rubygl 0.2.1 → 0.3.0
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- checksums.yaml +8 -8
- data/Gemfile.lock +2 -0
- data/README.md +1 -1
- data/Rakefile +17 -9
- data/bin/ffi_code_gen.rb +11 -3
- data/ext/macosx/RubyGL.so +0 -0
- data/ext/macosx/SDL2.framework/Headers/SDL.h +163 -0
- data/ext/macosx/SDL2.framework/Headers/SDL_assert.h +284 -0
- data/ext/macosx/SDL2.framework/Headers/SDL_atomic.h +260 -0
- data/ext/macosx/SDL2.framework/Headers/SDL_audio.h +506 -0
- data/ext/macosx/SDL2.framework/Headers/SDL_bits.h +97 -0
- data/ext/macosx/SDL2.framework/Headers/SDL_blendmode.h +63 -0
- data/ext/macosx/SDL2.framework/Headers/SDL_clipboard.h +71 -0
- data/ext/macosx/SDL2.framework/Headers/SDL_config.h +55 -0
- data/ext/macosx/SDL2.framework/Headers/SDL_config_macosx.h +184 -0
- data/ext/macosx/SDL2.framework/Headers/SDL_copying.h +20 -0
- data/ext/macosx/SDL2.framework/Headers/SDL_cpuinfo.h +156 -0
- data/ext/macosx/SDL2.framework/Headers/SDL_endian.h +239 -0
- data/ext/macosx/SDL2.framework/Headers/SDL_error.h +76 -0
- data/ext/macosx/SDL2.framework/Headers/SDL_events.h +723 -0
- data/ext/macosx/SDL2.framework/Headers/SDL_filesystem.h +136 -0
- data/ext/macosx/SDL2.framework/Headers/SDL_gamecontroller.h +316 -0
- data/ext/macosx/SDL2.framework/Headers/SDL_gesture.h +87 -0
- data/ext/macosx/SDL2.framework/Headers/SDL_haptic.h +1225 -0
- data/ext/macosx/SDL2.framework/Headers/SDL_hints.h +517 -0
- data/ext/macosx/SDL2.framework/Headers/SDL_joystick.h +253 -0
- data/ext/macosx/SDL2.framework/Headers/SDL_keyboard.h +217 -0
- data/ext/macosx/SDL2.framework/Headers/SDL_keycode.h +341 -0
- data/ext/macosx/SDL2.framework/Headers/SDL_loadso.h +81 -0
- data/ext/macosx/SDL2.framework/Headers/SDL_log.h +211 -0
- data/ext/macosx/SDL2.framework/Headers/SDL_main.h +155 -0
- data/ext/macosx/SDL2.framework/Headers/SDL_messagebox.h +144 -0
- data/ext/macosx/SDL2.framework/Headers/SDL_mouse.h +224 -0
- data/ext/macosx/SDL2.framework/Headers/SDL_mutex.h +251 -0
- data/ext/macosx/SDL2.framework/Headers/SDL_name.h +33 -0
- data/ext/macosx/SDL2.framework/Headers/SDL_opengl.h +11126 -0
- data/ext/macosx/SDL2.framework/Headers/SDL_opengles.h +38 -0
- data/ext/macosx/SDL2.framework/Headers/SDL_opengles2.h +2790 -0
- data/ext/macosx/SDL2.framework/Headers/SDL_pixels.h +429 -0
- data/ext/macosx/SDL2.framework/Headers/SDL_platform.h +164 -0
- data/ext/macosx/SDL2.framework/Headers/SDL_power.h +75 -0
- data/ext/macosx/SDL2.framework/Headers/SDL_quit.h +58 -0
- data/ext/macosx/SDL2.framework/Headers/SDL_rect.h +138 -0
- data/ext/macosx/SDL2.framework/Headers/SDL_render.h +870 -0
- data/ext/macosx/SDL2.framework/Headers/SDL_revision.h +2 -0
- data/ext/macosx/SDL2.framework/Headers/SDL_rwops.h +232 -0
- data/ext/macosx/SDL2.framework/Headers/SDL_scancode.h +401 -0
- data/ext/macosx/SDL2.framework/Headers/SDL_shape.h +143 -0
- data/ext/macosx/SDL2.framework/Headers/SDL_stdinc.h +405 -0
- data/ext/macosx/SDL2.framework/Headers/SDL_surface.h +503 -0
- data/ext/macosx/SDL2.framework/Headers/SDL_system.h +191 -0
- data/ext/macosx/SDL2.framework/Headers/SDL_syswm.h +272 -0
- data/ext/macosx/SDL2.framework/Headers/SDL_thread.h +287 -0
- data/ext/macosx/SDL2.framework/Headers/SDL_timer.h +115 -0
- data/ext/macosx/SDL2.framework/Headers/SDL_touch.h +86 -0
- data/ext/macosx/SDL2.framework/Headers/SDL_types.h +29 -0
- data/ext/macosx/SDL2.framework/Headers/SDL_version.h +162 -0
- data/ext/macosx/SDL2.framework/Headers/SDL_video.h +979 -0
- data/ext/macosx/SDL2.framework/Headers/begin_code.h +140 -0
- data/ext/macosx/SDL2.framework/Headers/close_code.h +37 -0
- data/ext/macosx/SDL2.framework/Resources/Info.plist +42 -0
- data/ext/macosx/SDL2.framework/SDL2 +0 -0
- data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL.h +163 -0
- data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_assert.h +284 -0
- data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_atomic.h +260 -0
- data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_audio.h +506 -0
- data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_bits.h +97 -0
- data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_blendmode.h +63 -0
- data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_clipboard.h +71 -0
- data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_config.h +55 -0
- data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_config_macosx.h +184 -0
- data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_copying.h +20 -0
- data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_cpuinfo.h +156 -0
- data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_endian.h +239 -0
- data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_error.h +76 -0
- data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_events.h +723 -0
- data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_filesystem.h +136 -0
- data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_gamecontroller.h +316 -0
- data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_gesture.h +87 -0
- data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_haptic.h +1225 -0
- data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_hints.h +517 -0
- data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_joystick.h +253 -0
- data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_keyboard.h +217 -0
- data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_keycode.h +341 -0
- data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_loadso.h +81 -0
- data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_log.h +211 -0
- data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_main.h +155 -0
- data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_messagebox.h +144 -0
- data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_mouse.h +224 -0
- data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_mutex.h +251 -0
- data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_name.h +33 -0
- data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_opengl.h +11126 -0
- data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_opengles.h +38 -0
- data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_opengles2.h +2790 -0
- data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_pixels.h +429 -0
- data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_platform.h +164 -0
- data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_power.h +75 -0
- data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_quit.h +58 -0
- data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_rect.h +138 -0
- data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_render.h +870 -0
- data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_revision.h +2 -0
- data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_rwops.h +232 -0
- data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_scancode.h +401 -0
- data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_shape.h +143 -0
- data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_stdinc.h +405 -0
- data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_surface.h +503 -0
- data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_system.h +191 -0
- data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_syswm.h +272 -0
- data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_thread.h +287 -0
- data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_timer.h +115 -0
- data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_touch.h +86 -0
- data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_types.h +29 -0
- data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_version.h +162 -0
- data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_video.h +979 -0
- data/ext/macosx/SDL2.framework/Versions/A/Headers/begin_code.h +140 -0
- data/ext/macosx/SDL2.framework/Versions/A/Headers/close_code.h +37 -0
- data/ext/macosx/SDL2.framework/Versions/A/Resources/Info.plist +42 -0
- data/ext/macosx/SDL2.framework/Versions/A/SDL2 +0 -0
- data/ext/macosx/SDL2.framework/Versions/A/_CodeSignature/CodeResources +331 -0
- data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL.h +163 -0
- data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_assert.h +284 -0
- data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_atomic.h +260 -0
- data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_audio.h +506 -0
- data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_bits.h +97 -0
- data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_blendmode.h +63 -0
- data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_clipboard.h +71 -0
- data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_config.h +55 -0
- data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_config_macosx.h +184 -0
- data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_copying.h +20 -0
- data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_cpuinfo.h +156 -0
- data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_endian.h +239 -0
- data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_error.h +76 -0
- data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_events.h +723 -0
- data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_filesystem.h +136 -0
- data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_gamecontroller.h +316 -0
- data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_gesture.h +87 -0
- data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_haptic.h +1225 -0
- data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_hints.h +517 -0
- data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_joystick.h +253 -0
- data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_keyboard.h +217 -0
- data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_keycode.h +341 -0
- data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_loadso.h +81 -0
- data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_log.h +211 -0
- data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_main.h +155 -0
- data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_messagebox.h +144 -0
- data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_mouse.h +224 -0
- data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_mutex.h +251 -0
- data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_name.h +33 -0
- data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_opengl.h +11126 -0
- data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_opengles.h +38 -0
- data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_opengles2.h +2790 -0
- data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_pixels.h +429 -0
- data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_platform.h +164 -0
- data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_power.h +75 -0
- data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_quit.h +58 -0
- data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_rect.h +138 -0
- data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_render.h +870 -0
- data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_revision.h +2 -0
- data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_rwops.h +232 -0
- data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_scancode.h +401 -0
- data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_shape.h +143 -0
- data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_stdinc.h +405 -0
- data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_surface.h +503 -0
- data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_system.h +191 -0
- data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_syswm.h +272 -0
- data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_thread.h +287 -0
- data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_timer.h +115 -0
- data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_touch.h +86 -0
- data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_types.h +29 -0
- data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_version.h +162 -0
- data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_video.h +979 -0
- data/ext/macosx/SDL2.framework/Versions/Current/Headers/begin_code.h +140 -0
- data/ext/macosx/SDL2.framework/Versions/Current/Headers/close_code.h +37 -0
- data/ext/macosx/SDL2.framework/Versions/Current/Resources/Info.plist +42 -0
- data/ext/macosx/SDL2.framework/Versions/Current/SDL2 +0 -0
- data/ext/macosx/SDL2.framework/Versions/Current/_CodeSignature/CodeResources +331 -0
- data/ext/windows/RubyGL.so +0 -0
- data/lib/rubygl/native/opengl.rb +1052 -1044
- data/lib/rubygl/setup.rb +7 -4
- data/lib/rubygl.rb +12 -4
- data/rubygl.gemspec +3 -2
- metadata +174 -3
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/*
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Simple DirectMedia Layer
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Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not
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claim that you wrote the original software. If you use this software
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in a product, an acknowledgment in the product documentation would be
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appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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/**
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* \file SDL_opengles.h
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*
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* This is a simple file to encapsulate the OpenGL ES 2.0 API headers.
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*/
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#ifndef _MSC_VER
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#ifdef __IPHONEOS__
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#include <OpenGLES/ES2/gl.h>
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#include <OpenGLES/ES2/glext.h>
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#else
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#include <GLES2/gl2.h>
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#endif
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/* OpenGL ES2 headers for Visual Studio */
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#ifndef __khrplatform_h_
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#define __khrplatform_h_
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/*
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**
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** Permission is hereby granted, free of charge, to any person obtaining a
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** copy of this software and/or associated documentation files (the
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** "Materials"), to deal in the Materials without restriction, including
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** without limitation the rights to use, copy, modify, merge, publish,
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** distribute, sublicense, and/or sell copies of the Materials, and to
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** permit persons to whom the Materials are furnished to do so, subject to
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** the following conditions:
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**
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** The above copyright notice and this permission notice shall be included
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** in all copies or substantial portions of the Materials.
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**
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** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
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** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
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** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
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*/
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/* Khronos platform-specific types and definitions.
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*
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*
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* Adopters may modify this file to suit their platform. Adopters are
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* encouraged to submit platform specific modifications to the Khronos
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* group so that they can be included in future versions of this file.
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* Please submit changes by sending them to the public Khronos Bugzilla
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* (http://khronos.org/bugzilla) by filing a bug against product
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*
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* must create a Bugzilla login first.
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*
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* See the Implementer's Guidelines for information about where this file
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* http://www.khronos.org/registry/implementers_guide.pdf
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*
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* by Khronos client API header files that use its types and defines.
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* khronos_int8_t signed 8 bit
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* khronos_uint8_t unsigned 8 bit
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* khronos_int32_t signed 32 bit
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* khronos_uint32_t unsigned 32 bit
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* khronos_int64_t signed 64 bit
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* khronos_uintptr_t unsigned same number of bits as a pointer
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* khronos_ssize_t signed size
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* booleans cannot use this as the base type for their boolean.
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*
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* Tokens defined in khrplatform.h:
|
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*
|
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* KHRONOS_FALSE, KHRONOS_TRUE Enumerated boolean false/true values.
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*
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* KHRONOS_SUPPORT_INT64 is 1 if 64 bit integers are supported; otherwise 0.
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* KHRONOS_SUPPORT_FLOAT is 1 if floats are supported; otherwise 0.
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*
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* Calling convention macros defined in this file:
|
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* KHRONOS_APICALL
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* KHRONOS_APIENTRY
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* KHRONOS_APIATTRIBUTES
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*
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* These may be used in function prototypes as:
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*
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* KHRONOS_APICALL void KHRONOS_APIENTRY funcname(
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* int arg1,
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* int arg2) KHRONOS_APIATTRIBUTES;
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*/
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+
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/*-------------------------------------------------------------------------
|
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|
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* Definition of KHRONOS_APICALL
|
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*-------------------------------------------------------------------------
|
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+
* This precedes the return type of the function in the function prototype.
|
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+
*/
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+
#if defined(_WIN32) && !defined(__SCITECH_SNAP__)
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+
# define KHRONOS_APICALL __declspec(dllimport)
|
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+
#elif defined (__SYMBIAN32__)
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# define KHRONOS_APICALL IMPORT_C
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+
#else
|
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|
+
# define KHRONOS_APICALL
|
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+
#endif
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+
|
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+
/*-------------------------------------------------------------------------
|
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* Definition of KHRONOS_APIENTRY
|
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+
*-------------------------------------------------------------------------
|
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+
* This follows the return type of the function and precedes the function
|
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+
* name in the function prototype.
|
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+
*/
|
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+
#if defined(_WIN32) && !defined(_WIN32_WCE) && !defined(__SCITECH_SNAP__)
|
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|
+
/* Win32 but not WinCE */
|
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|
+
# define KHRONOS_APIENTRY __stdcall
|
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+
#else
|
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|
+
# define KHRONOS_APIENTRY
|
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|
+
#endif
|
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+
|
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|
+
/*-------------------------------------------------------------------------
|
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|
+
* Definition of KHRONOS_APIATTRIBUTES
|
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|
+
*-------------------------------------------------------------------------
|
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|
+
* This follows the closing parenthesis of the function prototype arguments.
|
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|
+
*/
|
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|
+
#if defined (__ARMCC_2__)
|
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|
+
#define KHRONOS_APIATTRIBUTES __softfp
|
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|
+
#else
|
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|
+
#define KHRONOS_APIATTRIBUTES
|
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|
+
#endif
|
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|
+
|
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|
+
/*-------------------------------------------------------------------------
|
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|
+
* basic type definitions
|
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|
+
*-----------------------------------------------------------------------*/
|
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|
+
#if (defined(__STDC_VERSION__) && __STDC_VERSION__ >= 199901L) || defined(__GNUC__) || defined(__SCO__) || defined(__USLC__)
|
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|
+
|
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|
+
|
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|
+
/*
|
178
|
+
* Using <stdint.h>
|
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|
+
*/
|
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|
+
#include <stdint.h>
|
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|
+
typedef int32_t khronos_int32_t;
|
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|
+
typedef uint32_t khronos_uint32_t;
|
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|
+
typedef int64_t khronos_int64_t;
|
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|
+
typedef uint64_t khronos_uint64_t;
|
185
|
+
#define KHRONOS_SUPPORT_INT64 1
|
186
|
+
#define KHRONOS_SUPPORT_FLOAT 1
|
187
|
+
|
188
|
+
#elif defined(__VMS ) || defined(__sgi)
|
189
|
+
|
190
|
+
/*
|
191
|
+
* Using <inttypes.h>
|
192
|
+
*/
|
193
|
+
#include <inttypes.h>
|
194
|
+
typedef int32_t khronos_int32_t;
|
195
|
+
typedef uint32_t khronos_uint32_t;
|
196
|
+
typedef int64_t khronos_int64_t;
|
197
|
+
typedef uint64_t khronos_uint64_t;
|
198
|
+
#define KHRONOS_SUPPORT_INT64 1
|
199
|
+
#define KHRONOS_SUPPORT_FLOAT 1
|
200
|
+
|
201
|
+
#elif defined(_WIN32) && !defined(__SCITECH_SNAP__)
|
202
|
+
|
203
|
+
/*
|
204
|
+
* Win32
|
205
|
+
*/
|
206
|
+
typedef __int32 khronos_int32_t;
|
207
|
+
typedef unsigned __int32 khronos_uint32_t;
|
208
|
+
typedef __int64 khronos_int64_t;
|
209
|
+
typedef unsigned __int64 khronos_uint64_t;
|
210
|
+
#define KHRONOS_SUPPORT_INT64 1
|
211
|
+
#define KHRONOS_SUPPORT_FLOAT 1
|
212
|
+
|
213
|
+
#elif defined(__sun__) || defined(__digital__)
|
214
|
+
|
215
|
+
/*
|
216
|
+
* Sun or Digital
|
217
|
+
*/
|
218
|
+
typedef int khronos_int32_t;
|
219
|
+
typedef unsigned int khronos_uint32_t;
|
220
|
+
#if defined(__arch64__) || defined(_LP64)
|
221
|
+
typedef long int khronos_int64_t;
|
222
|
+
typedef unsigned long int khronos_uint64_t;
|
223
|
+
#else
|
224
|
+
typedef long long int khronos_int64_t;
|
225
|
+
typedef unsigned long long int khronos_uint64_t;
|
226
|
+
#endif /* __arch64__ */
|
227
|
+
#define KHRONOS_SUPPORT_INT64 1
|
228
|
+
#define KHRONOS_SUPPORT_FLOAT 1
|
229
|
+
|
230
|
+
#elif 0
|
231
|
+
|
232
|
+
/*
|
233
|
+
* Hypothetical platform with no float or int64 support
|
234
|
+
*/
|
235
|
+
typedef int khronos_int32_t;
|
236
|
+
typedef unsigned int khronos_uint32_t;
|
237
|
+
#define KHRONOS_SUPPORT_INT64 0
|
238
|
+
#define KHRONOS_SUPPORT_FLOAT 0
|
239
|
+
|
240
|
+
#else
|
241
|
+
|
242
|
+
/*
|
243
|
+
* Generic fallback
|
244
|
+
*/
|
245
|
+
#include <stdint.h>
|
246
|
+
typedef int32_t khronos_int32_t;
|
247
|
+
typedef uint32_t khronos_uint32_t;
|
248
|
+
typedef int64_t khronos_int64_t;
|
249
|
+
typedef uint64_t khronos_uint64_t;
|
250
|
+
#define KHRONOS_SUPPORT_INT64 1
|
251
|
+
#define KHRONOS_SUPPORT_FLOAT 1
|
252
|
+
|
253
|
+
#endif
|
254
|
+
|
255
|
+
|
256
|
+
/*
|
257
|
+
* Types that are (so far) the same on all platforms
|
258
|
+
*/
|
259
|
+
typedef signed char khronos_int8_t;
|
260
|
+
typedef unsigned char khronos_uint8_t;
|
261
|
+
typedef signed short int khronos_int16_t;
|
262
|
+
typedef unsigned short int khronos_uint16_t;
|
263
|
+
|
264
|
+
/*
|
265
|
+
* Types that differ between LLP64 and LP64 architectures - in LLP64,
|
266
|
+
* pointers are 64 bits, but 'long' is still 32 bits. Win64 appears
|
267
|
+
* to be the only LLP64 architecture in current use.
|
268
|
+
*/
|
269
|
+
#ifdef _WIN64
|
270
|
+
typedef signed long long int khronos_intptr_t;
|
271
|
+
typedef unsigned long long int khronos_uintptr_t;
|
272
|
+
typedef signed long long int khronos_ssize_t;
|
273
|
+
typedef unsigned long long int khronos_usize_t;
|
274
|
+
#else
|
275
|
+
typedef signed long int khronos_intptr_t;
|
276
|
+
typedef unsigned long int khronos_uintptr_t;
|
277
|
+
typedef signed long int khronos_ssize_t;
|
278
|
+
typedef unsigned long int khronos_usize_t;
|
279
|
+
#endif
|
280
|
+
|
281
|
+
#if KHRONOS_SUPPORT_FLOAT
|
282
|
+
/*
|
283
|
+
* Float type
|
284
|
+
*/
|
285
|
+
typedef float khronos_float_t;
|
286
|
+
#endif
|
287
|
+
|
288
|
+
#if KHRONOS_SUPPORT_INT64
|
289
|
+
/* Time types
|
290
|
+
*
|
291
|
+
* These types can be used to represent a time interval in nanoseconds or
|
292
|
+
* an absolute Unadjusted System Time. Unadjusted System Time is the number
|
293
|
+
* of nanoseconds since some arbitrary system event (e.g. since the last
|
294
|
+
* time the system booted). The Unadjusted System Time is an unsigned
|
295
|
+
* 64 bit value that wraps back to 0 every 584 years. Time intervals
|
296
|
+
* may be either signed or unsigned.
|
297
|
+
*/
|
298
|
+
typedef khronos_uint64_t khronos_utime_nanoseconds_t;
|
299
|
+
typedef khronos_int64_t khronos_stime_nanoseconds_t;
|
300
|
+
#endif
|
301
|
+
|
302
|
+
/*
|
303
|
+
* Dummy value used to pad enum types to 32 bits.
|
304
|
+
*/
|
305
|
+
#ifndef KHRONOS_MAX_ENUM
|
306
|
+
#define KHRONOS_MAX_ENUM 0x7FFFFFFF
|
307
|
+
#endif
|
308
|
+
|
309
|
+
/*
|
310
|
+
* Enumerated boolean type
|
311
|
+
*
|
312
|
+
* Values other than zero should be considered to be true. Therefore
|
313
|
+
* comparisons should not be made against KHRONOS_TRUE.
|
314
|
+
*/
|
315
|
+
typedef enum {
|
316
|
+
KHRONOS_FALSE = 0,
|
317
|
+
KHRONOS_TRUE = 1,
|
318
|
+
KHRONOS_BOOLEAN_ENUM_FORCE_SIZE = KHRONOS_MAX_ENUM
|
319
|
+
} khronos_boolean_enum_t;
|
320
|
+
|
321
|
+
#endif /* __khrplatform_h_ */
|
322
|
+
|
323
|
+
|
324
|
+
#ifndef __gl2platform_h_
|
325
|
+
#define __gl2platform_h_
|
326
|
+
|
327
|
+
/* $Revision: 10602 $ on $Date:: 2010-03-04 22:35:34 -0800 #$ */
|
328
|
+
|
329
|
+
/*
|
330
|
+
* This document is licensed under the SGI Free Software B License Version
|
331
|
+
* 2.0. For details, see http://oss.sgi.com/projects/FreeB/ .
|
332
|
+
*/
|
333
|
+
|
334
|
+
/* Platform-specific types and definitions for OpenGL ES 2.X gl2.h
|
335
|
+
*
|
336
|
+
* Adopters may modify khrplatform.h and this file to suit their platform.
|
337
|
+
* You are encouraged to submit all modifications to the Khronos group so that
|
338
|
+
* they can be included in future versions of this file. Please submit changes
|
339
|
+
* by sending them to the public Khronos Bugzilla (http://khronos.org/bugzilla)
|
340
|
+
* by filing a bug against product "OpenGL-ES" component "Registry".
|
341
|
+
*/
|
342
|
+
|
343
|
+
/*#include <KHR/khrplatform.h>*/
|
344
|
+
|
345
|
+
#ifndef GL_APICALL
|
346
|
+
#define GL_APICALL KHRONOS_APICALL
|
347
|
+
#endif
|
348
|
+
|
349
|
+
#ifndef GL_APIENTRY
|
350
|
+
#define GL_APIENTRY KHRONOS_APIENTRY
|
351
|
+
#endif
|
352
|
+
|
353
|
+
#endif /* __gl2platform_h_ */
|
354
|
+
|
355
|
+
#ifndef __gl2_h_
|
356
|
+
#define __gl2_h_
|
357
|
+
|
358
|
+
/* $Revision: 16803 $ on $Date:: 2012-02-02 09:49:18 -0800 #$ */
|
359
|
+
|
360
|
+
/*#include <GLES2/gl2platform.h>*/
|
361
|
+
|
362
|
+
#ifdef __cplusplus
|
363
|
+
extern "C" {
|
364
|
+
#endif
|
365
|
+
|
366
|
+
/*
|
367
|
+
* This document is licensed under the SGI Free Software B License Version
|
368
|
+
* 2.0. For details, see http://oss.sgi.com/projects/FreeB/ .
|
369
|
+
*/
|
370
|
+
|
371
|
+
/*-------------------------------------------------------------------------
|
372
|
+
* Data type definitions
|
373
|
+
*-----------------------------------------------------------------------*/
|
374
|
+
|
375
|
+
typedef void GLvoid;
|
376
|
+
typedef char GLchar;
|
377
|
+
typedef unsigned int GLenum;
|
378
|
+
typedef unsigned char GLboolean;
|
379
|
+
typedef unsigned int GLbitfield;
|
380
|
+
typedef khronos_int8_t GLbyte;
|
381
|
+
typedef short GLshort;
|
382
|
+
typedef int GLint;
|
383
|
+
typedef int GLsizei;
|
384
|
+
typedef khronos_uint8_t GLubyte;
|
385
|
+
typedef unsigned short GLushort;
|
386
|
+
typedef unsigned int GLuint;
|
387
|
+
typedef khronos_float_t GLfloat;
|
388
|
+
typedef khronos_float_t GLclampf;
|
389
|
+
typedef khronos_int32_t GLfixed;
|
390
|
+
|
391
|
+
/* GL types for handling large vertex buffer objects */
|
392
|
+
typedef khronos_intptr_t GLintptr;
|
393
|
+
typedef khronos_ssize_t GLsizeiptr;
|
394
|
+
|
395
|
+
/* OpenGL ES core versions */
|
396
|
+
#define GL_ES_VERSION_2_0 1
|
397
|
+
|
398
|
+
/* ClearBufferMask */
|
399
|
+
#define GL_DEPTH_BUFFER_BIT 0x00000100
|
400
|
+
#define GL_STENCIL_BUFFER_BIT 0x00000400
|
401
|
+
#define GL_COLOR_BUFFER_BIT 0x00004000
|
402
|
+
|
403
|
+
/* Boolean */
|
404
|
+
#define GL_FALSE 0
|
405
|
+
#define GL_TRUE 1
|
406
|
+
|
407
|
+
/* BeginMode */
|
408
|
+
#define GL_POINTS 0x0000
|
409
|
+
#define GL_LINES 0x0001
|
410
|
+
#define GL_LINE_LOOP 0x0002
|
411
|
+
#define GL_LINE_STRIP 0x0003
|
412
|
+
#define GL_TRIANGLES 0x0004
|
413
|
+
#define GL_TRIANGLE_STRIP 0x0005
|
414
|
+
#define GL_TRIANGLE_FAN 0x0006
|
415
|
+
|
416
|
+
/* AlphaFunction (not supported in ES20) */
|
417
|
+
/* GL_NEVER */
|
418
|
+
/* GL_LESS */
|
419
|
+
/* GL_EQUAL */
|
420
|
+
/* GL_LEQUAL */
|
421
|
+
/* GL_GREATER */
|
422
|
+
/* GL_NOTEQUAL */
|
423
|
+
/* GL_GEQUAL */
|
424
|
+
/* GL_ALWAYS */
|
425
|
+
|
426
|
+
/* BlendingFactorDest */
|
427
|
+
#define GL_ZERO 0
|
428
|
+
#define GL_ONE 1
|
429
|
+
#define GL_SRC_COLOR 0x0300
|
430
|
+
#define GL_ONE_MINUS_SRC_COLOR 0x0301
|
431
|
+
#define GL_SRC_ALPHA 0x0302
|
432
|
+
#define GL_ONE_MINUS_SRC_ALPHA 0x0303
|
433
|
+
#define GL_DST_ALPHA 0x0304
|
434
|
+
#define GL_ONE_MINUS_DST_ALPHA 0x0305
|
435
|
+
|
436
|
+
/* BlendingFactorSrc */
|
437
|
+
/* GL_ZERO */
|
438
|
+
/* GL_ONE */
|
439
|
+
#define GL_DST_COLOR 0x0306
|
440
|
+
#define GL_ONE_MINUS_DST_COLOR 0x0307
|
441
|
+
#define GL_SRC_ALPHA_SATURATE 0x0308
|
442
|
+
/* GL_SRC_ALPHA */
|
443
|
+
/* GL_ONE_MINUS_SRC_ALPHA */
|
444
|
+
/* GL_DST_ALPHA */
|
445
|
+
/* GL_ONE_MINUS_DST_ALPHA */
|
446
|
+
|
447
|
+
/* BlendEquationSeparate */
|
448
|
+
#define GL_FUNC_ADD 0x8006
|
449
|
+
#define GL_BLEND_EQUATION 0x8009
|
450
|
+
#define GL_BLEND_EQUATION_RGB 0x8009 /* same as BLEND_EQUATION */
|
451
|
+
#define GL_BLEND_EQUATION_ALPHA 0x883D
|
452
|
+
|
453
|
+
/* BlendSubtract */
|
454
|
+
#define GL_FUNC_SUBTRACT 0x800A
|
455
|
+
#define GL_FUNC_REVERSE_SUBTRACT 0x800B
|
456
|
+
|
457
|
+
/* Separate Blend Functions */
|
458
|
+
#define GL_BLEND_DST_RGB 0x80C8
|
459
|
+
#define GL_BLEND_SRC_RGB 0x80C9
|
460
|
+
#define GL_BLEND_DST_ALPHA 0x80CA
|
461
|
+
#define GL_BLEND_SRC_ALPHA 0x80CB
|
462
|
+
#define GL_CONSTANT_COLOR 0x8001
|
463
|
+
#define GL_ONE_MINUS_CONSTANT_COLOR 0x8002
|
464
|
+
#define GL_CONSTANT_ALPHA 0x8003
|
465
|
+
#define GL_ONE_MINUS_CONSTANT_ALPHA 0x8004
|
466
|
+
#define GL_BLEND_COLOR 0x8005
|
467
|
+
|
468
|
+
/* Buffer Objects */
|
469
|
+
#define GL_ARRAY_BUFFER 0x8892
|
470
|
+
#define GL_ELEMENT_ARRAY_BUFFER 0x8893
|
471
|
+
#define GL_ARRAY_BUFFER_BINDING 0x8894
|
472
|
+
#define GL_ELEMENT_ARRAY_BUFFER_BINDING 0x8895
|
473
|
+
|
474
|
+
#define GL_STREAM_DRAW 0x88E0
|
475
|
+
#define GL_STATIC_DRAW 0x88E4
|
476
|
+
#define GL_DYNAMIC_DRAW 0x88E8
|
477
|
+
|
478
|
+
#define GL_BUFFER_SIZE 0x8764
|
479
|
+
#define GL_BUFFER_USAGE 0x8765
|
480
|
+
|
481
|
+
#define GL_CURRENT_VERTEX_ATTRIB 0x8626
|
482
|
+
|
483
|
+
/* CullFaceMode */
|
484
|
+
#define GL_FRONT 0x0404
|
485
|
+
#define GL_BACK 0x0405
|
486
|
+
#define GL_FRONT_AND_BACK 0x0408
|
487
|
+
|
488
|
+
/* DepthFunction */
|
489
|
+
/* GL_NEVER */
|
490
|
+
/* GL_LESS */
|
491
|
+
/* GL_EQUAL */
|
492
|
+
/* GL_LEQUAL */
|
493
|
+
/* GL_GREATER */
|
494
|
+
/* GL_NOTEQUAL */
|
495
|
+
/* GL_GEQUAL */
|
496
|
+
/* GL_ALWAYS */
|
497
|
+
|
498
|
+
/* EnableCap */
|
499
|
+
#define GL_TEXTURE_2D 0x0DE1
|
500
|
+
#define GL_CULL_FACE 0x0B44
|
501
|
+
#define GL_BLEND 0x0BE2
|
502
|
+
#define GL_DITHER 0x0BD0
|
503
|
+
#define GL_STENCIL_TEST 0x0B90
|
504
|
+
#define GL_DEPTH_TEST 0x0B71
|
505
|
+
#define GL_SCISSOR_TEST 0x0C11
|
506
|
+
#define GL_POLYGON_OFFSET_FILL 0x8037
|
507
|
+
#define GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E
|
508
|
+
#define GL_SAMPLE_COVERAGE 0x80A0
|
509
|
+
|
510
|
+
/* ErrorCode */
|
511
|
+
#define GL_NO_ERROR 0
|
512
|
+
#define GL_INVALID_ENUM 0x0500
|
513
|
+
#define GL_INVALID_VALUE 0x0501
|
514
|
+
#define GL_INVALID_OPERATION 0x0502
|
515
|
+
#define GL_OUT_OF_MEMORY 0x0505
|
516
|
+
|
517
|
+
/* FrontFaceDirection */
|
518
|
+
#define GL_CW 0x0900
|
519
|
+
#define GL_CCW 0x0901
|
520
|
+
|
521
|
+
/* GetPName */
|
522
|
+
#define GL_LINE_WIDTH 0x0B21
|
523
|
+
#define GL_ALIASED_POINT_SIZE_RANGE 0x846D
|
524
|
+
#define GL_ALIASED_LINE_WIDTH_RANGE 0x846E
|
525
|
+
#define GL_CULL_FACE_MODE 0x0B45
|
526
|
+
#define GL_FRONT_FACE 0x0B46
|
527
|
+
#define GL_DEPTH_RANGE 0x0B70
|
528
|
+
#define GL_DEPTH_WRITEMASK 0x0B72
|
529
|
+
#define GL_DEPTH_CLEAR_VALUE 0x0B73
|
530
|
+
#define GL_DEPTH_FUNC 0x0B74
|
531
|
+
#define GL_STENCIL_CLEAR_VALUE 0x0B91
|
532
|
+
#define GL_STENCIL_FUNC 0x0B92
|
533
|
+
#define GL_STENCIL_FAIL 0x0B94
|
534
|
+
#define GL_STENCIL_PASS_DEPTH_FAIL 0x0B95
|
535
|
+
#define GL_STENCIL_PASS_DEPTH_PASS 0x0B96
|
536
|
+
#define GL_STENCIL_REF 0x0B97
|
537
|
+
#define GL_STENCIL_VALUE_MASK 0x0B93
|
538
|
+
#define GL_STENCIL_WRITEMASK 0x0B98
|
539
|
+
#define GL_STENCIL_BACK_FUNC 0x8800
|
540
|
+
#define GL_STENCIL_BACK_FAIL 0x8801
|
541
|
+
#define GL_STENCIL_BACK_PASS_DEPTH_FAIL 0x8802
|
542
|
+
#define GL_STENCIL_BACK_PASS_DEPTH_PASS 0x8803
|
543
|
+
#define GL_STENCIL_BACK_REF 0x8CA3
|
544
|
+
#define GL_STENCIL_BACK_VALUE_MASK 0x8CA4
|
545
|
+
#define GL_STENCIL_BACK_WRITEMASK 0x8CA5
|
546
|
+
#define GL_VIEWPORT 0x0BA2
|
547
|
+
#define GL_SCISSOR_BOX 0x0C10
|
548
|
+
/* GL_SCISSOR_TEST */
|
549
|
+
#define GL_COLOR_CLEAR_VALUE 0x0C22
|
550
|
+
#define GL_COLOR_WRITEMASK 0x0C23
|
551
|
+
#define GL_UNPACK_ALIGNMENT 0x0CF5
|
552
|
+
#define GL_PACK_ALIGNMENT 0x0D05
|
553
|
+
#define GL_MAX_TEXTURE_SIZE 0x0D33
|
554
|
+
#define GL_MAX_VIEWPORT_DIMS 0x0D3A
|
555
|
+
#define GL_SUBPIXEL_BITS 0x0D50
|
556
|
+
#define GL_RED_BITS 0x0D52
|
557
|
+
#define GL_GREEN_BITS 0x0D53
|
558
|
+
#define GL_BLUE_BITS 0x0D54
|
559
|
+
#define GL_ALPHA_BITS 0x0D55
|
560
|
+
#define GL_DEPTH_BITS 0x0D56
|
561
|
+
#define GL_STENCIL_BITS 0x0D57
|
562
|
+
#define GL_POLYGON_OFFSET_UNITS 0x2A00
|
563
|
+
/* GL_POLYGON_OFFSET_FILL */
|
564
|
+
#define GL_POLYGON_OFFSET_FACTOR 0x8038
|
565
|
+
#define GL_TEXTURE_BINDING_2D 0x8069
|
566
|
+
#define GL_SAMPLE_BUFFERS 0x80A8
|
567
|
+
#define GL_SAMPLES 0x80A9
|
568
|
+
#define GL_SAMPLE_COVERAGE_VALUE 0x80AA
|
569
|
+
#define GL_SAMPLE_COVERAGE_INVERT 0x80AB
|
570
|
+
|
571
|
+
/* GetTextureParameter */
|
572
|
+
/* GL_TEXTURE_MAG_FILTER */
|
573
|
+
/* GL_TEXTURE_MIN_FILTER */
|
574
|
+
/* GL_TEXTURE_WRAP_S */
|
575
|
+
/* GL_TEXTURE_WRAP_T */
|
576
|
+
|
577
|
+
#define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2
|
578
|
+
#define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3
|
579
|
+
|
580
|
+
/* HintMode */
|
581
|
+
#define GL_DONT_CARE 0x1100
|
582
|
+
#define GL_FASTEST 0x1101
|
583
|
+
#define GL_NICEST 0x1102
|
584
|
+
|
585
|
+
/* HintTarget */
|
586
|
+
#define GL_GENERATE_MIPMAP_HINT 0x8192
|
587
|
+
|
588
|
+
/* DataType */
|
589
|
+
#define GL_BYTE 0x1400
|
590
|
+
#define GL_UNSIGNED_BYTE 0x1401
|
591
|
+
#define GL_SHORT 0x1402
|
592
|
+
#define GL_UNSIGNED_SHORT 0x1403
|
593
|
+
#define GL_INT 0x1404
|
594
|
+
#define GL_UNSIGNED_INT 0x1405
|
595
|
+
#define GL_FLOAT 0x1406
|
596
|
+
#define GL_FIXED 0x140C
|
597
|
+
|
598
|
+
/* PixelFormat */
|
599
|
+
#define GL_DEPTH_COMPONENT 0x1902
|
600
|
+
#define GL_ALPHA 0x1906
|
601
|
+
#define GL_RGB 0x1907
|
602
|
+
#define GL_RGBA 0x1908
|
603
|
+
#define GL_LUMINANCE 0x1909
|
604
|
+
#define GL_LUMINANCE_ALPHA 0x190A
|
605
|
+
|
606
|
+
/* PixelType */
|
607
|
+
/* GL_UNSIGNED_BYTE */
|
608
|
+
#define GL_UNSIGNED_SHORT_4_4_4_4 0x8033
|
609
|
+
#define GL_UNSIGNED_SHORT_5_5_5_1 0x8034
|
610
|
+
#define GL_UNSIGNED_SHORT_5_6_5 0x8363
|
611
|
+
|
612
|
+
/* Shaders */
|
613
|
+
#define GL_FRAGMENT_SHADER 0x8B30
|
614
|
+
#define GL_VERTEX_SHADER 0x8B31
|
615
|
+
#define GL_MAX_VERTEX_ATTRIBS 0x8869
|
616
|
+
#define GL_MAX_VERTEX_UNIFORM_VECTORS 0x8DFB
|
617
|
+
#define GL_MAX_VARYING_VECTORS 0x8DFC
|
618
|
+
#define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 0x8B4D
|
619
|
+
#define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 0x8B4C
|
620
|
+
#define GL_MAX_TEXTURE_IMAGE_UNITS 0x8872
|
621
|
+
#define GL_MAX_FRAGMENT_UNIFORM_VECTORS 0x8DFD
|
622
|
+
#define GL_SHADER_TYPE 0x8B4F
|
623
|
+
#define GL_DELETE_STATUS 0x8B80
|
624
|
+
#define GL_LINK_STATUS 0x8B82
|
625
|
+
#define GL_VALIDATE_STATUS 0x8B83
|
626
|
+
#define GL_ATTACHED_SHADERS 0x8B85
|
627
|
+
#define GL_ACTIVE_UNIFORMS 0x8B86
|
628
|
+
#define GL_ACTIVE_UNIFORM_MAX_LENGTH 0x8B87
|
629
|
+
#define GL_ACTIVE_ATTRIBUTES 0x8B89
|
630
|
+
#define GL_ACTIVE_ATTRIBUTE_MAX_LENGTH 0x8B8A
|
631
|
+
#define GL_SHADING_LANGUAGE_VERSION 0x8B8C
|
632
|
+
#define GL_CURRENT_PROGRAM 0x8B8D
|
633
|
+
|
634
|
+
/* StencilFunction */
|
635
|
+
#define GL_NEVER 0x0200
|
636
|
+
#define GL_LESS 0x0201
|
637
|
+
#define GL_EQUAL 0x0202
|
638
|
+
#define GL_LEQUAL 0x0203
|
639
|
+
#define GL_GREATER 0x0204
|
640
|
+
#define GL_NOTEQUAL 0x0205
|
641
|
+
#define GL_GEQUAL 0x0206
|
642
|
+
#define GL_ALWAYS 0x0207
|
643
|
+
|
644
|
+
/* StencilOp */
|
645
|
+
/* GL_ZERO */
|
646
|
+
#define GL_KEEP 0x1E00
|
647
|
+
#define GL_REPLACE 0x1E01
|
648
|
+
#define GL_INCR 0x1E02
|
649
|
+
#define GL_DECR 0x1E03
|
650
|
+
#define GL_INVERT 0x150A
|
651
|
+
#define GL_INCR_WRAP 0x8507
|
652
|
+
#define GL_DECR_WRAP 0x8508
|
653
|
+
|
654
|
+
/* StringName */
|
655
|
+
#define GL_VENDOR 0x1F00
|
656
|
+
#define GL_RENDERER 0x1F01
|
657
|
+
#define GL_VERSION 0x1F02
|
658
|
+
#define GL_EXTENSIONS 0x1F03
|
659
|
+
|
660
|
+
/* TextureMagFilter */
|
661
|
+
#define GL_NEAREST 0x2600
|
662
|
+
#define GL_LINEAR 0x2601
|
663
|
+
|
664
|
+
/* TextureMinFilter */
|
665
|
+
/* GL_NEAREST */
|
666
|
+
/* GL_LINEAR */
|
667
|
+
#define GL_NEAREST_MIPMAP_NEAREST 0x2700
|
668
|
+
#define GL_LINEAR_MIPMAP_NEAREST 0x2701
|
669
|
+
#define GL_NEAREST_MIPMAP_LINEAR 0x2702
|
670
|
+
#define GL_LINEAR_MIPMAP_LINEAR 0x2703
|
671
|
+
|
672
|
+
/* TextureParameterName */
|
673
|
+
#define GL_TEXTURE_MAG_FILTER 0x2800
|
674
|
+
#define GL_TEXTURE_MIN_FILTER 0x2801
|
675
|
+
#define GL_TEXTURE_WRAP_S 0x2802
|
676
|
+
#define GL_TEXTURE_WRAP_T 0x2803
|
677
|
+
|
678
|
+
/* TextureTarget */
|
679
|
+
/* GL_TEXTURE_2D */
|
680
|
+
#define GL_TEXTURE 0x1702
|
681
|
+
|
682
|
+
#define GL_TEXTURE_CUBE_MAP 0x8513
|
683
|
+
#define GL_TEXTURE_BINDING_CUBE_MAP 0x8514
|
684
|
+
#define GL_TEXTURE_CUBE_MAP_POSITIVE_X 0x8515
|
685
|
+
#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X 0x8516
|
686
|
+
#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y 0x8517
|
687
|
+
#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y 0x8518
|
688
|
+
#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z 0x8519
|
689
|
+
#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 0x851A
|
690
|
+
#define GL_MAX_CUBE_MAP_TEXTURE_SIZE 0x851C
|
691
|
+
|
692
|
+
/* TextureUnit */
|
693
|
+
#define GL_TEXTURE0 0x84C0
|
694
|
+
#define GL_TEXTURE1 0x84C1
|
695
|
+
#define GL_TEXTURE2 0x84C2
|
696
|
+
#define GL_TEXTURE3 0x84C3
|
697
|
+
#define GL_TEXTURE4 0x84C4
|
698
|
+
#define GL_TEXTURE5 0x84C5
|
699
|
+
#define GL_TEXTURE6 0x84C6
|
700
|
+
#define GL_TEXTURE7 0x84C7
|
701
|
+
#define GL_TEXTURE8 0x84C8
|
702
|
+
#define GL_TEXTURE9 0x84C9
|
703
|
+
#define GL_TEXTURE10 0x84CA
|
704
|
+
#define GL_TEXTURE11 0x84CB
|
705
|
+
#define GL_TEXTURE12 0x84CC
|
706
|
+
#define GL_TEXTURE13 0x84CD
|
707
|
+
#define GL_TEXTURE14 0x84CE
|
708
|
+
#define GL_TEXTURE15 0x84CF
|
709
|
+
#define GL_TEXTURE16 0x84D0
|
710
|
+
#define GL_TEXTURE17 0x84D1
|
711
|
+
#define GL_TEXTURE18 0x84D2
|
712
|
+
#define GL_TEXTURE19 0x84D3
|
713
|
+
#define GL_TEXTURE20 0x84D4
|
714
|
+
#define GL_TEXTURE21 0x84D5
|
715
|
+
#define GL_TEXTURE22 0x84D6
|
716
|
+
#define GL_TEXTURE23 0x84D7
|
717
|
+
#define GL_TEXTURE24 0x84D8
|
718
|
+
#define GL_TEXTURE25 0x84D9
|
719
|
+
#define GL_TEXTURE26 0x84DA
|
720
|
+
#define GL_TEXTURE27 0x84DB
|
721
|
+
#define GL_TEXTURE28 0x84DC
|
722
|
+
#define GL_TEXTURE29 0x84DD
|
723
|
+
#define GL_TEXTURE30 0x84DE
|
724
|
+
#define GL_TEXTURE31 0x84DF
|
725
|
+
#define GL_ACTIVE_TEXTURE 0x84E0
|
726
|
+
|
727
|
+
/* TextureWrapMode */
|
728
|
+
#define GL_REPEAT 0x2901
|
729
|
+
#define GL_CLAMP_TO_EDGE 0x812F
|
730
|
+
#define GL_MIRRORED_REPEAT 0x8370
|
731
|
+
|
732
|
+
/* Uniform Types */
|
733
|
+
#define GL_FLOAT_VEC2 0x8B50
|
734
|
+
#define GL_FLOAT_VEC3 0x8B51
|
735
|
+
#define GL_FLOAT_VEC4 0x8B52
|
736
|
+
#define GL_INT_VEC2 0x8B53
|
737
|
+
#define GL_INT_VEC3 0x8B54
|
738
|
+
#define GL_INT_VEC4 0x8B55
|
739
|
+
#define GL_BOOL 0x8B56
|
740
|
+
#define GL_BOOL_VEC2 0x8B57
|
741
|
+
#define GL_BOOL_VEC3 0x8B58
|
742
|
+
#define GL_BOOL_VEC4 0x8B59
|
743
|
+
#define GL_FLOAT_MAT2 0x8B5A
|
744
|
+
#define GL_FLOAT_MAT3 0x8B5B
|
745
|
+
#define GL_FLOAT_MAT4 0x8B5C
|
746
|
+
#define GL_SAMPLER_2D 0x8B5E
|
747
|
+
#define GL_SAMPLER_CUBE 0x8B60
|
748
|
+
|
749
|
+
/* Vertex Arrays */
|
750
|
+
#define GL_VERTEX_ATTRIB_ARRAY_ENABLED 0x8622
|
751
|
+
#define GL_VERTEX_ATTRIB_ARRAY_SIZE 0x8623
|
752
|
+
#define GL_VERTEX_ATTRIB_ARRAY_STRIDE 0x8624
|
753
|
+
#define GL_VERTEX_ATTRIB_ARRAY_TYPE 0x8625
|
754
|
+
#define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED 0x886A
|
755
|
+
#define GL_VERTEX_ATTRIB_ARRAY_POINTER 0x8645
|
756
|
+
#define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING 0x889F
|
757
|
+
|
758
|
+
/* Read Format */
|
759
|
+
#define GL_IMPLEMENTATION_COLOR_READ_TYPE 0x8B9A
|
760
|
+
#define GL_IMPLEMENTATION_COLOR_READ_FORMAT 0x8B9B
|
761
|
+
|
762
|
+
/* Shader Source */
|
763
|
+
#define GL_COMPILE_STATUS 0x8B81
|
764
|
+
#define GL_INFO_LOG_LENGTH 0x8B84
|
765
|
+
#define GL_SHADER_SOURCE_LENGTH 0x8B88
|
766
|
+
#define GL_SHADER_COMPILER 0x8DFA
|
767
|
+
|
768
|
+
/* Shader Binary */
|
769
|
+
#define GL_SHADER_BINARY_FORMATS 0x8DF8
|
770
|
+
#define GL_NUM_SHADER_BINARY_FORMATS 0x8DF9
|
771
|
+
|
772
|
+
/* Shader Precision-Specified Types */
|
773
|
+
#define GL_LOW_FLOAT 0x8DF0
|
774
|
+
#define GL_MEDIUM_FLOAT 0x8DF1
|
775
|
+
#define GL_HIGH_FLOAT 0x8DF2
|
776
|
+
#define GL_LOW_INT 0x8DF3
|
777
|
+
#define GL_MEDIUM_INT 0x8DF4
|
778
|
+
#define GL_HIGH_INT 0x8DF5
|
779
|
+
|
780
|
+
/* Framebuffer Object. */
|
781
|
+
#define GL_FRAMEBUFFER 0x8D40
|
782
|
+
#define GL_RENDERBUFFER 0x8D41
|
783
|
+
|
784
|
+
#define GL_RGBA4 0x8056
|
785
|
+
#define GL_RGB5_A1 0x8057
|
786
|
+
#define GL_RGB565 0x8D62
|
787
|
+
#define GL_DEPTH_COMPONENT16 0x81A5
|
788
|
+
#define GL_STENCIL_INDEX8 0x8D48
|
789
|
+
|
790
|
+
#define GL_RENDERBUFFER_WIDTH 0x8D42
|
791
|
+
#define GL_RENDERBUFFER_HEIGHT 0x8D43
|
792
|
+
#define GL_RENDERBUFFER_INTERNAL_FORMAT 0x8D44
|
793
|
+
#define GL_RENDERBUFFER_RED_SIZE 0x8D50
|
794
|
+
#define GL_RENDERBUFFER_GREEN_SIZE 0x8D51
|
795
|
+
#define GL_RENDERBUFFER_BLUE_SIZE 0x8D52
|
796
|
+
#define GL_RENDERBUFFER_ALPHA_SIZE 0x8D53
|
797
|
+
#define GL_RENDERBUFFER_DEPTH_SIZE 0x8D54
|
798
|
+
#define GL_RENDERBUFFER_STENCIL_SIZE 0x8D55
|
799
|
+
|
800
|
+
#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE 0x8CD0
|
801
|
+
#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME 0x8CD1
|
802
|
+
#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL 0x8CD2
|
803
|
+
#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE 0x8CD3
|
804
|
+
|
805
|
+
#define GL_COLOR_ATTACHMENT0 0x8CE0
|
806
|
+
#define GL_DEPTH_ATTACHMENT 0x8D00
|
807
|
+
#define GL_STENCIL_ATTACHMENT 0x8D20
|
808
|
+
|
809
|
+
#define GL_NONE 0
|
810
|
+
|
811
|
+
#define GL_FRAMEBUFFER_COMPLETE 0x8CD5
|
812
|
+
#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT 0x8CD6
|
813
|
+
#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT 0x8CD7
|
814
|
+
#define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS 0x8CD9
|
815
|
+
#define GL_FRAMEBUFFER_UNSUPPORTED 0x8CDD
|
816
|
+
|
817
|
+
#define GL_FRAMEBUFFER_BINDING 0x8CA6
|
818
|
+
#define GL_RENDERBUFFER_BINDING 0x8CA7
|
819
|
+
#define GL_MAX_RENDERBUFFER_SIZE 0x84E8
|
820
|
+
|
821
|
+
#define GL_INVALID_FRAMEBUFFER_OPERATION 0x0506
|
822
|
+
|
823
|
+
/*-------------------------------------------------------------------------
|
824
|
+
* GL core functions.
|
825
|
+
*-----------------------------------------------------------------------*/
|
826
|
+
|
827
|
+
GL_APICALL void GL_APIENTRY glActiveTexture (GLenum texture);
|
828
|
+
GL_APICALL void GL_APIENTRY glAttachShader (GLuint program, GLuint shader);
|
829
|
+
GL_APICALL void GL_APIENTRY glBindAttribLocation (GLuint program, GLuint index, const GLchar* name);
|
830
|
+
GL_APICALL void GL_APIENTRY glBindBuffer (GLenum target, GLuint buffer);
|
831
|
+
GL_APICALL void GL_APIENTRY glBindFramebuffer (GLenum target, GLuint framebuffer);
|
832
|
+
GL_APICALL void GL_APIENTRY glBindRenderbuffer (GLenum target, GLuint renderbuffer);
|
833
|
+
GL_APICALL void GL_APIENTRY glBindTexture (GLenum target, GLuint texture);
|
834
|
+
GL_APICALL void GL_APIENTRY glBlendColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
|
835
|
+
GL_APICALL void GL_APIENTRY glBlendEquation ( GLenum mode );
|
836
|
+
GL_APICALL void GL_APIENTRY glBlendEquationSeparate (GLenum modeRGB, GLenum modeAlpha);
|
837
|
+
GL_APICALL void GL_APIENTRY glBlendFunc (GLenum sfactor, GLenum dfactor);
|
838
|
+
GL_APICALL void GL_APIENTRY glBlendFuncSeparate (GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
|
839
|
+
GL_APICALL void GL_APIENTRY glBufferData (GLenum target, GLsizeiptr size, const GLvoid* data, GLenum usage);
|
840
|
+
GL_APICALL void GL_APIENTRY glBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid* data);
|
841
|
+
GL_APICALL GLenum GL_APIENTRY glCheckFramebufferStatus (GLenum target);
|
842
|
+
GL_APICALL void GL_APIENTRY glClear (GLbitfield mask);
|
843
|
+
GL_APICALL void GL_APIENTRY glClearColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
|
844
|
+
GL_APICALL void GL_APIENTRY glClearDepthf (GLclampf depth);
|
845
|
+
GL_APICALL void GL_APIENTRY glClearStencil (GLint s);
|
846
|
+
GL_APICALL void GL_APIENTRY glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
|
847
|
+
GL_APICALL void GL_APIENTRY glCompileShader (GLuint shader);
|
848
|
+
GL_APICALL void GL_APIENTRY glCompressedTexImage2D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid* data);
|
849
|
+
GL_APICALL void GL_APIENTRY glCompressedTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid* data);
|
850
|
+
GL_APICALL void GL_APIENTRY glCopyTexImage2D (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
|
851
|
+
GL_APICALL void GL_APIENTRY glCopyTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
|
852
|
+
GL_APICALL GLuint GL_APIENTRY glCreateProgram (void);
|
853
|
+
GL_APICALL GLuint GL_APIENTRY glCreateShader (GLenum type);
|
854
|
+
GL_APICALL void GL_APIENTRY glCullFace (GLenum mode);
|
855
|
+
GL_APICALL void GL_APIENTRY glDeleteBuffers (GLsizei n, const GLuint* buffers);
|
856
|
+
GL_APICALL void GL_APIENTRY glDeleteFramebuffers (GLsizei n, const GLuint* framebuffers);
|
857
|
+
GL_APICALL void GL_APIENTRY glDeleteProgram (GLuint program);
|
858
|
+
GL_APICALL void GL_APIENTRY glDeleteRenderbuffers (GLsizei n, const GLuint* renderbuffers);
|
859
|
+
GL_APICALL void GL_APIENTRY glDeleteShader (GLuint shader);
|
860
|
+
GL_APICALL void GL_APIENTRY glDeleteTextures (GLsizei n, const GLuint* textures);
|
861
|
+
GL_APICALL void GL_APIENTRY glDepthFunc (GLenum func);
|
862
|
+
GL_APICALL void GL_APIENTRY glDepthMask (GLboolean flag);
|
863
|
+
GL_APICALL void GL_APIENTRY glDepthRangef (GLclampf zNear, GLclampf zFar);
|
864
|
+
GL_APICALL void GL_APIENTRY glDetachShader (GLuint program, GLuint shader);
|
865
|
+
GL_APICALL void GL_APIENTRY glDisable (GLenum cap);
|
866
|
+
GL_APICALL void GL_APIENTRY glDisableVertexAttribArray (GLuint index);
|
867
|
+
GL_APICALL void GL_APIENTRY glDrawArrays (GLenum mode, GLint first, GLsizei count);
|
868
|
+
GL_APICALL void GL_APIENTRY glDrawElements (GLenum mode, GLsizei count, GLenum type, const GLvoid* indices);
|
869
|
+
GL_APICALL void GL_APIENTRY glEnable (GLenum cap);
|
870
|
+
GL_APICALL void GL_APIENTRY glEnableVertexAttribArray (GLuint index);
|
871
|
+
GL_APICALL void GL_APIENTRY glFinish (void);
|
872
|
+
GL_APICALL void GL_APIENTRY glFlush (void);
|
873
|
+
GL_APICALL void GL_APIENTRY glFramebufferRenderbuffer (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
|
874
|
+
GL_APICALL void GL_APIENTRY glFramebufferTexture2D (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
|
875
|
+
GL_APICALL void GL_APIENTRY glFrontFace (GLenum mode);
|
876
|
+
GL_APICALL void GL_APIENTRY glGenBuffers (GLsizei n, GLuint* buffers);
|
877
|
+
GL_APICALL void GL_APIENTRY glGenerateMipmap (GLenum target);
|
878
|
+
GL_APICALL void GL_APIENTRY glGenFramebuffers (GLsizei n, GLuint* framebuffers);
|
879
|
+
GL_APICALL void GL_APIENTRY glGenRenderbuffers (GLsizei n, GLuint* renderbuffers);
|
880
|
+
GL_APICALL void GL_APIENTRY glGenTextures (GLsizei n, GLuint* textures);
|
881
|
+
GL_APICALL void GL_APIENTRY glGetActiveAttrib (GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, GLchar* name);
|
882
|
+
GL_APICALL void GL_APIENTRY glGetActiveUniform (GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, GLchar* name);
|
883
|
+
GL_APICALL void GL_APIENTRY glGetAttachedShaders (GLuint program, GLsizei maxcount, GLsizei* count, GLuint* shaders);
|
884
|
+
GL_APICALL int GL_APIENTRY glGetAttribLocation (GLuint program, const GLchar* name);
|
885
|
+
GL_APICALL void GL_APIENTRY glGetBooleanv (GLenum pname, GLboolean* params);
|
886
|
+
GL_APICALL void GL_APIENTRY glGetBufferParameteriv (GLenum target, GLenum pname, GLint* params);
|
887
|
+
GL_APICALL GLenum GL_APIENTRY glGetError (void);
|
888
|
+
GL_APICALL void GL_APIENTRY glGetFloatv (GLenum pname, GLfloat* params);
|
889
|
+
GL_APICALL void GL_APIENTRY glGetFramebufferAttachmentParameteriv (GLenum target, GLenum attachment, GLenum pname, GLint* params);
|
890
|
+
GL_APICALL void GL_APIENTRY glGetIntegerv (GLenum pname, GLint* params);
|
891
|
+
GL_APICALL void GL_APIENTRY glGetProgramiv (GLuint program, GLenum pname, GLint* params);
|
892
|
+
GL_APICALL void GL_APIENTRY glGetProgramInfoLog (GLuint program, GLsizei bufsize, GLsizei* length, GLchar* infolog);
|
893
|
+
GL_APICALL void GL_APIENTRY glGetRenderbufferParameteriv (GLenum target, GLenum pname, GLint* params);
|
894
|
+
GL_APICALL void GL_APIENTRY glGetShaderiv (GLuint shader, GLenum pname, GLint* params);
|
895
|
+
GL_APICALL void GL_APIENTRY glGetShaderInfoLog (GLuint shader, GLsizei bufsize, GLsizei* length, GLchar* infolog);
|
896
|
+
GL_APICALL void GL_APIENTRY glGetShaderPrecisionFormat (GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision);
|
897
|
+
GL_APICALL void GL_APIENTRY glGetShaderSource (GLuint shader, GLsizei bufsize, GLsizei* length, GLchar* source);
|
898
|
+
GL_APICALL const GLubyte* GL_APIENTRY glGetString (GLenum name);
|
899
|
+
GL_APICALL void GL_APIENTRY glGetTexParameterfv (GLenum target, GLenum pname, GLfloat* params);
|
900
|
+
GL_APICALL void GL_APIENTRY glGetTexParameteriv (GLenum target, GLenum pname, GLint* params);
|
901
|
+
GL_APICALL void GL_APIENTRY glGetUniformfv (GLuint program, GLint location, GLfloat* params);
|
902
|
+
GL_APICALL void GL_APIENTRY glGetUniformiv (GLuint program, GLint location, GLint* params);
|
903
|
+
GL_APICALL int GL_APIENTRY glGetUniformLocation (GLuint program, const GLchar* name);
|
904
|
+
GL_APICALL void GL_APIENTRY glGetVertexAttribfv (GLuint index, GLenum pname, GLfloat* params);
|
905
|
+
GL_APICALL void GL_APIENTRY glGetVertexAttribiv (GLuint index, GLenum pname, GLint* params);
|
906
|
+
GL_APICALL void GL_APIENTRY glGetVertexAttribPointerv (GLuint index, GLenum pname, GLvoid** pointer);
|
907
|
+
GL_APICALL void GL_APIENTRY glHint (GLenum target, GLenum mode);
|
908
|
+
GL_APICALL GLboolean GL_APIENTRY glIsBuffer (GLuint buffer);
|
909
|
+
GL_APICALL GLboolean GL_APIENTRY glIsEnabled (GLenum cap);
|
910
|
+
GL_APICALL GLboolean GL_APIENTRY glIsFramebuffer (GLuint framebuffer);
|
911
|
+
GL_APICALL GLboolean GL_APIENTRY glIsProgram (GLuint program);
|
912
|
+
GL_APICALL GLboolean GL_APIENTRY glIsRenderbuffer (GLuint renderbuffer);
|
913
|
+
GL_APICALL GLboolean GL_APIENTRY glIsShader (GLuint shader);
|
914
|
+
GL_APICALL GLboolean GL_APIENTRY glIsTexture (GLuint texture);
|
915
|
+
GL_APICALL void GL_APIENTRY glLineWidth (GLfloat width);
|
916
|
+
GL_APICALL void GL_APIENTRY glLinkProgram (GLuint program);
|
917
|
+
GL_APICALL void GL_APIENTRY glPixelStorei (GLenum pname, GLint param);
|
918
|
+
GL_APICALL void GL_APIENTRY glPolygonOffset (GLfloat factor, GLfloat units);
|
919
|
+
GL_APICALL void GL_APIENTRY glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid* pixels);
|
920
|
+
GL_APICALL void GL_APIENTRY glReleaseShaderCompiler (void);
|
921
|
+
GL_APICALL void GL_APIENTRY glRenderbufferStorage (GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
|
922
|
+
GL_APICALL void GL_APIENTRY glSampleCoverage (GLclampf value, GLboolean invert);
|
923
|
+
GL_APICALL void GL_APIENTRY glScissor (GLint x, GLint y, GLsizei width, GLsizei height);
|
924
|
+
GL_APICALL void GL_APIENTRY glShaderBinary (GLsizei n, const GLuint* shaders, GLenum binaryformat, const GLvoid* binary, GLsizei length);
|
925
|
+
GL_APICALL void GL_APIENTRY glShaderSource (GLuint shader, GLsizei count, const GLchar* const* string, const GLint* length);
|
926
|
+
GL_APICALL void GL_APIENTRY glStencilFunc (GLenum func, GLint ref, GLuint mask);
|
927
|
+
GL_APICALL void GL_APIENTRY glStencilFuncSeparate (GLenum face, GLenum func, GLint ref, GLuint mask);
|
928
|
+
GL_APICALL void GL_APIENTRY glStencilMask (GLuint mask);
|
929
|
+
GL_APICALL void GL_APIENTRY glStencilMaskSeparate (GLenum face, GLuint mask);
|
930
|
+
GL_APICALL void GL_APIENTRY glStencilOp (GLenum fail, GLenum zfail, GLenum zpass);
|
931
|
+
GL_APICALL void GL_APIENTRY glStencilOpSeparate (GLenum face, GLenum fail, GLenum zfail, GLenum zpass);
|
932
|
+
GL_APICALL void GL_APIENTRY glTexImage2D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid* pixels);
|
933
|
+
GL_APICALL void GL_APIENTRY glTexParameterf (GLenum target, GLenum pname, GLfloat param);
|
934
|
+
GL_APICALL void GL_APIENTRY glTexParameterfv (GLenum target, GLenum pname, const GLfloat* params);
|
935
|
+
GL_APICALL void GL_APIENTRY glTexParameteri (GLenum target, GLenum pname, GLint param);
|
936
|
+
GL_APICALL void GL_APIENTRY glTexParameteriv (GLenum target, GLenum pname, const GLint* params);
|
937
|
+
GL_APICALL void GL_APIENTRY glTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid* pixels);
|
938
|
+
GL_APICALL void GL_APIENTRY glUniform1f (GLint location, GLfloat x);
|
939
|
+
GL_APICALL void GL_APIENTRY glUniform1fv (GLint location, GLsizei count, const GLfloat* v);
|
940
|
+
GL_APICALL void GL_APIENTRY glUniform1i (GLint location, GLint x);
|
941
|
+
GL_APICALL void GL_APIENTRY glUniform1iv (GLint location, GLsizei count, const GLint* v);
|
942
|
+
GL_APICALL void GL_APIENTRY glUniform2f (GLint location, GLfloat x, GLfloat y);
|
943
|
+
GL_APICALL void GL_APIENTRY glUniform2fv (GLint location, GLsizei count, const GLfloat* v);
|
944
|
+
GL_APICALL void GL_APIENTRY glUniform2i (GLint location, GLint x, GLint y);
|
945
|
+
GL_APICALL void GL_APIENTRY glUniform2iv (GLint location, GLsizei count, const GLint* v);
|
946
|
+
GL_APICALL void GL_APIENTRY glUniform3f (GLint location, GLfloat x, GLfloat y, GLfloat z);
|
947
|
+
GL_APICALL void GL_APIENTRY glUniform3fv (GLint location, GLsizei count, const GLfloat* v);
|
948
|
+
GL_APICALL void GL_APIENTRY glUniform3i (GLint location, GLint x, GLint y, GLint z);
|
949
|
+
GL_APICALL void GL_APIENTRY glUniform3iv (GLint location, GLsizei count, const GLint* v);
|
950
|
+
GL_APICALL void GL_APIENTRY glUniform4f (GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
|
951
|
+
GL_APICALL void GL_APIENTRY glUniform4fv (GLint location, GLsizei count, const GLfloat* v);
|
952
|
+
GL_APICALL void GL_APIENTRY glUniform4i (GLint location, GLint x, GLint y, GLint z, GLint w);
|
953
|
+
GL_APICALL void GL_APIENTRY glUniform4iv (GLint location, GLsizei count, const GLint* v);
|
954
|
+
GL_APICALL void GL_APIENTRY glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
|
955
|
+
GL_APICALL void GL_APIENTRY glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
|
956
|
+
GL_APICALL void GL_APIENTRY glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
|
957
|
+
GL_APICALL void GL_APIENTRY glUseProgram (GLuint program);
|
958
|
+
GL_APICALL void GL_APIENTRY glValidateProgram (GLuint program);
|
959
|
+
GL_APICALL void GL_APIENTRY glVertexAttrib1f (GLuint indx, GLfloat x);
|
960
|
+
GL_APICALL void GL_APIENTRY glVertexAttrib1fv (GLuint indx, const GLfloat* values);
|
961
|
+
GL_APICALL void GL_APIENTRY glVertexAttrib2f (GLuint indx, GLfloat x, GLfloat y);
|
962
|
+
GL_APICALL void GL_APIENTRY glVertexAttrib2fv (GLuint indx, const GLfloat* values);
|
963
|
+
GL_APICALL void GL_APIENTRY glVertexAttrib3f (GLuint indx, GLfloat x, GLfloat y, GLfloat z);
|
964
|
+
GL_APICALL void GL_APIENTRY glVertexAttrib3fv (GLuint indx, const GLfloat* values);
|
965
|
+
GL_APICALL void GL_APIENTRY glVertexAttrib4f (GLuint indx, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
|
966
|
+
GL_APICALL void GL_APIENTRY glVertexAttrib4fv (GLuint indx, const GLfloat* values);
|
967
|
+
GL_APICALL void GL_APIENTRY glVertexAttribPointer (GLuint indx, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid* ptr);
|
968
|
+
GL_APICALL void GL_APIENTRY glViewport (GLint x, GLint y, GLsizei width, GLsizei height);
|
969
|
+
|
970
|
+
#ifdef __cplusplus
|
971
|
+
}
|
972
|
+
#endif
|
973
|
+
|
974
|
+
#endif /* __gl2_h_ */
|
975
|
+
|
976
|
+
|
977
|
+
#ifndef __gl2ext_h_
|
978
|
+
#define __gl2ext_h_
|
979
|
+
|
980
|
+
/* $Revision: 19436 $ on $Date:: 2012-10-10 10:37:04 -0700 #$ */
|
981
|
+
|
982
|
+
#ifdef __cplusplus
|
983
|
+
extern "C" {
|
984
|
+
#endif
|
985
|
+
|
986
|
+
/*
|
987
|
+
* This document is licensed under the SGI Free Software B License Version
|
988
|
+
* 2.0. For details, see http://oss.sgi.com/projects/FreeB/ .
|
989
|
+
*/
|
990
|
+
|
991
|
+
#ifndef GL_APIENTRYP
|
992
|
+
# define GL_APIENTRYP GL_APIENTRY*
|
993
|
+
#endif
|
994
|
+
|
995
|
+
/*------------------------------------------------------------------------*
|
996
|
+
* OES extension tokens
|
997
|
+
*------------------------------------------------------------------------*/
|
998
|
+
|
999
|
+
/* GL_OES_compressed_ETC1_RGB8_texture */
|
1000
|
+
#ifndef GL_OES_compressed_ETC1_RGB8_texture
|
1001
|
+
#define GL_ETC1_RGB8_OES 0x8D64
|
1002
|
+
#endif
|
1003
|
+
|
1004
|
+
/* GL_OES_compressed_paletted_texture */
|
1005
|
+
#ifndef GL_OES_compressed_paletted_texture
|
1006
|
+
#define GL_PALETTE4_RGB8_OES 0x8B90
|
1007
|
+
#define GL_PALETTE4_RGBA8_OES 0x8B91
|
1008
|
+
#define GL_PALETTE4_R5_G6_B5_OES 0x8B92
|
1009
|
+
#define GL_PALETTE4_RGBA4_OES 0x8B93
|
1010
|
+
#define GL_PALETTE4_RGB5_A1_OES 0x8B94
|
1011
|
+
#define GL_PALETTE8_RGB8_OES 0x8B95
|
1012
|
+
#define GL_PALETTE8_RGBA8_OES 0x8B96
|
1013
|
+
#define GL_PALETTE8_R5_G6_B5_OES 0x8B97
|
1014
|
+
#define GL_PALETTE8_RGBA4_OES 0x8B98
|
1015
|
+
#define GL_PALETTE8_RGB5_A1_OES 0x8B99
|
1016
|
+
#endif
|
1017
|
+
|
1018
|
+
/* GL_OES_depth24 */
|
1019
|
+
#ifndef GL_OES_depth24
|
1020
|
+
#define GL_DEPTH_COMPONENT24_OES 0x81A6
|
1021
|
+
#endif
|
1022
|
+
|
1023
|
+
/* GL_OES_depth32 */
|
1024
|
+
#ifndef GL_OES_depth32
|
1025
|
+
#define GL_DEPTH_COMPONENT32_OES 0x81A7
|
1026
|
+
#endif
|
1027
|
+
|
1028
|
+
/* GL_OES_depth_texture */
|
1029
|
+
/* No new tokens introduced by this extension. */
|
1030
|
+
|
1031
|
+
/* GL_OES_EGL_image */
|
1032
|
+
#ifndef GL_OES_EGL_image
|
1033
|
+
typedef void* GLeglImageOES;
|
1034
|
+
#endif
|
1035
|
+
|
1036
|
+
/* GL_OES_EGL_image_external */
|
1037
|
+
#ifndef GL_OES_EGL_image_external
|
1038
|
+
/* GLeglImageOES defined in GL_OES_EGL_image already. */
|
1039
|
+
#define GL_TEXTURE_EXTERNAL_OES 0x8D65
|
1040
|
+
#define GL_SAMPLER_EXTERNAL_OES 0x8D66
|
1041
|
+
#define GL_TEXTURE_BINDING_EXTERNAL_OES 0x8D67
|
1042
|
+
#define GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES 0x8D68
|
1043
|
+
#endif
|
1044
|
+
|
1045
|
+
/* GL_OES_element_index_uint */
|
1046
|
+
#ifndef GL_OES_element_index_uint
|
1047
|
+
#define GL_UNSIGNED_INT 0x1405
|
1048
|
+
#endif
|
1049
|
+
|
1050
|
+
/* GL_OES_get_program_binary */
|
1051
|
+
#ifndef GL_OES_get_program_binary
|
1052
|
+
#define GL_PROGRAM_BINARY_LENGTH_OES 0x8741
|
1053
|
+
#define GL_NUM_PROGRAM_BINARY_FORMATS_OES 0x87FE
|
1054
|
+
#define GL_PROGRAM_BINARY_FORMATS_OES 0x87FF
|
1055
|
+
#endif
|
1056
|
+
|
1057
|
+
/* GL_OES_mapbuffer */
|
1058
|
+
#ifndef GL_OES_mapbuffer
|
1059
|
+
#define GL_WRITE_ONLY_OES 0x88B9
|
1060
|
+
#define GL_BUFFER_ACCESS_OES 0x88BB
|
1061
|
+
#define GL_BUFFER_MAPPED_OES 0x88BC
|
1062
|
+
#define GL_BUFFER_MAP_POINTER_OES 0x88BD
|
1063
|
+
#endif
|
1064
|
+
|
1065
|
+
/* GL_OES_packed_depth_stencil */
|
1066
|
+
#ifndef GL_OES_packed_depth_stencil
|
1067
|
+
#define GL_DEPTH_STENCIL_OES 0x84F9
|
1068
|
+
#define GL_UNSIGNED_INT_24_8_OES 0x84FA
|
1069
|
+
#define GL_DEPTH24_STENCIL8_OES 0x88F0
|
1070
|
+
#endif
|
1071
|
+
|
1072
|
+
/* GL_OES_required_internalformat */
|
1073
|
+
#ifndef GL_OES_required_internalformat
|
1074
|
+
#define GL_ALPHA8_OES 0x803C
|
1075
|
+
#define GL_DEPTH_COMPONENT16_OES 0x81A5
|
1076
|
+
/* reuse GL_DEPTH_COMPONENT24_OES */
|
1077
|
+
/* reuse GL_DEPTH24_STENCIL8_OES */
|
1078
|
+
/* reuse GL_DEPTH_COMPONENT32_OES */
|
1079
|
+
#define GL_LUMINANCE4_ALPHA4_OES 0x8043
|
1080
|
+
#define GL_LUMINANCE8_ALPHA8_OES 0x8045
|
1081
|
+
#define GL_LUMINANCE8_OES 0x8040
|
1082
|
+
#define GL_RGBA4_OES 0x8056
|
1083
|
+
#define GL_RGB5_A1_OES 0x8057
|
1084
|
+
#define GL_RGB565_OES 0x8D62
|
1085
|
+
/* reuse GL_RGB8_OES */
|
1086
|
+
/* reuse GL_RGBA8_OES */
|
1087
|
+
/* reuse GL_RGB10_EXT */
|
1088
|
+
/* reuse GL_RGB10_A2_EXT */
|
1089
|
+
#endif
|
1090
|
+
|
1091
|
+
/* GL_OES_rgb8_rgba8 */
|
1092
|
+
#ifndef GL_OES_rgb8_rgba8
|
1093
|
+
#define GL_RGB8_OES 0x8051
|
1094
|
+
#define GL_RGBA8_OES 0x8058
|
1095
|
+
#endif
|
1096
|
+
|
1097
|
+
/* GL_OES_standard_derivatives */
|
1098
|
+
#ifndef GL_OES_standard_derivatives
|
1099
|
+
#define GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES 0x8B8B
|
1100
|
+
#endif
|
1101
|
+
|
1102
|
+
/* GL_OES_stencil1 */
|
1103
|
+
#ifndef GL_OES_stencil1
|
1104
|
+
#define GL_STENCIL_INDEX1_OES 0x8D46
|
1105
|
+
#endif
|
1106
|
+
|
1107
|
+
/* GL_OES_stencil4 */
|
1108
|
+
#ifndef GL_OES_stencil4
|
1109
|
+
#define GL_STENCIL_INDEX4_OES 0x8D47
|
1110
|
+
#endif
|
1111
|
+
|
1112
|
+
#ifndef GL_OES_surfaceless_context
|
1113
|
+
#define GL_FRAMEBUFFER_UNDEFINED_OES 0x8219
|
1114
|
+
#endif
|
1115
|
+
|
1116
|
+
/* GL_OES_texture_3D */
|
1117
|
+
#ifndef GL_OES_texture_3D
|
1118
|
+
#define GL_TEXTURE_WRAP_R_OES 0x8072
|
1119
|
+
#define GL_TEXTURE_3D_OES 0x806F
|
1120
|
+
#define GL_TEXTURE_BINDING_3D_OES 0x806A
|
1121
|
+
#define GL_MAX_3D_TEXTURE_SIZE_OES 0x8073
|
1122
|
+
#define GL_SAMPLER_3D_OES 0x8B5F
|
1123
|
+
#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_OES 0x8CD4
|
1124
|
+
#endif
|
1125
|
+
|
1126
|
+
/* GL_OES_texture_float */
|
1127
|
+
/* No new tokens introduced by this extension. */
|
1128
|
+
|
1129
|
+
/* GL_OES_texture_float_linear */
|
1130
|
+
/* No new tokens introduced by this extension. */
|
1131
|
+
|
1132
|
+
/* GL_OES_texture_half_float */
|
1133
|
+
#ifndef GL_OES_texture_half_float
|
1134
|
+
#define GL_HALF_FLOAT_OES 0x8D61
|
1135
|
+
#endif
|
1136
|
+
|
1137
|
+
/* GL_OES_texture_half_float_linear */
|
1138
|
+
/* No new tokens introduced by this extension. */
|
1139
|
+
|
1140
|
+
/* GL_OES_texture_npot */
|
1141
|
+
/* No new tokens introduced by this extension. */
|
1142
|
+
|
1143
|
+
/* GL_OES_vertex_array_object */
|
1144
|
+
#ifndef GL_OES_vertex_array_object
|
1145
|
+
#define GL_VERTEX_ARRAY_BINDING_OES 0x85B5
|
1146
|
+
#endif
|
1147
|
+
|
1148
|
+
/* GL_OES_vertex_half_float */
|
1149
|
+
/* GL_HALF_FLOAT_OES defined in GL_OES_texture_half_float already. */
|
1150
|
+
|
1151
|
+
/* GL_OES_vertex_type_10_10_10_2 */
|
1152
|
+
#ifndef GL_OES_vertex_type_10_10_10_2
|
1153
|
+
#define GL_UNSIGNED_INT_10_10_10_2_OES 0x8DF6
|
1154
|
+
#define GL_INT_10_10_10_2_OES 0x8DF7
|
1155
|
+
#endif
|
1156
|
+
|
1157
|
+
/*------------------------------------------------------------------------*
|
1158
|
+
* KHR extension tokens
|
1159
|
+
*------------------------------------------------------------------------*/
|
1160
|
+
|
1161
|
+
#ifndef GL_KHR_debug
|
1162
|
+
typedef void (GL_APIENTRYP GLDEBUGPROC)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,GLvoid *userParam);
|
1163
|
+
#define GL_DEBUG_OUTPUT_SYNCHRONOUS 0x8242
|
1164
|
+
#define GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH 0x8243
|
1165
|
+
#define GL_DEBUG_CALLBACK_FUNCTION 0x8244
|
1166
|
+
#define GL_DEBUG_CALLBACK_USER_PARAM 0x8245
|
1167
|
+
#define GL_DEBUG_SOURCE_API 0x8246
|
1168
|
+
#define GL_DEBUG_SOURCE_WINDOW_SYSTEM 0x8247
|
1169
|
+
#define GL_DEBUG_SOURCE_SHADER_COMPILER 0x8248
|
1170
|
+
#define GL_DEBUG_SOURCE_THIRD_PARTY 0x8249
|
1171
|
+
#define GL_DEBUG_SOURCE_APPLICATION 0x824A
|
1172
|
+
#define GL_DEBUG_SOURCE_OTHER 0x824B
|
1173
|
+
#define GL_DEBUG_TYPE_ERROR 0x824C
|
1174
|
+
#define GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR 0x824D
|
1175
|
+
#define GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR 0x824E
|
1176
|
+
#define GL_DEBUG_TYPE_PORTABILITY 0x824F
|
1177
|
+
#define GL_DEBUG_TYPE_PERFORMANCE 0x8250
|
1178
|
+
#define GL_DEBUG_TYPE_OTHER 0x8251
|
1179
|
+
#define GL_DEBUG_TYPE_MARKER 0x8268
|
1180
|
+
#define GL_DEBUG_TYPE_PUSH_GROUP 0x8269
|
1181
|
+
#define GL_DEBUG_TYPE_POP_GROUP 0x826A
|
1182
|
+
#define GL_DEBUG_SEVERITY_NOTIFICATION 0x826B
|
1183
|
+
#define GL_MAX_DEBUG_GROUP_STACK_DEPTH 0x826C
|
1184
|
+
#define GL_DEBUG_GROUP_STACK_DEPTH 0x826D
|
1185
|
+
#define GL_BUFFER 0x82E0
|
1186
|
+
#define GL_SHADER 0x82E1
|
1187
|
+
#define GL_PROGRAM 0x82E2
|
1188
|
+
#define GL_QUERY 0x82E3
|
1189
|
+
/* PROGRAM_PIPELINE only in GL */
|
1190
|
+
#define GL_SAMPLER 0x82E6
|
1191
|
+
/* DISPLAY_LIST only in GL */
|
1192
|
+
#define GL_MAX_LABEL_LENGTH 0x82E8
|
1193
|
+
#define GL_MAX_DEBUG_MESSAGE_LENGTH 0x9143
|
1194
|
+
#define GL_MAX_DEBUG_LOGGED_MESSAGES 0x9144
|
1195
|
+
#define GL_DEBUG_LOGGED_MESSAGES 0x9145
|
1196
|
+
#define GL_DEBUG_SEVERITY_HIGH 0x9146
|
1197
|
+
#define GL_DEBUG_SEVERITY_MEDIUM 0x9147
|
1198
|
+
#define GL_DEBUG_SEVERITY_LOW 0x9148
|
1199
|
+
#define GL_DEBUG_OUTPUT 0x92E0
|
1200
|
+
#define GL_CONTEXT_FLAG_DEBUG_BIT 0x00000002
|
1201
|
+
#define GL_STACK_OVERFLOW 0x0503
|
1202
|
+
#define GL_STACK_UNDERFLOW 0x0504
|
1203
|
+
#endif
|
1204
|
+
|
1205
|
+
#ifndef GL_KHR_texture_compression_astc_ldr
|
1206
|
+
#define GL_COMPRESSED_RGBA_ASTC_4x4_KHR 0x93B0
|
1207
|
+
#define GL_COMPRESSED_RGBA_ASTC_5x4_KHR 0x93B1
|
1208
|
+
#define GL_COMPRESSED_RGBA_ASTC_5x5_KHR 0x93B2
|
1209
|
+
#define GL_COMPRESSED_RGBA_ASTC_6x5_KHR 0x93B3
|
1210
|
+
#define GL_COMPRESSED_RGBA_ASTC_6x6_KHR 0x93B4
|
1211
|
+
#define GL_COMPRESSED_RGBA_ASTC_8x5_KHR 0x93B5
|
1212
|
+
#define GL_COMPRESSED_RGBA_ASTC_8x6_KHR 0x93B6
|
1213
|
+
#define GL_COMPRESSED_RGBA_ASTC_8x8_KHR 0x93B7
|
1214
|
+
#define GL_COMPRESSED_RGBA_ASTC_10x5_KHR 0x93B8
|
1215
|
+
#define GL_COMPRESSED_RGBA_ASTC_10x6_KHR 0x93B9
|
1216
|
+
#define GL_COMPRESSED_RGBA_ASTC_10x8_KHR 0x93BA
|
1217
|
+
#define GL_COMPRESSED_RGBA_ASTC_10x10_KHR 0x93BB
|
1218
|
+
#define GL_COMPRESSED_RGBA_ASTC_12x10_KHR 0x93BC
|
1219
|
+
#define GL_COMPRESSED_RGBA_ASTC_12x12_KHR 0x93BD
|
1220
|
+
#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR 0x93D0
|
1221
|
+
#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR 0x93D1
|
1222
|
+
#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR 0x93D2
|
1223
|
+
#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR 0x93D3
|
1224
|
+
#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR 0x93D4
|
1225
|
+
#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR 0x93D5
|
1226
|
+
#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR 0x93D6
|
1227
|
+
#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR 0x93D7
|
1228
|
+
#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR 0x93D8
|
1229
|
+
#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR 0x93D9
|
1230
|
+
#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR 0x93DA
|
1231
|
+
#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR 0x93DB
|
1232
|
+
#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR 0x93DC
|
1233
|
+
#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR 0x93DD
|
1234
|
+
#endif
|
1235
|
+
|
1236
|
+
/*------------------------------------------------------------------------*
|
1237
|
+
* AMD extension tokens
|
1238
|
+
*------------------------------------------------------------------------*/
|
1239
|
+
|
1240
|
+
/* GL_AMD_compressed_3DC_texture */
|
1241
|
+
#ifndef GL_AMD_compressed_3DC_texture
|
1242
|
+
#define GL_3DC_X_AMD 0x87F9
|
1243
|
+
#define GL_3DC_XY_AMD 0x87FA
|
1244
|
+
#endif
|
1245
|
+
|
1246
|
+
/* GL_AMD_compressed_ATC_texture */
|
1247
|
+
#ifndef GL_AMD_compressed_ATC_texture
|
1248
|
+
#define GL_ATC_RGB_AMD 0x8C92
|
1249
|
+
#define GL_ATC_RGBA_EXPLICIT_ALPHA_AMD 0x8C93
|
1250
|
+
#define GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD 0x87EE
|
1251
|
+
#endif
|
1252
|
+
|
1253
|
+
/* GL_AMD_performance_monitor */
|
1254
|
+
#ifndef GL_AMD_performance_monitor
|
1255
|
+
#define GL_COUNTER_TYPE_AMD 0x8BC0
|
1256
|
+
#define GL_COUNTER_RANGE_AMD 0x8BC1
|
1257
|
+
#define GL_UNSIGNED_INT64_AMD 0x8BC2
|
1258
|
+
#define GL_PERCENTAGE_AMD 0x8BC3
|
1259
|
+
#define GL_PERFMON_RESULT_AVAILABLE_AMD 0x8BC4
|
1260
|
+
#define GL_PERFMON_RESULT_SIZE_AMD 0x8BC5
|
1261
|
+
#define GL_PERFMON_RESULT_AMD 0x8BC6
|
1262
|
+
#endif
|
1263
|
+
|
1264
|
+
/* GL_AMD_program_binary_Z400 */
|
1265
|
+
#ifndef GL_AMD_program_binary_Z400
|
1266
|
+
#define GL_Z400_BINARY_AMD 0x8740
|
1267
|
+
#endif
|
1268
|
+
|
1269
|
+
/*------------------------------------------------------------------------*
|
1270
|
+
* ANGLE extension tokens
|
1271
|
+
*------------------------------------------------------------------------*/
|
1272
|
+
|
1273
|
+
/* GL_ANGLE_framebuffer_blit */
|
1274
|
+
#ifndef GL_ANGLE_framebuffer_blit
|
1275
|
+
#define GL_READ_FRAMEBUFFER_ANGLE 0x8CA8
|
1276
|
+
#define GL_DRAW_FRAMEBUFFER_ANGLE 0x8CA9
|
1277
|
+
#define GL_DRAW_FRAMEBUFFER_BINDING_ANGLE 0x8CA6
|
1278
|
+
#define GL_READ_FRAMEBUFFER_BINDING_ANGLE 0x8CAA
|
1279
|
+
#endif
|
1280
|
+
|
1281
|
+
/* GL_ANGLE_framebuffer_multisample */
|
1282
|
+
#ifndef GL_ANGLE_framebuffer_multisample
|
1283
|
+
#define GL_RENDERBUFFER_SAMPLES_ANGLE 0x8CAB
|
1284
|
+
#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_ANGLE 0x8D56
|
1285
|
+
#define GL_MAX_SAMPLES_ANGLE 0x8D57
|
1286
|
+
#endif
|
1287
|
+
|
1288
|
+
/* GL_ANGLE_instanced_arrays */
|
1289
|
+
#ifndef GL_ANGLE_instanced_arrays
|
1290
|
+
#define GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ANGLE 0x88FE
|
1291
|
+
#endif
|
1292
|
+
|
1293
|
+
/* GL_ANGLE_pack_reverse_row_order */
|
1294
|
+
#ifndef GL_ANGLE_pack_reverse_row_order
|
1295
|
+
#define GL_PACK_REVERSE_ROW_ORDER_ANGLE 0x93A4
|
1296
|
+
#endif
|
1297
|
+
|
1298
|
+
/* GL_ANGLE_texture_compression_dxt3 */
|
1299
|
+
#ifndef GL_ANGLE_texture_compression_dxt3
|
1300
|
+
#define GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE 0x83F2
|
1301
|
+
#endif
|
1302
|
+
|
1303
|
+
/* GL_ANGLE_texture_compression_dxt5 */
|
1304
|
+
#ifndef GL_ANGLE_texture_compression_dxt5
|
1305
|
+
#define GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE 0x83F3
|
1306
|
+
#endif
|
1307
|
+
|
1308
|
+
/* GL_ANGLE_texture_usage */
|
1309
|
+
#ifndef GL_ANGLE_texture_usage
|
1310
|
+
#define GL_TEXTURE_USAGE_ANGLE 0x93A2
|
1311
|
+
#define GL_FRAMEBUFFER_ATTACHMENT_ANGLE 0x93A3
|
1312
|
+
#endif
|
1313
|
+
|
1314
|
+
/* GL_ANGLE_translated_shader_source */
|
1315
|
+
#ifndef GL_ANGLE_translated_shader_source
|
1316
|
+
#define GL_TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE 0x93A0
|
1317
|
+
#endif
|
1318
|
+
|
1319
|
+
/*------------------------------------------------------------------------*
|
1320
|
+
* APPLE extension tokens
|
1321
|
+
*------------------------------------------------------------------------*/
|
1322
|
+
|
1323
|
+
/* GL_APPLE_copy_texture_levels */
|
1324
|
+
/* No new tokens introduced by this extension. */
|
1325
|
+
|
1326
|
+
/* GL_APPLE_framebuffer_multisample */
|
1327
|
+
#ifndef GL_APPLE_framebuffer_multisample
|
1328
|
+
#define GL_RENDERBUFFER_SAMPLES_APPLE 0x8CAB
|
1329
|
+
#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_APPLE 0x8D56
|
1330
|
+
#define GL_MAX_SAMPLES_APPLE 0x8D57
|
1331
|
+
#define GL_READ_FRAMEBUFFER_APPLE 0x8CA8
|
1332
|
+
#define GL_DRAW_FRAMEBUFFER_APPLE 0x8CA9
|
1333
|
+
#define GL_DRAW_FRAMEBUFFER_BINDING_APPLE 0x8CA6
|
1334
|
+
#define GL_READ_FRAMEBUFFER_BINDING_APPLE 0x8CAA
|
1335
|
+
#endif
|
1336
|
+
|
1337
|
+
/* GL_APPLE_rgb_422 */
|
1338
|
+
#ifndef GL_APPLE_rgb_422
|
1339
|
+
#define GL_RGB_422_APPLE 0x8A1F
|
1340
|
+
#define GL_UNSIGNED_SHORT_8_8_APPLE 0x85BA
|
1341
|
+
#define GL_UNSIGNED_SHORT_8_8_REV_APPLE 0x85BB
|
1342
|
+
#endif
|
1343
|
+
|
1344
|
+
/* GL_APPLE_sync */
|
1345
|
+
#ifndef GL_APPLE_sync
|
1346
|
+
|
1347
|
+
#ifndef __gl3_h_
|
1348
|
+
/* These types are defined with reference to <inttypes.h>
|
1349
|
+
* in the Apple extension spec, but here we use the Khronos
|
1350
|
+
* portable types in khrplatform.h, and assume those types
|
1351
|
+
* are always defined.
|
1352
|
+
* If any other extensions using these types are defined,
|
1353
|
+
* the typedefs must move out of this block and be shared.
|
1354
|
+
*/
|
1355
|
+
typedef khronos_int64_t GLint64;
|
1356
|
+
typedef khronos_uint64_t GLuint64;
|
1357
|
+
typedef struct __GLsync *GLsync;
|
1358
|
+
#endif
|
1359
|
+
|
1360
|
+
#define GL_SYNC_OBJECT_APPLE 0x8A53
|
1361
|
+
#define GL_MAX_SERVER_WAIT_TIMEOUT_APPLE 0x9111
|
1362
|
+
#define GL_OBJECT_TYPE_APPLE 0x9112
|
1363
|
+
#define GL_SYNC_CONDITION_APPLE 0x9113
|
1364
|
+
#define GL_SYNC_STATUS_APPLE 0x9114
|
1365
|
+
#define GL_SYNC_FLAGS_APPLE 0x9115
|
1366
|
+
#define GL_SYNC_FENCE_APPLE 0x9116
|
1367
|
+
#define GL_SYNC_GPU_COMMANDS_COMPLETE_APPLE 0x9117
|
1368
|
+
#define GL_UNSIGNALED_APPLE 0x9118
|
1369
|
+
#define GL_SIGNALED_APPLE 0x9119
|
1370
|
+
#define GL_ALREADY_SIGNALED_APPLE 0x911A
|
1371
|
+
#define GL_TIMEOUT_EXPIRED_APPLE 0x911B
|
1372
|
+
#define GL_CONDITION_SATISFIED_APPLE 0x911C
|
1373
|
+
#define GL_WAIT_FAILED_APPLE 0x911D
|
1374
|
+
#define GL_SYNC_FLUSH_COMMANDS_BIT_APPLE 0x00000001
|
1375
|
+
#define GL_TIMEOUT_IGNORED_APPLE 0xFFFFFFFFFFFFFFFFull
|
1376
|
+
#endif
|
1377
|
+
|
1378
|
+
/* GL_APPLE_texture_format_BGRA8888 */
|
1379
|
+
#ifndef GL_APPLE_texture_format_BGRA8888
|
1380
|
+
#define GL_BGRA_EXT 0x80E1
|
1381
|
+
#endif
|
1382
|
+
|
1383
|
+
/* GL_APPLE_texture_max_level */
|
1384
|
+
#ifndef GL_APPLE_texture_max_level
|
1385
|
+
#define GL_TEXTURE_MAX_LEVEL_APPLE 0x813D
|
1386
|
+
#endif
|
1387
|
+
|
1388
|
+
/*------------------------------------------------------------------------*
|
1389
|
+
* ARM extension tokens
|
1390
|
+
*------------------------------------------------------------------------*/
|
1391
|
+
|
1392
|
+
/* GL_ARM_mali_program_binary */
|
1393
|
+
#ifndef GL_ARM_mali_program_binary
|
1394
|
+
#define GL_MALI_PROGRAM_BINARY_ARM 0x8F61
|
1395
|
+
#endif
|
1396
|
+
|
1397
|
+
/* GL_ARM_mali_shader_binary */
|
1398
|
+
#ifndef GL_ARM_mali_shader_binary
|
1399
|
+
#define GL_MALI_SHADER_BINARY_ARM 0x8F60
|
1400
|
+
#endif
|
1401
|
+
|
1402
|
+
/* GL_ARM_rgba8 */
|
1403
|
+
/* No new tokens introduced by this extension. */
|
1404
|
+
|
1405
|
+
/*------------------------------------------------------------------------*
|
1406
|
+
* EXT extension tokens
|
1407
|
+
*------------------------------------------------------------------------*/
|
1408
|
+
|
1409
|
+
/* GL_EXT_blend_minmax */
|
1410
|
+
#ifndef GL_EXT_blend_minmax
|
1411
|
+
#define GL_MIN_EXT 0x8007
|
1412
|
+
#define GL_MAX_EXT 0x8008
|
1413
|
+
#endif
|
1414
|
+
|
1415
|
+
/* GL_EXT_color_buffer_half_float */
|
1416
|
+
#ifndef GL_EXT_color_buffer_half_float
|
1417
|
+
#define GL_RGBA16F_EXT 0x881A
|
1418
|
+
#define GL_RGB16F_EXT 0x881B
|
1419
|
+
#define GL_RG16F_EXT 0x822F
|
1420
|
+
#define GL_R16F_EXT 0x822D
|
1421
|
+
#define GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE_EXT 0x8211
|
1422
|
+
#define GL_UNSIGNED_NORMALIZED_EXT 0x8C17
|
1423
|
+
#endif
|
1424
|
+
|
1425
|
+
/* GL_EXT_debug_label */
|
1426
|
+
#ifndef GL_EXT_debug_label
|
1427
|
+
#define GL_PROGRAM_PIPELINE_OBJECT_EXT 0x8A4F
|
1428
|
+
#define GL_PROGRAM_OBJECT_EXT 0x8B40
|
1429
|
+
#define GL_SHADER_OBJECT_EXT 0x8B48
|
1430
|
+
#define GL_BUFFER_OBJECT_EXT 0x9151
|
1431
|
+
#define GL_QUERY_OBJECT_EXT 0x9153
|
1432
|
+
#define GL_VERTEX_ARRAY_OBJECT_EXT 0x9154
|
1433
|
+
#endif
|
1434
|
+
|
1435
|
+
/* GL_EXT_debug_marker */
|
1436
|
+
/* No new tokens introduced by this extension. */
|
1437
|
+
|
1438
|
+
/* GL_EXT_discard_framebuffer */
|
1439
|
+
#ifndef GL_EXT_discard_framebuffer
|
1440
|
+
#define GL_COLOR_EXT 0x1800
|
1441
|
+
#define GL_DEPTH_EXT 0x1801
|
1442
|
+
#define GL_STENCIL_EXT 0x1802
|
1443
|
+
#endif
|
1444
|
+
|
1445
|
+
/* GL_EXT_map_buffer_range */
|
1446
|
+
#ifndef GL_EXT_map_buffer_range
|
1447
|
+
#define GL_MAP_READ_BIT_EXT 0x0001
|
1448
|
+
#define GL_MAP_WRITE_BIT_EXT 0x0002
|
1449
|
+
#define GL_MAP_INVALIDATE_RANGE_BIT_EXT 0x0004
|
1450
|
+
#define GL_MAP_INVALIDATE_BUFFER_BIT_EXT 0x0008
|
1451
|
+
#define GL_MAP_FLUSH_EXPLICIT_BIT_EXT 0x0010
|
1452
|
+
#define GL_MAP_UNSYNCHRONIZED_BIT_EXT 0x0020
|
1453
|
+
#endif
|
1454
|
+
|
1455
|
+
/* GL_EXT_multisampled_render_to_texture */
|
1456
|
+
#ifndef GL_EXT_multisampled_render_to_texture
|
1457
|
+
#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SAMPLES_EXT 0x8D6C
|
1458
|
+
/* reuse values from GL_EXT_framebuffer_multisample (desktop extension) */
|
1459
|
+
#define GL_RENDERBUFFER_SAMPLES_EXT 0x8CAB
|
1460
|
+
#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT 0x8D56
|
1461
|
+
#define GL_MAX_SAMPLES_EXT 0x8D57
|
1462
|
+
#endif
|
1463
|
+
|
1464
|
+
/* GL_EXT_multiview_draw_buffers */
|
1465
|
+
#ifndef GL_EXT_multiview_draw_buffers
|
1466
|
+
#define GL_COLOR_ATTACHMENT_EXT 0x90F0
|
1467
|
+
#define GL_MULTIVIEW_EXT 0x90F1
|
1468
|
+
#define GL_DRAW_BUFFER_EXT 0x0C01
|
1469
|
+
#define GL_READ_BUFFER_EXT 0x0C02
|
1470
|
+
#define GL_MAX_MULTIVIEW_BUFFERS_EXT 0x90F2
|
1471
|
+
#endif
|
1472
|
+
|
1473
|
+
/* GL_EXT_multi_draw_arrays */
|
1474
|
+
/* No new tokens introduced by this extension. */
|
1475
|
+
|
1476
|
+
/* GL_EXT_occlusion_query_boolean */
|
1477
|
+
#ifndef GL_EXT_occlusion_query_boolean
|
1478
|
+
#define GL_ANY_SAMPLES_PASSED_EXT 0x8C2F
|
1479
|
+
#define GL_ANY_SAMPLES_PASSED_CONSERVATIVE_EXT 0x8D6A
|
1480
|
+
#define GL_CURRENT_QUERY_EXT 0x8865
|
1481
|
+
#define GL_QUERY_RESULT_EXT 0x8866
|
1482
|
+
#define GL_QUERY_RESULT_AVAILABLE_EXT 0x8867
|
1483
|
+
#endif
|
1484
|
+
|
1485
|
+
/* GL_EXT_read_format_bgra */
|
1486
|
+
#ifndef GL_EXT_read_format_bgra
|
1487
|
+
#define GL_BGRA_EXT 0x80E1
|
1488
|
+
#define GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT 0x8365
|
1489
|
+
#define GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT 0x8366
|
1490
|
+
#endif
|
1491
|
+
|
1492
|
+
/* GL_EXT_robustness */
|
1493
|
+
#ifndef GL_EXT_robustness
|
1494
|
+
/* reuse GL_NO_ERROR */
|
1495
|
+
#define GL_GUILTY_CONTEXT_RESET_EXT 0x8253
|
1496
|
+
#define GL_INNOCENT_CONTEXT_RESET_EXT 0x8254
|
1497
|
+
#define GL_UNKNOWN_CONTEXT_RESET_EXT 0x8255
|
1498
|
+
#define GL_CONTEXT_ROBUST_ACCESS_EXT 0x90F3
|
1499
|
+
#define GL_RESET_NOTIFICATION_STRATEGY_EXT 0x8256
|
1500
|
+
#define GL_LOSE_CONTEXT_ON_RESET_EXT 0x8252
|
1501
|
+
#define GL_NO_RESET_NOTIFICATION_EXT 0x8261
|
1502
|
+
#endif
|
1503
|
+
|
1504
|
+
/* GL_EXT_separate_shader_objects */
|
1505
|
+
#ifndef GL_EXT_separate_shader_objects
|
1506
|
+
#define GL_VERTEX_SHADER_BIT_EXT 0x00000001
|
1507
|
+
#define GL_FRAGMENT_SHADER_BIT_EXT 0x00000002
|
1508
|
+
#define GL_ALL_SHADER_BITS_EXT 0xFFFFFFFF
|
1509
|
+
#define GL_PROGRAM_SEPARABLE_EXT 0x8258
|
1510
|
+
#define GL_ACTIVE_PROGRAM_EXT 0x8259
|
1511
|
+
#define GL_PROGRAM_PIPELINE_BINDING_EXT 0x825A
|
1512
|
+
#endif
|
1513
|
+
|
1514
|
+
/* GL_EXT_shader_framebuffer_fetch */
|
1515
|
+
#ifndef GL_EXT_shader_framebuffer_fetch
|
1516
|
+
#define GL_FRAGMENT_SHADER_DISCARDS_SAMPLES_EXT 0x8A52
|
1517
|
+
#endif
|
1518
|
+
|
1519
|
+
/* GL_EXT_shader_texture_lod */
|
1520
|
+
/* No new tokens introduced by this extension. */
|
1521
|
+
|
1522
|
+
/* GL_EXT_shadow_samplers */
|
1523
|
+
#ifndef GL_EXT_shadow_samplers
|
1524
|
+
#define GL_TEXTURE_COMPARE_MODE_EXT 0x884C
|
1525
|
+
#define GL_TEXTURE_COMPARE_FUNC_EXT 0x884D
|
1526
|
+
#define GL_COMPARE_REF_TO_TEXTURE_EXT 0x884E
|
1527
|
+
#define GL_SAMPLER_2D_SHADOW_EXT 0x8B62
|
1528
|
+
#endif
|
1529
|
+
|
1530
|
+
/* GL_EXT_sRGB */
|
1531
|
+
#ifndef GL_EXT_sRGB
|
1532
|
+
#define GL_SRGB_EXT 0x8C40
|
1533
|
+
#define GL_SRGB_ALPHA_EXT 0x8C42
|
1534
|
+
#define GL_SRGB8_ALPHA8_EXT 0x8C43
|
1535
|
+
#define GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING_EXT 0x8210
|
1536
|
+
#endif
|
1537
|
+
|
1538
|
+
/* GL_EXT_texture_compression_dxt1 */
|
1539
|
+
#ifndef GL_EXT_texture_compression_dxt1
|
1540
|
+
#define GL_COMPRESSED_RGB_S3TC_DXT1_EXT 0x83F0
|
1541
|
+
#define GL_COMPRESSED_RGBA_S3TC_DXT1_EXT 0x83F1
|
1542
|
+
#endif
|
1543
|
+
|
1544
|
+
/* GL_EXT_texture_filter_anisotropic */
|
1545
|
+
#ifndef GL_EXT_texture_filter_anisotropic
|
1546
|
+
#define GL_TEXTURE_MAX_ANISOTROPY_EXT 0x84FE
|
1547
|
+
#define GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT 0x84FF
|
1548
|
+
#endif
|
1549
|
+
|
1550
|
+
/* GL_EXT_texture_format_BGRA8888 */
|
1551
|
+
#ifndef GL_EXT_texture_format_BGRA8888
|
1552
|
+
#define GL_BGRA_EXT 0x80E1
|
1553
|
+
#endif
|
1554
|
+
|
1555
|
+
/* GL_EXT_texture_rg */
|
1556
|
+
#ifndef GL_EXT_texture_rg
|
1557
|
+
#define GL_RED_EXT 0x1903
|
1558
|
+
#define GL_RG_EXT 0x8227
|
1559
|
+
#define GL_R8_EXT 0x8229
|
1560
|
+
#define GL_RG8_EXT 0x822B
|
1561
|
+
#endif
|
1562
|
+
|
1563
|
+
/* GL_EXT_texture_storage */
|
1564
|
+
#ifndef GL_EXT_texture_storage
|
1565
|
+
#define GL_TEXTURE_IMMUTABLE_FORMAT_EXT 0x912F
|
1566
|
+
#define GL_ALPHA8_EXT 0x803C
|
1567
|
+
#define GL_LUMINANCE8_EXT 0x8040
|
1568
|
+
#define GL_LUMINANCE8_ALPHA8_EXT 0x8045
|
1569
|
+
#define GL_RGBA32F_EXT 0x8814
|
1570
|
+
#define GL_RGB32F_EXT 0x8815
|
1571
|
+
#define GL_ALPHA32F_EXT 0x8816
|
1572
|
+
#define GL_LUMINANCE32F_EXT 0x8818
|
1573
|
+
#define GL_LUMINANCE_ALPHA32F_EXT 0x8819
|
1574
|
+
/* reuse GL_RGBA16F_EXT */
|
1575
|
+
/* reuse GL_RGB16F_EXT */
|
1576
|
+
#define GL_ALPHA16F_EXT 0x881C
|
1577
|
+
#define GL_LUMINANCE16F_EXT 0x881E
|
1578
|
+
#define GL_LUMINANCE_ALPHA16F_EXT 0x881F
|
1579
|
+
#define GL_RGB10_A2_EXT 0x8059
|
1580
|
+
#define GL_RGB10_EXT 0x8052
|
1581
|
+
#define GL_BGRA8_EXT 0x93A1
|
1582
|
+
#define GL_R8_EXT 0x8229
|
1583
|
+
#define GL_RG8_EXT 0x822B
|
1584
|
+
#define GL_R32F_EXT 0x822E
|
1585
|
+
#define GL_RG32F_EXT 0x8230
|
1586
|
+
#define GL_R16F_EXT 0x822D
|
1587
|
+
#define GL_RG16F_EXT 0x822F
|
1588
|
+
#endif
|
1589
|
+
|
1590
|
+
/* GL_EXT_texture_type_2_10_10_10_REV */
|
1591
|
+
#ifndef GL_EXT_texture_type_2_10_10_10_REV
|
1592
|
+
#define GL_UNSIGNED_INT_2_10_10_10_REV_EXT 0x8368
|
1593
|
+
#endif
|
1594
|
+
|
1595
|
+
/* GL_EXT_unpack_subimage */
|
1596
|
+
#ifndef GL_EXT_unpack_subimage
|
1597
|
+
#define GL_UNPACK_ROW_LENGTH 0x0CF2
|
1598
|
+
#define GL_UNPACK_SKIP_ROWS 0x0CF3
|
1599
|
+
#define GL_UNPACK_SKIP_PIXELS 0x0CF4
|
1600
|
+
#endif
|
1601
|
+
|
1602
|
+
/*------------------------------------------------------------------------*
|
1603
|
+
* DMP extension tokens
|
1604
|
+
*------------------------------------------------------------------------*/
|
1605
|
+
|
1606
|
+
/* GL_DMP_shader_binary */
|
1607
|
+
#ifndef GL_DMP_shader_binary
|
1608
|
+
#define GL_SHADER_BINARY_DMP 0x9250
|
1609
|
+
#endif
|
1610
|
+
|
1611
|
+
/*------------------------------------------------------------------------*
|
1612
|
+
* FJ extension tokens
|
1613
|
+
*------------------------------------------------------------------------*/
|
1614
|
+
|
1615
|
+
/* GL_FJ_shader_binary_GCCSO */
|
1616
|
+
#ifndef GL_FJ_shader_binary_GCCSO
|
1617
|
+
#define GCCSO_SHADER_BINARY_FJ 0x9260
|
1618
|
+
#endif
|
1619
|
+
|
1620
|
+
/*------------------------------------------------------------------------*
|
1621
|
+
* IMG extension tokens
|
1622
|
+
*------------------------------------------------------------------------*/
|
1623
|
+
|
1624
|
+
/* GL_IMG_program_binary */
|
1625
|
+
#ifndef GL_IMG_program_binary
|
1626
|
+
#define GL_SGX_PROGRAM_BINARY_IMG 0x9130
|
1627
|
+
#endif
|
1628
|
+
|
1629
|
+
/* GL_IMG_read_format */
|
1630
|
+
#ifndef GL_IMG_read_format
|
1631
|
+
#define GL_BGRA_IMG 0x80E1
|
1632
|
+
#define GL_UNSIGNED_SHORT_4_4_4_4_REV_IMG 0x8365
|
1633
|
+
#endif
|
1634
|
+
|
1635
|
+
/* GL_IMG_shader_binary */
|
1636
|
+
#ifndef GL_IMG_shader_binary
|
1637
|
+
#define GL_SGX_BINARY_IMG 0x8C0A
|
1638
|
+
#endif
|
1639
|
+
|
1640
|
+
/* GL_IMG_texture_compression_pvrtc */
|
1641
|
+
#ifndef GL_IMG_texture_compression_pvrtc
|
1642
|
+
#define GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG 0x8C00
|
1643
|
+
#define GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG 0x8C01
|
1644
|
+
#define GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG 0x8C02
|
1645
|
+
#define GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG 0x8C03
|
1646
|
+
#endif
|
1647
|
+
|
1648
|
+
/* GL_IMG_multisampled_render_to_texture */
|
1649
|
+
#ifndef GL_IMG_multisampled_render_to_texture
|
1650
|
+
#define GL_RENDERBUFFER_SAMPLES_IMG 0x9133
|
1651
|
+
#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_IMG 0x9134
|
1652
|
+
#define GL_MAX_SAMPLES_IMG 0x9135
|
1653
|
+
#define GL_TEXTURE_SAMPLES_IMG 0x9136
|
1654
|
+
#endif
|
1655
|
+
|
1656
|
+
/*------------------------------------------------------------------------*
|
1657
|
+
* NV extension tokens
|
1658
|
+
*------------------------------------------------------------------------*/
|
1659
|
+
|
1660
|
+
/* GL_NV_coverage_sample */
|
1661
|
+
#ifndef GL_NV_coverage_sample
|
1662
|
+
#define GL_COVERAGE_COMPONENT_NV 0x8ED0
|
1663
|
+
#define GL_COVERAGE_COMPONENT4_NV 0x8ED1
|
1664
|
+
#define GL_COVERAGE_ATTACHMENT_NV 0x8ED2
|
1665
|
+
#define GL_COVERAGE_BUFFERS_NV 0x8ED3
|
1666
|
+
#define GL_COVERAGE_SAMPLES_NV 0x8ED4
|
1667
|
+
#define GL_COVERAGE_ALL_FRAGMENTS_NV 0x8ED5
|
1668
|
+
#define GL_COVERAGE_EDGE_FRAGMENTS_NV 0x8ED6
|
1669
|
+
#define GL_COVERAGE_AUTOMATIC_NV 0x8ED7
|
1670
|
+
#define GL_COVERAGE_BUFFER_BIT_NV 0x8000
|
1671
|
+
#endif
|
1672
|
+
|
1673
|
+
/* GL_NV_depth_nonlinear */
|
1674
|
+
#ifndef GL_NV_depth_nonlinear
|
1675
|
+
#define GL_DEPTH_COMPONENT16_NONLINEAR_NV 0x8E2C
|
1676
|
+
#endif
|
1677
|
+
|
1678
|
+
/* GL_NV_draw_buffers */
|
1679
|
+
#ifndef GL_NV_draw_buffers
|
1680
|
+
#define GL_MAX_DRAW_BUFFERS_NV 0x8824
|
1681
|
+
#define GL_DRAW_BUFFER0_NV 0x8825
|
1682
|
+
#define GL_DRAW_BUFFER1_NV 0x8826
|
1683
|
+
#define GL_DRAW_BUFFER2_NV 0x8827
|
1684
|
+
#define GL_DRAW_BUFFER3_NV 0x8828
|
1685
|
+
#define GL_DRAW_BUFFER4_NV 0x8829
|
1686
|
+
#define GL_DRAW_BUFFER5_NV 0x882A
|
1687
|
+
#define GL_DRAW_BUFFER6_NV 0x882B
|
1688
|
+
#define GL_DRAW_BUFFER7_NV 0x882C
|
1689
|
+
#define GL_DRAW_BUFFER8_NV 0x882D
|
1690
|
+
#define GL_DRAW_BUFFER9_NV 0x882E
|
1691
|
+
#define GL_DRAW_BUFFER10_NV 0x882F
|
1692
|
+
#define GL_DRAW_BUFFER11_NV 0x8830
|
1693
|
+
#define GL_DRAW_BUFFER12_NV 0x8831
|
1694
|
+
#define GL_DRAW_BUFFER13_NV 0x8832
|
1695
|
+
#define GL_DRAW_BUFFER14_NV 0x8833
|
1696
|
+
#define GL_DRAW_BUFFER15_NV 0x8834
|
1697
|
+
#define GL_COLOR_ATTACHMENT0_NV 0x8CE0
|
1698
|
+
#define GL_COLOR_ATTACHMENT1_NV 0x8CE1
|
1699
|
+
#define GL_COLOR_ATTACHMENT2_NV 0x8CE2
|
1700
|
+
#define GL_COLOR_ATTACHMENT3_NV 0x8CE3
|
1701
|
+
#define GL_COLOR_ATTACHMENT4_NV 0x8CE4
|
1702
|
+
#define GL_COLOR_ATTACHMENT5_NV 0x8CE5
|
1703
|
+
#define GL_COLOR_ATTACHMENT6_NV 0x8CE6
|
1704
|
+
#define GL_COLOR_ATTACHMENT7_NV 0x8CE7
|
1705
|
+
#define GL_COLOR_ATTACHMENT8_NV 0x8CE8
|
1706
|
+
#define GL_COLOR_ATTACHMENT9_NV 0x8CE9
|
1707
|
+
#define GL_COLOR_ATTACHMENT10_NV 0x8CEA
|
1708
|
+
#define GL_COLOR_ATTACHMENT11_NV 0x8CEB
|
1709
|
+
#define GL_COLOR_ATTACHMENT12_NV 0x8CEC
|
1710
|
+
#define GL_COLOR_ATTACHMENT13_NV 0x8CED
|
1711
|
+
#define GL_COLOR_ATTACHMENT14_NV 0x8CEE
|
1712
|
+
#define GL_COLOR_ATTACHMENT15_NV 0x8CEF
|
1713
|
+
#endif
|
1714
|
+
|
1715
|
+
/* GL_NV_fbo_color_attachments */
|
1716
|
+
#ifndef GL_NV_fbo_color_attachments
|
1717
|
+
#define GL_MAX_COLOR_ATTACHMENTS_NV 0x8CDF
|
1718
|
+
/* GL_COLOR_ATTACHMENT{0-15}_NV defined in GL_NV_draw_buffers already. */
|
1719
|
+
#endif
|
1720
|
+
|
1721
|
+
/* GL_NV_fence */
|
1722
|
+
#ifndef GL_NV_fence
|
1723
|
+
#define GL_ALL_COMPLETED_NV 0x84F2
|
1724
|
+
#define GL_FENCE_STATUS_NV 0x84F3
|
1725
|
+
#define GL_FENCE_CONDITION_NV 0x84F4
|
1726
|
+
#endif
|
1727
|
+
|
1728
|
+
/* GL_NV_read_buffer */
|
1729
|
+
#ifndef GL_NV_read_buffer
|
1730
|
+
#define GL_READ_BUFFER_NV 0x0C02
|
1731
|
+
#endif
|
1732
|
+
|
1733
|
+
/* GL_NV_read_buffer_front */
|
1734
|
+
/* No new tokens introduced by this extension. */
|
1735
|
+
|
1736
|
+
/* GL_NV_read_depth */
|
1737
|
+
/* No new tokens introduced by this extension. */
|
1738
|
+
|
1739
|
+
/* GL_NV_read_depth_stencil */
|
1740
|
+
/* No new tokens introduced by this extension. */
|
1741
|
+
|
1742
|
+
/* GL_NV_read_stencil */
|
1743
|
+
/* No new tokens introduced by this extension. */
|
1744
|
+
|
1745
|
+
/* GL_NV_texture_compression_s3tc_update */
|
1746
|
+
/* No new tokens introduced by this extension. */
|
1747
|
+
|
1748
|
+
/* GL_NV_texture_npot_2D_mipmap */
|
1749
|
+
/* No new tokens introduced by this extension. */
|
1750
|
+
|
1751
|
+
/*------------------------------------------------------------------------*
|
1752
|
+
* QCOM extension tokens
|
1753
|
+
*------------------------------------------------------------------------*/
|
1754
|
+
|
1755
|
+
/* GL_QCOM_alpha_test */
|
1756
|
+
#ifndef GL_QCOM_alpha_test
|
1757
|
+
#define GL_ALPHA_TEST_QCOM 0x0BC0
|
1758
|
+
#define GL_ALPHA_TEST_FUNC_QCOM 0x0BC1
|
1759
|
+
#define GL_ALPHA_TEST_REF_QCOM 0x0BC2
|
1760
|
+
#endif
|
1761
|
+
|
1762
|
+
/* GL_QCOM_binning_control */
|
1763
|
+
#ifndef GL_QCOM_binning_control
|
1764
|
+
#define GL_BINNING_CONTROL_HINT_QCOM 0x8FB0
|
1765
|
+
#define GL_CPU_OPTIMIZED_QCOM 0x8FB1
|
1766
|
+
#define GL_GPU_OPTIMIZED_QCOM 0x8FB2
|
1767
|
+
#define GL_RENDER_DIRECT_TO_FRAMEBUFFER_QCOM 0x8FB3
|
1768
|
+
#endif
|
1769
|
+
|
1770
|
+
/* GL_QCOM_driver_control */
|
1771
|
+
/* No new tokens introduced by this extension. */
|
1772
|
+
|
1773
|
+
/* GL_QCOM_extended_get */
|
1774
|
+
#ifndef GL_QCOM_extended_get
|
1775
|
+
#define GL_TEXTURE_WIDTH_QCOM 0x8BD2
|
1776
|
+
#define GL_TEXTURE_HEIGHT_QCOM 0x8BD3
|
1777
|
+
#define GL_TEXTURE_DEPTH_QCOM 0x8BD4
|
1778
|
+
#define GL_TEXTURE_INTERNAL_FORMAT_QCOM 0x8BD5
|
1779
|
+
#define GL_TEXTURE_FORMAT_QCOM 0x8BD6
|
1780
|
+
#define GL_TEXTURE_TYPE_QCOM 0x8BD7
|
1781
|
+
#define GL_TEXTURE_IMAGE_VALID_QCOM 0x8BD8
|
1782
|
+
#define GL_TEXTURE_NUM_LEVELS_QCOM 0x8BD9
|
1783
|
+
#define GL_TEXTURE_TARGET_QCOM 0x8BDA
|
1784
|
+
#define GL_TEXTURE_OBJECT_VALID_QCOM 0x8BDB
|
1785
|
+
#define GL_STATE_RESTORE 0x8BDC
|
1786
|
+
#endif
|
1787
|
+
|
1788
|
+
/* GL_QCOM_extended_get2 */
|
1789
|
+
/* No new tokens introduced by this extension. */
|
1790
|
+
|
1791
|
+
/* GL_QCOM_perfmon_global_mode */
|
1792
|
+
#ifndef GL_QCOM_perfmon_global_mode
|
1793
|
+
#define GL_PERFMON_GLOBAL_MODE_QCOM 0x8FA0
|
1794
|
+
#endif
|
1795
|
+
|
1796
|
+
/* GL_QCOM_writeonly_rendering */
|
1797
|
+
#ifndef GL_QCOM_writeonly_rendering
|
1798
|
+
#define GL_WRITEONLY_RENDERING_QCOM 0x8823
|
1799
|
+
#endif
|
1800
|
+
|
1801
|
+
/* GL_QCOM_tiled_rendering */
|
1802
|
+
#ifndef GL_QCOM_tiled_rendering
|
1803
|
+
#define GL_COLOR_BUFFER_BIT0_QCOM 0x00000001
|
1804
|
+
#define GL_COLOR_BUFFER_BIT1_QCOM 0x00000002
|
1805
|
+
#define GL_COLOR_BUFFER_BIT2_QCOM 0x00000004
|
1806
|
+
#define GL_COLOR_BUFFER_BIT3_QCOM 0x00000008
|
1807
|
+
#define GL_COLOR_BUFFER_BIT4_QCOM 0x00000010
|
1808
|
+
#define GL_COLOR_BUFFER_BIT5_QCOM 0x00000020
|
1809
|
+
#define GL_COLOR_BUFFER_BIT6_QCOM 0x00000040
|
1810
|
+
#define GL_COLOR_BUFFER_BIT7_QCOM 0x00000080
|
1811
|
+
#define GL_DEPTH_BUFFER_BIT0_QCOM 0x00000100
|
1812
|
+
#define GL_DEPTH_BUFFER_BIT1_QCOM 0x00000200
|
1813
|
+
#define GL_DEPTH_BUFFER_BIT2_QCOM 0x00000400
|
1814
|
+
#define GL_DEPTH_BUFFER_BIT3_QCOM 0x00000800
|
1815
|
+
#define GL_DEPTH_BUFFER_BIT4_QCOM 0x00001000
|
1816
|
+
#define GL_DEPTH_BUFFER_BIT5_QCOM 0x00002000
|
1817
|
+
#define GL_DEPTH_BUFFER_BIT6_QCOM 0x00004000
|
1818
|
+
#define GL_DEPTH_BUFFER_BIT7_QCOM 0x00008000
|
1819
|
+
#define GL_STENCIL_BUFFER_BIT0_QCOM 0x00010000
|
1820
|
+
#define GL_STENCIL_BUFFER_BIT1_QCOM 0x00020000
|
1821
|
+
#define GL_STENCIL_BUFFER_BIT2_QCOM 0x00040000
|
1822
|
+
#define GL_STENCIL_BUFFER_BIT3_QCOM 0x00080000
|
1823
|
+
#define GL_STENCIL_BUFFER_BIT4_QCOM 0x00100000
|
1824
|
+
#define GL_STENCIL_BUFFER_BIT5_QCOM 0x00200000
|
1825
|
+
#define GL_STENCIL_BUFFER_BIT6_QCOM 0x00400000
|
1826
|
+
#define GL_STENCIL_BUFFER_BIT7_QCOM 0x00800000
|
1827
|
+
#define GL_MULTISAMPLE_BUFFER_BIT0_QCOM 0x01000000
|
1828
|
+
#define GL_MULTISAMPLE_BUFFER_BIT1_QCOM 0x02000000
|
1829
|
+
#define GL_MULTISAMPLE_BUFFER_BIT2_QCOM 0x04000000
|
1830
|
+
#define GL_MULTISAMPLE_BUFFER_BIT3_QCOM 0x08000000
|
1831
|
+
#define GL_MULTISAMPLE_BUFFER_BIT4_QCOM 0x10000000
|
1832
|
+
#define GL_MULTISAMPLE_BUFFER_BIT5_QCOM 0x20000000
|
1833
|
+
#define GL_MULTISAMPLE_BUFFER_BIT6_QCOM 0x40000000
|
1834
|
+
#define GL_MULTISAMPLE_BUFFER_BIT7_QCOM 0x80000000
|
1835
|
+
#endif
|
1836
|
+
|
1837
|
+
/*------------------------------------------------------------------------*
|
1838
|
+
* VIV extension tokens
|
1839
|
+
*------------------------------------------------------------------------*/
|
1840
|
+
|
1841
|
+
/* GL_VIV_shader_binary */
|
1842
|
+
#ifndef GL_VIV_shader_binary
|
1843
|
+
#define GL_SHADER_BINARY_VIV 0x8FC4
|
1844
|
+
#endif
|
1845
|
+
|
1846
|
+
/*------------------------------------------------------------------------*
|
1847
|
+
* End of extension tokens, start of corresponding extension functions
|
1848
|
+
*------------------------------------------------------------------------*/
|
1849
|
+
|
1850
|
+
/*------------------------------------------------------------------------*
|
1851
|
+
* OES extension functions
|
1852
|
+
*------------------------------------------------------------------------*/
|
1853
|
+
|
1854
|
+
/* GL_OES_compressed_ETC1_RGB8_texture */
|
1855
|
+
#ifndef GL_OES_compressed_ETC1_RGB8_texture
|
1856
|
+
#define GL_OES_compressed_ETC1_RGB8_texture 1
|
1857
|
+
#endif
|
1858
|
+
|
1859
|
+
/* GL_OES_compressed_paletted_texture */
|
1860
|
+
#ifndef GL_OES_compressed_paletted_texture
|
1861
|
+
#define GL_OES_compressed_paletted_texture 1
|
1862
|
+
#endif
|
1863
|
+
|
1864
|
+
/* GL_OES_depth24 */
|
1865
|
+
#ifndef GL_OES_depth24
|
1866
|
+
#define GL_OES_depth24 1
|
1867
|
+
#endif
|
1868
|
+
|
1869
|
+
/* GL_OES_depth32 */
|
1870
|
+
#ifndef GL_OES_depth32
|
1871
|
+
#define GL_OES_depth32 1
|
1872
|
+
#endif
|
1873
|
+
|
1874
|
+
/* GL_OES_depth_texture */
|
1875
|
+
#ifndef GL_OES_depth_texture
|
1876
|
+
#define GL_OES_depth_texture 1
|
1877
|
+
#endif
|
1878
|
+
|
1879
|
+
/* GL_OES_EGL_image */
|
1880
|
+
#ifndef GL_OES_EGL_image
|
1881
|
+
#define GL_OES_EGL_image 1
|
1882
|
+
#ifdef GL_GLEXT_PROTOTYPES
|
1883
|
+
GL_APICALL void GL_APIENTRY glEGLImageTargetTexture2DOES (GLenum target, GLeglImageOES image);
|
1884
|
+
GL_APICALL void GL_APIENTRY glEGLImageTargetRenderbufferStorageOES (GLenum target, GLeglImageOES image);
|
1885
|
+
#endif
|
1886
|
+
typedef void (GL_APIENTRYP PFNGLEGLIMAGETARGETTEXTURE2DOESPROC) (GLenum target, GLeglImageOES image);
|
1887
|
+
typedef void (GL_APIENTRYP PFNGLEGLIMAGETARGETRENDERBUFFERSTORAGEOESPROC) (GLenum target, GLeglImageOES image);
|
1888
|
+
#endif
|
1889
|
+
|
1890
|
+
/* GL_OES_EGL_image_external */
|
1891
|
+
#ifndef GL_OES_EGL_image_external
|
1892
|
+
#define GL_OES_EGL_image_external 1
|
1893
|
+
/* glEGLImageTargetTexture2DOES defined in GL_OES_EGL_image already. */
|
1894
|
+
#endif
|
1895
|
+
|
1896
|
+
/* GL_OES_element_index_uint */
|
1897
|
+
#ifndef GL_OES_element_index_uint
|
1898
|
+
#define GL_OES_element_index_uint 1
|
1899
|
+
#endif
|
1900
|
+
|
1901
|
+
/* GL_OES_fbo_render_mipmap */
|
1902
|
+
#ifndef GL_OES_fbo_render_mipmap
|
1903
|
+
#define GL_OES_fbo_render_mipmap 1
|
1904
|
+
#endif
|
1905
|
+
|
1906
|
+
/* GL_OES_fragment_precision_high */
|
1907
|
+
#ifndef GL_OES_fragment_precision_high
|
1908
|
+
#define GL_OES_fragment_precision_high 1
|
1909
|
+
#endif
|
1910
|
+
|
1911
|
+
/* GL_OES_get_program_binary */
|
1912
|
+
#ifndef GL_OES_get_program_binary
|
1913
|
+
#define GL_OES_get_program_binary 1
|
1914
|
+
#ifdef GL_GLEXT_PROTOTYPES
|
1915
|
+
GL_APICALL void GL_APIENTRY glGetProgramBinaryOES (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, GLvoid *binary);
|
1916
|
+
GL_APICALL void GL_APIENTRY glProgramBinaryOES (GLuint program, GLenum binaryFormat, const GLvoid *binary, GLint length);
|
1917
|
+
#endif
|
1918
|
+
typedef void (GL_APIENTRYP PFNGLGETPROGRAMBINARYOESPROC) (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, GLvoid *binary);
|
1919
|
+
typedef void (GL_APIENTRYP PFNGLPROGRAMBINARYOESPROC) (GLuint program, GLenum binaryFormat, const GLvoid *binary, GLint length);
|
1920
|
+
#endif
|
1921
|
+
|
1922
|
+
/* GL_OES_mapbuffer */
|
1923
|
+
#ifndef GL_OES_mapbuffer
|
1924
|
+
#define GL_OES_mapbuffer 1
|
1925
|
+
#ifdef GL_GLEXT_PROTOTYPES
|
1926
|
+
GL_APICALL void* GL_APIENTRY glMapBufferOES (GLenum target, GLenum access);
|
1927
|
+
GL_APICALL GLboolean GL_APIENTRY glUnmapBufferOES (GLenum target);
|
1928
|
+
GL_APICALL void GL_APIENTRY glGetBufferPointervOES (GLenum target, GLenum pname, GLvoid** params);
|
1929
|
+
#endif
|
1930
|
+
typedef void* (GL_APIENTRYP PFNGLMAPBUFFEROESPROC) (GLenum target, GLenum access);
|
1931
|
+
typedef GLboolean (GL_APIENTRYP PFNGLUNMAPBUFFEROESPROC) (GLenum target);
|
1932
|
+
typedef void (GL_APIENTRYP PFNGLGETBUFFERPOINTERVOESPROC) (GLenum target, GLenum pname, GLvoid** params);
|
1933
|
+
#endif
|
1934
|
+
|
1935
|
+
/* GL_OES_packed_depth_stencil */
|
1936
|
+
#ifndef GL_OES_packed_depth_stencil
|
1937
|
+
#define GL_OES_packed_depth_stencil 1
|
1938
|
+
#endif
|
1939
|
+
|
1940
|
+
/* GL_OES_required_internalformat */
|
1941
|
+
#ifndef GL_OES_required_internalformat
|
1942
|
+
#define GL_OES_required_internalformat 1
|
1943
|
+
#endif
|
1944
|
+
|
1945
|
+
/* GL_OES_rgb8_rgba8 */
|
1946
|
+
#ifndef GL_OES_rgb8_rgba8
|
1947
|
+
#define GL_OES_rgb8_rgba8 1
|
1948
|
+
#endif
|
1949
|
+
|
1950
|
+
/* GL_OES_standard_derivatives */
|
1951
|
+
#ifndef GL_OES_standard_derivatives
|
1952
|
+
#define GL_OES_standard_derivatives 1
|
1953
|
+
#endif
|
1954
|
+
|
1955
|
+
/* GL_OES_stencil1 */
|
1956
|
+
#ifndef GL_OES_stencil1
|
1957
|
+
#define GL_OES_stencil1 1
|
1958
|
+
#endif
|
1959
|
+
|
1960
|
+
/* GL_OES_stencil4 */
|
1961
|
+
#ifndef GL_OES_stencil4
|
1962
|
+
#define GL_OES_stencil4 1
|
1963
|
+
#endif
|
1964
|
+
|
1965
|
+
#ifndef GL_OES_surfaceless_context
|
1966
|
+
#define GL_OES_surfaceless_context 1
|
1967
|
+
#endif
|
1968
|
+
|
1969
|
+
/* GL_OES_texture_3D */
|
1970
|
+
#ifndef GL_OES_texture_3D
|
1971
|
+
#define GL_OES_texture_3D 1
|
1972
|
+
#ifdef GL_GLEXT_PROTOTYPES
|
1973
|
+
GL_APICALL void GL_APIENTRY glTexImage3DOES (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid* pixels);
|
1974
|
+
GL_APICALL void GL_APIENTRY glTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid* pixels);
|
1975
|
+
GL_APICALL void GL_APIENTRY glCopyTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
|
1976
|
+
GL_APICALL void GL_APIENTRY glCompressedTexImage3DOES (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid* data);
|
1977
|
+
GL_APICALL void GL_APIENTRY glCompressedTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid* data);
|
1978
|
+
GL_APICALL void GL_APIENTRY glFramebufferTexture3DOES (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
|
1979
|
+
#endif
|
1980
|
+
typedef void (GL_APIENTRYP PFNGLTEXIMAGE3DOESPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid* pixels);
|
1981
|
+
typedef void (GL_APIENTRYP PFNGLTEXSUBIMAGE3DOESPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid* pixels);
|
1982
|
+
typedef void (GL_APIENTRYP PFNGLCOPYTEXSUBIMAGE3DOESPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
|
1983
|
+
typedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DOESPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid* data);
|
1984
|
+
typedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DOESPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid* data);
|
1985
|
+
typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE3DOES) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
|
1986
|
+
#endif
|
1987
|
+
|
1988
|
+
/* GL_OES_texture_float */
|
1989
|
+
#ifndef GL_OES_texture_float
|
1990
|
+
#define GL_OES_texture_float 1
|
1991
|
+
#endif
|
1992
|
+
|
1993
|
+
/* GL_OES_texture_float_linear */
|
1994
|
+
#ifndef GL_OES_texture_float_linear
|
1995
|
+
#define GL_OES_texture_float_linear 1
|
1996
|
+
#endif
|
1997
|
+
|
1998
|
+
/* GL_OES_texture_half_float */
|
1999
|
+
#ifndef GL_OES_texture_half_float
|
2000
|
+
#define GL_OES_texture_half_float 1
|
2001
|
+
#endif
|
2002
|
+
|
2003
|
+
/* GL_OES_texture_half_float_linear */
|
2004
|
+
#ifndef GL_OES_texture_half_float_linear
|
2005
|
+
#define GL_OES_texture_half_float_linear 1
|
2006
|
+
#endif
|
2007
|
+
|
2008
|
+
/* GL_OES_texture_npot */
|
2009
|
+
#ifndef GL_OES_texture_npot
|
2010
|
+
#define GL_OES_texture_npot 1
|
2011
|
+
#endif
|
2012
|
+
|
2013
|
+
/* GL_OES_vertex_array_object */
|
2014
|
+
#ifndef GL_OES_vertex_array_object
|
2015
|
+
#define GL_OES_vertex_array_object 1
|
2016
|
+
#ifdef GL_GLEXT_PROTOTYPES
|
2017
|
+
GL_APICALL void GL_APIENTRY glBindVertexArrayOES (GLuint array);
|
2018
|
+
GL_APICALL void GL_APIENTRY glDeleteVertexArraysOES (GLsizei n, const GLuint *arrays);
|
2019
|
+
GL_APICALL void GL_APIENTRY glGenVertexArraysOES (GLsizei n, GLuint *arrays);
|
2020
|
+
GL_APICALL GLboolean GL_APIENTRY glIsVertexArrayOES (GLuint array);
|
2021
|
+
#endif
|
2022
|
+
typedef void (GL_APIENTRYP PFNGLBINDVERTEXARRAYOESPROC) (GLuint array);
|
2023
|
+
typedef void (GL_APIENTRYP PFNGLDELETEVERTEXARRAYSOESPROC) (GLsizei n, const GLuint *arrays);
|
2024
|
+
typedef void (GL_APIENTRYP PFNGLGENVERTEXARRAYSOESPROC) (GLsizei n, GLuint *arrays);
|
2025
|
+
typedef GLboolean (GL_APIENTRYP PFNGLISVERTEXARRAYOESPROC) (GLuint array);
|
2026
|
+
#endif
|
2027
|
+
|
2028
|
+
/* GL_OES_vertex_half_float */
|
2029
|
+
#ifndef GL_OES_vertex_half_float
|
2030
|
+
#define GL_OES_vertex_half_float 1
|
2031
|
+
#endif
|
2032
|
+
|
2033
|
+
/* GL_OES_vertex_type_10_10_10_2 */
|
2034
|
+
#ifndef GL_OES_vertex_type_10_10_10_2
|
2035
|
+
#define GL_OES_vertex_type_10_10_10_2 1
|
2036
|
+
#endif
|
2037
|
+
|
2038
|
+
/*------------------------------------------------------------------------*
|
2039
|
+
* KHR extension functions
|
2040
|
+
*------------------------------------------------------------------------*/
|
2041
|
+
|
2042
|
+
#ifndef GL_KHR_debug
|
2043
|
+
#define GL_KHR_debug 1
|
2044
|
+
#ifdef GL_GLEXT_PROTOTYPES
|
2045
|
+
GL_APICALL void GL_APIENTRY glDebugMessageControl (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled);
|
2046
|
+
GL_APICALL void GL_APIENTRY glDebugMessageInsert (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf);
|
2047
|
+
GL_APICALL void GL_APIENTRY glDebugMessageCallback (GLDEBUGPROC callback, const void *userParam);
|
2048
|
+
GL_APICALL GLuint GL_APIENTRY glGetDebugMessageLog (GLuint count, GLsizei bufsize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog);
|
2049
|
+
GL_APICALL void GL_APIENTRY glPushDebugGroup (GLenum source, GLuint id, GLsizei length, const GLchar *message);
|
2050
|
+
GL_APICALL void GL_APIENTRY glPopDebugGroup (void);
|
2051
|
+
GL_APICALL void GL_APIENTRY glObjectLabel (GLenum identifier, GLuint name, GLsizei length, const GLchar *label);
|
2052
|
+
GL_APICALL void GL_APIENTRY glGetObjectLabel (GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label);
|
2053
|
+
GL_APICALL void GL_APIENTRY glObjectPtrLabel (const void *ptr, GLsizei length, const GLchar *label);
|
2054
|
+
GL_APICALL void GL_APIENTRY glGetObjectPtrLabel (const void *ptr, GLsizei bufSize, GLsizei *length, GLchar *label);
|
2055
|
+
GL_APICALL void GL_APIENTRY glGetPointerv (GLenum pname, void **params);
|
2056
|
+
#endif
|
2057
|
+
typedef void (GL_APIENTRYP PFNGLDEBUGMESSAGECONTROLPROC) (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled);
|
2058
|
+
typedef void (GL_APIENTRYP PFNGLDEBUGMESSAGEINSERTPROC) (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf);
|
2059
|
+
typedef void (GL_APIENTRYP PFNGLDEBUGMESSAGECALLBACKPROC) (GLDEBUGPROC callback, const void *userParam);
|
2060
|
+
typedef GLuint (GL_APIENTRYP PFNGLGETDEBUGMESSAGELOGPROC) (GLuint count, GLsizei bufsize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog);
|
2061
|
+
typedef void (GL_APIENTRYP PFNGLPUSHDEBUGGROUPPROC) (GLenum source, GLuint id, GLsizei length, const GLchar *message);
|
2062
|
+
typedef void (GL_APIENTRYP PFNGLPOPDEBUGGROUPPROC) (void);
|
2063
|
+
typedef void (GL_APIENTRYP PFNGLOBJECTLABELPROC) (GLenum identifier, GLuint name, GLsizei length, const GLchar *label);
|
2064
|
+
typedef void (GL_APIENTRYP PFNGLGETOBJECTLABELPROC) (GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label);
|
2065
|
+
typedef void (GL_APIENTRYP PFNGLOBJECTPTRLABELPROC) (const void *ptr, GLsizei length, const GLchar *label);
|
2066
|
+
typedef void (GL_APIENTRYP PFNGLGETOBJECTPTRLABELPROC) (const void *ptr, GLsizei bufSize, GLsizei *length, GLchar *label);
|
2067
|
+
typedef void (GL_APIENTRYP PFNGLGETPOINTERVPROC) (GLenum pname, void **params);
|
2068
|
+
#endif
|
2069
|
+
|
2070
|
+
#ifndef GL_KHR_texture_compression_astc_ldr
|
2071
|
+
#define GL_KHR_texture_compression_astc_ldr 1
|
2072
|
+
#endif
|
2073
|
+
|
2074
|
+
|
2075
|
+
/*------------------------------------------------------------------------*
|
2076
|
+
* AMD extension functions
|
2077
|
+
*------------------------------------------------------------------------*/
|
2078
|
+
|
2079
|
+
/* GL_AMD_compressed_3DC_texture */
|
2080
|
+
#ifndef GL_AMD_compressed_3DC_texture
|
2081
|
+
#define GL_AMD_compressed_3DC_texture 1
|
2082
|
+
#endif
|
2083
|
+
|
2084
|
+
/* GL_AMD_compressed_ATC_texture */
|
2085
|
+
#ifndef GL_AMD_compressed_ATC_texture
|
2086
|
+
#define GL_AMD_compressed_ATC_texture 1
|
2087
|
+
#endif
|
2088
|
+
|
2089
|
+
/* AMD_performance_monitor */
|
2090
|
+
#ifndef GL_AMD_performance_monitor
|
2091
|
+
#define GL_AMD_performance_monitor 1
|
2092
|
+
#ifdef GL_GLEXT_PROTOTYPES
|
2093
|
+
GL_APICALL void GL_APIENTRY glGetPerfMonitorGroupsAMD (GLint *numGroups, GLsizei groupsSize, GLuint *groups);
|
2094
|
+
GL_APICALL void GL_APIENTRY glGetPerfMonitorCountersAMD (GLuint group, GLint *numCounters, GLint *maxActiveCounters, GLsizei counterSize, GLuint *counters);
|
2095
|
+
GL_APICALL void GL_APIENTRY glGetPerfMonitorGroupStringAMD (GLuint group, GLsizei bufSize, GLsizei *length, GLchar *groupString);
|
2096
|
+
GL_APICALL void GL_APIENTRY glGetPerfMonitorCounterStringAMD (GLuint group, GLuint counter, GLsizei bufSize, GLsizei *length, GLchar *counterString);
|
2097
|
+
GL_APICALL void GL_APIENTRY glGetPerfMonitorCounterInfoAMD (GLuint group, GLuint counter, GLenum pname, GLvoid *data);
|
2098
|
+
GL_APICALL void GL_APIENTRY glGenPerfMonitorsAMD (GLsizei n, GLuint *monitors);
|
2099
|
+
GL_APICALL void GL_APIENTRY glDeletePerfMonitorsAMD (GLsizei n, GLuint *monitors);
|
2100
|
+
GL_APICALL void GL_APIENTRY glSelectPerfMonitorCountersAMD (GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint *countersList);
|
2101
|
+
GL_APICALL void GL_APIENTRY glBeginPerfMonitorAMD (GLuint monitor);
|
2102
|
+
GL_APICALL void GL_APIENTRY glEndPerfMonitorAMD (GLuint monitor);
|
2103
|
+
GL_APICALL void GL_APIENTRY glGetPerfMonitorCounterDataAMD (GLuint monitor, GLenum pname, GLsizei dataSize, GLuint *data, GLint *bytesWritten);
|
2104
|
+
#endif
|
2105
|
+
typedef void (GL_APIENTRYP PFNGLGETPERFMONITORGROUPSAMDPROC) (GLint *numGroups, GLsizei groupsSize, GLuint *groups);
|
2106
|
+
typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERSAMDPROC) (GLuint group, GLint *numCounters, GLint *maxActiveCounters, GLsizei counterSize, GLuint *counters);
|
2107
|
+
typedef void (GL_APIENTRYP PFNGLGETPERFMONITORGROUPSTRINGAMDPROC) (GLuint group, GLsizei bufSize, GLsizei *length, GLchar *groupString);
|
2108
|
+
typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERSTRINGAMDPROC) (GLuint group, GLuint counter, GLsizei bufSize, GLsizei *length, GLchar *counterString);
|
2109
|
+
typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERINFOAMDPROC) (GLuint group, GLuint counter, GLenum pname, GLvoid *data);
|
2110
|
+
typedef void (GL_APIENTRYP PFNGLGENPERFMONITORSAMDPROC) (GLsizei n, GLuint *monitors);
|
2111
|
+
typedef void (GL_APIENTRYP PFNGLDELETEPERFMONITORSAMDPROC) (GLsizei n, GLuint *monitors);
|
2112
|
+
typedef void (GL_APIENTRYP PFNGLSELECTPERFMONITORCOUNTERSAMDPROC) (GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint *countersList);
|
2113
|
+
typedef void (GL_APIENTRYP PFNGLBEGINPERFMONITORAMDPROC) (GLuint monitor);
|
2114
|
+
typedef void (GL_APIENTRYP PFNGLENDPERFMONITORAMDPROC) (GLuint monitor);
|
2115
|
+
typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERDATAAMDPROC) (GLuint monitor, GLenum pname, GLsizei dataSize, GLuint *data, GLint *bytesWritten);
|
2116
|
+
#endif
|
2117
|
+
|
2118
|
+
/* GL_AMD_program_binary_Z400 */
|
2119
|
+
#ifndef GL_AMD_program_binary_Z400
|
2120
|
+
#define GL_AMD_program_binary_Z400 1
|
2121
|
+
#endif
|
2122
|
+
|
2123
|
+
/*------------------------------------------------------------------------*
|
2124
|
+
* ANGLE extension functions
|
2125
|
+
*------------------------------------------------------------------------*/
|
2126
|
+
|
2127
|
+
/* GL_ANGLE_framebuffer_blit */
|
2128
|
+
#ifndef GL_ANGLE_framebuffer_blit
|
2129
|
+
#define GL_ANGLE_framebuffer_blit 1
|
2130
|
+
#ifdef GL_GLEXT_PROTOTYPES
|
2131
|
+
GL_APICALL void GL_APIENTRY glBlitFramebufferANGLE (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
|
2132
|
+
#endif
|
2133
|
+
typedef void (GL_APIENTRYP PFNGLBLITFRAMEBUFFERANGLEPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
|
2134
|
+
#endif
|
2135
|
+
|
2136
|
+
/* GL_ANGLE_framebuffer_multisample */
|
2137
|
+
#ifndef GL_ANGLE_framebuffer_multisample
|
2138
|
+
#define GL_ANGLE_framebuffer_multisample 1
|
2139
|
+
#ifdef GL_GLEXT_PROTOTYPES
|
2140
|
+
GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleANGLE (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
|
2141
|
+
#endif
|
2142
|
+
typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEANGLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
|
2143
|
+
#endif
|
2144
|
+
|
2145
|
+
#ifndef GL_ANGLE_instanced_arrays
|
2146
|
+
#ifdef GL_GLEXT_PROTOTYPES
|
2147
|
+
GL_APICALL void GL_APIENTRY glDrawArraysInstancedANGLE (GLenum mode, GLint first, GLsizei count, GLsizei primcount);
|
2148
|
+
GL_APICALL void GL_APIENTRY glDrawElementsInstancedANGLE (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount);
|
2149
|
+
GL_APICALL void GL_APIENTRY glVertexAttribDivisorANGLE (GLuint index, GLuint divisor);
|
2150
|
+
#endif
|
2151
|
+
typedef void (GL_APIENTRYP PFLGLDRAWARRAYSINSTANCEDANGLEPROC) (GLenum mode, GLint first, GLsizei count, GLsizei primcount);
|
2152
|
+
typedef void (GL_APIENTRYP PFLGLDRAWELEMENTSINSTANCEDANGLEPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount);
|
2153
|
+
typedef void (GL_APIENTRYP PFLGLVERTEXATTRIBDIVISORANGLEPROC) (GLuint index, GLuint divisor);
|
2154
|
+
#endif
|
2155
|
+
|
2156
|
+
/* GL_ANGLE_pack_reverse_row_order */
|
2157
|
+
#ifndef GL_ANGLE_pack_reverse_row_order
|
2158
|
+
#define GL_ANGLE_pack_reverse_row_order 1
|
2159
|
+
#endif
|
2160
|
+
|
2161
|
+
/* GL_ANGLE_texture_compression_dxt3 */
|
2162
|
+
#ifndef GL_ANGLE_texture_compression_dxt3
|
2163
|
+
#define GL_ANGLE_texture_compression_dxt3 1
|
2164
|
+
#endif
|
2165
|
+
|
2166
|
+
/* GL_ANGLE_texture_compression_dxt5 */
|
2167
|
+
#ifndef GL_ANGLE_texture_compression_dxt5
|
2168
|
+
#define GL_ANGLE_texture_compression_dxt5 1
|
2169
|
+
#endif
|
2170
|
+
|
2171
|
+
/* GL_ANGLE_texture_usage */
|
2172
|
+
#ifndef GL_ANGLE_texture_usage
|
2173
|
+
#define GL_ANGLE_texture_usage 1
|
2174
|
+
#endif
|
2175
|
+
|
2176
|
+
#ifndef GL_ANGLE_translated_shader_source
|
2177
|
+
#define GL_ANGLE_translated_shader_source 1
|
2178
|
+
#ifdef GL_GLEXT_PROTOTYPES
|
2179
|
+
GL_APICALL void GL_APIENTRY glGetTranslatedShaderSourceANGLE (GLuint shader, GLsizei bufsize, GLsizei *length, GLchar *source);
|
2180
|
+
#endif
|
2181
|
+
typedef void (GL_APIENTRYP PFLGLGETTRANSLATEDSHADERSOURCEANGLEPROC) (GLuint shader, GLsizei bufsize, GLsizei *length, GLchar *source);
|
2182
|
+
#endif
|
2183
|
+
|
2184
|
+
/*------------------------------------------------------------------------*
|
2185
|
+
* APPLE extension functions
|
2186
|
+
*------------------------------------------------------------------------*/
|
2187
|
+
|
2188
|
+
/* GL_APPLE_copy_texture_levels */
|
2189
|
+
#ifndef GL_APPLE_copy_texture_levels
|
2190
|
+
#define GL_APPLE_copy_texture_levels 1
|
2191
|
+
#ifdef GL_GLEXT_PROTOTYPES
|
2192
|
+
GL_APICALL void GL_APIENTRY glCopyTextureLevelsAPPLE (GLuint destinationTexture, GLuint sourceTexture, GLint sourceBaseLevel, GLsizei sourceLevelCount);
|
2193
|
+
#endif
|
2194
|
+
typedef void (GL_APIENTRYP PFNGLCOPYTEXTURELEVELSAPPLEPROC) (GLuint destinationTexture, GLuint sourceTexture, GLint sourceBaseLevel, GLsizei sourceLevelCount);
|
2195
|
+
#endif
|
2196
|
+
|
2197
|
+
/* GL_APPLE_framebuffer_multisample */
|
2198
|
+
#ifndef GL_APPLE_framebuffer_multisample
|
2199
|
+
#define GL_APPLE_framebuffer_multisample 1
|
2200
|
+
#ifdef GL_GLEXT_PROTOTYPES
|
2201
|
+
GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleAPPLE (GLenum, GLsizei, GLenum, GLsizei, GLsizei);
|
2202
|
+
GL_APICALL void GL_APIENTRY glResolveMultisampleFramebufferAPPLE (void);
|
2203
|
+
#endif /* GL_GLEXT_PROTOTYPES */
|
2204
|
+
typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEAPPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
|
2205
|
+
typedef void (GL_APIENTRYP PFNGLRESOLVEMULTISAMPLEFRAMEBUFFERAPPLEPROC) (void);
|
2206
|
+
#endif
|
2207
|
+
|
2208
|
+
/* GL_APPLE_rgb_422 */
|
2209
|
+
#ifndef GL_APPLE_rgb_422
|
2210
|
+
#define GL_APPLE_rgb_422 1
|
2211
|
+
#endif
|
2212
|
+
|
2213
|
+
/* GL_APPLE_sync */
|
2214
|
+
#ifndef GL_APPLE_sync
|
2215
|
+
#define GL_APPLE_sync 1
|
2216
|
+
#ifdef GL_GLEXT_PROTOTYPES
|
2217
|
+
GL_APICALL GLsync GL_APIENTRY glFenceSyncAPPLE (GLenum condition, GLbitfield flags);
|
2218
|
+
GL_APICALL GLboolean GL_APIENTRY glIsSyncAPPLE (GLsync sync);
|
2219
|
+
GL_APICALL void GL_APIENTRY glDeleteSyncAPPLE (GLsync sync);
|
2220
|
+
GL_APICALL GLenum GL_APIENTRY glClientWaitSyncAPPLE (GLsync sync, GLbitfield flags, GLuint64 timeout);
|
2221
|
+
GL_APICALL void GL_APIENTRY glWaitSyncAPPLE (GLsync sync, GLbitfield flags, GLuint64 timeout);
|
2222
|
+
GL_APICALL void GL_APIENTRY glGetInteger64vAPPLE (GLenum pname, GLint64 *params);
|
2223
|
+
GL_APICALL void GL_APIENTRY glGetSyncivAPPLE (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values);
|
2224
|
+
#endif
|
2225
|
+
typedef GLsync (GL_APIENTRYP PFNGLFENCESYNCAPPLEPROC) (GLenum condition, GLbitfield flags);
|
2226
|
+
typedef GLboolean (GL_APIENTRYP PFNGLISSYNCAPPLEPROC) (GLsync sync);
|
2227
|
+
typedef void (GL_APIENTRYP PFNGLDELETESYNCAPPLEPROC) (GLsync sync);
|
2228
|
+
typedef GLenum (GL_APIENTRYP PFNGLCLIENTWAITSYNCAPPLEPROC) (GLsync sync, GLbitfield flags, GLuint64 timeout);
|
2229
|
+
typedef void (GL_APIENTRYP PFNGLWAITSYNCAPPLEPROC) (GLsync sync, GLbitfield flags, GLuint64 timeout);
|
2230
|
+
typedef void (GL_APIENTRYP PFNGLGETINTEGER64VAPPLEPROC) (GLenum pname, GLint64 *params);
|
2231
|
+
typedef void (GL_APIENTRYP PFNGLGETSYNCIVAPPLEPROC) (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values);
|
2232
|
+
#endif
|
2233
|
+
|
2234
|
+
/* GL_APPLE_texture_format_BGRA8888 */
|
2235
|
+
#ifndef GL_APPLE_texture_format_BGRA8888
|
2236
|
+
#define GL_APPLE_texture_format_BGRA8888 1
|
2237
|
+
#endif
|
2238
|
+
|
2239
|
+
/* GL_APPLE_texture_max_level */
|
2240
|
+
#ifndef GL_APPLE_texture_max_level
|
2241
|
+
#define GL_APPLE_texture_max_level 1
|
2242
|
+
#endif
|
2243
|
+
|
2244
|
+
/*------------------------------------------------------------------------*
|
2245
|
+
* ARM extension functions
|
2246
|
+
*------------------------------------------------------------------------*/
|
2247
|
+
|
2248
|
+
/* GL_ARM_mali_program_binary */
|
2249
|
+
#ifndef GL_ARM_mali_program_binary
|
2250
|
+
#define GL_ARM_mali_program_binary 1
|
2251
|
+
#endif
|
2252
|
+
|
2253
|
+
/* GL_ARM_mali_shader_binary */
|
2254
|
+
#ifndef GL_ARM_mali_shader_binary
|
2255
|
+
#define GL_ARM_mali_shader_binary 1
|
2256
|
+
#endif
|
2257
|
+
|
2258
|
+
/* GL_ARM_rgba8 */
|
2259
|
+
#ifndef GL_ARM_rgba8
|
2260
|
+
#define GL_ARM_rgba8 1
|
2261
|
+
#endif
|
2262
|
+
|
2263
|
+
/*------------------------------------------------------------------------*
|
2264
|
+
* EXT extension functions
|
2265
|
+
*------------------------------------------------------------------------*/
|
2266
|
+
|
2267
|
+
/* GL_EXT_blend_minmax */
|
2268
|
+
#ifndef GL_EXT_blend_minmax
|
2269
|
+
#define GL_EXT_blend_minmax 1
|
2270
|
+
#endif
|
2271
|
+
|
2272
|
+
/* GL_EXT_color_buffer_half_float */
|
2273
|
+
#ifndef GL_EXT_color_buffer_half_float
|
2274
|
+
#define GL_EXT_color_buffer_half_float 1
|
2275
|
+
#endif
|
2276
|
+
|
2277
|
+
/* GL_EXT_debug_label */
|
2278
|
+
#ifndef GL_EXT_debug_label
|
2279
|
+
#define GL_EXT_debug_label 1
|
2280
|
+
#ifdef GL_GLEXT_PROTOTYPES
|
2281
|
+
GL_APICALL void GL_APIENTRY glLabelObjectEXT (GLenum type, GLuint object, GLsizei length, const GLchar *label);
|
2282
|
+
GL_APICALL void GL_APIENTRY glGetObjectLabelEXT (GLenum type, GLuint object, GLsizei bufSize, GLsizei *length, GLchar *label);
|
2283
|
+
#endif
|
2284
|
+
typedef void (GL_APIENTRYP PFNGLLABELOBJECTEXTPROC) (GLenum type, GLuint object, GLsizei length, const GLchar *label);
|
2285
|
+
typedef void (GL_APIENTRYP PFNGLGETOBJECTLABELEXTPROC) (GLenum type, GLuint object, GLsizei bufSize, GLsizei *length, GLchar *label);
|
2286
|
+
#endif
|
2287
|
+
|
2288
|
+
/* GL_EXT_debug_marker */
|
2289
|
+
#ifndef GL_EXT_debug_marker
|
2290
|
+
#define GL_EXT_debug_marker 1
|
2291
|
+
#ifdef GL_GLEXT_PROTOTYPES
|
2292
|
+
GL_APICALL void GL_APIENTRY glInsertEventMarkerEXT (GLsizei length, const GLchar *marker);
|
2293
|
+
GL_APICALL void GL_APIENTRY glPushGroupMarkerEXT (GLsizei length, const GLchar *marker);
|
2294
|
+
GL_APICALL void GL_APIENTRY glPopGroupMarkerEXT (void);
|
2295
|
+
#endif
|
2296
|
+
typedef void (GL_APIENTRYP PFNGLINSERTEVENTMARKEREXTPROC) (GLsizei length, const GLchar *marker);
|
2297
|
+
typedef void (GL_APIENTRYP PFNGLPUSHGROUPMARKEREXTPROC) (GLsizei length, const GLchar *marker);
|
2298
|
+
typedef void (GL_APIENTRYP PFNGLPOPGROUPMARKEREXTPROC) (void);
|
2299
|
+
#endif
|
2300
|
+
|
2301
|
+
/* GL_EXT_discard_framebuffer */
|
2302
|
+
#ifndef GL_EXT_discard_framebuffer
|
2303
|
+
#define GL_EXT_discard_framebuffer 1
|
2304
|
+
#ifdef GL_GLEXT_PROTOTYPES
|
2305
|
+
GL_APICALL void GL_APIENTRY glDiscardFramebufferEXT (GLenum target, GLsizei numAttachments, const GLenum *attachments);
|
2306
|
+
#endif
|
2307
|
+
typedef void (GL_APIENTRYP PFNGLDISCARDFRAMEBUFFEREXTPROC) (GLenum target, GLsizei numAttachments, const GLenum *attachments);
|
2308
|
+
#endif
|
2309
|
+
|
2310
|
+
/* GL_EXT_map_buffer_range */
|
2311
|
+
#ifndef GL_EXT_map_buffer_range
|
2312
|
+
#define GL_EXT_map_buffer_range 1
|
2313
|
+
#ifdef GL_GLEXT_PROTOTYPES
|
2314
|
+
GL_APICALL void* GL_APIENTRY glMapBufferRangeEXT (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access);
|
2315
|
+
GL_APICALL void GL_APIENTRY glFlushMappedBufferRangeEXT (GLenum target, GLintptr offset, GLsizeiptr length);
|
2316
|
+
#endif
|
2317
|
+
typedef void* (GL_APIENTRYP PFNGLMAPBUFFERRANGEEXTPROC) (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access);
|
2318
|
+
typedef void (GL_APIENTRYP PFNGLFLUSHMAPPEDBUFFERRANGEEXTPROC) (GLenum target, GLintptr offset, GLsizeiptr length);
|
2319
|
+
#endif
|
2320
|
+
|
2321
|
+
/* GL_EXT_multisampled_render_to_texture */
|
2322
|
+
#ifndef GL_EXT_multisampled_render_to_texture
|
2323
|
+
#define GL_EXT_multisampled_render_to_texture 1
|
2324
|
+
#ifdef GL_GLEXT_PROTOTYPES
|
2325
|
+
GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleEXT (GLenum, GLsizei, GLenum, GLsizei, GLsizei);
|
2326
|
+
GL_APICALL void GL_APIENTRY glFramebufferTexture2DMultisampleEXT (GLenum, GLenum, GLenum, GLuint, GLint, GLsizei);
|
2327
|
+
#endif
|
2328
|
+
typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
|
2329
|
+
typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DMULTISAMPLEEXTPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples);
|
2330
|
+
#endif
|
2331
|
+
|
2332
|
+
/* GL_EXT_multiview_draw_buffers */
|
2333
|
+
#ifndef GL_EXT_multiview_draw_buffers
|
2334
|
+
#define GL_EXT_multiview_draw_buffers 1
|
2335
|
+
#ifdef GL_GLEXT_PROTOTYPES
|
2336
|
+
GL_APICALL void GL_APIENTRY glReadBufferIndexedEXT (GLenum src, GLint index);
|
2337
|
+
GL_APICALL void GL_APIENTRY glDrawBuffersIndexedEXT (GLint n, const GLenum *location, const GLint *indices);
|
2338
|
+
GL_APICALL void GL_APIENTRY glGetIntegeri_vEXT (GLenum target, GLuint index, GLint *data);
|
2339
|
+
#endif
|
2340
|
+
typedef void (GL_APIENTRYP PFNGLREADBUFFERINDEXEDEXTPROC) (GLenum src, GLint index);
|
2341
|
+
typedef void (GL_APIENTRYP PFNGLDRAWBUFFERSINDEXEDEXTPROC) (GLint n, const GLenum *location, const GLint *indices);
|
2342
|
+
typedef void (GL_APIENTRYP PFNGLGETINTEGERI_VEXTPROC) (GLenum target, GLuint index, GLint *data);
|
2343
|
+
#endif
|
2344
|
+
|
2345
|
+
#ifndef GL_EXT_multi_draw_arrays
|
2346
|
+
#define GL_EXT_multi_draw_arrays 1
|
2347
|
+
#ifdef GL_GLEXT_PROTOTYPES
|
2348
|
+
GL_APICALL void GL_APIENTRY glMultiDrawArraysEXT (GLenum, GLint *, GLsizei *, GLsizei);
|
2349
|
+
GL_APICALL void GL_APIENTRY glMultiDrawElementsEXT (GLenum, const GLsizei *, GLenum, const GLvoid* *, GLsizei);
|
2350
|
+
#endif /* GL_GLEXT_PROTOTYPES */
|
2351
|
+
typedef void (GL_APIENTRYP PFNGLMULTIDRAWARRAYSEXTPROC) (GLenum mode, GLint *first, GLsizei *count, GLsizei primcount);
|
2352
|
+
typedef void (GL_APIENTRYP PFNGLMULTIDRAWELEMENTSEXTPROC) (GLenum mode, const GLsizei *count, GLenum type, const GLvoid* *indices, GLsizei primcount);
|
2353
|
+
#endif
|
2354
|
+
|
2355
|
+
/* GL_EXT_occlusion_query_boolean */
|
2356
|
+
#ifndef GL_EXT_occlusion_query_boolean
|
2357
|
+
#define GL_EXT_occlusion_query_boolean 1
|
2358
|
+
#ifdef GL_GLEXT_PROTOTYPES
|
2359
|
+
GL_APICALL void GL_APIENTRY glGenQueriesEXT (GLsizei n, GLuint *ids);
|
2360
|
+
GL_APICALL void GL_APIENTRY glDeleteQueriesEXT (GLsizei n, const GLuint *ids);
|
2361
|
+
GL_APICALL GLboolean GL_APIENTRY glIsQueryEXT (GLuint id);
|
2362
|
+
GL_APICALL void GL_APIENTRY glBeginQueryEXT (GLenum target, GLuint id);
|
2363
|
+
GL_APICALL void GL_APIENTRY glEndQueryEXT (GLenum target);
|
2364
|
+
GL_APICALL void GL_APIENTRY glGetQueryivEXT (GLenum target, GLenum pname, GLint *params);
|
2365
|
+
GL_APICALL void GL_APIENTRY glGetQueryObjectuivEXT (GLuint id, GLenum pname, GLuint *params);
|
2366
|
+
#endif
|
2367
|
+
typedef void (GL_APIENTRYP PFNGLGENQUERIESEXTPROC) (GLsizei n, GLuint *ids);
|
2368
|
+
typedef void (GL_APIENTRYP PFNGLDELETEQUERIESEXTPROC) (GLsizei n, const GLuint *ids);
|
2369
|
+
typedef GLboolean (GL_APIENTRYP PFNGLISQUERYEXTPROC) (GLuint id);
|
2370
|
+
typedef void (GL_APIENTRYP PFNGLBEGINQUERYEXTPROC) (GLenum target, GLuint id);
|
2371
|
+
typedef void (GL_APIENTRYP PFNGLENDQUERYEXTPROC) (GLenum target);
|
2372
|
+
typedef void (GL_APIENTRYP PFNGLGETQUERYIVEXTPROC) (GLenum target, GLenum pname, GLint *params);
|
2373
|
+
typedef void (GL_APIENTRYP PFNGLGETQUERYOBJECTUIVEXTPROC) (GLuint id, GLenum pname, GLuint *params);
|
2374
|
+
#endif
|
2375
|
+
|
2376
|
+
/* GL_EXT_read_format_bgra */
|
2377
|
+
#ifndef GL_EXT_read_format_bgra
|
2378
|
+
#define GL_EXT_read_format_bgra 1
|
2379
|
+
#endif
|
2380
|
+
|
2381
|
+
/* GL_EXT_robustness */
|
2382
|
+
#ifndef GL_EXT_robustness
|
2383
|
+
#define GL_EXT_robustness 1
|
2384
|
+
#ifdef GL_GLEXT_PROTOTYPES
|
2385
|
+
GL_APICALL GLenum GL_APIENTRY glGetGraphicsResetStatusEXT (void);
|
2386
|
+
GL_APICALL void GL_APIENTRY glReadnPixelsEXT (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data);
|
2387
|
+
GL_APICALL void GL_APIENTRY glGetnUniformfvEXT (GLuint program, GLint location, GLsizei bufSize, float *params);
|
2388
|
+
GL_APICALL void GL_APIENTRY glGetnUniformivEXT (GLuint program, GLint location, GLsizei bufSize, GLint *params);
|
2389
|
+
#endif
|
2390
|
+
typedef GLenum (GL_APIENTRYP PFNGLGETGRAPHICSRESETSTATUSEXTPROC) (void);
|
2391
|
+
typedef void (GL_APIENTRYP PFNGLREADNPIXELSEXTPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data);
|
2392
|
+
typedef void (GL_APIENTRYP PFNGLGETNUNIFORMFVEXTPROC) (GLuint program, GLint location, GLsizei bufSize, float *params);
|
2393
|
+
typedef void (GL_APIENTRYP PFNGLGETNUNIFORMIVEXTPROC) (GLuint program, GLint location, GLsizei bufSize, GLint *params);
|
2394
|
+
#endif
|
2395
|
+
|
2396
|
+
/* GL_EXT_separate_shader_objects */
|
2397
|
+
#ifndef GL_EXT_separate_shader_objects
|
2398
|
+
#define GL_EXT_separate_shader_objects 1
|
2399
|
+
#ifdef GL_GLEXT_PROTOTYPES
|
2400
|
+
GL_APICALL void GL_APIENTRY glUseProgramStagesEXT (GLuint pipeline, GLbitfield stages, GLuint program);
|
2401
|
+
GL_APICALL void GL_APIENTRY glActiveShaderProgramEXT (GLuint pipeline, GLuint program);
|
2402
|
+
GL_APICALL GLuint GL_APIENTRY glCreateShaderProgramvEXT (GLenum type, GLsizei count, const GLchar **strings);
|
2403
|
+
GL_APICALL void GL_APIENTRY glBindProgramPipelineEXT (GLuint pipeline);
|
2404
|
+
GL_APICALL void GL_APIENTRY glDeleteProgramPipelinesEXT (GLsizei n, const GLuint *pipelines);
|
2405
|
+
GL_APICALL void GL_APIENTRY glGenProgramPipelinesEXT (GLsizei n, GLuint *pipelines);
|
2406
|
+
GL_APICALL GLboolean GL_APIENTRY glIsProgramPipelineEXT (GLuint pipeline);
|
2407
|
+
GL_APICALL void GL_APIENTRY glProgramParameteriEXT (GLuint program, GLenum pname, GLint value);
|
2408
|
+
GL_APICALL void GL_APIENTRY glGetProgramPipelineivEXT (GLuint pipeline, GLenum pname, GLint *params);
|
2409
|
+
GL_APICALL void GL_APIENTRY glProgramUniform1iEXT (GLuint program, GLint location, GLint x);
|
2410
|
+
GL_APICALL void GL_APIENTRY glProgramUniform2iEXT (GLuint program, GLint location, GLint x, GLint y);
|
2411
|
+
GL_APICALL void GL_APIENTRY glProgramUniform3iEXT (GLuint program, GLint location, GLint x, GLint y, GLint z);
|
2412
|
+
GL_APICALL void GL_APIENTRY glProgramUniform4iEXT (GLuint program, GLint location, GLint x, GLint y, GLint z, GLint w);
|
2413
|
+
GL_APICALL void GL_APIENTRY glProgramUniform1fEXT (GLuint program, GLint location, GLfloat x);
|
2414
|
+
GL_APICALL void GL_APIENTRY glProgramUniform2fEXT (GLuint program, GLint location, GLfloat x, GLfloat y);
|
2415
|
+
GL_APICALL void GL_APIENTRY glProgramUniform3fEXT (GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z);
|
2416
|
+
GL_APICALL void GL_APIENTRY glProgramUniform4fEXT (GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
|
2417
|
+
GL_APICALL void GL_APIENTRY glProgramUniform1ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value);
|
2418
|
+
GL_APICALL void GL_APIENTRY glProgramUniform2ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value);
|
2419
|
+
GL_APICALL void GL_APIENTRY glProgramUniform3ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value);
|
2420
|
+
GL_APICALL void GL_APIENTRY glProgramUniform4ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value);
|
2421
|
+
GL_APICALL void GL_APIENTRY glProgramUniform1fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value);
|
2422
|
+
GL_APICALL void GL_APIENTRY glProgramUniform2fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value);
|
2423
|
+
GL_APICALL void GL_APIENTRY glProgramUniform3fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value);
|
2424
|
+
GL_APICALL void GL_APIENTRY glProgramUniform4fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value);
|
2425
|
+
GL_APICALL void GL_APIENTRY glProgramUniformMatrix2fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
|
2426
|
+
GL_APICALL void GL_APIENTRY glProgramUniformMatrix3fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
|
2427
|
+
GL_APICALL void GL_APIENTRY glProgramUniformMatrix4fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
|
2428
|
+
GL_APICALL void GL_APIENTRY glValidateProgramPipelineEXT (GLuint pipeline);
|
2429
|
+
GL_APICALL void GL_APIENTRY glGetProgramPipelineInfoLogEXT (GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
|
2430
|
+
#endif
|
2431
|
+
typedef void (GL_APIENTRYP PFNGLUSEPROGRAMSTAGESEXTPROC) (GLuint pipeline, GLbitfield stages, GLuint program);
|
2432
|
+
typedef void (GL_APIENTRYP PFNGLACTIVESHADERPROGRAMEXTPROC) (GLuint pipeline, GLuint program);
|
2433
|
+
typedef GLuint (GL_APIENTRYP PFNGLCREATESHADERPROGRAMVEXTPROC) (GLenum type, GLsizei count, const GLchar **strings);
|
2434
|
+
typedef void (GL_APIENTRYP PFNGLBINDPROGRAMPIPELINEEXTPROC) (GLuint pipeline);
|
2435
|
+
typedef void (GL_APIENTRYP PFNGLDELETEPROGRAMPIPELINESEXTPROC) (GLsizei n, const GLuint *pipelines);
|
2436
|
+
typedef void (GL_APIENTRYP PFNGLGENPROGRAMPIPELINESEXTPROC) (GLsizei n, GLuint *pipelines);
|
2437
|
+
typedef GLboolean (GL_APIENTRYP PFNGLISPROGRAMPIPELINEEXTPROC) (GLuint pipeline);
|
2438
|
+
typedef void (GL_APIENTRYP PFNGLPROGRAMPARAMETERIEXTPROC) (GLuint program, GLenum pname, GLint value);
|
2439
|
+
typedef void (GL_APIENTRYP PFNGLGETPROGRAMPIPELINEIVEXTPROC) (GLuint pipeline, GLenum pname, GLint *params);
|
2440
|
+
typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1IEXTPROC) (GLuint program, GLint location, GLint x);
|
2441
|
+
typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2IEXTPROC) (GLuint program, GLint location, GLint x, GLint y);
|
2442
|
+
typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3IEXTPROC) (GLuint program, GLint location, GLint x, GLint y, GLint z);
|
2443
|
+
typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4IEXTPROC) (GLuint program, GLint location, GLint x, GLint y, GLint z, GLint w);
|
2444
|
+
typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1FEXTPROC) (GLuint program, GLint location, GLfloat x);
|
2445
|
+
typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2FEXTPROC) (GLuint program, GLint location, GLfloat x, GLfloat y);
|
2446
|
+
typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3FEXTPROC) (GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z);
|
2447
|
+
typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4FEXTPROC) (GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
|
2448
|
+
typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value);
|
2449
|
+
typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value);
|
2450
|
+
typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value);
|
2451
|
+
typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value);
|
2452
|
+
typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value);
|
2453
|
+
typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value);
|
2454
|
+
typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value);
|
2455
|
+
typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value);
|
2456
|
+
typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
|
2457
|
+
typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
|
2458
|
+
typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
|
2459
|
+
typedef void (GL_APIENTRYP PFNGLVALIDATEPROGRAMPIPELINEEXTPROC) (GLuint pipeline);
|
2460
|
+
typedef void (GL_APIENTRYP PFNGLGETPROGRAMPIPELINEINFOLOGEXTPROC) (GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
|
2461
|
+
#endif
|
2462
|
+
|
2463
|
+
/* GL_EXT_shader_framebuffer_fetch */
|
2464
|
+
#ifndef GL_EXT_shader_framebuffer_fetch
|
2465
|
+
#define GL_EXT_shader_framebuffer_fetch 1
|
2466
|
+
#endif
|
2467
|
+
|
2468
|
+
/* GL_EXT_shader_texture_lod */
|
2469
|
+
#ifndef GL_EXT_shader_texture_lod
|
2470
|
+
#define GL_EXT_shader_texture_lod 1
|
2471
|
+
#endif
|
2472
|
+
|
2473
|
+
/* GL_EXT_shadow_samplers */
|
2474
|
+
#ifndef GL_EXT_shadow_samplers
|
2475
|
+
#define GL_EXT_shadow_samplers 1
|
2476
|
+
#endif
|
2477
|
+
|
2478
|
+
/* GL_EXT_sRGB */
|
2479
|
+
#ifndef GL_EXT_sRGB
|
2480
|
+
#define GL_EXT_sRGB 1
|
2481
|
+
#endif
|
2482
|
+
|
2483
|
+
/* GL_EXT_texture_compression_dxt1 */
|
2484
|
+
#ifndef GL_EXT_texture_compression_dxt1
|
2485
|
+
#define GL_EXT_texture_compression_dxt1 1
|
2486
|
+
#endif
|
2487
|
+
|
2488
|
+
/* GL_EXT_texture_filter_anisotropic */
|
2489
|
+
#ifndef GL_EXT_texture_filter_anisotropic
|
2490
|
+
#define GL_EXT_texture_filter_anisotropic 1
|
2491
|
+
#endif
|
2492
|
+
|
2493
|
+
/* GL_EXT_texture_format_BGRA8888 */
|
2494
|
+
#ifndef GL_EXT_texture_format_BGRA8888
|
2495
|
+
#define GL_EXT_texture_format_BGRA8888 1
|
2496
|
+
#endif
|
2497
|
+
|
2498
|
+
/* GL_EXT_texture_rg */
|
2499
|
+
#ifndef GL_EXT_texture_rg
|
2500
|
+
#define GL_EXT_texture_rg 1
|
2501
|
+
#endif
|
2502
|
+
|
2503
|
+
/* GL_EXT_texture_storage */
|
2504
|
+
#ifndef GL_EXT_texture_storage
|
2505
|
+
#define GL_EXT_texture_storage 1
|
2506
|
+
#ifdef GL_GLEXT_PROTOTYPES
|
2507
|
+
GL_APICALL void GL_APIENTRY glTexStorage1DEXT (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
|
2508
|
+
GL_APICALL void GL_APIENTRY glTexStorage2DEXT (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
|
2509
|
+
GL_APICALL void GL_APIENTRY glTexStorage3DEXT (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
|
2510
|
+
GL_APICALL void GL_APIENTRY glTextureStorage1DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
|
2511
|
+
GL_APICALL void GL_APIENTRY glTextureStorage2DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
|
2512
|
+
GL_APICALL void GL_APIENTRY glTextureStorage3DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
|
2513
|
+
#endif
|
2514
|
+
typedef void (GL_APIENTRYP PFNGLTEXSTORAGE1DEXTPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
|
2515
|
+
typedef void (GL_APIENTRYP PFNGLTEXSTORAGE2DEXTPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
|
2516
|
+
typedef void (GL_APIENTRYP PFNGLTEXSTORAGE3DEXTPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
|
2517
|
+
typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGE1DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
|
2518
|
+
typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGE2DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
|
2519
|
+
typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGE3DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
|
2520
|
+
#endif
|
2521
|
+
|
2522
|
+
/* GL_EXT_texture_type_2_10_10_10_REV */
|
2523
|
+
#ifndef GL_EXT_texture_type_2_10_10_10_REV
|
2524
|
+
#define GL_EXT_texture_type_2_10_10_10_REV 1
|
2525
|
+
#endif
|
2526
|
+
|
2527
|
+
/* GL_EXT_unpack_subimage */
|
2528
|
+
#ifndef GL_EXT_unpack_subimage
|
2529
|
+
#define GL_EXT_unpack_subimage 1
|
2530
|
+
#endif
|
2531
|
+
|
2532
|
+
/*------------------------------------------------------------------------*
|
2533
|
+
* DMP extension functions
|
2534
|
+
*------------------------------------------------------------------------*/
|
2535
|
+
|
2536
|
+
/* GL_DMP_shader_binary */
|
2537
|
+
#ifndef GL_DMP_shader_binary
|
2538
|
+
#define GL_DMP_shader_binary 1
|
2539
|
+
#endif
|
2540
|
+
|
2541
|
+
/*------------------------------------------------------------------------*
|
2542
|
+
* FJ extension functions
|
2543
|
+
*------------------------------------------------------------------------*/
|
2544
|
+
|
2545
|
+
/* GL_FJ_shader_binary_GCCSO */
|
2546
|
+
#ifndef GL_FJ_shader_binary_GCCSO
|
2547
|
+
#define GL_FJ_shader_binary_GCCSO 1
|
2548
|
+
#endif
|
2549
|
+
|
2550
|
+
/*------------------------------------------------------------------------*
|
2551
|
+
* IMG extension functions
|
2552
|
+
*------------------------------------------------------------------------*/
|
2553
|
+
|
2554
|
+
/* GL_IMG_program_binary */
|
2555
|
+
#ifndef GL_IMG_program_binary
|
2556
|
+
#define GL_IMG_program_binary 1
|
2557
|
+
#endif
|
2558
|
+
|
2559
|
+
/* GL_IMG_read_format */
|
2560
|
+
#ifndef GL_IMG_read_format
|
2561
|
+
#define GL_IMG_read_format 1
|
2562
|
+
#endif
|
2563
|
+
|
2564
|
+
/* GL_IMG_shader_binary */
|
2565
|
+
#ifndef GL_IMG_shader_binary
|
2566
|
+
#define GL_IMG_shader_binary 1
|
2567
|
+
#endif
|
2568
|
+
|
2569
|
+
/* GL_IMG_texture_compression_pvrtc */
|
2570
|
+
#ifndef GL_IMG_texture_compression_pvrtc
|
2571
|
+
#define GL_IMG_texture_compression_pvrtc 1
|
2572
|
+
#endif
|
2573
|
+
|
2574
|
+
/* GL_IMG_multisampled_render_to_texture */
|
2575
|
+
#ifndef GL_IMG_multisampled_render_to_texture
|
2576
|
+
#define GL_IMG_multisampled_render_to_texture 1
|
2577
|
+
#ifdef GL_GLEXT_PROTOTYPES
|
2578
|
+
GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleIMG (GLenum, GLsizei, GLenum, GLsizei, GLsizei);
|
2579
|
+
GL_APICALL void GL_APIENTRY glFramebufferTexture2DMultisampleIMG (GLenum, GLenum, GLenum, GLuint, GLint, GLsizei);
|
2580
|
+
#endif
|
2581
|
+
typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEIMGPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
|
2582
|
+
typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DMULTISAMPLEIMGPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples);
|
2583
|
+
#endif
|
2584
|
+
|
2585
|
+
/*------------------------------------------------------------------------*
|
2586
|
+
* NV extension functions
|
2587
|
+
*------------------------------------------------------------------------*/
|
2588
|
+
|
2589
|
+
/* GL_NV_coverage_sample */
|
2590
|
+
#ifndef GL_NV_coverage_sample
|
2591
|
+
#define GL_NV_coverage_sample 1
|
2592
|
+
#ifdef GL_GLEXT_PROTOTYPES
|
2593
|
+
GL_APICALL void GL_APIENTRY glCoverageMaskNV (GLboolean mask);
|
2594
|
+
GL_APICALL void GL_APIENTRY glCoverageOperationNV (GLenum operation);
|
2595
|
+
#endif
|
2596
|
+
typedef void (GL_APIENTRYP PFNGLCOVERAGEMASKNVPROC) (GLboolean mask);
|
2597
|
+
typedef void (GL_APIENTRYP PFNGLCOVERAGEOPERATIONNVPROC) (GLenum operation);
|
2598
|
+
#endif
|
2599
|
+
|
2600
|
+
/* GL_NV_depth_nonlinear */
|
2601
|
+
#ifndef GL_NV_depth_nonlinear
|
2602
|
+
#define GL_NV_depth_nonlinear 1
|
2603
|
+
#endif
|
2604
|
+
|
2605
|
+
/* GL_NV_draw_buffers */
|
2606
|
+
#ifndef GL_NV_draw_buffers
|
2607
|
+
#define GL_NV_draw_buffers 1
|
2608
|
+
#ifdef GL_GLEXT_PROTOTYPES
|
2609
|
+
GL_APICALL void GL_APIENTRY glDrawBuffersNV (GLsizei n, const GLenum *bufs);
|
2610
|
+
#endif
|
2611
|
+
typedef void (GL_APIENTRYP PFNGLDRAWBUFFERSNVPROC) (GLsizei n, const GLenum *bufs);
|
2612
|
+
#endif
|
2613
|
+
|
2614
|
+
/* GL_NV_fbo_color_attachments */
|
2615
|
+
#ifndef GL_NV_fbo_color_attachments
|
2616
|
+
#define GL_NV_fbo_color_attachments 1
|
2617
|
+
#endif
|
2618
|
+
|
2619
|
+
/* GL_NV_fence */
|
2620
|
+
#ifndef GL_NV_fence
|
2621
|
+
#define GL_NV_fence 1
|
2622
|
+
#ifdef GL_GLEXT_PROTOTYPES
|
2623
|
+
GL_APICALL void GL_APIENTRY glDeleteFencesNV (GLsizei, const GLuint *);
|
2624
|
+
GL_APICALL void GL_APIENTRY glGenFencesNV (GLsizei, GLuint *);
|
2625
|
+
GL_APICALL GLboolean GL_APIENTRY glIsFenceNV (GLuint);
|
2626
|
+
GL_APICALL GLboolean GL_APIENTRY glTestFenceNV (GLuint);
|
2627
|
+
GL_APICALL void GL_APIENTRY glGetFenceivNV (GLuint, GLenum, GLint *);
|
2628
|
+
GL_APICALL void GL_APIENTRY glFinishFenceNV (GLuint);
|
2629
|
+
GL_APICALL void GL_APIENTRY glSetFenceNV (GLuint, GLenum);
|
2630
|
+
#endif
|
2631
|
+
typedef void (GL_APIENTRYP PFNGLDELETEFENCESNVPROC) (GLsizei n, const GLuint *fences);
|
2632
|
+
typedef void (GL_APIENTRYP PFNGLGENFENCESNVPROC) (GLsizei n, GLuint *fences);
|
2633
|
+
typedef GLboolean (GL_APIENTRYP PFNGLISFENCENVPROC) (GLuint fence);
|
2634
|
+
typedef GLboolean (GL_APIENTRYP PFNGLTESTFENCENVPROC) (GLuint fence);
|
2635
|
+
typedef void (GL_APIENTRYP PFNGLGETFENCEIVNVPROC) (GLuint fence, GLenum pname, GLint *params);
|
2636
|
+
typedef void (GL_APIENTRYP PFNGLFINISHFENCENVPROC) (GLuint fence);
|
2637
|
+
typedef void (GL_APIENTRYP PFNGLSETFENCENVPROC) (GLuint fence, GLenum condition);
|
2638
|
+
#endif
|
2639
|
+
|
2640
|
+
/* GL_NV_read_buffer */
|
2641
|
+
#ifndef GL_NV_read_buffer
|
2642
|
+
#define GL_NV_read_buffer 1
|
2643
|
+
#ifdef GL_GLEXT_PROTOTYPES
|
2644
|
+
GL_APICALL void GL_APIENTRY glReadBufferNV (GLenum mode);
|
2645
|
+
#endif
|
2646
|
+
typedef void (GL_APIENTRYP PFNGLREADBUFFERNVPROC) (GLenum mode);
|
2647
|
+
#endif
|
2648
|
+
|
2649
|
+
/* GL_NV_read_buffer_front */
|
2650
|
+
#ifndef GL_NV_read_buffer_front
|
2651
|
+
#define GL_NV_read_buffer_front 1
|
2652
|
+
#endif
|
2653
|
+
|
2654
|
+
/* GL_NV_read_depth */
|
2655
|
+
#ifndef GL_NV_read_depth
|
2656
|
+
#define GL_NV_read_depth 1
|
2657
|
+
#endif
|
2658
|
+
|
2659
|
+
/* GL_NV_read_depth_stencil */
|
2660
|
+
#ifndef GL_NV_read_depth_stencil
|
2661
|
+
#define GL_NV_read_depth_stencil 1
|
2662
|
+
#endif
|
2663
|
+
|
2664
|
+
/* GL_NV_read_stencil */
|
2665
|
+
#ifndef GL_NV_read_stencil
|
2666
|
+
#define GL_NV_read_stencil 1
|
2667
|
+
#endif
|
2668
|
+
|
2669
|
+
/* GL_NV_texture_compression_s3tc_update */
|
2670
|
+
#ifndef GL_NV_texture_compression_s3tc_update
|
2671
|
+
#define GL_NV_texture_compression_s3tc_update 1
|
2672
|
+
#endif
|
2673
|
+
|
2674
|
+
/* GL_NV_texture_npot_2D_mipmap */
|
2675
|
+
#ifndef GL_NV_texture_npot_2D_mipmap
|
2676
|
+
#define GL_NV_texture_npot_2D_mipmap 1
|
2677
|
+
#endif
|
2678
|
+
|
2679
|
+
/*------------------------------------------------------------------------*
|
2680
|
+
* QCOM extension functions
|
2681
|
+
*------------------------------------------------------------------------*/
|
2682
|
+
|
2683
|
+
/* GL_QCOM_alpha_test */
|
2684
|
+
#ifndef GL_QCOM_alpha_test
|
2685
|
+
#define GL_QCOM_alpha_test 1
|
2686
|
+
#ifdef GL_GLEXT_PROTOTYPES
|
2687
|
+
GL_APICALL void GL_APIENTRY glAlphaFuncQCOM (GLenum func, GLclampf ref);
|
2688
|
+
#endif
|
2689
|
+
typedef void (GL_APIENTRYP PFNGLALPHAFUNCQCOMPROC) (GLenum func, GLclampf ref);
|
2690
|
+
#endif
|
2691
|
+
|
2692
|
+
/* GL_QCOM_binning_control */
|
2693
|
+
#ifndef GL_QCOM_binning_control
|
2694
|
+
#define GL_QCOM_binning_control 1
|
2695
|
+
#endif
|
2696
|
+
|
2697
|
+
/* GL_QCOM_driver_control */
|
2698
|
+
#ifndef GL_QCOM_driver_control
|
2699
|
+
#define GL_QCOM_driver_control 1
|
2700
|
+
#ifdef GL_GLEXT_PROTOTYPES
|
2701
|
+
GL_APICALL void GL_APIENTRY glGetDriverControlsQCOM (GLint *num, GLsizei size, GLuint *driverControls);
|
2702
|
+
GL_APICALL void GL_APIENTRY glGetDriverControlStringQCOM (GLuint driverControl, GLsizei bufSize, GLsizei *length, GLchar *driverControlString);
|
2703
|
+
GL_APICALL void GL_APIENTRY glEnableDriverControlQCOM (GLuint driverControl);
|
2704
|
+
GL_APICALL void GL_APIENTRY glDisableDriverControlQCOM (GLuint driverControl);
|
2705
|
+
#endif
|
2706
|
+
typedef void (GL_APIENTRYP PFNGLGETDRIVERCONTROLSQCOMPROC) (GLint *num, GLsizei size, GLuint *driverControls);
|
2707
|
+
typedef void (GL_APIENTRYP PFNGLGETDRIVERCONTROLSTRINGQCOMPROC) (GLuint driverControl, GLsizei bufSize, GLsizei *length, GLchar *driverControlString);
|
2708
|
+
typedef void (GL_APIENTRYP PFNGLENABLEDRIVERCONTROLQCOMPROC) (GLuint driverControl);
|
2709
|
+
typedef void (GL_APIENTRYP PFNGLDISABLEDRIVERCONTROLQCOMPROC) (GLuint driverControl);
|
2710
|
+
#endif
|
2711
|
+
|
2712
|
+
/* GL_QCOM_extended_get */
|
2713
|
+
#ifndef GL_QCOM_extended_get
|
2714
|
+
#define GL_QCOM_extended_get 1
|
2715
|
+
#ifdef GL_GLEXT_PROTOTYPES
|
2716
|
+
GL_APICALL void GL_APIENTRY glExtGetTexturesQCOM (GLuint *textures, GLint maxTextures, GLint *numTextures);
|
2717
|
+
GL_APICALL void GL_APIENTRY glExtGetBuffersQCOM (GLuint *buffers, GLint maxBuffers, GLint *numBuffers);
|
2718
|
+
GL_APICALL void GL_APIENTRY glExtGetRenderbuffersQCOM (GLuint *renderbuffers, GLint maxRenderbuffers, GLint *numRenderbuffers);
|
2719
|
+
GL_APICALL void GL_APIENTRY glExtGetFramebuffersQCOM (GLuint *framebuffers, GLint maxFramebuffers, GLint *numFramebuffers);
|
2720
|
+
GL_APICALL void GL_APIENTRY glExtGetTexLevelParameterivQCOM (GLuint texture, GLenum face, GLint level, GLenum pname, GLint *params);
|
2721
|
+
GL_APICALL void GL_APIENTRY glExtTexObjectStateOverrideiQCOM (GLenum target, GLenum pname, GLint param);
|
2722
|
+
GL_APICALL void GL_APIENTRY glExtGetTexSubImageQCOM (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLvoid *texels);
|
2723
|
+
GL_APICALL void GL_APIENTRY glExtGetBufferPointervQCOM (GLenum target, GLvoid **params);
|
2724
|
+
#endif
|
2725
|
+
typedef void (GL_APIENTRYP PFNGLEXTGETTEXTURESQCOMPROC) (GLuint *textures, GLint maxTextures, GLint *numTextures);
|
2726
|
+
typedef void (GL_APIENTRYP PFNGLEXTGETBUFFERSQCOMPROC) (GLuint *buffers, GLint maxBuffers, GLint *numBuffers);
|
2727
|
+
typedef void (GL_APIENTRYP PFNGLEXTGETRENDERBUFFERSQCOMPROC) (GLuint *renderbuffers, GLint maxRenderbuffers, GLint *numRenderbuffers);
|
2728
|
+
typedef void (GL_APIENTRYP PFNGLEXTGETFRAMEBUFFERSQCOMPROC) (GLuint *framebuffers, GLint maxFramebuffers, GLint *numFramebuffers);
|
2729
|
+
typedef void (GL_APIENTRYP PFNGLEXTGETTEXLEVELPARAMETERIVQCOMPROC) (GLuint texture, GLenum face, GLint level, GLenum pname, GLint *params);
|
2730
|
+
typedef void (GL_APIENTRYP PFNGLEXTTEXOBJECTSTATEOVERRIDEIQCOMPROC) (GLenum target, GLenum pname, GLint param);
|
2731
|
+
typedef void (GL_APIENTRYP PFNGLEXTGETTEXSUBIMAGEQCOMPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLvoid *texels);
|
2732
|
+
typedef void (GL_APIENTRYP PFNGLEXTGETBUFFERPOINTERVQCOMPROC) (GLenum target, GLvoid **params);
|
2733
|
+
#endif
|
2734
|
+
|
2735
|
+
/* GL_QCOM_extended_get2 */
|
2736
|
+
#ifndef GL_QCOM_extended_get2
|
2737
|
+
#define GL_QCOM_extended_get2 1
|
2738
|
+
#ifdef GL_GLEXT_PROTOTYPES
|
2739
|
+
GL_APICALL void GL_APIENTRY glExtGetShadersQCOM (GLuint *shaders, GLint maxShaders, GLint *numShaders);
|
2740
|
+
GL_APICALL void GL_APIENTRY glExtGetProgramsQCOM (GLuint *programs, GLint maxPrograms, GLint *numPrograms);
|
2741
|
+
GL_APICALL GLboolean GL_APIENTRY glExtIsProgramBinaryQCOM (GLuint program);
|
2742
|
+
GL_APICALL void GL_APIENTRY glExtGetProgramBinarySourceQCOM (GLuint program, GLenum shadertype, GLchar *source, GLint *length);
|
2743
|
+
#endif
|
2744
|
+
typedef void (GL_APIENTRYP PFNGLEXTGETSHADERSQCOMPROC) (GLuint *shaders, GLint maxShaders, GLint *numShaders);
|
2745
|
+
typedef void (GL_APIENTRYP PFNGLEXTGETPROGRAMSQCOMPROC) (GLuint *programs, GLint maxPrograms, GLint *numPrograms);
|
2746
|
+
typedef GLboolean (GL_APIENTRYP PFNGLEXTISPROGRAMBINARYQCOMPROC) (GLuint program);
|
2747
|
+
typedef void (GL_APIENTRYP PFNGLEXTGETPROGRAMBINARYSOURCEQCOMPROC) (GLuint program, GLenum shadertype, GLchar *source, GLint *length);
|
2748
|
+
#endif
|
2749
|
+
|
2750
|
+
/* GL_QCOM_perfmon_global_mode */
|
2751
|
+
#ifndef GL_QCOM_perfmon_global_mode
|
2752
|
+
#define GL_QCOM_perfmon_global_mode 1
|
2753
|
+
#endif
|
2754
|
+
|
2755
|
+
/* GL_QCOM_writeonly_rendering */
|
2756
|
+
#ifndef GL_QCOM_writeonly_rendering
|
2757
|
+
#define GL_QCOM_writeonly_rendering 1
|
2758
|
+
#endif
|
2759
|
+
|
2760
|
+
/* GL_QCOM_tiled_rendering */
|
2761
|
+
#ifndef GL_QCOM_tiled_rendering
|
2762
|
+
#define GL_QCOM_tiled_rendering 1
|
2763
|
+
#ifdef GL_GLEXT_PROTOTYPES
|
2764
|
+
GL_APICALL void GL_APIENTRY glStartTilingQCOM (GLuint x, GLuint y, GLuint width, GLuint height, GLbitfield preserveMask);
|
2765
|
+
GL_APICALL void GL_APIENTRY glEndTilingQCOM (GLbitfield preserveMask);
|
2766
|
+
#endif
|
2767
|
+
typedef void (GL_APIENTRYP PFNGLSTARTTILINGQCOMPROC) (GLuint x, GLuint y, GLuint width, GLuint height, GLbitfield preserveMask);
|
2768
|
+
typedef void (GL_APIENTRYP PFNGLENDTILINGQCOMPROC) (GLbitfield preserveMask);
|
2769
|
+
#endif
|
2770
|
+
|
2771
|
+
/*------------------------------------------------------------------------*
|
2772
|
+
* VIV extension tokens
|
2773
|
+
*------------------------------------------------------------------------*/
|
2774
|
+
|
2775
|
+
/* GL_VIV_shader_binary */
|
2776
|
+
#ifndef GL_VIV_shader_binary
|
2777
|
+
#define GL_VIV_shader_binary 1
|
2778
|
+
#endif
|
2779
|
+
|
2780
|
+
#ifdef __cplusplus
|
2781
|
+
}
|
2782
|
+
#endif
|
2783
|
+
|
2784
|
+
#endif /* __gl2ext_h_ */
|
2785
|
+
|
2786
|
+
#endif /* _MSC_VER */
|
2787
|
+
|
2788
|
+
#ifndef APIENTRY
|
2789
|
+
#define APIENTRY GL_APIENTRY
|
2790
|
+
#endif
|