rubygl 0.2.1 → 0.3.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (182) hide show
  1. checksums.yaml +8 -8
  2. data/Gemfile.lock +2 -0
  3. data/README.md +1 -1
  4. data/Rakefile +17 -9
  5. data/bin/ffi_code_gen.rb +11 -3
  6. data/ext/macosx/RubyGL.so +0 -0
  7. data/ext/macosx/SDL2.framework/Headers/SDL.h +163 -0
  8. data/ext/macosx/SDL2.framework/Headers/SDL_assert.h +284 -0
  9. data/ext/macosx/SDL2.framework/Headers/SDL_atomic.h +260 -0
  10. data/ext/macosx/SDL2.framework/Headers/SDL_audio.h +506 -0
  11. data/ext/macosx/SDL2.framework/Headers/SDL_bits.h +97 -0
  12. data/ext/macosx/SDL2.framework/Headers/SDL_blendmode.h +63 -0
  13. data/ext/macosx/SDL2.framework/Headers/SDL_clipboard.h +71 -0
  14. data/ext/macosx/SDL2.framework/Headers/SDL_config.h +55 -0
  15. data/ext/macosx/SDL2.framework/Headers/SDL_config_macosx.h +184 -0
  16. data/ext/macosx/SDL2.framework/Headers/SDL_copying.h +20 -0
  17. data/ext/macosx/SDL2.framework/Headers/SDL_cpuinfo.h +156 -0
  18. data/ext/macosx/SDL2.framework/Headers/SDL_endian.h +239 -0
  19. data/ext/macosx/SDL2.framework/Headers/SDL_error.h +76 -0
  20. data/ext/macosx/SDL2.framework/Headers/SDL_events.h +723 -0
  21. data/ext/macosx/SDL2.framework/Headers/SDL_filesystem.h +136 -0
  22. data/ext/macosx/SDL2.framework/Headers/SDL_gamecontroller.h +316 -0
  23. data/ext/macosx/SDL2.framework/Headers/SDL_gesture.h +87 -0
  24. data/ext/macosx/SDL2.framework/Headers/SDL_haptic.h +1225 -0
  25. data/ext/macosx/SDL2.framework/Headers/SDL_hints.h +517 -0
  26. data/ext/macosx/SDL2.framework/Headers/SDL_joystick.h +253 -0
  27. data/ext/macosx/SDL2.framework/Headers/SDL_keyboard.h +217 -0
  28. data/ext/macosx/SDL2.framework/Headers/SDL_keycode.h +341 -0
  29. data/ext/macosx/SDL2.framework/Headers/SDL_loadso.h +81 -0
  30. data/ext/macosx/SDL2.framework/Headers/SDL_log.h +211 -0
  31. data/ext/macosx/SDL2.framework/Headers/SDL_main.h +155 -0
  32. data/ext/macosx/SDL2.framework/Headers/SDL_messagebox.h +144 -0
  33. data/ext/macosx/SDL2.framework/Headers/SDL_mouse.h +224 -0
  34. data/ext/macosx/SDL2.framework/Headers/SDL_mutex.h +251 -0
  35. data/ext/macosx/SDL2.framework/Headers/SDL_name.h +33 -0
  36. data/ext/macosx/SDL2.framework/Headers/SDL_opengl.h +11126 -0
  37. data/ext/macosx/SDL2.framework/Headers/SDL_opengles.h +38 -0
  38. data/ext/macosx/SDL2.framework/Headers/SDL_opengles2.h +2790 -0
  39. data/ext/macosx/SDL2.framework/Headers/SDL_pixels.h +429 -0
  40. data/ext/macosx/SDL2.framework/Headers/SDL_platform.h +164 -0
  41. data/ext/macosx/SDL2.framework/Headers/SDL_power.h +75 -0
  42. data/ext/macosx/SDL2.framework/Headers/SDL_quit.h +58 -0
  43. data/ext/macosx/SDL2.framework/Headers/SDL_rect.h +138 -0
  44. data/ext/macosx/SDL2.framework/Headers/SDL_render.h +870 -0
  45. data/ext/macosx/SDL2.framework/Headers/SDL_revision.h +2 -0
  46. data/ext/macosx/SDL2.framework/Headers/SDL_rwops.h +232 -0
  47. data/ext/macosx/SDL2.framework/Headers/SDL_scancode.h +401 -0
  48. data/ext/macosx/SDL2.framework/Headers/SDL_shape.h +143 -0
  49. data/ext/macosx/SDL2.framework/Headers/SDL_stdinc.h +405 -0
  50. data/ext/macosx/SDL2.framework/Headers/SDL_surface.h +503 -0
  51. data/ext/macosx/SDL2.framework/Headers/SDL_system.h +191 -0
  52. data/ext/macosx/SDL2.framework/Headers/SDL_syswm.h +272 -0
  53. data/ext/macosx/SDL2.framework/Headers/SDL_thread.h +287 -0
  54. data/ext/macosx/SDL2.framework/Headers/SDL_timer.h +115 -0
  55. data/ext/macosx/SDL2.framework/Headers/SDL_touch.h +86 -0
  56. data/ext/macosx/SDL2.framework/Headers/SDL_types.h +29 -0
  57. data/ext/macosx/SDL2.framework/Headers/SDL_version.h +162 -0
  58. data/ext/macosx/SDL2.framework/Headers/SDL_video.h +979 -0
  59. data/ext/macosx/SDL2.framework/Headers/begin_code.h +140 -0
  60. data/ext/macosx/SDL2.framework/Headers/close_code.h +37 -0
  61. data/ext/macosx/SDL2.framework/Resources/Info.plist +42 -0
  62. data/ext/macosx/SDL2.framework/SDL2 +0 -0
  63. data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL.h +163 -0
  64. data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_assert.h +284 -0
  65. data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_atomic.h +260 -0
  66. data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_audio.h +506 -0
  67. data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_bits.h +97 -0
  68. data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_blendmode.h +63 -0
  69. data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_clipboard.h +71 -0
  70. data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_config.h +55 -0
  71. data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_config_macosx.h +184 -0
  72. data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_copying.h +20 -0
  73. data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_cpuinfo.h +156 -0
  74. data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_endian.h +239 -0
  75. data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_error.h +76 -0
  76. data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_events.h +723 -0
  77. data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_filesystem.h +136 -0
  78. data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_gamecontroller.h +316 -0
  79. data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_gesture.h +87 -0
  80. data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_haptic.h +1225 -0
  81. data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_hints.h +517 -0
  82. data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_joystick.h +253 -0
  83. data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_keyboard.h +217 -0
  84. data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_keycode.h +341 -0
  85. data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_loadso.h +81 -0
  86. data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_log.h +211 -0
  87. data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_main.h +155 -0
  88. data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_messagebox.h +144 -0
  89. data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_mouse.h +224 -0
  90. data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_mutex.h +251 -0
  91. data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_name.h +33 -0
  92. data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_opengl.h +11126 -0
  93. data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_opengles.h +38 -0
  94. data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_opengles2.h +2790 -0
  95. data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_pixels.h +429 -0
  96. data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_platform.h +164 -0
  97. data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_power.h +75 -0
  98. data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_quit.h +58 -0
  99. data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_rect.h +138 -0
  100. data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_render.h +870 -0
  101. data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_revision.h +2 -0
  102. data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_rwops.h +232 -0
  103. data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_scancode.h +401 -0
  104. data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_shape.h +143 -0
  105. data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_stdinc.h +405 -0
  106. data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_surface.h +503 -0
  107. data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_system.h +191 -0
  108. data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_syswm.h +272 -0
  109. data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_thread.h +287 -0
  110. data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_timer.h +115 -0
  111. data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_touch.h +86 -0
  112. data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_types.h +29 -0
  113. data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_version.h +162 -0
  114. data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_video.h +979 -0
  115. data/ext/macosx/SDL2.framework/Versions/A/Headers/begin_code.h +140 -0
  116. data/ext/macosx/SDL2.framework/Versions/A/Headers/close_code.h +37 -0
  117. data/ext/macosx/SDL2.framework/Versions/A/Resources/Info.plist +42 -0
  118. data/ext/macosx/SDL2.framework/Versions/A/SDL2 +0 -0
  119. data/ext/macosx/SDL2.framework/Versions/A/_CodeSignature/CodeResources +331 -0
  120. data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL.h +163 -0
  121. data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_assert.h +284 -0
  122. data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_atomic.h +260 -0
  123. data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_audio.h +506 -0
  124. data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_bits.h +97 -0
  125. data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_blendmode.h +63 -0
  126. data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_clipboard.h +71 -0
  127. data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_config.h +55 -0
  128. data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_config_macosx.h +184 -0
  129. data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_copying.h +20 -0
  130. data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_cpuinfo.h +156 -0
  131. data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_endian.h +239 -0
  132. data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_error.h +76 -0
  133. data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_events.h +723 -0
  134. data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_filesystem.h +136 -0
  135. data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_gamecontroller.h +316 -0
  136. data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_gesture.h +87 -0
  137. data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_haptic.h +1225 -0
  138. data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_hints.h +517 -0
  139. data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_joystick.h +253 -0
  140. data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_keyboard.h +217 -0
  141. data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_keycode.h +341 -0
  142. data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_loadso.h +81 -0
  143. data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_log.h +211 -0
  144. data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_main.h +155 -0
  145. data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_messagebox.h +144 -0
  146. data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_mouse.h +224 -0
  147. data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_mutex.h +251 -0
  148. data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_name.h +33 -0
  149. data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_opengl.h +11126 -0
  150. data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_opengles.h +38 -0
  151. data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_opengles2.h +2790 -0
  152. data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_pixels.h +429 -0
  153. data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_platform.h +164 -0
  154. data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_power.h +75 -0
  155. data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_quit.h +58 -0
  156. data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_rect.h +138 -0
  157. data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_render.h +870 -0
  158. data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_revision.h +2 -0
  159. data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_rwops.h +232 -0
  160. data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_scancode.h +401 -0
  161. data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_shape.h +143 -0
  162. data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_stdinc.h +405 -0
  163. data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_surface.h +503 -0
  164. data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_system.h +191 -0
  165. data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_syswm.h +272 -0
  166. data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_thread.h +287 -0
  167. data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_timer.h +115 -0
  168. data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_touch.h +86 -0
  169. data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_types.h +29 -0
  170. data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_version.h +162 -0
  171. data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_video.h +979 -0
  172. data/ext/macosx/SDL2.framework/Versions/Current/Headers/begin_code.h +140 -0
  173. data/ext/macosx/SDL2.framework/Versions/Current/Headers/close_code.h +37 -0
  174. data/ext/macosx/SDL2.framework/Versions/Current/Resources/Info.plist +42 -0
  175. data/ext/macosx/SDL2.framework/Versions/Current/SDL2 +0 -0
  176. data/ext/macosx/SDL2.framework/Versions/Current/_CodeSignature/CodeResources +331 -0
  177. data/ext/windows/RubyGL.so +0 -0
  178. data/lib/rubygl/native/opengl.rb +1052 -1044
  179. data/lib/rubygl/setup.rb +7 -4
  180. data/lib/rubygl.rb +12 -4
  181. data/rubygl.gemspec +3 -2
  182. metadata +174 -3
@@ -0,0 +1,71 @@
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+ /*
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+ Simple DirectMedia Layer
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+ Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org>
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+
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+ This software is provided 'as-is', without any express or implied
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+ warranty. In no event will the authors be held liable for any damages
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+ arising from the use of this software.
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+
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+ Permission is granted to anyone to use this software for any purpose,
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+ including commercial applications, and to alter it and redistribute it
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+ freely, subject to the following restrictions:
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+
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+ 1. The origin of this software must not be misrepresented; you must not
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+ claim that you wrote the original software. If you use this software
15
+ in a product, an acknowledgment in the product documentation would be
16
+ appreciated but is not required.
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+ 2. Altered source versions must be plainly marked as such, and must not be
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+ misrepresented as being the original software.
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+ 3. This notice may not be removed or altered from any source distribution.
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+ */
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+
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+ /**
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+ * \file SDL_clipboard.h
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+ *
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+ * Include file for SDL clipboard handling
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+ */
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+
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+ #ifndef _SDL_clipboard_h
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+ #define _SDL_clipboard_h
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+
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+ #include "SDL_stdinc.h"
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+
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+ #include "begin_code.h"
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+ /* Set up for C function definitions, even when using C++ */
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+ #ifdef __cplusplus
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+ extern "C" {
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+ #endif
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+
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+ /* Function prototypes */
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+
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+ /**
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+ * \brief Put UTF-8 text into the clipboard
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+ *
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+ * \sa SDL_GetClipboardText()
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+ */
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+ extern DECLSPEC int SDLCALL SDL_SetClipboardText(const char *text);
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+
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+ /**
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+ * \brief Get UTF-8 text from the clipboard, which must be freed with SDL_free()
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+ *
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+ * \sa SDL_SetClipboardText()
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+ */
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+ extern DECLSPEC char * SDLCALL SDL_GetClipboardText(void);
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+
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+ /**
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+ * \brief Returns a flag indicating whether the clipboard exists and contains a text string that is non-empty
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+ *
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+ * \sa SDL_GetClipboardText()
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+ */
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+ extern DECLSPEC SDL_bool SDLCALL SDL_HasClipboardText(void);
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+
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+
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+ /* Ends C function definitions when using C++ */
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+ #ifdef __cplusplus
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+ }
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+ #endif
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+ #include "close_code.h"
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+
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+ #endif /* _SDL_clipboard_h */
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+
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+ /* vi: set ts=4 sw=4 expandtab: */
@@ -0,0 +1,55 @@
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+ /*
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+ Simple DirectMedia Layer
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+ Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org>
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+
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+ This software is provided 'as-is', without any express or implied
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+ warranty. In no event will the authors be held liable for any damages
7
+ arising from the use of this software.
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+
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+ Permission is granted to anyone to use this software for any purpose,
10
+ including commercial applications, and to alter it and redistribute it
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+ freely, subject to the following restrictions:
12
+
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+ 1. The origin of this software must not be misrepresented; you must not
14
+ claim that you wrote the original software. If you use this software
15
+ in a product, an acknowledgment in the product documentation would be
16
+ appreciated but is not required.
17
+ 2. Altered source versions must be plainly marked as such, and must not be
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+ misrepresented as being the original software.
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+ 3. This notice may not be removed or altered from any source distribution.
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+ */
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+
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+ #ifndef _SDL_config_h
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+ #define _SDL_config_h
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+
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+ #include "SDL_platform.h"
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+
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+ /**
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+ * \file SDL_config.h
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+ */
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+
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+ /* Add any platform that doesn't build using the configure system. */
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+ #ifdef USING_PREMAKE_CONFIG_H
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+ #include "SDL_config_premake.h"
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+ #elif defined(__WIN32__)
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+ #include "SDL_config_windows.h"
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+ #elif defined(__WINRT__)
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+ #include "SDL_config_winrt.h"
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+ #elif defined(__MACOSX__)
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+ #include "SDL_config_macosx.h"
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+ #elif defined(__IPHONEOS__)
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+ #include "SDL_config_iphoneos.h"
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+ #elif defined(__ANDROID__)
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+ #include "SDL_config_android.h"
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+ #elif defined(__PSP__)
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+ #include "SDL_config_psp.h"
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+ #else
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+ /* This is a minimal configuration just to get SDL running on new platforms */
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+ #include "SDL_config_minimal.h"
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+ #endif /* platform config */
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+
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+ #ifdef USING_GENERATED_CONFIG_H
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+ #error Wrong SDL_config.h, check your include path?
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+ #endif
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+
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+ #endif /* _SDL_config_h */
@@ -0,0 +1,184 @@
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+ /*
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+ Simple DirectMedia Layer
3
+ Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org>
4
+
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+ This software is provided 'as-is', without any express or implied
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+ warranty. In no event will the authors be held liable for any damages
7
+ arising from the use of this software.
8
+
9
+ Permission is granted to anyone to use this software for any purpose,
10
+ including commercial applications, and to alter it and redistribute it
11
+ freely, subject to the following restrictions:
12
+
13
+ 1. The origin of this software must not be misrepresented; you must not
14
+ claim that you wrote the original software. If you use this software
15
+ in a product, an acknowledgment in the product documentation would be
16
+ appreciated but is not required.
17
+ 2. Altered source versions must be plainly marked as such, and must not be
18
+ misrepresented as being the original software.
19
+ 3. This notice may not be removed or altered from any source distribution.
20
+ */
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+
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+ #ifndef _SDL_config_macosx_h
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+ #define _SDL_config_macosx_h
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+
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+ #include "SDL_platform.h"
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+
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+ /* This gets us MAC_OS_X_VERSION_MIN_REQUIRED... */
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+ #include <AvailabilityMacros.h>
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+
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+ /* This is a set of defines to configure the SDL features */
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+
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+ #ifdef __LP64__
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+ #define SIZEOF_VOIDP 8
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+ #else
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+ #define SIZEOF_VOIDP 4
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+ #endif
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+
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+ /* Useful headers */
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+ #define HAVE_ALLOCA_H 1
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+ #define HAVE_SYS_TYPES_H 1
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+ #define HAVE_STDIO_H 1
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+ #define STDC_HEADERS 1
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+ #define HAVE_STRING_H 1
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+ #define HAVE_INTTYPES_H 1
45
+ #define HAVE_STDINT_H 1
46
+ #define HAVE_CTYPE_H 1
47
+ #define HAVE_MATH_H 1
48
+ #define HAVE_SIGNAL_H 1
49
+
50
+ /* C library functions */
51
+ #define HAVE_MALLOC 1
52
+ #define HAVE_CALLOC 1
53
+ #define HAVE_REALLOC 1
54
+ #define HAVE_FREE 1
55
+ #define HAVE_ALLOCA 1
56
+ #define HAVE_GETENV 1
57
+ #define HAVE_SETENV 1
58
+ #define HAVE_PUTENV 1
59
+ #define HAVE_UNSETENV 1
60
+ #define HAVE_QSORT 1
61
+ #define HAVE_ABS 1
62
+ #define HAVE_BCOPY 1
63
+ #define HAVE_MEMSET 1
64
+ #define HAVE_MEMCPY 1
65
+ #define HAVE_MEMMOVE 1
66
+ #define HAVE_MEMCMP 1
67
+ #define HAVE_STRLEN 1
68
+ #define HAVE_STRLCPY 1
69
+ #define HAVE_STRLCAT 1
70
+ #define HAVE_STRDUP 1
71
+ #define HAVE_STRCHR 1
72
+ #define HAVE_STRRCHR 1
73
+ #define HAVE_STRSTR 1
74
+ #define HAVE_STRTOL 1
75
+ #define HAVE_STRTOUL 1
76
+ #define HAVE_STRTOLL 1
77
+ #define HAVE_STRTOULL 1
78
+ #define HAVE_STRTOD 1
79
+ #define HAVE_ATOI 1
80
+ #define HAVE_ATOF 1
81
+ #define HAVE_STRCMP 1
82
+ #define HAVE_STRNCMP 1
83
+ #define HAVE_STRCASECMP 1
84
+ #define HAVE_STRNCASECMP 1
85
+ #define HAVE_VSSCANF 1
86
+ #define HAVE_VSNPRINTF 1
87
+ #define HAVE_CEIL 1
88
+ #define HAVE_COPYSIGN 1
89
+ #define HAVE_COS 1
90
+ #define HAVE_COSF 1
91
+ #define HAVE_FABS 1
92
+ #define HAVE_FLOOR 1
93
+ #define HAVE_LOG 1
94
+ #define HAVE_POW 1
95
+ #define HAVE_SCALBN 1
96
+ #define HAVE_SIN 1
97
+ #define HAVE_SINF 1
98
+ #define HAVE_SQRT 1
99
+ #define HAVE_SIGACTION 1
100
+ #define HAVE_SETJMP 1
101
+ #define HAVE_NANOSLEEP 1
102
+ #define HAVE_SYSCONF 1
103
+ #define HAVE_SYSCTLBYNAME 1
104
+ #define HAVE_ATAN 1
105
+ #define HAVE_ATAN2 1
106
+ #define HAVE_ACOS 1
107
+ #define HAVE_ASIN 1
108
+
109
+ /* Enable various audio drivers */
110
+ #define SDL_AUDIO_DRIVER_COREAUDIO 1
111
+ #define SDL_AUDIO_DRIVER_DISK 1
112
+ #define SDL_AUDIO_DRIVER_DUMMY 1
113
+
114
+ /* Enable various input drivers */
115
+ #define SDL_JOYSTICK_IOKIT 1
116
+ #define SDL_HAPTIC_IOKIT 1
117
+
118
+ /* Enable various shared object loading systems */
119
+ #define SDL_LOADSO_DLOPEN 1
120
+
121
+ /* Enable various threading systems */
122
+ #define SDL_THREAD_PTHREAD 1
123
+ #define SDL_THREAD_PTHREAD_RECURSIVE_MUTEX 1
124
+
125
+ /* Enable various timer systems */
126
+ #define SDL_TIMER_UNIX 1
127
+
128
+ /* Enable various video drivers */
129
+ #define SDL_VIDEO_DRIVER_COCOA 1
130
+ #define SDL_VIDEO_DRIVER_DUMMY 1
131
+ #undef SDL_VIDEO_DRIVER_X11
132
+ #define SDL_VIDEO_DRIVER_X11_DYNAMIC "/usr/X11R6/lib/libX11.6.dylib"
133
+ #define SDL_VIDEO_DRIVER_X11_DYNAMIC_XEXT "/usr/X11R6/lib/libXext.6.dylib"
134
+ #define SDL_VIDEO_DRIVER_X11_DYNAMIC_XINERAMA "/usr/X11R6/lib/libXinerama.1.dylib"
135
+ #define SDL_VIDEO_DRIVER_X11_DYNAMIC_XINPUT2 "/usr/X11R6/lib/libXi.6.dylib"
136
+ #define SDL_VIDEO_DRIVER_X11_DYNAMIC_XRANDR "/usr/X11R6/lib/libXrandr.2.dylib"
137
+ #define SDL_VIDEO_DRIVER_X11_DYNAMIC_XSS "/usr/X11R6/lib/libXss.1.dylib"
138
+ #define SDL_VIDEO_DRIVER_X11_DYNAMIC_XVIDMODE "/usr/X11R6/lib/libXxf86vm.1.dylib"
139
+ #define SDL_VIDEO_DRIVER_X11_XINERAMA 1
140
+ #define SDL_VIDEO_DRIVER_X11_XRANDR 1
141
+ #define SDL_VIDEO_DRIVER_X11_XSCRNSAVER 1
142
+ #define SDL_VIDEO_DRIVER_X11_XSHAPE 1
143
+ #define SDL_VIDEO_DRIVER_X11_XVIDMODE 1
144
+ #define SDL_VIDEO_DRIVER_X11_HAS_XKBKEYCODETOKEYSYM 1
145
+
146
+ #ifdef MAC_OS_X_VERSION_10_8
147
+ /*
148
+ * No matter the versions targeted, this is the 10.8 or later SDK, so you have
149
+ * to use the external Xquartz, which is a more modern Xlib. Previous SDKs
150
+ * used an older Xlib.
151
+ */
152
+ #define SDL_VIDEO_DRIVER_X11_XINPUT2 1
153
+ #define SDL_VIDEO_DRIVER_X11_SUPPORTS_GENERIC_EVENTS 1
154
+ #define SDL_VIDEO_DRIVER_X11_CONST_PARAM_XEXTADDDISPLAY 1
155
+ #endif
156
+
157
+ #ifndef SDL_VIDEO_RENDER_OGL
158
+ #define SDL_VIDEO_RENDER_OGL 1
159
+ #endif
160
+
161
+ /* Enable OpenGL support */
162
+ #ifndef SDL_VIDEO_OPENGL
163
+ #define SDL_VIDEO_OPENGL 1
164
+ #endif
165
+ #ifndef SDL_VIDEO_OPENGL_CGL
166
+ #define SDL_VIDEO_OPENGL_CGL 1
167
+ #endif
168
+ #ifndef SDL_VIDEO_OPENGL_GLX
169
+ #define SDL_VIDEO_OPENGL_GLX 1
170
+ #endif
171
+
172
+ /* Enable system power support */
173
+ #define SDL_POWER_MACOSX 1
174
+
175
+ /* enable filesystem support */
176
+ #define SDL_FILESYSTEM_COCOA 1
177
+
178
+ /* Enable assembly routines */
179
+ #define SDL_ASSEMBLY_ROUTINES 1
180
+ #ifdef __ppc__
181
+ #define SDL_ALTIVEC_BLITTERS 1
182
+ #endif
183
+
184
+ #endif /* _SDL_config_macosx_h */
@@ -0,0 +1,20 @@
1
+ /*
2
+ Simple DirectMedia Layer
3
+ Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org>
4
+
5
+ This software is provided 'as-is', without any express or implied
6
+ warranty. In no event will the authors be held liable for any damages
7
+ arising from the use of this software.
8
+
9
+ Permission is granted to anyone to use this software for any purpose,
10
+ including commercial applications, and to alter it and redistribute it
11
+ freely, subject to the following restrictions:
12
+
13
+ 1. The origin of this software must not be misrepresented; you must not
14
+ claim that you wrote the original software. If you use this software
15
+ in a product, an acknowledgment in the product documentation would be
16
+ appreciated but is not required.
17
+ 2. Altered source versions must be plainly marked as such, and must not be
18
+ misrepresented as being the original software.
19
+ 3. This notice may not be removed or altered from any source distribution.
20
+ */
@@ -0,0 +1,156 @@
1
+ /*
2
+ Simple DirectMedia Layer
3
+ Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org>
4
+
5
+ This software is provided 'as-is', without any express or implied
6
+ warranty. In no event will the authors be held liable for any damages
7
+ arising from the use of this software.
8
+
9
+ Permission is granted to anyone to use this software for any purpose,
10
+ including commercial applications, and to alter it and redistribute it
11
+ freely, subject to the following restrictions:
12
+
13
+ 1. The origin of this software must not be misrepresented; you must not
14
+ claim that you wrote the original software. If you use this software
15
+ in a product, an acknowledgment in the product documentation would be
16
+ appreciated but is not required.
17
+ 2. Altered source versions must be plainly marked as such, and must not be
18
+ misrepresented as being the original software.
19
+ 3. This notice may not be removed or altered from any source distribution.
20
+ */
21
+
22
+ /**
23
+ * \file SDL_cpuinfo.h
24
+ *
25
+ * CPU feature detection for SDL.
26
+ */
27
+
28
+ #ifndef _SDL_cpuinfo_h
29
+ #define _SDL_cpuinfo_h
30
+
31
+ #include "SDL_stdinc.h"
32
+
33
+ /* Need to do this here because intrin.h has C++ code in it */
34
+ /* Visual Studio 2005 has a bug where intrin.h conflicts with winnt.h */
35
+ #if defined(_MSC_VER) && (_MSC_VER >= 1500) && (defined(_M_IX86) || defined(_M_X64))
36
+ #include <intrin.h>
37
+ #ifndef _WIN64
38
+ #define __MMX__
39
+ #define __3dNOW__
40
+ #endif
41
+ #define __SSE__
42
+ #define __SSE2__
43
+ #elif defined(__MINGW64_VERSION_MAJOR)
44
+ #include <intrin.h>
45
+ #else
46
+ #ifdef __ALTIVEC__
47
+ #if HAVE_ALTIVEC_H && !defined(__APPLE_ALTIVEC__)
48
+ #include <altivec.h>
49
+ #undef pixel
50
+ #endif
51
+ #endif
52
+ #ifdef __MMX__
53
+ #include <mmintrin.h>
54
+ #endif
55
+ #ifdef __3dNOW__
56
+ #include <mm3dnow.h>
57
+ #endif
58
+ #ifdef __SSE__
59
+ #include <xmmintrin.h>
60
+ #endif
61
+ #ifdef __SSE2__
62
+ #include <emmintrin.h>
63
+ #endif
64
+ #endif
65
+
66
+ #include "begin_code.h"
67
+ /* Set up for C function definitions, even when using C++ */
68
+ #ifdef __cplusplus
69
+ extern "C" {
70
+ #endif
71
+
72
+ /* This is a guess for the cacheline size used for padding.
73
+ * Most x86 processors have a 64 byte cache line.
74
+ * The 64-bit PowerPC processors have a 128 byte cache line.
75
+ * We'll use the larger value to be generally safe.
76
+ */
77
+ #define SDL_CACHELINE_SIZE 128
78
+
79
+ /**
80
+ * This function returns the number of CPU cores available.
81
+ */
82
+ extern DECLSPEC int SDLCALL SDL_GetCPUCount(void);
83
+
84
+ /**
85
+ * This function returns the L1 cache line size of the CPU
86
+ *
87
+ * This is useful for determining multi-threaded structure padding
88
+ * or SIMD prefetch sizes.
89
+ */
90
+ extern DECLSPEC int SDLCALL SDL_GetCPUCacheLineSize(void);
91
+
92
+ /**
93
+ * This function returns true if the CPU has the RDTSC instruction.
94
+ */
95
+ extern DECLSPEC SDL_bool SDLCALL SDL_HasRDTSC(void);
96
+
97
+ /**
98
+ * This function returns true if the CPU has AltiVec features.
99
+ */
100
+ extern DECLSPEC SDL_bool SDLCALL SDL_HasAltiVec(void);
101
+
102
+ /**
103
+ * This function returns true if the CPU has MMX features.
104
+ */
105
+ extern DECLSPEC SDL_bool SDLCALL SDL_HasMMX(void);
106
+
107
+ /**
108
+ * This function returns true if the CPU has 3DNow! features.
109
+ */
110
+ extern DECLSPEC SDL_bool SDLCALL SDL_Has3DNow(void);
111
+
112
+ /**
113
+ * This function returns true if the CPU has SSE features.
114
+ */
115
+ extern DECLSPEC SDL_bool SDLCALL SDL_HasSSE(void);
116
+
117
+ /**
118
+ * This function returns true if the CPU has SSE2 features.
119
+ */
120
+ extern DECLSPEC SDL_bool SDLCALL SDL_HasSSE2(void);
121
+
122
+ /**
123
+ * This function returns true if the CPU has SSE3 features.
124
+ */
125
+ extern DECLSPEC SDL_bool SDLCALL SDL_HasSSE3(void);
126
+
127
+ /**
128
+ * This function returns true if the CPU has SSE4.1 features.
129
+ */
130
+ extern DECLSPEC SDL_bool SDLCALL SDL_HasSSE41(void);
131
+
132
+ /**
133
+ * This function returns true if the CPU has SSE4.2 features.
134
+ */
135
+ extern DECLSPEC SDL_bool SDLCALL SDL_HasSSE42(void);
136
+
137
+ /**
138
+ * This function returns true if the CPU has AVX features.
139
+ */
140
+ extern DECLSPEC SDL_bool SDLCALL SDL_HasAVX(void);
141
+
142
+ /**
143
+ * This function returns the amount of RAM configured in the system, in MB.
144
+ */
145
+ extern DECLSPEC int SDLCALL SDL_GetSystemRAM(void);
146
+
147
+
148
+ /* Ends C function definitions when using C++ */
149
+ #ifdef __cplusplus
150
+ }
151
+ #endif
152
+ #include "close_code.h"
153
+
154
+ #endif /* _SDL_cpuinfo_h */
155
+
156
+ /* vi: set ts=4 sw=4 expandtab: */