ including commercial applications, and to alter it and redistribute it
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+ freely, subject to the following restrictions:
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+
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+ 1. The origin of this software must not be misrepresented; you must not
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+ claim that you wrote the original software. If you use this software
15
+ in a product, an acknowledgment in the product documentation would be
16
+ appreciated but is not required.
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+ 2. Altered source versions must be plainly marked as such, and must not be
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+ misrepresented as being the original software.
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+ 3. This notice may not be removed or altered from any source distribution.
20
+ */
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+
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+ /**
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+ * \file SDL_clipboard.h
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+ *
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+ * Include file for SDL clipboard handling
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+ */
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+
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+ #ifndef _SDL_clipboard_h
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+ #define _SDL_clipboard_h
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+
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+ #include "SDL_stdinc.h"
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+
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+ #include "begin_code.h"
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+ /* Set up for C function definitions, even when using C++ */
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+ #ifdef __cplusplus
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+ extern "C" {
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+ #endif
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+
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+ /* Function prototypes */
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+
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+ /**
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+ * \brief Put UTF-8 text into the clipboard
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+ *
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+ * \sa SDL_GetClipboardText()
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+ */
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+ extern DECLSPEC int SDLCALL SDL_SetClipboardText(const char *text);
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+
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+ /**
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+ * \brief Get UTF-8 text from the clipboard, which must be freed with SDL_free()
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+ *
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+ * \sa SDL_SetClipboardText()
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+ */
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+ extern DECLSPEC char * SDLCALL SDL_GetClipboardText(void);
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+
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+ /**
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+ * \brief Returns a flag indicating whether the clipboard exists and contains a text string that is non-empty
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+ *
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+ * \sa SDL_GetClipboardText()
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+ */
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+ extern DECLSPEC SDL_bool SDLCALL SDL_HasClipboardText(void);
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+
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+
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+ /* Ends C function definitions when using C++ */
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+ #ifdef __cplusplus
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+ }
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+ #endif
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+ #include "close_code.h"
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+
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+ #endif /* _SDL_clipboard_h */
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+
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+ /* vi: set ts=4 sw=4 expandtab: */
@@ -0,0 +1,55 @@
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+ /*
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+ Simple DirectMedia Layer
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+ Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org>
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+
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+ This software is provided 'as-is', without any express or implied
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+ warranty. In no event will the authors be held liable for any damages
7
+ arising from the use of this software.
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+
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+ Permission is granted to anyone to use this software for any purpose,
10
+ including commercial applications, and to alter it and redistribute it
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+ freely, subject to the following restrictions:
12
+
13
+ 1. The origin of this software must not be misrepresented; you must not
14
+ claim that you wrote the original software. If you use this software
15
+ in a product, an acknowledgment in the product documentation would be
16
+ appreciated but is not required.
17
+ 2. Altered source versions must be plainly marked as such, and must not be
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+ misrepresented as being the original software.
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+ 3. This notice may not be removed or altered from any source distribution.
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+ */
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+
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+ #ifndef _SDL_config_h
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+ #define _SDL_config_h
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+
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+ #include "SDL_platform.h"
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+
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+ /**
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+ * \file SDL_config.h
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+ */
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+
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+ /* Add any platform that doesn't build using the configure system. */
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+ #ifdef USING_PREMAKE_CONFIG_H
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+ #include "SDL_config_premake.h"
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+ #elif defined(__WIN32__)
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+ #include "SDL_config_windows.h"
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+ #elif defined(__WINRT__)
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+ #include "SDL_config_winrt.h"
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+ #elif defined(__MACOSX__)
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+ #include "SDL_config_macosx.h"
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+ #elif defined(__IPHONEOS__)
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+ #include "SDL_config_iphoneos.h"
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+ #elif defined(__ANDROID__)
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+ #include "SDL_config_android.h"
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+ #elif defined(__PSP__)
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+ #include "SDL_config_psp.h"
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+ #else
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+ /* This is a minimal configuration just to get SDL running on new platforms */
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+ #include "SDL_config_minimal.h"
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+ #endif /* platform config */
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+
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+ #ifdef USING_GENERATED_CONFIG_H
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+ #error Wrong SDL_config.h, check your include path?
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+ #endif
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+
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+ #endif /* _SDL_config_h */
@@ -0,0 +1,184 @@
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+ /*
2
+ Simple DirectMedia Layer
3
+ Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org>
4
+
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+ This software is provided 'as-is', without any express or implied
6
+ warranty. In no event will the authors be held liable for any damages
7
+ arising from the use of this software.
8
+
9
+ Permission is granted to anyone to use this software for any purpose,
10
+ including commercial applications, and to alter it and redistribute it
11
+ freely, subject to the following restrictions:
12
+
13
+ 1. The origin of this software must not be misrepresented; you must not
14
+ claim that you wrote the original software. If you use this software
15
+ in a product, an acknowledgment in the product documentation would be
16
+ appreciated but is not required.
17
+ 2. Altered source versions must be plainly marked as such, and must not be
18
+ misrepresented as being the original software.
19
+ 3. This notice may not be removed or altered from any source distribution.
20
+ */
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+
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+ #ifndef _SDL_config_macosx_h
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+ #define _SDL_config_macosx_h
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+
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+ #include "SDL_platform.h"
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+
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+ /* This gets us MAC_OS_X_VERSION_MIN_REQUIRED... */
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+ #include <AvailabilityMacros.h>
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+
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+ /* This is a set of defines to configure the SDL features */
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+
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+ #ifdef __LP64__
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+ #define SIZEOF_VOIDP 8
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+ #else
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+ #define SIZEOF_VOIDP 4
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+ #endif
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+
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+ /* Useful headers */
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+ #define HAVE_ALLOCA_H 1
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+ #define HAVE_SYS_TYPES_H 1
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+ #define HAVE_STDIO_H 1
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+ #define STDC_HEADERS 1
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+ #define HAVE_STRING_H 1
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+ #define HAVE_INTTYPES_H 1
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+ #define HAVE_STDINT_H 1
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+ #define HAVE_CTYPE_H 1
47
+ #define HAVE_MATH_H 1
48
+ #define HAVE_SIGNAL_H 1
49
+
50
+ /* C library functions */
51
+ #define HAVE_MALLOC 1
52
+ #define HAVE_CALLOC 1
53
+ #define HAVE_REALLOC 1
54
+ #define HAVE_FREE 1
55
+ #define HAVE_ALLOCA 1
56
+ #define HAVE_GETENV 1
57
+ #define HAVE_SETENV 1
58
+ #define HAVE_PUTENV 1
59
+ #define HAVE_UNSETENV 1
60
+ #define HAVE_QSORT 1
61
+ #define HAVE_ABS 1
62
+ #define HAVE_BCOPY 1
63
+ #define HAVE_MEMSET 1
64
+ #define HAVE_MEMCPY 1
65
+ #define HAVE_MEMMOVE 1
66
+ #define HAVE_MEMCMP 1
67
+ #define HAVE_STRLEN 1
68
+ #define HAVE_STRLCPY 1
69
+ #define HAVE_STRLCAT 1
70
+ #define HAVE_STRDUP 1
71
+ #define HAVE_STRCHR 1
72
+ #define HAVE_STRRCHR 1
73
+ #define HAVE_STRSTR 1
74
+ #define HAVE_STRTOL 1
75
+ #define HAVE_STRTOUL 1
76
+ #define HAVE_STRTOLL 1
77
+ #define HAVE_STRTOULL 1
78
+ #define HAVE_STRTOD 1
79
+ #define HAVE_ATOI 1
80
+ #define HAVE_ATOF 1
81
+ #define HAVE_STRCMP 1
82
+ #define HAVE_STRNCMP 1
83
+ #define HAVE_STRCASECMP 1
84
+ #define HAVE_STRNCASECMP 1
85
+ #define HAVE_VSSCANF 1
86
+ #define HAVE_VSNPRINTF 1
87
+ #define HAVE_CEIL 1
88
+ #define HAVE_COPYSIGN 1
89
+ #define HAVE_COS 1
90
+ #define HAVE_COSF 1
91
+ #define HAVE_FABS 1
92
+ #define HAVE_FLOOR 1
93
+ #define HAVE_LOG 1
94
+ #define HAVE_POW 1
95
+ #define HAVE_SCALBN 1
96
+ #define HAVE_SIN 1
97
+ #define HAVE_SINF 1
98
+ #define HAVE_SQRT 1
99
+ #define HAVE_SIGACTION 1
100
+ #define HAVE_SETJMP 1
101
+ #define HAVE_NANOSLEEP 1
102
+ #define HAVE_SYSCONF 1
103
+ #define HAVE_SYSCTLBYNAME 1
104
+ #define HAVE_ATAN 1
105
+ #define HAVE_ATAN2 1
106
+ #define HAVE_ACOS 1
107
+ #define HAVE_ASIN 1
108
+
109
+ /* Enable various audio drivers */
110
+ #define SDL_AUDIO_DRIVER_COREAUDIO 1
111
+ #define SDL_AUDIO_DRIVER_DISK 1
112
+ #define SDL_AUDIO_DRIVER_DUMMY 1
113
+
114
+ /* Enable various input drivers */
115
+ #define SDL_JOYSTICK_IOKIT 1
116
+ #define SDL_HAPTIC_IOKIT 1
117
+
118
+ /* Enable various shared object loading systems */
119
+ #define SDL_LOADSO_DLOPEN 1
120
+
121
+ /* Enable various threading systems */
122
+ #define SDL_THREAD_PTHREAD 1
123
+ #define SDL_THREAD_PTHREAD_RECURSIVE_MUTEX 1
124
+
125
+ /* Enable various timer systems */
126
+ #define SDL_TIMER_UNIX 1
127
+
128
+ /* Enable various video drivers */
129
+ #define SDL_VIDEO_DRIVER_COCOA 1
130
+ #define SDL_VIDEO_DRIVER_DUMMY 1
131
+ #undef SDL_VIDEO_DRIVER_X11
132
+ #define SDL_VIDEO_DRIVER_X11_DYNAMIC "/usr/X11R6/lib/libX11.6.dylib"
133
+ #define SDL_VIDEO_DRIVER_X11_DYNAMIC_XEXT "/usr/X11R6/lib/libXext.6.dylib"
134
+ #define SDL_VIDEO_DRIVER_X11_DYNAMIC_XINERAMA "/usr/X11R6/lib/libXinerama.1.dylib"
135
+ #define SDL_VIDEO_DRIVER_X11_DYNAMIC_XINPUT2 "/usr/X11R6/lib/libXi.6.dylib"
136
+ #define SDL_VIDEO_DRIVER_X11_DYNAMIC_XRANDR "/usr/X11R6/lib/libXrandr.2.dylib"
137
+ #define SDL_VIDEO_DRIVER_X11_DYNAMIC_XSS "/usr/X11R6/lib/libXss.1.dylib"
138
+ #define SDL_VIDEO_DRIVER_X11_DYNAMIC_XVIDMODE "/usr/X11R6/lib/libXxf86vm.1.dylib"
139
+ #define SDL_VIDEO_DRIVER_X11_XINERAMA 1
140
+ #define SDL_VIDEO_DRIVER_X11_XRANDR 1
141
+ #define SDL_VIDEO_DRIVER_X11_XSCRNSAVER 1
142
+ #define SDL_VIDEO_DRIVER_X11_XSHAPE 1
143
+ #define SDL_VIDEO_DRIVER_X11_XVIDMODE 1
144
+ #define SDL_VIDEO_DRIVER_X11_HAS_XKBKEYCODETOKEYSYM 1
145
+
146
+ #ifdef MAC_OS_X_VERSION_10_8
147
+ /*
148
+ * No matter the versions targeted, this is the 10.8 or later SDK, so you have
149
+ * to use the external Xquartz, which is a more modern Xlib. Previous SDKs
150
+ * used an older Xlib.
151
+ */
152
+ #define SDL_VIDEO_DRIVER_X11_XINPUT2 1
153
+ #define SDL_VIDEO_DRIVER_X11_SUPPORTS_GENERIC_EVENTS 1
154
+ #define SDL_VIDEO_DRIVER_X11_CONST_PARAM_XEXTADDDISPLAY 1
155
+ #endif
156
+
157
+ #ifndef SDL_VIDEO_RENDER_OGL
158
+ #define SDL_VIDEO_RENDER_OGL 1
159
+ #endif
160
+
161
+ /* Enable OpenGL support */
162
+ #ifndef SDL_VIDEO_OPENGL
163
+ #define SDL_VIDEO_OPENGL 1
164
+ #endif
165
+ #ifndef SDL_VIDEO_OPENGL_CGL
166
+ #define SDL_VIDEO_OPENGL_CGL 1
167
+ #endif
168
+ #ifndef SDL_VIDEO_OPENGL_GLX
169
+ #define SDL_VIDEO_OPENGL_GLX 1
170
+ #endif
171
+
172
+ /* Enable system power support */
173
+ #define SDL_POWER_MACOSX 1
174
+
175
+ /* enable filesystem support */
176
+ #define SDL_FILESYSTEM_COCOA 1
177
+
178
+ /* Enable assembly routines */
179
+ #define SDL_ASSEMBLY_ROUTINES 1
180
+ #ifdef __ppc__
181
+ #define SDL_ALTIVEC_BLITTERS 1
182
+ #endif
183
+
184
+ #endif /* _SDL_config_macosx_h */
@@ -0,0 +1,20 @@
1
+ /*
2
+ Simple DirectMedia Layer
3
+ Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org>
4
+
5
+ This software is provided 'as-is', without any express or implied
6
+ warranty. In no event will the authors be held liable for any damages
7
+ arising from the use of this software.
8
+
9
+ Permission is granted to anyone to use this software for any purpose,
10
+ including commercial applications, and to alter it and redistribute it
11
+ freely, subject to the following restrictions:
12
+
13
+ 1. The origin of this software must not be misrepresented; you must not
14
+ claim that you wrote the original software. If you use this software
15
+ in a product, an acknowledgment in the product documentation would be
16
+ appreciated but is not required.
17
+ 2. Altered source versions must be plainly marked as such, and must not be
18
+ misrepresented as being the original software.
19
+ 3. This notice may not be removed or altered from any source distribution.
20
+ */
@@ -0,0 +1,156 @@
1
+ /*
2
+ Simple DirectMedia Layer
3
+ Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org>
4
+
5
+ This software is provided 'as-is', without any express or implied
6
+ warranty. In no event will the authors be held liable for any damages
7
+ arising from the use of this software.
8
+
9
+ Permission is granted to anyone to use this software for any purpose,
10
+ including commercial applications, and to alter it and redistribute it
11
+ freely, subject to the following restrictions:
12
+
13
+ 1. The origin of this software must not be misrepresented; you must not
14
+ claim that you wrote the original software. If you use this software
15
+ in a product, an acknowledgment in the product documentation would be
16
+ appreciated but is not required.
17
+ 2. Altered source versions must be plainly marked as such, and must not be
18
+ misrepresented as being the original software.
19
+ 3. This notice may not be removed or altered from any source distribution.
20
+ */
21
+
22
+ /**
23
+ * \file SDL_cpuinfo.h
24
+ *
25
+ * CPU feature detection for SDL.
26
+ */
27
+
28
+ #ifndef _SDL_cpuinfo_h
29
+ #define _SDL_cpuinfo_h
30
+
31
+ #include "SDL_stdinc.h"
32
+
33
+ /* Need to do this here because intrin.h has C++ code in it */
34
+ /* Visual Studio 2005 has a bug where intrin.h conflicts with winnt.h */
35
+ #if defined(_MSC_VER) && (_MSC_VER >= 1500) && (defined(_M_IX86) || defined(_M_X64))
36
+ #include <intrin.h>
37
+ #ifndef _WIN64
38
+ #define __MMX__
39
+ #define __3dNOW__
40
+ #endif
41
+ #define __SSE__
42
+ #define __SSE2__
43
+ #elif defined(__MINGW64_VERSION_MAJOR)
44
+ #include <intrin.h>
45
+ #else
46
+ #ifdef __ALTIVEC__
47
+ #if HAVE_ALTIVEC_H && !defined(__APPLE_ALTIVEC__)
48
+ #include <altivec.h>
49
+ #undef pixel
50
+ #endif
51
+ #endif
52
+ #ifdef __MMX__
53
+ #include <mmintrin.h>
54
+ #endif
55
+ #ifdef __3dNOW__
56
+ #include <mm3dnow.h>
57
+ #endif
58
+ #ifdef __SSE__
59
+ #include <xmmintrin.h>
60
+ #endif
61
+ #ifdef __SSE2__
62
+ #include <emmintrin.h>
63
+ #endif
64
+ #endif
65
+
66
+ #include "begin_code.h"
67
+ /* Set up for C function definitions, even when using C++ */
68
+ #ifdef __cplusplus
69
+ extern "C" {
70
+ #endif
71
+
72
+ /* This is a guess for the cacheline size used for padding.
73
+ * Most x86 processors have a 64 byte cache line.
74
+ * The 64-bit PowerPC processors have a 128 byte cache line.
75
+ * We'll use the larger value to be generally safe.
76
+ */
77
+ #define SDL_CACHELINE_SIZE 128
78
+
79
+ /**
80
+ * This function returns the number of CPU cores available.
81
+ */
82
+ extern DECLSPEC int SDLCALL SDL_GetCPUCount(void);
83
+
84
+ /**
85
+ * This function returns the L1 cache line size of the CPU
86
+ *
87
+ * This is useful for determining multi-threaded structure padding
88
+ * or SIMD prefetch sizes.
89
+ */
90
+ extern DECLSPEC int SDLCALL SDL_GetCPUCacheLineSize(void);
91
+
92
+ /**
93
+ * This function returns true if the CPU has the RDTSC instruction.
94
+ */
95
+ extern DECLSPEC SDL_bool SDLCALL SDL_HasRDTSC(void);
96
+
97
+ /**
98
+ * This function returns true if the CPU has AltiVec features.
99
+ */
100
+ extern DECLSPEC SDL_bool SDLCALL SDL_HasAltiVec(void);
101
+
102
+ /**
103
+ * This function returns true if the CPU has MMX features.
104
+ */
105
+ extern DECLSPEC SDL_bool SDLCALL SDL_HasMMX(void);
106
+
107
+ /**
108
+ * This function returns true if the CPU has 3DNow! features.
109
+ */
110
+ extern DECLSPEC SDL_bool SDLCALL SDL_Has3DNow(void);
111
+
112
+ /**
113
+ * This function returns true if the CPU has SSE features.
114
+ */
115
+ extern DECLSPEC SDL_bool SDLCALL SDL_HasSSE(void);
116
+
117
+ /**
118
+ * This function returns true if the CPU has SSE2 features.
119
+ */
120
+ extern DECLSPEC SDL_bool SDLCALL SDL_HasSSE2(void);
121
+
122
+ /**
123
+ * This function returns true if the CPU has SSE3 features.
124
+ */
125
+ extern DECLSPEC SDL_bool SDLCALL SDL_HasSSE3(void);
126
+
127
+ /**
128
+ * This function returns true if the CPU has SSE4.1 features.
129
+ */
130
+ extern DECLSPEC SDL_bool SDLCALL SDL_HasSSE41(void);
131
+
132
+ /**
133
+ * This function returns true if the CPU has SSE4.2 features.
134
+ */
135
+ extern DECLSPEC SDL_bool SDLCALL SDL_HasSSE42(void);
136
+
137
+ /**
138
+ * This function returns true if the CPU has AVX features.
139
+ */
140
+ extern DECLSPEC SDL_bool SDLCALL SDL_HasAVX(void);
141
+
142
+ /**
143
+ * This function returns the amount of RAM configured in the system, in MB.
144
+ */
145
+ extern DECLSPEC int SDLCALL SDL_GetSystemRAM(void);
146
+
147
+
148
+ /* Ends C function definitions when using C++ */
149
+ #ifdef __cplusplus
150
+ }
151
+ #endif
152
+ #include "close_code.h"
153
+
154
+ #endif /* _SDL_cpuinfo_h */
155
+
156
+ /* vi: set ts=4 sw=4 expandtab: */