rubygl 0.2.1 → 0.3.0
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- checksums.yaml +8 -8
- data/Gemfile.lock +2 -0
- data/README.md +1 -1
- data/Rakefile +17 -9
- data/bin/ffi_code_gen.rb +11 -3
- data/ext/macosx/RubyGL.so +0 -0
- data/ext/macosx/SDL2.framework/Headers/SDL.h +163 -0
- data/ext/macosx/SDL2.framework/Headers/SDL_assert.h +284 -0
- data/ext/macosx/SDL2.framework/Headers/SDL_atomic.h +260 -0
- data/ext/macosx/SDL2.framework/Headers/SDL_audio.h +506 -0
- data/ext/macosx/SDL2.framework/Headers/SDL_bits.h +97 -0
- data/ext/macosx/SDL2.framework/Headers/SDL_blendmode.h +63 -0
- data/ext/macosx/SDL2.framework/Headers/SDL_clipboard.h +71 -0
- data/ext/macosx/SDL2.framework/Headers/SDL_config.h +55 -0
- data/ext/macosx/SDL2.framework/Headers/SDL_config_macosx.h +184 -0
- data/ext/macosx/SDL2.framework/Headers/SDL_copying.h +20 -0
- data/ext/macosx/SDL2.framework/Headers/SDL_cpuinfo.h +156 -0
- data/ext/macosx/SDL2.framework/Headers/SDL_endian.h +239 -0
- data/ext/macosx/SDL2.framework/Headers/SDL_error.h +76 -0
- data/ext/macosx/SDL2.framework/Headers/SDL_events.h +723 -0
- data/ext/macosx/SDL2.framework/Headers/SDL_filesystem.h +136 -0
- data/ext/macosx/SDL2.framework/Headers/SDL_gamecontroller.h +316 -0
- data/ext/macosx/SDL2.framework/Headers/SDL_gesture.h +87 -0
- data/ext/macosx/SDL2.framework/Headers/SDL_haptic.h +1225 -0
- data/ext/macosx/SDL2.framework/Headers/SDL_hints.h +517 -0
- data/ext/macosx/SDL2.framework/Headers/SDL_joystick.h +253 -0
- data/ext/macosx/SDL2.framework/Headers/SDL_keyboard.h +217 -0
- data/ext/macosx/SDL2.framework/Headers/SDL_keycode.h +341 -0
- data/ext/macosx/SDL2.framework/Headers/SDL_loadso.h +81 -0
- data/ext/macosx/SDL2.framework/Headers/SDL_log.h +211 -0
- data/ext/macosx/SDL2.framework/Headers/SDL_main.h +155 -0
- data/ext/macosx/SDL2.framework/Headers/SDL_messagebox.h +144 -0
- data/ext/macosx/SDL2.framework/Headers/SDL_mouse.h +224 -0
- data/ext/macosx/SDL2.framework/Headers/SDL_mutex.h +251 -0
- data/ext/macosx/SDL2.framework/Headers/SDL_name.h +33 -0
- data/ext/macosx/SDL2.framework/Headers/SDL_opengl.h +11126 -0
- data/ext/macosx/SDL2.framework/Headers/SDL_opengles.h +38 -0
- data/ext/macosx/SDL2.framework/Headers/SDL_opengles2.h +2790 -0
- data/ext/macosx/SDL2.framework/Headers/SDL_pixels.h +429 -0
- data/ext/macosx/SDL2.framework/Headers/SDL_platform.h +164 -0
- data/ext/macosx/SDL2.framework/Headers/SDL_power.h +75 -0
- data/ext/macosx/SDL2.framework/Headers/SDL_quit.h +58 -0
- data/ext/macosx/SDL2.framework/Headers/SDL_rect.h +138 -0
- data/ext/macosx/SDL2.framework/Headers/SDL_render.h +870 -0
- data/ext/macosx/SDL2.framework/Headers/SDL_revision.h +2 -0
- data/ext/macosx/SDL2.framework/Headers/SDL_rwops.h +232 -0
- data/ext/macosx/SDL2.framework/Headers/SDL_scancode.h +401 -0
- data/ext/macosx/SDL2.framework/Headers/SDL_shape.h +143 -0
- data/ext/macosx/SDL2.framework/Headers/SDL_stdinc.h +405 -0
- data/ext/macosx/SDL2.framework/Headers/SDL_surface.h +503 -0
- data/ext/macosx/SDL2.framework/Headers/SDL_system.h +191 -0
- data/ext/macosx/SDL2.framework/Headers/SDL_syswm.h +272 -0
- data/ext/macosx/SDL2.framework/Headers/SDL_thread.h +287 -0
- data/ext/macosx/SDL2.framework/Headers/SDL_timer.h +115 -0
- data/ext/macosx/SDL2.framework/Headers/SDL_touch.h +86 -0
- data/ext/macosx/SDL2.framework/Headers/SDL_types.h +29 -0
- data/ext/macosx/SDL2.framework/Headers/SDL_version.h +162 -0
- data/ext/macosx/SDL2.framework/Headers/SDL_video.h +979 -0
- data/ext/macosx/SDL2.framework/Headers/begin_code.h +140 -0
- data/ext/macosx/SDL2.framework/Headers/close_code.h +37 -0
- data/ext/macosx/SDL2.framework/Resources/Info.plist +42 -0
- data/ext/macosx/SDL2.framework/SDL2 +0 -0
- data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL.h +163 -0
- data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_assert.h +284 -0
- data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_atomic.h +260 -0
- data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_audio.h +506 -0
- data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_bits.h +97 -0
- data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_blendmode.h +63 -0
- data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_clipboard.h +71 -0
- data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_config.h +55 -0
- data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_config_macosx.h +184 -0
- data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_copying.h +20 -0
- data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_cpuinfo.h +156 -0
- data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_endian.h +239 -0
- data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_error.h +76 -0
- data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_events.h +723 -0
- data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_filesystem.h +136 -0
- data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_gamecontroller.h +316 -0
- data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_gesture.h +87 -0
- data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_haptic.h +1225 -0
- data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_hints.h +517 -0
- data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_joystick.h +253 -0
- data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_keyboard.h +217 -0
- data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_keycode.h +341 -0
- data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_loadso.h +81 -0
- data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_log.h +211 -0
- data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_main.h +155 -0
- data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_messagebox.h +144 -0
- data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_mouse.h +224 -0
- data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_mutex.h +251 -0
- data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_name.h +33 -0
- data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_opengl.h +11126 -0
- data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_opengles.h +38 -0
- data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_opengles2.h +2790 -0
- data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_pixels.h +429 -0
- data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_platform.h +164 -0
- data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_power.h +75 -0
- data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_quit.h +58 -0
- data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_rect.h +138 -0
- data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_render.h +870 -0
- data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_revision.h +2 -0
- data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_rwops.h +232 -0
- data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_scancode.h +401 -0
- data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_shape.h +143 -0
- data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_stdinc.h +405 -0
- data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_surface.h +503 -0
- data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_system.h +191 -0
- data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_syswm.h +272 -0
- data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_thread.h +287 -0
- data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_timer.h +115 -0
- data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_touch.h +86 -0
- data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_types.h +29 -0
- data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_version.h +162 -0
- data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_video.h +979 -0
- data/ext/macosx/SDL2.framework/Versions/A/Headers/begin_code.h +140 -0
- data/ext/macosx/SDL2.framework/Versions/A/Headers/close_code.h +37 -0
- data/ext/macosx/SDL2.framework/Versions/A/Resources/Info.plist +42 -0
- data/ext/macosx/SDL2.framework/Versions/A/SDL2 +0 -0
- data/ext/macosx/SDL2.framework/Versions/A/_CodeSignature/CodeResources +331 -0
- data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL.h +163 -0
- data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_assert.h +284 -0
- data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_atomic.h +260 -0
- data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_audio.h +506 -0
- data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_bits.h +97 -0
- data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_blendmode.h +63 -0
- data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_clipboard.h +71 -0
- data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_config.h +55 -0
- data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_config_macosx.h +184 -0
- data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_copying.h +20 -0
- data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_cpuinfo.h +156 -0
- data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_endian.h +239 -0
- data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_error.h +76 -0
- data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_events.h +723 -0
- data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_filesystem.h +136 -0
- data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_gamecontroller.h +316 -0
- data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_gesture.h +87 -0
- data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_haptic.h +1225 -0
- data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_hints.h +517 -0
- data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_joystick.h +253 -0
- data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_keyboard.h +217 -0
- data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_keycode.h +341 -0
- data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_loadso.h +81 -0
- data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_log.h +211 -0
- data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_main.h +155 -0
- data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_messagebox.h +144 -0
- data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_mouse.h +224 -0
- data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_mutex.h +251 -0
- data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_name.h +33 -0
- data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_opengl.h +11126 -0
- data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_opengles.h +38 -0
- data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_opengles2.h +2790 -0
- data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_pixels.h +429 -0
- data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_platform.h +164 -0
- data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_power.h +75 -0
- data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_quit.h +58 -0
- data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_rect.h +138 -0
- data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_render.h +870 -0
- data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_revision.h +2 -0
- data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_rwops.h +232 -0
- data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_scancode.h +401 -0
- data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_shape.h +143 -0
- data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_stdinc.h +405 -0
- data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_surface.h +503 -0
- data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_system.h +191 -0
- data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_syswm.h +272 -0
- data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_thread.h +287 -0
- data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_timer.h +115 -0
- data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_touch.h +86 -0
- data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_types.h +29 -0
- data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_version.h +162 -0
- data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_video.h +979 -0
- data/ext/macosx/SDL2.framework/Versions/Current/Headers/begin_code.h +140 -0
- data/ext/macosx/SDL2.framework/Versions/Current/Headers/close_code.h +37 -0
- data/ext/macosx/SDL2.framework/Versions/Current/Resources/Info.plist +42 -0
- data/ext/macosx/SDL2.framework/Versions/Current/SDL2 +0 -0
- data/ext/macosx/SDL2.framework/Versions/Current/_CodeSignature/CodeResources +331 -0
- data/ext/windows/RubyGL.so +0 -0
- data/lib/rubygl/native/opengl.rb +1052 -1044
- data/lib/rubygl/setup.rb +7 -4
- data/lib/rubygl.rb +12 -4
- data/rubygl.gemspec +3 -2
- metadata +174 -3
@@ -0,0 +1,429 @@
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/*
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Simple DirectMedia Layer
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Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not
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claim that you wrote the original software. If you use this software
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in a product, an acknowledgment in the product documentation would be
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appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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/**
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* \file SDL_pixels.h
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*
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* Header for the enumerated pixel format definitions.
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*/
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#ifndef _SDL_pixels_h
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#define _SDL_pixels_h
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#include "SDL_stdinc.h"
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#include "begin_code.h"
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/* Set up for C function definitions, even when using C++ */
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#ifdef __cplusplus
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extern "C" {
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#endif
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/**
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* \name Transparency definitions
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*
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* These define alpha as the opacity of a surface.
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*/
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/* @{ */
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#define SDL_ALPHA_OPAQUE 255
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#define SDL_ALPHA_TRANSPARENT 0
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/* @} */
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/** Pixel type. */
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enum
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{
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SDL_PIXELTYPE_UNKNOWN,
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SDL_PIXELTYPE_INDEX1,
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SDL_PIXELTYPE_INDEX4,
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SDL_PIXELTYPE_INDEX8,
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SDL_PIXELTYPE_PACKED8,
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SDL_PIXELTYPE_PACKED16,
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SDL_PIXELTYPE_PACKED32,
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SDL_PIXELTYPE_ARRAYU8,
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SDL_PIXELTYPE_ARRAYU16,
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SDL_PIXELTYPE_ARRAYU32,
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SDL_PIXELTYPE_ARRAYF16,
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SDL_PIXELTYPE_ARRAYF32
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};
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/** Bitmap pixel order, high bit -> low bit. */
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enum
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{
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SDL_BITMAPORDER_NONE,
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SDL_BITMAPORDER_4321,
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SDL_BITMAPORDER_1234
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};
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/** Packed component order, high bit -> low bit. */
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enum
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{
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SDL_PACKEDORDER_NONE,
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SDL_PACKEDORDER_XRGB,
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SDL_PACKEDORDER_RGBX,
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SDL_PACKEDORDER_ARGB,
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SDL_PACKEDORDER_RGBA,
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SDL_PACKEDORDER_XBGR,
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SDL_PACKEDORDER_BGRX,
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SDL_PACKEDORDER_ABGR,
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SDL_PACKEDORDER_BGRA
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};
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/** Array component order, low byte -> high byte. */
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enum
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{
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SDL_ARRAYORDER_NONE,
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SDL_ARRAYORDER_RGB,
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SDL_ARRAYORDER_RGBA,
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SDL_ARRAYORDER_ARGB,
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SDL_ARRAYORDER_BGR,
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SDL_ARRAYORDER_BGRA,
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SDL_ARRAYORDER_ABGR
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};
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/** Packed component layout. */
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enum
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{
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SDL_PACKEDLAYOUT_NONE,
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SDL_PACKEDLAYOUT_332,
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SDL_PACKEDLAYOUT_4444,
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SDL_PACKEDLAYOUT_1555,
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SDL_PACKEDLAYOUT_5551,
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SDL_PACKEDLAYOUT_565,
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SDL_PACKEDLAYOUT_8888,
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SDL_PACKEDLAYOUT_2101010,
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SDL_PACKEDLAYOUT_1010102
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};
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#define SDL_DEFINE_PIXELFOURCC(A, B, C, D) SDL_FOURCC(A, B, C, D)
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#define SDL_DEFINE_PIXELFORMAT(type, order, layout, bits, bytes) \
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((1 << 28) | ((type) << 24) | ((order) << 20) | ((layout) << 16) | \
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((bits) << 8) | ((bytes) << 0))
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#define SDL_PIXELFLAG(X) (((X) >> 28) & 0x0F)
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#define SDL_PIXELTYPE(X) (((X) >> 24) & 0x0F)
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#define SDL_PIXELORDER(X) (((X) >> 20) & 0x0F)
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#define SDL_PIXELLAYOUT(X) (((X) >> 16) & 0x0F)
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#define SDL_BITSPERPIXEL(X) (((X) >> 8) & 0xFF)
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#define SDL_BYTESPERPIXEL(X) \
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126
|
+
(SDL_ISPIXELFORMAT_FOURCC(X) ? \
|
127
|
+
((((X) == SDL_PIXELFORMAT_YUY2) || \
|
128
|
+
((X) == SDL_PIXELFORMAT_UYVY) || \
|
129
|
+
((X) == SDL_PIXELFORMAT_YVYU)) ? 2 : 1) : (((X) >> 0) & 0xFF))
|
130
|
+
|
131
|
+
#define SDL_ISPIXELFORMAT_INDEXED(format) \
|
132
|
+
(!SDL_ISPIXELFORMAT_FOURCC(format) && \
|
133
|
+
((SDL_PIXELTYPE(format) == SDL_PIXELTYPE_INDEX1) || \
|
134
|
+
(SDL_PIXELTYPE(format) == SDL_PIXELTYPE_INDEX4) || \
|
135
|
+
(SDL_PIXELTYPE(format) == SDL_PIXELTYPE_INDEX8)))
|
136
|
+
|
137
|
+
#define SDL_ISPIXELFORMAT_ALPHA(format) \
|
138
|
+
(!SDL_ISPIXELFORMAT_FOURCC(format) && \
|
139
|
+
((SDL_PIXELORDER(format) == SDL_PACKEDORDER_ARGB) || \
|
140
|
+
(SDL_PIXELORDER(format) == SDL_PACKEDORDER_RGBA) || \
|
141
|
+
(SDL_PIXELORDER(format) == SDL_PACKEDORDER_ABGR) || \
|
142
|
+
(SDL_PIXELORDER(format) == SDL_PACKEDORDER_BGRA)))
|
143
|
+
|
144
|
+
/* The flag is set to 1 because 0x1? is not in the printable ASCII range */
|
145
|
+
#define SDL_ISPIXELFORMAT_FOURCC(format) \
|
146
|
+
((format) && (SDL_PIXELFLAG(format) != 1))
|
147
|
+
|
148
|
+
/* Note: If you modify this list, update SDL_GetPixelFormatName() */
|
149
|
+
enum
|
150
|
+
{
|
151
|
+
SDL_PIXELFORMAT_UNKNOWN,
|
152
|
+
SDL_PIXELFORMAT_INDEX1LSB =
|
153
|
+
SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_INDEX1, SDL_BITMAPORDER_4321, 0,
|
154
|
+
1, 0),
|
155
|
+
SDL_PIXELFORMAT_INDEX1MSB =
|
156
|
+
SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_INDEX1, SDL_BITMAPORDER_1234, 0,
|
157
|
+
1, 0),
|
158
|
+
SDL_PIXELFORMAT_INDEX4LSB =
|
159
|
+
SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_INDEX4, SDL_BITMAPORDER_4321, 0,
|
160
|
+
4, 0),
|
161
|
+
SDL_PIXELFORMAT_INDEX4MSB =
|
162
|
+
SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_INDEX4, SDL_BITMAPORDER_1234, 0,
|
163
|
+
4, 0),
|
164
|
+
SDL_PIXELFORMAT_INDEX8 =
|
165
|
+
SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_INDEX8, 0, 0, 8, 1),
|
166
|
+
SDL_PIXELFORMAT_RGB332 =
|
167
|
+
SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED8, SDL_PACKEDORDER_XRGB,
|
168
|
+
SDL_PACKEDLAYOUT_332, 8, 1),
|
169
|
+
SDL_PIXELFORMAT_RGB444 =
|
170
|
+
SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_XRGB,
|
171
|
+
SDL_PACKEDLAYOUT_4444, 12, 2),
|
172
|
+
SDL_PIXELFORMAT_RGB555 =
|
173
|
+
SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_XRGB,
|
174
|
+
SDL_PACKEDLAYOUT_1555, 15, 2),
|
175
|
+
SDL_PIXELFORMAT_BGR555 =
|
176
|
+
SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_XBGR,
|
177
|
+
SDL_PACKEDLAYOUT_1555, 15, 2),
|
178
|
+
SDL_PIXELFORMAT_ARGB4444 =
|
179
|
+
SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_ARGB,
|
180
|
+
SDL_PACKEDLAYOUT_4444, 16, 2),
|
181
|
+
SDL_PIXELFORMAT_RGBA4444 =
|
182
|
+
SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_RGBA,
|
183
|
+
SDL_PACKEDLAYOUT_4444, 16, 2),
|
184
|
+
SDL_PIXELFORMAT_ABGR4444 =
|
185
|
+
SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_ABGR,
|
186
|
+
SDL_PACKEDLAYOUT_4444, 16, 2),
|
187
|
+
SDL_PIXELFORMAT_BGRA4444 =
|
188
|
+
SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_BGRA,
|
189
|
+
SDL_PACKEDLAYOUT_4444, 16, 2),
|
190
|
+
SDL_PIXELFORMAT_ARGB1555 =
|
191
|
+
SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_ARGB,
|
192
|
+
SDL_PACKEDLAYOUT_1555, 16, 2),
|
193
|
+
SDL_PIXELFORMAT_RGBA5551 =
|
194
|
+
SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_RGBA,
|
195
|
+
SDL_PACKEDLAYOUT_5551, 16, 2),
|
196
|
+
SDL_PIXELFORMAT_ABGR1555 =
|
197
|
+
SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_ABGR,
|
198
|
+
SDL_PACKEDLAYOUT_1555, 16, 2),
|
199
|
+
SDL_PIXELFORMAT_BGRA5551 =
|
200
|
+
SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_BGRA,
|
201
|
+
SDL_PACKEDLAYOUT_5551, 16, 2),
|
202
|
+
SDL_PIXELFORMAT_RGB565 =
|
203
|
+
SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_XRGB,
|
204
|
+
SDL_PACKEDLAYOUT_565, 16, 2),
|
205
|
+
SDL_PIXELFORMAT_BGR565 =
|
206
|
+
SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_XBGR,
|
207
|
+
SDL_PACKEDLAYOUT_565, 16, 2),
|
208
|
+
SDL_PIXELFORMAT_RGB24 =
|
209
|
+
SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_ARRAYU8, SDL_ARRAYORDER_RGB, 0,
|
210
|
+
24, 3),
|
211
|
+
SDL_PIXELFORMAT_BGR24 =
|
212
|
+
SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_ARRAYU8, SDL_ARRAYORDER_BGR, 0,
|
213
|
+
24, 3),
|
214
|
+
SDL_PIXELFORMAT_RGB888 =
|
215
|
+
SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED32, SDL_PACKEDORDER_XRGB,
|
216
|
+
SDL_PACKEDLAYOUT_8888, 24, 4),
|
217
|
+
SDL_PIXELFORMAT_RGBX8888 =
|
218
|
+
SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED32, SDL_PACKEDORDER_RGBX,
|
219
|
+
SDL_PACKEDLAYOUT_8888, 24, 4),
|
220
|
+
SDL_PIXELFORMAT_BGR888 =
|
221
|
+
SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED32, SDL_PACKEDORDER_XBGR,
|
222
|
+
SDL_PACKEDLAYOUT_8888, 24, 4),
|
223
|
+
SDL_PIXELFORMAT_BGRX8888 =
|
224
|
+
SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED32, SDL_PACKEDORDER_BGRX,
|
225
|
+
SDL_PACKEDLAYOUT_8888, 24, 4),
|
226
|
+
SDL_PIXELFORMAT_ARGB8888 =
|
227
|
+
SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED32, SDL_PACKEDORDER_ARGB,
|
228
|
+
SDL_PACKEDLAYOUT_8888, 32, 4),
|
229
|
+
SDL_PIXELFORMAT_RGBA8888 =
|
230
|
+
SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED32, SDL_PACKEDORDER_RGBA,
|
231
|
+
SDL_PACKEDLAYOUT_8888, 32, 4),
|
232
|
+
SDL_PIXELFORMAT_ABGR8888 =
|
233
|
+
SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED32, SDL_PACKEDORDER_ABGR,
|
234
|
+
SDL_PACKEDLAYOUT_8888, 32, 4),
|
235
|
+
SDL_PIXELFORMAT_BGRA8888 =
|
236
|
+
SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED32, SDL_PACKEDORDER_BGRA,
|
237
|
+
SDL_PACKEDLAYOUT_8888, 32, 4),
|
238
|
+
SDL_PIXELFORMAT_ARGB2101010 =
|
239
|
+
SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED32, SDL_PACKEDORDER_ARGB,
|
240
|
+
SDL_PACKEDLAYOUT_2101010, 32, 4),
|
241
|
+
|
242
|
+
SDL_PIXELFORMAT_YV12 = /**< Planar mode: Y + V + U (3 planes) */
|
243
|
+
SDL_DEFINE_PIXELFOURCC('Y', 'V', '1', '2'),
|
244
|
+
SDL_PIXELFORMAT_IYUV = /**< Planar mode: Y + U + V (3 planes) */
|
245
|
+
SDL_DEFINE_PIXELFOURCC('I', 'Y', 'U', 'V'),
|
246
|
+
SDL_PIXELFORMAT_YUY2 = /**< Packed mode: Y0+U0+Y1+V0 (1 plane) */
|
247
|
+
SDL_DEFINE_PIXELFOURCC('Y', 'U', 'Y', '2'),
|
248
|
+
SDL_PIXELFORMAT_UYVY = /**< Packed mode: U0+Y0+V0+Y1 (1 plane) */
|
249
|
+
SDL_DEFINE_PIXELFOURCC('U', 'Y', 'V', 'Y'),
|
250
|
+
SDL_PIXELFORMAT_YVYU = /**< Packed mode: Y0+V0+Y1+U0 (1 plane) */
|
251
|
+
SDL_DEFINE_PIXELFOURCC('Y', 'V', 'Y', 'U')
|
252
|
+
};
|
253
|
+
|
254
|
+
typedef struct SDL_Color
|
255
|
+
{
|
256
|
+
Uint8 r;
|
257
|
+
Uint8 g;
|
258
|
+
Uint8 b;
|
259
|
+
Uint8 a;
|
260
|
+
} SDL_Color;
|
261
|
+
#define SDL_Colour SDL_Color
|
262
|
+
|
263
|
+
typedef struct SDL_Palette
|
264
|
+
{
|
265
|
+
int ncolors;
|
266
|
+
SDL_Color *colors;
|
267
|
+
Uint32 version;
|
268
|
+
int refcount;
|
269
|
+
} SDL_Palette;
|
270
|
+
|
271
|
+
/**
|
272
|
+
* \note Everything in the pixel format structure is read-only.
|
273
|
+
*/
|
274
|
+
typedef struct SDL_PixelFormat
|
275
|
+
{
|
276
|
+
Uint32 format;
|
277
|
+
SDL_Palette *palette;
|
278
|
+
Uint8 BitsPerPixel;
|
279
|
+
Uint8 BytesPerPixel;
|
280
|
+
Uint8 padding[2];
|
281
|
+
Uint32 Rmask;
|
282
|
+
Uint32 Gmask;
|
283
|
+
Uint32 Bmask;
|
284
|
+
Uint32 Amask;
|
285
|
+
Uint8 Rloss;
|
286
|
+
Uint8 Gloss;
|
287
|
+
Uint8 Bloss;
|
288
|
+
Uint8 Aloss;
|
289
|
+
Uint8 Rshift;
|
290
|
+
Uint8 Gshift;
|
291
|
+
Uint8 Bshift;
|
292
|
+
Uint8 Ashift;
|
293
|
+
int refcount;
|
294
|
+
struct SDL_PixelFormat *next;
|
295
|
+
} SDL_PixelFormat;
|
296
|
+
|
297
|
+
/**
|
298
|
+
* \brief Get the human readable name of a pixel format
|
299
|
+
*/
|
300
|
+
extern DECLSPEC const char* SDLCALL SDL_GetPixelFormatName(Uint32 format);
|
301
|
+
|
302
|
+
/**
|
303
|
+
* \brief Convert one of the enumerated pixel formats to a bpp and RGBA masks.
|
304
|
+
*
|
305
|
+
* \return SDL_TRUE, or SDL_FALSE if the conversion wasn't possible.
|
306
|
+
*
|
307
|
+
* \sa SDL_MasksToPixelFormatEnum()
|
308
|
+
*/
|
309
|
+
extern DECLSPEC SDL_bool SDLCALL SDL_PixelFormatEnumToMasks(Uint32 format,
|
310
|
+
int *bpp,
|
311
|
+
Uint32 * Rmask,
|
312
|
+
Uint32 * Gmask,
|
313
|
+
Uint32 * Bmask,
|
314
|
+
Uint32 * Amask);
|
315
|
+
|
316
|
+
/**
|
317
|
+
* \brief Convert a bpp and RGBA masks to an enumerated pixel format.
|
318
|
+
*
|
319
|
+
* \return The pixel format, or ::SDL_PIXELFORMAT_UNKNOWN if the conversion
|
320
|
+
* wasn't possible.
|
321
|
+
*
|
322
|
+
* \sa SDL_PixelFormatEnumToMasks()
|
323
|
+
*/
|
324
|
+
extern DECLSPEC Uint32 SDLCALL SDL_MasksToPixelFormatEnum(int bpp,
|
325
|
+
Uint32 Rmask,
|
326
|
+
Uint32 Gmask,
|
327
|
+
Uint32 Bmask,
|
328
|
+
Uint32 Amask);
|
329
|
+
|
330
|
+
/**
|
331
|
+
* \brief Create an SDL_PixelFormat structure from a pixel format enum.
|
332
|
+
*/
|
333
|
+
extern DECLSPEC SDL_PixelFormat * SDLCALL SDL_AllocFormat(Uint32 pixel_format);
|
334
|
+
|
335
|
+
/**
|
336
|
+
* \brief Free an SDL_PixelFormat structure.
|
337
|
+
*/
|
338
|
+
extern DECLSPEC void SDLCALL SDL_FreeFormat(SDL_PixelFormat *format);
|
339
|
+
|
340
|
+
/**
|
341
|
+
* \brief Create a palette structure with the specified number of color
|
342
|
+
* entries.
|
343
|
+
*
|
344
|
+
* \return A new palette, or NULL if there wasn't enough memory.
|
345
|
+
*
|
346
|
+
* \note The palette entries are initialized to white.
|
347
|
+
*
|
348
|
+
* \sa SDL_FreePalette()
|
349
|
+
*/
|
350
|
+
extern DECLSPEC SDL_Palette *SDLCALL SDL_AllocPalette(int ncolors);
|
351
|
+
|
352
|
+
/**
|
353
|
+
* \brief Set the palette for a pixel format structure.
|
354
|
+
*/
|
355
|
+
extern DECLSPEC int SDLCALL SDL_SetPixelFormatPalette(SDL_PixelFormat * format,
|
356
|
+
SDL_Palette *palette);
|
357
|
+
|
358
|
+
/**
|
359
|
+
* \brief Set a range of colors in a palette.
|
360
|
+
*
|
361
|
+
* \param palette The palette to modify.
|
362
|
+
* \param colors An array of colors to copy into the palette.
|
363
|
+
* \param firstcolor The index of the first palette entry to modify.
|
364
|
+
* \param ncolors The number of entries to modify.
|
365
|
+
*
|
366
|
+
* \return 0 on success, or -1 if not all of the colors could be set.
|
367
|
+
*/
|
368
|
+
extern DECLSPEC int SDLCALL SDL_SetPaletteColors(SDL_Palette * palette,
|
369
|
+
const SDL_Color * colors,
|
370
|
+
int firstcolor, int ncolors);
|
371
|
+
|
372
|
+
/**
|
373
|
+
* \brief Free a palette created with SDL_AllocPalette().
|
374
|
+
*
|
375
|
+
* \sa SDL_AllocPalette()
|
376
|
+
*/
|
377
|
+
extern DECLSPEC void SDLCALL SDL_FreePalette(SDL_Palette * palette);
|
378
|
+
|
379
|
+
/**
|
380
|
+
* \brief Maps an RGB triple to an opaque pixel value for a given pixel format.
|
381
|
+
*
|
382
|
+
* \sa SDL_MapRGBA
|
383
|
+
*/
|
384
|
+
extern DECLSPEC Uint32 SDLCALL SDL_MapRGB(const SDL_PixelFormat * format,
|
385
|
+
Uint8 r, Uint8 g, Uint8 b);
|
386
|
+
|
387
|
+
/**
|
388
|
+
* \brief Maps an RGBA quadruple to a pixel value for a given pixel format.
|
389
|
+
*
|
390
|
+
* \sa SDL_MapRGB
|
391
|
+
*/
|
392
|
+
extern DECLSPEC Uint32 SDLCALL SDL_MapRGBA(const SDL_PixelFormat * format,
|
393
|
+
Uint8 r, Uint8 g, Uint8 b,
|
394
|
+
Uint8 a);
|
395
|
+
|
396
|
+
/**
|
397
|
+
* \brief Get the RGB components from a pixel of the specified format.
|
398
|
+
*
|
399
|
+
* \sa SDL_GetRGBA
|
400
|
+
*/
|
401
|
+
extern DECLSPEC void SDLCALL SDL_GetRGB(Uint32 pixel,
|
402
|
+
const SDL_PixelFormat * format,
|
403
|
+
Uint8 * r, Uint8 * g, Uint8 * b);
|
404
|
+
|
405
|
+
/**
|
406
|
+
* \brief Get the RGBA components from a pixel of the specified format.
|
407
|
+
*
|
408
|
+
* \sa SDL_GetRGB
|
409
|
+
*/
|
410
|
+
extern DECLSPEC void SDLCALL SDL_GetRGBA(Uint32 pixel,
|
411
|
+
const SDL_PixelFormat * format,
|
412
|
+
Uint8 * r, Uint8 * g, Uint8 * b,
|
413
|
+
Uint8 * a);
|
414
|
+
|
415
|
+
/**
|
416
|
+
* \brief Calculate a 256 entry gamma ramp for a gamma value.
|
417
|
+
*/
|
418
|
+
extern DECLSPEC void SDLCALL SDL_CalculateGammaRamp(float gamma, Uint16 * ramp);
|
419
|
+
|
420
|
+
|
421
|
+
/* Ends C function definitions when using C++ */
|
422
|
+
#ifdef __cplusplus
|
423
|
+
}
|
424
|
+
#endif
|
425
|
+
#include "close_code.h"
|
426
|
+
|
427
|
+
#endif /* _SDL_pixels_h */
|
428
|
+
|
429
|
+
/* vi: set ts=4 sw=4 expandtab: */
|
@@ -0,0 +1,164 @@
|
|
1
|
+
/*
|
2
|
+
Simple DirectMedia Layer
|
3
|
+
Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org>
|
4
|
+
|
5
|
+
This software is provided 'as-is', without any express or implied
|
6
|
+
warranty. In no event will the authors be held liable for any damages
|
7
|
+
arising from the use of this software.
|
8
|
+
|
9
|
+
Permission is granted to anyone to use this software for any purpose,
|
10
|
+
including commercial applications, and to alter it and redistribute it
|
11
|
+
freely, subject to the following restrictions:
|
12
|
+
|
13
|
+
1. The origin of this software must not be misrepresented; you must not
|
14
|
+
claim that you wrote the original software. If you use this software
|
15
|
+
in a product, an acknowledgment in the product documentation would be
|
16
|
+
appreciated but is not required.
|
17
|
+
2. Altered source versions must be plainly marked as such, and must not be
|
18
|
+
misrepresented as being the original software.
|
19
|
+
3. This notice may not be removed or altered from any source distribution.
|
20
|
+
*/
|
21
|
+
|
22
|
+
/**
|
23
|
+
* \file SDL_platform.h
|
24
|
+
*
|
25
|
+
* Try to get a standard set of platform defines.
|
26
|
+
*/
|
27
|
+
|
28
|
+
#ifndef _SDL_platform_h
|
29
|
+
#define _SDL_platform_h
|
30
|
+
|
31
|
+
#if defined(_AIX)
|
32
|
+
#undef __AIX__
|
33
|
+
#define __AIX__ 1
|
34
|
+
#endif
|
35
|
+
#if defined(__HAIKU__)
|
36
|
+
#undef __HAIKU__
|
37
|
+
#define __HAIKU__ 1
|
38
|
+
#endif
|
39
|
+
#if defined(bsdi) || defined(__bsdi) || defined(__bsdi__)
|
40
|
+
#undef __BSDI__
|
41
|
+
#define __BSDI__ 1
|
42
|
+
#endif
|
43
|
+
#if defined(_arch_dreamcast)
|
44
|
+
#undef __DREAMCAST__
|
45
|
+
#define __DREAMCAST__ 1
|
46
|
+
#endif
|
47
|
+
#if defined(__FreeBSD__) || defined(__FreeBSD_kernel__) || defined(__DragonFly__)
|
48
|
+
#undef __FREEBSD__
|
49
|
+
#define __FREEBSD__ 1
|
50
|
+
#endif
|
51
|
+
#if defined(hpux) || defined(__hpux) || defined(__hpux__)
|
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|
+
#undef __HPUX__
|
53
|
+
#define __HPUX__ 1
|
54
|
+
#endif
|
55
|
+
#if defined(sgi) || defined(__sgi) || defined(__sgi__) || defined(_SGI_SOURCE)
|
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|
+
#undef __IRIX__
|
57
|
+
#define __IRIX__ 1
|
58
|
+
#endif
|
59
|
+
#if defined(linux) || defined(__linux) || defined(__linux__)
|
60
|
+
#undef __LINUX__
|
61
|
+
#define __LINUX__ 1
|
62
|
+
#endif
|
63
|
+
#if defined(ANDROID) || defined(__ANDROID__)
|
64
|
+
#undef __ANDROID__
|
65
|
+
#undef __LINUX__ /* do we need to do this? */
|
66
|
+
#define __ANDROID__ 1
|
67
|
+
#endif
|
68
|
+
|
69
|
+
#if defined(__APPLE__)
|
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|
+
/* lets us know what version of Mac OS X we're compiling on */
|
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|
+
#include "AvailabilityMacros.h"
|
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|
+
#include "TargetConditionals.h"
|
73
|
+
#if TARGET_OS_IPHONE
|
74
|
+
/* if compiling for iPhone */
|
75
|
+
#undef __IPHONEOS__
|
76
|
+
#define __IPHONEOS__ 1
|
77
|
+
#undef __MACOSX__
|
78
|
+
#else
|
79
|
+
/* if not compiling for iPhone */
|
80
|
+
#undef __MACOSX__
|
81
|
+
#define __MACOSX__ 1
|
82
|
+
#if MAC_OS_X_VERSION_MIN_REQUIRED < 1050
|
83
|
+
# error SDL for Mac OS X only supports deploying on 10.5 and above.
|
84
|
+
#endif /* MAC_OS_X_VERSION_MIN_REQUIRED < 1050 */
|
85
|
+
#endif /* TARGET_OS_IPHONE */
|
86
|
+
#endif /* defined(__APPLE__) */
|
87
|
+
|
88
|
+
#if defined(__NetBSD__)
|
89
|
+
#undef __NETBSD__
|
90
|
+
#define __NETBSD__ 1
|
91
|
+
#endif
|
92
|
+
#if defined(__OpenBSD__)
|
93
|
+
#undef __OPENBSD__
|
94
|
+
#define __OPENBSD__ 1
|
95
|
+
#endif
|
96
|
+
#if defined(__OS2__)
|
97
|
+
#undef __OS2__
|
98
|
+
#define __OS2__ 1
|
99
|
+
#endif
|
100
|
+
#if defined(osf) || defined(__osf) || defined(__osf__) || defined(_OSF_SOURCE)
|
101
|
+
#undef __OSF__
|
102
|
+
#define __OSF__ 1
|
103
|
+
#endif
|
104
|
+
#if defined(__QNXNTO__)
|
105
|
+
#undef __QNXNTO__
|
106
|
+
#define __QNXNTO__ 1
|
107
|
+
#endif
|
108
|
+
#if defined(riscos) || defined(__riscos) || defined(__riscos__)
|
109
|
+
#undef __RISCOS__
|
110
|
+
#define __RISCOS__ 1
|
111
|
+
#endif
|
112
|
+
#if defined(__SVR4)
|
113
|
+
#undef __SOLARIS__
|
114
|
+
#define __SOLARIS__ 1
|
115
|
+
#endif
|
116
|
+
|
117
|
+
#if defined(WIN32) || defined(_WIN32) || defined(__CYGWIN__)
|
118
|
+
/* Try to find out if we're compiling for WinRT or non-WinRT */
|
119
|
+
/* If _USING_V110_SDK71_ is defined it means we are using the v110_xp or v120_xp toolset. */
|
120
|
+
#if defined(__MINGW32__) || (defined(_MSC_VER) && (_MSC_VER >= 1700) && !_USING_V110_SDK71_) /* _MSC_VER==1700 for MSVC 2012 */
|
121
|
+
#include <winapifamily.h>
|
122
|
+
#if WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
|
123
|
+
#undef __WINDOWS__
|
124
|
+
#define __WINDOWS__ 1
|
125
|
+
/* See if we're compiling for WinRT: */
|
126
|
+
#elif WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
|
127
|
+
#undef __WINRT__
|
128
|
+
#define __WINRT__ 1
|
129
|
+
#endif
|
130
|
+
#else
|
131
|
+
#undef __WINDOWS__
|
132
|
+
#define __WINDOWS__ 1
|
133
|
+
#endif /* _MSC_VER < 1700 */
|
134
|
+
#endif /* defined(WIN32) || defined(_WIN32) || defined(__CYGWIN__) */
|
135
|
+
|
136
|
+
#if defined(__WINDOWS__)
|
137
|
+
#undef __WIN32__
|
138
|
+
#define __WIN32__ 1
|
139
|
+
#endif
|
140
|
+
#if defined(__PSP__)
|
141
|
+
#undef __PSP__
|
142
|
+
#define __PSP__ 1
|
143
|
+
#endif
|
144
|
+
|
145
|
+
#include "begin_code.h"
|
146
|
+
/* Set up for C function definitions, even when using C++ */
|
147
|
+
#ifdef __cplusplus
|
148
|
+
extern "C" {
|
149
|
+
#endif
|
150
|
+
|
151
|
+
/**
|
152
|
+
* \brief Gets the name of the platform.
|
153
|
+
*/
|
154
|
+
extern DECLSPEC const char * SDLCALL SDL_GetPlatform (void);
|
155
|
+
|
156
|
+
/* Ends C function definitions when using C++ */
|
157
|
+
#ifdef __cplusplus
|
158
|
+
}
|
159
|
+
#endif
|
160
|
+
#include "close_code.h"
|
161
|
+
|
162
|
+
#endif /* _SDL_platform_h */
|
163
|
+
|
164
|
+
/* vi: set ts=4 sw=4 expandtab: */
|
@@ -0,0 +1,75 @@
|
|
1
|
+
/*
|
2
|
+
Simple DirectMedia Layer
|
3
|
+
Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org>
|
4
|
+
|
5
|
+
This software is provided 'as-is', without any express or implied
|
6
|
+
warranty. In no event will the authors be held liable for any damages
|
7
|
+
arising from the use of this software.
|
8
|
+
|
9
|
+
Permission is granted to anyone to use this software for any purpose,
|
10
|
+
including commercial applications, and to alter it and redistribute it
|
11
|
+
freely, subject to the following restrictions:
|
12
|
+
|
13
|
+
1. The origin of this software must not be misrepresented; you must not
|
14
|
+
claim that you wrote the original software. If you use this software
|
15
|
+
in a product, an acknowledgment in the product documentation would be
|
16
|
+
appreciated but is not required.
|
17
|
+
2. Altered source versions must be plainly marked as such, and must not be
|
18
|
+
misrepresented as being the original software.
|
19
|
+
3. This notice may not be removed or altered from any source distribution.
|
20
|
+
*/
|
21
|
+
|
22
|
+
#ifndef _SDL_power_h
|
23
|
+
#define _SDL_power_h
|
24
|
+
|
25
|
+
/**
|
26
|
+
* \file SDL_power.h
|
27
|
+
*
|
28
|
+
* Header for the SDL power management routines.
|
29
|
+
*/
|
30
|
+
|
31
|
+
#include "SDL_stdinc.h"
|
32
|
+
|
33
|
+
#include "begin_code.h"
|
34
|
+
/* Set up for C function definitions, even when using C++ */
|
35
|
+
#ifdef __cplusplus
|
36
|
+
extern "C" {
|
37
|
+
#endif
|
38
|
+
|
39
|
+
/**
|
40
|
+
* \brief The basic state for the system's power supply.
|
41
|
+
*/
|
42
|
+
typedef enum
|
43
|
+
{
|
44
|
+
SDL_POWERSTATE_UNKNOWN, /**< cannot determine power status */
|
45
|
+
SDL_POWERSTATE_ON_BATTERY, /**< Not plugged in, running on the battery */
|
46
|
+
SDL_POWERSTATE_NO_BATTERY, /**< Plugged in, no battery available */
|
47
|
+
SDL_POWERSTATE_CHARGING, /**< Plugged in, charging battery */
|
48
|
+
SDL_POWERSTATE_CHARGED /**< Plugged in, battery charged */
|
49
|
+
} SDL_PowerState;
|
50
|
+
|
51
|
+
|
52
|
+
/**
|
53
|
+
* \brief Get the current power supply details.
|
54
|
+
*
|
55
|
+
* \param secs Seconds of battery life left. You can pass a NULL here if
|
56
|
+
* you don't care. Will return -1 if we can't determine a
|
57
|
+
* value, or we're not running on a battery.
|
58
|
+
*
|
59
|
+
* \param pct Percentage of battery life left, between 0 and 100. You can
|
60
|
+
* pass a NULL here if you don't care. Will return -1 if we
|
61
|
+
* can't determine a value, or we're not running on a battery.
|
62
|
+
*
|
63
|
+
* \return The state of the battery (if any).
|
64
|
+
*/
|
65
|
+
extern DECLSPEC SDL_PowerState SDLCALL SDL_GetPowerInfo(int *secs, int *pct);
|
66
|
+
|
67
|
+
/* Ends C function definitions when using C++ */
|
68
|
+
#ifdef __cplusplus
|
69
|
+
}
|
70
|
+
#endif
|
71
|
+
#include "close_code.h"
|
72
|
+
|
73
|
+
#endif /* _SDL_power_h */
|
74
|
+
|
75
|
+
/* vi: set ts=4 sw=4 expandtab: */
|