rubygl 0.2.1 → 0.3.0

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Files changed (182) hide show
  1. checksums.yaml +8 -8
  2. data/Gemfile.lock +2 -0
  3. data/README.md +1 -1
  4. data/Rakefile +17 -9
  5. data/bin/ffi_code_gen.rb +11 -3
  6. data/ext/macosx/RubyGL.so +0 -0
  7. data/ext/macosx/SDL2.framework/Headers/SDL.h +163 -0
  8. data/ext/macosx/SDL2.framework/Headers/SDL_assert.h +284 -0
  9. data/ext/macosx/SDL2.framework/Headers/SDL_atomic.h +260 -0
  10. data/ext/macosx/SDL2.framework/Headers/SDL_audio.h +506 -0
  11. data/ext/macosx/SDL2.framework/Headers/SDL_bits.h +97 -0
  12. data/ext/macosx/SDL2.framework/Headers/SDL_blendmode.h +63 -0
  13. data/ext/macosx/SDL2.framework/Headers/SDL_clipboard.h +71 -0
  14. data/ext/macosx/SDL2.framework/Headers/SDL_config.h +55 -0
  15. data/ext/macosx/SDL2.framework/Headers/SDL_config_macosx.h +184 -0
  16. data/ext/macosx/SDL2.framework/Headers/SDL_copying.h +20 -0
  17. data/ext/macosx/SDL2.framework/Headers/SDL_cpuinfo.h +156 -0
  18. data/ext/macosx/SDL2.framework/Headers/SDL_endian.h +239 -0
  19. data/ext/macosx/SDL2.framework/Headers/SDL_error.h +76 -0
  20. data/ext/macosx/SDL2.framework/Headers/SDL_events.h +723 -0
  21. data/ext/macosx/SDL2.framework/Headers/SDL_filesystem.h +136 -0
  22. data/ext/macosx/SDL2.framework/Headers/SDL_gamecontroller.h +316 -0
  23. data/ext/macosx/SDL2.framework/Headers/SDL_gesture.h +87 -0
  24. data/ext/macosx/SDL2.framework/Headers/SDL_haptic.h +1225 -0
  25. data/ext/macosx/SDL2.framework/Headers/SDL_hints.h +517 -0
  26. data/ext/macosx/SDL2.framework/Headers/SDL_joystick.h +253 -0
  27. data/ext/macosx/SDL2.framework/Headers/SDL_keyboard.h +217 -0
  28. data/ext/macosx/SDL2.framework/Headers/SDL_keycode.h +341 -0
  29. data/ext/macosx/SDL2.framework/Headers/SDL_loadso.h +81 -0
  30. data/ext/macosx/SDL2.framework/Headers/SDL_log.h +211 -0
  31. data/ext/macosx/SDL2.framework/Headers/SDL_main.h +155 -0
  32. data/ext/macosx/SDL2.framework/Headers/SDL_messagebox.h +144 -0
  33. data/ext/macosx/SDL2.framework/Headers/SDL_mouse.h +224 -0
  34. data/ext/macosx/SDL2.framework/Headers/SDL_mutex.h +251 -0
  35. data/ext/macosx/SDL2.framework/Headers/SDL_name.h +33 -0
  36. data/ext/macosx/SDL2.framework/Headers/SDL_opengl.h +11126 -0
  37. data/ext/macosx/SDL2.framework/Headers/SDL_opengles.h +38 -0
  38. data/ext/macosx/SDL2.framework/Headers/SDL_opengles2.h +2790 -0
  39. data/ext/macosx/SDL2.framework/Headers/SDL_pixels.h +429 -0
  40. data/ext/macosx/SDL2.framework/Headers/SDL_platform.h +164 -0
  41. data/ext/macosx/SDL2.framework/Headers/SDL_power.h +75 -0
  42. data/ext/macosx/SDL2.framework/Headers/SDL_quit.h +58 -0
  43. data/ext/macosx/SDL2.framework/Headers/SDL_rect.h +138 -0
  44. data/ext/macosx/SDL2.framework/Headers/SDL_render.h +870 -0
  45. data/ext/macosx/SDL2.framework/Headers/SDL_revision.h +2 -0
  46. data/ext/macosx/SDL2.framework/Headers/SDL_rwops.h +232 -0
  47. data/ext/macosx/SDL2.framework/Headers/SDL_scancode.h +401 -0
  48. data/ext/macosx/SDL2.framework/Headers/SDL_shape.h +143 -0
  49. data/ext/macosx/SDL2.framework/Headers/SDL_stdinc.h +405 -0
  50. data/ext/macosx/SDL2.framework/Headers/SDL_surface.h +503 -0
  51. data/ext/macosx/SDL2.framework/Headers/SDL_system.h +191 -0
  52. data/ext/macosx/SDL2.framework/Headers/SDL_syswm.h +272 -0
  53. data/ext/macosx/SDL2.framework/Headers/SDL_thread.h +287 -0
  54. data/ext/macosx/SDL2.framework/Headers/SDL_timer.h +115 -0
  55. data/ext/macosx/SDL2.framework/Headers/SDL_touch.h +86 -0
  56. data/ext/macosx/SDL2.framework/Headers/SDL_types.h +29 -0
  57. data/ext/macosx/SDL2.framework/Headers/SDL_version.h +162 -0
  58. data/ext/macosx/SDL2.framework/Headers/SDL_video.h +979 -0
  59. data/ext/macosx/SDL2.framework/Headers/begin_code.h +140 -0
  60. data/ext/macosx/SDL2.framework/Headers/close_code.h +37 -0
  61. data/ext/macosx/SDL2.framework/Resources/Info.plist +42 -0
  62. data/ext/macosx/SDL2.framework/SDL2 +0 -0
  63. data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL.h +163 -0
  64. data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_assert.h +284 -0
  65. data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_atomic.h +260 -0
  66. data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_audio.h +506 -0
  67. data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_bits.h +97 -0
  68. data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_blendmode.h +63 -0
  69. data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_clipboard.h +71 -0
  70. data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_config.h +55 -0
  71. data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_config_macosx.h +184 -0
  72. data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_copying.h +20 -0
  73. data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_cpuinfo.h +156 -0
  74. data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_endian.h +239 -0
  75. data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_error.h +76 -0
  76. data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_events.h +723 -0
  77. data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_filesystem.h +136 -0
  78. data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_gamecontroller.h +316 -0
  79. data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_gesture.h +87 -0
  80. data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_haptic.h +1225 -0
  81. data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_hints.h +517 -0
  82. data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_joystick.h +253 -0
  83. data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_keyboard.h +217 -0
  84. data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_keycode.h +341 -0
  85. data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_loadso.h +81 -0
  86. data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_log.h +211 -0
  87. data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_main.h +155 -0
  88. data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_messagebox.h +144 -0
  89. data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_mouse.h +224 -0
  90. data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_mutex.h +251 -0
  91. data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_name.h +33 -0
  92. data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_opengl.h +11126 -0
  93. data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_opengles.h +38 -0
  94. data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_opengles2.h +2790 -0
  95. data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_pixels.h +429 -0
  96. data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_platform.h +164 -0
  97. data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_power.h +75 -0
  98. data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_quit.h +58 -0
  99. data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_rect.h +138 -0
  100. data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_render.h +870 -0
  101. data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_revision.h +2 -0
  102. data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_rwops.h +232 -0
  103. data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_scancode.h +401 -0
  104. data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_shape.h +143 -0
  105. data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_stdinc.h +405 -0
  106. data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_surface.h +503 -0
  107. data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_system.h +191 -0
  108. data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_syswm.h +272 -0
  109. data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_thread.h +287 -0
  110. data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_timer.h +115 -0
  111. data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_touch.h +86 -0
  112. data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_types.h +29 -0
  113. data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_version.h +162 -0
  114. data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_video.h +979 -0
  115. data/ext/macosx/SDL2.framework/Versions/A/Headers/begin_code.h +140 -0
  116. data/ext/macosx/SDL2.framework/Versions/A/Headers/close_code.h +37 -0
  117. data/ext/macosx/SDL2.framework/Versions/A/Resources/Info.plist +42 -0
  118. data/ext/macosx/SDL2.framework/Versions/A/SDL2 +0 -0
  119. data/ext/macosx/SDL2.framework/Versions/A/_CodeSignature/CodeResources +331 -0
  120. data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL.h +163 -0
  121. data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_assert.h +284 -0
  122. data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_atomic.h +260 -0
  123. data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_audio.h +506 -0
  124. data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_bits.h +97 -0
  125. data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_blendmode.h +63 -0
  126. data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_clipboard.h +71 -0
  127. data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_config.h +55 -0
  128. data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_config_macosx.h +184 -0
  129. data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_copying.h +20 -0
  130. data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_cpuinfo.h +156 -0
  131. data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_endian.h +239 -0
  132. data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_error.h +76 -0
  133. data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_events.h +723 -0
  134. data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_filesystem.h +136 -0
  135. data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_gamecontroller.h +316 -0
  136. data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_gesture.h +87 -0
  137. data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_haptic.h +1225 -0
  138. data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_hints.h +517 -0
  139. data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_joystick.h +253 -0
  140. data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_keyboard.h +217 -0
  141. data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_keycode.h +341 -0
  142. data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_loadso.h +81 -0
  143. data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_log.h +211 -0
  144. data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_main.h +155 -0
  145. data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_messagebox.h +144 -0
  146. data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_mouse.h +224 -0
  147. data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_mutex.h +251 -0
  148. data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_name.h +33 -0
  149. data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_opengl.h +11126 -0
  150. data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_opengles.h +38 -0
  151. data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_opengles2.h +2790 -0
  152. data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_pixels.h +429 -0
  153. data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_platform.h +164 -0
  154. data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_power.h +75 -0
  155. data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_quit.h +58 -0
  156. data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_rect.h +138 -0
  157. data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_render.h +870 -0
  158. data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_revision.h +2 -0
  159. data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_rwops.h +232 -0
  160. data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_scancode.h +401 -0
  161. data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_shape.h +143 -0
  162. data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_stdinc.h +405 -0
  163. data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_surface.h +503 -0
  164. data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_system.h +191 -0
  165. data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_syswm.h +272 -0
  166. data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_thread.h +287 -0
  167. data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_timer.h +115 -0
  168. data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_touch.h +86 -0
  169. data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_types.h +29 -0
  170. data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_version.h +162 -0
  171. data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_video.h +979 -0
  172. data/ext/macosx/SDL2.framework/Versions/Current/Headers/begin_code.h +140 -0
  173. data/ext/macosx/SDL2.framework/Versions/Current/Headers/close_code.h +37 -0
  174. data/ext/macosx/SDL2.framework/Versions/Current/Resources/Info.plist +42 -0
  175. data/ext/macosx/SDL2.framework/Versions/Current/SDL2 +0 -0
  176. data/ext/macosx/SDL2.framework/Versions/Current/_CodeSignature/CodeResources +331 -0
  177. data/ext/windows/RubyGL.so +0 -0
  178. data/lib/rubygl/native/opengl.rb +1052 -1044
  179. data/lib/rubygl/setup.rb +7 -4
  180. data/lib/rubygl.rb +12 -4
  181. data/rubygl.gemspec +3 -2
  182. metadata +174 -3
@@ -0,0 +1,239 @@
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+ /*
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+ Simple DirectMedia Layer
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+ Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org>
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+
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+ This software is provided 'as-is', without any express or implied
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+ warranty. In no event will the authors be held liable for any damages
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+ arising from the use of this software.
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+
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+ Permission is granted to anyone to use this software for any purpose,
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+ including commercial applications, and to alter it and redistribute it
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+ freely, subject to the following restrictions:
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+
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+ 1. The origin of this software must not be misrepresented; you must not
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+ claim that you wrote the original software. If you use this software
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+ in a product, an acknowledgment in the product documentation would be
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+ appreciated but is not required.
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+ 2. Altered source versions must be plainly marked as such, and must not be
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+ misrepresented as being the original software.
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+ 3. This notice may not be removed or altered from any source distribution.
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+ */
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+
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+ /**
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+ * \file SDL_endian.h
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+ *
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+ * Functions for reading and writing endian-specific values
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+ */
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+
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+ #ifndef _SDL_endian_h
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+ #define _SDL_endian_h
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+
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+ #include "SDL_stdinc.h"
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+
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+ /**
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+ * \name The two types of endianness
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+ */
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+ /* @{ */
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+ #define SDL_LIL_ENDIAN 1234
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+ #define SDL_BIG_ENDIAN 4321
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+ /* @} */
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+
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+ #ifndef SDL_BYTEORDER /* Not defined in SDL_config.h? */
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+ #ifdef __linux__
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+ #include <endian.h>
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+ #define SDL_BYTEORDER __BYTE_ORDER
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+ #else /* __linux __ */
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+ #if defined(__hppa__) || \
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+ defined(__m68k__) || defined(mc68000) || defined(_M_M68K) || \
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+ (defined(__MIPS__) && defined(__MISPEB__)) || \
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+ defined(__ppc__) || defined(__POWERPC__) || defined(_M_PPC) || \
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+ defined(__sparc__)
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+ #define SDL_BYTEORDER SDL_BIG_ENDIAN
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+ #else
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+ #define SDL_BYTEORDER SDL_LIL_ENDIAN
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+ #endif
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+ #endif /* __linux __ */
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+ #endif /* !SDL_BYTEORDER */
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+
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+
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+ #include "begin_code.h"
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+ /* Set up for C function definitions, even when using C++ */
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+ #ifdef __cplusplus
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+ extern "C" {
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+ #endif
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+
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+ /**
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+ * \file SDL_endian.h
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+ */
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+ #if defined(__GNUC__) && defined(__i386__) && \
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+ !(__GNUC__ == 2 && __GNUC_MINOR__ == 95 /* broken gcc version */)
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+ SDL_FORCE_INLINE Uint16
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+ SDL_Swap16(Uint16 x)
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+ {
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+ __asm__("xchgb %b0,%h0": "=q"(x):"0"(x));
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+ return x;
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+ }
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+ #elif defined(__GNUC__) && defined(__x86_64__)
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+ SDL_FORCE_INLINE Uint16
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+ SDL_Swap16(Uint16 x)
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+ {
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+ __asm__("xchgb %b0,%h0": "=Q"(x):"0"(x));
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+ return x;
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+ }
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+ #elif defined(__GNUC__) && (defined(__powerpc__) || defined(__ppc__))
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+ SDL_FORCE_INLINE Uint16
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+ SDL_Swap16(Uint16 x)
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+ {
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+ int result;
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+
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+ __asm__("rlwimi %0,%2,8,16,23": "=&r"(result):"0"(x >> 8), "r"(x));
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+ return (Uint16)result;
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+ }
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+ #elif defined(__GNUC__) && (defined(__M68000__) || defined(__M68020__)) && !defined(__mcoldfire__)
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+ SDL_FORCE_INLINE Uint16
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+ SDL_Swap16(Uint16 x)
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+ {
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+ __asm__("rorw #8,%0": "=d"(x): "0"(x):"cc");
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+ return x;
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+ }
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+ #else
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+ SDL_FORCE_INLINE Uint16
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+ SDL_Swap16(Uint16 x)
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+ {
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+ return SDL_static_cast(Uint16, ((x << 8) | (x >> 8)));
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+ }
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+ #endif
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+
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+ #if defined(__GNUC__) && defined(__i386__)
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+ SDL_FORCE_INLINE Uint32
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+ SDL_Swap32(Uint32 x)
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+ {
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+ __asm__("bswap %0": "=r"(x):"0"(x));
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+ return x;
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+ }
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+ #elif defined(__GNUC__) && defined(__x86_64__)
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+ SDL_FORCE_INLINE Uint32
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+ SDL_Swap32(Uint32 x)
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+ {
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+ __asm__("bswapl %0": "=r"(x):"0"(x));
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+ return x;
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+ }
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+ #elif defined(__GNUC__) && (defined(__powerpc__) || defined(__ppc__))
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+ SDL_FORCE_INLINE Uint32
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+ SDL_Swap32(Uint32 x)
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+ {
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+ Uint32 result;
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+
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+ __asm__("rlwimi %0,%2,24,16,23": "=&r"(result):"0"(x >> 24), "r"(x));
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+ __asm__("rlwimi %0,%2,8,8,15": "=&r"(result):"0"(result), "r"(x));
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+ __asm__("rlwimi %0,%2,24,0,7": "=&r"(result):"0"(result), "r"(x));
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+ return result;
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+ }
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+ #elif defined(__GNUC__) && (defined(__M68000__) || defined(__M68020__)) && !defined(__mcoldfire__)
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+ SDL_FORCE_INLINE Uint32
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+ SDL_Swap32(Uint32 x)
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+ {
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+ __asm__("rorw #8,%0\n\tswap %0\n\trorw #8,%0": "=d"(x): "0"(x):"cc");
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+ return x;
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+ }
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+ #else
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+ SDL_FORCE_INLINE Uint32
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+ SDL_Swap32(Uint32 x)
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+ {
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+ return SDL_static_cast(Uint32, ((x << 24) | ((x << 8) & 0x00FF0000) |
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+ ((x >> 8) & 0x0000FF00) | (x >> 24)));
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+ }
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+ #endif
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+
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+ #if defined(__GNUC__) && defined(__i386__)
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+ SDL_FORCE_INLINE Uint64
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+ SDL_Swap64(Uint64 x)
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+ {
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+ union
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+ {
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+ struct
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+ {
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+ Uint32 a, b;
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+ } s;
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+ Uint64 u;
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+ } v;
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+ v.u = x;
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+ __asm__("bswapl %0 ; bswapl %1 ; xchgl %0,%1": "=r"(v.s.a), "=r"(v.s.b):"0"(v.s.a),
162
+ "1"(v.s.
163
+ b));
164
+ return v.u;
165
+ }
166
+ #elif defined(__GNUC__) && defined(__x86_64__)
167
+ SDL_FORCE_INLINE Uint64
168
+ SDL_Swap64(Uint64 x)
169
+ {
170
+ __asm__("bswapq %0": "=r"(x):"0"(x));
171
+ return x;
172
+ }
173
+ #else
174
+ SDL_FORCE_INLINE Uint64
175
+ SDL_Swap64(Uint64 x)
176
+ {
177
+ Uint32 hi, lo;
178
+
179
+ /* Separate into high and low 32-bit values and swap them */
180
+ lo = SDL_static_cast(Uint32, x & 0xFFFFFFFF);
181
+ x >>= 32;
182
+ hi = SDL_static_cast(Uint32, x & 0xFFFFFFFF);
183
+ x = SDL_Swap32(lo);
184
+ x <<= 32;
185
+ x |= SDL_Swap32(hi);
186
+ return (x);
187
+ }
188
+ #endif
189
+
190
+
191
+ SDL_FORCE_INLINE float
192
+ SDL_SwapFloat(float x)
193
+ {
194
+ union
195
+ {
196
+ float f;
197
+ Uint32 ui32;
198
+ } swapper;
199
+ swapper.f = x;
200
+ swapper.ui32 = SDL_Swap32(swapper.ui32);
201
+ return swapper.f;
202
+ }
203
+
204
+
205
+ /**
206
+ * \name Swap to native
207
+ * Byteswap item from the specified endianness to the native endianness.
208
+ */
209
+ /* @{ */
210
+ #if SDL_BYTEORDER == SDL_LIL_ENDIAN
211
+ #define SDL_SwapLE16(X) (X)
212
+ #define SDL_SwapLE32(X) (X)
213
+ #define SDL_SwapLE64(X) (X)
214
+ #define SDL_SwapFloatLE(X) (X)
215
+ #define SDL_SwapBE16(X) SDL_Swap16(X)
216
+ #define SDL_SwapBE32(X) SDL_Swap32(X)
217
+ #define SDL_SwapBE64(X) SDL_Swap64(X)
218
+ #define SDL_SwapFloatBE(X) SDL_SwapFloat(X)
219
+ #else
220
+ #define SDL_SwapLE16(X) SDL_Swap16(X)
221
+ #define SDL_SwapLE32(X) SDL_Swap32(X)
222
+ #define SDL_SwapLE64(X) SDL_Swap64(X)
223
+ #define SDL_SwapFloatLE(X) SDL_SwapFloat(X)
224
+ #define SDL_SwapBE16(X) (X)
225
+ #define SDL_SwapBE32(X) (X)
226
+ #define SDL_SwapBE64(X) (X)
227
+ #define SDL_SwapFloatBE(X) (X)
228
+ #endif
229
+ /* @} *//* Swap to native */
230
+
231
+ /* Ends C function definitions when using C++ */
232
+ #ifdef __cplusplus
233
+ }
234
+ #endif
235
+ #include "close_code.h"
236
+
237
+ #endif /* _SDL_endian_h */
238
+
239
+ /* vi: set ts=4 sw=4 expandtab: */
@@ -0,0 +1,76 @@
1
+ /*
2
+ Simple DirectMedia Layer
3
+ Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org>
4
+
5
+ This software is provided 'as-is', without any express or implied
6
+ warranty. In no event will the authors be held liable for any damages
7
+ arising from the use of this software.
8
+
9
+ Permission is granted to anyone to use this software for any purpose,
10
+ including commercial applications, and to alter it and redistribute it
11
+ freely, subject to the following restrictions:
12
+
13
+ 1. The origin of this software must not be misrepresented; you must not
14
+ claim that you wrote the original software. If you use this software
15
+ in a product, an acknowledgment in the product documentation would be
16
+ appreciated but is not required.
17
+ 2. Altered source versions must be plainly marked as such, and must not be
18
+ misrepresented as being the original software.
19
+ 3. This notice may not be removed or altered from any source distribution.
20
+ */
21
+
22
+ /**
23
+ * \file SDL_error.h
24
+ *
25
+ * Simple error message routines for SDL.
26
+ */
27
+
28
+ #ifndef _SDL_error_h
29
+ #define _SDL_error_h
30
+
31
+ #include "SDL_stdinc.h"
32
+
33
+ #include "begin_code.h"
34
+ /* Set up for C function definitions, even when using C++ */
35
+ #ifdef __cplusplus
36
+ extern "C" {
37
+ #endif
38
+
39
+ /* Public functions */
40
+ /* SDL_SetError() unconditionally returns -1. */
41
+ extern DECLSPEC int SDLCALL SDL_SetError(const char *fmt, ...);
42
+ extern DECLSPEC const char *SDLCALL SDL_GetError(void);
43
+ extern DECLSPEC void SDLCALL SDL_ClearError(void);
44
+
45
+ /**
46
+ * \name Internal error functions
47
+ *
48
+ * \internal
49
+ * Private error reporting function - used internally.
50
+ */
51
+ /* @{ */
52
+ #define SDL_OutOfMemory() SDL_Error(SDL_ENOMEM)
53
+ #define SDL_Unsupported() SDL_Error(SDL_UNSUPPORTED)
54
+ #define SDL_InvalidParamError(param) SDL_SetError("Parameter '%s' is invalid", (param))
55
+ typedef enum
56
+ {
57
+ SDL_ENOMEM,
58
+ SDL_EFREAD,
59
+ SDL_EFWRITE,
60
+ SDL_EFSEEK,
61
+ SDL_UNSUPPORTED,
62
+ SDL_LASTERROR
63
+ } SDL_errorcode;
64
+ /* SDL_Error() unconditionally returns -1. */
65
+ extern DECLSPEC int SDLCALL SDL_Error(SDL_errorcode code);
66
+ /* @} *//* Internal error functions */
67
+
68
+ /* Ends C function definitions when using C++ */
69
+ #ifdef __cplusplus
70
+ }
71
+ #endif
72
+ #include "close_code.h"
73
+
74
+ #endif /* _SDL_error_h */
75
+
76
+ /* vi: set ts=4 sw=4 expandtab: */